1 | /*****************************************************************************/ |
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2 | /* CrossFire, A Multiplayer game for the X Window System */ |
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3 | /*****************************************************************************/ |
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4 | |
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5 | /* |
1 | /* |
6 | * This code is placed under the GNU General Public Licence (GPL) |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
7 | * |
3 | * |
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4 | * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
9 | * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
7 | * |
11 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
12 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
13 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
14 | * (at your option) any later version. |
11 | * (at your option) any later version. |
15 | * |
12 | * |
16 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
19 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
20 | * |
17 | * |
21 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
22 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | * |
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21 | * The authors can be reached via e-mail to <support@deliantra.net> |
24 | */ |
22 | */ |
25 | |
23 | |
26 | #define PLUGIN_NAME "perl" |
24 | #include "autoconf.h" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
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28 | |
25 | |
29 | #include <plugin_common.h> |
26 | #if HAVE_EXECINFO_H |
30 | #include <sounds.h> |
27 | # include <execinfo.h> |
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28 | #endif |
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29 | |
31 | #include <cstdarg> |
30 | #include <cstdarg> |
32 | #include <sproto.h> |
31 | #include <typeinfo> |
33 | |
32 | |
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33 | #include "global.h" |
34 | #include "loader.h" |
34 | #include "loader.h" |
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35 | #include "../random_maps/random_map.h" |
35 | #include "cfperl.h" |
36 | #include "evthread.h" |
36 | #include "shstr.h" |
37 | #include "sproto.h" |
37 | |
38 | |
38 | #include <unistd.h> |
39 | #include <unistd.h> |
39 | #if _POSIX_MEMLOCK |
40 | #if _POSIX_MEMLOCK |
40 | # include <sys/mman.h> |
41 | # include <sys/mman.h> |
41 | #endif |
42 | #endif |
42 | |
43 | |
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44 | #if HAVE_MALLOC_H |
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45 | # include <malloc.h> |
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46 | #endif |
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47 | |
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48 | #if !__GLIBC__ |
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49 | # define malloc_trim(pad) -1 |
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50 | #endif |
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51 | |
43 | #include <EXTERN.h> |
52 | #include <EXTERN.h> |
44 | #include <perl.h> |
53 | #include <perl.h> |
45 | #include <XSUB.h> |
54 | #include <XSUB.h> |
46 | |
55 | |
47 | #include "CoroAPI.h" |
56 | #include "CoroAPI.h" |
48 | #include "perlxsi.c" |
57 | #include "perlxsi.c" |
49 | |
58 | |
50 | extern sint64 *levels; // the experience table |
59 | extern sint64 *levels; // the experience table |
51 | |
60 | |
52 | typedef object object_ornull; |
61 | typedef object_thawer &object_thawer_ref; |
53 | typedef maptile maptile_ornull; |
62 | typedef object_freezer &object_freezer_ref; |
54 | |
63 | |
55 | typedef char *octet_string; |
64 | typedef std::string std__string; |
56 | typedef char *utf8_string; |
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57 | typedef const char *const_octet_string; |
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58 | typedef const char *const_utf8_string; |
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59 | |
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60 | #if IVSIZE >= 8 |
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61 | typedef IV val64; |
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62 | # define newSVval64 newSViv |
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63 | # define SvVAL64 SvIV |
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64 | #else |
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65 | typedef double val64; |
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66 | # define newSVval64 newSVnv |
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67 | # define SvVAL64 SvNV |
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68 | #endif |
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69 | |
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70 | static f_plug_api gethook = cfapi_get_hooks; |
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71 | static f_plug_api object_set_property = cfapi_object_set_property; |
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72 | static f_plug_api object_insert = cfapi_object_insert; |
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73 | |
65 | |
74 | static PerlInterpreter *perl; |
66 | static PerlInterpreter *perl; |
75 | |
67 | |
76 | double runtime; |
68 | tstamp NOW, runtime; |
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69 | |
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70 | static int tick_inhibit; |
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71 | static int tick_pending; |
77 | |
72 | |
78 | global gbl_ev; |
73 | global gbl_ev; |
79 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
74 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
80 | static SV *sv_runtime; |
75 | static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; |
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76 | |
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77 | bitset<NUM_EVENT_TYPES> ev_want_event; |
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78 | bitset<NUM_TYPES> ev_want_type; |
81 | |
79 | |
82 | static HV |
80 | static HV |
83 | *stash_cf, |
81 | *stash_cf, |
84 | *stash_cf_object_wrap, |
82 | *stash_cf_object_wrap, |
85 | *stash_cf_object_player_wrap, |
83 | *stash_cf_object_player_wrap, |
86 | *stash_cf_player_wrap, |
84 | *stash_cf_player_wrap, |
87 | *stash_cf_map_wrap, |
85 | *stash_cf_map_wrap, |
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86 | *stash_cf_mapspace_wrap, |
88 | *stash_cf_client_wrap, |
87 | *stash_cf_client_wrap, |
89 | *stash_cf_arch_wrap, |
88 | *stash_cf_arch_wrap, |
90 | *stash_cf_party_wrap, |
89 | *stash_cf_party_wrap, |
91 | *stash_cf_region_wrap, |
90 | *stash_cf_region_wrap, |
92 | *stash_cf_living_wrap; |
91 | *stash_cf_living_wrap; |
93 | |
92 | |
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93 | #ifndef newSVpv_utf8 |
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94 | static inline SV * |
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95 | newSVpv_utf8 (const char *s) |
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96 | { |
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97 | if (!s) |
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98 | return newSV (0); |
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99 | |
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100 | SV *sv = newSVpv (s, 0); |
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101 | SvUTF8_on (sv); |
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102 | return sv; |
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103 | } |
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104 | #endif |
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105 | |
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106 | #ifndef newSVpvn_utf8 |
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107 | static inline SV * |
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108 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
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109 | { |
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110 | if (!s) |
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111 | return newSV (0); |
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112 | |
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113 | SV *sv = newSVpvn (s, l); |
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114 | |
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115 | if (utf8) |
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116 | SvUTF8_on (sv); |
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117 | |
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118 | return sv; |
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119 | } |
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120 | #endif |
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121 | |
94 | // helper cast function, returns super class * or 0 |
122 | // helper cast function, returns super class * or 0 |
95 | template<class super> |
123 | template<class super> |
96 | static super * |
124 | static super * |
97 | is_a (attachable *at) |
125 | is_a (attachable *at) |
98 | { |
126 | { |
… | |
… | |
107 | |
135 | |
108 | unordered_vector<attachable *> attachable::mortals; |
136 | unordered_vector<attachable *> attachable::mortals; |
109 | |
137 | |
110 | attachable::~attachable () |
138 | attachable::~attachable () |
111 | { |
139 | { |
112 | flags |=0x3300;//D |
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113 | assert (!self); |
140 | assert (!self); |
114 | assert (!cb); |
141 | assert (!cb); |
115 | } |
142 | } |
116 | |
143 | |
117 | int |
144 | int |
… | |
… | |
133 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
160 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
134 | SvREFCNT_dec (self); |
161 | SvREFCNT_dec (self); |
135 | |
162 | |
136 | // self *must* be null now because thats sv_unmagic's job. |
163 | // self *must* be null now because thats sv_unmagic's job. |
137 | assert (!this->self); |
164 | assert (!this->self); |
138 | flags |= 0x80; // severed //D |
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139 | } |
165 | } |
140 | } |
166 | } |
141 | |
167 | |
142 | void |
168 | void |
143 | attachable::optimise () |
169 | attachable::optimise () |
144 | { |
170 | { |
145 | if (self |
171 | if (self |
146 | && SvREFCNT (self) == 1 |
172 | && SvREFCNT (self) == 1 |
147 | && !HvTOTALKEYS (self)) |
173 | && !HvTOTALKEYS (self)) |
148 | flags |= 0x40,//D |
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149 | sever_self (); |
174 | sever_self (); |
150 | } |
175 | } |
151 | |
176 | |
152 | // check wether the object really is dead |
177 | // check wether the object really is dead |
153 | void |
178 | void |
… | |
… | |
160 | } |
185 | } |
161 | |
186 | |
162 | void |
187 | void |
163 | attachable::do_destroy () |
188 | attachable::do_destroy () |
164 | { |
189 | { |
165 | invoke (EVENT_ATTACHABLE_DESTROY, DT_END); |
190 | INVOKE_ATTACHABLE (DESTROY, this); |
166 | |
191 | |
167 | if (cb) |
192 | if (cb) |
168 | { |
193 | { |
169 | SvREFCNT_dec (cb); |
194 | SvREFCNT_dec (cb); |
170 | cb = 0; |
195 | cb = 0; |
171 | } |
196 | } |
172 | |
197 | |
173 | if (self) |
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174 | sever_self (); |
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175 | |
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176 | flags |= 0x20; //D |
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177 | mortals.push_back (this); |
198 | mortals.push_back (this); |
178 | } |
199 | } |
179 | |
200 | |
180 | void |
201 | void |
181 | attachable::destroy () |
202 | attachable::destroy () |
… | |
… | |
183 | if (destroyed ()) |
204 | if (destroyed ()) |
184 | return; |
205 | return; |
185 | |
206 | |
186 | flags |= F_DESTROYED; |
207 | flags |= F_DESTROYED; |
187 | do_destroy (); |
208 | do_destroy (); |
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209 | sever_self (); |
188 | } |
210 | } |
189 | |
211 | |
190 | void |
212 | void |
191 | attachable::check_mortals () |
213 | attachable::check_mortals () |
192 | { |
214 | { |
… | |
… | |
196 | { |
218 | { |
197 | if (i >= mortals.size ()) |
219 | if (i >= mortals.size ()) |
198 | { |
220 | { |
199 | i = 0; |
221 | i = 0; |
200 | |
222 | |
201 | if (mortals.size () > 1000) |
223 | if (mortals.size () >= 512) |
202 | fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); |
224 | { |
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225 | static int last_mortalcount; |
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226 | if (mortals.size () != last_mortalcount) |
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227 | { |
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228 | last_mortalcount = mortals.size (); |
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229 | LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); |
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230 | |
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231 | if (0) |
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232 | { |
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233 | for (int j = 0; j < mortals.size (); ++j)//D |
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234 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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235 | fprintf (stderr, "\n");//D |
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236 | } |
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237 | } |
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238 | } |
203 | |
239 | |
204 | break; |
240 | break; |
205 | } |
241 | } |
206 | |
242 | |
207 | attachable *obj = mortals [i]; |
243 | attachable *obj = mortals [i]; |
208 | |
244 | |
209 | obj->refcnt_chk (); // unborrow from perl, if necessary |
245 | #if 0 |
210 | |
246 | if (obj->self)//D make this an assert later |
211 | //if (obj->refcnt > 0 || obj->self) |
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212 | if (obj->refcnt || obj->self) |
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213 | { |
247 | { |
214 | //printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D |
248 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
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249 | obj->sever_self (); |
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250 | } |
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251 | #endif |
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252 | |
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253 | if (obj->refcnt) |
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254 | { |
215 | ++i; // further delay freeing |
255 | ++i; // further delay freeing |
216 | |
256 | |
217 | if (!(i & 0x3ff)) |
257 | if (!(i & 0x3ff)) |
218 | break; |
258 | break; |
219 | } |
259 | } |
220 | else |
260 | else |
221 | { |
261 | { |
222 | mortals.erase (i); |
262 | mortals.erase (i); |
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263 | obj->sever_self (); |
223 | delete obj; |
264 | delete obj; |
224 | } |
265 | } |
225 | } |
266 | } |
226 | } |
267 | } |
227 | |
268 | |
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269 | void |
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270 | attachable::set_key (const char *key, const char *value, bool is_utf8) |
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271 | { |
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272 | if (!self) |
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273 | self = newHV (); |
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274 | |
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275 | if (value) |
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276 | hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0); |
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277 | else |
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278 | hv_delete (self, key, strlen (key), G_DISCARD); |
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279 | } |
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280 | |
228 | attachable & |
281 | attachable & |
229 | attachable::operator =(const attachable &src) |
282 | attachable::operator =(const attachable &src) |
230 | { |
283 | { |
231 | //if (self || cb) |
284 | //if (self || cb) |
232 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
285 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
233 | |
286 | |
234 | attach = src.attach; |
287 | attach = src.attach; |
235 | return *this; |
288 | return *this; |
236 | } |
289 | } |
237 | |
290 | |
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291 | template<typename T> |
