ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.31 by root, Wed Aug 30 12:08:15 2006 UTC vs.
Revision 1.419 by root, Sun Nov 11 02:38:10 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
22
23#include "autoconf.h"
24
25#if HAVE_EXECINFO_H
26# include <execinfo.h>
27#endif
28
29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
36#include "sproto.h"
37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
25 50
26#include <EXTERN.h> 51#include <EXTERN.h>
27#include <perl.h> 52#include <perl.h>
28#include <XSUB.h> 53#include <XSUB.h>
29 54
30#undef save_long // clashes with libproto.h 55#include "CoroAPI.h"
56#include "perlxsi.c"
31 57
32#define PLUGIN_NAME "perl" 58typedef object_thawer &object_thawer_ref;
33#define PLUGIN_VERSION "cfperl 0.5" 59typedef object_freezer &object_freezer_ref;
34 60
35#ifndef __CEXTRACT__ 61typedef std::string std__string;
36#include <plugin.h> 62
63static PerlInterpreter *perl;
64
65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
69
70global gbl_ev;
71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
77
78static HV
79 *stash_cf,
80 *stash_cf_object_wrap,
81 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap,
83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
85 *stash_cf_client_wrap,
86 *stash_cf_arch_wrap,
87 *stash_cf_party_wrap,
88 *stash_cf_region_wrap,
89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
101static SV *
102newSVpv_utf8 (const char *s)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110}
37#endif 111#endif
38 112
39#undef MODULEAPI 113#ifndef newSVpvn_utf8
40#ifdef WIN32 114static SV *
41#else 115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
42#define MODULEAPI 116{
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126}
43#endif 127#endif
44 128
45#include <plugin_common.h> 129noinline utf8_string
46#include <sounds.h> 130cfSvPVutf8_nolen (SV *sv)
47#include <cstdarg>
48#include <sproto.h>
49
50#include "cfperl.h"
51#include "shstr.h"
52
53#include "perlxsi.c"
54
55extern sint64 *levels; // the experience table
56
57typedef object object_ornull;
58typedef mapstruct mapstruct_ornull;
59
60typedef double val64;
61#define newSVval64 newSVnv
62#define SvVAL64 SvNV
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api map_get_map = cfapi_map_get_map;
67static f_plug_api object_insert = cfapi_object_insert;
68
69/* this is a stupid way to do things, and awkward to use for plug-in authors */
70typedef struct
71{ 131{
72 object* who; 132 SvGETMAGIC (sv);
73 object* activator;
74 object* third;
75 object* event;
76 mapstruct* map;
77 char message[1024];
78 int fix; // seems to be python-only, and should not be part of the API
79 int event_code;
80 char extension[1024]; // name field, should invoke specific perl extension
81 char options[1024]; // slaying field of event_connectors
82 int returnvalue;
83} CFPContext;
84 133
85static HV *obj_cache; 134 if (SvPOK (sv))
86static PerlInterpreter *perl; 135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
87 138
88static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 139 return SvPVX (sv);
140 }
89 141
90#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 142 return SvPV_nolen (sv);
91#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 143}
92#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 144
93#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 145// helper cast function, returns super class * or 0
94#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 146template<class super>
95#define PUSH_PV PUSHcfapi_va(STRING, const char *) 147static super *
96#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 148is_a (attachable *at)
149{
150 //return dynamic_cast<super *>(at); // slower, safer
151 if (typeid (*at) == typeid (super))
152 return static_cast<super *>(at);
153 else
154 return 0;
155}
97 156
98////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 157//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
99 158
159unordered_vector<attachable *> attachable::mortals;
160
161attachable::~attachable ()
162{
163 assert (!self);
164 assert (!cb);
165}
166
167int
168attachable::refcnt_cnt () const
169{
170 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
171}
172
173void
174attachable::sever_self ()
175{
176 if (HV *self = this->self)
177 {
178 // keep a refcount because sv_unmagic might call attachable_free,
179 // which might clear self, causing sv_unmagic to crash on a now
180 // invalid object.
181 SvREFCNT_inc (self);
182 hv_clear (self);
183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
184 SvREFCNT_dec (self);
185
186 // self *must* be null now because that's sv_unmagic's job.
187 assert (!this->self);
188 }
189}
190
191void
192attachable::optimise ()
193{
194 if (self
195 && SvREFCNT (self) == 1
196 && !HvTOTALKEYS (self))
197 sever_self ();
198}
199
200// check wether the object really is dead
201void
202attachable::do_check ()
203{
204 if (refcnt_cnt () > 0)
205 return;
206
207 destroy ();
208}
209
210void
211attachable::do_destroy ()
212{
213 INVOKE_ATTACHABLE (DESTROY, this);
214
215 if (cb)
216 {
217 SvREFCNT_dec (cb);
218 cb = 0;
219 }
220
221 mortals.push_back (this);
222}
223
224void
225attachable::destroy ()
226{
227 if (destroyed ())
228 return;
229
230 attachable_flags |= F_DESTROYED;
231 do_destroy ();
232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
239}
240
241void
242attachable::check_mortals ()
243{
244 static int i = 0;
245
246 for (;;)
247 {
248 if (i >= mortals.size ())
249 {
250 i = 0;
251
252 if (mortals.size () >= 512)
253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
262
263 if (0)
264 {
265 for (int j = 0; j < mortals.size (); ++j)//D
266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
267
268 fprintf (stderr, "\n");//D
269 }
270 }
271 }
272
273 break;
274 }
275
276 attachable *obj = mortals [i];
277
278#if 0
279 if (obj->self)//D make this an assert later
280 {
281 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
282 obj->sever_self ();
283 }
284#endif
285
286 if (obj->refcnt)
287 {
288 ++i; // further delay freeing
289
290 if (!(i & 0x3ff))
291 break;
292 }
293 else
294 {
295 mortals.erase (i);
296 obj->sever_self ();
297 obj->do_delete ();
298 }
299 }
300}
301
302void
303attachable::set_key (const char *key, const char *value, bool is_utf8)
304{
305 if (!self)
306 self = newHV ();
307
308 if (value)
309 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
310 else
311 hv_delete (self, key, strlen (key), G_DISCARD);
312}
313
314attachable &
315attachable::operator =(const attachable &src)
316{
317 //if (self || cb)
318 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
319
320 attach = src.attach;
321 return *this;
322}
323
324#if 0
325template<typename T>
326static bool
327find_backref (void *ptr, T *obj)
328{
329 char *s = (char *)obj;
330 while (s < (char *)obj + sizeof (T))
331 {
332 if (ptr == *(void **)s)
333 return true;
334
335 s += sizeof (void *); // assume natural alignment
336 }
337
338 return false;
339}
340
341// for debugging, find "live" objects containing this ptr
342static void
343find_backref (void *ptr)
344{
345 for_all_objects (op)
346 if (find_backref (ptr, op))
347 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
348
349 for_all_players (pl)
350 if (find_backref (ptr, pl))
351 fprintf (stderr, "P %p\n", pl);
352
353 for_all_clients (ns)
354 if (find_backref (ptr, ns))
355 fprintf (stderr, "C %p\n", ns);
356}
357#endif
358
359//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
360
100static SV * 361static SV *
101newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 362newSVptr (void *ptr, HV *stash, HV *hv)
102{ 363{
103 SV *sv;
104
105 if (!ptr) 364 if (!ptr)
106 return &PL_sv_undef; 365 return newSV (0);
107 366
108 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
109 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 368 return sv_bless (newRV_noinc ((SV *)hv), stash);
110} 369}
111 370
112template<class attachable> 371static SV * noinline
113SV * 372newSVptr (void *ptr, HV *stash)
373{
374 return newSVptr (ptr, stash, newHV ());
375}
376
377static int
378attachable_free (pTHX_ SV *sv, MAGIC *mg)
379{
380 attachable *at = (attachable *)mg->mg_ptr;
381
382 //TODO: check if transaction behaviour is really required here
383 if (SV *self = (SV *)at->self)
384 {
385 at->self = 0;
386 SvREFCNT_dec (self);
387 }
388
389 // next line makes sense, but most objects still have refcnt 0 by default
390 //at->refcnt_chk ();
391 return 0;
392}
393
394MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
395
396static SV * noinline
114newSVattachable (attachable *obj, const char *klass) 397newSVattachable (attachable *obj, HV *stash)
115{ 398{
116 if (!obj) 399 if (!obj)
117 return &PL_sv_undef; 400 return newSV (0);
118 401
119 if (!obj->self) 402 if (!obj->self)
120 obj->self = newSVptr (obj, klass); 403 obj->self = newHV ();
121 404
122 return newSVsv (static_cast<SV *>(obj->self)); 405 if (!SvOBJECT (obj->self))
123}
124
125static void
126SVptr_cache_set (void *ptr, SV *sv)
127{
128 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
129}
130
131static SV *
132SVptr_cache_get (void *ptr)
133{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135
136 return he ? *he : 0;
137}
138
139static SV *
140newSVptr_cached (void *ptr, const char *klass)
141{
142 SV *sv;
143
144 if (!ptr)
145 return &PL_sv_undef;
146
147 sv = SVptr_cache_get (ptr);
148
149 if (!sv)
150 { 406 {
151 HV *hv = newHV (); 407 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
154 408
155 SVptr_cache_set (ptr, sv); 409 // now bless the object _once_
410 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
411 return sv_bless (newRV_inc ((SV *)obj->self), stash);
156 } 412 }
413 else
414 {
415 SV *sv = newRV_inc ((SV *)obj->self);
157 416
158 return newSVsv (sv); 417 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
159} 418 SvAMAGIC_on (sv);
160 419
420 return sv;
421 }
422}
423
424#if 0 // unused
161static void 425static void
162clearSVptr (SV *sv) 426clearSVptr (SV *sv)
163{ 427{
164 if (SvROK (sv)) 428 if (SvROK (sv))
165 sv = SvRV (sv); 429 sv = SvRV (sv);
166 430
167 hv_clear ((HV *)sv); 431 hv_clear ((HV *)sv);
168 sv_unmagic (sv, PERL_MAGIC_ext); 432 sv_unmagic (sv, PERL_MAGIC_ext);
169} 433}
434#endif
435
436static long
437SvPTR_nc (SV *sv)
438{
439 sv = SvRV (sv);
440
441 // very important shortcut
442 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
443 return (long)SvMAGIC (sv)->mg_ptr;
444
445 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
446 return (long)mg->mg_ptr;
447
448 croak ("perl code used object, but C object is already destroyed, caught");
449}
170 450
171static long 451static long
172SvPTR (SV *sv, const char *klass) 452SvPTR (SV *sv, const char *klass)
173{ 453{
174 if (!sv_derived_from (sv, klass)) 454 if (!sv_derived_from (sv, klass))
175 croak ("object of type %s expected", klass); 455 croak ("object of type %s expected", klass);
176 456
177 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 457 return SvPTR_nc (sv);
178
179 if (!mg)
180 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
181
182 return (long)mg->mg_ptr;
183} 458}
184 459
185static long 460static long noinline
186SvPTR_ornull (SV *sv, const char *klass) 461SvPTR_ornull (SV *sv, const char *klass)
187{ 462{
188 if (SvOK (sv)) 463 if (expect_false (!SvOK (sv))) return 0;
464
189 return SvPTR (sv, klass); 465 return SvPTR (sv, klass);
190 else 466}
467
468static long noinline
469SvPTR_ornull_client (SV *sv)
470{
471 if (expect_false (!SvOK (sv))) return 0;
472
473 if (!SvROK (sv)
474 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
475 && !sv_derived_from (sv, "cf::client")))
476 croak ("object of type cf::client expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_object (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
490 && !sv_derived_from (sv, "cf::object")))
491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494}
495
496static long noinline
497SvPTR_ornull_maptile (SV *sv)
498{
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
506
507 return SvPTR_nc (sv);
508}
509
510static long noinline
511SvPTR_ornull_player (SV *sv)
512{
513 if (expect_false (!SvOK (sv))) return 0;
514
515 if (!SvROK (sv)
516 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
517 && !sv_derived_from (sv, "cf::player")))
518 croak ("object of type cf::player expected");
519
520 return SvPTR_nc (sv);
521}
522
523static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
524static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
525static inline SV *to_sv (bool v) { return newSViv (v); }
526static inline SV *to_sv ( signed char v) { return newSViv (v); }
527static inline SV *to_sv (unsigned char v) { return newSViv (v); }
528static inline SV *to_sv ( signed short v) { return newSViv (v); }
529static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
530static inline SV *to_sv ( signed int v) { return newSViv (v); }
531static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
532static inline SV *to_sv ( signed long v) { return newSViv (v); }
533static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
534static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
535static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
536static inline SV *to_sv (float v) { return newSVnv (v); }
537static inline SV *to_sv (double v) { return newSVnv (v); }
538static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
539static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540// gcc dislikes noilnine on to_sv
541static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542static inline SV *to_sv (object * v) { return to_sv_ni (v); }
543static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
544static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
545static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
546static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
547static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
548static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
550
551static inline SV *to_sv (object & v) { return to_sv (&v); }
552static inline SV *to_sv (living & v) { return to_sv (&v); }
553
554static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
555static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
556
557static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
558
559static inline SV *to_sv (dynbuf * v)
560{
561 SV *sv = newSV (0);
562
563 sv_upgrade (sv, SVt_PV);
564 SvGROW (sv, v->size () + 1);
565 SvPOK_only (sv);
566 v->linearise (SvPVX (sv));
567 SvCUR_set (sv, v->size ());
568 *SvEND (sv) = 0;
569
191 return 0; 570 return sv;
192} 571}
572
573static inline SV *to_sv (dynbuf_text * v)
574{
575 SV *sv = to_sv (static_cast<dynbuf *> (v));
576 SvUTF8_on (sv);
577 return sv;
578}
579
580static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
581static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
582static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
583static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
584static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
585static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
586static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
587static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
588static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
589static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
590static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
591static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
592static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
593static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
594static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
595static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
596static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
597static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
599static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
600static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
601static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
602static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
603static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
604static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
606static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
607static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
608
609//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
610static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
611
612template<class T>
613static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
614
615template<int N>
616static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
617
618static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
619static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
620static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
621static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
622
623static inline void sv_to (SV *sv, std::string &v)
624{
625 STRLEN len;
626 char *data = SvPVbyte (sv, len);
627 v.assign (data, len);
628}
629
630static inline void sv_to (SV *sv, refcnt_buf &v)
631{
632 STRLEN len;
633 char *data = SvPVbyte (sv, len);
634 refcnt_buf buf (data, len);
635 v = buf;
636}
637
638static inline void sv_to (SV *sv, UUID &v)
639{
640 if (!v.parse (SvPV_nolen (sv)))
641 croak ("unparsable uuid: %s", SvPV_nolen (sv));
642}
643
644static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
193 645
194static SV * 646static SV *
195newSVdt_va (va_list &ap, data_type type) 647newSVdt_va (va_list &ap, data_type type)
196{ 648{
197 SV *sv; 649 SV *sv;
211 break; 663 break;
212 664
213 case DT_STRING: 665 case DT_STRING:
214 { 666 {
215 char *str = (char *)va_arg (ap, const char *); 667 char *str = (char *)va_arg (ap, const char *);
216 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 668 sv = str ? newSVpv (str, 0) : newSV (0);
217 } 669 }
218 break; 670 break;
219 671
220 case DT_DATA: 672 case DT_DATA:
221 { 673 {
222 char *str = (char *)va_arg (ap, const void *); 674 char *str = (char *)va_arg (ap, const void *);
223 int len = va_arg (ap, int); 675 int len = va_arg (ap, int);
224 sv = str ? newSVpv (str, len) : &PL_sv_undef; 676 sv = str ? newSVpv (str, len) : newSV (0);
225 } 677 }
226 break; 678 break;
227 679
228 case DT_OBJECT: 680 case DT_OBJECT:
229 { 681 sv = to_sv (va_arg (ap, object *));
230 object *obj = va_arg (ap, object *);
231 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
232 }
233 break; 682 break;
234 683
235 case DT_MAP: 684 case DT_MAP:
236 // va_arg (object *) when void * is passed is an XSI extension 685 // va_arg (object *) when void * is passed is an XSI extension
237 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 686 sv = to_sv (va_arg (ap, maptile *));
238 break; 687 break;
239 688
689 case DT_CLIENT:
690 sv = to_sv (va_arg (ap, client *));
691 break;
692
240 case DT_PLAYER: 693 case DT_PLAYER:
241 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 694 sv = to_sv (va_arg (ap, player *));
242 break; 695 break;
243 696
244 case DT_ARCH: 697 case DT_ARCH:
245 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 698 sv = to_sv (va_arg (ap, archetype *));
246 break; 699 break;
247 700
248 case DT_PARTY: 701 case DT_PARTY:
249 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 702 sv = to_sv (va_arg (ap, partylist *));
250 break; 703 break;
251 704
252 case DT_REGION: 705 case DT_REGION:
253 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 706 sv = to_sv (va_arg (ap, region *));
254 break; 707 break;
255 708
256 default: 709 default:
257 assert (("unhandled type in newSVdt_va", 0)); 710 assert (("unhandled type in newSVdt_va", 0));
258 } 711 }
270 va_end (ap); 723 va_end (ap);
271 724
272 return sv; 725 return sv;
273} 726}
274 727
728// typemap support, mostly to avoid excessive inlining
729template<class type>
730static void noinline
731cf_obj_to (SV *arg, type &var)
732{
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("must not pass invalid/null cf_obj here");
736}
737
738template<class object>
739static void noinline
740cf_obj_ornull_to (SV *arg, object *&var)
741{
742 if (SvOK (arg))
743 {
744 sv_to (arg, var);
745 if (expect_false (!var))
746 croak ("unable to convert perl object to C++ object");
747 }
748 else
749 var = 0;
750}
751
752//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
753
275static SV * 754static SV *
276newSVcfapi (int type, ...)
