… | |
… | |
88 | *stash_cf_arch_wrap, |
88 | *stash_cf_arch_wrap, |
89 | *stash_cf_party_wrap, |
89 | *stash_cf_party_wrap, |
90 | *stash_cf_region_wrap, |
90 | *stash_cf_region_wrap, |
91 | *stash_cf_living_wrap; |
91 | *stash_cf_living_wrap; |
92 | |
92 | |
|
|
93 | #ifndef newSVpv_utf8 |
93 | static inline SV * |
94 | static inline SV * |
94 | newSVpv_utf8 (const char *s) |
95 | newSVpv_utf8 (const char *s) |
95 | { |
96 | { |
96 | if (!s) |
97 | if (!s) |
97 | return newSV (0); |
98 | return newSV (0); |
98 | |
99 | |
99 | SV *sv = newSVpv (s, 0); |
100 | SV *sv = newSVpv (s, 0); |
100 | SvUTF8_on (sv); |
101 | SvUTF8_on (sv); |
101 | return sv; |
102 | return sv; |
102 | } |
103 | } |
|
|
104 | #endif |
103 | |
105 | |
|
|
106 | #ifndef newSVpvn_utf8 |
104 | static inline SV * |
107 | static inline SV * |
105 | newSVpvn_utf8 (const char *s, STRLEN l) |
108 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
106 | { |
109 | { |
107 | if (!s) |
110 | if (!s) |
108 | return newSV (0); |
111 | return newSV (0); |
109 | |
112 | |
110 | SV *sv = newSVpvn (s, l); |
113 | SV *sv = newSVpvn (s, l); |
|
|
114 | |
|
|
115 | if (utf8) |
111 | SvUTF8_on (sv); |
116 | SvUTF8_on (sv); |
|
|
117 | |
112 | return sv; |
118 | return sv; |
113 | } |
119 | } |
|
|
120 | #endif |
114 | |
121 | |
115 | // helper cast function, returns super class * or 0 |
122 | // helper cast function, returns super class * or 0 |
116 | template<class super> |
123 | template<class super> |
117 | static super * |
124 | static super * |
118 | is_a (attachable *at) |
125 | is_a (attachable *at) |
… | |
… | |
407 | return SvPTR (sv, klass); |
414 | return SvPTR (sv, klass); |
408 | else |
415 | else |
409 | return 0; |
416 | return 0; |
410 | } |
417 | } |
411 | |
418 | |
412 | inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } |
419 | inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
413 | inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
420 | inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
414 | inline SV *to_sv (bool v) { return newSViv (v); } |
421 | inline SV *to_sv (bool v) { return newSViv (v); } |
415 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
422 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
416 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
423 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
417 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
424 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
… | |
… | |
626 | |
633 | |
627 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
634 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
628 | |
635 | |
629 | const char *argv[] = { |
636 | const char *argv[] = { |
630 | settings.argv [0], |
637 | settings.argv [0], |
631 | "-e" |
638 | "-e0" |
632 | "use EV; use Coro;" // required for bootstrap |
|
|
633 | "cf->bootstrap;" // required for datadir :*> |
|
|
634 | "unshift @INC, cf::datadir ();" |
|
|
635 | "require cf;" |
|
|
636 | }; |
639 | }; |
637 | |
640 | |
638 | if (perl_parse (perl, xs_init, 2, (char **)argv, environ) |
641 | if (perl_parse (perl, xs_init, 2, (char **)argv, environ) |
639 | || perl_run (perl)) |
642 | || perl_run (perl)) |
640 | { |
643 | { |
641 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
644 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
642 | exit (EXIT_FAILURE); |
645 | exit (EXIT_FAILURE); |
643 | } |
646 | } |
644 | |
647 | |
|
|
648 | eval_pv ( |
|
|
649 | "#line 1 'cfperl init'\n" |
|
|
650 | "use EV ();\n" |
|
|
651 | "use Coro ();\n" |
|
|
652 | "cf->bootstrap;\n" |
|
|
653 | "unshift @INC, cf::datadir ();\n" |
|
|
654 | "require cf;\n", |
|
|
655 | 0 |
|
|
656 | ); |
|
|
657 | |
|
|
658 | if (SvTRUE (ERRSV)) |
645 | { |
659 | { |
646 | dSP; |
660 | printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV)); |
647 | |
661 | exit (EXIT_FAILURE); |
648 | PUSHMARK (SP); |
|
|
649 | PUTBACK; |
|
|
650 | call_pv ("cf::init", G_DISCARD | G_VOID); |
|
|
651 | } |
662 | } |
652 | } |
663 | } |
653 | |
664 | |
654 | void cfperl_main () |
665 | void cfperl_main () |
655 | { |
666 | { |
656 | dSP; |
667 | dSP; |
… | |
… | |
1063 | maptile::do_load_sync () |
1074 | maptile::do_load_sync () |