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292 | static bool |
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293 | find_backref (void *ptr, T *obj) |
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294 | { |
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295 | char *s = (char *)obj; |
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296 | while (s < (char *)obj + sizeof (T)) |
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297 | { |
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298 | if (ptr == *(void **)s) |
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299 | return true; |
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300 | |
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301 | s += sizeof (void *); // assume natural alignment |
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302 | } |
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303 | |
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304 | return false; |
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305 | } |
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306 | |
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307 | // for debugging, find "live" objects containing this ptr |
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308 | void |
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309 | find_backref (void *ptr) |
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310 | { |
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311 | for_all_objects (op) |
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312 | if (find_backref (ptr, op)) |
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313 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
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314 | |
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315 | for_all_players (pl) |
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316 | if (find_backref (ptr, pl)) |
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317 | fprintf (stderr, "P %p\n", pl); |
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318 | |
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319 | for_all_clients (ns) |
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320 | if (find_backref (ptr, ns)) |
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321 | fprintf (stderr, "C %p\n", ns); |
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322 | |
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323 | } |
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324 | |
238 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
325 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
239 | |
326 | |
240 | static SV * |
327 | static SV * |
241 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
328 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
242 | { |
329 | { |
243 | SV *sv; |
330 | SV *sv; |
244 | |
331 | |
245 | if (!ptr) |
332 | if (!ptr) |
246 | return &PL_sv_undef; |
333 | return newSV (0); |
247 | |
334 | |
248 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
335 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
249 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
336 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
250 | } |
337 | } |
251 | |
338 | |
… | |
… | |
270 | |
357 | |
271 | static SV * |
358 | static SV * |
272 | newSVattachable (attachable *obj, HV *stash) |
359 | newSVattachable (attachable *obj, HV *stash) |
273 | { |
360 | { |
274 | if (!obj) |
361 | if (!obj) |
275 | return &PL_sv_undef; |
362 | return newSV (0); |
276 | |
363 | |
277 | if (!obj->self) |
364 | if (!obj->self) |
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365 | obj->self = newHV (); |
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366 | |
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367 | if (!SvOBJECT (obj->self)) |
278 | { |
368 | { |
279 | obj->self = newHV (); |
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280 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
369 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
281 | obj->flags |= (obj->flags & 0xc0) << 8; |
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282 | obj->flags &= ~0xc0;//D |
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283 | obj->flags |= 0x10;//D |
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284 | |
370 | |
285 | // now bless the object _once_ |
371 | // now bless the object _once_ |
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372 | //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere |
286 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
373 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
287 | } |
374 | } |
288 | else |
375 | else |
289 | { |
376 | { |
290 | SV *sv = newRV_inc ((SV *)obj->self); |
377 | SV *sv = newRV_inc ((SV *)obj->self); |
… | |
… | |
327 | return SvPTR (sv, klass); |
414 | return SvPTR (sv, klass); |
328 | else |
415 | else |
329 | return 0; |
416 | return 0; |
330 | } |
417 | } |
331 | |
418 | |
332 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } |
419 | inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
333 | inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
420 | inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
334 | inline SV *to_sv (bool v) { return newSViv (v); } |
421 | inline SV *to_sv (bool v) { return newSViv (v); } |
335 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
422 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
336 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
423 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
337 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
424 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
338 | inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
425 | inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
… | |
… | |
347 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
434 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
348 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
435 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
349 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
436 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
350 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
437 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
351 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
438 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
|
|
439 | inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
352 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
440 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
353 | inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); } |
|
|
354 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
441 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
|
|
442 | inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
355 | |
443 | |
356 | inline SV *to_sv (object & v) { return to_sv (&v); } |
444 | inline SV *to_sv (object & v) { return to_sv (&v); } |
357 | inline SV *to_sv (living & v) { return to_sv (&v); } |
445 | inline SV *to_sv (living & v) { return to_sv (&v); } |
358 | |
446 | |
359 | //inline SV *to_sv (faceinfo * v) { return to_sv (v->name); } |
|
|
360 | inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } |
|
|
361 | inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } |
447 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
|
|
448 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
362 | |
449 | |
|
|
450 | inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
|
|
451 | |
363 | inline SV *to_sv (UUID v) |
452 | inline SV *to_sv (dynbuf * v) |
364 | { |
453 | { |
365 | char buf[128]; |
454 | SV *sv = newSV (0); |
366 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
|
|
367 | return newSVpv (buf, 0); |
|
|
368 | } |
|
|
369 | |
455 | |
|
|
456 | sv_upgrade (sv, SVt_PV); |
|
|
457 | SvGROW (sv, v->size () + 1); |
|
|
458 | SvPOK_only (sv); |
|
|
459 | v->linearise (SvPVX (sv)); |
|
|
460 | SvCUR_set (sv, v->size ()); |
|
|
461 | *SvEND (sv) = 0; |
|
|
462 | |
|
|
463 | return sv; |
|
|
464 | } |
|
|
465 | |
|
|
466 | inline SV *to_sv (dynbuf_text * v) |
|
|
467 | { |
|
|
468 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
|
|
469 | SvUTF8_on (sv); |
|
|
470 | return sv; |
|
|
471 | } |
|
|
472 | |
370 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } |
473 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
371 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
474 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
372 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
475 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
373 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
476 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
374 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
477 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
375 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
478 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
376 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
479 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
377 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
480 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
378 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
481 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
379 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
482 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
380 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
483 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
381 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
484 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
382 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
485 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
383 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
486 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
384 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
487 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
385 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
488 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
386 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
489 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
387 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
490 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
388 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
491 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
389 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
492 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
493 | inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } |
390 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
494 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
391 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
495 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
392 | inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } |
|
|
393 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
496 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
|
|
497 | inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); } |
|
|
498 | inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } |
|
|
499 | inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } |
394 | |
500 | |
395 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
501 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
396 | inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } |
502 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
397 | |
503 | |
398 | template<class T> |
504 | template<class T> |
399 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
505 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
400 | |
506 | |
401 | template<int N> |
507 | template<int N> |
402 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
508 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
403 | |
509 | |
404 | inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); } |
|
|
405 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
510 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
406 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
511 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
407 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
512 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
408 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
513 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
409 | |
514 | |
410 | inline void sv_to (SV *sv, std::string &v) |
515 | inline void sv_to (SV *sv, std::string &v) |
411 | { |
516 | { |
412 | STRLEN len; |
517 | STRLEN len; |
413 | char *data = SvPVbyte (sv, len); |
518 | char *data = SvPVbyte (sv, len); |
414 | v.assign (data, len); |
519 | v.assign (data, len); |
415 | } |
520 | } |
416 | |
521 | |
417 | inline void sv_to (SV *sv, UUID &v) |
522 | inline void sv_to (SV *sv, UUID &v) |
418 | { |
523 | { |
419 | unsigned int version; |
524 | if (!v.parse (SvPV_nolen (sv))) |
420 | |
|
|
421 | if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) |
|
|
422 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
525 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
423 | } |
526 | } |
424 | |
527 | |
425 | inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
528 | inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
426 | |
529 | |
… | |
… | |
444 | break; |
547 | break; |
445 | |
548 | |
446 | case DT_STRING: |
549 | case DT_STRING: |
447 | { |
550 | { |
448 | char *str = (char *)va_arg (ap, const char *); |
551 | char *str = (char *)va_arg (ap, const char *); |
449 | sv = str ? newSVpv (str, 0) : &PL_sv_undef; |
552 | sv = str ? newSVpv (str, 0) : newSV (0); |
450 | } |
553 | } |
451 | break; |
554 | break; |
452 | |
555 | |
453 | case DT_DATA: |
556 | case DT_DATA: |
454 | { |
557 | { |
455 | char *str = (char *)va_arg (ap, const void *); |
558 | char *str = (char *)va_arg (ap, const void *); |
456 | int len = va_arg (ap, int); |
559 | int len = va_arg (ap, int); |
457 | sv = str ? newSVpv (str, len) : &PL_sv_undef; |
560 | sv = str ? newSVpv (str, len) : newSV (0); |
458 | } |
561 | } |
459 | break; |
562 | break; |
460 | |
563 | |
461 | case DT_OBJECT: |
564 | case DT_OBJECT: |
462 | sv = to_sv (va_arg (ap, object *)); |
565 | sv = to_sv (va_arg (ap, object *)); |
… | |
… | |
504 | va_end (ap); |
607 | va_end (ap); |
505 | |
608 | |
506 | return sv; |
609 | return sv; |
507 | } |
610 | } |
508 | |
611 | |
509 | static SV * |
|
|
510 | newSVcfapi (int type, ...) |
|
|
511 | { |
|
|
512 | SV *sv; |
|
|
513 | |
|
|
514 | va_list ap; |
|
|
515 | va_start (ap, type); |
|
|
516 | |
|
|
517 | switch (type) |
|
|
518 | { |
|
|
519 | case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; |
|
|
520 | case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; |
|
|
521 | case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; |
|
|
522 | case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break; |
|
|
523 | case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break; |
|
|
524 | case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break; |
|
|
525 | case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break; |
|
|
526 | case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break; |
|
|
527 | case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break; |
|
|
528 | case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break; |
|
|
529 | |
|
|
530 | default: |
|
|
531 | assert (("unhandled type in newSVcfapi", 0)); |
|
|
532 | } |
|
|
533 | |
|
|
534 | va_end (ap); |
|
|
535 | |
|
|
536 | return sv; |
|
|
537 | } |
|
|
538 | |
|
|
539 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
612 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
540 | |
613 | |
541 | SV * |
614 | SV * |
542 | registry (attachable *ext) |
615 | registry (attachable *ext) |
543 | { |
616 | { |
… | |
… | |
547 | return newRV_inc ((SV *)ext->cb); |
620 | return newRV_inc ((SV *)ext->cb); |
548 | } |
621 | } |
549 | |
622 | |
550 | ///////////////////////////////////////////////////////////////////////////// |
623 | ///////////////////////////////////////////////////////////////////////////// |
551 | |
624 | |
552 | extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
|
|
553 | { |
|
|
554 | return 0; |
|
|
555 | } |
|
|
556 | |
|
|
557 | static CommArray_s rtn_cmd; |
|
|
558 | |
|
|
559 | static int |
|
|
560 | runPluginCommand (object *obj, char *params) |
|
|
561 | { |
|
|
562 | return -1; |
|
|
563 | } |
|
|
564 | |
|
|
565 | extern "C" void *cfperl_getPluginProperty (int *type, ...) |
|
|
566 | { |
|
|
567 | va_list args; |
|
|
568 | char *propname; |
|
|
569 | int i; |
|
|
570 | va_start (args, type); |
|
|
571 | propname = va_arg (args, char *); |
|
|
572 | //printf ("Property name: %s\n", propname); |
|
|
573 | |
|
|
574 | if (!strcmp (propname, "command?")) |
|
|
575 | return NULL; |
|
|
576 | else if (!strcmp (propname, "Identification")) |
|
|
577 | { |
|
|
578 | va_end (args); |
|
|
579 | return (void *)PLUGIN_NAME; |
|
|
580 | } |
|
|
581 | else if (!strcmp (propname, "FullName")) |
|
|
582 | { |
|
|
583 | va_end (args); |
|
|
584 | return (void *)PLUGIN_VERSION; |
|
|
585 | } |
|
|
586 | else |
|
|
587 | va_end (args); |
|
|
588 | |
|
|
589 | return NULL; |
|
|
590 | } |
|
|
591 | |
|
|
592 | extern "C" int cfperl_postInitPlugin () |
|
|
593 | { |
|
|
594 | int hooktype = 1; |
|
|
595 | int rtype = 0; |
|
|
596 | |
|
|
597 | cf_init_plugin (gethook); |
|
|
598 | |
|
|
599 | return 0; |
|
|
600 | } |
|
|
601 | |
|
|
602 | extern "C" int cfperl_closePlugin () |
|
|
603 | { |
|
|
604 | return 0; |
|
|
605 | } |
|
|
606 | |
|
|
607 | void |
625 | void |
608 | cfperl_init () |
626 | cfperl_init () |
609 | { |
627 | { |
|
|
628 | extern char **environ; |
|
|
629 | |
610 | PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); |
630 | PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ); |
611 | perl = perl_alloc (); |
631 | perl = perl_alloc (); |
612 | perl_construct (perl); |
632 | perl_construct (perl); |
613 | |
633 | |
614 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
634 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
615 | |
635 | |
616 | const char *argv[] = { |
636 | const char *argv[] = { |
617 | "", |
637 | settings.argv [0], |
618 | "-e" |
638 | "-e0" |
619 | "use Event; use Coro;" // required for bootstrap |
|
|
620 | "cf->bootstrap;" // required for datadir :*> |
|
|
621 | "unshift @INC, cf::datadir ();" |
|
|
622 | "require cf;" |
|
|
623 | }; |
639 | }; |
624 | |
640 | |
625 | if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) |
641 | if (perl_parse (perl, xs_init, 2, (char **)argv, environ) |
626 | || perl_run (perl)) |
642 | || perl_run (perl)) |
627 | { |
643 | { |
628 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
644 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
629 | exit (EXIT_FAILURE); |
645 | exit (EXIT_FAILURE); |
630 | } |
646 | } |
631 | |
647 | |
|
|
648 | eval_pv ( |
|
|
649 | "#line 1 'cfperl init'\n" |
|
|
650 | "use EV ();\n" |
|
|
651 | "use Coro ();\n" |
|
|
652 | "cf->bootstrap;\n" |
|
|
653 | "unshift @INC, cf::datadir ();\n" |
|
|
654 | "require cf;\n", |
|
|
655 | 0 |
|
|
656 | ); |
|
|
657 | |
|
|
658 | if (SvTRUE (ERRSV)) |
632 | { |
659 | { |
633 | dSP; |
660 | printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV)); |
634 | |
661 | exit (EXIT_FAILURE); |
635 | PUSHMARK (SP); |
|
|
636 | PUTBACK; |
|
|
637 | call_pv ("cf::init", G_DISCARD | G_VOID); |
|
|
638 | } |
662 | } |
639 | } |
663 | } |
640 | |
664 | |
641 | void cfperl_main () |
665 | void cfperl_main () |
642 | { |
666 | { |
643 | dSP; |
667 | dSP; |
… | |
… | |
650 | void |
674 | void |
651 | attachable::instantiate () |
675 | attachable::instantiate () |
652 | { |
676 | { |
653 | if (attach) |
677 | if (attach) |
654 | { |
678 | { |
655 | invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); |
679 | INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach)); |
656 | attach = 0; |
680 | attach = 0; |
657 | } |
681 | } |
658 | } |
682 | } |
659 | |
683 | |
660 | void |
684 | void |
661 | attachable::reattach () |
685 | attachable::reattach () |
662 | { |
686 | { |
663 | optimise (); |
687 | optimise (); |
664 | //TODO: check for _attachment's, very important for restarts |
688 | //TODO: check for _attachment's, very important for restarts |
665 | invoke (EVENT_ATTACHABLE_REATTACH, DT_END); |
689 | INVOKE_ATTACHABLE (REATTACH, this); |
666 | } |
690 | } |
667 | |
691 | |
668 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
692 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
669 | # define def(type,name) KLASS_ ## type, |
693 | # define def(type,name) KLASS_ ## type, |
670 | # include "eventinc.h" |
694 | # include "eventinc.h" |
… | |
… | |
713 | } |
737 | } |
714 | |
738 | |
715 | void |
739 | void |
716 | global::gather_callbacks (AV *&callbacks, event_type event) const |
740 | global::gather_callbacks (AV *&callbacks, event_type event) const |
717 | { |
741 | { |
718 | ::gather_callbacks (callbacks, cb_object, event); |
742 | ::gather_callbacks (callbacks, cb_global, event); |
719 | } |
743 | } |
720 | |
744 | |
721 | void |
745 | void |
722 | object::gather_callbacks (AV *&callbacks, event_type event) const |
746 | object::gather_callbacks (AV *&callbacks, event_type event) const |
723 | { |
747 | { |
724 | if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
748 | if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
725 | { |
749 | { |
726 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; |
750 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
727 | |
751 | |
728 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
752 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
729 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
753 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
730 | } |
754 | } |
731 | |
755 | |
… | |
… | |
767 | { |
791 | { |
768 | attachable::gather_callbacks (callbacks, event); |
792 | attachable::gather_callbacks (callbacks, event); |
769 | ::gather_callbacks (callbacks, cb_map, event); |
793 | ::gather_callbacks (callbacks, cb_map, event); |
770 | } |
794 | } |
771 | |
795 | |
|
|
796 | void |
|
|
797 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
|
|
798 | { |
|
|
799 | for (int event = 0; event <= AvFILLp (registry); ++event) |
|
|
800 | { |
|
|
801 | SV *cbs_ = AvARRAY (registry)[event]; |
|
|
802 | |
|
|
803 | // element must be list of callback entries |
|
|
804 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
805 | { |
|
|
806 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
807 | |
|
|
808 | // no callback entries, no callbacks to call |
|
|
809 | if (AvFILLp (cbs) >= 0) |
|
|
810 | set.set (event); |
|
|
811 | } |
|
|
812 | } |
|
|
813 | } |
|
|
814 | |
|
|
815 | // very slow and inefficient way to recalculate the global want bitsets |
|
|
816 | void |
|
|
817 | _recalc_want () |
|
|
818 | { |
|
|
819 | ev_want_event.reset (); |
|
|
820 | |
|
|
821 | _recalc_want (ev_want_event, cb_global); |
|
|
822 | _recalc_want (ev_want_event, cb_attachable); |
|
|
823 | _recalc_want (ev_want_event, cb_object); |
|
|
824 | _recalc_want (ev_want_event, cb_client); |
|
|
825 | _recalc_want (ev_want_event, cb_player); |
|
|
826 | _recalc_want (ev_want_event, cb_map); |
|
|
827 | |
|
|
828 | ev_want_type.reset (); |
|
|
829 | |
|
|
830 | for (int type = 0; type <= AvFILLp (cb_type); ++type) |
|
|
831 | { |
|
|
832 | SV *cbs_ = AvARRAY (cb_type)[type]; |
|
|
833 | |
|
|
834 | // element must be list of callback entries |
|
|
835 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
836 | { |
|
|
837 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
838 | |
|
|
839 | // no callback entries, no callbacks to call |
|
|
840 | if (AvFILLp (cbs) >= 0) |
|
|
841 | ev_want_type.set (type % NUM_TYPES); |
|
|
842 | } |
|
|
843 | } |
|
|
844 | } |
|
|
845 | |
772 | bool |
846 | bool |
773 | attachable::invoke (event_type event, ...) |
847 | attachable::invoke (event_type event, ...) |
774 | { |
848 | { |
775 | data_type dt; |
849 | data_type dt; |
776 | va_list ap; |
|
|
777 | |
|
|
778 | va_start (ap, event); |
|
|
779 | |
850 | |
780 | // callback call ordering should be: |
851 | // callback call ordering should be: |
781 | // 1. per-object callback |
852 | // 1. per-object callback |
782 | // 2. per-class object |
853 | // 2. per-class object |
783 | // 3. per-type callback |
854 | // 3. per-type callback |
… | |
… | |
787 | gather_callbacks (callbacks, event); |
858 | gather_callbacks (callbacks, event); |
788 | |
859 | |
789 | // short-circuit processing if no callbacks found/defined |
860 | // short-circuit processing if no callbacks found/defined |
790 | if (!callbacks) |
861 | if (!callbacks) |
791 | return 0; |
862 | return 0; |
|
|
863 | |
|
|
864 | va_list ap; |
|
|
865 | va_start (ap, event); |
792 | |
866 | |
793 | CALL_BEGIN (3); |
867 | CALL_BEGIN (3); |
794 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
868 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
795 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
869 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
796 | |
870 | |
… | |
… | |
831 | } |
905 | } |
832 | |
906 | |
833 | SV * |
907 | SV * |
834 | cfperl_result (int idx) |
908 | cfperl_result (int idx) |
835 | { |
909 | { |
836 | AV *av = get_av ("cfperl::invoke_results", 0); |
910 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
837 | if (!av) |
911 | if (!av) |
838 | return &PL_sv_undef; |
912 | return &PL_sv_undef; |
839 | |
913 | |
840 | SV **sv = av_fetch (av, idx, 0); |
914 | SV **sv = av_fetch (av, idx, 0); |
841 | if (!sv) |
915 | if (!sv) |
… | |
… | |
855 | { |
929 | { |
856 | return SvNV (cfperl_result (idx)); |
930 | return SvNV (cfperl_result (idx)); |
857 | } |
931 | } |
858 | |
932 | |
859 | ///////////////////////////////////////////////////////////////////////////// |
933 | ///////////////////////////////////////////////////////////////////////////// |
|
|
934 | // various c++ => perl glue functions |
|
|
935 | |
|
|
936 | void cfperl_tick () |
|
|
937 | { |
|
|
938 | tick_pending = 1; |
|
|
939 | |
|
|
940 | if (tick_inhibit) |
|
|
941 | return; |
|
|
942 | |
|
|
943 | tick_pending = 0; |
|
|
944 | |
|
|
945 | dSP; |
|
|
946 | |
|
|
947 | PUSHMARK (SP); |
|
|
948 | PUTBACK; |
|
|
949 | call_pv ("cf::tick", G_DISCARD | G_VOID); |
|
|
950 | |
|
|
951 | SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); |
|
|
952 | } |
860 | |
953 | |
861 | void |
954 | void |
862 | cfperl_emergency_save () |
955 | cfperl_emergency_save () |
863 | { |
956 | { |
864 | CALL_BEGIN (0); |
957 | CALL_BEGIN (0); |
… | |
… | |
873 | CALL_ARG (make_core); |
966 | CALL_ARG (make_core); |
874 | CALL_CALL ("cf::post_cleanup", G_VOID); |
967 | CALL_CALL ("cf::post_cleanup", G_VOID); |
875 | CALL_END; |
968 | CALL_END; |
876 | } |
969 | } |
877 | |
970 | |
|
|
971 | void |
|
|
972 | cfperl_make_book (object *book, int level) |
|
|
973 | { |
|
|
974 | CALL_BEGIN (2); |
|
|
975 | CALL_ARG (book); |
|
|
976 | CALL_ARG (level); |
|
|
977 | CALL_CALL ("ext::books::make_book", G_VOID); |
|
|
978 | CALL_END; |
|
|
979 | } |
|
|
980 | |
|
|
981 | void |
|
|
982 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
|
|
983 | { |
|
|
984 | CALL_BEGIN (4); |
|
|
985 | CALL_ARG (ns); |
|
|
986 | CALL_ARG (type); |
|
|
987 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
|
|
988 | CALL_ARG (color); |
|
|
989 | CALL_CALL ("cf::client::send_msg", G_VOID); |
|
|
990 | CALL_END; |
|
|
991 | } |
|
|
992 | |
|
|
993 | int |
|
|
994 | cfperl_can_merge (object *ob1, object *ob2) |
|
|
995 | { |
|
|
996 | int can; |
|
|
997 | |
|
|
998 | CALL_BEGIN (2); |
|
|
999 | CALL_ARG (ob1); |
|
|
1000 | CALL_ARG (ob2); |
|
|
1001 | CALL_CALL ("cf::_can_merge", G_SCALAR); |
|
|
1002 | can = count && SvTRUE (TOPs); |
|
|
1003 | CALL_END; |
|
|
1004 | |
|
|
1005 | return can; |
|
|
1006 | } |
|
|
1007 | |
|
|
1008 | player * |
|
|
1009 | player::find (const char *name) |
|
|
1010 | { |
|
|
1011 | CALL_BEGIN (1); |
|
|
1012 | CALL_ARG (name); |
|
|
1013 | CALL_CALL ("cf::player::find", G_SCALAR); |
|
|
1014 | |
|
|
1015 | player *retval = 0; |
|
|
1016 | if (count) sv_to (POPs, retval); |
|
|
1017 | |
|
|
1018 | CALL_END; |
|
|
1019 | |
|
|
1020 | return retval; |
|
|
1021 | } |
|
|
1022 | |
|
|
1023 | maptile * |
|
|
1024 | find_style (const char *dirname, const char *stylename, int difficulty) |
|
|
1025 | { |
|
|
1026 | CALL_BEGIN (3); |
|
|
1027 | CALL_ARG (dirname); |
|
|
1028 | CALL_ARG (stylename); |
|
|
1029 | CALL_ARG (difficulty); |
|
|
1030 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
|
|
1031 | |
|
|
1032 | maptile *retval = 0; |
|
|
1033 | if (count) sv_to (POPs, retval); |
|
|
1034 | |
|
|
1035 | CALL_END; |
|
|
1036 | |
|
|
1037 | return retval; |
|
|
1038 | } |
|
|
1039 | |
878 | maptile * |
1040 | maptile * |
879 | maptile::find_sync (const char *path, maptile *origin) |
1041 | maptile::find_sync (const char *path, maptile *origin) |
880 | { |
1042 | { |
881 | CALL_BEGIN (2); |
1043 | CALL_BEGIN (2); |
882 | CALL_ARG (path); |
1044 | CALL_ARG (path); |
883 | CALL_ARG (origin); |
1045 | CALL_ARG (origin); |
884 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
1046 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
885 | |
1047 | |
886 | maptile *retval; |
1048 | maptile *retval = 0; |
887 | |
|
|
888 | if (count) |
|
|
889 | sv_to (POPs, retval); |
1049 | if (count) sv_to (POPs, retval); |
890 | else |
|
|
891 | retval = 0; |
|
|
892 | |
1050 | |
893 | CALL_END; |
1051 | CALL_END; |
894 | |
1052 | |
895 | return retval; |
1053 | return retval; |
896 | } |
1054 | } |
897 | |
1055 | |
898 | maptile * |
1056 | maptile * |
899 | maptile::find_async (const char *path, maptile *origin) |
1057 | maptile::find_async (const char *path, maptile *origin, bool load) |
900 | { |
1058 | { |
901 | CALL_BEGIN (2); |
1059 | CALL_BEGIN (3); |
902 | CALL_ARG (path); |
1060 | CALL_ARG (path); |
903 | CALL_ARG (origin); |
1061 | CALL_ARG (origin); |
|
|
1062 | CALL_ARG (load); |
904 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
1063 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
905 | |
1064 | |
906 | maptile *retval; |
1065 | maptile *retval = 0; |
907 | |
|
|
908 | if (count) |
|
|
909 | sv_to (POPs, retval); |
1066 | if (count) sv_to (POPs, retval); |
910 | else |
|
|
911 | retval = 0; |
|
|
912 | |
1067 | |
913 | CALL_END; |
1068 | CALL_END; |
914 | |
1069 | |
915 | return retval; |
1070 | return retval; |
916 | } |
1071 | } |
… | |
… | |
919 | maptile::do_load_sync () |
1074 | maptile::do_load_sync () |
920 | { |
1075 | { |
921 | CALL_BEGIN (1); |
1076 | CALL_BEGIN (1); |
922 | CALL_ARG (this); |
1077 | CALL_ARG (this); |
923 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
1078 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
924 | CALL_END; |
|
|
925 | } |
|
|
926 | |
|
|
927 | void |
|
|
928 | maptile::change_all_map_light (int change) |
|
|
929 | { |
|
|
930 | CALL_BEGIN (1); |
|
|
931 | CALL_ARG (change); |
|
|
932 | CALL_CALL ("cf::map::change_all_map_light", G_VOID); |
|
|
933 | CALL_END; |
1079 | CALL_END; |
934 | } |
1080 | } |
935 | |
1081 | |
936 | void |
1082 | void |
937 | object::enter_exit (object *exit) |
1083 | object::enter_exit (object *exit) |
… | |
… | |
944 | CALL_ARG (exit); |
1090 | CALL_ARG (exit); |
945 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1091 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
946 | CALL_END; |
1092 | CALL_END; |
947 | } |
1093 | } |
948 | |
1094 | |
|
|
1095 | void |
|
|
1096 | object::player_goto (const char *path, int x, int y) |
|
|
1097 | { |
|
|
1098 | if (type != PLAYER) |
|
|
1099 | return; |
|
|
1100 | |
|
|
1101 | CALL_BEGIN (4); |
|
|
1102 | CALL_ARG (this); |
|
|
1103 | CALL_ARG (path); |
|
|
1104 | CALL_ARG (x); |
|
|
1105 | CALL_ARG (y); |
|
|
1106 | CALL_CALL ("cf::object::player::goto", G_VOID); |
|
|
1107 | CALL_END; |
|
|
1108 | } |
|
|
1109 | |
|
|
1110 | const char * |
|
|
1111 | object::ref () const |
|
|
1112 | { |
|
|
1113 | if (type == PLAYER) |
|
|
1114 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
|
|
1115 | else |
|
|
1116 | return 0; |
|
|
1117 | } |
|
|
1118 | |
|
|
1119 | object * |
|
|
1120 | object::deref (const char *ref) |
|
|
1121 | { |
|
|
1122 | object *retval = 0; |
|
|
1123 | |
|
|
1124 | if (ref) |
|
|
1125 | { |
|
|
1126 | CALL_BEGIN (1); |
|
|
1127 | CALL_ARG (ref); |
|
|
1128 | CALL_CALL ("cf::object::deref", G_SCALAR); |
|
|
1129 | |
|
|
1130 | if (count) |
|
|
1131 | sv_to (POPs, retval); |
|
|
1132 | |
|
|
1133 | CALL_END; |
|
|
1134 | } |
|
|
1135 | |
|
|
1136 | return retval; |
|
|
1137 | } |
|
|
1138 | |
|
|
1139 | void |
|
|
1140 | log_backtrace (const char *msg) |
|
|
1141 | { |
|
|
1142 | #if HAVE_BACKTRACE |
|
|
1143 | void *addr [20]; |
|
|
1144 | int size = backtrace (addr, 20); |
|
|
1145 | |
|
|
1146 | CALL_BEGIN (size); |
|
|
1147 | CALL_ARG (msg); |
|
|
1148 | for (int i = 0; i < size; ++i) |
|
|
1149 | CALL_ARG ((IV)addr [i]); |
|
|
1150 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
|
|
1151 | CALL_END; |
|
|
1152 | #endif |
|
|
1153 | } |
|
|
1154 | |
949 | ///////////////////////////////////////////////////////////////////////////// |
1155 | ///////////////////////////////////////////////////////////////////////////// |
950 | |
1156 | |
951 | struct EventAPI *watcher_base::GEventAPI; |
1157 | struct EVAPI *evapi::GEVAPI; |
952 | struct CoroAPI *coroapi::GCoroAPI; |
1158 | struct CoroAPI *coroapi::GCoroAPI; |
953 | |
1159 | |
954 | int coroapi::cede_counter; |
1160 | void coroapi::do_cede_to_tick () |
955 | |
|
|
956 | static void iw_dispatch (pe_event *ev) |
