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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.31 by root, Wed Aug 30 12:08:15 2006 UTC vs.
Revision 1.376 by root, Sun Apr 18 07:08:08 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
22
23#include "autoconf.h"
24
25#if HAVE_EXECINFO_H
26# include <execinfo.h>
27#endif
28
29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
35#include "sproto.h"
36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
25 49
26#include <EXTERN.h> 50#include <EXTERN.h>
27#include <perl.h> 51#include <perl.h>
28#include <XSUB.h> 52#include <XSUB.h>
29 53
30#undef save_long // clashes with libproto.h 54#include "CoroAPI.h"
55#include "perlxsi.c"
31 56
32#define PLUGIN_NAME "perl" 57typedef object_thawer &object_thawer_ref;
33#define PLUGIN_VERSION "cfperl 0.5" 58typedef object_freezer &object_freezer_ref;
34 59
35#ifndef __CEXTRACT__ 60typedef std::string std__string;
36#include <plugin.h> 61
62static PerlInterpreter *perl;
63
64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
68
69global gbl_ev;
70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
76
77static HV
78 *stash_cf,
79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap,
87 *stash_cf_region_wrap,
88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
37#endif 109#endif
38 110
39#undef MODULEAPI 111#ifndef newSVpvn_utf8
40#ifdef WIN32 112static SV *
41#else 113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
42#define MODULEAPI 114{
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124}
43#endif 125#endif
44 126
45#include <plugin_common.h> 127static noinline utf8_string
46#include <sounds.h> 128cfSvPVutf8_nolen (SV *sv)
47#include <cstdarg>
48#include <sproto.h>
49
50#include "cfperl.h"
51#include "shstr.h"
52
53#include "perlxsi.c"
54
55extern sint64 *levels; // the experience table
56
57typedef object object_ornull;
58typedef mapstruct mapstruct_ornull;
59
60typedef double val64;
61#define newSVval64 newSVnv
62#define SvVAL64 SvNV
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api map_get_map = cfapi_map_get_map;
67static f_plug_api object_insert = cfapi_object_insert;
68
69/* this is a stupid way to do things, and awkward to use for plug-in authors */
70typedef struct
71{ 129{
72 object* who; 130 SvGETMAGIC (sv);
73 object* activator;
74 object* third;
75 object* event;
76 mapstruct* map;
77 char message[1024];
78 int fix; // seems to be python-only, and should not be part of the API
79 int event_code;
80 char extension[1024]; // name field, should invoke specific perl extension
81 char options[1024]; // slaying field of event_connectors
82 int returnvalue;
83} CFPContext;
84 131
85static HV *obj_cache; 132 if (SvPOK (sv))
86static PerlInterpreter *perl; 133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
87 136
88static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 137 return SvPVX (sv);
138 }
89 139
90#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 140 return SvPV_nolen (sv);
91#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 141}
92#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 142
93#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 143// helper cast function, returns super class * or 0
94#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 144template<class super>
95#define PUSH_PV PUSHcfapi_va(STRING, const char *) 145static super *
96#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 146is_a (attachable *at)
147{
148 //return dynamic_cast<super *>(at); // slower, safer
149 if (typeid (*at) == typeid (super))
150 return static_cast<super *>(at);
151 else
152 return 0;
153}
97 154
98////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 155//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
99 156
157unordered_vector<attachable *> attachable::mortals;
158
159attachable::~attachable ()
160{
161 assert (!self);
162 assert (!cb);
163}
164
165int
166attachable::refcnt_cnt () const
167{
168 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
169}
170
171void
172attachable::sever_self ()
173{
174 if (HV *self = this->self)
175 {
176 // keep a refcount because sv_unmagic might call attachable_free,
177 // which might clear self, causing sv_unmagic to crash on a now
178 // invalid object.
179 SvREFCNT_inc (self);
180 hv_clear (self);
181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
182 SvREFCNT_dec (self);
183
184 // self *must* be null now because that's sv_unmagic's job.
185 assert (!this->self);
186 }
187}
188
189void
190attachable::optimise ()
191{
192 if (self
193 && SvREFCNT (self) == 1
194 && !HvTOTALKEYS (self))
195 sever_self ();
196}
197
198// check wether the object really is dead
199void
200attachable::do_check ()
201{
202 if (refcnt_cnt () > 0)
203 return;
204
205 destroy ();
206}
207
208void
209attachable::do_destroy ()
210{
211 INVOKE_ATTACHABLE (DESTROY, this);
212
213 if (cb)
214 {
215 SvREFCNT_dec (cb);
216 cb = 0;
217 }
218
219 mortals.push_back (this);
220}
221
222void
223attachable::destroy ()
224{
225 if (destroyed ())
226 return;
227
228 attachable_flags |= F_DESTROYED;
229 do_destroy ();
230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
237}
238
239void
240attachable::check_mortals ()
241{
242 static int i = 0;
243
244 for (;;)
245 {
246 if (i >= mortals.size ())
247 {
248 i = 0;
249
250 if (mortals.size () >= 512)
251 {
252 static int last_mortalcount;
253 if (mortals.size () != last_mortalcount)
254 {
255 last_mortalcount = mortals.size ();
256 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
257
258 if (0)
259 {
260 for (int j = 0; j < mortals.size (); ++j)//D
261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
263 fprintf (stderr, "\n");//D
264 }
265 }
266 }
267
268 break;
269 }
270
271 attachable *obj = mortals [i];
272
273#if 0
274 if (obj->self)//D make this an assert later
275 {
276 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
277 obj->sever_self ();
278 }
279#endif
280
281 if (obj->refcnt)
282 {
283 ++i; // further delay freeing
284
285 if (!(i & 0x3ff))
286 break;
287 }
288 else
289 {
290 mortals.erase (i);
291 obj->sever_self ();
292 obj->do_delete ();
293 }
294 }
295}
296
297void
298attachable::set_key (const char *key, const char *value, bool is_utf8)
299{
300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307}
308
309attachable &
310attachable::operator =(const attachable &src)
311{
312 //if (self || cb)
313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
314
315 attach = src.attach;
316 return *this;
317}
318
319#if 0
320template<typename T>
321static bool
322find_backref (void *ptr, T *obj)
323{
324 char *s = (char *)obj;
325 while (s < (char *)obj + sizeof (T))
326 {
327 if (ptr == *(void **)s)
328 return true;
329
330 s += sizeof (void *); // assume natural alignment
331 }
332
333 return false;
334}
335
336// for debugging, find "live" objects containing this ptr
337static void
338find_backref (void *ptr)
339{
340 for_all_objects (op)
341 if (find_backref (ptr, op))
342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
343
344 for_all_players (pl)
345 if (find_backref (ptr, pl))
346 fprintf (stderr, "P %p\n", pl);
347
348 for_all_clients (ns)
349 if (find_backref (ptr, ns))
350 fprintf (stderr, "C %p\n", ns);
351}
352#endif
353
354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
355
100static SV * 356static SV *
101newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 357newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
102{ 358{
103 SV *sv; 359 SV *sv;
104 360
105 if (!ptr) 361 if (!ptr)
106 return &PL_sv_undef; 362 return newSV (0);
107 363
108 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
109 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
110} 366}
111 367
112template<class attachable> 368static int
113SV * 369attachable_free (pTHX_ SV *sv, MAGIC *mg)
370{
371 attachable *at = (attachable *)mg->mg_ptr;
372
373 //TODO: check if transaction behaviour is really required here
374 if (SV *self = (SV *)at->self)
375 {
376 at->self = 0;
377 SvREFCNT_dec (self);
378 }
379
380 // next line makes sense, but most objects still have refcnt 0 by default
381 //at->refcnt_chk ();
382 return 0;
383}
384
385MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
386
387static SV *
114newSVattachable (attachable *obj, const char *klass) 388newSVattachable (attachable *obj, HV *stash)
115{ 389{
116 if (!obj) 390 if (!obj)
117 return &PL_sv_undef; 391 return newSV (0);
118 392
119 if (!obj->self) 393 if (!obj->self)
120 obj->self = newSVptr (obj, klass); 394 obj->self = newHV ();
121 395
122 return newSVsv (static_cast<SV *>(obj->self)); 396 if (!SvOBJECT (obj->self))
123}
124
125static void
126SVptr_cache_set (void *ptr, SV *sv)
127{
128 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
129}
130
131static SV *
132SVptr_cache_get (void *ptr)
133{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135
136 return he ? *he : 0;
137}
138
139static SV *
140newSVptr_cached (void *ptr, const char *klass)
141{
142 SV *sv;
143
144 if (!ptr)
145 return &PL_sv_undef;
146
147 sv = SVptr_cache_get (ptr);
148
149 if (!sv)
150 { 397 {
151 HV *hv = newHV (); 398 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
154 399
155 SVptr_cache_set (ptr, sv); 400 // now bless the object _once_
401 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
402 return sv_bless (newRV_inc ((SV *)obj->self), stash);
156 } 403 }
404 else
405 {
406 SV *sv = newRV_inc ((SV *)obj->self);
157 407
158 return newSVsv (sv); 408 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
159} 409 SvAMAGIC_on (sv);
160 410
411 return sv;
412 }
413}
414
415#if 0 // unused
161static void 416static void
162clearSVptr (SV *sv) 417clearSVptr (SV *sv)
163{ 418{
164 if (SvROK (sv)) 419 if (SvROK (sv))
165 sv = SvRV (sv); 420 sv = SvRV (sv);
166 421
167 hv_clear ((HV *)sv); 422 hv_clear ((HV *)sv);
168 sv_unmagic (sv, PERL_MAGIC_ext); 423 sv_unmagic (sv, PERL_MAGIC_ext);
169} 424}
425#endif
426
427static long
428SvPTR_nc (SV *sv)
429{
430 sv = SvRV (sv);
431
432 // very important shortcut
433 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
434 return (long)SvMAGIC (sv)->mg_ptr;
435
436 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
437 return (long)mg->mg_ptr;
438
439 croak ("perl code used object, but C object is already destroyed, caught");
440}
170 441
171static long 442static long
172SvPTR (SV *sv, const char *klass) 443SvPTR (SV *sv, const char *klass)
173{ 444{
174 if (!sv_derived_from (sv, klass)) 445 if (!sv_derived_from (sv, klass))
175 croak ("object of type %s expected", klass); 446 croak ("object of type %s expected", klass);
176 447
177 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 448 return SvPTR_nc (sv);
178
179 if (!mg)
180 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
181
182 return (long)mg->mg_ptr;
183} 449}
184 450
185static long 451static long noinline
186SvPTR_ornull (SV *sv, const char *klass) 452SvPTR_ornull (SV *sv, const char *klass)
187{ 453{
188 if (SvOK (sv)) 454 if (expect_false (!SvOK (sv))) return 0;
455
189 return SvPTR (sv, klass); 456 return SvPTR (sv, klass);
190 else 457}
458
459static long noinline
460SvPTR_ornull_client (SV *sv)
461{
462 if (expect_false (!SvOK (sv))) return 0;
463
464 if (!SvROK (sv)
465 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
466 && !sv_derived_from (sv, "cf::client")))
467 croak ("object of type cf::client expected");
468
469 return SvPTR_nc (sv);
470}
471
472static long noinline
473SvPTR_ornull_object (SV *sv)
474{
475 if (expect_false (!SvOK (sv))) return 0;
476
477 if (!SvROK (sv)
478 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
481 && !sv_derived_from (sv, "cf::object")))
482 croak ("object of type cf::object expected");
483
484 return SvPTR_nc (sv);
485}
486
487static long noinline
488SvPTR_ornull_maptile (SV *sv)
489{
490 if (expect_false (!SvOK (sv))) return 0;
491
492 if (!SvROK (sv)
493 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
494 && SvSTASH (SvRV (sv)) != stash_ext_map_world
495 && !sv_derived_from (sv, "cf::map")))
496 croak ("object of type cf::map expected");
497
498 return SvPTR_nc (sv);
499}
500
501static long noinline
502SvPTR_ornull_player (SV *sv)
503{
504 if (expect_false (!SvOK (sv))) return 0;
505
506 if (!SvROK (sv)
507 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
508 && !sv_derived_from (sv, "cf::player")))
509 croak ("object of type cf::player expected");
510
511 return SvPTR_nc (sv);
512}
513
514static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
515static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
516static inline SV *to_sv (bool v) { return newSViv (v); }
517static inline SV *to_sv ( signed char v) { return newSViv (v); }
518static inline SV *to_sv (unsigned char v) { return newSViv (v); }
519static inline SV *to_sv ( signed short v) { return newSViv (v); }
520static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
521static inline SV *to_sv ( signed int v) { return newSViv (v); }
522static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
523static inline SV *to_sv ( signed long v) { return newSViv (v); }
524static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
525static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
526static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
527static inline SV *to_sv (float v) { return newSVnv (v); }
528static inline SV *to_sv (double v) { return newSVnv (v); }
529static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
530static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
531static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
532static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
533static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
534static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
535static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
536static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
537static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
538
539static inline SV *to_sv (object & v) { return to_sv (&v); }
540static inline SV *to_sv (living & v) { return to_sv (&v); }
541
542static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
543static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
544
545static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
546
547static inline SV *to_sv (dynbuf * v)
548{
549 SV *sv = newSV (0);
550
551 sv_upgrade (sv, SVt_PV);
552 SvGROW (sv, v->size () + 1);
553 SvPOK_only (sv);
554 v->linearise (SvPVX (sv));
555 SvCUR_set (sv, v->size ());
556 *SvEND (sv) = 0;
557
191 return 0; 558 return sv;
192} 559}
560
561static inline SV *to_sv (dynbuf_text * v)
562{
563 SV *sv = to_sv (static_cast<dynbuf *> (v));
564 SvUTF8_on (sv);
565 return sv;
566}
567
568static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
569static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
570static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
571static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
572static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
573static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
574static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
575static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
576static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
577static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
578static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
579static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
580static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
581static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
582static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
583static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
584static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
585static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
586static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
587static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
588static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
589static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
590static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
591static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
592static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
593static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
594static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
595
596//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
597static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
598
599template<class T>
600static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
601
602template<int N>
603static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
604
605static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
606static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
607static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
608static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
609
610static inline void sv_to (SV *sv, std::string &v)
611{
612 STRLEN len;
613 char *data = SvPVbyte (sv, len);
614 v.assign (data, len);
615}
616
617static inline void sv_to (SV *sv, UUID &v)
618{
619 if (!v.parse (SvPV_nolen (sv)))
620 croak ("unparsable uuid: %s", SvPV_nolen (sv));
621}
622
623static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
193 624
194static SV * 625static SV *
195newSVdt_va (va_list &ap, data_type type) 626newSVdt_va (va_list &ap, data_type type)
196{ 627{
197 SV *sv; 628 SV *sv;
211 break; 642 break;
212 643
213 case DT_STRING: 644 case DT_STRING:
214 { 645 {
215 char *str = (char *)va_arg (ap, const char *); 646 char *str = (char *)va_arg (ap, const char *);
216 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 647 sv = str ? newSVpv (str, 0) : newSV (0);
217 } 648 }
218 break; 649 break;
219 650
220 case DT_DATA: 651 case DT_DATA:
221 { 652 {
222 char *str = (char *)va_arg (ap, const void *); 653 char *str = (char *)va_arg (ap, const void *);
223 int len = va_arg (ap, int); 654 int len = va_arg (ap, int);
224 sv = str ? newSVpv (str, len) : &PL_sv_undef; 655 sv = str ? newSVpv (str, len) : newSV (0);
225 } 656 }
226 break; 657 break;
227 658
228 case DT_OBJECT: 659 case DT_OBJECT:
229 { 660 sv = to_sv (va_arg (ap, object *));
230 object *obj = va_arg (ap, object *);
231 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
232 }
233 break; 661 break;
234 662
235 case DT_MAP: 663 case DT_MAP:
236 // va_arg (object *) when void * is passed is an XSI extension 664 // va_arg (object *) when void * is passed is an XSI extension
237 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 665 sv = to_sv (va_arg (ap, maptile *));
238 break; 666 break;
239 667
668 case DT_CLIENT:
669 sv = to_sv (va_arg (ap, client *));
670 break;
671
240 case DT_PLAYER: 672 case DT_PLAYER:
241 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 673 sv = to_sv (va_arg (ap, player *));
242 break; 674 break;
243 675
244 case DT_ARCH: 676 case DT_ARCH:
245 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 677 sv = to_sv (va_arg (ap, archetype *));
246 break; 678 break;
247 679
248 case DT_PARTY: 680 case DT_PARTY:
249 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 681 sv = to_sv (va_arg (ap, partylist *));
250 break; 682 break;
251 683
252 case DT_REGION: 684 case DT_REGION:
253 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 685 sv = to_sv (va_arg (ap, region *));
254 break; 686 break;
255 687
256 default: 688 default:
257 assert (("unhandled type in newSVdt_va", 0)); 689 assert (("unhandled type in newSVdt_va", 0));
258 } 690 }
270 va_end (ap); 702 va_end (ap);
271 703
272 return sv; 704 return sv;
273} 705}
274 706
707// typemap support, mostly to avoid excessive inlining
708template<class type>
709static void noinline
710cf_obj_to (SV *arg, type &var)
711{
712 sv_to (arg, var);
713 if (expect_false (!var))
714 croak ("must not pass invalid/null cf_obj here");
715}
716
717template<class object>
718static void noinline
719cf_obj_ornull_to (SV *arg, object *&var)
720{
721 if (SvOK (arg))
722 {
723 sv_to (arg, var);
724 if (expect_false (!var))
725 croak ("unable to convert perl object to C++ object");
726 }
727 else
728 var = 0;
729}
730
731//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
732
275static SV * 733static SV *
276newSVcfapi (int type, ...)
