ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.244 by root, Sat Aug 25 22:19:26 2007 UTC vs.
Revision 1.314 by root, Thu Jan 1 20:49:48 2009 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 25
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 30#include <cstdarg>
38#include <sproto.h> 31#include <typeinfo>
39 32
33#include "global.h"
40#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
41#include "cfperl.h" 36#include "evthread.h"
42#include "shstr.h" 37#include "sproto.h"
43 38
44#include <unistd.h> 39#include <unistd.h>
45#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
46# include <sys/mman.h> 41# include <sys/mman.h>
47#endif 42#endif
48 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
49#include <EXTERN.h> 52#include <EXTERN.h>
50#include <perl.h> 53#include <perl.h>
51#include <XSUB.h> 54#include <XSUB.h>
52 55
53#include "CoroAPI.h" 56#include "CoroAPI.h"
54#include "perlxsi.c" 57#include "perlxsi.c"
55 58
56extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
57 60
58typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
59typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 63
66typedef std::string std__string; 64typedef std::string std__string;
67 65
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_insert = cfapi_object_insert;
80
81static PerlInterpreter *perl; 66static PerlInterpreter *perl;
82 67
83tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
84 72
85global gbl_ev; 73global gbl_ev;
86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
87static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
88 76
89bitset<NUM_EVENT_TYPES> ev_want_event; 77bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type; 78bitset<NUM_TYPES> ev_want_type;
91 79
92static HV 80static HV
93 *stash_cf, 81 *stash_cf,
94 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
92
93#ifndef newSVpv_utf8
94static inline SV *
95newSVpv_utf8 (const char *s)
96{
97 if (!s)
98 return newSV (0);
99
100 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv);
102 return sv;
103}
104#endif
105
106#ifndef newSVpvn_utf8
107static inline SV *
108newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
109{
110 if (!s)
111 return newSV (0);
112
113 SV *sv = newSVpvn (s, l);
114
115 if (utf8)
116 SvUTF8_on (sv);
117
118 return sv;
119}
120#endif
103 121
104// helper cast function, returns super class * or 0 122// helper cast function, returns super class * or 0
105template<class super> 123template<class super>
106static super * 124static super *
107is_a (attachable *at) 125is_a (attachable *at)
140 SvREFCNT_inc (self); 158 SvREFCNT_inc (self);
141 hv_clear (self); 159 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 160 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 161 SvREFCNT_dec (self);
144 162
145 // self *must* be null now because thats sv_unmagic's job. 163 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 164 assert (!this->self);
147 } 165 }
148} 166}
149 167
150void 168void
247 } 265 }
248 } 266 }
249} 267}
250 268
251void 269void
252attachable::set_key (const char *key, const char *value) 270attachable::set_key (const char *key, const char *value, bool is_utf8)
253{ 271{
254 if (!self) 272 if (!self)
255 self = newHV (); 273 self = newHV ();
256 274
257 if (value) 275 if (value)
258 hv_store (self, key, strlen (key), newSVpv (value, 0), 0); 276 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
259 else 277 else
260 hv_delete (self, key, strlen (key), G_DISCARD); 278 hv_delete (self, key, strlen (key), G_DISCARD);
261} 279}
262 280
263attachable & 281attachable &
310newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 328newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
311{ 329{
312 SV *sv; 330 SV *sv;
313 331
314 if (!ptr) 332 if (!ptr)
315 return &PL_sv_undef; 333 return newSV (0);
316 334
317 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 335 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
318 return sv_bless (newRV_noinc ((SV *)hv), stash); 336 return sv_bless (newRV_noinc ((SV *)hv), stash);
319} 337}
320 338
339 357
340static SV * 358static SV *
341newSVattachable (attachable *obj, HV *stash) 359newSVattachable (attachable *obj, HV *stash)
342{ 360{
343 if (!obj) 361 if (!obj)
344 return &PL_sv_undef; 362 return newSV (0);
345 363
346 if (!obj->self) 364 if (!obj->self)
347 obj->self = newHV (); 365 obj->self = newHV ();
348 366
349 if (!SvOBJECT (obj->self)) 367 if (!SvOBJECT (obj->self))
387 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
388 406
389 return (long)mg->mg_ptr; 407 return (long)mg->mg_ptr;
390} 408}
391 409
392static long 410static long noinline
393SvPTR_ornull (SV *sv, const char *klass) 411SvPTR_ornull (SV *sv, const char *klass)
394{ 412{
395 if (SvOK (sv)) 413 if (SvOK (sv))
396 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
397 else 415 else
398 return 0; 416 return 0;
399} 417}
400 418
401static inline SV *
402newSVpv_utf8 (const char *s)
403{
404 SV *sv = newSVpv (s, 0);
405 SvUTF8_on (sv);
406 return sv;
407}
408
409static inline SV *
410newSVpvn_utf8 (const char *s, STRLEN l)
411{
412 SV *sv = newSVpvn (s, l);
413 SvUTF8_on (sv);
414 return sv;
415}
416
417inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
418inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
419inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); } 425inline SV *to_sv (unsigned short v) { return newSVuv (v); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
440 443
441inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
443 446
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446 449
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
447inline SV *to_sv (UUID v) 452inline SV *to_sv (dynbuf * v)
448{ 453{
449 char buf[128]; 454 SV *sv = newSV (0);
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453 455
456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
471}
472
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 476inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 477inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 478inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 479inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 480inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 481inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 482inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 483inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 484inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 485inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 486inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 487inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 488inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 489inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 490inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 491inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
478 500
479//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
480inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
481 503
482template<class T> 504template<class T>
483inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 505inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
484 506
485template<int N> 507template<int N>
486inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 508inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
487 509
488inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 510inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
489inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 511inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
490inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 512inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
491inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 513inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
492 514
493inline void sv_to (SV *sv, std::string &v) 515inline void sv_to (SV *sv, std::string &v)
494{ 516{
495 STRLEN len; 517 STRLEN len;
496 char *data = SvPVbyte (sv, len); 518 char *data = SvPVbyte (sv, len);
497 v.assign (data, len); 519 v.assign (data, len);
498} 520}
499 521
500inline void sv_to (SV *sv, UUID &v) 522inline void sv_to (SV *sv, UUID &v)
501{ 523{
502 unsigned int version; 524 if (!v.parse (SvPV_nolen (sv)))
503
504 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
505 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 525 croak ("unparsable uuid: %s", SvPV_nolen (sv));
506} 526}
507 527
508inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
509 529
527 break; 547 break;
528 548
529 case DT_STRING: 549 case DT_STRING:
530 { 550 {
531 char *str = (char *)va_arg (ap, const char *); 551 char *str = (char *)va_arg (ap, const char *);
532 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 552 sv = str ? newSVpv (str, 0) : newSV (0);
533 } 553 }
534 break; 554 break;
535 555
536 case DT_DATA: 556 case DT_DATA:
537 { 557 {
538 char *str = (char *)va_arg (ap, const void *); 558 char *str = (char *)va_arg (ap, const void *);
539 int len = va_arg (ap, int); 559 int len = va_arg (ap, int);
540 sv = str ? newSVpv (str, len) : &PL_sv_undef; 560 sv = str ? newSVpv (str, len) : newSV (0);
541 } 561 }
542 break; 562 break;
543 563
544 case DT_OBJECT: 564 case DT_OBJECT:
545 sv = to_sv (va_arg (ap, object *)); 565 sv = to_sv (va_arg (ap, object *));
587 va_end (ap); 607 va_end (ap);
588 608
589 return sv; 609 return sv;
590} 610}
591 611
592static SV * 612// typemap support, mostly to avoid excessive inlining
593newSVcfapi (int type, ...) 613template<class type>
614static void noinline
615cf_obj_to (SV *arg, type &var)
594{ 616{
595 SV *sv; 617 sv_to (arg, var);
618 if (!var)
619 croak ("must not pass invalid/null cf_obj here");
620}
596 621
597 va_list ap; 622template<class object>
598 va_start (ap, type); 623static void noinline
599 624cf_obj_ornull_to (SV *arg, object *&var)
600 switch (type) 625{
626 if (SvOK (arg))
601 { 627 {
602 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; 628 sv_to (arg, var);
603 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; 629 if (!var)
604 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; 630 croak ("unable to convert perl object to C++ object");
605 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
606 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
607 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
608 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
609 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
610 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
611 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
612
613 default:
614 assert (("unhandled type in newSVcfapi", 0));
615 } 631 }
616 632 else
617 va_end (ap); 633 var = 0;
618
619 return sv;
620} 634}
621 635
622////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 636//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
623 637
624SV * 638SV *
630 return newRV_inc ((SV *)ext->cb); 644 return newRV_inc ((SV *)ext->cb);
631} 645}
632 646
633///////////////////////////////////////////////////////////////////////////// 647/////////////////////////////////////////////////////////////////////////////
634 648
635extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
636{
637 return 0;
638}
639
640static CommArray_s rtn_cmd;
641
642static int
643runPluginCommand (object *obj, char *params)
644{
645 return -1;
646}
647
648extern "C" void *cfperl_getPluginProperty (int *type, ...)