|
|
957 | { |
1161 | { |
958 | iw *w = (iw *)ev->ext_data; |
1162 | cede_pending = 0; |
959 | w->call (*w); |
1163 | cede (); |
960 | } |
1164 | } |
961 | |
1165 | |
962 | void |
1166 | void |
963 | iw::alloc () |
1167 | coroapi::wait_for_tick () |
964 | { |
1168 | { |
965 | pe = GEventAPI->new_idle (0, 0); |
1169 | CALL_BEGIN (0); |
966 | |
1170 | CALL_CALL ("cf::wait_for_tick", G_DISCARD); |
967 | WaREENTRANT_off (pe); |
1171 | CALL_END; |
968 | pe->base.callback = (void *)iw_dispatch; |
|
|
969 | pe->base.ext_data = (void *)this; |
|
|
970 | } |
1172 | } |
971 | |
1173 | |
972 | static void iow_dispatch (pe_event *ev) |
|
|
973 | { |
|
|
974 | iow *w = (iow *)ev->ext_data; |
|
|
975 | w->call (*w, ((pe_ioevent *)ev)->got); |
|
|
976 | } |
|
|
977 | |
|
|
978 | void |
1174 | void |
979 | iow::alloc () |
1175 | coroapi::wait_for_tick_begin () |
980 | { |
1176 | { |
981 | pe = GEventAPI->new_io (0, 0); |
1177 | CALL_BEGIN (0); |
982 | |
1178 | CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); |
983 | WaREENTRANT_off (pe); |
1179 | CALL_END; |
984 | pe->base.callback = (void *)iow_dispatch; |
|
|
985 | pe->base.ext_data = (void *)this; |
|
|
986 | |
|
|
987 | pe->fd = -1; |
|
|
988 | pe->poll = 0; |
|
|
989 | } |
|
|
990 | |
|
|
991 | void |
|
|
992 | iow::fd (int fd) |
|
|
993 | { |
|
|
994 | pe->fd = fd; |
|
|
995 | } |
|
|
996 | |
|
|
997 | int |
|
|
998 | iow::poll () |
|
|
999 | { |
|
|
1000 | return pe->poll; |
|
|
1001 | } |
1180 | } |
1002 | |
1181 | |
1003 | void |
1182 | void |
1004 | iow::poll (int events) |
1183 | iow::poll (int events) |
1005 | { |
1184 | { |
1006 | if (pe->poll != events) |
1185 | if (events != this->events) |
1007 | { |
1186 | { |
|
|
1187 | int active = ev_is_active ((ev_io *)this); |
1008 | if (pe->poll) stop (); |
1188 | if (active) stop (); |
1009 | pe->poll = events; |
1189 | ev_io_set ((ev_io *)this, fd, events); |
1010 | if (pe->poll) start (); |
1190 | if (active) start (); |
1011 | } |
1191 | } |
1012 | } |
1192 | } |
1013 | |
1193 | |
1014 | void |
1194 | void |
1015 | _connect_to_perl () |
1195 | _connect_to_perl () |
1016 | { |
1196 | { |
1017 | stash_cf = gv_stashpv ("cf" , 1); |
1197 | stash_cf = gv_stashpv ("cf", 1); |
1018 | |
1198 | |
1019 | stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
1199 | stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
1020 | stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
1200 | stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
1021 | stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); |
1201 | stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); |
1022 | stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); |
1202 | stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); |
|
|
1203 | stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1); |
1023 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1204 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1024 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1205 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1025 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1206 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1026 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1207 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1027 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1208 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1028 | |
1209 | |
1029 | sv_runtime = get_sv ("cf::RUNTIME", 1); |
1210 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1030 | sv_upgrade (sv_runtime, SVt_NV); |
1211 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
|
|
1212 | sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); |
|
|
1213 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
1031 | |
1214 | |
1032 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
1215 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
1033 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
1216 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
1034 | cb_object = get_av ("cf::CB_OBJECT", 1); |
1217 | cb_object = get_av ("cf::CB_OBJECT", 1); |
1035 | cb_player = get_av ("cf::CB_PLAYER", 1); |
1218 | cb_player = get_av ("cf::CB_PLAYER", 1); |
… | |
… | |
1040 | |
1223 | |
1041 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1224 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1042 | |
1225 | |
1043 | BOOT: |
1226 | BOOT: |
1044 | { |
1227 | { |
|
|
1228 | I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; |
|
|
1229 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
|
|
1230 | |
1045 | _connect_to_perl (); |
1231 | _connect_to_perl (); |
1046 | |
1232 | |
1047 | I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
|
|
1048 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
|
|
1049 | |
|
|
1050 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1233 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
|
|
1234 | |
|
|
1235 | //{ |
|
|
1236 | // require_pv ("Time::HiRes"); |
|
|
1237 | // |
|
|
1238 | // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
|
|
1239 | // if (!svp) croak ("Time::HiRes is required"); |
|
|
1240 | // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
|
|
1241 | // coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
|
|
1242 | //} |
1051 | |
1243 | |
1052 | static const struct { |
1244 | static const struct { |
1053 | const char *name; |
1245 | const char *name; |
1054 | IV iv; |
1246 | IV iv; |
1055 | } *civ, const_iv[] = { |
1247 | } *civ, const_iv[] = { |
1056 | # define const_iv(name) { # name, (IV)name }, |
1248 | # define const_iv(name) { # name, (IV)name }, |
1057 | const_iv (llevError) |
1249 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1058 | const_iv (llevInfo) |
1250 | const_iv (logBacktrace) |
1059 | const_iv (llevDebug) |
|
|
1060 | const_iv (llevMonster) |
|
|
1061 | |
1251 | |
1062 | const_iv (Map0Cmd) |
1252 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1063 | const_iv (Map1Cmd) |
|
|
1064 | const_iv (Map1aCmd) |
|
|
1065 | |
1253 | |
1066 | const_iv (MAP_CLIENT_X) |
1254 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1067 | const_iv (MAP_CLIENT_Y) |
|
|
1068 | |
1255 | |
1069 | const_iv (MAX_TIME) |
1256 | const_iv (MAX_TIME) |
1070 | const_iv (PLAYER) |
|
|
1071 | const_iv (TRANSPORT) |
|
|
1072 | const_iv (ROD) |
|
|
1073 | const_iv (TREASURE) |
|
|
1074 | const_iv (POTION) |
|
|
1075 | const_iv (FOOD) |
|
|
1076 | const_iv (POISON) |
|
|
1077 | const_iv (BOOK) |
|
|
1078 | const_iv (CLOCK) |
1257 | const_iv (MAXSOCKBUF) |
1079 | const_iv (ARROW) |
1258 | |
1080 | const_iv (BOW) |
|
|
1081 | const_iv (WEAPON) |
|
|
1082 | const_iv (ARMOUR) |
|
|
1083 | const_iv (PEDESTAL) |
|
|
1084 | const_iv (ALTAR) |
|
|
1085 | const_iv (LOCKED_DOOR) |
|
|
1086 | const_iv (SPECIAL_KEY) |
|
|
1087 | const_iv (MAP) |
|
|
1088 | const_iv (DOOR) |
|
|
1089 | const_iv (KEY) |
|
|
1090 | const_iv (TIMED_GATE) |
|
|
1091 | const_iv (TRIGGER) |
|
|
1092 | const_iv (GRIMREAPER) |
|
|
1093 | const_iv (MAGIC_EAR) |
|
|
1094 | const_iv (TRIGGER_BUTTON) |
|
|
1095 | const_iv (TRIGGER_ALTAR) |
|
|
1096 | const_iv (TRIGGER_PEDESTAL) |
|
|
1097 | const_iv (SHIELD) |
|
|
1098 | const_iv (HELMET) |
|
|
1099 | const_iv (HORN) |
|
|
1100 | const_iv (MONEY) |
|
|
1101 | const_iv (CLASS) |
|
|
1102 | const_iv (GRAVESTONE) |
|
|
1103 | const_iv (AMULET) |
|
|
1104 | const_iv (PLAYERMOVER) |
|
|
1105 | const_iv (TELEPORTER) |
|
|
1106 | const_iv (CREATOR) |
|
|
1107 | const_iv (SKILL) |
|
|
1108 | const_iv (EARTHWALL) |
|
|
1109 | const_iv (GOLEM) |
|
|
1110 | const_iv (THROWN_OBJ) |
|
|
1111 | const_iv (BLINDNESS) |
|
|
1112 | const_iv (GOD) |
|
|
1113 | const_iv (DETECTOR) |
|
|
1114 | const_iv (TRIGGER_MARKER) |
|
|
1115 | const_iv (DEAD_OBJECT) |
|
|
1116 | const_iv (DRINK) |
|
|
1117 | const_iv (MARKER) |
|
|
1118 | const_iv (HOLY_ALTAR) |
|
|
1119 | const_iv (PLAYER_CHANGER) |
|
|
1120 | const_iv (BATTLEGROUND) |
|
|
1121 | const_iv (PEACEMAKER) |
|
|
1122 | const_iv (GEM) |
|
|
1123 | const_iv (FIREWALL) |
|
|
1124 | const_iv (ANVIL) |
|
|
1125 | const_iv (CHECK_INV) |
|
|
1126 | const_iv (MOOD_FLOOR) |
1259 | const_iv (NUM_BODY_LOCATIONS) |
1127 | const_iv (EXIT) |
1260 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
1128 | const_iv (ENCOUNTER) |
1261 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
1129 | const_iv (SHOP_FLOOR) |
1262 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
1130 | const_iv (SHOP_MAT) |
1263 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
1131 | const_iv (RING) |
1264 | const_iv (body_wrist) const_iv (body_waist) |
1132 | const_iv (FLOOR) |
|
|
1133 | const_iv (FLESH) |
|
|
1134 | const_iv (INORGANIC) |
|
|
1135 | const_iv (SKILL_TOOL) |
|
|
1136 | const_iv (LIGHTER) |
|
|
1137 | const_iv (BUILDABLE_WALL) |
|
|
1138 | const_iv (MISC_OBJECT) |
|
|
1139 | const_iv (LAMP) |
|
|
1140 | const_iv (DUPLICATOR) |
|
|
1141 | const_iv (SPELLBOOK) |
|
|
1142 | const_iv (CLOAK) |
|
|
1143 | const_iv (SPINNER) |
|
|
1144 | const_iv (GATE) |
|
|
1145 | const_iv (BUTTON) |
|
|
1146 | const_iv (CF_HANDLE) |
|
|
1147 | const_iv (HOLE) |
|
|
1148 | const_iv (TRAPDOOR) |
|
|
1149 | const_iv (SIGN) |
|
|
1150 | const_iv (BOOTS) |
|
|
1151 | const_iv (GLOVES) |
|
|
1152 | const_iv (SPELL) |
|
|
1153 | const_iv (SPELL_EFFECT) |
|
|
1154 | const_iv (CONVERTER) |
|
|
1155 | const_iv (BRACERS) |
|
|
1156 | const_iv (POISONING) |
|
|
1157 | const_iv (SAVEBED) |
|
|
1158 | const_iv (WAND) |
|
|
1159 | const_iv (SCROLL) |
|
|
1160 | const_iv (DIRECTOR) |
|
|
1161 | const_iv (GIRDLE) |
|
|
1162 | const_iv (FORCE) |
|
|
1163 | const_iv (POTION_EFFECT) |
|
|
1164 | const_iv (EVENT_CONNECTOR) |
|
|
1165 | const_iv (CLOSE_CON) |
|
|
1166 | const_iv (CONTAINER) |
|
|
1167 | const_iv (ARMOUR_IMPROVER) |
|
|
1168 | const_iv (WEAPON_IMPROVER) |
|
|
1169 | const_iv (SKILLSCROLL) |
|
|
1170 | const_iv (DEEP_SWAMP) |
|
|
1171 | const_iv (IDENTIFY_ALTAR) |
|
|
1172 | const_iv (MENU) |
|
|
1173 | const_iv (RUNE) |
|
|
1174 | const_iv (TRAP) |
|
|
1175 | const_iv (POWER_CRYSTAL) |
|
|
1176 | const_iv (CORPSE) |
|
|
1177 | const_iv (DISEASE) |
|
|
1178 | const_iv (SYMPTOM) |
|
|
1179 | const_iv (BUILDER) |
|
|
1180 | const_iv (MATERIAL) |
|
|
1181 | const_iv (ITEM_TRANSFORMER) |
|
|
1182 | |
1265 | |
1183 | const_iv (NUM_SUBTYPES) |
1266 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1267 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1268 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1269 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1270 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1271 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1272 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1273 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1274 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1275 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1276 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1277 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1278 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1279 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1280 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1281 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1282 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1283 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1284 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1285 | const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1286 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1287 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1288 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1289 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1290 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1291 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1292 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1293 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1184 | |
1294 | |
1185 | const_iv (ST_BD_BUILD) |
1295 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
1186 | const_iv (ST_BD_REMOVE) |
|
|
1187 | |
1296 | |
1188 | const_iv (ST_MAT_FLOOR) |
1297 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1189 | const_iv (ST_MAT_WALL) |
1298 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1190 | const_iv (ST_MAT_ITEM) |
|
|
1191 | |
1299 | |
1192 | const_iv (AT_PHYSICAL) |
1300 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1193 | const_iv (AT_MAGIC) |
1301 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
1194 | const_iv (AT_FIRE) |
1302 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
1195 | const_iv (AT_ELECTRICITY) |
1303 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
1196 | const_iv (AT_COLD) |
1304 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
1197 | const_iv (AT_CONFUSION) |
1305 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
1198 | const_iv (AT_ACID) |
1306 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
1199 | const_iv (AT_DRAIN) |
|
|
1200 | const_iv (AT_WEAPONMAGIC) |
|
|
1201 | const_iv (AT_GHOSTHIT) |
|
|
1202 | const_iv (AT_POISON) |
|
|
1203 | const_iv (AT_SLOW) |
|
|
1204 | const_iv (AT_PARALYZE) |
|
|
1205 | const_iv (AT_TURN_UNDEAD) |
|
|
1206 | const_iv (AT_FEAR) |
|
|
1207 | const_iv (AT_CANCELLATION) |
|
|
1208 | const_iv (AT_DEPLETE) |
|
|
1209 | const_iv (AT_DEATH) |
|
|
1210 | const_iv (AT_CHAOS) |
|
|
1211 | const_iv (AT_COUNTERSPELL) |
|
|
1212 | const_iv (AT_GODPOWER) |
|
|
1213 | const_iv (AT_HOLYWORD) |
|
|
1214 | const_iv (AT_BLIND) |
|
|
1215 | const_iv (AT_INTERNAL) |
|
|
1216 | const_iv (AT_LIFE_STEALING) |
|
|
1217 | const_iv (AT_DISEASE) |
|
|
1218 | |
1307 | |
1219 | const_iv (WEAP_HIT) |
1308 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1220 | const_iv (WEAP_SLASH) |
1309 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1221 | const_iv (WEAP_PIERCE) |
|
|
1222 | const_iv (WEAP_CLEAVE) |
|
|
1223 | const_iv (WEAP_SLICE) |
|
|
1224 | const_iv (WEAP_STAB) |
|
|
1225 | const_iv (WEAP_WHIP) |
|
|
1226 | const_iv (WEAP_CRUSH) |
|
|
1227 | const_iv (WEAP_BLUD) |
1310 | const_iv (WEAP_BLUD) |
1228 | |
1311 | |
1229 | const_iv (FLAG_ALIVE) |
1312 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1230 | const_iv (FLAG_WIZ) |
1313 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1231 | const_iv (FLAG_REMOVED) |
1314 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
|
|
1315 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
|
|
1316 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
|
|
1317 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
|
|
1318 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
|
|
1319 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
|
|
1320 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
|
|
1321 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
|
|
1322 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
|
|
1323 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
|
|
1324 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
|
|
1325 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
|
|
1326 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
|
|
1327 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
|
|
1328 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1329 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
|
|
1330 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
|
|
1331 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
|
|
1332 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
|
|
1333 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK) |
|
|
1334 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1335 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK) |
|
|
1336 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
|
|
1337 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
|
|
1338 | |
|
|
1339 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
|
|
1340 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
|
|
1341 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
|
|
1342 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
|
|
1343 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
|
|
1344 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM) |
|
|
1345 | |
|
|
1346 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
|
|
1347 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
|
|
1348 | |
|
|
1349 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
|
|
1350 | |
|
|
1351 | const_iv (SP_RAISE_DEAD) |
1232 | const_iv (FLAG_FREED) |
1352 | const_iv (SP_RUNE) |
1233 | const_iv (FLAG_WAS_WIZ) |
1353 | const_iv (SP_MAKE_MARK) |
1234 | const_iv (FLAG_APPLIED) |
1354 | const_iv (SP_BOLT) |
1235 | const_iv (FLAG_UNPAID) |
1355 | const_iv (SP_BULLET) |
1236 | const_iv (FLAG_USE_SHIELD) |
1356 | const_iv (SP_EXPLOSION) |
1237 | const_iv (FLAG_NO_PICK) |
1357 | const_iv (SP_CONE) |