277{
278 SV *sv;
279
280 va_list ap;
281 va_start (ap, type);
282
283 switch (type)
284 {
285 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
286 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
287 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
288 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
289 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
290 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
291 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
292 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
293 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
294 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
295
296 default:
297 assert (("unhandled type in newSVcfapi", 0));
298 }
299
300 va_end (ap);
301
302 return sv;
303}
304
305//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
306
307SV *
308registry_of (attachable_base *ext) 734registry (attachable *ext)
309{ 735{
310 if (!ext->cb) 736 if (!ext->cb)
311 ext->cb = newAV (); 737 ext->cb = newAV ();
312 738
313 return newRV_inc ((SV *)ext->cb); 739 return newRV_inc ((SV *)ext->cb);
314} 740}
315 741
316void attachable_base::clear ()
317{
318 if (self)
319 {
320 if (cb)
321 if (SvROK (*av_fetch ((AV *)cb, EVENT_OBJECT_DESTROY, 1)))
322 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
323 else if (SvROK (*av_fetch ((AV *)cb, EVENT_MAP_DESTROY, 1)))
324 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
325
326 // disconnect Perl from C, to avoid crashes
327 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
328
329 // clear the perl hash, might or might not be a good idea
330 hv_clear ((HV *)SvRV ((SV *)self));
331
332 SvREFCNT_dec (self);
333 self = 0;
334 }
335
336 if (cb)
337 {
338 SvREFCNT_dec (cb);
339 cb = 0;
340 }
341
342 if (attach)
343 {
344 free_string (attach);
345 attach = 0;
346 }
347}
348
349void attachable_base::optimise ()
350{
351 if (!self)
352 return;
353
354 HV *hv = (HV *)SvRV ((SV *)self);
355
356 if (SvREFCNT ((SV *)self) == 1
357 && SvREFCNT ((SV *)hv) == 1
358 && !HvKEYS (hv))
359 {
360 SvREFCNT_dec ((SV *)self);
361 self = 0;
362 }
363}
364
365void attachable_base::instantiate (data_type type, void *obj)
366{
367 dSP;
368 ENTER;
369 SAVETMPS;
370 PUSHMARK (SP);
371 EXTEND (SP, 2);
372 PUSHs (sv_2mortal (newSVdt (type, obj)));
373 PUSHs (sv_2mortal (newSVpv (attach, 0)));
374
375 free_string (attach);
376 attach = 0;
377
378 PUTBACK;
379 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
380 FREETMPS;
381 LEAVE;
382
383 switch (type)
384 {
385 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
386 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
387 }
388}
389
390///////////////////////////////////////////////////////////////////////////// 742/////////////////////////////////////////////////////////////////////////////
391 743
392void reattach (data_type type, void *obj)
393{
394 //TODO only do this when the object has _attachment's
395
396 dSP;
397 ENTER;
398 SAVETMPS;
399 PUSHMARK (SP);
400 XPUSHs (sv_2mortal (newSVdt (type, obj)));
401 PUTBACK;
402 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
403 FREETMPS;
404 LEAVE;
405
406 switch (type)
407 {
408 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
409 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
410 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
411 }
412}
413
414template<class subclass>
415void reattach (attachable<subclass> *obj)
416{
417 obj->optimise ();
418
419 if (obj->self)
420 reattach (subclass::get_dt (), (subclass *)obj);
421}
422
423object_freezer::object_freezer (const char *filename)
424{
425 this->filename = (SV *)newSVpv (filename, 0);
426
427 char filename2 [4096];
428 snprintf (filename2, 4096, "%s~", filename);
429
430 fp = fopen (filename2, "w");
431
432 if (!fp)
433 LOG (llevError, "cannot open file '%s' for writing: %s\n", filename2, strerror (errno));
434
435 av = (AV *)newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 if (fp)
441 {
442 fclose (fp);
443
444 dSP;
445 ENTER;
446 SAVETMPS;
447 PUSHMARK (SP);
448 XPUSHs (sv_2mortal ((SV *)filename));
449 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
450 PUTBACK;
451 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
452 FREETMPS;
453 LEAVE;
454 }
455 else
456 SvREFCNT_dec ((SV *)filename);
457}
458
459void object_freezer::put (attachable_base *ext)
460{
461 ext->optimise ();
462
463 if (ext->self)
464 {
465 int idx = AvFILLp ((AV *)av) + 1;
466 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
467 fprintf (fp, "oid %d\n", idx);
468 }
469}
470
471object_thawer::object_thawer (const char *filename)
472{
473 av = 0;
474 fp = 0;
475
476 if (!filename)
477 return;
478
479 fp = fopen (filename, "r");
480 if (!fp)
481 {
482 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
483 return;
484 }
485
486 if (perl)
487 {
488 dSP;
489 ENTER;
490 SAVETMPS;
491 PUSHMARK (SP);
492 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
493 PUTBACK;
494
495 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
496 {
497 SPAGAIN;
498 SV *sv = POPs;
499 if (SvROK (sv))
500 av = SvREFCNT_inc (SvRV (sv));
501 }
502
503 FREETMPS;
504 LEAVE;
505 }
506}
507
508// compatibility support, should be removed when no longer needed
509int fprintf (object_freezer &freezer, const char *format, ...)
510{
511 va_list ap;
512
513 va_start (ap, format);
514 vfprintf (freezer.fp, format, ap);
515 va_end (ap);
516}
517
518int fputs (const char *s, object_freezer &freezer)
519{
520 fputs (s, freezer.fp);
521}
522
523void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
524{
525 if (!av || oid < 0) // this is actually an error of sorts
526 return;
527
528 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
529 ext->clear ();
530
531 SV **svp = av_fetch ((AV *)av, oid, 0);
532
533 if (!svp || !SvROK (*svp))
534 {
535 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
536 return;
537 }
538
539 ext->self = *svp; *svp = &PL_sv_undef;
540 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
541
542 reattach (type, obj);
543}
544
545object_thawer::~object_thawer ()
546{
547 if (fp) fclose (fp);
548 if (av) SvREFCNT_dec ((AV *)av);
549}
550
551/////////////////////////////////////////////////////////////////////////////
552
553extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
554{
555 return 0;
556}
557
558static CommArray_s rtn_cmd;
559
560static int
561runPluginCommand (object *obj, char *params)
562{
563 dSP;
564
565 ENTER;
566 SAVETMPS;
567
568 PUSHMARK (SP);
569
570 EXTEND (SP, 3);
571 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
572 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
573
574 if (params)
575 PUSHs (sv_2mortal (newSVpv (params, 0)));
576
577 PUTBACK;
578 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
579 SPAGAIN;
580
581 if (SvTRUE (ERRSV))
582 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
583
584 int returnvalue = count > 0 ? POPi : -1;
585
586 PUTBACK;
587 FREETMPS;
588 LEAVE;
589
590 return returnvalue;
591}
592
593extern "C" void *cfperl_getPluginProperty (int *type, ...)
594{
595 va_list args;
596 char *propname;
597 int i;
598 va_start (args, type);
599 propname = va_arg (args, char *);
600 //printf ("Property name: %s\n", propname);
601
602 if (!strcmp (propname, "command?"))
603 {
604 if (!perl)
605 return NULL;
606
607 const char *cmdname = va_arg (args, const char *);
608 HV *hv = get_hv ("cf::COMMAND", 1);
609 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
610
611 va_end (args);
612
613 if (svp)
614 {
615 // this is totaly broken, should stash it into %COMMAND
616 rtn_cmd.name = cmdname;
617 rtn_cmd.time = SvNV (*svp);
618 rtn_cmd.func = runPluginCommand;
619
620 return &rtn_cmd;
621 }
622 }
623 else if (!strcmp (propname, "Identification"))
624 {
625 va_end (args);
626 return (void*) PLUGIN_NAME;
627 }
628 else if (!strcmp (propname, "FullName"))
629 {
630 va_end (args);
631 return (void*) PLUGIN_VERSION;
632 }
633 else
634 va_end (args);
635
636 return NULL;
637}
638
639extern "C" int cfperl_postInitPlugin ()
640{
641 int hooktype = 1;
642 int rtype = 0;
643
644 cf_init_plugin (gethook);
645
646 return 0;
647}
648
649extern "C" int cfperl_closePlugin ()
650{
651 return 0;
652}
653
654void 744void
655cfperl_init () 745cfperl_init ()
656{ 746{
657 char *argv[] = { 747 extern char **environ;
658 "",
659 "-e"
660 "BEGIN {"
661 " cf->bootstrap;"
662 " unshift @INC, cf::datadir ();"
663 "}"
664 ""
665 "use cf;"
666 };
667 748
749 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
668 perl = perl_alloc (); 750 perl = perl_alloc ();
669 perl_construct (perl); 751 perl_construct (perl);
670 752
671 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 753 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
672 754
673 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 755 const char *argv[] = {
756 settings.argv [0],
757 "-e0"
758 };
759
760 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
761 || perl_run (perl))
674 { 762 {
675 printf ("unable to initialize perl-interpreter, aborting.\n"); 763 printf ("unable to initialize perl-interpreter, aborting.\n");
676
677 exit (EXIT_FAILURE); 764 exit (EXIT_FAILURE);
678 //perl_destruct (perl);
679 //perl_free (perl);
680 //perl = 0;
681 //return;
682 } 765 }
683 766
684 obj_cache = newHV (); 767 eval_pv (
685} 768 "#line 1 'cfperl init'\n"
769 "use EV ();\n"
770 "use Coro ();\n"
771 "cf->bootstrap;\n"
772 "unshift @INC, cf::datadir ();\n"
773 "require cf;\n",
774 0
775 );
686 776
777 if (SvTRUE (ERRSV))
778 {
779 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
780 exit (EXIT_FAILURE);
781 }
782}
783
784void
687void cfperl_main () 785cfperl_main ()
688{ 786{
689 dSP; 787 dSP;
690 788
691 PUSHMARK (SP); 789 PUSHMARK (SP);
692 PUTBACK; 790 PUTBACK;
693 call_pv ("cf::main", G_DISCARD | G_VOID); 791 call_pv ("cf::main", G_DISCARD | G_VOID);
792}
793
794void
795attachable::instantiate ()
796{
797 if (attach)
798 {
799 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
800 attach = 0;
801 }
802}
803
804void
805attachable::reattach ()
806{
807 optimise ();
808 //TODO: check for _attachment's, very important for restarts
809 INVOKE_ATTACHABLE (REATTACH, this);
694} 810}
695 811
696static event_klass klass_of[NUM_EVENT_TYPES] = { 812static event_klass klass_of[NUM_EVENT_TYPES] = {
697# define def(type,name) KLASS_ ## type, 813# define def(type,name) KLASS_ ## type,
698# include "eventinc.h" 814# include "eventinc.h"
699# undef def 815# undef def
700}; 816};
701 817
702#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 818#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
703 819
704static void 820static void noinline
705gather_callbacks (AV *&callbacks, AV *registry, event_type event) 821gather_callbacks (AV *&callbacks, AV *registry, event_type event)
706{ 822{
707 // event must be in array 823 // event must be in array
708 if (event >= 0 && event <= AvFILLp (registry)) 824 if (event >= 0 && event <= AvFILLp (registry))
709 { 825 {
729 } 845 }
730 } 846 }
731 } 847 }
732} 848}
733 849
850void
851attachable::gather_callbacks (AV *&callbacks, event_type event) const
852{
853 ::gather_callbacks (callbacks, cb_attachable, event);
854
855 if (cb)
856 ::gather_callbacks (callbacks, cb, event);
857}
858
859void
860global::gather_callbacks (AV *&callbacks, event_type event) const
861{
862 ::gather_callbacks (callbacks, cb_global, event);
863}
864
865void
866object::gather_callbacks (AV *&callbacks, event_type event) const
867{
868 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
869 {
870 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
871
872 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
873 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
874 }
875
876 if (type <= AvFILLp (cb_type))
877 {
878 SV *registry = AvARRAY (cb_type)[type];
879
880 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
881 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
882 }
883
884 attachable::gather_callbacks (callbacks, event);
885 ::gather_callbacks (callbacks, cb_object, event);
886}
887
888void
889archetype::gather_callbacks (AV *&callbacks, event_type event) const
890{
891 attachable::gather_callbacks (callbacks, event);
892 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
893}
894
895void
896client::gather_callbacks (AV *&callbacks, event_type event) const
897{
898 attachable::gather_callbacks (callbacks, event);
899 ::gather_callbacks (callbacks, cb_client, event);
900}
901
902void
903player::gather_callbacks (AV *&callbacks, event_type event) const
904{
905 attachable::gather_callbacks (callbacks, event);
906 ::gather_callbacks (callbacks, cb_player, event);
907}
908
909void
910maptile::gather_callbacks (AV *&callbacks, event_type event) const
911{
912 attachable::gather_callbacks (callbacks, event);
913 ::gather_callbacks (callbacks, cb_map, event);
914}
915
916static void noinline
917_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
918{
919 for (int event = 0; event <= AvFILLp (registry); ++event)
920 {
921 SV *cbs_ = AvARRAY (registry)[event];
922
923 // element must be list of callback entries
924 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
925 {
926 AV *cbs = (AV *)SvRV (cbs_);
927
928 // no callback entries, no callbacks to call
929 if (AvFILLp (cbs) >= 0)
930 set.set (event);
931 }
932 }
933}
934
935// very slow and inefficient way to recalculate the global want bitsets
936static void
937_recalc_want ()
938{
939 ev_want_event.reset ();
940
941 _recalc_want (ev_want_event, cb_global);
942 _recalc_want (ev_want_event, cb_attachable);
943 _recalc_want (ev_want_event, cb_object);
944 _recalc_want (ev_want_event, cb_client);
945 _recalc_want (ev_want_event, cb_player);
946 _recalc_want (ev_want_event, cb_map);
947
948 ev_want_type.reset ();
949
950 for (int type = 0; type <= AvFILLp (cb_type); ++type)
951 {
952 SV *cbs_ = AvARRAY (cb_type)[type];
953
954 // element must be list of callback entries
955 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
956 {
957 AV *cbs = (AV *)SvRV (cbs_);
958
959 // no callback entries, no callbacks to call
960 if (AvFILLp (cbs) >= 0)
961 ev_want_type.set (type % NUM_TYPES);
962 }
963 }
964}
965
966bool
734bool cfperl_invoke (event_type event, ...) 967attachable::invoke (event_type event, ...)
