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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.31 by root, Wed Aug 30 12:08:15 2006 UTC vs.
Revision 1.70 by elmex, Mon Dec 4 15:15:34 2006 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24*/
25 25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
51#include "shstr.h" 35#include "shstr.h"
52 36
37#include <EXTERN.h>
38#include <perl.h>
39#include <XSUB.h>
40
53#include "perlxsi.c" 41#include "perlxsi.c"
54 42
55extern sint64 *levels; // the experience table 43extern sint64 *levels; // the experience table
56 44
57typedef object object_ornull; 45typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 46typedef maptile maptile_ornull;
59 47
60typedef double val64; 48typedef double val64;
61#define newSVval64 newSVnv 49#define newSVval64 newSVnv
62#define SvVAL64 SvNV 50#define SvVAL64 SvNV
63 51
64static f_plug_api gethook = cfapi_get_hooks; 52static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property; 53static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api map_get_map = cfapi_map_get_map;
67static f_plug_api object_insert = cfapi_object_insert; 54static f_plug_api object_insert = cfapi_object_insert;
68 55
69/* this is a stupid way to do things, and awkward to use for plug-in authors */
70typedef struct
71{
72 object* who;
73 object* activator;
74 object* third;
75 object* event;
76 mapstruct* map;
77 char message[1024];
78 int fix; // seems to be python-only, and should not be part of the API
79 int event_code;
80 char extension[1024]; // name field, should invoke specific perl extension
81 char options[1024]; // slaying field of event_connectors
82 int returnvalue;
83} CFPContext;
84
85static HV *obj_cache;
86static PerlInterpreter *perl; 56static PerlInterpreter *perl;
87 57
88static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 58static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map;
89
90#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
91#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
92#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
93#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
94#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
95#define PUSH_PV PUSHcfapi_va(STRING, const char *)
96#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
97 59
98////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 60//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
99 61
100static SV * 62static SV *
101newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 63newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
117 return &PL_sv_undef; 79 return &PL_sv_undef;
118 80
119 if (!obj->self) 81 if (!obj->self)
120 obj->self = newSVptr (obj, klass); 82 obj->self = newSVptr (obj, klass);
121 83
122 return newSVsv (static_cast<SV *>(obj->self));
123}
124
125static void
126SVptr_cache_set (void *ptr, SV *sv)
127{
128 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
129}
130
131static SV *
132SVptr_cache_get (void *ptr)
133{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135
136 return he ? *he : 0;
137}
138
139static SV *
140newSVptr_cached (void *ptr, const char *klass)
141{
142 SV *sv;
143
144 if (!ptr)
145 return &PL_sv_undef;
146
147 sv = SVptr_cache_get (ptr);
148
149 if (!sv)
150 {
151 HV *hv = newHV ();
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
154
155 SVptr_cache_set (ptr, sv);
156 }
157
158 return newSVsv (sv); 84 return newSVsv (obj->self);
159} 85}
160 86
161static void 87static void
162clearSVptr (SV *sv) 88clearSVptr (SV *sv)
163{ 89{
187{ 113{
188 if (SvOK (sv)) 114 if (SvOK (sv))
189 return SvPTR (sv, klass); 115 return SvPTR (sv, klass);
190 else 116 else
191 return 0; 117 return 0;
118}
119
120inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
121inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
122inline SV *to_sv (bool v) { return newSViv (v); }
123inline SV *to_sv ( signed char v) { return newSViv (v); }
124inline SV *to_sv (unsigned char v) { return newSViv (v); }
125inline SV *to_sv ( signed short v) { return newSViv (v); }
126inline SV *to_sv (unsigned short v) { return newSVuv (v); }
127inline SV *to_sv ( signed int v) { return newSViv (v); }
128inline SV *to_sv (unsigned int v) { return newSVuv (v); }
129inline SV *to_sv ( signed long v) { return newSViv (v); }
130inline SV *to_sv (unsigned long v) { return newSVuv (v); }
131inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
132inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
133inline SV *to_sv (float v) { return newSVnv (v); }
134inline SV *to_sv (double v) { return newSVnv (v); }
135inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
136inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
137inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
138inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
139inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
140inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
141inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); }
142
143inline SV *to_sv (object & v) { return to_sv (&v); }
144inline SV *to_sv (living & v) { return to_sv (&v); }
145
146//TODO:
147inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
148inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
149
150inline SV *to_sv (UUID v)
151{
152 char buf[128];
153 snprintf (buf, 128, "<1,%llx>", (unsigned long long)v.seq);
154 return newSVpv (buf, 0);
155}
156
157inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
158inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } //TODO: verify that all simple pointers are strdup-managed
159inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
160inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
161inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
162inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
163inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
164inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
165inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
166inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
167inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
168inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
169inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
170inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
171inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
172inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
173inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
174inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
175inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
176inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
177inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
178inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
179
180inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
181inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
182
183template<class T>
184inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
185
186template<int N>
187inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
188
189inline void sv_to (SV *sv, UUID &v)
190{
191 unsigned int version;
192 unsigned long long seq;
193
194 if (2 != sscanf (SvPV_nolen (sv), "<%d.%llx>", &version, &seq) || 1 != version)
195 croak ("unparsable uuid: %s", SvPV_nolen (sv));
196
197 v.seq = seq;
192} 198}
193 199
194static SV * 200static SV *
195newSVdt_va (va_list &ap, data_type type) 201newSVdt_va (va_list &ap, data_type type)
196{ 202{
224 sv = str ? newSVpv (str, len) : &PL_sv_undef; 230 sv = str ? newSVpv (str, len) : &PL_sv_undef;
225 } 231 }
226 break; 232 break;
227 233
228 case DT_OBJECT: 234 case DT_OBJECT:
229 { 235 sv = to_sv (va_arg (ap, object *));
230 object *obj = va_arg (ap, object *);