1238 | const_iv (FLAG_ANIMATE) |
1358 | const_iv (SP_BOMB) |
1239 | const_iv (FLAG_MONSTER) |
1359 | const_iv (SP_WONDER) |
1240 | const_iv (FLAG_FRIENDLY) |
1360 | const_iv (SP_SMITE) |
1241 | const_iv (FLAG_GENERATOR) |
1361 | const_iv (SP_MAGIC_MISSILE) |
1242 | const_iv (FLAG_IS_THROWN) |
1362 | const_iv (SP_SUMMON_GOLEM) |
1243 | const_iv (FLAG_AUTO_APPLY) |
1363 | const_iv (SP_DIMENSION_DOOR) |
1244 | const_iv (FLAG_PLAYER_SOLD) |
1364 | const_iv (SP_MAGIC_MAPPING) |
|
|
1365 | const_iv (SP_MAGIC_WALL) |
|
|
1366 | const_iv (SP_DESTRUCTION) |
|
|
1367 | const_iv (SP_PERCEIVE_SELF) |
|
|
1368 | const_iv (SP_WORD_OF_RECALL) |
1245 | const_iv (FLAG_SEE_INVISIBLE) |
1369 | const_iv (SP_INVISIBLE) |
1246 | const_iv (FLAG_CAN_ROLL) |
|
|
1247 | const_iv (FLAG_OVERLAY_FLOOR) |
|
|
1248 | const_iv (FLAG_IS_TURNABLE) |
|
|
1249 | const_iv (FLAG_IS_USED_UP) |
|
|
1250 | const_iv (FLAG_IDENTIFIED) |
|
|
1251 | const_iv (FLAG_REFLECTING) |
|
|
1252 | const_iv (FLAG_CHANGING) |
|
|
1253 | const_iv (FLAG_SPLITTING) |
|
|
1254 | const_iv (FLAG_HITBACK) |
|
|
1255 | const_iv (FLAG_STARTEQUIP) |
|
|
1256 | const_iv (FLAG_BLOCKSVIEW) |
|
|
1257 | const_iv (FLAG_UNDEAD) |
|
|
1258 | const_iv (FLAG_SCARED) |
|
|
1259 | const_iv (FLAG_UNAGGRESSIVE) |
|
|
1260 | const_iv (FLAG_REFL_MISSILE) |
|
|
1261 | const_iv (FLAG_REFL_SPELL) |
|
|
1262 | const_iv (FLAG_NO_MAGIC) |
|
|
1263 | const_iv (FLAG_NO_FIX_PLAYER) |
|
|
1264 | const_iv (FLAG_IS_LIGHTABLE) |
|
|
1265 | const_iv (FLAG_TEAR_DOWN) |
|
|
1266 | const_iv (FLAG_RUN_AWAY) |
|
|
1267 | const_iv (FLAG_PICK_UP) |
|
|
1268 | const_iv (FLAG_UNIQUE) |
|
|
1269 | const_iv (FLAG_NO_DROP) |
|
|
1270 | const_iv (FLAG_WIZCAST) |
|
|
1271 | const_iv (FLAG_CAST_SPELL) |
|
|
1272 | const_iv (FLAG_USE_SCROLL) |
|
|
1273 | const_iv (FLAG_USE_RANGE) |
|
|
1274 | const_iv (FLAG_USE_BOW) |
|
|
1275 | const_iv (FLAG_USE_ARMOUR) |
|
|
1276 | const_iv (FLAG_USE_WEAPON) |
|
|
1277 | const_iv (FLAG_USE_RING) |
|
|
1278 | const_iv (FLAG_READY_RANGE) |
|
|
1279 | const_iv (FLAG_READY_BOW) |
|
|
1280 | const_iv (FLAG_XRAYS) |
|
|
1281 | const_iv (FLAG_NO_APPLY) |
|
|
1282 | const_iv (FLAG_IS_FLOOR) |
|
|
1283 | const_iv (FLAG_LIFESAVE) |
|
|
1284 | const_iv (FLAG_NO_STRENGTH) |
|
|
1285 | const_iv (FLAG_SLEEP) |
|
|
1286 | const_iv (FLAG_STAND_STILL) |
|
|
1287 | const_iv (FLAG_RANDOM_MOVE) |
|
|
1288 | const_iv (FLAG_ONLY_ATTACK) |
|
|
1289 | const_iv (FLAG_CONFUSED) |
|
|
1290 | const_iv (FLAG_STEALTH) |
|
|
1291 | const_iv (FLAG_WIZPASS) |
|
|
1292 | const_iv (FLAG_IS_LINKED) |
|
|
1293 | const_iv (FLAG_CURSED) |
|
|
1294 | const_iv (FLAG_DAMNED) |
|
|
1295 | const_iv (FLAG_SEE_ANYWHERE) |
|
|
1296 | const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1297 | const_iv (FLAG_KNOWN_CURSED) |
|
|
1298 | const_iv (FLAG_CAN_USE_SKILL) |
|
|
1299 | const_iv (FLAG_BEEN_APPLIED) |
|
|
1300 | const_iv (FLAG_READY_SCROLL) |
|
|
1301 | const_iv (FLAG_USE_ROD) |
|
|
1302 | const_iv (FLAG_USE_HORN) |
|
|
1303 | const_iv (FLAG_MAKE_INVIS) |
|
|
1304 | const_iv (FLAG_INV_LOCKED) |
|
|
1305 | const_iv (FLAG_IS_WOODED) |
|
|
1306 | const_iv (FLAG_IS_HILLY) |
|
|
1307 | const_iv (FLAG_READY_SKILL) |
|
|
1308 | const_iv (FLAG_READY_WEAPON) |
|
|
1309 | const_iv (FLAG_NO_SKILL_IDENT) |
|
|
1310 | const_iv (FLAG_BLIND) |
|
|
1311 | const_iv (FLAG_SEE_IN_DARK) |
|
|
1312 | const_iv (FLAG_IS_CAULDRON) |
|
|
1313 | const_iv (FLAG_NO_STEAL) |
|
|
1314 | const_iv (FLAG_ONE_HIT) |
|
|
1315 | const_iv (FLAG_CLIENT_SENT) |
|
|
1316 | const_iv (FLAG_BERSERK) |
|
|
1317 | const_iv (FLAG_NEUTRAL) |
|
|
1318 | const_iv (FLAG_NO_ATTACK) |
|
|
1319 | const_iv (FLAG_NO_DAMAGE) |
|
|
1320 | const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1321 | const_iv (FLAG_OBJ_SAVE_ON_OVL) |
|
|
1322 | const_iv (FLAG_ACTIVATE_ON_PUSH) |
|
|
1323 | const_iv (FLAG_ACTIVATE_ON_RELEASE) |
|
|
1324 | const_iv (FLAG_IS_WATER) |
|
|
1325 | const_iv (FLAG_CONTENT_ON_GEN) |
|
|
1326 | const_iv (FLAG_IS_A_TEMPLATE) |
|
|
1327 | const_iv (FLAG_IS_BUILDABLE) |
|
|
1328 | const_iv (FLAG_DESTROY_ON_DEATH) |
|
|
1329 | const_iv (FLAG_NO_MAP_SAVE) |
|
|
1330 | |
|
|
1331 | const_iv (NDI_BLACK) |
|
|
1332 | const_iv (NDI_WHITE) |
|
|
1333 | const_iv (NDI_NAVY) |
|
|
1334 | const_iv (NDI_RED) |
|
|
1335 | const_iv (NDI_ORANGE) |
|
|
1336 | const_iv (NDI_BLUE) |
|
|
1337 | const_iv (NDI_DK_ORANGE) |
|
|
1338 | const_iv (NDI_GREEN) |
|
|
1339 | const_iv (NDI_LT_GREEN) |
|
|
1340 | const_iv (NDI_GREY) |
|
|
1341 | const_iv (NDI_BROWN) |
|
|
1342 | const_iv (NDI_GOLD) |
|
|
1343 | const_iv (NDI_TAN) |
|
|
1344 | const_iv (NDI_MAX_COLOR) |
|
|
1345 | const_iv (NDI_COLOR_MASK) |
|
|
1346 | const_iv (NDI_UNIQUE) |
|
|
1347 | const_iv (NDI_ALL) |
|
|
1348 | |
|
|
1349 | const_iv (UPD_LOCATION) |
|
|
1350 | const_iv (UPD_FLAGS) |
|
|
1351 | const_iv (UPD_WEIGHT) |
|
|
1352 | const_iv (UPD_FACE) |
|
|
1353 | const_iv (UPD_NAME) |
|
|
1354 | const_iv (UPD_ANIM) |
|
|
1355 | const_iv (UPD_ANIMSPEED) |
|
|
1356 | const_iv (UPD_NROF) |
1370 | const_iv (SP_PROBE) |
1357 | |
|
|
1358 | const_iv (UPD_SP_MANA) |
1371 | const_iv (SP_HEALING) |
1359 | const_iv (UPD_SP_GRACE) |
1372 | const_iv (SP_CREATE_FOOD) |
1360 | const_iv (UPD_SP_DAMAGE) |
1373 | const_iv (SP_EARTH_TO_DUST) |
1361 | |
1374 | const_iv (SP_CHANGE_ABILITY) |
1362 | const_iv (F_APPLIED) |
1375 | const_iv (SP_BLESS) |
1363 | const_iv (F_LOCATION) |
|
|
1364 | const_iv (F_UNPAID) |
|
|
1365 | const_iv (F_MAGIC) |
|
|
1366 | const_iv (F_CURSED) |
1376 | const_iv (SP_CURSE) |
|
|
1377 | const_iv (SP_SUMMON_MONSTER) |
|
|
1378 | const_iv (SP_CHARGING) |
|
|
1379 | const_iv (SP_POLYMORPH) |
|
|
1380 | const_iv (SP_ALCHEMY) |
|
|
1381 | const_iv (SP_REMOVE_CURSE) |
|
|
1382 | const_iv (SP_IDENTIFY) |
|
|
1383 | const_iv (SP_DETECTION) |
|
|
1384 | const_iv (SP_MOOD_CHANGE) |
|
|
1385 | const_iv (SP_MOVING_BALL) |
1367 | const_iv (F_DAMNED) |
1386 | const_iv (SP_SWARM) |
|
|
1387 | const_iv (SP_CHANGE_MANA) |
1368 | const_iv (F_OPEN) |
1388 | const_iv (SP_DISPEL_RUNE) |
1369 | const_iv (F_NOPICK) |
1389 | const_iv (SP_CREATE_MISSILE) |
|
|
1390 | const_iv (SP_CONSECRATE) |
|
|
1391 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1392 | const_iv (SP_LIGHT) |
|
|
1393 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1394 | const_iv (SP_FAERY_FIRE) |
|
|
1395 | const_iv (SP_CAUSE_DISEASE) |
|
|
1396 | const_iv (SP_AURA) |
|
|
1397 | const_iv (SP_TOWN_PORTAL) |
|
|
1398 | const_iv (SP_PARTY_SPELL) |
|
|
1399 | |
|
|
1400 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
|
|
1401 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1370 | const_iv (F_LOCKED) |
1402 | const_iv (F_LOCKED) |
1371 | |
1403 | |
1372 | const_iv (F_BUY) |
1404 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1373 | const_iv (F_SHOP) |
|
|
1374 | const_iv (F_SELL) |
|
|
1375 | |
1405 | |
1376 | const_iv (P_BLOCKSVIEW) |
1406 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1377 | const_iv (P_PLAYER) |
1407 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1378 | const_iv (P_NO_MAGIC) |
|
|
1379 | const_iv (P_IS_ALIVE) |
|
|
1380 | const_iv (P_NO_CLERIC) |
|
|
1381 | const_iv (P_OUT_OF_MAP) |
|
|
1382 | const_iv (P_NEW_MAP) |
|
|
1383 | const_iv (P_UPTODATE) |
|
|
1384 | |
1408 | |
1385 | const_iv (UP_OBJ_INSERT) |
1409 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
1386 | const_iv (UP_OBJ_REMOVE) |
|
|
1387 | const_iv (UP_OBJ_CHANGE) |
|
|
1388 | const_iv (UP_OBJ_FACE) |
|
|
1389 | |
1410 | |
1390 | const_iv (INS_NO_MERGE) |
1411 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
1391 | const_iv (INS_ABOVE_FLOOR_ONLY) |
|
|
1392 | const_iv (INS_NO_WALK_ON) |
|
|
1393 | const_iv (INS_ON_TOP) |
|
|
1394 | const_iv (INS_BELOW_ORIGINATOR) |
1412 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) |
1395 | const_iv (INS_MAP_LOAD) |
|
|
1396 | |
1413 | |
1397 | const_iv (WILL_APPLY_HANDLE) |
1414 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
1398 | const_iv (WILL_APPLY_TREASURE) |
1415 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
1399 | const_iv (WILL_APPLY_EARTHWALL) |
|
|
1400 | const_iv (WILL_APPLY_DOOR) |
|
|
1401 | const_iv (WILL_APPLY_FOOD) |
|
|
1402 | |
1416 | |
1403 | const_iv (SAVE_MODE) |
1417 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1404 | const_iv (SAVE_DIR_MODE) |
|
|
1405 | |
1418 | |
1406 | const_iv (M_PAPER) |
1419 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
1407 | const_iv (M_IRON) |
1420 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
1408 | const_iv (M_GLASS) |
1421 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
1409 | const_iv (M_LEATHER) |
1422 | const_iv (M_ICE) const_iv (M_SPECIAL) |
1410 | const_iv (M_WOOD) |
|
|
1411 | const_iv (M_ORGANIC) |
|
|
1412 | const_iv (M_STONE) |
|
|
1413 | const_iv (M_CLOTH) |
|
|
1414 | const_iv (M_ADAMANT) |
|
|
1415 | const_iv (M_LIQUID) |
|
|
1416 | const_iv (M_SOFT_METAL) |
|
|
1417 | const_iv (M_BONE) |
|
|
1418 | const_iv (M_ICE) |
|
|
1419 | const_iv (M_SPECIAL) |
|
|
1420 | |
1423 | |
1421 | const_iv (SK_EXP_ADD_SKILL) |
1424 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1422 | const_iv (SK_EXP_TOTAL) |
1425 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1423 | const_iv (SK_EXP_NONE) |
|
|
1424 | const_iv (SK_SUBTRACT_SKILL_EXP) |
|
|
1425 | const_iv (SK_EXP_SKILL_ONLY) |
|
|
1426 | |
1426 | |
1427 | const_iv (SK_LOCKPICKING) |
1427 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
1428 | const_iv (SK_HIDING) |
1428 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
1429 | const_iv (SK_SMITHERY) |
1429 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
1430 | const_iv (SK_BOWYER) |
1430 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
1431 | const_iv (SK_JEWELER) |
1431 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
1432 | const_iv (SK_ALCHEMY) |
1432 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
1433 | const_iv (SK_STEALING) |
1433 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
1434 | const_iv (SK_LITERACY) |
1434 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
1435 | const_iv (SK_BARGAINING) |
1435 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
1436 | const_iv (SK_JUMPING) |
1436 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
1437 | const_iv (SK_DET_MAGIC) |
|
|
1438 | const_iv (SK_ORATORY) |
|
|
1439 | const_iv (SK_SINGING) |
|
|
1440 | const_iv (SK_DET_CURSE) |
|
|
1441 | const_iv (SK_FIND_TRAPS) |
|
|
1442 | const_iv (SK_MEDITATION) |
|
|
1443 | const_iv (SK_PUNCHING) |
|
|
1444 | const_iv (SK_FLAME_TOUCH) |
|
|
1445 | const_iv (SK_KARATE) |
|
|
1446 | const_iv (SK_CLIMBING) |
|
|
1447 | const_iv (SK_WOODSMAN) |
|
|
1448 | const_iv (SK_INSCRIPTION) |
|
|
1449 | const_iv (SK_ONE_HANDED_WEAPON) |
|
|
1450 | const_iv (SK_MISSILE_WEAPON) |
|
|
1451 | const_iv (SK_THROWING) |
|
|
1452 | const_iv (SK_USE_MAGIC_ITEM) |
|
|
1453 | const_iv (SK_DISARM_TRAPS) |
|
|
1454 | const_iv (SK_SET_TRAP) |
|
|
1455 | const_iv (SK_THAUMATURGY) |
|
|
1456 | const_iv (SK_PRAYING) |
|
|
1457 | const_iv (SK_CLAWING) |
|
|
1458 | const_iv (SK_LEVITATION) |
|
|
1459 | const_iv (SK_SUMMONING) |
|
|
1460 | const_iv (SK_PYROMANCY) |
|
|
1461 | const_iv (SK_EVOCATION) |
|
|
1462 | const_iv (SK_SORCERY) |
|
|
1463 | const_iv (SK_TWO_HANDED_WEAPON) |
|
|
1464 | const_iv (SK_SPARK_TOUCH) |
|
|
1465 | const_iv (SK_SHIVER) |
|
|
1466 | const_iv (SK_ACID_SPLASH) |
|
|
1467 | const_iv (SK_POISON_NAIL) |
1437 | const_iv (SK_POISON_NAIL) |
1468 | |
1438 | |
1469 | const_iv (SOUND_NEW_PLAYER) |
1439 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
1470 | const_iv (SOUND_FIRE_ARROW) |
1440 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
1471 | const_iv (SOUND_LEARN_SPELL) |
1441 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
1472 | const_iv (SOUND_FUMBLE_SPELL) |
1442 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
1473 | const_iv (SOUND_WAND_POOF) |
1443 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
1474 | const_iv (SOUND_OPEN_DOOR) |
1444 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
1475 | const_iv (SOUND_PUSH_PLAYER) |
|
|
1476 | const_iv (SOUND_PLAYER_HITS1) |
|
|
1477 | const_iv (SOUND_PLAYER_HITS2) |
|
|
1478 | const_iv (SOUND_PLAYER_HITS3) |
|
|
1479 | const_iv (SOUND_PLAYER_HITS4) |
|
|
1480 | const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1481 | const_iv (SOUND_PLAYER_IS_HIT2) |
|
|
1482 | const_iv (SOUND_PLAYER_IS_HIT3) |
|
|
1483 | const_iv (SOUND_PLAYER_KILLS) |
|
|
1484 | const_iv (SOUND_PET_IS_KILLED) |
|
|
1485 | const_iv (SOUND_PLAYER_DIES) |
|
|
1486 | const_iv (SOUND_OB_EVAPORATE) |
|
|
1487 | const_iv (SOUND_OB_EXPLODE) |
|
|
1488 | const_iv (SOUND_CLOCK) |
|
|
1489 | const_iv (SOUND_TURN_HANDLE) |
|
|
1490 | const_iv (SOUND_FALL_HOLE) |
|
|
1491 | const_iv (SOUND_DRINK_POISON) |
|
|
1492 | const_iv (SOUND_CAST_SPELL_0) |
|
|
1493 | |
1445 | |
1494 | const_iv (PREFER_LOW) |
1446 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
1495 | const_iv (PREFER_HIGH) |
|
|
1496 | |
1447 | |
1497 | const_iv (ATNR_PHYSICAL) |
1448 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
1498 | const_iv (ATNR_MAGIC) |
1449 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
1499 | const_iv (ATNR_FIRE) |
1450 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
1500 | const_iv (ATNR_ELECTRICITY) |
1451 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
1501 | const_iv (ATNR_COLD) |
1452 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
1502 | const_iv (ATNR_CONFUSION) |
1453 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
1503 | const_iv (ATNR_ACID) |
1454 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
1504 | const_iv (ATNR_DRAIN) |
|
|
1505 | const_iv (ATNR_WEAPONMAGIC) |
|
|
1506 | const_iv (ATNR_GHOSTHIT) |
|
|
1507 | const_iv (ATNR_POISON) |
|
|
1508 | const_iv (ATNR_SLOW) |
|
|
1509 | const_iv (ATNR_PARALYZE) |
|
|
1510 | const_iv (ATNR_TURN_UNDEAD) |
|
|
1511 | const_iv (ATNR_FEAR) |
|
|
1512 | const_iv (ATNR_CANCELLATION) |
|
|
1513 | const_iv (ATNR_DEPLETE) |
|
|
1514 | const_iv (ATNR_DEATH) |
|
|
1515 | const_iv (ATNR_CHAOS) |
|
|
1516 | const_iv (ATNR_COUNTERSPELL) |
|
|
1517 | const_iv (ATNR_GODPOWER) |
|
|
1518 | const_iv (ATNR_HOLYWORD) |
|
|
1519 | const_iv (ATNR_BLIND) |
|
|
1520 | const_iv (ATNR_INTERNAL) |
|
|
1521 | const_iv (ATNR_LIFE_STEALING) |
|
|
1522 | const_iv (ATNR_DISEASE) |
|
|
1523 | |
1455 | |
1524 | const_iv (MAP_IN_MEMORY) |
1456 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1525 | const_iv (MAP_SWAPPED) |
|
|
1526 | const_iv (MAP_LOADING) |
|
|
1527 | const_iv (MAP_SAVING) |
1457 | const_iv (MAP_INACTIVE) |
1528 | |
1458 | |
1529 | const_iv (KLASS_ATTACHABLE) |
1459 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1530 | const_iv (KLASS_GLOBAL) |
1460 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1531 | const_iv (KLASS_OBJECT) |
|
|
1532 | const_iv (KLASS_CLIENT) |
|
|
1533 | const_iv (KLASS_PLAYER) |
|
|
1534 | const_iv (KLASS_MAP) |
|
|
1535 | |
1461 | |
1536 | const_iv (CS_QUERY_YESNO) |
1462 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
1537 | const_iv (CS_QUERY_SINGLECHAR) |
|
|
1538 | const_iv (CS_QUERY_HIDEINPUT) |
|
|
1539 | |
1463 | |
1540 | const_iv (ST_DEAD) |
1464 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1541 | const_iv (ST_SETUP) |
|
|
1542 | const_iv (ST_PLAYING) |
|
|
1543 | const_iv (ST_CUSTOM) |
|
|
1544 | |
1465 | |
1545 | const_iv (ST_CHANGE_CLASS) |
1466 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1546 | |
1467 | |
1547 | const_iv (IO_HEADER) |
1468 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1548 | const_iv (IO_OBJECTS) |
|
|
1549 | const_iv (IO_UNIQUES) |
|
|
1550 | |
1469 | |
1551 | // random map generator |
1470 | // random map generator |
1552 | const_iv (LAYOUT_NONE) |
1471 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1553 | const_iv (LAYOUT_ONION) |
1472 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
1554 | const_iv (LAYOUT_MAZE) |
|
|
1555 | const_iv (LAYOUT_SPIRAL) |
|
|
1556 | const_iv (LAYOUT_ROGUELIKE) |
|
|
1557 | const_iv (LAYOUT_SNAKE) |
|
|
1558 | const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1559 | |
1473 | |
1560 | const_iv (RMOPT_RANDOM) |
1474 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
1561 | const_iv (RMOPT_CENTERED) |
1475 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
1562 | const_iv (RMOPT_LINEAR) |
1476 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
1563 | const_iv (RMOPT_BOTTOM_C) |
|
|
1564 | const_iv (RMOPT_BOTTOM_R) |
|
|
1565 | const_iv (RMOPT_IRR_SPACE) |
|
|
1566 | const_iv (RMOPT_WALL_OFF) |
|
|
1567 | const_iv (RMOPT_WALLS_ONLY) |
|
|
1568 | const_iv (RMOPT_NO_DOORS) |
|
|
1569 | |
1477 | |
1570 | const_iv (SYMMETRY_RANDOM) |
1478 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
1571 | const_iv (SYMMETRY_NONE) |
1479 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
1572 | const_iv (SYMMETRY_X) |
1480 | |
1573 | const_iv (SYMMETRY_Y) |
1481 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
1574 | const_iv (SYMMETRY_XY) |
1482 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL) |
|
|
1483 | |
|
|
1484 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1485 | const_iv (FT_RSRC) const_iv (FT_NUM) |
1575 | }; |
1486 | }; |
1576 | |
1487 | |
1577 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1488 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1578 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1489 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1579 | |
1490 | |
… | |
… | |
1598 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1509 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1599 | newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1510 | newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1600 | } |
1511 | } |
1601 | } |
1512 | } |
1602 | |
1513 | |
|
|
1514 | void _gv_clear (SV *gv) |
|
|
1515 | CODE: |
|
|
1516 | assert (SvTYPE (gv) == SVt_PVGV); |
|
|
1517 | # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); } |
|
|
1518 | f (GvGP (gv)->gp_form); |
|
|
1519 | f (GvGP (gv)->gp_io); |
|
|
1520 | f (GvGP (gv)->gp_sv); |
|
|
1521 | f (GvGP (gv)->gp_av); |
|
|
1522 | f (GvGP (gv)->gp_hv); |
|
|
1523 | f (GvGP (gv)->gp_cv); |
|
|
1524 | GvCVGEN (gv) = 0; |
|
|
1525 | GvMULTI_off (gv); |
|
|
1526 | # undef f |
|
|
1527 | |
1603 | void _connect_to_perl () |
1528 | void _connect_to_perl () |
1604 | |
1529 | |
|
|
1530 | void _recalc_want () |
|
|
1531 | |
|
|
1532 | # not used by default anymore |
1605 | void _global_reattach () |
1533 | void _global_reattach () |
1606 | CODE: |
1534 | CODE: |
1607 | { |
1535 | { |
1608 | // reattach to all attachable objects in the game. |
1536 | // reattach to all attachable objects in the game. |
1609 | for_all_clients (ns) |
1537 | for_all_clients (ns) |
… | |
… | |
1611 | |
1539 | |
1612 | for_all_objects (op) |
1540 | for_all_objects (op) |
1613 | op->reattach (); |
1541 | op->reattach (); |
1614 | } |
1542 | } |
1615 | |
1543 | |
|
|
1544 | # support function for map-world.ext |
|
|
1545 | void _quantise (SV *data_sv, SV *plt_sv) |
|
|
1546 | CODE: |
|
|
1547 | { |
|
|
1548 | if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
|
|
1549 | croak ("_quantise called with invalid agruments"); |
|
|
1550 | |
|
|
1551 | plt_sv = SvRV (plt_sv); |
|
|
1552 | SV **plt = AvARRAY (plt_sv); |
|
|
1553 | int plt_count = AvFILL (plt_sv) + 1; |
|
|
1554 | |
|
|
1555 | STRLEN len; |
|
|
1556 | char *data = SvPVbyte (data_sv, len); |
|
|
1557 | char *dst = data; |
|
|
1558 | |
|
|
1559 | while (len >= 3) |
|
|
1560 | { |
|
|
1561 | for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
|
|
1562 | { |
|
|
1563 | char *val = SvPVX (*val_sv); |
|
|
1564 | |
|
|
1565 | if (val [0] == data [0] |
|
|
1566 | && val [1] == data [1] |
|
|
1567 | && val [2] == data [2]) |
|
|
1568 | { |
|
|
1569 | *dst++ = val [3]; |
|
|
1570 | goto next; |
|
|
1571 | } |
|
|
1572 | } |
|
|
1573 | |
|
|
1574 | croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
|
|
1575 | (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
|
|
1576 | dst - SvPVX (data_sv), len); |
|
|
1577 | |
|
|
1578 | next: |
|
|
1579 | data += 3; |
|
|
1580 | len -= 3; |
|
|
1581 | } |
|
|
1582 | |
|
|
1583 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
|
|
1584 | } |
|
|
1585 | |
|
|
1586 | void init_anim () |
|
|
1587 | |
|
|
1588 | void init_globals () |
|
|
1589 | |
|
|
1590 | void init_experience () |
|
|
1591 | |
|
|
1592 | void init_attackmess () |
|
|
1593 | |
|
|
1594 | void init_dynamic () |
|
|
1595 | |
|
|
1596 | void load_settings () |
|
|
1597 | |
|
|
1598 | void load_materials () |
|
|
1599 | |
|
|
1600 | void init_uuid () |
|
|
1601 | CODE: |
|
|
1602 | UUID::init (); |
|
|
1603 | |
|
|
1604 | void init_signals () |
|
|
1605 | |
|
|
1606 | void init_commands () |
|
|
1607 | |
|
|
1608 | void init_skills () |
|
|
1609 | |
|
|
1610 | void init_beforeplay () |
|
|
1611 | |
|
|
1612 | void evthread_start (int aiofd) |
|
|
1613 | |
|
|
1614 | void cede_to_tick () |
|
|
1615 | CODE: |
|
|
1616 | coroapi::cede_to_tick (); |
|
|
1617 | |
|
|
1618 | NV till_tick () |
|
|
1619 | CODE: |
|
|
1620 | RETVAL = SvNVX (sv_next_tick) - now (); |
|
|
1621 | OUTPUT: |
|
|
1622 | RETVAL |
|
|
1623 | |
|
|
1624 | int tick_inhibit () |
|
|
1625 | CODE: |
|
|
1626 | RETVAL = tick_inhibit; |
|
|
1627 | OUTPUT: |
|
|
1628 | RETVAL |
|
|
1629 | |
|
|
1630 | void tick_inhibit_inc () |
|
|
1631 | CODE: |
|
|
1632 | ++tick_inhibit; |
|
|
1633 | |
|
|
1634 | void tick_inhibit_dec () |
|
|
1635 | CODE: |
|
|
1636 | if (!--tick_inhibit) |
|
|
1637 | if (tick_pending) |
|
|
1638 | { |
|
|
1639 | ev_async_send (EV_DEFAULT, &tick_watcher); |
|
|
1640 | coroapi::cede (); |
|
|
1641 | } |
|
|
1642 | |
|
|
1643 | void server_tick () |
|
|
1644 | CODE: |
|
|
1645 | { |
|
|
1646 | NOW = ev_now (EV_DEFAULT); |
|
|
1647 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
|
|
1648 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
|
|
1649 | runtime = SvNVX (sv_runtime); |
|
|
1650 | |
|
|
1651 | server_tick (); |
|
|
1652 | |
|
|
1653 | NOW = ev_time (); |
|
|
1654 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
|
|
1655 | runtime += TICK; |
|
|
1656 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
|
|
1657 | } |
|
|
1658 | |
1616 | NV floor (NV x) |
1659 | NV floor (NV x) |
1617 | |
1660 | |
1618 | NV ceil (NV x) |
1661 | NV ceil (NV x) |
1619 | |
1662 | |
1620 | NV rndm (...) |
1663 | NV rndm (...) |
|
|
1664 | ALIAS: |
|
|
1665 | rmg_rndm = 1 |
1621 | CODE: |
1666 | CODE: |
|
|
1667 | { |
|
|
1668 | rand_gen &gen = ix ? rmg_rndm : rndm; |
1622 | switch (items) |
1669 | switch (items) |
1623 | { |
1670 | { |
1624 | case 0: RETVAL = rndm (); break; |
1671 | case 0: RETVAL = gen (); break; |
1625 | case 1: RETVAL = rndm (SvUV (ST (0))); break; |
1672 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1626 | case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; |
1673 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1627 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1674 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1628 | } |
1675 | } |
|
|
1676 | } |
1629 | OUTPUT: |
1677 | OUTPUT: |
1630 | RETVAL |
1678 | RETVAL |
1631 | |
1679 | |
1632 | void server_tick () |
1680 | NV clamp (NV value, NV min_value, NV max_value) |
1633 | CODE: |
1681 | CODE: |
1634 | runtime = SvNVx (sv_runtime); |
1682 | RETVAL = clamp (value, min_value, max_value); |
1635 | server_tick (); |
1683 | OUTPUT: |
|
|
1684 | RETVAL |
1636 | |
1685 | |
|
|
1686 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
|
|
1687 | CODE: |
|
|
1688 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
|
|
1689 | OUTPUT: |
|
|
1690 | RETVAL |
|
|
1691 | |
|
|
1692 | void weaken (...) |
|
|
1693 | PROTOTYPE: @ |
|
|
1694 | CODE: |
|
|
1695 | while (items > 0) |
|
|
1696 | sv_rvweaken (ST (--items)); |
|
|
1697 | |
1637 | void |
1698 | void |
|
|
1699 | log_backtrace (utf8_string msg) |
|
|
1700 | |
|
|
1701 | void |
1638 | LOG (int level, utf8_string msg) |
1702 | LOG (int flags, utf8_string msg) |
1639 | PROTOTYPE: $$ |
1703 | PROTOTYPE: $$ |
1640 | C_ARGS: (LogLevel)level, "%s", msg |
1704 | C_ARGS: flags, "%s", msg |
1641 | |
1705 | |
1642 | octet_string path_combine (octet_string base, octet_string path) |
1706 | octet_string path_combine (octet_string base, octet_string path) |
1643 | PROTOTYPE: $$ |
1707 | PROTOTYPE: $$ |
1644 | |
1708 | |
1645 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1709 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1646 | PROTOTYPE: $$ |
1710 | PROTOTYPE: $$ |
1647 | |
|
|
1648 | const_octet_string |
|
|
1649 | get_maps_directory (octet_string path) |
|
|
1650 | PROTOTYPE: $ |
|
|
1651 | ALIAS: maps_directory = 0 |
|
|
1652 | CODE: |
|
|
1653 | RETVAL = create_pathname (path); |
|
|
1654 | OUTPUT: RETVAL |
|
|
1655 | |
1711 | |
1656 | void |
1712 | void |
1657 | sub_generation_inc () |
1713 | sub_generation_inc () |
1658 | CODE: |
1714 | CODE: |
1659 | PL_sub_generation++; |
1715 | PL_sub_generation++; |
… | |
… | |
1682 | } |
1738 | } |
1683 | OUTPUT: RETVAL |
1739 | OUTPUT: RETVAL |
1684 | |
1740 | |
1685 | void abort () |
1741 | void abort () |
1686 | |
1742 | |
|
|
1743 | void reset_signals () |
|
|
1744 | |
1687 | void fork_abort (octet_string cause = "cf::fork_abort") |
1745 | void fork_abort (const_octet_string cause = "cf::fork_abort") |
1688 | |
1746 | |
1689 | void cleanup (octet_string cause, bool make_core = false) |
1747 | void cleanup (const_octet_string cause, bool make_core = false) |
1690 | |
1748 | |
1691 | void emergency_save () |
1749 | void emergency_save () |
1692 | |
1750 | |
1693 | void _exit (int status = EXIT_SUCCESS) |
1751 | void _exit (int status = EXIT_SUCCESS) |
1694 | |
1752 | |
1695 | UV sv_2watcher (SV *w) |
|
|
1696 | CODE: |
|
|
1697 | RETVAL = (UV)GEventAPI->sv_2watcher (w); |
|
|
1698 | OUTPUT: |
|
|
1699 | RETVAL |
|
|
1700 | |
|
|
1701 | #if _POSIX_MEMLOCK |
1753 | #if _POSIX_MEMLOCK |
1702 | |
1754 | |
1703 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1755 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
|
|
1756 | INIT: |
|
|
1757 | #if __GLIBC__ |
|
|
1758 | mallopt (M_TOP_PAD, 1024 * 1024); |
|
|
1759 | mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); |
|
|
1760 | mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory |
|
|
1761 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
|
|
1762 | #endif |
1704 | |
1763 | |
1705 | int munlockall () |
1764 | int munlockall () |
1706 | |
1765 | |
1707 | #endif |
1766 | #endif |
|
|
1767 | |
|
|
1768 | int |
|
|
1769 | malloc_trim (IV pad = 0) |
|
|
1770 | |
|
|
1771 | void |
|
|
1772 | mallinfo () |
|
|
1773 | PPCODE: |
|
|
1774 | { |
|
|
1775 | #if __GLIBC__ |
|
|
1776 | struct mallinfo mai = mallinfo (); |
|
|
1777 | EXTEND (SP, 10*2); |
|
|
1778 | PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena))); |
|
|
1779 | PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks))); |
|
|
1780 | PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks))); |
|
|
1781 | PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks))); |
|
|
1782 | PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd))); |
|
|
1783 | PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks))); |
|
|
1784 | PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); |
|
|
1785 | PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); |
|
|
1786 | PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); |
|
|
1787 | PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); |
|
|
1788 | #endif |
|
|
1789 | EXTEND (SP, 5*2); |
|
|
1790 | PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); |
|
|
1791 | PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); |
|
|
1792 | PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); |
|
|
1793 | PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count))); |
|
|
1794 | PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount))); |
|
|
1795 | } |
1708 | |
1796 | |
1709 | int find_animation (utf8_string text) |
1797 | int find_animation (utf8_string text) |
1710 | PROTOTYPE: $ |
1798 | PROTOTYPE: $ |
1711 | |
1799 | |
1712 | int random_roll (int min, int max, object *op, int goodbad); |
1800 | int random_roll (int min, int max, object *op, int goodbad); |
… | |
… | |
1750 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1838 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1751 | else |
1839 | else |
1752 | XSRETURN_UNDEF; |
1840 | XSRETURN_UNDEF; |
1753 | OUTPUT: RETVAL |
1841 | OUTPUT: RETVAL |
1754 | |
1842 | |
|
|
1843 | UUID |
|
|
1844 | uuid_cur () |
|
|
1845 | CODE: |
|
|
1846 | RETVAL = UUID::cur; |
|
|
1847 | OUTPUT: |
|
|
1848 | RETVAL |
|
|
1849 | |
|
|
1850 | UUID |
|
|
1851 | uuid_gen () |
|
|
1852 | CODE: |
|
|
1853 | RETVAL = UUID::gen (); |
|
|
1854 | OUTPUT: |
|
|
1855 | RETVAL |
|
|
1856 | |
|
|
1857 | val64 |
|
|
1858 | uuid_seq (UUID uuid) |
|
|
1859 | CODE: |
|
|
1860 | RETVAL = uuid.seq; |
|
|
1861 | OUTPUT: |
|
|
1862 | RETVAL |
|
|
1863 | |
|
|
1864 | UUID |
|
|
1865 | uuid_str (val64 seq) |
|
|
1866 | CODE: |
|
|
1867 | RETVAL.seq = seq; |
|
|
1868 | OUTPUT: |
|
|
1869 | RETVAL |
|
|
1870 | |
|
|
1871 | void |
|
|
1872 | coin_names () |
|
|
1873 | PPCODE: |
|
|
1874 | EXTEND (SP, NUM_COINS); |
|
|
1875 | for (int i = 0; i < NUM_COINS; ++i) |
|
|
1876 | PUSHs (sv_2mortal (newSVpv (coins [i], 0))); |
|
|
1877 | |
|
|
1878 | void |
|
|
1879 | coin_archetypes () |
|
|
1880 | PPCODE: |
|
|
1881 | EXTEND (SP, NUM_COINS); |
|
|
1882 | for (int i = 0; i < NUM_COINS; ++i) |
|
|
1883 | PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); |
|
|
1884 | |
1755 | bool |
1885 | bool |
1756 | load_resource_file (octet_string filename) |
1886 | load_resource_file_ (octet_string filename) |
|
|
1887 | |
|
|
1888 | void |
|
|
1889 | fix_weight () |
1757 | |
1890 | |
1758 | MODULE = cf PACKAGE = cf::attachable |
1891 | MODULE = cf PACKAGE = cf::attachable |
1759 | |
1892 | |
1760 | int |
1893 | int |
1761 | valid (SV *obj) |
1894 | valid (SV *obj) |
… | |
… | |
1779 | #object *mortals (U32 index) |
1912 | #object *mortals (U32 index) |
1780 | # CODE: |
1913 | # CODE: |
1781 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1914 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1782 | # OUTPUT: RETVAL |
1915 | # OUTPUT: RETVAL |
1783 | |
1916 | |
1784 | INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | |
1917 | INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
1785 | |
1918 | |
1786 | MODULE = cf PACKAGE = cf::global |
1919 | MODULE = cf PACKAGE = cf::global |
1787 | |
1920 | |
1788 | int invoke (SV *klass, int event, ...) |
1921 | int invoke (SV *klass, int event, ...) |
1789 | CODE: |
1922 | CODE: |
… | |
… | |
1825 | object *actives (U32 index) |
1958 | object *actives (U32 index) |
1826 | CODE: |
1959 | CODE: |
1827 | RETVAL = index < actives.size () ? actives [index] : 0; |
1960 | RETVAL = index < actives.size () ? actives [index] : 0; |
1828 | OUTPUT: RETVAL |
1961 | OUTPUT: RETVAL |
1829 | |
1962 | |
|
|
1963 | int mortals_size () |
|
|
1964 | CODE: |
|
|
1965 | RETVAL = attachable::mortals.size (); |
|
|
1966 | OUTPUT: RETVAL |
|
|
1967 | |
|
|
1968 | const char *slot_use_name (U32 slot) |
|
|
1969 | ALIAS: |
|
|
1970 | slot_nonuse_name = 1 |
|
|
1971 | CODE: |
|
|
1972 | { |
|
|
1973 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1974 | croak ("body slot index out of range"); |
|
|
1975 | |
|
|
1976 | switch (ix) |
|
|
1977 | { |
|
|
1978 | case 0: RETVAL = body_locations[slot].use_name; break; |
|
|
1979 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
|
|
1980 | } |
|
|
1981 | } |
|
|
1982 | OUTPUT: |
|
|
1983 | RETVAL |
|
|
1984 | |
1830 | # missing properties |
1985 | # missing properties |
1831 | |
1986 | |
1832 | object *head (object *op) |
1987 | object *head (object *op) |
1833 | PROTOTYPE: $ |
1988 | PROTOTYPE: $ |
1834 | CODE: |
1989 | CODE: |
1835 | RETVAL = op->head_ (); |
1990 | RETVAL = op->head_ (); |
1836 | OUTPUT: RETVAL |
|
|
1837 | |
|
|
1838 | int is_head (object *op) |
|
|
1839 | PROTOTYPE: $ |
|
|
1840 | CODE: |
|
|
1841 | RETVAL = op->head_ () == op; |
|
|
1842 | OUTPUT: RETVAL |
1991 | OUTPUT: RETVAL |
1843 | |
1992 | |
1844 | void |
1993 | void |
1845 | inv (object *obj) |
1994 | inv (object *obj) |
1846 | PROTOTYPE: $ |
1995 | PROTOTYPE: $ |
1847 | PPCODE: |
1996 | PPCODE: |
1848 | { |
1997 | { |
1849 | object *o; |
|
|
1850 | for (o = obj->inv; o; o = o->below) |
1998 | for (object *o = obj->inv; o; o = o->below) |
1851 | XPUSHs (sv_2mortal (to_sv (o))); |
1999 | XPUSHs (sv_2mortal (to_sv (o))); |
1852 | } |
2000 | } |
1853 | |
2001 | |
1854 | void |
2002 | void |
1855 | set_animation (object *op, int idx) |
2003 | set_animation (object *op, int idx) |
… | |
… | |
1860 | num_animations (object *op) |
2008 | num_animations (object *op) |
1861 | CODE: |
2009 | CODE: |
1862 | RETVAL = NUM_ANIMATIONS (op); |
2010 | RETVAL = NUM_ANIMATIONS (op); |
1863 | OUTPUT: RETVAL |
2011 | OUTPUT: RETVAL |
1864 | |
2012 | |
|
|
2013 | int slot_info (object *op, UV slot, int value = 0) |
|
|
2014 | ALIAS: |
|
|
2015 | slot_used = 1 |
|
|
2016 | CODE: |
|
|
2017 | { |
|
|
2018 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
2019 | croak ("body slot index out of range"); |
|
|
2020 | |
|
|
2021 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
|
|
2022 | |
|
|
2023 | if (items > 2) |
|
|
2024 | if (ix) |
|
|
2025 | op->slot[slot].used = value; |
|
|
2026 | else |
|
|
2027 | op->slot[slot].info = value; |
|
|
2028 | } |
|
|
2029 | OUTPUT: |
|
|
2030 | RETVAL |
|
|
2031 | |
1865 | object *find_best_object_match (object *op, utf8_string match) |
2032 | object *find_best_object_match (object *op, utf8_string match) |
1866 | |
2033 | |
1867 | object *find_marked_object (object *op) |
2034 | object *find_marked_object (object *op) |
1868 | |
2035 | |
1869 | int need_identify (object *obj); |
2036 | int need_identify (object *obj); |
1870 | |
2037 | |
1871 | int apply_shop_mat (object *shop_mat, object *op); |
2038 | int apply_shop_mat (object *shop_mat, object *op); |
1872 | |
|
|
1873 | int move_player (object *op, int dir) |
|
|
1874 | CODE: |
|
|
1875 | RETVAL = move_player (op, dir); |
|
|
1876 | OUTPUT: |
|
|
1877 | RETVAL |
|
|
1878 | |
2039 | |
1879 | int move (object *op, int dir, object *originator = op) |
2040 | int move (object *op, int dir, object *originator = op) |
1880 | CODE: |
2041 | CODE: |
1881 | RETVAL = move_ob (op, dir, originator); |
2042 | RETVAL = move_ob (op, dir, originator); |
1882 | OUTPUT: |
2043 | OUTPUT: |
… | |
… | |
1890 | CODE: |
2051 | CODE: |
1891 | player_apply_below (op); |
2052 | player_apply_below (op); |
1892 | |
2053 | |
1893 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
2054 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
1894 | |
2055 | |
1895 | object *cf_object_present_archname_inside (object *op, utf8_string whatstr) |
|
|
1896 | |
|
|
1897 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
|
|
1898 | |
|
|
1899 | int cf_object_change_map (object *op, int x, int y, maptile *map) |
|
|
1900 | |
|
|
1901 | #//TODO |
|
|
1902 | object *clone_ (object *op, int recursive = 0) |
|
|
1903 | CODE: |
|
|
1904 | if (recursive) |
|
|
1905 | RETVAL = object_create_clone (op); |
|
|
1906 | else |
|
|
1907 | { |
|
|
1908 | RETVAL = object::create (); |
|
|
1909 | op->copy_to (RETVAL); |
|
|
1910 | } |
|
|
1911 | OUTPUT: RETVAL |
|
|
1912 | |
|
|
1913 | int pay_item (object *op, object *buyer) |
2056 | int pay_item (object *op, object *buyer) |
1914 | CODE: |
2057 | CODE: |
1915 | RETVAL = pay_for_item (op, buyer); |
2058 | RETVAL = pay_for_item (op, buyer); |
1916 | OUTPUT: RETVAL |
2059 | OUTPUT: RETVAL |
1917 | |
2060 | |
… | |
… | |
1951 | |
2094 | |
1952 | void drop (object *who, object *op) |
2095 | void drop (object *who, object *op) |
1953 | |
2096 | |
1954 | void pick_up (object *who, object *op) |
2097 | void pick_up (object *who, object *op) |
1955 | |
2098 | |
1956 | int cf_object_teleport (object *op, maptile *map, int x, int y) |
|
|
1957 | |
|
|
1958 | void update_object (object *op, int action) |
2099 | void update_object (object *op, int action) |
1959 | |
2100 | |
1960 | object *cf_create_object_by_name (utf8_string name) |
|
|
1961 | |
|
|
1962 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
2101 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
1963 | |
2102 | |
1964 | void player_lvl_adj (object *who, object *skill = 0) |
2103 | void player_lvl_adj (object *who, object *skill = 0) |
1965 | |
2104 | |
1966 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2105 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
… | |
… | |
1973 | |
2112 | |
1974 | void add_button_link (object *button, maptile *map, int connected); |
2113 | void add_button_link (object *button, maptile *map, int connected); |
1975 | |
2114 | |
1976 | void remove_button_link (object *op); |
2115 | void remove_button_link (object *op); |
1977 | |
2116 | |
|
|
2117 | void handle_apply_yield (object *op); |
|
|
2118 | |
1978 | |
2119 | |
1979 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2120 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1980 | |
|
|
1981 | object *cf_insert_ob_in_ob (object *ob, object *where) |
|
|
1982 | |
2121 | |
1983 | # no clean way to get an object from an archetype - stupid idiotic |
2122 | # no clean way to get an object from an archetype - stupid idiotic |
1984 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2123 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1985 | |
2124 | |
1986 | object *new (utf8_string archetype = 0) |
2125 | object *new (utf8_string archetype = 0) |
1987 | PROTOTYPE: ;$ |
2126 | PROTOTYPE: ;$ |
1988 | CODE: |
2127 | CODE: |
1989 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
2128 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
1990 | OUTPUT: |
2129 | OUTPUT: |
1991 | RETVAL |
2130 | RETVAL |
1992 | |
2131 | |
|
|
2132 | object *find_object (U32 tag) |
|
|
2133 | |
|
|
2134 | # TODO: nuke |
1993 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2135 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1994 | PROTOTYPE: $$$$$$ |
2136 | PROTOTYPE: $$$$$$ |
1995 | CODE: |
2137 | CODE: |
1996 | { |
2138 | { |
1997 | int unused_type; |
2139 | RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
1998 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
|
|
1999 | } |
2140 | } |
2000 | |
2141 | |
2001 | player *contr (object *op) |
2142 | shstr |
2002 | CODE: |
2143 | object::kv_get (shstr key) |
2003 | RETVAL = op->contr; |
|
|
2004 | OUTPUT: RETVAL |
|
|
2005 | |
2144 | |
2006 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
2145 | void |
|
|
2146 | object::kv_del (shstr key) |
2007 | |
2147 | |
2008 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
2148 | void |
|
|
2149 | object::kv_set (shstr key, shstr value) |
2009 | |
2150 | |
2010 | object *get_nearest_player (object *ob) |
2151 | object *get_nearest_player (object *ob) |
2011 | ALIAS: nearest_player = 0 |
2152 | ALIAS: nearest_player = 0 |
2012 | PREINIT: |
2153 | PREINIT: |
2013 | extern object *get_nearest_player (object *); |
2154 | extern object *get_nearest_player (object *); |
… | |
… | |
2015 | void rangevector (object *ob, object *other, int flags = 0) |
2156 | void rangevector (object *ob, object *other, int flags = 0) |
2016 | PROTOTYPE: $$;$ |
2157 | PROTOTYPE: $$;$ |
2017 | PPCODE: |
2158 | PPCODE: |
2018 | { |
2159 | { |
2019 | rv_vector rv; |
2160 | rv_vector rv; |
|
|
2161 | |
|
|
2162 | PUTBACK; |
2020 | get_rangevector (ob, other, &rv, flags); |
2163 | get_rangevector (ob, other, &rv, flags); |
|
|
2164 | SPAGAIN; |
|
|
2165 | |
2021 | EXTEND (SP, 5); |
2166 | EXTEND (SP, 5); |
2022 | PUSHs (newSVuv (rv.distance)); |
2167 | PUSHs (newSVuv (rv.distance)); |
2023 | PUSHs (newSViv (rv.distance_x)); |
2168 | PUSHs (newSViv (rv.distance_x)); |
2024 | PUSHs (newSViv (rv.distance_y)); |
2169 | PUSHs (newSViv (rv.distance_y)); |
2025 | PUSHs (newSViv (rv.direction)); |
2170 | PUSHs (newSViv (rv.direction)); |
2026 | PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); |
2171 | PUSHs (to_sv (rv.part)); |
2027 | } |
2172 | } |
2028 | |
2173 | |
2029 | bool on_same_map_as (object *ob, object *other) |
2174 | bool on_same_map_as (object *ob, object *other) |
2030 | CODE: |
2175 | CODE: |
2031 | RETVAL = on_same_map (ob, other); |
2176 | RETVAL = on_same_map (ob, other); |
… | |
… | |
2035 | base_name (object *op, int plural = op->nrof > 1) |
2180 | base_name (object *op, int plural = op->nrof > 1) |
2036 | CODE: |
2181 | CODE: |
2037 | RETVAL = query_base_name (op, plural); |
2182 | RETVAL = query_base_name (op, plural); |
2038 | OUTPUT: RETVAL |
2183 | OUTPUT: RETVAL |
2039 | |
2184 | |
2040 | object *decrease_ob_nr (object *op, unsigned long i) |
2185 | # return the tail of an object, excluding itself |
|
|
2186 | void |
|
|
2187 | tail (object *op) |
|
|
2188 | PPCODE: |
|
|
2189 | while ((op = op->more)) |
|
|
2190 | XPUSHs (sv_2mortal (to_sv (op))); |
2041 | |
2191 | |
2042 | MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
2192 | MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
2043 | |
2193 | |
2044 | player *player (object *op) |
2194 | player *player (object *op) |
2045 | CODE: |
2195 | CODE: |
2046 | RETVAL = op->contr; |
2196 | RETVAL = op->contr; |
2047 | OUTPUT: RETVAL |
2197 | OUTPUT: RETVAL |
2048 | |
2198 | |
|
|
2199 | bool move_player (object *op, int dir) |
|
|
2200 | |
2049 | void check_score (object *op) |
2201 | void check_score (object *op) |
2050 | |
2202 | |
2051 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2203 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2052 | CODE: |
2204 | CODE: |
2053 | new_draw_info (flags, 0, op, txt); |
2205 | new_draw_info (flags, 0, op, txt); |
2054 | |
2206 | |
2055 | object *cf_player_send_inventory (object *op) |
|
|
2056 | |
|
|
2057 | octet_string cf_player_get_ip (object *op) |
|
|
2058 | ALIAS: ip = 0 |
|
|
2059 | |
|
|
2060 | object *cf_player_get_marked_item (object *op) |
|
|
2061 | ALIAS: marked_item = 0 |
|
|
2062 | |
|
|
2063 | void cf_player_set_marked_item (object *op, object *ob) |
|
|
2064 | |
|
|
2065 | partylist *cf_player_get_party (object *op) |
|
|
2066 | ALIAS: party = 0 |
|
|
2067 | |
|
|
2068 | void cf_player_set_party (object *op, partylist *party) |
|
|
2069 | |
|
|
2070 | void kill_player (object *op) |
2207 | void kill_player (object *op) |
2071 | |
2208 | |
|
|
2209 | void esrv_send_item (object *pl, object *item) |
|
|
2210 | |
2072 | void esrv_update_item (object *op, int what, object *item) |
2211 | void esrv_update_item (object *pl, int what, object *item) |
2073 | C_ARGS: what, op, item |
2212 | C_ARGS: what, pl, item |
2074 | |
2213 | |
2075 | void clear_los (object *op) |
2214 | void esrv_del_item (object *pl, int tag) |
|
|
2215 | C_ARGS: pl->contr, tag |
2076 | |
2216 | |
2077 | int command_summon (object *op, utf8_string params) |
2217 | int command_summon (object *op, utf8_string params) |
2078 | |
2218 | |
2079 | int command_arrest (object *op, utf8_string params) |
2219 | int command_arrest (object *op, utf8_string params) |
2080 | |
2220 | |
… | |
… | |
2099 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2239 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2100 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2240 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2101 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2241 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2102 | pl->orig_stats = pl->ob->stats; |
2242 | pl->orig_stats = pl->ob->stats; |
2103 | |
2243 | |
2104 | void cf_player_move (player *pl, int dir) |
2244 | # should only be temporary |
|
|
2245 | void esrv_new_player (player *pl) |
2105 | |
2246 | |
2106 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
2247 | #d# TODO: replace by blocked_los accessor, fix code using this |
2107 | |
|
|
2108 | bool |
2248 | bool |
2109 | cell_visible (player *pl, int dx, int dy) |
2249 | cell_visible (player *pl, int dx, int dy) |
2110 | CODE: |
2250 | CODE: |
2111 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
2251 | RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED; |
2112 | && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; |
|
|
2113 | OUTPUT: |
2252 | OUTPUT: |
2114 | RETVAL |
2253 | RETVAL |
2115 | |
2254 | |
2116 | void |
2255 | void |
2117 | send (player *pl, SV *packet) |
2256 | send (player *pl, SV *packet) |
2118 | CODE: |
2257 | CODE: |
2119 | { |
2258 | { |
2120 | STRLEN len; |
2259 | STRLEN len; |
2121 | char *buf = SvPVbyte (packet, len); |
2260 | char *buf = SvPVbyte (packet, len); |
2122 | |
2261 | |
|
|
2262 | if (len > MAXSOCKBUF) |
|
|
2263 | pl->failmsg ("[packet too long for client]"); |
2123 | if (pl->ns) |
2264 | else if (pl->ns) |
2124 | pl->ns->send_packet (buf, len); |
2265 | pl->ns->send_packet (buf, len); |
2125 | } |
2266 | } |
2126 | |
|
|
2127 | int |
|
|
2128 | listening (player *pl, int new_value = -1) |
|
|
2129 | CODE: |
|
|
2130 | RETVAL = pl->listening; |
|
|
2131 | if (new_value >= 0) |
|
|
2132 | pl->listening = new_value; |
|
|
2133 | OUTPUT: |
|
|
2134 | RETVAL |
|
|
2135 | |
2267 | |
2136 | void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) |
2268 | void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) |
2137 | PROTOTYPE: $;$$$ |
2269 | PROTOTYPE: $;$$$ |
2138 | PPCODE: |
2270 | PPCODE: |
2139 | if (GIMME_V != G_VOID) |
2271 | if (GIMME_V != G_VOID) |
… | |
… | |
2164 | RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
2296 | RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
2165 | OUTPUT: RETVAL |
2297 | OUTPUT: RETVAL |
2166 | |
2298 | |
2167 | SV *registry (maptile *map) |
2299 | SV *registry (maptile *map) |
2168 | |
2300 | |
|
|
2301 | void |
|
|
2302 | find_tagged_objects (maptile *map, utf8_string tag = 0) |
|
|
2303 | PPCODE: |
|
|
2304 | { |
|
|
2305 | if (!map->spaces) |
|
|
2306 | XSRETURN_EMPTY; |
|
|
2307 | |
|
|
2308 | if (tag) |
|
|
2309 | { |
|
|
2310 | shstr_cmp tag_ (tag); |
|
|
2311 | |
|
|
2312 | for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; ) |
|
|
2313 | for (object *op = ms->bot; op; op = op->above) |
|
|
2314 | if (op->tag == tag_) |
|
|
2315 | XPUSHs (sv_2mortal (to_sv (op))); |
|
|
2316 | } |
|
|
2317 | else |
|
|
2318 | { |
|
|
2319 | for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; ) |
|
|
2320 | for (object *op = ms->bot; op; op = op->above) |
|
|
2321 | if (op->tag) |
|
|
2322 | XPUSHs (sv_2mortal (to_sv (op))); |
|
|
2323 | } |
|
|
2324 | } |
|
|
2325 | |
2169 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2326 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
|
|
2327 | |
|
|
2328 | void |
|
|
2329 | adjust_daylight () |
|
|
2330 | CODE: |
|
|
2331 | maptile::adjust_daylight (); |
2170 | |
2332 | |
2171 | void |
2333 | void |
2172 | maptile::instantiate () |
2334 | maptile::instantiate () |
2173 | |
2335 | |
2174 | maptile *new () |
2336 | maptile *new () |
… | |
… | |
2217 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2379 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2218 | { |
2380 | { |
2219 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2381 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2220 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2382 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2221 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2383 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2384 | |
|
|
2385 | if (ob->randomitems) |
|
|
2386 | { |
|
|
2387 | if (!ob->above) |
|
|
2388 | { |
|
|
2389 | ob->create_treasure (ob->randomitems); |
|
|
2390 | |
|
|
2391 | for (object *op = ob->above; op; op = op->above) |
|
|
2392 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2393 | } |
|
|
2394 | |
|
|
2395 | ob->randomitems = 0; |
|
|
2396 | } |
2222 | } |
2397 | } |
2223 | } |
2398 | } |
2224 | } |
2399 | } |
2225 | |
2400 | |
2226 | skip_space: ; |
2401 | skip_space: ; |
… | |
… | |
2237 | palette = SvRV (palette); |
2412 | palette = SvRV (palette); |
2238 | |
2413 | |
2239 | STRLEN idxlen; |
2414 | STRLEN idxlen; |
2240 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
2415 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
2241 | |
2416 | |
2242 | region **regionmap = (region **)malloc ( |
2417 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2243 | (av_len ((AV *)palette) + 1) * sizeof (region *)); |
|
|
2244 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2418 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2245 | |
2419 | |
2246 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2420 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2247 | regionmap [i] = region::find ( |
2421 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2248 | SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
|
|
2249 | |
2422 | |
2250 | for (int y = 0; y < THIS->height; ++y) |
2423 | for (int y = 0; y < THIS->height; ++y) |
2251 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2424 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2252 | |
2425 | |
2253 | sfree (THIS->regions, THIS->size ()); |
2426 | sfree (THIS->regions, THIS->size ()); |
2254 | free (THIS->regionmap); |
2427 | delete [] THIS->regionmap; |
2255 | |
2428 | |
2256 | THIS->regions = regions; |
2429 | THIS->regions = regions; |
2257 | THIS->regionmap = regionmap; |
2430 | THIS->regionmap = regionmap; |
2258 | } |
2431 | } |
2259 | |
2432 | |
2260 | void play_sound_map (maptile *map, int x, int y, int sound_num) |
2433 | void |
|
|
2434 | maptile::create_region_treasure () |
|
|
2435 | CODE: |
|
|
2436 | for (int x = 0; x < THIS->width; ++x) |
|
|
2437 | for (int y = 0; y < THIS->height; ++y) |
|
|
2438 | { |
|
|
2439 | region *rgn = THIS->region (x, y); |
|
|
2440 | |
|
|
2441 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2442 | if (object *op = THIS->at (x, y).top) |
|
|
2443 | if (rgn->treasure && rndm () < rgn->treasure_density) |
|
|
2444 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
|
|
2445 | } |
2261 | |
2446 | |
2262 | int out_of_map (maptile *map, int x, int y) |
2447 | int out_of_map (maptile *map, int x, int y) |
2263 | |
2448 | |
2264 | void |
2449 | void |
2265 | trigger (maptile *map, long connection, bool state = true) |
2450 | trigger (maptile *map, long connection, bool state = true) |
… | |
… | |
2270 | get_connection (maptile *map, long connection) |
2455 | get_connection (maptile *map, long connection) |
2271 | PPCODE: |
2456 | PPCODE: |
2272 | oblinkpt *obp = get_connection_links (map, connection); |
2457 | oblinkpt *obp = get_connection_links (map, connection); |
2273 | if (obp) |
2458 | if (obp) |
2274 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2459 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2275 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); |
2460 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2276 | |
|
|
2277 | object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags) |
|
|
2278 | |
|
|
2279 | object *cf_map_insert_object (maptile *where, object* op, int x, int y) |
|
|
2280 | |
|
|
2281 | object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) |
|
|
2282 | C_ARGS: str, map, nx, ny |
|
|
2283 | |
2461 | |
2284 | void |
2462 | void |
2285 | get_map_flags (maptile *map, int x, int y) |
2463 | get_map_flags (maptile *map, int x, int y) |
2286 | PPCODE: |
2464 | PPCODE: |
2287 | { |
2465 | { |
2288 | maptile *nmap = 0; |
2466 | maptile *nmap = 0; |
2289 | I16 nx = 0, ny = 0; |
2467 | I16 nx = 0, ny = 0; |
|
|
2468 | |
|
|
2469 | PUTBACK; |
2290 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2470 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2471 | SPAGAIN; |
2291 | |
2472 | |
2292 | EXTEND (SP, 4); |
2473 | EXTEND (SP, 4); |
2293 | PUSHs (sv_2mortal (newSViv (flags))); |
2474 | PUSHs (sv_2mortal (newSViv (flags))); |
2294 | |
2475 | |
2295 | if (GIMME_V == G_ARRAY) |
2476 | if (GIMME_V == G_ARRAY) |
2296 | { |
2477 | { |
2297 | PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); |
2478 | PUSHs (sv_2mortal (to_sv (nmap))); |
2298 | PUSHs (sv_2mortal (newSViv (nx))); |
2479 | PUSHs (sv_2mortal (newSViv (nx))); |
2299 | PUSHs (sv_2mortal (newSViv (ny))); |
2480 | PUSHs (sv_2mortal (newSViv (ny))); |
2300 | } |
2481 | } |
2301 | } |
2482 | } |
2302 | |
2483 | |
|
|
2484 | mapspace * |
|
|
2485 | ms (maptile *map, unsigned int x, unsigned int y) |
|
|
2486 | PROTOTYPE: $$$ |
|
|
2487 | CODE: |
|
|
2488 | { |
|
|
2489 | maptile *nmap = 0; |
|
|
2490 | I16 nx, ny; |
|
|
2491 | |
|
|
2492 | PUTBACK; |
|
|
2493 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2494 | SPAGAIN; |
|
|
2495 | |
|
|
2496 | if (!nmap) |
|
|
2497 | XSRETURN_UNDEF; |
|
|
2498 | |
|
|
2499 | RETVAL = &nmap->at (nx, ny); |
|
|
2500 | } |
|
|
2501 | OUTPUT: |
|
|
2502 | RETVAL |
|
|
2503 | |
2303 | void |
2504 | void |
2304 | at (maptile *map, unsigned int x, unsigned int y) |
2505 | at (maptile *map, unsigned int x, unsigned int y) |
2305 | PROTOTYPE: $$$ |
2506 | PROTOTYPE: $$$ |
2306 | PPCODE: |
2507 | PPCODE: |
2307 | { |
2508 | { |
2308 | object *o; |
|
|
2309 | maptile *nmap = 0; |
2509 | maptile *nmap = 0; |
2310 | I16 nx, ny; |
2510 | I16 nx, ny; |
2311 | |
2511 | |
|
|
2512 | PUTBACK; |
2312 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
2513 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2514 | SPAGAIN; |
2313 | |
2515 | |
2314 | if (nmap) |
2516 | if (nmap) |
2315 | for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
2517 | for (object *o = nmap->at (nx, ny).bot; o; o = o->above) |
2316 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
2518 | XPUSHs (sv_2mortal (to_sv (o))); |
2317 | } |
2519 | } |
2318 | |
2520 | |
2319 | SV * |
2521 | SV * |
2320 | bot_at (maptile *obj, unsigned int x, unsigned int y) |
2522 | bot_at (maptile *map, unsigned int x, unsigned int y) |
2321 | PROTOTYPE: $$$ |
2523 | PROTOTYPE: $$$ |
2322 | ALIAS: |
2524 | ALIAS: |
2323 | top_at = 1 |
2525 | top_at = 1 |
2324 | flags_at = 2 |
2526 | flags_at = 2 |
2325 | light_at = 3 |
2527 | light_at = 3 |
2326 | move_block_at = 4 |
2528 | move_block_at = 4 |
2327 | move_slow_at = 5 |
2529 | move_slow_at = 5 |
2328 | move_on_at = 6 |
2530 | move_on_at = 6 |
2329 | move_off_at = 7 |
2531 | move_off_at = 7 |
2330 | INIT: |
|
|
2331 | if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; |
|
|
2332 | CODE: |
2532 | CODE: |
|
|
2533 | { |
|
|
2534 | sint16 nx = x; |
|
|
2535 | sint16 ny = y; |
|
|
2536 | |
|
|
2537 | if (!xy_normalise (map, nx, ny)) |
|
|
2538 | XSRETURN_UNDEF; |
|
|
2539 | |
|
|
2540 | mapspace &ms = map->at (nx, ny); |
|
|
2541 | |
|
|
2542 | ms.update (); |
|
|
2543 | |
2333 | switch (ix) |
2544 | switch (ix) |
2334 | { |
2545 | { |
2335 | case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; |
2546 | case 0: RETVAL = to_sv (ms.bot ); break; |
2336 | case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; |
2547 | case 1: RETVAL = to_sv (ms.top ); break; |
2337 | case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; |
2548 | case 2: RETVAL = newSVuv (ms.flags_ ); break; |
2338 | case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; |
2549 | case 3: RETVAL = newSViv (ms.light ); break; |
2339 | case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2550 | case 4: RETVAL = newSVuv (ms.move_block); break; |
2340 | case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2551 | case 5: RETVAL = newSVuv (ms.move_slow ); break; |
2341 | case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2552 | case 6: RETVAL = newSVuv (ms.move_on ); break; |
2342 | case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2553 | case 7: RETVAL = newSVuv (ms.move_off ); break; |
2343 | } |
2554 | } |
|
|
2555 | } |
2344 | OUTPUT: RETVAL |
2556 | OUTPUT: RETVAL |
2345 | |
2557 | |
2346 | void fix_walls (maptile *map, int x, int y) |
2558 | void fix_walls (maptile *map, int x, int y) |
2347 | |
2559 | |
2348 | void fix_walls_around (maptile *map, int x, int y) |
2560 | void fix_walls_around (maptile *map, int x, int y) |
… | |
… | |
2421 | rmp.decoroptions = decoroptions; |
2633 | rmp.decoroptions = decoroptions; |
2422 | rmp.orientation = orientation; |
2634 | rmp.orientation = orientation; |
2423 | rmp.origin_y = origin_y; |
2635 | rmp.origin_y = origin_y; |
2424 | rmp.origin_x = origin_x; |
2636 | rmp.origin_x = origin_x; |
2425 | rmp.random_seed = random_seed; |
2637 | rmp.random_seed = random_seed; |
2426 | rmp.total_map_hp = total_map_hp; |
2638 | rmp.total_map_hp = (uint64_t) total_map_hp; |
2427 | rmp.map_layout_style = map_layout_style; |
2639 | rmp.map_layout_style = map_layout_style; |
2428 | rmp.treasureoptions = treasureoptions; |
2640 | rmp.treasureoptions = treasureoptions; |
2429 | rmp.symmetry_used = symmetry_used; |
2641 | rmp.symmetry_used = symmetry_used; |
2430 | rmp.region = region; |
2642 | rmp.region = region; |
2431 | rmp.custom = custom; |
2643 | rmp.custom = custom; |
… | |
… | |
2433 | RETVAL = self->generate_random_map (&rmp); |
2645 | RETVAL = self->generate_random_map (&rmp); |
2434 | } |
2646 | } |
2435 | OUTPUT: |
2647 | OUTPUT: |
2436 | RETVAL |
2648 | RETVAL |
2437 | |
2649 | |
|
|
2650 | MODULE = cf PACKAGE = cf::mapspace |
|
|
2651 | |
|
|
2652 | INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h | |
|
|
2653 | |
2438 | MODULE = cf PACKAGE = cf::arch |
2654 | MODULE = cf PACKAGE = cf::arch |
2439 | |
2655 | |
2440 | archetype *find (utf8_string name) |
2656 | int archetypes_size () |
2441 | CODE: |
2657 | CODE: |
2442 | RETVAL = archetype::find (name); |
2658 | RETVAL = archetypes.size (); |
2443 | OUTPUT: |
2659 | OUTPUT: RETVAL |
2444 | RETVAL |
|
|
2445 | |
2660 | |
2446 | archetype *first() |
2661 | archetype *archetypes (U32 index) |
2447 | PROTOTYPE: |
2662 | CODE: |
2448 | CODE: |
2663 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2449 | RETVAL = first_archetype; |
2664 | OUTPUT: RETVAL |
|
|
2665 | |
|
|
2666 | object *instantiate (archetype *arch) |
|
|
2667 | CODE: |
|
|
2668 | RETVAL = arch_to_object (arch); |
|
|
2669 | OUTPUT: |
2450 | OUTPUT: RETVAL |
2670 | RETVAL |
2451 | |
2671 | |
2452 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2672 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2453 | |
2673 | |
2454 | MODULE = cf PACKAGE = cf::party |
2674 | MODULE = cf PACKAGE = cf::party |
2455 | |
2675 | |
… | |
… | |
2479 | PROTOTYPE: $ |
2699 | PROTOTYPE: $ |
2480 | CODE: |
2700 | CODE: |
2481 | RETVAL = region::find_fuzzy (name); |
2701 | RETVAL = region::find_fuzzy (name); |
2482 | OUTPUT: RETVAL |
2702 | OUTPUT: RETVAL |
2483 | |
2703 | |
|
|
2704 | int specificity (region *rgn) |
|
|
2705 | CODE: |
|
|
2706 | RETVAL = 0; |
|
|
2707 | while (rgn = rgn->parent) |
|
|
2708 | RETVAL++; |
|
|
2709 | OUTPUT: RETVAL |
|
|
2710 | |
2484 | INCLUDE: $PERL $srcdir/genacc region ../include/map.h | |
2711 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2485 | |
2712 | |
2486 | MODULE = cf PACKAGE = cf::living |
2713 | MODULE = cf PACKAGE = cf::living |
2487 | |
2714 | |
2488 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2715 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2489 | |
2716 | |
… | |
… | |
2517 | CODE: |
2744 | CODE: |
2518 | { |
2745 | { |
2519 | STRLEN len; |
2746 | STRLEN len; |
2520 | char *buf = SvPVbyte (packet, len); |
2747 | char *buf = SvPVbyte (packet, len); |
2521 | |
2748 | |
|
|
2749 | if (len > MAXSOCKBUF) |
|
|
2750 | { |
|
|
2751 | // ugly |
|
|
2752 | if (THIS->pl) |
|
|
2753 | THIS->pl->failmsg ("[packet too long for client]"); |
|
|
2754 | } |
|
|
2755 | else |
2522 | THIS->send_packet (buf, len); |
2756 | THIS->send_packet (buf, len); |
2523 | } |
2757 | } |
|
|
2758 | |
|
|
2759 | faceidx |
|
|
2760 | client::need_face (utf8_string name, int pri = 0) |
|
|
2761 | CODE: |
|
|
2762 | RETVAL = face_find (name, 0); |
|
|
2763 | if (RETVAL) |
|
|
2764 | { |
|
|
2765 | THIS->send_face (RETVAL, pri); |
|
|
2766 | THIS->flush_fx (); |
|
|
2767 | } |
|
|
2768 | OUTPUT: |
|
|
2769 | RETVAL |
|
|
2770 | |
|
|
2771 | int |
|
|
2772 | client::fx_want (int idx, int value = -1) |
|
|
2773 | CODE: |
|
|
2774 | if (0 < idx && idx < FT_NUM) |
|
|
2775 | { |
|
|
2776 | RETVAL = THIS->fx_want [idx]; |
|
|
2777 | if (items > 2) |
|
|
2778 | THIS->fx_want [idx] = value; |
|
|
2779 | } |
|
|
2780 | else |
|
|
2781 | RETVAL = 0; |
|
|
2782 | OUTPUT: |
|
|
2783 | RETVAL |
|
|
2784 | |
|
|
2785 | MODULE = cf PACKAGE = cf::sound PREFIX = sound_ |
|
|
2786 | |
|
|
2787 | faceidx sound_find (utf8_string name) |
|
|
2788 | |
|
|
2789 | void sound_set (utf8_string str, faceidx face) |
|
|
2790 | |
|
|
2791 | # dire hack |
|
|
2792 | void old_sound_index (int idx, faceidx face) |
|
|
2793 | CODE: |
|
|
2794 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
|
|
2795 | old_sound_index [idx] = face; |
2524 | |
2796 | |
2525 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2797 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2526 | |
2798 | |
2527 | INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2799 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2528 | |
2800 | |
2529 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2801 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2530 | |
2802 | |
2531 | faceidx alloc (utf8_string name) |
2803 | faceidx alloc (utf8_string name) |
2532 | CODE: |
2804 | CODE: |
… | |
… | |
2544 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2816 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2545 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2817 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2546 | } |
2818 | } |
2547 | OUTPUT: RETVAL |
2819 | OUTPUT: RETVAL |
2548 | |
2820 | |
2549 | void set (faceidx idx, int visibility, int magicmap) |
2821 | void set_type (faceidx idx, int value) |
2550 | CODE: |
2822 | ALIAS: |
2551 | faceinfo *f = face_info (idx); |
2823 | set_type = 0 |
2552 | assert (f); |
2824 | set_visibility = 1 |
2553 | f->visibility = visibility; |
2825 | set_magicmap = 2 |
2554 | f->magicmap = magicmap; |
2826 | set_smooth = 3 |
2555 | |
2827 | set_smoothlevel = 4 |
2556 | void set_smooth (faceidx idx, faceidx smooth, int smoothlevel) |
|
|
2557 | CODE: |
2828 | CODE: |
2558 | faceinfo *f = face_info (idx); assert (f); |
2829 | faceinfo *f = face_info (idx); assert (f); |
2559 | f->smooth = smooth; |
2830 | switch (ix) |
2560 | f->smoothlevel = smoothlevel; |
2831 | { |
|
|
2832 | case 0: f->type = value; break; |
|
|
2833 | case 1: f->visibility = value; break; |
|
|
2834 | case 2: f->magicmap = value; break; |
|
|
2835 | case 3: f->smooth = value; break; |
|
|
2836 | case 4: f->smoothlevel = value; break; |
|
|
2837 | } |
2561 | |
2838 | |
2562 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2839 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2563 | CODE: |
2840 | CODE: |
2564 | { |
2841 | { |
2565 | facedata *d = face_data (idx, faceset); |
2842 | faceinfo *f = face_info (idx); assert (f); |
2566 | assert (d); |
2843 | facedata *d = &(faceset ? f->data64 : f->data32); |
2567 | sv_to (data, d->data); |
2844 | sv_to (data, d->data); |
2568 | STRLEN clen; |
2845 | STRLEN clen; |
2569 | char *cdata = SvPVbyte (chksum, clen); |
2846 | char *cdata = SvPVbyte (chksum, clen); |
2570 | clen = min (CHKSUM_SIZE, clen); |
2847 | clen = min (CHKSUM_SIZE, clen); |
2571 | |
2848 | |
… | |
… | |
2581 | ns->force_newmap = true; |
2858 | ns->force_newmap = true; |
2582 | } |
2859 | } |
2583 | } |
2860 | } |
2584 | } |
2861 | } |
2585 | |
2862 | |
|
|
2863 | int get_data_size (faceidx idx, int faceset = 0) |
|
|
2864 | CODE: |
|
|
2865 | facedata *d = face_data (idx, faceset); |
|
|
2866 | if (!d) XSRETURN_UNDEF; |
|
|
2867 | RETVAL = d->data.size (); |
|
|
2868 | OUTPUT: |
|
|
2869 | RETVAL |
|
|
2870 | |
|
|
2871 | SV *get_chksum (faceidx idx, int faceset = 0) |
|
|
2872 | CODE: |
|
|
2873 | facedata *d = face_data (idx, faceset); |
|
|
2874 | if (!d) XSRETURN_UNDEF; |
|
|
2875 | RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
|
|
2876 | OUTPUT: |
|
|
2877 | RETVAL |
|
|
2878 | |
|
|
2879 | SV *get_data (faceidx idx, int faceset = 0) |
|
|
2880 | CODE: |
|
|
2881 | facedata *d = face_data (idx, faceset); |
|
|
2882 | if (!d) XSRETURN_UNDEF; |
|
|
2883 | RETVAL = newSVpvn (d->data.data (), d->data.length ()); |
|
|
2884 | OUTPUT: |
|
|
2885 | RETVAL |
|
|
2886 | |
2586 | void invalidate (faceidx idx) |
2887 | void invalidate (faceidx idx) |
2587 | CODE: |
2888 | CODE: |
2588 | for_all_clients (ns) |
2889 | for_all_clients (ns) |
2589 | { |
2890 | { |
2590 | ns->faces_sent [idx] = false; |
2891 | ns->faces_sent [idx] = false; |
… | |
… | |
2597 | { |
2898 | { |
2598 | ns->faces_sent.reset (); |
2899 | ns->faces_sent.reset (); |
2599 | ns->force_newmap = true; |
2900 | ns->force_newmap = true; |
2600 | } |
2901 | } |
2601 | |
2902 | |
|
|
2903 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
|
|
2904 | |
|
|
2905 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
|
|
2906 | |
|
|
2907 | animidx anim_find (utf8_string name) |
|
|
2908 | CODE: |
|
|
2909 | RETVAL = animation::find (name).number; |
|
|
2910 | OUTPUT: RETVAL |
|
|
2911 | |
|
|
2912 | animidx set (utf8_string name, SV *frames, int facings = 1) |
|
|
2913 | CODE: |
|
|
2914 | { |
|
|
2915 | if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) |
|
|
2916 | croak ("frames must be an arrayref"); |
|
|
2917 | |
|
|
2918 | AV *av = (AV *)SvRV (frames); |
|
|
2919 | |
|
|
2920 | animation *anim = &animation::find (name); |
|
|
2921 | if (anim->number) |
|
|
2922 | { |
|
|
2923 | anim->resize (av_len (av) + 1); |
|
|
2924 | anim->facings = facings; |
|
|
2925 | } |
|
|
2926 | else |
|
|
2927 | anim = &animation::create (name, av_len (av) + 1, facings); |
|
|
2928 | |
|
|
2929 | for (int i = 0; i < anim->num_animations; ++i) |
|
|
2930 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
|
|
2931 | } |
|
|
2932 | OUTPUT: RETVAL |
|
|
2933 | |
|
|
2934 | void invalidate_all () |
|
|
2935 | CODE: |
|
|
2936 | for_all_clients (ns) |
|
|
2937 | ns->anims_sent.reset (); |
|
|
2938 | |
|
|
2939 | MODULE = cf PACKAGE = cf::object::freezer |
|
|
2940 | |
|
|
2941 | INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
|
|
2942 | |
|
|
2943 | SV * |
|
|
2944 | new (char *klass) |
|
|
2945 | CODE: |
|
|
2946 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
|
|
2947 | OUTPUT: RETVAL |
|
|
2948 | |
|
|
2949 | void |
|
|
2950 | DESTROY (SV *sv) |
|
|
2951 | CODE: |
|
|
2952 | object_freezer *self; |
|
|
2953 | sv_to (sv, self); |
|
|
2954 | delete self; |
|
|
2955 | |
|
|
2956 | MODULE = cf PACKAGE = cf::object::thawer |
|
|
2957 | |
|
|
2958 | INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
|
|
2959 | |
|
|
2960 | SV * |
|
|
2961 | new_from_file (char *klass, octet_string path) |
|
|
2962 | CODE: |
|
|
2963 | object_thawer *f = new object_thawer (path); |
|
|
2964 | if (!*f) |
|
|
2965 | { |
|
|
2966 | delete f; |
|
|
2967 | XSRETURN_UNDEF; |
|
|
2968 | } |
|
|
2969 | RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1)); |
|
|
2970 | OUTPUT: RETVAL |
|
|
2971 | |
|
|
2972 | void |
|
|
2973 | DESTROY (SV *sv) |
|
|
2974 | CODE: |
|
|
2975 | object_thawer *self; |
|
|
2976 | sv_to (sv, self); |
|
|
2977 | delete self; |
|
|
2978 | |
|
|
2979 | void |
|
|
2980 | extract_tags (object_thawer *self) |
|
|
2981 | PPCODE: |
|
|
2982 | while (self->kw != KW_EOF) |
|
|
2983 | { |
|
|
2984 | PUTBACK; |
|
|
2985 | coroapi::cede_to_tick (); |
|
|
2986 | SPAGAIN; |
|
|
2987 | |
|
|
2988 | if (self->kw == KW_tag) |
|
|
2989 | XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); |
|
|
2990 | |
|
|
2991 | self->skip (); |
|
|
2992 | } |
|
|
2993 | |