735{ 968{
736 data_type dt; 969 data_type dt;
737 va_list ap;
738 970
739 va_start (ap, event); 971 // callback call ordering should be:
972 // 1. per-object callback
973 // 2. per-class object
974 // 3. per-type callback
975 // 4. global callbacks
740 976
741 AV *callbacks = 0; 977 AV *callbacks = 0;
742
743 object *op;
744 player *pl;
745 mapstruct *map;
746
747 // callback call ordering is:
748 // 1. per-object callback (NYI)
749 // 2. per-class object
750 // 2a. per-type callback
751 // 4. global callbacks
752
753 gather_callbacks (callbacks, cb_global, event); 978 gather_callbacks (callbacks, event);
754
755 switch (KLASS_OF (event))
756 {
757 case KLASS_GLOBAL:
758 break;
759
760 case KLASS_OBJECT:
761 dt = (data_type) va_arg (ap, int);
762 assert (("first argument must be of type object", dt == DT_OBJECT));
763 op = va_arg (ap, object *);
764
765 if (op->cb)
766 gather_callbacks (callbacks, (AV *)op->cb, event);
767
768 if (op->type)
769 {
770 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
771 {
772 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
773
774 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
775 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
776 }
777
778 if (op->type <= AvFILLp (cb_type))
779 {
780 SV *registry = AvARRAY (cb_type)[op->type];
781
782 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
783 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
784 }
785 }
786
787 gather_callbacks (callbacks, cb_object, event);
788
789 break;
790
791 case KLASS_PLAYER:
792 dt = (data_type) va_arg (ap, int);
793 assert (("first argument must be of type player", dt == DT_PLAYER));
794 pl = va_arg (ap, player *);
795
796 if (pl->cb)
797 gather_callbacks (callbacks, (AV *)pl->cb, event);
798
799 gather_callbacks (callbacks, cb_player, event);
800 break;
801
802 case KLASS_MAP:
803 dt = (data_type) va_arg (ap, int);
804 assert (("first argument must be of type object", dt == DT_MAP));
805 map = va_arg (ap, mapstruct *);
806
807 if (map->cb)
808 gather_callbacks (callbacks, (AV *)map->cb, event);
809
810 gather_callbacks (callbacks, cb_map, event);
811 break;
812
813 default:
814 assert (("unsupported event klass in cfperl_invoke", 0));
815 }
816 979
817 // short-circuit processing if no callbacks found/defined 980 // short-circuit processing if no callbacks found/defined
818 if (!callbacks) 981 if (!callbacks)
819 return 0; 982 return 0;
820 983
821 dSP; 984 va_list ap;
822 ENTER; 985 va_start (ap, event);
823 SAVETMPS;
824 986
825 PUSHMARK (SP); 987 CALL_BEGIN (3);
826 EXTEND (SP, 3);
827
828 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 988 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
829 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 989 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
830 990
831 switch (KLASS_OF (event)) 991 //TODO: unhack
832 { 992 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
833 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 993 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
834 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 994 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
835 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 995 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
836 } 996 else if (global *gl = is_a<global>(this)) /*nop*/;
997 else
998 abort (); //TODO
837 999
838 for (;;) 1000 for (;;)
839 { 1001 {
840 dt = (data_type) va_arg (ap, int); 1002 dt = (data_type) va_arg (ap, int);
841 1003
842 if (dt == DT_END) 1004 if (dt == DT_END)
843 break; 1005 break;
844
845 if (dt == DT_AV) 1006 else if (dt == DT_AV)
846 { 1007 {
847 AV *av = va_arg (ap, AV *); 1008 AV *av = va_arg (ap, AV *);
848 1009
849 for (int i = 0; i <= av_len (av); ++i) 1010 for (int i = 0; i <= av_len (av); ++i)
850 XPUSHs (*av_fetch (av, i, 1)); 1011 XPUSHs (*av_fetch (av, i, 1));
853 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1014 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
854 } 1015 }
855 1016
856 va_end (ap); 1017 va_end (ap);
857 1018
858 PUTBACK; 1019 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
859 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
860 SPAGAIN;
861
862 count = count > 0 ? POPi : 0; 1020 count = count > 0 ? POPi : 0;
863 1021
864 FREETMPS; 1022 CALL_END;
865 LEAVE;
866 1023
867 return count; 1024 return count;
868} 1025}
869 1026
870SV * 1027static SV *
871cfperl_result (int idx) 1028cfperl_result (int idx)
872{ 1029{
873 AV *av = get_av ("cfperl::invoke_results", 0); 1030 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
874 if (!av) 1031 if (!av)
875 return &PL_sv_undef; 1032 return &PL_sv_undef;
876 1033
877 SV **sv = av_fetch (av, idx, 0); 1034 SV **sv = av_fetch (av, idx, 0);
878 if (!sv) 1035 if (!sv)
885cfperl_result_INT (int idx) 1042cfperl_result_INT (int idx)
886{ 1043{
887 return SvIV (cfperl_result (idx)); 1044 return SvIV (cfperl_result (idx));
888} 1045}
889 1046
1047double
1048cfperl_result_DOUBLE (int idx)
1049{
1050 return SvNV (cfperl_result (idx));
1051}
1052
1053/////////////////////////////////////////////////////////////////////////////
1054// various c++ => perl glue functions
1055
1056void
1057cfperl_tick ()
1058{
1059 tick_pending = 1;
1060
1061 if (tick_inhibit)
1062 return;
1063
1064 tick_pending = 0;
1065
1066 dSP;
1067
1068 PUSHMARK (SP);
1069 PUTBACK;
1070 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1071
1072 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1073}
1074
1075void
1076cfperl_emergency_save ()
1077{
1078 CALL_BEGIN (0);
1079 CALL_CALL ("cf::emergency_save", G_VOID);
1080 CALL_END;
1081}
1082
1083void
1084cfperl_cleanup (int make_core)
1085{
1086 CALL_BEGIN (1);
1087 CALL_ARG (make_core);
1088 CALL_CALL ("cf::post_cleanup", G_VOID);
1089 CALL_END;
1090}
1091
1092void
1093cfperl_make_book (object *book, int level)
1094{
1095 CALL_BEGIN (2);
1096 CALL_ARG (book);
1097 CALL_ARG (level);
1098 CALL_CALL ("ext::books::make_book", G_VOID);
1099 CALL_END;
1100}
1101
1102void
1103cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1104{
1105 CALL_BEGIN (4);
1106 CALL_ARG (ns);
1107 CALL_ARG (type);
1108 CALL_ARG_SV (newSVpv_utf8 (msg));
1109 CALL_ARG (color);
1110 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1111 CALL_END;
1112}
1113
1114int
1115cfperl_can_merge (object *ob1, object *ob2)
1116{
1117 int can;
1118
1119 CALL_BEGIN (2);
1120 CALL_ARG (ob1);
1121 CALL_ARG (ob2);
1122 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1123 can = count && SvTRUE (TOPs);
1124 CALL_END;
1125
1126 return can;
1127}
1128
1129void
1130cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1131{
1132 CALL_BEGIN (4);
1133 CALL_ARG (ob);
1134 CALL_ARG (state);
1135 CALL_ARG (activator);
1136 CALL_ARG (originator);
1137 CALL_CALL ("cf::mapscript::activate", G_VOID);
1138 CALL_END;
1139}
1140
1141player *
1142player::find (const_utf8_string name)
1143{
1144 CALL_BEGIN (1);
1145 CALL_ARG (name);
1146 CALL_CALL ("cf::player::find", G_SCALAR);
1147
1148 player *retval = 0;
1149 if (count) sv_to (POPs, retval);
1150
1151 CALL_END;
1152
1153 return retval;
1154}
1155
1156maptile *
1157find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1158{
1159 CALL_BEGIN (4);
1160 CALL_ARG (dirname);
1161 CALL_ARG (stylename);
1162 CALL_ARG (difficulty);
1163 CALL_ARG (recurse);
1164 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1165
1166 maptile *retval = 0;
1167 if (count) sv_to (POPs, retval);
1168
1169 CALL_END;
1170
1171 return retval;
1172}
1173
1174maptile *
1175maptile::find_sync (const_utf8_string path, maptile *origin)
1176{
1177 CALL_BEGIN (2);
1178 CALL_ARG (path);
1179 CALL_ARG (origin);
1180 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1181
1182 maptile *retval = 0;
1183 if (count) sv_to (POPs, retval);
1184
1185 CALL_END;
1186
1187 return retval;
1188}
1189
1190maptile *
1191maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1192{
1193 CALL_BEGIN (3);
1194 CALL_ARG (path);
1195 CALL_ARG (origin);
1196 CALL_ARG (load);
1197 CALL_CALL ("cf::map::find_async", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205}
1206
1207void
1208maptile::do_load_sync ()
1209{
1210 CALL_BEGIN (1);
1211 CALL_ARG (this);
1212 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1213 CALL_END;
1214}
1215
1216void
1217object::enter_exit (object *exit)
1218{
1219 if (type != PLAYER)
1220 return;
1221
1222 CALL_BEGIN (2);
1223 CALL_ARG (this);
1224 CALL_ARG (exit);
1225 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1226 CALL_END;
1227}
1228
1229void
1230object::player_goto (const_utf8_string path, int x, int y)
1231{
1232 if (type != PLAYER)
1233 return;
1234
1235 CALL_BEGIN (4);
1236 CALL_ARG (this);
1237 CALL_ARG (path);
1238 CALL_ARG (x);
1239 CALL_ARG (y);
1240 CALL_CALL ("cf::object::player::goto", G_VOID);
1241 CALL_END;
1242}
1243
1244const_utf8_string
1245object::ref () const
1246{
1247 if (type == PLAYER)
1248 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1249 else
1250 // TODO: should be able to save references within the same map, at least
1251 return 0;
1252}
1253
1254object *
1255object::deref (const_utf8_string ref)
1256{
1257 object *retval = 0;
1258
1259 if (ref)
1260 {
1261 CALL_BEGIN (1);
1262 CALL_ARG (ref);
1263 CALL_CALL ("cf::object::deref", G_SCALAR);
1264
1265 if (count)
1266 sv_to (POPs, retval);
1267
1268 CALL_END;
1269 }
1270
1271 return retval;
1272}
1273
1274void
1275log_backtrace (const_utf8_string msg)
1276{
1277#if HAVE_BACKTRACE
1278 void *addr [20];
1279 int size = backtrace (addr, 20);
1280
1281 CALL_BEGIN (size);
1282 CALL_ARG (msg);
1283 for (int i = 0; i < size; ++i)
1284 CALL_ARG ((IV)addr [i]);
1285 CALL_CALL ("cf::_log_backtrace", G_VOID);
1286 CALL_END;
1287#endif
1288}
1289
1290bool
1291is_match_expr (const_utf8_string expr)
1292{
1293 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1294}
1295
1296bool
1297match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1298{
1299 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1300 expr += sizeof ("match ") - 1;
1301
1302 CALL_BEGIN (5);
1303 CALL_ARG (expr);
1304 CALL_ARG (ob);
1305 CALL_ARG (self);
1306 CALL_ARG (source);
1307 CALL_ARG (originator);
1308 CALL_CALL (cv_cf_match_match, G_SCALAR);
1309
1310 bool matched = count && SvTRUE (TOPs);
1311
1312 CALL_END;
1313
1314 return matched;
1315}
1316
1317object *
1318match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319{
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_ARRAY);
1330
1331 object *one = 0;
1332
1333 if (count)
1334 sv_to (TOPs, one);
1335
1336 CALL_END;
1337
1338 return one;
1339}
1340
1341/////////////////////////////////////////////////////////////////////////////
1342
1343struct EVAPI *evapi::GEVAPI;
1344struct CoroAPI *coroapi::GCoroAPI;
1345
1346void
1347coroapi::do_cede_to_tick ()
1348{
1349 cede_pending = 0;
1350 cede ();
1351}
1352
1353void
1354coroapi::wait_for_tick ()
1355{
1356 CALL_BEGIN (0);
1357 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1358 CALL_END;
1359}
1360
1361void
1362coroapi::wait_for_tick_begin ()
1363{
1364 CALL_BEGIN (0);
1365 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1366 CALL_END;
1367}
1368
1369void
1370iow::poll (int events)
1371{
1372 if (events != this->events)
1373 {
1374 int active = ev_is_active ((ev_io *)this);
1375 if (active) stop ();
1376 ev_io_set ((ev_io *)this, fd, events);
1377 if (active) start ();
1378 }
1379}
1380
1381static void
1382_connect_to_perl_1 ()
1383{
1384 stash_cf = gv_stashpv ("cf", 1);
1385
1386 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1387 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1388 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1389 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1390 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1391 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1392 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1393 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1394 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1395 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1396 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1397
1398 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1399 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1400 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1401 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1402
1403 cb_global = get_av ("cf::CB_GLOBAL", 1);
1404 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1405 cb_object = get_av ("cf::CB_OBJECT", 1);
1406 cb_player = get_av ("cf::CB_PLAYER", 1);
1407 cb_client = get_av ("cf::CB_CLIENT", 1);
1408 cb_type = get_av ("cf::CB_TYPE" , 1);
1409 cb_map = get_av ("cf::CB_MAP" , 1);
1410}
1411
1412static void
1413_connect_to_perl_2 ()
1414{
1415 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1416 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1417 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1418 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1419 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1420}
1421
890MODULE = cf PACKAGE = cf PREFIX = cf_ 1422MODULE = cf PACKAGE = cf PREFIX = cf_
891 1423
892BOOT: 1424BOOT:
893{ 1425{
894 HV *stash = gv_stashpv ("cf", 1); 1426 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1427 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1428
1429 _connect_to_perl_1 ();
1430
1431 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1432
1433 //{
1434 // require_pv ("Time::HiRes");
1435 //
1436 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1437 // if (!svp) croak ("Time::HiRes is required");
1438 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1439 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1440 //}
895 1441
896 static const struct { 1442 static const struct {
897 const char *name; 1443 const char *name;
898 IV iv; 1444 IV iv;
899 } *civ, const_iv[] = { 1445 } *civ, const_iv[] = {
900# define const_iv(name) { # name, (IV)name }, 1446# define const_iv(name) { # name, (IV)name },
901 const_iv (llevError) 1447# include "const_iv.h"
902 const_iv (llevInfo) 1448# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
903 const_iv (llevDebug) 1449# include "attackinc.h"
904 const_iv (llevMonster) 1450# undef def
1451# define def(uc, flags) const_iv (SK_ ## uc)
1452# include "skillinc.h"
1453# undef def
1454
1455 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1456 const_iv (logBacktrace)
1457
1458 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1459
1460 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
905 1461
906 const_iv (MAX_TIME) 1462 const_iv (MAX_TIME)
907 const_iv (PLAYER)
908 const_iv (TRANSPORT)
909 const_iv (ROD)
910 const_iv (TREASURE)
911 const_iv (POTION)
912 const_iv (FOOD)
913 const_iv (POISON)
914 const_iv (BOOK)
915 const_iv (CLOCK) 1463 const_iv (MAXSOCKBUF)
916 const_iv (LIGHTNING)
917 const_iv (ARROW)
918 const_iv (BOW)
919 const_iv (WEAPON)
920 const_iv (ARMOUR)
921 const_iv (PEDESTAL)
922 const_iv (ALTAR)
923 const_iv (LOCKED_DOOR)
924 const_iv (SPECIAL_KEY)
925 const_iv (MAP)
926 const_iv (DOOR)
927 const_iv (KEY)
928 const_iv (TIMED_GATE)
929 const_iv (TRIGGER)
930 const_iv (GRIMREAPER)
931 const_iv (MAGIC_EAR)
932 const_iv (TRIGGER_BUTTON)
933 const_iv (TRIGGER_ALTAR)
934 const_iv (TRIGGER_PEDESTAL)
935 const_iv (SHIELD)
936 const_iv (HELMET)
937 const_iv (HORN)
938 const_iv (MONEY)
939 const_iv (CLASS)
940 const_iv (GRAVESTONE)
941 const_iv (AMULET)
942 const_iv (PLAYERMOVER)
943 const_iv (TELEPORTER)
944 const_iv (CREATOR)
945 const_iv (SKILL)
946 const_iv (EXPERIENCE)
947 const_iv (EARTHWALL)
948 const_iv (GOLEM)
949 const_iv (THROWN_OBJ)
950 const_iv (BLINDNESS)
951 const_iv (GOD)
952 const_iv (DETECTOR)
953 const_iv (TRIGGER_MARKER)
954 const_iv (DEAD_OBJECT)
955 const_iv (DRINK)
956 const_iv (MARKER)
957 const_iv (HOLY_ALTAR)
958 const_iv (PLAYER_CHANGER)