231 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
232 }
233 break; 236 break;
234 237
235 case DT_MAP: 238 case DT_MAP:
236 // va_arg (object *) when void * is passed is an XSI extension 239 // va_arg (object *) when void * is passed is an XSI extension
237 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 240 sv = to_sv (va_arg (ap, maptile *));
238 break; 241 break;
239 242
240 case DT_PLAYER: 243 case DT_PLAYER:
241 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 244 sv = to_sv (va_arg (ap, player *));
242 break; 245 break;
243 246
244 case DT_ARCH: 247 case DT_ARCH:
245 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 248 sv = to_sv (va_arg (ap, archetype *));
246 break; 249 break;
247 250
248 case DT_PARTY: 251 case DT_PARTY:
249 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 252 sv = to_sv (va_arg (ap, partylist *));
250 break; 253 break;
251 254
252 case DT_REGION: 255 case DT_REGION:
253 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 256 sv = to_sv (va_arg (ap, region *));
254 break; 257 break;
255 258
256 default: 259 default:
257 assert (("unhandled type in newSVdt_va", 0)); 260 assert (("unhandled type in newSVdt_va", 0));
258 } 261 }
316void attachable_base::clear () 319void attachable_base::clear ()
317{ 320{
318 if (self) 321 if (self)
319 { 322 {
320 if (cb) 323 if (cb)
321 if (SvROK (*av_fetch ((AV *)cb, EVENT_OBJECT_DESTROY, 1))) 324 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
322 INVOKE_OBJECT (DESTROY, static_cast<object *>(this)); 325 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
323 else if (SvROK (*av_fetch ((AV *)cb, EVENT_MAP_DESTROY, 1))) 326 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
324 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this)); 327 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
325 328
326 // disconnect Perl from C, to avoid crashes 329 // disconnect Perl from C, to avoid crashes
327 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); 330 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
328 331
329 // clear the perl hash, might or might not be a good idea 332 // clear the perl hash, might or might not be a good idea
337 { 340 {
338 SvREFCNT_dec (cb); 341 SvREFCNT_dec (cb);
339 cb = 0; 342 cb = 0;
340 } 343 }
341 344
342 if (attach)
343 {
344 free_string (attach);
345 attach = 0; 345 attach = 0;
346 }
347} 346}
348 347
349void attachable_base::optimise () 348void attachable_base::optimise ()
350{ 349{
351 if (!self) 350 if (!self)
370 PUSHMARK (SP); 369 PUSHMARK (SP);
371 EXTEND (SP, 2); 370 EXTEND (SP, 2);
372 PUSHs (sv_2mortal (newSVdt (type, obj))); 371 PUSHs (sv_2mortal (newSVdt (type, obj)));
373 PUSHs (sv_2mortal (newSVpv (attach, 0))); 372 PUSHs (sv_2mortal (newSVpv (attach, 0)));
374 373
375 free_string (attach);
376 attach = 0; 374 attach = 0;
377 375
378 PUTBACK; 376 PUTBACK;
379 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL); 377 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
380 FREETMPS; 378 FREETMPS;
415void reattach (attachable<subclass> *obj) 413void reattach (attachable<subclass> *obj)
416{ 414{
417 obj->optimise (); 415 obj->optimise ();
418 416
419 if (obj->self) 417 if (obj->self)
420 reattach (subclass::get_dt (), (subclass *)obj); 418 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
421} 419}
422 420
421#include "kw_hash.h"
422
423object_freezer::object_freezer (const char *filename) 423object_freezer::object_freezer ()
424: dynbuf (128 * 1024, 64 * 1024)
424{ 425{
425 this->filename = (SV *)newSVpv (filename, 0);
426
427 char filename2 [4096];
428 snprintf (filename2, 4096, "%s~", filename);
429
430 fp = fopen (filename2, "w");
431
432 if (!fp)
433 LOG (llevError, "cannot open file '%s' for writing: %s\n", filename2, strerror (errno));
434
435 av = (AV *)newAV (); 426 av = newAV ();
436} 427}
437 428
438object_freezer::~object_freezer () 429object_freezer::~object_freezer ()
439{ 430{
440 if (fp) 431 SvREFCNT_dec (av);
441 {
442 fclose (fp);
443
444 dSP;
445 ENTER;
446 SAVETMPS;
447 PUSHMARK (SP);
448 XPUSHs (sv_2mortal ((SV *)filename));
449 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
450 PUTBACK;
451 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
452 FREETMPS;
453 LEAVE;
454 }
455 else
456 SvREFCNT_dec ((SV *)filename);
457} 432}
458 433
459void object_freezer::put (attachable_base *ext) 434void object_freezer::put (attachable_base *ext)
460{ 435{
461 ext->optimise (); 436 ext->optimise ();
462 437
463 if (ext->self) 438 if (ext->self)
464 { 439 {
465 int idx = AvFILLp ((AV *)av) + 1; 440 int idx = AvFILLp ((AV *)av) + 1;
466 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self)); 441 av_store (av, idx, SvREFCNT_inc (ext->self));
467 fprintf (fp, "oid %d\n", idx); 442
443 add ((void *)"oid ", 4);
444 add ((sint32)idx);
445 add ('\n');
468 } 446 }
469} 447}
448
449bool object_freezer::save (const char *filename)
450{
451 dSP;
452 ENTER;
453 SAVETMPS;
454 PUSHMARK (SP);
455 EXTEND (SP, 3);
456 PUSHs (sv_2mortal (newSVpv (filename, 0)));
457 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
458 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
459 PUTBACK;
460 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
461 FREETMPS;
462 LEAVE;
463}
464
465char *object_freezer::as_string ()
466{
467 dSP;
468 ENTER;
469 SAVETMPS;
470 PUSHMARK (SP);
471 EXTEND (SP, 3);
472 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
473 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
474 PUTBACK;
475
476 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
477 ? strdup (SvPVbyte_nolen (POPs))
478 : strdup ("[fatal error]");
479
480 FREETMPS;
481 LEAVE;
482
483 return res;
484}
485
486int fprintf (object_freezer &freezer, const char *format, ...)
487{
488 va_list ap;
489
490 va_start (ap, format);
491
492 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
493
494 if (len >= 0)
495 freezer.alloc (len);
496
497 va_end (ap);
498}
499
500int fputs (const char *s, object_freezer &freezer)
501{
502 freezer.add (s);
503}
504
505static const char thawer_eof[] = "\n\n\n\0\0\0";
470 506
471object_thawer::object_thawer (const char *filename) 507object_thawer::object_thawer (const char *filename)
472{ 508{
509 static const char eof[] = "\n\n\n\0\0\0";
510
473 av = 0; 511 av = 0;
474 fp = 0; 512 text = 0;
513 line = 0;
475 514
476 if (!filename) 515 if (filename)
477 return;
478
479 fp = fopen (filename, "r");
480 if (!fp)
481 {
482 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
483 return;
484 }
485
486 if (perl)
487 { 516 {
488 dSP; 517 dSP;
489 ENTER; 518 ENTER;
490 SAVETMPS; 519 SAVETMPS;
491 PUSHMARK (SP); 520 PUSHMARK (SP);
492 XPUSHs (sv_2mortal (newSVpv (filename, 0))); 521 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
493 PUTBACK; 522 PUTBACK;
494 523
495 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL)) 524 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
496 { 525 {
497 SPAGAIN; 526 SPAGAIN;
527
528 // second value - perl objects
529 {
498 SV *sv = POPs; 530 SV *sv = POPs;
499 if (SvROK (sv)) 531 if (SvROK (sv))
500 av = SvREFCNT_inc (SvRV (sv)); 532 av = (AV *)SvREFCNT_inc (SvRV (sv));
533 }
534
535 // first value - text part, pad with 3 zeroes
536 {
537 SV *sv = POPs;
538 STRLEN len;
539 char *sv_ = SvPVbyte (sv, len);
540 text = newSV (len + sizeof (eof));
541 SvCUR_set (text, len);
542 memcpy (SvPVX (text), sv_, len);
543 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
544
545 line = SvPVX (text);
546 }
501 } 547 }
502 548
549 PUTBACK;
503 FREETMPS; 550 FREETMPS;
504 LEAVE; 551 LEAVE;
505 } 552 }
506} 553}
507 554
508// compatibility support, should be removed when no longer needed 555object_thawer::object_thawer (const char *data, AV *perlav)
509int fprintf (object_freezer &freezer, const char *format, ...)
