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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.265 by root, Wed Nov 14 08:09:46 2007 UTC vs.
Revision 1.312 by root, Tue Dec 23 06:58:24 2008 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
36 32
37#include "global.h" 33#include "global.h"
38#include "loader.h" 34#include "loader.h"
39#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
36#include "evthread.h"
40#include <sproto.h> 37#include "sproto.h"
41 38
42#include <unistd.h> 39#include <unistd.h>
43#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
44# include <sys/mman.h> 41# include <sys/mman.h>
45#endif 42#endif
46 43
47#if HAVE_MALLOC_H 44#if HAVE_MALLOC_H
48# include <malloc.h> 45# include <malloc.h>
49#endif 46#endif
50 47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
51#include <EXTERN.h> 52#include <EXTERN.h>
52#include <perl.h> 53#include <perl.h>
53#include <XSUB.h> 54#include <XSUB.h>
54 55
55#include "CoroAPI.h" 56#include "CoroAPI.h"
60typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
61typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
62 63
63typedef std::string std__string; 64typedef std::string std__string;
64 65
65#if IVSIZE >= 8
66 typedef IV val64;
67# define newSVval64 newSViv
68# define SvVAL64 SvIV
69#else
70 typedef double val64;
71# define newSVval64 newSVnv
72# define SvVAL64 SvNV
73#endif
74
75static PerlInterpreter *perl; 66static PerlInterpreter *perl;
76 67
77tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
78 72
79global gbl_ev; 73global gbl_ev;
80static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
81static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
82 76
83bitset<NUM_EVENT_TYPES> ev_want_event; 77bitset<NUM_EVENT_TYPES> ev_want_event;
84bitset<NUM_TYPES> ev_want_type; 78bitset<NUM_TYPES> ev_want_type;
85 79
86static HV 80static HV
87 *stash_cf, 81 *stash_cf,
88 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
97 92
93#ifndef newSVpv_utf8
98static inline SV * 94static inline SV *
99newSVpv_utf8 (const char *s) 95newSVpv_utf8 (const char *s)
100{ 96{
101 if (!s) 97 if (!s)
102 return newSV (0); 98 return newSV (0);
103 99
104 SV *sv = newSVpv (s, 0); 100 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv); 101 SvUTF8_on (sv);
106 return sv; 102 return sv;
107} 103}
104#endif
108 105
106#ifndef newSVpvn_utf8
109static inline SV * 107static inline SV *
110newSVpvn_utf8 (const char *s, STRLEN l) 108newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
111{ 109{
112 if (!s) 110 if (!s)
113 return newSV (0); 111 return newSV (0);
114 112
115 SV *sv = newSVpvn (s, l); 113 SV *sv = newSVpvn (s, l);
114
115 if (utf8)
116 SvUTF8_on (sv); 116 SvUTF8_on (sv);
117
117 return sv; 118 return sv;
118} 119}
120#endif
119 121
120// helper cast function, returns super class * or 0 122// helper cast function, returns super class * or 0
121template<class super> 123template<class super>
122static super * 124static super *
123is_a (attachable *at) 125is_a (attachable *at)
412 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
413 else 415 else
414 return 0; 416 return 0;
415} 417}
416 418
417inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
418inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
419inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
440 443
441inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
443 446
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446 449
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
447inline SV *to_sv (UUID v) 452inline SV *to_sv (dynbuf * v)
448{ 453{
449 char buf[128]; 454 SV *sv = newSV (0);
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 455
451 return newSVpv (buf, 0); 456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
452} 471}
453 472
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
478inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
479inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
480 500
481//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
482inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
499 v.assign (data, len); 519 v.assign (data, len);
500} 520}
501 521
502inline void sv_to (SV *sv, UUID &v) 522inline void sv_to (SV *sv, UUID &v)
503{ 523{
504 unsigned int version; 524 if (!v.parse (SvPV_nolen (sv)))
505
506 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
507 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 525 croak ("unparsable uuid: %s", SvPV_nolen (sv));
508} 526}
509 527
510inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
511 529
605///////////////////////////////////////////////////////////////////////////// 623/////////////////////////////////////////////////////////////////////////////
606 624
607void 625void
608cfperl_init () 626cfperl_init ()
609{ 627{
628 extern char **environ;
629
610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 630 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
611 perl = perl_alloc (); 631 perl = perl_alloc ();
612 perl_construct (perl); 632 perl_construct (perl);
613 633
614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 634 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
615 635
616 const char *argv[] = { 636 const char *argv[] = {
617 settings.argv [0], 637 settings.argv [0],
618 "-e" 638 "-e0"
619 "use EV; use Coro;" // required for bootstrap
620 "cf->bootstrap;" // required for datadir :*>
621 "unshift @INC, cf::datadir ();"
622 "require cf;"
623 }; 639 };
624 640
625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 641 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
626 || perl_run (perl)) 642 || perl_run (perl))
627 { 643 {
628 printf ("unable to initialize perl-interpreter, aborting.\n"); 644 printf ("unable to initialize perl-interpreter, aborting.\n");
629 exit (EXIT_FAILURE); 645 exit (EXIT_FAILURE);
630 } 646 }
631 647
648 eval_pv (
649 "#line 1 'cfperl init'\n"
650 "use EV ();\n"
651 "use Coro ();\n"
652 "cf->bootstrap;\n"
653 "unshift @INC, cf::datadir ();\n"
654 "require cf;\n",
655 0
656 );
657
658 if (SvTRUE (ERRSV))
632 { 659 {
633 dSP; 660 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
634 661 exit (EXIT_FAILURE);
635 PUSHMARK (SP);
636 PUTBACK;
637 call_pv ("cf::init", G_DISCARD | G_VOID);
638 } 662 }
639} 663}
640 664
641void cfperl_main () 665void cfperl_main ()
642{ 666{
643 dSP; 667 dSP;
