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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.31 by root, Wed Aug 30 12:08:15 2006 UTC vs.
Revision 1.95 by elmex, Wed Dec 20 14:38:50 2006 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24*/
25 25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
51#include "shstr.h" 35#include "shstr.h"
52 36
37#include <EXTERN.h>
38#include <perl.h>
39#include <XSUB.h>
40
53#include "perlxsi.c" 41#include "perlxsi.c"
54 42
55extern sint64 *levels; // the experience table 43extern sint64 *levels; // the experience table
56 44
57typedef object object_ornull; 45typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 46typedef maptile maptile_ornull;
59 47
48#if IVSIZE >= 8
49 typedef IV val64;
50# define newSVval64 newSViv
51# define SvVAL64 SvIV
52#else
60typedef double val64; 53 typedef double val64;
61#define newSVval64 newSVnv 54# define newSVval64 newSVnv
62#define SvVAL64 SvNV 55# define SvVAL64 SvNV
56#endif
63 57
64static f_plug_api gethook = cfapi_get_hooks; 58static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property; 59static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api map_get_map = cfapi_map_get_map;
67static f_plug_api object_insert = cfapi_object_insert; 60static f_plug_api object_insert = cfapi_object_insert;
68 61
69/* this is a stupid way to do things, and awkward to use for plug-in authors */
70typedef struct
71{
72 object* who;
73 object* activator;
74 object* third;
75 object* event;
76 mapstruct* map;
77 char message[1024];
78 int fix; // seems to be python-only, and should not be part of the API
79 int event_code;
80 char extension[1024]; // name field, should invoke specific perl extension
81 char options[1024]; // slaying field of event_connectors
82 int returnvalue;
83} CFPContext;
84
85static HV *obj_cache;
86static PerlInterpreter *perl; 62static PerlInterpreter *perl;
87 63
88static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 64static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map;
89
90#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
91#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
92#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
93#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
94#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
95#define PUSH_PV PUSHcfapi_va(STRING, const char *)
96#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
97 65
98////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 66//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
99 67
100static SV * 68static SV *
101newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 69newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
117 return &PL_sv_undef; 85 return &PL_sv_undef;
118 86
119 if (!obj->self) 87 if (!obj->self)
120 obj->self = newSVptr (obj, klass); 88 obj->self = newSVptr (obj, klass);
121 89
122 return newSVsv (static_cast<SV *>(obj->self));
123}
124
125static void
126SVptr_cache_set (void *ptr, SV *sv)
127{
128 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
129}
130
131static SV *
132SVptr_cache_get (void *ptr)
133{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135
136 return he ? *he : 0;
137}
138
139static SV *
140newSVptr_cached (void *ptr, const char *klass)
141{
142 SV *sv;
143
144 if (!ptr)
145 return &PL_sv_undef;
146
147 sv = SVptr_cache_get (ptr);
148
149 if (!sv)
150 {
151 HV *hv = newHV ();
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
154
155 SVptr_cache_set (ptr, sv);
156 }
157
158 return newSVsv (sv); 90 return newSVsv (obj->self);
159} 91}
160 92
161static void 93static void
162clearSVptr (SV *sv) 94clearSVptr (SV *sv)
163{ 95{
187{ 119{
188 if (SvOK (sv)) 120 if (SvOK (sv))
189 return SvPTR (sv, klass); 121 return SvPTR (sv, klass);
190 else 122 else
191 return 0; 123 return 0;
124}
125
126inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
127inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
128inline SV *to_sv (bool v) { return newSViv (v); }
129inline SV *to_sv ( signed char v) { return newSViv (v); }
130inline SV *to_sv (unsigned char v) { return newSViv (v); }
131inline SV *to_sv ( signed short v) { return newSViv (v); }
132inline SV *to_sv (unsigned short v) { return newSVuv (v); }
133inline SV *to_sv ( signed int v) { return newSViv (v); }
134inline SV *to_sv (unsigned int v) { return newSVuv (v); }
135inline SV *to_sv ( signed long v) { return newSViv (v); }
136inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); }
142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
147inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
148inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); }
149
150inline SV *to_sv (object & v) { return to_sv (&v); }
151inline SV *to_sv (living & v) { return to_sv (&v); }
152
153//TODO:
154inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
156
157inline SV *to_sv (UUID v)
158{
159 char buf[128];
160 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
161 return newSVpv (buf, 0);
162}
163
164inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
165inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
166inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
167inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
168inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
169inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
170inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
171inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
172inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
173inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); }
180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
185inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
187
188inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
189inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
190
191template<class T>
192inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193
194template<int N>
195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196
197inline void sv_to (SV *sv, UUID &v)
198{
199 unsigned int version;
200
201 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
202 croak ("unparsable uuid: %s", SvPV_nolen (sv));
192} 203}
193 204
194static SV * 205static SV *
195newSVdt_va (va_list &ap, data_type type) 206newSVdt_va (va_list &ap, data_type type)
196{ 207{
224 sv = str ? newSVpv (str, len) : &PL_sv_undef; 235 sv = str ? newSVpv (str, len) : &PL_sv_undef;
225 } 236 }
226 break; 237 break;
227 238
228 case DT_OBJECT: 239 case DT_OBJECT:
229 { 240 sv = to_sv (va_arg (ap, object *));
230 object *obj = va_arg (ap, object *);
231 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
232 }
233 break; 241 break;
234 242
235 case DT_MAP: 243 case DT_MAP:
236 // va_arg (object *) when void * is passed is an XSI extension 244 // va_arg (object *) when void * is passed is an XSI extension
237 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 245 sv = to_sv (va_arg (ap, maptile *));
238 break; 246 break;
239 247
248 case DT_CLIENT:
249 sv = to_sv (va_arg (ap, client *));
250 break;
251
240 case DT_PLAYER: 252 case DT_PLAYER:
241 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 253 sv = to_sv (va_arg (ap, player *));
242 break; 254 break;
243 255
244 case DT_ARCH: 256 case DT_ARCH:
245 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 257 sv = to_sv (va_arg (ap, archetype *));
246 break; 258 break;
247 259
248 case DT_PARTY: 260 case DT_PARTY:
249 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 261 sv = to_sv (va_arg (ap, partylist *));
250 break; 262 break;
251 263
252 case DT_REGION: 264 case DT_REGION:
253 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 265 sv = to_sv (va_arg (ap, region *));
254 break; 266 break;
255 267
256 default: 268 default:
257 assert (("unhandled type in newSVdt_va", 0)); 269 assert (("unhandled type in newSVdt_va", 0));
258 } 270 }
303} 315}
304 316
305////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 317//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
306 318
307SV * 319SV *
308registry_of (attachable_base *ext) 320registry (attachable_base *ext)
309{ 321{
310 if (!ext->cb) 322 if (!ext->cb)
311 ext->cb = newAV (); 323 ext->cb = newAV ();
312 324
313 return newRV_inc ((SV *)ext->cb); 325 return newRV_inc ((SV *)ext->cb);
316void attachable_base::clear () 328void attachable_base::clear ()
317{ 329{
318 if (self) 330 if (self)
319 { 331 {
320 if (cb) 332 if (cb)
321 if (SvROK (*av_fetch ((AV *)cb, EVENT_OBJECT_DESTROY, 1))) 333 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
322 INVOKE_OBJECT (DESTROY, static_cast<object *>(this)); 334 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
323 else if (SvROK (*av_fetch ((AV *)cb, EVENT_MAP_DESTROY, 1))) 335 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
324 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this)); 336 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
325 337
326 // disconnect Perl from C, to avoid crashes 338 // disconnect Perl from C, to avoid crashes
327 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); 339 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
328 340
329 // clear the perl hash, might or might not be a good idea 341 // clear the perl hash, might or might not be a good idea
337 { 349 {
338 SvREFCNT_dec (cb); 350 SvREFCNT_dec (cb);
339 cb = 0; 351 cb = 0;
340 } 352 }
341 353
342 if (attach)
343 {
344 free_string (attach);
345 attach = 0; 354 attach = 0;
346 }
347} 355}
348 356
349void attachable_base::optimise () 357void attachable_base::optimise ()
350{ 358{
351 if (!self) 359 if (!self)
370 PUSHMARK (SP); 378 PUSHMARK (SP);
371 EXTEND (SP, 2); 379 EXTEND (SP, 2);
372 PUSHs (sv_2mortal (newSVdt (type, obj))); 380 PUSHs (sv_2mortal (newSVdt (type, obj)));
373 PUSHs (sv_2mortal (newSVpv (attach, 0))); 381 PUSHs (sv_2mortal (newSVpv (attach, 0)));
374 382
375 free_string (attach);
376 attach = 0; 383 attach = 0;
377 384
378 PUTBACK; 385 PUTBACK;
379 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL); 386 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
380 FREETMPS; 387 FREETMPS;
415void reattach (attachable<subclass> *obj) 422void reattach (attachable<subclass> *obj)
416{ 423{
417 obj->optimise (); 424 obj->optimise ();
418 425
419 if (obj->self) 426 if (obj->self)
420 reattach (subclass::get_dt (), (subclass *)obj); 427 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
421} 428}
422 429
430#include "kw_hash.h"
431
423object_freezer::object_freezer (const char *filename) 432object_freezer::object_freezer ()
433: dynbuf (128 * 1024, 64 * 1024)
424{ 434{
425 this->filename = (SV *)newSVpv (filename, 0);
426
427 char filename2 [4096];
428 snprintf (filename2, 4096, "%s~", filename);
429
430 fp = fopen (filename2, "w");
431
432 if (!fp)
433 LOG (llevError, "cannot open file '%s' for writing: %s\n", filename2, strerror (errno));
434
435 av = (AV *)newAV (); 435 av = newAV ();
436} 436}
437 437
438object_freezer::~object_freezer () 438object_freezer::~object_freezer ()
439{ 439{
440 if (fp) 440 SvREFCNT_dec (av);
441 {
442 fclose (fp);
443
444 dSP;
445 ENTER;
446 SAVETMPS;
447 PUSHMARK (SP);
448 XPUSHs (sv_2mortal ((SV *)filename));
449 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
450 PUTBACK;
451 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
452 FREETMPS;
453 LEAVE;
454 }
455 else
456 SvREFCNT_dec ((SV *)filename);
457} 441}
458 442
459void object_freezer::put (attachable_base *ext) 443void object_freezer::put (attachable_base *ext)
460{ 444{
461 ext->optimise (); 445 ext->optimise ();
462 446
463 if (ext->self) 447 if (ext->self)
464 { 448 {
465 int idx = AvFILLp ((AV *)av) + 1; 449 int idx = AvFILLp ((AV *)av) + 1;
466 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self)); 450 av_store (av, idx, SvREFCNT_inc (ext->self));
467 fprintf (fp, "oid %d\n", idx); 451
452 add ((void *)"oid ", 4);
453 add ((sint32)idx);
454 add ('\n');
468 } 455 }
469} 456}
457
458bool object_freezer::save (const char *filename)
459{
460 dSP;
461 ENTER;
462 SAVETMPS;
463 PUSHMARK (SP);
464 EXTEND (SP, 3);
465 PUSHs (sv_2mortal (newSVpv (filename, 0)));
466 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
467 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
468 PUTBACK;
469 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
470 FREETMPS;
471 LEAVE;
472}
473
474char *object_freezer::as_string ()
475{
476 dSP;
477 ENTER;
478 SAVETMPS;
479 PUSHMARK (SP);
480 EXTEND (SP, 3);
481 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
482 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
483 PUTBACK;
484
485 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
486 ? strdup (SvPVbyte_nolen (POPs))
487 : strdup ("[fatal error]");
488
489 FREETMPS;
490 LEAVE;
491
492 return res;
493}
494
495int fprintf (object_freezer &freezer, const char *format, ...)
