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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.31 by root, Wed Aug 30 12:08:15 2006 UTC vs.
Revision 1.380 by root, Sun Apr 25 10:45:38 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
22
23#include "autoconf.h"
24
25#if HAVE_EXECINFO_H
26# include <execinfo.h>
27#endif
28
29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
35#include "sproto.h"
36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
25 49
26#include <EXTERN.h> 50#include <EXTERN.h>
27#include <perl.h> 51#include <perl.h>
28#include <XSUB.h> 52#include <XSUB.h>
29 53
30#undef save_long // clashes with libproto.h 54#include "CoroAPI.h"
55#include "perlxsi.c"
31 56
32#define PLUGIN_NAME "perl" 57typedef object_thawer &object_thawer_ref;
33#define PLUGIN_VERSION "cfperl 0.5" 58typedef object_freezer &object_freezer_ref;
34 59
35#ifndef __CEXTRACT__ 60typedef std::string std__string;
36#include <plugin.h> 61
62static PerlInterpreter *perl;
63
64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
68
69global gbl_ev;
70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
76
77static HV
78 *stash_cf,
79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap,
87 *stash_cf_region_wrap,
88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
37#endif 109#endif
38 110
39#undef MODULEAPI 111#ifndef newSVpvn_utf8
40#ifdef WIN32 112static SV *
41#else 113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
42#define MODULEAPI 114{
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124}
43#endif 125#endif
44 126
45#include <plugin_common.h> 127static noinline utf8_string
46#include <sounds.h> 128cfSvPVutf8_nolen (SV *sv)
47#include <cstdarg>
48#include <sproto.h>
49
50#include "cfperl.h"
51#include "shstr.h"
52
53#include "perlxsi.c"
54
55extern sint64 *levels; // the experience table
56
57typedef object object_ornull;
58typedef mapstruct mapstruct_ornull;
59
60typedef double val64;
61#define newSVval64 newSVnv
62#define SvVAL64 SvNV
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api map_get_map = cfapi_map_get_map;
67static f_plug_api object_insert = cfapi_object_insert;
68
69/* this is a stupid way to do things, and awkward to use for plug-in authors */
70typedef struct
71{ 129{
72 object* who; 130 SvGETMAGIC (sv);
73 object* activator;
74 object* third;
75 object* event;
76 mapstruct* map;
77 char message[1024];
78 int fix; // seems to be python-only, and should not be part of the API
79 int event_code;
80 char extension[1024]; // name field, should invoke specific perl extension
81 char options[1024]; // slaying field of event_connectors
82 int returnvalue;
83} CFPContext;
84 131
85static HV *obj_cache; 132 if (SvPOK (sv))
86static PerlInterpreter *perl; 133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
87 136
88static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 137 return SvPVX (sv);
138 }
89 139
90#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 140 return SvPV_nolen (sv);
91#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 141}
92#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 142
93#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 143// helper cast function, returns super class * or 0
94#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 144template<class super>
95#define PUSH_PV PUSHcfapi_va(STRING, const char *) 145static super *
96#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 146is_a (attachable *at)
147{
148 //return dynamic_cast<super *>(at); // slower, safer
149 if (typeid (*at) == typeid (super))
150 return static_cast<super *>(at);
151 else
152 return 0;
153}
97 154
98////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 155//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
99 156
157unordered_vector<attachable *> attachable::mortals;
158
159attachable::~attachable ()
160{
161 assert (!self);
162 assert (!cb);
163}
164
165int
166attachable::refcnt_cnt () const
167{
168 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
169}
170
171void
172attachable::sever_self ()
173{
174 if (HV *self = this->self)
175 {
176 // keep a refcount because sv_unmagic might call attachable_free,
177 // which might clear self, causing sv_unmagic to crash on a now
178 // invalid object.
179 SvREFCNT_inc (self);
180 hv_clear (self);
181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
182 SvREFCNT_dec (self);
183
184 // self *must* be null now because that's sv_unmagic's job.
185 assert (!this->self);
186 }
187}
188
189void
190attachable::optimise ()
191{
192 if (self
193 && SvREFCNT (self) == 1
194 && !HvTOTALKEYS (self))
195 sever_self ();
196}
197
198// check wether the object really is dead
199void
200attachable::do_check ()
201{
202 if (refcnt_cnt () > 0)
203 return;
204
205 destroy ();
206}
207
208void
209attachable::do_destroy ()
210{
211 INVOKE_ATTACHABLE (DESTROY, this);
212
213 if (cb)
214 {
215 SvREFCNT_dec (cb);
216 cb = 0;
217 }
218
219 mortals.push_back (this);
220}
221
222void
223attachable::destroy ()
224{
225 if (destroyed ())
226 return;
227
228 attachable_flags |= F_DESTROYED;
229 do_destroy ();
230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
237}
238
239void
240attachable::check_mortals ()
241{
242 static int i = 0;
243
244 for (;;)
245 {
246 if (i >= mortals.size ())
247 {
248 i = 0;
249
250 if (mortals.size () >= 512)
251 {
252 static int last_mortalcount;
253 if (mortals.size () != last_mortalcount)
254 {
255 last_mortalcount = mortals.size ();
256 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
257
258 if (0)
259 {
260 for (int j = 0; j < mortals.size (); ++j)//D
261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
263 fprintf (stderr, "\n");//D
264 }
265 }
266 }
267
268 break;
269 }
270
271 attachable *obj = mortals [i];
272
273#if 0
274 if (obj->self)//D make this an assert later
275 {
276 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
277 obj->sever_self ();
278 }
279#endif
280
281 if (obj->refcnt)
282 {
283 ++i; // further delay freeing
284
285 if (!(i & 0x3ff))
286 break;
287 }
288 else
289 {
290 mortals.erase (i);
291 obj->sever_self ();
292 obj->do_delete ();
293 }
294 }
295}
296
297void
298attachable::set_key (const char *key, const char *value, bool is_utf8)
299{
300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307}
308
309attachable &
310attachable::operator =(const attachable &src)
311{
312 //if (self || cb)
313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
314
315 attach = src.attach;
316 return *this;
317}
318
319#if 0
320template<typename T>
321static bool
322find_backref (void *ptr, T *obj)
323{
324 char *s = (char *)obj;
325 while (s < (char *)obj + sizeof (T))
326 {
327 if (ptr == *(void **)s)
328 return true;
329
330 s += sizeof (void *); // assume natural alignment
331 }
332
333 return false;
334}
335
336// for debugging, find "live" objects containing this ptr
337static void
338find_backref (void *ptr)
339{
340 for_all_objects (op)
341 if (find_backref (ptr, op))
342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
343
344 for_all_players (pl)
345 if (find_backref (ptr, pl))
346 fprintf (stderr, "P %p\n", pl);
347
348 for_all_clients (ns)
349 if (find_backref (ptr, ns))
350 fprintf (stderr, "C %p\n", ns);
351}
352#endif
353
354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
355
100static SV * 356static SV *
101newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 357newSVptr (void *ptr, HV *stash, HV *hv)
102{ 358{
103 SV *sv; 359 SV *sv;
104 360
105 if (!ptr) 361 if (!ptr)
106 return &PL_sv_undef; 362 return newSV (0);
107 363
108 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
109 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
110} 366}
111 367
112template<class attachable> 368static SV *
113SV * 369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
372}
373
374static int
375attachable_free (pTHX_ SV *sv, MAGIC *mg)
376{
377 attachable *at = (attachable *)mg->mg_ptr;
378
379 //TODO: check if transaction behaviour is really required here
380 if (SV *self = (SV *)at->self)
381 {
382 at->self = 0;
383 SvREFCNT_dec (self);
384 }
385
386 // next line makes sense, but most objects still have refcnt 0 by default
387 //at->refcnt_chk ();
388 return 0;
389}
390
391MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
392
393static SV *
114newSVattachable (attachable *obj, const char *klass) 394newSVattachable (attachable *obj, HV *stash)
115{ 395{
116 if (!obj) 396 if (!obj)
117 return &PL_sv_undef; 397 return newSV (0);
118 398
119 if (!obj->self) 399 if (!obj->self)
120 obj->self = newSVptr (obj, klass); 400 obj->self = newHV ();
121 401
122 return newSVsv (static_cast<SV *>(obj->self)); 402 if (!SvOBJECT (obj->self))
123}
124
125static void
126SVptr_cache_set (void *ptr, SV *sv)
127{
128 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
129}
130
131static SV *
132SVptr_cache_get (void *ptr)
133{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135
136 return he ? *he : 0;
137}
138
139static SV *
140newSVptr_cached (void *ptr, const char *klass)
141{
142 SV *sv;
143
144 if (!ptr)
145 return &PL_sv_undef;
146
147 sv = SVptr_cache_get (ptr);
148
149 if (!sv)
150 { 403 {
151 HV *hv = newHV (); 404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
154 405
155 SVptr_cache_set (ptr, sv); 406 // now bless the object _once_
407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
156 } 409 }
410 else
411 {
412 SV *sv = newRV_inc ((SV *)obj->self);
157 413
158 return newSVsv (sv); 414 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
159} 415 SvAMAGIC_on (sv);
160 416
417 return sv;
418 }
419}
420
421#if 0 // unused
161static void 422static void
162clearSVptr (SV *sv) 423clearSVptr (SV *sv)
163{ 424{
164 if (SvROK (sv)) 425 if (SvROK (sv))
165 sv = SvRV (sv); 426 sv = SvRV (sv);
166 427
167 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
168 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
169} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
170 447
171static long 448static long
172SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
173{ 450{
174 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
175 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
176 453
177 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
178
179 if (!mg)
180 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
181
182 return (long)mg->mg_ptr;
183} 455}
184 456
185static long 457static long noinline
186SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
187{ 459{
188 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
189 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
190 else 463}
464
465static long noinline
466SvPTR_ornull_client (SV *sv)
467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
522static inline SV *to_sv (bool v) { return newSViv (v); }
523static inline SV *to_sv ( signed char v) { return newSViv (v); }
524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
525static inline SV *to_sv ( signed short v) { return newSViv (v); }
526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
527static inline SV *to_sv ( signed int v) { return newSViv (v); }
528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
529static inline SV *to_sv ( signed long v) { return newSViv (v); }
530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
533static inline SV *to_sv (float v) { return newSVnv (v); }
534static inline SV *to_sv (double v) { return newSVnv (v); }
535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
537static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
539static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
540static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
541static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
542static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
543static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
544
545static inline SV *to_sv (object & v) { return to_sv (&v); }
546static inline SV *to_sv (living & v) { return to_sv (&v); }
547
548static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
549static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
550
551static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
552
553static inline SV *to_sv (dynbuf * v)
554{
555 SV *sv = newSV (0);
556
557 sv_upgrade (sv, SVt_PV);
558 SvGROW (sv, v->size () + 1);
559 SvPOK_only (sv);
560 v->linearise (SvPVX (sv));
561 SvCUR_set (sv, v->size ());
562 *SvEND (sv) = 0;
563
191 return 0; 564 return sv;
192} 565}
566
567static inline SV *to_sv (dynbuf_text * v)
568{
569 SV *sv = to_sv (static_cast<dynbuf *> (v));
570 SvUTF8_on (sv);
571 return sv;
572}
573
574static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
575static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
576static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
577static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
578static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
579static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
580static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
581static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
582static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
583static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
584static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
585static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
586static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
587static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
588static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
589static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
590static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
591static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
592static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
593static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
594static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
595static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
596static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
597static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
598static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
599static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
600static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
601
602//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
603static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
604
605template<class T>
606static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
607
608template<int N>
609static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
610
611static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
612static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
613static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
614static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
615
616static inline void sv_to (SV *sv, std::string &v)
617{
618 STRLEN len;
619 char *data = SvPVbyte (sv, len);
620 v.assign (data, len);
621}
622
623static inline void sv_to (SV *sv, UUID &v)
624{
625 if (!v.parse (SvPV_nolen (sv)))
626 croak ("unparsable uuid: %s", SvPV_nolen (sv));
627}
628
629static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
193 630
194static SV * 631static SV *
195newSVdt_va (va_list &ap, data_type type) 632newSVdt_va (va_list &ap, data_type type)
196{ 633{
197 SV *sv; 634 SV *sv;
211 break; 648 break;
212 649
213 case DT_STRING: 650 case DT_STRING:
214 { 651 {
215 char *str = (char *)va_arg (ap, const char *); 652 char *str = (char *)va_arg (ap, const char *);
216 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 653 sv = str ? newSVpv (str, 0) : newSV (0);
217 } 654 }
218 break; 655 break;
219 656
220 case DT_DATA: 657 case DT_DATA:
221 { 658 {
222 char *str = (char *)va_arg (ap, const void *); 659 char *str = (char *)va_arg (ap, const void *);
223 int len = va_arg (ap, int); 660 int len = va_arg (ap, int);
224 sv = str ? newSVpv (str, len) : &PL_sv_undef; 661 sv = str ? newSVpv (str, len) : newSV (0);
225 } 662 }
226 break; 663 break;
227 664
228 case DT_OBJECT: 665 case DT_OBJECT:
229 { 666 sv = to_sv (va_arg (ap, object *));
230 object *obj = va_arg (ap, object *);
231 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
232 }
233 break; 667 break;
234 668
235 case DT_MAP: 669 case DT_MAP:
236 // va_arg (object *) when void * is passed is an XSI extension 670 // va_arg (object *) when void * is passed is an XSI extension
237 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 671 sv = to_sv (va_arg (ap, maptile *));
238 break; 672 break;
239 673
674 case DT_CLIENT:
675 sv = to_sv (va_arg (ap, client *));
676 break;
677
240 case DT_PLAYER: 678 case DT_PLAYER:
241 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 679 sv = to_sv (va_arg (ap, player *));
242 break; 680 break;
243 681
244 case DT_ARCH: 682 case DT_ARCH:
245 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 683 sv = to_sv (va_arg (ap, archetype *));
246 break; 684 break;
247 685
248 case DT_PARTY: 686 case DT_PARTY:
249 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 687 sv = to_sv (va_arg (ap, partylist *));
250 break; 688 break;
251 689
252 case DT_REGION: 690 case DT_REGION:
253 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 691 sv = to_sv (va_arg (ap, region *));
254 break; 692 break;
255 693
256 default: 694 default:
257 assert (("unhandled type in newSVdt_va", 0)); 695 assert (("unhandled type in newSVdt_va", 0));
258 } 696 }
270 va_end (ap); 708 va_end (ap);
271 709
272 return sv; 710 return sv;
273} 711}
274 712
713// typemap support, mostly to avoid excessive inlining
714template<class type>
715static void noinline
716cf_obj_to (SV *arg, type &var)
717{
718 sv_to (arg, var);
719 if (expect_false (!var))
720 croak ("must not pass invalid/null cf_obj here");
721}
722
723template<class object>
724static void noinline
725cf_obj_ornull_to (SV *arg, object *&var)
726{
727 if (SvOK (arg))
728 {
729 sv_to (arg, var);
730 if (expect_false (!var))
731 croak ("unable to convert perl object to C++ object");
732 }
733 else
734 var = 0;
735}
736
737//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
738
275static SV * 739static SV *
276newSVcfapi (int type, ...)
277{
278 SV *sv;
279
280 va_list ap;
281 va_start (ap, type);
282
283 switch (type)
284 {
285 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
286 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
287 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
288 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
289 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
290 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
291 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
292 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
293 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
294 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
295
296 default:
297 assert (("unhandled type in newSVcfapi", 0));
298 }
299
300 va_end (ap);
301
302 return sv;
303}
304
305//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
306
307SV *
308registry_of (attachable_base *ext) 740registry (attachable *ext)
309{ 741{
310 if (!ext->cb) 742 if (!ext->cb)
311 ext->cb = newAV (); 743 ext->cb = newAV ();
312 744
313 return newRV_inc ((SV *)ext->cb); 745 return newRV_inc ((SV *)ext->cb);
314} 746}
315 747
316void attachable_base::clear ()
317{
318 if (self)
319 {
320 if (cb)
321 if (SvROK (*av_fetch ((AV *)cb, EVENT_OBJECT_DESTROY, 1)))
322 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
323 else if (SvROK (*av_fetch ((AV *)cb, EVENT_MAP_DESTROY, 1)))
324 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
325
326 // disconnect Perl from C, to avoid crashes
327 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
328
329 // clear the perl hash, might or might not be a good idea
330 hv_clear ((HV *)SvRV ((SV *)self));
331
332 SvREFCNT_dec (self);
333 self = 0;
334 }
335
336 if (cb)
337 {
338 SvREFCNT_dec (cb);
339 cb = 0;
340 }
341
342 if (attach)
343 {
344 free_string (attach);
345 attach = 0;
346 }
347}
348
349void attachable_base::optimise ()
350{
351 if (!self)
352 return;
353
354 HV *hv = (HV *)SvRV ((SV *)self);
355
356 if (SvREFCNT ((SV *)self) == 1
357 && SvREFCNT ((SV *)hv) == 1
358 && !HvKEYS (hv))
359 {
360 SvREFCNT_dec ((SV *)self);
361 self = 0;
362 }
363}
364
365void attachable_base::instantiate (data_type type, void *obj)
366{
367 dSP;
368 ENTER;
369 SAVETMPS;
370 PUSHMARK (SP);
371 EXTEND (SP, 2);
372 PUSHs (sv_2mortal (newSVdt (type, obj)));
373 PUSHs (sv_2mortal (newSVpv (attach, 0)));
374
375 free_string (attach);
376 attach = 0;
377
378 PUTBACK;
379 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
380 FREETMPS;
381 LEAVE;
382
383 switch (type)
384 {
385 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
386 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
387 }
388}
389
390///////////////////////////////////////////////////////////////////////////// 748/////////////////////////////////////////////////////////////////////////////
391 749
392void reattach (data_type type, void *obj)
393{
394 //TODO only do this when the object has _attachment's
395
396 dSP;
397 ENTER;
398 SAVETMPS;
399 PUSHMARK (SP);
400 XPUSHs (sv_2mortal (newSVdt (type, obj)));
401 PUTBACK;
402 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
403 FREETMPS;
404 LEAVE;
405
406 switch (type)
407 {
408 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
409 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
410 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
411 }
412}
413
414template<class subclass>
415void reattach (attachable<subclass> *obj)
416{
417 obj->optimise ();
418
419 if (obj->self)
420 reattach (subclass::get_dt (), (subclass *)obj);
421}
422
423object_freezer::object_freezer (const char *filename)
424{
425 this->filename = (SV *)newSVpv (filename, 0);
426
427 char filename2 [4096];
428 snprintf (filename2, 4096, "%s~", filename);
429
430 fp = fopen (filename2, "w");
431
432 if (!fp)
433 LOG (llevError, "cannot open file '%s' for writing: %s\n", filename2, strerror (errno));
434
435 av = (AV *)newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 if (fp)
441 {
442 fclose (fp);
443
444 dSP;
445 ENTER;
446 SAVETMPS;
447 PUSHMARK (SP);
448 XPUSHs (sv_2mortal ((SV *)filename));
449 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
450 PUTBACK;
451 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
452 FREETMPS;
453 LEAVE;
454 }
455 else
456 SvREFCNT_dec ((SV *)filename);
457}
458
459void object_freezer::put (attachable_base *ext)
460{
461 ext->optimise ();
462
463 if (ext->self)
464 {
465 int idx = AvFILLp ((AV *)av) + 1;
466 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
467 fprintf (fp, "oid %d\n", idx);
468 }
469}
470
471object_thawer::object_thawer (const char *filename)
472{
473 av = 0;
474 fp = 0;
475
476 if (!filename)
477 return;
478
479 fp = fopen (filename, "r");
480 if (!fp)
481 {
482 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
483 return;
484 }
485
486 if (perl)
487 {
488 dSP;
489 ENTER;
490 SAVETMPS;
491 PUSHMARK (SP);
492 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
493 PUTBACK;
494
495 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
496 {
497 SPAGAIN;
498 SV *sv = POPs;
499 if (SvROK (sv))
500 av = SvREFCNT_inc (SvRV (sv));
501 }
502
503 FREETMPS;
504 LEAVE;
505 }
506}
507
508// compatibility support, should be removed when no longer needed
509int fprintf (object_freezer &freezer, const char *format, ...)
510{
511 va_list ap;
512
513 va_start (ap, format);
514 vfprintf (freezer.fp, format, ap);
515 va_end (ap);
516}
517
518int fputs (const char *s, object_freezer &freezer)
519{
520 fputs (s, freezer.fp);
521}
522
523void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
524{
525 if (!av || oid < 0) // this is actually an error of sorts
526 return;
527
528 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
529 ext->clear ();
530
531 SV **svp = av_fetch ((AV *)av, oid, 0);
532
533 if (!svp || !SvROK (*svp))
534 {
535 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
536 return;
537 }
538
539 ext->self = *svp; *svp = &PL_sv_undef;
540 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
541
542 reattach (type, obj);
543}
544
545object_thawer::~object_thawer ()
546{
547 if (fp) fclose (fp);
548 if (av) SvREFCNT_dec ((AV *)av);
549}
550
551/////////////////////////////////////////////////////////////////////////////
552
553extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
554{
555 return 0;
556}
557
558static CommArray_s rtn_cmd;
559
560static int
561runPluginCommand (object *obj, char *params)
562{
563 dSP;
564
565 ENTER;
566 SAVETMPS;
567
568 PUSHMARK (SP);
569
570 EXTEND (SP, 3);
571 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
572 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
573
574 if (params)
575 PUSHs (sv_2mortal (newSVpv (params, 0)));
576
577 PUTBACK;
578 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
579 SPAGAIN;
580
581 if (SvTRUE (ERRSV))
582 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
583
584 int returnvalue = count > 0 ? POPi : -1;
585
586 PUTBACK;
587 FREETMPS;
588 LEAVE;
589
590 return returnvalue;
591}
592
593extern "C" void *cfperl_getPluginProperty (int *type, ...)
594{
595 va_list args;
596 char *propname;
597 int i;
598 va_start (args, type);
599 propname = va_arg (args, char *);
600 //printf ("Property name: %s\n", propname);
601
602 if (!strcmp (propname, "command?"))
603 {
604 if (!perl)
605 return NULL;
606
607 const char *cmdname = va_arg (args, const char *);
608 HV *hv = get_hv ("cf::COMMAND", 1);
609 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
610
611 va_end (args);
612
613 if (svp)
614 {
615 // this is totaly broken, should stash it into %COMMAND
616 rtn_cmd.name = cmdname;
617 rtn_cmd.time = SvNV (*svp);
618 rtn_cmd.func = runPluginCommand;
619
620 return &rtn_cmd;
621 }
622 }
623 else if (!strcmp (propname, "Identification"))
624 {
625 va_end (args);
626 return (void*) PLUGIN_NAME;
627 }
628 else if (!strcmp (propname, "FullName"))
629 {
630 va_end (args);
631 return (void*) PLUGIN_VERSION;
632 }
633 else
634 va_end (args);
635
636 return NULL;
637}
638
639extern "C" int cfperl_postInitPlugin ()
640{
641 int hooktype = 1;
642 int rtype = 0;
643
644 cf_init_plugin (gethook);
645
646 return 0;
647}
648
649extern "C" int cfperl_closePlugin ()
650{
651 return 0;
652}
653
654void 750void
655cfperl_init () 751cfperl_init ()
656{ 752{
657 char *argv[] = { 753 extern char **environ;
658 "",
659 "-e"
660 "BEGIN {"
661 " cf->bootstrap;"
662 " unshift @INC, cf::datadir ();"
663 "}"
664 ""
665 "use cf;"
666 };
667 754
755 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
668 perl = perl_alloc (); 756 perl = perl_alloc ();
669 perl_construct (perl); 757 perl_construct (perl);
670 758
671 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 759 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
672 760
673 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 761 const char *argv[] = {
762 settings.argv [0],
763 "-e0"
764 };
765
766 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
767 || perl_run (perl))
674 { 768 {
675 printf ("unable to initialize perl-interpreter, aborting.\n"); 769 printf ("unable to initialize perl-interpreter, aborting.\n");
676
677 exit (EXIT_FAILURE); 770 exit (EXIT_FAILURE);
678 //perl_destruct (perl);
679 //perl_free (perl);
680 //perl = 0;
681 //return;
682 } 771 }
683 772
684 obj_cache = newHV (); 773 eval_pv (
685} 774 "#line 1 'cfperl init'\n"
775 "use EV ();\n"
776 "use Coro ();\n"
777 "cf->bootstrap;\n"
778 "unshift @INC, cf::datadir ();\n"
779 "require cf;\n",
780 0
781 );
686 782
783 if (SvTRUE (ERRSV))
784 {
785 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
786 exit (EXIT_FAILURE);
787 }
788}
789
790void
687void cfperl_main () 791cfperl_main ()
688{ 792{
689 dSP; 793 dSP;
690 794
691 PUSHMARK (SP); 795 PUSHMARK (SP);
692 PUTBACK; 796 PUTBACK;
693 call_pv ("cf::main", G_DISCARD | G_VOID); 797 call_pv ("cf::main", G_DISCARD | G_VOID);
798}
799
800void
801attachable::instantiate ()
802{
803 if (attach)
804 {
805 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
806 attach = 0;
807 }
808}
809
810void
811attachable::reattach ()
812{
813 optimise ();
814 //TODO: check for _attachment's, very important for restarts
815 INVOKE_ATTACHABLE (REATTACH, this);
694} 816}
695 817
696static event_klass klass_of[NUM_EVENT_TYPES] = { 818static event_klass klass_of[NUM_EVENT_TYPES] = {
697# define def(type,name) KLASS_ ## type, 819# define def(type,name) KLASS_ ## type,
698# include "eventinc.h" 820# include "eventinc.h"
699# undef def 821# undef def
700}; 822};
701 823
702#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 824#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
703 825
704static void 826static void noinline
705gather_callbacks (AV *&callbacks, AV *registry, event_type event) 827gather_callbacks (AV *&callbacks, AV *registry, event_type event)
706{ 828{
707 // event must be in array 829 // event must be in array
708 if (event >= 0 && event <= AvFILLp (registry)) 830 if (event >= 0 && event <= AvFILLp (registry))
709 { 831 {
729 } 851 }
730 } 852 }
731 } 853 }
732} 854}
733 855
856void
857attachable::gather_callbacks (AV *&callbacks, event_type event) const
858{
859 ::gather_callbacks (callbacks, cb_attachable, event);
860
861 if (cb)
862 ::gather_callbacks (callbacks, cb, event);
863}
864
865void
866global::gather_callbacks (AV *&callbacks, event_type event) const
867{
868 ::gather_callbacks (callbacks, cb_global, event);
869}
870
871void
872object::gather_callbacks (AV *&callbacks, event_type event) const
873{
874 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
875 {
876 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
877
878 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
879 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
880 }
881
882 if (type <= AvFILLp (cb_type))
883 {
884 SV *registry = AvARRAY (cb_type)[type];
885
886 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
887 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
888 }
889
890 attachable::gather_callbacks (callbacks, event);
891 ::gather_callbacks (callbacks, cb_object, event);
892}
893
894void
895archetype::gather_callbacks (AV *&callbacks, event_type event) const
896{
897 attachable::gather_callbacks (callbacks, event);
898 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
899}
900
901void
902client::gather_callbacks (AV *&callbacks, event_type event) const
903{
904 attachable::gather_callbacks (callbacks, event);
905 ::gather_callbacks (callbacks, cb_client, event);
906}
907
908void
909player::gather_callbacks (AV *&callbacks, event_type event) const
910{
911 attachable::gather_callbacks (callbacks, event);
912 ::gather_callbacks (callbacks, cb_player, event);
913}
914
915void
916maptile::gather_callbacks (AV *&callbacks, event_type event) const
917{
918 attachable::gather_callbacks (callbacks, event);
919 ::gather_callbacks (callbacks, cb_map, event);
920}
921
922static void noinline
923_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
924{
925 for (int event = 0; event <= AvFILLp (registry); ++event)
926 {
927 SV *cbs_ = AvARRAY (registry)[event];
928
929 // element must be list of callback entries
930 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
931 {
932 AV *cbs = (AV *)SvRV (cbs_);
933
934 // no callback entries, no callbacks to call
935 if (AvFILLp (cbs) >= 0)
936 set.set (event);
937 }
938 }
939}
940
941// very slow and inefficient way to recalculate the global want bitsets
942static void
943_recalc_want ()
944{
945 ev_want_event.reset ();
946
947 _recalc_want (ev_want_event, cb_global);
948 _recalc_want (ev_want_event, cb_attachable);
949 _recalc_want (ev_want_event, cb_object);
950 _recalc_want (ev_want_event, cb_client);
951 _recalc_want (ev_want_event, cb_player);
952 _recalc_want (ev_want_event, cb_map);
953
954 ev_want_type.reset ();
955
956 for (int type = 0; type <= AvFILLp (cb_type); ++type)
957 {
958 SV *cbs_ = AvARRAY (cb_type)[type];
959
960 // element must be list of callback entries
961 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
962 {
963 AV *cbs = (AV *)SvRV (cbs_);
964
965 // no callback entries, no callbacks to call
966 if (AvFILLp (cbs) >= 0)
967 ev_want_type.set (type % NUM_TYPES);
968 }
969 }
970}
971
972bool
734bool cfperl_invoke (event_type event, ...) 973attachable::invoke (event_type event, ...)