959 const_iv (BATTLEGROUND)
960 const_iv (PEACEMAKER)
961 const_iv (GEM)
962 const_iv (FIREWALL)
963 const_iv (ANVIL)
964 const_iv (CHECK_INV)
965 const_iv (MOOD_FLOOR)
966 const_iv (EXIT)
967 const_iv (ENCOUNTER)
968 const_iv (SHOP_FLOOR)
969 const_iv (SHOP_MAT)
970 const_iv (RING)
971 const_iv (FLOOR)
972 const_iv (FLESH)
973 const_iv (INORGANIC)
974 const_iv (SKILL_TOOL)
975 const_iv (LIGHTER)
976 const_iv (TRAP_PART)
977 const_iv (WALL)
978 const_iv (LIGHT_SOURCE)
979 const_iv (MISC_OBJECT)
980 const_iv (MONSTER)
981 const_iv (SPAWN_GENERATOR)
982 const_iv (LAMP)
983 const_iv (DUPLICATOR)
984 const_iv (TOOL)
985 const_iv (SPELLBOOK)
986 const_iv (BUILDFAC)
987 const_iv (CLOAK)
988 const_iv (SPINNER)
989 const_iv (GATE)
990 const_iv (BUTTON)
991 const_iv (CF_HANDLE)
992 const_iv (HOLE)
993 const_iv (TRAPDOOR)
994 const_iv (SIGN)
995 const_iv (BOOTS)
996 const_iv (GLOVES)
997 const_iv (SPELL)
998 const_iv (SPELL_EFFECT)
999 const_iv (CONVERTER)
1000 const_iv (BRACERS)
1001 const_iv (POISONING)
1002 const_iv (SAVEBED)
1003 const_iv (POISONCLOUD)
1004 const_iv (FIREHOLES)
1005 const_iv (WAND)
1006 const_iv (SCROLL)
1007 const_iv (DIRECTOR)
1008 const_iv (GIRDLE)
1009 const_iv (FORCE)
1010 const_iv (POTION_EFFECT)
1011 const_iv (EVENT_CONNECTOR)
1012 const_iv (CLOSE_CON)
1013 const_iv (CONTAINER)
1014 const_iv (ARMOUR_IMPROVER)
1015 const_iv (WEAPON_IMPROVER)
1016 const_iv (SKILLSCROLL)
1017 const_iv (DEEP_SWAMP)
1018 const_iv (IDENTIFY_ALTAR)
1019 const_iv (MENU)
1020 const_iv (RUNE)
1021 const_iv (TRAP)
1022 const_iv (POWER_CRYSTAL)
1023 const_iv (CORPSE)
1024 const_iv (DISEASE)
1025 const_iv (SYMPTOM)
1026 const_iv (BUILDER)
1027 const_iv (MATERIAL)
1028 const_iv (ITEM_TRANSFORMER)
1029 const_iv (QUEST)
1030 1464
1031 const_iv (NUM_SUBTYPES) 1465 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1466 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1032 1467
1033 const_iv (ST_BD_BUILD) 1468 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1034 const_iv (ST_BD_REMOVE)
1035 1469
1036 const_iv (ST_MAT_FLOOR) 1470 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1037 const_iv (ST_MAT_WALL) 1471 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1038 const_iv (ST_MAT_ITEM)
1039
1040 const_iv (AT_PHYSICAL)
1041 const_iv (AT_MAGIC)
1042 const_iv (AT_FIRE)
1043 const_iv (AT_ELECTRICITY)
1044 const_iv (AT_COLD)
1045 const_iv (AT_CONFUSION)
1046 const_iv (AT_ACID)
1047 const_iv (AT_DRAIN)
1048 const_iv (AT_WEAPONMAGIC)
1049 const_iv (AT_GHOSTHIT)
1050 const_iv (AT_POISON)
1051 const_iv (AT_SLOW)
1052 const_iv (AT_PARALYZE)
1053 const_iv (AT_TURN_UNDEAD)
1054 const_iv (AT_FEAR)
1055 const_iv (AT_CANCELLATION)
1056 const_iv (AT_DEPLETE)
1057 const_iv (AT_DEATH)
1058 const_iv (AT_CHAOS)
1059 const_iv (AT_COUNTERSPELL)
1060 const_iv (AT_GODPOWER)
1061 const_iv (AT_HOLYWORD)
1062 const_iv (AT_BLIND)
1063 const_iv (AT_INTERNAL)
1064 const_iv (AT_LIFE_STEALING)
1065 const_iv (AT_DISEASE)
1066
1067 const_iv (QUEST_IN_PROGRESS)
1068 const_iv (QUEST_DONE_QUEST)
1069 const_iv (QUEST_DONE_TASK)
1070 const_iv (QUEST_START_QUEST)
1071 const_iv (QUEST_END_QUEST)
1072 const_iv (QUEST_START_TASK)
1073 const_iv (QUEST_END_TASK)
1074 const_iv (QUEST_OVERRIDE)
1075 const_iv (QUEST_ON_ACTIVATE)
1076
1077 const_iv (WEAP_HIT)
1078 const_iv (WEAP_SLASH)
1079 const_iv (WEAP_PIERCE)
1080 const_iv (WEAP_CLEAVE)
1081 const_iv (WEAP_SLICE)
1082 const_iv (WEAP_STAB)
1083 const_iv (WEAP_WHIP)
1084 const_iv (WEAP_CRUSH)
1085 const_iv (WEAP_BLUD)
1086
1087 const_iv (FLAG_ALIVE)
1088 const_iv (FLAG_WIZ)
1089 const_iv (FLAG_REMOVED)
1090 const_iv (FLAG_FREED)
1091 const_iv (FLAG_WAS_WIZ)
1092 const_iv (FLAG_APPLIED)
1093 const_iv (FLAG_UNPAID)
1094 const_iv (FLAG_USE_SHIELD)
1095 const_iv (FLAG_NO_PICK)
1096 const_iv (FLAG_ANIMATE)
1097 const_iv (FLAG_MONSTER)
1098 const_iv (FLAG_FRIENDLY)
1099 const_iv (FLAG_GENERATOR)
1100 const_iv (FLAG_IS_THROWN)
1101 const_iv (FLAG_AUTO_APPLY)
1102 const_iv (FLAG_TREASURE)
1103 const_iv (FLAG_PLAYER_SOLD)
1104 const_iv (FLAG_SEE_INVISIBLE)
1105 const_iv (FLAG_CAN_ROLL)
1106 const_iv (FLAG_OVERLAY_FLOOR)
1107 const_iv (FLAG_IS_TURNABLE)
1108 const_iv (FLAG_IS_USED_UP)
1109 const_iv (FLAG_IDENTIFIED)
1110 const_iv (FLAG_REFLECTING)
1111 const_iv (FLAG_CHANGING)
1112 const_iv (FLAG_SPLITTING)
1113 const_iv (FLAG_HITBACK)
1114 const_iv (FLAG_STARTEQUIP)
1115 const_iv (FLAG_BLOCKSVIEW)
1116 const_iv (FLAG_UNDEAD)
1117 const_iv (FLAG_SCARED)
1118 const_iv (FLAG_UNAGGRESSIVE)
1119 const_iv (FLAG_REFL_MISSILE)
1120 const_iv (FLAG_REFL_SPELL)
1121 const_iv (FLAG_NO_MAGIC)
1122 const_iv (FLAG_NO_FIX_PLAYER)
1123 const_iv (FLAG_IS_LIGHTABLE)
1124 const_iv (FLAG_TEAR_DOWN)
1125 const_iv (FLAG_RUN_AWAY)
1126 const_iv (FLAG_PICK_UP)
1127 const_iv (FLAG_UNIQUE)
1128 const_iv (FLAG_NO_DROP)
1129 const_iv (FLAG_WIZCAST)
1130 const_iv (FLAG_CAST_SPELL)
1131 const_iv (FLAG_USE_SCROLL)
1132 const_iv (FLAG_USE_RANGE)
1133 const_iv (FLAG_USE_BOW)
1134 const_iv (FLAG_USE_ARMOUR)
1135 const_iv (FLAG_USE_WEAPON)
1136 const_iv (FLAG_USE_RING)
1137 const_iv (FLAG_READY_RANGE)
1138 const_iv (FLAG_READY_BOW)
1139 const_iv (FLAG_XRAYS)
1140 const_iv (FLAG_NO_APPLY)
1141 const_iv (FLAG_IS_FLOOR)
1142 const_iv (FLAG_LIFESAVE)
1143 const_iv (FLAG_NO_STRENGTH)
1144 const_iv (FLAG_SLEEP)
1145 const_iv (FLAG_STAND_STILL)
1146 const_iv (FLAG_RANDOM_MOVE)
1147 const_iv (FLAG_ONLY_ATTACK)
1148 const_iv (FLAG_CONFUSED)
1149 const_iv (FLAG_STEALTH)
1150 const_iv (FLAG_WIZPASS)
1151 const_iv (FLAG_IS_LINKED)
1152 const_iv (FLAG_CURSED)
1153 const_iv (FLAG_DAMNED)
1154 const_iv (FLAG_SEE_ANYWHERE)
1155 const_iv (FLAG_KNOWN_MAGICAL)
1156 const_iv (FLAG_KNOWN_CURSED)
1157 const_iv (FLAG_CAN_USE_SKILL)
1158 const_iv (FLAG_BEEN_APPLIED)
1159 const_iv (FLAG_READY_SCROLL)
1160 const_iv (FLAG_USE_ROD)
1161 const_iv (FLAG_USE_HORN)
1162 const_iv (FLAG_MAKE_INVIS)
1163 const_iv (FLAG_INV_LOCKED)
1164 const_iv (FLAG_IS_WOODED)
1165 const_iv (FLAG_IS_HILLY)
1166 const_iv (FLAG_READY_SKILL)
1167 const_iv (FLAG_READY_WEAPON)
1168 const_iv (FLAG_NO_SKILL_IDENT)
1169 const_iv (FLAG_BLIND)
1170 const_iv (FLAG_SEE_IN_DARK)
1171 const_iv (FLAG_IS_CAULDRON)
1172 const_iv (FLAG_NO_STEAL)
1173 const_iv (FLAG_ONE_HIT)
1174 const_iv (FLAG_CLIENT_SENT)
1175 const_iv (FLAG_BERSERK)
1176 const_iv (FLAG_NEUTRAL)
1177 const_iv (FLAG_NO_ATTACK)
1178 const_iv (FLAG_NO_DAMAGE)
1179 const_iv (FLAG_OBJ_ORIGINAL)
1180 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1181 const_iv (FLAG_ACTIVATE_ON_PUSH)
1182 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1183 const_iv (FLAG_IS_WATER)
1184 const_iv (FLAG_CONTENT_ON_GEN)
1185 const_iv (FLAG_IS_A_TEMPLATE)
1186 const_iv (FLAG_IS_BUILDABLE)
1187 const_iv (FLAG_AFK)
1188
1189 const_iv (NDI_BLACK)
1190 const_iv (NDI_WHITE)
1191 const_iv (NDI_NAVY)
1192 const_iv (NDI_RED)
1193 const_iv (NDI_ORANGE)
1194 const_iv (NDI_BLUE)
1195 const_iv (NDI_DK_ORANGE)
1196 const_iv (NDI_GREEN)
1197 const_iv (NDI_LT_GREEN)
1198 const_iv (NDI_GREY)
1199 const_iv (NDI_BROWN)
1200 const_iv (NDI_GOLD)
1201 const_iv (NDI_TAN)
1202 const_iv (NDI_MAX_COLOR)
1203 const_iv (NDI_COLOR_MASK)
1204 const_iv (NDI_UNIQUE)
1205 const_iv (NDI_ALL)
1206
1207 const_iv (F_APPLIED)
1208 const_iv (F_LOCATION)
1209 const_iv (F_UNPAID)
1210 const_iv (F_MAGIC)
1211 const_iv (F_CURSED)
1212 const_iv (F_DAMNED)
1213 const_iv (F_OPEN)
1214 const_iv (F_NOPICK)
1215 const_iv (F_LOCKED) 1472 const_iv (F_LOCKED)
1216 1473
1217 const_iv (F_BUY) 1474 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1218 const_iv (F_SHOP) 1475 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1219 const_iv (F_SELL)
1220 1476
1221 const_iv (P_BLOCKSVIEW) 1477 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1222 const_iv (P_NO_MAGIC)
1223 const_iv (P_IS_ALIVE)
1224 const_iv (P_NO_CLERIC)
1225 const_iv (P_NEED_UPDATE)
1226 const_iv (P_NO_ERROR)
1227 const_iv (P_OUT_OF_MAP)
1228 const_iv (P_NEW_MAP)
1229 1478
1230 const_iv (UP_OBJ_INSERT) 1479 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1231 const_iv (UP_OBJ_REMOVE) 1480 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1232 const_iv (UP_OBJ_CHANGE)
1233 const_iv (UP_OBJ_FACE)
1234 1481
1235 const_iv (INS_NO_MERGE) 1482 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1236 const_iv (INS_ABOVE_FLOOR_ONLY)
1237 const_iv (INS_NO_WALK_ON)
1238 const_iv (INS_ON_TOP)
1239 const_iv (INS_BELOW_ORIGINATOR)
1240 const_iv (INS_MAP_LOAD)
1241
1242 const_iv (WILL_APPLY_HANDLE)
1243 const_iv (WILL_APPLY_TREASURE)
1244 const_iv (WILL_APPLY_EARTHWALL)
1245 const_iv (WILL_APPLY_DOOR)
1246 const_iv (WILL_APPLY_FOOD)
1247
1248 const_iv (SAVE_MODE)
1249 const_iv (SAVE_DIR_MODE)
1250
1251 const_iv (M_PAPER)
1252 const_iv (M_IRON)
1253 const_iv (M_GLASS)
1254 const_iv (M_LEATHER)
1255 const_iv (M_WOOD)
1256 const_iv (M_ORGANIC)
1257 const_iv (M_STONE)
1258 const_iv (M_CLOTH)
1259 const_iv (M_ADAMANT)
1260 const_iv (M_LIQUID)
1261 const_iv (M_SOFT_METAL)
1262 const_iv (M_BONE)
1263 const_iv (M_ICE) 1483 const_iv (MAP_INACTIVE)
1264 const_iv (M_SPECIAL)
1265 1484
1266 const_iv (SK_EXP_ADD_SKILL) 1485 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1267 const_iv (SK_EXP_TOTAL) 1486 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1268 const_iv (SK_EXP_NONE)
1269 const_iv (SK_SUBTRACT_SKILL_EXP)
1270 1487
1271 const_iv (SK_LOCKPICKING) 1488 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1272 const_iv (SK_HIDING)
1273 const_iv (SK_SMITHERY)
1274 const_iv (SK_BOWYER)
1275 const_iv (SK_JEWELER)
1276 const_iv (SK_ALCHEMY)
1277 const_iv (SK_STEALING)
1278 const_iv (SK_LITERACY)
1279 const_iv (SK_BARGAINING)
1280 const_iv (SK_JUMPING)
1281 const_iv (SK_DET_MAGIC)
1282 const_iv (SK_ORATORY)
1283 const_iv (SK_SINGING)
1284 const_iv (SK_DET_CURSE)
1285 const_iv (SK_FIND_TRAPS)
1286 const_iv (SK_MEDITATION)
1287 const_iv (SK_PUNCHING)
1288 const_iv (SK_FLAME_TOUCH)
1289 const_iv (SK_KARATE)
1290 const_iv (SK_CLIMBING)
1291 const_iv (SK_WOODSMAN)
1292 const_iv (SK_INSCRIPTION)
1293 const_iv (SK_ONE_HANDED_WEAPON)
1294 const_iv (SK_MISSILE_WEAPON)
1295 const_iv (SK_THROWING)
1296 const_iv (SK_USE_MAGIC_ITEM)
1297 const_iv (SK_DISARM_TRAPS)
1298 const_iv (SK_SET_TRAP)
1299 const_iv (SK_THAUMATURGY)
1300 const_iv (SK_PRAYING)
1301 const_iv (SK_CLAWING)
1302 const_iv (SK_LEVITATION)
1303 const_iv (SK_SUMMONING)
1304 const_iv (SK_PYROMANCY)
1305 const_iv (SK_EVOCATION)
1306 const_iv (SK_SORCERY)
1307 const_iv (SK_TWO_HANDED_WEAPON)
1308 const_iv (SK_SPARK_TOUCH)
1309 const_iv (SK_SHIVER)
1310 const_iv (SK_ACID_SPLASH)
1311 const_iv (SK_POISON_NAIL)
1312 1489
1313 const_iv (SOUND_NEW_PLAYER) 1490 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1314 const_iv (SOUND_FIRE_ARROW)
1315 const_iv (SOUND_LEARN_SPELL)
1316 const_iv (SOUND_FUMBLE_SPELL)
1317 const_iv (SOUND_WAND_POOF)
1318 const_iv (SOUND_OPEN_DOOR)
1319 const_iv (SOUND_PUSH_PLAYER)
1320 const_iv (SOUND_PLAYER_HITS1)
1321 const_iv (SOUND_PLAYER_HITS2)
1322 const_iv (SOUND_PLAYER_HITS3)
1323 const_iv (SOUND_PLAYER_HITS4)
1324 const_iv (SOUND_PLAYER_IS_HIT1)
1325 const_iv (SOUND_PLAYER_IS_HIT2)
1326 const_iv (SOUND_PLAYER_IS_HIT3)
1327 const_iv (SOUND_PLAYER_KILLS)
1328 const_iv (SOUND_PET_IS_KILLED)
1329 const_iv (SOUND_PLAYER_DIES)
1330 const_iv (SOUND_OB_EVAPORATE)
1331 const_iv (SOUND_OB_EXPLODE)
1332 const_iv (SOUND_CLOCK)
1333 const_iv (SOUND_TURN_HANDLE)
1334 const_iv (SOUND_FALL_HOLE)
1335 const_iv (SOUND_DRINK_POISON)
1336 const_iv (SOUND_CAST_SPELL_0)
1337
1338 const_iv (PREFER_LOW)
1339 const_iv (PREFER_HIGH)
1340
1341 const_iv (ATNR_PHYSICAL)
1342 const_iv (ATNR_MAGIC)
1343 const_iv (ATNR_FIRE)
1344 const_iv (ATNR_ELECTRICITY)
1345 const_iv (ATNR_COLD)
1346 const_iv (ATNR_CONFUSION)
1347 const_iv (ATNR_ACID)
1348 const_iv (ATNR_DRAIN)
1349 const_iv (ATNR_WEAPONMAGIC)
1350 const_iv (ATNR_GHOSTHIT)
1351 const_iv (ATNR_POISON)
1352 const_iv (ATNR_SLOW)
1353 const_iv (ATNR_PARALYZE)
1354 const_iv (ATNR_TURN_UNDEAD)
1355 const_iv (ATNR_FEAR)
1356 const_iv (ATNR_CANCELLATION)
1357 const_iv (ATNR_DEPLETE)
1358 const_iv (ATNR_DEATH)
1359 const_iv (ATNR_CHAOS)
1360 const_iv (ATNR_COUNTERSPELL)
1361 const_iv (ATNR_GODPOWER)
1362 const_iv (ATNR_HOLYWORD)
1363 const_iv (ATNR_BLIND)
1364 const_iv (ATNR_INTERNAL)
1365 const_iv (ATNR_LIFE_STEALING)
1366 const_iv (ATNR_DISEASE)
1367
1368 const_iv (MAP_FLUSH)
1369 const_iv (MAP_PLAYER_UNIQUE)
1370 const_iv (MAP_BLOCK)
1371 const_iv (MAP_STYLE)
1372 const_iv (MAP_OVERLAY)
1373
1374 const_iv (MAP_IN_MEMORY)
1375 const_iv (MAP_SWAPPED)
1376 const_iv (MAP_LOADING)
1377 const_iv (MAP_SAVING)
1378
1379 const_iv (KLASS_GLOBAL)
1380 const_iv (KLASS_OBJECT)
1381 const_iv (KLASS_PLAYER)
1382 const_iv (KLASS_MAP)
1383 }; 1491 };
1384 1492
1385 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1493 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1386 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1494 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1387 1495
1388 static const struct { 1496 static const struct {
1389 const char *name; 1497 const char *name;
1390 int skip; 1498 int skip;
1391 IV klass; 1499 IV klass;
1402 { 1510 {
1403 AV *event = newAV (); 1511 AV *event = newAV ();
1404 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1512 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1405 av_push (event, newSViv (eiv->klass)); 1513 av_push (event, newSViv (eiv->klass));
1406 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1514 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1407 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1515 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1408 } 1516 }
1409 1517
1410 static const struct { 1518 // used by autogenerated BOOT sections from genacc
1411 int dtype; 1519 av_reflect = get_av ("cf::REFLECT", 1);
1412 const char *name;
1413 IV idx;
1414 } *cprop, prop_table[] = {
1415# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1416 prop (CFAPI_INT, MAP_PROP_FLAGS)
1417 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1418 prop (CFAPI_STRING, MAP_PROP_PATH)
1419 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1420 prop (CFAPI_STRING, MAP_PROP_NAME)
1421 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1422 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1423 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1424 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1425 prop (CFAPI_INT, MAP_PROP_WIDTH)
1426 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1427 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1428 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1429 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1430 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1431 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1432 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1433 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1434 prop (CFAPI_INT, MAP_PROP_SKY)
1435 prop (CFAPI_INT, MAP_PROP_WPARTX)
1436 prop (CFAPI_INT, MAP_PROP_WPARTY)
1437 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1438 prop (CFAPI_PREGION, MAP_PROP_REGION)
1439 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1440 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1441 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1442 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1443 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1444 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1445 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1446 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1447 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1448 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1449 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1450 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1451 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1452 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1453 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1454 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1455 prop (CFAPI_INT, OBJECT_PROP_X)