277{
278 SV *sv;
279
280 va_list ap;
281 va_start (ap, type);
282
283 switch (type)
284 {
285 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
286 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
287 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
288 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
289 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
290 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
291 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
292 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
293 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
294 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
295
296 default:
297 assert (("unhandled type in newSVcfapi", 0));
298 }
299
300 va_end (ap);
301
302 return sv;
303}
304
305//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
306
307SV *
308registry_of (attachable_base *ext) 755registry (attachable *ext)
309{ 756{
310 if (!ext->cb) 757 if (!ext->cb)
311 ext->cb = newAV (); 758 ext->cb = newAV ();
312 759
313 return newRV_inc ((SV *)ext->cb); 760 return newRV_inc ((SV *)ext->cb);
314} 761}
315 762
316void attachable_base::clear ()
317{
318 if (self)
319 {
320 if (cb)
321 if (SvROK (*av_fetch ((AV *)cb, EVENT_OBJECT_DESTROY, 1)))
322 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
323 else if (SvROK (*av_fetch ((AV *)cb, EVENT_MAP_DESTROY, 1)))
324 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
325
326 // disconnect Perl from C, to avoid crashes
327 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
328
329 // clear the perl hash, might or might not be a good idea
330 hv_clear ((HV *)SvRV ((SV *)self));
331
332 SvREFCNT_dec (self);
333 self = 0;
334 }
335
336 if (cb)
337 {
338 SvREFCNT_dec (cb);
339 cb = 0;
340 }
341
342 if (attach)
343 {
344 free_string (attach);
345 attach = 0;
346 }
347}
348
349void attachable_base::optimise ()
350{
351 if (!self)
352 return;
353
354 HV *hv = (HV *)SvRV ((SV *)self);
355
356 if (SvREFCNT ((SV *)self) == 1
357 && SvREFCNT ((SV *)hv) == 1
358 && !HvKEYS (hv))
359 {
360 SvREFCNT_dec ((SV *)self);
361 self = 0;
362 }
363}
364
365void attachable_base::instantiate (data_type type, void *obj)
366{
367 dSP;
368 ENTER;
369 SAVETMPS;
370 PUSHMARK (SP);
371 EXTEND (SP, 2);
372 PUSHs (sv_2mortal (newSVdt (type, obj)));
373 PUSHs (sv_2mortal (newSVpv (attach, 0)));
374
375 free_string (attach);
376 attach = 0;
377
378 PUTBACK;
379 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
380 FREETMPS;
381 LEAVE;
382
383 switch (type)
384 {
385 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
386 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
387 }
388}
389
390///////////////////////////////////////////////////////////////////////////// 763/////////////////////////////////////////////////////////////////////////////
391 764
392void reattach (data_type type, void *obj)
393{
394 //TODO only do this when the object has _attachment's
395
396 dSP;
397 ENTER;
398 SAVETMPS;
399 PUSHMARK (SP);
400 XPUSHs (sv_2mortal (newSVdt (type, obj)));
401 PUTBACK;
402 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
403 FREETMPS;
404 LEAVE;
405
406 switch (type)
407 {
408 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
409 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
410 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
411 }
412}
413
414template<class subclass>
415void reattach (attachable<subclass> *obj)
416{
417 obj->optimise ();
418
419 if (obj->self)
420 reattach (subclass::get_dt (), (subclass *)obj);
421}
422
423object_freezer::object_freezer (const char *filename)
424{
425 this->filename = (SV *)newSVpv (filename, 0);
426
427 char filename2 [4096];
428 snprintf (filename2, 4096, "%s~", filename);
429
430 fp = fopen (filename2, "w");
431
432 if (!fp)
433 LOG (llevError, "cannot open file '%s' for writing: %s\n", filename2, strerror (errno));
434
435 av = (AV *)newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 if (fp)
441 {
442 fclose (fp);
443
444 dSP;
445 ENTER;
446 SAVETMPS;
447 PUSHMARK (SP);
448 XPUSHs (sv_2mortal ((SV *)filename));
449 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
450 PUTBACK;
451 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
452 FREETMPS;
453 LEAVE;
454 }
455 else
456 SvREFCNT_dec ((SV *)filename);
457}
458
459void object_freezer::put (attachable_base *ext)
460{
461 ext->optimise ();
462
463 if (ext->self)
464 {
465 int idx = AvFILLp ((AV *)av) + 1;
466 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
467 fprintf (fp, "oid %d\n", idx);
468 }
469}
470
471object_thawer::object_thawer (const char *filename)
472{
473 av = 0;
474 fp = 0;
475
476 if (!filename)
477 return;
478
479 fp = fopen (filename, "r");
480 if (!fp)
481 {
482 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
483 return;
484 }
485
486 if (perl)
487 {
488 dSP;
489 ENTER;
490 SAVETMPS;
491 PUSHMARK (SP);
492 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
493 PUTBACK;
494
495 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
496 {
497 SPAGAIN;
498 SV *sv = POPs;
499 if (SvROK (sv))
500 av = SvREFCNT_inc (SvRV (sv));
501 }
502
503 FREETMPS;
504 LEAVE;
505 }
506}
507
508// compatibility support, should be removed when no longer needed
509int fprintf (object_freezer &freezer, const char *format, ...)
510{
511 va_list ap;
512
513 va_start (ap, format);
514 vfprintf (freezer.fp, format, ap);
515 va_end (ap);
516}
517
518int fputs (const char *s, object_freezer &freezer)
519{
520 fputs (s, freezer.fp);
521}
522
523void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
524{
525 if (!av || oid < 0) // this is actually an error of sorts
526 return;
527
528 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
529 ext->clear ();
530
531 SV **svp = av_fetch ((AV *)av, oid, 0);
532
533 if (!svp || !SvROK (*svp))
534 {
535 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
536 return;
537 }
538
539 ext->self = *svp; *svp = &PL_sv_undef;
540 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
541
542 reattach (type, obj);
543}
544
545object_thawer::~object_thawer ()
546{
547 if (fp) fclose (fp);
548 if (av) SvREFCNT_dec ((AV *)av);
549}
550
551/////////////////////////////////////////////////////////////////////////////
552
553extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
554{
555 return 0;
556}
557
558static CommArray_s rtn_cmd;
559
560static int
561runPluginCommand (object *obj, char *params)
562{
563 dSP;
564
565 ENTER;
566 SAVETMPS;
567
568 PUSHMARK (SP);
569
570 EXTEND (SP, 3);
571 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
572 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
573
574 if (params)
575 PUSHs (sv_2mortal (newSVpv (params, 0)));
576
577 PUTBACK;
578 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
579 SPAGAIN;
580
581 if (SvTRUE (ERRSV))
582 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
583
584 int returnvalue = count > 0 ? POPi : -1;
585
586 PUTBACK;
587 FREETMPS;
588 LEAVE;
589
590 return returnvalue;
591}
592
593extern "C" void *cfperl_getPluginProperty (int *type, ...)
594{
595 va_list args;
596 char *propname;
597 int i;
598 va_start (args, type);
599 propname = va_arg (args, char *);
600 //printf ("Property name: %s\n", propname);
601
602 if (!strcmp (propname, "command?"))
603 {
604 if (!perl)
605 return NULL;
606
607 const char *cmdname = va_arg (args, const char *);
608 HV *hv = get_hv ("cf::COMMAND", 1);
609 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
610
611 va_end (args);
612
613 if (svp)
614 {
615 // this is totaly broken, should stash it into %COMMAND
616 rtn_cmd.name = cmdname;
617 rtn_cmd.time = SvNV (*svp);
618 rtn_cmd.func = runPluginCommand;
619
620 return &rtn_cmd;
621 }
622 }
623 else if (!strcmp (propname, "Identification"))
624 {
625 va_end (args);
626 return (void*) PLUGIN_NAME;
627 }
628 else if (!strcmp (propname, "FullName"))
629 {
630 va_end (args);
631 return (void*) PLUGIN_VERSION;
632 }
633 else
634 va_end (args);
635
636 return NULL;
637}
638
639extern "C" int cfperl_postInitPlugin ()
640{
641 int hooktype = 1;
642 int rtype = 0;
643
644 cf_init_plugin (gethook);
645
646 return 0;
647}
648
649extern "C" int cfperl_closePlugin ()
650{
651 return 0;
652}
653
654void 765void
655cfperl_init () 766cfperl_init ()
656{ 767{
657 char *argv[] = { 768 extern char **environ;
658 "",
659 "-e"
660 "BEGIN {"
661 " cf->bootstrap;"
662 " unshift @INC, cf::datadir ();"
663 "}"
664 ""
665 "use cf;"
666 };
667 769
770 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
668 perl = perl_alloc (); 771 perl = perl_alloc ();
669 perl_construct (perl); 772 perl_construct (perl);
670 773
671 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 774 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
672 775
673 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 776 const char *argv[] = {
777 settings.argv [0],
778 "-e0"
779 };
780
781 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
782 || perl_run (perl))
674 { 783 {
675 printf ("unable to initialize perl-interpreter, aborting.\n"); 784 printf ("unable to initialize perl-interpreter, aborting.\n");
676
677 exit (EXIT_FAILURE); 785 exit (EXIT_FAILURE);
678 //perl_destruct (perl);
679 //perl_free (perl);
680 //perl = 0;
681 //return;
682 } 786 }
683 787
684 obj_cache = newHV (); 788 eval_pv (
685} 789 "#line 1 'cfperl init'\n"
790 "use EV ();\n" // required by bootstrap
791 "use Coro ();\n" // required by bootstrap
792 "cf->bootstrap;\n" // required for cf::datadir
793 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
794 "require cf;\n",
795 0
796 );
686 797
798 if (SvTRUE (ERRSV))
799 {
800 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
801 exit (EXIT_FAILURE);
802 }
803}
804
805void
687void cfperl_main () 806cfperl_main ()
688{ 807{
689 dSP; 808 dSP;
690 809
691 PUSHMARK (SP); 810 PUSHMARK (SP);
692 PUTBACK; 811 PUTBACK;
693 call_pv ("cf::main", G_DISCARD | G_VOID); 812 call_pv ("cf::main", G_DISCARD | G_VOID);
813}
814
815void
816attachable::instantiate ()
817{
818 if (attach)
819 {
820 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
821 attach = 0;
822 }
823}
824
825void
826attachable::reattach ()
827{
828 optimise ();
829 //TODO: check for _attachment's, very important for restarts
830 INVOKE_ATTACHABLE (REATTACH, this);
694} 831}
695 832
696static event_klass klass_of[NUM_EVENT_TYPES] = { 833static event_klass klass_of[NUM_EVENT_TYPES] = {
697# define def(type,name) KLASS_ ## type, 834# define def(type,name) KLASS_ ## type,
698# include "eventinc.h" 835# include "eventinc.h"
699# undef def 836# undef def
700}; 837};
701 838
702#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 839#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
703 840
704static void 841static void noinline
705gather_callbacks (AV *&callbacks, AV *registry, event_type event) 842gather_callbacks (AV *&callbacks, AV *registry, event_type event)
706{ 843{
707 // event must be in array 844 // event must be in array
708 if (event >= 0 && event <= AvFILLp (registry)) 845 if (event >= 0 && event <= AvFILLp (registry))
709 { 846 {
729 } 866 }
730 } 867 }
731 } 868 }
732} 869}
733 870
871void
872attachable::gather_callbacks (AV *&callbacks, event_type event) const
873{
874 ::gather_callbacks (callbacks, cb_attachable, event);
875
876 if (cb)
877 ::gather_callbacks (callbacks, cb, event);
878}
879
880void
881global::gather_callbacks (AV *&callbacks, event_type event) const
882{
883 ::gather_callbacks (callbacks, cb_global, event);
884}
885
886void
887object::gather_callbacks (AV *&callbacks, event_type event) const
888{
889 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
890 {
891 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
892
893 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
894 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
895 }
896
897 if (type <= AvFILLp (cb_type))
898 {
899 SV *registry = AvARRAY (cb_type)[type];
900
901 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
902 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
903 }
904
905 attachable::gather_callbacks (callbacks, event);
906 ::gather_callbacks (callbacks, cb_object, event);
907}
908
909void
910archetype::gather_callbacks (AV *&callbacks, event_type event) const
911{
912 attachable::gather_callbacks (callbacks, event);
913 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
914}
915
916void
917client::gather_callbacks (AV *&callbacks, event_type event) const
918{
919 attachable::gather_callbacks (callbacks, event);
920 ::gather_callbacks (callbacks, cb_client, event);
921}
922
923void
924player::gather_callbacks (AV *&callbacks, event_type event) const
925{
926 attachable::gather_callbacks (callbacks, event);
927 ::gather_callbacks (callbacks, cb_player, event);
928}
929
930void
931maptile::gather_callbacks (AV *&callbacks, event_type event) const
932{
933 attachable::gather_callbacks (callbacks, event);
934 ::gather_callbacks (callbacks, cb_map, event);
935}
936
937static void noinline
938_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
939{
940 for (int event = 0; event <= AvFILLp (registry); ++event)
941 {
942 SV *cbs_ = AvARRAY (registry)[event];
943
944 // element must be list of callback entries
945 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
946 {
947 AV *cbs = (AV *)SvRV (cbs_);
948
949 // no callback entries, no callbacks to call
950 if (AvFILLp (cbs) >= 0)
951 set.set (event);
952 }
953 }
954}
955
956// very slow and inefficient way to recalculate the global want bitsets
957static void
958_recalc_want ()
959{
960 ev_want_event.reset ();
961
962 _recalc_want (ev_want_event, cb_global);
963 _recalc_want (ev_want_event, cb_attachable);
964 _recalc_want (ev_want_event, cb_object);
965 _recalc_want (ev_want_event, cb_client);
966 _recalc_want (ev_want_event, cb_player);
967 _recalc_want (ev_want_event, cb_map);
968
969 ev_want_type.reset ();
970
971 for (int type = 0; type <= AvFILLp (cb_type); ++type)
972 {
973 SV *cbs_ = AvARRAY (cb_type)[type];
974
975 // element must be list of callback entries
976 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
977 {
978 AV *cbs = (AV *)SvRV (cbs_);
979
980 // no callback entries, no callbacks to call
981 if (AvFILLp (cbs) >= 0)
982 ev_want_type.set (type % NUM_TYPES);
983 }
984 }
985}
986
987bool
734bool cfperl_invoke (event_type event, ...) 988attachable::invoke (event_type event, ...)
