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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.31 by root, Wed Aug 30 12:08:15 2006 UTC vs.
Revision 1.62 by root, Wed Sep 20 21:53:50 2006 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24*/
25 25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
51#include "shstr.h" 35#include "shstr.h"
52 36
37#include <EXTERN.h>
38#include <perl.h>
39#include <XSUB.h>
40
53#include "perlxsi.c" 41#include "perlxsi.c"
54 42
55extern sint64 *levels; // the experience table 43extern sint64 *levels; // the experience table
56 44
57typedef object object_ornull; 45typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 46typedef maptile maptile_ornull;
59 47
60typedef double val64; 48typedef double val64;
61#define newSVval64 newSVnv 49#define newSVval64 newSVnv
62#define SvVAL64 SvNV 50#define SvVAL64 SvNV
63 51
64static f_plug_api gethook = cfapi_get_hooks; 52static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property; 53static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api map_get_map = cfapi_map_get_map;
67static f_plug_api object_insert = cfapi_object_insert; 54static f_plug_api object_insert = cfapi_object_insert;
68
69/* this is a stupid way to do things, and awkward to use for plug-in authors */
70typedef struct
71{
72 object* who;
73 object* activator;
74 object* third;
75 object* event;
76 mapstruct* map;
77 char message[1024];
78 int fix; // seems to be python-only, and should not be part of the API
79 int event_code;
80 char extension[1024]; // name field, should invoke specific perl extension
81 char options[1024]; // slaying field of event_connectors
82 int returnvalue;
83} CFPContext;
84 55
85static HV *obj_cache; 56static HV *obj_cache;
86static PerlInterpreter *perl; 57static PerlInterpreter *perl;
87 58
88static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 59static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map;
89
90#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
91#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
92#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
93#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
94#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
95#define PUSH_PV PUSHcfapi_va(STRING, const char *)
96#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
97 60
98////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 61//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
99 62
100static SV * 63static SV *
101newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 64newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
117 return &PL_sv_undef; 80 return &PL_sv_undef;
118 81
119 if (!obj->self) 82 if (!obj->self)
120 obj->self = newSVptr (obj, klass); 83 obj->self = newSVptr (obj, klass);
121 84
122 return newSVsv (static_cast<SV *>(obj->self)); 85 return newSVsv (obj->self);
123} 86}
124 87
125static void 88static void
126SVptr_cache_set (void *ptr, SV *sv) 89SVptr_cache_set (void *ptr, SV *sv)
127{ 90{
188 if (SvOK (sv)) 151 if (SvOK (sv))
189 return SvPTR (sv, klass); 152 return SvPTR (sv, klass);
190 else 153 else
191 return 0; 154 return 0;
192} 155}
156
157inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
158inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
159inline SV *to_sv (bool v) { return newSViv (v); }
160inline SV *to_sv ( signed char v) { return newSViv (v); }
161inline SV *to_sv (unsigned char v) { return newSViv (v); }
162inline SV *to_sv ( signed short v) { return newSViv (v); }
163inline SV *to_sv (unsigned short v) { return newSVuv (v); }
164inline SV *to_sv ( signed int v) { return newSViv (v); }
165inline SV *to_sv (unsigned int v) { return newSVuv (v); }
166inline SV *to_sv ( signed long v) { return newSViv (v); }
167inline SV *to_sv (unsigned long v) { return newSVuv (v); }
168inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
169inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
170inline SV *to_sv (float v) { return newSVnv (v); }
171inline SV *to_sv (double v) { return newSVnv (v); }
172inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
173inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
174inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
175inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
176inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
177inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
178inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); }
179
180inline SV *to_sv (object & v) { return to_sv (&v); }
181inline SV *to_sv (living & v) { return to_sv (&v); }
182
183//TODO:
184inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
185inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
186
187inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
188inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } //TODO: verify that all simple pointers are strdup-managed
189inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
190inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
191inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
192inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
193inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
194inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
195inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
196inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
197inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
198inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
199inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
200inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
201inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
202inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
203inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
204inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
205inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
206inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
207inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
208inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
209
210inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
211inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
212
213template<class T>
214inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
215
216template<int N>
217inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
193 218
194static SV * 219static SV *
195newSVdt_va (va_list &ap, data_type type) 220newSVdt_va (va_list &ap, data_type type)
196{ 221{
197 SV *sv; 222 SV *sv;
224 sv = str ? newSVpv (str, len) : &PL_sv_undef; 249 sv = str ? newSVpv (str, len) : &PL_sv_undef;
225 } 250 }
226 break; 251 break;
227 252
228 case DT_OBJECT: 253 case DT_OBJECT:
229 { 254 sv = to_sv (va_arg (ap, object *));
230 object *obj = va_arg (ap, object *);
231 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
232 }
233 break; 255 break;
234 256
235 case DT_MAP: 257 case DT_MAP:
236 // va_arg (object *) when void * is passed is an XSI extension 258 // va_arg (object *) when void * is passed is an XSI extension