1456 prop (CFAPI_INT, OBJECT_PROP_Y)
1457 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1458 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1459 prop (CFAPI_INT, OBJECT_PROP_NROF)
1460 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1461 prop (CFAPI_INT, OBJECT_PROP_FACING)
1462 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1463 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1464 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1465 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1466 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1467 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1468 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1469 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1470 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1471 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1472 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1473 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1474 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1475 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1476 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1477 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1478 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1479 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1480 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1481 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1482 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1483 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1484 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1485 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1486 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1487 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1488 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1489 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1490 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1491 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1492 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1493 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1494 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1495 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1496 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1497 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1498 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1499 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1500 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1501 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1502 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1503 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1504 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1505 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1506 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1507 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1508 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1509 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1510 prop (CFAPI_INT, OBJECT_PROP_STR)
1511 prop (CFAPI_INT, OBJECT_PROP_DEX)
1512 prop (CFAPI_INT, OBJECT_PROP_CON)
1513 prop (CFAPI_INT, OBJECT_PROP_WIS)
1514 prop (CFAPI_INT, OBJECT_PROP_INT)
1515 prop (CFAPI_INT, OBJECT_PROP_POW)
1516 prop (CFAPI_INT, OBJECT_PROP_CHA)
1517 prop (CFAPI_INT, OBJECT_PROP_WC)
1518 prop (CFAPI_INT, OBJECT_PROP_AC)
1519 prop (CFAPI_INT, OBJECT_PROP_HP)
1520 prop (CFAPI_INT, OBJECT_PROP_SP)
1521 prop (CFAPI_INT, OBJECT_PROP_GP)
1522 prop (CFAPI_INT, OBJECT_PROP_FP)
1523 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1524 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1525 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1526 prop (CFAPI_INT, OBJECT_PROP_DAM)
1527 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1528 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1529 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1530 prop (CFAPI_INT, OBJECT_PROP_FACE)
1531 };
1532
1533 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1534 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1535
1536 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1537 {
1538 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1539 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1540 }
1541
1542 //I_EVENT_API (PACKAGE);
1543} 1520}
1544 1521
1545void _reload_1 () 1522void _gv_clear (SV *gv)
1546 CODE: 1523 CODE:
1547 cb_global = get_av ("cf::CB_GLOBAL", 1); 1524 assert (SvTYPE (gv) == SVt_PVGV);
1548 cb_object = get_av ("cf::CB_OBJECT", 1); 1525# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1549 cb_player = get_av ("cf::CB_PLAYER", 1); 1526 f (GvGP (gv)->gp_form);
1550 cb_type = get_av ("cf::CB_TYPE" , 1); 1527 f (GvGP (gv)->gp_io);
1551 cb_map = get_av ("cf::CB_MAP" , 1); 1528 f (GvGP (gv)->gp_sv);
1529 f (GvGP (gv)->gp_av);
1530 f (GvGP (gv)->gp_hv);
1531 f (GvGP (gv)->gp_cv);
1532 GvCVGEN (gv) = 0;
1533 GvMULTI_off (gv);
1534# undef f
1552 1535
1553void _reload_2 () 1536void _connect_to_perl_1 ()
1537
1538void _connect_to_perl_2 ()
1539
1540void _recalc_want ()
1541
1542# not used by default anymore
1543void _global_reattach ()
1554 CODE: 1544 CODE:
1555{ 1545{
1556 // reattach to all attachable objects in the game. 1546 // reattach to all attachable objects in the game.
1557 for (player *pl = first_player; pl; pl = pl->next) 1547 for_all_clients (ns)
1558 reattach (pl); 1548 ns->reattach ();
1559 1549
1560 for (mapstruct *map = first_map; map; map = map->next) 1550 for_all_objects (op)
1561 reattach (map);
1562
1563 for (object *op = objects; op; op = op->next)
1564 reattach (op); 1551 op->reattach ();
1552}
1553
1554# support function for map-world.ext
1555void _quantise (SV *data_sv, SV *plt_sv)
1556 CODE:
1557{
1558 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1559 croak ("_quantise called with invalid agruments");
1560
1561 plt_sv = SvRV (plt_sv);
1562 SV **plt = AvARRAY (plt_sv);
1563 int plt_count = AvFILL (plt_sv) + 1;
1564
1565 STRLEN len;
1566 char *data = SvPVbyte (data_sv, len);
1567 char *dst = data;
1568
1569 while (len >= 3)
1570 {
1571 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1572 {
1573 char *val = SvPVX (*val_sv);
1574
1575 if (val [0] == data [0]
1576 && val [1] == data [1]
1577 && val [2] == data [2])
1578 {
1579 *dst++ = val [3];
1580 goto next;
1581 }
1582 }
1583
1584 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1585 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1586 dst - SvPVX (data_sv), len);
1587
1588 next:
1589 data += 3;
1590 len -= 3;
1591 }
1592
1593 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1594}
1595
1596void init_anim ()
1597
1598void init_globals ()
1599
1600void init_experience ()
1601
1602void init_attackmess ()
1603
1604void init_dynamic ()
1605
1606void load_settings ()
1607
1608void load_materials ()
1609
1610void init_uuid ()
1611 CODE:
1612 UUID::init ();
1613
1614void init_signals ()
1615
1616void init_skills ()
1617
1618void init_beforeplay ()
1619
1620void evthread_start (int aiofd)
1621
1622void cede_to_tick ()
1623 CODE:
1624 coroapi::cede_to_tick ();
1625
1626NV till_tick ()
1627 CODE:
1628 RETVAL = SvNVX (sv_next_tick) - now ();
1629 OUTPUT:
1630 RETVAL
1631
1632int tick_inhibit ()
1633 CODE:
1634 RETVAL = tick_inhibit;
1635 OUTPUT:
1636 RETVAL
1637
1638void tick_inhibit_inc ()
1639 CODE:
1640 ++tick_inhibit;
1641
1642void tick_inhibit_dec ()
1643 CODE:
1644 if (!--tick_inhibit)
1645 if (tick_pending)
1646 {
1647 ev_async_send (EV_DEFAULT, &tick_watcher);
1648 coroapi::cede ();
1649 }
1650
1651void server_tick ()
1652 CODE:
1653{
1654 ev_now_update (EV_DEFAULT);
1655 NOW = ev_now (EV_DEFAULT);
1656 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1657 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1658 runtime = SvNVX (sv_runtime);
1659
1660 server_tick ();
1661
1662 ev_now_update (EV_DEFAULT);
1663 NOW = ev_now (EV_DEFAULT);
1664 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1665 runtime += TICK;
1666 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1565} 1667}
1566 1668
1567NV floor (NV x) 1669NV floor (NV x)
1568 1670
1569NV ceil (NV x) 1671NV ceil (NV x)
1570 1672
1571void server_tick () 1673NV rndm (...)
1674 ALIAS:
1675 rmg_rndm = 1
1676 CODE:
1677{
1678 rand_gen &gen = ix ? rmg_rndm : rndm;
1679 switch (items)
1680 {
1681 case 0: RETVAL = gen (); break;
1682 case 1: RETVAL = gen (SvUV (ST (0))); break;
1683 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1684 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1685 }
1686}
1687 OUTPUT:
1688 RETVAL
1572 1689
1573void 1690NV clamp (NV value, NV min_value, NV max_value)
1574LOG (int level, char *msg) 1691 CODE:
1692 RETVAL = clamp (value, min_value, max_value);
1693 OUTPUT:
1694 RETVAL
1695
1696NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1697 CODE:
1698 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1699 OUTPUT:
1700 RETVAL
1701
1702const char *ordinal (int i)
1703
1704void weaken (...)
1705 PROTOTYPE: @
1706 CODE:
1707 while (items > 0)
1708 sv_rvweaken (ST (--items));
1709
1710void log_suspend ()
1711
1712void log_resume ()
1713
1714void log_backtrace (utf8_string msg)
1715
1716void LOG (int flags, utf8_string msg)
1575 PROTOTYPE: $$ 1717 PROTOTYPE: $$
1576 C_ARGS: (LogLevel)level, "%s", msg 1718 C_ARGS: flags, "%s", msg
1577 1719
1578char *path_combine (char *base, char *path) 1720octet_string path_combine (octet_string base, octet_string path)
1579 PROTOTYPE: $$ 1721 PROTOTYPE: $$
1580 1722
1581char *path_combine_and_normalize (char *base, char *path) 1723octet_string path_combine_and_normalize (octet_string base, octet_string path)
1582 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1583 1725
1584const char *
1585get_maps_directory (char *path)
1586 PROTOTYPE: $
1587 ALIAS: maps_directory = 0
1588 CODE:
1589 RETVAL = create_pathname (path);
1590 OUTPUT: RETVAL
1591
1592void 1726void
1593sub_generation_inc () 1727sub_generation_inc ()
1594 CODE: 1728 CODE:
1595 PL_sub_generation++; 1729 PL_sub_generation++;
1596 1730
1597char * 1731const_octet_string
1598mapdir () 1732mapdir ()
1599 PROTOTYPE: 1733 PROTOTYPE:
1600 ALIAS: 1734 ALIAS:
1601 mapdir = 0 1735 mapdir = 0
1602 uniquedir = 1 1736 uniquedir = 1
1616 case 5: RETVAL = settings.playerdir; break; 1750 case 5: RETVAL = settings.playerdir; break;
1617 case 6: RETVAL = settings.datadir ; break; 1751 case 6: RETVAL = settings.datadir ; break;
1618 } 1752 }
1619 OUTPUT: RETVAL 1753 OUTPUT: RETVAL
1620 1754
1755void abort ()
1756
1757void reset_signals ()
1758
1759void fork_abort (const_octet_string cause = "cf::fork_abort")
1760
1761void cleanup (const_octet_string cause, bool make_core = false)
1762
1763void emergency_save ()
1764
1765void _exit (int status = EXIT_SUCCESS)
1766
1767#if _POSIX_MEMLOCK
1768
1769int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1770 INIT:
1771#if __GLIBC__
1772 mallopt (M_TOP_PAD, 1024 * 1024);
1773 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1774 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1775 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1776#endif
1777
1778int munlockall ()
1779
1780#endif
1781
1621int 1782int
1622cf_find_animation (char *text) 1783malloc_trim (IV pad = 0)
1784
1785void
1786mallinfo ()
1787 PPCODE:
1788{
1789#if __GLIBC__
1790 struct mallinfo mai = mallinfo ();
1791 EXTEND (SP, 10*2);
1792 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1793 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1794 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1795 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1796 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1797 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1798 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1799 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1800 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1801 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1802#endif
1803 EXTEND (SP, 5*2);
1804 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1805 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1806 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1807 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1808 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1809}
1810
1811int find_animation (utf8_string text)
1623 PROTOTYPE: $ 1812 PROTOTYPE: $
1624 1813
1625int random_roll(int min, int max, object *op, int goodbad); 1814int random_roll (int min, int max, object *op, int goodbad);
1626 1815
1627const char *cost_string_from_value(uint64 cost, int approx = 0) 1816const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1628 1817
1629int invoke (int event, ...)
1630 CODE:
1631 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1632 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1633 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1634 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1635 OUTPUT: RETVAL
1636
1637int
1638exp_to_level (val64 exp) 1818int exp_to_level (val64 exp)
1639 CODE:
1640{
1641 int i = 0;
1642 1819
1643 RETVAL = settings.max_level;
1644
1645 for (i = 1; i <= settings.max_level; i++)
1646 {
1647 if (levels[i] > exp)
1648 {
1649 RETVAL = i - 1;
1650 break;
1651 }
1652 }
1653}
1654 OUTPUT: RETVAL
1655
1656val64
1657level_to_min_exp (int level) 1820val64 level_to_min_exp (int level)
1658 CODE:
1659 if (level > settings.max_level)
1660 RETVAL = levels[settings.max_level];
1661 else if (level < 1)
1662 RETVAL = 0;
1663 else
1664 RETVAL = levels[level];
1665 OUTPUT: RETVAL
1666 1821
1667SV * 1822SV *
1668resistance_to_string (int atnr) 1823resistance_to_string (int atnr)
1669 CODE: 1824 CODE:
1670 if (atnr >= 0 && atnr < NROFATTACKS) 1825 if (atnr >= 0 && atnr < NROFATTACKS)
1671 RETVAL = newSVpv (resist_plus[atnr], 0); 1826 RETVAL = newSVpv (resist_plus[atnr], 0);
1672 else 1827 else
1673 XSRETURN_UNDEF; 1828 XSRETURN_UNDEF;
1674 OUTPUT: RETVAL 1829 OUTPUT: RETVAL
1675 1830
1831UUID
1832uuid_cur ()
1833 CODE:
1834 RETVAL = UUID::cur;
1835 OUTPUT:
1836 RETVAL
1837
1838UUID
1839uuid_gen ()
1840 CODE:
1841 RETVAL = UUID::gen ();
1842 OUTPUT:
1843 RETVAL
1844
1845val64
1846uuid_seq (UUID uuid)
1847 CODE:
1848 RETVAL = uuid.seq;
1849 OUTPUT:
1850 RETVAL
1851
1852UUID
1853uuid_str (val64 seq)
1854 CODE:
1855 RETVAL.seq = seq;
1856 OUTPUT:
1857 RETVAL
1858
1859void
1860coin_names ()
1861 PPCODE:
1862 EXTEND (SP, NUM_COINS);
1863 for (int i = 0; i < NUM_COINS; ++i)
1864 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1865
1866void
1867coin_archetypes ()
1868 PPCODE:
1869 EXTEND (SP, NUM_COINS);
1870 for (int i = 0; i < NUM_COINS; ++i)
1871 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1872
1873bool
1874load_resource_file_ (octet_string filename)
1875
1876void
1877fix_weight ()
1878
1879MODULE = cf PACKAGE = cf::attachable
1880
1676int 1881int
1677_valid (SV *obj) 1882valid (SV *obj)
1678 CODE: 1883 CODE:
1679 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1884 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1680 OUTPUT: 1885 OUTPUT:
1681 RETVAL 1886 RETVAL
1682 1887
1888void
1889debug_trace (attachable *obj, bool on = true)
1890 CODE:
1891 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1892 if (on)
1893 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1894
1895int mortals_size ()
1896 CODE:
1897 RETVAL = attachable::mortals.size ();
1898 OUTPUT: RETVAL
1899
1900#object *mortals (U32 index)
1901# CODE:
1902# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1903# OUTPUT: RETVAL
1904
1905INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1906
1907MODULE = cf PACKAGE = cf::global
1908
1909int invoke (SV *klass, int event, ...)