735{ 974{
736 data_type dt; 975 data_type dt;
737 va_list ap;
738 976
739 va_start (ap, event); 977 // callback call ordering should be:
978 // 1. per-object callback
979 // 2. per-class object
980 // 3. per-type callback
981 // 4. global callbacks
740 982
741 AV *callbacks = 0; 983 AV *callbacks = 0;
742
743 object *op;
744 player *pl;
745 mapstruct *map;
746
747 // callback call ordering is:
748 // 1. per-object callback (NYI)
749 // 2. per-class object
750 // 2a. per-type callback
751 // 4. global callbacks
752
753 gather_callbacks (callbacks, cb_global, event); 984 gather_callbacks (callbacks, event);
754
755 switch (KLASS_OF (event))
756 {
757 case KLASS_GLOBAL:
758 break;
759
760 case KLASS_OBJECT:
761 dt = (data_type) va_arg (ap, int);
762 assert (("first argument must be of type object", dt == DT_OBJECT));
763 op = va_arg (ap, object *);
764
765 if (op->cb)
766 gather_callbacks (callbacks, (AV *)op->cb, event);
767
768 if (op->type)
769 {
770 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
771 {
772 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
773
774 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
775 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
776 }
777
778 if (op->type <= AvFILLp (cb_type))
779 {
780 SV *registry = AvARRAY (cb_type)[op->type];
781
782 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
783 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
784 }
785 }
786
787 gather_callbacks (callbacks, cb_object, event);
788
789 break;
790
791 case KLASS_PLAYER:
792 dt = (data_type) va_arg (ap, int);
793 assert (("first argument must be of type player", dt == DT_PLAYER));
794 pl = va_arg (ap, player *);
795
796 if (pl->cb)
797 gather_callbacks (callbacks, (AV *)pl->cb, event);
798
799 gather_callbacks (callbacks, cb_player, event);
800 break;
801
802 case KLASS_MAP:
803 dt = (data_type) va_arg (ap, int);
804 assert (("first argument must be of type object", dt == DT_MAP));
805 map = va_arg (ap, mapstruct *);
806
807 if (map->cb)
808 gather_callbacks (callbacks, (AV *)map->cb, event);
809
810 gather_callbacks (callbacks, cb_map, event);
811 break;
812
813 default:
814 assert (("unsupported event klass in cfperl_invoke", 0));
815 }
816 985
817 // short-circuit processing if no callbacks found/defined 986 // short-circuit processing if no callbacks found/defined
818 if (!callbacks) 987 if (!callbacks)
819 return 0; 988 return 0;
820 989
821 dSP; 990 va_list ap;
822 ENTER; 991 va_start (ap, event);
823 SAVETMPS;
824 992
825 PUSHMARK (SP); 993 CALL_BEGIN (3);
826 EXTEND (SP, 3);
827
828 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 994 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
829 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 995 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
830 996
831 switch (KLASS_OF (event)) 997 //TODO: unhack
832 { 998 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
833 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 999 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
834 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1000 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
835 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1001 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
836 } 1002 else if (global *gl = is_a<global>(this)) /*nop*/;
1003 else
1004 abort (); //TODO
837 1005
838 for (;;) 1006 for (;;)
839 { 1007 {
840 dt = (data_type) va_arg (ap, int); 1008 dt = (data_type) va_arg (ap, int);
841 1009
842 if (dt == DT_END) 1010 if (dt == DT_END)
843 break; 1011 break;
844
845 if (dt == DT_AV) 1012 else if (dt == DT_AV)
846 { 1013 {
847 AV *av = va_arg (ap, AV *); 1014 AV *av = va_arg (ap, AV *);
848 1015
849 for (int i = 0; i <= av_len (av); ++i) 1016 for (int i = 0; i <= av_len (av); ++i)
850 XPUSHs (*av_fetch (av, i, 1)); 1017 XPUSHs (*av_fetch (av, i, 1));
853 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1020 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
854 } 1021 }
855 1022
856 va_end (ap); 1023 va_end (ap);
857 1024
858 PUTBACK; 1025 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
859 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
860 SPAGAIN;
861
862 count = count > 0 ? POPi : 0; 1026 count = count > 0 ? POPi : 0;
863 1027
864 FREETMPS; 1028 CALL_END;
865 LEAVE;
866 1029
867 return count; 1030 return count;
868} 1031}
869 1032
870SV * 1033static SV *
871cfperl_result (int idx) 1034cfperl_result (int idx)
872{ 1035{
873 AV *av = get_av ("cfperl::invoke_results", 0); 1036 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
874 if (!av) 1037 if (!av)
875 return &PL_sv_undef; 1038 return &PL_sv_undef;
876 1039
877 SV **sv = av_fetch (av, idx, 0); 1040 SV **sv = av_fetch (av, idx, 0);
878 if (!sv) 1041 if (!sv)
885cfperl_result_INT (int idx) 1048cfperl_result_INT (int idx)
886{ 1049{
887 return SvIV (cfperl_result (idx)); 1050 return SvIV (cfperl_result (idx));
888} 1051}
889 1052
1053double
1054cfperl_result_DOUBLE (int idx)
1055{
1056 return SvNV (cfperl_result (idx));
1057}
1058
1059/////////////////////////////////////////////////////////////////////////////
1060// various c++ => perl glue functions
1061
1062void
1063cfperl_tick ()
1064{
1065 tick_pending = 1;
1066
1067 if (tick_inhibit)
1068 return;
1069
1070 tick_pending = 0;
1071
1072 dSP;
1073
1074 PUSHMARK (SP);
1075 PUTBACK;
1076 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1077
1078 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1079}
1080
1081void
1082cfperl_emergency_save ()
1083{
1084 CALL_BEGIN (0);
1085 CALL_CALL ("cf::emergency_save", G_VOID);
1086 CALL_END;
1087}
1088
1089void
1090cfperl_cleanup (int make_core)
1091{
1092 CALL_BEGIN (1);
1093 CALL_ARG (make_core);
1094 CALL_CALL ("cf::post_cleanup", G_VOID);
1095 CALL_END;
1096}
1097
1098void
1099cfperl_make_book (object *book, int level)
1100{
1101 CALL_BEGIN (2);
1102 CALL_ARG (book);
1103 CALL_ARG (level);
1104 CALL_CALL ("ext::books::make_book", G_VOID);
1105 CALL_END;
1106}
1107
1108void
1109cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1110{
1111 CALL_BEGIN (4);
1112 CALL_ARG (ns);
1113 CALL_ARG (type);
1114 CALL_ARG_SV (newSVpv_utf8 (msg));
1115 CALL_ARG (color);
1116 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1117 CALL_END;
1118}
1119
1120int
1121cfperl_can_merge (object *ob1, object *ob2)
1122{
1123 int can;
1124
1125 CALL_BEGIN (2);
1126 CALL_ARG (ob1);
1127 CALL_ARG (ob2);
1128 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1129 can = count && SvTRUE (TOPs);
1130 CALL_END;
1131
1132 return can;
1133}
1134
1135void
1136cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1137{
1138 CALL_BEGIN (4);
1139 CALL_ARG (ob);
1140 CALL_ARG (state);
1141 CALL_ARG (activator);
1142 CALL_ARG (originator);
1143 CALL_CALL ("cf::mapscript::activate", G_VOID);
1144 CALL_END;
1145}
1146
1147player *
1148player::find (const_utf8_string name)
1149{
1150 CALL_BEGIN (1);
1151 CALL_ARG (name);
1152 CALL_CALL ("cf::player::find", G_SCALAR);
1153
1154 player *retval = 0;
1155 if (count) sv_to (POPs, retval);
1156
1157 CALL_END;
1158
1159 return retval;
1160}
1161
1162maptile *
1163find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1164{
1165 CALL_BEGIN (4);
1166 CALL_ARG (dirname);
1167 CALL_ARG (stylename);
1168 CALL_ARG (difficulty);
1169 CALL_ARG (recurse);
1170 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1171
1172 maptile *retval = 0;
1173 if (count) sv_to (POPs, retval);
1174
1175 CALL_END;
1176
1177 return retval;
1178}
1179
1180maptile *
1181maptile::find_sync (const_utf8_string path, maptile *origin)
1182{
1183 CALL_BEGIN (2);
1184 CALL_ARG (path);
1185 CALL_ARG (origin);
1186 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1187
1188 maptile *retval = 0;
1189 if (count) sv_to (POPs, retval);
1190
1191 CALL_END;
1192
1193 return retval;
1194}
1195
1196maptile *
1197maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1198{
1199 CALL_BEGIN (3);
1200 CALL_ARG (path);
1201 CALL_ARG (origin);
1202 CALL_ARG (load);
1203 CALL_CALL ("cf::map::find_async", G_SCALAR);
1204
1205 maptile *retval = 0;
1206 if (count) sv_to (POPs, retval);
1207
1208 CALL_END;
1209
1210 return retval;
1211}
1212
1213void
1214maptile::do_load_sync ()
1215{
1216 CALL_BEGIN (1);
1217 CALL_ARG (this);
1218 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1219 CALL_END;
1220}
1221
1222void
1223object::enter_exit (object *exit)
1224{
1225 if (type != PLAYER)
1226 return;
1227
1228 CALL_BEGIN (2);
1229 CALL_ARG (this);
1230 CALL_ARG (exit);
1231 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1232 CALL_END;
1233}
1234
1235void
1236object::player_goto (const_utf8_string path, int x, int y)
1237{
1238 if (type != PLAYER)
1239 return;
1240
1241 CALL_BEGIN (4);
1242 CALL_ARG (this);
1243 CALL_ARG (path);
1244 CALL_ARG (x);
1245 CALL_ARG (y);
1246 CALL_CALL ("cf::object::player::goto", G_VOID);
1247 CALL_END;
1248}
1249
1250const_utf8_string
1251object::ref () const
1252{
1253 if (type == PLAYER)
1254 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1255 else
1256 // TODO: should be able to save references within the same map, at least
1257 return 0;
1258}
1259
1260object *
1261object::deref (const_utf8_string ref)
1262{
1263 object *retval = 0;
1264
1265 if (ref)
1266 {
1267 CALL_BEGIN (1);
1268 CALL_ARG (ref);
1269 CALL_CALL ("cf::object::deref", G_SCALAR);
1270
1271 if (count)
1272 sv_to (POPs, retval);
1273
1274 CALL_END;
1275 }
1276
1277 return retval;
1278}
1279
1280void
1281log_backtrace (const_utf8_string msg)
1282{
1283#if HAVE_BACKTRACE
1284 void *addr [20];
1285 int size = backtrace (addr, 20);
1286
1287 CALL_BEGIN (size);
1288 CALL_ARG (msg);
1289 for (int i = 0; i < size; ++i)
1290 CALL_ARG ((IV)addr [i]);
1291 CALL_CALL ("cf::_log_backtrace", G_VOID);
1292 CALL_END;
1293#endif
1294}
1295
1296bool
1297is_match_expr (const_utf8_string expr)
1298{
1299 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1300}
1301
1302bool
1303match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_SCALAR);
1315
1316 bool matched = count && SvTRUE (TOPs);
1317
1318 CALL_END;
1319
1320 return matched;
1321}
1322
1323object *
1324match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1325{
1326 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1327 expr += sizeof ("match ") - 1;
1328
1329 CALL_BEGIN (5);
1330 CALL_ARG (expr);
1331 CALL_ARG (ob);
1332 CALL_ARG (self);
1333 CALL_ARG (source);
1334 CALL_ARG (originator);
1335 CALL_CALL (cv_cf_match_match, G_ARRAY);
1336
1337 object *one = 0;
1338
1339 if (count)
1340 sv_to (TOPs, one);
1341
1342 CALL_END;
1343
1344 return one;
1345}
1346
1347/////////////////////////////////////////////////////////////////////////////
1348
1349struct EVAPI *evapi::GEVAPI;
1350struct CoroAPI *coroapi::GCoroAPI;
1351
1352void
1353coroapi::do_cede_to_tick ()
1354{
1355 cede_pending = 0;
1356 cede ();
1357}
1358
1359void
1360coroapi::wait_for_tick ()
1361{
1362 CALL_BEGIN (0);
1363 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1364 CALL_END;
1365}
1366
1367void
1368coroapi::wait_for_tick_begin ()
1369{
1370 CALL_BEGIN (0);
1371 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1372 CALL_END;
1373}
1374
1375void
1376iow::poll (int events)
1377{
1378 if (events != this->events)
1379 {
1380 int active = ev_is_active ((ev_io *)this);
1381 if (active) stop ();
1382 ev_io_set ((ev_io *)this, fd, events);
1383 if (active) start ();
1384 }
1385}
1386
1387static void
1388_connect_to_perl_1 ()
1389{
1390 stash_cf = gv_stashpv ("cf", 1);
1391
1392 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1393 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1394 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1395 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1396 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1397 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1398 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1399 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1400 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1401 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1402 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1403
1404 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1405 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1406 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1407 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1408
1409 cb_global = get_av ("cf::CB_GLOBAL", 1);
1410 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1411 cb_object = get_av ("cf::CB_OBJECT", 1);
1412 cb_player = get_av ("cf::CB_PLAYER", 1);
1413 cb_client = get_av ("cf::CB_CLIENT", 1);
1414 cb_type = get_av ("cf::CB_TYPE" , 1);
1415 cb_map = get_av ("cf::CB_MAP" , 1);
1416}
1417
1418static void
1419_connect_to_perl_2 ()
1420{
1421 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1422 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1423 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1424 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1425 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1426}
1427
890MODULE = cf PACKAGE = cf PREFIX = cf_ 1428MODULE = cf PACKAGE = cf PREFIX = cf_
891 1429
892BOOT: 1430BOOT:
893{ 1431{
894 HV *stash = gv_stashpv ("cf", 1); 1432 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1433 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1434
1435 _connect_to_perl_1 ();
1436
1437 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1438
1439 //{
1440 // require_pv ("Time::HiRes");
1441 //
1442 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1443 // if (!svp) croak ("Time::HiRes is required");
1444 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1445 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1446 //}
895 1447
896 static const struct { 1448 static const struct {
897 const char *name; 1449 const char *name;
898 IV iv; 1450 IV iv;
899 } *civ, const_iv[] = { 1451 } *civ, const_iv[] = {
900# define const_iv(name) { # name, (IV)name }, 1452# define const_iv(name) { # name, (IV)name },
901 const_iv (llevError) 1453# include "const_iv.h"
902 const_iv (llevInfo) 1454# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
903 const_iv (llevDebug) 1455# include "attackinc.h"
904 const_iv (llevMonster) 1456# undef def
1457# define def(uc, flags) const_iv (SK_ ## uc)
1458# include "skillinc.h"
1459# undef def
1460
1461 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1462 const_iv (logBacktrace)
1463
1464 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1465
1466 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
905 1467
906 const_iv (MAX_TIME) 1468 const_iv (MAX_TIME)
907 const_iv (PLAYER)
908 const_iv (TRANSPORT)
909 const_iv (ROD)
910 const_iv (TREASURE)
911 const_iv (POTION)
912 const_iv (FOOD)
913 const_iv (POISON)
914 const_iv (BOOK)
915 const_iv (CLOCK) 1469 const_iv (MAXSOCKBUF)
916 const_iv (LIGHTNING)
917 const_iv (ARROW)
918 const_iv (BOW)
919 const_iv (WEAPON)
920 const_iv (ARMOUR)
921 const_iv (PEDESTAL)
922 const_iv (ALTAR)
923 const_iv (LOCKED_DOOR)
924 const_iv (SPECIAL_KEY)
925 const_iv (MAP)
926 const_iv (DOOR)
927 const_iv (KEY)
928 const_iv (TIMED_GATE)
929 const_iv (TRIGGER)
930 const_iv (GRIMREAPER)
931 const_iv (MAGIC_EAR)
932 const_iv (TRIGGER_BUTTON)
933 const_iv (TRIGGER_ALTAR)
934 const_iv (TRIGGER_PEDESTAL)
935 const_iv (SHIELD)
936 const_iv (HELMET)
937 const_iv (HORN)
938 const_iv (MONEY)
939 const_iv (CLASS)
940 const_iv (GRAVESTONE)
941 const_iv (AMULET)
942 const_iv (PLAYERMOVER)
943 const_iv (TELEPORTER)
944 const_iv (CREATOR)
945 const_iv (SKILL)
946 const_iv (EXPERIENCE)
947 const_iv (EARTHWALL)
948 const_iv (GOLEM)
949 const_iv (THROWN_OBJ)
950 const_iv (BLINDNESS)
951 const_iv (GOD)
952 const_iv (DETECTOR)
953 const_iv (TRIGGER_MARKER)
954 const_iv (DEAD_OBJECT)
955 const_iv (DRINK)
956 const_iv (MARKER)
957 const_iv (HOLY_ALTAR)
958 const_iv (PLAYER_CHANGER)
959 const_iv (BATTLEGROUND)
960 const_iv (PEACEMAKER)
961 const_iv (GEM)
962 const_iv (FIREWALL)
963 const_iv (ANVIL)
964 const_iv (CHECK_INV)
965 const_iv (MOOD_FLOOR)
966 const_iv (EXIT)
967 const_iv (ENCOUNTER)
968 const_iv (SHOP_FLOOR)
969 const_iv (SHOP_MAT)
970 const_iv (RING)
971 const_iv (FLOOR)
972 const_iv (FLESH)
973 const_iv (INORGANIC)
974 const_iv (SKILL_TOOL)
975 const_iv (LIGHTER)
976 const_iv (TRAP_PART)
977 const_iv (WALL)
978 const_iv (LIGHT_SOURCE)
979 const_iv (MISC_OBJECT)
980 const_iv (MONSTER)
981 const_iv (SPAWN_GENERATOR)
982 const_iv (LAMP)
983 const_iv (DUPLICATOR)
984 const_iv (TOOL)
985 const_iv (SPELLBOOK)
986 const_iv (BUILDFAC)
987 const_iv (CLOAK)
988 const_iv (SPINNER)
989 const_iv (GATE)
990 const_iv (BUTTON)
991 const_iv (CF_HANDLE)
992 const_iv (HOLE)
993 const_iv (TRAPDOOR)
994 const_iv (SIGN)
995 const_iv (BOOTS)
996 const_iv (GLOVES)
997 const_iv (SPELL)
998 const_iv (SPELL_EFFECT)
999 const_iv (CONVERTER)
1000 const_iv (BRACERS)
1001 const_iv (POISONING)
1002 const_iv (SAVEBED)
1003 const_iv (POISONCLOUD)
1004 const_iv (FIREHOLES)
1005 const_iv (WAND)
1006 const_iv (SCROLL)
1007 const_iv (DIRECTOR)
1008 const_iv (GIRDLE)
1009 const_iv (FORCE)
1010 const_iv (POTION_EFFECT)
1011 const_iv (EVENT_CONNECTOR)
1012 const_iv (CLOSE_CON)
1013 const_iv (CONTAINER)
1014 const_iv (ARMOUR_IMPROVER)
1015 const_iv (WEAPON_IMPROVER)
1016 const_iv (SKILLSCROLL)
1017 const_iv (DEEP_SWAMP)
1018 const_iv (IDENTIFY_ALTAR)
1019 const_iv (MENU)
1020 const_iv (RUNE)
1021 const_iv (TRAP)
1022 const_iv (POWER_CRYSTAL)
1023 const_iv (CORPSE)
1024 const_iv (DISEASE)
1025 const_iv (SYMPTOM)
1026 const_iv (BUILDER)
1027 const_iv (MATERIAL)
1028 const_iv (ITEM_TRANSFORMER)
1029 const_iv (QUEST)
1030 1470
1031 const_iv (NUM_SUBTYPES) 1471 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1472 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1032 1473
1033 const_iv (ST_BD_BUILD) 1474 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1034 const_iv (ST_BD_REMOVE)
1035 1475
1036 const_iv (ST_MAT_FLOOR) 1476 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1037 const_iv (ST_MAT_WALL) 1477 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1038 const_iv (ST_MAT_ITEM)
1039
1040 const_iv (AT_PHYSICAL)
1041 const_iv (AT_MAGIC)
1042 const_iv (AT_FIRE)
1043 const_iv (AT_ELECTRICITY)
1044 const_iv (AT_COLD)
1045 const_iv (AT_CONFUSION)
1046 const_iv (AT_ACID)
1047 const_iv (AT_DRAIN)
1048 const_iv (AT_WEAPONMAGIC)
1049 const_iv (AT_GHOSTHIT)
1050 const_iv (AT_POISON)
1051 const_iv (AT_SLOW)
1052 const_iv (AT_PARALYZE)
1053 const_iv (AT_TURN_UNDEAD)
1054 const_iv (AT_FEAR)
1055 const_iv (AT_CANCELLATION)
1056 const_iv (AT_DEPLETE)
1057 const_iv (AT_DEATH)
1058 const_iv (AT_CHAOS)
1059 const_iv (AT_COUNTERSPELL)
1060 const_iv (AT_GODPOWER)
1061 const_iv (AT_HOLYWORD)
1062 const_iv (AT_BLIND)
1063 const_iv (AT_INTERNAL)
1064 const_iv (AT_LIFE_STEALING)
1065 const_iv (AT_DISEASE)
1066
1067 const_iv (QUEST_IN_PROGRESS)
1068 const_iv (QUEST_DONE_QUEST)
1069 const_iv (QUEST_DONE_TASK)
1070 const_iv (QUEST_START_QUEST)
1071 const_iv (QUEST_END_QUEST)
1072 const_iv (QUEST_START_TASK)
1073 const_iv (QUEST_END_TASK)
1074 const_iv (QUEST_OVERRIDE)
1075 const_iv (QUEST_ON_ACTIVATE)
1076
1077 const_iv (WEAP_HIT)
1078 const_iv (WEAP_SLASH)
1079 const_iv (WEAP_PIERCE)
1080 const_iv (WEAP_CLEAVE)
1081 const_iv (WEAP_SLICE)
1082 const_iv (WEAP_STAB)
1083 const_iv (WEAP_WHIP)
1084 const_iv (WEAP_CRUSH)
1085 const_iv (WEAP_BLUD)
1086
1087 const_iv (FLAG_ALIVE)
1088 const_iv (FLAG_WIZ)
1089 const_iv (FLAG_REMOVED)
1090 const_iv (FLAG_FREED)
1091 const_iv (FLAG_WAS_WIZ)
1092 const_iv (FLAG_APPLIED)
1093 const_iv (FLAG_UNPAID)
1094 const_iv (FLAG_USE_SHIELD)
1095 const_iv (FLAG_NO_PICK)
1096 const_iv (FLAG_ANIMATE)
1097 const_iv (FLAG_MONSTER)
1098 const_iv (FLAG_FRIENDLY)
1099 const_iv (FLAG_GENERATOR)
1100 const_iv (FLAG_IS_THROWN)
1101 const_iv (FLAG_AUTO_APPLY)
1102 const_iv (FLAG_TREASURE)
1103 const_iv (FLAG_PLAYER_SOLD)
1104 const_iv (FLAG_SEE_INVISIBLE)
1105 const_iv (FLAG_CAN_ROLL)
1106 const_iv (FLAG_OVERLAY_FLOOR)
1107 const_iv (FLAG_IS_TURNABLE)
1108 const_iv (FLAG_IS_USED_UP)
1109 const_iv (FLAG_IDENTIFIED)
1110 const_iv (FLAG_REFLECTING)
1111 const_iv (FLAG_CHANGING)
1112 const_iv (FLAG_SPLITTING)
1113 const_iv (FLAG_HITBACK)
1114 const_iv (FLAG_STARTEQUIP)
1115 const_iv (FLAG_BLOCKSVIEW)
1116 const_iv (FLAG_UNDEAD)
1117 const_iv (FLAG_SCARED)
1118 const_iv (FLAG_UNAGGRESSIVE)
1119 const_iv (FLAG_REFL_MISSILE)
1120 const_iv (FLAG_REFL_SPELL)
1121 const_iv (FLAG_NO_MAGIC)
1122 const_iv (FLAG_NO_FIX_PLAYER)
1123 const_iv (FLAG_IS_LIGHTABLE)
1124 const_iv (FLAG_TEAR_DOWN)
1125 const_iv (FLAG_RUN_AWAY)
1126 const_iv (FLAG_PICK_UP)
1127 const_iv (FLAG_UNIQUE)
1128 const_iv (FLAG_NO_DROP)
1129 const_iv (FLAG_WIZCAST)
1130 const_iv (FLAG_CAST_SPELL)
1131 const_iv (FLAG_USE_SCROLL)
1132 const_iv (FLAG_USE_RANGE)
1133 const_iv (FLAG_USE_BOW)
1134 const_iv (FLAG_USE_ARMOUR)
1135 const_iv (FLAG_USE_WEAPON)
1136 const_iv (FLAG_USE_RING)
1137 const_iv (FLAG_READY_RANGE)
1138 const_iv (FLAG_READY_BOW)
1139 const_iv (FLAG_XRAYS)
1140 const_iv (FLAG_NO_APPLY)
1141 const_iv (FLAG_IS_FLOOR)
1142 const_iv (FLAG_LIFESAVE)
1143 const_iv (FLAG_NO_STRENGTH)
1144 const_iv (FLAG_SLEEP)
1145 const_iv (FLAG_STAND_STILL)
1146 const_iv (FLAG_RANDOM_MOVE)
1147 const_iv (FLAG_ONLY_ATTACK)
1148 const_iv (FLAG_CONFUSED)
1149 const_iv (FLAG_STEALTH)
1150 const_iv (FLAG_WIZPASS)
1151 const_iv (FLAG_IS_LINKED)
1152 const_iv (FLAG_CURSED)
1153 const_iv (FLAG_DAMNED)
1154 const_iv (FLAG_SEE_ANYWHERE)
1155 const_iv (FLAG_KNOWN_MAGICAL)
1156 const_iv (FLAG_KNOWN_CURSED)
1157 const_iv (FLAG_CAN_USE_SKILL)
1158 const_iv (FLAG_BEEN_APPLIED)
1159 const_iv (FLAG_READY_SCROLL)
1160 const_iv (FLAG_USE_ROD)
1161 const_iv (FLAG_USE_HORN)
1162 const_iv (FLAG_MAKE_INVIS)
1163 const_iv (FLAG_INV_LOCKED)
1164 const_iv (FLAG_IS_WOODED)
1165 const_iv (FLAG_IS_HILLY)
1166 const_iv (FLAG_READY_SKILL)
1167 const_iv (FLAG_READY_WEAPON)
1168 const_iv (FLAG_NO_SKILL_IDENT)
1169 const_iv (FLAG_BLIND)
1170 const_iv (FLAG_SEE_IN_DARK)
1171 const_iv (FLAG_IS_CAULDRON)
1172 const_iv (FLAG_NO_STEAL)
1173 const_iv (FLAG_ONE_HIT)
1174 const_iv (FLAG_CLIENT_SENT)
1175 const_iv (FLAG_BERSERK)
1176 const_iv (FLAG_NEUTRAL)
1177 const_iv (FLAG_NO_ATTACK)
1178 const_iv (FLAG_NO_DAMAGE)
1179 const_iv (FLAG_OBJ_ORIGINAL)
1180 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1181 const_iv (FLAG_ACTIVATE_ON_PUSH)
1182 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1183 const_iv (FLAG_IS_WATER)
1184 const_iv (FLAG_CONTENT_ON_GEN)
1185 const_iv (FLAG_IS_A_TEMPLATE)
1186 const_iv (FLAG_IS_BUILDABLE)
1187 const_iv (FLAG_AFK)
1188
1189 const_iv (NDI_BLACK)
1190 const_iv (NDI_WHITE)
1191 const_iv (NDI_NAVY)
1192 const_iv (NDI_RED)
1193 const_iv (NDI_ORANGE)
1194 const_iv (NDI_BLUE)
1195 const_iv (NDI_DK_ORANGE)
1196 const_iv (NDI_GREEN)
1197 const_iv (NDI_LT_GREEN)
1198 const_iv (NDI_GREY)
1199 const_iv (NDI_BROWN)
1200 const_iv (NDI_GOLD)
1201 const_iv (NDI_TAN)
1202 const_iv (NDI_MAX_COLOR)
1203 const_iv (NDI_COLOR_MASK)
1204 const_iv (NDI_UNIQUE)
1205 const_iv (NDI_ALL)
1206
1207 const_iv (F_APPLIED)
1208 const_iv (F_LOCATION)
1209 const_iv (F_UNPAID)
1210 const_iv (F_MAGIC)
1211 const_iv (F_CURSED)
1212 const_iv (F_DAMNED)
1213 const_iv (F_OPEN)
1214 const_iv (F_NOPICK)
1215 const_iv (F_LOCKED) 1478 const_iv (F_LOCKED)
1216 1479
1217 const_iv (F_BUY) 1480 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1218 const_iv (F_SHOP) 1481 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1219 const_iv (F_SELL)
1220 1482
1221 const_iv (P_BLOCKSVIEW) 1483 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1222 const_iv (P_NO_MAGIC)
1223 const_iv (P_IS_ALIVE)
1224 const_iv (P_NO_CLERIC)
1225 const_iv (P_NEED_UPDATE)
1226 const_iv (P_NO_ERROR)
1227 const_iv (P_OUT_OF_MAP)
1228 const_iv (P_NEW_MAP)
1229 1484
1230 const_iv (UP_OBJ_INSERT) 1485 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1231 const_iv (UP_OBJ_REMOVE) 1486 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1232 const_iv (UP_OBJ_CHANGE)
1233 const_iv (UP_OBJ_FACE)
1234 1487
1235 const_iv (INS_NO_MERGE) 1488 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1236 const_iv (INS_ABOVE_FLOOR_ONLY)
1237 const_iv (INS_NO_WALK_ON)
1238 const_iv (INS_ON_TOP)
1239 const_iv (INS_BELOW_ORIGINATOR)
1240 const_iv (INS_MAP_LOAD)
1241
1242 const_iv (WILL_APPLY_HANDLE)
1243 const_iv (WILL_APPLY_TREASURE)
1244 const_iv (WILL_APPLY_EARTHWALL)
1245 const_iv (WILL_APPLY_DOOR)
1246 const_iv (WILL_APPLY_FOOD)
1247
1248 const_iv (SAVE_MODE)
1249 const_iv (SAVE_DIR_MODE)
1250
1251 const_iv (M_PAPER)
1252 const_iv (M_IRON)
1253 const_iv (M_GLASS)
1254 const_iv (M_LEATHER)
1255 const_iv (M_WOOD)
1256 const_iv (M_ORGANIC)
1257 const_iv (M_STONE)
1258 const_iv (M_CLOTH)
1259 const_iv (M_ADAMANT)
1260 const_iv (M_LIQUID)
1261 const_iv (M_SOFT_METAL)
1262 const_iv (M_BONE)
1263 const_iv (M_ICE) 1489 const_iv (MAP_INACTIVE)
1264 const_iv (M_SPECIAL)
1265 1490
1266 const_iv (SK_EXP_ADD_SKILL) 1491 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1267 const_iv (SK_EXP_TOTAL) 1492 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1268 const_iv (SK_EXP_NONE)
1269 const_iv (SK_SUBTRACT_SKILL_EXP)
1270 1493
1271 const_iv (SK_LOCKPICKING) 1494 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1272 const_iv (SK_HIDING)
1273 const_iv (SK_SMITHERY)
1274 const_iv (SK_BOWYER)
1275 const_iv (SK_JEWELER)
1276 const_iv (SK_ALCHEMY)
1277 const_iv (SK_STEALING)
1278 const_iv (SK_LITERACY)
1279 const_iv (SK_BARGAINING)
1280 const_iv (SK_JUMPING)
1281 const_iv (SK_DET_MAGIC)
1282 const_iv (SK_ORATORY)
1283 const_iv (SK_SINGING)
1284 const_iv (SK_DET_CURSE)
1285 const_iv (SK_FIND_TRAPS)
1286 const_iv (SK_MEDITATION)
1287 const_iv (SK_PUNCHING)
1288 const_iv (SK_FLAME_TOUCH)
1289 const_iv (SK_KARATE)
1290 const_iv (SK_CLIMBING)
1291 const_iv (SK_WOODSMAN)
1292 const_iv (SK_INSCRIPTION)
1293 const_iv (SK_ONE_HANDED_WEAPON)
1294 const_iv (SK_MISSILE_WEAPON)
1295 const_iv (SK_THROWING)
1296 const_iv (SK_USE_MAGIC_ITEM)
1297 const_iv (SK_DISARM_TRAPS)
1298 const_iv (SK_SET_TRAP)
1299 const_iv (SK_THAUMATURGY)
1300 const_iv (SK_PRAYING)
1301 const_iv (SK_CLAWING)
1302 const_iv (SK_LEVITATION)
1303 const_iv (SK_SUMMONING)
1304 const_iv (SK_PYROMANCY)
1305 const_iv (SK_EVOCATION)
1306 const_iv (SK_SORCERY)
1307 const_iv (SK_TWO_HANDED_WEAPON)
1308 const_iv (SK_SPARK_TOUCH)
1309 const_iv (SK_SHIVER)
1310 const_iv (SK_ACID_SPLASH)
1311 const_iv (SK_POISON_NAIL)
1312 1495
1313 const_iv (SOUND_NEW_PLAYER) 1496 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1314 const_iv (SOUND_FIRE_ARROW)
1315 const_iv (SOUND_LEARN_SPELL)
1316 const_iv (SOUND_FUMBLE_SPELL)
1317 const_iv (SOUND_WAND_POOF)
1318 const_iv (SOUND_OPEN_DOOR)
1319 const_iv (SOUND_PUSH_PLAYER)
1320 const_iv (SOUND_PLAYER_HITS1)
1321 const_iv (SOUND_PLAYER_HITS2)
1322 const_iv (SOUND_PLAYER_HITS3)
1323 const_iv (SOUND_PLAYER_HITS4)
1324 const_iv (SOUND_PLAYER_IS_HIT1)
1325 const_iv (SOUND_PLAYER_IS_HIT2)
1326 const_iv (SOUND_PLAYER_IS_HIT3)
1327 const_iv (SOUND_PLAYER_KILLS)
1328 const_iv (SOUND_PET_IS_KILLED)
1329 const_iv (SOUND_PLAYER_DIES)
1330 const_iv (SOUND_OB_EVAPORATE)
1331 const_iv (SOUND_OB_EXPLODE)
1332 const_iv (SOUND_CLOCK)
1333 const_iv (SOUND_TURN_HANDLE)
1334 const_iv (SOUND_FALL_HOLE)
1335 const_iv (SOUND_DRINK_POISON)
1336 const_iv (SOUND_CAST_SPELL_0)
1337
1338 const_iv (PREFER_LOW)
1339 const_iv (PREFER_HIGH)
1340
1341 const_iv (ATNR_PHYSICAL)
1342 const_iv (ATNR_MAGIC)
1343 const_iv (ATNR_FIRE)
1344 const_iv (ATNR_ELECTRICITY)
1345 const_iv (ATNR_COLD)
1346 const_iv (ATNR_CONFUSION)
1347 const_iv (ATNR_ACID)
1348 const_iv (ATNR_DRAIN)
1349 const_iv (ATNR_WEAPONMAGIC)
1350 const_iv (ATNR_GHOSTHIT)
1351 const_iv (ATNR_POISON)
1352 const_iv (ATNR_SLOW)
1353 const_iv (ATNR_PARALYZE)
1354 const_iv (ATNR_TURN_UNDEAD)
1355 const_iv (ATNR_FEAR)
1356 const_iv (ATNR_CANCELLATION)
1357 const_iv (ATNR_DEPLETE)
1358 const_iv (ATNR_DEATH)
1359 const_iv (ATNR_CHAOS)
1360 const_iv (ATNR_COUNTERSPELL)
1361 const_iv (ATNR_GODPOWER)
1362 const_iv (ATNR_HOLYWORD)
1363 const_iv (ATNR_BLIND)
1364 const_iv (ATNR_INTERNAL)
1365 const_iv (ATNR_LIFE_STEALING)
1366 const_iv (ATNR_DISEASE)
1367
1368 const_iv (MAP_FLUSH)
1369 const_iv (MAP_PLAYER_UNIQUE)
1370 const_iv (MAP_BLOCK)
1371 const_iv (MAP_STYLE)
1372 const_iv (MAP_OVERLAY)
1373
1374 const_iv (MAP_IN_MEMORY)
1375 const_iv (MAP_SWAPPED)
1376 const_iv (MAP_LOADING)
1377 const_iv (MAP_SAVING)
1378
1379 const_iv (KLASS_GLOBAL)
1380 const_iv (KLASS_OBJECT)
1381 const_iv (KLASS_PLAYER)
1382 const_iv (KLASS_MAP)
1383 }; 1497 };
1384 1498
1385 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1499 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1386 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1500 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1387 1501
1388 static const struct { 1502 static const struct {
1389 const char *name; 1503 const char *name;
1390 int skip; 1504 int skip;
1391 IV klass; 1505 IV klass;
1402 { 1516 {
1403 AV *event = newAV (); 1517 AV *event = newAV ();
1404 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1518 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1405 av_push (event, newSViv (eiv->klass)); 1519 av_push (event, newSViv (eiv->klass));
1406 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1520 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1407 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1521 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1408 } 1522 }
1409 1523
1410 static const struct { 1524 // used by autogenerated BOOT sections from genacc
1411 int dtype; 1525 av_reflect = get_av ("cf::REFLECT", 1);
1412 const char *name;
1413 IV idx;
1414 } *cprop, prop_table[] = {
1415# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1416 prop (CFAPI_INT, MAP_PROP_FLAGS)
1417 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1418 prop (CFAPI_STRING, MAP_PROP_PATH)
1419 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1420 prop (CFAPI_STRING, MAP_PROP_NAME)
1421 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1422 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1423 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1424 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1425 prop (CFAPI_INT, MAP_PROP_WIDTH)
1426 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1427 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1428 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1429 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1430 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1431 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1432 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1433 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1434 prop (CFAPI_INT, MAP_PROP_SKY)
1435 prop (CFAPI_INT, MAP_PROP_WPARTX)
1436 prop (CFAPI_INT, MAP_PROP_WPARTY)
1437 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1438 prop (CFAPI_PREGION, MAP_PROP_REGION)
1439 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1440 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1441 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1442 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1443 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1444 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1445 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1446 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1447 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1448 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1449 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1450 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1451 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1452 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1453 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1454 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1455 prop (CFAPI_INT, OBJECT_PROP_X)
1456 prop (CFAPI_INT, OBJECT_PROP_Y)
1457 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1458 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1459 prop (CFAPI_INT, OBJECT_PROP_NROF)
1460 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1461 prop (CFAPI_INT, OBJECT_PROP_FACING)
1462 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1463 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1464 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1465 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1466 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1467 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1468 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1469 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1470 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1471 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1472 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1473 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1474 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1475 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1476 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1477 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1478 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1479 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1480 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1481 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1482 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1483 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1484 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1485 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1486 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1487 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1488 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1489 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1490 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1491 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1492 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1493 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1494 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1495 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1496 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1497 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1498 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1499 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1500 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1501 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1502 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1503 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1504 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1505 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1506 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1507 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1508 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1509 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1510 prop (CFAPI_INT, OBJECT_PROP_STR)
1511 prop (CFAPI_INT, OBJECT_PROP_DEX)
1512 prop (CFAPI_INT, OBJECT_PROP_CON)
1513 prop (CFAPI_INT, OBJECT_PROP_WIS)
1514 prop (CFAPI_INT, OBJECT_PROP_INT)
1515 prop (CFAPI_INT, OBJECT_PROP_POW)
1516 prop (CFAPI_INT, OBJECT_PROP_CHA)
1517 prop (CFAPI_INT, OBJECT_PROP_WC)
1518 prop (CFAPI_INT, OBJECT_PROP_AC)
1519 prop (CFAPI_INT, OBJECT_PROP_HP)
1520 prop (CFAPI_INT, OBJECT_PROP_SP)
1521 prop (CFAPI_INT, OBJECT_PROP_GP)
1522 prop (CFAPI_INT, OBJECT_PROP_FP)
1523 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1524 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1525 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1526 prop (CFAPI_INT, OBJECT_PROP_DAM)
1527 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1528 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1529 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1530 prop (CFAPI_INT, OBJECT_PROP_FACE)
1531 };
1532
1533 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1534 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1535
1536 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1537 {
1538 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1539 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1540 }
1541
1542 //I_EVENT_API (PACKAGE);
1543} 1526}
1544 1527
1545void _reload_1 () 1528void _gv_clear (SV *gv)
1546 CODE: 1529 CODE:
1547 cb_global = get_av ("cf::CB_GLOBAL", 1); 1530 assert (SvTYPE (gv) == SVt_PVGV);
1548 cb_object = get_av ("cf::CB_OBJECT", 1); 1531# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1549 cb_player = get_av ("cf::CB_PLAYER", 1); 1532 f (GvGP (gv)->gp_form);
1550 cb_type = get_av ("cf::CB_TYPE" , 1); 1533 f (GvGP (gv)->gp_io);
1551 cb_map = get_av ("cf::CB_MAP" , 1); 1534 f (GvGP (gv)->gp_sv);
1535 f (GvGP (gv)->gp_av);
1536 f (GvGP (gv)->gp_hv);
1537 f (GvGP (gv)->gp_cv);
1538 GvCVGEN (gv) = 0;
1539 GvMULTI_off (gv);
1540# undef f
1552 1541
1553void _reload_2 () 1542void _connect_to_perl_1 ()
1543
1544void _connect_to_perl_2 ()
1545
1546void _recalc_want ()
1547
1548# not used by default anymore
1549void _global_reattach ()
1554 CODE: 1550 CODE:
1555{ 1551{
1556 // reattach to all attachable objects in the game. 1552 // reattach to all attachable objects in the game.
1557 for (player *pl = first_player; pl; pl = pl->next) 1553 for_all_clients (ns)
1558 reattach (pl); 1554 ns->reattach ();
1559 1555
1560 for (mapstruct *map = first_map; map; map = map->next) 1556 for_all_objects (op)
1561 reattach (map);
1562
1563 for (object *op = objects; op; op = op->next)
1564 reattach (op); 1557 op->reattach ();
1558}
1559
1560# support function for map-world.ext
1561void _quantise (SV *data_sv, SV *plt_sv)
1562 CODE:
1563{
1564 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1565 croak ("_quantise called with invalid agruments");
1566
1567 plt_sv = SvRV (plt_sv);
1568 SV **plt = AvARRAY (plt_sv);
1569 int plt_count = AvFILL (plt_sv) + 1;
1570
1571 STRLEN len;
1572 char *data = SvPVbyte (data_sv, len);
1573 char *dst = data;
1574
1575 while (len >= 3)
1576 {
1577 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1578 {
1579 char *val = SvPVX (*val_sv);
1580
1581 if (val [0] == data [0]
1582 && val [1] == data [1]
1583 && val [2] == data [2])
1584 {
1585 *dst++ = val [3];
1586 goto next;
1587 }
1588 }
1589
1590 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1591 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1592 dst - SvPVX (data_sv), len);
1593
1594 next:
1595 data += 3;
1596 len -= 3;
1597 }
1598
1599 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1600}
1601
1602void init_anim ()
1603
1604void init_globals ()
1605
1606void init_experience ()
1607
1608void init_attackmess ()
1609
1610void init_dynamic ()
1611
1612void load_settings ()
1613
1614void load_materials ()
1615
1616void init_uuid ()
1617 CODE:
1618 UUID::init ();
1619
1620void init_signals ()
1621
1622void init_skills ()
1623
1624void init_beforeplay ()
1625
1626void evthread_start (int aiofd)
1627
1628void cede_to_tick ()
1629 CODE:
1630 coroapi::cede_to_tick ();
1631
1632NV till_tick ()
1633 CODE:
1634 RETVAL = SvNVX (sv_next_tick) - now ();
1635 OUTPUT:
1636 RETVAL
1637
1638int tick_inhibit ()
1639 CODE:
1640 RETVAL = tick_inhibit;
1641 OUTPUT:
1642 RETVAL
1643
1644void tick_inhibit_inc ()
1645 CODE:
1646 ++tick_inhibit;
1647
1648void tick_inhibit_dec ()
1649 CODE:
1650 if (!--tick_inhibit)
1651 if (tick_pending)
1652 {
1653 ev_async_send (EV_DEFAULT, &tick_watcher);
1654 coroapi::cede ();
1655 }
1656
1657void server_tick ()
1658 CODE:
1659{
1660 ev_now_update (EV_DEFAULT);
1661 NOW = ev_now (EV_DEFAULT);
1662 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1663 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1664 runtime = SvNVX (sv_runtime);
1665
1666 server_tick ();
1667
1668 ev_now_update (EV_DEFAULT);
1669 NOW = ev_now (EV_DEFAULT);
1670 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1671 runtime += TICK;
1672 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1565} 1673}
1566 1674
1567NV floor (NV x) 1675NV floor (NV x)
1568 1676
1569NV ceil (NV x) 1677NV ceil (NV x)
1570 1678
1571void server_tick () 1679NV rndm (...)
1680 ALIAS:
1681 rmg_rndm = 1
1682 CODE:
1683{
1684 rand_gen &gen = ix ? rmg_rndm : rndm;
1685 switch (items)
1686 {
1687 case 0: RETVAL = gen (); break;
1688 case 1: RETVAL = gen (SvUV (ST (0))); break;
1689 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1690 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1691 }
1692}
1693 OUTPUT:
1694 RETVAL
1572 1695
1573void 1696NV clamp (NV value, NV min_value, NV max_value)
1574LOG (int level, char *msg) 1697 CODE:
1698 RETVAL = clamp (value, min_value, max_value);
1699 OUTPUT:
1700 RETVAL
1701
1702NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1703 CODE:
1704 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1705 OUTPUT:
1706 RETVAL
1707
1708const char *ordinal (int i)
1709
1710void weaken (...)
1711 PROTOTYPE: @
1712 CODE:
1713 while (items > 0)
1714 sv_rvweaken (ST (--items));
1715
1716void log_suspend ()
1717
1718void log_resume ()
1719
1720void log_backtrace (utf8_string msg)
1721
1722void LOG (int flags, utf8_string msg)
1575 PROTOTYPE: $$ 1723 PROTOTYPE: $$
1576 C_ARGS: (LogLevel)level, "%s", msg 1724 C_ARGS: flags, "%s", msg
1577 1725
1578char *path_combine (char *base, char *path) 1726octet_string path_combine (octet_string base, octet_string path)
1579 PROTOTYPE: $$ 1727 PROTOTYPE: $$
1580 1728
1581char *path_combine_and_normalize (char *base, char *path) 1729octet_string path_combine_and_normalize (octet_string base, octet_string path)
1582 PROTOTYPE: $$ 1730 PROTOTYPE: $$
1583 1731
1584const char *
1585get_maps_directory (char *path)
1586 PROTOTYPE: $
1587 ALIAS: maps_directory = 0
1588 CODE:
1589 RETVAL = create_pathname (path);
1590 OUTPUT: RETVAL
1591
1592void 1732void
1593sub_generation_inc () 1733sub_generation_inc ()
1594 CODE: 1734 CODE:
1595 PL_sub_generation++; 1735 PL_sub_generation++;
1596 1736
1597char * 1737const_octet_string
1598mapdir () 1738mapdir ()
1599 PROTOTYPE: 1739 PROTOTYPE:
1600 ALIAS: 1740 ALIAS:
1601 mapdir = 0 1741 mapdir = 0
1602 uniquedir = 1 1742 uniquedir = 1
1616 case 5: RETVAL = settings.playerdir; break; 1756 case 5: RETVAL = settings.playerdir; break;
1617 case 6: RETVAL = settings.datadir ; break; 1757 case 6: RETVAL = settings.datadir ; break;
1618 } 1758 }
1619 OUTPUT: RETVAL 1759 OUTPUT: RETVAL
1620 1760
1761void abort ()
1762
1763void reset_signals ()
1764
1765void fork_abort (const_octet_string cause = "cf::fork_abort")
1766
1767void cleanup (const_octet_string cause, bool make_core = false)
1768
1769void emergency_save ()
1770
1771void _exit (int status = EXIT_SUCCESS)
1772
1773#if _POSIX_MEMLOCK
1774
1775int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1776 INIT:
1777#if __GLIBC__
1778 mallopt (M_TOP_PAD, 1024 * 1024);
1779 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1780 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1781 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1782#endif
1783
1784int munlockall ()
1785
1786#endif
1787
1621int 1788int
1622cf_find_animation (char *text) 1789malloc_trim (IV pad = 0)
1790
1791void
1792mallinfo ()
1793 PPCODE:
1794{
1795#if __GLIBC__
1796 struct mallinfo mai = mallinfo ();
1797 EXTEND (SP, 10*2);
1798 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1799 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1800 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1801 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1802 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1803 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1804 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1805 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1806 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1807 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1808#endif
1809 EXTEND (SP, 5*2);
1810 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1811 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1812 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1813 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1814 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1815}
1816
1817int find_animation (utf8_string text)
1623 PROTOTYPE: $ 1818 PROTOTYPE: $
1624 1819
1625int random_roll(int min, int max, object *op, int goodbad); 1820int random_roll (int min, int max, object *op, int goodbad);
1626 1821
1627const char *cost_string_from_value(uint64 cost, int approx = 0) 1822const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1628 1823
1629int invoke (int event, ...)
1630 CODE:
1631 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1632 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1633 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1634 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1635 OUTPUT: RETVAL
1636
1637int
1638exp_to_level (val64 exp) 1824int exp_to_level (val64 exp)
1639 CODE:
1640{
1641 int i = 0;
1642 1825
1643 RETVAL = settings.max_level;
1644
1645 for (i = 1; i <= settings.max_level; i++)
1646 {
1647 if (levels[i] > exp)
1648 {
1649 RETVAL = i - 1;
1650 break;
1651 }
1652 }
1653}
1654 OUTPUT: RETVAL
1655
1656val64
1657level_to_min_exp (int level) 1826val64 level_to_min_exp (int level)
1658 CODE:
1659 if (level > settings.max_level)
1660 RETVAL = levels[settings.max_level];
1661 else if (level < 1)
1662 RETVAL = 0;
1663 else
1664 RETVAL = levels[level];
1665 OUTPUT: RETVAL
1666 1827
1667SV * 1828SV *
1668resistance_to_string (int atnr) 1829resistance_to_string (int atnr)
1669 CODE: 1830 CODE:
1670 if (atnr >= 0 && atnr < NROFATTACKS) 1831 if (atnr >= 0 && atnr < NROFATTACKS)
1671 RETVAL = newSVpv (resist_plus[atnr], 0); 1832 RETVAL = newSVpv (resist_plus[atnr], 0);
1672 else 1833 else
1673 XSRETURN_UNDEF; 1834 XSRETURN_UNDEF;
1674 OUTPUT: RETVAL 1835 OUTPUT: RETVAL
1675 1836
1837UUID
1838uuid_cur ()
1839 CODE:
1840 RETVAL = UUID::cur;
1841 OUTPUT:
1842 RETVAL
1843
1844UUID
1845uuid_gen ()
1846 CODE:
1847 RETVAL = UUID::gen ();
1848 OUTPUT:
1849 RETVAL
1850
1851val64
1852uuid_seq (UUID uuid)
1853 CODE:
1854 RETVAL = uuid.seq;
1855 OUTPUT:
1856 RETVAL
1857
1858UUID
1859uuid_str (val64 seq)
1860 CODE:
1861 RETVAL.seq = seq;
1862 OUTPUT:
1863 RETVAL
1864
1865void
1866coin_names ()
1867 PPCODE:
1868 EXTEND (SP, NUM_COINS);
1869 for (int i = 0; i < NUM_COINS; ++i)
1870 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1871
1872void
1873coin_archetypes ()
1874 PPCODE:
1875 EXTEND (SP, NUM_COINS);
1876 for (int i = 0; i < NUM_COINS; ++i)
1877 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1878
1879bool
1880load_resource_file_ (octet_string filename)
1881
1882void
1883fix_weight ()
1884
1885MODULE = cf PACKAGE = cf::attachable
1886
1676int 1887int
1677_valid (SV *obj) 1888valid (SV *obj)
1678 CODE: 1889 CODE:
1679 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1890 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1680 OUTPUT: 1891 OUTPUT:
1681 RETVAL 1892 RETVAL
1682 1893
1894bool should_invoke (attachable *obj, int event)
1895 CODE:
1896 RETVAL = obj->should_invoke ((event_type)event);
1897 OUTPUT: RETVAL
1898
1899void
1900debug_trace (attachable *obj, bool on = true)
1901 CODE:
1902 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1903 if (on)
1904 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1905
1906int mortals_size ()
1907 CODE:
1908 RETVAL = attachable::mortals.size ();
1909 OUTPUT: RETVAL
1910
1911#object *mortals (U32 index)
1912# CODE:
1913# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1914# OUTPUT: RETVAL
1915
1916INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1917
1918MODULE = cf PACKAGE = cf::global
1919
1920int invoke (SV *klass, int event, ...)
1921 CODE:
1922 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1923 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1924 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1925 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1926 OUTPUT: RETVAL
1927
1683MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1928MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1929
1930INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1684 1931
1685int invoke (object *op, int event, ...) 1932int invoke (object *op, int event, ...)
1686 CODE: 1933 CODE:
1687 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1934 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1688 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1689 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1936 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1690 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1937 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1691 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1692 1939
1693SV *registry (object *op) 1940SV *registry (object *op)
1941
1942int objects_size ()
1694 CODE: 1943 CODE:
1695 RETVAL = registry_of (op); 1944 RETVAL = objects.size ();
1696 OUTPUT: 1945 OUTPUT: RETVAL
1946
1947object *objects (U32 index)
1948 CODE:
1949 RETVAL = index < objects.size () ? objects [index] : 0;
1950 OUTPUT: RETVAL
1951
1952int actives_size ()
1953 CODE:
1954 RETVAL = actives.size ();
1955 OUTPUT: RETVAL
1956
1957object *actives (U32 index)
1958 CODE:
1959 RETVAL = index < actives.size () ? actives [index] : 0;
1960 OUTPUT: RETVAL
1961
1962int mortals_size ()
1963 CODE:
1964 RETVAL = attachable::mortals.size ();
1965 OUTPUT: RETVAL
1966
1967const_utf8_string slot_use_name (U32 slot)
1968 ALIAS:
1969 slot_nonuse_name = 1
1970 CODE:
1971{
1972 if (slot >= NUM_BODY_LOCATIONS)
1973 croak ("body slot index out of range");
1974
1975 switch (ix)
1976 {
1977 case 0: RETVAL = body_locations[slot].use_name; break;
1978 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1979 }
1980}
1981 OUTPUT:
1697 RETVAL 1982 RETVAL
1983
1984# missing properties
1698 1985
1699object *head (object *op) 1986object *head (object *op)
1700 PROTOTYPE: $ 1987 PROTOTYPE: $
1701 ALIAS:
1702 more = 1
1703 above = 2
1704 below = 3
1705 CODE: 1988 CODE:
1706 switch (ix) 1989 RETVAL = op->head_ ();
1707 {
1708 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1709 case 1: RETVAL = op->more; break;
1710 case 2: RETVAL = op->above; break;
1711 case 3: RETVAL = op->below; break;
1712 }
1713 OUTPUT:
1714 RETVAL 1990 OUTPUT: RETVAL
1715
1716SV *
1717get_property (object *obj, int type, int idx)
1718 CODE:
1719 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1720 OUTPUT: RETVAL
1721
1722SV *
1723set_property (object *obj, int type, int idx, SV *newval)
1724 CODE:
1725 switch (type)
1726 {
1727 case CFAPI_INT:
1728 cf_object_set_int_property (obj, idx, SvIV (newval));
1729 break;
1730 case CFAPI_LONG:
1731 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1732 break;
1733 case CFAPI_DOUBLE:
1734 {
1735 int unused_type;
1736 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1737 }
1738 break;
1739 case CFAPI_STRING:
1740 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1741 break;
1742 case CFAPI_POBJECT:
1743 {
1744 int unused_type;
1745 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1746 }
1747 break;
1748 default:
1749 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1750 }
1751
1752# missing properties
1753
1754void
1755set_attacktype (object *obj, U32 attacktype)
1756 CODE:
1757 obj->attacktype = attacktype;
1758
1759U32
1760get_attacktype (object *obj)
1761 ALIAS:
1762 attacktype = 0
1763 CODE:
1764 RETVAL = obj->attacktype;
1765 OUTPUT: RETVAL
1766
1767# missing in plug-in api, of course
1768void
1769set_food (object *obj, int food)
1770 CODE:
1771 obj->stats.food = food;
1772
1773int
1774get_food (object *obj)
1775 ALIAS:
1776 food = 0
1777 CODE:
1778 RETVAL = obj->stats.food;
1779 OUTPUT: RETVAL
1780 1991
1781void 1992void
1782inv (object *obj) 1993inv (object *obj)
1783 PROTOTYPE: $ 1994 PROTOTYPE: $
1784 PPCODE: 1995 PPCODE:
1785{ 1996{
1786 object *o;
1787 for (o = obj->inv; o; o = o->below) 1997 for (object *o = obj->inv; o; o = o->below)
1788 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1998 XPUSHs (sv_2mortal (to_sv (o)));
1789} 1999}
1790 2000
1791int cf_object_get_resistance (object *op, int rtype) 2001void
1792 ALIAS: resistance = 0 2002set_animation (object *op, int idx)
2003 CODE:
2004 SET_ANIMATION (op, idx);
1793 2005
1794int cf_object_get_flag (object *op, int flag) 2006int
1795 ALIAS: flag = 0 2007num_animations (object *op)
2008 CODE:
2009 RETVAL = NUM_ANIMATIONS (op);
2010 OUTPUT: RETVAL
1796 2011
1797void cf_object_set_flag (object *op, int flag, int value) 2012int slot_info (object *op, UV slot, int value = 0)
2013 ALIAS:
2014 slot_used = 1
2015 CODE:
2016{
2017 if (slot >= NUM_BODY_LOCATIONS)
2018 croak ("body slot index out of range");
1798 2019
1799int need_identify (const object *obj); 2020 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2021
2022 if (items > 2)
2023 if (ix)
2024 op->slot[slot].used = value;
2025 else
2026 op->slot[slot].info = value;
2027}
2028 OUTPUT:
2029 RETVAL
2030
2031object *find_best_object_match (object *op, utf8_string match)
1800 2032
1801int apply_shop_mat (object *shop_mat, object *op); 2033int apply_shop_mat (object *shop_mat, object *op);
1802 2034
1803int move (object *op, int dir, object *originator = op) 2035int move (object *op, int dir, object *originator = op)
1804 CODE: 2036 CODE:
1805 RETVAL = move_ob (op, dir, originator); 2037 RETVAL = op->move (dir, originator);
1806 OUTPUT: 2038 OUTPUT:
1807 RETVAL 2039 RETVAL
1808 2040
1809void cf_object_apply (object *op, object *author, int flags = 0)
1810
1811void cf_object_apply_below (object *op) 2041void apply_below (object *op)
2042 CODE:
2043 player_apply_below (op);
1812 2044
1813void cf_object_remove (object *op) 2045int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1814 2046
1815void cf_object_free (object *op) 2047int casting_level (object *caster, object *spell)
1816 2048
1817object *cf_object_present_archname_inside (object *op, char *whatstr)
1818
1819int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1820
1821int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1822
1823object *cf_object_clone (object *op, int clonetype = 0)
1824
1825int cf_object_pay_item (object *op, object *buyer) 2049int pay_item (object *op, object *buyer)
2050 CODE:
2051 RETVAL = pay_for_item (op, buyer);
2052 OUTPUT: RETVAL
1826 2053
1827int cf_object_pay_amount (object *op, uint64 amount) 2054int pay_amount (object *op, uint64 amount)
2055 CODE:
2056 RETVAL = pay_for_amount (amount, op);
2057 OUTPUT: RETVAL
1828 2058
1829void pay_player (object *op, uint64 amount) 2059void pay_player (object *op, uint64 amount)
1830 2060
1831val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2061val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1832 2062
1833int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2063int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1834 2064
1835int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2065void learn_spell (object *op, object *sp, int special_prayer = 0)
2066 CODE:
2067 do_learn_spell (op, sp, special_prayer);
1836 2068
1837void cf_object_learn_spell (object *op, object *sp)
1838
1839void cf_object_forget_spell (object *op, object *sp) 2069void forget_spell (object *op, object *sp)
2070 CODE:
2071 do_forget_spell (op, query_name (sp));
1840 2072
1841object *cf_object_check_for_spell (object *op, char *spellname) 2073object *check_for_spell (object *op, utf8_string spellname)
2074 CODE:
2075 RETVAL = check_spell_known (op, spellname);
2076 OUTPUT: RETVAL
1842 2077
1843int cf_object_query_money (object *op) 2078int query_money (object *op)
1844 ALIAS: money = 0 2079 ALIAS: money = 0
1845 2080
1846int cf_object_query_cost (object *op, object *who, int flags) 2081val64 query_cost (object *op, object *who, int flags)
1847 ALIAS: cost = 0 2082 ALIAS: cost = 0
1848 2083
1849void cf_object_activate_rune (object *op , object *victim) 2084void spring_trap (object *op, object *victim)
1850 2085
1851int cf_object_check_trigger (object *op, object *cause) 2086int check_trigger (object *op, object *cause)
1852 2087
1853int cf_object_out_of_map (object *op, int x, int y)
1854
1855void cf_object_drop (object *op, object *author) 2088void drop (object *who, object *op)
1856 2089
1857void cf_object_take (object *op, object *author)
1858
1859void cf_object_say (object *op, char *msg)
1860
1861void cf_object_speak (object *op, char *msg)
1862
1863object *cf_object_insert_object (object *op, object *container)
1864
1865const char *cf_object_get_msg (object *ob)
1866 ALIAS: msg = 0
1867
1868object *cf_object_insert_in_ob (object *ob, object *where)
1869
1870int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1871
1872void cf_object_update (object *op, int flags)
1873
1874void cf_object_pickup (object *op, object *what) 2090void pick_up (object *who, object *op)
1875 2091
1876object *cf_create_object_by_name (const char *name) 2092void update_object (object *op, int action)
1877 2093
1878void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2094void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1879 2095
1880void player_lvl_adj (object *who, object *skill = 0) 2096void player_lvl_adj (object *who, object *skill = 0)
1881 2097
1882int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2098int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1883 2099
1884int calc_skill_exp (object *who, object *op, object *skill); 2100int calc_skill_exp (object *who, object *op, object *skill)
1885 2101
1886void push_button (object *op); 2102void push_button (object *op, object *originator)
1887 2103
1888void use_trigger (object *op); 2104void use_trigger (object *op, object *originator)
1889 2105
1890void add_button_link (object *button, mapstruct *map, int connected); 2106void handle_apply_yield (object *op)
1891 2107
1892void remove_button_link (object *op); 2108int convert_item (object *item, object *converter)
1893 2109
1894void 2110void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1895cf_object_set_resistance (object *op, int rtype, int val)
1896 CODE:
1897 if (rtype >= 0 && rtype < NROFATTACKS)
1898 op->resist[rtype] = val;
1899
1900 2111
1901MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2112MODULE = cf PACKAGE = cf::object PREFIX = cf_
1902
1903void cf_fix_object (object *pl)
1904 ALIAS: fix = 0
1905
1906object *cf_insert_ob_in_ob (object *ob, object *where)
1907 2113
1908# no clean way to get an object from an archetype - stupid idiotic 2114# no clean way to get an object from an archetype - stupid idiotic
1909# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2115# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1910 2116
1911object *new (const char *archetype = 0) 2117object *new (utf8_string archetype = 0)
1912 PROTOTYPE: ;$ 2118 PROTOTYPE: ;$
1913 CODE: 2119 CODE:
1914 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2120 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1915 OUTPUT: 2121 OUTPUT:
1916 RETVAL 2122 RETVAL
1917 2123
2124object *generate (utf8_string arch, object *creator)
2125 CODE:
2126 object *obj = get_archetype (arch);
2127 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2128 RETVAL = obj;
2129 OUTPUT:
2130 RETVAL
2131
2132object *find_object (U32 tag)
2133
2134object *find_object_uuid (UUID i)
2135
2136# TODO: nuke
1918object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2137object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1919 PROTOTYPE: $$$$$$ 2138 PROTOTYPE: $$$$$$
1920 CODE: 2139 CODE:
1921{ 2140{
1922 int unused_type; 2141 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1923 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1924}
1925 2142
1926# syntatic sugar for easier use in event callbacks. 2143 if (RETVAL->destroyed ())
1927const char *options (object *op)
1928 CODE:
1929 RETVAL = op->name;
1930 OUTPUT:
1931 RETVAL 2144 RETVAL = 0;
2145}
1932 2146
1933player *contr (object *op) 2147shstr
1934 CODE: 2148object::kv_get (shstr key)
1935 RETVAL = op->contr;
1936 OUTPUT: RETVAL
1937 2149
1938const char *get_ob_key_value (object *op, const char *key) 2150void
2151object::kv_del (shstr key)
1939 2152
1940bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2153void
2154object::kv_set (shstr key, shstr value)
1941 2155
1942object *get_nearest_player (object *ob) 2156object *get_nearest_player (object *ob)
1943 ALIAS: nearest_player = 0 2157 ALIAS: nearest_player = 0
1944 PREINIT: 2158 PREINIT:
1945 extern object *get_nearest_player (object *); 2159 extern object *get_nearest_player (object *);
1947void rangevector (object *ob, object *other, int flags = 0) 2161void rangevector (object *ob, object *other, int flags = 0)
1948 PROTOTYPE: $$;$ 2162 PROTOTYPE: $$;$
1949 PPCODE: 2163 PPCODE:
1950{ 2164{
1951 rv_vector rv; 2165 rv_vector rv;
2166
1952 get_rangevector (ob, other, &rv, flags); 2167 get_rangevector (ob, other, &rv, flags);
2168
1953 EXTEND (SP, 5); 2169 EXTEND (SP, 5);
1954 PUSHs (newSVuv (rv.distance)); 2170 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1955 PUSHs (newSViv (rv.distance_x)); 2171 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1956 PUSHs (newSViv (rv.distance_y)); 2172 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1957 PUSHs (newSViv (rv.direction)); 2173 PUSHs (sv_2mortal (newSViv (rv.direction)));
1958 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2174 PUSHs (sv_2mortal (to_sv (rv.part)));
1959} 2175}
1960 2176
1961bool on_same_map_as (object *ob, object *other) 2177bool on_same_map_as (object *ob, object *other)
1962 CODE: 2178 CODE:
1963 RETVAL = on_same_map (ob, other); 2179 RETVAL = on_same_map (ob, other);
1964 OUTPUT: RETVAL 2180 OUTPUT: RETVAL
1965 2181
1966char * 2182const_utf8_string
1967base_name (object *ob, int plural) 2183base_name (object *op, int plural = op->nrof > 1)
1968 CODE: 2184 CODE:
1969 RETVAL = cf_query_base_name (ob, plural); 2185 RETVAL = query_base_name (op, plural);
1970 OUTPUT: RETVAL 2186 OUTPUT: RETVAL
1971 2187
1972living * 2188# return the tail of an object, excluding itself
2189void
1973stats (object *ob) 2190tail (object *op)
1974 CODE: 2191 PPCODE:
1975 RETVAL = &ob->stats; 2192 while ((op = op->more))
1976 OUTPUT: RETVAL 2193 XPUSHs (sv_2mortal (to_sv (op)));
1977
1978 2194
1979MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2195MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1980 2196
1981player *player (object *op) 2197player *player (object *op)
1982 CODE: 2198 CODE:
1983 RETVAL = op->contr; 2199 RETVAL = op->contr;
1984 OUTPUT: RETVAL 2200 OUTPUT: RETVAL
1985 2201
2202bool move_player (object *op, int dir)
2203
1986void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2204void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1987 2205 CODE:
1988object *cf_player_send_inventory (object *op) 2206 new_draw_info (flags, 0, op, txt);
1989
1990char *cf_player_get_ip (object *op)
1991 ALIAS: ip = 0
1992
1993object *cf_player_get_marked_item (object *op)
1994 ALIAS: marked_item = 0
1995
1996void cf_player_set_marked_item (object *op, object *ob)
1997
1998partylist *cf_player_get_party (object *op)
1999 ALIAS: party = 0
2000
2001void cf_player_set_party (object *op, partylist *party)
2002 2207
2003void kill_player (object *op) 2208void kill_player (object *op)
2004 2209
2210void esrv_send_item (object *pl, object *item)
2211
2212void esrv_update_item (object *pl, int what, object *item)
2213 C_ARGS: what, pl, item
2214
2215void esrv_del_item (object *pl, int tag)
2216 C_ARGS: pl->contr, tag
2217
2218int command_summon (object *op, utf8_string params)
2219
2220int command_arrest (object *op, utf8_string params)
2221
2222
2005MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2223MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2224
2225INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2006 2226
2007int invoke (player *pl, int event, ...) 2227int invoke (player *pl, int event, ...)
2008 CODE: 2228 CODE:
2009 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2229 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2010 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2230 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2011 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2231 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2012 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2232 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2013 OUTPUT: RETVAL 2233 OUTPUT: RETVAL
2014 2234
2015SV *registry (player *pl) 2235SV *registry (player *pl)
2236
2237void
2238save_stats (player *pl)
2016 CODE: 2239 CODE:
2017 RETVAL = registry_of (pl); 2240 pl->ob->stats.hp = pl->ob->stats.maxhp;
2241 pl->ob->stats.sp = pl->ob->stats.maxsp;
2242 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2243 pl->orig_stats = pl->ob->stats;
2244
2245# should only be temporary
2246void esrv_new_player (player *pl)
2247
2248#d# TODO: replace by blocked_los accessor, fix code using this
2249bool
2250cell_visible (player *pl, int dx, int dy)
2251 CODE:
2252 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2018 OUTPUT: 2253 OUTPUT:
2019 RETVAL 2254 RETVAL
2020 2255
2021player *cf_player_find (char *name)
2022 PROTOTYPE: $
2023
2024void cf_player_move (player *pl, int dir)
2025
2026void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2027
2028# nonstandard
2029object *ob (player *pl)
2030 CODE:
2031 RETVAL = pl->ob;
2032 OUTPUT: RETVAL
2033
2034player *first ()
2035 CODE:
2036 RETVAL = first_player;
2037 OUTPUT: RETVAL
2038
2039player *next (player *pl)
2040 CODE:
2041 RETVAL = pl->next;
2042 OUTPUT: RETVAL
2043
2044bool
2045cell_visible (player *pl, int dx, int dy)
2046 CODE:
2047 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2048 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2049 OUTPUT:
2050 RETVAL
2051
2052char *
2053client (player *pl)
2054 CODE:
2055 RETVAL = pl->socket.client;
2056 OUTPUT:
2057 RETVAL
2058
2059char *
2060host (player *pl)
2061 CODE:
2062 RETVAL = pl->socket.host;
2063 OUTPUT:
2064 RETVAL
2065
2066char *
2067killer (player *pl, char *killer = 0)
2068 CODE:
2069 if (killer)
2070 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2071 RETVAL = pl->killer;
2072 OUTPUT:
2073 RETVAL
2074
2075void
2076buggy_mapscroll (player *pl, int value = 1)
2077 CODE:
2078 pl->socket.buggy_mapscroll = value;
2079
2080void 2256void
2081send (player *pl, SV *packet) 2257send (player *pl, SV *packet)
2082 CODE: 2258 CODE:
2083{ 2259{
2084 STRLEN len; 2260 STRLEN len;
2085 char *buf = SvPVbyte (packet, len); 2261 char *buf = SvPVbyte (packet, len);
2086 2262
2087 Write_String_To_Socket (&pl->socket, buf, len); 2263 if (len > MAXSOCKBUF)
2264 pl->failmsg ("[packet too long for client]");
2265 else if (pl->ns)
2266 pl->ns->send_packet (buf, len);
2088} 2267}
2089 2268
2090int 2269void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2091listening (player *pl, int new_value = -1) 2270 PROTOTYPE: $;$$$
2092 CODE:
2093 RETVAL = pl->listening;
2094 if (new_value >= 0)
2095 pl->listening = new_value;
2096 OUTPUT:
2097 RETVAL
2098
2099void get_savebed (player *pl)
2100 ALIAS:
2101 savebed = 0
2102 PPCODE: 2271 PPCODE:
2272 if (GIMME_V != G_VOID)
2273 {
2103 EXTEND (SP, 3); 2274 EXTEND (SP, 3);
2104 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2275 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2105 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2276 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2106 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2277 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2107 2278 }
2108void set_savebed (player *pl, char *map_path, int x, int y) 2279 if (map_path) sv_to (map_path, pl->savebed_map);
2109 CODE: 2280 if (x) sv_to (x, pl->bed_x);
2110 strcpy (pl->savebed_map, map_path); 2281 if (y) sv_to (y, pl->bed_y);
2111 pl->bed_x = x;
2112 pl->bed_y = y;
2113 2282
2114void 2283void
2115list () 2284list ()
2116 PPCODE: 2285 PPCODE:
2117{ 2286 for_all_players (pl)
2118 player *pl; 2287 XPUSHs (sv_2mortal (to_sv (pl)));
2119 for (pl = first_player; pl; pl = pl->next)
2120 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2121}
2122
2123bool
2124peaceful (player *pl, bool new_setting = 0)
2125 PROTOTYPE: $;$
2126 CODE:
2127 RETVAL = pl->peaceful;
2128 if (items > 1)
2129 pl->peaceful = new_setting;
2130 OUTPUT:
2131 RETVAL
2132
2133living *
2134orig_stats (player *pl)
2135 CODE:
2136 RETVAL = &pl->orig_stats;
2137 OUTPUT: RETVAL
2138
2139living *
2140last_stats (player *pl)
2141 CODE:
2142 RETVAL = &pl->last_stats;
2143 OUTPUT: RETVAL
2144 2288
2145 2289
2146MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2290MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2147 2291
2148mapstruct *first ()
2149 PROTOTYPE:
2150 CODE:
2151 RETVAL = first_map;
2152 OUTPUT: RETVAL
2153
2154mapstruct *next (mapstruct *map)
2155 PROTOTYPE:
2156 CODE:
2157 RETVAL = map->next;
2158 OUTPUT: RETVAL
2159
2160int invoke (mapstruct *map, int event, ...) 2292int invoke (maptile *map, int event, ...)
2161 CODE: 2293 CODE:
2162 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2294 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2163 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2295 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2164 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2296 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2165 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2297 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2166 OUTPUT: RETVAL 2298 OUTPUT: RETVAL
2167 2299
2168SV *registry (mapstruct *map) 2300SV *registry (maptile *map)
2301
2302void
2303find_tagged_objects (maptile *map, utf8_string tag = 0)
2169 CODE: 2304 PPCODE:
2170 RETVAL = registry_of (map); 2305{
2171 OUTPUT: 2306 if (!map->spaces)
2172 RETVAL 2307 XSRETURN_EMPTY;
2173 2308
2174SV * 2309 if (tag)
2175get_property (mapstruct *obj, int type, int idx)
2176 CODE:
2177 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2178 OUTPUT: RETVAL
2179
2180SV *
2181set_property (mapstruct *obj, int type, int idx, SV *newval)
2182 CODE:
2183 switch (type)
2184 { 2310 {
2185 case CFAPI_INT: 2311 shstr_cmp tag_ (tag);
2186 cf_map_set_int_property (obj, idx, SvIV (newval)); 2312
2187 break; 2313 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2188 default: 2314 for (object *op = ms->bot; op; op = op->above)
2189 croak ("unhandled type '%d' in set_property '%d'", type, idx); 2315 if (op->tag == tag_)
2316 XPUSHs (sv_2mortal (to_sv (op)));
2190 } 2317 }
2191 2318 else
2192mapstruct *new (int width, int height) 2319 {
2193 PROTOTYPE: 2320 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2194 CODE: 2321 for (object *op = ms->bot; op; op = op->above)
2195{ 2322 if (op->tag)
2196 RETVAL = get_empty_map (width, height); 2323 XPUSHs (sv_2mortal (to_sv (op)));
2324 }
2197} 2325}
2326
2327INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2328
2329void
2330adjust_daylight ()
2331 CODE:
2332 maptile::adjust_daylight ();
2333
2334int
2335outdoor_darkness (int darkness = 0)
2336 CODE:
2337 RETVAL = maptile::outdoor_darkness;
2338 if (items)
2339 maptile::outdoor_darkness = darkness;
2198 OUTPUT: 2340 OUTPUT:
2199 RETVAL 2341 RETVAL
2200 2342
2201void delete_map (mapstruct *map) 2343void
2344maptile::instantiate ()
2202 2345
2203void clean_tmp_map (mapstruct *map) 2346maptile *new ()
2204 2347 PROTOTYPE:
2205void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2206
2207mapstruct *tile_map (mapstruct *map, unsigned int dir)
2208 CODE: 2348 CODE:
2209 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2349 RETVAL = new maptile;
2210 OUTPUT: 2350 OUTPUT:
2211 RETVAL 2351 RETVAL
2212 2352
2213char *tile_path (mapstruct *map, unsigned int dir) 2353void
2354maptile::players ()
2214 CODE: 2355 PPCODE:
2215 if (dir >= 4) 2356 if (GIMME_V == G_SCALAR)
2357 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2358 else if (GIMME_V == G_ARRAY)
2359 {
2360 EXTEND (SP, THIS->players);
2361 for_all_players (pl)
2362 if (pl->ob && pl->ob->map == THIS)
2363 PUSHs (sv_2mortal (to_sv (pl->ob)));
2364 }
2365
2366void
2367maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2368 CODE:
2369{
2370 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2371 croak ("maptile::add_underlay: palette must be arrayref");
2372
2373 palette = SvRV (palette);
2374
2375 STRLEN idxlen;
2376 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2377
2378 for (int x = 0; x < THIS->width; ++x)
2379 for (int y = 0; y < THIS->height; ++y)
2380 {
2381 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2382 if (op->flag [FLAG_IS_FLOOR])
2383 goto skip;
2384
2385 {
2386 int offs = offset + y * stride + x;
2387
2388 if (IN_RANGE_EXC (offs, 0, idxlen))
2389 {
2390 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2391 {
2392 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2393 ob->flag [FLAG_NO_MAP_SAVE] = true;
2394 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2395
2396 if (ob->randomitems && !ob->above)
2397 {
2398 ob->create_treasure (ob->randomitems);
2399
2400 for (object *op = ob->above; op; op = op->above)
2401 op->flag [FLAG_NO_MAP_SAVE] = true;
2402 // TODO: if this is a pickable object, then the item
2403 // will at a bit weird - saving inside the player
2404 // will clear the flag, but when the player drops
2405 // it without logging out, it keeps the flag.
2406 // nobody ahs reported this, but this can be rather
2407 // annoying on persistent maps.
2408 }
2409 }
2410 }
2411 }
2412
2413 skip: ;
2414 }
2415}
2416
2417void
2418maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2419 CODE:
2420{
2421 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2422 croak ("maptile::set_regiondata: palette must be arrayref");
2423
2424 palette = SvRV (palette);
2425
2426 STRLEN idxlen;
2427 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2428
2429 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2430 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2431
2432 for (int i = av_len ((AV *)palette) + 1; i--; )
2433 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2434
2435 for (int y = 0; y < THIS->height; ++y)
2436 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2437
2438 sfree (THIS->regions, THIS->size ());
2439 delete [] THIS->regionmap;
2440
2441 THIS->regions = regions;
2442 THIS->regionmap = regionmap;
2443}
2444
2445void
2446maptile::create_region_treasure ()
2447 CODE:
2448 for (int x = 0; x < THIS->width; ++x)
2449 for (int y = 0; y < THIS->height; ++y)
2450 {
2451 region *rgn = THIS->region (x, y);
2452
2453 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2454 if (object *op = THIS->at (x, y).top)
2455 if (rgn->treasure && rndm () < rgn->treasure_density)
2456 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2457 }
2458
2459int out_of_map (maptile *map, int x, int y)
2460
2461void
2462find_link (maptile *map, shstr_tmp connection)
2463 PPCODE:
2464 if (oblinkpt *obp = map->find_link (connection))
2465 for (objectlink *ol = obp->link; ol; ol = ol->next)
2466 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2467
2468void
2469xy_normalise (maptile *map, int x, int y, int dir = 0)
2470 PPCODE:
2471{
2472 mapxy pos (map, x, y);
2473 if (!pos.move (dir).normalise ())
2474 XSRETURN_EMPTY;
2475
2476 EXTEND (SP, 3);
2477 PUSHs (sv_2mortal (to_sv (pos.m)));
2478 PUSHs (sv_2mortal (to_sv (pos.x)));
2479 PUSHs (sv_2mortal (to_sv (pos.y)));
2480}
2481
2482mapspace *
2483ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2484 PROTOTYPE: $$$;$
2485 CODE:
2486{
2487 mapxy pos (map, x, y);
2488 if (!pos.move (dir).normalise ())
2216 XSRETURN_UNDEF; 2489 XSRETURN_UNDEF;
2217 RETVAL = map->tile_path [dir]; 2490
2491 RETVAL = &*pos;
2492}
2218 OUTPUT: 2493 OUTPUT:
2219 RETVAL 2494 RETVAL
2220 2495
2221mapstruct *ready_map_name (char *name, int flags = 0) 2496void
2497at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2222 PROTOTYPE: $;$ 2498 PROTOTYPE: $$$;$
2223 ALIAS:
2224 find = 0
2225 get_map = 1
2226
2227mapstruct *has_been_loaded (char *name)
2228 PROTOTYPE: $
2229
2230# whoever "designed" the plug-in api should have wasted
2231# his/her time with staying away from the project - would have
2232# saved others a lot of time, without doubt.
2233void set_path (mapstruct *where, char *path)
2234 CODE:
2235 strcpy (where->path, path);
2236
2237int in_memory (mapstruct *map)
2238 CODE:
2239 RETVAL = map->in_memory;
2240 OUTPUT:
2241 RETVAL
2242
2243bool unique (mapstruct *map)
2244 CODE:
2245 RETVAL = map->unique;
2246 OUTPUT:
2247 RETVAL
2248
2249void set_unique (mapstruct *map, bool unique)
2250 CODE:
2251 map->unique = unique;
2252
2253void
2254trigger (mapstruct *map, long connection, bool state = true)
2255 CODE:
2256 activate_connection (map, connection, state);
2257
2258void
2259get_connection (mapstruct *map, long connection)
2260 PPCODE:
2261 oblinkpt *obp = get_connection_links (map, connection);
2262 if (obp)
2263 for (objectlink *ol = obp->link; ol; ol = ol->next)
2264 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob)));
2265
2266object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2267
2268object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2269
2270object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2271 C_ARGS: str, map, nx, ny
2272
2273void
2274cf_map_normalise (mapstruct *map, int x, int y)
2275 PPCODE:
2276{
2277 mapstruct *nmap = 0;
2278 I16 nx = 0, ny = 0;
2279 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2280
2281 EXTEND (SP, 4);
2282 PUSHs (sv_2mortal (newSViv (flags)));
2283
2284 if (GIMME_V == G_ARRAY)
2285 {
2286 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2287 PUSHs (sv_2mortal (newSViv (nx)));
2288 PUSHs (sv_2mortal (newSViv (ny)));
2289 }
2290}
2291
2292void
2293at (mapstruct *map, unsigned int x, unsigned int y)
2294 PROTOTYPE: $$$
2295 PPCODE: 2499 PPCODE:
2296{ 2500 mapxy pos (map, x, y);
2297 object *o; 2501 if (pos.move (dir).normalise ())
2298 mapstruct *nmap = 0; 2502 for (object *o = pos->bot; o; o = o->above)
2299 I16 nx, ny; 2503 XPUSHs (sv_2mortal (to_sv (o)));
2300
2301 get_map_flags (map, &nmap, x, y, &nx, &ny);
2302
2303 if (nmap)
2304 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2305 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2306}
2307 2504
2308SV * 2505SV *
2309bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2506bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2310 PROTOTYPE: $$$ 2507 PROTOTYPE: $$$;$
2311 ALIAS: 2508 ALIAS:
2312 top_at = 1 2509 top_at = 1
2313 flags_at = 2 2510 flags_at = 2
2314 light_at = 3 2511 light_at = 3
2315 move_block_at = 4 2512 move_block_at = 4
2316 move_slow_at = 5 2513 move_slow_at = 5
2317 move_on_at = 6 2514 move_on_at = 6
2318 move_off_at = 7 2515 move_off_at = 7
2319 INIT:
2320 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2321 CODE: 2516 CODE:
2517{
2518 mapxy pos (map, x, y);
2519 if (!pos.move (dir).normalise ())
2520 XSRETURN_UNDEF;
2521
2522 mapspace &ms = *pos;
2523
2524 ms.update ();
2525
2322 switch (ix) 2526 switch (ix)
2323 { 2527 {
2324 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2528 case 0: RETVAL = to_sv (ms.bot ); break;
2325 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2529 case 1: RETVAL = to_sv (ms.top ); break;
2326 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2530 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2327 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2531 case 3: RETVAL = newSViv (ms.light ); break;
2328 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2532 case 4: RETVAL = newSVuv (ms.move_block); break;
2329 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2533 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2330 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2534 case 6: RETVAL = newSVuv (ms.move_on ); break;
2331 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2535 case 7: RETVAL = newSVuv (ms.move_off ); break;
2332 } 2536 }
2537}
2333 OUTPUT: 2538 OUTPUT: RETVAL
2539
2540# worst xs function of my life
2541bool
2542_create_random_map (\
2543 maptile *self,\
2544 utf8_string wallstyle,\
2545 utf8_string wall_name,\
2546 utf8_string floorstyle,\
2547 utf8_string monsterstyle,\
2548 utf8_string treasurestyle,\
2549 utf8_string layoutstyle,\
2550 utf8_string doorstyle,\
2551 utf8_string decorstyle,\
2552 utf8_string miningstyle,\
2553 utf8_string origin_map,\
2554 utf8_string final_map,\
2555 utf8_string exitstyle,\
2556 utf8_string this_map,\
2557 utf8_string exit_on_final_map,\
2558 int xsize,\
2559 int ysize,\
2560 int expand2x,\
2561 int layoutoptions1,\
2562 int layoutoptions2,\
2563 int layoutoptions3,\
2564 int symmetry,\
2565 int difficulty,\
2566 int difficulty_given,\
2567 float difficulty_increase,\
2568 int dungeon_level,\
2569 int dungeon_depth,\
2570 int decoroptions,\
2571 int orientation,\
2572 int origin_y,\
2573 int origin_x,\
2574 U32 random_seed,\
2575 val64 total_map_hp,\
2576 int map_layout_style,\
2577 int treasureoptions,\
2578 int symmetry_used,\
2579 region *region,\
2580 utf8_string custom\
2581)
2582 CODE:
2583{
2584 random_map_params rmp;
2585
2586 assign (rmp.wallstyle , wallstyle);
2587 assign (rmp.wall_name , wall_name);
2588 assign (rmp.floorstyle , floorstyle);
2589 assign (rmp.monsterstyle , monsterstyle);
2590 assign (rmp.treasurestyle , treasurestyle);
2591 assign (rmp.layoutstyle , layoutstyle);
2592 assign (rmp.doorstyle , doorstyle);
2593 assign (rmp.decorstyle , decorstyle);
2594 assign (rmp.miningstyle , miningstyle);
2595 assign (rmp.exitstyle , exitstyle);
2596 assign (rmp.exit_on_final_map, exit_on_final_map);
2597
2598 rmp.origin_map = origin_map;
2599 rmp.final_map = final_map;
2600 rmp.this_map = this_map;
2601 rmp.xsize = xsize;
2602 rmp.ysize = ysize;
2603 rmp.expand2x = expand2x;
2604 rmp.layoutoptions1 = layoutoptions1;
2605 rmp.layoutoptions2 = layoutoptions2;
2606 rmp.layoutoptions3 = layoutoptions3;
2607 rmp.symmetry = symmetry;
2608 rmp.difficulty = difficulty;
2609 rmp.difficulty_given = difficulty_given;
2610 rmp.difficulty_increase = difficulty_increase;
2611 rmp.dungeon_level = dungeon_level;
2612 rmp.dungeon_depth = dungeon_depth;
2613 rmp.decoroptions = decoroptions;
2614 rmp.orientation = orientation;
2615 rmp.origin_y = origin_y;
2616 rmp.origin_x = origin_x;
2617 rmp.random_seed = random_seed;
2618 rmp.total_map_hp = (uint64_t) total_map_hp;
2619 rmp.map_layout_style = map_layout_style;
2620 rmp.treasureoptions = treasureoptions;
2621 rmp.symmetry_used = symmetry_used;
2622 rmp.region = region;
2623 rmp.custom = custom;
2624
2625 RETVAL = self->generate_random_map (&rmp);
2626}
2627 OUTPUT:
2334 RETVAL 2628 RETVAL
2335 2629
2630MODULE = cf PACKAGE = cf::mapspace
2631
2632INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2336 2633
2337MODULE = cf PACKAGE = cf::arch 2634MODULE = cf PACKAGE = cf::arch
2338 2635
2339archetype *first() 2636int archetypes_size ()
2340 PROTOTYPE: 2637 CODE:
2341 CODE:
2342 RETVAL = first_archetype; 2638 RETVAL = archetypes.size ();
2343 OUTPUT: RETVAL 2639 OUTPUT: RETVAL
2344 2640
2345archetype *next (archetype *arch) 2641archetype *archetypes (U32 index)
2346 CODE: 2642 CODE:
2347 RETVAL = arch->next; 2643 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2348 OUTPUT: RETVAL 2644 OUTPUT: RETVAL
2349 2645
2350archetype *head (archetype *arch) 2646INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2351 CODE:
2352 RETVAL = arch->head;
2353 OUTPUT: RETVAL
2354
2355archetype *more (archetype *arch)
2356 CODE:
2357 RETVAL = arch->more;
2358 OUTPUT: RETVAL
2359
2360const char *name (archetype *arch)
2361 CODE:
2362 RETVAL = arch->name;
2363 OUTPUT: RETVAL
2364
2365object *clone (archetype *arch)
2366 CODE:
2367 RETVAL = &arch->clone;
2368 OUTPUT: RETVAL
2369 2647
2370MODULE = cf PACKAGE = cf::party 2648MODULE = cf PACKAGE = cf::party
2371 2649
2372partylist *first () 2650partylist *first ()
2373 PROTOTYPE: 2651 PROTOTYPE:
2374 CODE: 2652 CODE:
2375 RETVAL = get_firstparty (); 2653 RETVAL = get_firstparty ();
2376 OUTPUT: RETVAL 2654 OUTPUT: RETVAL
2377 2655
2378partylist *next (partylist *party) 2656INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2379 CODE: 2657
2658MODULE = cf PACKAGE = cf::region
2659
2660void
2661list ()
2662 PPCODE:
2663 for_all_regions (rgn)
2664 XPUSHs (sv_2mortal (to_sv (rgn)));
2665
2666int specificity (region *rgn)
2667 CODE:
2380 RETVAL = party->next; 2668 RETVAL = 0;
2669 while (rgn = rgn->parent)
2670 RETVAL++;
2381 OUTPUT: RETVAL 2671 OUTPUT: RETVAL
2382 2672
2383const char *name (partylist *party) 2673INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2384 CODE:
2385 RETVAL = party->partyname;
2386 OUTPUT: RETVAL
2387
2388const char *password (partylist *party)
2389 CODE:
2390 RETVAL = party->passwd;
2391 OUTPUT: RETVAL
2392
2393MODULE = cf PACKAGE = cf::region
2394
2395region *first ()
2396 PROTOTYPE:
2397 CODE:
2398 RETVAL = first_region;
2399 OUTPUT: RETVAL
2400
2401region *next (region *reg)
2402 CODE:
2403 RETVAL = reg->next;
2404 OUTPUT: RETVAL
2405
2406const char *name (region *reg)
2407 CODE:
2408 RETVAL = reg->name;
2409 OUTPUT: RETVAL
2410
2411region *parent (region *reg)
2412 CODE:
2413 RETVAL = reg->parent;
2414 OUTPUT: RETVAL
2415
2416const char *longname (region *reg)
2417 CODE:
2418 RETVAL = reg->longname;
2419 OUTPUT: RETVAL
2420
2421const char *msg (region *reg)
2422 CODE:
2423 RETVAL = reg->msg;
2424 OUTPUT: RETVAL
2425 2674
2426MODULE = cf PACKAGE = cf::living 2675MODULE = cf PACKAGE = cf::living
2427 2676
2428val64 2677INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2429exp (living *liv, val64 new_val = 0) 2678
2430 PROTOTYPE: $;$ 2679MODULE = cf PACKAGE = cf::settings
2431 ALIAS: 2680
2432 Str = 1 2681INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2433 Dex = 2 2682
2434 Con = 3 2683MODULE = cf PACKAGE = cf::client
2435 Wis = 4 2684
2436 Cha = 5 2685INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2437 Int = 6 2686
2438 Pow = 7 2687int invoke (client *ns, int event, ...)
2439 wc = 8 2688 CODE:
2440 ac = 9 2689 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2690 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2691 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2692 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2693 OUTPUT: RETVAL
2694
2695SV *registry (client *ns)
2696
2697void
2698list ()
2699 PPCODE:
2700 EXTEND (SP, clients.size ());
2701 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2702 PUSHs (sv_2mortal (to_sv (*i)));
2703
2704void
2705client::send_packet (SV *packet)
2706 CODE:
2707{
2708 STRLEN len;
2709 char *buf = SvPVbyte (packet, len);
2710
2711 if (len > MAXSOCKBUF)
2712 {
2713 // ugly
2714 if (THIS->pl)
2715 THIS->pl->failmsg ("[packet too long for client]");
2716 }
2717 else
2718 THIS->send_packet (buf, len);
2719}
2720
2721faceidx
2722client::need_face (utf8_string name, int pri = 0)
2723 CODE:
2724 RETVAL = face_find (name, 0);
2725 if (RETVAL)
2726 {
2727 THIS->send_face (RETVAL, pri);
2728 THIS->flush_fx ();
2729 }
2730 OUTPUT:
2731 RETVAL
2732
2733int
2734client::fx_want (int idx, int value = -1)
2735 CODE:
2736 if (0 < idx && idx < FT_NUM)
2737 {
2738 RETVAL = THIS->fx_want [idx];
2739 if (items > 2)
2740 THIS->fx_want [idx] = value;
2741 }
2742 else
2743 RETVAL = 0;
2744 OUTPUT:
2745 RETVAL
2746
2747MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2748
2749faceidx sound_find (utf8_string name)
2750
2751void sound_set (utf8_string str, faceidx face)
2752
2753# dire hack
2754void old_sound_index (int idx, faceidx face)
2755 CODE:
2756 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2757 old_sound_index [idx] = face;
2758
2759MODULE = cf PACKAGE = cf::face PREFIX = face_
2760
2761#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2762
2763faceidx face_find (utf8_string name, faceidx defidx = 0)
2764
2765faceidx alloc (utf8_string name)
2766 CODE:
2767{
2768 do
2769 {
2770 RETVAL = faces.size ();
2771 faces.resize (RETVAL + 1);
2772 }
2773 while (!RETVAL); // crude way to leave index 0
2774
2775 faces [RETVAL].name = name;
2776 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2777
2778 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2779 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2780 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2781}
2782 OUTPUT: RETVAL
2783
2784void set_type (faceidx idx, int value)
2785 ALIAS:
2441 hp = 10 2786 set_type = 0
2442 maxhp = 11 2787 set_visibility = 1
2443 sp = 12 2788 set_magicmap = 2
2444 maxsp = 13 2789 set_smooth = 3
2445 grace = 14 2790 set_smoothlevel = 4
2446 maxgrace = 15 2791 CODE:
2447 food = 16 2792 faceinfo *f = face_info (idx); assert (f);
2448 dam = 17
2449 luck = 18
2450 CODE:
2451# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2452 switch (ix) 2793 switch (ix)
2453 { 2794 {
2454 LIVING_ACC (exp , 0); 2795 case 0: f->type = value; break;
2455 LIVING_ACC (Str , 1); 2796 case 1: f->visibility = value; break;
2456 LIVING_ACC (Dex , 2); 2797 case 2: f->magicmap = value; break;
2457 LIVING_ACC (Con , 3); 2798 case 3: f->smooth = value; break;
2458 LIVING_ACC (Wis , 4); 2799 case 4: f->smoothlevel = value; break;
2459 LIVING_ACC (Cha , 5);
2460 LIVING_ACC (Int , 6);
2461 LIVING_ACC (Pow , 7);
2462 LIVING_ACC (wc , 8);
2463 LIVING_ACC (ac , 9);
2464 LIVING_ACC (hp , 10);
2465 LIVING_ACC (maxhp , 11);
2466 LIVING_ACC (sp , 12);
2467 LIVING_ACC (maxsp , 13);
2468 LIVING_ACC (grace , 14);
2469 LIVING_ACC (maxgrace, 15);
2470 LIVING_ACC (food , 16);
2471 LIVING_ACC (dam , 17);
2472 LIVING_ACC (luck , 18);
2473 } 2800 }
2474# undef LIVING_ACC 2801
2802void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2803 CODE:
2804{
2805 faceinfo *f = face_info (idx); assert (f);
2806 facedata *d = &(faceset ? f->data64 : f->data32);
2807 sv_to (data, d->data);
2808 STRLEN clen;
2809 char *cdata = SvPVbyte (chksum, clen);
2810 clen = min (CHKSUM_MAXLEN, clen);
2811
2812 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2813
2814 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2815 {
2816 d->chksum_len = clen;
2817 memcpy (d->chksum, cdata, clen);
2818
2819 // invalidate existing client face info
2820 for_all_clients (ns)
2821 if (ns->faceset == faceset)
2822 {
2823 ns->faces_sent [idx] = false;
2824 ns->force_newmap = true;
2825 }
2826 }
2827}
2828
2829int get_data_size (faceidx idx, int faceset = 0)
2830 CODE:
2831 facedata *d = face_data (idx, faceset);
2832 if (!d) XSRETURN_UNDEF;
2833 RETVAL = d->data.size ();
2475 OUTPUT: 2834 OUTPUT:
2476 RETVAL 2835 RETVAL
2477 2836
2837SV *get_chksum (faceidx idx, int faceset = 0)
2838 CODE:
2839 facedata *d = face_data (idx, faceset);
2840 if (!d) XSRETURN_UNDEF;
2841 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2842 OUTPUT:
2843 RETVAL
2844
2845SV *get_data (faceidx idx, int faceset = 0)
2846 CODE:
2847 facedata *d = face_data (idx, faceset);
2848 if (!d) XSRETURN_UNDEF;
2849 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2850 OUTPUT:
2851 RETVAL
2852
2853void invalidate (faceidx idx)
2854 CODE:
2855 for_all_clients (ns)
2856 {
2857 ns->faces_sent [idx] = false;
2858 ns->force_newmap = true;
2859 }
2860
2861void invalidate_all ()
2862 CODE:
2863 for_all_clients (ns)
2864 {
2865 ns->faces_sent.reset ();
2866 ns->force_newmap = true;
2867 }
2868
2869MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2870
2871#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2872
2873animidx anim_find (utf8_string name)
2874 CODE:
2875 RETVAL = animation::find (name).number;
2876 OUTPUT: RETVAL
2877
2878animidx set (utf8_string name, SV *frames, int facings = 1)
2879 CODE:
2880{
2881 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2882 croak ("frames must be an arrayref");
2883
2884 AV *av = (AV *)SvRV (frames);
2885
2886 animation *anim = &animation::find (name);
2887 if (anim->number)
2888 {
2889 anim->resize (av_len (av) + 1);
2890 anim->facings = facings;
2891 }
2892 else
2893 anim = &animation::create (name, av_len (av) + 1, facings);
2894
2895 for (int i = 0; i < anim->num_animations; ++i)
2896 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2897}
2898 OUTPUT: RETVAL
2899
2900void invalidate_all ()
2901 CODE:
2902 for_all_clients (ns)
2903 ns->anims_sent.reset ();
2904
2905MODULE = cf PACKAGE = cf::object::freezer
2906
2907INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2908
2909SV *
2910new (char *klass)
2911 CODE:
2912 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2913 OUTPUT: RETVAL
2914
2915void
2916DESTROY (SV *sv)
2917 CODE:
2918 object_freezer *self;
2919 sv_to (sv, self);
2920 delete self;
2921
2922MODULE = cf PACKAGE = cf::object::thawer
2923
2924INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2925
2926bool
2927errors_are_fatal (bool fatal)
2928 CODE:
2929 RETVAL = object_thawer::errors_are_fatal;
2930 object_thawer::errors_are_fatal = fatal;
2931 OUTPUT:
2932 RETVAL
2933
2934SV *
2935new_from_file (char *klass, octet_string path)
2936 CODE:
2937 object_thawer *f = new object_thawer (path);
2938 if (!*f)
2939 {
2940 delete f;
2941 XSRETURN_UNDEF;
2942 }
2943 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2944 OUTPUT: RETVAL
2945
2946void
2947DESTROY (SV *sv)
2948 CODE:
2949 object_thawer *self;
2950 sv_to (sv, self);
2951 delete self;
2952
2953void
2954extract_tags (object_thawer *self)
2955 PPCODE:
2956 while (self->kw != KW_EOF)
2957 {
2958 PUTBACK;
2959 coroapi::cede_to_tick ();
2960 SPAGAIN;
2961
2962 if (self->kw == KW_tag)
2963 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2964
2965 self->skip ();
2966 }
2967

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