907} 931}
908 932
909///////////////////////////////////////////////////////////////////////////// 933/////////////////////////////////////////////////////////////////////////////
910// various c++ => perl glue functions 934// various c++ => perl glue functions
911 935
936void cfperl_tick ()
937{
938 tick_pending = 1;
939
940 if (tick_inhibit)
941 return;
942
943 tick_pending = 0;
944
945 dSP;
946
947 PUSHMARK (SP);
948 PUTBACK;
949 call_pv ("cf::tick", G_DISCARD | G_VOID);
950
951 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
952}
953
912void 954void
913cfperl_emergency_save () 955cfperl_emergency_save ()
914{ 956{
915 CALL_BEGIN (0); 957 CALL_BEGIN (0);
916 CALL_CALL ("cf::emergency_save", G_VOID); 958 CALL_CALL ("cf::emergency_save", G_VOID);
968{ 1010{
969 CALL_BEGIN (1); 1011 CALL_BEGIN (1);
970 CALL_ARG (name); 1012 CALL_ARG (name);
971 CALL_CALL ("cf::player::find", G_SCALAR); 1013 CALL_CALL ("cf::player::find", G_SCALAR);
972 1014
973 player *retval; 1015 player *retval = 0;
974
975 if (count)
976 sv_to (POPs, retval); 1016 if (count) sv_to (POPs, retval);
977 else 1017
978 retval = 0; 1018 CALL_END;
1019
1020 return retval;
1021}
1022
1023maptile *
1024find_style (const char *dirname, const char *stylename, int difficulty)
1025{
1026 CALL_BEGIN (3);
1027 CALL_ARG (dirname);
1028 CALL_ARG (stylename);
1029 CALL_ARG (difficulty);
1030 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1031
1032 maptile *retval = 0;
1033 if (count) sv_to (POPs, retval);
979 1034
980 CALL_END; 1035 CALL_END;
981 1036
982 return retval; 1037 return retval;
983} 1038}
988 CALL_BEGIN (2); 1043 CALL_BEGIN (2);
989 CALL_ARG (path); 1044 CALL_ARG (path);
990 CALL_ARG (origin); 1045 CALL_ARG (origin);
991 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1046 CALL_CALL ("cf::map::find_sync", G_SCALAR);
992 1047
993 maptile *retval; 1048 maptile *retval = 0;
994
995 if (count)
996 sv_to (POPs, retval); 1049 if (count) sv_to (POPs, retval);
997 else
998 retval = 0;
999 1050
1000 CALL_END; 1051 CALL_END;
1001 1052
1002 return retval; 1053 return retval;
1003} 1054}
1009 CALL_ARG (path); 1060 CALL_ARG (path);
1010 CALL_ARG (origin); 1061 CALL_ARG (origin);
1011 CALL_ARG (load); 1062 CALL_ARG (load);
1012 CALL_CALL ("cf::map::find_async", G_SCALAR); 1063 CALL_CALL ("cf::map::find_async", G_SCALAR);
1013 1064
1014 maptile *retval; 1065 maptile *retval = 0;
1015
1016 if (count)
1017 sv_to (POPs, retval); 1066 if (count) sv_to (POPs, retval);
1018 else
1019 retval = 0;
1020 1067
1021 CALL_END; 1068 CALL_END;
1022 1069
1023 return retval; 1070 return retval;
1024} 1071}
1031 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1078 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1032 CALL_END; 1079 CALL_END;
1033} 1080}
1034 1081
1035void 1082void
1036maptile::change_all_map_light (int change)
1037{
1038 CALL_BEGIN (1);
1039 CALL_ARG (change);
1040 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1041 CALL_END;
1042}
1043
1044void
1045object::enter_exit (object *exit) 1083object::enter_exit (object *exit)
1046{ 1084{
1047 if (type != PLAYER) 1085 if (type != PLAYER)
1048 return; 1086 return;
1049 1087
1050 CALL_BEGIN (2); 1088 CALL_BEGIN (2);
1051 CALL_ARG (this); 1089 CALL_ARG (this);
1052 CALL_ARG (exit); 1090 CALL_ARG (exit);
1053 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1091 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1092 CALL_END;
1093}
1094
1095void
1096object::player_goto (const char *path, int x, int y)
1097{
1098 if (type != PLAYER)
1099 return;
1100
1101 CALL_BEGIN (4);
1102 CALL_ARG (this);
1103 CALL_ARG (path);
1104 CALL_ARG (x);
1105 CALL_ARG (y);
1106 CALL_CALL ("cf::object::player::goto", G_VOID);
1054 CALL_END; 1107 CALL_END;
1055} 1108}
1056 1109
1057const char * 1110const char *
1058object::ref () const 1111object::ref () const
1102///////////////////////////////////////////////////////////////////////////// 1155/////////////////////////////////////////////////////////////////////////////
1103 1156
1104struct EVAPI *evapi::GEVAPI; 1157struct EVAPI *evapi::GEVAPI;
1105struct CoroAPI *coroapi::GCoroAPI; 1158struct CoroAPI *coroapi::GCoroAPI;
1106 1159
1107int coroapi::cede_counter;
1108tstamp coroapi::next_cede;
1109
1110void coroapi::do_cede_to_tick () 1160void coroapi::do_cede_to_tick ()
1111{ 1161{
1112 cede_counter = 0; 1162 cede_pending = 0;
1113
1114 cede (); 1163 cede ();
1115
1116 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1117 if (next_cede > SvNV (sv_next_tick) - 0.02)
1118 next_cede = SvNV (sv_next_tick);
1119}
1120
1121void coroapi::do_cede_every ()
1122{
1123 cede_counter = 0;
1124
1125 if (coroapi::nready ())
1126 coroapi::cede ();
1127}
1128
1129void coroapi::do_cede_to_tick_every ()
1130{
1131 cede_counter = 0;
1132
1133 cede_to_tick ();
1134} 1164}
1135 1165
1136void 1166void
1137coroapi::wait_for_tick () 1167coroapi::wait_for_tick ()
1138{ 1168{
1162} 1192}
1163 1193
1164void 1194void
1165_connect_to_perl () 1195_connect_to_perl ()
1166{ 1196{
1167 stash_cf = gv_stashpv ("cf" , 1); 1197 stash_cf = gv_stashpv ("cf", 1);
1168 1198
1169 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1199 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1170 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1200 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1171 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1201 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1172 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1202 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1203 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1173 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1204 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1174 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1205 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1175 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1206 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1176 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1207 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1177 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1208 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1178 1209