1910 CODE:
1911 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1912 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1913 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1914 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1915 OUTPUT: RETVAL
1916
1683MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1917MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1918
1919INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1684 1920
1685int invoke (object *op, int event, ...) 1921int invoke (object *op, int event, ...)
1686 CODE: 1922 CODE:
1687 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1923 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1688 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1924 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1689 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1925 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1690 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1926 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1691 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1692 1928
1693SV *registry (object *op) 1929SV *registry (object *op)
1930
1931int objects_size ()
1694 CODE: 1932 CODE:
1695 RETVAL = registry_of (op); 1933 RETVAL = objects.size ();
1696 OUTPUT: 1934 OUTPUT: RETVAL
1935
1936object *objects (U32 index)
1937 CODE:
1938 RETVAL = index < objects.size () ? objects [index] : 0;
1939 OUTPUT: RETVAL
1940
1941int actives_size ()
1942 CODE:
1943 RETVAL = actives.size ();
1944 OUTPUT: RETVAL
1945
1946object *actives (U32 index)
1947 CODE:
1948 RETVAL = index < actives.size () ? actives [index] : 0;
1949 OUTPUT: RETVAL
1950
1951int mortals_size ()
1952 CODE:
1953 RETVAL = attachable::mortals.size ();
1954 OUTPUT: RETVAL
1955
1956const_utf8_string slot_use_name (U32 slot)
1957 ALIAS:
1958 slot_nonuse_name = 1
1959 CODE:
1960{
1961 if (slot >= NUM_BODY_LOCATIONS)
1962 croak ("body slot index out of range");
1963
1964 switch (ix)
1965 {
1966 case 0: RETVAL = body_locations[slot].use_name; break;
1967 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1968 }
1969}
1970 OUTPUT:
1697 RETVAL 1971 RETVAL
1972
1973# missing properties
1698 1974
1699object *head (object *op) 1975object *head (object *op)
1700 PROTOTYPE: $ 1976 PROTOTYPE: $
1701 ALIAS:
1702 more = 1
1703 above = 2
1704 below = 3
1705 CODE: 1977 CODE:
1706 switch (ix) 1978 RETVAL = op->head_ ();
1707 {
1708 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1709 case 1: RETVAL = op->more; break;
1710 case 2: RETVAL = op->above; break;
1711 case 3: RETVAL = op->below; break;
1712 }
1713 OUTPUT:
1714 RETVAL 1979 OUTPUT: RETVAL
1715
1716SV *
1717get_property (object *obj, int type, int idx)
1718 CODE:
1719 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1720 OUTPUT: RETVAL
1721
1722SV *
1723set_property (object *obj, int type, int idx, SV *newval)
1724 CODE:
1725 switch (type)
1726 {
1727 case CFAPI_INT:
1728 cf_object_set_int_property (obj, idx, SvIV (newval));
1729 break;
1730 case CFAPI_LONG:
1731 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1732 break;
1733 case CFAPI_DOUBLE:
1734 {
1735 int unused_type;
1736 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1737 }
1738 break;
1739 case CFAPI_STRING:
1740 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1741 break;
1742 case CFAPI_POBJECT:
1743 {
1744 int unused_type;
1745 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1746 }
1747 break;
1748 default:
1749 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1750 }
1751
1752# missing properties
1753
1754void
1755set_attacktype (object *obj, U32 attacktype)
1756 CODE:
1757 obj->attacktype = attacktype;
1758
1759U32
1760get_attacktype (object *obj)
1761 ALIAS:
1762 attacktype = 0
1763 CODE:
1764 RETVAL = obj->attacktype;
1765 OUTPUT: RETVAL
1766
1767# missing in plug-in api, of course
1768void
1769set_food (object *obj, int food)
1770 CODE:
1771 obj->stats.food = food;
1772
1773int
1774get_food (object *obj)
1775 ALIAS:
1776 food = 0
1777 CODE:
1778 RETVAL = obj->stats.food;
1779 OUTPUT: RETVAL
1780 1980
1781void 1981void
1782inv (object *obj) 1982inv (object *obj)
1783 PROTOTYPE: $ 1983 PROTOTYPE: $
1784 PPCODE: 1984 PPCODE:
1785{ 1985{
1786 object *o;
1787 for (o = obj->inv; o; o = o->below) 1986 for (object *o = obj->inv; o; o = o->below)
1788 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1987 XPUSHs (sv_2mortal (to_sv (o)));
1789} 1988}
1790 1989
1791int cf_object_get_resistance (object *op, int rtype) 1990void
1792 ALIAS: resistance = 0 1991set_animation (object *op, int idx)
1992 CODE:
1993 SET_ANIMATION (op, idx);
1793 1994
1794int cf_object_get_flag (object *op, int flag) 1995int
1795 ALIAS: flag = 0 1996num_animations (object *op)
1997 CODE:
1998 RETVAL = NUM_ANIMATIONS (op);
1999 OUTPUT: RETVAL
1796 2000
1797void cf_object_set_flag (object *op, int flag, int value) 2001int slot_info (object *op, UV slot, int value = 0)
2002 ALIAS:
2003 slot_used = 1
2004 CODE:
2005{
2006 if (slot >= NUM_BODY_LOCATIONS)
2007 croak ("body slot index out of range");
1798 2008
1799int need_identify (const object *obj); 2009 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2010
2011 if (items > 2)
2012 if (ix)
2013 op->slot[slot].used = value;
2014 else
2015 op->slot[slot].info = value;
2016}
2017 OUTPUT:
2018 RETVAL
2019
2020object *find_best_object_match (object *op, utf8_string match)
1800 2021
1801int apply_shop_mat (object *shop_mat, object *op); 2022int apply_shop_mat (object *shop_mat, object *op);
1802 2023
1803int move (object *op, int dir, object *originator = op) 2024int move (object *op, int dir, object *originator = op)
1804 CODE: 2025 CODE:
1805 RETVAL = move_ob (op, dir, originator); 2026 RETVAL = op->move (dir, originator);
1806 OUTPUT: 2027 OUTPUT:
1807 RETVAL 2028 RETVAL
1808 2029
1809void cf_object_apply (object *op, object *author, int flags = 0)
1810
1811void cf_object_apply_below (object *op) 2030void apply_below (object *op)
2031 CODE:
2032 player_apply_below (op);
1812 2033
1813void cf_object_remove (object *op) 2034int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1814 2035
1815void cf_object_free (object *op) 2036int casting_level (object *caster, object *spell)
1816 2037
1817object *cf_object_present_archname_inside (object *op, char *whatstr)
1818
1819int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1820
1821int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1822
1823object *cf_object_clone (object *op, int clonetype = 0)
1824
1825int cf_object_pay_item (object *op, object *buyer) 2038int pay_item (object *op, object *buyer)
2039 CODE:
2040 RETVAL = pay_for_item (op, buyer);
2041 OUTPUT: RETVAL
1826 2042
1827int cf_object_pay_amount (object *op, uint64 amount) 2043int pay_amount (object *op, uint64 amount)
2044 CODE:
2045 RETVAL = pay_for_amount (amount, op);
2046 OUTPUT: RETVAL
1828 2047
1829void pay_player (object *op, uint64 amount) 2048void pay_player (object *op, uint64 amount)
1830 2049
1831val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2050val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1832 2051
1833int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2052int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1834 2053
1835int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2054void learn_spell (object *op, object *sp, int special_prayer = 0)
2055 CODE:
2056 do_learn_spell (op, sp, special_prayer);
1836 2057
1837void cf_object_learn_spell (object *op, object *sp)
1838
1839void cf_object_forget_spell (object *op, object *sp) 2058void forget_spell (object *op, object *sp)
2059 CODE:
2060 do_forget_spell (op, query_name (sp));
1840 2061
1841object *cf_object_check_for_spell (object *op, char *spellname) 2062object *check_for_spell (object *op, utf8_string spellname)
2063 CODE:
2064 RETVAL = check_spell_known (op, spellname);
2065 OUTPUT: RETVAL
1842 2066
1843int cf_object_query_money (object *op) 2067int query_money (object *op)
1844 ALIAS: money = 0 2068 ALIAS: money = 0
1845 2069
1846int cf_object_query_cost (object *op, object *who, int flags) 2070val64 query_cost (object *op, object *who, int flags)
1847 ALIAS: cost = 0 2071 ALIAS: cost = 0
1848 2072
1849void cf_object_activate_rune (object *op , object *victim) 2073void spring_trap (object *op, object *victim)
1850 2074
1851int cf_object_check_trigger (object *op, object *cause) 2075int check_trigger (object *op, object *cause)
1852 2076
1853int cf_object_out_of_map (object *op, int x, int y)
1854
1855void cf_object_drop (object *op, object *author) 2077void drop (object *who, object *op)
1856 2078
1857void cf_object_take (object *op, object *author)
1858
1859void cf_object_say (object *op, char *msg)
1860
1861void cf_object_speak (object *op, char *msg)
1862
1863object *cf_object_insert_object (object *op, object *container)
1864
1865const char *cf_object_get_msg (object *ob)
1866 ALIAS: msg = 0
1867
1868object *cf_object_insert_in_ob (object *ob, object *where)
1869
1870int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1871
1872void cf_object_update (object *op, int flags)
1873
1874void cf_object_pickup (object *op, object *what) 2079void pick_up (object *who, object *op)
1875 2080
1876object *cf_create_object_by_name (const char *name) 2081void update_object (object *op, int action)
1877 2082
1878void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2083void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1879 2084
1880void player_lvl_adj (object *who, object *skill = 0) 2085void player_lvl_adj (object *who, object *skill = 0)
1881 2086
1882int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2087int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1883 2088
1884int calc_skill_exp (object *who, object *op, object *skill); 2089int calc_skill_exp (object *who, object *op, object *skill)
1885 2090
1886void push_button (object *op); 2091void push_button (object *op, object *originator)
1887 2092
1888void use_trigger (object *op); 2093void use_trigger (object *op, object *originator)
1889 2094
1890void add_button_link (object *button, mapstruct *map, int connected); 2095void handle_apply_yield (object *op)
1891 2096
1892void remove_button_link (object *op); 2097int convert_item (object *item, object *converter)
1893 2098
1894void 2099void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1895cf_object_set_resistance (object *op, int rtype, int val)
1896 CODE:
1897 if (rtype >= 0 && rtype < NROFATTACKS)
1898 op->resist[rtype] = val;
1899
1900 2100
1901MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2101MODULE = cf PACKAGE = cf::object PREFIX = cf_
1902
1903void cf_fix_object (object *pl)
1904 ALIAS: fix = 0
1905
1906object *cf_insert_ob_in_ob (object *ob, object *where)
1907 2102
1908# no clean way to get an object from an archetype - stupid idiotic 2103# no clean way to get an object from an archetype - stupid idiotic
1909# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2104# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1910 2105
1911object *new (const char *archetype = 0) 2106object *new (utf8_string archetype = 0)
1912 PROTOTYPE: ;$ 2107 PROTOTYPE: ;$
1913 CODE: 2108 CODE:
1914 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2109 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1915 OUTPUT: 2110 OUTPUT:
1916 RETVAL 2111 RETVAL
1917 2112
2113object *generate (utf8_string arch, object *creator)
2114 CODE:
2115 object *obj = get_archetype (arch);
2116 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2117 RETVAL = obj;
2118 OUTPUT:
2119 RETVAL
2120
2121object *find_object (U32 tag)
2122
2123object *find_object_uuid (UUID i)
2124
2125# TODO: nuke
1918object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2126object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1919 PROTOTYPE: $$$$$$ 2127 PROTOTYPE: $$$$$$
1920 CODE: 2128 CODE:
1921{ 2129{
1922 int unused_type; 2130 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1923 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1924}
1925 2131
1926# syntatic sugar for easier use in event callbacks. 2132 if (RETVAL->destroyed ())
1927const char *options (object *op)
1928 CODE:
1929 RETVAL = op->name;
1930 OUTPUT:
1931 RETVAL 2133 RETVAL = 0;
2134}
1932 2135
1933player *contr (object *op) 2136shstr
1934 CODE: 2137object::kv_get (shstr key)
1935 RETVAL = op->contr;
1936 OUTPUT: RETVAL
1937 2138
1938const char *get_ob_key_value (object *op, const char *key) 2139void
2140object::kv_del (shstr key)
1939 2141
1940bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2142void
2143object::kv_set (shstr key, shstr value)
1941 2144
1942object *get_nearest_player (object *ob) 2145object *get_nearest_player (object *ob)
1943 ALIAS: nearest_player = 0 2146 ALIAS: nearest_player = 0
1944 PREINIT: 2147 PREINIT:
1945 extern object *get_nearest_player (object *); 2148 extern object *get_nearest_player (object *);
1947void rangevector (object *ob, object *other, int flags = 0) 2150void rangevector (object *ob, object *other, int flags = 0)
1948 PROTOTYPE: $$;$ 2151 PROTOTYPE: $$;$
1949 PPCODE: 2152 PPCODE:
1950{ 2153{
1951 rv_vector rv; 2154 rv_vector rv;
2155
1952 get_rangevector (ob, other, &rv, flags); 2156 get_rangevector (ob, other, &rv, flags);
2157
1953 EXTEND (SP, 5); 2158 EXTEND (SP, 5);
1954 PUSHs (newSVuv (rv.distance)); 2159 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1955 PUSHs (newSViv (rv.distance_x)); 2160 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1956 PUSHs (newSViv (rv.distance_y)); 2161 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1957 PUSHs (newSViv (rv.direction)); 2162 PUSHs (sv_2mortal (newSViv (rv.direction)));
1958 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2163 PUSHs (sv_2mortal (to_sv (rv.part)));
1959} 2164}
1960 2165
1961bool on_same_map_as (object *ob, object *other) 2166bool on_same_map_as (object *ob, object *other)
1962 CODE: 2167 CODE:
1963 RETVAL = on_same_map (ob, other); 2168 RETVAL = on_same_map (ob, other);
1964 OUTPUT: RETVAL 2169 OUTPUT: RETVAL
1965 2170
1966char * 2171const_utf8_string
1967base_name (object *ob, int plural) 2172base_name (object *op, int plural = op->nrof > 1)
1968 CODE: 2173 CODE:
1969 RETVAL = cf_query_base_name (ob, plural); 2174 RETVAL = query_base_name (op, plural);
1970 OUTPUT: RETVAL 2175 OUTPUT: RETVAL
1971 2176
1972living * 2177# return the tail of an object, excluding itself
2178void
1973stats (object *ob) 2179tail (object *op)
1974 CODE: 2180 PPCODE:
1975 RETVAL = &ob->stats; 2181 while ((op = op->more))
1976 OUTPUT: RETVAL 2182 XPUSHs (sv_2mortal (to_sv (op)));
1977
1978 2183
1979MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2184MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1980 2185
1981player *player (object *op) 2186player *player (object *op)
1982 CODE: 2187 CODE:
1983 RETVAL = op->contr; 2188 RETVAL = op->contr;
1984 OUTPUT: RETVAL 2189 OUTPUT: RETVAL
1985 2190
2191bool move_player (object *op, int dir)
2192
1986void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2193void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1987 2194 CODE:
1988object *cf_player_send_inventory (object *op) 2195 new_draw_info (flags, 0, op, txt);
1989
1990char *cf_player_get_ip (object *op)
1991 ALIAS: ip = 0
1992
1993object *cf_player_get_marked_item (object *op)
1994 ALIAS: marked_item = 0
1995
1996void cf_player_set_marked_item (object *op, object *ob)
1997
1998partylist *cf_player_get_party (object *op)
1999 ALIAS: party = 0
2000
2001void cf_player_set_party (object *op, partylist *party)
2002 2196
2003void kill_player (object *op) 2197void kill_player (object *op)
2004 2198
2199void esrv_send_item (object *pl, object *item)
2200
2201void esrv_update_item (object *pl, int what, object *item)
2202 C_ARGS: what, pl, item
2203
2204void esrv_del_item (object *pl, int tag)
2205 C_ARGS: pl->contr, tag
2206
2207int command_summon (object *op, utf8_string params)
2208
2209int command_arrest (object *op, utf8_string params)
2210
2211
2005MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2212MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2213
2214INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2006 2215
2007int invoke (player *pl, int event, ...) 2216int invoke (player *pl, int event, ...)