237 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 259 sv = to_sv (va_arg (ap, maptile *));
238 break; 260 break;
239 261
240 case DT_PLAYER: 262 case DT_PLAYER:
241 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 263 sv = to_sv (va_arg (ap, player *));
242 break; 264 break;
243 265
244 case DT_ARCH: 266 case DT_ARCH:
245 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 267 sv = to_sv (va_arg (ap, archetype *));
246 break; 268 break;
247 269
248 case DT_PARTY: 270 case DT_PARTY:
249 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 271 sv = to_sv (va_arg (ap, partylist *));
250 break; 272 break;
251 273
252 case DT_REGION: 274 case DT_REGION:
253 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 275 sv = to_sv (va_arg (ap, region *));
254 break; 276 break;
255 277
256 default: 278 default:
257 assert (("unhandled type in newSVdt_va", 0)); 279 assert (("unhandled type in newSVdt_va", 0));
258 } 280 }
316void attachable_base::clear () 338void attachable_base::clear ()
317{ 339{
318 if (self) 340 if (self)
319 { 341 {
320 if (cb) 342 if (cb)
321 if (SvROK (*av_fetch ((AV *)cb, EVENT_OBJECT_DESTROY, 1))) 343 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
322 INVOKE_OBJECT (DESTROY, static_cast<object *>(this)); 344 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
323 else if (SvROK (*av_fetch ((AV *)cb, EVENT_MAP_DESTROY, 1))) 345 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
324 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this)); 346 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
325 347
326 // disconnect Perl from C, to avoid crashes 348 // disconnect Perl from C, to avoid crashes
327 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); 349 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
328 350
329 // clear the perl hash, might or might not be a good idea 351 // clear the perl hash, might or might not be a good idea
337 { 359 {
338 SvREFCNT_dec (cb); 360 SvREFCNT_dec (cb);
339 cb = 0; 361 cb = 0;
340 } 362 }
341 363
342 if (attach)
343 {
344 free_string (attach);
345 attach = 0; 364 attach = 0;
346 }
347} 365}
348 366
349void attachable_base::optimise () 367void attachable_base::optimise ()
350{ 368{
351 if (!self) 369 if (!self)
370 PUSHMARK (SP); 388 PUSHMARK (SP);
371 EXTEND (SP, 2); 389 EXTEND (SP, 2);
372 PUSHs (sv_2mortal (newSVdt (type, obj))); 390 PUSHs (sv_2mortal (newSVdt (type, obj)));
373 PUSHs (sv_2mortal (newSVpv (attach, 0))); 391 PUSHs (sv_2mortal (newSVpv (attach, 0)));
374 392
375 free_string (attach);
376 attach = 0; 393 attach = 0;
377 394
378 PUTBACK; 395 PUTBACK;
379 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL); 396 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
380 FREETMPS; 397 FREETMPS;
415void reattach (attachable<subclass> *obj) 432void reattach (attachable<subclass> *obj)
416{ 433{
417 obj->optimise (); 434 obj->optimise ();
418 435
419 if (obj->self) 436 if (obj->self)
420 reattach (subclass::get_dt (), (subclass *)obj); 437 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
421} 438}
422 439
440#include "kw_hash.h"
441
423object_freezer::object_freezer (const char *filename) 442object_freezer::object_freezer ()
443: dynbuf (128 * 1024, 64 * 1024)
424{ 444{
425 this->filename = (SV *)newSVpv (filename, 0);
426
427 char filename2 [4096];
428 snprintf (filename2, 4096, "%s~", filename);
429
430 fp = fopen (filename2, "w");
431
432 if (!fp)
433 LOG (llevError, "cannot open file '%s' for writing: %s\n", filename2, strerror (errno));
434
435 av = (AV *)newAV (); 445 av = newAV ();
436} 446}
437 447
438object_freezer::~object_freezer () 448object_freezer::~object_freezer ()
439{ 449{
440 if (fp) 450 SvREFCNT_dec (av);
441 {
442 fclose (fp);
443
444 dSP;
445 ENTER;
446 SAVETMPS;
447 PUSHMARK (SP);
448 XPUSHs (sv_2mortal ((SV *)filename));
449 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
450 PUTBACK;
451 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
452 FREETMPS;
453 LEAVE;
454 }
455 else
456 SvREFCNT_dec ((SV *)filename);
457} 451}
458 452
459void object_freezer::put (attachable_base *ext) 453void object_freezer::put (attachable_base *ext)
460{ 454{
461 ext->optimise (); 455 ext->optimise ();
462 456
463 if (ext->self) 457 if (ext->self)
464 { 458 {
465 int idx = AvFILLp ((AV *)av) + 1; 459 int idx = AvFILLp ((AV *)av) + 1;
466 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self)); 460 av_store (av, idx, SvREFCNT_inc (ext->self));
467 fprintf (fp, "oid %d\n", idx); 461
462 add ((void *)"oid ", 4);
463 add ((sint32)idx);
464 add ('\n');
468 } 465 }
466}
467
468bool object_freezer::save (const char *filename)
469{
470 dSP;
471 ENTER;
472 SAVETMPS;
473 PUSHMARK (SP);
474 EXTEND (SP, 3);
475 PUSHs (sv_2mortal (newSVpv (filename, 0)));
476 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
477 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
478 PUTBACK;
479 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
480 FREETMPS;
481 LEAVE;
482}
483
484int fprintf (object_freezer &freezer, const char *format, ...)
485{
486 va_list ap;
487
488 va_start (ap, format);
489
490 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
491
492 if (len >= 0)
493 freezer.alloc (len);
494
495 va_end (ap);
496}
497
498int fputs (const char *s, object_freezer &freezer)
499{
500 freezer.add (s);
469} 501}
470 502
471object_thawer::object_thawer (const char *filename) 503object_thawer::object_thawer (const char *filename)
472{ 504{
505 static const char eof[] = "\n\n\n\0\0\0";
506
473 av = 0; 507 av = 0;
474 fp = 0; 508 text = 0;
509 line = 0;
475 510
476 if (!filename) 511 if (filename)
477 return;
478
479 fp = fopen (filename, "r");
480 if (!fp)
481 {
482 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
483 return;
484 }
485
486 if (perl)
487 { 512 {
488 dSP; 513 dSP;
489 ENTER; 514 ENTER;
490 SAVETMPS; 515 SAVETMPS;
491 PUSHMARK (SP); 516 PUSHMARK (SP);
492 XPUSHs (sv_2mortal (newSVpv (filename, 0))); 517 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
493 PUTBACK; 518 PUTBACK;
494 519
495 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL)) 520 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
496 { 521 {
497 SPAGAIN; 522 SPAGAIN;
523
524 // second value - perl objects
525 {
498 SV *sv = POPs; 526 SV *sv = POPs;
499 if (SvROK (sv)) 527 if (SvROK (sv))
500 av = SvREFCNT_inc (SvRV (sv)); 528 av = (AV *)SvREFCNT_inc (SvRV (sv));
529 }
530
531 // first value - text part, pad with 3 zeroes
532 {
533 SV *sv = POPs;
534 STRLEN len;
535 char *sv_ = SvPVbyte (sv, len);
536 text = newSV (len + sizeof (eof));
537 SvCUR_set (text, len);
538 memcpy (SvPVX (text), sv_, len);
539 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
540
541 line = SvPVX (text);
542 }
501 } 543 }
502 544
545 PUTBACK;
503 FREETMPS; 546 FREETMPS;
504 LEAVE; 547 LEAVE;
505 } 548 }
506} 549}
507 550
508// compatibility support, should be removed when no longer needed
509int fprintf (object_freezer &freezer, const char *format, ...)