1210 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1179 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1211 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1212 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1180 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1213 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1181 1214
1182 cb_global = get_av ("cf::CB_GLOBAL", 1); 1215 cb_global = get_av ("cf::CB_GLOBAL", 1);
1183 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1216 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1184 cb_object = get_av ("cf::CB_OBJECT", 1); 1217 cb_object = get_av ("cf::CB_OBJECT", 1);
1185 cb_player = get_av ("cf::CB_PLAYER", 1); 1218 cb_player = get_av ("cf::CB_PLAYER", 1);
1295 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1328 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1296 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1329 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1297 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1330 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1298 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1331 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1299 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1332 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1300 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1333 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1301 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1334 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1302 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1335 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1303 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1336 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1304 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1337 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1305 1338
1306 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1339 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1307 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1340 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1308 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1341 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1309 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1342 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1310 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1343 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1311 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1344 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1312 1345
1313 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1346 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1314 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1347 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1315 1348
1316 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1349 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1368 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1401 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1369 const_iv (F_LOCKED) 1402 const_iv (F_LOCKED)
1370 1403
1371 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1404 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1372 1405
1373 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1406 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1374 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1407 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1375 1408
1376 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1409 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1377 1410
1378 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1411 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1418 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1451 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1419 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1452 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1420 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1453 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1421 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1454 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1422 1455
1423 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1456 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1457 const_iv (MAP_INACTIVE)
1424 1458
1425 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1459 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1426 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1460 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1427 1461
1428 const_iv (VERSION_CS) const_iv (VERSION_SC) 1462 const_iv (VERSION_CS) const_iv (VERSION_SC)
1443 1477
1444 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1478 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1445 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1479 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1446 1480
1447 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1481 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1448 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1482 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1449 const_iv (GT_MINIMAL)
1450 1483
1451 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1484 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1452 const_iv (FT_RSRC) const_iv (FT_NUM) 1485 const_iv (FT_RSRC) const_iv (FT_NUM)
1453 }; 1486 };
1454 1487
1476 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1509 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1477 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1510 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1478 } 1511 }
1479} 1512}
1480 1513
1514void _gv_clear (SV *gv)
1515 CODE:
1516 assert (SvTYPE (gv) == SVt_PVGV);
1517# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1518 f (GvGP (gv)->gp_form);
1519 f (GvGP (gv)->gp_io);
1520 f (GvGP (gv)->gp_sv);
1521 f (GvGP (gv)->gp_av);
1522 f (GvGP (gv)->gp_hv);
1523 f (GvGP (gv)->gp_cv);
1524 GvCVGEN (gv) = 0;
1525 GvMULTI_off (gv);
1526# undef f
1527
1481void _connect_to_perl () 1528void _connect_to_perl ()
1482 1529
1483void _recalc_want () 1530void _recalc_want ()
1484 1531
1532# not used by default anymore
1485void _global_reattach () 1533void _global_reattach ()
1486 CODE: 1534 CODE:
1487{ 1535{
1488 // reattach to all attachable objects in the game. 1536 // reattach to all attachable objects in the game.
1489 for_all_clients (ns) 1537 for_all_clients (ns)
1533 } 1581 }
1534 1582
1535 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1583 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1536} 1584}
1537 1585
1586void init_anim ()
1587
1588void init_globals ()
1589
1590void init_experience ()
1591
1592void init_attackmess ()
1593
1594void init_dynamic ()
1595
1596void load_settings ()
1597
1598void load_materials ()
1599
1600void init_uuid ()
1601 CODE:
1602 UUID::init ();
1603
1604void init_signals ()
1605
1606void init_commands ()
1607
1608void init_skills ()
1609
1610void init_beforeplay ()
1611
1612void evthread_start (int aiofd)
1613
1538void _post_tick () 1614void cede_to_tick ()
1539 CODE: 1615 CODE:
1540 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1616 coroapi::cede_to_tick ();
1541 1617
1542NV till_cede () 1618NV till_tick ()
1543 CODE: 1619 CODE:
1544 RETVAL = coroapi::next_cede - now (); 1620 RETVAL = SvNVX (sv_next_tick) - now ();
1545 OUTPUT: 1621 OUTPUT:
1546 RETVAL 1622 RETVAL
1547 1623
1548NV till_tick () 1624int tick_inhibit ()
1549 CODE: 1625 CODE:
1550 RETVAL = SvNV (sv_next_tick) - now (); 1626 RETVAL = tick_inhibit;
1551 OUTPUT: 1627 OUTPUT:
1552 RETVAL 1628 RETVAL
1553 1629
1630void tick_inhibit_inc ()
1631 CODE:
1632 ++tick_inhibit;
1633
1634void tick_inhibit_dec ()
1635 CODE:
1636 if (!--tick_inhibit)
1637 if (tick_pending)
1638 {
1639 ev_async_send (EV_DEFAULT, &tick_watcher);
1640 coroapi::cede ();
1641 }
1642
1643void server_tick ()
1644 CODE:
1645{
1646 NOW = ev_now (EV_DEFAULT);
1647 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1648 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1649 runtime = SvNVX (sv_runtime);
1650
1651 server_tick ();
1652
1653 NOW = ev_time ();
1654 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1655 runtime += TICK;
1656 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1657}
1658
1554NV floor (NV x) 1659NV floor (NV x)
1555 1660
1556NV ceil (NV x) 1661NV ceil (NV x)
1557 1662
1558NV rndm (...) 1663NV rndm (...)
1664 ALIAS:
1665 rmg_rndm = 1
1559 CODE: 1666 CODE:
1667{
1668 rand_gen &gen = ix ? rmg_rndm : rndm;
1560 switch (items) 1669 switch (items)
1561 { 1670 {
1562 case 0: RETVAL = rndm (); break; 1671 case 0: RETVAL = gen (); break;
1563 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1672 case 1: RETVAL = gen (SvUV (ST (0))); break;
1564 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1673 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1565 default: croak ("cf::rndm requires none, one or two parameters."); break; 1674 default: croak ("cf::rndm requires none, one or two parameters."); break;
1566 } 1675 }
1676}
1567 OUTPUT: 1677 OUTPUT:
1568 RETVAL 1678 RETVAL
1569 1679
1570NV clamp (NV value, NV min_value, NV max_value) 1680NV clamp (NV value, NV min_value, NV max_value)
1571 CODE: 1681 CODE:
1577 CODE: 1687 CODE:
1578 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1688 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1579 OUTPUT: 1689 OUTPUT:
1580 RETVAL 1690 RETVAL
1581 1691
1582void cede_to_tick () 1692void weaken (...)
1583 CODE: 1693 PROTOTYPE: @
1584 coroapi::cede_to_tick (); 1694 CODE:
1585 1695 while (items > 0)
1586void server_tick () 1696 sv_rvweaken (ST (--items));
1587 CODE:
1588 NOW = now ();
1589 runtime = SvNVx (sv_runtime);
1590 server_tick ();
1591 1697
1592void 1698void
1593log_backtrace (utf8_string msg) 1699log_backtrace (utf8_string msg)
1594 1700
1595void 1701void
1600octet_string path_combine (octet_string base, octet_string path) 1706octet_string path_combine (octet_string base, octet_string path)
1601 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1602 1708
1603octet_string path_combine_and_normalize (octet_string base, octet_string path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1604 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1605
1606void
1607mallinfo ()
1608 PPCODE:
1609{
1610#if __GLIBC__
1611 struct mallinfo mai = mallinfo ();
1612 EXTEND (SP, 10*2);
1613 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1614 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1615 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1616 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1617 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1618 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1619 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1620 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1621 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1622 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1623#endif
1624 EXTEND (SP, 2*2);
1625 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1626 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1627}
1628 1711
1629void 1712void
1630sub_generation_inc () 1713sub_generation_inc ()
1631 CODE: 1714 CODE:
1632 PL_sub_generation++; 1715 PL_sub_generation++;
1657 1740
1658void abort () 1741void abort ()
1659 1742
1660void reset_signals () 1743void reset_signals ()
1661 1744
1662void fork_abort (octet_string cause = "cf::fork_abort") 1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1663 1746
1664void cleanup (octet_string cause, bool make_core = false) 1747void cleanup (const_octet_string cause, bool make_core = false)
1665 1748
1666void emergency_save () 1749void emergency_save ()
1667 1750
1668void _exit (int status = EXIT_SUCCESS) 1751void _exit (int status = EXIT_SUCCESS)
1669 1752
1670#if _POSIX_MEMLOCK 1753#if _POSIX_MEMLOCK
1671 1754
1672int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1762#endif
1673 1763
1674int munlockall () 1764int munlockall ()
1675 1765
1676#endif 1766#endif
1767
1768int
1769malloc_trim (IV pad = 0)
1770
1771void
1772mallinfo ()
1773 PPCODE:
1774{
1775#if __GLIBC__
1776 struct mallinfo mai = mallinfo ();
1777 EXTEND (SP, 10*2);
1778 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1779 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1780 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1783 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1788#endif
1789 EXTEND (SP, 5*2);
1790 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1793 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1794 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1795}
1677 1796
1678int find_animation (utf8_string text) 1797int find_animation (utf8_string text)
1679 PROTOTYPE: $ 1798 PROTOTYPE: $
1680 1799
1681int random_roll (int min, int max, object *op, int goodbad); 1800int random_roll (int min, int max, object *op, int goodbad);
1719 RETVAL = newSVpv (resist_plus[atnr], 0); 1838 RETVAL = newSVpv (resist_plus[atnr], 0);
1720 else 1839 else
1721 XSRETURN_UNDEF; 1840 XSRETURN_UNDEF;
1722 OUTPUT: RETVAL 1841 OUTPUT: RETVAL
1723 1842
1843UUID
1844uuid_cur ()
1845 CODE:
1846 RETVAL = UUID::cur;
1847 OUTPUT:
1848 RETVAL
1849
1850UUID
1851uuid_gen ()
1852 CODE:
1853 RETVAL = UUID::gen ();
1854 OUTPUT:
1855 RETVAL
1856
1857val64
1858uuid_seq (UUID uuid)
1859 CODE:
1860 RETVAL = uuid.seq;
1861 OUTPUT:
1862 RETVAL
1863
1864UUID
1865uuid_str (val64 seq)
1866 CODE:
1867 RETVAL.seq = seq;
1868 OUTPUT:
1869 RETVAL
1870
1871void
1872coin_names ()
1873 PPCODE:
1874 EXTEND (SP, NUM_COINS);
1875 for (int i = 0; i < NUM_COINS; ++i)
1876 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1877
1878void
1879coin_archetypes ()
1880 PPCODE:
1881 EXTEND (SP, NUM_COINS);
1882 for (int i = 0; i < NUM_COINS; ++i)
1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1884
1724bool 1885bool
1725load_resource_file (octet_string filename) 1886load_resource_file_ (octet_string filename)
1887
1888void
1889fix_weight ()
1726 1890
1727MODULE = cf PACKAGE = cf::attachable 1891MODULE = cf PACKAGE = cf::attachable
1728 1892
1729int 1893int
1730valid (SV *obj) 1894valid (SV *obj)
1794object *actives (U32 index) 1958object *actives (U32 index)
1795 CODE: 1959 CODE:
1796 RETVAL = index < actives.size () ? actives [index] : 0; 1960 RETVAL = index < actives.size () ? actives [index] : 0;
1797 OUTPUT: RETVAL 1961 OUTPUT: RETVAL
1798 1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1799const char *slot_use_name (U32 slot) 1968const char *slot_use_name (U32 slot)
1800 ALIAS: 1969 ALIAS:
1801 slot_nonuse_name = 1 1970 slot_nonuse_name = 1
1802 CODE: 1971 CODE:
1803{ 1972{
1881void apply_below (object *op) 2050void apply_below (object *op)
1882 CODE: 2051 CODE:
1883 player_apply_below (op); 2052 player_apply_below (op);
1884 2053
1885int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2054int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1886
1887#//TODO
1888object *clone_ (object *op, int recursive = 0)
1889 CODE:
1890 if (recursive)
1891 RETVAL = object_create_clone (op);
1892 else
1893 {
1894 RETVAL = object::create ();
1895 op->copy_to (RETVAL);
1896 }
1897 OUTPUT: RETVAL
1898 2055
1899int pay_item (object *op, object *buyer) 2056int pay_item (object *op, object *buyer)
1900 CODE: 2057 CODE:
1901 RETVAL = pay_for_item (op, buyer); 2058 RETVAL = pay_for_item (op, buyer);
1902 OUTPUT: RETVAL 2059 OUTPUT: RETVAL
1980 CODE: 2137 CODE:
1981{ 2138{
1982 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2139 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1983} 2140}
1984 2141
1985const_utf8_string get_ob_key_value (object *op, utf8_string key) 2142shstr
2143object::kv_get (shstr key)
1986 2144
1987bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2145void
2146object::kv_del (shstr key)
2147
2148void
2149object::kv_set (shstr key, shstr value)
1988 2150
1989object *get_nearest_player (object *ob) 2151object *get_nearest_player (object *ob)
1990 ALIAS: nearest_player = 0 2152 ALIAS: nearest_player = 0
1991 PREINIT: 2153 PREINIT:
1992 extern object *get_nearest_player (object *); 2154 extern object *get_nearest_player (object *);
1994void rangevector (object *ob, object *other, int flags = 0) 2156void rangevector (object *ob, object *other, int flags = 0)
1995 PROTOTYPE: $$;$ 2157 PROTOTYPE: $$;$
1996 PPCODE: 2158 PPCODE:
1997{ 2159{
1998 rv_vector rv; 2160 rv_vector rv;
2161
2162 PUTBACK;
1999 get_rangevector (ob, other, &rv, flags); 2163 get_rangevector (ob, other, &rv, flags);
2164 SPAGAIN;
2165
2000 EXTEND (SP, 5); 2166 EXTEND (SP, 5);
2001 PUSHs (newSVuv (rv.distance)); 2167 PUSHs (newSVuv (rv.distance));
2002 PUSHs (newSViv (rv.distance_x)); 2168 PUSHs (newSViv (rv.distance_x));
2003 PUSHs (newSViv (rv.distance_y)); 2169 PUSHs (newSViv (rv.distance_y));
2004 PUSHs (newSViv (rv.direction)); 2170 PUSHs (newSViv (rv.direction));
2014base_name (object *op, int plural = op->nrof > 1) 2180base_name (object *op, int plural = op->nrof > 1)
2015 CODE: 2181 CODE:
2016 RETVAL = query_base_name (op, plural); 2182 RETVAL = query_base_name (op, plural);
2017 OUTPUT: RETVAL 2183 OUTPUT: RETVAL
2018 2184
2019object *decrease_ob_nr (object *op, unsigned long i)
2020
2021# return the tail of an object, excluding itself 2185# return the tail of an object, excluding itself
2022void 2186void
2023tail (object *op) 2187tail (object *op)
2024 PPCODE: 2188 PPCODE:
2025 while ((op = op->more)) 2189 while ((op = op->more))
2075 pl->ob->stats.hp = pl->ob->stats.maxhp; 2239 pl->ob->stats.hp = pl->ob->stats.maxhp;
2076 pl->ob->stats.sp = pl->ob->stats.maxsp; 2240 pl->ob->stats.sp = pl->ob->stats.maxsp;
2077 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2241 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2078 pl->orig_stats = pl->ob->stats; 2242 pl->orig_stats = pl->ob->stats;
2079 2243
2080void clear_los (player *pl) 2244# should only be temporary
2245void esrv_new_player (player *pl)
2081 2246
2247#d# TODO: replace by blocked_los accessor, fix code using this
2082bool 2248bool
2083cell_visible (player *pl, int dx, int dy) 2249cell_visible (player *pl, int dx, int dy)
2084 CODE: 2250 CODE:
2085 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2251 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2086 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2087 OUTPUT: 2252 OUTPUT:
2088 RETVAL 2253 RETVAL
2089 2254
2090void 2255void
2091send (player *pl, SV *packet) 2256send (player *pl, SV *packet)
2097 if (len > MAXSOCKBUF) 2262 if (len > MAXSOCKBUF)
2098 pl->failmsg ("[packet too long for client]"); 2263 pl->failmsg ("[packet too long for client]");
2099 else if (pl->ns) 2264 else if (pl->ns)
2100 pl->ns->send_packet (buf, len); 2265 pl->ns->send_packet (buf, len);
2101} 2266}
2102
2103int
2104listening (player *pl, int new_value = -1)
2105 CODE:
2106 RETVAL = pl->listening;
2107 if (new_value >= 0)
2108 pl->listening = new_value;
2109 OUTPUT:
2110 RETVAL
2111 2267
2112void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2268void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2113 PROTOTYPE: $;$$$ 2269 PROTOTYPE: $;$$$
2114 PPCODE: 2270 PPCODE:
2115 if (GIMME_V != G_VOID) 2271 if (GIMME_V != G_VOID)
2168} 2324}
2169 2325
2170INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2326INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2171 2327
2172void 2328void
2329adjust_daylight ()
2330 CODE:
2331 maptile::adjust_daylight ();
2332
2333void
2173maptile::instantiate () 2334maptile::instantiate ()
2174 2335
2175maptile *new () 2336maptile *new ()
2176 PROTOTYPE: 2337 PROTOTYPE:
2177 CODE: 2338 CODE:
2270} 2431}
2271 2432
2272void 2433void
2273maptile::create_region_treasure () 2434maptile::create_region_treasure ()
2274 CODE: 2435 CODE:
2275{
2276 object *op = object::create ();
2277 op->type = FLOOR;
2278 op->map = THIS;
2279
2280 for (int x = 0; x < THIS->width; ++x) 2436 for (int x = 0; x < THIS->width; ++x)
2281 for (int y = 0; y < THIS->height; ++y) 2437 for (int y = 0; y < THIS->height; ++y)
2282 { 2438 {
2283 region *rgn = THIS->region (x, y); 2439 region *rgn = THIS->region (x, y);
2284 2440
2285 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2441 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2442 if (object *op = THIS->at (x, y).top)
2286 if (rgn->treasure && rndm () < rgn->treasure_density) 2443 if (rgn->treasure && rndm () < rgn->treasure_density)
2287 {
2288 op->x = x;
2289 op->y = y;
2290 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2444 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2291 }
2292 } 2445 }
2293
2294 op->destroy ();
2295}
2296 2446
2297int out_of_map (maptile *map, int x, int y) 2447int out_of_map (maptile *map, int x, int y)
2298 2448
2299void 2449void
2300trigger (maptile *map, long connection, bool state = true) 2450trigger (maptile *map, long connection, bool state = true)
2313get_map_flags (maptile *map, int x, int y) 2463get_map_flags (maptile *map, int x, int y)
2314 PPCODE: 2464 PPCODE:
2315{ 2465{
2316 maptile *nmap = 0; 2466 maptile *nmap = 0;
2317 I16 nx = 0, ny = 0; 2467 I16 nx = 0, ny = 0;
2468
2469 PUTBACK;
2318 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2470 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2471 SPAGAIN;
2319 2472
2320 EXTEND (SP, 4); 2473 EXTEND (SP, 4);
2321 PUSHs (sv_2mortal (newSViv (flags))); 2474 PUSHs (sv_2mortal (newSViv (flags)));
2322 2475
2323 if (GIMME_V == G_ARRAY) 2476 if (GIMME_V == G_ARRAY)
2326 PUSHs (sv_2mortal (newSViv (nx))); 2479 PUSHs (sv_2mortal (newSViv (nx)));
2327 PUSHs (sv_2mortal (newSViv (ny))); 2480 PUSHs (sv_2mortal (newSViv (ny)));
2328 } 2481 }
2329} 2482}
2330 2483
2484mapspace *
2485ms (maptile *map, unsigned int x, unsigned int y)
2486 PROTOTYPE: $$$
2487 CODE:
2488{
2489 maptile *nmap = 0;
2490 I16 nx, ny;
2491
2492 PUTBACK;
2493 get_map_flags (map, &nmap, x, y, &nx, &ny);
2494 SPAGAIN;
2495
2496 if (!nmap)
2497 XSRETURN_UNDEF;
2498
2499 RETVAL = &nmap->at (nx, ny);
2500}
2501 OUTPUT:
2502 RETVAL
2503
2331void 2504void
2332at (maptile *map, unsigned int x, unsigned int y) 2505at (maptile *map, unsigned int x, unsigned int y)
2333 PROTOTYPE: $$$ 2506 PROTOTYPE: $$$
2334 PPCODE: 2507 PPCODE:
2335{ 2508{
2336 object *o;
2337 maptile *nmap = 0; 2509 maptile *nmap = 0;
2338 I16 nx, ny; 2510 I16 nx, ny;
2339 2511
2512 PUTBACK;
2340 get_map_flags (map, &nmap, x, y, &nx, &ny); 2513 get_map_flags (map, &nmap, x, y, &nx, &ny);
2514 SPAGAIN;
2341 2515
2342 if (nmap) 2516 if (nmap)