2008 CODE: 2217 CODE:
2009 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2218 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2010 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2219 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2011 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2220 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2012 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2221 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2013 OUTPUT: RETVAL 2222 OUTPUT: RETVAL
2014 2223
2015SV *registry (player *pl) 2224SV *registry (player *pl)
2225
2226void
2227save_stats (player *pl)
2016 CODE: 2228 CODE:
2017 RETVAL = registry_of (pl); 2229 pl->ob->stats.hp = pl->ob->stats.maxhp;
2230 pl->ob->stats.sp = pl->ob->stats.maxsp;
2231 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2232 pl->orig_stats = pl->ob->stats;
2233
2234# should only be temporary
2235void esrv_new_player (player *pl)
2236
2237#d# TODO: replace by blocked_los accessor, fix code using this
2238bool
2239cell_visible (player *pl, int dx, int dy)
2240 CODE:
2241 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2018 OUTPUT: 2242 OUTPUT:
2019 RETVAL 2243 RETVAL
2020 2244
2021player *cf_player_find (char *name)
2022 PROTOTYPE: $
2023
2024void cf_player_move (player *pl, int dir)
2025
2026void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2027
2028# nonstandard
2029object *ob (player *pl)
2030 CODE:
2031 RETVAL = pl->ob;
2032 OUTPUT: RETVAL
2033
2034player *first ()
2035 CODE:
2036 RETVAL = first_player;
2037 OUTPUT: RETVAL
2038
2039player *next (player *pl)
2040 CODE:
2041 RETVAL = pl->next;
2042 OUTPUT: RETVAL
2043
2044bool
2045cell_visible (player *pl, int dx, int dy)
2046 CODE:
2047 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2048 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2049 OUTPUT:
2050 RETVAL
2051
2052char *
2053client (player *pl)
2054 CODE:
2055 RETVAL = pl->socket.client;
2056 OUTPUT:
2057 RETVAL
2058
2059char *
2060host (player *pl)
2061 CODE:
2062 RETVAL = pl->socket.host;
2063 OUTPUT:
2064 RETVAL
2065
2066char *
2067killer (player *pl, char *killer = 0)
2068 CODE:
2069 if (killer)
2070 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2071 RETVAL = pl->killer;
2072 OUTPUT:
2073 RETVAL
2074
2075void
2076buggy_mapscroll (player *pl, int value = 1)
2077 CODE:
2078 pl->socket.buggy_mapscroll = value;
2079
2080void 2245void
2081send (player *pl, SV *packet) 2246send (player *pl, SV *packet)
2082 CODE: 2247 CODE:
2083{ 2248{
2084 STRLEN len; 2249 STRLEN len;
2085 char *buf = SvPVbyte (packet, len); 2250 char *buf = SvPVbyte (packet, len);
2086 2251
2087 Write_String_To_Socket (&pl->socket, buf, len); 2252 if (len > MAXSOCKBUF)
2253 pl->failmsg ("[packet too long for client]");
2254 else if (pl->ns)
2255 pl->ns->send_packet (buf, len);
2088} 2256}
2089 2257
2090int 2258void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2091listening (player *pl, int new_value = -1) 2259 PROTOTYPE: $;$$$
2092 CODE:
2093 RETVAL = pl->listening;
2094 if (new_value >= 0)
2095 pl->listening = new_value;
2096 OUTPUT:
2097 RETVAL
2098
2099void get_savebed (player *pl)
2100 ALIAS:
2101 savebed = 0
2102 PPCODE: 2260 PPCODE:
2261 if (GIMME_V != G_VOID)
2262 {
2103 EXTEND (SP, 3); 2263 EXTEND (SP, 3);
2104 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2264 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2105 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2265 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2106 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2266 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2107 2267 }
2108void set_savebed (player *pl, char *map_path, int x, int y) 2268 if (map_path) sv_to (map_path, pl->savebed_map);
2109 CODE: 2269 if (x) sv_to (x, pl->bed_x);
2110 strcpy (pl->savebed_map, map_path); 2270 if (y) sv_to (y, pl->bed_y);
2111 pl->bed_x = x;
2112 pl->bed_y = y;
2113 2271
2114void 2272void
2115list () 2273list ()
2116 PPCODE: 2274 PPCODE:
2117{ 2275 for_all_players (pl)
2118 player *pl; 2276 XPUSHs (sv_2mortal (to_sv (pl)));
2119 for (pl = first_player; pl; pl = pl->next)
2120 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2121}
2122
2123bool
2124peaceful (player *pl, bool new_setting = 0)
2125 PROTOTYPE: $;$
2126 CODE:
2127 RETVAL = pl->peaceful;
2128 if (items > 1)
2129 pl->peaceful = new_setting;
2130 OUTPUT:
2131 RETVAL
2132
2133living *
2134orig_stats (player *pl)
2135 CODE:
2136 RETVAL = &pl->orig_stats;
2137 OUTPUT: RETVAL
2138
2139living *
2140last_stats (player *pl)
2141 CODE:
2142 RETVAL = &pl->last_stats;
2143 OUTPUT: RETVAL
2144 2277
2145 2278
2146MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2279MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2147 2280
2148mapstruct *first ()
2149 PROTOTYPE:
2150 CODE:
2151 RETVAL = first_map;
2152 OUTPUT: RETVAL
2153
2154mapstruct *next (mapstruct *map)
2155 PROTOTYPE:
2156 CODE:
2157 RETVAL = map->next;
2158 OUTPUT: RETVAL
2159
2160int invoke (mapstruct *map, int event, ...) 2281int invoke (maptile *map, int event, ...)
2161 CODE: 2282 CODE:
2162 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2283 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2163 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2284 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2164 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2285 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2165 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2286 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2166 OUTPUT: RETVAL 2287 OUTPUT: RETVAL
2167 2288
2168SV *registry (mapstruct *map) 2289SV *registry (maptile *map)
2290
2291void
2292find_tagged_objects (maptile *map, utf8_string tag = 0)
2169 CODE: 2293 PPCODE:
2170 RETVAL = registry_of (map); 2294{
2171 OUTPUT: 2295 if (!map->spaces)
2172 RETVAL 2296 XSRETURN_EMPTY;
2173 2297
2174SV * 2298 if (tag)
2175get_property (mapstruct *obj, int type, int idx)
2176 CODE:
2177 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2178 OUTPUT: RETVAL
2179
2180SV *
2181set_property (mapstruct *obj, int type, int idx, SV *newval)
2182 CODE:
2183 switch (type)
2184 { 2299 {
2185 case CFAPI_INT: 2300 shstr_cmp tag_ (tag);
2186 cf_map_set_int_property (obj, idx, SvIV (newval)); 2301
2187 break; 2302 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2188 default: 2303 for (object *op = ms->bot; op; op = op->above)
2189 croak ("unhandled type '%d' in set_property '%d'", type, idx); 2304 if (op->tag == tag_)
2305 XPUSHs (sv_2mortal (to_sv (op)));
2190 } 2306 }
2191 2307 else
2192mapstruct *new (int width, int height) 2308 {
2193 PROTOTYPE: 2309 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2194 CODE: 2310 for (object *op = ms->bot; op; op = op->above)
2195{ 2311 if (op->tag)
2196 RETVAL = get_empty_map (width, height); 2312 XPUSHs (sv_2mortal (to_sv (op)));
2313 }
2197} 2314}
2315
2316INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2317
2318void
2319adjust_daylight ()
2320 CODE:
2321 maptile::adjust_daylight ();
2322
2323int
2324outdoor_darkness (int darkness = 0)
2325 CODE:
2326 RETVAL = maptile::outdoor_darkness;
2327 if (items)
2328 maptile::outdoor_darkness = darkness;
2198 OUTPUT: 2329 OUTPUT:
2199 RETVAL 2330 RETVAL
2200 2331
2201void delete_map (mapstruct *map) 2332void
2333maptile::instantiate ()
2202 2334
2203void clean_tmp_map (mapstruct *map) 2335maptile *new ()
2204 2336 PROTOTYPE:
2205void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2206
2207mapstruct *tile_map (mapstruct *map, unsigned int dir)
2208 CODE: 2337 CODE:
2209 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2338 RETVAL = new maptile;
2210 OUTPUT: 2339 OUTPUT:
2211 RETVAL 2340 RETVAL
2212 2341
2213char *tile_path (mapstruct *map, unsigned int dir) 2342void
2343maptile::players ()
2214 CODE: 2344 PPCODE:
2215 if (dir >= 4) 2345 if (GIMME_V == G_SCALAR)
2216 XSRETURN_UNDEF; 2346 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2217 RETVAL = map->tile_path [dir]; 2347 else if (GIMME_V == G_ARRAY)
2218 OUTPUT: 2348 {
2219 RETVAL 2349 EXTEND (SP, THIS->players);
2350 for_all_players (pl)
2351 if (pl->ob && pl->ob->map == THIS)
2352 PUSHs (sv_2mortal (to_sv (pl->ob)));
2353 }
2220 2354
2221mapstruct *ready_map_name (char *name, int flags = 0)
2222 PROTOTYPE: $;$
2223 ALIAS:
2224 find = 0
2225 get_map = 1
2226
2227mapstruct *has_been_loaded (char *name)
2228 PROTOTYPE: $
2229
2230# whoever "designed" the plug-in api should have wasted
2231# his/her time with staying away from the project - would have
2232# saved others a lot of time, without doubt.
2233void set_path (mapstruct *where, char *path)
2234 CODE:
2235 strcpy (where->path, path);
2236
2237int in_memory (mapstruct *map)
2238 CODE:
2239 RETVAL = map->in_memory;
2240 OUTPUT:
2241 RETVAL
2242
2243bool unique (mapstruct *map)
2244 CODE:
2245 RETVAL = map->unique;
2246 OUTPUT:
2247 RETVAL
2248
2249void set_unique (mapstruct *map, bool unique)
2250 CODE:
2251 map->unique = unique;
2252
2253void 2355void
2254trigger (mapstruct *map, long connection, bool state = true) 2356maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2255 CODE: 2357 CODE:
2256 activate_connection (map, connection, state); 2358{
2359 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2360 croak ("maptile::add_underlay: palette must be arrayref");
2257 2361
2362 palette = SvRV (palette);
2363
2364 STRLEN idxlen;
2365 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2366
2367 for (int x = 0; x < THIS->width; ++x)
2368 for (int y = 0; y < THIS->height; ++y)
2369 {
2370 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2371 if (op->flag [FLAG_IS_FLOOR])
2372 goto skip;
2373
2374 {
2375 int offs = offset + y * stride + x;
2376
2377 if (IN_RANGE_EXC (offs, 0, idxlen))
2378 {
2379 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2380 {
2381 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2382 ob->flag [FLAG_NO_MAP_SAVE] = true;
2383 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2384
2385 if (ob->randomitems && !ob->above)
2386 {
2387 ob->create_treasure (ob->randomitems);
2388
2389 for (object *op = ob->above; op; op = op->above)
2390 op->flag [FLAG_NO_MAP_SAVE] = true;
2391 // TODO: if this is a pickable object, then the item
2392 // will at a bit weird - saving inside the player
2393 // will clear the flag, but when the player drops
2394 // it without logging out, it keeps the flag.
2395 // nobody ahs reported this, but this can be rather
2396 // annoying on persistent maps.
2397 }
2398 }
2399 }
2400 }
2401
2402 skip: ;
2403 }
2404}
2405
2258void 2406void
2259get_connection (mapstruct *map, long connection) 2407maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2408 CODE:
2409{
2410 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2411 croak ("maptile::set_regiondata: palette must be arrayref");
2412
2413 palette = SvRV (palette);
2414
2415 STRLEN idxlen;
2416 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2417
2418 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2419 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2420
2421 for (int i = av_len ((AV *)palette) + 1; i--; )
2422 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2423
2424 for (int y = 0; y < THIS->height; ++y)
2425 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2426
2427 sfree (THIS->regions, THIS->size ());
2428 delete [] THIS->regionmap;
2429
2430 THIS->regions = regions;
2431 THIS->regionmap = regionmap;
2432}
2433
2434void
2435maptile::create_region_treasure ()
2436 CODE:
2437 for (int x = 0; x < THIS->width; ++x)
2438 for (int y = 0; y < THIS->height; ++y)
2439 {
2440 region *rgn = THIS->region (x, y);
2441
2442 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2443 if (object *op = THIS->at (x, y).top)
2444 if (rgn->treasure && rndm () < rgn->treasure_density)
2445 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2446 }
2447
2448int out_of_map (maptile *map, int x, int y)
2449
2450void
2451find_link (maptile *map, shstr_tmp connection)
2260 PPCODE: 2452 PPCODE:
2261 oblinkpt *obp = get_connection_links (map, connection); 2453 if (oblinkpt *obp = map->find_link (connection))
2262 if (obp)
2263 for (objectlink *ol = obp->link; ol; ol = ol->next) 2454 for (objectlink *ol = obp->link; ol; ol = ol->next)
2264 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2455 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2265 2456
2266object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2267
2268object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2269
2270object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2271 C_ARGS: str, map, nx, ny
2272
2273void 2457void
2274cf_map_normalise (mapstruct *map, int x, int y) 2458get_map_flags (maptile *map, int x, int y)
2275 PPCODE: 2459 PPCODE:
2276{ 2460{
2277 mapstruct *nmap = 0; 2461 maptile *nmap = 0;
2278 I16 nx = 0, ny = 0; 2462 I16 nx = 0, ny = 0;
2463
2464 PUTBACK;
2279 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2465 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2466 SPAGAIN;
2280 2467
2281 EXTEND (SP, 4); 2468 EXTEND (SP, 4);
2282 PUSHs (sv_2mortal (newSViv (flags))); 2469 PUSHs (sv_2mortal (newSViv (flags)));
2283 2470
2284 if (GIMME_V == G_ARRAY) 2471 if (GIMME_V == G_ARRAY)
2285 { 2472 {
2286 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2473 PUSHs (sv_2mortal (to_sv (nmap)));
2287 PUSHs (sv_2mortal (newSViv (nx))); 2474 PUSHs (sv_2mortal (newSViv (nx)));
2288 PUSHs (sv_2mortal (newSViv (ny))); 2475 PUSHs (sv_2mortal (newSViv (ny)));
2289 } 2476 }
2290} 2477}
2291 2478
2479mapspace *
2480ms (maptile *map, unsigned int x, unsigned int y)
2481 PROTOTYPE: $$$
2482 CODE:
2483{
2484 maptile *nmap = 0;
2485 I16 nx, ny;
2486
2487 PUTBACK;
2488 get_map_flags (map, &nmap, x, y, &nx, &ny);
2489 SPAGAIN;
2490
2491 if (!nmap)
2492 XSRETURN_UNDEF;
2493
2494 RETVAL = &nmap->at (nx, ny);
2495}
2496 OUTPUT:
2497 RETVAL
2498
2292void 2499void
2293at (mapstruct *map, unsigned int x, unsigned int y) 2500at (maptile *map, unsigned int x, unsigned int y)
2294 PROTOTYPE: $$$ 2501 PROTOTYPE: $$$
2295 PPCODE: 2502 PPCODE:
2296{ 2503{
2297 object *o;
2298 mapstruct *nmap = 0; 2504 maptile *nmap = 0;
2299 I16 nx, ny; 2505 I16 nx, ny;
2300 2506
2507 PUTBACK;
2301 get_map_flags (map, &nmap, x, y, &nx, &ny); 2508 get_map_flags (map, &nmap, x, y, &nx, &ny);
2509 SPAGAIN;
2302 2510
2303 if (nmap) 2511 if (nmap)
2304 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2512 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2305 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2513 XPUSHs (sv_2mortal (to_sv (o)));
2306} 2514}
2307 2515
2308SV * 2516SV *
2309bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2517bot_at (maptile *map, unsigned int x, unsigned int y)
2310 PROTOTYPE: $$$ 2518 PROTOTYPE: $$$
2311 ALIAS: 2519 ALIAS:
2312 top_at = 1 2520 top_at = 1
2313 flags_at = 2 2521 flags_at = 2
2314 light_at = 3 2522 light_at = 3
2315 move_block_at = 4 2523 move_block_at = 4
2316 move_slow_at = 5 2524 move_slow_at = 5
