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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.206 by root, Mon May 7 06:01:48 2007 UTC vs.
Revision 1.312 by root, Tue Dec 23 06:58:24 2008 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#include "autoconf.h" 24#include "autoconf.h"
27
28#define PLUGIN_NAME "perl"
29#define PLUGIN_VERSION "cfperl 0.5"
30
31#define CEDES_PER_TICK 5
32 25
33#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
34# include <execinfo.h> 27# include <execinfo.h>
35#endif 28#endif
36 29
37#include <plugin_common.h>
38#include <sounds.h>
39#include <cstdarg> 30#include <cstdarg>
40#include <sproto.h> 31#include <typeinfo>
41 32
33#include "global.h"
42#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
43#include "cfperl.h" 36#include "evthread.h"
44#include "shstr.h" 37#include "sproto.h"
45 38
46#include <unistd.h> 39#include <unistd.h>
47#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
48# include <sys/mman.h> 41# include <sys/mman.h>
49#endif 42#endif
50 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
51#include <EXTERN.h> 52#include <EXTERN.h>
52#include <perl.h> 53#include <perl.h>
53#include <XSUB.h> 54#include <XSUB.h>
54 55
55#include "CoroAPI.h" 56#include "CoroAPI.h"
56#include "perlxsi.c" 57#include "perlxsi.c"
57 58
58extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
59 60
60typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
61typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 63
68typedef std::string std__string; 64typedef std::string std__string;
69 65
70#if IVSIZE >= 8
71 typedef IV val64;
72# define newSVval64 newSViv
73# define SvVAL64 SvIV
74#else
75 typedef double val64;
76# define newSVval64 newSVnv
77# define SvVAL64 SvNV
78#endif
79
80static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert;
83
84static PerlInterpreter *perl; 66static PerlInterpreter *perl;
85 67
86double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
87 72
88global gbl_ev; 73global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76
77bitset<NUM_EVENT_TYPES> ev_want_event;
78bitset<NUM_TYPES> ev_want_type;
91 79
92static HV 80static HV
93 *stash_cf, 81 *stash_cf,
94 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
92
93#ifndef newSVpv_utf8
94static inline SV *
95newSVpv_utf8 (const char *s)
96{
97 if (!s)
98 return newSV (0);
99
100 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv);
102 return sv;
103}
104#endif
105
106#ifndef newSVpvn_utf8
107static inline SV *
108newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
109{
110 if (!s)
111 return newSV (0);
112
113 SV *sv = newSVpvn (s, l);
114
115 if (utf8)
116 SvUTF8_on (sv);
117
118 return sv;
119}
120#endif
103 121
104// helper cast function, returns super class * or 0 122// helper cast function, returns super class * or 0
105template<class super> 123template<class super>
106static super * 124static super *
107is_a (attachable *at) 125is_a (attachable *at)
167} 185}
168 186
169void 187void
170attachable::do_destroy () 188attachable::do_destroy ()
171{ 189{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 190 INVOKE_ATTACHABLE (DESTROY, this);
173 191
174 if (cb) 192 if (cb)
175 { 193 {
176 SvREFCNT_dec (cb); 194 SvREFCNT_dec (cb);
177 cb = 0; 195 cb = 0;
200 { 218 {
201 if (i >= mortals.size ()) 219 if (i >= mortals.size ())
202 { 220 {
203 i = 0; 221 i = 0;
204 222
205 if (mortals.size () > 1000) 223 if (mortals.size () >= 512)
224 {
225 static int last_mortalcount;
226 if (mortals.size () != last_mortalcount)
227 {
228 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 229 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
230
231 if (0)
232 {
233 for (int j = 0; j < mortals.size (); ++j)//D
234 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
235 fprintf (stderr, "\n");//D
236 }
237 }
238 }
207 239
208 break; 240 break;
209 } 241 }
210 242
211 attachable *obj = mortals [i]; 243 attachable *obj = mortals [i];
232 delete obj; 264 delete obj;
233 } 265 }
234 } 266 }
235} 267}
236 268
269void
270attachable::set_key (const char *key, const char *value, bool is_utf8)
271{
272 if (!self)
273 self = newHV ();
274
275 if (value)
276 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
277 else
278 hv_delete (self, key, strlen (key), G_DISCARD);
279}
280
237attachable & 281attachable &
238attachable::operator =(const attachable &src) 282attachable::operator =(const attachable &src)
239{ 283{
240 //if (self || cb) 284 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 285 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 286
243 attach = src.attach; 287 attach = src.attach;
244 return *this; 288 return *this;
245} 289}
246 290
291template<typename T>
292static bool
293find_backref (void *ptr, T *obj)
294{
295 char *s = (char *)obj;
296 while (s < (char *)obj + sizeof (T))
297 {
298 if (ptr == *(void **)s)
299 return true;
300
301 s += sizeof (void *); // assume natural alignment
302 }
303
304 return false;
305}
306
307// for debugging, find "live" objects containing this ptr
308void
309find_backref (void *ptr)
310{
311 for_all_objects (op)
312 if (find_backref (ptr, op))
313 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
314
315 for_all_players (pl)
316 if (find_backref (ptr, pl))
317 fprintf (stderr, "P %p\n", pl);
318
319 for_all_clients (ns)
320 if (find_backref (ptr, ns))
321 fprintf (stderr, "C %p\n", ns);
322
323}
324
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 325//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 326
249static SV * 327static SV *
250newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 328newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
251{ 329{
252 SV *sv; 330 SV *sv;
253 331
254 if (!ptr) 332 if (!ptr)
255 return &PL_sv_undef; 333 return newSV (0);
256 334
257 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 335 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
258 return sv_bless (newRV_noinc ((SV *)hv), stash); 336 return sv_bless (newRV_noinc ((SV *)hv), stash);
259} 337}
260 338
279 357
280static SV * 358static SV *
281newSVattachable (attachable *obj, HV *stash) 359newSVattachable (attachable *obj, HV *stash)
282{ 360{
283 if (!obj) 361 if (!obj)
284 return &PL_sv_undef; 362 return newSV (0);
285 363
286 if (!obj->self) 364 if (!obj->self)
365 obj->self = newHV ();
366
367 if (!SvOBJECT (obj->self))
287 { 368 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 369 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 370
291 // now bless the object _once_ 371 // now bless the object _once_
372 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 373 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 374 }
294 else 375 else
295 { 376 {
296 SV *sv = newRV_inc ((SV *)obj->self); 377 SV *sv = newRV_inc ((SV *)obj->self);
333 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
334 else 415 else
335 return 0; 416 return 0;
336} 417}
337 418
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 425inline SV *to_sv (unsigned short v) { return newSVuv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 434inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 435inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 436inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
361 443
362inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
364 446
365inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
366inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
367 449
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
368inline SV *to_sv (UUID v) 452inline SV *to_sv (dynbuf * v)
369{ 453{
370 char buf[128]; 454 SV *sv = newSV (0);
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0);
373}
374 455
456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
471}
472
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 476inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 477inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 478inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 479inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 480inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 481inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 482inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 483inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 484inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 485inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 486inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 487inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 488inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 489inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 490inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 491inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
399 500
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 503
403template<class T> 504template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 505inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 506
406template<int N> 507template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 508inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 509
409inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 510inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
410inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 511inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
411inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 512inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
412inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 513inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
413 514
414inline void sv_to (SV *sv, std::string &v) 515inline void sv_to (SV *sv, std::string &v)
415{ 516{
416 STRLEN len; 517 STRLEN len;
417 char *data = SvPVbyte (sv, len); 518 char *data = SvPVbyte (sv, len);
418 v.assign (data, len); 519 v.assign (data, len);
419} 520}
420 521
421inline void sv_to (SV *sv, UUID &v) 522inline void sv_to (SV *sv, UUID &v)
422{ 523{
423 unsigned int version; 524 if (!v.parse (SvPV_nolen (sv)))
424
425 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
426 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 525 croak ("unparsable uuid: %s", SvPV_nolen (sv));
427} 526}
428 527
429inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
430 529
448 break; 547 break;
449 548
450 case DT_STRING: 549 case DT_STRING:
451 { 550 {
452 char *str = (char *)va_arg (ap, const char *); 551 char *str = (char *)va_arg (ap, const char *);
453 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 552 sv = str ? newSVpv (str, 0) : newSV (0);
454 } 553 }
455 break; 554 break;
456 555
457 case DT_DATA: 556 case DT_DATA:
458 { 557 {
459 char *str = (char *)va_arg (ap, const void *); 558 char *str = (char *)va_arg (ap, const void *);
460 int len = va_arg (ap, int); 559 int len = va_arg (ap, int);
461 sv = str ? newSVpv (str, len) : &PL_sv_undef; 560 sv = str ? newSVpv (str, len) : newSV (0);
462 } 561 }
463 break; 562 break;
464 563
465 case DT_OBJECT: 564 case DT_OBJECT:
466 sv = to_sv (va_arg (ap, object *)); 565 sv = to_sv (va_arg (ap, object *));
508 va_end (ap); 607 va_end (ap);
509 608
510 return sv; 609 return sv;
511} 610}
512 611
513static SV *
514newSVcfapi (int type, ...)