496{
497 va_list ap;
498
499 va_start (ap, format);
500
501 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
502
503 if (len >= 0)
504 freezer.alloc (len);
505
506 va_end (ap);
507}
508
509int fputs (const char *s, object_freezer &freezer)
510{
511 freezer.add (s);
512}
513
514static const char thawer_eof[] = "\n\n\n\0\0\0";
470 515
471object_thawer::object_thawer (const char *filename) 516object_thawer::object_thawer (const char *filename)
472{ 517{
518 static const char eof[] = "\n\n\n\0\0\0";
519
473 av = 0; 520 av = 0;
474 fp = 0; 521 text = 0;
522 line = 0;
475 523
476 if (!filename) 524 if (filename)
477 return;
478
479 fp = fopen (filename, "r");
480 if (!fp)
481 {
482 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
483 return;
484 }
485
486 if (perl)
487 { 525 {
488 dSP; 526 dSP;
489 ENTER; 527 ENTER;
490 SAVETMPS; 528 SAVETMPS;
491 PUSHMARK (SP); 529 PUSHMARK (SP);
492 XPUSHs (sv_2mortal (newSVpv (filename, 0))); 530 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
493 PUTBACK; 531 PUTBACK;
494 532
495 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL)) 533 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
496 { 534 {
497 SPAGAIN; 535 SPAGAIN;
536
537 // second value - perl objects
538 {
498 SV *sv = POPs; 539 SV *sv = POPs;
499 if (SvROK (sv)) 540 if (SvROK (sv))
500 av = SvREFCNT_inc (SvRV (sv)); 541 av = (AV *)SvREFCNT_inc (SvRV (sv));
542 }
543
544 // first value - text part, pad with 3 zeroes
545 {
546 SV *sv = POPs;
547 STRLEN len;
548 char *sv_ = SvPVbyte (sv, len);
549 text = newSV (len + sizeof (eof));
550 SvCUR_set (text, len);
551 memcpy (SvPVX (text), sv_, len);
552 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
553
554 line = SvPVX (text);
555 }
501 } 556 }
502 557
558 PUTBACK;
503 FREETMPS; 559 FREETMPS;
504 LEAVE; 560 LEAVE;
505 } 561 }
506} 562}
507 563
508// compatibility support, should be removed when no longer needed 564object_thawer::object_thawer (const char *data, AV *perlav)
509int fprintf (object_freezer &freezer, const char *format, ...)
510{ 565{
511 va_list ap; 566 av = perlav;
512 567 text = newSVpv (data, 0);
513 va_start (ap, format); 568 sv_catpv (text, thawer_eof);
514 vfprintf (freezer.fp, format, ap); 569 line = SvPVbyte_nolen (text);
515 va_end (ap);
516}
517
518int fputs (const char *s, object_freezer &freezer)
519{
520 fputs (s, freezer.fp);
521} 570}
522 571
523void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid) 572void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
524{ 573{
525 if (!av || oid < 0) // this is actually an error of sorts 574 if (!av || oid < 0) // this is actually an error of sorts
535 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid); 584 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
536 return; 585 return;
537 } 586 }
538 587
539 ext->self = *svp; *svp = &PL_sv_undef; 588 ext->self = *svp; *svp = &PL_sv_undef;
540 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0); 589 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
541 590
542 reattach (type, obj); 591 reattach (type, obj);
543} 592}
544 593
545object_thawer::~object_thawer () 594object_thawer::~object_thawer ()
546{ 595{
547 if (fp) fclose (fp); 596 if (text) SvREFCNT_dec (text);
548 if (av) SvREFCNT_dec ((AV *)av); 597 if (av) SvREFCNT_dec (av);
598}
599
600char *fgets (char *s, int n, object_thawer &thawer)
601{
602 char *p = thawer.line;
603 char *q = s;
604
605 if (!p)
606 return 0;
607
608 while (--n)
609 {
610 if (!*p)
611 break;
612
613 *q++ = *p;
614
615 if (*p++ == '\n')
616 break;
617 }
618
619 *q = 0;
620 thawer.line = p;
621
622 return s == q ? 0 : s;
623}
624
625keyword object_thawer::get_kv ()
626{
627 if (!line)
628 return KW_EOF;
629
630 for (;;)
631 {
632 char *p = line;
633
634 if (!*p)
635 return KW_EOF;
636
637 // parse keyword
638 while (*p > ' ')
639 p++;
640
641 int klen = p - line;
642
643 if (*p++ != '\n')
644 {
645 // parse value
646 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
647 ++p;
648
649 last_value = p;
650
651 while (*p != '\n')
652 p++;
653
654 *p++ = 0;
655 }
656 else
657 last_value = 0;
658
659 line [klen] = 0;
660 keyword_idx *kw = kw_lex::match (line, klen);
661
662 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
663
664 if (kw)
665 {
666 line = p;
667 return kw->index;
668 }
669 else if (!*line || *line == '#')
670 {
671 // empty/comment line
672 line = p;
673 }
674 else
675 return KW_ERROR;
676 }
677}
678
679void object_thawer::get (shstr &sh) const
680{
681 if (last_value)
682 sh = last_value;
683 else
684 {
685 sh = "<value missing>";
686 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
687 }
688}
689
690void object_thawer::get_ml (keyword kend, shstr &sh)
691{
692 char kw[128];
693
694 int klen = keyword_len [kend];
695
696 kw [0] = '\n';
697 memcpy (kw + 1, keyword_str [kend], klen);
698 kw [klen + 1] = '\n';
699 kw [klen + 2] = 0;
700
701 // first test for completely empty msg... "endXXX\n"
702 if (!strncmp (line, kw + 1, klen + 1))
703 {
704 sh = 0;
705
706 line += klen + 1;
707
708 return;
709 }
710 else
711 {
712 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
713
714 char *end = strstr (line, kw);
715
716 if (!end)
717 {
718 sh = 0;
719 return;
720 }
721
722 *end = 0;
723 sh = line;
724
725 line = end + keyword_len [kend] + 1;
726
727 while (*line++ != '\n')
728 ;
729 }
730}
731
732sint32 object_thawer::get_sint32 () const
733{
734 char *p = last_value;
735
736 if (!p)
737 return 0;
738
739 sint32 val = 0;
740 bool negate;
741
742 if (*p == '-')
743 {
744 negate = true;
745 ++p;
746 }
747 else
748 negate = false;
749
750 do
751 {
752 val *= 10;
753 val += *p++ - '0';
754 }
755 while (*p);
756
757 return negate ? -val : val;
758}
759
760sint64 object_thawer::get_sint64 () const
761{
762 return last_value ? atoll (last_value) : 0;
763}
764
765double object_thawer::get_double () const
766{
767 return last_value ? atof (last_value) : 0;
549} 768}
550 769
551///////////////////////////////////////////////////////////////////////////// 770/////////////////////////////////////////////////////////////////////////////
552 771
553extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 772extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
558static CommArray_s rtn_cmd; 777static CommArray_s rtn_cmd;
559 778
560static int 779static int
561runPluginCommand (object *obj, char *params) 780runPluginCommand (object *obj, char *params)
562{ 781{
563 dSP; 782 return -1;
564
565 ENTER;
566 SAVETMPS;
567
568 PUSHMARK (SP);
569
570 EXTEND (SP, 3);
571 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
572 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
573
574 if (params)
575 PUSHs (sv_2mortal (newSVpv (params, 0)));
576
577 PUTBACK;
578 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
579 SPAGAIN;
580
581 if (SvTRUE (ERRSV))
582 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
583
584 int returnvalue = count > 0 ? POPi : -1;
585
586 PUTBACK;
587 FREETMPS;
588 LEAVE;
589
590 return returnvalue;
591} 783}
592 784
593extern "C" void *cfperl_getPluginProperty (int *type, ...) 785extern "C" void *cfperl_getPluginProperty (int *type, ...)
594{ 786{
595 va_list args; 787 va_list args;
598 va_start (args, type); 790 va_start (args, type);
599 propname = va_arg (args, char *); 791 propname = va_arg (args, char *);
600 //printf ("Property name: %s\n", propname); 792 //printf ("Property name: %s\n", propname);
601 793
602 if (!strcmp (propname, "command?")) 794 if (!strcmp (propname, "command?"))
603 {
604 if (!perl)
605 return NULL; 795 return NULL;
606 796 else if (!strcmp (propname, "Identification"))
607 const char *cmdname = va_arg (args, const char *); 797 {
608 HV *hv = get_hv ("cf::COMMAND", 1);
609 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
610
611 va_end (args); 798 va_end (args);
612 799 return (void *)PLUGIN_NAME;
613 if (svp)
614 {
615 // this is totaly broken, should stash it into %COMMAND
616 rtn_cmd.name = cmdname;
617 rtn_cmd.time = SvNV (*svp);
618 rtn_cmd.func = runPluginCommand;
619
620 return &rtn_cmd;
621 }
622 } 800 }
623 else if (!strcmp (propname, "Identification")) 801 else if (!strcmp (propname, "FullName"))
624 { 802 {
625 va_end (args); 803 va_end (args);
626 return (void*) PLUGIN_NAME;
627 }
628 else if (!strcmp (propname, "FullName"))
629 {
630 va_end (args);
631 return (void*) PLUGIN_VERSION; 804 return (void *)PLUGIN_VERSION;
632 } 805 }
633 else 806 else
634 va_end (args); 807 va_end (args);
635 808
636 return NULL; 809 return NULL;
652} 825}
653 826
654void 827void
655cfperl_init () 828cfperl_init ()
656{ 829{
830 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
831 perl = perl_alloc ();
832 perl_construct (perl);
833
834 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
835
657 char *argv[] = { 836 char *argv[] = {
658 "", 837 "",
659 "-e" 838 "-e"
660 "BEGIN {" 839 "use Event;" // required for bootstrap
661 " cf->bootstrap;" 840 "cf->bootstrap;" // required for datadir :*>
662 " unshift @INC, cf::datadir ();" 841 "unshift @INC, cf::datadir ();"
663 "}"
664 ""
665 "use cf;" 842 "require cf;"
666 }; 843 };
667 844
668 perl = perl_alloc ();
669 perl_construct (perl);
670
671 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
672
673 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 845 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
674 { 846 {
675 printf ("unable to initialize perl-interpreter, aborting.\n"); 847 printf ("unable to initialize perl-interpreter, aborting.\n");
676
677 exit (EXIT_FAILURE); 848 exit (EXIT_FAILURE);
678 //perl_destruct (perl);
679 //perl_free (perl);
680 //perl = 0;
681 //return;
682 } 849 }
683
684 obj_cache = newHV ();
685} 850}
686 851
687void cfperl_main () 852void cfperl_main ()
688{ 853{
689 dSP; 854 dSP;
740 905
741 AV *callbacks = 0; 906 AV *callbacks = 0;
742 907
743 object *op; 908 object *op;
744 player *pl; 909 player *pl;
745 mapstruct *map; 910 maptile *map;
746 911
747 // callback call ordering is: 912 // callback call ordering is:
748 // 1. per-object callback (NYI) 913 // 1. per-object callback
749 // 2. per-class object 914 // 2. per-class object
750 // 2a. per-type callback 915 // 3. per-type callback
751 // 4. global callbacks 916 // 4. global callbacks
752 917
753 gather_callbacks (callbacks, cb_global, event); 918 gather_callbacks (callbacks, cb_global, event);
754 919
755 switch (KLASS_OF (event)) 920 switch (KLASS_OF (event))
761 dt = (data_type) va_arg (ap, int); 926 dt = (data_type) va_arg (ap, int);
762 assert (("first argument must be of type object", dt == DT_OBJECT)); 927 assert (("first argument must be of type object", dt == DT_OBJECT));
763 op = va_arg (ap, object *); 928 op = va_arg (ap, object *);
764 929
765 if (op->cb) 930 if (op->cb)
766 gather_callbacks (callbacks, (AV *)op->cb, event); 931 gather_callbacks (callbacks, op->cb, event);
767 932
768 if (op->type) 933 if (op->type)
769 { 934 {
770 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 935 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
771 { 936 {
792 dt = (data_type) va_arg (ap, int); 957 dt = (data_type) va_arg (ap, int);
793 assert (("first argument must be of type player", dt == DT_PLAYER)); 958 assert (("first argument must be of type player", dt == DT_PLAYER));
794 pl = va_arg (ap, player *); 959 pl = va_arg (ap, player *);
795 960
796 if (pl->cb) 961 if (pl->cb)
797 gather_callbacks (callbacks, (AV *)pl->cb, event); 962 gather_callbacks (callbacks, pl->cb, event);
798 963
799 gather_callbacks (callbacks, cb_player, event); 964 gather_callbacks (callbacks, cb_player, event);
800 break; 965 break;
801 966
802 case KLASS_MAP: 967 case KLASS_MAP:
803 dt = (data_type) va_arg (ap, int); 968 dt = (data_type) va_arg (ap, int);
804 assert (("first argument must be of type object", dt == DT_MAP)); 969 assert (("first argument must be of type object", dt == DT_MAP));
805 map = va_arg (ap, mapstruct *); 970 map = va_arg (ap, maptile *);
806 971
807 if (map->cb) 972 if (map->cb)
808 gather_callbacks (callbacks, (AV *)map->cb, event); 973 gather_callbacks (callbacks, map->cb, event);
809 974
810 gather_callbacks (callbacks, cb_map, event); 975 gather_callbacks (callbacks, cb_map, event);
811 break; 976 break;
812 977
813 default: 978 default:
885cfperl_result_INT (int idx) 1050cfperl_result_INT (int idx)
886{ 1051{
887 return SvIV (cfperl_result (idx)); 1052 return SvIV (cfperl_result (idx));
888} 1053}
889 1054
1055double
1056cfperl_result_DOUBLE (int idx)
1057{
1058 return SvNV (cfperl_result (idx));
1059}
1060
1061/////////////////////////////////////////////////////////////////////////////
1062
1063struct EventAPI *watcher_base::GEventAPI;
1064
1065static void iw_dispatch (pe_event *ev)
1066{
1067 iw *w = (iw *)ev->ext_data;
1068 w->call (*w);
1069}
1070
1071void
1072iw::alloc ()
1073{
1074 pe = GEventAPI->new_idle (0, 0);
1075
1076 pe->base.callback = (void *)iw_dispatch;
1077 pe->base.ext_data = (void *)this;
1078}
1079
1080static void iow_dispatch (pe_event *ev)
1081{
1082 iow *w = (iow *)ev->ext_data;
1083 w->call (*w, ((pe_ioevent *)ev)->got);
1084}
1085
1086void
1087iow::alloc ()
1088{
1089 pe = GEventAPI->new_io (0, 0);
1090
1091 pe->base.callback = (void *)iow_dispatch;
1092 pe->base.ext_data = (void *)this;
1093
1094 pe->fd = -1;
1095 pe->poll = 0;
1096}
1097
1098void
1099iow::fd (int fd)
1100{
1101 pe->fd = fd;
1102}
1103
1104int
1105iow::poll ()
1106{
1107 return pe->poll;
1108}
1109
1110void
1111iow::poll (int events)
1112{
1113 if (pe->poll != events)
1114 {
1115 if (pe->poll) stop ();
1116 pe->poll = events;
1117 if (pe->poll) start ();
1118 }
1119}
1120
890MODULE = cf PACKAGE = cf PREFIX = cf_ 1121MODULE = cf PACKAGE = cf PREFIX = cf_
891 1122
892BOOT: 1123BOOT:
893{ 1124{
894 HV *stash = gv_stashpv ("cf", 1); 1125 HV *stash = gv_stashpv ("cf", 1);
1126
1127 I_EVENT_API (PACKAGE);
1128 watcher_base::GEventAPI = GEventAPI;
1129
1130 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
895 1131
896 static const struct { 1132 static const struct {
897 const char *name; 1133 const char *name;
898 IV iv; 1134 IV iv;
899 } *civ, const_iv[] = { 1135 } *civ, const_iv[] = {
911 const_iv (POTION) 1147 const_iv (POTION)
912 const_iv (FOOD) 1148 const_iv (FOOD)
913 const_iv (POISON) 1149 const_iv (POISON)
914 const_iv (BOOK) 1150 const_iv (BOOK)
915 const_iv (CLOCK) 1151 const_iv (CLOCK)
916 const_iv (LIGHTNING)
917 const_iv (ARROW) 1152 const_iv (ARROW)
918 const_iv (BOW) 1153 const_iv (BOW)
919 const_iv (WEAPON) 1154 const_iv (WEAPON)
920 const_iv (ARMOUR) 1155 const_iv (ARMOUR)
921 const_iv (PEDESTAL) 1156 const_iv (PEDESTAL)
941 const_iv (AMULET) 1176 const_iv (AMULET)
942 const_iv (PLAYERMOVER) 1177 const_iv (PLAYERMOVER)
943 const_iv (TELEPORTER) 1178 const_iv (TELEPORTER)
944 const_iv (CREATOR) 1179 const_iv (CREATOR)
945 const_iv (SKILL) 1180 const_iv (SKILL)
946 const_iv (EXPERIENCE)
947 const_iv (EARTHWALL) 1181 const_iv (EARTHWALL)
948 const_iv (GOLEM) 1182 const_iv (GOLEM)
949 const_iv (THROWN_OBJ) 1183 const_iv (THROWN_OBJ)
950 const_iv (BLINDNESS) 1184 const_iv (BLINDNESS)
951 const_iv (GOD) 1185 const_iv (GOD)
971 const_iv (FLOOR) 1205 const_iv (FLOOR)
972 const_iv (FLESH) 1206 const_iv (FLESH)
973 const_iv (INORGANIC) 1207 const_iv (INORGANIC)
974 const_iv (SKILL_TOOL) 1208 const_iv (SKILL_TOOL)
975 const_iv (LIGHTER) 1209 const_iv (LIGHTER)
976 const_iv (TRAP_PART)
977 const_iv (WALL) 1210 const_iv (BUILDABLE_WALL)
978 const_iv (LIGHT_SOURCE)
979 const_iv (MISC_OBJECT) 1211 const_iv (MISC_OBJECT)
980 const_iv (MONSTER)
981 const_iv (SPAWN_GENERATOR)
982 const_iv (LAMP) 1212 const_iv (LAMP)
983 const_iv (DUPLICATOR) 1213 const_iv (DUPLICATOR)
984 const_iv (TOOL)
985 const_iv (SPELLBOOK) 1214 const_iv (SPELLBOOK)
986 const_iv (BUILDFAC)
987 const_iv (CLOAK) 1215 const_iv (CLOAK)
988 const_iv (SPINNER) 1216 const_iv (SPINNER)
989 const_iv (GATE) 1217 const_iv (GATE)
990 const_iv (BUTTON) 1218 const_iv (BUTTON)
991 const_iv (CF_HANDLE) 1219 const_iv (CF_HANDLE)
998 const_iv (SPELL_EFFECT) 1226 const_iv (SPELL_EFFECT)
999 const_iv (CONVERTER) 1227 const_iv (CONVERTER)
1000 const_iv (BRACERS) 1228 const_iv (BRACERS)
1001 const_iv (POISONING) 1229 const_iv (POISONING)
1002 const_iv (SAVEBED) 1230 const_iv (SAVEBED)
1003 const_iv (POISONCLOUD)
1004 const_iv (FIREHOLES)
1005 const_iv (WAND) 1231 const_iv (WAND)
1006 const_iv (SCROLL) 1232 const_iv (SCROLL)
1007 const_iv (DIRECTOR) 1233 const_iv (DIRECTOR)
1008 const_iv (GIRDLE) 1234 const_iv (GIRDLE)
1009 const_iv (FORCE) 1235 const_iv (FORCE)
1024 const_iv (DISEASE) 1250 const_iv (DISEASE)
1025 const_iv (SYMPTOM) 1251 const_iv (SYMPTOM)
1026 const_iv (BUILDER) 1252 const_iv (BUILDER)
1027 const_iv (MATERIAL) 1253 const_iv (MATERIAL)
1028 const_iv (ITEM_TRANSFORMER) 1254 const_iv (ITEM_TRANSFORMER)
1029 const_iv (QUEST)
1030 1255
1031 const_iv (NUM_SUBTYPES) 1256 const_iv (NUM_SUBTYPES)
1032 1257
1033 const_iv (ST_BD_BUILD) 1258 const_iv (ST_BD_BUILD)
1034 const_iv (ST_BD_REMOVE) 1259 const_iv (ST_BD_REMOVE)
1062 const_iv (AT_BLIND) 1287 const_iv (AT_BLIND)
1063 const_iv (AT_INTERNAL) 1288 const_iv (AT_INTERNAL)
1064 const_iv (AT_LIFE_STEALING) 1289 const_iv (AT_LIFE_STEALING)
1065 const_iv (AT_DISEASE) 1290 const_iv (AT_DISEASE)
1066 1291
1067 const_iv (QUEST_IN_PROGRESS)
1068 const_iv (QUEST_DONE_QUEST)
1069 const_iv (QUEST_DONE_TASK)
1070 const_iv (QUEST_START_QUEST)
1071 const_iv (QUEST_END_QUEST)
1072 const_iv (QUEST_START_TASK)
1073 const_iv (QUEST_END_TASK)
1074 const_iv (QUEST_OVERRIDE)
1075 const_iv (QUEST_ON_ACTIVATE)
1076
1077 const_iv (WEAP_HIT) 1292 const_iv (WEAP_HIT)
1078 const_iv (WEAP_SLASH) 1293 const_iv (WEAP_SLASH)
1079 const_iv (WEAP_PIERCE) 1294 const_iv (WEAP_PIERCE)
1080 const_iv (WEAP_CLEAVE) 1295 const_iv (WEAP_CLEAVE)
1081 const_iv (WEAP_SLICE) 1296 const_iv (WEAP_SLICE)
1097 const_iv (FLAG_MONSTER) 1312 const_iv (FLAG_MONSTER)
1098 const_iv (FLAG_FRIENDLY) 1313 const_iv (FLAG_FRIENDLY)
1099 const_iv (FLAG_GENERATOR) 1314 const_iv (FLAG_GENERATOR)
1100 const_iv (FLAG_IS_THROWN) 1315 const_iv (FLAG_IS_THROWN)
1101 const_iv (FLAG_AUTO_APPLY) 1316 const_iv (FLAG_AUTO_APPLY)
1102 const_iv (FLAG_TREASURE)
1103 const_iv (FLAG_PLAYER_SOLD) 1317 const_iv (FLAG_PLAYER_SOLD)
1104 const_iv (FLAG_SEE_INVISIBLE) 1318 const_iv (FLAG_SEE_INVISIBLE)
1105 const_iv (FLAG_CAN_ROLL) 1319 const_iv (FLAG_CAN_ROLL)
1106 const_iv (FLAG_OVERLAY_FLOOR) 1320 const_iv (FLAG_OVERLAY_FLOOR)
1107 const_iv (FLAG_IS_TURNABLE) 1321 const_iv (FLAG_IS_TURNABLE)
1202 const_iv (NDI_MAX_COLOR) 1416 const_iv (NDI_MAX_COLOR)
1203 const_iv (NDI_COLOR_MASK) 1417 const_iv (NDI_COLOR_MASK)
1204 const_iv (NDI_UNIQUE) 1418 const_iv (NDI_UNIQUE)
1205 const_iv (NDI_ALL) 1419 const_iv (NDI_ALL)
1206 1420
1421 const_iv (UPD_LOCATION)
1422 const_iv (UPD_FLAGS)
1423 const_iv (UPD_WEIGHT)
1424 const_iv (UPD_FACE)
1425 const_iv (UPD_NAME)
1426 const_iv (UPD_ANIM)
1427 const_iv (UPD_ANIMSPEED)
1428 const_iv (UPD_NROF)
1429
1430 const_iv (UPD_SP_MANA)
1431 const_iv (UPD_SP_GRACE)
1432 const_iv (UPD_SP_DAMAGE)
1433
1207 const_iv (F_APPLIED) 1434 const_iv (F_APPLIED)
1208 const_iv (F_LOCATION) 1435 const_iv (F_LOCATION)
1209 const_iv (F_UNPAID) 1436 const_iv (F_UNPAID)
1210 const_iv (F_MAGIC) 1437 const_iv (F_MAGIC)
1211 const_iv (F_CURSED) 1438 const_iv (F_CURSED)
1217 const_iv (F_BUY) 1444 const_iv (F_BUY)
1218 const_iv (F_SHOP) 1445 const_iv (F_SHOP)
1219 const_iv (F_SELL) 1446 const_iv (F_SELL)
1220 1447
1221 const_iv (P_BLOCKSVIEW) 1448 const_iv (P_BLOCKSVIEW)
1449 const_iv (P_PLAYER)
1222 const_iv (P_NO_MAGIC) 1450 const_iv (P_NO_MAGIC)
1223 const_iv (P_IS_ALIVE) 1451 const_iv (P_IS_ALIVE)
1224 const_iv (P_NO_CLERIC) 1452 const_iv (P_NO_CLERIC)
1225 const_iv (P_NEED_UPDATE) 1453 const_iv (P_NEED_UPDATE)
1226 const_iv (P_NO_ERROR)
1227 const_iv (P_OUT_OF_MAP) 1454 const_iv (P_OUT_OF_MAP)
1228 const_iv (P_NEW_MAP) 1455 const_iv (P_NEW_MAP)
1229 1456
1230 const_iv (UP_OBJ_INSERT) 1457 const_iv (UP_OBJ_INSERT)
1231 const_iv (UP_OBJ_REMOVE) 1458 const_iv (UP_OBJ_REMOVE)
1265 1492
1266 const_iv (SK_EXP_ADD_SKILL) 1493 const_iv (SK_EXP_ADD_SKILL)
1267 const_iv (SK_EXP_TOTAL) 1494 const_iv (SK_EXP_TOTAL)
1268 const_iv (SK_EXP_NONE) 1495 const_iv (SK_EXP_NONE)
1269 const_iv (SK_SUBTRACT_SKILL_EXP) 1496 const_iv (SK_SUBTRACT_SKILL_EXP)
1497 const_iv (SK_EXP_SKILL_ONLY)
1270 1498
1271 const_iv (SK_LOCKPICKING) 1499 const_iv (SK_LOCKPICKING)
1272 const_iv (SK_HIDING) 1500 const_iv (SK_HIDING)
1273 const_iv (SK_SMITHERY) 1501 const_iv (SK_SMITHERY)
1274 const_iv (SK_BOWYER) 1502 const_iv (SK_BOWYER)
1404 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1632 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1405 av_push (event, newSViv (eiv->klass)); 1633 av_push (event, newSViv (eiv->klass));
1406 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1634 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1407 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1635 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1408 } 1636 }
1409
1410 static const struct {
1411 int dtype;
1412 const char *name;
1413 IV idx;
1414 } *cprop, prop_table[] = {
1415# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1416 prop (CFAPI_INT, MAP_PROP_FLAGS)
1417 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1418 prop (CFAPI_STRING, MAP_PROP_PATH)
1419 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1420 prop (CFAPI_STRING, MAP_PROP_NAME)
1421 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1422 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1423 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1424 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1425 prop (CFAPI_INT, MAP_PROP_WIDTH)
1426 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1427 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1428 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1429 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1430 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1431 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1432 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1433 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1434 prop (CFAPI_INT, MAP_PROP_SKY)
1435 prop (CFAPI_INT, MAP_PROP_WPARTX)
1436 prop (CFAPI_INT, MAP_PROP_WPARTY)
1437 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1438 prop (CFAPI_PREGION, MAP_PROP_REGION)