649{
650 va_list args;
651 char *propname;
652 int i;
653 va_start (args, type);
654 propname = va_arg (args, char *);
655 //printf ("Property name: %s\n", propname);
656
657 if (!strcmp (propname, "command?"))
658 return NULL;
659 else if (!strcmp (propname, "Identification"))
660 {
661 va_end (args);
662 return (void *)PLUGIN_NAME;
663 }
664 else if (!strcmp (propname, "FullName"))
665 {
666 va_end (args);
667 return (void *)PLUGIN_VERSION;
668 }
669 else
670 va_end (args);
671
672 return NULL;
673}
674
675extern "C" int cfperl_postInitPlugin ()
676{
677 int hooktype = 1;
678 int rtype = 0;
679
680 cf_init_plugin (gethook);
681
682 return 0;
683}
684
685extern "C" int cfperl_closePlugin ()
686{
687 return 0;
688}
689
690void 649void
691cfperl_init () 650cfperl_init ()
692{ 651{
652 extern char **environ;
653
693 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 654 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
694 perl = perl_alloc (); 655 perl = perl_alloc ();
695 perl_construct (perl); 656 perl_construct (perl);
696 657
697 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 658 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
698 659
699 const char *argv[] = { 660 const char *argv[] = {
700 settings.argv [0], 661 settings.argv [0],
701 "-e" 662 "-e0"
702 "use Event; use Coro;" // required for bootstrap
703 "cf->bootstrap;" // required for datadir :*>
704 "unshift @INC, cf::datadir ();"
705 "require cf;"
706 }; 663 };
707 664
708 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 665 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
709 || perl_run (perl)) 666 || perl_run (perl))
710 { 667 {
711 printf ("unable to initialize perl-interpreter, aborting.\n"); 668 printf ("unable to initialize perl-interpreter, aborting.\n");
712 exit (EXIT_FAILURE); 669 exit (EXIT_FAILURE);
713 } 670 }
714 671
672 eval_pv (
673 "#line 1 'cfperl init'\n"
674 "use EV ();\n"
675 "use Coro ();\n"
676 "cf->bootstrap;\n"
677 "unshift @INC, cf::datadir ();\n"
678 "require cf;\n",
679 0
680 );
681
682 if (SvTRUE (ERRSV))
715 { 683 {
716 dSP; 684 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
717 685 exit (EXIT_FAILURE);
718 PUSHMARK (SP);
719 PUTBACK;
720 call_pv ("cf::init", G_DISCARD | G_VOID);
721 } 686 }
722} 687}
723 688
689void
724void cfperl_main () 690cfperl_main ()
725{ 691{
726 dSP; 692 dSP;
727 693
728 PUSHMARK (SP); 694 PUSHMARK (SP);
729 PUTBACK; 695 PUTBACK;
754# undef def 720# undef def
755}; 721};
756 722
757#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 723#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
758 724
759static void 725static void noinline
760gather_callbacks (AV *&callbacks, AV *registry, event_type event) 726gather_callbacks (AV *&callbacks, AV *registry, event_type event)
761{ 727{
762 // event must be in array 728 // event must be in array
763 if (event >= 0 && event <= AvFILLp (registry)) 729 if (event >= 0 && event <= AvFILLp (registry))
764 { 730 {
850{ 816{
851 attachable::gather_callbacks (callbacks, event); 817 attachable::gather_callbacks (callbacks, event);
852 ::gather_callbacks (callbacks, cb_map, event); 818 ::gather_callbacks (callbacks, cb_map, event);
853} 819}
854 820
855void 821static void noinline
856_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 822_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
857{ 823{
858 for (int event = 0; event <= AvFILLp (registry); ++event) 824 for (int event = 0; event <= AvFILLp (registry); ++event)
859 { 825 {
860 SV *cbs_ = AvARRAY (registry)[event]; 826 SV *cbs_ = AvARRAY (registry)[event];
870 } 836 }
871 } 837 }
872} 838}
873 839
874// very slow and inefficient way to recalculate the global want bitsets 840// very slow and inefficient way to recalculate the global want bitsets
875void 841static void
876_recalc_want () 842_recalc_want ()
877{ 843{
878 ev_want_event.reset (); 844 ev_want_event.reset ();
879 845
880 _recalc_want (ev_want_event, cb_global); 846 _recalc_want (ev_want_event, cb_global);
988{ 954{
989 return SvNV (cfperl_result (idx)); 955 return SvNV (cfperl_result (idx));
990} 956}
991 957
992///////////////////////////////////////////////////////////////////////////// 958/////////////////////////////////////////////////////////////////////////////
959// various c++ => perl glue functions
960
961void
962cfperl_tick ()
963{
964 tick_pending = 1;
965
966 if (tick_inhibit)
967 return;
968
969 tick_pending = 0;
970
971 dSP;
972
973 PUSHMARK (SP);
974 PUTBACK;
975 call_pv ("cf::tick", G_DISCARD | G_VOID);
976
977 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
978}
993 979
994void 980void
995cfperl_emergency_save () 981cfperl_emergency_save ()
996{ 982{
997 CALL_BEGIN (0); 983 CALL_BEGIN (0);
1050{ 1036{
1051 CALL_BEGIN (1); 1037 CALL_BEGIN (1);
1052 CALL_ARG (name); 1038 CALL_ARG (name);
1053 CALL_CALL ("cf::player::find", G_SCALAR); 1039 CALL_CALL ("cf::player::find", G_SCALAR);
1054 1040
1055 player *retval; 1041 player *retval = 0;
1056
1057 if (count)
1058 sv_to (POPs, retval); 1042 if (count) sv_to (POPs, retval);
1059 else 1043
1060 retval = 0; 1044 CALL_END;
1045
1046 return retval;
1047}
1048
1049maptile *
1050find_style (const char *dirname, const char *stylename, int difficulty)
1051{
1052 CALL_BEGIN (3);
1053 CALL_ARG (dirname);
1054 CALL_ARG (stylename);
1055 CALL_ARG (difficulty);
1056 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1057
1058 maptile *retval = 0;
1059 if (count) sv_to (POPs, retval);
1061 1060
1062 CALL_END; 1061 CALL_END;
1063 1062
1064 return retval; 1063 return retval;
1065} 1064}
1070 CALL_BEGIN (2); 1069 CALL_BEGIN (2);
1071 CALL_ARG (path); 1070 CALL_ARG (path);
1072 CALL_ARG (origin); 1071 CALL_ARG (origin);
1073 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1072 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1074 1073
1075 maptile *retval; 1074 maptile *retval = 0;
1076
1077 if (count)
1078 sv_to (POPs, retval); 1075 if (count) sv_to (POPs, retval);
1079 else
1080 retval = 0;
1081 1076
1082 CALL_END; 1077 CALL_END;
1083 1078
1084 return retval; 1079 return retval;
1085} 1080}
1091 CALL_ARG (path); 1086 CALL_ARG (path);
1092 CALL_ARG (origin); 1087 CALL_ARG (origin);
1093 CALL_ARG (load); 1088 CALL_ARG (load);
1094 CALL_CALL ("cf::map::find_async", G_SCALAR); 1089 CALL_CALL ("cf::map::find_async", G_SCALAR);
1095 1090
1096 maptile *retval; 1091 maptile *retval = 0;
1097
1098 if (count)
1099 sv_to (POPs, retval); 1092 if (count) sv_to (POPs, retval);
1100 else
1101 retval = 0;
1102 1093
1103 CALL_END; 1094 CALL_END;
1104 1095
1105 return retval; 1096 return retval;
1106} 1097}
1109maptile::do_load_sync () 1100maptile::do_load_sync ()
1110{ 1101{
1111 CALL_BEGIN (1); 1102 CALL_BEGIN (1);
1112 CALL_ARG (this); 1103 CALL_ARG (this);
1113 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1104 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1114 CALL_END;
1115}
1116
1117void
1118maptile::change_all_map_light (int change)
1119{
1120 CALL_BEGIN (1);
1121 CALL_ARG (change);
1122 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1123 CALL_END; 1105 CALL_END;
1124} 1106}
1125 1107
1126void 1108void
1127object::enter_exit (object *exit) 1109object::enter_exit (object *exit)
1132 CALL_BEGIN (2); 1114 CALL_BEGIN (2);
1133 CALL_ARG (this); 1115 CALL_ARG (this);
1134 CALL_ARG (exit); 1116 CALL_ARG (exit);
1135 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1117 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1136 CALL_END; 1118 CALL_END;
1119}
1120
1121void
1122object::player_goto (const char *path, int x, int y)
1123{
1124 if (type != PLAYER)
1125 return;
1126
1127 CALL_BEGIN (4);
1128 CALL_ARG (this);
1129 CALL_ARG (path);
1130 CALL_ARG (x);
1131 CALL_ARG (y);
1132 CALL_CALL ("cf::object::player::goto", G_VOID);
1133 CALL_END;
1134}
1135
1136const char *
1137object::ref () const
1138{
1139 if (type == PLAYER)
1140 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1141 else
1142 return 0;
1143}
1144
1145object *
1146object::deref (const char *ref)
1147{
1148 object *retval = 0;
1149
1150 if (ref)
1151 {
1152 CALL_BEGIN (1);
1153 CALL_ARG (ref);
1154 CALL_CALL ("cf::object::deref", G_SCALAR);
1155
1156 if (count)
1157 sv_to (POPs, retval);
1158
1159 CALL_END;
1160 }
1161
1162 return retval;
1137} 1163}
1138 1164
1139void 1165void
1140log_backtrace (const char *msg) 1166log_backtrace (const char *msg)
1141{ 1167{
1152#endif 1178#endif
1153} 1179}
1154 1180
1155///////////////////////////////////////////////////////////////////////////// 1181/////////////////////////////////////////////////////////////////////////////
1156 1182
1157struct EventAPI *watcher_base::GEventAPI; 1183struct EVAPI *evapi::GEVAPI;
1158struct CoroAPI *coroapi::GCoroAPI; 1184struct CoroAPI *coroapi::GCoroAPI;
1159 1185
1160int coroapi::cede_counter; 1186void
1161tstamp coroapi::next_cede;
1162
1163void coroapi::do_cede_to_tick () 1187coroapi::do_cede_to_tick ()
1164{ 1188{
1165 cede_counter = 0; 1189 cede_pending = 0;
1166
1167 cede (); 1190 cede ();
1168
1169 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1170 if (next_cede > SvNV (sv_next_tick) - 0.02)
1171 next_cede = SvNV (sv_next_tick);
1172}
1173
1174void coroapi::do_cede_every ()
1175{
1176 cede_counter = 0;
1177
1178 if (coroapi::nready ())
1179 coroapi::cede ();
1180}
1181
1182void coroapi::do_cede_to_tick_every ()
1183{
1184 cede_counter = 0;
1185
1186 cede_to_tick ();
1187} 1191}
1188 1192
1189void 1193void
1190coroapi::wait_for_tick () 1194coroapi::wait_for_tick ()
1191{ 1195{
1200 CALL_BEGIN (0); 1204 CALL_BEGIN (0);
1201 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1205 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1202 CALL_END; 1206 CALL_END;
1203} 1207}
1204 1208
1209void
1210iow::poll (int events)
1211{
1212 if (events != this->events)
1213 {
1214 int active = ev_is_active ((ev_io *)this);
1215 if (active) stop ();
1216 ev_io_set ((ev_io *)this, fd, events);
1217 if (active) start ();
1218 }
1219}
1220
1205static void 1221static void
1206iw_dispatch (pe_event *ev)
1207{
1208 iw *w = (iw *)ev->ext_data;
1209 w->call (*w);
1210}
1211
1212void
1213iw::alloc ()
1214{
1215 pe = GEventAPI->new_idle (0, 0);
1216
1217 WaREENTRANT_off (pe);
1218 pe->base.callback = (void *)iw_dispatch;
1219 pe->base.ext_data = (void *)this;
1220}
1221
1222static void iow_dispatch (pe_event *ev)
1223{
1224 iow *w = (iow *)ev->ext_data;
1225 w->call (*w, ((pe_ioevent *)ev)->got);
1226}
1227
1228void
1229iow::alloc ()
1230{
1231 pe = GEventAPI->new_io (0, 0);
1232
1233 WaREENTRANT_off (pe);
1234 pe->base.callback = (void *)iow_dispatch;
1235 pe->base.ext_data = (void *)this;
1236
1237 pe->fd = -1;
1238 pe->poll = 0;
1239}
1240
1241void
1242iow::fd (int fd)
1243{
1244 pe->fd = fd;
1245}
1246
1247int
1248iow::poll ()
1249{
1250 return pe->poll;
1251}
1252
1253void
1254iow::poll (int events)
1255{
1256 if (pe->poll != events)
1257 {
1258 if (pe->poll) stop ();
1259 pe->poll = events;
1260 if (pe->poll) start ();
1261 }
1262}
1263
1264void
1265_connect_to_perl () 1222_connect_to_perl ()
1266{ 1223{
1267 stash_cf = gv_stashpv ("cf" , 1); 1224 stash_cf = gv_stashpv ("cf", 1);
1268 1225
1269 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1226 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1270 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1227 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1271 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1228 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1272 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1229 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1230 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1273 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1231 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1274 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1232 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1275 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1233 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1276 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1234 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1277 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1235 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1278 1236
1237 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1279 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1238 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1239 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1280 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1240 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1281 1241
1282 cb_global = get_av ("cf::CB_GLOBAL", 1); 1242 cb_global = get_av ("cf::CB_GLOBAL", 1);
1283 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1243 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1284 cb_object = get_av ("cf::CB_OBJECT", 1); 1244 cb_object = get_av ("cf::CB_OBJECT", 1);
1285 cb_player = get_av ("cf::CB_PLAYER", 1); 1245 cb_player = get_av ("cf::CB_PLAYER", 1);
1290 1250
1291MODULE = cf PACKAGE = cf PREFIX = cf_ 1251MODULE = cf PACKAGE = cf PREFIX = cf_
1292 1252
1293BOOT: 1253BOOT:
1294{ 1254{
1295 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1255 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1296 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1256 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1297 1257
1298 _connect_to_perl (); 1258 _connect_to_perl ();
1299 1259
1300 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1260 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1301 1261
1319 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1279 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1320 1280
1321 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1281 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1322 1282
1323 const_iv (MAX_TIME) 1283 const_iv (MAX_TIME)
1284 const_iv (MAXSOCKBUF)
1324 1285
1325 const_iv (NUM_BODY_LOCATIONS) 1286 const_iv (NUM_BODY_LOCATIONS)
1326 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1287 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1327 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1288 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1328 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1289 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1394 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1355 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1395 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1356 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1396 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1357 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1397 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1358 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1398 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1359 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1399 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1360 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1400 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1361 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1401 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1362 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1402 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1363 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1403 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1364 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1404 1365