510{ 556{
511 va_list ap; 557 av = perlav;
512 558 text = newSVpv (data, 0);
513 va_start (ap, format); 559 sv_catpv (text, thawer_eof);
514 vfprintf (freezer.fp, format, ap); 560 line = SvPVbyte_nolen (text);
515 va_end (ap);
516}
517
518int fputs (const char *s, object_freezer &freezer)
519{
520 fputs (s, freezer.fp);
521} 561}
522 562
523void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid) 563void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
524{ 564{
525 if (!av || oid < 0) // this is actually an error of sorts 565 if (!av || oid < 0) // this is actually an error of sorts
535 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid); 575 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
536 return; 576 return;
537 } 577 }
538 578
539 ext->self = *svp; *svp = &PL_sv_undef; 579 ext->self = *svp; *svp = &PL_sv_undef;
540 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0); 580 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
541 581
542 reattach (type, obj); 582 reattach (type, obj);
543} 583}
544 584
545object_thawer::~object_thawer () 585object_thawer::~object_thawer ()
546{ 586{
547 if (fp) fclose (fp); 587 if (text) SvREFCNT_dec (text);
548 if (av) SvREFCNT_dec ((AV *)av); 588 if (av) SvREFCNT_dec (av);
589}
590
591char *fgets (char *s, int n, object_thawer &thawer)
592{
593 char *p = thawer.line;
594 char *q = s;
595
596 if (!p)
597 return 0;
598
599 while (--n)
600 {
601 if (!*p)
602 break;
603
604 *q++ = *p;
605
606 if (*p++ == '\n')
607 break;
608 }
609
610 *q = 0;
611 thawer.line = p;
612
613 return s == q ? 0 : s;
614}
615
616keyword object_thawer::get_kv ()
617{
618 if (!line)
619 return KW_EOF;
620
621 for (;;)
622 {
623 char *p = line;
624
625 if (!*p)
626 return KW_EOF;
627
628 // parse keyword
629 while (*p > ' ')
630 p++;
631
632 int klen = p - line;
633
634 if (*p++ != '\n')
635 {
636 // parse value
637 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
638 ++p;
639
640 last_value = p;
641
642 while (*p != '\n')
643 p++;
644
645 *p++ = 0;
646 }
647 else
648 last_value = 0;
649
650 line [klen] = 0;
651 keyword_idx *kw = kw_lex::match (line, klen);
652
653 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
654
655 if (kw)
656 {
657 line = p;
658 return kw->index;
659 }
660 else if (!*line || *line == '#')
661 {
662 // empty/comment line
663 line = p;
664 }
665 else
666 return KW_ERROR;
667 }
668}
669
670void object_thawer::get (shstr &sh) const
671{
672 if (last_value)
673 sh = last_value;
674 else
675 {
676 sh = "<value missing>";
677 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
678 }
679}
680
681void object_thawer::get_ml (keyword kend, shstr &sh)
682{
683 char kw[128];
684
685 int klen = keyword_len [kend];
686
687 kw [0] = '\n';
688 memcpy (kw + 1, keyword_str [kend], klen);
689 kw [klen + 1] = '\n';
690 kw [klen + 2] = 0;
691
692 // first test for completely empty msg... "endXXX\n"
693 if (!strncmp (line, kw + 1, klen + 1))
694 {
695 sh = 0;
696
697 line += klen + 1;
698
699 return;
700 }
701 else
702 {
703 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
704
705 char *end = strstr (line, kw);
706
707 if (!end)
708 {
709 sh = 0;
710 return;
711 }
712
713 *end = 0;
714 sh = line;
715
716 line = end + keyword_len [kend] + 1;
717
718 while (*line++ != '\n')
719 ;
720 }
721}
722
723sint32 object_thawer::get_sint32 () const
724{
725 char *p = last_value;
726
727 if (!p)
728 return 0;
729
730 sint32 val = 0;
731 bool negate;
732
733 if (*p == '-')
734 {
735 negate = true;
736 ++p;
737 }
738 else
739 negate = false;
740
741 do
742 {
743 val *= 10;
744 val += *p++ - '0';
745 }
746 while (*p);
747
748 return negate ? -val : val;
749}
750
751sint64 object_thawer::get_sint64 () const
752{
753 return last_value ? atoll (last_value) : 0;
754}
755
756double object_thawer::get_double () const
757{
758 return last_value ? atof (last_value) : 0;
549} 759}
550 760
551///////////////////////////////////////////////////////////////////////////// 761/////////////////////////////////////////////////////////////////////////////
552 762
553extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 763extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
652} 862}
653 863
654void 864void
655cfperl_init () 865cfperl_init ()
656{ 866{
867 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
868 perl = perl_alloc ();
869 perl_construct (perl);
870
871 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
872
657 char *argv[] = { 873 char *argv[] = {
658 "", 874 "",
659 "-e" 875 "-e"
660 "BEGIN {"
661 " cf->bootstrap;" 876 "cf->bootstrap;"
662 " unshift @INC, cf::datadir ();" 877 "unshift @INC, cf::datadir ();"
663 "}"
664 ""
665 "use cf;" 878 "require cf;"
666 }; 879 };
667 880
668 perl = perl_alloc ();
669 perl_construct (perl);
670
671 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
672
673 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 881 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
674 { 882 {
675 printf ("unable to initialize perl-interpreter, aborting.\n"); 883 printf ("unable to initialize perl-interpreter, aborting.\n");
676
677 exit (EXIT_FAILURE); 884 exit (EXIT_FAILURE);
678 //perl_destruct (perl);
679 //perl_free (perl);
680 //perl = 0;
681 //return;
682 } 885 }
683
684 obj_cache = newHV ();
685} 886}
686 887
687void cfperl_main () 888void cfperl_main ()
688{ 889{
689 dSP; 890 dSP;
740 941
741 AV *callbacks = 0; 942 AV *callbacks = 0;
742 943
743 object *op; 944 object *op;
744 player *pl; 945 player *pl;
745 mapstruct *map; 946 maptile *map;
746 947
747 // callback call ordering is: 948 // callback call ordering is:
748 // 1. per-object callback (NYI) 949 // 1. per-object callback (NYI)
749 // 2. per-class object 950 // 2. per-class object
750 // 2a. per-type callback 951 // 2a. per-type callback
761 dt = (data_type) va_arg (ap, int); 962 dt = (data_type) va_arg (ap, int);
762 assert (("first argument must be of type object", dt == DT_OBJECT)); 963 assert (("first argument must be of type object", dt == DT_OBJECT));
763 op = va_arg (ap, object *); 964 op = va_arg (ap, object *);
764 965
765 if (op->cb) 966 if (op->cb)
766 gather_callbacks (callbacks, (AV *)op->cb, event); 967 gather_callbacks (callbacks, op->cb, event);
767 968
768 if (op->type) 969 if (op->type)
769 { 970 {
770 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 971 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
771 { 972 {
792 dt = (data_type) va_arg (ap, int); 993 dt = (data_type) va_arg (ap, int);
793 assert (("first argument must be of type player", dt == DT_PLAYER)); 994 assert (("first argument must be of type player", dt == DT_PLAYER));
794 pl = va_arg (ap, player *); 995 pl = va_arg (ap, player *);
795 996
796 if (pl->cb) 997 if (pl->cb)
797 gather_callbacks (callbacks, (AV *)pl->cb, event); 998 gather_callbacks (callbacks, pl->cb, event);
798 999
799 gather_callbacks (callbacks, cb_player, event); 1000 gather_callbacks (callbacks, cb_player, event);
800 break; 1001 break;
801 1002
802 case KLASS_MAP: 1003 case KLASS_MAP:
803 dt = (data_type) va_arg (ap, int); 1004 dt = (data_type) va_arg (ap, int);