1439 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1440 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1441 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1442 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1443 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1444 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1445 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1446 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1447 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1448 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1449 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1450 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1451 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1452 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1453 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1454 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1455 prop (CFAPI_INT, OBJECT_PROP_X)
1456 prop (CFAPI_INT, OBJECT_PROP_Y)
1457 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1458 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1459 prop (CFAPI_INT, OBJECT_PROP_NROF)
1460 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1461 prop (CFAPI_INT, OBJECT_PROP_FACING)
1462 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1463 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1464 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1465 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1466 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1467 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1468 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1469 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1470 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1471 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1472 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1473 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1474 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1475 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1476 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1477 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1478 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1479 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1480 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1481 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1482 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1483 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1484 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1485 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1486 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1487 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1488 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1489 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1490 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1491 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1492 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1493 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1494 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1495 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1496 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1497 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1498 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1499 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1500 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1501 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1502 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1503 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1504 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1505 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1506 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1507 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1508 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1509 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1510 prop (CFAPI_INT, OBJECT_PROP_STR)
1511 prop (CFAPI_INT, OBJECT_PROP_DEX)
1512 prop (CFAPI_INT, OBJECT_PROP_CON)
1513 prop (CFAPI_INT, OBJECT_PROP_WIS)
1514 prop (CFAPI_INT, OBJECT_PROP_INT)
1515 prop (CFAPI_INT, OBJECT_PROP_POW)
1516 prop (CFAPI_INT, OBJECT_PROP_CHA)
1517 prop (CFAPI_INT, OBJECT_PROP_WC)
1518 prop (CFAPI_INT, OBJECT_PROP_AC)
1519 prop (CFAPI_INT, OBJECT_PROP_HP)
1520 prop (CFAPI_INT, OBJECT_PROP_SP)
1521 prop (CFAPI_INT, OBJECT_PROP_GP)
1522 prop (CFAPI_INT, OBJECT_PROP_FP)
1523 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1524 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1525 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1526 prop (CFAPI_INT, OBJECT_PROP_DAM)
1527 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1528 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1529 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1530 prop (CFAPI_INT, OBJECT_PROP_FACE)
1531 };
1532
1533 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1534 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1535
1536 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1537 {
1538 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1539 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1540 }
1541
1542 //I_EVENT_API (PACKAGE);
1543} 1637}
1544 1638
1545void _reload_1 () 1639void _init_vars ()
1546 CODE: 1640 CODE:
1547 cb_global = get_av ("cf::CB_GLOBAL", 1); 1641 cb_global = get_av ("cf::CB_GLOBAL", 1);
1548 cb_object = get_av ("cf::CB_OBJECT", 1); 1642 cb_object = get_av ("cf::CB_OBJECT", 1);
1549 cb_player = get_av ("cf::CB_PLAYER", 1); 1643 cb_player = get_av ("cf::CB_PLAYER", 1);
1550 cb_type = get_av ("cf::CB_TYPE" , 1); 1644 cb_type = get_av ("cf::CB_TYPE" , 1);
1551 cb_map = get_av ("cf::CB_MAP" , 1); 1645 cb_map = get_av ("cf::CB_MAP" , 1);
1552 1646
1553void _reload_2 () 1647void _global_reattach ()
1554 CODE: 1648 CODE:
1555{ 1649{
1556 // reattach to all attachable objects in the game. 1650 // reattach to all attachable objects in the game.
1557 for (player *pl = first_player; pl; pl = pl->next) 1651 for (player *pl = first_player; pl; pl = pl->next)
1558 reattach (pl); 1652 reattach (pl);
1559 1653
1560 for (mapstruct *map = first_map; map; map = map->next) 1654 for (maptile *map = first_map; map; map = map->next)
1561 reattach (map); 1655 reattach (map);
1562 1656
1563 for (object *op = objects; op; op = op->next) 1657 for (object *op = object::first; op; op = op->next)
1564 reattach (op); 1658 reattach (op);
1565} 1659}
1660
1661bool
1662add_client (int fd, const char *peername)
1566 1663
1567NV floor (NV x) 1664NV floor (NV x)
1568 1665
1569NV ceil (NV x) 1666NV ceil (NV x)
1570 1667
1616 case 5: RETVAL = settings.playerdir; break; 1713 case 5: RETVAL = settings.playerdir; break;
1617 case 6: RETVAL = settings.datadir ; break; 1714 case 6: RETVAL = settings.datadir ; break;
1618 } 1715 }
1619 OUTPUT: RETVAL 1716 OUTPUT: RETVAL
1620 1717
1621int 1718void _exit (int status = 0)
1719
1622cf_find_animation (char *text) 1720int find_animation (char *text)
1623 PROTOTYPE: $ 1721 PROTOTYPE: $
1624 1722
1625int random_roll(int min, int max, object *op, int goodbad); 1723int random_roll (int min, int max, object *op, int goodbad);
1626 1724
1627const char *cost_string_from_value(uint64 cost, int approx = 0) 1725const char *cost_string_from_value(uint64 cost, int approx = 0)
1628 1726
1629int invoke (int event, ...) 1727int invoke (int event, ...)
1630 CODE: 1728 CODE:
1680 OUTPUT: 1778 OUTPUT:
1681 RETVAL 1779 RETVAL
1682 1780
1683MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1781MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1684 1782
1783INCLUDE: $PERL genacc object ../include/object.h |
1784
1685int invoke (object *op, int event, ...) 1785int invoke (object *op, int event, ...)