510{
511 va_list ap;
512
513 va_start (ap, format);
514 vfprintf (freezer.fp, format, ap);
515 va_end (ap);
516}
517
518int fputs (const char *s, object_freezer &freezer)
519{
520 fputs (s, freezer.fp);
521}
522
523void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid) 551void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
524{ 552{
525 if (!av || oid < 0) // this is actually an error of sorts 553 if (!av || oid < 0) // this is actually an error of sorts
526 return; 554 return;
527 555
535 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid); 563 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
536 return; 564 return;
537 } 565 }
538 566
539 ext->self = *svp; *svp = &PL_sv_undef; 567 ext->self = *svp; *svp = &PL_sv_undef;
540 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0); 568 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
541 569
542 reattach (type, obj); 570 reattach (type, obj);
543} 571}
544 572
545object_thawer::~object_thawer () 573object_thawer::~object_thawer ()
546{ 574{
547 if (fp) fclose (fp); 575 if (text) SvREFCNT_dec (text);
548 if (av) SvREFCNT_dec ((AV *)av); 576 if (av) SvREFCNT_dec (av);
577}
578
579char *fgets (char *s, int n, object_thawer &thawer)
580{
581 char *p = thawer.line;
582 char *q = s;
583
584 if (!p)
585 return 0;
586
587 while (--n)
588 {
589 if (!*p)
590 break;
591
592 *q++ = *p;
593
594 if (*p++ == '\n')
595 break;
596 }
597
598 *q = 0;
599 thawer.line = p;
600
601 return s == q ? 0 : s;
602}
603
604keyword object_thawer::get_kv ()
605{
606 if (!line)
607 return KW_EOF;
608
609 for (;;)
610 {
611 char *p = line;
612
613 if (!*p)
614 return KW_EOF;
615
616 // parse keyword
617 while (*p > ' ')
618 p++;
619
620 int klen = p - line;
621
622 if (*p++ != '\n')
623 {
624 // parse value
625 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
626 ++p;
627
628 last_value = p;
629
630 while (*p != '\n')
631 p++;
632
633 *p++ = 0;
634 }
635 else
636 last_value = 0;
637
638 line [klen] = 0;
639 keyword_idx *kw = kw_lex::match (line, klen);
640
641 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
642
643 if (kw)
644 {
645 line = p;
646 return kw->index;
647 }
648 else if (!*line || *line == '#')
649 {
650 // empty/comment line
651 line = p;
652 }
653 else
654 return KW_ERROR;
655 }
656}
657
658void object_thawer::get (shstr &sh) const
659{
660 if (last_value)
661 sh = last_value;
662 else
663 {
664 sh = "<value missing>";
665 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
666 }
667}
668
669void object_thawer::get_ml (keyword kend, shstr &sh)
670{
671 char kw[128];
672
673 int klen = keyword_len [kend];
674
675 kw [0] = '\n';
676 memcpy (kw + 1, keyword_str [kend], klen);
677 kw [klen + 1] = '\n';
678 kw [klen + 2] = 0;
679
680 // first test for completely empty msg... "endXXX\n"
681 if (!strncmp (line, kw + 1, klen + 1))
682 {
683 sh = 0;
684
685 line += klen + 1;
686
687 return;
688 }
689 else
690 {
691 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
692
693 char *end = strstr (line, kw);
694
695 if (!end)
696 {
697 sh = 0;
698 return;
699 }
700
701 *end = 0;
702 sh = line;
703
704 line = end + keyword_len [kend] + 1;
705
706 while (*line++ != '\n')
707 ;
708 }
709}
710
711sint32 object_thawer::get_sint32 () const
712{
713 char *p = last_value;
714
715 if (!p)
716 return 0;
717
718 sint32 val = 0;
719 bool negate;
720
721 if (*p == '-')
722 {
723 negate = true;
724 ++p;
725 }
726 else
727 negate = false;
728
729 do
730 {
731 val *= 10;
732 val += *p++ - '0';
733 }
734 while (*p);
735
736 return negate ? -val : val;
737}
738
739sint64 object_thawer::get_sint64 () const
740{
741 return last_value ? atoll (last_value) : 0;
742}
743
744double object_thawer::get_double () const
745{
746 return last_value ? atof (last_value) : 0;
549} 747}
550 748
551///////////////////////////////////////////////////////////////////////////// 749/////////////////////////////////////////////////////////////////////////////
552 750
553extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 751extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
652} 850}
653 851
654void 852void
655cfperl_init () 853cfperl_init ()
656{ 854{
855 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
856 perl = perl_alloc ();
857 perl_construct (perl);
858
859 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
860
657 char *argv[] = { 861 char *argv[] = {
658 "", 862 "",
659 "-e" 863 "-e"
660 "BEGIN {"
661 " cf->bootstrap;" 864 "cf->bootstrap;"
662 " unshift @INC, cf::datadir ();" 865 "unshift @INC, cf::datadir ();"
663 "}"
664 ""
665 "use cf;" 866 "require cf;"
666 }; 867 };
667 868
668 perl = perl_alloc ();
669 perl_construct (perl);
670
671 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
672
673 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 869 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
674 { 870 {
675 printf ("unable to initialize perl-interpreter, aborting.\n"); 871 printf ("unable to initialize perl-interpreter, aborting.\n");
676
677 exit (EXIT_FAILURE); 872 exit (EXIT_FAILURE);
678 //perl_destruct (perl);
679 //perl_free (perl);
680 //perl = 0;
681 //return;
682 } 873 }
683 874
684 obj_cache = newHV (); 875 obj_cache = newHV ();
685} 876}
686 877
740 931
741 AV *callbacks = 0; 932 AV *callbacks = 0;
742 933
743 object *op; 934 object *op;
744 player *pl; 935 player *pl;
745 mapstruct *map; 936 maptile *map;
746 937
747 // callback call ordering is: 938 // callback call ordering is:
748 // 1. per-object callback (NYI) 939 // 1. per-object callback (NYI)
749 // 2. per-class object 940 // 2. per-class object
750 // 2a. per-type callback 941 // 2a. per-type callback
761 dt = (data_type) va_arg (ap, int); 952 dt = (data_type) va_arg (ap, int);
762 assert (("first argument must be of type object", dt == DT_OBJECT)); 953 assert (("first argument must be of type object", dt == DT_OBJECT));
763 op = va_arg (ap, object *); 954 op = va_arg (ap, object *);
764 955
765 if (op->cb) 956 if (op->cb)
766 gather_callbacks (callbacks, (AV *)op->cb, event); 957 gather_callbacks (callbacks, op->cb, event);
767 958
768 if (op->type) 959 if (op->type)
769 { 960 {
770 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 961 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
771 { 962 {
792 dt = (data_type) va_arg (ap, int); 983 dt = (data_type) va_arg (ap, int);
793 assert (("first argument must be of type player", dt == DT_PLAYER)); 984 assert (("first argument must be of type player", dt == DT_PLAYER));
794 pl = va_arg (ap, player *); 985 pl = va_arg (ap, player *);
795 986
796 if (pl->cb) 987 if (pl->cb)
797 gather_callbacks (callbacks, (AV *)pl->cb, event); 988 gather_callbacks (callbacks, pl->cb, event);
798 989
799 gather_callbacks (callbacks, cb_player, event); 990 gather_callbacks (callbacks, cb_player, event);
800 break; 991 break;
801 992
802 case KLASS_MAP: 993 case KLASS_MAP:
803 dt = (data_type) va_arg (ap, int); 994 dt = (data_type) va_arg (ap, int);
804 assert (("first argument must be of type object", dt == DT_MAP)); 995 assert (("first argument must be of type object", dt == DT_MAP));
805 map = va_arg (ap, mapstruct *); 996 map = va_arg (ap, maptile *);
806 997
807 if (map->cb) 998 if (map->cb)
808 gather_callbacks (callbacks, (AV *)map->cb, event); 999 gather_callbacks (callbacks, map->cb, event);
809 1000
810 gather_callbacks (callbacks, cb_map, event); 1001 gather_callbacks (callbacks, cb_map, event);
811 break; 1002 break;
812 1003
813 default: 1004 default:
1062 const_iv (AT_BLIND) 1253 const_iv (AT_BLIND)
1063 const_iv (AT_INTERNAL) 1254 const_iv (AT_INTERNAL)
1064 const_iv (AT_LIFE_STEALING) 1255 const_iv (AT_LIFE_STEALING)
1065 const_iv (AT_DISEASE) 1256 const_iv (AT_DISEASE)
1066 1257
1067 const_iv (QUEST_IN_PROGRESS)
1068 const_iv (QUEST_DONE_QUEST)
1069 const_iv (QUEST_DONE_TASK)
1070 const_iv (QUEST_START_QUEST)
1071 const_iv (QUEST_END_QUEST)
1072 const_iv (QUEST_START_TASK)
1073 const_iv (QUEST_END_TASK)
1074 const_iv (QUEST_OVERRIDE)
1075 const_iv (QUEST_ON_ACTIVATE)
1076
1077 const_iv (WEAP_HIT) 1258 const_iv (WEAP_HIT)
1078 const_iv (WEAP_SLASH) 1259 const_iv (WEAP_SLASH)
1079 const_iv (WEAP_PIERCE) 1260 const_iv (WEAP_PIERCE)
1080 const_iv (WEAP_CLEAVE) 1261 const_iv (WEAP_CLEAVE)
1081 const_iv (WEAP_SLICE) 1262 const_iv (WEAP_SLICE)
1202 const_iv (NDI_MAX_COLOR) 1383 const_iv (NDI_MAX_COLOR)
1203 const_iv (NDI_COLOR_MASK) 1384 const_iv (NDI_COLOR_MASK)
1204 const_iv (NDI_UNIQUE) 1385 const_iv (NDI_UNIQUE)
1205 const_iv (NDI_ALL) 1386 const_iv (NDI_ALL)
1206 1387
1388 const_iv (UPD_LOCATION)
1389 const_iv (UPD_FLAGS)
1390 const_iv (UPD_WEIGHT)
1391 const_iv (UPD_FACE)
1392 const_iv (UPD_NAME)
1393 const_iv (UPD_ANIM)
1394 const_iv (UPD_ANIMSPEED)
1395 const_iv (UPD_NROF)
1396
1397 const_iv (UPD_SP_MANA)
1398 const_iv (UPD_SP_GRACE)
1399 const_iv (UPD_SP_DAMAGE)
1400
1207 const_iv (F_APPLIED) 1401 const_iv (F_APPLIED)
1208 const_iv (F_LOCATION) 1402 const_iv (F_LOCATION)
1209 const_iv (F_UNPAID) 1403 const_iv (F_UNPAID)
1210 const_iv (F_MAGIC) 1404 const_iv (F_MAGIC)
1211 const_iv (F_CURSED) 1405 const_iv (F_CURSED)
1265 1459
1266 const_iv (SK_EXP_ADD_SKILL) 1460 const_iv (SK_EXP_ADD_SKILL)
1267 const_iv (SK_EXP_TOTAL) 1461 const_iv (SK_EXP_TOTAL)
1268 const_iv (SK_EXP_NONE) 1462 const_iv (SK_EXP_NONE)
1269 const_iv (SK_SUBTRACT_SKILL_EXP) 1463 const_iv (SK_SUBTRACT_SKILL_EXP)
1464 const_iv (SK_EXP_SKILL_ONLY)
1270 1465
1271 const_iv (SK_LOCKPICKING) 1466 const_iv (SK_LOCKPICKING)
1272 const_iv (SK_HIDING) 1467 const_iv (SK_HIDING)
1273 const_iv (SK_SMITHERY) 1468 const_iv (SK_SMITHERY)
1274 const_iv (SK_BOWYER) 1469 const_iv (SK_BOWYER)
1405 av_push (event, newSViv (eiv->klass)); 1600 av_push (event, newSViv (eiv->klass));
1406 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1601 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1407 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1602 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1408 } 1603 }
1409 1604
1410 static const struct {
1411 int dtype;
1412 const char *name;
1413 IV idx;
1414 } *cprop, prop_table[] = {
1415# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1416 prop (CFAPI_INT, MAP_PROP_FLAGS)
1417 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1418 prop (CFAPI_STRING, MAP_PROP_PATH)
1419 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1420 prop (CFAPI_STRING, MAP_PROP_NAME)
1421 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1422 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1423 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1424 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1425 prop (CFAPI_INT, MAP_PROP_WIDTH)
1426 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1427 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1428 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1429 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1430 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1431 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1432 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1433 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1434 prop (CFAPI_INT, MAP_PROP_SKY)
1435 prop (CFAPI_INT, MAP_PROP_WPARTX)
1436 prop (CFAPI_INT, MAP_PROP_WPARTY)
1437 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1438 prop (CFAPI_PREGION, MAP_PROP_REGION)
1439 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1440 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1441 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1442 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1443 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1444 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1445 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1446 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1447 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1448 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1449 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1450 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1451 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1452 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1453 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1454 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1455 prop (CFAPI_INT, OBJECT_PROP_X)
1456 prop (CFAPI_INT, OBJECT_PROP_Y)
1457 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1458 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1459 prop (CFAPI_INT, OBJECT_PROP_NROF)
1460 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1461 prop (CFAPI_INT, OBJECT_PROP_FACING)
1462 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1463 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1464 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1465 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1466 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1467 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1468 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1469 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1470 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1471 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1472 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1473 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1474 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1475 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1476 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1477 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1478 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1479 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1480 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1481 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1482 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1483 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1484 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1485 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1486 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1487 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1488 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1489 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1490 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1491 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1492 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1493 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1494 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1495 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1496 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1497 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1498 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1499 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1500 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1501 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1502 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1503 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1504 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1505 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1506 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1507 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1508 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1509 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1510 prop (CFAPI_INT, OBJECT_PROP_STR)
1511 prop (CFAPI_INT, OBJECT_PROP_DEX)
1512 prop (CFAPI_INT, OBJECT_PROP_CON)
1513 prop (CFAPI_INT, OBJECT_PROP_WIS)
1514 prop (CFAPI_INT, OBJECT_PROP_INT)
1515 prop (CFAPI_INT, OBJECT_PROP_POW)
1516 prop (CFAPI_INT, OBJECT_PROP_CHA)
1517 prop (CFAPI_INT, OBJECT_PROP_WC)
1518 prop (CFAPI_INT, OBJECT_PROP_AC)
1519 prop (CFAPI_INT, OBJECT_PROP_HP)
1520 prop (CFAPI_INT, OBJECT_PROP_SP)
1521 prop (CFAPI_INT, OBJECT_PROP_GP)
1522 prop (CFAPI_INT, OBJECT_PROP_FP)
1523 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1524 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1525 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1526 prop (CFAPI_INT, OBJECT_PROP_DAM)
1527 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1528 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1529 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1530 prop (CFAPI_INT, OBJECT_PROP_FACE)
1531 };
1532
1533 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1534 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1535
1536 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1537 {
1538 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1539 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1540 }
1541
1542 //I_EVENT_API (PACKAGE); 1605 //I_EVENT_API (PACKAGE);
1543} 1606}
1544 1607
1545void _reload_1 () 1608void _init_vars ()
1546 CODE: 1609 CODE:
1547 cb_global = get_av ("cf::CB_GLOBAL", 1); 1610 cb_global = get_av ("cf::CB_GLOBAL", 1);
1548 cb_object = get_av ("cf::CB_OBJECT", 1); 1611 cb_object = get_av ("cf::CB_OBJECT", 1);
1549 cb_player = get_av ("cf::CB_PLAYER", 1); 1612 cb_player = get_av ("cf::CB_PLAYER", 1);
1550 cb_type = get_av ("cf::CB_TYPE" , 1); 1613 cb_type = get_av ("cf::CB_TYPE" , 1);
1551 cb_map = get_av ("cf::CB_MAP" , 1); 1614 cb_map = get_av ("cf::CB_MAP" , 1);
1552 1615
1553void _reload_2 () 1616void _global_reattach ()
1554 CODE: 1617 CODE:
1555{ 1618{
1556 // reattach to all attachable objects in the game. 1619 // reattach to all attachable objects in the game.
1557 for (player *pl = first_player; pl; pl = pl->next) 1620 for (player *pl = first_player; pl; pl = pl->next)
1558 reattach (pl); 1621 reattach (pl);
1559 1622
1560 for (mapstruct *map = first_map; map; map = map->next) 1623 for (maptile *map = first_map; map; map = map->next)
1561 reattach (map); 1624 reattach (map);
1562 1625
1563 for (object *op = objects; op; op = op->next) 1626 for (object *op = object::first; op; op = op->next)
1564 reattach (op); 1627 reattach (op);
1565} 1628}
1566 1629
1567NV floor (NV x) 1630NV floor (NV x)
1568 1631
1616 case 5: RETVAL = settings.playerdir; break; 1679 case 5: RETVAL = settings.playerdir; break;
1617 case 6: RETVAL = settings.datadir ; break; 1680 case 6: RETVAL = settings.datadir ; break;
1618 } 1681 }
1619 OUTPUT: RETVAL 1682 OUTPUT: RETVAL
1620 1683
1621int 1684void _exit (int status = 0)
1685
1622cf_find_animation (char *text) 1686int cf_find_animation (char *text)
1623 PROTOTYPE: $ 1687 PROTOTYPE: $
1624 1688
1625int random_roll(int min, int max, object *op, int goodbad); 1689int random_roll(int min, int max, object *op, int goodbad);
1626 1690
1627const char *cost_string_from_value(uint64 cost, int approx = 0) 1691const char *cost_string_from_value(uint64 cost, int approx = 0)
1680 OUTPUT: 1744 OUTPUT:
1681 RETVAL 1745 RETVAL
1682 1746
1683MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1747MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1684 1748
1749INCLUDE: $PERL genacc object ../include/object.h |
1750
1685int invoke (object *op, int event, ...) 1751int invoke (object *op, int event, ...)
1686 CODE: 1752 CODE:
1687 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1753 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1688 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1754 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1689 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1755 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1694 CODE: 1760 CODE:
1695 RETVAL = registry_of (op); 1761 RETVAL = registry_of (op);
1696 OUTPUT: 1762 OUTPUT:
1697 RETVAL 1763 RETVAL
1698 1764
1765void mortals ()
1766 PPCODE:
1767 EXTEND (SP, object::mortals.size ());
1768 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1769 PUSHs (to_sv (*i));
1770
1771object *first ()
1772 CODE:
1773 RETVAL = object::first;
1774 OUTPUT: RETVAL
1775
1776# missing properties
1777
1778int flag (object *op, int flag, int value = 1)
1779 PROTOTYPE: $$;$
1780 CODE:
1781 RETVAL = QUERY_FLAG (op, flag);
1782 if (items >= 3)
1783 if (value)
1784 SET_FLAG (op, flag);
1785 else
1786 CLEAR_FLAG (op, flag);
1787 OUTPUT: RETVAL
1788
1699object *head (object *op) 1789object *head (object *op)
1700 PROTOTYPE: $ 1790 PROTOTYPE: $
1701 ALIAS:
1702 more = 1
1703 above = 2
1704 below = 3
1705 CODE: 1791 CODE:
1706 switch (ix)
1707 {
1708 case 0: RETVAL = op->head ? op->head : op; break; // DOH! 1792 RETVAL = op->head ? op->head : op;
1709 case 1: RETVAL = op->more; break;
1710 case 2: RETVAL = op->above; break;
1711 case 3: RETVAL = op->below; break;
1712 }
1713 OUTPUT:
1714 RETVAL 1793 OUTPUT: RETVAL
1715 1794
1716SV * 1795int is_head (object *op)
1717get_property (object *obj, int type, int idx) 1796 PROTOTYPE: $
1718 CODE: 1797 CODE:
1719 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1720 OUTPUT: RETVAL
1721
1722SV *
1723set_property (object *obj, int type, int idx, SV *newval)
1724 CODE:
1725 switch (type)
1726 {
1727 case CFAPI_INT:
1728 cf_object_set_int_property (obj, idx, SvIV (newval));
1729 break;
1730 case CFAPI_LONG:
1731 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1732 break;
1733 case CFAPI_DOUBLE:
1734 {
1735 int unused_type;
1736 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1737 }
1738 break;
1739 case CFAPI_STRING:
1740 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1741 break;
1742 case CFAPI_POBJECT:
1743 {
1744 int unused_type;
1745 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1746 }
1747 break;
1748 default:
1749 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1750 }
1751
1752# missing properties
1753
1754void
1755set_attacktype (object *obj, U32 attacktype)
1756 CODE:
1757 obj->attacktype = attacktype;
1758
1759U32
1760get_attacktype (object *obj)
1761 ALIAS:
1762 attacktype = 0
1763 CODE:
1764 RETVAL = obj->attacktype;
1765 OUTPUT: RETVAL
1766
1767# missing in plug-in api, of course
1768void
1769set_food (object *obj, int food)
1770 CODE:
1771 obj->stats.food = food;
1772
1773int
1774get_food (object *obj)
1775 ALIAS:
1776 food = 0
1777 CODE:
1778 RETVAL = obj->stats.food; 1798 RETVAL = !op->head;
1779 OUTPUT: RETVAL 1799 OUTPUT: RETVAL
1780 1800
1781void 1801void
1782inv (object *obj) 1802inv (object *obj)
1783 PROTOTYPE: $ 1803 PROTOTYPE: $
1784 PPCODE: 1804 PPCODE:
1786 object *o; 1806 object *o;
1787 for (o = obj->inv; o; o = o->below) 1807 for (o = obj->inv; o; o = o->below)
1788 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1808 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1789} 1809}
1790 1810
1811object *find_best_object_match (object *op, const char *match)
1812
1813object *find_marked_object (object *op)
1814
1791int cf_object_get_resistance (object *op, int rtype) 1815int cf_object_get_resistance (object *op, int rtype)
1792 ALIAS: resistance = 0 1816 ALIAS: resistance = 0
1793
1794int cf_object_get_flag (object *op, int flag)
1795 ALIAS: flag = 0
1796
1797void cf_object_set_flag (object *op, int flag, int value)
1798 1817
1799int need_identify (const object *obj); 1818int need_identify (const object *obj);
1800 1819
1801int apply_shop_mat (object *shop_mat, object *op); 1820int apply_shop_mat (object *shop_mat, object *op);
1802 1821
1816 1835
1817object *cf_object_present_archname_inside (object *op, char *whatstr) 1836object *cf_object_present_archname_inside (object *op, char *whatstr)
1818 1837
1819int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1838int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1820 1839
1821int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1840int cf_object_change_map (object *op, int x, int y, maptile *map)
1822 1841
1823object *cf_object_clone (object *op, int clonetype = 0) 1842object *cf_object_clone (object *op, int clonetype = 0)
1824 1843
1825int cf_object_pay_item (object *op, object *buyer) 1844int cf_object_pay_item (object *op, object *buyer)
1826 1845
1854 1873
1855void cf_object_drop (object *op, object *author) 1874void cf_object_drop (object *op, object *author)
1856 1875
1857void cf_object_take (object *op, object *author) 1876void cf_object_take (object *op, object *author)
1858 1877
1859void cf_object_say (object *op, char *msg)
1860
1861void cf_object_speak (object *op, char *msg)
1862
1863object *cf_object_insert_object (object *op, object *container) 1878object *cf_object_insert_object (object *op, object *container)
1864 1879
1865const char *cf_object_get_msg (object *ob)
1866 ALIAS: msg = 0
1867
1868object *cf_object_insert_in_ob (object *ob, object *where) 1880object *cf_object_insert_in_ob (object *ob, object *where)
1869 1881
1870int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1882int cf_object_teleport (object *op, maptile *map, int x, int y)
1871 1883
1872void cf_object_update (object *op, int flags) 1884void cf_object_update (object *op, int flags)
1873 1885
1874void cf_object_pickup (object *op, object *what) 1886void cf_object_pickup (object *op, object *what)
1875 1887
1885 1897
1886void push_button (object *op); 1898void push_button (object *op);
1887 1899
1888void use_trigger (object *op); 1900void use_trigger (object *op);
1889 1901
1890void add_button_link (object *button, mapstruct *map, int connected); 1902void add_button_link (object *button, maptile *map, int connected);
1891 1903
1892void remove_button_link (object *op); 1904void remove_button_link (object *op);
1893 1905
1894void 1906void
1895cf_object_set_resistance (object *op, int rtype, int val) 1907cf_object_set_resistance (object *op, int rtype, int val)
1913 CODE: 1925 CODE:
1914 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1926 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1915 OUTPUT: 1927 OUTPUT:
1916 RETVAL 1928 RETVAL
1917 1929
1918object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1930object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1919 PROTOTYPE: $$$$$$ 1931 PROTOTYPE: $$$$$$
1920 CODE: 1932 CODE:
1921{ 1933{
1922 int unused_type; 1934 int unused_type;
1923 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1935 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1961bool on_same_map_as (object *ob, object *other) 1973bool on_same_map_as (object *ob, object *other)
1962 CODE: 1974 CODE:
1963 RETVAL = on_same_map (ob, other); 1975 RETVAL = on_same_map (ob, other);
1964 OUTPUT: RETVAL 1976 OUTPUT: RETVAL
1965 1977
1966char * 1978const char *
1967base_name (object *ob, int plural) 1979base_name (object *op, int plural = op->nrof > 1)
1968 CODE: 1980 CODE:
1969 RETVAL = cf_query_base_name (ob, plural); 1981 RETVAL = query_base_name (op, plural);
1970 OUTPUT: RETVAL 1982 OUTPUT: RETVAL
1971
1972living *
1973stats (object *ob)
1974 CODE:
1975 RETVAL = &ob->stats;
1976 OUTPUT: RETVAL
1977
1978 1983
1979MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1984MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1980 1985
1981player *player (object *op) 1986player *player (object *op)
1982 CODE: 1987 CODE:
2000 2005
2001void cf_player_set_party (object *op, partylist *party) 2006void cf_player_set_party (object *op, partylist *party)
2002 2007
2003void kill_player (object *op) 2008void kill_player (object *op)
2004 2009
2010void esrv_update_item (object *op, int what, object *item)
2011 C_ARGS: what, op, item
2012
2005MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2013MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2014
2015INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h |
2016
2017char *
2018client (player *pl)
2019 CODE:
2020 RETVAL = pl->socket.client;
2021 OUTPUT:
2022 RETVAL
2023
2024char *
2025host (player *pl)
2026 CODE:
2027 RETVAL = pl->socket.host;
2028 OUTPUT:
2029 RETVAL
2006 2030
2007int invoke (player *pl, int event, ...) 2031int invoke (player *pl, int event, ...)
2008 CODE: 2032 CODE:
2009 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2033 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2010 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2034 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2023 2047
2024void cf_player_move (player *pl, int dir) 2048void cf_player_move (player *pl, int dir)
2025 2049
2026void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2050void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2027 2051
2028# nonstandard
2029object *ob (player *pl)
2030 CODE:
2031 RETVAL = pl->ob;
2032 OUTPUT: RETVAL
2033
2034player *first () 2052player *first ()
2035 CODE: 2053 CODE:
2036 RETVAL = first_player; 2054 RETVAL = first_player;
2037 OUTPUT: RETVAL 2055 OUTPUT: RETVAL
2038 2056
2044bool 2062bool
2045cell_visible (player *pl, int dx, int dy) 2063cell_visible (player *pl, int dx, int dy)
2046 CODE: 2064 CODE:
2047 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 2065 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2048 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; 2066 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2049 OUTPUT:
2050 RETVAL
2051
2052char *
2053client (player *pl)
2054 CODE:
2055 RETVAL = pl->socket.client;
2056 OUTPUT:
2057 RETVAL
2058
2059char *
2060host (player *pl)
2061 CODE:
2062 RETVAL = pl->socket.host;
2063 OUTPUT:
2064 RETVAL
2065
2066char *
2067killer (player *pl, char *killer = 0)
2068 CODE:
2069 if (killer)
2070 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2071 RETVAL = pl->killer;
2072 OUTPUT: 2067 OUTPUT:
2073 RETVAL 2068 RETVAL
2074 2069
2075void 2070void
2076buggy_mapscroll (player *pl, int value = 1) 2071buggy_mapscroll (player *pl, int value = 1)
2094 if (new_value >= 0) 2089 if (new_value >= 0)
2095 pl->listening = new_value; 2090 pl->listening = new_value;
2096 OUTPUT: 2091 OUTPUT:
2097 RETVAL 2092 RETVAL
2098 2093
2099void get_savebed (player *pl) 2094void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2100 ALIAS: 2095 PROTOTYPE: $;$$$
2101 savebed = 0
2102 PPCODE: 2096 PPCODE:
2097 if (GIMME_V != G_VOID)
2098 {
2103 EXTEND (SP, 3); 2099 EXTEND (SP, 3);
2104 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2100 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2105 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2101 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2106 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2102 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2107 2103 }
2108void set_savebed (player *pl, char *map_path, int x, int y) 2104 if (map_path) sv_to (map_path, pl->savebed_map);
2109 CODE: 2105 if (x) sv_to (x, pl->bed_x);
2110 strcpy (pl->savebed_map, map_path); 2106 if (y) sv_to (y, pl->bed_y);
2111 pl->bed_x = x;
2112 pl->bed_y = y;
2113 2107
2114void 2108void
2115list () 2109list ()
2116 PPCODE: 2110 PPCODE:
2117{ 2111{
2143 OUTPUT: RETVAL 2137 OUTPUT: RETVAL
2144 2138
2145 2139
2146MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2140MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2147 2141
2148mapstruct *first () 2142maptile *first ()
2149 PROTOTYPE: 2143 PROTOTYPE:
2150 CODE: 2144 CODE:
2151 RETVAL = first_map; 2145 RETVAL = first_map;
2152 OUTPUT: RETVAL 2146 OUTPUT: RETVAL
2153 2147
2154mapstruct *next (mapstruct *map)
2155 PROTOTYPE:
2156 CODE:
2157 RETVAL = map->next;
2158 OUTPUT: RETVAL
2159
2160int invoke (mapstruct *map, int event, ...) 2148int invoke (maptile *map, int event, ...)
2161 CODE: 2149 CODE:
2162 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2150 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2163 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2151 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2164 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2152 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2165 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2153 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2166 OUTPUT: RETVAL 2154 OUTPUT: RETVAL
2167 2155
2168SV *registry (mapstruct *map) 2156SV *registry (maptile *map)
2169 CODE: 2157 CODE:
2170 RETVAL = registry_of (map); 2158 RETVAL = registry_of (map);
2171 OUTPUT: 2159 OUTPUT:
2172 RETVAL 2160 RETVAL
2173 2161
2174SV * 2162INCLUDE: $PERL genacc maptile ../include/map.h |
2175get_property (mapstruct *obj, int type, int idx)
2176 CODE:
2177 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2178 OUTPUT: RETVAL
2179 2163
2180SV *
2181set_property (mapstruct *obj, int type, int idx, SV *newval)
2182 CODE:
2183 switch (type)
2184 {
2185 case CFAPI_INT:
2186 cf_map_set_int_property (obj, idx, SvIV (newval));
2187 break;
2188 default:
2189 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2190 }
2191
2192mapstruct *new (int width, int height) 2164maptile *new (int width, int height)
2193 PROTOTYPE: 2165 PROTOTYPE:
2194 CODE: 2166 CODE:
2195{ 2167{
2196 RETVAL = get_empty_map (width, height); 2168 RETVAL = get_empty_map (width, height);
2197} 2169}
2198 OUTPUT: 2170 OUTPUT:
2199 RETVAL 2171 RETVAL
2200 2172
2201void delete_map (mapstruct *map) 2173void delete_map (maptile *map)
2202 2174
2203void clean_tmp_map (mapstruct *map) 2175void clean_tmp_map (maptile *map)
2204 2176
2205void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2177void play_sound_map (maptile *map, int x, int y, int sound_num)
2206 2178
2207mapstruct *tile_map (mapstruct *map, unsigned int dir) 2179maptile *tile_map (maptile *map, unsigned int dir)
2208 CODE: 2180 CODE:
2209 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2181 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2210 OUTPUT: 2182 OUTPUT:
2211 RETVAL 2183 RETVAL
2212 2184
2213char *tile_path (mapstruct *map, unsigned int dir) 2185char *tile_path (maptile *map, unsigned int dir)
2214 CODE: 2186 CODE:
2215 if (dir >= 4) 2187 if (dir >= 4)
2216 XSRETURN_UNDEF; 2188 XSRETURN_UNDEF;
2217 RETVAL = map->tile_path [dir]; 2189 RETVAL = map->tile_path [dir];
2218 OUTPUT: 2190 OUTPUT:
2219 RETVAL 2191 RETVAL
2220 2192
2221mapstruct *ready_map_name (char *name, int flags = 0) 2193maptile *ready_map_name (char *name, int flags = 0)
2222 PROTOTYPE: $;$ 2194 PROTOTYPE: $;$
2223 ALIAS: 2195 ALIAS:
2224 find = 0 2196 find = 0
2225 get_map = 1 2197 get_map = 1
2226 2198
2227mapstruct *has_been_loaded (char *name) 2199maptile *has_been_loaded (char *name)
2228 PROTOTYPE: $ 2200 PROTOTYPE: $
2229 2201
2230# whoever "designed" the plug-in api should have wasted
2231# his/her time with staying away from the project - would have
2232# saved others a lot of time, without doubt.
2233void set_path (mapstruct *where, char *path)
2234 CODE:
2235 strcpy (where->path, path);
2236
2237int in_memory (mapstruct *map) 2202int in_memory (maptile *map)
2238 CODE: 2203 CODE:
2239 RETVAL = map->in_memory; 2204 RETVAL = map->in_memory;
2240 OUTPUT: 2205 OUTPUT:
2241 RETVAL 2206 RETVAL
2242 2207
2243bool unique (mapstruct *map)
2244 CODE:
2245 RETVAL = map->unique;
2246 OUTPUT:
2247 RETVAL
2248
2249void set_unique (mapstruct *map, bool unique)
2250 CODE:
2251 map->unique = unique;
2252
2253void 2208void
2254trigger (mapstruct *map, long connection, bool state = true) 2209trigger (maptile *map, long connection, bool state = true)
2255 CODE: 2210 CODE:
2256 activate_connection (map, connection, state); 2211 activate_connection (map, connection, state);
2257 2212
2258void 2213void
2259get_connection (mapstruct *map, long connection) 2214get_connection (maptile *map, long connection)
2260 PPCODE: 2215 PPCODE:
2261 oblinkpt *obp = get_connection_links (map, connection); 2216 oblinkpt *obp = get_connection_links (map, connection);
2262 if (obp) 2217 if (obp)
2263 for (objectlink *ol = obp->link; ol; ol = ol->next) 2218 for (objectlink *ol = obp->link; ol; ol = ol->next)
2264 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2219 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob)));
2265 2220
2266object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2221object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2267 2222
2268object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2223object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2269 2224
2270object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2225object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2271 C_ARGS: str, map, nx, ny 2226 C_ARGS: str, map, nx, ny
2272 2227
2273void 2228void
2274cf_map_normalise (mapstruct *map, int x, int y) 2229cf_map_normalise (maptile *map, int x, int y)
2275 PPCODE: 2230 PPCODE:
2276{ 2231{
2277 mapstruct *nmap = 0; 2232 maptile *nmap = 0;
2278 I16 nx = 0, ny = 0; 2233 I16 nx = 0, ny = 0;
2279 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2234 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2280 2235
2281 EXTEND (SP, 4); 2236 EXTEND (SP, 4);
2282 PUSHs (sv_2mortal (newSViv (flags))); 2237 PUSHs (sv_2mortal (newSViv (flags)));
2288 PUSHs (sv_2mortal (newSViv (ny))); 2243 PUSHs (sv_2mortal (newSViv (ny)));
2289 } 2244 }
2290} 2245}
2291 2246
2292void 2247void
2293at (mapstruct *map, unsigned int x, unsigned int y) 2248at (maptile *map, unsigned int x, unsigned int y)
2294 PROTOTYPE: $$$ 2249 PROTOTYPE: $$$
2295 PPCODE: 2250 PPCODE:
2296{ 2251{
2297 object *o; 2252 object *o;
2298 mapstruct *nmap = 0; 2253 maptile *nmap = 0;
2299 I16 nx, ny; 2254 I16 nx, ny;
2300 2255
2301 get_map_flags (map, &nmap, x, y, &nx, &ny); 2256 get_map_flags (map, &nmap, x, y, &nx, &ny);
2302 2257
2303 if (nmap) 2258 if (nmap)
2304 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2259 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2305 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2260 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2306} 2261}
2307 2262
2308SV * 2263SV *
2309bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2264bot_at (maptile *obj, unsigned int x, unsigned int y)
2310 PROTOTYPE: $$$ 2265 PROTOTYPE: $$$
2311 ALIAS: 2266 ALIAS:
2312 top_at = 1 2267 top_at = 1
2313 flags_at = 2 2268 flags_at = 2
2314 light_at = 3 2269 light_at = 3
2334 RETVAL 2289 RETVAL
2335 2290
2336 2291
2337MODULE = cf PACKAGE = cf::arch 2292MODULE = cf PACKAGE = cf::arch
2338 2293
2294archetype *find (const char *name)
2295 CODE:
2296 RETVAL = archetype::find (name);
2297 OUTPUT:
2298 RETVAL
2299
2339archetype *first() 2300archetype *first()
2340 PROTOTYPE: 2301 PROTOTYPE:
2341 CODE: 2302 CODE:
2342 RETVAL = first_archetype; 2303 RETVAL = first_archetype;
2343 OUTPUT: RETVAL 2304 OUTPUT: RETVAL
2344 2305
2345archetype *next (archetype *arch) 2306INCLUDE: $PERL genacc archetype ../include/object.h |
2346 CODE:
2347 RETVAL = arch->next;
2348 OUTPUT: RETVAL
2349
2350archetype *head (archetype *arch)
2351 CODE:
2352 RETVAL = arch->head;
2353 OUTPUT: RETVAL
2354
2355archetype *more (archetype *arch)
2356 CODE:
2357 RETVAL = arch->more;
2358 OUTPUT: RETVAL
2359
2360const char *name (archetype *arch)
2361 CODE:
2362 RETVAL = arch->name;
2363 OUTPUT: RETVAL
2364
2365object *clone (archetype *arch)
2366 CODE:
2367 RETVAL = &arch->clone;
2368 OUTPUT: RETVAL
2369 2307
2370MODULE = cf PACKAGE = cf::party 2308MODULE = cf PACKAGE = cf::party
2371 2309
2372partylist *first () 2310partylist *first ()
2373 PROTOTYPE: 2311 PROTOTYPE:
2423 RETVAL = reg->msg; 2361 RETVAL = reg->msg;
2424 OUTPUT: RETVAL 2362 OUTPUT: RETVAL
2425 2363
2426MODULE = cf PACKAGE = cf::living 2364MODULE = cf PACKAGE = cf::living
2427 2365
2428val64 2366INCLUDE: $PERL genacc living ../include/living.h |
2429exp (living *liv, val64 new_val = 0)
2430 PROTOTYPE: $;$
2431 ALIAS:
2432 Str = 1
2433 Dex = 2
2434 Con = 3
2435 Wis = 4
2436 Cha = 5
2437 Int = 6
2438 Pow = 7
2439 wc = 8
2440 ac = 9
2441 hp = 10
2442 maxhp = 11
2443 sp = 12
2444 maxsp = 13
2445 grace = 14
2446 maxgrace = 15
2447 food = 16
2448 dam = 17
2449 luck = 18
2450 CODE:
2451# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2452 switch (ix)
2453 {
2454 LIVING_ACC (exp , 0);
2455 LIVING_ACC (Str , 1);
2456 LIVING_ACC (Dex , 2);
2457 LIVING_ACC (Con , 3);
2458 LIVING_ACC (Wis , 4);
2459 LIVING_ACC (Cha , 5);
2460 LIVING_ACC (Int , 6);
2461 LIVING_ACC (Pow , 7);
2462 LIVING_ACC (wc , 8);
2463 LIVING_ACC (ac , 9);
2464 LIVING_ACC (hp , 10);
2465 LIVING_ACC (maxhp , 11);
2466 LIVING_ACC (sp , 12);
2467 LIVING_ACC (maxsp , 13);
2468 LIVING_ACC (grace , 14);
2469 LIVING_ACC (maxgrace, 15);
2470 LIVING_ACC (food , 16);
2471 LIVING_ACC (dam , 17);
2472 LIVING_ACC (luck , 18);
2473 }
2474# undef LIVING_ACC
2475 OUTPUT:
2476 RETVAL
2477 2367

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