735{ 989{
736 data_type dt; 990 data_type dt;
737 va_list ap;
738 991
739 va_start (ap, event); 992 // callback call ordering should be:
993 // 1. per-object callback
994 // 2. per-class object
995 // 3. per-type callback
996 // 4. global callbacks
740 997
741 AV *callbacks = 0; 998 AV *callbacks = 0;
742
743 object *op;
744 player *pl;
745 mapstruct *map;
746
747 // callback call ordering is:
748 // 1. per-object callback (NYI)
749 // 2. per-class object
750 // 2a. per-type callback
751 // 4. global callbacks
752
753 gather_callbacks (callbacks, cb_global, event); 999 gather_callbacks (callbacks, event);
754
755 switch (KLASS_OF (event))
756 {
757 case KLASS_GLOBAL:
758 break;
759
760 case KLASS_OBJECT:
761 dt = (data_type) va_arg (ap, int);
762 assert (("first argument must be of type object", dt == DT_OBJECT));
763 op = va_arg (ap, object *);
764
765 if (op->cb)
766 gather_callbacks (callbacks, (AV *)op->cb, event);
767
768 if (op->type)
769 {
770 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
771 {
772 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
773
774 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
775 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
776 }
777
778 if (op->type <= AvFILLp (cb_type))
779 {
780 SV *registry = AvARRAY (cb_type)[op->type];
781
782 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
783 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
784 }
785 }
786
787 gather_callbacks (callbacks, cb_object, event);
788
789 break;
790
791 case KLASS_PLAYER:
792 dt = (data_type) va_arg (ap, int);
793 assert (("first argument must be of type player", dt == DT_PLAYER));
794 pl = va_arg (ap, player *);
795
796 if (pl->cb)
797 gather_callbacks (callbacks, (AV *)pl->cb, event);
798
799 gather_callbacks (callbacks, cb_player, event);
800 break;
801
802 case KLASS_MAP:
803 dt = (data_type) va_arg (ap, int);
804 assert (("first argument must be of type object", dt == DT_MAP));
805 map = va_arg (ap, mapstruct *);
806
807 if (map->cb)
808 gather_callbacks (callbacks, (AV *)map->cb, event);
809
810 gather_callbacks (callbacks, cb_map, event);
811 break;
812
813 default:
814 assert (("unsupported event klass in cfperl_invoke", 0));
815 }
816 1000
817 // short-circuit processing if no callbacks found/defined 1001 // short-circuit processing if no callbacks found/defined
818 if (!callbacks) 1002 if (!callbacks)
819 return 0; 1003 return 0;
820 1004
821 dSP; 1005 va_list ap;
822 ENTER; 1006 va_start (ap, event);
823 SAVETMPS;
824 1007
825 PUSHMARK (SP); 1008 CALL_BEGIN (3);
826 EXTEND (SP, 3);
827
828 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 1009 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
829 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 1010 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
830 1011
831 switch (KLASS_OF (event)) 1012 //TODO: unhack
832 { 1013 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
833 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 1014 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
834 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1015 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
835 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1016 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
836 } 1017 else if (global *gl = is_a<global>(this)) /*nop*/;
1018 else
1019 abort (); //TODO
837 1020
838 for (;;) 1021 for (;;)
839 { 1022 {
840 dt = (data_type) va_arg (ap, int); 1023 dt = (data_type) va_arg (ap, int);
841 1024
842 if (dt == DT_END) 1025 if (dt == DT_END)
843 break; 1026 break;
844
845 if (dt == DT_AV) 1027 else if (dt == DT_AV)
846 { 1028 {
847 AV *av = va_arg (ap, AV *); 1029 AV *av = va_arg (ap, AV *);
848 1030
849 for (int i = 0; i <= av_len (av); ++i) 1031 for (int i = 0; i <= av_len (av); ++i)
850 XPUSHs (*av_fetch (av, i, 1)); 1032 XPUSHs (*av_fetch (av, i, 1));
853 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1035 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
854 } 1036 }
855 1037
856 va_end (ap); 1038 va_end (ap);
857 1039
858 PUTBACK; 1040 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
859 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
860 SPAGAIN;
861
862 count = count > 0 ? POPi : 0; 1041 count = count > 0 ? POPi : 0;
863 1042
864 FREETMPS; 1043 CALL_END;
865 LEAVE;
866 1044
867 return count; 1045 return count;
868} 1046}
869 1047
870SV * 1048static SV *
871cfperl_result (int idx) 1049cfperl_result (int idx)
872{ 1050{
873 AV *av = get_av ("cfperl::invoke_results", 0); 1051 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
874 if (!av) 1052 if (!av)
875 return &PL_sv_undef; 1053 return &PL_sv_undef;
876 1054
877 SV **sv = av_fetch (av, idx, 0); 1055 SV **sv = av_fetch (av, idx, 0);
878 if (!sv) 1056 if (!sv)
885cfperl_result_INT (int idx) 1063cfperl_result_INT (int idx)
886{ 1064{
887 return SvIV (cfperl_result (idx)); 1065 return SvIV (cfperl_result (idx));
888} 1066}
889 1067
1068double
1069cfperl_result_DOUBLE (int idx)
1070{
1071 return SvNV (cfperl_result (idx));
1072}
1073
1074/////////////////////////////////////////////////////////////////////////////
1075// various c++ => perl glue functions
1076
1077void
1078cfperl_tick ()
1079{
1080 tick_pending = 1;
1081
1082 if (tick_inhibit)
1083 return;
1084
1085 tick_pending = 0;
1086
1087 dSP;
1088
1089 PUSHMARK (SP);
1090 PUTBACK;
1091 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1092
1093 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1094}
1095
1096void
1097cfperl_emergency_save ()
1098{
1099 CALL_BEGIN (0);
1100 CALL_CALL ("cf::emergency_save", G_VOID);
1101 CALL_END;
1102}
1103
1104void
1105cfperl_cleanup (int make_core)
1106{
1107 CALL_BEGIN (1);
1108 CALL_ARG (make_core);
1109 CALL_CALL ("cf::post_cleanup", G_VOID);
1110 CALL_END;
1111}
1112
1113void
1114cfperl_make_book (object *book, int level)
1115{
1116 CALL_BEGIN (2);
1117 CALL_ARG (book);
1118 CALL_ARG (level);
1119 CALL_CALL ("ext::books::make_book", G_VOID);
1120 CALL_END;
1121}
1122
1123void
1124cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1125{
1126 CALL_BEGIN (4);
1127 CALL_ARG (ns);
1128 CALL_ARG (type);
1129 CALL_ARG_SV (newSVpv_utf8 (msg));
1130 CALL_ARG (color);
1131 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1132 CALL_END;
1133}
1134
1135int
1136cfperl_can_merge (object *ob1, object *ob2)
1137{
1138 int can;
1139
1140 CALL_BEGIN (2);
1141 CALL_ARG (ob1);
1142 CALL_ARG (ob2);
1143 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1144 can = count && SvTRUE (TOPs);
1145 CALL_END;
1146
1147 return can;
1148}
1149
1150void
1151cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1152{
1153 CALL_BEGIN (4);
1154 CALL_ARG (ob);
1155 CALL_ARG (state);
1156 CALL_ARG (activator);
1157 CALL_ARG (originator);
1158 CALL_CALL ("cf::mapscript::activate", G_VOID);
1159 CALL_END;
1160}
1161
1162player *
1163player::find (const_utf8_string name)
1164{
1165 CALL_BEGIN (1);
1166 CALL_ARG (name);
1167 CALL_CALL ("cf::player::find", G_SCALAR);
1168
1169 player *retval = 0;
1170 if (count) sv_to (POPs, retval);
1171
1172 CALL_END;
1173
1174 return retval;
1175}
1176
1177maptile *
1178find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1179{
1180 CALL_BEGIN (4);
1181 CALL_ARG (dirname);
1182 CALL_ARG (stylename);
1183 CALL_ARG (difficulty);
1184 CALL_ARG (recurse);
1185 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1186
1187 maptile *retval = 0;
1188 if (count) sv_to (POPs, retval);
1189
1190 CALL_END;
1191
1192 return retval;
1193}
1194
1195maptile *
1196maptile::find_sync (const_utf8_string path, maptile *origin)
1197{
1198 CALL_BEGIN (2);
1199 CALL_ARG (path);
1200 CALL_ARG (origin);
1201 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1202
1203 maptile *retval = 0;
1204 if (count) sv_to (POPs, retval);
1205
1206 CALL_END;
1207
1208 return retval;
1209}
1210
1211maptile *
1212maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1213{
1214 CALL_BEGIN (3);
1215 CALL_ARG (path);
1216 CALL_ARG (origin);
1217 CALL_ARG (load);
1218 CALL_CALL ("cf::map::find_async", G_SCALAR);
1219
1220 maptile *retval = 0;
1221 if (count) sv_to (POPs, retval);
1222
1223 CALL_END;
1224
1225 return retval;
1226}
1227
1228void
1229maptile::do_load_sync ()
1230{
1231 CALL_BEGIN (1);
1232 CALL_ARG (this);
1233 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1234 CALL_END;
1235}
1236
1237void
1238object::enter_exit (object *exit)
1239{
1240 if (type != PLAYER)
1241 return;
1242
1243 CALL_BEGIN (2);
1244 CALL_ARG (this);
1245 CALL_ARG (exit);
1246 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1247 CALL_END;
1248}
1249
1250void
1251object::player_goto (const_utf8_string path, int x, int y)
1252{
1253 if (type != PLAYER)
1254 return;
1255
1256 CALL_BEGIN (4);
1257 CALL_ARG (this);
1258 CALL_ARG (path);
1259 CALL_ARG (x);
1260 CALL_ARG (y);
1261 CALL_CALL ("cf::object::player::goto", G_VOID);
1262 CALL_END;
1263}
1264
1265const_utf8_string
1266object::ref () const
1267{
1268 if (type == PLAYER)
1269 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1270 else
1271 // TODO: should be able to save references within the same map, at least
1272 return 0;
1273}
1274
1275object *
1276object::deref (const_utf8_string ref)
1277{
1278 object *retval = 0;
1279
1280 if (ref)
1281 {
1282 CALL_BEGIN (1);
1283 CALL_ARG (ref);
1284 CALL_CALL ("cf::object::deref", G_SCALAR);
1285
1286 if (count)
1287 sv_to (POPs, retval);
1288
1289 CALL_END;
1290 }
1291
1292 return retval;
1293}
1294
1295void
1296log_backtrace (const_utf8_string msg)
1297{
1298#if HAVE_BACKTRACE
1299 void *addr [20];
1300 int size = backtrace (addr, 20);
1301
1302 CALL_BEGIN (size);
1303 CALL_ARG (msg);
1304 for (int i = 0; i < size; ++i)
1305 CALL_ARG ((IV)addr [i]);
1306 CALL_CALL ("cf::_log_backtrace", G_VOID);
1307 CALL_END;
1308#endif
1309}
1310
1311bool
1312is_match_expr (const_utf8_string expr)
1313{
1314 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1315}
1316
1317bool
1318match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319{
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_SCALAR);
1330
1331 bool matched = count && SvTRUE (TOPs);
1332
1333 CALL_END;
1334
1335 return matched;
1336}
1337
1338object *
1339match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1340{
1341 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1342 expr += sizeof ("match ") - 1;
1343
1344 CALL_BEGIN (5);
1345 CALL_ARG (expr);
1346 CALL_ARG (ob);
1347 CALL_ARG (self);
1348 CALL_ARG (source);
1349 CALL_ARG (originator);
1350 CALL_CALL (cv_cf_match_match, G_ARRAY);
1351
1352 object *one = 0;
1353
1354 if (count)
1355 sv_to (TOPs, one);
1356
1357 CALL_END;
1358
1359 return one;
1360}
1361
1362/////////////////////////////////////////////////////////////////////////////
1363
1364struct EVAPI *evapi::GEVAPI;
1365struct CoroAPI *coroapi::GCoroAPI;
1366
1367void
1368coroapi::do_cede_to_tick ()
1369{
1370 cede_pending = 0;
1371 cede ();
1372}
1373
1374void
1375coroapi::wait_for_tick ()
1376{
1377 CALL_BEGIN (0);
1378 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1379 CALL_END;
1380}
1381
1382void
1383coroapi::wait_for_tick_begin ()
1384{
1385 CALL_BEGIN (0);
1386 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1387 CALL_END;
1388}
1389
1390void
1391iow::poll (int events)
1392{
1393 if (events != this->events)
1394 {
1395 int active = ev_is_active ((ev_io *)this);
1396 if (active) stop ();
1397 ev_io_set ((ev_io *)this, fd, events);
1398 if (active) start ();
1399 }
1400}
1401
1402static void
1403_connect_to_perl_1 ()
1404{
1405 stash_cf = gv_stashpv ("cf", 1);
1406
1407 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1408 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1409 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1410 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1411 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1412 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1413 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1414 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1415 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1416 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1417 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1418 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1419
1420 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1421 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1422 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1423 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1424 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1425
1426 cb_global = get_av ("cf::CB_GLOBAL", 1);
1427 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1428 cb_object = get_av ("cf::CB_OBJECT", 1);
1429 cb_player = get_av ("cf::CB_PLAYER", 1);
1430 cb_client = get_av ("cf::CB_CLIENT", 1);
1431 cb_type = get_av ("cf::CB_TYPE" , 1);
1432 cb_map = get_av ("cf::CB_MAP" , 1);
1433}
1434
1435static void
1436_connect_to_perl_2 ()
1437{
1438 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1439 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1440 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1441 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1442 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1443}
1444
890MODULE = cf PACKAGE = cf PREFIX = cf_ 1445MODULE = cf PACKAGE = cf PREFIX = cf_
891 1446
892BOOT: 1447BOOT:
893{ 1448{
894 HV *stash = gv_stashpv ("cf", 1); 1449 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1450 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1451
1452 _connect_to_perl_1 ();
1453
1454 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
895 1455
896 static const struct { 1456 static const struct {
897 const char *name; 1457 const char *name;
898 IV iv; 1458 IV iv;
899 } *civ, const_iv[] = { 1459 } *civ, const_iv[] = {
900# define const_iv(name) { # name, (IV)name }, 1460# define const_iv(name) { # name, (IV)name },
901 const_iv (llevError) 1461# include "const_iv.h"
902 const_iv (llevInfo) 1462# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
903 const_iv (llevDebug) 1463# include "attackinc.h"
904 const_iv (llevMonster) 1464# undef def
1465# define def(uc, flags) const_iv (SK_ ## uc)
1466# include "skillinc.h"
1467# undef def
1468# define def(name, use, nonuse) const_iv (body_ ## name)
1469# include "slotinc.h"
1470# undef def
1471
1472 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
905 1473
906 const_iv (MAX_TIME) 1474 const_iv (MAX_TIME)
907 const_iv (PLAYER)
908 const_iv (TRANSPORT)
909 const_iv (ROD)
910 const_iv (TREASURE)
911 const_iv (POTION)
912 const_iv (FOOD)
913 const_iv (POISON)
914 const_iv (BOOK)
915 const_iv (CLOCK) 1475 const_iv (MAXSOCKBUF)
916 const_iv (LIGHTNING)
917 const_iv (ARROW)
918 const_iv (BOW)
919 const_iv (WEAPON)
920 const_iv (ARMOUR)
921 const_iv (PEDESTAL)
922 const_iv (ALTAR)
923 const_iv (LOCKED_DOOR)
924 const_iv (SPECIAL_KEY)
925 const_iv (MAP)
926 const_iv (DOOR)
927 const_iv (KEY)
928 const_iv (TIMED_GATE)
929 const_iv (TRIGGER)
930 const_iv (GRIMREAPER)
931 const_iv (MAGIC_EAR)
932 const_iv (TRIGGER_BUTTON)
933 const_iv (TRIGGER_ALTAR)
934 const_iv (TRIGGER_PEDESTAL)
935 const_iv (SHIELD)
936 const_iv (HELMET)
937 const_iv (HORN)
938 const_iv (MONEY)
939 const_iv (CLASS)
940 const_iv (GRAVESTONE)
941 const_iv (AMULET)
942 const_iv (PLAYERMOVER)
943 const_iv (TELEPORTER)
944 const_iv (CREATOR)
945 const_iv (SKILL)
946 const_iv (EXPERIENCE)
947 const_iv (EARTHWALL)
948 const_iv (GOLEM)
949 const_iv (THROWN_OBJ)