1686 CODE: 1786 CODE:
1687 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1787 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1688 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1788 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1689 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1789 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1690 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1790 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1691 OUTPUT: RETVAL 1791 OUTPUT: RETVAL
1692 1792
1693SV *registry (object *op) 1793SV *registry (object *op)
1794
1795void mortals ()
1694 CODE: 1796 PPCODE:
1695 RETVAL = registry_of (op); 1797 EXTEND (SP, object::mortals.size ());
1798 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1799 PUSHs (to_sv (*i));
1800
1801object *first ()
1802 CODE:
1803 RETVAL = object::first;
1804 OUTPUT: RETVAL
1805
1806# missing properties
1807
1808int flag (object *op, int flag, int value = 1)
1809 PROTOTYPE: $$;$
1810 CODE:
1811 RETVAL = QUERY_FLAG (op, flag);
1812 if (items >= 3)
1813 if (value)
1814 SET_FLAG (op, flag);
1815 else
1816 CLEAR_FLAG (op, flag);
1696 OUTPUT: 1817 OUTPUT: RETVAL
1697 RETVAL
1698 1818
1699object *head (object *op) 1819object *head (object *op)
1700 PROTOTYPE: $ 1820 PROTOTYPE: $
1701 ALIAS:
1702 more = 1
1703 above = 2
1704 below = 3
1705 CODE: 1821 CODE:
1706 switch (ix)
1707 {
1708 case 0: RETVAL = op->head ? op->head : op; break; // DOH! 1822 RETVAL = op->head ? op->head : op;
1709 case 1: RETVAL = op->more; break;
1710 case 2: RETVAL = op->above; break;
1711 case 3: RETVAL = op->below; break;
1712 }
1713 OUTPUT:
1714 RETVAL 1823 OUTPUT: RETVAL
1715 1824
1716SV * 1825int is_head (object *op)
1717get_property (object *obj, int type, int idx) 1826 PROTOTYPE: $
1718 CODE: 1827 CODE:
1719 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1720 OUTPUT: RETVAL
1721
1722SV *
1723set_property (object *obj, int type, int idx, SV *newval)
1724 CODE:
1725 switch (type)
1726 {
1727 case CFAPI_INT:
1728 cf_object_set_int_property (obj, idx, SvIV (newval));
1729 break;
1730 case CFAPI_LONG:
1731 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1732 break;
1733 case CFAPI_DOUBLE:
1734 {
1735 int unused_type;
1736 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1737 }
1738 break;
1739 case CFAPI_STRING:
1740 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1741 break;
1742 case CFAPI_POBJECT:
1743 {
1744 int unused_type;
1745 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1746 }
1747 break;
1748 default:
1749 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1750 }
1751
1752# missing properties
1753
1754void
1755set_attacktype (object *obj, U32 attacktype)
1756 CODE:
1757 obj->attacktype = attacktype;
1758
1759U32
1760get_attacktype (object *obj)
1761 ALIAS:
1762 attacktype = 0
1763 CODE:
1764 RETVAL = obj->attacktype;
1765 OUTPUT: RETVAL
1766
1767# missing in plug-in api, of course
1768void
1769set_food (object *obj, int food)
1770 CODE:
1771 obj->stats.food = food;
1772
1773int
1774get_food (object *obj)
1775 ALIAS:
1776 food = 0
1777 CODE:
1778 RETVAL = obj->stats.food; 1828 RETVAL = !op->head;
1779 OUTPUT: RETVAL 1829 OUTPUT: RETVAL
1780 1830
1781void 1831void
1782inv (object *obj) 1832inv (object *obj)
1783 PROTOTYPE: $ 1833 PROTOTYPE: $
1784 PPCODE: 1834 PPCODE:
1786 object *o; 1836 object *o;
1787 for (o = obj->inv; o; o = o->below) 1837 for (o = obj->inv; o; o = o->below)
1788 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1838 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1789} 1839}
1790 1840
1791int cf_object_get_resistance (object *op, int rtype) 1841object *find_best_object_match (object *op, const char *match)
1792 ALIAS: resistance = 0
1793 1842
1794int cf_object_get_flag (object *op, int flag) 1843object *find_marked_object (object *op)
1795 ALIAS: flag = 0
1796 1844
1797void cf_object_set_flag (object *op, int flag, int value) 1845int resistance (object *op, int rtype, int newval = 0)
1846 CODE:
1847 if (rtype < 0 || rtype >= NROFATTACKS)
1848 croak ("resistance out of bounds");
1849 RETVAL = op->resist [rtype];
1850 if (items >= 3)
1851 op->resist [rtype] = newval;
1852 OUTPUT: RETVAL
1853
1854void set_resistance (object *op, int rtype, int val)
1855 CODE:
1856 if (rtype < 0 || rtype >= NROFATTACKS)
1857 op->resist[rtype] = val;
1798 1858
1799int need_identify (const object *obj); 1859int need_identify (const object *obj);
1800 1860
1801int apply_shop_mat (object *shop_mat, object *op); 1861int apply_shop_mat (object *shop_mat, object *op);
1802 1862
1804 CODE: 1864 CODE:
1805 RETVAL = move_ob (op, dir, originator); 1865 RETVAL = move_ob (op, dir, originator);
1806 OUTPUT: 1866 OUTPUT:
1807 RETVAL 1867 RETVAL
1808 1868
1809void cf_object_apply (object *op, object *author, int flags = 0) 1869void apply (object *applier, object *applied, int flags = 0)
1870 CODE:
1871 manual_apply (applied, applier, flags);
1810 1872
1811void cf_object_apply_below (object *op) 1873void apply_below (object *op)
1874 CODE:
1875 player_apply_below (op);
1812 1876
1813void cf_object_remove (object *op) 1877void remove (object *op)
1878 CODE:
1879 op->remove ();
1814 1880
1815void cf_object_free (object *op) 1881void
1882object::destroy (int recursive = 0)
1816 1883
1817object *cf_object_present_archname_inside (object *op, char *whatstr) 1884object *cf_object_present_archname_inside (object *op, char *whatstr)
1818 1885
1819int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1886int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1820 1887
1821int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1888int cf_object_change_map (object *op, int x, int y, maptile *map)
1822 1889
1823object *cf_object_clone (object *op, int clonetype = 0) 1890object *clone (object *op, int recursive = 0)
1891 CODE:
1892 if (recursive)
1893 RETVAL = object_create_clone (op);
1894 else
1895 {
1896 RETVAL = object::create ();
1897 op->copy_to (RETVAL);
1898 }
1899 OUTPUT: RETVAL
1824 1900
1825int cf_object_pay_item (object *op, object *buyer) 1901int pay_item (object *op, object *buyer)
1902 CODE:
1903 RETVAL = pay_for_item (op, buyer);
1904 OUTPUT: RETVAL
1826 1905
1827int cf_object_pay_amount (object *op, uint64 amount) 1906int pay_amount (object *op, uint64 amount)
1907 CODE:
1908 RETVAL = pay_for_amount (amount, op);
1909 OUTPUT: RETVAL
1828 1910
1829void pay_player (object *op, uint64 amount) 1911void pay_player (object *op, uint64 amount)
1830 1912
1831val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1913val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1832 1914
1833int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1915int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1834 1916
1835int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1917void learn_spell (object *op, object *sp, int special_prayer = 0)
1918 CODE:
1919 do_learn_spell (op, sp, special_prayer);
1836 1920
1837void cf_object_learn_spell (object *op, object *sp)
1838
1839void cf_object_forget_spell (object *op, object *sp) 1921void forget_spell (object *op, object *sp)
1922 CODE:
1923 do_forget_spell (op, query_name (sp));
1840 1924
1841object *cf_object_check_for_spell (object *op, char *spellname) 1925object *check_for_spell (object *op, char *spellname)
1926 CODE:
1927 RETVAL = check_spell_known (op, spellname);
1928 OUTPUT: RETVAL
1842 1929
1843int cf_object_query_money (object *op) 1930int query_money (object *op)
1844 ALIAS: money = 0 1931 ALIAS: money = 0
1845 1932
1846int cf_object_query_cost (object *op, object *who, int flags) 1933int query_cost (object *op, object *who, int flags)
1847 ALIAS: cost = 0 1934 ALIAS: cost = 0
1848 1935
1849void cf_object_activate_rune (object *op , object *victim) 1936void spring_trap (object *op, object *victim)
1850 1937
1851int cf_object_check_trigger (object *op, object *cause) 1938int check_trigger (object *op, object *cause)
1852 1939
1853int cf_object_out_of_map (object *op, int x, int y)
1854
1855void cf_object_drop (object *op, object *author) 1940void drop (object *who, object *op)
1856 1941
1857void cf_object_take (object *op, object *author) 1942void pick_up (object *who, object *op)
1858
1859void cf_object_say (object *op, char *msg)
1860
1861void cf_object_speak (object *op, char *msg)
1862 1943
1863object *cf_object_insert_object (object *op, object *container) 1944object *cf_object_insert_object (object *op, object *container)
1864 1945
1865const char *cf_object_get_msg (object *ob)
1866 ALIAS: msg = 0
1867
1868object *cf_object_insert_in_ob (object *ob, object *where) 1946object *cf_object_insert_in_ob (object *ob, object *where)
1869 1947
1870int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1948int cf_object_teleport (object *op, maptile *map, int x, int y)
1871 1949
1872void cf_object_update (object *op, int flags) 1950void update (object *op, int action)
1873 1951 CODE:
1874void cf_object_pickup (object *op, object *what) 1952 update_object (op, action);
1875 1953
1876object *cf_create_object_by_name (const char *name) 1954object *cf_create_object_by_name (const char *name)
1877 1955
1878void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1956void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1879 1957
1885 1963
1886void push_button (object *op); 1964void push_button (object *op);
1887 1965
1888void use_trigger (object *op); 1966void use_trigger (object *op);
1889 1967
1890void add_button_link (object *button, mapstruct *map, int connected); 1968void add_button_link (object *button, maptile *map, int connected);
1891 1969
1892void remove_button_link (object *op); 1970void remove_button_link (object *op);
1893
1894void
1895cf_object_set_resistance (object *op, int rtype, int val)
1896 CODE:
1897 if (rtype >= 0 && rtype < NROFATTACKS)
1898 op->resist[rtype] = val;
1899 1971
1900 1972
1901MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1973MODULE = cf PACKAGE = cf::object PREFIX = cf_
1902 1974
1903void cf_fix_object (object *pl) 1975void cf_fix_object (object *pl)
1913 CODE: 1985 CODE:
1914 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1986 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1915 OUTPUT: 1987 OUTPUT:
1916 RETVAL 1988 RETVAL
1917 1989
1918object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1990object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1919 PROTOTYPE: $$$$$$ 1991 PROTOTYPE: $$$$$$
1920 CODE: 1992 CODE:
1921{ 1993{
1922 int unused_type; 1994 int unused_type;
1923 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1995 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1961bool on_same_map_as (object *ob, object *other) 2033bool on_same_map_as (object *ob, object *other)
1962 CODE: 2034 CODE:
1963 RETVAL = on_same_map (ob, other); 2035 RETVAL = on_same_map (ob, other);
1964 OUTPUT: RETVAL 2036 OUTPUT: RETVAL
1965 2037
1966char * 2038const char *
1967base_name (object *ob, int plural) 2039base_name (object *op, int plural = op->nrof > 1)
1968 CODE: 2040 CODE:
1969 RETVAL = cf_query_base_name (ob, plural); 2041 RETVAL = query_base_name (op, plural);
1970 OUTPUT: RETVAL 2042 OUTPUT: RETVAL
1971 2043
1972living * 2044object *decrease_ob_nr (object *op, unsigned long i)
1973stats (object *ob)
1974 CODE:
1975 RETVAL = &ob->stats;
1976 OUTPUT: RETVAL
1977
1978 2045
1979MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2046MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1980 2047
1981player *player (object *op) 2048player *player (object *op)
1982 CODE: 2049 CODE:
2000 2067
2001void cf_player_set_party (object *op, partylist *party) 2068void cf_player_set_party (object *op, partylist *party)
2002 2069
2003void kill_player (object *op) 2070void kill_player (object *op)
2004 2071
2072void esrv_update_item (object *op, int what, object *item)
2073 C_ARGS: what, op, item
2074
2075void clear_los (object *op)
2076
2077int command_reset (object *op, char *params)
2078
2079int command_teleport (object *op, char *params)
2080
2081int command_summon (object *op, char *params)
2082
2083int command_arrest (object *op, char *params)
2084
2085int command_kick (object *op, char *params)
2086
2087int command_banish (object *op, char *params)
2088
2089
2005MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2090MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2091
2092INCLUDE: $PERL genacc player ../include/player.h |
2006 2093
2007int invoke (player *pl, int event, ...) 2094int invoke (player *pl, int event, ...)