1064 | { |
1075 | { |
1065 | CALL_BEGIN (1); |
1076 | CALL_BEGIN (1); |
1066 | CALL_ARG (this); |
1077 | CALL_ARG (this); |
1067 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
1078 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
1068 | CALL_END; |
|
|
1069 | } |
|
|
1070 | |
|
|
1071 | void |
|
|
1072 | maptile::change_all_map_light (int change) |
|
|
1073 | { |
|
|
1074 | CALL_BEGIN (1); |
|
|
1075 | CALL_ARG (change); |
|
|
1076 | CALL_CALL ("cf::map::change_all_map_light", G_VOID); |
|
|
1077 | CALL_END; |
1079 | CALL_END; |
1078 | } |
1080 | } |
1079 | |
1081 | |
1080 | void |
1082 | void |
1081 | object::enter_exit (object *exit) |
1083 | object::enter_exit (object *exit) |
… | |
… | |
1328 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
1330 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
1329 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
1331 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
1330 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
1332 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
1331 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK) |
1333 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK) |
1332 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
1334 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
1333 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
1335 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK) |
1334 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
1336 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
1335 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
1337 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
1336 | |
1338 | |
1337 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
1339 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
1338 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
1340 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
1339 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
1341 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
1340 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
1342 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
1341 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
1343 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
1342 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) |
1344 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM) |
1343 | |
1345 | |
1344 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1346 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1345 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1347 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1346 | |
1348 | |
1347 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1349 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
… | |
… | |
1521 | f (GvGP (gv)->gp_cv); |
1523 | f (GvGP (gv)->gp_cv); |
1522 | GvCVGEN (gv) = 0; |
1524 | GvCVGEN (gv) = 0; |
1523 | GvMULTI_off (gv); |
1525 | GvMULTI_off (gv); |
1524 | # undef f |
1526 | # undef f |
1525 | |
1527 | |
1526 | |
|
|
1527 | void _connect_to_perl () |
1528 | void _connect_to_perl () |
1528 | |
1529 | |
1529 | void _recalc_want () |
1530 | void _recalc_want () |
1530 | |
1531 | |
|
|
1532 | # not used by default anymore |
1531 | void _global_reattach () |
1533 | void _global_reattach () |
1532 | CODE: |
1534 | CODE: |
1533 | { |
1535 | { |
1534 | // reattach to all attachable objects in the game. |
1536 | // reattach to all attachable objects in the game. |
1535 | for_all_clients (ns) |
1537 | for_all_clients (ns) |
… | |
… | |
1578 | len -= 3; |
1580 | len -= 3; |
1579 | } |
1581 | } |
1580 | |
1582 | |
1581 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
1583 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
1582 | } |
1584 | } |
|
|
1585 | |
|
|
1586 | void init_anim () |
|
|
1587 | |
|
|
1588 | void init_globals () |
|
|
1589 | |
|
|
1590 | void init_experience () |
|
|
1591 | |
|
|
1592 | void init_attackmess () |
|
|
1593 | |
|
|
1594 | void init_dynamic () |
|
|
1595 | |
|
|
1596 | void load_settings () |
|
|
1597 | |
|
|
1598 | void load_materials () |
|
|
1599 | |
|
|
1600 | void init_uuid () |
|
|
1601 | CODE: |
|
|
1602 | UUID::init (); |
|
|
1603 | |
|
|
1604 | void init_signals () |
|
|
1605 | |
|
|
1606 | void init_commands () |
|
|
1607 | |
|
|
1608 | void init_skills () |
|
|
1609 | |
|
|
1610 | void init_beforeplay () |
1583 | |
1611 | |
1584 | void evthread_start (int aiofd) |
1612 | void evthread_start (int aiofd) |
1585 | |
1613 | |
1586 | void cede_to_tick () |
1614 | void cede_to_tick () |
1587 | CODE: |
1615 | CODE: |
… | |
… | |
1725 | #if _POSIX_MEMLOCK |
1753 | #if _POSIX_MEMLOCK |
1726 | |
1754 | |
1727 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1755 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1728 | INIT: |
1756 | INIT: |
1729 | #if __GLIBC__ |
1757 | #if __GLIBC__ |
|
|
1758 | mallopt (M_TOP_PAD, 1024 * 1024); |
|
|
1759 | mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); |
|
|
1760 | mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory |
1730 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1761 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1731 | #endif |
1762 | #endif |
1732 | |
1763 | |
1733 | int munlockall () |
1764 | int munlockall () |
1734 | |
1765 | |
… | |
… | |
1753 | PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); |
1784 | PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); |
1754 | PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); |
1785 | PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); |
1755 | PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); |
1786 | PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); |
1756 | PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); |
1787 | PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); |
1757 | #endif |
1788 | #endif |
1758 | EXTEND (SP, 2*2); |
1789 | EXTEND (SP, 5*2); |
1759 | PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); |
1790 | PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); |
1760 | PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); |
1791 | PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); |
1761 | PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); |
1792 | PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); |
|
|
1793 | PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count))); |
|
|
1794 | PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount))); |
1762 | } |
1795 | } |
1763 | |
1796 | |
1764 | int find_animation (utf8_string text) |
1797 | int find_animation (utf8_string text) |
1765 | PROTOTYPE: $ |
1798 | PROTOTYPE: $ |
1766 | |
1799 | |
… | |
… | |
2206 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2239 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2207 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2240 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2208 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2241 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2209 | pl->orig_stats = pl->ob->stats; |
2242 | pl->orig_stats = pl->ob->stats; |
2210 | |
2243 | |
2211 | void clear_los (player *pl) |
2244 | # should only be temporary |
|
|
2245 | void esrv_new_player (player *pl) |
2212 | |
2246 | |
|
|
2247 | #d# TODO: replace by blocked_los accessor, fix code using this |
2213 | bool |
2248 | bool |
2214 | cell_visible (player *pl, int dx, int dy) |
2249 | cell_visible (player *pl, int dx, int dy) |
2215 | CODE: |
2250 | CODE: |
2216 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
2251 | RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED; |
2217 | && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; |
|
|
2218 | OUTPUT: |
2252 | OUTPUT: |
2219 | RETVAL |
2253 | RETVAL |
2220 | |
2254 | |
2221 | void |
2255 | void |
2222 | send (player *pl, SV *packet) |
2256 | send (player *pl, SV *packet) |
… | |
… | |
2290 | } |
2324 | } |
2291 | |
2325 | |
2292 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2326 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2293 | |
2327 | |
2294 | void |
2328 | void |
|
|
2329 | adjust_daylight () |
|
|
2330 | CODE: |
|
|
2331 | maptile::adjust_daylight (); |
|
|
2332 | |
|
|
2333 | void |
2295 | maptile::instantiate () |
2334 | maptile::instantiate () |
2296 | |
2335 | |
2297 | maptile *new () |
2336 | maptile *new () |
2298 | PROTOTYPE: |
2337 | PROTOTYPE: |
2299 | CODE: |
2338 | CODE: |
… | |
… | |
2392 | } |
2431 | } |
2393 | |
2432 | |
2394 | void |
2433 | void |
2395 | maptile::create_region_treasure () |
2434 | maptile::create_region_treasure () |
2396 | CODE: |
2435 | CODE: |
2397 | { |
|
|
2398 | object *op = object::create (); |
|
|
2399 | op->type = FLOOR; |
|
|
2400 | op->map = THIS; |
|
|
2401 | |
|
|
2402 | for (int x = 0; x < THIS->width; ++x) |
2436 | for (int x = 0; x < THIS->width; ++x) |
2403 | for (int y = 0; y < THIS->height; ++y) |
2437 | for (int y = 0; y < THIS->height; ++y) |
2404 | { |
2438 | { |
2405 | region *rgn = THIS->region (x, y); |
2439 | region *rgn = THIS->region (x, y); |
2406 | |
2440 | |
2407 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
2441 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2442 | if (object *op = THIS->at (x, y).top) |
2408 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2443 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2409 | { |
|
|
2410 | op->x = x; |
|
|
2411 | op->y = y; |
|
|
2412 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2444 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2413 | } |
|
|
2414 | } |
2445 | } |
2415 | |
|
|
2416 | op->destroy (); |
|
|
2417 | } |
|
|
2418 | |
2446 | |
2419 | int out_of_map (maptile *map, int x, int y) |
2447 | int out_of_map (maptile *map, int x, int y) |
2420 | |
2448 | |
2421 | void |
2449 | void |
2422 | trigger (maptile *map, long connection, bool state = true) |
2450 | trigger (maptile *map, long connection, bool state = true) |
… | |
… | |
2489 | for (object *o = nmap->at (nx, ny).bot; o; o = o->above) |
2517 | for (object *o = nmap->at (nx, ny).bot; o; o = o->above) |
2490 | XPUSHs (sv_2mortal (to_sv (o))); |
2518 | XPUSHs (sv_2mortal (to_sv (o))); |
2491 | } |
2519 | } |
2492 | |
2520 | |
2493 | SV * |
2521 | SV * |
2494 | bot_at (maptile *obj, unsigned int x, unsigned int y) |
2522 | bot_at (maptile *map, unsigned int x, unsigned int y) |
2495 | PROTOTYPE: $$$ |
2523 | PROTOTYPE: $$$ |
2496 | ALIAS: |
2524 | ALIAS: |
2497 | top_at = 1 |
2525 | top_at = 1 |
2498 | flags_at = 2 |
2526 | flags_at = 2 |
2499 | light_at = 3 |
2527 | light_at = 3 |
2500 | move_block_at = 4 |
2528 | move_block_at = 4 |
2501 | move_slow_at = 5 |
2529 | move_slow_at = 5 |
2502 | move_on_at = 6 |
2530 | move_on_at = 6 |
2503 | move_off_at = 7 |
2531 | move_off_at = 7 |
2504 | INIT: |
|
|
2505 | if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; |
|
|
2506 | CODE: |
2532 | CODE: |
|
|
2533 | { |
|
|
2534 | sint16 nx = x; |
|
|
2535 | sint16 ny = y; |
|
|
2536 | |
|
|
2537 | if (!xy_normalise (map, nx, ny)) |
|
|
2538 | XSRETURN_UNDEF; |
|
|
2539 | |
|
|
2540 | mapspace &ms = map->at (nx, ny); |
|
|
2541 | |
|
|
2542 | ms.update (); |
|
|
2543 | |
2507 | switch (ix) |
2544 | switch (ix) |
2508 | { |
2545 | { |
2509 | case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; |
2546 | case 0: RETVAL = to_sv (ms.bot ); break; |
2510 | case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; |
2547 | case 1: RETVAL = to_sv (ms.top ); break; |
2511 | case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; |
2548 | case 2: RETVAL = newSVuv (ms.flags_ ); break; |
2512 | case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; |
2549 | case 3: RETVAL = newSViv (ms.light ); break; |
2513 | case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2550 | case 4: RETVAL = newSVuv (ms.move_block); break; |
2514 | case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2551 | case 5: RETVAL = newSVuv (ms.move_slow ); break; |
2515 | case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; |
2552 | case 6: RETVAL = newSVuv (ms.move_on ); break; |
2516 | case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; |
2553 | case 7: RETVAL = newSVuv (ms.move_off ); break; |
2517 | } |
2554 | } |
|
|
2555 | } |
2518 | OUTPUT: RETVAL |
2556 | OUTPUT: RETVAL |
2519 | |
2557 | |
2520 | void fix_walls (maptile *map, int x, int y) |
2558 | void fix_walls (maptile *map, int x, int y) |
2521 | |
2559 | |
2522 | void fix_walls_around (maptile *map, int x, int y) |
2560 | void fix_walls_around (maptile *map, int x, int y) |