950 const_iv (BLINDNESS)
951 const_iv (GOD)
952 const_iv (DETECTOR)
953 const_iv (TRIGGER_MARKER)
954 const_iv (DEAD_OBJECT)
955 const_iv (DRINK)
956 const_iv (MARKER)
957 const_iv (HOLY_ALTAR)
958 const_iv (PLAYER_CHANGER)
959 const_iv (BATTLEGROUND)
960 const_iv (PEACEMAKER)
961 const_iv (GEM)
962 const_iv (FIREWALL)
963 const_iv (ANVIL)
964 const_iv (CHECK_INV)
965 const_iv (MOOD_FLOOR)
966 const_iv (EXIT)
967 const_iv (ENCOUNTER)
968 const_iv (SHOP_FLOOR)
969 const_iv (SHOP_MAT)
970 const_iv (RING)
971 const_iv (FLOOR)
972 const_iv (FLESH)
973 const_iv (INORGANIC)
974 const_iv (SKILL_TOOL)
975 const_iv (LIGHTER)
976 const_iv (TRAP_PART)
977 const_iv (WALL)
978 const_iv (LIGHT_SOURCE)
979 const_iv (MISC_OBJECT)
980 const_iv (MONSTER)
981 const_iv (SPAWN_GENERATOR)
982 const_iv (LAMP)
983 const_iv (DUPLICATOR)
984 const_iv (TOOL)
985 const_iv (SPELLBOOK)
986 const_iv (BUILDFAC)
987 const_iv (CLOAK)
988 const_iv (SPINNER)
989 const_iv (GATE)
990 const_iv (BUTTON)
991 const_iv (CF_HANDLE)
992 const_iv (HOLE)
993 const_iv (TRAPDOOR)
994 const_iv (SIGN)
995 const_iv (BOOTS)
996 const_iv (GLOVES)
997 const_iv (SPELL)
998 const_iv (SPELL_EFFECT)
999 const_iv (CONVERTER)
1000 const_iv (BRACERS)
1001 const_iv (POISONING)
1002 const_iv (SAVEBED)
1003 const_iv (POISONCLOUD)
1004 const_iv (FIREHOLES)
1005 const_iv (WAND)
1006 const_iv (SCROLL)
1007 const_iv (DIRECTOR)
1008 const_iv (GIRDLE)
1009 const_iv (FORCE)
1010 const_iv (POTION_EFFECT)
1011 const_iv (EVENT_CONNECTOR)
1012 const_iv (CLOSE_CON)
1013 const_iv (CONTAINER)
1014 const_iv (ARMOUR_IMPROVER)
1015 const_iv (WEAPON_IMPROVER)
1016 const_iv (SKILLSCROLL)
1017 const_iv (DEEP_SWAMP)
1018 const_iv (IDENTIFY_ALTAR)
1019 const_iv (MENU)
1020 const_iv (RUNE)
1021 const_iv (TRAP)
1022 const_iv (POWER_CRYSTAL)
1023 const_iv (CORPSE)
1024 const_iv (DISEASE)
1025 const_iv (SYMPTOM)
1026 const_iv (BUILDER)
1027 const_iv (MATERIAL)
1028 const_iv (ITEM_TRANSFORMER)
1029 const_iv (QUEST)
1030 1476
1031 const_iv (NUM_SUBTYPES) 1477 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1478 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1032 1479
1033 const_iv (ST_BD_BUILD) 1480 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1034 const_iv (ST_BD_REMOVE)
1035 1481
1036 const_iv (ST_MAT_FLOOR) 1482 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1037 const_iv (ST_MAT_WALL) 1483 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1038 const_iv (ST_MAT_ITEM)
1039
1040 const_iv (AT_PHYSICAL)
1041 const_iv (AT_MAGIC)
1042 const_iv (AT_FIRE)
1043 const_iv (AT_ELECTRICITY)
1044 const_iv (AT_COLD)
1045 const_iv (AT_CONFUSION)
1046 const_iv (AT_ACID)
1047 const_iv (AT_DRAIN)
1048 const_iv (AT_WEAPONMAGIC)
1049 const_iv (AT_GHOSTHIT)
1050 const_iv (AT_POISON)
1051 const_iv (AT_SLOW)
1052 const_iv (AT_PARALYZE)
1053 const_iv (AT_TURN_UNDEAD)
1054 const_iv (AT_FEAR)
1055 const_iv (AT_CANCELLATION)
1056 const_iv (AT_DEPLETE)
1057 const_iv (AT_DEATH)
1058 const_iv (AT_CHAOS)
1059 const_iv (AT_COUNTERSPELL)
1060 const_iv (AT_GODPOWER)
1061 const_iv (AT_HOLYWORD)
1062 const_iv (AT_BLIND)
1063 const_iv (AT_INTERNAL)
1064 const_iv (AT_LIFE_STEALING)
1065 const_iv (AT_DISEASE)
1066
1067 const_iv (QUEST_IN_PROGRESS)
1068 const_iv (QUEST_DONE_QUEST)
1069 const_iv (QUEST_DONE_TASK)
1070 const_iv (QUEST_START_QUEST)
1071 const_iv (QUEST_END_QUEST)
1072 const_iv (QUEST_START_TASK)
1073 const_iv (QUEST_END_TASK)
1074 const_iv (QUEST_OVERRIDE)
1075 const_iv (QUEST_ON_ACTIVATE)
1076
1077 const_iv (WEAP_HIT)
1078 const_iv (WEAP_SLASH)
1079 const_iv (WEAP_PIERCE)
1080 const_iv (WEAP_CLEAVE)
1081 const_iv (WEAP_SLICE)
1082 const_iv (WEAP_STAB)
1083 const_iv (WEAP_WHIP)
1084 const_iv (WEAP_CRUSH)
1085 const_iv (WEAP_BLUD)
1086
1087 const_iv (FLAG_ALIVE)
1088 const_iv (FLAG_WIZ)
1089 const_iv (FLAG_REMOVED)
1090 const_iv (FLAG_FREED)
1091 const_iv (FLAG_WAS_WIZ)
1092 const_iv (FLAG_APPLIED)
1093 const_iv (FLAG_UNPAID)
1094 const_iv (FLAG_USE_SHIELD)
1095 const_iv (FLAG_NO_PICK)
1096 const_iv (FLAG_ANIMATE)
1097 const_iv (FLAG_MONSTER)
1098 const_iv (FLAG_FRIENDLY)
1099 const_iv (FLAG_GENERATOR)
1100 const_iv (FLAG_IS_THROWN)
1101 const_iv (FLAG_AUTO_APPLY)
1102 const_iv (FLAG_TREASURE)
1103 const_iv (FLAG_PLAYER_SOLD)
1104 const_iv (FLAG_SEE_INVISIBLE)
1105 const_iv (FLAG_CAN_ROLL)
1106 const_iv (FLAG_OVERLAY_FLOOR)
1107 const_iv (FLAG_IS_TURNABLE)
1108 const_iv (FLAG_IS_USED_UP)
1109 const_iv (FLAG_IDENTIFIED)
1110 const_iv (FLAG_REFLECTING)
1111 const_iv (FLAG_CHANGING)
1112 const_iv (FLAG_SPLITTING)
1113 const_iv (FLAG_HITBACK)
1114 const_iv (FLAG_STARTEQUIP)
1115 const_iv (FLAG_BLOCKSVIEW)
1116 const_iv (FLAG_UNDEAD)
1117 const_iv (FLAG_SCARED)
1118 const_iv (FLAG_UNAGGRESSIVE)
1119 const_iv (FLAG_REFL_MISSILE)
1120 const_iv (FLAG_REFL_SPELL)
1121 const_iv (FLAG_NO_MAGIC)
1122 const_iv (FLAG_NO_FIX_PLAYER)
1123 const_iv (FLAG_IS_LIGHTABLE)
1124 const_iv (FLAG_TEAR_DOWN)
1125 const_iv (FLAG_RUN_AWAY)
1126 const_iv (FLAG_PICK_UP)
1127 const_iv (FLAG_UNIQUE)
1128 const_iv (FLAG_NO_DROP)
1129 const_iv (FLAG_WIZCAST)
1130 const_iv (FLAG_CAST_SPELL)
1131 const_iv (FLAG_USE_SCROLL)
1132 const_iv (FLAG_USE_RANGE)
1133 const_iv (FLAG_USE_BOW)
1134 const_iv (FLAG_USE_ARMOUR)
1135 const_iv (FLAG_USE_WEAPON)
1136 const_iv (FLAG_USE_RING)
1137 const_iv (FLAG_READY_RANGE)
1138 const_iv (FLAG_READY_BOW)
1139 const_iv (FLAG_XRAYS)
1140 const_iv (FLAG_NO_APPLY)
1141 const_iv (FLAG_IS_FLOOR)
1142 const_iv (FLAG_LIFESAVE)
1143 const_iv (FLAG_NO_STRENGTH)
1144 const_iv (FLAG_SLEEP)
1145 const_iv (FLAG_STAND_STILL)
1146 const_iv (FLAG_RANDOM_MOVE)
1147 const_iv (FLAG_ONLY_ATTACK)
1148 const_iv (FLAG_CONFUSED)
1149 const_iv (FLAG_STEALTH)
1150 const_iv (FLAG_WIZPASS)
1151 const_iv (FLAG_IS_LINKED)
1152 const_iv (FLAG_CURSED)
1153 const_iv (FLAG_DAMNED)
1154 const_iv (FLAG_SEE_ANYWHERE)
1155 const_iv (FLAG_KNOWN_MAGICAL)
1156 const_iv (FLAG_KNOWN_CURSED)
1157 const_iv (FLAG_CAN_USE_SKILL)
1158 const_iv (FLAG_BEEN_APPLIED)
1159 const_iv (FLAG_READY_SCROLL)
1160 const_iv (FLAG_USE_ROD)
1161 const_iv (FLAG_USE_HORN)
1162 const_iv (FLAG_MAKE_INVIS)
1163 const_iv (FLAG_INV_LOCKED)
1164 const_iv (FLAG_IS_WOODED)
1165 const_iv (FLAG_IS_HILLY)
1166 const_iv (FLAG_READY_SKILL)
1167 const_iv (FLAG_READY_WEAPON)
1168 const_iv (FLAG_NO_SKILL_IDENT)
1169 const_iv (FLAG_BLIND)
1170 const_iv (FLAG_SEE_IN_DARK)
1171 const_iv (FLAG_IS_CAULDRON)
1172 const_iv (FLAG_NO_STEAL)
1173 const_iv (FLAG_ONE_HIT)
1174 const_iv (FLAG_CLIENT_SENT)
1175 const_iv (FLAG_BERSERK)
1176 const_iv (FLAG_NEUTRAL)
1177 const_iv (FLAG_NO_ATTACK)
1178 const_iv (FLAG_NO_DAMAGE)
1179 const_iv (FLAG_OBJ_ORIGINAL)
1180 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1181 const_iv (FLAG_ACTIVATE_ON_PUSH)
1182 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1183 const_iv (FLAG_IS_WATER)
1184 const_iv (FLAG_CONTENT_ON_GEN)
1185 const_iv (FLAG_IS_A_TEMPLATE)
1186 const_iv (FLAG_IS_BUILDABLE)
1187 const_iv (FLAG_AFK)
1188
1189 const_iv (NDI_BLACK)
1190 const_iv (NDI_WHITE)
1191 const_iv (NDI_NAVY)
1192 const_iv (NDI_RED)
1193 const_iv (NDI_ORANGE)
1194 const_iv (NDI_BLUE)
1195 const_iv (NDI_DK_ORANGE)
1196 const_iv (NDI_GREEN)
1197 const_iv (NDI_LT_GREEN)
1198 const_iv (NDI_GREY)
1199 const_iv (NDI_BROWN)
1200 const_iv (NDI_GOLD)
1201 const_iv (NDI_TAN)
1202 const_iv (NDI_MAX_COLOR)
1203 const_iv (NDI_COLOR_MASK)
1204 const_iv (NDI_UNIQUE)
1205 const_iv (NDI_ALL)
1206
1207 const_iv (F_APPLIED)
1208 const_iv (F_LOCATION)
1209 const_iv (F_UNPAID)
1210 const_iv (F_MAGIC)
1211 const_iv (F_CURSED)
1212 const_iv (F_DAMNED)
1213 const_iv (F_OPEN)
1214 const_iv (F_NOPICK)
1215 const_iv (F_LOCKED) 1484 const_iv (F_LOCKED)
1216 1485
1217 const_iv (F_BUY) 1486 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1218 const_iv (F_SHOP) 1487 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1219 const_iv (F_SELL)
1220 1488
1221 const_iv (P_BLOCKSVIEW) 1489 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1222 const_iv (P_NO_MAGIC)
1223 const_iv (P_IS_ALIVE)
1224 const_iv (P_NO_CLERIC)
1225 const_iv (P_NEED_UPDATE)
1226 const_iv (P_NO_ERROR)
1227 const_iv (P_OUT_OF_MAP)
1228 const_iv (P_NEW_MAP)
1229 1490
1230 const_iv (UP_OBJ_INSERT) 1491 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1231 const_iv (UP_OBJ_REMOVE) 1492 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1232 const_iv (UP_OBJ_CHANGE)
1233 const_iv (UP_OBJ_FACE)
1234 1493
1235 const_iv (INS_NO_MERGE) 1494 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1236 const_iv (INS_ABOVE_FLOOR_ONLY) 1495 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1237 const_iv (INS_NO_WALK_ON)
1238 const_iv (INS_ON_TOP)
1239 const_iv (INS_BELOW_ORIGINATOR)
1240 const_iv (INS_MAP_LOAD)
1241 1496
1242 const_iv (WILL_APPLY_HANDLE) 1497 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1243 const_iv (WILL_APPLY_TREASURE)
1244 const_iv (WILL_APPLY_EARTHWALL)
1245 const_iv (WILL_APPLY_DOOR)
1246 const_iv (WILL_APPLY_FOOD)
1247 1498
1248 const_iv (SAVE_MODE) 1499 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1249 const_iv (SAVE_DIR_MODE)
1250
1251 const_iv (M_PAPER)
1252 const_iv (M_IRON)
1253 const_iv (M_GLASS)
1254 const_iv (M_LEATHER)
1255 const_iv (M_WOOD)
1256 const_iv (M_ORGANIC)
1257 const_iv (M_STONE)
1258 const_iv (M_CLOTH)
1259 const_iv (M_ADAMANT)
1260 const_iv (M_LIQUID)
1261 const_iv (M_SOFT_METAL)
1262 const_iv (M_BONE)
1263 const_iv (M_ICE)
1264 const_iv (M_SPECIAL)
1265
1266 const_iv (SK_EXP_ADD_SKILL)
1267 const_iv (SK_EXP_TOTAL)
1268 const_iv (SK_EXP_NONE)
1269 const_iv (SK_SUBTRACT_SKILL_EXP)
1270
1271 const_iv (SK_LOCKPICKING)
1272 const_iv (SK_HIDING)
1273 const_iv (SK_SMITHERY)
1274 const_iv (SK_BOWYER)
1275 const_iv (SK_JEWELER)
1276 const_iv (SK_ALCHEMY)
1277 const_iv (SK_STEALING)
1278 const_iv (SK_LITERACY)
1279 const_iv (SK_BARGAINING)
1280 const_iv (SK_JUMPING)
1281 const_iv (SK_DET_MAGIC)
1282 const_iv (SK_ORATORY)
1283 const_iv (SK_SINGING)
1284 const_iv (SK_DET_CURSE)
1285 const_iv (SK_FIND_TRAPS)
1286 const_iv (SK_MEDITATION)
1287 const_iv (SK_PUNCHING)
1288 const_iv (SK_FLAME_TOUCH)
1289 const_iv (SK_KARATE)
1290 const_iv (SK_CLIMBING)
1291 const_iv (SK_WOODSMAN)
1292 const_iv (SK_INSCRIPTION)
1293 const_iv (SK_ONE_HANDED_WEAPON)
1294 const_iv (SK_MISSILE_WEAPON)
1295 const_iv (SK_THROWING)
1296 const_iv (SK_USE_MAGIC_ITEM)
1297 const_iv (SK_DISARM_TRAPS)
1298 const_iv (SK_SET_TRAP)
1299 const_iv (SK_THAUMATURGY)
1300 const_iv (SK_PRAYING)
1301 const_iv (SK_CLAWING)
1302 const_iv (SK_LEVITATION)
1303 const_iv (SK_SUMMONING)
1304 const_iv (SK_PYROMANCY)
1305 const_iv (SK_EVOCATION)
1306 const_iv (SK_SORCERY)
1307 const_iv (SK_TWO_HANDED_WEAPON)
1308 const_iv (SK_SPARK_TOUCH)
1309 const_iv (SK_SHIVER)
1310 const_iv (SK_ACID_SPLASH)
1311 const_iv (SK_POISON_NAIL)
1312
1313 const_iv (SOUND_NEW_PLAYER)
1314 const_iv (SOUND_FIRE_ARROW)
1315 const_iv (SOUND_LEARN_SPELL)
1316 const_iv (SOUND_FUMBLE_SPELL)
1317 const_iv (SOUND_WAND_POOF)
1318 const_iv (SOUND_OPEN_DOOR)
1319 const_iv (SOUND_PUSH_PLAYER)
1320 const_iv (SOUND_PLAYER_HITS1)
1321 const_iv (SOUND_PLAYER_HITS2)
1322 const_iv (SOUND_PLAYER_HITS3)
1323 const_iv (SOUND_PLAYER_HITS4)
1324 const_iv (SOUND_PLAYER_IS_HIT1)
1325 const_iv (SOUND_PLAYER_IS_HIT2)
1326 const_iv (SOUND_PLAYER_IS_HIT3)
1327 const_iv (SOUND_PLAYER_KILLS)
1328 const_iv (SOUND_PET_IS_KILLED)
1329 const_iv (SOUND_PLAYER_DIES)
1330 const_iv (SOUND_OB_EVAPORATE)
1331 const_iv (SOUND_OB_EXPLODE)
1332 const_iv (SOUND_CLOCK)
1333 const_iv (SOUND_TURN_HANDLE)
1334 const_iv (SOUND_FALL_HOLE)
1335 const_iv (SOUND_DRINK_POISON)
1336 const_iv (SOUND_CAST_SPELL_0)
1337
1338 const_iv (PREFER_LOW)
1339 const_iv (PREFER_HIGH)
1340
1341 const_iv (ATNR_PHYSICAL)
1342 const_iv (ATNR_MAGIC)
1343 const_iv (ATNR_FIRE)
1344 const_iv (ATNR_ELECTRICITY)
1345 const_iv (ATNR_COLD)
1346 const_iv (ATNR_CONFUSION)
1347 const_iv (ATNR_ACID)
1348 const_iv (ATNR_DRAIN)
1349 const_iv (ATNR_WEAPONMAGIC)
1350 const_iv (ATNR_GHOSTHIT)
1351 const_iv (ATNR_POISON)
1352 const_iv (ATNR_SLOW)
1353 const_iv (ATNR_PARALYZE)
1354 const_iv (ATNR_TURN_UNDEAD)
1355 const_iv (ATNR_FEAR)
1356 const_iv (ATNR_CANCELLATION)
1357 const_iv (ATNR_DEPLETE)
1358 const_iv (ATNR_DEATH)
1359 const_iv (ATNR_CHAOS)
1360 const_iv (ATNR_COUNTERSPELL)
1361 const_iv (ATNR_GODPOWER)
1362 const_iv (ATNR_HOLYWORD)
1363 const_iv (ATNR_BLIND)
1364 const_iv (ATNR_INTERNAL)
1365 const_iv (ATNR_LIFE_STEALING)
1366 const_iv (ATNR_DISEASE)
1367
1368 const_iv (MAP_FLUSH)
1369 const_iv (MAP_PLAYER_UNIQUE)
1370 const_iv (MAP_BLOCK)
1371 const_iv (MAP_STYLE)
1372 const_iv (MAP_OVERLAY)
1373
1374 const_iv (MAP_IN_MEMORY)
1375 const_iv (MAP_SWAPPED)
1376 const_iv (MAP_LOADING)
1377 const_iv (MAP_SAVING)
1378
1379 const_iv (KLASS_GLOBAL)
1380 const_iv (KLASS_OBJECT)
1381 const_iv (KLASS_PLAYER)
1382 const_iv (KLASS_MAP)
1383 }; 1500 };
1384 1501
1385 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1502 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1386 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1503 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1387 1504
1388 static const struct { 1505 static const struct {
1389 const char *name; 1506 const char *name;
1390 int skip; 1507 int skip;
1391 IV klass; 1508 IV klass;
1396# undef def 1513# undef def
1397 }; 1514 };
1398 1515
1399 AV *av = get_av ("cf::EVENT", 1); 1516 AV *av = get_av ("cf::EVENT", 1);
1400 1517
1401 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1518 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1402 { 1519 {
1403 AV *event = newAV (); 1520 AV *event = newAV ();
1404 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1521 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1405 av_push (event, newSViv (eiv->klass)); 1522 av_push (event, newSViv (eiv->klass));
1406 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1523 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1407 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1524 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1408 } 1525 }
1409 1526
1410 static const struct { 1527 // used by autogenerated BOOT sections from genacc
1411 int dtype; 1528 av_reflect = get_av ("cf::REFLECT", 1);
1412 const char *name;
1413 IV idx;
1414 } *cprop, prop_table[] = {
1415# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1416 prop (CFAPI_INT, MAP_PROP_FLAGS)
1417 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1418 prop (CFAPI_STRING, MAP_PROP_PATH)
1419 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1420 prop (CFAPI_STRING, MAP_PROP_NAME)
1421 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1422 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1423 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1424 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1425 prop (CFAPI_INT, MAP_PROP_WIDTH)
1426 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1427 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1428 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1429 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1430 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1431 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1432 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1433 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1434 prop (CFAPI_INT, MAP_PROP_SKY)
1435 prop (CFAPI_INT, MAP_PROP_WPARTX)
1436 prop (CFAPI_INT, MAP_PROP_WPARTY)
1437 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1438 prop (CFAPI_PREGION, MAP_PROP_REGION)
1439 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1440 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1441 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1442 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1443 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1444 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1445 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1446 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1447 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1448 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1449 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1450 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1451 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1452 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1453 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1454 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1455 prop (CFAPI_INT, OBJECT_PROP_X)
1456 prop (CFAPI_INT, OBJECT_PROP_Y)
1457 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1458 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1459 prop (CFAPI_INT, OBJECT_PROP_NROF)
1460 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1461 prop (CFAPI_INT, OBJECT_PROP_FACING)
1462 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1463 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1464 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1465 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1466 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1467 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1468 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1469 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1470 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1471 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1472 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1473 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1474 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1475 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1476 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1477 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1478 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1479 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1480 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1481 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1482 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1483 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1484 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1485 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1486 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1487 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1488 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1489 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1490 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1491 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1492 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1493 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1494 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1495 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1496 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1497 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1498 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1499 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1500 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1501 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1502 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1503 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1504 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1505 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1506 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1507 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1508 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1509 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1510 prop (CFAPI_INT, OBJECT_PROP_STR)
1511 prop (CFAPI_INT, OBJECT_PROP_DEX)
1512 prop (CFAPI_INT, OBJECT_PROP_CON)
1513 prop (CFAPI_INT, OBJECT_PROP_WIS)
1514 prop (CFAPI_INT, OBJECT_PROP_INT)
1515 prop (CFAPI_INT, OBJECT_PROP_POW)
1516 prop (CFAPI_INT, OBJECT_PROP_CHA)
1517 prop (CFAPI_INT, OBJECT_PROP_WC)
1518 prop (CFAPI_INT, OBJECT_PROP_AC)
1519 prop (CFAPI_INT, OBJECT_PROP_HP)
1520 prop (CFAPI_INT, OBJECT_PROP_SP)
1521 prop (CFAPI_INT, OBJECT_PROP_GP)
1522 prop (CFAPI_INT, OBJECT_PROP_FP)
1523 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1524 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1525 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1526 prop (CFAPI_INT, OBJECT_PROP_DAM)
1527 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1528 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1529 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1530 prop (CFAPI_INT, OBJECT_PROP_FACE)
1531 };
1532
1533 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1534 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1535
1536 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1537 {
1538 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1539 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1540 }
1541
1542 //I_EVENT_API (PACKAGE);
1543} 1529}
1544 1530
1545void _reload_1 () 1531void _gv_clear (SV *gv)
1546 CODE: 1532 CODE:
1547 cb_global = get_av ("cf::CB_GLOBAL", 1); 1533 assert (SvTYPE (gv) == SVt_PVGV);
1548 cb_object = get_av ("cf::CB_OBJECT", 1); 1534# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1549 cb_player = get_av ("cf::CB_PLAYER", 1); 1535 SvREFCNT_inc (gv);
1550 cb_type = get_av ("cf::CB_TYPE" , 1); 1536 f (GvGP (gv)->gp_form);
1551 cb_map = get_av ("cf::CB_MAP" , 1); 1537 f (GvGP (gv)->gp_io);
1538 f (GvGP (gv)->gp_sv);
1539 f (GvGP (gv)->gp_av);
1540 f (GvGP (gv)->gp_hv);
1541 f (GvGP (gv)->gp_cv);
1542 GvCVGEN (gv) = 0;
1543 GvMULTI_off (gv);
1544 SvREFCNT_dec (gv);
1545# undef f
1552 1546
1553void _reload_2 () 1547void _connect_to_perl_1 ()
1548
1549void _connect_to_perl_2 ()
1550
1551void _recalc_want ()
1552
1553# not used by default anymore
1554void _global_reattach ()
1554 CODE: 1555 CODE:
1555{ 1556{
1556 // reattach to all attachable objects in the game. 1557 // reattach to all attachable objects in the game.
1557 for (player *pl = first_player; pl; pl = pl->next) 1558 for_all_clients (ns)
1558 reattach (pl); 1559 ns->reattach ();
1559 1560
1560 for (mapstruct *map = first_map; map; map = map->next) 1561 for_all_objects (op)
1561 reattach (map);
1562
1563 for (object *op = objects; op; op = op->next)
1564 reattach (op); 1562 op->reattach ();
1563}
1564
1565void init_anim ()
1566
1567void init_globals ()
1568
1569void init_attackmess ()
1570
1571void init_dynamic ()
1572
1573void load_settings ()
1574
1575void _reload_exp_table ()
1576
1577void _reload_materials ()
1578
1579void init_uuid ()
1580 CODE:
1581 UUID::init ();
1582
1583void init_signals ()
1584
1585void init_skills ()
1586
1587void init_beforeplay ()
1588
1589void evthread_start (int aiofd)
1590
1591void cede_to_tick ()
1592 CODE:
1593 coroapi::cede_to_tick ();
1594
1595NV till_tick ()
1596 CODE:
1597 RETVAL = SvNVX (sv_next_tick) - now ();
1598 OUTPUT:
1599 RETVAL
1600
1601int tick_inhibit ()
1602 CODE:
1603 RETVAL = tick_inhibit;
1604 OUTPUT:
1605 RETVAL
1606
1607void tick_inhibit_inc ()
1608 CODE:
1609 ++tick_inhibit;
1610
1611void tick_inhibit_dec ()
1612 CODE:
1613 if (!--tick_inhibit)
1614 if (tick_pending)
1615 {
1616 ev_async_send (EV_DEFAULT, &tick_watcher);
1617 coroapi::cede ();
1618 }
1619
1620void one_tick ()
1621 CODE:
1622{
1623 ev_now_update (EV_DEFAULT);
1624 NOW = ev_now (EV_DEFAULT);
1625 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1626 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1627 runtime = SvNVX (sv_runtime);
1628
1629 one_tick ();
1630
1631 ++server_tick;
1632 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1633
1634 ev_now_update (EV_DEFAULT);
1635 NOW = ev_now (EV_DEFAULT);
1636 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1637
1638 runtime += TICK;
1639 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1565} 1640}
1566 1641
1567NV floor (NV x) 1642NV floor (NV x)
1568 1643
1569NV ceil (NV x) 1644NV ceil (NV x)
1570 1645
1571void server_tick () 1646NV rndm (...)
1647 ALIAS:
1648 rmg_rndm = 1
1649 CODE:
1650{
1651 rand_gen &gen = ix ? rmg_rndm : rndm;
1652 switch (items)
1653 {
1654 case 0: RETVAL = gen (); break;
1655 case 1: RETVAL = gen (SvUV (ST (0))); break;
1656 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1657 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1658 }
1659}
1660 OUTPUT:
1661 RETVAL
1572 1662
1573void 1663NV clamp (NV value, NV min_value, NV max_value)
1574LOG (int level, char *msg) 1664 CODE:
1665 RETVAL = clamp (value, min_value, max_value);
1666 OUTPUT:
1667 RETVAL
1668
1669NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1670 CODE:
1671 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1672 OUTPUT:
1673 RETVAL
1674
1675const char *ordinal (int i)
1676
1677void weaken (...)
1678 PROTOTYPE: @
1679 CODE:
1680 while (items > 0)
1681 sv_rvweaken (ST (--items));
1682
1683void log_suspend ()
1684
1685void log_resume ()
1686
1687void log_backtrace (utf8_string msg)
1688
1689void LOG (int flags, utf8_string msg)
1575 PROTOTYPE: $$ 1690 PROTOTYPE: $$
1576 C_ARGS: (LogLevel)level, "%s", msg 1691 C_ARGS: flags, "%s", msg
1577 1692
1578char *path_combine (char *base, char *path) 1693octet_string path_combine (octet_string base, octet_string path)
1579 PROTOTYPE: $$ 1694 PROTOTYPE: $$
1580 1695
1581char *path_combine_and_normalize (char *base, char *path) 1696octet_string path_combine_and_normalize (octet_string base, octet_string path)
1582 PROTOTYPE: $$ 1697 PROTOTYPE: $$
1583 1698
1584const char *
1585get_maps_directory (char *path)
1586 PROTOTYPE: $
1587 ALIAS: maps_directory = 0
1588 CODE:
1589 RETVAL = create_pathname (path);
1590 OUTPUT: RETVAL
1591
1592void 1699void
1593sub_generation_inc () 1700sub_generation_inc ()
1594 CODE: 1701 CODE:
1595 PL_sub_generation++; 1702 PL_sub_generation++;
1596 1703
1597char * 1704const_octet_string
1598mapdir () 1705mapdir ()
1599 PROTOTYPE: 1706 PROTOTYPE:
1600 ALIAS: 1707 ALIAS:
1601 mapdir = 0 1708 mapdir = 0
1602 uniquedir = 1 1709 uniquedir = 1
1616 case 5: RETVAL = settings.playerdir; break; 1723 case 5: RETVAL = settings.playerdir; break;
1617 case 6: RETVAL = settings.datadir ; break; 1724 case 6: RETVAL = settings.datadir ; break;
1618 } 1725 }
1619 OUTPUT: RETVAL 1726 OUTPUT: RETVAL
1620 1727
1728void abort ()
1729
1730void reset_signals ()
1731
1732void fork_abort (const_octet_string cause = "cf::fork_abort")
1733
1734void cleanup (const_octet_string cause, bool make_core = false)
1735
1736void emergency_save ()
1737
1738void _exit (int status = EXIT_SUCCESS)
1739
1740#if _POSIX_MEMLOCK
1741
1742int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1743 INIT:
1744#if __GLIBC__
1745 mallopt (M_TOP_PAD, 1024 * 1024);
1746 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1747 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1748 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1749 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1750#endif
1751
1752int munlockall ()
1753
1754#endif
1755
1621int 1756int
1622cf_find_animation (char *text) 1757malloc_trim (IV pad = 0)
1758
1759void
1760mallinfo ()
1761 PPCODE:
1762{
1763#if __GLIBC__
1764 struct mallinfo mai = mallinfo ();
1765 EXTEND (SP, 10*2);
1766 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1767 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1768 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1769 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1770 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1771 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1772 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1773 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1774 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1775 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1776#endif
1777 EXTEND (SP, 5*2);
1778 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1779 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1780 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1781 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1782 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1783}
1784
1785int find_animation (utf8_string text)
1623 PROTOTYPE: $ 1786 PROTOTYPE: $
1624 1787
1625int random_roll(int min, int max, object *op, int goodbad); 1788int random_roll (int min, int max, object *op, int goodbad);
1626 1789
1627const char *cost_string_from_value(uint64 cost, int approx = 0) 1790const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1628 1791
1792int exp_to_level (val64 exp)
1793
1794val64 level_to_min_exp (int level)
1795
1796const_utf8_string
1797spellpathnames (int idx)
1798 CODE:
1799 RETVAL = spellpathnames [idx];
1800 OUTPUT: RETVAL
1801
1802SV *
1803attacktype_name (int atnr)
1804 CODE:
1805 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1806 ? newSVpv (attacktype_name [atnr], 0)
1807 : &PL_sv_undef;
1808 OUTPUT: RETVAL
1809
1810SV *
1811attacktype_desc (int atnr)
1812 CODE:
1813 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1814 ? newSVpv (attacktype_desc [atnr], 0)
1815 : &PL_sv_undef;
1816 OUTPUT: RETVAL
1817
1818SV *
1819resist_plus (int atnr)
1820 CODE:
1821 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1822 ? newSVpv (resist_plus [atnr], 0)
1823 : &PL_sv_undef;
1824 OUTPUT: RETVAL
1825
1826SV *
1827change_resist_msg (int atnr)
1828 CODE:
1829 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1830 ? newSVpv (change_resist_msg [atnr], 0)
1831 : &PL_sv_undef;
1832 OUTPUT: RETVAL
1833
1834UUID
1835uuid_cur ()
1836 CODE:
1837 RETVAL = UUID::cur;
1838 OUTPUT:
1839 RETVAL
1840
1841UUID
1842uuid_gen ()
1843 CODE:
1844 RETVAL = UUID::gen ();
1845 OUTPUT:
1846 RETVAL
1847
1848val64
1849uuid_seq (UUID uuid)
1850 CODE:
1851 RETVAL = uuid.seq;
1852 OUTPUT:
1853 RETVAL
1854
1855UUID
1856uuid_str (val64 seq)
1857 CODE:
1858 RETVAL.seq = seq;
1859 OUTPUT:
1860 RETVAL
1861
1862void
1863coin_names ()
1864 PPCODE:
1865 EXTEND (SP, NUM_COINS);
1866 for (int i = 0; i < NUM_COINS; ++i)
1867 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1868
1869void
1870coin_archetypes ()
1871 PPCODE:
1872 EXTEND (SP, NUM_COINS);
1873 for (int i = 0; i < NUM_COINS; ++i)
1874 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1875
1876bool
1877load_resource_file_ (octet_string filename)
1878
1879void
1880fix_weight ()
1881
1882MODULE = cf PACKAGE = cf::attachable
1883
1884int
1885valid (SV *obj)
1886 CODE:
1887 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1888 OUTPUT:
1889 RETVAL
1890
1891bool should_invoke (attachable *obj, int event)
1892 CODE:
1893 RETVAL = obj->should_invoke ((event_type)event);
1894 OUTPUT: RETVAL
1895
1896void
1897debug_trace (attachable *obj, bool on = true)
1898 CODE:
1899 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1900 if (on)
1901 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1902
1903int mortals_size ()
1904 CODE:
1905 RETVAL = attachable::mortals.size ();
1906 OUTPUT: RETVAL
1907
1908#object *mortals (U32 index)
1909# CODE:
1910# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1911# OUTPUT: RETVAL
1912
1913INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1914
1915MODULE = cf PACKAGE = cf::global
1916
1629int invoke (int event, ...) 1917int invoke (SV *klass, int event, ...)
1630 CODE: 1918 CODE:
1631 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); 1919 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1632 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1920 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1633 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1921 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1634 RETVAL = INVOKE_((event_type)event, ARG_AV (av)); 1922 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1635 OUTPUT: RETVAL 1923 OUTPUT: RETVAL
1636 1924
1637int
1638exp_to_level (val64 exp)
1639 CODE:
1640{
1641 int i = 0;
1642
1643 RETVAL = settings.max_level;
1644
1645 for (i = 1; i <= settings.max_level; i++)
1646 {
1647 if (levels[i] > exp)
1648 {
1649 RETVAL = i - 1;
1650 break;
1651 }
1652 }
1653}
1654 OUTPUT: RETVAL
1655
1656val64
1657level_to_min_exp (int level)
1658 CODE:
1659 if (level > settings.max_level)
1660 RETVAL = levels[settings.max_level];
1661 else if (level < 1)
1662 RETVAL = 0;
1663 else
1664 RETVAL = levels[level];
1665 OUTPUT: RETVAL
1666
1667SV *
1668resistance_to_string (int atnr)
1669 CODE:
1670 if (atnr >= 0 && atnr < NROFATTACKS)
1671 RETVAL = newSVpv (resist_plus[atnr], 0);
1672 else
1673 XSRETURN_UNDEF;
1674 OUTPUT: RETVAL
1675
1676int
1677_valid (SV *obj)
1678 CODE:
1679 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1680 OUTPUT:
1681 RETVAL
1682
1683MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1925MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1926
1927INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1684 1928
1685int invoke (object *op, int event, ...) 1929int invoke (object *op, int event, ...)
1686 CODE: 1930 CODE:
1687 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1931 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1688 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1932 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1689 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1933 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1690 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1934 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1691 OUTPUT: RETVAL 1935 OUTPUT: RETVAL
1692 1936
1693SV *registry (object *op) 1937SV *registry (object *op)
1938
1939int objects_size ()
1694 CODE: 1940 CODE:
1695 RETVAL = registry_of (op); 1941 RETVAL = objects.size ();
1696 OUTPUT: 1942 OUTPUT: RETVAL
1943
1944object *objects (U32 index)
1945 CODE:
1946 RETVAL = index < objects.size () ? objects [index] : 0;
1947 OUTPUT: RETVAL
1948
1949int actives_size ()
1950 CODE:
1951 RETVAL = actives.size ();
1952 OUTPUT: RETVAL
1953
1954object *actives (U32 index)
1955 CODE:
1956 RETVAL = index < actives.size () ? actives [index] : 0;
1957 OUTPUT: RETVAL
1958
1959int mortals_size ()
1960 CODE:
1961 RETVAL = attachable::mortals.size ();
1962 OUTPUT: RETVAL
1963
1964const_utf8_string slot_name (U32 slot)
1965 ALIAS:
1966 slot_name = 0
1967 slot_use_name = 1
1968 slot_nonuse_name = 2
1969 CODE:
1970{
1971 if (slot >= NUM_BODY_LOCATIONS)
1972 croak ("body slot index out of range");
1973
1974 switch (ix)
1975 {
1976 case 0: RETVAL = body_locations[slot].name ; break;
1977 case 1: RETVAL = body_locations[slot].use_name ; break;
1978 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1979 }
1980}
1981 OUTPUT:
1697 RETVAL 1982 RETVAL
1983
1984# missing properties
1698 1985
1699object *head (object *op) 1986object *head (object *op)
1700 PROTOTYPE: $ 1987 PROTOTYPE: $
1701 ALIAS:
1702 more = 1
1703 above = 2
1704 below = 3
1705 CODE: 1988 CODE:
1706 switch (ix) 1989 RETVAL = op->head_ ();
1707 {
1708 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1709 case 1: RETVAL = op->more; break;
1710 case 2: RETVAL = op->above; break;
1711 case 3: RETVAL = op->below; break;
1712 }
1713 OUTPUT:
1714 RETVAL 1990 OUTPUT: RETVAL
1715
1716SV *
1717get_property (object *obj, int type, int idx)
1718 CODE:
1719 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1720 OUTPUT: RETVAL
1721
1722SV *
1723set_property (object *obj, int type, int idx, SV *newval)
1724 CODE:
1725 switch (type)
1726 {
1727 case CFAPI_INT:
1728 cf_object_set_int_property (obj, idx, SvIV (newval));
1729 break;
1730 case CFAPI_LONG:
1731 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1732 break;
1733 case CFAPI_DOUBLE:
1734 {
1735 int unused_type;
1736 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1737 }
1738 break;
1739 case CFAPI_STRING:
1740 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1741 break;
1742 case CFAPI_POBJECT:
1743 {
1744 int unused_type;
1745 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1746 }
1747 break;
1748 default:
1749 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1750 }
1751
1752# missing properties
1753
1754void
1755set_attacktype (object *obj, U32 attacktype)
1756 CODE:
1757 obj->attacktype = attacktype;
1758
1759U32
1760get_attacktype (object *obj)
1761 ALIAS:
1762 attacktype = 0
1763 CODE:
1764 RETVAL = obj->attacktype;
1765 OUTPUT: RETVAL
1766
1767# missing in plug-in api, of course
1768void
1769set_food (object *obj, int food)
1770 CODE:
1771 obj->stats.food = food;
1772
1773int
1774get_food (object *obj)
1775 ALIAS:
1776 food = 0
1777 CODE:
1778 RETVAL = obj->stats.food;
1779 OUTPUT: RETVAL
1780 1991
1781void 1992void
1782inv (object *obj) 1993inv (object *obj)
1783 PROTOTYPE: $ 1994 PROTOTYPE: $
1784 PPCODE: 1995 PPCODE:
1785{ 1996{
1786 object *o;
1787 for (o = obj->inv; o; o = o->below) 1997 for (object *o = obj->inv; o; o = o->below)
1788 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1998 XPUSHs (sv_2mortal (to_sv (o)));
1789} 1999}
1790 2000
1791int cf_object_get_resistance (object *op, int rtype) 2001void
1792 ALIAS: resistance = 0 2002set_animation (object *op, int idx)
2003 CODE:
2004 SET_ANIMATION (op, idx);
1793 2005
1794int cf_object_get_flag (object *op, int flag) 2006int
1795 ALIAS: flag = 0 2007num_animations (object *op)
2008 CODE:
2009 RETVAL = NUM_ANIMATIONS (op);
2010 OUTPUT: RETVAL
1796 2011
1797void cf_object_set_flag (object *op, int flag, int value) 2012int slot_info (object *op, UV slot, int value = 0)
2013 ALIAS:
2014 slot_used = 1
2015 CODE:
2016{
2017 if (slot >= NUM_BODY_LOCATIONS)
2018 croak ("body slot index out of range");
1798 2019
1799int need_identify (const object *obj); 2020 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2021
2022 if (items > 2)
2023 if (ix)
2024 op->slot[slot].used = value;
2025 else
2026 op->slot[slot].info = value;
2027}
2028 OUTPUT:
2029 RETVAL
2030
2031object *find_best_object_match (object *op, utf8_string match)
1800 2032
1801int apply_shop_mat (object *shop_mat, object *op); 2033int apply_shop_mat (object *shop_mat, object *op);
1802 2034
1803int move (object *op, int dir, object *originator = op) 2035int move (object *op, int dir, object *originator = op)
1804 CODE: 2036 CODE:
1805 RETVAL = move_ob (op, dir, originator); 2037 RETVAL = op->move (dir, originator);
1806 OUTPUT: 2038 OUTPUT:
1807 RETVAL 2039 RETVAL
1808 2040
1809void cf_object_apply (object *op, object *author, int flags = 0)
1810
1811void cf_object_apply_below (object *op) 2041void apply_below (object *op)
2042 CODE:
2043 player_apply_below (op);
1812 2044
1813void cf_object_remove (object *op) 2045int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1814 2046
1815void cf_object_free (object *op) 2047int casting_level (object *caster, object *spell)
1816 2048
1817object *cf_object_present_archname_inside (object *op, char *whatstr)
1818
1819int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1820
1821int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1822
1823object *cf_object_clone (object *op, int clonetype = 0)
1824
1825int cf_object_pay_item (object *op, object *buyer) 2049int pay_item (object *op, object *buyer)
2050 CODE:
2051 RETVAL = pay_for_item (op, buyer);
2052 OUTPUT: RETVAL
1826 2053
1827int cf_object_pay_amount (object *op, uint64 amount) 2054int pay_amount (object *op, uint64 amount)
2055 CODE:
2056 RETVAL = pay_for_amount (amount, op);
2057 OUTPUT: RETVAL
1828 2058
1829void pay_player (object *op, uint64 amount) 2059void pay_player (object *op, uint64 amount)
1830 2060
1831val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2061val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1832 2062
1833int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2063int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1834 2064
1835int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2065void learn_spell (object *op, object *sp, int special_prayer = 0)
2066 CODE:
2067 do_learn_spell (op, sp, special_prayer);
1836 2068
1837void cf_object_learn_spell (object *op, object *sp)
1838
1839void cf_object_forget_spell (object *op, object *sp) 2069void forget_spell (object *op, object *sp)
2070 CODE:
2071 do_forget_spell (op, query_name (sp));
1840 2072
1841object *cf_object_check_for_spell (object *op, char *spellname) 2073object *check_for_spell (object *op, utf8_string spellname)
2074 CODE:
2075 RETVAL = check_spell_known (op, spellname);
2076 OUTPUT: RETVAL
1842 2077
1843int cf_object_query_money (object *op) 2078int query_money (object *op)
1844 ALIAS: money = 0 2079 ALIAS: money = 0
1845 2080
1846int cf_object_query_cost (object *op, object *who, int flags) 2081val64 query_cost (object *op, object *who, int flags)
1847 ALIAS: cost = 0 2082 ALIAS: cost = 0
1848 2083
1849void cf_object_activate_rune (object *op , object *victim) 2084void spring_trap (object *op, object *victim)
1850 2085
1851int cf_object_check_trigger (object *op, object *cause) 2086int check_trigger (object *op, object *cause)
1852 2087
1853int cf_object_out_of_map (object *op, int x, int y)
1854
1855void cf_object_drop (object *op, object *author) 2088void drop (object *who, object *op)
1856 2089
1857void cf_object_take (object *op, object *author)
1858
1859void cf_object_say (object *op, char *msg)
1860
1861void cf_object_speak (object *op, char *msg)
1862
1863object *cf_object_insert_object (object *op, object *container)
1864
1865const char *cf_object_get_msg (object *ob)
1866 ALIAS: msg = 0
1867
1868object *cf_object_insert_in_ob (object *ob, object *where)
1869
1870int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1871
1872void cf_object_update (object *op, int flags)
1873
1874void cf_object_pickup (object *op, object *what) 2090void pick_up (object *who, object *op)
1875 2091
1876object *cf_create_object_by_name (const char *name) 2092void update_object (object *op, int action)
1877 2093
1878void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2094void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1879 2095
1880void player_lvl_adj (object *who, object *skill = 0) 2096void player_lvl_adj (object *who, object *skill = 0)
1881 2097
1882int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2098int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1883 2099
1884int calc_skill_exp (object *who, object *op, object *skill); 2100int calc_skill_exp (object *who, object *op, object *skill)
1885 2101
1886void push_button (object *op); 2102void push_button (object *op, object *originator)
1887 2103
1888void use_trigger (object *op); 2104void use_trigger (object *op, object *originator)
1889 2105
1890void add_button_link (object *button, mapstruct *map, int connected); 2106void handle_apply_yield (object *op)
1891 2107
1892void remove_button_link (object *op); 2108int convert_item (object *item, object *converter)
1893 2109
1894void 2110void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1895cf_object_set_resistance (object *op, int rtype, int val)
1896 CODE:
1897 if (rtype >= 0 && rtype < NROFATTACKS)
1898 op->resist[rtype] = val;
1899
1900 2111
1901MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2112MODULE = cf PACKAGE = cf::object PREFIX = cf_
1902
1903void cf_fix_object (object *pl)
1904 ALIAS: fix = 0
1905
1906object *cf_insert_ob_in_ob (object *ob, object *where)
1907 2113
1908# no clean way to get an object from an archetype - stupid idiotic 2114# no clean way to get an object from an archetype - stupid idiotic
1909# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2115# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1910 2116
1911object *new (const char *archetype = 0) 2117object *new (utf8_string archetype = 0)
1912 PROTOTYPE: ;$ 2118 PROTOTYPE: ;$
1913 CODE: 2119 CODE:
1914 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2120 RETVAL = archetype
2121 ? archetype::get (archetype)
2122 : object::create ();
1915 OUTPUT: 2123 OUTPUT:
1916 RETVAL 2124 RETVAL
1917 2125
2126object *generate (utf8_string arch, object *creator)
2127 CODE:
2128 object *obj = archetype::get (arch);
2129 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2130 RETVAL = obj;
2131 OUTPUT:
2132 RETVAL
2133
2134object *find_object (U32 tag)
2135
2136object *find_object_uuid (UUID i)
2137
2138# TODO: nuke
1918object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2139object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1919 PROTOTYPE: $$$$$$ 2140 PROTOTYPE: $$$$$$
1920 CODE: 2141 CODE:
1921{ 2142{
1922 int unused_type; 2143 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1923 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1924}
1925 2144
1926# syntatic sugar for easier use in event callbacks. 2145 if (RETVAL->destroyed ())
1927const char *options (object *op)
1928 CODE:
1929 RETVAL = op->name; 2146 RETVAL = 0;
2147}
1930 OUTPUT: 2148 OUTPUT:
1931 RETVAL 2149 RETVAL
1932 2150
1933player *contr (object *op) 2151shstr
2152object::kv_get (shstr key)
1934 CODE: 2153 CODE:
1935 RETVAL = op->contr; 2154 RETVAL = THIS->kv.get (key);
2155 OUTPUT:
1936 OUTPUT: RETVAL 2156 RETVAL
1937 2157
1938const char *get_ob_key_value (object *op, const char *key) 2158void
2159object::kv_del (shstr key)
2160 CODE:
2161 THIS->kv.del (key);
1939 2162
1940bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2163void
2164object::kv_set (shstr key, shstr value)
2165 CODE:
2166 THIS->kv.set (key, value);
1941 2167
1942object *get_nearest_player (object *ob) 2168object *get_nearest_player (object *ob)
1943 ALIAS: nearest_player = 0 2169 ALIAS: nearest_player = 0
1944 PREINIT: 2170 PREINIT:
1945 extern object *get_nearest_player (object *); 2171 extern object *get_nearest_player (object *);
1947void rangevector (object *ob, object *other, int flags = 0) 2173void rangevector (object *ob, object *other, int flags = 0)
1948 PROTOTYPE: $$;$ 2174 PROTOTYPE: $$;$
1949 PPCODE: 2175 PPCODE:
1950{ 2176{
1951 rv_vector rv; 2177 rv_vector rv;
2178
1952 get_rangevector (ob, other, &rv, flags); 2179 get_rangevector (ob, other, &rv, flags);
2180
1953 EXTEND (SP, 5); 2181 EXTEND (SP, 5);
1954 PUSHs (newSVuv (rv.distance)); 2182 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1955 PUSHs (newSViv (rv.distance_x)); 2183 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1956 PUSHs (newSViv (rv.distance_y)); 2184 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1957 PUSHs (newSViv (rv.direction)); 2185 PUSHs (sv_2mortal (newSViv (rv.direction)));
1958 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2186 PUSHs (sv_2mortal (to_sv (rv.part)));
1959} 2187}
1960 2188
1961bool on_same_map_as (object *ob, object *other) 2189bool on_same_map_as (object *ob, object *other)
1962 CODE: 2190 CODE:
1963 RETVAL = on_same_map (ob, other); 2191 RETVAL = on_same_map (ob, other);
1964 OUTPUT: RETVAL 2192 OUTPUT: RETVAL
1965 2193
1966char * 2194const_utf8_string
1967base_name (object *ob, int plural) 2195base_name (object *op, int plural = op->nrof > 1)
1968 CODE: 2196 CODE:
1969 RETVAL = cf_query_base_name (ob, plural); 2197 RETVAL = query_base_name (op, plural);
1970 OUTPUT: RETVAL 2198 OUTPUT: RETVAL
1971 2199
1972living * 2200# return the tail of an object, excluding itself
2201void
1973stats (object *ob) 2202tail (object *op)
1974 CODE: 2203 PPCODE:
1975 RETVAL = &ob->stats; 2204 while ((op = op->more))
1976 OUTPUT: RETVAL 2205 XPUSHs (sv_2mortal (to_sv (op)));
1977
1978 2206
1979MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2207MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1980 2208
1981player *player (object *op) 2209player *player (object *op)
1982 CODE: 2210 CODE:
1983 RETVAL = op->contr; 2211 RETVAL = op->contr;
1984 OUTPUT: RETVAL 2212 OUTPUT: RETVAL
1985 2213
2214bool move_player (object *op, int dir)
2215
1986void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2216void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1987 2217 CODE:
1988object *cf_player_send_inventory (object *op) 2218 new_draw_info (flags, 0, op, txt);
1989
1990char *cf_player_get_ip (object *op)
1991 ALIAS: ip = 0
1992
1993object *cf_player_get_marked_item (object *op)
1994 ALIAS: marked_item = 0
1995
1996void cf_player_set_marked_item (object *op, object *ob)
1997
1998partylist *cf_player_get_party (object *op)
1999 ALIAS: party = 0
2000
2001void cf_player_set_party (object *op, partylist *party)
2002 2219
2003void kill_player (object *op) 2220void kill_player (object *op)
2004 2221
2222void esrv_send_item (object *pl, object *item)
2223
2224void esrv_update_item (object *pl, int what, object *item)
2225 C_ARGS: what, pl, item
2226
2227void esrv_del_item (object *pl, int tag)
2228 C_ARGS: pl->contr, tag
2229
2230int command_summon (object *op, utf8_string params)
2231
2232int command_arrest (object *op, utf8_string params)
2233
2234
2005MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2235MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2236
2237INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2006 2238
2007int invoke (player *pl, int event, ...) 2239int invoke (player *pl, int event, ...)
2008 CODE: 2240 CODE:
2009 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2241 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2010 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2242 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2011 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2243 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2012 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2244 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2013 OUTPUT: RETVAL 2245 OUTPUT: RETVAL
2014 2246
2015SV *registry (player *pl) 2247SV *registry (player *pl)
2248
2249void
2250save_stats (player *pl)
2016 CODE: 2251 CODE:
2017 RETVAL = registry_of (pl); 2252 pl->ob->stats.hp = pl->ob->stats.maxhp;
2253 pl->ob->stats.sp = pl->ob->stats.maxsp;
2254 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2255 pl->orig_stats = pl->ob->stats;
2256
2257# should only be temporary
2258void esrv_new_player (player *pl)
2259
2260#d# TODO: replace by blocked_los accessor, fix code using this
2261bool
2262cell_visible (player *pl, int dx, int dy)
2263 CODE:
2264 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2018 OUTPUT: 2265 OUTPUT:
2019 RETVAL 2266 RETVAL
2020 2267
2021player *cf_player_find (char *name)
2022 PROTOTYPE: $
2023
2024void cf_player_move (player *pl, int dir)
2025
2026void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2027
2028# nonstandard
2029object *ob (player *pl)
2030 CODE:
2031 RETVAL = pl->ob;
2032 OUTPUT: RETVAL
2033
2034player *first ()
2035 CODE:
2036 RETVAL = first_player;
2037 OUTPUT: RETVAL
2038
2039player *next (player *pl)
2040 CODE:
2041 RETVAL = pl->next;
2042 OUTPUT: RETVAL
2043
2044bool
2045cell_visible (player *pl, int dx, int dy)
2046 CODE:
2047 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2048 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2049 OUTPUT:
2050 RETVAL
2051
2052char *
2053client (player *pl)
2054 CODE:
2055 RETVAL = pl->socket.client;
2056 OUTPUT:
2057 RETVAL
2058
2059char *
2060host (player *pl)
2061 CODE:
2062 RETVAL = pl->socket.host;
2063 OUTPUT:
2064 RETVAL
2065
2066char *
2067killer (player *pl, char *killer = 0)
2068 CODE:
2069 if (killer)
2070 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2071 RETVAL = pl->killer;
2072 OUTPUT:
2073 RETVAL
2074
2075void
2076buggy_mapscroll (player *pl, int value = 1)
2077 CODE:
2078 pl->socket.buggy_mapscroll = value;
2079
2080void 2268void
2081send (player *pl, SV *packet) 2269send (player *pl, SV *packet)
2082 CODE: 2270 CODE:
2083{ 2271{
2084 STRLEN len; 2272 STRLEN len;
2085 char *buf = SvPVbyte (packet, len); 2273 char *buf = SvPVbyte (packet, len);
2086 2274
2087 Write_String_To_Socket (&pl->socket, buf, len); 2275 if (len > MAXSOCKBUF)
2276 pl->failmsg ("[packet too long for client]");
2277 else if (pl->ns)
2278 pl->ns->send_packet (buf, len);
2088} 2279}
2089 2280
2090int 2281void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2091listening (player *pl, int new_value = -1) 2282 PROTOTYPE: $;$$$
2092 CODE:
2093 RETVAL = pl->listening;
2094 if (new_value >= 0)
2095 pl->listening = new_value;
2096 OUTPUT:
2097 RETVAL
2098
2099void get_savebed (player *pl)
2100 ALIAS:
2101 savebed = 0
2102 PPCODE: 2283 PPCODE:
2284 if (GIMME_V != G_VOID)
2285 {
2103 EXTEND (SP, 3); 2286 EXTEND (SP, 3);
2104 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2287 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2105 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2288 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2106 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2289 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2107 2290 }
2108void set_savebed (player *pl, char *map_path, int x, int y) 2291 if (map_path) sv_to (map_path, pl->savebed_map);
2109 CODE: 2292 if (x) sv_to (x, pl->bed_x);
2110 strcpy (pl->savebed_map, map_path); 2293 if (y) sv_to (y, pl->bed_y);
2111 pl->bed_x = x;
2112 pl->bed_y = y;
2113 2294
2114void 2295void
2115list () 2296list ()
2116 PPCODE: 2297 PPCODE:
2117{ 2298 for_all_players (pl)
2118 player *pl; 2299 XPUSHs (sv_2mortal (to_sv (pl)));
2119 for (pl = first_player; pl; pl = pl->next)
2120 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2121}
2122
2123bool
2124peaceful (player *pl, bool new_setting = 0)
2125 PROTOTYPE: $;$
2126 CODE:
2127 RETVAL = pl->peaceful;
2128 if (items > 1)
2129 pl->peaceful = new_setting;
2130 OUTPUT:
2131 RETVAL
2132
2133living *
2134orig_stats (player *pl)
2135 CODE:
2136 RETVAL = &pl->orig_stats;
2137 OUTPUT: RETVAL
2138
2139living *
2140last_stats (player *pl)
2141 CODE:
2142 RETVAL = &pl->last_stats;
2143 OUTPUT: RETVAL
2144 2300
2145 2301
2146MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2302MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2147 2303
2148mapstruct *first ()
2149 PROTOTYPE:
2150 CODE:
2151 RETVAL = first_map;
2152 OUTPUT: RETVAL
2153
2154mapstruct *next (mapstruct *map)
2155 PROTOTYPE:
2156 CODE:
2157 RETVAL = map->next;
2158 OUTPUT: RETVAL
2159
2160int invoke (mapstruct *map, int event, ...) 2304int invoke (maptile *map, int event, ...)
2161 CODE: 2305 CODE:
2162 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2306 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2163 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2307 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2164 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2308 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2165 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2309 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2166 OUTPUT: RETVAL 2310 OUTPUT: RETVAL
2167 2311
2168SV *registry (mapstruct *map) 2312SV *registry (maptile *map)
2313
2314void
2315find_tagged_objects (maptile *map, utf8_string tag = 0)
2169 CODE: 2316 PPCODE:
2170 RETVAL = registry_of (map); 2317{
2171 OUTPUT: 2318 if (!map->spaces)
2172 RETVAL 2319 XSRETURN_EMPTY;
2173 2320
2174SV * 2321 if (tag)
2175get_property (mapstruct *obj, int type, int idx)
2176 CODE:
2177 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2178 OUTPUT: RETVAL
2179
2180SV *
2181set_property (mapstruct *obj, int type, int idx, SV *newval)
2182 CODE:
2183 switch (type)
2184 { 2322 {
2185 case CFAPI_INT: 2323 shstr_cmp tag_ (tag);
2186 cf_map_set_int_property (obj, idx, SvIV (newval)); 2324
2187 break; 2325 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2188 default: 2326 for (object *op = ms->bot; op; op = op->above)
2189 croak ("unhandled type '%d' in set_property '%d'", type, idx); 2327 if (op->tag == tag_)
2328 XPUSHs (sv_2mortal (to_sv (op)));
2190 } 2329 }
2191 2330 else
2192mapstruct *new (int width, int height) 2331 {
2193 PROTOTYPE: 2332 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2194 CODE: 2333 for (object *op = ms->bot; op; op = op->above)
2195{ 2334 if (op->tag)
2196 RETVAL = get_empty_map (width, height); 2335 XPUSHs (sv_2mortal (to_sv (op)));
2336 }
2197} 2337}
2338
2339INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2340
2341void
2342adjust_daylight ()
2343 CODE:
2344 maptile::adjust_daylight ();
2345
2346int
2347outdoor_darkness (int darkness = 0)
2348 CODE:
2349 RETVAL = maptile::outdoor_darkness;
2350 if (items)
2351 maptile::outdoor_darkness = darkness;
2198 OUTPUT: 2352 OUTPUT:
2199 RETVAL 2353 RETVAL
2200 2354
2201void delete_map (mapstruct *map) 2355void
2356maptile::instantiate ()
2202 2357
2203void clean_tmp_map (mapstruct *map) 2358maptile *new ()
2204 2359 PROTOTYPE:
2205void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2206
2207mapstruct *tile_map (mapstruct *map, unsigned int dir)
2208 CODE: 2360 CODE:
2209 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2361 RETVAL = new maptile;
2210 OUTPUT: 2362 OUTPUT:
2211 RETVAL 2363 RETVAL
2212 2364
2213char *tile_path (mapstruct *map, unsigned int dir) 2365void
2366maptile::players ()
2214 CODE: 2367 PPCODE:
2215 if (dir >= 4) 2368 if (GIMME_V == G_SCALAR)
2369 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2370 else if (GIMME_V == G_ARRAY)
2371 {
2372 EXTEND (SP, THIS->players);
2373 for_all_players (pl)
2374 if (pl->ob && pl->ob->map == THIS)
2375 PUSHs (sv_2mortal (to_sv (pl->ob)));
2376 }
2377
2378void
2379maptile::gen_quadmap (int x, int y, int z)
2380 CODE:
2381 gen_quadmap (THIS, x * 50, y * 50, z);
2382
2383void
2384maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2385 CODE:
2386{
2387 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2388 croak ("maptile::add_underlay: palette must be arrayref");
2389
2390 palette = SvRV (palette);
2391
2392 STRLEN idxlen;
2393 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2394
2395 for (int x = 0; x < THIS->width; ++x)
2396 for (int y = 0; y < THIS->height; ++y)
2397 {
2398 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2399 if (op->flag [FLAG_IS_FLOOR])
2400 goto skip;
2401
2402 {
2403 int offs = offset + y * stride + x;
2404
2405 if (IN_RANGE_EXC (offs, 0, idxlen))
2406 {
2407 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2408 {
2409 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2410 ob->flag [FLAG_NO_MAP_SAVE] = true;
2411 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2412
2413 if (ob->randomitems && !ob->above)
2414 {
2415 ob->create_treasure (ob->randomitems);
2416
2417 for (object *op = ob->above; op; op = op->above)
2418 op->flag [FLAG_NO_MAP_SAVE] = true;
2419 // TODO: if this is a pickable object, then the item
2420 // will at a bit weird - saving inside the player
2421 // will clear the flag, but when the player drops
2422 // it without logging out, it keeps the flag.
2423 // nobody has reported this, but this can be rather
2424 // annoying on persistent maps.
2425 }
2426 }
2427 }
2428 }
2429 skip: ;
2430 }
2431}
2432
2433void
2434maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2435 CODE:
2436{
2437 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2438 croak ("maptile::set_regiondata: palette must be arrayref");
2439
2440 palette = SvRV (palette);
2441
2442 STRLEN idxlen;
2443 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2444
2445 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2446 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2447
2448 for (int i = av_len ((AV *)palette) + 1; i--; )
2449 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2450
2451 for (int y = 0; y < THIS->height; ++y)
2452 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2453
2454 sfree (THIS->regions, THIS->size ());
2455 delete [] THIS->regionmap;
2456
2457 THIS->regions = regions;
2458 THIS->regionmap = regionmap;
2459}
2460
2461void
2462maptile::create_region_treasure ()
2463 CODE:
2464 for (int x = 0; x < THIS->width; ++x)
2465 for (int y = 0; y < THIS->height; ++y)
2466 {
2467 region *rgn = THIS->region (x, y);
2468
2469 if (object *op = THIS->at (x, y).top)
2470 if (rgn->treasure && rndm () < rgn->treasure_density)
2471 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2472 }
2473
2474int out_of_map (maptile *map, int x, int y)
2475
2476void
2477find_link (maptile *map, shstr_tmp connection)
2478 PPCODE:
2479 if (oblinkpt *obp = map->find_link (connection))
2480 for (objectlink *ol = obp->link; ol; ol = ol->next)
2481 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2482
2483void
2484xy_normalise (maptile *map, int x, int y, int dir = 0)
2485 PPCODE:
2486{
2487 mapxy pos (map, x, y);
2488 if (!pos.move (dir).normalise ())
2489 XSRETURN_EMPTY;
2490
2491 EXTEND (SP, 3);
2492 PUSHs (sv_2mortal (to_sv (pos.m)));
2493 PUSHs (sv_2mortal (to_sv (pos.x)));
2494 PUSHs (sv_2mortal (to_sv (pos.y)));
2495}
2496
2497mapspace *
2498ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2499 PROTOTYPE: $$$;$
2500 CODE:
2501{
2502 mapxy pos (map, x, y);
2503 if (!pos.move (dir).normalise ())
2216 XSRETURN_UNDEF; 2504 XSRETURN_UNDEF;
2217 RETVAL = map->tile_path [dir]; 2505
2506 RETVAL = &*pos;
2507}
2218 OUTPUT: 2508 OUTPUT:
2219 RETVAL 2509 RETVAL
2220 2510
2221mapstruct *ready_map_name (char *name, int flags = 0) 2511void
2512at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2222 PROTOTYPE: $;$ 2513 PROTOTYPE: $$$;$
2223 ALIAS:
2224 find = 0
2225 get_map = 1
2226
2227mapstruct *has_been_loaded (char *name)
2228 PROTOTYPE: $
2229
2230# whoever "designed" the plug-in api should have wasted
2231# his/her time with staying away from the project - would have
2232# saved others a lot of time, without doubt.
2233void set_path (mapstruct *where, char *path)
2234 CODE:
2235 strcpy (where->path, path);
2236
2237int in_memory (mapstruct *map)
2238 CODE:
2239 RETVAL = map->in_memory;
2240 OUTPUT:
2241 RETVAL
2242
2243bool unique (mapstruct *map)
2244 CODE:
2245 RETVAL = map->unique;
2246 OUTPUT:
2247 RETVAL
2248
2249void set_unique (mapstruct *map, bool unique)
2250 CODE:
2251 map->unique = unique;
2252
2253void
2254trigger (mapstruct *map, long connection, bool state = true)
2255 CODE:
2256 activate_connection (map, connection, state);
2257
2258void
2259get_connection (mapstruct *map, long connection)
2260 PPCODE:
2261 oblinkpt *obp = get_connection_links (map, connection);
2262 if (obp)
2263 for (objectlink *ol = obp->link; ol; ol = ol->next)
2264 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob)));
2265
2266object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2267
2268object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2269
2270object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2271 C_ARGS: str, map, nx, ny
2272
2273void
2274cf_map_normalise (mapstruct *map, int x, int y)
2275 PPCODE:
2276{
2277 mapstruct *nmap = 0;
2278 I16 nx = 0, ny = 0;
2279 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2280
2281 EXTEND (SP, 4);
2282 PUSHs (sv_2mortal (newSViv (flags)));
2283
2284 if (GIMME_V == G_ARRAY)
2285 {
2286 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2287 PUSHs (sv_2mortal (newSViv (nx)));
2288 PUSHs (sv_2mortal (newSViv (ny)));
2289 }
2290}
2291
2292void
2293at (mapstruct *map, unsigned int x, unsigned int y)
2294 PROTOTYPE: $$$
2295 PPCODE: 2514 PPCODE:
2296{ 2515 mapxy pos (map, x, y);
2297 object *o; 2516 if (pos.move (dir).normalise ())
2298 mapstruct *nmap = 0; 2517 for (object *o = pos->bot; o; o = o->above)
2299 I16 nx, ny; 2518 XPUSHs (sv_2mortal (to_sv (o)));
2300
2301 get_map_flags (map, &nmap, x, y, &nx, &ny);
2302
2303 if (nmap)
2304 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2305 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2306}
2307 2519
2308SV * 2520SV *
2309bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2521bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2310 PROTOTYPE: $$$ 2522 PROTOTYPE: $$$;$
2311 ALIAS: 2523 ALIAS:
2312 top_at = 1 2524 top_at = 1
2313 flags_at = 2 2525 flags_at = 2
2314 light_at = 3 2526 light_at = 3
2315 move_block_at = 4 2527 move_block_at = 4
2316 move_slow_at = 5 2528 move_slow_at = 5
2317 move_on_at = 6 2529 move_on_at = 6
2318 move_off_at = 7 2530 move_off_at = 7
2319 INIT:
2320 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2321 CODE: 2531 CODE:
2532{
2533 mapxy pos (map, x, y);
2534 if (!pos.move (dir).normalise ())
2535 XSRETURN_UNDEF;
2536
2537 mapspace &ms = *pos;
2538
2539 ms.update ();
2540
2322 switch (ix) 2541 switch (ix)
2323 { 2542 {
2324 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2543 case 0: RETVAL = to_sv (ms.bot ); break;
2325 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2544 case 1: RETVAL = to_sv (ms.top ); break;
2326 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2545 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2327 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2546 case 3: RETVAL = newSViv (ms.light ); break;
2328 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2547 case 4: RETVAL = newSVuv (ms.move_block); break;
2329 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2548 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2330 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2549 case 6: RETVAL = newSVuv (ms.move_on ); break;
2331 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2550 case 7: RETVAL = newSVuv (ms.move_off ); break;
2332 } 2551 }
2552}
2333 OUTPUT: 2553 OUTPUT: RETVAL
2554
2555# worst xs function of my life
2556bool
2557_create_random_map (maptile *self, SV *options)
2558 CODE:
2559{
2560 random_map_params rmp ((HV *)SvRV (options));
2561 RETVAL = self->generate_random_map (&rmp);
2562}
2563 OUTPUT:
2334 RETVAL 2564 RETVAL
2335 2565
2566MODULE = cf PACKAGE = cf::mapspace
2567
2568INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2336 2569
2337MODULE = cf PACKAGE = cf::arch 2570MODULE = cf PACKAGE = cf::arch
2338 2571
2339archetype *first() 2572int archetypes_size ()
2340 PROTOTYPE: 2573 CODE:
2341 CODE:
2342 RETVAL = first_archetype; 2574 RETVAL = archetypes.size ();
2343 OUTPUT: RETVAL 2575 OUTPUT: RETVAL
2344 2576
2345archetype *next (archetype *arch) 2577archetype *archetypes (U32 index)
2346 CODE: 2578 CODE:
2347 RETVAL = arch->next; 2579 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2348 OUTPUT: RETVAL 2580 OUTPUT: RETVAL
2349 2581
2350archetype *head (archetype *arch) 2582int skillvec_size ()
2351 CODE: 2583 CODE:
2352 RETVAL = arch->head; 2584 RETVAL = skillvec.size ();
2353 OUTPUT: RETVAL 2585 OUTPUT: RETVAL
2354 2586
2355archetype *more (archetype *arch) 2587archetype *skillvec (U32 index)
2356 CODE: 2588 CODE:
2357 RETVAL = arch->more; 2589 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2358 OUTPUT: RETVAL 2590 OUTPUT: RETVAL
2359 2591
2360const char *name (archetype *arch) 2592INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2361 CODE:
2362 RETVAL = arch->name;
2363 OUTPUT: RETVAL
2364
2365object *clone (archetype *arch)
2366 CODE:
2367 RETVAL = &arch->clone;
2368 OUTPUT: RETVAL
2369 2593
2370MODULE = cf PACKAGE = cf::party 2594MODULE = cf PACKAGE = cf::party
2371 2595
2372partylist *first () 2596partylist *first ()
2373 PROTOTYPE: 2597 PROTOTYPE:
2374 CODE: 2598 CODE:
2375 RETVAL = get_firstparty (); 2599 RETVAL = get_firstparty ();
2376 OUTPUT: RETVAL 2600 OUTPUT: RETVAL
2377 2601
2378partylist *next (partylist *party) 2602INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2603
2604MODULE = cf PACKAGE = cf::region
2605
2606void
2607list ()
2608 PPCODE:
2609 for_all_regions (rgn)
2610 XPUSHs (sv_2mortal (to_sv (rgn)));
2611
2612int specificity (region *rgn)
2613 CODE:
2614 RETVAL = 0;
2615 while (rgn = rgn->parent)
2616 RETVAL++;
2617 OUTPUT: RETVAL
2618
2619INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2620
2621MODULE = cf PACKAGE = cf::living
2622
2623INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2624
2625MODULE = cf PACKAGE = cf::settings
2626
2627INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2628
2629MODULE = cf PACKAGE = cf::client
2630
2631INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2632
2633int invoke (client *ns, int event, ...)
2634 CODE:
2635 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2636 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2637 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2638 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2639 OUTPUT: RETVAL
2640
2641SV *registry (client *ns)
2642
2643void
2644list ()
2645 PPCODE:
2646 EXTEND (SP, clients.size ());
2647 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2648 PUSHs (sv_2mortal (to_sv (*i)));
2649
2650STRLEN
2651client::inbuf_append (SV *data)
2379 CODE: 2652 CODE:
2380 RETVAL = party->next; 2653{
2381 OUTPUT: RETVAL 2654 STRLEN len;
2655 char *ptr = SvPVbyte (data, len);
2382 2656
2383const char *name (partylist *party) 2657 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2384 CODE: 2658 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2385 RETVAL = party->partyname; 2659 THIS->inbuf_len += len;
2386 OUTPUT: RETVAL
2387 2660
2388const char *password (partylist *party) 2661 THIS->inbuf_handle ();
2389 CODE:
2390 RETVAL = party->passwd;
2391 OUTPUT: RETVAL
2392 2662
2393MODULE = cf PACKAGE = cf::region
2394
2395region *first ()
2396 PROTOTYPE:
2397 CODE:
2398 RETVAL = first_region;
2399 OUTPUT: RETVAL
2400
2401region *next (region *reg)
2402 CODE:
2403 RETVAL = reg->next; 2663 RETVAL = len;
2664}
2665 OUTPUT: RETVAL
2666
2667void
2668client::send_packet (SV *packet)
2669 CODE:
2670{
2671 STRLEN len;
2672 char *buf = SvPVbyte (packet, len);
2673
2674 if (len > MAXSOCKBUF)
2675 {
2676 // ugly
2677 if (THIS->pl)
2678 THIS->pl->failmsg ("[packet too long for client]");
2679 }
2680 else
2681 THIS->send_packet (buf, len);
2682}
2683
2684faceidx
2685client::need_face (utf8_string name, int pri = 0)
2686 CODE:
2687 RETVAL = face_find (name, 0);
2688 if (RETVAL)
2689 {
2690 THIS->send_face (RETVAL, pri);
2691 THIS->flush_fx ();
2692 }
2693 OUTPUT:
2404 OUTPUT: RETVAL 2694 RETVAL
2405 2695
2406const char *name (region *reg) 2696int
2407 CODE: 2697client::fx_want (int idx, int value = -1)
2698 CODE:
2699 if (0 < idx && idx < FT_NUM)
2700 {
2701 RETVAL = THIS->fx_want [idx];
2702 if (items > 2)
2703 THIS->fx_want [idx] = value;
2704 }
2705 else
2408 RETVAL = reg->name; 2706 RETVAL = 0;
2707 OUTPUT:
2409 OUTPUT: RETVAL 2708 RETVAL
2410 2709
2411region *parent (region *reg) 2710MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2412 CODE: 2711
2413 RETVAL = reg->parent; 2712faceidx sound_find (utf8_string name)
2713
2714void sound_set (utf8_string str, faceidx face)
2715
2716# dire hack
2717void old_sound_index (int idx, faceidx face)
2718 CODE:
2719 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2720 old_sound_index [idx] = face;
2721
2722MODULE = cf PACKAGE = cf::face PREFIX = face_
2723
2724#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2725
2726faceidx face_find (utf8_string name, faceidx defidx = 0)
2727
2728faceidx alloc (utf8_string name)
2729 CODE:
2730{
2731 RETVAL = face_alloc ();
2732
2733 faces [RETVAL].name = name;
2734 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2735
2736 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2737 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2738 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2739}
2414 OUTPUT: RETVAL 2740 OUTPUT: RETVAL
2415 2741
2416const char *longname (region *reg) 2742faceidx faces_size ()
2417 CODE: 2743 CODE:
2418 RETVAL = reg->longname; 2744 RETVAL = faces.size ();
2419 OUTPUT: RETVAL 2745 OUTPUT: RETVAL
2420 2746
2421const char *msg (region *reg) 2747void set_type (faceidx idx, int value)
2422 CODE: 2748 ALIAS:
2423 RETVAL = reg->msg;
2424 OUTPUT: RETVAL
2425
2426MODULE = cf PACKAGE = cf::living
2427
2428val64
2429exp (living *liv, val64 new_val = 0)
2430 PROTOTYPE: $;$
2431 ALIAS:
2432 Str = 1
2433 Dex = 2
2434 Con = 3
2435 Wis = 4
2436 Cha = 5
2437 Int = 6
2438 Pow = 7
2439 wc = 8
2440 ac = 9
2441 hp = 10 2749 set_type = 0
2442 maxhp = 11 2750 set_visibility = 1
2443 sp = 12 2751 set_magicmap = 2
2444 maxsp = 13 2752 set_smooth = 3
2445 grace = 14 2753 set_smoothlevel = 4
2446 maxgrace = 15 2754 CODE:
2447 food = 16 2755 faceinfo *f = face_info (idx); assert (f);
2448 dam = 17
2449 luck = 18
2450 CODE:
2451# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2452 switch (ix) 2756 switch (ix)
2453 { 2757 {
2454 LIVING_ACC (exp , 0); 2758 case 0: f->type = value; break;
2455 LIVING_ACC (Str , 1); 2759 case 1: f->visibility = value; break;
2456 LIVING_ACC (Dex , 2); 2760 case 2: f->magicmap = value; break;
2457 LIVING_ACC (Con , 3); 2761 case 3: f->smooth = value; break;
2458 LIVING_ACC (Wis , 4); 2762 case 4: f->smoothlevel = value; break;
2459 LIVING_ACC (Cha , 5);
2460 LIVING_ACC (Int , 6);
2461 LIVING_ACC (Pow , 7);
2462 LIVING_ACC (wc , 8);
2463 LIVING_ACC (ac , 9);
2464 LIVING_ACC (hp , 10);
2465 LIVING_ACC (maxhp , 11);
2466 LIVING_ACC (sp , 12);
2467 LIVING_ACC (maxsp , 13);
2468 LIVING_ACC (grace , 14);
2469 LIVING_ACC (maxgrace, 15);
2470 LIVING_ACC (food , 16);
2471 LIVING_ACC (dam , 17);
2472 LIVING_ACC (luck , 18);
2473 } 2763 }
2474# undef LIVING_ACC 2764
2765void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2766 CODE:
2767{
2768 faceinfo *f = face_info (idx); assert (f);
2769 facedata *d = f->face + faceset;
2770 sv_to (data, d->data);
2771 STRLEN clen;
2772 char *cdata = SvPVbyte (chksum, clen);
2773
2774 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2775 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2776
2777 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2778 {
2779 d->chksum_len = clen;
2780 memcpy (d->chksum, cdata, clen);
2781
2782 // invalidate existing client face info
2783 for_all_clients (ns)
2784 ns->invalidate_face (idx);
2785 }
2786}
2787
2788int get_data_size (faceidx idx, int faceset = 0)
2789 CODE:
2790 facedata *d = face_data (idx, faceset);
2791 if (!d) XSRETURN_UNDEF;
2792 RETVAL = d->data.size ();
2475 OUTPUT: 2793 OUTPUT:
2476 RETVAL 2794 RETVAL
2477 2795
2796void set_meta (faceidx idx, SV *sv)
2797 CODE:
2798{
2799 faceinfo *f = face_info (idx); assert (f);
2800 SvREFCNT_dec (f->meta_hv);
2801 f->meta_hv = SvOK (sv) ? (HV *)SvREFCNT_inc (SvRV (sv)) : 0;
2802}
2803
2804SV *mangle_chksum (SV *chksum)
2805 CODE:
2806 STRLEN len;
2807 char *data = SvPVbyte (chksum, len);
2808 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2809 OUTPUT:
2810 RETVAL
2811
2812SV *get_chksum (faceidx idx, int faceset = 0)
2813 CODE:
2814 facedata *d = face_data (idx, faceset);
2815 if (!d) XSRETURN_UNDEF;
2816 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2817 OUTPUT:
2818 RETVAL
2819
2820int get_type (faceidx idx)
2821 CODE:
2822 faceinfo *f = face_info (idx);
2823 if (!f) XSRETURN_UNDEF;
2824 RETVAL = f->type;
2825 OUTPUT:
2826 RETVAL
2827
2828SV *get_name (faceidx idx)
2829 CODE:
2830 faceinfo *f = face_info (idx);
2831 if (!f) XSRETURN_UNDEF;
2832 RETVAL = to_sv (f->name);
2833 OUTPUT:
2834 RETVAL
2835
2836SV *get_data (faceidx idx, int faceset = 0)
2837 CODE:
2838 facedata *d = face_data (idx, faceset);
2839 if (!d) XSRETURN_UNDEF;
2840 RETVAL = newSVpvn (d->data, d->data.size ());
2841 OUTPUT:
2842 RETVAL
2843
2844SV *get_meta (faceidx idx)
2845 CODE:
2846 faceinfo *f = face_info (idx); assert (f);
2847 if (!f || !f->meta_hv) XSRETURN_UNDEF;
2848 RETVAL = newRV_inc ((SV *)f->meta_hv);
2849 OUTPUT:
2850 RETVAL
2851
2852void invalidate (faceidx idx)
2853 CODE:
2854 for_all_clients (ns)
2855 ns->invalidate_face (idx);
2856
2857void invalidate_all ()
2858 CODE:
2859 for_all_clients (ns)
2860 ns->invalidate_all_faces ();
2861
2862MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2863
2864#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2865
2866animidx anim_find (utf8_string name)
2867 CODE:
2868 RETVAL = animation::find (name).number;
2869 OUTPUT: RETVAL
2870
2871animidx set (utf8_string name, SV *frames, int facings = 1)
2872 CODE:
2873{
2874 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2875 croak ("frames must be an arrayref");
2876
2877 AV *av = (AV *)SvRV (frames);
2878
2879 animation *anim = &animation::find (name);
2880 if (anim->number)
2881 {
2882 anim->resize (av_len (av) + 1);
2883 anim->facings = facings;
2884 }
2885 else
2886 anim = &animation::create (name, av_len (av) + 1, facings);
2887
2888 for (int i = 0; i < anim->num_animations; ++i)
2889 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2890}
2891 OUTPUT: RETVAL
2892
2893void invalidate_all ()
2894 CODE:
2895 for_all_clients (ns)
2896 ns->anims_sent.reset ();
2897
2898MODULE = cf PACKAGE = cf::object::freezer
2899
2900INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2901
2902SV *
2903new (char *klass)
2904 CODE:
2905 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2906 OUTPUT: RETVAL
2907
2908void
2909DESTROY (SV *sv)
2910 CODE:
2911 object_freezer *self;
2912 sv_to (sv, self);
2913 delete self;
2914
2915MODULE = cf PACKAGE = cf::object::thawer
2916
2917INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2918
2919bool
2920errors_are_fatal (bool fatal)
2921 CODE:
2922 RETVAL = object_thawer::errors_are_fatal;
2923 object_thawer::errors_are_fatal = fatal;
2924 OUTPUT:
2925 RETVAL
2926
2927SV *
2928new_from_file (char *klass, octet_string path)
2929 CODE:
2930 object_thawer *f = new object_thawer (path);
2931 if (!*f)
2932 {
2933 delete f;
2934 XSRETURN_UNDEF;
2935 }
2936 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2937 OUTPUT: RETVAL
2938
2939void
2940DESTROY (SV *sv)
2941 CODE:
2942 object_thawer *self;
2943 sv_to (sv, self);
2944 delete self;
2945
2946void
2947extract_tags (object_thawer *self)
2948 PPCODE:
2949 while (self->kw != KW_EOF)
2950 {
2951 PUTBACK;
2952 coroapi::cede_to_tick ();
2953 SPAGAIN;
2954
2955 if (self->kw == KW_tag)
2956 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2957
2958 self->skip ();
2959 }
2960
2961MODULE = cf PACKAGE = cf::layout
2962
2963INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2964

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines