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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.31 by root, Wed Aug 30 12:08:15 2006 UTC vs.
Revision 1.187 by root, Mon Apr 16 06:23:42 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
34#include "loader.h"
50#include "cfperl.h" 35#include "cfperl.h"
51#include "shstr.h" 36#include "shstr.h"
52 37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#include <EXTERN.h>
44#include <perl.h>
45#include <XSUB.h>
46
47#include "CoroAPI.h"
53#include "perlxsi.c" 48#include "perlxsi.c"
54 49
55extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
56 51
57typedef object object_ornull; 52typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 53typedef maptile maptile_ornull;
59 54
55typedef char *octet_string;
56typedef char *utf8_string;
57typedef const char *const_octet_string;
58typedef const char *const_utf8_string;
59
60#if IVSIZE >= 8
61 typedef IV val64;
62# define newSVval64 newSViv
63# define SvVAL64 SvIV
64#else
60typedef double val64; 65 typedef double val64;
61#define newSVval64 newSVnv 66# define newSVval64 newSVnv
62#define SvVAL64 SvNV 67# define SvVAL64 SvNV
68#endif
63 69
64static f_plug_api gethook = cfapi_get_hooks; 70static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property; 71static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api map_get_map = cfapi_map_get_map;
67static f_plug_api object_insert = cfapi_object_insert; 72static f_plug_api object_insert = cfapi_object_insert;
68 73
69/* this is a stupid way to do things, and awkward to use for plug-in authors */
70typedef struct
71{
72 object* who;
73 object* activator;
74 object* third;
75 object* event;
76 mapstruct* map;
77 char message[1024];
78 int fix; // seems to be python-only, and should not be part of the API
79 int event_code;
80 char extension[1024]; // name field, should invoke specific perl extension
81 char options[1024]; // slaying field of event_connectors
82 int returnvalue;
83} CFPContext;
84
85static HV *obj_cache;
86static PerlInterpreter *perl; 74static PerlInterpreter *perl;
87 75
76double runtime;
77
78global gbl_ev;
88static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 79static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
80static SV *sv_runtime;
89 81
90#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 82static HV
91#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 83 *stash_cf,
92#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 84 *stash_cf_object_wrap,
93#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 85 *stash_cf_object_player_wrap,
94#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 86 *stash_cf_player_wrap,
95#define PUSH_PV PUSHcfapi_va(STRING, const char *) 87 *stash_cf_map_wrap,
96#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 88 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap,
91 *stash_cf_region_wrap,
92 *stash_cf_living_wrap;
93
94// helper cast function, returns super class * or 0
95template<class super>
96static super *
97is_a (attachable *at)
98{
99 //return dynamic_cast<super *>(at); // slower, safer
100 if (typeid (*at) == typeid (super))
101 return static_cast<super *>(at);
102 else
103 return 0;
104}
97 105
98////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 106//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
99 107
108unordered_vector<attachable *> attachable::mortals;
109
110attachable::~attachable ()
111{
112 flags |=0x3300;//D
113 assert (!self);
114 assert (!cb);
115}
116
117int
118attachable::refcnt_cnt () const
119{
120 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
121}
122
123void
124attachable::sever_self ()
125{
126 if (HV *self = this->self)
127 {
128 // keep a refcount because sv_unmagic might call attachable_free,
129 // which might clear self, causing sv_unmagic to crash on a now
130 // invalid object.
131 SvREFCNT_inc (self);
132 hv_clear (self);
133 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
134 SvREFCNT_dec (self);
135
136 // self *must* be null now because thats sv_unmagic's job.
137 assert (!this->self);
138 flags |= 0x80; // severed //D
139 }
140}
141
142void
143attachable::optimise ()
144{
145 if (self
146 && SvREFCNT (self) == 1
147 && !HvTOTALKEYS (self))
148 flags |= 0x40,//D
149 sever_self ();
150}
151
152// check wether the object really is dead
153void
154attachable::do_check ()
155{
156 if (refcnt_cnt () > 0)
157 return;
158
159 destroy ();
160}
161
162void
163attachable::do_destroy ()
164{
165 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
166
167 if (cb)
168 {
169 SvREFCNT_dec (cb);
170 cb = 0;
171 }
172
173 if (self)
174 sever_self ();
175
176 flags |= 0x20; //D
177 mortals.push_back (this);
178}
179
180void
181attachable::destroy ()
182{
183 if (destroyed ())
184 return;
185
186 flags |= F_DESTROYED;
187 do_destroy ();
188}
189
190void
191attachable::check_mortals ()
192{
193 static int i = 0;
194
195 for (;;)
196 {
197 if (i >= mortals.size ())
198 {
199 i = 0;
200
201 if (mortals.size () > 1000)
202 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
203
204 break;
205 }
206
207 attachable *obj = mortals [i];
208
209 obj->refcnt_chk (); // unborrow from perl, if necessary
210
211 //if (obj->refcnt > 0 || obj->self)
212 if (obj->refcnt || obj->self)
213 {
214//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
215 ++i; // further delay freeing
216
217 if (!(i & 0x3ff))
218 break;
219 }
220 else
221 {
222 mortals.erase (i);
223 delete obj;
224 }
225 }
226}
227
228attachable &
229attachable::operator =(const attachable &src)
230{
231 //if (self || cb)
232 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
233
234 attach = src.attach;
235 return *this;
236}
237
238//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
239
100static SV * 240static SV *
101newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 241newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
102{ 242{
103 SV *sv; 243 SV *sv;
104 244
105 if (!ptr) 245 if (!ptr)
106 return &PL_sv_undef; 246 return &PL_sv_undef;
107 247
108 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 248 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
109 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 249 return sv_bless (newRV_noinc ((SV *)hv), stash);
110} 250}
111 251
112template<class attachable> 252static int
113SV * 253attachable_free (pTHX_ SV *sv, MAGIC *mg)
254{
255 attachable *at = (attachable *)mg->mg_ptr;
256
257 //TODO: check if transaction behaviour is really required here
258 if (SV *self = (SV *)at->self)
259 {
260 at->self = 0;
261 SvREFCNT_dec (self);
262 }
263
264 // next line makes sense, but most objects still have refcnt 0 by default
265 //at->refcnt_chk ();
266 return 0;
267}
268
269MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
270
271static SV *
114newSVattachable (attachable *obj, const char *klass) 272newSVattachable (attachable *obj, HV *stash)
115{ 273{
116 if (!obj) 274 if (!obj)
117 return &PL_sv_undef; 275 return &PL_sv_undef;
118 276
119 if (!obj->self) 277 if (!obj->self)
120 obj->self = newSVptr (obj, klass);
121
122 return newSVsv (static_cast<SV *>(obj->self));
123}
124
125static void
126SVptr_cache_set (void *ptr, SV *sv)
127{
128 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
129}
130
131static SV *
132SVptr_cache_get (void *ptr)
133{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135
136 return he ? *he : 0;
137}
138
139static SV *
140newSVptr_cached (void *ptr, const char *klass)
141{
142 SV *sv;
143
144 if (!ptr)
145 return &PL_sv_undef;
146
147 sv = SVptr_cache_get (ptr);
148
149 if (!sv)
150 { 278 {
151 HV *hv = newHV (); 279 obj->self = newHV ();
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 280 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 281 obj->flags |= (obj->flags & 0xc0) << 8;
282 obj->flags &= ~0xc0;//D
283 obj->flags |= 0x10;//D
154 284
155 SVptr_cache_set (ptr, sv); 285 // now bless the object _once_
286 return sv_bless (newRV_inc ((SV *)obj->self), stash);
156 } 287 }
288 else
289 {
290 SV *sv = newRV_inc ((SV *)obj->self);
157 291
158 return newSVsv (sv); 292 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
293 SvAMAGIC_on (sv);
294
295 return sv;
296 }
159} 297}
160 298
161static void 299static void
162clearSVptr (SV *sv) 300clearSVptr (SV *sv)
163{ 301{
188 if (SvOK (sv)) 326 if (SvOK (sv))
189 return SvPTR (sv, klass); 327 return SvPTR (sv, klass);
190 else 328 else
191 return 0; 329 return 0;
192} 330}
331
332inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
333inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
334inline SV *to_sv (bool v) { return newSViv (v); }
335inline SV *to_sv ( signed char v) { return newSViv (v); }
336inline SV *to_sv (unsigned char v) { return newSViv (v); }
337inline SV *to_sv ( signed short v) { return newSViv (v); }
338inline SV *to_sv (unsigned short v) { return newSVuv (v); }
339inline SV *to_sv ( signed int v) { return newSViv (v); }
340inline SV *to_sv (unsigned int v) { return newSVuv (v); }
341inline SV *to_sv ( signed long v) { return newSViv (v); }
342inline SV *to_sv (unsigned long v) { return newSVuv (v); }
343inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
344inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
345inline SV *to_sv (float v) { return newSVnv (v); }
346inline SV *to_sv (double v) { return newSVnv (v); }
347inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
348inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
349inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
350inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
351inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
352inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
353inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
354inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
355
356inline SV *to_sv (object & v) { return to_sv (&v); }
357inline SV *to_sv (living & v) { return to_sv (&v); }
358
359//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
360inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
361inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); }
362
363inline SV *to_sv (UUID v)
364{
365 char buf[128];
366 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
367 return newSVpv (buf, 0);
368}
369
370inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
371inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
372inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
374inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
379inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
381inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
382inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
383inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
384inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
385inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
386inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
387inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
388inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
389inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
390inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
391inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
392inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
393inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
394
395//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
396inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
397
398template<class T>
399inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
400
401template<int N>
402inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
403
404inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
405inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
406inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
407inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
408inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
409
410inline void sv_to (SV *sv, std::string &v)
411{
412 STRLEN len;
413 char *data = SvPVbyte (sv, len);
414 v.assign (data, len);
415}
416
417inline void sv_to (SV *sv, UUID &v)
418{
419 unsigned int version;
420
421 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
422 croak ("unparsable uuid: %s", SvPV_nolen (sv));
423}
424
425inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
193 426
194static SV * 427static SV *
195newSVdt_va (va_list &ap, data_type type) 428newSVdt_va (va_list &ap, data_type type)
196{ 429{
197 SV *sv; 430 SV *sv;
224 sv = str ? newSVpv (str, len) : &PL_sv_undef; 457 sv = str ? newSVpv (str, len) : &PL_sv_undef;
225 } 458 }
226 break; 459 break;
227 460
228 case DT_OBJECT: 461 case DT_OBJECT:
229 { 462 sv = to_sv (va_arg (ap, object *));
230 object *obj = va_arg (ap, object *);
231 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
232 }
233 break; 463 break;
234 464
235 case DT_MAP: 465 case DT_MAP:
236 // va_arg (object *) when void * is passed is an XSI extension 466 // va_arg (object *) when void * is passed is an XSI extension
237 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 467 sv = to_sv (va_arg (ap, maptile *));
238 break; 468 break;
239 469
470 case DT_CLIENT:
471 sv = to_sv (va_arg (ap, client *));
472 break;
473
240 case DT_PLAYER: 474 case DT_PLAYER:
241 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 475 sv = to_sv (va_arg (ap, player *));
242 break; 476 break;
243 477
244 case DT_ARCH: 478 case DT_ARCH:
245 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 479 sv = to_sv (va_arg (ap, archetype *));
246 break; 480 break;
247 481
248 case DT_PARTY: 482 case DT_PARTY:
249 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 483 sv = to_sv (va_arg (ap, partylist *));
250 break; 484 break;
251 485
252 case DT_REGION: 486 case DT_REGION:
253 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 487 sv = to_sv (va_arg (ap, region *));
254 break; 488 break;
255 489
256 default: 490 default:
257 assert (("unhandled type in newSVdt_va", 0)); 491 assert (("unhandled type in newSVdt_va", 0));
258 } 492 }
303} 537}
304 538
305////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 539//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
306 540
307SV * 541SV *
308registry_of (attachable_base *ext) 542registry (attachable *ext)
309{ 543{
310 if (!ext->cb) 544 if (!ext->cb)
311 ext->cb = newAV (); 545 ext->cb = newAV ();
312 546
313 return newRV_inc ((SV *)ext->cb); 547 return newRV_inc ((SV *)ext->cb);
314} 548}
315 549
316void attachable_base::clear ()
317{
318 if (self)
319 {
320 if (cb)
321 if (SvROK (*av_fetch ((AV *)cb, EVENT_OBJECT_DESTROY, 1)))
322 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
323 else if (SvROK (*av_fetch ((AV *)cb, EVENT_MAP_DESTROY, 1)))
324 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
325
326 // disconnect Perl from C, to avoid crashes
327 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
328
329 // clear the perl hash, might or might not be a good idea
330 hv_clear ((HV *)SvRV ((SV *)self));
331
332 SvREFCNT_dec (self);
333 self = 0;
334 }
335
336 if (cb)
337 {
338 SvREFCNT_dec (cb);
339 cb = 0;
340 }
341
342 if (attach)
343 {
344 free_string (attach);
345 attach = 0;
346 }
347}
348
349void attachable_base::optimise ()
350{
351 if (!self)
352 return;
353
354 HV *hv = (HV *)SvRV ((SV *)self);
355
356 if (SvREFCNT ((SV *)self) == 1
357 && SvREFCNT ((SV *)hv) == 1
358 && !HvKEYS (hv))
359 {
360 SvREFCNT_dec ((SV *)self);
361 self = 0;
362 }
363}
364
365void attachable_base::instantiate (data_type type, void *obj)
366{
367 dSP;
368 ENTER;
369 SAVETMPS;
370 PUSHMARK (SP);
371 EXTEND (SP, 2);
372 PUSHs (sv_2mortal (newSVdt (type, obj)));
373 PUSHs (sv_2mortal (newSVpv (attach, 0)));
374
375 free_string (attach);
376 attach = 0;
377
378 PUTBACK;
379 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
380 FREETMPS;
381 LEAVE;
382
383 switch (type)
384 {
385 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
386 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
387 }
388}
389
390/////////////////////////////////////////////////////////////////////////////
391
392void reattach (data_type type, void *obj)
393{
394 //TODO only do this when the object has _attachment's
395
396 dSP;
397 ENTER;
398 SAVETMPS;
399 PUSHMARK (SP);
400 XPUSHs (sv_2mortal (newSVdt (type, obj)));
401 PUTBACK;
402 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
403 FREETMPS;
404 LEAVE;
405
406 switch (type)
407 {
408 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
409 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
410 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
411 }
412}
413
414template<class subclass>
415void reattach (attachable<subclass> *obj)
416{
417 obj->optimise ();
418
419 if (obj->self)
420 reattach (subclass::get_dt (), (subclass *)obj);
421}
422
423object_freezer::object_freezer (const char *filename)
424{
425 this->filename = (SV *)newSVpv (filename, 0);
426
427 char filename2 [4096];
428 snprintf (filename2, 4096, "%s~", filename);
429
430 fp = fopen (filename2, "w");
431
432 if (!fp)
433 LOG (llevError, "cannot open file '%s' for writing: %s\n", filename2, strerror (errno));
434
435 av = (AV *)newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 if (fp)
441 {
442 fclose (fp);
443
444 dSP;
445 ENTER;
446 SAVETMPS;
447 PUSHMARK (SP);
448 XPUSHs (sv_2mortal ((SV *)filename));
449 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
450 PUTBACK;
451 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
452 FREETMPS;
453 LEAVE;
454 }
455 else
456 SvREFCNT_dec ((SV *)filename);
457}
458
459void object_freezer::put (attachable_base *ext)
460{
461 ext->optimise ();
462
463 if (ext->self)
464 {
465 int idx = AvFILLp ((AV *)av) + 1;
466 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
467 fprintf (fp, "oid %d\n", idx);
468 }
469}
470
471object_thawer::object_thawer (const char *filename)
472{
473 av = 0;
474 fp = 0;
475
476 if (!filename)
477 return;
478
479 fp = fopen (filename, "r");
480 if (!fp)
481 {
482 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
483 return;
484 }
485
486 if (perl)
487 {
488 dSP;
489 ENTER;
490 SAVETMPS;
491 PUSHMARK (SP);
492 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
493 PUTBACK;
494
495 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
496 {
497 SPAGAIN;
498 SV *sv = POPs;
499 if (SvROK (sv))
500 av = SvREFCNT_inc (SvRV (sv));
501 }
502
503 FREETMPS;
504 LEAVE;
505 }
506}
507
508// compatibility support, should be removed when no longer needed
509int fprintf (object_freezer &freezer, const char *format, ...)