804 assert (("first argument must be of type object", dt == DT_MAP)); 1005 assert (("first argument must be of type object", dt == DT_MAP));
805 map = va_arg (ap, mapstruct *); 1006 map = va_arg (ap, maptile *);
806 1007
807 if (map->cb) 1008 if (map->cb)
808 gather_callbacks (callbacks, (AV *)map->cb, event); 1009 gather_callbacks (callbacks, map->cb, event);
809 1010
810 gather_callbacks (callbacks, cb_map, event); 1011 gather_callbacks (callbacks, cb_map, event);
811 break; 1012 break;
812 1013
813 default: 1014 default:
890MODULE = cf PACKAGE = cf PREFIX = cf_ 1091MODULE = cf PACKAGE = cf PREFIX = cf_
891 1092
892BOOT: 1093BOOT:
893{ 1094{
894 HV *stash = gv_stashpv ("cf", 1); 1095 HV *stash = gv_stashpv ("cf", 1);
1096
1097 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
895 1098
896 static const struct { 1099 static const struct {
897 const char *name; 1100 const char *name;
898 IV iv; 1101 IV iv;
899 } *civ, const_iv[] = { 1102 } *civ, const_iv[] = {
1062 const_iv (AT_BLIND) 1265 const_iv (AT_BLIND)
1063 const_iv (AT_INTERNAL) 1266 const_iv (AT_INTERNAL)
1064 const_iv (AT_LIFE_STEALING) 1267 const_iv (AT_LIFE_STEALING)
1065 const_iv (AT_DISEASE) 1268 const_iv (AT_DISEASE)
1066 1269
1067 const_iv (QUEST_IN_PROGRESS)
1068 const_iv (QUEST_DONE_QUEST)
1069 const_iv (QUEST_DONE_TASK)
1070 const_iv (QUEST_START_QUEST)
1071 const_iv (QUEST_END_QUEST)
1072 const_iv (QUEST_START_TASK)
1073 const_iv (QUEST_END_TASK)
1074 const_iv (QUEST_OVERRIDE)
1075 const_iv (QUEST_ON_ACTIVATE)
1076
1077 const_iv (WEAP_HIT) 1270 const_iv (WEAP_HIT)
1078 const_iv (WEAP_SLASH) 1271 const_iv (WEAP_SLASH)
1079 const_iv (WEAP_PIERCE) 1272 const_iv (WEAP_PIERCE)
1080 const_iv (WEAP_CLEAVE) 1273 const_iv (WEAP_CLEAVE)
1081 const_iv (WEAP_SLICE) 1274 const_iv (WEAP_SLICE)
1202 const_iv (NDI_MAX_COLOR) 1395 const_iv (NDI_MAX_COLOR)
1203 const_iv (NDI_COLOR_MASK) 1396 const_iv (NDI_COLOR_MASK)
1204 const_iv (NDI_UNIQUE) 1397 const_iv (NDI_UNIQUE)
1205 const_iv (NDI_ALL) 1398 const_iv (NDI_ALL)
1206 1399
1400 const_iv (UPD_LOCATION)
1401 const_iv (UPD_FLAGS)
1402 const_iv (UPD_WEIGHT)
1403 const_iv (UPD_FACE)
1404 const_iv (UPD_NAME)
1405 const_iv (UPD_ANIM)
1406 const_iv (UPD_ANIMSPEED)
1407 const_iv (UPD_NROF)
1408
1409 const_iv (UPD_SP_MANA)
1410 const_iv (UPD_SP_GRACE)
1411 const_iv (UPD_SP_DAMAGE)
1412
1207 const_iv (F_APPLIED) 1413 const_iv (F_APPLIED)
1208 const_iv (F_LOCATION) 1414 const_iv (F_LOCATION)
1209 const_iv (F_UNPAID) 1415 const_iv (F_UNPAID)
1210 const_iv (F_MAGIC) 1416 const_iv (F_MAGIC)
1211 const_iv (F_CURSED) 1417 const_iv (F_CURSED)
1265 1471
1266 const_iv (SK_EXP_ADD_SKILL) 1472 const_iv (SK_EXP_ADD_SKILL)
1267 const_iv (SK_EXP_TOTAL) 1473 const_iv (SK_EXP_TOTAL)
1268 const_iv (SK_EXP_NONE) 1474 const_iv (SK_EXP_NONE)
1269 const_iv (SK_SUBTRACT_SKILL_EXP) 1475 const_iv (SK_SUBTRACT_SKILL_EXP)
1476 const_iv (SK_EXP_SKILL_ONLY)
1270 1477
1271 const_iv (SK_LOCKPICKING) 1478 const_iv (SK_LOCKPICKING)
1272 const_iv (SK_HIDING) 1479 const_iv (SK_HIDING)
1273 const_iv (SK_SMITHERY) 1480 const_iv (SK_SMITHERY)
1274 const_iv (SK_BOWYER) 1481 const_iv (SK_BOWYER)
1405 av_push (event, newSViv (eiv->klass)); 1612 av_push (event, newSViv (eiv->klass));
1406 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1613 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1407 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1614 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1408 } 1615 }
1409 1616
1410 static const struct {
1411 int dtype;
1412 const char *name;
1413 IV idx;
1414 } *cprop, prop_table[] = {
1415# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1416 prop (CFAPI_INT, MAP_PROP_FLAGS)
1417 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1418 prop (CFAPI_STRING, MAP_PROP_PATH)
1419 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1420 prop (CFAPI_STRING, MAP_PROP_NAME)
1421 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1422 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1423 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1424 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1425 prop (CFAPI_INT, MAP_PROP_WIDTH)
1426 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1427 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1428 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1429 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1430 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1431 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1432 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1433 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1434 prop (CFAPI_INT, MAP_PROP_SKY)
1435 prop (CFAPI_INT, MAP_PROP_WPARTX)
1436 prop (CFAPI_INT, MAP_PROP_WPARTY)
1437 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1438 prop (CFAPI_PREGION, MAP_PROP_REGION)
1439 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1440 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1441 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1442 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1443 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1444 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1445 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1446 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1447 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1448 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1449 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1450 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1451 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1452 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1453 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1454 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1455 prop (CFAPI_INT, OBJECT_PROP_X)
1456 prop (CFAPI_INT, OBJECT_PROP_Y)
1457 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1458 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1459 prop (CFAPI_INT, OBJECT_PROP_NROF)
1460 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1461 prop (CFAPI_INT, OBJECT_PROP_FACING)
1462 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1463 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1464 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1465 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1466 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1467 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1468 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1469 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1470 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1471 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1472 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1473 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1474 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1475 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1476 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1477 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1478 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1479 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1480 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1481 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1482 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1483 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1484 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1485 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1486 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1487 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1488 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1489 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1490 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1491 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1492 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1493 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1494 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1495 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1496 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1497 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1498 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1499 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1500 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1501 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1502 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1503 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1504 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1505 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1506 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1507 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1508 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1509 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1510 prop (CFAPI_INT, OBJECT_PROP_STR)
1511 prop (CFAPI_INT, OBJECT_PROP_DEX)
1512 prop (CFAPI_INT, OBJECT_PROP_CON)
1513 prop (CFAPI_INT, OBJECT_PROP_WIS)
1514 prop (CFAPI_INT, OBJECT_PROP_INT)
1515 prop (CFAPI_INT, OBJECT_PROP_POW)
1516 prop (CFAPI_INT, OBJECT_PROP_CHA)
1517 prop (CFAPI_INT, OBJECT_PROP_WC)
1518 prop (CFAPI_INT, OBJECT_PROP_AC)
1519 prop (CFAPI_INT, OBJECT_PROP_HP)
1520 prop (CFAPI_INT, OBJECT_PROP_SP)
1521 prop (CFAPI_INT, OBJECT_PROP_GP)
1522 prop (CFAPI_INT, OBJECT_PROP_FP)
1523 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1524 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1525 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1526 prop (CFAPI_INT, OBJECT_PROP_DAM)
1527 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1528 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1529 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1530 prop (CFAPI_INT, OBJECT_PROP_FACE)
1531 };
1532
1533 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1534 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1535
1536 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1537 {
1538 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1539 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1540 }
1541
1542 //I_EVENT_API (PACKAGE); 1617 //I_EVENT_API (PACKAGE);
1543} 1618}
1544 1619
1545void _reload_1 () 1620void _init_vars ()
1546 CODE: 1621 CODE:
1547 cb_global = get_av ("cf::CB_GLOBAL", 1); 1622 cb_global = get_av ("cf::CB_GLOBAL", 1);
1548 cb_object = get_av ("cf::CB_OBJECT", 1); 1623 cb_object = get_av ("cf::CB_OBJECT", 1);
1549 cb_player = get_av ("cf::CB_PLAYER", 1); 1624 cb_player = get_av ("cf::CB_PLAYER", 1);
1550 cb_type = get_av ("cf::CB_TYPE" , 1); 1625 cb_type = get_av ("cf::CB_TYPE" , 1);
1551 cb_map = get_av ("cf::CB_MAP" , 1); 1626 cb_map = get_av ("cf::CB_MAP" , 1);
1552 1627
1553void _reload_2 () 1628void _global_reattach ()
1554 CODE: 1629 CODE:
1555{ 1630{
1556 // reattach to all attachable objects in the game. 1631 // reattach to all attachable objects in the game.
1557 for (player *pl = first_player; pl; pl = pl->next) 1632 for (player *pl = first_player; pl; pl = pl->next)
1558 reattach (pl); 1633 reattach (pl);
1559 1634
1560 for (mapstruct *map = first_map; map; map = map->next) 1635 for (maptile *map = first_map; map; map = map->next)
1561 reattach (map); 1636 reattach (map);
1562 1637
1563 for (object *op = objects; op; op = op->next) 1638 for (object *op = object::first; op; op = op->next)
1564 reattach (op); 1639 reattach (op);
1565} 1640}
1566 1641
1567NV floor (NV x) 1642NV floor (NV x)
1568 1643
1616 case 5: RETVAL = settings.playerdir; break; 1691 case 5: RETVAL = settings.playerdir; break;
1617 case 6: RETVAL = settings.datadir ; break; 1692 case 6: RETVAL = settings.datadir ; break;
1618 } 1693 }
1619 OUTPUT: RETVAL 1694 OUTPUT: RETVAL
1620 1695
1621int 1696void _exit (int status = 0)
1697
1622cf_find_animation (char *text) 1698int cf_find_animation (char *text)
1623 PROTOTYPE: $ 1699 PROTOTYPE: $
1624 1700
1625int random_roll(int min, int max, object *op, int goodbad); 1701int random_roll(int min, int max, object *op, int goodbad);
1626 1702
1627const char *cost_string_from_value(uint64 cost, int approx = 0) 1703const char *cost_string_from_value(uint64 cost, int approx = 0)
1680 OUTPUT: 1756 OUTPUT:
1681 RETVAL 1757 RETVAL
1682 1758
1683MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1759MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1684 1760
1761INCLUDE: $PERL genacc object ../include/object.h |
1762
1685int invoke (object *op, int event, ...) 1763int invoke (object *op, int event, ...)
1686 CODE: 1764 CODE:
1687 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1765 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1688 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1766 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1689 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1767 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1694 CODE: 1772 CODE:
1695 RETVAL = registry_of (op); 1773 RETVAL = registry_of (op);
1696 OUTPUT: 1774 OUTPUT:
1697 RETVAL 1775 RETVAL
1698 1776
1777void mortals ()
1778 PPCODE:
1779 EXTEND (SP, object::mortals.size ());
1780 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1781 PUSHs (to_sv (*i));
1782
1783object *first ()
1784 CODE:
1785 RETVAL = object::first;
1786 OUTPUT: RETVAL
1787
1788# missing properties
1789
1790int flag (object *op, int flag, int value = 1)
1791 PROTOTYPE: $$;$
1792 CODE:
1793 RETVAL = QUERY_FLAG (op, flag);
1794 if (items >= 3)
1795 if (value)
1796 SET_FLAG (op, flag);
1797 else
1798 CLEAR_FLAG (op, flag);
1799 OUTPUT: RETVAL
1800
1699object *head (object *op) 1801object *head (object *op)
1700 PROTOTYPE: $ 1802 PROTOTYPE: $
1701 ALIAS:
1702 more = 1
1703 above = 2
1704 below = 3
1705 CODE: 1803 CODE:
1706 switch (ix)
1707 {
1708 case 0: RETVAL = op->head ? op->head : op; break; // DOH! 1804 RETVAL = op->head ? op->head : op;
1709 case 1: RETVAL = op->more; break;
1710 case 2: RETVAL = op->above; break;
1711 case 3: RETVAL = op->below; break;
1712 }
1713 OUTPUT:
1714 RETVAL 1805 OUTPUT: RETVAL
1715 1806
1716SV * 1807int is_head (object *op)
1717get_property (object *obj, int type, int idx) 1808 PROTOTYPE: $
1718 CODE: 1809 CODE:
1719 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1720 OUTPUT: RETVAL
1721
1722SV *
1723set_property (object *obj, int type, int idx, SV *newval)
1724 CODE:
1725 switch (type)
1726 {
1727 case CFAPI_INT:
1728 cf_object_set_int_property (obj, idx, SvIV (newval));
1729 break;
1730 case CFAPI_LONG:
1731 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1732 break;
1733 case CFAPI_DOUBLE:
1734 {
1735 int unused_type;
1736 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1737 }
1738 break;
1739 case CFAPI_STRING:
1740 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1741 break;
1742 case CFAPI_POBJECT:
1743 {
1744 int unused_type;
1745 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1746 }
1747 break;
1748 default:
1749 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1750 }
1751
1752# missing properties
1753
1754void
1755set_attacktype (object *obj, U32 attacktype)
1756 CODE:
1757 obj->attacktype = attacktype;
1758
1759U32
1760get_attacktype (object *obj)
1761 ALIAS:
1762 attacktype = 0
1763 CODE:
1764 RETVAL = obj->attacktype;
1765 OUTPUT: RETVAL
1766
1767# missing in plug-in api, of course
1768void
1769set_food (object *obj, int food)
1770 CODE:
1771 obj->stats.food = food;
1772
1773int
1774get_food (object *obj)
1775 ALIAS:
1776 food = 0
1777 CODE:
1778 RETVAL = obj->stats.food; 1810 RETVAL = !op->head;
1779 OUTPUT: RETVAL 1811 OUTPUT: RETVAL
1780 1812
1781void 1813void
1782inv (object *obj) 1814inv (object *obj)
1783 PROTOTYPE: $ 1815 PROTOTYPE: $
1784 PPCODE: 1816 PPCODE:
1786 object *o; 1818 object *o;
1787 for (o = obj->inv; o; o = o->below) 1819 for (o = obj->inv; o; o = o->below)
1788 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1820 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1789} 1821}
1790 1822
1823object *find_best_object_match (object *op, const char *match)
1824
1825object *find_marked_object (object *op)
1826
1791int cf_object_get_resistance (object *op, int rtype) 1827int cf_object_get_resistance (object *op, int rtype)
1792 ALIAS: resistance = 0 1828 ALIAS: resistance = 0
1793
1794int cf_object_get_flag (object *op, int flag)
1795 ALIAS: flag = 0
1796
1797void cf_object_set_flag (object *op, int flag, int value)
1798 1829
1799int need_identify (const object *obj); 1830int need_identify (const object *obj);
1800 1831
1801int apply_shop_mat (object *shop_mat, object *op); 1832int apply_shop_mat (object *shop_mat, object *op);
1802 1833
1816 1847
1817object *cf_object_present_archname_inside (object *op, char *whatstr) 1848object *cf_object_present_archname_inside (object *op, char *whatstr)
1818 1849
1819int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1850int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1820 1851
1821int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1852int cf_object_change_map (object *op, int x, int y, maptile *map)
1822 1853
1823object *cf_object_clone (object *op, int clonetype = 0) 1854object *cf_object_clone (object *op, int clonetype = 0)
1824 1855
1825int cf_object_pay_item (object *op, object *buyer) 1856int cf_object_pay_item (object *op, object *buyer)
1826 1857
1854 1885
1855void cf_object_drop (object *op, object *author) 1886void cf_object_drop (object *op, object *author)
1856 1887
1857void cf_object_take (object *op, object *author) 1888void cf_object_take (object *op, object *author)
1858 1889
1859void cf_object_say (object *op, char *msg)
1860
1861void cf_object_speak (object *op, char *msg)
1862
1863object *cf_object_insert_object (object *op, object *container) 1890object *cf_object_insert_object (object *op, object *container)
1864 1891
1865const char *cf_object_get_msg (object *ob)
1866 ALIAS: msg = 0
1867
1868object *cf_object_insert_in_ob (object *ob, object *where) 1892object *cf_object_insert_in_ob (object *ob, object *where)
1869 1893
1870int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1894int cf_object_teleport (object *op, maptile *map, int x, int y)
1871 1895
1872void cf_object_update (object *op, int flags) 1896void cf_object_update (object *op, int flags)
1873 1897
1874void cf_object_pickup (object *op, object *what) 1898void cf_object_pickup (object *op, object *what)
1875 1899
1885 1909
1886void push_button (object *op); 1910void push_button (object *op);
1887 1911
1888void use_trigger (object *op); 1912void use_trigger (object *op);
1889 1913
1890void add_button_link (object *button, mapstruct *map, int connected); 1914void add_button_link (object *button, maptile *map, int connected);
1891 1915
1892void remove_button_link (object *op); 1916void remove_button_link (object *op);
1893 1917
1894void 1918void
1895cf_object_set_resistance (object *op, int rtype, int val) 1919cf_object_set_resistance (object *op, int rtype, int val)
1913 CODE: 1937 CODE:
1914 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1938 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1915 OUTPUT: 1939 OUTPUT:
1916 RETVAL 1940 RETVAL
1917 1941
1918object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1942object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1919 PROTOTYPE: $$$$$$ 1943 PROTOTYPE: $$$$$$
1920 CODE: 1944 CODE:
1921{ 1945{
1922 int unused_type; 1946 int unused_type;
1923 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1947 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1961bool on_same_map_as (object *ob, object *other) 1985bool on_same_map_as (object *ob, object *other)
1962 CODE: 1986 CODE:
1963 RETVAL = on_same_map (ob, other); 1987 RETVAL = on_same_map (ob, other);
1964 OUTPUT: RETVAL 1988 OUTPUT: RETVAL
1965 1989
1966char * 1990const char *
1967base_name (object *ob, int plural) 1991base_name (object *op, int plural = op->nrof > 1)
1968 CODE: 1992 CODE:
1969 RETVAL = cf_query_base_name (ob, plural); 1993 RETVAL = query_base_name (op, plural);
1970 OUTPUT: RETVAL 1994 OUTPUT: RETVAL
1971
1972living *
1973stats (object *ob)
1974 CODE:
1975 RETVAL = &ob->stats;
1976 OUTPUT: RETVAL
1977
1978 1995
1979MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1996MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1980 1997
1981player *player (object *op) 1998player *player (object *op)
1982 CODE: 1999 CODE:
2000 2017
2001void cf_player_set_party (object *op, partylist *party) 2018void cf_player_set_party (object *op, partylist *party)
2002 2019
2003void kill_player (object *op) 2020void kill_player (object *op)
2004 2021
2022void esrv_update_item (object *op, int what, object *item)
2023 C_ARGS: what, op, item
2024
2025void clear_los (object *op)
2026
2027int command_reset (object *op, char *params)
2028
2029int command_teleport (object *op, char *params)
2030
2031int command_summon (object *op, char *params)
2032
2033int command_arrest (object *op, char *params)
2034
2035int command_kick (object *op, char *params)
2036
2037int command_banish (object *op, char *params)
2038
2039
2005MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2040MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2041
2042INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h |
2043
2044char *
2045client (player *pl)
2046 CODE:
2047 RETVAL = pl->socket.client;
2048 OUTPUT:
2049 RETVAL
2050
2051char *
2052host (player *pl)
2053 CODE:
2054 RETVAL = pl->socket.host;
2055 OUTPUT:
2056 RETVAL
2006 2057
2007int invoke (player *pl, int event, ...) 2058int invoke (player *pl, int event, ...)