515{
516 SV *sv;
517
518 va_list ap;
519 va_start (ap, type);
520
521 switch (type)
522 {
523 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
524 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
525 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
526 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
527 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
528 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
529 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
530 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
531 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
532 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
533
534 default:
535 assert (("unhandled type in newSVcfapi", 0));
536 }
537
538 va_end (ap);
539
540 return sv;
541}
542
543////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 612//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
544 613
545SV * 614SV *
546registry (attachable *ext) 615registry (attachable *ext)
547{ 616{
551 return newRV_inc ((SV *)ext->cb); 620 return newRV_inc ((SV *)ext->cb);
552} 621}
553 622
554///////////////////////////////////////////////////////////////////////////// 623/////////////////////////////////////////////////////////////////////////////
555 624
556extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
557{
558 return 0;
559}
560
561static CommArray_s rtn_cmd;
562
563static int
564runPluginCommand (object *obj, char *params)
565{
566 return -1;
567}
568
569extern "C" void *cfperl_getPluginProperty (int *type, ...)
570{
571 va_list args;
572 char *propname;
573 int i;
574 va_start (args, type);
575 propname = va_arg (args, char *);
576 //printf ("Property name: %s\n", propname);
577
578 if (!strcmp (propname, "command?"))
579 return NULL;
580 else if (!strcmp (propname, "Identification"))
581 {
582 va_end (args);
583 return (void *)PLUGIN_NAME;
584 }
585 else if (!strcmp (propname, "FullName"))
586 {
587 va_end (args);
588 return (void *)PLUGIN_VERSION;
589 }
590 else
591 va_end (args);
592
593 return NULL;
594}
595
596extern "C" int cfperl_postInitPlugin ()
597{
598 int hooktype = 1;
599 int rtype = 0;
600
601 cf_init_plugin (gethook);
602
603 return 0;
604}
605
606extern "C" int cfperl_closePlugin ()
607{
608 return 0;
609}
610
611void 625void
612cfperl_init () 626cfperl_init ()
613{ 627{
628 extern char **environ;
629
614 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 630 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
615 perl = perl_alloc (); 631 perl = perl_alloc ();
616 perl_construct (perl); 632 perl_construct (perl);
617 633
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 634 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 635
620 const char *argv[] = { 636 const char *argv[] = {
621 settings.argv [0], 637 settings.argv [0],
622 "-e" 638 "-e0"
623 "use Event; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();"
626 "require cf;"
627 }; 639 };
628 640
629 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 641 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 642 || perl_run (perl))
631 { 643 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 644 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 645 exit (EXIT_FAILURE);
634 } 646 }
635 647
648 eval_pv (
649 "#line 1 'cfperl init'\n"
650 "use EV ();\n"
651 "use Coro ();\n"
652 "cf->bootstrap;\n"
653 "unshift @INC, cf::datadir ();\n"
654 "require cf;\n",
655 0
656 );
657
658 if (SvTRUE (ERRSV))
636 { 659 {
637 dSP; 660 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
638 661 exit (EXIT_FAILURE);
639 PUSHMARK (SP);
640 PUTBACK;
641 call_pv ("cf::init", G_DISCARD | G_VOID);
642 } 662 }
643} 663}
644 664
645void cfperl_main () 665void cfperl_main ()
646{ 666{
647 dSP; 667 dSP;
654void 674void
655attachable::instantiate () 675attachable::instantiate ()
656{ 676{
657 if (attach) 677 if (attach)
658 { 678 {
659 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 679 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
660 attach = 0; 680 attach = 0;
661 } 681 }
662} 682}
663 683
664void 684void
665attachable::reattach () 685attachable::reattach ()
666{ 686{
667 optimise (); 687 optimise ();
668 //TODO: check for _attachment's, very important for restarts 688 //TODO: check for _attachment's, very important for restarts
669 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 689 INVOKE_ATTACHABLE (REATTACH, this);
670} 690}
671 691
672static event_klass klass_of[NUM_EVENT_TYPES] = { 692static event_klass klass_of[NUM_EVENT_TYPES] = {
673# define def(type,name) KLASS_ ## type, 693# define def(type,name) KLASS_ ## type,
674# include "eventinc.h" 694# include "eventinc.h"
717} 737}
718 738
719void 739void
720global::gather_callbacks (AV *&callbacks, event_type event) const 740global::gather_callbacks (AV *&callbacks, event_type event) const
721{ 741{
722 ::gather_callbacks (callbacks, cb_object, event); 742 ::gather_callbacks (callbacks, cb_global, event);
723} 743}
724 744
725void 745void
726object::gather_callbacks (AV *&callbacks, event_type event) const 746object::gather_callbacks (AV *&callbacks, event_type event) const
727{ 747{
728 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 748 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
729 { 749 {
730 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 750 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
731 751
732 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 752 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
733 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 753 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
734 } 754 }
735 755
771{ 791{
772 attachable::gather_callbacks (callbacks, event); 792 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 793 ::gather_callbacks (callbacks, cb_map, event);
774} 794}
775 795
796void
797_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
798{
799 for (int event = 0; event <= AvFILLp (registry); ++event)
800 {
801 SV *cbs_ = AvARRAY (registry)[event];
802
803 // element must be list of callback entries
804 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
805 {
806 AV *cbs = (AV *)SvRV (cbs_);
807
808 // no callback entries, no callbacks to call
809 if (AvFILLp (cbs) >= 0)
810 set.set (event);
811 }
812 }
813}
814
815// very slow and inefficient way to recalculate the global want bitsets
816void
817_recalc_want ()
818{
819 ev_want_event.reset ();
820
821 _recalc_want (ev_want_event, cb_global);
822 _recalc_want (ev_want_event, cb_attachable);
823 _recalc_want (ev_want_event, cb_object);
824 _recalc_want (ev_want_event, cb_client);
825 _recalc_want (ev_want_event, cb_player);
826 _recalc_want (ev_want_event, cb_map);
827
828 ev_want_type.reset ();
829
830 for (int type = 0; type <= AvFILLp (cb_type); ++type)
831 {
832 SV *cbs_ = AvARRAY (cb_type)[type];
833
834 // element must be list of callback entries
835 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
836 {
837 AV *cbs = (AV *)SvRV (cbs_);
838
839 // no callback entries, no callbacks to call
840 if (AvFILLp (cbs) >= 0)
841 ev_want_type.set (type % NUM_TYPES);
842 }
843 }
844}
845
776bool 846bool
777attachable::invoke (event_type event, ...) 847attachable::invoke (event_type event, ...)
778{ 848{
779 data_type dt; 849 data_type dt;
780 va_list ap;
781
782 va_start (ap, event);
783 850
784 // callback call ordering should be: 851 // callback call ordering should be:
785 // 1. per-object callback 852 // 1. per-object callback
786 // 2. per-class object 853 // 2. per-class object
787 // 3. per-type callback 854 // 3. per-type callback
791 gather_callbacks (callbacks, event); 858 gather_callbacks (callbacks, event);
792 859
793 // short-circuit processing if no callbacks found/defined 860 // short-circuit processing if no callbacks found/defined
794 if (!callbacks) 861 if (!callbacks)
795 return 0; 862 return 0;
863
864 va_list ap;
865 va_start (ap, event);
796 866
797 CALL_BEGIN (3); 867 CALL_BEGIN (3);
798 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 868 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
799 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 869 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
800 870
835} 905}
836 906
837SV * 907SV *
838cfperl_result (int idx) 908cfperl_result (int idx)
839{ 909{
840 AV *av = get_av ("cfperl::invoke_results", 0); 910 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
841 if (!av) 911 if (!av)
842 return &PL_sv_undef; 912 return &PL_sv_undef;
843 913
844 SV **sv = av_fetch (av, idx, 0); 914 SV **sv = av_fetch (av, idx, 0);
845 if (!sv) 915 if (!sv)
859{ 929{
860 return SvNV (cfperl_result (idx)); 930 return SvNV (cfperl_result (idx));
861} 931}
862 932
863///////////////////////////////////////////////////////////////////////////// 933/////////////////////////////////////////////////////////////////////////////
934// various c++ => perl glue functions
935
936void cfperl_tick ()
937{
938 tick_pending = 1;
939
940 if (tick_inhibit)
941 return;
942
943 tick_pending = 0;
944
945 dSP;
946
947 PUSHMARK (SP);
948 PUTBACK;
949 call_pv ("cf::tick", G_DISCARD | G_VOID);
950
951 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
952}
864 953
865void 954void
866cfperl_emergency_save () 955cfperl_emergency_save ()
867{ 956{
868 CALL_BEGIN (0); 957 CALL_BEGIN (0);
877 CALL_ARG (make_core); 966 CALL_ARG (make_core);
878 CALL_CALL ("cf::post_cleanup", G_VOID); 967 CALL_CALL ("cf::post_cleanup", G_VOID);
879 CALL_END; 968 CALL_END;
880} 969}
881 970
971void
972cfperl_make_book (object *book, int level)
973{
974 CALL_BEGIN (2);
975 CALL_ARG (book);
976 CALL_ARG (level);
977 CALL_CALL ("ext::books::make_book", G_VOID);
978 CALL_END;
979}
980
981void
982cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
983{
984 CALL_BEGIN (4);
985 CALL_ARG (ns);
986 CALL_ARG (type);
987 CALL_ARG_SV (newSVpv_utf8 (msg));
988 CALL_ARG (color);
989 CALL_CALL ("cf::client::send_msg", G_VOID);
990 CALL_END;
991}
992
993int
994cfperl_can_merge (object *ob1, object *ob2)
995{
996 int can;
997
998 CALL_BEGIN (2);
999 CALL_ARG (ob1);
1000 CALL_ARG (ob2);
1001 CALL_CALL ("cf::_can_merge", G_SCALAR);
1002 can = count && SvTRUE (TOPs);
1003 CALL_END;
1004
1005 return can;
1006}
1007
1008player *
1009player::find (const char *name)
1010{
1011 CALL_BEGIN (1);
1012 CALL_ARG (name);
1013 CALL_CALL ("cf::player::find", G_SCALAR);
1014
1015 player *retval = 0;
1016 if (count) sv_to (POPs, retval);
1017
1018 CALL_END;
1019
1020 return retval;
1021}
1022
1023maptile *
1024find_style (const char *dirname, const char *stylename, int difficulty)
1025{
1026 CALL_BEGIN (3);
1027 CALL_ARG (dirname);
1028 CALL_ARG (stylename);
1029 CALL_ARG (difficulty);
1030 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1031
1032 maptile *retval = 0;
1033 if (count) sv_to (POPs, retval);
1034
1035 CALL_END;
1036
1037 return retval;
1038}
1039
882maptile * 1040maptile *
883maptile::find_sync (const char *path, maptile *origin) 1041maptile::find_sync (const char *path, maptile *origin)