2317 move_on_at = 6 2525 move_on_at = 6
2318 move_off_at = 7 2526 move_off_at = 7
2319 INIT:
2320 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2321 CODE: 2527 CODE:
2528{
2529 sint16 nx = x;
2530 sint16 ny = y;
2531
2532 if (!xy_normalise (map, nx, ny))
2533 XSRETURN_UNDEF;
2534
2535 mapspace &ms = map->at (nx, ny);
2536
2537 ms.update ();
2538
2322 switch (ix) 2539 switch (ix)
2323 { 2540 {
2324 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2541 case 0: RETVAL = to_sv (ms.bot ); break;
2325 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2542 case 1: RETVAL = to_sv (ms.top ); break;
2326 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2543 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2327 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2544 case 3: RETVAL = newSViv (ms.light ); break;
2328 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2545 case 4: RETVAL = newSVuv (ms.move_block); break;
2329 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2546 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2330 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2547 case 6: RETVAL = newSVuv (ms.move_on ); break;
2331 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2548 case 7: RETVAL = newSVuv (ms.move_off ); break;
2332 } 2549 }
2550}
2333 OUTPUT: 2551 OUTPUT: RETVAL
2552
2553# worst xs function of my life
2554bool
2555_create_random_map (\
2556 maptile *self,\
2557 utf8_string wallstyle,\
2558 utf8_string wall_name,\
2559 utf8_string floorstyle,\
2560 utf8_string monsterstyle,\
2561 utf8_string treasurestyle,\
2562 utf8_string layoutstyle,\
2563 utf8_string doorstyle,\
2564 utf8_string decorstyle,\
2565 utf8_string miningstyle,\
2566 utf8_string origin_map,\
2567 utf8_string final_map,\
2568 utf8_string exitstyle,\
2569 utf8_string this_map,\
2570 utf8_string exit_on_final_map,\
2571 int xsize,\
2572 int ysize,\
2573 int expand2x,\
2574 int layoutoptions1,\
2575 int layoutoptions2,\
2576 int layoutoptions3,\
2577 int symmetry,\
2578 int difficulty,\
2579 int difficulty_given,\
2580 float difficulty_increase,\
2581 int dungeon_level,\
2582 int dungeon_depth,\
2583 int decoroptions,\
2584 int orientation,\
2585 int origin_y,\
2586 int origin_x,\
2587 U32 random_seed,\
2588 val64 total_map_hp,\
2589 int map_layout_style,\
2590 int treasureoptions,\
2591 int symmetry_used,\
2592 region *region,\
2593 utf8_string custom\
2594)
2595 CODE:
2596{
2597 random_map_params rmp;
2598
2599 assign (rmp.wallstyle , wallstyle);
2600 assign (rmp.wall_name , wall_name);
2601 assign (rmp.floorstyle , floorstyle);
2602 assign (rmp.monsterstyle , monsterstyle);
2603 assign (rmp.treasurestyle , treasurestyle);
2604 assign (rmp.layoutstyle , layoutstyle);
2605 assign (rmp.doorstyle , doorstyle);
2606 assign (rmp.decorstyle , decorstyle);
2607 assign (rmp.miningstyle , miningstyle);
2608 assign (rmp.exitstyle , exitstyle);
2609 assign (rmp.exit_on_final_map, exit_on_final_map);
2610
2611 rmp.origin_map = origin_map;
2612 rmp.final_map = final_map;
2613 rmp.this_map = this_map;
2614 rmp.xsize = xsize;
2615 rmp.ysize = ysize;
2616 rmp.expand2x = expand2x;
2617 rmp.layoutoptions1 = layoutoptions1;
2618 rmp.layoutoptions2 = layoutoptions2;
2619 rmp.layoutoptions3 = layoutoptions3;
2620 rmp.symmetry = symmetry;
2621 rmp.difficulty = difficulty;
2622 rmp.difficulty_given = difficulty_given;
2623 rmp.difficulty_increase = difficulty_increase;
2624 rmp.dungeon_level = dungeon_level;
2625 rmp.dungeon_depth = dungeon_depth;
2626 rmp.decoroptions = decoroptions;
2627 rmp.orientation = orientation;
2628 rmp.origin_y = origin_y;
2629 rmp.origin_x = origin_x;
2630 rmp.random_seed = random_seed;
2631 rmp.total_map_hp = (uint64_t) total_map_hp;
2632 rmp.map_layout_style = map_layout_style;
2633 rmp.treasureoptions = treasureoptions;
2634 rmp.symmetry_used = symmetry_used;
2635 rmp.region = region;
2636 rmp.custom = custom;
2637
2638 RETVAL = self->generate_random_map (&rmp);
2639}
2640 OUTPUT:
2334 RETVAL 2641 RETVAL
2335 2642
2643MODULE = cf PACKAGE = cf::mapspace
2644
2645INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2336 2646
2337MODULE = cf PACKAGE = cf::arch 2647MODULE = cf PACKAGE = cf::arch
2338 2648
2339archetype *first() 2649int archetypes_size ()
2340 PROTOTYPE: 2650 CODE:
2341 CODE:
2342 RETVAL = first_archetype; 2651 RETVAL = archetypes.size ();
2343 OUTPUT: RETVAL 2652 OUTPUT: RETVAL
2344 2653
2345archetype *next (archetype *arch) 2654archetype *archetypes (U32 index)
2346 CODE: 2655 CODE:
2347 RETVAL = arch->next; 2656 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2348 OUTPUT: RETVAL 2657 OUTPUT: RETVAL
2349 2658
2350archetype *head (archetype *arch) 2659INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2351 CODE:
2352 RETVAL = arch->head;
2353 OUTPUT: RETVAL
2354
2355archetype *more (archetype *arch)
2356 CODE:
2357 RETVAL = arch->more;
2358 OUTPUT: RETVAL
2359
2360const char *name (archetype *arch)
2361 CODE:
2362 RETVAL = arch->name;
2363 OUTPUT: RETVAL
2364
2365object *clone (archetype *arch)
2366 CODE:
2367 RETVAL = &arch->clone;
2368 OUTPUT: RETVAL
2369 2660
2370MODULE = cf PACKAGE = cf::party 2661MODULE = cf PACKAGE = cf::party
2371 2662
2372partylist *first () 2663partylist *first ()
2373 PROTOTYPE: 2664 PROTOTYPE:
2374 CODE: 2665 CODE:
2375 RETVAL = get_firstparty (); 2666 RETVAL = get_firstparty ();
2376 OUTPUT: RETVAL 2667 OUTPUT: RETVAL
2377 2668
2378partylist *next (partylist *party) 2669INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2670
2671MODULE = cf PACKAGE = cf::region
2672
2673void
2674list ()
2675 PPCODE:
2676 for_all_regions (rgn)
2677 XPUSHs (sv_2mortal (to_sv (rgn)));
2678
2679region *find (utf8_string name)
2680 PROTOTYPE: $
2379 CODE: 2681 CODE:
2380 RETVAL = party->next; 2682 RETVAL = region::find (name);
2381 OUTPUT: RETVAL 2683 OUTPUT: RETVAL
2382 2684
2383const char *name (partylist *party) 2685int specificity (region *rgn)
2384 CODE: 2686 CODE:
2385 RETVAL = party->partyname; 2687 RETVAL = 0;
2688 while (rgn = rgn->parent)
2689 RETVAL++;
2386 OUTPUT: RETVAL 2690 OUTPUT: RETVAL
2387 2691
2388const char *password (partylist *party) 2692INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2389 CODE:
2390 RETVAL = party->passwd;
2391 OUTPUT: RETVAL
2392
2393MODULE = cf PACKAGE = cf::region
2394
2395region *first ()
2396 PROTOTYPE:
2397 CODE:
2398 RETVAL = first_region;
2399 OUTPUT: RETVAL
2400
2401region *next (region *reg)
2402 CODE:
2403 RETVAL = reg->next;
2404 OUTPUT: RETVAL
2405
2406const char *name (region *reg)
2407 CODE:
2408 RETVAL = reg->name;
2409 OUTPUT: RETVAL
2410
2411region *parent (region *reg)
2412 CODE:
2413 RETVAL = reg->parent;
2414 OUTPUT: RETVAL
2415
2416const char *longname (region *reg)
2417 CODE:
2418 RETVAL = reg->longname;
2419 OUTPUT: RETVAL
2420
2421const char *msg (region *reg)
2422 CODE:
2423 RETVAL = reg->msg;
2424 OUTPUT: RETVAL
2425 2693
2426MODULE = cf PACKAGE = cf::living 2694MODULE = cf PACKAGE = cf::living
2427 2695
2428val64 2696INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2429exp (living *liv, val64 new_val = 0) 2697
2430 PROTOTYPE: $;$ 2698MODULE = cf PACKAGE = cf::settings
2431 ALIAS: 2699
2432 Str = 1 2700INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2433 Dex = 2 2701
2434 Con = 3 2702MODULE = cf PACKAGE = cf::client
2435 Wis = 4 2703
2436 Cha = 5 2704INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2437 Int = 6 2705
2438 Pow = 7 2706int invoke (client *ns, int event, ...)
2439 wc = 8 2707 CODE:
2440 ac = 9 2708 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2709 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2710 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2711 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2712 OUTPUT: RETVAL
2713
2714SV *registry (client *ns)
2715
2716void
2717list ()
2718 PPCODE:
2719 EXTEND (SP, clients.size ());
2720 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2721 PUSHs (sv_2mortal (to_sv (*i)));
2722
2723void
2724client::send_packet (SV *packet)
2725 CODE:
2726{
2727 STRLEN len;
2728 char *buf = SvPVbyte (packet, len);
2729
2730 if (len > MAXSOCKBUF)
2731 {
2732 // ugly
2733 if (THIS->pl)
2734 THIS->pl->failmsg ("[packet too long for client]");
2735 }
2736 else
2737 THIS->send_packet (buf, len);
2738}
2739
2740faceidx
2741client::need_face (utf8_string name, int pri = 0)
2742 CODE:
2743 RETVAL = face_find (name, 0);
2744 if (RETVAL)
2745 {
2746 THIS->send_face (RETVAL, pri);
2747 THIS->flush_fx ();
2748 }
2749 OUTPUT:
2750 RETVAL
2751
2752int
2753client::fx_want (int idx, int value = -1)
2754 CODE:
2755 if (0 < idx && idx < FT_NUM)
2756 {
2757 RETVAL = THIS->fx_want [idx];
2758 if (items > 2)
2759 THIS->fx_want [idx] = value;
2760 }
2761 else
2762 RETVAL = 0;
2763 OUTPUT:
2764 RETVAL
2765
2766MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2767
2768faceidx sound_find (utf8_string name)
2769
2770void sound_set (utf8_string str, faceidx face)
2771
2772# dire hack
2773void old_sound_index (int idx, faceidx face)
2774 CODE:
2775 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2776 old_sound_index [idx] = face;
2777
2778MODULE = cf PACKAGE = cf::face PREFIX = face_
2779
2780#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2781
2782faceidx face_find (utf8_string name, faceidx defidx = 0)
2783
2784faceidx alloc (utf8_string name)
2785 CODE:
2786{
2787 do
2788 {
2789 RETVAL = faces.size ();
2790 faces.resize (RETVAL + 1);
2791 }
2792 while (!RETVAL); // crude way to leave index 0
2793
2794 faces [RETVAL].name = name;
2795 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2796
2797 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2798 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2799 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2800}
2801 OUTPUT: RETVAL
2802
2803void set_type (faceidx idx, int value)
2804 ALIAS:
2441 hp = 10 2805 set_type = 0
2442 maxhp = 11 2806 set_visibility = 1
2443 sp = 12 2807 set_magicmap = 2
2444 maxsp = 13 2808 set_smooth = 3
2445 grace = 14 2809 set_smoothlevel = 4
2446 maxgrace = 15 2810 CODE:
2447 food = 16 2811 faceinfo *f = face_info (idx); assert (f);
2448 dam = 17
2449 luck = 18
2450 CODE:
2451# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2452 switch (ix) 2812 switch (ix)
2453 { 2813 {
2454 LIVING_ACC (exp , 0); 2814 case 0: f->type = value; break;
2455 LIVING_ACC (Str , 1); 2815 case 1: f->visibility = value; break;
2456 LIVING_ACC (Dex , 2); 2816 case 2: f->magicmap = value; break;
2457 LIVING_ACC (Con , 3); 2817 case 3: f->smooth = value; break;
2458 LIVING_ACC (Wis , 4); 2818 case 4: f->smoothlevel = value; break;
2459 LIVING_ACC (Cha , 5);
2460 LIVING_ACC (Int , 6);
2461 LIVING_ACC (Pow , 7);
2462 LIVING_ACC (wc , 8);
2463 LIVING_ACC (ac , 9);
2464 LIVING_ACC (hp , 10);
2465 LIVING_ACC (maxhp , 11);
2466 LIVING_ACC (sp , 12);
2467 LIVING_ACC (maxsp , 13);
2468 LIVING_ACC (grace , 14);
2469 LIVING_ACC (maxgrace, 15);
2470 LIVING_ACC (food , 16);
2471 LIVING_ACC (dam , 17);
2472 LIVING_ACC (luck , 18);
2473 } 2819 }
2474# undef LIVING_ACC 2820
2821void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2822 CODE:
2823{
2824 faceinfo *f = face_info (idx); assert (f);
2825 facedata *d = &(faceset ? f->data64 : f->data32);
2826 sv_to (data, d->data);
2827 STRLEN clen;
2828 char *cdata = SvPVbyte (chksum, clen);
2829 clen = min (CHKSUM_MAXLEN, clen);
2830
2831 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2832
2833 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2834 {
2835 d->chksum_len = clen;
2836 memcpy (d->chksum, cdata, clen);
2837
2838 // invalidate existing client face info
2839 for_all_clients (ns)
2840 if (ns->faceset == faceset)
2841 {
2842 ns->faces_sent [idx] = false;
2843 ns->force_newmap = true;
2844 }
2845 }
2846}
2847
2848int get_data_size (faceidx idx, int faceset = 0)
2849 CODE:
2850 facedata *d = face_data (idx, faceset);
2851 if (!d) XSRETURN_UNDEF;
2852 RETVAL = d->data.size ();
2475 OUTPUT: 2853 OUTPUT:
2476 RETVAL 2854 RETVAL
2477 2855
2856SV *get_chksum (faceidx idx, int faceset = 0)
2857 CODE:
2858 facedata *d = face_data (idx, faceset);
2859 if (!d) XSRETURN_UNDEF;
2860 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2861 OUTPUT:
2862 RETVAL
2863
2864SV *get_data (faceidx idx, int faceset = 0)
2865 CODE:
2866 facedata *d = face_data (idx, faceset);
2867 if (!d) XSRETURN_UNDEF;
2868 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2869 OUTPUT:
2870 RETVAL
2871
2872void invalidate (faceidx idx)
2873 CODE:
2874 for_all_clients (ns)
2875 {
2876 ns->faces_sent [idx] = false;
2877 ns->force_newmap = true;
2878 }
2879
2880void invalidate_all ()
2881 CODE:
2882 for_all_clients (ns)
2883 {
2884 ns->faces_sent.reset ();
2885 ns->force_newmap = true;
2886 }
2887
2888MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2889
2890#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2891
2892animidx anim_find (utf8_string name)
2893 CODE:
2894 RETVAL = animation::find (name).number;
2895 OUTPUT: RETVAL
2896
2897animidx set (utf8_string name, SV *frames, int facings = 1)
2898 CODE:
2899{
2900 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2901 croak ("frames must be an arrayref");
2902
2903 AV *av = (AV *)SvRV (frames);
2904
2905 animation *anim = &animation::find (name);
2906 if (anim->number)
2907 {
2908 anim->resize (av_len (av) + 1);
2909 anim->facings = facings;
2910 }
2911 else
2912 anim = &animation::create (name, av_len (av) + 1, facings);
2913
2914 for (int i = 0; i < anim->num_animations; ++i)
2915 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2916}
2917 OUTPUT: RETVAL
2918
2919void invalidate_all ()
2920 CODE:
2921 for_all_clients (ns)
2922 ns->anims_sent.reset ();
2923
2924MODULE = cf PACKAGE = cf::object::freezer
2925
2926INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2927
2928SV *
2929new (char *klass)
2930 CODE:
2931 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2932 OUTPUT: RETVAL
2933
2934void
2935DESTROY (SV *sv)
2936 CODE:
2937 object_freezer *self;
2938 sv_to (sv, self);
2939 delete self;
2940
2941MODULE = cf PACKAGE = cf::object::thawer
2942
2943INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2944
2945bool
2946errors_are_fatal (bool fatal)
2947 CODE:
2948 RETVAL = object_thawer::errors_are_fatal;
2949 object_thawer::errors_are_fatal = fatal;
2950 OUTPUT:
2951 RETVAL
2952
2953SV *
2954new_from_file (char *klass, octet_string path)
2955 CODE:
2956 object_thawer *f = new object_thawer (path);
2957 if (!*f)
2958 {
2959 delete f;
2960 XSRETURN_UNDEF;
2961 }
2962 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2963 OUTPUT: RETVAL
2964
2965void
2966DESTROY (SV *sv)
2967 CODE:
2968 object_thawer *self;
2969 sv_to (sv, self);
2970 delete self;
2971
2972void
2973extract_tags (object_thawer *self)
2974 PPCODE:
2975 while (self->kw != KW_EOF)
2976 {
2977 PUTBACK;
2978 coroapi::cede_to_tick ();
2979 SPAGAIN;
2980
2981 if (self->kw == KW_tag)
2982 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2983
2984 self->skip ();
2985 }
2986

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