2008 CODE: 2059 CODE:
2009 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2060 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2010 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2061 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2023 2074
2024void cf_player_move (player *pl, int dir) 2075void cf_player_move (player *pl, int dir)
2025 2076
2026void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2077void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2027 2078
2028# nonstandard
2029object *ob (player *pl)
2030 CODE:
2031 RETVAL = pl->ob;
2032 OUTPUT: RETVAL
2033
2034player *first () 2079player *first ()
2035 CODE: 2080 CODE:
2036 RETVAL = first_player; 2081 RETVAL = first_player;
2037 OUTPUT: RETVAL 2082 OUTPUT: RETVAL
2038 2083
2044bool 2089bool
2045cell_visible (player *pl, int dx, int dy) 2090cell_visible (player *pl, int dx, int dy)
2046 CODE: 2091 CODE:
2047 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 2092 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2048 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; 2093 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2049 OUTPUT:
2050 RETVAL
2051
2052char *
2053client (player *pl)
2054 CODE:
2055 RETVAL = pl->socket.client;
2056 OUTPUT:
2057 RETVAL
2058
2059char *
2060host (player *pl)
2061 CODE:
2062 RETVAL = pl->socket.host;
2063 OUTPUT:
2064 RETVAL
2065
2066char *
2067killer (player *pl, char *killer = 0)
2068 CODE:
2069 if (killer)
2070 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2071 RETVAL = pl->killer;
2072 OUTPUT: 2094 OUTPUT:
2073 RETVAL 2095 RETVAL
2074 2096
2075void 2097void
2076buggy_mapscroll (player *pl, int value = 1) 2098buggy_mapscroll (player *pl, int value = 1)
2094 if (new_value >= 0) 2116 if (new_value >= 0)
2095 pl->listening = new_value; 2117 pl->listening = new_value;
2096 OUTPUT: 2118 OUTPUT:
2097 RETVAL 2119 RETVAL
2098 2120
2099void get_savebed (player *pl) 2121void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2100 ALIAS: 2122 PROTOTYPE: $;$$$
2101 savebed = 0
2102 PPCODE: 2123 PPCODE:
2124 if (GIMME_V != G_VOID)
2125 {
2103 EXTEND (SP, 3); 2126 EXTEND (SP, 3);
2104 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2127 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2105 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2128 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2106 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2129 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2107 2130 }
2108void set_savebed (player *pl, char *map_path, int x, int y) 2131 if (map_path) sv_to (map_path, pl->savebed_map);
2109 CODE: 2132 if (x) sv_to (x, pl->bed_x);
2110 strcpy (pl->savebed_map, map_path); 2133 if (y) sv_to (y, pl->bed_y);
2111 pl->bed_x = x;
2112 pl->bed_y = y;
2113 2134
2114void 2135void
2115list () 2136list ()
2116 PPCODE: 2137 PPCODE:
2117{ 2138{
2143 OUTPUT: RETVAL 2164 OUTPUT: RETVAL
2144 2165
2145 2166
2146MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2167MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2147 2168
2148mapstruct *first () 2169maptile *first ()
2149 PROTOTYPE: 2170 PROTOTYPE:
2150 CODE: 2171 CODE:
2151 RETVAL = first_map; 2172 RETVAL = first_map;
2152 OUTPUT: RETVAL 2173 OUTPUT: RETVAL
2153 2174
2154mapstruct *next (mapstruct *map)
2155 PROTOTYPE:
2156 CODE:
2157 RETVAL = map->next;
2158 OUTPUT: RETVAL
2159
2160int invoke (mapstruct *map, int event, ...) 2175int invoke (maptile *map, int event, ...)
2161 CODE: 2176 CODE:
2162 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2177 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2163 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2178 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2164 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2179 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2165 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2180 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2166 OUTPUT: RETVAL 2181 OUTPUT: RETVAL
2167 2182
2168SV *registry (mapstruct *map) 2183SV *registry (maptile *map)
2169 CODE: 2184 CODE:
2170 RETVAL = registry_of (map); 2185 RETVAL = registry_of (map);
2171 OUTPUT: 2186 OUTPUT:
2172 RETVAL 2187 RETVAL
2173 2188
2174SV * 2189INCLUDE: $PERL genacc maptile ../include/map.h |
2175get_property (mapstruct *obj, int type, int idx)
2176 CODE:
2177 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2178 OUTPUT: RETVAL
2179 2190
2180SV *
2181set_property (mapstruct *obj, int type, int idx, SV *newval)
2182 CODE:
2183 switch (type)
2184 {
2185 case CFAPI_INT:
2186 cf_map_set_int_property (obj, idx, SvIV (newval));
2187 break;
2188 default:
2189 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2190 }
2191
2192mapstruct *new (int width, int height) 2191maptile *new (int width, int height)
2193 PROTOTYPE: 2192 PROTOTYPE:
2194 CODE: 2193 CODE:
2195{ 2194{
2196 RETVAL = get_empty_map (width, height); 2195 RETVAL = get_empty_map (width, height);
2197} 2196}
2198 OUTPUT: 2197 OUTPUT:
2199 RETVAL 2198 RETVAL
2200 2199
2201void delete_map (mapstruct *map) 2200void delete_map (maptile *map)
2202 2201
2203void clean_tmp_map (mapstruct *map) 2202void clean_tmp_map (maptile *map)
2204 2203
2205void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2204void play_sound_map (maptile *map, int x, int y, int sound_num)
2206 2205
2207mapstruct *tile_map (mapstruct *map, unsigned int dir) 2206maptile *tile_map (maptile *map, unsigned int dir)
2208 CODE: 2207 CODE:
2209 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2208 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2210 OUTPUT: 2209 OUTPUT:
2211 RETVAL 2210 RETVAL
2212 2211
2213char *tile_path (mapstruct *map, unsigned int dir) 2212char *tile_path (maptile *map, unsigned int dir)
2214 CODE: 2213 CODE:
2215 if (dir >= 4) 2214 if (dir >= 4)
2216 XSRETURN_UNDEF; 2215 XSRETURN_UNDEF;
2217 RETVAL = map->tile_path [dir]; 2216 RETVAL = map->tile_path [dir];
2218 OUTPUT: 2217 OUTPUT:
2219 RETVAL 2218 RETVAL
2220 2219
2221mapstruct *ready_map_name (char *name, int flags = 0) 2220maptile *ready_map_name (char *name, int flags = 0)
2222 PROTOTYPE: $;$ 2221 PROTOTYPE: $;$
2223 ALIAS: 2222 ALIAS:
2224 find = 0 2223 find = 0
2225 get_map = 1 2224 get_map = 1
2226 2225
2227mapstruct *has_been_loaded (char *name) 2226maptile *has_been_loaded (char *name)
2228 PROTOTYPE: $ 2227 PROTOTYPE: $
2229 2228
2230# whoever "designed" the plug-in api should have wasted
2231# his/her time with staying away from the project - would have
2232# saved others a lot of time, without doubt.
