… | |
… | |
1074 | maptile::do_load_sync () |
1074 | maptile::do_load_sync () |
1075 | { |
1075 | { |
1076 | CALL_BEGIN (1); |
1076 | CALL_BEGIN (1); |
1077 | CALL_ARG (this); |
1077 | CALL_ARG (this); |
1078 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
1078 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
1079 | CALL_END; |
|
|
1080 | } |
|
|
1081 | |
|
|
1082 | void |
|
|
1083 | maptile::change_all_map_light (int change) |
|
|
1084 | { |
|
|
1085 | CALL_BEGIN (1); |
|
|
1086 | CALL_ARG (change); |
|
|
1087 | CALL_CALL ("cf::map::change_all_map_light", G_VOID); |
|
|
1088 | CALL_END; |
1079 | CALL_END; |
1089 | } |
1080 | } |
1090 | |
1081 | |
1091 | void |
1082 | void |
1092 | object::enter_exit (object *exit) |
1083 | object::enter_exit (object *exit) |
… | |
… | |
1339 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
1330 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
1340 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
1331 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
1341 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
1332 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
1342 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK) |
1333 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK) |
1343 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
1334 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
1344 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
1335 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK) |
1345 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
1336 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
1346 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
1337 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
1347 | |
1338 | |
1348 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
1339 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
1349 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
1340 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
… | |
… | |
2333 | } |
2324 | } |
2334 | |
2325 | |
2335 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2326 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2336 | |
2327 | |
2337 | void |
2328 | void |
|
|
2329 | adjust_daylight () |
|
|
2330 | CODE: |
|
|
2331 | maptile::adjust_daylight (); |
|
|
2332 | |
|
|
2333 | void |
2338 | maptile::instantiate () |
2334 | maptile::instantiate () |
2339 | |
2335 | |
2340 | maptile *new () |
2336 | maptile *new () |
2341 | PROTOTYPE: |
2337 | PROTOTYPE: |
2342 | CODE: |
2338 | CODE: |