510{
511 va_list ap;
512
513 va_start (ap, format);
514 vfprintf (freezer.fp, format, ap);
515 va_end (ap);
516}
517
518int fputs (const char *s, object_freezer &freezer)
519{
520 fputs (s, freezer.fp);
521}
522
523void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
524{
525 if (!av || oid < 0) // this is actually an error of sorts
526 return;
527
528 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
529 ext->clear ();
530
531 SV **svp = av_fetch ((AV *)av, oid, 0);
532
533 if (!svp || !SvROK (*svp))
534 {
535 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
536 return;
537 }
538
539 ext->self = *svp; *svp = &PL_sv_undef;
540 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
541
542 reattach (type, obj);
543}
544
545object_thawer::~object_thawer ()
546{
547 if (fp) fclose (fp);
548 if (av) SvREFCNT_dec ((AV *)av);
549}
550
551///////////////////////////////////////////////////////////////////////////// 550/////////////////////////////////////////////////////////////////////////////
552 551
553extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 552extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
554{ 553{
555 return 0; 554 return 0;
558static CommArray_s rtn_cmd; 557static CommArray_s rtn_cmd;
559 558
560static int 559static int
561runPluginCommand (object *obj, char *params) 560runPluginCommand (object *obj, char *params)
562{ 561{
563 dSP; 562 return -1;
564
565 ENTER;
566 SAVETMPS;
567
568 PUSHMARK (SP);
569
570 EXTEND (SP, 3);
571 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
572 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
573
574 if (params)
575 PUSHs (sv_2mortal (newSVpv (params, 0)));
576
577 PUTBACK;
578 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
579 SPAGAIN;
580
581 if (SvTRUE (ERRSV))
582 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
583
584 int returnvalue = count > 0 ? POPi : -1;
585
586 PUTBACK;
587 FREETMPS;
588 LEAVE;
589
590 return returnvalue;
591} 563}
592 564
593extern "C" void *cfperl_getPluginProperty (int *type, ...) 565extern "C" void *cfperl_getPluginProperty (int *type, ...)
594{ 566{
595 va_list args; 567 va_list args;
598 va_start (args, type); 570 va_start (args, type);
599 propname = va_arg (args, char *); 571 propname = va_arg (args, char *);
600 //printf ("Property name: %s\n", propname); 572 //printf ("Property name: %s\n", propname);
601 573
602 if (!strcmp (propname, "command?")) 574 if (!strcmp (propname, "command?"))
603 {
604 if (!perl)
605 return NULL; 575 return NULL;
606
607 const char *cmdname = va_arg (args, const char *);
608 HV *hv = get_hv ("cf::COMMAND", 1);
609 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
610
611 va_end (args);
612
613 if (svp)
614 {
615 // this is totaly broken, should stash it into %COMMAND
616 rtn_cmd.name = cmdname;
617 rtn_cmd.time = SvNV (*svp);
618 rtn_cmd.func = runPluginCommand;
619
620 return &rtn_cmd;
621 }
622 }
623 else if (!strcmp (propname, "Identification")) 576 else if (!strcmp (propname, "Identification"))
624 { 577 {
625 va_end (args); 578 va_end (args);
626 return (void*) PLUGIN_NAME; 579 return (void *)PLUGIN_NAME;
627 } 580 }
628 else if (!strcmp (propname, "FullName")) 581 else if (!strcmp (propname, "FullName"))
629 { 582 {
630 va_end (args); 583 va_end (args);
631 return (void*) PLUGIN_VERSION; 584 return (void *)PLUGIN_VERSION;
632 } 585 }
633 else 586 else
634 va_end (args); 587 va_end (args);
635 588
636 return NULL; 589 return NULL;
652} 605}
653 606
654void 607void
655cfperl_init () 608cfperl_init ()
656{ 609{
610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
611 perl = perl_alloc ();
612 perl_construct (perl);
613
614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
615
657 char *argv[] = { 616 const char *argv[] = {
658 "", 617 "",
659 "-e" 618 "-e"
660 "BEGIN {" 619 "use Event; use Coro;" // required for bootstrap
661 " cf->bootstrap;" 620 "cf->bootstrap;" // required for datadir :*>
662 " unshift @INC, cf::datadir ();" 621 "unshift @INC, cf::datadir ();"
663 "}"
664 ""
665 "use cf;" 622 "require cf;"
666 }; 623 };
667 624
668 perl = perl_alloc ();
669 perl_construct (perl);
670
671 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
672
673 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL)
626 || perl_run (perl))
674 { 627 {
675 printf ("unable to initialize perl-interpreter, aborting.\n"); 628 printf ("unable to initialize perl-interpreter, aborting.\n");
676
677 exit (EXIT_FAILURE); 629 exit (EXIT_FAILURE);
678 //perl_destruct (perl);
679 //perl_free (perl);
680 //perl = 0;
681 //return;
682 } 630 }
683 631
684 obj_cache = newHV (); 632 {
633 dSP;
634
635 PUSHMARK (SP);
636 PUTBACK;
637 call_pv ("cf::init", G_DISCARD | G_VOID);
638 }
685} 639}
686 640
687void cfperl_main () 641void cfperl_main ()
688{ 642{
689 dSP; 643 dSP;
690 644
691 PUSHMARK (SP); 645 PUSHMARK (SP);
692 PUTBACK; 646 PUTBACK;
693 call_pv ("cf::main", G_DISCARD | G_VOID); 647 call_pv ("cf::main", G_DISCARD | G_VOID);
648}
649
650void
651attachable::instantiate ()
652{
653 if (attach)
654 {
655 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
656 attach = 0;
657 }
658}
659
660void
661attachable::reattach ()
662{
663 optimise ();
664 //TODO: check for _attachment's, very important for restarts
665 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
694} 666}
695 667
696static event_klass klass_of[NUM_EVENT_TYPES] = { 668static event_klass klass_of[NUM_EVENT_TYPES] = {
697# define def(type,name) KLASS_ ## type, 669# define def(type,name) KLASS_ ## type,
698# include "eventinc.h" 670# include "eventinc.h"
729 } 701 }
730 } 702 }
731 } 703 }
732} 704}
733 705
706void
707attachable::gather_callbacks (AV *&callbacks, event_type event) const
708{
709 ::gather_callbacks (callbacks, cb_attachable, event);
710
711 if (cb)
712 ::gather_callbacks (callbacks, cb, event);
713}
714
715void
716global::gather_callbacks (AV *&callbacks, event_type event) const
717{
718 ::gather_callbacks (callbacks, cb_object, event);
719}
720
721void
722object::gather_callbacks (AV *&callbacks, event_type event) const
723{
724 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
725 {
726 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
727
728 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
729 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
730 }
731
732 if (type <= AvFILLp (cb_type))
733 {
734 SV *registry = AvARRAY (cb_type)[type];
735
736 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
737 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
738 }
739
740 attachable::gather_callbacks (callbacks, event);
741 ::gather_callbacks (callbacks, cb_object, event);
742}
743
744void
745archetype::gather_callbacks (AV *&callbacks, event_type event) const
746{
747 attachable::gather_callbacks (callbacks, event);
748 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
749}
750
751void
752client::gather_callbacks (AV *&callbacks, event_type event) const
753{
754 attachable::gather_callbacks (callbacks, event);
755 ::gather_callbacks (callbacks, cb_client, event);
756}
757
758void
759player::gather_callbacks (AV *&callbacks, event_type event) const
760{
761 attachable::gather_callbacks (callbacks, event);
762 ::gather_callbacks (callbacks, cb_player, event);
763}
764
765void
766maptile::gather_callbacks (AV *&callbacks, event_type event) const
767{
768 attachable::gather_callbacks (callbacks, event);
769 ::gather_callbacks (callbacks, cb_map, event);
770}
771
772bool
734bool cfperl_invoke (event_type event, ...) 773attachable::invoke (event_type event, ...)
735{ 774{
736 data_type dt; 775 data_type dt;
737 va_list ap; 776 va_list ap;
738 777
739 va_start (ap, event); 778 va_start (ap, event);
740 779
780 // callback call ordering should be:
781 // 1. per-object callback
782 // 2. per-class object
783 // 3. per-type callback
784 // 4. global callbacks
785
741 AV *callbacks = 0; 786 AV *callbacks = 0;
742
743 object *op;
744 player *pl;
745 mapstruct *map;
746
747 // callback call ordering is:
748 // 1. per-object callback (NYI)
749 // 2. per-class object
750 // 2a. per-type callback
751 // 4. global callbacks
752
753 gather_callbacks (callbacks, cb_global, event); 787 gather_callbacks (callbacks, event);
754
755 switch (KLASS_OF (event))
756 {
757 case KLASS_GLOBAL:
758 break;
759
760 case KLASS_OBJECT:
761 dt = (data_type) va_arg (ap, int);
762 assert (("first argument must be of type object", dt == DT_OBJECT));
763 op = va_arg (ap, object *);
764
765 if (op->cb)
766 gather_callbacks (callbacks, (AV *)op->cb, event);
767
768 if (op->type)
769 {
770 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
771 {
772 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
773
774 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
775 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
776 }
777
778 if (op->type <= AvFILLp (cb_type))
779 {
780 SV *registry = AvARRAY (cb_type)[op->type];
781
782 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
783 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
784 }
785 }
786
787 gather_callbacks (callbacks, cb_object, event);
788
789 break;
790
791 case KLASS_PLAYER:
792 dt = (data_type) va_arg (ap, int);
793 assert (("first argument must be of type player", dt == DT_PLAYER));
794 pl = va_arg (ap, player *);
795
796 if (pl->cb)
797 gather_callbacks (callbacks, (AV *)pl->cb, event);
798
799 gather_callbacks (callbacks, cb_player, event);
800 break;
801
802 case KLASS_MAP:
803 dt = (data_type) va_arg (ap, int);
804 assert (("first argument must be of type object", dt == DT_MAP));
805 map = va_arg (ap, mapstruct *);
806
807 if (map->cb)
808 gather_callbacks (callbacks, (AV *)map->cb, event);
809
810 gather_callbacks (callbacks, cb_map, event);
811 break;
812
813 default:
814 assert (("unsupported event klass in cfperl_invoke", 0));
815 }
816 788
817 // short-circuit processing if no callbacks found/defined 789 // short-circuit processing if no callbacks found/defined
818 if (!callbacks) 790 if (!callbacks)
819 return 0; 791 return 0;
820 792
821 dSP; 793 CALL_BEGIN (3);
822 ENTER;
823 SAVETMPS;
824
825 PUSHMARK (SP);
826 EXTEND (SP, 3);
827
828 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 794 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
829 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 795 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
830 796
831 switch (KLASS_OF (event)) 797 //TODO: unhack
832 { 798 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
833 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 799 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
834 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 800 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
835 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 801 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
836 } 802 else if (global *gl = is_a<global>(this)) /*nop*/;
803 else
804 abort (); //TODO
837 805
838 for (;;) 806 for (;;)
839 { 807 {
840 dt = (data_type) va_arg (ap, int); 808 dt = (data_type) va_arg (ap, int);
841 809
842 if (dt == DT_END) 810 if (dt == DT_END)
843 break; 811 break;
844
845 if (dt == DT_AV) 812 else if (dt == DT_AV)
846 { 813 {
847 AV *av = va_arg (ap, AV *); 814 AV *av = va_arg (ap, AV *);
848 815
849 for (int i = 0; i <= av_len (av); ++i) 816 for (int i = 0; i <= av_len (av); ++i)
850 XPUSHs (*av_fetch (av, i, 1)); 817 XPUSHs (*av_fetch (av, i, 1));
853 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 820 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
854 } 821 }
855 822
856 va_end (ap); 823 va_end (ap);
857 824
858 PUTBACK; 825 CALL_CALL ("cf::do_invoke", G_SCALAR);
859 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
860 SPAGAIN;
861
862 count = count > 0 ? POPi : 0; 826 count = count > 0 ? POPi : 0;
863 827
864 FREETMPS; 828 CALL_END;
865 LEAVE;
866 829
867 return count; 830 return count;
868} 831}
869 832
870SV * 833SV *
885cfperl_result_INT (int idx) 848cfperl_result_INT (int idx)
886{ 849{
887 return SvIV (cfperl_result (idx)); 850 return SvIV (cfperl_result (idx));
888} 851}
889 852
853double
854cfperl_result_DOUBLE (int idx)
855{
856 return SvNV (cfperl_result (idx));
857}
858
859/////////////////////////////////////////////////////////////////////////////
860
861void
862cfperl_emergency_save ()
863{
864 CALL_BEGIN (0);
865 CALL_CALL ("cf::emergency_save", G_VOID);
866 CALL_END;
867}
868
869void
870cfperl_cleanup (int make_core)
871{
872 CALL_BEGIN (1);
873 CALL_ARG (make_core);
874 CALL_CALL ("cf::post_cleanup", G_VOID);
875 CALL_END;
876}
877
878maptile *
879maptile::find_sync (const char *path, maptile *origin)
880{
881 CALL_BEGIN (2);
882 CALL_ARG (path);
883 CALL_ARG (origin);
884 CALL_CALL ("cf::map::find_sync", G_SCALAR);
885
886 maptile *retval;
887
888 if (count)
889 sv_to (POPs, retval);
890 else
891 retval = 0;
892
893 CALL_END;
894
895 return retval;
896}
897
898maptile *
899maptile::find_async (const char *path, maptile *origin)
900{
901 CALL_BEGIN (2);
902 CALL_ARG (path);
903 CALL_ARG (origin);
904 CALL_CALL ("cf::map::find_async", G_SCALAR);
905
906 maptile *retval;
907
908 if (count)
909 sv_to (POPs, retval);
910 else
911 retval = 0;
912
913 CALL_END;
914
915 return retval;
916}
917
918void
919maptile::do_load_sync ()
920{
921 CALL_BEGIN (1);
922 CALL_ARG (this);
923 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
924 CALL_END;
925}
926
927void
928maptile::change_all_map_light (int change)
929{
930 CALL_BEGIN (1);
931 CALL_ARG (change);
932 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
933 CALL_END;
934}
935
936void
937object::enter_exit (object *exit)
938{
939 if (type != PLAYER)
940 return;
941
942 CALL_BEGIN (2);
943 CALL_ARG (this);
944 CALL_ARG (exit);
945 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
946 CALL_END;
947}
948
949/////////////////////////////////////////////////////////////////////////////
950
951struct EventAPI *watcher_base::GEventAPI;
952struct CoroAPI *coroapi::GCoroAPI;
953
954int coroapi::cede_counter;
955
956static void iw_dispatch (pe_event *ev)
957{
958 iw *w = (iw *)ev->ext_data;
959 w->call (*w);
960}
961
962void
963iw::alloc ()
964{
965 pe = GEventAPI->new_idle (0, 0);
966
967 WaREENTRANT_off (pe);
968 pe->base.callback = (void *)iw_dispatch;
969 pe->base.ext_data = (void *)this;
970}
971
972static void iow_dispatch (pe_event *ev)
973{
974 iow *w = (iow *)ev->ext_data;
975 w->call (*w, ((pe_ioevent *)ev)->got);
976}
977
978void
979iow::alloc ()
980{
981 pe = GEventAPI->new_io (0, 0);
982
983 WaREENTRANT_off (pe);
984 pe->base.callback = (void *)iow_dispatch;
985 pe->base.ext_data = (void *)this;
986
987 pe->fd = -1;
988 pe->poll = 0;
989}
990
991void
992iow::fd (int fd)
993{
994 pe->fd = fd;
995}
996
997int
998iow::poll ()
999{
1000 return pe->poll;
1001}
1002
1003void
1004iow::poll (int events)
1005{
1006 if (pe->poll != events)
1007 {
1008 if (pe->poll) stop ();
1009 pe->poll = events;
1010 if (pe->poll) start ();
1011 }
1012}
1013
1014void
1015_connect_to_perl ()
1016{
1017 stash_cf = gv_stashpv ("cf" , 1);
1018
1019 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1020 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1021 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1022 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1023 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1024 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1025 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1026 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1027 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1028
1029 sv_runtime = get_sv ("cf::RUNTIME", 1);
1030 sv_upgrade (sv_runtime, SVt_NV);
1031
1032 cb_global = get_av ("cf::CB_GLOBAL", 1);
1033 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1034 cb_object = get_av ("cf::CB_OBJECT", 1);
1035 cb_player = get_av ("cf::CB_PLAYER", 1);
1036 cb_client = get_av ("cf::CB_CLIENT", 1);
1037 cb_type = get_av ("cf::CB_TYPE" , 1);
1038 cb_map = get_av ("cf::CB_MAP" , 1);
1039}
1040
890MODULE = cf PACKAGE = cf PREFIX = cf_ 1041MODULE = cf PACKAGE = cf PREFIX = cf_
891 1042
892BOOT: 1043BOOT:
893{ 1044{
894 HV *stash = gv_stashpv ("cf", 1); 1045 _connect_to_perl ();
1046
1047 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1048 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1049
1050 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
895 1051
896 static const struct { 1052 static const struct {
897 const char *name; 1053 const char *name;
898 IV iv; 1054 IV iv;
899 } *civ, const_iv[] = { 1055 } *civ, const_iv[] = {
900# define const_iv(name) { # name, (IV)name }, 1056# define const_iv(name) { # name, (IV)name },
901 const_iv (llevError) 1057 const_iv (llevError)
902 const_iv (llevInfo) 1058 const_iv (llevInfo)
903 const_iv (llevDebug) 1059 const_iv (llevDebug)
904 const_iv (llevMonster) 1060 const_iv (llevMonster)
1061
1062 const_iv (Map0Cmd)
1063 const_iv (Map1Cmd)
1064 const_iv (Map1aCmd)
1065
1066 const_iv (MAP_CLIENT_X)
1067 const_iv (MAP_CLIENT_Y)
905 1068
906 const_iv (MAX_TIME) 1069 const_iv (MAX_TIME)
907 const_iv (PLAYER) 1070 const_iv (PLAYER)
908 const_iv (TRANSPORT) 1071 const_iv (TRANSPORT)
909 const_iv (ROD) 1072 const_iv (ROD)
911 const_iv (POTION) 1074 const_iv (POTION)
912 const_iv (FOOD) 1075 const_iv (FOOD)
913 const_iv (POISON) 1076 const_iv (POISON)
914 const_iv (BOOK) 1077 const_iv (BOOK)
915 const_iv (CLOCK) 1078 const_iv (CLOCK)
916 const_iv (LIGHTNING)
917 const_iv (ARROW) 1079 const_iv (ARROW)
918 const_iv (BOW) 1080 const_iv (BOW)
919 const_iv (WEAPON) 1081 const_iv (WEAPON)
920 const_iv (ARMOUR) 1082 const_iv (ARMOUR)
921 const_iv (PEDESTAL) 1083 const_iv (PEDESTAL)
941 const_iv (AMULET) 1103 const_iv (AMULET)
942 const_iv (PLAYERMOVER) 1104 const_iv (PLAYERMOVER)
943 const_iv (TELEPORTER) 1105 const_iv (TELEPORTER)
944 const_iv (CREATOR) 1106 const_iv (CREATOR)
945 const_iv (SKILL) 1107 const_iv (SKILL)
946 const_iv (EXPERIENCE)
947 const_iv (EARTHWALL) 1108 const_iv (EARTHWALL)
948 const_iv (GOLEM) 1109 const_iv (GOLEM)
949 const_iv (THROWN_OBJ) 1110 const_iv (THROWN_OBJ)
950 const_iv (BLINDNESS) 1111 const_iv (BLINDNESS)
951 const_iv (GOD) 1112 const_iv (GOD)
971 const_iv (FLOOR) 1132 const_iv (FLOOR)
972 const_iv (FLESH) 1133 const_iv (FLESH)
973 const_iv (INORGANIC) 1134 const_iv (INORGANIC)
974 const_iv (SKILL_TOOL) 1135 const_iv (SKILL_TOOL)
975 const_iv (LIGHTER) 1136 const_iv (LIGHTER)
976 const_iv (TRAP_PART)
977 const_iv (WALL) 1137 const_iv (BUILDABLE_WALL)
978 const_iv (LIGHT_SOURCE)
979 const_iv (MISC_OBJECT) 1138 const_iv (MISC_OBJECT)
980 const_iv (MONSTER)
981 const_iv (SPAWN_GENERATOR)
982 const_iv (LAMP) 1139 const_iv (LAMP)
983 const_iv (DUPLICATOR) 1140 const_iv (DUPLICATOR)
984 const_iv (TOOL)
985 const_iv (SPELLBOOK) 1141 const_iv (SPELLBOOK)
986 const_iv (BUILDFAC)
987 const_iv (CLOAK) 1142 const_iv (CLOAK)
988 const_iv (SPINNER) 1143 const_iv (SPINNER)
989 const_iv (GATE) 1144 const_iv (GATE)
990 const_iv (BUTTON) 1145 const_iv (BUTTON)
991 const_iv (CF_HANDLE) 1146 const_iv (CF_HANDLE)
998 const_iv (SPELL_EFFECT) 1153 const_iv (SPELL_EFFECT)
999 const_iv (CONVERTER) 1154 const_iv (CONVERTER)
1000 const_iv (BRACERS) 1155 const_iv (BRACERS)
1001 const_iv (POISONING) 1156 const_iv (POISONING)
1002 const_iv (SAVEBED) 1157 const_iv (SAVEBED)
1003 const_iv (POISONCLOUD)
1004 const_iv (FIREHOLES)
1005 const_iv (WAND) 1158 const_iv (WAND)
1006 const_iv (SCROLL) 1159 const_iv (SCROLL)
1007 const_iv (DIRECTOR) 1160 const_iv (DIRECTOR)
1008 const_iv (GIRDLE) 1161 const_iv (GIRDLE)
1009 const_iv (FORCE) 1162 const_iv (FORCE)
1024 const_iv (DISEASE) 1177 const_iv (DISEASE)
1025 const_iv (SYMPTOM) 1178 const_iv (SYMPTOM)
1026 const_iv (BUILDER) 1179 const_iv (BUILDER)
1027 const_iv (MATERIAL) 1180 const_iv (MATERIAL)
1028 const_iv (ITEM_TRANSFORMER) 1181 const_iv (ITEM_TRANSFORMER)
1029 const_iv (QUEST)
1030 1182
1031 const_iv (NUM_SUBTYPES) 1183 const_iv (NUM_SUBTYPES)
1032 1184
1033 const_iv (ST_BD_BUILD) 1185 const_iv (ST_BD_BUILD)
1034 const_iv (ST_BD_REMOVE) 1186 const_iv (ST_BD_REMOVE)
1062 const_iv (AT_BLIND) 1214 const_iv (AT_BLIND)
1063 const_iv (AT_INTERNAL) 1215 const_iv (AT_INTERNAL)
1064 const_iv (AT_LIFE_STEALING) 1216 const_iv (AT_LIFE_STEALING)
1065 const_iv (AT_DISEASE) 1217 const_iv (AT_DISEASE)
1066 1218
1067 const_iv (QUEST_IN_PROGRESS)
1068 const_iv (QUEST_DONE_QUEST)
1069 const_iv (QUEST_DONE_TASK)
1070 const_iv (QUEST_START_QUEST)
1071 const_iv (QUEST_END_QUEST)
1072 const_iv (QUEST_START_TASK)
1073 const_iv (QUEST_END_TASK)
1074 const_iv (QUEST_OVERRIDE)
1075 const_iv (QUEST_ON_ACTIVATE)
1076
1077 const_iv (WEAP_HIT) 1219 const_iv (WEAP_HIT)
1078 const_iv (WEAP_SLASH) 1220 const_iv (WEAP_SLASH)
1079 const_iv (WEAP_PIERCE) 1221 const_iv (WEAP_PIERCE)
1080 const_iv (WEAP_CLEAVE) 1222 const_iv (WEAP_CLEAVE)
1081 const_iv (WEAP_SLICE) 1223 const_iv (WEAP_SLICE)
1097 const_iv (FLAG_MONSTER) 1239 const_iv (FLAG_MONSTER)
1098 const_iv (FLAG_FRIENDLY) 1240 const_iv (FLAG_FRIENDLY)
1099 const_iv (FLAG_GENERATOR) 1241 const_iv (FLAG_GENERATOR)
1100 const_iv (FLAG_IS_THROWN) 1242 const_iv (FLAG_IS_THROWN)
1101 const_iv (FLAG_AUTO_APPLY) 1243 const_iv (FLAG_AUTO_APPLY)
1102 const_iv (FLAG_TREASURE)
1103 const_iv (FLAG_PLAYER_SOLD) 1244 const_iv (FLAG_PLAYER_SOLD)
1104 const_iv (FLAG_SEE_INVISIBLE) 1245 const_iv (FLAG_SEE_INVISIBLE)
1105 const_iv (FLAG_CAN_ROLL) 1246 const_iv (FLAG_CAN_ROLL)
1106 const_iv (FLAG_OVERLAY_FLOOR) 1247 const_iv (FLAG_OVERLAY_FLOOR)
1107 const_iv (FLAG_IS_TURNABLE) 1248 const_iv (FLAG_IS_TURNABLE)
1182 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1323 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1183 const_iv (FLAG_IS_WATER) 1324 const_iv (FLAG_IS_WATER)
1184 const_iv (FLAG_CONTENT_ON_GEN) 1325 const_iv (FLAG_CONTENT_ON_GEN)
1185 const_iv (FLAG_IS_A_TEMPLATE) 1326 const_iv (FLAG_IS_A_TEMPLATE)
1186 const_iv (FLAG_IS_BUILDABLE) 1327 const_iv (FLAG_IS_BUILDABLE)
1328 const_iv (FLAG_DESTROY_ON_DEATH)
1187 const_iv (FLAG_AFK) 1329 const_iv (FLAG_NO_MAP_SAVE)
1188 1330
1189 const_iv (NDI_BLACK) 1331 const_iv (NDI_BLACK)
1190 const_iv (NDI_WHITE) 1332 const_iv (NDI_WHITE)
1191 const_iv (NDI_NAVY) 1333 const_iv (NDI_NAVY)
1192 const_iv (NDI_RED) 1334 const_iv (NDI_RED)
1202 const_iv (NDI_MAX_COLOR) 1344 const_iv (NDI_MAX_COLOR)
1203 const_iv (NDI_COLOR_MASK) 1345 const_iv (NDI_COLOR_MASK)
1204 const_iv (NDI_UNIQUE) 1346 const_iv (NDI_UNIQUE)
1205 const_iv (NDI_ALL) 1347 const_iv (NDI_ALL)
1206 1348
1349 const_iv (UPD_LOCATION)
1350 const_iv (UPD_FLAGS)
1351 const_iv (UPD_WEIGHT)
1352 const_iv (UPD_FACE)
1353 const_iv (UPD_NAME)
1354 const_iv (UPD_ANIM)
1355 const_iv (UPD_ANIMSPEED)
1356 const_iv (UPD_NROF)
1357
1358 const_iv (UPD_SP_MANA)
1359 const_iv (UPD_SP_GRACE)
1360 const_iv (UPD_SP_DAMAGE)
1361
1207 const_iv (F_APPLIED) 1362 const_iv (F_APPLIED)
1208 const_iv (F_LOCATION) 1363 const_iv (F_LOCATION)
1209 const_iv (F_UNPAID) 1364 const_iv (F_UNPAID)
1210 const_iv (F_MAGIC) 1365 const_iv (F_MAGIC)
1211 const_iv (F_CURSED) 1366 const_iv (F_CURSED)
1217 const_iv (F_BUY) 1372 const_iv (F_BUY)
1218 const_iv (F_SHOP) 1373 const_iv (F_SHOP)
1219 const_iv (F_SELL) 1374 const_iv (F_SELL)
1220 1375
1221 const_iv (P_BLOCKSVIEW) 1376 const_iv (P_BLOCKSVIEW)
1377 const_iv (P_PLAYER)
1222 const_iv (P_NO_MAGIC) 1378 const_iv (P_NO_MAGIC)
1223 const_iv (P_IS_ALIVE) 1379 const_iv (P_IS_ALIVE)
1224 const_iv (P_NO_CLERIC) 1380 const_iv (P_NO_CLERIC)
1225 const_iv (P_NEED_UPDATE)
1226 const_iv (P_NO_ERROR)
1227 const_iv (P_OUT_OF_MAP) 1381 const_iv (P_OUT_OF_MAP)
1228 const_iv (P_NEW_MAP) 1382 const_iv (P_NEW_MAP)
1383 const_iv (P_UPTODATE)
1229 1384
1230 const_iv (UP_OBJ_INSERT) 1385 const_iv (UP_OBJ_INSERT)
1231 const_iv (UP_OBJ_REMOVE) 1386 const_iv (UP_OBJ_REMOVE)
1232 const_iv (UP_OBJ_CHANGE) 1387 const_iv (UP_OBJ_CHANGE)
1233 const_iv (UP_OBJ_FACE) 1388 const_iv (UP_OBJ_FACE)
1265 1420
1266 const_iv (SK_EXP_ADD_SKILL) 1421 const_iv (SK_EXP_ADD_SKILL)
1267 const_iv (SK_EXP_TOTAL) 1422 const_iv (SK_EXP_TOTAL)
1268 const_iv (SK_EXP_NONE) 1423 const_iv (SK_EXP_NONE)
1269 const_iv (SK_SUBTRACT_SKILL_EXP) 1424 const_iv (SK_SUBTRACT_SKILL_EXP)
1425 const_iv (SK_EXP_SKILL_ONLY)
1270 1426
1271 const_iv (SK_LOCKPICKING) 1427 const_iv (SK_LOCKPICKING)
1272 const_iv (SK_HIDING) 1428 const_iv (SK_HIDING)
1273 const_iv (SK_SMITHERY) 1429 const_iv (SK_SMITHERY)
1274 const_iv (SK_BOWYER) 1430 const_iv (SK_BOWYER)
1363 const_iv (ATNR_BLIND) 1519 const_iv (ATNR_BLIND)
1364 const_iv (ATNR_INTERNAL) 1520 const_iv (ATNR_INTERNAL)
1365 const_iv (ATNR_LIFE_STEALING) 1521 const_iv (ATNR_LIFE_STEALING)
1366 const_iv (ATNR_DISEASE) 1522 const_iv (ATNR_DISEASE)
1367 1523
1368 const_iv (MAP_FLUSH)
1369 const_iv (MAP_PLAYER_UNIQUE)
1370 const_iv (MAP_BLOCK)
1371 const_iv (MAP_STYLE)
1372 const_iv (MAP_OVERLAY)
1373
1374 const_iv (MAP_IN_MEMORY) 1524 const_iv (MAP_IN_MEMORY)
1375 const_iv (MAP_SWAPPED) 1525 const_iv (MAP_SWAPPED)
1376 const_iv (MAP_LOADING) 1526 const_iv (MAP_LOADING)
1377 const_iv (MAP_SAVING) 1527 const_iv (MAP_SAVING)
1378 1528
1529 const_iv (KLASS_ATTACHABLE)
1379 const_iv (KLASS_GLOBAL) 1530 const_iv (KLASS_GLOBAL)
1380 const_iv (KLASS_OBJECT) 1531 const_iv (KLASS_OBJECT)
1532 const_iv (KLASS_CLIENT)
1381 const_iv (KLASS_PLAYER) 1533 const_iv (KLASS_PLAYER)
1382 const_iv (KLASS_MAP) 1534 const_iv (KLASS_MAP)
1535
1536 const_iv (CS_QUERY_YESNO)
1537 const_iv (CS_QUERY_SINGLECHAR)
1538 const_iv (CS_QUERY_HIDEINPUT)
1539
1540 const_iv (ST_DEAD)
1541 const_iv (ST_SETUP)
1542 const_iv (ST_PLAYING)
1543 const_iv (ST_CUSTOM)
1544
1545 const_iv (ST_CHANGE_CLASS)
1546
1547 const_iv (IO_HEADER)
1548 const_iv (IO_OBJECTS)
1549 const_iv (IO_UNIQUES)
1550
1551 // random map generator
1552 const_iv (LAYOUT_NONE)
1553 const_iv (LAYOUT_ONION)
1554 const_iv (LAYOUT_MAZE)
1555 const_iv (LAYOUT_SPIRAL)
1556 const_iv (LAYOUT_ROGUELIKE)
1557 const_iv (LAYOUT_SNAKE)
1558 const_iv (LAYOUT_SQUARE_SPIRAL)
1559
1560 const_iv (RMOPT_RANDOM)
1561 const_iv (RMOPT_CENTERED)
1562 const_iv (RMOPT_LINEAR)
1563 const_iv (RMOPT_BOTTOM_C)
1564 const_iv (RMOPT_BOTTOM_R)
1565 const_iv (RMOPT_IRR_SPACE)
1566 const_iv (RMOPT_WALL_OFF)
1567 const_iv (RMOPT_WALLS_ONLY)
1568 const_iv (RMOPT_NO_DOORS)
1569
1570 const_iv (SYMMETRY_RANDOM)
1571 const_iv (SYMMETRY_NONE)
1572 const_iv (SYMMETRY_X)
1573 const_iv (SYMMETRY_Y)
1574 const_iv (SYMMETRY_XY)
1383 }; 1575 };
1384 1576
1385 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1577 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1386 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1578 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1387 1579
1388 static const struct { 1580 static const struct {
1389 const char *name; 1581 const char *name;
1390 int skip; 1582 int skip;
1391 IV klass; 1583 IV klass;
1402 { 1594 {
1403 AV *event = newAV (); 1595 AV *event = newAV ();
1404 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1596 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1405 av_push (event, newSViv (eiv->klass)); 1597 av_push (event, newSViv (eiv->klass));
1406 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1598 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1407 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1599 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1408 } 1600 }
1409
1410 static const struct {
1411 int dtype;
1412 const char *name;
1413 IV idx;
1414 } *cprop, prop_table[] = {
1415# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1416 prop (CFAPI_INT, MAP_PROP_FLAGS)
1417 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1418 prop (CFAPI_STRING, MAP_PROP_PATH)
1419 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1420 prop (CFAPI_STRING, MAP_PROP_NAME)
1421 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1422 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1423 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1424 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1425 prop (CFAPI_INT, MAP_PROP_WIDTH)
1426 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1427 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1428 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1429 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1430 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1431 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1432 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1433 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1434 prop (CFAPI_INT, MAP_PROP_SKY)
1435 prop (CFAPI_INT, MAP_PROP_WPARTX)
1436 prop (CFAPI_INT, MAP_PROP_WPARTY)
1437 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1438 prop (CFAPI_PREGION, MAP_PROP_REGION)
1439 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1440 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1441 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1442 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1443 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1444 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1445 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1446 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1447 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1448 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1449 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1450 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1451 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1452 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1453 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1454 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1455 prop (CFAPI_INT, OBJECT_PROP_X)
1456 prop (CFAPI_INT, OBJECT_PROP_Y)
1457 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1458 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1459 prop (CFAPI_INT, OBJECT_PROP_NROF)
1460 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1461 prop (CFAPI_INT, OBJECT_PROP_FACING)
1462 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1463 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1464 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1465 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1466 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1467 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1468 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1469 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1470 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1471 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1472 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1473 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1474 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1475 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1476 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1477 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1478 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1479 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1480 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1481 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1482 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1483 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1484 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1485 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1486 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1487 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1488 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1489 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1490 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1491 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1492 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1493 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1494 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1495 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1496 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1497 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1498 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1499 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1500 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1501 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1502 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1503 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1504 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1505 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1506 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1507 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1508 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1509 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1510 prop (CFAPI_INT, OBJECT_PROP_STR)
1511 prop (CFAPI_INT, OBJECT_PROP_DEX)
1512 prop (CFAPI_INT, OBJECT_PROP_CON)
1513 prop (CFAPI_INT, OBJECT_PROP_WIS)
1514 prop (CFAPI_INT, OBJECT_PROP_INT)
1515 prop (CFAPI_INT, OBJECT_PROP_POW)
1516 prop (CFAPI_INT, OBJECT_PROP_CHA)
1517 prop (CFAPI_INT, OBJECT_PROP_WC)
1518 prop (CFAPI_INT, OBJECT_PROP_AC)
1519 prop (CFAPI_INT, OBJECT_PROP_HP)
1520 prop (CFAPI_INT, OBJECT_PROP_SP)
1521 prop (CFAPI_INT, OBJECT_PROP_GP)
1522 prop (CFAPI_INT, OBJECT_PROP_FP)
1523 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1524 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1525 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1526 prop (CFAPI_INT, OBJECT_PROP_DAM)
1527 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1528 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1529 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1530 prop (CFAPI_INT, OBJECT_PROP_FACE)
1531 };
1532
1533 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1534 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1535
1536 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1537 {
1538 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1539 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1540 }
1541
1542 //I_EVENT_API (PACKAGE);
1543} 1601}
1544 1602
1545void _reload_1 () 1603void _connect_to_perl ()
1546 CODE:
1547 cb_global = get_av ("cf::CB_GLOBAL", 1);
1548 cb_object = get_av ("cf::CB_OBJECT", 1);
1549 cb_player = get_av ("cf::CB_PLAYER", 1);
1550 cb_type = get_av ("cf::CB_TYPE" , 1);
1551 cb_map = get_av ("cf::CB_MAP" , 1);
1552 1604
1553void _reload_2 () 1605void _global_reattach ()
1554 CODE: 1606 CODE:
1555{ 1607{
1556 // reattach to all attachable objects in the game. 1608 // reattach to all attachable objects in the game.
1557 for (player *pl = first_player; pl; pl = pl->next) 1609 for_all_clients (ns)
1558 reattach (pl); 1610 ns->reattach ();
1559 1611
1560 for (mapstruct *map = first_map; map; map = map->next) 1612 for_all_objects (op)
1561 reattach (map);
1562
1563 for (object *op = objects; op; op = op->next)
1564 reattach (op); 1613 op->reattach ();
1565} 1614}
1566 1615
1567NV floor (NV x) 1616NV floor (NV x)
1568 1617
1569NV ceil (NV x) 1618NV ceil (NV x)
1570 1619
1620NV rndm (...)
1621 CODE:
1622 switch (items)
1623 {
1624 case 0: RETVAL = rndm (); break;
1625 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1626 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1627 default: croak ("cf::rndm requires none, one or two parameters."); break;
1628 }
1629 OUTPUT:
1630 RETVAL
1631
1571void server_tick () 1632void server_tick ()
1633 CODE:
1634 runtime = SvNVx (sv_runtime);
1635 server_tick ();
1572 1636
1573void 1637void
1574LOG (int level, char *msg) 1638LOG (int level, utf8_string msg)
1575 PROTOTYPE: $$ 1639 PROTOTYPE: $$
1576 C_ARGS: (LogLevel)level, "%s", msg 1640 C_ARGS: (LogLevel)level, "%s", msg
1577 1641
1578char *path_combine (char *base, char *path) 1642octet_string path_combine (octet_string base, octet_string path)
1579 PROTOTYPE: $$ 1643 PROTOTYPE: $$
1580 1644
1581char *path_combine_and_normalize (char *base, char *path) 1645octet_string path_combine_and_normalize (octet_string base, octet_string path)
1582 PROTOTYPE: $$ 1646 PROTOTYPE: $$
1583 1647
1584const char * 1648const_octet_string
1585get_maps_directory (char *path) 1649get_maps_directory (octet_string path)
1586 PROTOTYPE: $ 1650 PROTOTYPE: $
1587 ALIAS: maps_directory = 0 1651 ALIAS: maps_directory = 0
1588 CODE: 1652 CODE:
1589 RETVAL = create_pathname (path); 1653 RETVAL = create_pathname (path);
1590 OUTPUT: RETVAL 1654 OUTPUT: RETVAL
1592void 1656void
1593sub_generation_inc () 1657sub_generation_inc ()
1594 CODE: 1658 CODE:
1595 PL_sub_generation++; 1659 PL_sub_generation++;
1596 1660
1597char * 1661const_octet_string
1598mapdir () 1662mapdir ()
1599 PROTOTYPE: 1663 PROTOTYPE:
1600 ALIAS: 1664 ALIAS:
1601 mapdir = 0 1665 mapdir = 0
1602 uniquedir = 1 1666 uniquedir = 1
1616 case 5: RETVAL = settings.playerdir; break; 1680 case 5: RETVAL = settings.playerdir; break;
1617 case 6: RETVAL = settings.datadir ; break; 1681 case 6: RETVAL = settings.datadir ; break;
1618 } 1682 }
1619 OUTPUT: RETVAL 1683 OUTPUT: RETVAL
1620 1684
1621int 1685void abort ()
1622cf_find_animation (char *text) 1686
1687void fork_abort (octet_string cause = "cf::fork_abort")
1688
1689void cleanup (octet_string cause, bool make_core = false)
1690
1691void emergency_save ()
1692
1693void _exit (int status = EXIT_SUCCESS)
1694
1695UV sv_2watcher (SV *w)
1696 CODE:
1697 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1698 OUTPUT:
1699 RETVAL
1700
1701#if _POSIX_MEMLOCK
1702
1703int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1704
1705int munlockall ()
1706
1707#endif
1708
1709int find_animation (utf8_string text)
1623 PROTOTYPE: $ 1710 PROTOTYPE: $
1624 1711
1625int random_roll(int min, int max, object *op, int goodbad); 1712int random_roll (int min, int max, object *op, int goodbad);
1626 1713
1627const char *cost_string_from_value(uint64 cost, int approx = 0) 1714const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1628
1629int invoke (int event, ...)
1630 CODE:
1631 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1632 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1633 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1634 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1635 OUTPUT: RETVAL
1636 1715
1637int 1716int
1638exp_to_level (val64 exp) 1717exp_to_level (val64 exp)
1639 CODE: 1718 CODE:
1640{ 1719{
1671 RETVAL = newSVpv (resist_plus[atnr], 0); 1750 RETVAL = newSVpv (resist_plus[atnr], 0);
1672 else 1751 else
1673 XSRETURN_UNDEF; 1752 XSRETURN_UNDEF;
1674 OUTPUT: RETVAL 1753 OUTPUT: RETVAL
1675 1754
1755bool
1756load_resource_file (octet_string filename)
1757
1758MODULE = cf PACKAGE = cf::attachable
1759
1676int 1760int
1677_valid (SV *obj) 1761valid (SV *obj)
1678 CODE: 1762 CODE:
1679 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1763 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1680 OUTPUT: 1764 OUTPUT:
1681 RETVAL 1765 RETVAL
1682 1766
1767void
1768debug_trace (attachable *obj, bool on = true)
1769 CODE:
1770 obj->flags &= ~attachable::F_DEBUG_TRACE;
1771 if (on)
1772 obj->flags |= attachable::F_DEBUG_TRACE;
1773
1774int mortals_size ()
1775 CODE:
1776 RETVAL = attachable::mortals.size ();
1777 OUTPUT: RETVAL
1778
1779#object *mortals (U32 index)
1780# CODE:
1781# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1782# OUTPUT: RETVAL
1783
1784INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1785
1786MODULE = cf PACKAGE = cf::global
1787
1788int invoke (SV *klass, int event, ...)
1789 CODE:
1790 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1791 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1792 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1793 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1794 OUTPUT: RETVAL
1795
1683MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1796MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1797
1798INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1684 1799
1685int invoke (object *op, int event, ...) 1800int invoke (object *op, int event, ...)
1686 CODE: 1801 CODE:
1687 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1802 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1688 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1803 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1689 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1804 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1690 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1805 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1691 OUTPUT: RETVAL 1806 OUTPUT: RETVAL
1692 1807
1693SV *registry (object *op) 1808SV *registry (object *op)
1809
1810int objects_size ()
1694 CODE: 1811 CODE:
1695 RETVAL = registry_of (op); 1812 RETVAL = objects.size ();
1696 OUTPUT: 1813 OUTPUT: RETVAL
1697 RETVAL 1814
1815object *objects (U32 index)
1816 CODE:
1817 RETVAL = index < objects.size () ? objects [index] : 0;
1818 OUTPUT: RETVAL
1819
1820int actives_size ()
1821 CODE:
1822 RETVAL = actives.size ();
1823 OUTPUT: RETVAL
1824
1825object *actives (U32 index)
1826 CODE:
1827 RETVAL = index < actives.size () ? actives [index] : 0;
1828 OUTPUT: RETVAL
1829
1830# missing properties
1698 1831
1699object *head (object *op) 1832object *head (object *op)
1700 PROTOTYPE: $ 1833 PROTOTYPE: $
1701 ALIAS:
1702 more = 1
1703 above = 2
1704 below = 3
1705 CODE: 1834 CODE:
1706 switch (ix) 1835 RETVAL = op->head_ ();
1707 {
1708 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1709 case 1: RETVAL = op->more; break;
1710 case 2: RETVAL = op->above; break;
1711 case 3: RETVAL = op->below; break;
1712 }
1713 OUTPUT:
1714 RETVAL 1836 OUTPUT: RETVAL
1715 1837
1716SV * 1838int is_head (object *op)
1717get_property (object *obj, int type, int idx) 1839 PROTOTYPE: $
1718 CODE: 1840 CODE:
1719 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1841 RETVAL = op->head_ () == op;
1720 OUTPUT: RETVAL 1842 OUTPUT: RETVAL
1721
1722SV *
1723set_property (object *obj, int type, int idx, SV *newval)
1724 CODE:
1725 switch (type)
1726 {
1727 case CFAPI_INT:
1728 cf_object_set_int_property (obj, idx, SvIV (newval));
1729 break;
1730 case CFAPI_LONG:
1731 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1732 break;
1733 case CFAPI_DOUBLE:
1734 {
1735 int unused_type;
1736 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1737 }
1738 break;
1739 case CFAPI_STRING:
1740 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1741 break;
1742 case CFAPI_POBJECT:
1743 {
1744 int unused_type;
1745 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1746 }
1747 break;
1748 default:
1749 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1750 }
1751
1752# missing properties
1753
1754void
1755set_attacktype (object *obj, U32 attacktype)
1756 CODE:
1757 obj->attacktype = attacktype;
1758
1759U32
1760get_attacktype (object *obj)
1761 ALIAS:
1762 attacktype = 0
1763 CODE:
1764 RETVAL = obj->attacktype;
1765 OUTPUT: RETVAL
1766
1767# missing in plug-in api, of course
1768void
1769set_food (object *obj, int food)
1770 CODE:
1771 obj->stats.food = food;
1772
1773int
1774get_food (object *obj)
1775 ALIAS:
1776 food = 0
1777 CODE:
1778 RETVAL = obj->stats.food;
1779 OUTPUT: RETVAL
1780 1843
1781void 1844void
1782inv (object *obj) 1845inv (object *obj)
1783 PROTOTYPE: $ 1846 PROTOTYPE: $
1784 PPCODE: 1847 PPCODE:
1785{ 1848{
1786 object *o; 1849 object *o;
1787 for (o = obj->inv; o; o = o->below) 1850 for (o = obj->inv; o; o = o->below)
1788 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1851 XPUSHs (sv_2mortal (to_sv (o)));
1789} 1852}
1790 1853
1791int cf_object_get_resistance (object *op, int rtype) 1854void
1792 ALIAS: resistance = 0 1855set_animation (object *op, int idx)
1856 CODE:
1857 SET_ANIMATION (op, idx);
1793 1858
1794int cf_object_get_flag (object *op, int flag) 1859int
1795 ALIAS: flag = 0 1860num_animations (object *op)
1861 CODE:
1862 RETVAL = NUM_ANIMATIONS (op);
1863 OUTPUT: RETVAL
1796 1864
1797void cf_object_set_flag (object *op, int flag, int value) 1865object *find_best_object_match (object *op, utf8_string match)
1798 1866
1867object *find_marked_object (object *op)
1868
1799int need_identify (const object *obj); 1869int need_identify (object *obj);
1800 1870
1801int apply_shop_mat (object *shop_mat, object *op); 1871int apply_shop_mat (object *shop_mat, object *op);
1872
1873int move_player (object *op, int dir)
1874 CODE:
1875 RETVAL = move_player (op, dir);
1876 OUTPUT:
1877 RETVAL
1802 1878
1803int move (object *op, int dir, object *originator = op) 1879int move (object *op, int dir, object *originator = op)
1804 CODE: 1880 CODE:
1805 RETVAL = move_ob (op, dir, originator); 1881 RETVAL = move_ob (op, dir, originator);
1806 OUTPUT: 1882 OUTPUT:
1807 RETVAL 1883 RETVAL
1808 1884
1809void cf_object_apply (object *op, object *author, int flags = 0) 1885void apply (object *applier, object *applied, int flags = 0)
1886 CODE:
1887 manual_apply (applied, applier, flags);
1810 1888
1811void cf_object_apply_below (object *op) 1889void apply_below (object *op)
1890 CODE:
1891 player_apply_below (op);
1812 1892
1813void cf_object_remove (object *op) 1893int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1814 1894
1815void cf_object_free (object *op)
1816
1817object *cf_object_present_archname_inside (object *op, char *whatstr) 1895object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1818 1896
1819int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1897int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1820 1898
1821int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1899int cf_object_change_map (object *op, int x, int y, maptile *map)
1822 1900
1901#//TODO
1823object *cf_object_clone (object *op, int clonetype = 0) 1902object *clone_ (object *op, int recursive = 0)
1903 CODE:
1904 if (recursive)
1905 RETVAL = object_create_clone (op);
1906 else
1907 {
1908 RETVAL = object::create ();
1909 op->copy_to (RETVAL);
1910 }
1911 OUTPUT: RETVAL
1824 1912
1825int cf_object_pay_item (object *op, object *buyer) 1913int pay_item (object *op, object *buyer)
1914 CODE:
1915 RETVAL = pay_for_item (op, buyer);
1916 OUTPUT: RETVAL
1826 1917
1827int cf_object_pay_amount (object *op, uint64 amount) 1918int pay_amount (object *op, uint64 amount)
1919 CODE:
1920 RETVAL = pay_for_amount (amount, op);
1921 OUTPUT: RETVAL
1828 1922
1829void pay_player (object *op, uint64 amount) 1923void pay_player (object *op, uint64 amount)
1830 1924
1831val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1925val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1832 1926
1833int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1927int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1834 1928
1835int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1929void learn_spell (object *op, object *sp, int special_prayer = 0)
1930 CODE:
1931 do_learn_spell (op, sp, special_prayer);
1836 1932
1837void cf_object_learn_spell (object *op, object *sp)
1838
1839void cf_object_forget_spell (object *op, object *sp) 1933void forget_spell (object *op, object *sp)
1934 CODE:
1935 do_forget_spell (op, query_name (sp));
1840 1936
1841object *cf_object_check_for_spell (object *op, char *spellname) 1937object *check_for_spell (object *op, utf8_string spellname)
1938 CODE:
1939 RETVAL = check_spell_known (op, spellname);
1940 OUTPUT: RETVAL
1842 1941
1843int cf_object_query_money (object *op) 1942int query_money (object *op)
1844 ALIAS: money = 0 1943 ALIAS: money = 0
1845 1944
1846int cf_object_query_cost (object *op, object *who, int flags) 1945val64 query_cost (object *op, object *who, int flags)
1847 ALIAS: cost = 0 1946 ALIAS: cost = 0
1848 1947
1849void cf_object_activate_rune (object *op , object *victim) 1948void spring_trap (object *op, object *victim)
1850 1949
1851int cf_object_check_trigger (object *op, object *cause) 1950int check_trigger (object *op, object *cause)
1852 1951
1853int cf_object_out_of_map (object *op, int x, int y)
1854
1855void cf_object_drop (object *op, object *author) 1952void drop (object *who, object *op)
1856 1953
1857void cf_object_take (object *op, object *author) 1954void pick_up (object *who, object *op)
1858 1955
1859void cf_object_say (object *op, char *msg)
1860
1861void cf_object_speak (object *op, char *msg)
1862
1863object *cf_object_insert_object (object *op, object *container)
1864
1865const char *cf_object_get_msg (object *ob)
1866 ALIAS: msg = 0
1867
1868object *cf_object_insert_in_ob (object *ob, object *where)
1869
1870int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1956int cf_object_teleport (object *op, maptile *map, int x, int y)
1871 1957
1872void cf_object_update (object *op, int flags) 1958void update_object (object *op, int action)
1873 1959
1874void cf_object_pickup (object *op, object *what)
1875
1876object *cf_create_object_by_name (const char *name) 1960object *cf_create_object_by_name (utf8_string name)
1877 1961
1878void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1962void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1879 1963
1880void player_lvl_adj (object *who, object *skill = 0) 1964void player_lvl_adj (object *who, object *skill = 0)
1881 1965
1882int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 1966int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1883 1967
1885 1969
1886void push_button (object *op); 1970void push_button (object *op);
1887 1971
1888void use_trigger (object *op); 1972void use_trigger (object *op);
1889 1973
1890void add_button_link (object *button, mapstruct *map, int connected); 1974void add_button_link (object *button, maptile *map, int connected);
1891 1975
1892void remove_button_link (object *op); 1976void remove_button_link (object *op);
1893 1977
1894void
1895cf_object_set_resistance (object *op, int rtype, int val)
1896 CODE:
1897 if (rtype >= 0 && rtype < NROFATTACKS)
1898 op->resist[rtype] = val;
1899
1900 1978
1901MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1979MODULE = cf PACKAGE = cf::object PREFIX = cf_
1902
1903void cf_fix_object (object *pl)
1904 ALIAS: fix = 0
1905 1980
1906object *cf_insert_ob_in_ob (object *ob, object *where) 1981object *cf_insert_ob_in_ob (object *ob, object *where)
1907 1982
1908# no clean way to get an object from an archetype - stupid idiotic 1983# no clean way to get an object from an archetype - stupid idiotic
1909# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1984# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1910 1985
1911object *new (const char *archetype = 0) 1986object *new (utf8_string archetype = 0)
1912 PROTOTYPE: ;$ 1987 PROTOTYPE: ;$
1913 CODE: 1988 CODE:
1914 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1989 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1915 OUTPUT: 1990 OUTPUT:
1916 RETVAL 1991 RETVAL
1917 1992
1918object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1993object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1919 PROTOTYPE: $$$$$$ 1994 PROTOTYPE: $$$$$$
1920 CODE: 1995 CODE:
1921{ 1996{
1922 int unused_type; 1997 int unused_type;
1923 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1998 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1924} 1999}
1925 2000
1926# syntatic sugar for easier use in event callbacks.
1927const char *options (object *op)
1928 CODE:
1929 RETVAL = op->name;
1930 OUTPUT:
1931 RETVAL
1932
1933player *contr (object *op) 2001player *contr (object *op)
1934 CODE: 2002 CODE:
1935 RETVAL = op->contr; 2003 RETVAL = op->contr;
1936 OUTPUT: RETVAL 2004 OUTPUT: RETVAL
1937 2005
1938const char *get_ob_key_value (object *op, const char *key) 2006const_utf8_string get_ob_key_value (object *op, utf8_string key)
1939 2007
1940bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2008bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1941 2009
1942object *get_nearest_player (object *ob) 2010object *get_nearest_player (object *ob)
1943 ALIAS: nearest_player = 0 2011 ALIAS: nearest_player = 0
1944 PREINIT: 2012 PREINIT:
1945 extern object *get_nearest_player (object *); 2013 extern object *get_nearest_player (object *);
1961bool on_same_map_as (object *ob, object *other) 2029bool on_same_map_as (object *ob, object *other)
1962 CODE: 2030 CODE:
1963 RETVAL = on_same_map (ob, other); 2031 RETVAL = on_same_map (ob, other);
1964 OUTPUT: RETVAL 2032 OUTPUT: RETVAL
1965 2033
1966char * 2034const_utf8_string
1967base_name (object *ob, int plural) 2035base_name (object *op, int plural = op->nrof > 1)
1968 CODE: 2036 CODE:
1969 RETVAL = cf_query_base_name (ob, plural); 2037 RETVAL = query_base_name (op, plural);
1970 OUTPUT: RETVAL 2038 OUTPUT: RETVAL
1971 2039
1972living * 2040object *decrease_ob_nr (object *op, unsigned long i)
1973stats (object *ob)
1974 CODE:
1975 RETVAL = &ob->stats;
1976 OUTPUT: RETVAL
1977
1978 2041
1979MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2042MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1980 2043
1981player *player (object *op) 2044player *player (object *op)
1982 CODE: 2045 CODE:
1983 RETVAL = op->contr; 2046 RETVAL = op->contr;
1984 OUTPUT: RETVAL 2047 OUTPUT: RETVAL
1985 2048
2049void check_score (object *op)
2050
1986void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2051void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2052 CODE:
2053 new_draw_info (flags, 0, op, txt);
1987 2054
1988object *cf_player_send_inventory (object *op) 2055object *cf_player_send_inventory (object *op)
1989 2056
1990char *cf_player_get_ip (object *op) 2057octet_string cf_player_get_ip (object *op)
1991 ALIAS: ip = 0 2058 ALIAS: ip = 0
1992 2059
1993object *cf_player_get_marked_item (object *op) 2060object *cf_player_get_marked_item (object *op)
1994 ALIAS: marked_item = 0 2061 ALIAS: marked_item = 0
1995 2062
2000 2067
2001void cf_player_set_party (object *op, partylist *party) 2068void cf_player_set_party (object *op, partylist *party)
2002 2069
2003void kill_player (object *op) 2070void kill_player (object *op)
2004 2071
2072void esrv_update_item (object *op, int what, object *item)
2073 C_ARGS: what, op, item
2074
2075void clear_los (object *op)
2076
2077int command_summon (object *op, utf8_string params)
2078
2079int command_arrest (object *op, utf8_string params)
2080
2081
2005MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2082MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2083
2084INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2006 2085
2007int invoke (player *pl, int event, ...) 2086int invoke (player *pl, int event, ...)
2008 CODE: 2087 CODE:
2009 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2088 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2010 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2089 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2011 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2090 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2012 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2091 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2013 OUTPUT: RETVAL 2092 OUTPUT: RETVAL
2014 2093
2015SV *registry (player *pl) 2094SV *registry (player *pl)
2095
2096void
2097save_stats (player *pl)
2016 CODE: 2098 CODE:
2017 RETVAL = registry_of (pl); 2099 pl->ob->stats.hp = pl->ob->stats.maxhp;
2100 pl->ob->stats.sp = pl->ob->stats.maxsp;
2101 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2102 pl->orig_stats = pl->ob->stats;
2103
2104void cf_player_move (player *pl, int dir)
2105
2106void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2107
2108bool
2109cell_visible (player *pl, int dx, int dy)
2110 CODE:
2111 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2112 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2018 OUTPUT: 2113 OUTPUT:
2019 RETVAL 2114 RETVAL
2020 2115
2021player *cf_player_find (char *name)
2022 PROTOTYPE: $
2023
2024void cf_player_move (player *pl, int dir)
2025
2026void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2027
2028# nonstandard
2029object *ob (player *pl)
2030 CODE:
2031 RETVAL = pl->ob;
2032 OUTPUT: RETVAL
2033
2034player *first ()
2035 CODE:
2036 RETVAL = first_player;
2037 OUTPUT: RETVAL
2038
2039player *next (player *pl)
2040 CODE:
2041 RETVAL = pl->next;
2042 OUTPUT: RETVAL
2043
2044bool
2045cell_visible (player *pl, int dx, int dy)
2046 CODE:
2047 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2048 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2049 OUTPUT:
2050 RETVAL
2051
2052char *
2053client (player *pl)
2054 CODE:
2055 RETVAL = pl->socket.client;
2056 OUTPUT:
2057 RETVAL
2058
2059char *
2060host (player *pl)
2061 CODE:
2062 RETVAL = pl->socket.host;
2063 OUTPUT:
2064 RETVAL
2065
2066char *
2067killer (player *pl, char *killer = 0)
2068 CODE:
2069 if (killer)
2070 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2071 RETVAL = pl->killer;
2072 OUTPUT:
2073 RETVAL
2074
2075void
2076buggy_mapscroll (player *pl, int value = 1)
2077 CODE:
2078 pl->socket.buggy_mapscroll = value;
2079
2080void 2116void
2081send (player *pl, SV *packet) 2117send (player *pl, SV *packet)
2082 CODE: 2118 CODE:
2083{ 2119{
2084 STRLEN len; 2120 STRLEN len;
2085 char *buf = SvPVbyte (packet, len); 2121 char *buf = SvPVbyte (packet, len);
2086 2122
2087 Write_String_To_Socket (&pl->socket, buf, len); 2123 if (pl->ns)
2124 pl->ns->send_packet (buf, len);
2088} 2125}
2089 2126
2090int 2127int
2091listening (player *pl, int new_value = -1) 2128listening (player *pl, int new_value = -1)
2092 CODE: 2129 CODE:
2094 if (new_value >= 0) 2131 if (new_value >= 0)
2095 pl->listening = new_value; 2132 pl->listening = new_value;
2096 OUTPUT: 2133 OUTPUT:
2097 RETVAL 2134 RETVAL
2098 2135
2099void get_savebed (player *pl) 2136void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2100 ALIAS: 2137 PROTOTYPE: $;$$$
2101 savebed = 0
2102 PPCODE: 2138 PPCODE:
2139 if (GIMME_V != G_VOID)
2140 {
2103 EXTEND (SP, 3); 2141 EXTEND (SP, 3);
2104 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2142 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2105 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2143 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2106 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2144 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2107 2145 }
2108void set_savebed (player *pl, char *map_path, int x, int y) 2146 if (map_path) sv_to (map_path, pl->savebed_map);
2109 CODE: 2147 if (x) sv_to (x, pl->bed_x);
2110 strcpy (pl->savebed_map, map_path); 2148 if (y) sv_to (y, pl->bed_y);
2111 pl->bed_x = x;
2112 pl->bed_y = y;
2113 2149
2114void 2150void
2115list () 2151list ()
2116 PPCODE: 2152 PPCODE:
2117{ 2153 for_all_players (pl)
2118 player *pl; 2154 XPUSHs (sv_2mortal (to_sv (pl)));
2119 for (pl = first_player; pl; pl = pl->next)
2120 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2121}
2122
2123bool
2124peaceful (player *pl, bool new_setting = 0)
2125 PROTOTYPE: $;$
2126 CODE:
2127 RETVAL = pl->peaceful;
2128 if (items > 1)
2129 pl->peaceful = new_setting;
2130 OUTPUT:
2131 RETVAL
2132
2133living *
2134orig_stats (player *pl)
2135 CODE:
2136 RETVAL = &pl->orig_stats;
2137 OUTPUT: RETVAL
2138
2139living *
2140last_stats (player *pl)
2141 CODE:
2142 RETVAL = &pl->last_stats;
2143 OUTPUT: RETVAL
2144 2155
2145 2156
2146MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2157MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2147 2158
2148mapstruct *first ()
2149 PROTOTYPE:
2150 CODE:
2151 RETVAL = first_map;
2152 OUTPUT: RETVAL
2153
2154mapstruct *next (mapstruct *map)
2155 PROTOTYPE:
2156 CODE:
2157 RETVAL = map->next;
2158 OUTPUT: RETVAL
2159
2160int invoke (mapstruct *map, int event, ...) 2159int invoke (maptile *map, int event, ...)
2161 CODE: 2160 CODE:
2162 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2161 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2163 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2162 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2164 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2163 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2165 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2164 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2166 OUTPUT: RETVAL 2165 OUTPUT: RETVAL
2167 2166
2168SV *registry (mapstruct *map) 2167SV *registry (maptile *map)
2169 CODE:
2170 RETVAL = registry_of (map);
2171 OUTPUT:
2172 RETVAL
2173 2168
2174SV * 2169INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2175get_property (mapstruct *obj, int type, int idx)
2176 CODE:
2177 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2178 OUTPUT: RETVAL
2179 2170
2180SV * 2171void
2181set_property (mapstruct *obj, int type, int idx, SV *newval) 2172maptile::instantiate ()
2182 CODE:
2183 switch (type)
2184 {
2185 case CFAPI_INT:
2186 cf_map_set_int_property (obj, idx, SvIV (newval));
2187 break;
2188 default:
2189 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2190 }
2191 2173
2192mapstruct *new (int width, int height) 2174maptile *new ()
2193 PROTOTYPE: 2175 PROTOTYPE:
2194 CODE: 2176 CODE:
2195{ 2177 RETVAL = new maptile;
2196 RETVAL = get_empty_map (width, height);
2197}
2198 OUTPUT: 2178 OUTPUT:
2199 RETVAL 2179 RETVAL
2200 2180
2201void delete_map (mapstruct *map) 2181void
2182maptile::players ()
2183 PPCODE:
2184 if (GIMME_V == G_SCALAR)
2185 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2186 else if (GIMME_V == G_ARRAY)
2187 {
2188 EXTEND (SP, THIS->players);
2189 for_all_players (pl)
2190 if (pl->ob && pl->ob->map == THIS)
2191 PUSHs (sv_2mortal (to_sv (pl->ob)));
2192 }
2202 2193
2203void clean_tmp_map (mapstruct *map) 2194void
2195maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2196 CODE:
2197{
2198 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2199 croak ("maptile::add_underlay: palette must be arrayref");
2204 2200
2201 palette = SvRV (palette);
2202
2203 STRLEN idxlen;
2204 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2205
2206 for (int x = 0; x < THIS->width; ++x)
2207 for (int y = 0; y < THIS->height; ++y)
2208 {
2209 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2210 if (op->flag [FLAG_IS_FLOOR])
2211 goto skip_space;
2212
2213 {
2214 int offs = offset + y * stride + x;
2215 if (IN_RANGE_EXC (offs, 0, idxlen))
2216 {
2217 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2218 {
2219 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2220 ob->flag [FLAG_NO_MAP_SAVE] = true;
2221 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2222 }
2223 }
2224 }
2225
2226 skip_space: ;
2227 }
2228}
2229
2230void
2231maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2232 CODE:
2233{
2234 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2235 croak ("maptile::set_regiondata: palette must be arrayref");
2236
2237 palette = SvRV (palette);
2238
2239 STRLEN idxlen;
2240 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2241
2242 region **regionmap = (region **)malloc (
2243 (av_len ((AV *)palette) + 1) * sizeof (region *));
2244 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2245
2246 for (int i = av_len ((AV *)palette) + 1; i--; )
2247 regionmap [i] = region::find (
2248 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2249
2250 for (int y = 0; y < THIS->height; ++y)
2251 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2252
2253 sfree (THIS->regions, THIS->size ());
2254 free (THIS->regionmap);
2255
2256 THIS->regions = regions;
2257 THIS->regionmap = regionmap;
2258}
2259
2205void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2260void play_sound_map (maptile *map, int x, int y, int sound_num)
2206 2261
2207mapstruct *tile_map (mapstruct *map, unsigned int dir) 2262int out_of_map (maptile *map, int x, int y)
2208 CODE:
2209 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2210 OUTPUT:
2211 RETVAL
2212 2263
2213char *tile_path (mapstruct *map, unsigned int dir)
2214 CODE:
2215 if (dir >= 4)
2216 XSRETURN_UNDEF;
2217 RETVAL = map->tile_path [dir];
2218 OUTPUT:
2219 RETVAL
2220
2221mapstruct *ready_map_name (char *name, int flags = 0)
2222 PROTOTYPE: $;$
2223 ALIAS:
2224 find = 0
2225 get_map = 1
2226
2227mapstruct *has_been_loaded (char *name)
2228 PROTOTYPE: $
2229
2230# whoever "designed" the plug-in api should have wasted
2231# his/her time with staying away from the project - would have
2232# saved others a lot of time, without doubt.
2233void set_path (mapstruct *where, char *path)
2234 CODE:
2235 strcpy (where->path, path);
2236
2237int in_memory (mapstruct *map)
2238 CODE:
2239 RETVAL = map->in_memory;
2240 OUTPUT:
2241 RETVAL
2242
2243bool unique (mapstruct *map)
2244 CODE:
2245 RETVAL = map->unique;
2246 OUTPUT:
2247 RETVAL
2248
2249void set_unique (mapstruct *map, bool unique)
2250 CODE:
2251 map->unique = unique;
2252
2253void 2264void
2254trigger (mapstruct *map, long connection, bool state = true) 2265trigger (maptile *map, long connection, bool state = true)
2255 CODE: 2266 CODE:
2256 activate_connection (map, connection, state); 2267 activate_connection (map, connection, state);
2257 2268
2258void 2269void
2259get_connection (mapstruct *map, long connection) 2270get_connection (maptile *map, long connection)
2260 PPCODE: 2271 PPCODE:
2261 oblinkpt *obp = get_connection_links (map, connection); 2272 oblinkpt *obp = get_connection_links (map, connection);
2262 if (obp) 2273 if (obp)
2263 for (objectlink *ol = obp->link; ol; ol = ol->next) 2274 for (objectlink *ol = obp->link; ol; ol = ol->next)
2264 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2275 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2265 2276
2266object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2277object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2267 2278
2268object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2279object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2269 2280
2270object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2281object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2271 C_ARGS: str, map, nx, ny 2282 C_ARGS: str, map, nx, ny
2272 2283
2273void 2284void
2274cf_map_normalise (mapstruct *map, int x, int y) 2285get_map_flags (maptile *map, int x, int y)
2275 PPCODE: 2286 PPCODE:
2276{ 2287{
2277 mapstruct *nmap = 0; 2288 maptile *nmap = 0;
2278 I16 nx = 0, ny = 0; 2289 I16 nx = 0, ny = 0;
2279 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2290 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2280 2291
2281 EXTEND (SP, 4); 2292 EXTEND (SP, 4);
2282 PUSHs (sv_2mortal (newSViv (flags))); 2293 PUSHs (sv_2mortal (newSViv (flags)));
2288 PUSHs (sv_2mortal (newSViv (ny))); 2299 PUSHs (sv_2mortal (newSViv (ny)));
2289 } 2300 }
2290} 2301}
2291 2302
2292void 2303void
2293at (mapstruct *map, unsigned int x, unsigned int y) 2304at (maptile *map, unsigned int x, unsigned int y)
2294 PROTOTYPE: $$$ 2305 PROTOTYPE: $$$
2295 PPCODE: 2306 PPCODE:
2296{ 2307{
2297 object *o; 2308 object *o;
2298 mapstruct *nmap = 0; 2309 maptile *nmap = 0;
2299 I16 nx, ny; 2310 I16 nx, ny;
2300 2311
2301 get_map_flags (map, &nmap, x, y, &nx, &ny); 2312 get_map_flags (map, &nmap, x, y, &nx, &ny);
2302 2313
2303 if (nmap) 2314 if (nmap)
2304 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2315 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2305 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2316 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2306} 2317}
2307 2318
2308SV * 2319SV *
2309bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2320bot_at (maptile *obj, unsigned int x, unsigned int y)
2310 PROTOTYPE: $$$ 2321 PROTOTYPE: $$$
2311 ALIAS: 2322 ALIAS:
2312 top_at = 1 2323 top_at = 1
2313 flags_at = 2 2324 flags_at = 2
2314 light_at = 3 2325 light_at = 3
2315 move_block_at = 4 2326 move_block_at = 4
2316 move_slow_at = 5 2327 move_slow_at = 5
2317 move_on_at = 6 2328 move_on_at = 6
2318 move_off_at = 7 2329 move_off_at = 7
2319 INIT: 2330 INIT:
2320 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2331 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2321 CODE: 2332 CODE:
2322 switch (ix) 2333 switch (ix)
2323 { 2334 {
2324 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2335 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2325 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2336 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2328 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2339 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2329 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2340 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2330 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2341 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2331 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2342 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2332 } 2343 }
2344 OUTPUT: RETVAL
2345
2346void fix_walls (maptile *map, int x, int y)
2347
2348void fix_walls_around (maptile *map, int x, int y)
2349
2350# worst xs function of my life
2351bool
2352_create_random_map (\
2353 maptile *self,\
2354 utf8_string wallstyle,\
2355 utf8_string wall_name,\
2356 utf8_string floorstyle,\
2357 utf8_string monsterstyle,\
2358 utf8_string treasurestyle,\
2359 utf8_string layoutstyle,\
2360 utf8_string doorstyle,\
2361 utf8_string decorstyle,\
2362 utf8_string origin_map,\
2363 utf8_string final_map,\
2364 utf8_string exitstyle,\
2365 utf8_string this_map,\
2366 utf8_string exit_on_final_map,\
2367 int xsize,\
2368 int ysize,\
2369 int expand2x,\
2370 int layoutoptions1,\
2371 int layoutoptions2,\
2372 int layoutoptions3,\
2373 int symmetry,\
2374 int difficulty,\
2375 int difficulty_given,\
2376 float difficulty_increase,\
2377 int dungeon_level,\
2378 int dungeon_depth,\
2379 int decoroptions,\
2380 int orientation,\
2381 int origin_y,\
2382 int origin_x,\
2383 U32 random_seed,\
2384 val64 total_map_hp,\
2385 int map_layout_style,\
2386 int treasureoptions,\
2387 int symmetry_used,\
2388 region *region,\
2389 utf8_string custom\
2390)
2391 CODE:
2392{
2393 random_map_params rmp;
2394
2395 assign (rmp.wallstyle , wallstyle);
2396 assign (rmp.wall_name , wall_name);
2397 assign (rmp.floorstyle , floorstyle);
2398 assign (rmp.monsterstyle , monsterstyle);
2399 assign (rmp.treasurestyle , treasurestyle);
2400 assign (rmp.layoutstyle , layoutstyle);
2401 assign (rmp.doorstyle , doorstyle);
2402 assign (rmp.decorstyle , decorstyle);
2403 assign (rmp.exitstyle , exitstyle);
2404 assign (rmp.exit_on_final_map, exit_on_final_map);
2405
2406 rmp.origin_map = origin_map;
2407 rmp.final_map = final_map;
2408 rmp.this_map = this_map;
2409 rmp.xsize = xsize;
2410 rmp.ysize = ysize;
2411 rmp.expand2x = expand2x;
2412 rmp.layoutoptions1 = layoutoptions1;
2413 rmp.layoutoptions2 = layoutoptions2;
2414 rmp.layoutoptions3 = layoutoptions3;
2415 rmp.symmetry = symmetry;
2416 rmp.difficulty = difficulty;
2417 rmp.difficulty_given = difficulty_given;
2418 rmp.difficulty_increase = difficulty_increase;
2419 rmp.dungeon_level = dungeon_level;
2420 rmp.dungeon_depth = dungeon_depth;
2421 rmp.decoroptions = decoroptions;
2422 rmp.orientation = orientation;
2423 rmp.origin_y = origin_y;
2424 rmp.origin_x = origin_x;
2425 rmp.random_seed = random_seed;
2426 rmp.total_map_hp = total_map_hp;
2427 rmp.map_layout_style = map_layout_style;
2428 rmp.treasureoptions = treasureoptions;
2429 rmp.symmetry_used = symmetry_used;
2430 rmp.region = region;
2431 rmp.custom = custom;
2432
2433 RETVAL = self->generate_random_map (&rmp);
2434}
2435 OUTPUT:
2436 RETVAL
2437
2438MODULE = cf PACKAGE = cf::arch
2439
2440archetype *find (utf8_string name)
2441 CODE:
2442 RETVAL = archetype::find (name);
2333 OUTPUT: 2443 OUTPUT:
2334 RETVAL 2444 RETVAL
2335
2336
2337MODULE = cf PACKAGE = cf::arch
2338 2445
2339archetype *first() 2446archetype *first()
2340 PROTOTYPE: 2447 PROTOTYPE:
2341 CODE: 2448 CODE:
2342 RETVAL = first_archetype; 2449 RETVAL = first_archetype;
2343 OUTPUT: RETVAL 2450 OUTPUT: RETVAL
2344 2451
2345archetype *next (archetype *arch) 2452INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2346 CODE:
2347 RETVAL = arch->next;
2348 OUTPUT: RETVAL
2349
2350archetype *head (archetype *arch)
2351 CODE:
2352 RETVAL = arch->head;
2353 OUTPUT: RETVAL
2354
2355archetype *more (archetype *arch)
2356 CODE:
2357 RETVAL = arch->more;
2358 OUTPUT: RETVAL
2359
2360const char *name (archetype *arch)
2361 CODE:
2362 RETVAL = arch->name;
2363 OUTPUT: RETVAL
2364
2365object *clone (archetype *arch)
2366 CODE:
2367 RETVAL = &arch->clone;
2368 OUTPUT: RETVAL
2369 2453
2370MODULE = cf PACKAGE = cf::party 2454MODULE = cf PACKAGE = cf::party
2371 2455
2372partylist *first () 2456partylist *first ()
2373 PROTOTYPE: 2457 PROTOTYPE:
2374 CODE: 2458 CODE:
2375 RETVAL = get_firstparty (); 2459 RETVAL = get_firstparty ();
2376 OUTPUT: RETVAL 2460 OUTPUT: RETVAL
2377 2461
2378partylist *next (partylist *party) 2462INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2463
2464MODULE = cf PACKAGE = cf::region
2465
2466void
2467list ()
2468 PPCODE:
2469 for_all_regions (rgn)
2470 XPUSHs (sv_2mortal (to_sv (rgn)));
2471
2472region *find (utf8_string name)
2473 PROTOTYPE: $
2379 CODE: 2474 CODE:
2380 RETVAL = party->next; 2475 RETVAL = region::find (name);
2381 OUTPUT: RETVAL 2476 OUTPUT: RETVAL
2382 2477
2383const char *name (partylist *party) 2478region *find_fuzzy (utf8_string name)
2479 PROTOTYPE: $
2384 CODE: 2480 CODE:
2385 RETVAL = party->partyname; 2481 RETVAL = region::find_fuzzy (name);
2386 OUTPUT: RETVAL 2482 OUTPUT: RETVAL
2387 2483
2388const char *password (partylist *party) 2484int specificity (region *rgn)
2389 CODE: 2485 CODE:
2390 RETVAL = party->passwd; 2486 RETVAL = 0;
2487 while (rgn = rgn->parent)
2488 RETVAL++;
2391 OUTPUT: RETVAL 2489 OUTPUT: RETVAL
2392 2490
2491INCLUDE: $PERL $srcdir/genacc region ../include/map.h |
2492
2493MODULE = cf PACKAGE = cf::living
2494
2495INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2496
2497MODULE = cf PACKAGE = cf::settings
2498
2499INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2500
2393MODULE = cf PACKAGE = cf::region 2501MODULE = cf PACKAGE = cf::client
2394 2502
2395region *first () 2503INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2396 PROTOTYPE: 2504
2397 CODE: 2505int invoke (client *ns, int event, ...)
2398 RETVAL = first_region; 2506 CODE:
2507 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2508 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2509 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2510 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2511 OUTPUT: RETVAL
2512
2513SV *registry (client *ns)
2514
2515void
2516list ()
2517 PPCODE:
2518 EXTEND (SP, clients.size ());
2519 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2520 PUSHs (sv_2mortal (to_sv (*i)));
2521
2522void
2523client::send_packet (SV *packet)
2524 CODE:
2525{
2526 STRLEN len;
2527 char *buf = SvPVbyte (packet, len);
2528
2529 THIS->send_packet (buf, len);
2530}
2531
2532MODULE = cf PACKAGE = cf::face PREFIX = face_
2533
2534#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2535
2536faceidx face_find (utf8_string name, faceidx defidx = 0)
2537
2538faceidx alloc (utf8_string name)
2539 CODE:
2540{
2541 do
2542 {
2543 RETVAL = faces.size ();
2544 faces.resize (RETVAL + 1);
2545 }
2546 while (!RETVAL); // crude way to leave index 0
2547
2548 faces [RETVAL].name = name;
2549 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2550
2551 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2552 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2553}
2554 OUTPUT: RETVAL
2555
2556void set (faceidx idx, int visibility, int magicmap)
2557 CODE:
2558 faceinfo *f = face_info (idx);
2559 assert (f);
2560 f->visibility = visibility;
2561 f->magicmap = magicmap;
2562
2563void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2564 CODE:
2565 faceinfo *f = face_info (idx); assert (f);
2566 f->smooth = smooth;
2567 f->smoothlevel = smoothlevel;
2568
2569void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2570 CODE:
2571{
2572 facedata *d = face_data (idx, faceset);
2573 assert (d);
2574 sv_to (data, d->data);
2575 STRLEN clen;
2576 char *cdata = SvPVbyte (chksum, clen);
2577 clen = min (CHKSUM_SIZE, clen);
2578
2579 if (memcmp (d->chksum, cdata, clen))
2580 {
2581 memcpy (d->chksum, cdata, clen);
2582
2583 // invalidate existing client face info
2584 for_all_clients (ns)
2585 if (ns->faceset == faceset)
2586 {
2587 ns->faces_sent [idx] = false;
2588 ns->force_newmap = true;
2589 }
2590 }
2591}
2592
2593void invalidate (faceidx idx)
2594 CODE:
2595 for_all_clients (ns)
2596 {
2597 ns->faces_sent [idx] = false;
2598 ns->force_newmap = true;
2599 }
2600
2601void invalidate_all ()
2602 CODE:
2603 for_all_clients (ns)
2604 {
2605 ns->faces_sent.reset ();
2606 ns->force_newmap = true;
2607 }
2608
2609MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2610
2611#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h |
2612
2613animidx anim_find (utf8_string name)
2614 CODE:
2615 RETVAL = animation::find (name).number;
2399 OUTPUT: RETVAL 2616 OUTPUT: RETVAL
2400 2617
2401region *next (region *reg) 2618animidx set (utf8_string name, SV *frames, int facings = 1)
2402 CODE: 2619 CODE:
2403 RETVAL = reg->next; 2620{
2404 OUTPUT: RETVAL 2621 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2622 croak ("frames must be an arrayref");
2405 2623
2406const char *name (region *reg) 2624 AV *av = (AV *)SvRV (frames);
2407 CODE:
2408 RETVAL = reg->name;
2409 OUTPUT: RETVAL
2410 2625
2411region *parent (region *reg) 2626 animation *anim = &animation::find (name);
2412 CODE: 2627 if (anim->number)
2413 RETVAL = reg->parent;
2414 OUTPUT: RETVAL
2415
2416const char *longname (region *reg)
2417 CODE:
2418 RETVAL = reg->longname;
2419 OUTPUT: RETVAL
2420
2421const char *msg (region *reg)
2422 CODE:
2423 RETVAL = reg->msg;
2424 OUTPUT: RETVAL
2425
2426MODULE = cf PACKAGE = cf::living
2427
2428val64
2429exp (living *liv, val64 new_val = 0)
2430 PROTOTYPE: $;$
2431 ALIAS:
2432 Str = 1
2433 Dex = 2
2434 Con = 3
2435 Wis = 4
2436 Cha = 5
2437 Int = 6
2438 Pow = 7
2439 wc = 8
2440 ac = 9
2441 hp = 10
2442 maxhp = 11
2443 sp = 12
2444 maxsp = 13
2445 grace = 14
2446 maxgrace = 15
2447 food = 16
2448 dam = 17
2449 luck = 18
2450 CODE:
2451# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2452 switch (ix)
2453 { 2628 {
2454 LIVING_ACC (exp , 0); 2629 anim->resize (av_len (av) + 1);
2455 LIVING_ACC (Str , 1); 2630 anim->facings = facings;
2456 LIVING_ACC (Dex , 2);
2457 LIVING_ACC (Con , 3);
2458 LIVING_ACC (Wis , 4);
2459 LIVING_ACC (Cha , 5);
2460 LIVING_ACC (Int , 6);
2461 LIVING_ACC (Pow , 7);
2462 LIVING_ACC (wc , 8);
2463 LIVING_ACC (ac , 9);
2464 LIVING_ACC (hp , 10);
2465 LIVING_ACC (maxhp , 11);
2466 LIVING_ACC (sp , 12);
2467 LIVING_ACC (maxsp , 13);
2468 LIVING_ACC (grace , 14);
2469 LIVING_ACC (maxgrace, 15);
2470 LIVING_ACC (food , 16);
2471 LIVING_ACC (dam , 17);
2472 LIVING_ACC (luck , 18);
2473 } 2631 }
2474# undef LIVING_ACC 2632 else
2475 OUTPUT: 2633 anim = &animation::create (name, av_len (av) + 1, facings);
2476 RETVAL
2477 2634
2635 for (int i = 0; i < anim->num_animations; ++i)
2636 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
2637}
2638 OUTPUT: RETVAL
2639
2640void invalidate_all ()
2641 CODE:
2642 for_all_clients (ns)
2643 ns->anims_sent.reset ();
2644

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