2233void set_path (mapstruct *where, char *path)
2234 CODE:
2235 strcpy (where->path, path);
2236
2237int in_memory (mapstruct *map) 2229int in_memory (maptile *map)
2238 CODE: 2230 CODE:
2239 RETVAL = map->in_memory; 2231 RETVAL = map->in_memory;
2240 OUTPUT: 2232 OUTPUT:
2241 RETVAL 2233 RETVAL
2242 2234
2243bool unique (mapstruct *map)
2244 CODE:
2245 RETVAL = map->unique;
2246 OUTPUT:
2247 RETVAL
2248
2249void set_unique (mapstruct *map, bool unique)
2250 CODE:
2251 map->unique = unique;
2252
2253void 2235void
2254trigger (mapstruct *map, long connection, bool state = true) 2236trigger (maptile *map, long connection, bool state = true)
2255 CODE: 2237 CODE:
2256 activate_connection (map, connection, state); 2238 activate_connection (map, connection, state);
2257 2239
2258void 2240void
2259get_connection (mapstruct *map, long connection) 2241get_connection (maptile *map, long connection)
2260 PPCODE: 2242 PPCODE:
2261 oblinkpt *obp = get_connection_links (map, connection); 2243 oblinkpt *obp = get_connection_links (map, connection);
2262 if (obp) 2244 if (obp)
2263 for (objectlink *ol = obp->link; ol; ol = ol->next) 2245 for (objectlink *ol = obp->link; ol; ol = ol->next)
2264 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2246 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2265 2247
2266object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2248object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2267 2249
2268object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2250object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2269 2251
2270object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2252object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2271 C_ARGS: str, map, nx, ny 2253 C_ARGS: str, map, nx, ny
2272 2254
2273void 2255void
2274cf_map_normalise (mapstruct *map, int x, int y) 2256cf_map_normalise (maptile *map, int x, int y)
2275 PPCODE: 2257 PPCODE:
2276{ 2258{
2277 mapstruct *nmap = 0; 2259 maptile *nmap = 0;
2278 I16 nx = 0, ny = 0; 2260 I16 nx = 0, ny = 0;
2279 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2261 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2280 2262
2281 EXTEND (SP, 4); 2263 EXTEND (SP, 4);
2282 PUSHs (sv_2mortal (newSViv (flags))); 2264 PUSHs (sv_2mortal (newSViv (flags)));
2288 PUSHs (sv_2mortal (newSViv (ny))); 2270 PUSHs (sv_2mortal (newSViv (ny)));
2289 } 2271 }
2290} 2272}
2291 2273
2292void 2274void
2293at (mapstruct *map, unsigned int x, unsigned int y) 2275at (maptile *map, unsigned int x, unsigned int y)
2294 PROTOTYPE: $$$ 2276 PROTOTYPE: $$$
2295 PPCODE: 2277 PPCODE:
2296{ 2278{
2297 object *o; 2279 object *o;
2298 mapstruct *nmap = 0; 2280 maptile *nmap = 0;
2299 I16 nx, ny; 2281 I16 nx, ny;
2300 2282
2301 get_map_flags (map, &nmap, x, y, &nx, &ny); 2283 get_map_flags (map, &nmap, x, y, &nx, &ny);
2302 2284
2303 if (nmap) 2285 if (nmap)
2304 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2286 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2305 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2287 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2306} 2288}
2307 2289
2308SV * 2290SV *
2309bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2291bot_at (maptile *obj, unsigned int x, unsigned int y)
2310 PROTOTYPE: $$$ 2292 PROTOTYPE: $$$
2311 ALIAS: 2293 ALIAS:
2312 top_at = 1 2294 top_at = 1
2313 flags_at = 2 2295 flags_at = 2
2314 light_at = 3 2296 light_at = 3
2331 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2313 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2332 } 2314 }
2333 OUTPUT: 2315 OUTPUT:
2334 RETVAL 2316 RETVAL
2335 2317
2318void fix_walls (maptile *map, int x, int y)
2319
2320void fix_walls_around (maptile *map, int x, int y)
2336 2321
2337MODULE = cf PACKAGE = cf::arch 2322MODULE = cf PACKAGE = cf::arch
2323
2324archetype *find (const char *name)
2325 CODE:
2326 RETVAL = archetype::find (name);
2327 OUTPUT:
2328 RETVAL
2338 2329
2339archetype *first() 2330archetype *first()
2340 PROTOTYPE: 2331 PROTOTYPE:
2341 CODE: 2332 CODE:
2342 RETVAL = first_archetype; 2333 RETVAL = first_archetype;
2343 OUTPUT: RETVAL 2334 OUTPUT: RETVAL
2344 2335
2345archetype *next (archetype *arch) 2336INCLUDE: $PERL genacc archetype ../include/object.h |
2346 CODE:
2347 RETVAL = arch->next;
2348 OUTPUT: RETVAL
2349
2350archetype *head (archetype *arch)
2351 CODE:
2352 RETVAL = arch->head;
2353 OUTPUT: RETVAL
2354
2355archetype *more (archetype *arch)
2356 CODE:
2357 RETVAL = arch->more;
2358 OUTPUT: RETVAL
2359
2360const char *name (archetype *arch)
2361 CODE:
2362 RETVAL = arch->name;
2363 OUTPUT: RETVAL
2364
2365object *clone (archetype *arch)
2366 CODE:
2367 RETVAL = &arch->clone;
2368 OUTPUT: RETVAL
2369 2337
2370MODULE = cf PACKAGE = cf::party 2338MODULE = cf PACKAGE = cf::party
2371 2339
2372partylist *first () 2340partylist *first ()
2373 PROTOTYPE: 2341 PROTOTYPE:
2423 RETVAL = reg->msg; 2391 RETVAL = reg->msg;
2424 OUTPUT: RETVAL 2392 OUTPUT: RETVAL
2425 2393
2426MODULE = cf PACKAGE = cf::living 2394MODULE = cf PACKAGE = cf::living
2427 2395
2428val64 2396INCLUDE: $PERL genacc living ../include/living.h |
2429exp (living *liv, val64 new_val = 0)
2430 PROTOTYPE: $;$
2431 ALIAS:
2432 Str = 1
2433 Dex = 2
2434 Con = 3
2435 Wis = 4
2436 Cha = 5
2437 Int = 6
2438 Pow = 7
2439 wc = 8
2440 ac = 9
2441 hp = 10
2442 maxhp = 11
2443 sp = 12
2444 maxsp = 13
2445 grace = 14
2446 maxgrace = 15
2447 food = 16
2448 dam = 17
2449 luck = 18
2450 CODE:
2451# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2452 switch (ix)
2453 {
2454 LIVING_ACC (exp , 0);
2455 LIVING_ACC (Str , 1);
2456 LIVING_ACC (Dex , 2);
2457 LIVING_ACC (Con , 3);
2458 LIVING_ACC (Wis , 4);
2459 LIVING_ACC (Cha , 5);
2460 LIVING_ACC (Int , 6);
2461 LIVING_ACC (Pow , 7);
2462 LIVING_ACC (wc , 8);
2463 LIVING_ACC (ac , 9);
2464 LIVING_ACC (hp , 10);
2465 LIVING_ACC (maxhp , 11);
2466 LIVING_ACC (sp , 12);
2467 LIVING_ACC (maxsp , 13);
2468 LIVING_ACC (grace , 14);
2469 LIVING_ACC (maxgrace, 15);
2470 LIVING_ACC (food , 16);
2471 LIVING_ACC (dam , 17);
2472 LIVING_ACC (luck , 18);
2473 }
2474# undef LIVING_ACC
2475 OUTPUT:
2476 RETVAL
2477 2397

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