884{ 1042{
885 CALL_BEGIN (2); 1043 CALL_BEGIN (2);
886 CALL_ARG (path); 1044 CALL_ARG (path);
887 CALL_ARG (origin); 1045 CALL_ARG (origin);
888 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1046 CALL_CALL ("cf::map::find_sync", G_SCALAR);
889 1047
890 maptile *retval; 1048 maptile *retval = 0;
891
892 if (count)
893 sv_to (POPs, retval); 1049 if (count) sv_to (POPs, retval);
894 else
895 retval = 0;
896 1050
897 CALL_END; 1051 CALL_END;
898 1052
899 return retval; 1053 return retval;
900} 1054}
901 1055
902maptile * 1056maptile *
903maptile::find_async (const char *path, maptile *origin) 1057maptile::find_async (const char *path, maptile *origin, bool load)
904{ 1058{
905 CALL_BEGIN (2); 1059 CALL_BEGIN (3);
906 CALL_ARG (path); 1060 CALL_ARG (path);
907 CALL_ARG (origin); 1061 CALL_ARG (origin);
1062 CALL_ARG (load);
908 CALL_CALL ("cf::map::find_async", G_SCALAR); 1063 CALL_CALL ("cf::map::find_async", G_SCALAR);
909 1064
910 maptile *retval; 1065 maptile *retval = 0;
911
912 if (count)
913 sv_to (POPs, retval); 1066 if (count) sv_to (POPs, retval);
914 else
915 retval = 0;
916 1067
917 CALL_END; 1068 CALL_END;
918 1069
919 return retval; 1070 return retval;
920} 1071}
923maptile::do_load_sync () 1074maptile::do_load_sync ()
924{ 1075{
925 CALL_BEGIN (1); 1076 CALL_BEGIN (1);
926 CALL_ARG (this); 1077 CALL_ARG (this);
927 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1078 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
928 CALL_END;
929}
930
931void
932maptile::change_all_map_light (int change)
933{
934 CALL_BEGIN (1);
935 CALL_ARG (change);
936 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
937 CALL_END; 1079 CALL_END;
938} 1080}
939 1081
940void 1082void
941object::enter_exit (object *exit) 1083object::enter_exit (object *exit)
946 CALL_BEGIN (2); 1088 CALL_BEGIN (2);
947 CALL_ARG (this); 1089 CALL_ARG (this);
948 CALL_ARG (exit); 1090 CALL_ARG (exit);
949 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1091 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
950 CALL_END; 1092 CALL_END;
1093}
1094
1095void
1096object::player_goto (const char *path, int x, int y)
1097{
1098 if (type != PLAYER)
1099 return;
1100
1101 CALL_BEGIN (4);
1102 CALL_ARG (this);
1103 CALL_ARG (path);
1104 CALL_ARG (x);
1105 CALL_ARG (y);
1106 CALL_CALL ("cf::object::player::goto", G_VOID);
1107 CALL_END;
1108}
1109
1110const char *
1111object::ref () const
1112{
1113 if (type == PLAYER)
1114 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1115 else
1116 return 0;
1117}
1118
1119object *
1120object::deref (const char *ref)
1121{
1122 object *retval = 0;
1123
1124 if (ref)
1125 {
1126 CALL_BEGIN (1);
1127 CALL_ARG (ref);
1128 CALL_CALL ("cf::object::deref", G_SCALAR);
1129
1130 if (count)
1131 sv_to (POPs, retval);
1132
1133 CALL_END;
1134 }
1135
1136 return retval;
951} 1137}
952 1138
953void 1139void
954log_backtrace (const char *msg) 1140log_backtrace (const char *msg)
955{ 1141{
966#endif 1152#endif
967} 1153}
968 1154
969///////////////////////////////////////////////////////////////////////////// 1155/////////////////////////////////////////////////////////////////////////////
970 1156
971struct EventAPI *watcher_base::GEventAPI; 1157struct EVAPI *evapi::GEVAPI;
972struct CoroAPI *coroapi::GCoroAPI; 1158struct CoroAPI *coroapi::GCoroAPI;
973
974int coroapi::cede_counter;
975double (*coroapi::time)();
976double coroapi::next_cede;
977 1159
978void coroapi::do_cede_to_tick () 1160void coroapi::do_cede_to_tick ()
979{ 1161{
980 cede_counter = 0; 1162 cede_pending = 0;
981
982 cede (); 1163 cede ();
983
984 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
985 if (next_cede > SvNV (sv_next_tick) - 0.02)
986 next_cede = SvNV (sv_next_tick);
987}
988
989void coroapi::do_cede_every ()
990{
991 cede_counter = 0;
992
993 if (coroapi::nready ())
994 coroapi::cede ();
995}
996
997void coroapi::do_cede_to_tick_every ()
998{
999 cede_counter = 0;
1000
1001 cede_to_tick ();
1002} 1164}
1003 1165
1004void 1166void
1005coroapi::wait_for_tick () 1167coroapi::wait_for_tick ()
1006{ 1168{
1015 CALL_BEGIN (0); 1177 CALL_BEGIN (0);
1016 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1178 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1017 CALL_END; 1179 CALL_END;
1018} 1180}
1019 1181
1020static void
1021iw_dispatch (pe_event *ev)
1022{
1023 iw *w = (iw *)ev->ext_data;
1024 w->call (*w);
1025}
1026
1027void
1028iw::alloc ()
1029{
1030 pe = GEventAPI->new_idle (0, 0);
1031
1032 WaREENTRANT_off (pe);
1033 pe->base.callback = (void *)iw_dispatch;
1034 pe->base.ext_data = (void *)this;
1035}
1036
1037static void iow_dispatch (pe_event *ev)
1038{
1039 iow *w = (iow *)ev->ext_data;
1040 w->call (*w, ((pe_ioevent *)ev)->got);
1041}
1042
1043void
1044iow::alloc ()
1045{
1046 pe = GEventAPI->new_io (0, 0);
1047
1048 WaREENTRANT_off (pe);
1049 pe->base.callback = (void *)iow_dispatch;
1050 pe->base.ext_data = (void *)this;
1051
1052 pe->fd = -1;
1053 pe->poll = 0;
1054}
1055
1056void
1057iow::fd (int fd)
1058{
1059 pe->fd = fd;
1060}
1061
1062int
1063iow::poll ()
1064{
1065 return pe->poll;
1066}
1067
1068void 1182void
1069iow::poll (int events) 1183iow::poll (int events)
1070{ 1184{
1071 if (pe->poll != events) 1185 if (events != this->events)
1072 { 1186 {
1187 int active = ev_is_active ((ev_io *)this);
1073 if (pe->poll) stop (); 1188 if (active) stop ();
1074 pe->poll = events; 1189 ev_io_set ((ev_io *)this, fd, events);
1075 if (pe->poll) start (); 1190 if (active) start ();
1076 } 1191 }
1077} 1192}
1078 1193
1079void 1194void
1080_connect_to_perl () 1195_connect_to_perl ()
1081{ 1196{
1082 stash_cf = gv_stashpv ("cf" , 1); 1197 stash_cf = gv_stashpv ("cf", 1);
1083 1198
1084 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1199 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1085 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1200 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1086 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1201 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1087 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1202 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1203 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1088 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1204 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1089 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1205 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1090 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1206 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1091 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1207 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1092 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1208 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1093 1209
1210 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1094 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1211 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1212 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1095 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1213 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1096 1214
1097 cb_global = get_av ("cf::CB_GLOBAL", 1); 1215 cb_global = get_av ("cf::CB_GLOBAL", 1);
1098 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1216 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1099 cb_object = get_av ("cf::CB_OBJECT", 1); 1217 cb_object = get_av ("cf::CB_OBJECT", 1);
1100 cb_player = get_av ("cf::CB_PLAYER", 1); 1218 cb_player = get_av ("cf::CB_PLAYER", 1);
1105 1223
1106MODULE = cf PACKAGE = cf PREFIX = cf_ 1224MODULE = cf PACKAGE = cf PREFIX = cf_
1107 1225
1108BOOT: 1226BOOT:
1109{ 1227{
1110 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1228 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1111 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1229 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1112 1230
1113 _connect_to_perl (); 1231 _connect_to_perl ();
1114 1232
1115 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1233 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1116 1234
1117 { 1235 //{
1118 require_pv ("Time::HiRes"); 1236 // require_pv ("Time::HiRes");
1119 1237 //
1120 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1238 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1121 if (!svp) croak ("Time::HiRes is required"); 1239 // if (!svp) croak ("Time::HiRes is required");
1122 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1240 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1123 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1241 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1124 } 1242 //}
1125 1243
1126 static const struct { 1244 static const struct {
1127 const char *name; 1245 const char *name;
1128 IV iv; 1246 IV iv;
1129 } *civ, const_iv[] = { 1247 } *civ, const_iv[] = {
1134 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1252 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1135 1253
1136 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1254 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1137 1255
1138 const_iv (MAX_TIME) 1256 const_iv (MAX_TIME)
1257 const_iv (MAXSOCKBUF)
1139 1258
1140 const_iv (NUM_BODY_LOCATIONS) 1259 const_iv (NUM_BODY_LOCATIONS)
1141 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1260 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1142 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1261 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1143 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1262 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1171 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1290 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1172 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1291 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1173 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1292 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1174 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1293 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1175 1294
1176 const_iv (NUM_SUBTYPES) 1295 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1177 1296
1178 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1297 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1179 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1298 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1180 1299
1181 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1300 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1189 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1308 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1190 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1309 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1191 const_iv (WEAP_BLUD) 1310 const_iv (WEAP_BLUD)
1192 1311
1193 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1312 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1194 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1313 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1195 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1314 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1196 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1315 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1197 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1316 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1198 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1317 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1199 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1318 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1209 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1328 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1210 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1329 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1211 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1330 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1212 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1331 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1213 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1332 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1214 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1333 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1215 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1334 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1216 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1335 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1217 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1336 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1218 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1337 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1219 1338
1220 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1339 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1221 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1340 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1222 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1341 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1223 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1342 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1224 const_iv (NDI_ALL) 1343 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1344 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1225 1345
1226 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1346 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1227 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1347 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1228 1348
1229 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1349 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1350
1351 const_iv (SP_RAISE_DEAD)
1352 const_iv (SP_RUNE)
1353 const_iv (SP_MAKE_MARK)
1354 const_iv (SP_BOLT)
1355 const_iv (SP_BULLET)
1356 const_iv (SP_EXPLOSION)
1357 const_iv (SP_CONE)
1358 const_iv (SP_BOMB)
1359 const_iv (SP_WONDER)
1360 const_iv (SP_SMITE)
1361 const_iv (SP_MAGIC_MISSILE)
1362 const_iv (SP_SUMMON_GOLEM)
1363 const_iv (SP_DIMENSION_DOOR)
1364 const_iv (SP_MAGIC_MAPPING)
1365 const_iv (SP_MAGIC_WALL)
1366 const_iv (SP_DESTRUCTION)
1367 const_iv (SP_PERCEIVE_SELF)
1368 const_iv (SP_WORD_OF_RECALL)
1369 const_iv (SP_INVISIBLE)
1370 const_iv (SP_PROBE)
1371 const_iv (SP_HEALING)
1372 const_iv (SP_CREATE_FOOD)
1373 const_iv (SP_EARTH_TO_DUST)
1374 const_iv (SP_CHANGE_ABILITY)
1375 const_iv (SP_BLESS)
1376 const_iv (SP_CURSE)
1377 const_iv (SP_SUMMON_MONSTER)
1378 const_iv (SP_CHARGING)
1379 const_iv (SP_POLYMORPH)
1380 const_iv (SP_ALCHEMY)
1381 const_iv (SP_REMOVE_CURSE)
1382 const_iv (SP_IDENTIFY)
1383 const_iv (SP_DETECTION)
1384 const_iv (SP_MOOD_CHANGE)
1385 const_iv (SP_MOVING_BALL)
1386 const_iv (SP_SWARM)
1387 const_iv (SP_CHANGE_MANA)
1388 const_iv (SP_DISPEL_RUNE)
1389 const_iv (SP_CREATE_MISSILE)
1390 const_iv (SP_CONSECRATE)
1391 const_iv (SP_ANIMATE_WEAPON)
1392 const_iv (SP_LIGHT)
1393 const_iv (SP_CHANGE_MAP_LIGHT)
1394 const_iv (SP_FAERY_FIRE)
1395 const_iv (SP_CAUSE_DISEASE)
1396 const_iv (SP_AURA)
1397 const_iv (SP_TOWN_PORTAL)
1398 const_iv (SP_PARTY_SPELL)
1230 1399
1231 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1400 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1232 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1401 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1233 const_iv (F_LOCKED) 1402 const_iv (F_LOCKED)
1234 1403
1235 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1404 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1236 1405
1237 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1406 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1238 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1407 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1239 1408
1240 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1409 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1241 1410
1242 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1411 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1243 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1412 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1244 1413
1245 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1414 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1246 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1415 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1247 1416
1248 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1417 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1282 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1451 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1283 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1452 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1284 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1453 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1285 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1454 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1286 1455
1287 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1456 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1457 const_iv (MAP_INACTIVE)
1288 1458
1289 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1459 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1290 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1460 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1461
1462 const_iv (VERSION_CS) const_iv (VERSION_SC)
1291 1463
1292 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1464 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1293 1465
1294 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1466 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1295 1467
1305 1477
1306 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1478 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1307 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1479 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1308 1480
1309 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1481 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1310 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1482 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1311 const_iv (GT_MINIMAL) 1483
1484 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1485 const_iv (FT_RSRC) const_iv (FT_NUM)
1312 }; 1486 };
1313 1487
1314 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1488 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1315 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1489 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1316 1490
1335 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1509 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1336 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1510 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1337 } 1511 }
1338} 1512}
1339 1513
1514void _gv_clear (SV *gv)
1515 CODE:
1516 assert (SvTYPE (gv) == SVt_PVGV);
1517# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1518 f (GvGP (gv)->gp_form);
1519 f (GvGP (gv)->gp_io);
1520 f (GvGP (gv)->gp_sv);
1521 f (GvGP (gv)->gp_av);
1522 f (GvGP (gv)->gp_hv);
1523 f (GvGP (gv)->gp_cv);
1524 GvCVGEN (gv) = 0;
1525 GvMULTI_off (gv);
1526# undef f
1527
1340void _connect_to_perl () 1528void _connect_to_perl ()
1341 1529
1530void _recalc_want ()
1531
1532# not used by default anymore
1342void _global_reattach () 1533void _global_reattach ()
1343 CODE: 1534 CODE:
1344{ 1535{
1345 // reattach to all attachable objects in the game. 1536 // reattach to all attachable objects in the game.
1346 for_all_clients (ns) 1537 for_all_clients (ns)
1347 ns->reattach (); 1538 ns->reattach ();
1348 1539
1349 for_all_objects (op) 1540 for_all_objects (op)
1350 op->reattach (); 1541 op->reattach ();
1351} 1542}
1352
1353void _post_tick ()
1354 CODE:
1355 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1356 1543
1357# support function for map-world.ext 1544# support function for map-world.ext
1358void _quantise (SV *data_sv, SV *plt_sv) 1545void _quantise (SV *data_sv, SV *plt_sv)
1359 CODE: 1546 CODE:
1360{ 1547{
1394 } 1581 }
1395 1582
1396 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1583 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1397} 1584}
1398 1585
1586void init_anim ()
1587
1588void init_globals ()
1589
1590void init_experience ()
1591
1592void init_attackmess ()
1593
1594void init_dynamic ()
1595
1596void load_settings ()
1597
1598void load_materials ()
1599
1600void init_uuid ()
1601 CODE:
1602 UUID::init ();
1603
1604void init_signals ()
1605
1606void init_commands ()
1607
1608void init_skills ()
1609
1610void init_beforeplay ()
1611
1612void evthread_start (int aiofd)
1613
1614void cede_to_tick ()
1615 CODE:
1616 coroapi::cede_to_tick ();
1617
1618NV till_tick ()
1619 CODE:
1620 RETVAL = SvNVX (sv_next_tick) - now ();
1621 OUTPUT:
1622 RETVAL
1623
1624int tick_inhibit ()
1625 CODE:
1626 RETVAL = tick_inhibit;
1627 OUTPUT:
1628 RETVAL
1629
1630void tick_inhibit_inc ()
1631 CODE:
1632 ++tick_inhibit;
1633
1634void tick_inhibit_dec ()
1635 CODE:
1636 if (!--tick_inhibit)
1637 if (tick_pending)
1638 {
1639 ev_async_send (EV_DEFAULT, &tick_watcher);
1640 coroapi::cede ();
1641 }
1642
1643void server_tick ()
1644 CODE:
1645{
1646 NOW = ev_now (EV_DEFAULT);
1647 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1648 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1649 runtime = SvNVX (sv_runtime);
1650
1651 server_tick ();
1652
1653 NOW = ev_time ();
1654 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1655 runtime += TICK;
1656 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1657}
1658
1399NV floor (NV x) 1659NV floor (NV x)
1400 1660
1401NV ceil (NV x) 1661NV ceil (NV x)
1402 1662
1403NV rndm (...) 1663NV rndm (...)
1664 ALIAS:
1665 rmg_rndm = 1
1404 CODE: 1666 CODE:
1667{
1668 rand_gen &gen = ix ? rmg_rndm : rndm;
1405 switch (items) 1669 switch (items)
1406 { 1670 {
1407 case 0: RETVAL = rndm (); break; 1671 case 0: RETVAL = gen (); break;
1408 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1672 case 1: RETVAL = gen (SvUV (ST (0))); break;
1409 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1673 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1410 default: croak ("cf::rndm requires none, one or two parameters."); break; 1674 default: croak ("cf::rndm requires none, one or two parameters."); break;
1411 } 1675 }
1676}
1412 OUTPUT: 1677 OUTPUT:
1413 RETVAL 1678 RETVAL
1414 1679
1415void server_tick () 1680NV clamp (NV value, NV min_value, NV max_value)
1416 CODE: 1681 CODE:
1417 runtime = SvNVx (sv_runtime); 1682 RETVAL = clamp (value, min_value, max_value);
1418 server_tick (); 1683 OUTPUT:
1684 RETVAL
1685
1686NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1687 CODE:
1688 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1689 OUTPUT:
1690 RETVAL
1691
1692void weaken (...)
1693 PROTOTYPE: @
1694 CODE:
1695 while (items > 0)
1696 sv_rvweaken (ST (--items));
1419 1697
1420void 1698void
1421log_backtrace (utf8_string msg) 1699log_backtrace (utf8_string msg)
1422 1700
1423void 1701void
1428octet_string path_combine (octet_string base, octet_string path) 1706octet_string path_combine (octet_string base, octet_string path)
1429 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1430 1708
1431octet_string path_combine_and_normalize (octet_string base, octet_string path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1432 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1433
1434const_octet_string
1435get_maps_directory (octet_string path)
1436 PROTOTYPE: $
1437 ALIAS: maps_directory = 0
1438 CODE:
1439 RETVAL = create_pathname (path);
1440 OUTPUT: RETVAL
1441 1711
1442void 1712void
1443sub_generation_inc () 1713sub_generation_inc ()
1444 CODE: 1714 CODE:
1445 PL_sub_generation++; 1715 PL_sub_generation++;
1470 1740
1471void abort () 1741void abort ()
1472 1742
1473void reset_signals () 1743void reset_signals ()
1474 1744
1475void fork_abort (octet_string cause = "cf::fork_abort") 1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1476 1746
1477void cleanup (octet_string cause, bool make_core = false) 1747void cleanup (const_octet_string cause, bool make_core = false)
1478 1748
1479void emergency_save () 1749void emergency_save ()
1480 1750
1481void _exit (int status = EXIT_SUCCESS) 1751void _exit (int status = EXIT_SUCCESS)
1482 1752
1483UV sv_2watcher (SV *w)
1484 CODE:
1485 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1486 OUTPUT:
1487 RETVAL
1488
1489#if _POSIX_MEMLOCK 1753#if _POSIX_MEMLOCK
1490 1754
1491int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1762#endif
1492 1763
1493int munlockall () 1764int munlockall ()
1494 1765
1495#endif 1766#endif
1767
1768int
1769malloc_trim (IV pad = 0)
1770
1771void
1772mallinfo ()
1773 PPCODE:
1774{
1775#if __GLIBC__
1776 struct mallinfo mai = mallinfo ();
1777 EXTEND (SP, 10*2);
1778 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1779 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1780 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1783 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1788#endif
1789 EXTEND (SP, 5*2);
1790 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1793 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1794 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1795}
1496 1796
1497int find_animation (utf8_string text) 1797int find_animation (utf8_string text)
1498 PROTOTYPE: $ 1798 PROTOTYPE: $
1499 1799
1500int random_roll (int min, int max, object *op, int goodbad); 1800int random_roll (int min, int max, object *op, int goodbad);
1538 RETVAL = newSVpv (resist_plus[atnr], 0); 1838 RETVAL = newSVpv (resist_plus[atnr], 0);
1539 else 1839 else
1540 XSRETURN_UNDEF; 1840 XSRETURN_UNDEF;
1541 OUTPUT: RETVAL 1841 OUTPUT: RETVAL
1542 1842
1843UUID
1844uuid_cur ()
1845 CODE:
1846 RETVAL = UUID::cur;
1847 OUTPUT:
1848 RETVAL
1849
1850UUID
1851uuid_gen ()
1852 CODE:
1853 RETVAL = UUID::gen ();
1854 OUTPUT:
1855 RETVAL
1856
1857val64
1858uuid_seq (UUID uuid)
1859 CODE:
1860 RETVAL = uuid.seq;
1861 OUTPUT:
1862 RETVAL
1863
1864UUID
1865uuid_str (val64 seq)
1866 CODE:
1867 RETVAL.seq = seq;
1868 OUTPUT:
1869 RETVAL
1870
1871void
1872coin_names ()
1873 PPCODE:
1874 EXTEND (SP, NUM_COINS);
1875 for (int i = 0; i < NUM_COINS; ++i)
1876 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1877
1878void
1879coin_archetypes ()
1880 PPCODE:
1881 EXTEND (SP, NUM_COINS);
1882 for (int i = 0; i < NUM_COINS; ++i)
1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1884
1543bool 1885bool
1544load_resource_file (octet_string filename) 1886load_resource_file_ (octet_string filename)
1887
1888void
1889fix_weight ()
1545 1890
1546MODULE = cf PACKAGE = cf::attachable 1891MODULE = cf PACKAGE = cf::attachable
1547 1892
1548int 1893int
1549valid (SV *obj) 1894valid (SV *obj)
1567#object *mortals (U32 index) 1912#object *mortals (U32 index)
1568# CODE: 1913# CODE:
1569# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1570# OUTPUT: RETVAL 1915# OUTPUT: RETVAL
1571 1916
1572INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1917INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1573 1918
1574MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1575 1920
1576int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1577 CODE: 1922 CODE:
1613object *actives (U32 index) 1958object *actives (U32 index)
1614 CODE: 1959 CODE:
1615 RETVAL = index < actives.size () ? actives [index] : 0; 1960 RETVAL = index < actives.size () ? actives [index] : 0;
1616 OUTPUT: RETVAL 1961 OUTPUT: RETVAL
1617 1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1618const char *slot_save_name (U32 slot) 1968const char *slot_use_name (U32 slot)
1619 ALIAS: 1969 ALIAS:
1620 slot_use_name = 1
1621 slot_nonuse_name = 2 1970 slot_nonuse_name = 1
1622 CODE: 1971 CODE:
1623{ 1972{
1624 if (slot >= NUM_BODY_LOCATIONS) 1973 if (slot >= NUM_BODY_LOCATIONS)
1625 croak ("body slot index out of range"); 1974 croak ("body slot index out of range");
1626 1975
1627 switch (ix) 1976 switch (ix)
1628 { 1977 {
1629 case 0: RETVAL = body_locations[slot].save_name; break;
1630 case 1: RETVAL = body_locations[slot].use_name; break; 1978 case 0: RETVAL = body_locations[slot].use_name; break;
1631 case 2: RETVAL = body_locations[slot].nonuse_name; break; 1979 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1632 } 1980 }
1633} 1981}
1634 OUTPUT: 1982 OUTPUT:
1635 RETVAL 1983 RETVAL
1636 1984
1638 1986
1639object *head (object *op) 1987object *head (object *op)
1640 PROTOTYPE: $ 1988 PROTOTYPE: $
1641 CODE: 1989 CODE:
1642 RETVAL = op->head_ (); 1990 RETVAL = op->head_ ();
1643 OUTPUT: RETVAL
1644
1645int is_head (object *op)
1646 PROTOTYPE: $
1647 CODE:
1648 RETVAL = op->head_ () == op;
1649 OUTPUT: RETVAL 1991 OUTPUT: RETVAL
1650 1992
1651void 1993void
1652inv (object *obj) 1994inv (object *obj)
1653 PROTOTYPE: $ 1995 PROTOTYPE: $
1654 PPCODE: 1996 PPCODE:
1655{ 1997{
1656 object *o;
1657 for (o = obj->inv; o; o = o->below) 1998 for (object *o = obj->inv; o; o = o->below)
1658 XPUSHs (sv_2mortal (to_sv (o))); 1999 XPUSHs (sv_2mortal (to_sv (o)));
1659} 2000}
1660 2001
1661void 2002void
1662set_animation (object *op, int idx) 2003set_animation (object *op, int idx)
1675 CODE: 2016 CODE:
1676{ 2017{
1677 if (slot >= NUM_BODY_LOCATIONS) 2018 if (slot >= NUM_BODY_LOCATIONS)
1678 croak ("body slot index out of range"); 2019 croak ("body slot index out of range");
1679 2020
1680 RETVAL = ix ? op->slot[slot].info : op->slot[slot].used; 2021 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1681 2022
1682 if (items > 2) 2023 if (items > 2)
1683 if (ix) 2024 if (ix)
2025 op->slot[slot].used = value;
2026 else
1684 op->slot[slot].info = value; 2027 op->slot[slot].info = value;
1685 else
1686 op->slot[slot].used = value;
1687} 2028}
1688 OUTPUT: 2029 OUTPUT:
1689 RETVAL 2030 RETVAL
1690 2031
1691object *find_best_object_match (object *op, utf8_string match) 2032object *find_best_object_match (object *op, utf8_string match)
1693object *find_marked_object (object *op) 2034object *find_marked_object (object *op)
1694 2035
1695int need_identify (object *obj); 2036int need_identify (object *obj);
1696 2037
1697int apply_shop_mat (object *shop_mat, object *op); 2038int apply_shop_mat (object *shop_mat, object *op);
1698
1699int move_player (object *op, int dir)
1700 CODE:
1701 RETVAL = move_player (op, dir);
1702 OUTPUT:
1703 RETVAL
1704 2039
1705int move (object *op, int dir, object *originator = op) 2040int move (object *op, int dir, object *originator = op)
1706 CODE: 2041 CODE:
1707 RETVAL = move_ob (op, dir, originator); 2042 RETVAL = move_ob (op, dir, originator);
1708 OUTPUT: 2043 OUTPUT:
1716 CODE: 2051 CODE:
1717 player_apply_below (op); 2052 player_apply_below (op);
1718 2053
1719int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2054int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1720 2055
1721object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1722
1723int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1724
1725int cf_object_change_map (object *op, int x, int y, maptile *map)
1726
1727#//TODO
1728object *clone_ (object *op, int recursive = 0)
1729 CODE:
1730 if (recursive)
1731 RETVAL = object_create_clone (op);
1732 else
1733 {
1734 RETVAL = object::create ();
1735 op->copy_to (RETVAL);
1736 }
1737 OUTPUT: RETVAL
1738
1739int pay_item (object *op, object *buyer) 2056int pay_item (object *op, object *buyer)
1740 CODE: 2057 CODE:
1741 RETVAL = pay_for_item (op, buyer); 2058 RETVAL = pay_for_item (op, buyer);
1742 OUTPUT: RETVAL 2059 OUTPUT: RETVAL
1743 2060
1777 2094
1778void drop (object *who, object *op) 2095void drop (object *who, object *op)
1779 2096
1780void pick_up (object *who, object *op) 2097void pick_up (object *who, object *op)
1781 2098
1782int cf_object_teleport (object *op, maptile *map, int x, int y)
1783
1784void update_object (object *op, int action) 2099void update_object (object *op, int action)
1785 2100
1786object *cf_create_object_by_name (utf8_string name)
1787
1788void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2101void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1789 2102
1790void player_lvl_adj (object *who, object *skill = 0) 2103void player_lvl_adj (object *who, object *skill = 0)
1791 2104
1792int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2105int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1799 2112
1800void add_button_link (object *button, maptile *map, int connected); 2113void add_button_link (object *button, maptile *map, int connected);
1801 2114
1802void remove_button_link (object *op); 2115void remove_button_link (object *op);
1803 2116
2117void handle_apply_yield (object *op);
2118
1804 2119
1805MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2120MODULE = cf PACKAGE = cf::object PREFIX = cf_
1806
1807object *cf_insert_ob_in_ob (object *ob, object *where)
1808 2121
1809# no clean way to get an object from an archetype - stupid idiotic 2122# no clean way to get an object from an archetype - stupid idiotic
1810# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2123# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1811 2124
1812object *new (utf8_string archetype = 0) 2125object *new (utf8_string archetype = 0)
1813 PROTOTYPE: ;$ 2126 PROTOTYPE: ;$
1814 CODE: 2127 CODE:
1815 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2128 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1816 OUTPUT: 2129 OUTPUT:
1817 RETVAL 2130 RETVAL
1818 2131
2132object *find_object (U32 tag)
2133
2134# TODO: nuke
1819object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2135object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1820 PROTOTYPE: $$$$$$ 2136 PROTOTYPE: $$$$$$
1821 CODE: 2137 CODE:
1822{ 2138{
1823 int unused_type; 2139 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1824 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1825} 2140}
1826 2141
1827player *contr (object *op) 2142shstr
1828 CODE: 2143object::kv_get (shstr key)
1829 RETVAL = op->contr;
1830 OUTPUT: RETVAL
1831 2144
1832const_utf8_string get_ob_key_value (object *op, utf8_string key) 2145void
2146object::kv_del (shstr key)
1833 2147
1834bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2148void
2149object::kv_set (shstr key, shstr value)
1835 2150
1836object *get_nearest_player (object *ob) 2151object *get_nearest_player (object *ob)
1837 ALIAS: nearest_player = 0 2152 ALIAS: nearest_player = 0
1838 PREINIT: 2153 PREINIT:
1839 extern object *get_nearest_player (object *); 2154 extern object *get_nearest_player (object *);
1841void rangevector (object *ob, object *other, int flags = 0) 2156void rangevector (object *ob, object *other, int flags = 0)
1842 PROTOTYPE: $$;$ 2157 PROTOTYPE: $$;$
1843 PPCODE: 2158 PPCODE:
1844{ 2159{
1845 rv_vector rv; 2160 rv_vector rv;
2161
2162 PUTBACK;
1846 get_rangevector (ob, other, &rv, flags); 2163 get_rangevector (ob, other, &rv, flags);
2164 SPAGAIN;
2165
1847 EXTEND (SP, 5); 2166 EXTEND (SP, 5);
1848 PUSHs (newSVuv (rv.distance)); 2167 PUSHs (newSVuv (rv.distance));
1849 PUSHs (newSViv (rv.distance_x)); 2168 PUSHs (newSViv (rv.distance_x));
1850 PUSHs (newSViv (rv.distance_y)); 2169 PUSHs (newSViv (rv.distance_y));
1851 PUSHs (newSViv (rv.direction)); 2170 PUSHs (newSViv (rv.direction));
1852 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2171 PUSHs (to_sv (rv.part));
1853} 2172}
1854 2173
1855bool on_same_map_as (object *ob, object *other) 2174bool on_same_map_as (object *ob, object *other)
1856 CODE: 2175 CODE:
1857 RETVAL = on_same_map (ob, other); 2176 RETVAL = on_same_map (ob, other);
1861base_name (object *op, int plural = op->nrof > 1) 2180base_name (object *op, int plural = op->nrof > 1)
1862 CODE: 2181 CODE:
1863 RETVAL = query_base_name (op, plural); 2182 RETVAL = query_base_name (op, plural);
1864 OUTPUT: RETVAL 2183 OUTPUT: RETVAL
1865 2184
1866object *decrease_ob_nr (object *op, unsigned long i) 2185# return the tail of an object, excluding itself
2186void
2187tail (object *op)
2188 PPCODE:
2189 while ((op = op->more))
2190 XPUSHs (sv_2mortal (to_sv (op)));
1867 2191
1868MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2192MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1869 2193
1870player *player (object *op) 2194player *player (object *op)
1871 CODE: 2195 CODE:
1872 RETVAL = op->contr; 2196 RETVAL = op->contr;
1873 OUTPUT: RETVAL 2197 OUTPUT: RETVAL
1874 2198
2199bool move_player (object *op, int dir)
2200
1875void check_score (object *op) 2201void check_score (object *op)
1876 2202
1877void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2203void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1878 CODE: 2204 CODE:
1879 new_draw_info (flags, 0, op, txt); 2205 new_draw_info (flags, 0, op, txt);
1880 2206
1881object *cf_player_send_inventory (object *op)
1882
1883octet_string cf_player_get_ip (object *op)
1884 ALIAS: ip = 0
1885
1886object *cf_player_get_marked_item (object *op)
1887 ALIAS: marked_item = 0
1888
1889void cf_player_set_marked_item (object *op, object *ob)
1890
1891partylist *cf_player_get_party (object *op)
1892 ALIAS: party = 0
1893
1894void cf_player_set_party (object *op, partylist *party)
1895
1896void kill_player (object *op) 2207void kill_player (object *op)
1897 2208
2209void esrv_send_item (object *pl, object *item)
2210
1898void esrv_update_item (object *op, int what, object *item) 2211void esrv_update_item (object *pl, int what, object *item)
1899 C_ARGS: what, op, item 2212 C_ARGS: what, pl, item
1900 2213
1901void clear_los (object *op) 2214void esrv_del_item (object *pl, int tag)
2215 C_ARGS: pl->contr, tag
1902 2216
1903int command_summon (object *op, utf8_string params) 2217int command_summon (object *op, utf8_string params)
1904 2218
1905int command_arrest (object *op, utf8_string params) 2219int command_arrest (object *op, utf8_string params)
1906 2220
1925 pl->ob->stats.hp = pl->ob->stats.maxhp; 2239 pl->ob->stats.hp = pl->ob->stats.maxhp;
1926 pl->ob->stats.sp = pl->ob->stats.maxsp; 2240 pl->ob->stats.sp = pl->ob->stats.maxsp;
1927 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2241 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1928 pl->orig_stats = pl->ob->stats; 2242 pl->orig_stats = pl->ob->stats;
1929 2243
1930void cf_player_move (player *pl, int dir) 2244# should only be temporary
2245void esrv_new_player (player *pl)
1931 2246
1932void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2247#d# TODO: replace by blocked_los accessor, fix code using this
1933
1934bool 2248bool
1935cell_visible (player *pl, int dx, int dy) 2249cell_visible (player *pl, int dx, int dy)
1936 CODE: 2250 CODE:
1937 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2251 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1938 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1939 OUTPUT: 2252 OUTPUT:
1940 RETVAL 2253 RETVAL
1941 2254
1942void 2255void
1943send (player *pl, SV *packet) 2256send (player *pl, SV *packet)
1944 CODE: 2257 CODE:
1945{ 2258{
1946 STRLEN len; 2259 STRLEN len;
1947 char *buf = SvPVbyte (packet, len); 2260 char *buf = SvPVbyte (packet, len);
1948 2261
2262 if (len > MAXSOCKBUF)
2263 pl->failmsg ("[packet too long for client]");
1949 if (pl->ns) 2264 else if (pl->ns)
1950 pl->ns->send_packet (buf, len); 2265 pl->ns->send_packet (buf, len);
1951} 2266}
1952
1953int
1954listening (player *pl, int new_value = -1)
1955 CODE:
1956 RETVAL = pl->listening;
1957 if (new_value >= 0)
1958 pl->listening = new_value;
1959 OUTPUT:
1960 RETVAL
1961 2267
1962void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2268void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1963 PROTOTYPE: $;$$$ 2269 PROTOTYPE: $;$$$
1964 PPCODE: 2270 PPCODE:
1965 if (GIMME_V != G_VOID) 2271 if (GIMME_V != G_VOID)
1990 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2296 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1991 OUTPUT: RETVAL 2297 OUTPUT: RETVAL
1992 2298
1993SV *registry (maptile *map) 2299SV *registry (maptile *map)
1994 2300
2301void
2302find_tagged_objects (maptile *map, utf8_string tag = 0)
2303 PPCODE:
2304{
2305 if (!map->spaces)
2306 XSRETURN_EMPTY;
2307
2308 if (tag)
2309 {
2310 shstr_cmp tag_ (tag);
2311
2312 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2313 for (object *op = ms->bot; op; op = op->above)
2314 if (op->tag == tag_)
2315 XPUSHs (sv_2mortal (to_sv (op)));
2316 }
2317 else
2318 {
2319 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2320 for (object *op = ms->bot; op; op = op->above)
2321 if (op->tag)
2322 XPUSHs (sv_2mortal (to_sv (op)));
2323 }
2324}
2325
1995INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2326INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2327
2328void
2329adjust_daylight ()
2330 CODE:
2331 maptile::adjust_daylight ();
1996 2332
1997void 2333void
1998maptile::instantiate () 2334maptile::instantiate ()
1999 2335
2000maptile *new () 2336maptile *new ()
2076 palette = SvRV (palette); 2412 palette = SvRV (palette);
2077 2413
2078 STRLEN idxlen; 2414 STRLEN idxlen;
2079 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2415 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2080 2416
2081 region **regionmap = (region **)malloc ( 2417 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2082 (av_len ((AV *)palette) + 1) * sizeof (region *));
2083 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2418 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2084 2419
2085 for (int i = av_len ((AV *)palette) + 1; i--; ) 2420 for (int i = av_len ((AV *)palette) + 1; i--; )
2086 regionmap [i] = region::find ( 2421 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2087 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2088 2422
2089 for (int y = 0; y < THIS->height; ++y) 2423 for (int y = 0; y < THIS->height; ++y)
2090 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2424 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2091 2425
2092 sfree (THIS->regions, THIS->size ()); 2426 sfree (THIS->regions, THIS->size ());
2093 free (THIS->regionmap); 2427 delete [] THIS->regionmap;
2094 2428
2095 THIS->regions = regions; 2429 THIS->regions = regions;
2096 THIS->regionmap = regionmap; 2430 THIS->regionmap = regionmap;
2097} 2431}
2098 2432
2099void 2433void
2100maptile::create_region_treasure () 2434maptile::create_region_treasure ()
2101 CODE: 2435 CODE:
2102{
2103 object *op = object::create ();
2104 op->type = FLOOR;
2105 op->map = THIS;
2106
2107 for (int x = 0; x < THIS->width; ++x) 2436 for (int x = 0; x < THIS->width; ++x)
2108 for (int y = 0; y < THIS->height; ++y) 2437 for (int y = 0; y < THIS->height; ++y)
2109 { 2438 {
2110 region *rgn = THIS->region (x, y); 2439 region *rgn = THIS->region (x, y);
2111 2440
2112 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2441 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2442 if (object *op = THIS->at (x, y).top)
2113 if (rgn->treasure && rndm () < rgn->treasure_density) 2443 if (rgn->treasure && rndm () < rgn->treasure_density)
2114 {
2115 op->x = x;
2116 op->y = y;
2117 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2444 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2118 }
2119 } 2445 }
2120
2121 op->destroy ();
2122}
2123
2124void play_sound_map (maptile *map, int x, int y, int sound_num)
2125 2446
2126int out_of_map (maptile *map, int x, int y) 2447int out_of_map (maptile *map, int x, int y)
2127 2448
2128void 2449void
2129trigger (maptile *map, long connection, bool state = true) 2450trigger (maptile *map, long connection, bool state = true)
2134get_connection (maptile *map, long connection) 2455get_connection (maptile *map, long connection)
2135 PPCODE: 2456 PPCODE:
2136 oblinkpt *obp = get_connection_links (map, connection); 2457 oblinkpt *obp = get_connection_links (map, connection);
2137 if (obp) 2458 if (obp)
2138 for (objectlink *ol = obp->link; ol; ol = ol->next) 2459 for (objectlink *ol = obp->link; ol; ol = ol->next)
2139 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2460 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2140
2141object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2142
2143object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2144
2145object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2146 C_ARGS: str, map, nx, ny
2147 2461
2148void 2462void
2149get_map_flags (maptile *map, int x, int y) 2463get_map_flags (maptile *map, int x, int y)
2150 PPCODE: 2464 PPCODE:
2151{ 2465{
2152 maptile *nmap = 0; 2466 maptile *nmap = 0;
2153 I16 nx = 0, ny = 0; 2467 I16 nx = 0, ny = 0;
2468
2469 PUTBACK;
2154 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2470 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2471 SPAGAIN;
2155 2472
2156 EXTEND (SP, 4); 2473 EXTEND (SP, 4);
2157 PUSHs (sv_2mortal (newSViv (flags))); 2474 PUSHs (sv_2mortal (newSViv (flags)));
2158 2475
2159 if (GIMME_V == G_ARRAY) 2476 if (GIMME_V == G_ARRAY)
2160 { 2477 {
2161 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2478 PUSHs (sv_2mortal (to_sv (nmap)));
2162 PUSHs (sv_2mortal (newSViv (nx))); 2479 PUSHs (sv_2mortal (newSViv (nx)));
2163 PUSHs (sv_2mortal (newSViv (ny))); 2480 PUSHs (sv_2mortal (newSViv (ny)));
2164 } 2481 }
2165} 2482}
2166 2483
2484mapspace *
2485ms (maptile *map, unsigned int x, unsigned int y)
2486 PROTOTYPE: $$$
2487 CODE:
2488{
2489 maptile *nmap = 0;
2490 I16 nx, ny;
2491
2492 PUTBACK;
2493 get_map_flags (map, &nmap, x, y, &nx, &ny);
2494 SPAGAIN;
2495
2496 if (!nmap)
2497 XSRETURN_UNDEF;
2498
2499 RETVAL = &nmap->at (nx, ny);
2500}
2501 OUTPUT:
2502 RETVAL
2503
2167void 2504void
2168at (maptile *map, unsigned int x, unsigned int y) 2505at (maptile *map, unsigned int x, unsigned int y)
2169 PROTOTYPE: $$$ 2506 PROTOTYPE: $$$
2170 PPCODE: 2507 PPCODE:
2171{ 2508{
2172 object *o;
2173 maptile *nmap = 0; 2509 maptile *nmap = 0;
2174 I16 nx, ny; 2510 I16 nx, ny;
2175 2511
2512 PUTBACK;
2176 get_map_flags (map, &nmap, x, y, &nx, &ny); 2513 get_map_flags (map, &nmap, x, y, &nx, &ny);
2514 SPAGAIN;
2177 2515
2178 if (nmap) 2516 if (nmap)
2179 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2517 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2180 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2518 XPUSHs (sv_2mortal (to_sv (o)));
2181} 2519}
2182 2520
2183SV * 2521SV *
2184bot_at (maptile *obj, unsigned int x, unsigned int y) 2522bot_at (maptile *map, unsigned int x, unsigned int y)
2185 PROTOTYPE: $$$ 2523 PROTOTYPE: $$$
2186 ALIAS: 2524 ALIAS:
2187 top_at = 1 2525 top_at = 1
2188 flags_at = 2 2526 flags_at = 2
2189 light_at = 3 2527 light_at = 3
2190 move_block_at = 4 2528 move_block_at = 4
2191 move_slow_at = 5 2529 move_slow_at = 5
2192 move_on_at = 6 2530 move_on_at = 6
2193 move_off_at = 7 2531 move_off_at = 7
2194 INIT:
2195 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2196 CODE: 2532 CODE:
2533{
2534 sint16 nx = x;
2535 sint16 ny = y;
2536
2537 if (!xy_normalise (map, nx, ny))
2538 XSRETURN_UNDEF;
2539
2540 mapspace &ms = map->at (nx, ny);
2541
2542 ms.update ();
2543
2197 switch (ix) 2544 switch (ix)
2198 { 2545 {
2199 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2546 case 0: RETVAL = to_sv (ms.bot ); break;
2200 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2547 case 1: RETVAL = to_sv (ms.top ); break;
2201 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2548 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2202 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2549 case 3: RETVAL = newSViv (ms.light ); break;
2203 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2550 case 4: RETVAL = newSVuv (ms.move_block); break;
2204 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2551 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2205 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2552 case 6: RETVAL = newSVuv (ms.move_on ); break;
2206 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2553 case 7: RETVAL = newSVuv (ms.move_off ); break;
2207 } 2554 }
2555}
2208 OUTPUT: RETVAL 2556 OUTPUT: RETVAL
2209 2557
2210void fix_walls (maptile *map, int x, int y) 2558void fix_walls (maptile *map, int x, int y)
2211 2559
2212void fix_walls_around (maptile *map, int x, int y) 2560void fix_walls_around (maptile *map, int x, int y)
2285 rmp.decoroptions = decoroptions; 2633 rmp.decoroptions = decoroptions;
2286 rmp.orientation = orientation; 2634 rmp.orientation = orientation;
2287 rmp.origin_y = origin_y; 2635 rmp.origin_y = origin_y;
2288 rmp.origin_x = origin_x; 2636 rmp.origin_x = origin_x;
2289 rmp.random_seed = random_seed; 2637 rmp.random_seed = random_seed;
2290 rmp.total_map_hp = total_map_hp; 2638 rmp.total_map_hp = (uint64_t) total_map_hp;
2291 rmp.map_layout_style = map_layout_style; 2639 rmp.map_layout_style = map_layout_style;
2292 rmp.treasureoptions = treasureoptions; 2640 rmp.treasureoptions = treasureoptions;
2293 rmp.symmetry_used = symmetry_used; 2641 rmp.symmetry_used = symmetry_used;
2294 rmp.region = region; 2642 rmp.region = region;
2295 rmp.custom = custom; 2643 rmp.custom = custom;
2297 RETVAL = self->generate_random_map (&rmp); 2645 RETVAL = self->generate_random_map (&rmp);
2298} 2646}
2299 OUTPUT: 2647 OUTPUT:
2300 RETVAL 2648 RETVAL
2301 2649
2650MODULE = cf PACKAGE = cf::mapspace
2651
2652INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2653
2302MODULE = cf PACKAGE = cf::arch 2654MODULE = cf PACKAGE = cf::arch
2303 2655
2304archetype *find (utf8_string name) 2656int archetypes_size ()
2305 CODE: 2657 CODE:
2306 RETVAL = archetype::find (name); 2658 RETVAL = archetypes.size ();
2307 OUTPUT: 2659 OUTPUT: RETVAL
2308 RETVAL
2309 2660
2310archetype *first() 2661archetype *archetypes (U32 index)
2311 PROTOTYPE: 2662 CODE:
2312 CODE: 2663 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2313 RETVAL = first_archetype; 2664 OUTPUT: RETVAL
2665
2666object *instantiate (archetype *arch)
2667 CODE:
2668 RETVAL = arch_to_object (arch);
2669 OUTPUT:
2314 OUTPUT: RETVAL 2670 RETVAL
2315 2671
2316INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2672INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2317 2673
2318MODULE = cf PACKAGE = cf::party 2674MODULE = cf PACKAGE = cf::party
2319 2675
2388 CODE: 2744 CODE:
2389{ 2745{
2390 STRLEN len; 2746 STRLEN len;
2391 char *buf = SvPVbyte (packet, len); 2747 char *buf = SvPVbyte (packet, len);
2392 2748
2749 if (len > MAXSOCKBUF)
2750 {
2751 // ugly
2752 if (THIS->pl)
2753 THIS->pl->failmsg ("[packet too long for client]");
2754 }
2755 else
2393 THIS->send_packet (buf, len); 2756 THIS->send_packet (buf, len);
2394} 2757}
2758
2759faceidx
2760client::need_face (utf8_string name, int pri = 0)
2761 CODE:
2762 RETVAL = face_find (name, 0);
2763 if (RETVAL)
2764 {
2765 THIS->send_face (RETVAL, pri);
2766 THIS->flush_fx ();
2767 }
2768 OUTPUT:
2769 RETVAL
2770
2771int
2772client::fx_want (int idx, int value = -1)
2773 CODE:
2774 if (0 < idx && idx < FT_NUM)
2775 {
2776 RETVAL = THIS->fx_want [idx];
2777 if (items > 2)
2778 THIS->fx_want [idx] = value;
2779 }
2780 else
2781 RETVAL = 0;
2782 OUTPUT:
2783 RETVAL
2784
2785MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2786
2787faceidx sound_find (utf8_string name)
2788
2789void sound_set (utf8_string str, faceidx face)
2790
2791# dire hack
2792void old_sound_index (int idx, faceidx face)
2793 CODE:
2794 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2795 old_sound_index [idx] = face;
2395 2796
2396MODULE = cf PACKAGE = cf::face PREFIX = face_ 2797MODULE = cf PACKAGE = cf::face PREFIX = face_
2397 2798
2398#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2799#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2399 2800
2415 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2816 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2416 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2817 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2417} 2818}
2418 OUTPUT: RETVAL 2819 OUTPUT: RETVAL
2419 2820
2420void set (faceidx idx, int visibility, int magicmap) 2821void set_type (faceidx idx, int value)
2421 CODE: 2822 ALIAS:
2422 faceinfo *f = face_info (idx); 2823 set_type = 0
2423 assert (f); 2824 set_visibility = 1
2424 f->visibility = visibility; 2825 set_magicmap = 2
2425 f->magicmap = magicmap; 2826 set_smooth = 3
2426 2827 set_smoothlevel = 4
2427void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2428 CODE: 2828 CODE:
2429 faceinfo *f = face_info (idx); assert (f); 2829 faceinfo *f = face_info (idx); assert (f);
2430 f->smooth = smooth; 2830 switch (ix)
2431 f->smoothlevel = smoothlevel; 2831 {
2832 case 0: f->type = value; break;
2833 case 1: f->visibility = value; break;
2834 case 2: f->magicmap = value; break;
2835 case 3: f->smooth = value; break;
2836 case 4: f->smoothlevel = value; break;
2837 }
2432 2838
2433void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2839void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2434 CODE: 2840 CODE:
2435{ 2841{
2436 facedata *d = face_data (idx, faceset); 2842 faceinfo *f = face_info (idx); assert (f);
2437 assert (d); 2843 facedata *d = &(faceset ? f->data64 : f->data32);
2438 sv_to (data, d->data); 2844 sv_to (data, d->data);
2439 STRLEN clen; 2845 STRLEN clen;
2440 char *cdata = SvPVbyte (chksum, clen); 2846 char *cdata = SvPVbyte (chksum, clen);
2441 clen = min (CHKSUM_SIZE, clen); 2847 clen = min (CHKSUM_SIZE, clen);
2442 2848
2452 ns->force_newmap = true; 2858 ns->force_newmap = true;
2453 } 2859 }
2454 } 2860 }
2455} 2861}
2456 2862
2863int get_data_size (faceidx idx, int faceset = 0)
2864 CODE:
2865 facedata *d = face_data (idx, faceset);
2866 if (!d) XSRETURN_UNDEF;
2867 RETVAL = d->data.size ();
2868 OUTPUT:
2869 RETVAL
2870
2871SV *get_chksum (faceidx idx, int faceset = 0)
2872 CODE:
2873 facedata *d = face_data (idx, faceset);
2874 if (!d) XSRETURN_UNDEF;
2875 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2876 OUTPUT:
2877 RETVAL
2878
2879SV *get_data (faceidx idx, int faceset = 0)
2880 CODE:
2881 facedata *d = face_data (idx, faceset);
2882 if (!d) XSRETURN_UNDEF;
2883 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2884 OUTPUT:
2885 RETVAL
2886
2457void invalidate (faceidx idx) 2887void invalidate (faceidx idx)
2458 CODE: 2888 CODE:
2459 for_all_clients (ns) 2889 for_all_clients (ns)
2460 { 2890 {
2461 ns->faces_sent [idx] = false; 2891 ns->faces_sent [idx] = false;
2504void invalidate_all () 2934void invalidate_all ()
2505 CODE: 2935 CODE:
2506 for_all_clients (ns) 2936 for_all_clients (ns)
2507 ns->anims_sent.reset (); 2937 ns->anims_sent.reset ();
2508 2938
2939MODULE = cf PACKAGE = cf::object::freezer
2940
2941INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2942
2943SV *
2944new (char *klass)
2945 CODE:
2946 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2947 OUTPUT: RETVAL
2948
2949void
2950DESTROY (SV *sv)
2951 CODE:
2952 object_freezer *self;
2953 sv_to (sv, self);
2954 delete self;
2955
2956MODULE = cf PACKAGE = cf::object::thawer
2957
2958INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2959
2960SV *
2961new_from_file (char *klass, octet_string path)
2962 CODE:
2963 object_thawer *f = new object_thawer (path);
2964 if (!*f)
2965 {
2966 delete f;
2967 XSRETURN_UNDEF;
2968 }
2969 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2970 OUTPUT: RETVAL
2971
2972void
2973DESTROY (SV *sv)
2974 CODE:
2975 object_thawer *self;
2976 sv_to (sv, self);
2977 delete self;
2978
2979void
2980extract_tags (object_thawer *self)
2981 PPCODE:
2982 while (self->kw != KW_EOF)
2983 {
2984 PUTBACK;
2985 coroapi::cede_to_tick ();
2986 SPAGAIN;
2987
2988 if (self->kw == KW_tag)
2989 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2990
2991 self->skip ();
2992 }
2993

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