2008 CODE: 2095 CODE:
2009 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2096 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2010 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2097 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2011 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2098 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2012 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2099 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2013 OUTPUT: RETVAL 2100 OUTPUT: RETVAL
2014 2101
2015SV *registry (player *pl) 2102SV *registry (player *pl)
2103
2104player *cf_player_find (char *name)
2105 PROTOTYPE: $
2106
2107void cf_player_move (player *pl, int dir)
2108
2109void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2110
2111player *first ()
2016 CODE: 2112 CODE:
2017 RETVAL = registry_of (pl); 2113 RETVAL = first_player;
2114 OUTPUT: RETVAL
2115
2116player *next (player *pl)
2117 CODE:
2118 RETVAL = pl->next;
2119 OUTPUT: RETVAL
2120
2121bool
2122cell_visible (player *pl, int dx, int dy)
2123 CODE:
2124 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2
2125 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2];
2018 OUTPUT: 2126 OUTPUT:
2019 RETVAL 2127 RETVAL
2020 2128
2021player *cf_player_find (char *name)
2022 PROTOTYPE: $
2023
2024void cf_player_move (player *pl, int dir)
2025
2026void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2027
2028# nonstandard
2029object *ob (player *pl)
2030 CODE:
2031 RETVAL = pl->ob;
2032 OUTPUT: RETVAL
2033
2034player *first ()
2035 CODE:
2036 RETVAL = first_player;
2037 OUTPUT: RETVAL
2038
2039player *next (player *pl)
2040 CODE:
2041 RETVAL = pl->next;
2042 OUTPUT: RETVAL
2043
2044bool
2045cell_visible (player *pl, int dx, int dy)
2046 CODE:
2047 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2048 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2049 OUTPUT:
2050 RETVAL
2051
2052char *
2053client (player *pl)
2054 CODE:
2055 RETVAL = pl->socket.client;
2056 OUTPUT:
2057 RETVAL
2058
2059char *
2060host (player *pl)
2061 CODE:
2062 RETVAL = pl->socket.host;
2063 OUTPUT:
2064 RETVAL
2065
2066char *
2067killer (player *pl, char *killer = 0)
2068 CODE:
2069 if (killer)
2070 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2071 RETVAL = pl->killer;
2072 OUTPUT:
2073 RETVAL
2074
2075void
2076buggy_mapscroll (player *pl, int value = 1)
2077 CODE:
2078 pl->socket.buggy_mapscroll = value;
2079
2080void 2129void
2081send (player *pl, SV *packet) 2130send (player *pl, SV *packet)
2082 CODE: 2131 CODE:
2083{ 2132{
2084 STRLEN len; 2133 STRLEN len;
2085 char *buf = SvPVbyte (packet, len); 2134 char *buf = SvPVbyte (packet, len);
2086 2135
2087 Write_String_To_Socket (&pl->socket, buf, len); 2136 pl->socket->send_packet (buf, len);
2088} 2137}
2089 2138
2090int 2139int
2091listening (player *pl, int new_value = -1) 2140listening (player *pl, int new_value = -1)
2092 CODE: 2141 CODE:
2094 if (new_value >= 0) 2143 if (new_value >= 0)
2095 pl->listening = new_value; 2144 pl->listening = new_value;
2096 OUTPUT: 2145 OUTPUT:
2097 RETVAL 2146 RETVAL
2098 2147
2099void get_savebed (player *pl) 2148void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2100 ALIAS: 2149 PROTOTYPE: $;$$$
2101 savebed = 0
2102 PPCODE: 2150 PPCODE:
2151 if (GIMME_V != G_VOID)
2152 {
2103 EXTEND (SP, 3); 2153 EXTEND (SP, 3);
2104 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2154 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2105 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2155 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2106 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2156 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2107 2157 }
2108void set_savebed (player *pl, char *map_path, int x, int y) 2158 if (map_path) sv_to (map_path, pl->savebed_map);
2109 CODE: 2159 if (x) sv_to (x, pl->bed_x);
2110 strcpy (pl->savebed_map, map_path); 2160 if (y) sv_to (y, pl->bed_y);
2111 pl->bed_x = x;
2112 pl->bed_y = y;
2113 2161
2114void 2162void
2115list () 2163list ()
2116 PPCODE: 2164 PPCODE:
2117{ 2165{
2143 OUTPUT: RETVAL 2191 OUTPUT: RETVAL
2144 2192
2145 2193
2146MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2194MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2147 2195
2148mapstruct *first () 2196maptile *first ()
2149 PROTOTYPE: 2197 PROTOTYPE:
2150 CODE: 2198 CODE:
2151 RETVAL = first_map; 2199 RETVAL = first_map;
2152 OUTPUT: RETVAL 2200 OUTPUT: RETVAL
2153 2201
2154mapstruct *next (mapstruct *map)
2155 PROTOTYPE:
2156 CODE:
2157 RETVAL = map->next;
2158 OUTPUT: RETVAL
2159
2160int invoke (mapstruct *map, int event, ...) 2202int invoke (maptile *map, int event, ...)
2161 CODE: 2203 CODE:
2162 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2204 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2163 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2205 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2164 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2206 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2165 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2207 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2166 OUTPUT: RETVAL 2208 OUTPUT: RETVAL
2167 2209
2168SV *registry (mapstruct *map) 2210SV *registry (maptile *map)
2169 CODE:
2170 RETVAL = registry_of (map);
2171 OUTPUT:
2172 RETVAL
2173 2211
2174SV * 2212INCLUDE: $PERL genacc maptile ../include/map.h |
2175get_property (mapstruct *obj, int type, int idx)
2176 CODE:
2177 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2178 OUTPUT: RETVAL
2179 2213
2180SV *
2181set_property (mapstruct *obj, int type, int idx, SV *newval)
2182 CODE:
2183 switch (type)
2184 {
2185 case CFAPI_INT:
2186 cf_map_set_int_property (obj, idx, SvIV (newval));
2187 break;
2188 default:
2189 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2190 }
2191
2192mapstruct *new (int width, int height) 2214maptile *new (int width, int height)
2193 PROTOTYPE: 2215 PROTOTYPE:
2194 CODE: 2216 CODE:
2195{ 2217{
2196 RETVAL = get_empty_map (width, height); 2218 RETVAL = get_empty_map (width, height);
2197} 2219}
2198 OUTPUT: 2220 OUTPUT:
2199 RETVAL 2221 RETVAL
2200 2222
2201void delete_map (mapstruct *map) 2223void delete_map (maptile *map)
2202 2224
2203void clean_tmp_map (mapstruct *map) 2225void clean_tmp_map (maptile *map)
2204 2226
2205void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2227void play_sound_map (maptile *map, int x, int y, int sound_num)
2206 2228
2229int out_of_map (maptile *map, int x, int y)
2230
2207mapstruct *tile_map (mapstruct *map, unsigned int dir) 2231maptile *tile_map (maptile *map, unsigned int dir)
2208 CODE: 2232 CODE:
2209 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2233 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2210 OUTPUT: 2234 OUTPUT:
2211 RETVAL 2235 RETVAL
2212 2236
2213char *tile_path (mapstruct *map, unsigned int dir) 2237char *tile_path (maptile *map, unsigned int dir)
2214 CODE: 2238 CODE:
2215 if (dir >= 4) 2239 if (dir >= 4)
2216 XSRETURN_UNDEF; 2240 XSRETURN_UNDEF;
2217 RETVAL = map->tile_path [dir]; 2241 RETVAL = map->tile_path [dir];
2218 OUTPUT: 2242 OUTPUT:
2219 RETVAL 2243 RETVAL
2220 2244
2221mapstruct *ready_map_name (char *name, int flags = 0) 2245maptile *ready_map_name (char *name, int flags = 0)
2222 PROTOTYPE: $;$ 2246 PROTOTYPE: $;$
2223 ALIAS: 2247 ALIAS:
2224 find = 0 2248 find = 0
2225 get_map = 1 2249 get_map = 1
2226 2250
2227mapstruct *has_been_loaded (char *name) 2251maptile *has_been_loaded (char *name)
2228 PROTOTYPE: $ 2252 PROTOTYPE: $
2229 2253
2230# whoever "designed" the plug-in api should have wasted
2231# his/her time with staying away from the project - would have
2232# saved others a lot of time, without doubt.
2233void set_path (mapstruct *where, char *path)
2234 CODE:
2235 strcpy (where->path, path);
2236
2237int in_memory (mapstruct *map) 2254int in_memory (maptile *map)
2238 CODE: 2255 CODE:
2239 RETVAL = map->in_memory; 2256 RETVAL = map->in_memory;
2240 OUTPUT: 2257 OUTPUT:
2241 RETVAL 2258 RETVAL
2242 2259
2243bool unique (mapstruct *map)
2244 CODE:
2245 RETVAL = map->unique;
2246 OUTPUT:
2247 RETVAL
2248
2249void set_unique (mapstruct *map, bool unique)
2250 CODE:
2251 map->unique = unique;
2252
2253void 2260void
2254trigger (mapstruct *map, long connection, bool state = true) 2261trigger (maptile *map, long connection, bool state = true)
2255 CODE: 2262 CODE:
2256 activate_connection (map, connection, state); 2263 activate_connection (map, connection, state);
2257 2264
2258void 2265void
2259get_connection (mapstruct *map, long connection) 2266get_connection (maptile *map, long connection)
2260 PPCODE: 2267 PPCODE:
2261 oblinkpt *obp = get_connection_links (map, connection); 2268 oblinkpt *obp = get_connection_links (map, connection);
2262 if (obp) 2269 if (obp)
2263 for (objectlink *ol = obp->link; ol; ol = ol->next) 2270 for (objectlink *ol = obp->link; ol; ol = ol->next)
2264 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2271 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2265 2272
2266object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2273object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2267 2274
2268object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2275object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2269 2276
2270object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2277object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2271 C_ARGS: str, map, nx, ny 2278 C_ARGS: str, map, nx, ny
2272 2279
2273void 2280void
2274cf_map_normalise (mapstruct *map, int x, int y) 2281cf_map_normalise (maptile *map, int x, int y)
2275 PPCODE: 2282 PPCODE:
2276{ 2283{
2277 mapstruct *nmap = 0; 2284 maptile *nmap = 0;
2278 I16 nx = 0, ny = 0; 2285 I16 nx = 0, ny = 0;
2279 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2286 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2280 2287
2281 EXTEND (SP, 4); 2288 EXTEND (SP, 4);
2282 PUSHs (sv_2mortal (newSViv (flags))); 2289 PUSHs (sv_2mortal (newSViv (flags)));
2288 PUSHs (sv_2mortal (newSViv (ny))); 2295 PUSHs (sv_2mortal (newSViv (ny)));
2289 } 2296 }
2290} 2297}
2291 2298
2292void 2299void
2293at (mapstruct *map, unsigned int x, unsigned int y) 2300at (maptile *map, unsigned int x, unsigned int y)
2294 PROTOTYPE: $$$ 2301 PROTOTYPE: $$$
2295 PPCODE: 2302 PPCODE:
2296{ 2303{
2297 object *o; 2304 object *o;
2298 mapstruct *nmap = 0; 2305 maptile *nmap = 0;
2299 I16 nx, ny; 2306 I16 nx, ny;
2300 2307
2301 get_map_flags (map, &nmap, x, y, &nx, &ny); 2308 get_map_flags (map, &nmap, x, y, &nx, &ny);
2302 2309
2303 if (nmap) 2310 if (nmap)
2304 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2311 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2305 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2312 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2306} 2313}
2307 2314
2308SV * 2315SV *
2309bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2316bot_at (maptile *obj, unsigned int x, unsigned int y)
2310 PROTOTYPE: $$$ 2317 PROTOTYPE: $$$
2311 ALIAS: 2318 ALIAS:
2312 top_at = 1 2319 top_at = 1
2313 flags_at = 2 2320 flags_at = 2
2314 light_at = 3 2321 light_at = 3
2331 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2338 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2332 } 2339 }
2333 OUTPUT: 2340 OUTPUT:
2334 RETVAL 2341 RETVAL
2335 2342
2343void fix_walls (maptile *map, int x, int y)
2344
2345void fix_walls_around (maptile *map, int x, int y)
2336 2346
2337MODULE = cf PACKAGE = cf::arch 2347MODULE = cf PACKAGE = cf::arch
2348
2349archetype *find (const char *name)
2350 CODE:
2351 RETVAL = archetype::find (name);
2352 OUTPUT:
2353 RETVAL
2338 2354
2339archetype *first() 2355archetype *first()
2340 PROTOTYPE: 2356 PROTOTYPE:
2341 CODE: 2357 CODE:
2342 RETVAL = first_archetype; 2358 RETVAL = first_archetype;
2343 OUTPUT: RETVAL 2359 OUTPUT: RETVAL
2344 2360
2345archetype *next (archetype *arch) 2361INCLUDE: $PERL genacc archetype ../include/object.h |
2346 CODE:
2347 RETVAL = arch->next;
2348 OUTPUT: RETVAL
2349
2350archetype *head (archetype *arch)
2351 CODE:
2352 RETVAL = arch->head;
2353 OUTPUT: RETVAL
2354
2355archetype *more (archetype *arch)
2356 CODE:
2357 RETVAL = arch->more;
2358 OUTPUT: RETVAL
2359
2360const char *name (archetype *arch)
2361 CODE:
2362 RETVAL = arch->name;
2363 OUTPUT: RETVAL
2364
2365object *clone (archetype *arch)
2366 CODE:
2367 RETVAL = &arch->clone;
2368 OUTPUT: RETVAL
2369 2362
2370MODULE = cf PACKAGE = cf::party 2363MODULE = cf PACKAGE = cf::party
2371 2364
2372partylist *first () 2365partylist *first ()
2373 PROTOTYPE: 2366 PROTOTYPE:
2423 RETVAL = reg->msg; 2416 RETVAL = reg->msg;
2424 OUTPUT: RETVAL 2417 OUTPUT: RETVAL
2425 2418
2426MODULE = cf PACKAGE = cf::living 2419MODULE = cf PACKAGE = cf::living
2427 2420
2428val64 2421INCLUDE: $PERL genacc living ../include/living.h |
2429exp (living *liv, val64 new_val = 0)
2430 PROTOTYPE: $;$
2431 ALIAS:
2432 Str = 1
2433 Dex = 2
2434 Con = 3
2435 Wis = 4
2436 Cha = 5
2437 Int = 6
2438 Pow = 7
2439 wc = 8
2440 ac = 9
2441 hp = 10
2442 maxhp = 11
2443 sp = 12
2444 maxsp = 13
2445 grace = 14
2446 maxgrace = 15
2447 food = 16
2448 dam = 17
2449 luck = 18
2450 CODE:
2451# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2452 switch (ix)
2453 {
2454 LIVING_ACC (exp , 0);
2455 LIVING_ACC (Str , 1);
2456 LIVING_ACC (Dex , 2);
2457 LIVING_ACC (Con , 3);
2458 LIVING_ACC (Wis , 4);
2459 LIVING_ACC (Cha , 5);
2460 LIVING_ACC (Int , 6);
2461 LIVING_ACC (Pow , 7);
2462 LIVING_ACC (wc , 8);
2463 LIVING_ACC (ac , 9);
2464 LIVING_ACC (hp , 10);
2465 LIVING_ACC (maxhp , 11);
2466 LIVING_ACC (sp , 12);
2467 LIVING_ACC (maxsp , 13);
2468 LIVING_ACC (grace , 14);
2469 LIVING_ACC (maxgrace, 15);
2470 LIVING_ACC (food , 16);
2471 LIVING_ACC (dam , 17);
2472 LIVING_ACC (luck , 18);
2473 }
2474# undef LIVING_ACC
2475 OUTPUT:
2476 RETVAL
2477 2422
2423MODULE = cf PACKAGE = cf::settings
2424
2425INCLUDE: $PERL genacc Settings ../include/global.h |
2426
2427MODULE = cf PACKAGE = cf::client
2428
2429INCLUDE: $PERL genacc client ../include/client.h |
2430
2431int invoke (client *ns, int event, ...)
2432 CODE:
2433 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2434 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2435 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2436 RETVAL = INVOKE_((event_type)event, ARG_CLIENT (ns), ARG_AV (av));
2437 OUTPUT: RETVAL
2438
2439SV *registry (client *ns)
2440
2441void
2442client::destroy ()
2443

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