2343 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2517 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2344 XPUSHs (sv_2mortal (to_sv (o))); 2518 XPUSHs (sv_2mortal (to_sv (o)));
2345} 2519}
2346 2520
2347SV * 2521SV *
2348bot_at (maptile *obj, unsigned int x, unsigned int y) 2522bot_at (maptile *map, unsigned int x, unsigned int y)
2349 PROTOTYPE: $$$ 2523 PROTOTYPE: $$$
2350 ALIAS: 2524 ALIAS:
2351 top_at = 1 2525 top_at = 1
2352 flags_at = 2 2526 flags_at = 2
2353 light_at = 3 2527 light_at = 3
2354 move_block_at = 4 2528 move_block_at = 4
2355 move_slow_at = 5 2529 move_slow_at = 5
2356 move_on_at = 6 2530 move_on_at = 6
2357 move_off_at = 7 2531 move_off_at = 7
2358 INIT:
2359 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2360 CODE: 2532 CODE:
2533{
2534 sint16 nx = x;
2535 sint16 ny = y;
2536
2537 if (!xy_normalise (map, nx, ny))
2538 XSRETURN_UNDEF;
2539
2540 mapspace &ms = map->at (nx, ny);
2541
2542 ms.update ();
2543
2361 switch (ix) 2544 switch (ix)
2362 { 2545 {
2363 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2546 case 0: RETVAL = to_sv (ms.bot ); break;
2364 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2547 case 1: RETVAL = to_sv (ms.top ); break;
2365 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2548 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2366 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2549 case 3: RETVAL = newSViv (ms.light ); break;
2367 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2550 case 4: RETVAL = newSVuv (ms.move_block); break;
2368 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2551 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2369 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2552 case 6: RETVAL = newSVuv (ms.move_on ); break;
2370 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2553 case 7: RETVAL = newSVuv (ms.move_off ); break;
2371 } 2554 }
2555}
2372 OUTPUT: RETVAL 2556 OUTPUT: RETVAL
2373 2557
2374void fix_walls (maptile *map, int x, int y) 2558void fix_walls (maptile *map, int x, int y)
2375 2559
2376void fix_walls_around (maptile *map, int x, int y) 2560void fix_walls_around (maptile *map, int x, int y)
2461 RETVAL = self->generate_random_map (&rmp); 2645 RETVAL = self->generate_random_map (&rmp);
2462} 2646}
2463 OUTPUT: 2647 OUTPUT:
2464 RETVAL 2648 RETVAL
2465 2649
2650MODULE = cf PACKAGE = cf::mapspace
2651
2652INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2653
2466MODULE = cf PACKAGE = cf::arch 2654MODULE = cf PACKAGE = cf::arch
2467 2655
2468int archetypes_size () 2656int archetypes_size ()
2469 CODE: 2657 CODE:
2470 RETVAL = archetypes.size (); 2658 RETVAL = archetypes.size ();
2672 } 2860 }
2673} 2861}
2674 2862
2675int get_data_size (faceidx idx, int faceset = 0) 2863int get_data_size (faceidx idx, int faceset = 0)
2676 CODE: 2864 CODE:
2677 facedata *d = face_data (idx, faceset); assert (d); 2865 facedata *d = face_data (idx, faceset);
2866 if (!d) XSRETURN_UNDEF;
2678 RETVAL = d->data.size (); 2867 RETVAL = d->data.size ();
2679 OUTPUT: 2868 OUTPUT:
2680 RETVAL 2869 RETVAL
2681 2870
2682SV *get_chksum (faceidx idx, int faceset = 0) 2871SV *get_chksum (faceidx idx, int faceset = 0)
2683 CODE: 2872 CODE:
2684 facedata *d = face_data (idx, faceset); assert (d); 2873 facedata *d = face_data (idx, faceset);
2874 if (!d) XSRETURN_UNDEF;
2685 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2875 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2876 OUTPUT:
2877 RETVAL
2878
2879SV *get_data (faceidx idx, int faceset = 0)
2880 CODE:
2881 facedata *d = face_data (idx, faceset);
2882 if (!d) XSRETURN_UNDEF;
2883 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2686 OUTPUT: 2884 OUTPUT:
2687 RETVAL 2885 RETVAL
2688 2886
2689void invalidate (faceidx idx) 2887void invalidate (faceidx idx)
2690 CODE: 2888 CODE:
2782extract_tags (object_thawer *self) 2980extract_tags (object_thawer *self)
2783 PPCODE: 2981 PPCODE:
2784 while (self->kw != KW_EOF) 2982 while (self->kw != KW_EOF)
2785 { 2983 {
2786 PUTBACK; 2984 PUTBACK;
2787 coroapi::cede_to_tick_every (5000); 2985 coroapi::cede_to_tick ();
2788 SPAGAIN; 2986 SPAGAIN;
2789 2987
2790 if (self->kw == KW_tag) 2988 if (self->kw == KW_tag)
2791 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2989 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2792 2990

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