1405 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1366 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1406 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1367 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1407 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1368 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1408 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1369 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1409 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1370 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1410 const_iv (NDI_NOCREATE) 1371 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1411 1372
1412 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1373 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1413 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1374 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1414 1375
1415 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1376 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1467 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1428 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1468 const_iv (F_LOCKED) 1429 const_iv (F_LOCKED)
1469 1430
1470 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1431 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1471 1432
1472 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1433 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1473 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1434 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1474 1435
1475 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1436 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1476 1437
1477 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1438 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1478 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1439 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1479 1440
1480 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1441 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1481 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1442 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1482 1443
1483 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1444 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1517 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1478 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1518 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1479 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1519 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1480 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1520 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1481 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1521 1482
1522 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1483 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1484 const_iv (MAP_INACTIVE)
1523 1485
1524 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1486 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1525 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1487 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1488
1489 const_iv (VERSION_CS) const_iv (VERSION_SC)
1526 1490
1527 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1491 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1528 1492
1529 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1493 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1530 1494
1540 1504
1541 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1505 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1542 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1506 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1543 1507
1544 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1508 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1545 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1509 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1546 const_iv (GT_MINIMAL)
1547 1510
1548 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1511 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1549 const_iv (FT_RSRC) const_iv (FT_NUM) 1512 const_iv (FT_RSRC) const_iv (FT_NUM)
1550 }; 1513 };
1551 1514
1573 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1574 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1575 } 1538 }
1576} 1539}
1577 1540
1541void _gv_clear (SV *gv)
1542 CODE:
1543 assert (SvTYPE (gv) == SVt_PVGV);
1544# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1545 f (GvGP (gv)->gp_form);
1546 f (GvGP (gv)->gp_io);
1547 f (GvGP (gv)->gp_sv);
1548 f (GvGP (gv)->gp_av);
1549 f (GvGP (gv)->gp_hv);
1550 f (GvGP (gv)->gp_cv);
1551 GvCVGEN (gv) = 0;
1552 GvMULTI_off (gv);
1553# undef f
1554
1578void _connect_to_perl () 1555void _connect_to_perl ()
1579 1556
1580void _recalc_want () 1557void _recalc_want ()
1581 1558
1559# not used by default anymore
1582void _global_reattach () 1560void _global_reattach ()
1583 CODE: 1561 CODE:
1584{ 1562{
1585 // reattach to all attachable objects in the game. 1563 // reattach to all attachable objects in the game.
1586 for_all_clients (ns) 1564 for_all_clients (ns)
1630 } 1608 }
1631 1609
1632 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1610 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1633} 1611}
1634 1612
1613void init_anim ()
1614
1615void init_globals ()
1616
1617void init_experience ()
1618
1619void init_attackmess ()
1620
1621void init_dynamic ()
1622
1623void load_settings ()
1624
1625void load_materials ()
1626
1627void init_uuid ()
1628 CODE:
1629 UUID::init ();
1630
1631void init_signals ()
1632
1633void init_commands ()
1634
1635void init_skills ()
1636
1637void init_beforeplay ()
1638
1639void evthread_start (int aiofd)
1640
1635void _post_tick () 1641void cede_to_tick ()
1636 CODE: 1642 CODE:
1637 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1643 coroapi::cede_to_tick ();
1638 1644
1639NV till_cede () 1645NV till_tick ()
1640 CODE: 1646 CODE:
1641 RETVAL = coroapi::next_cede - now (); 1647 RETVAL = SvNVX (sv_next_tick) - now ();
1642 OUTPUT: 1648 OUTPUT:
1643 RETVAL 1649 RETVAL
1644 1650
1645NV till_tick () 1651int tick_inhibit ()
1646 CODE: 1652 CODE:
1647 RETVAL = SvNV (sv_next_tick) - now (); 1653 RETVAL = tick_inhibit;
1648 OUTPUT: 1654 OUTPUT:
1649 RETVAL 1655 RETVAL
1650 1656
1657void tick_inhibit_inc ()
1658 CODE:
1659 ++tick_inhibit;
1660
1661void tick_inhibit_dec ()
1662 CODE:
1663 if (!--tick_inhibit)
1664 if (tick_pending)
1665 {
1666 ev_async_send (EV_DEFAULT, &tick_watcher);
1667 coroapi::cede ();
1668 }
1669
1670void server_tick ()
1671 CODE:
1672{
1673 NOW = ev_now (EV_DEFAULT);
1674 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1675 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1676 runtime = SvNVX (sv_runtime);
1677
1678 server_tick ();
1679
1680 NOW = ev_time ();
1681 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1682 runtime += TICK;
1683 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1684}
1685
1651NV floor (NV x) 1686NV floor (NV x)
1652 1687
1653NV ceil (NV x) 1688NV ceil (NV x)
1654 1689
1655NV rndm (...) 1690NV rndm (...)
1691 ALIAS:
1692 rmg_rndm = 1
1656 CODE: 1693 CODE:
1694{
1695 rand_gen &gen = ix ? rmg_rndm : rndm;
1657 switch (items) 1696 switch (items)
1658 { 1697 {
1659 case 0: RETVAL = rndm (); break; 1698 case 0: RETVAL = gen (); break;
1660 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1699 case 1: RETVAL = gen (SvUV (ST (0))); break;
1661 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1700 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1662 default: croak ("cf::rndm requires none, one or two parameters."); break; 1701 default: croak ("cf::rndm requires none, one or two parameters."); break;
1663 } 1702 }
1703}
1664 OUTPUT: 1704 OUTPUT:
1665 RETVAL 1705 RETVAL
1666 1706
1667NV clamp (NV value, NV min_value, NV max_value) 1707NV clamp (NV value, NV min_value, NV max_value)
1668 CODE: 1708 CODE:
1674 CODE: 1714 CODE:
1675 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1715 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1676 OUTPUT: 1716 OUTPUT:
1677 RETVAL 1717 RETVAL
1678 1718
1679void cede_to_tick () 1719void weaken (...)
1680 CODE: 1720 PROTOTYPE: @
1681 coroapi::cede_to_tick (); 1721 CODE:
1682 1722 while (items > 0)
1683void server_tick () 1723 sv_rvweaken (ST (--items));
1684 CODE:
1685 NOW = now ();
1686 runtime = SvNVx (sv_runtime);
1687 server_tick ();
1688 1724
1689void 1725void
1690log_backtrace (utf8_string msg) 1726log_backtrace (utf8_string msg)
1691 1727
1692void 1728void
1731 1767
1732void abort () 1768void abort ()
1733 1769
1734void reset_signals () 1770void reset_signals ()
1735 1771
1736void fork_abort (octet_string cause = "cf::fork_abort") 1772void fork_abort (const_octet_string cause = "cf::fork_abort")
1737 1773
1738void cleanup (octet_string cause, bool make_core = false) 1774void cleanup (const_octet_string cause, bool make_core = false)
1739 1775
1740void emergency_save () 1776void emergency_save ()
1741 1777
1742void _exit (int status = EXIT_SUCCESS) 1778void _exit (int status = EXIT_SUCCESS)
1743 1779
1744UV sv_2watcher (SV *w)
1745 CODE:
1746 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1747 OUTPUT:
1748 RETVAL
1749
1750#if _POSIX_MEMLOCK 1780#if _POSIX_MEMLOCK
1751 1781
1752int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1782int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1783 INIT:
1784#if __GLIBC__
1785 mallopt (M_TOP_PAD, 1024 * 1024);
1786 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1787 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1788 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1789#endif
1753 1790
1754int munlockall () 1791int munlockall ()
1755 1792
1756#endif 1793#endif
1794
1795int
1796malloc_trim (IV pad = 0)
1797
1798void
1799mallinfo ()
1800 PPCODE:
1801{
1802#if __GLIBC__
1803 struct mallinfo mai = mallinfo ();
1804 EXTEND (SP, 10*2);
1805 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1806 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1807 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1808 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1809 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1810 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1811 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1812 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1813 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1814 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1815#endif
1816 EXTEND (SP, 5*2);
1817 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1818 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1819 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1820 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1821 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1822}
1757 1823
1758int find_animation (utf8_string text) 1824int find_animation (utf8_string text)
1759 PROTOTYPE: $ 1825 PROTOTYPE: $
1760 1826
1761int random_roll (int min, int max, object *op, int goodbad); 1827int random_roll (int min, int max, object *op, int goodbad);
1799 RETVAL = newSVpv (resist_plus[atnr], 0); 1865 RETVAL = newSVpv (resist_plus[atnr], 0);
1800 else 1866 else
1801 XSRETURN_UNDEF; 1867 XSRETURN_UNDEF;
1802 OUTPUT: RETVAL 1868 OUTPUT: RETVAL
1803 1869
1870UUID
1871uuid_cur ()
1872 CODE:
1873 RETVAL = UUID::cur;
1874 OUTPUT:
1875 RETVAL
1876
1877UUID
1878uuid_gen ()
1879 CODE:
1880 RETVAL = UUID::gen ();
1881 OUTPUT:
1882 RETVAL
1883
1884val64
1885uuid_seq (UUID uuid)
1886 CODE:
1887 RETVAL = uuid.seq;
1888 OUTPUT:
1889 RETVAL
1890
1891UUID
1892uuid_str (val64 seq)
1893 CODE:
1894 RETVAL.seq = seq;
1895 OUTPUT:
1896 RETVAL
1897
1898void
1899coin_names ()
1900 PPCODE:
1901 EXTEND (SP, NUM_COINS);
1902 for (int i = 0; i < NUM_COINS; ++i)
1903 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1904
1905void
1906coin_archetypes ()
1907 PPCODE:
1908 EXTEND (SP, NUM_COINS);
1909 for (int i = 0; i < NUM_COINS; ++i)
1910 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1911
1804bool 1912bool
1805load_resource_file (octet_string filename) 1913load_resource_file_ (octet_string filename)
1914
1915void
1916fix_weight ()
1806 1917
1807MODULE = cf PACKAGE = cf::attachable 1918MODULE = cf PACKAGE = cf::attachable
1808 1919
1809int 1920int
1810valid (SV *obj) 1921valid (SV *obj)
1874object *actives (U32 index) 1985object *actives (U32 index)
1875 CODE: 1986 CODE:
1876 RETVAL = index < actives.size () ? actives [index] : 0; 1987 RETVAL = index < actives.size () ? actives [index] : 0;
1877 OUTPUT: RETVAL 1988 OUTPUT: RETVAL
1878 1989
1990int mortals_size ()
1991 CODE:
1992 RETVAL = attachable::mortals.size ();
1993 OUTPUT: RETVAL
1994
1879const char *slot_use_name (U32 slot) 1995const char *slot_use_name (U32 slot)
1880 ALIAS: 1996 ALIAS:
1881 slot_nonuse_name = 1 1997 slot_nonuse_name = 1
1882 CODE: 1998 CODE:
1883{ 1999{
1904void 2020void
1905inv (object *obj) 2021inv (object *obj)
1906 PROTOTYPE: $ 2022 PROTOTYPE: $
1907 PPCODE: 2023 PPCODE:
1908{ 2024{
1909 object *o;
1910 for (o = obj->inv; o; o = o->below) 2025 for (object *o = obj->inv; o; o = o->below)
1911 XPUSHs (sv_2mortal (to_sv (o))); 2026 XPUSHs (sv_2mortal (to_sv (o)));
1912} 2027}
1913 2028
1914void 2029void
1915set_animation (object *op, int idx) 2030set_animation (object *op, int idx)
1947 2062
1948int need_identify (object *obj); 2063int need_identify (object *obj);
1949 2064
1950int apply_shop_mat (object *shop_mat, object *op); 2065int apply_shop_mat (object *shop_mat, object *op);
1951 2066
1952int move_player (object *op, int dir)
1953 CODE:
1954 RETVAL = move_player (op, dir);
1955 OUTPUT:
1956 RETVAL
1957
1958int move (object *op, int dir, object *originator = op) 2067int move (object *op, int dir, object *originator = op)
1959 CODE: 2068 CODE:
1960 RETVAL = move_ob (op, dir, originator); 2069 RETVAL = move_ob (op, dir, originator);
1961 OUTPUT: 2070 OUTPUT:
1962 RETVAL 2071 RETVAL
1969 CODE: 2078 CODE:
1970 player_apply_below (op); 2079 player_apply_below (op);
1971 2080
1972int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2081int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1973 2082
1974object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1975
1976int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1977
1978int cf_object_change_map (object *op, int x, int y, maptile *map)
1979
1980#//TODO
1981object *clone_ (object *op, int recursive = 0)
1982 CODE:
1983 if (recursive)
1984 RETVAL = object_create_clone (op);
1985 else
1986 {
1987 RETVAL = object::create ();
1988 op->copy_to (RETVAL);
1989 }
1990 OUTPUT: RETVAL
1991
1992int pay_item (object *op, object *buyer) 2083int pay_item (object *op, object *buyer)
1993 CODE: 2084 CODE:
1994 RETVAL = pay_for_item (op, buyer); 2085 RETVAL = pay_for_item (op, buyer);
1995 OUTPUT: RETVAL 2086 OUTPUT: RETVAL
1996 2087
2030 2121
2031void drop (object *who, object *op) 2122void drop (object *who, object *op)
2032 2123
2033void pick_up (object *who, object *op) 2124void pick_up (object *who, object *op)
2034 2125
2035int cf_object_teleport (object *op, maptile *map, int x, int y)
2036
2037void update_object (object *op, int action) 2126void update_object (object *op, int action)
2038 2127
2039object *cf_create_object_by_name (utf8_string name)
2040
2041void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2128void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2042 2129
2043void player_lvl_adj (object *who, object *skill = 0) 2130void player_lvl_adj (object *who, object *skill = 0)
2044 2131
2045int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2132int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2056 2143
2057void handle_apply_yield (object *op); 2144void handle_apply_yield (object *op);
2058 2145
2059 2146
2060MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2147MODULE = cf PACKAGE = cf::object PREFIX = cf_
2061
2062object *cf_insert_ob_in_ob (object *ob, object *where)
2063 2148
2064# no clean way to get an object from an archetype - stupid idiotic 2149# no clean way to get an object from an archetype - stupid idiotic
2065# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2150# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2066 2151
2067object *new (utf8_string archetype = 0) 2152object *new (utf8_string archetype = 0)
2076# TODO: nuke 2161# TODO: nuke
2077object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2162object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2078 PROTOTYPE: $$$$$$ 2163 PROTOTYPE: $$$$$$
2079 CODE: 2164 CODE:
2080{ 2165{
2081 int unused_type; 2166 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2082 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2083} 2167}
2084 2168
2085const_utf8_string get_ob_key_value (object *op, utf8_string key) 2169shstr
2170object::kv_get (shstr key)
2086 2171
2087bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2172void
2173object::kv_del (shstr key)
2174
2175void
2176object::kv_set (shstr key, shstr value)
2088 2177
2089object *get_nearest_player (object *ob) 2178object *get_nearest_player (object *ob)
2090 ALIAS: nearest_player = 0 2179 ALIAS: nearest_player = 0
2091 PREINIT: 2180 PREINIT:
2092 extern object *get_nearest_player (object *); 2181 extern object *get_nearest_player (object *);
2094void rangevector (object *ob, object *other, int flags = 0) 2183void rangevector (object *ob, object *other, int flags = 0)
2095 PROTOTYPE: $$;$ 2184 PROTOTYPE: $$;$
2096 PPCODE: 2185 PPCODE:
2097{ 2186{
2098 rv_vector rv; 2187 rv_vector rv;
2188
2189 PUTBACK;
2099 get_rangevector (ob, other, &rv, flags); 2190 get_rangevector (ob, other, &rv, flags);
2191 SPAGAIN;
2192
2100 EXTEND (SP, 5); 2193 EXTEND (SP, 5);
2101 PUSHs (newSVuv (rv.distance)); 2194 PUSHs (newSVuv (rv.distance));
2102 PUSHs (newSViv (rv.distance_x)); 2195 PUSHs (newSViv (rv.distance_x));
2103 PUSHs (newSViv (rv.distance_y)); 2196 PUSHs (newSViv (rv.distance_y));
2104 PUSHs (newSViv (rv.direction)); 2197 PUSHs (newSViv (rv.direction));
2105 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2198 PUSHs (to_sv (rv.part));
2106} 2199}
2107 2200
2108bool on_same_map_as (object *ob, object *other) 2201bool on_same_map_as (object *ob, object *other)
2109 CODE: 2202 CODE:
2110 RETVAL = on_same_map (ob, other); 2203 RETVAL = on_same_map (ob, other);
2114base_name (object *op, int plural = op->nrof > 1) 2207base_name (object *op, int plural = op->nrof > 1)
2115 CODE: 2208 CODE:
2116 RETVAL = query_base_name (op, plural); 2209 RETVAL = query_base_name (op, plural);
2117 OUTPUT: RETVAL 2210 OUTPUT: RETVAL
2118 2211
2119object *decrease_ob_nr (object *op, unsigned long i) 2212# return the tail of an object, excluding itself
2213void
2214tail (object *op)
2215 PPCODE:
2216 while ((op = op->more))
2217 XPUSHs (sv_2mortal (to_sv (op)));
2120 2218
2121MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2219MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2122 2220
2123player *player (object *op) 2221player *player (object *op)
2124 CODE: 2222 CODE:
2125 RETVAL = op->contr; 2223 RETVAL = op->contr;
2126 OUTPUT: RETVAL 2224 OUTPUT: RETVAL
2127 2225
2226bool move_player (object *op, int dir)
2227
2128void check_score (object *op) 2228void check_score (object *op)
2129 2229
2130void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2230void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2131 CODE: 2231 CODE:
2132 new_draw_info (flags, 0, op, txt); 2232 new_draw_info (flags, 0, op, txt);
2133 2233
2134void kill_player (object *op) 2234void kill_player (object *op)
2135 2235
2236void esrv_send_item (object *pl, object *item)
2237
2136void esrv_update_item (object *op, int what, object *item) 2238void esrv_update_item (object *pl, int what, object *item)
2137 C_ARGS: what, op, item 2239 C_ARGS: what, pl, item
2240
2241void esrv_del_item (object *pl, int tag)
2242 C_ARGS: pl->contr, tag
2138 2243
2139int command_summon (object *op, utf8_string params) 2244int command_summon (object *op, utf8_string params)
2140 2245
2141int command_arrest (object *op, utf8_string params) 2246int command_arrest (object *op, utf8_string params)
2142 2247
2161 pl->ob->stats.hp = pl->ob->stats.maxhp; 2266 pl->ob->stats.hp = pl->ob->stats.maxhp;
2162 pl->ob->stats.sp = pl->ob->stats.maxsp; 2267 pl->ob->stats.sp = pl->ob->stats.maxsp;
2163 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2268 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2164 pl->orig_stats = pl->ob->stats; 2269 pl->orig_stats = pl->ob->stats;
2165 2270
2166void clear_los (player *pl) 2271# should only be temporary
2272void esrv_new_player (player *pl)
2167 2273
2168void cf_player_move (player *pl, int dir) 2274#d# TODO: replace by blocked_los accessor, fix code using this
2169
2170bool 2275bool
2171cell_visible (player *pl, int dx, int dy) 2276cell_visible (player *pl, int dx, int dy)
2172 CODE: 2277 CODE:
2173 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2278 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2174 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2175 OUTPUT: 2279 OUTPUT:
2176 RETVAL 2280 RETVAL
2177 2281
2178void 2282void
2179send (player *pl, SV *packet) 2283send (player *pl, SV *packet)
2180 CODE: 2284 CODE:
2181{ 2285{
2182 STRLEN len; 2286 STRLEN len;
2183 char *buf = SvPVbyte (packet, len); 2287 char *buf = SvPVbyte (packet, len);
2184 2288
2289 if (len > MAXSOCKBUF)
2290 pl->failmsg ("[packet too long for client]");
2185 if (pl->ns) 2291 else if (pl->ns)
2186 pl->ns->send_packet (buf, len); 2292 pl->ns->send_packet (buf, len);
2187} 2293}
2188
2189int
2190listening (player *pl, int new_value = -1)
2191 CODE:
2192 RETVAL = pl->listening;
2193 if (new_value >= 0)
2194 pl->listening = new_value;
2195 OUTPUT:
2196 RETVAL
2197 2294
2198void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2295void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2199 PROTOTYPE: $;$$$ 2296 PROTOTYPE: $;$$$
2200 PPCODE: 2297 PPCODE:
2201 if (GIMME_V != G_VOID) 2298 if (GIMME_V != G_VOID)
2226 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2323 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2227 OUTPUT: RETVAL 2324 OUTPUT: RETVAL
2228 2325
2229SV *registry (maptile *map) 2326SV *registry (maptile *map)
2230 2327
2328void
2329find_tagged_objects (maptile *map, utf8_string tag = 0)
2330 PPCODE:
2331{
2332 if (!map->spaces)
2333 XSRETURN_EMPTY;
2334
2335 if (tag)
2336 {
2337 shstr_cmp tag_ (tag);
2338
2339 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2340 for (object *op = ms->bot; op; op = op->above)
2341 if (op->tag == tag_)
2342 XPUSHs (sv_2mortal (to_sv (op)));
2343 }
2344 else
2345 {
2346 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2347 for (object *op = ms->bot; op; op = op->above)
2348 if (op->tag)
2349 XPUSHs (sv_2mortal (to_sv (op)));
2350 }
2351}
2352
2231INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2353INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2354
2355void
2356adjust_daylight ()
2357 CODE:
2358 maptile::adjust_daylight ();
2232 2359
2233void 2360void
2234maptile::instantiate () 2361maptile::instantiate ()
2235 2362
2236maptile *new () 2363maptile *new ()
2331} 2458}
2332 2459
2333void 2460void
2334maptile::create_region_treasure () 2461maptile::create_region_treasure ()
2335 CODE: 2462 CODE:
2336{
2337 object *op = object::create ();
2338 op->type = FLOOR;
2339 op->map = THIS;
2340
2341 for (int x = 0; x < THIS->width; ++x) 2463 for (int x = 0; x < THIS->width; ++x)
2342 for (int y = 0; y < THIS->height; ++y) 2464 for (int y = 0; y < THIS->height; ++y)
2343 { 2465 {
2344 region *rgn = THIS->region (x, y); 2466 region *rgn = THIS->region (x, y);
2345 2467
2346 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2468 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2469 if (object *op = THIS->at (x, y).top)
2347 if (rgn->treasure && rndm () < rgn->treasure_density) 2470 if (rgn->treasure && rndm () < rgn->treasure_density)
2348 {
2349 op->x = x;
2350 op->y = y;
2351 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2471 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2352 }
2353 } 2472 }
2354
2355 op->destroy ();
2356}
2357 2473
2358int out_of_map (maptile *map, int x, int y) 2474int out_of_map (maptile *map, int x, int y)
2359 2475
2360void 2476void
2361trigger (maptile *map, long connection, bool state = true) 2477trigger (maptile *map, long connection, bool state = true)
2366get_connection (maptile *map, long connection) 2482get_connection (maptile *map, long connection)
2367 PPCODE: 2483 PPCODE:
2368 oblinkpt *obp = get_connection_links (map, connection); 2484 oblinkpt *obp = get_connection_links (map, connection);
2369 if (obp) 2485 if (obp)
2370 for (objectlink *ol = obp->link; ol; ol = ol->next) 2486 for (objectlink *ol = obp->link; ol; ol = ol->next)
2371 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2487 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2372
2373object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2374
2375object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2376
2377object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2378 C_ARGS: str, map, nx, ny
2379 2488
2380void 2489void
2381get_map_flags (maptile *map, int x, int y) 2490get_map_flags (maptile *map, int x, int y)
2382 PPCODE: 2491 PPCODE:
2383{ 2492{
2384 maptile *nmap = 0; 2493 maptile *nmap = 0;
2385 I16 nx = 0, ny = 0; 2494 I16 nx = 0, ny = 0;
2495
2496 PUTBACK;
2386 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2497 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2498 SPAGAIN;
2387 2499
2388 EXTEND (SP, 4); 2500 EXTEND (SP, 4);
2389 PUSHs (sv_2mortal (newSViv (flags))); 2501 PUSHs (sv_2mortal (newSViv (flags)));
2390 2502
2391 if (GIMME_V == G_ARRAY) 2503 if (GIMME_V == G_ARRAY)
2392 { 2504 {
2393 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2505 PUSHs (sv_2mortal (to_sv (nmap)));
2394 PUSHs (sv_2mortal (newSViv (nx))); 2506 PUSHs (sv_2mortal (newSViv (nx)));
2395 PUSHs (sv_2mortal (newSViv (ny))); 2507 PUSHs (sv_2mortal (newSViv (ny)));
2396 } 2508 }
2397} 2509}
2398 2510
2511mapspace *
2512ms (maptile *map, unsigned int x, unsigned int y)
2513 PROTOTYPE: $$$
2514 CODE:
2515{
2516 maptile *nmap = 0;
2517 I16 nx, ny;
2518
2519 PUTBACK;
2520 get_map_flags (map, &nmap, x, y, &nx, &ny);
2521 SPAGAIN;
2522
2523 if (!nmap)
2524 XSRETURN_UNDEF;
2525
2526 RETVAL = &nmap->at (nx, ny);
2527}
2528 OUTPUT:
2529 RETVAL
2530
2399void 2531void
2400at (maptile *map, unsigned int x, unsigned int y) 2532at (maptile *map, unsigned int x, unsigned int y)
2401 PROTOTYPE: $$$ 2533 PROTOTYPE: $$$
2402 PPCODE: 2534 PPCODE:
2403{ 2535{
2404 object *o;
2405 maptile *nmap = 0; 2536 maptile *nmap = 0;
2406 I16 nx, ny; 2537 I16 nx, ny;
2407 2538
2539 PUTBACK;
2408 get_map_flags (map, &nmap, x, y, &nx, &ny); 2540 get_map_flags (map, &nmap, x, y, &nx, &ny);
2541 SPAGAIN;
2409 2542
2410 if (nmap) 2543 if (nmap)
2411 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2544 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2412 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2545 XPUSHs (sv_2mortal (to_sv (o)));
2413} 2546}
2414 2547
2415SV * 2548SV *
2416bot_at (maptile *obj, unsigned int x, unsigned int y) 2549bot_at (maptile *map, unsigned int x, unsigned int y)
2417 PROTOTYPE: $$$ 2550 PROTOTYPE: $$$
2418 ALIAS: 2551 ALIAS:
2419 top_at = 1 2552 top_at = 1
2420 flags_at = 2 2553 flags_at = 2
2421 light_at = 3 2554 light_at = 3
2422 move_block_at = 4 2555 move_block_at = 4
2423 move_slow_at = 5 2556 move_slow_at = 5
2424 move_on_at = 6 2557 move_on_at = 6
2425 move_off_at = 7 2558 move_off_at = 7
2426 INIT:
2427 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2428 CODE: 2559 CODE:
2560{
2561 sint16 nx = x;
2562 sint16 ny = y;
2563
2564 if (!xy_normalise (map, nx, ny))
2565 XSRETURN_UNDEF;
2566
2567 mapspace &ms = map->at (nx, ny);
2568
2569 ms.update ();
2570
2429 switch (ix) 2571 switch (ix)
2430 { 2572 {
2431 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2573 case 0: RETVAL = to_sv (ms.bot ); break;
2432 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2574 case 1: RETVAL = to_sv (ms.top ); break;
2433 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2575 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2434 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2576 case 3: RETVAL = newSViv (ms.light ); break;
2435 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2577 case 4: RETVAL = newSVuv (ms.move_block); break;
2436 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2578 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2437 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2579 case 6: RETVAL = newSVuv (ms.move_on ); break;
2438 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2580 case 7: RETVAL = newSVuv (ms.move_off ); break;
2439 } 2581 }
2582}
2440 OUTPUT: RETVAL 2583 OUTPUT: RETVAL
2441 2584
2442void fix_walls (maptile *map, int x, int y) 2585void fix_walls (maptile *map, int x, int y)
2443 2586
2444void fix_walls_around (maptile *map, int x, int y) 2587void fix_walls_around (maptile *map, int x, int y)
2529 RETVAL = self->generate_random_map (&rmp); 2672 RETVAL = self->generate_random_map (&rmp);
2530} 2673}
2531 OUTPUT: 2674 OUTPUT:
2532 RETVAL 2675 RETVAL
2533 2676
2677MODULE = cf PACKAGE = cf::mapspace
2678
2679INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2680
2534MODULE = cf PACKAGE = cf::arch 2681MODULE = cf PACKAGE = cf::arch
2535
2536archetype *find (utf8_string name)
2537 CODE:
2538 RETVAL = archetype::find (name);
2539 OUTPUT:
2540 RETVAL
2541 2682
2542int archetypes_size () 2683int archetypes_size ()
2543 CODE: 2684 CODE:
2544 RETVAL = archetypes.size (); 2685 RETVAL = archetypes.size ();
2545 OUTPUT: RETVAL 2686 OUTPUT: RETVAL
2579 PROTOTYPE: $ 2720 PROTOTYPE: $
2580 CODE: 2721 CODE:
2581 RETVAL = region::find (name); 2722 RETVAL = region::find (name);
2582 OUTPUT: RETVAL 2723 OUTPUT: RETVAL
2583 2724
2584region *find_fuzzy (utf8_string name)
2585 PROTOTYPE: $
2586 CODE:
2587 RETVAL = region::find_fuzzy (name);
2588 OUTPUT: RETVAL
2589
2590int specificity (region *rgn) 2725int specificity (region *rgn)
2591 CODE: 2726 CODE:
2592 RETVAL = 0; 2727 RETVAL = 0;
2593 while (rgn = rgn->parent) 2728 while (rgn = rgn->parent)
2594 RETVAL++; 2729 RETVAL++;
2630 CODE: 2765 CODE:
2631{ 2766{
2632 STRLEN len; 2767 STRLEN len;
2633 char *buf = SvPVbyte (packet, len); 2768 char *buf = SvPVbyte (packet, len);
2634 2769
2770 if (len > MAXSOCKBUF)
2771 {
2772 // ugly
2773 if (THIS->pl)
2774 THIS->pl->failmsg ("[packet too long for client]");
2775 }
2776 else
2635 THIS->send_packet (buf, len); 2777 THIS->send_packet (buf, len);
2636} 2778}
2637 2779
2638faceidx 2780faceidx
2639client::need_face (utf8_string name, int pri = 0) 2781client::need_face (utf8_string name, int pri = 0)
2640 CODE: 2782 CODE:
2739 } 2881 }
2740} 2882}
2741 2883
2742int get_data_size (faceidx idx, int faceset = 0) 2884int get_data_size (faceidx idx, int faceset = 0)
2743 CODE: 2885 CODE:
2744 facedata *d = face_data (idx, faceset); assert (d); 2886 facedata *d = face_data (idx, faceset);
2887 if (!d) XSRETURN_UNDEF;
2745 RETVAL = d->data.size (); 2888 RETVAL = d->data.size ();
2746 OUTPUT: 2889 OUTPUT:
2747 RETVAL 2890 RETVAL
2748 2891
2749SV *get_chksum (faceidx idx, int faceset = 0) 2892SV *get_chksum (faceidx idx, int faceset = 0)
2750 CODE: 2893 CODE:
2751 facedata *d = face_data (idx, faceset); assert (d); 2894 facedata *d = face_data (idx, faceset);
2895 if (!d) XSRETURN_UNDEF;
2752 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2896 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2897 OUTPUT:
2898 RETVAL
2899
2900SV *get_data (faceidx idx, int faceset = 0)
2901 CODE:
2902 facedata *d = face_data (idx, faceset);
2903 if (!d) XSRETURN_UNDEF;
2904 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2753 OUTPUT: 2905 OUTPUT:
2754 RETVAL 2906 RETVAL
2755 2907
2756void invalidate (faceidx idx) 2908void invalidate (faceidx idx)
2757 CODE: 2909 CODE:
2803void invalidate_all () 2955void invalidate_all ()
2804 CODE: 2956 CODE:
2805 for_all_clients (ns) 2957 for_all_clients (ns)
2806 ns->anims_sent.reset (); 2958 ns->anims_sent.reset ();
2807 2959
2960MODULE = cf PACKAGE = cf::object::freezer
2961
2962INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2963
2964SV *
2965new (char *klass)
2966 CODE:
2967 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2968 OUTPUT: RETVAL
2969
2970void
2971DESTROY (SV *sv)
2972 CODE:
2973 object_freezer *self;
2974 sv_to (sv, self);
2975 delete self;
2976
2977MODULE = cf PACKAGE = cf::object::thawer
2978
2979INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2980
2981SV *
2982new_from_file (char *klass, octet_string path)
2983 CODE:
2984 object_thawer *f = new object_thawer (path);
2985 if (!*f)
2986 {
2987 delete f;
2988 XSRETURN_UNDEF;
2989 }
2990 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2991 OUTPUT: RETVAL
2992
2993void
2994DESTROY (SV *sv)
2995 CODE:
2996 object_thawer *self;
2997 sv_to (sv, self);
2998 delete self;
2999
3000void
3001extract_tags (object_thawer *self)
3002 PPCODE:
3003 while (self->kw != KW_EOF)
3004 {
3005 PUTBACK;
3006 coroapi::cede_to_tick ();
3007 SPAGAIN;
3008
3009 if (self->kw == KW_tag)
3010 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3011
3012 self->skip ();
3013 }
3014

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines