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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.314 by root, Thu Jan 1 20:49:48 2009 UTC vs.
Revision 1.427 by root, Tue Nov 20 14:50:17 2012 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25 24
29 28
30#include <cstdarg> 29#include <cstdarg>
31#include <typeinfo> 30#include <typeinfo>
32 31
33#include "global.h" 32#include "global.h"
33#include "rmg.h"
34#include "loader.h" 34#include "noise.h"
35#include "../random_maps/random_map.h"
36#include "evthread.h" 35#include "evthread.h"
37#include "sproto.h" 36#include "sproto.h"
38 37
39#include <unistd.h> 38#include <unistd.h>
40#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
54#include <XSUB.h> 53#include <XSUB.h>
55 54
56#include "CoroAPI.h" 55#include "CoroAPI.h"
57#include "perlxsi.c" 56#include "perlxsi.c"
58 57
59extern sint64 *levels; // the experience table
60
61typedef object_thawer &object_thawer_ref; 58typedef object_thawer &object_thawer_ref;
62typedef object_freezer &object_freezer_ref; 59typedef object_freezer &object_freezer_ref;
63 60
64typedef std::string std__string; 61typedef std::string std__string;
65 62
70static int tick_inhibit; 67static int tick_inhibit;
71static int tick_pending; 68static int tick_pending;
72 69
73global gbl_ev; 70global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
76 74
77bitset<NUM_EVENT_TYPES> ev_want_event; 75bitset<NUM_EVENT_TYPES> ev_want_event;
78bitset<NUM_TYPES> ev_want_type; 76bitset<NUM_TYPES> ev_want_type;
79 77
80static HV 78static HV
86 *stash_cf_mapspace_wrap, 84 *stash_cf_mapspace_wrap,
87 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
88 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
89 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
90 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
91 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
92 100
93#ifndef newSVpv_utf8 101#ifndef newSVpv_utf8
94static inline SV * 102static SV *
95newSVpv_utf8 (const char *s) 103newSVpv_utf8 (const char *s)
96{ 104{
97 if (!s) 105 if (!s)
98 return newSV (0); 106 return newSV (0);
99 107
102 return sv; 110 return sv;
103} 111}
104#endif 112#endif
105 113
106#ifndef newSVpvn_utf8 114#ifndef newSVpvn_utf8
107static inline SV * 115static SV *
108newSVpvn_utf8 (const char *s, STRLEN l, int utf8) 116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
109{ 117{
110 if (!s) 118 if (!s)
111 return newSV (0); 119 return newSV (0);
112 120
116 SvUTF8_on (sv); 124 SvUTF8_on (sv);
117 125
118 return sv; 126 return sv;
119} 127}
120#endif 128#endif
129
130noinline utf8_string
131cfSvPVutf8_nolen (SV *sv)
132{
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
144}
121 145
122// helper cast function, returns super class * or 0 146// helper cast function, returns super class * or 0
123template<class super> 147template<class super>
124static super * 148static super *
125is_a (attachable *at) 149is_a (attachable *at)
202attachable::destroy () 226attachable::destroy ()
203{ 227{
204 if (destroyed ()) 228 if (destroyed ())
205 return; 229 return;
206 230
207 flags |= F_DESTROYED; 231 attachable_flags |= F_DESTROYED;
208 do_destroy (); 232 do_destroy ();
209 sever_self (); 233 sever_self ();
234}
235
236void
237attachable::do_delete ()
238{
239 delete this;
210} 240}
211 241
212void 242void
213attachable::check_mortals () 243attachable::check_mortals ()
214{ 244{
224 { 254 {
225 static int last_mortalcount; 255 static int last_mortalcount;
226 if (mortals.size () != last_mortalcount) 256 if (mortals.size () != last_mortalcount)
227 { 257 {
228 last_mortalcount = mortals.size (); 258 last_mortalcount = mortals.size ();
229 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
230 263
231 if (0) 264 if (0)
232 { 265 {
233 for (int j = 0; j < mortals.size (); ++j)//D 266 for (int j = 0; j < mortals.size (); ++j)//D
234 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
235 fprintf (stderr, "\n");//D 269 fprintf (stderr, "\n");//D
236 } 270 }
237 } 271 }
238 } 272 }
239 273
259 } 293 }
260 else 294 else
261 { 295 {
262 mortals.erase (i); 296 mortals.erase (i);
263 obj->sever_self (); 297 obj->sever_self ();
264 delete obj; 298 obj->do_delete ();
265 } 299 }
266 } 300 }
267} 301}
268 302
269void 303void
286 320
287 attach = src.attach; 321 attach = src.attach;
288 return *this; 322 return *this;
289} 323}
290 324
325#if 0
291template<typename T> 326template<typename T>
292static bool 327static bool
293find_backref (void *ptr, T *obj) 328find_backref (void *ptr, T *obj)
294{ 329{
295 char *s = (char *)obj; 330 char *s = (char *)obj;
303 338
304 return false; 339 return false;
305} 340}
306 341
307// for debugging, find "live" objects containing this ptr 342// for debugging, find "live" objects containing this ptr
308void 343static void
309find_backref (void *ptr) 344find_backref (void *ptr)
310{ 345{
311 for_all_objects (op) 346 for_all_objects (op)
312 if (find_backref (ptr, op)) 347 if (find_backref (ptr, op))
313 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
317 fprintf (stderr, "P %p\n", pl); 352 fprintf (stderr, "P %p\n", pl);
318 353
319 for_all_clients (ns) 354 for_all_clients (ns)
320 if (find_backref (ptr, ns)) 355 if (find_backref (ptr, ns))
321 fprintf (stderr, "C %p\n", ns); 356 fprintf (stderr, "C %p\n", ns);
322
323} 357}
358#endif
324 359
325////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
326 361
327static SV * 362static SV *
328newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 363newSVptr (void *ptr, HV *stash, HV *hv)
329{ 364{
330 SV *sv;
331
332 if (!ptr) 365 if (!ptr)
333 return newSV (0); 366 return newSV (0);
334 367
335 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
336 return sv_bless (newRV_noinc ((SV *)hv), stash); 369 return sv_bless (newRV_noinc ((SV *)hv), stash);
370}
371
372static SV * noinline
373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
337} 376}
338 377
339static int 378static int
340attachable_free (pTHX_ SV *sv, MAGIC *mg) 379attachable_free (pTHX_ SV *sv, MAGIC *mg)
341{ 380{
353 return 0; 392 return 0;
354} 393}
355 394
356MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
357 396
358static SV * 397static SV * noinline
359newSVattachable (attachable *obj, HV *stash) 398newSVattachable (attachable *obj, HV *stash)
360{ 399{
361 if (!obj) 400 if (!obj)
362 return newSV (0); 401 return newSV (0);
363 402
381 420
382 return sv; 421 return sv;
383 } 422 }
384} 423}
385 424
425#if 0 // unused
386static void 426static void
387clearSVptr (SV *sv) 427clearSVptr (SV *sv)
388{ 428{
389 if (SvROK (sv)) 429 if (SvROK (sv))
390 sv = SvRV (sv); 430 sv = SvRV (sv);
391 431
392 hv_clear ((HV *)sv); 432 hv_clear ((HV *)sv);
393 sv_unmagic (sv, PERL_MAGIC_ext); 433 sv_unmagic (sv, PERL_MAGIC_ext);
394} 434}
435#endif
436
437static long
438SvPTR_nc (SV *sv)
439{
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450}
395 451
396static long 452static long
397SvPTR (SV *sv, const char *klass) 453SvPTR (SV *sv, const char *klass)
398{ 454{
399 if (!sv_derived_from (sv, klass)) 455 if (!sv_derived_from (sv, klass))
400 croak ("object of type %s expected", klass); 456 croak ("object of type %s expected", klass);
401 457
402 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 458 return SvPTR_nc (sv);
403
404 if (!mg)
405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
406
407 return (long)mg->mg_ptr;
408} 459}
409 460
410static long noinline 461static long noinline
411SvPTR_ornull (SV *sv, const char *klass) 462SvPTR_ornull (SV *sv, const char *klass)
412{ 463{
413 if (SvOK (sv)) 464 if (expect_false (!SvOK (sv))) return 0;
465
414 return SvPTR (sv, klass); 466 return SvPTR (sv, klass);
415 else
416 return 0;
417} 467}
418 468
469static long noinline
470SvPTR_ornull_client (SV *sv)
471{
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480}
481
482static long noinline
483SvPTR_ornull_object (SV *sv)
484{
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509}
510
511static long noinline
512SvPTR_ornull_player (SV *sv)
513{
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522}
523
419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } 524static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 525static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
421inline SV *to_sv (bool v) { return newSViv (v); } 526static inline SV *to_sv (bool v) { return newSViv (v); }
422inline SV *to_sv ( signed char v) { return newSViv (v); } 527static inline SV *to_sv ( signed char v) { return newSViv (v); }
423inline SV *to_sv (unsigned char v) { return newSViv (v); } 528static inline SV *to_sv (unsigned char v) { return newSViv (v); }
424inline SV *to_sv ( signed short v) { return newSViv (v); } 529static inline SV *to_sv ( signed short v) { return newSViv (v); }
425inline SV *to_sv (unsigned short v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
426inline SV *to_sv ( signed int v) { return newSViv (v); } 531static inline SV *to_sv ( signed int v) { return newSViv (v); }
427inline SV *to_sv (unsigned int v) { return newSVuv (v); } 532static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
428inline SV *to_sv ( signed long v) { return newSViv (v); } 533static inline SV *to_sv ( signed long v) { return newSViv (v); }
429inline SV *to_sv (unsigned long v) { return newSVuv (v); } 534static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
430inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 535static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
431inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
432inline SV *to_sv (float v) { return newSVnv (v); } 537static inline SV *to_sv (float v) { return newSVnv (v); }
433inline SV *to_sv (double v) { return newSVnv (v); } 538static inline SV *to_sv (double v) { return newSVnv (v); }
434inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
435inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
436inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } 549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
443 551
444inline SV *to_sv (object & v) { return to_sv (&v); } 552static inline SV *to_sv (object & v) { return to_sv (&v); }
445inline SV *to_sv (living & v) { return to_sv (&v); } 553static inline SV *to_sv (living & v) { return to_sv (&v); }
446 554
447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 556static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
449 557
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 558static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451 559
452inline SV *to_sv (dynbuf * v) 560static inline SV *to_sv (dynbuf * v)
453{ 561{
454 SV *sv = newSV (0); 562 SV *sv = newSV (0);
455 563
456 sv_upgrade (sv, SVt_PV); 564 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1); 565 SvGROW (sv, v->size () + 1);
461 *SvEND (sv) = 0; 569 *SvEND (sv) = 0;
462 570
463 return sv; 571 return sv;
464} 572}
465 573
466inline SV *to_sv (dynbuf_text * v) 574static inline SV *to_sv (dynbuf_text * v)
467{ 575{
468 SV *sv = to_sv (static_cast<dynbuf *> (v)); 576 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv); 577 SvUTF8_on (sv);
470 return sv; 578 return sv;
471} 579}
472 580
473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 581static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 582static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
476inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
477inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
478inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
479inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
480inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
481inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 589static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
482inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
483inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
484inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
485inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
486inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
487inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
488inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
489inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
490inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
491inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); } 605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
500 609
501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
503 612
504template<class T> 613template<class T>
505inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 614static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
506 615
507template<int N> 616template<int N>
508inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 617static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
509 618
510inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 619static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
511inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 620static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
512inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 621static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
513inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 622static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
514 623
515inline void sv_to (SV *sv, std::string &v) 624static inline void sv_to (SV *sv, std::string &v)
516{ 625{
517 STRLEN len; 626 STRLEN len;
518 char *data = SvPVbyte (sv, len); 627 char *data = SvPVbyte (sv, len);
519 v.assign (data, len); 628 v.assign (data, len);
520} 629}
521 630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637}
638
522inline void sv_to (SV *sv, UUID &v) 639static inline void sv_to (SV *sv, UUID &v)
523{ 640{
524 if (!v.parse (SvPV_nolen (sv))) 641 if (!v.parse (SvPV_nolen (sv)))
525 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
526} 643}
527 644
528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 645static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
529 646
530static SV * 647static SV *
531newSVdt_va (va_list &ap, data_type type) 648newSVdt_va (va_list &ap, data_type type)
532{ 649{
533 SV *sv; 650 SV *sv;
613template<class type> 730template<class type>
614static void noinline 731static void noinline
615cf_obj_to (SV *arg, type &var) 732cf_obj_to (SV *arg, type &var)
616{ 733{
617 sv_to (arg, var); 734 sv_to (arg, var);
618 if (!var) 735 if (expect_false (!var))
619 croak ("must not pass invalid/null cf_obj here"); 736 croak ("must not pass invalid/null cf_obj here");
620} 737}
621 738
622template<class object> 739template<class object>
623static void noinline 740static void noinline
624cf_obj_ornull_to (SV *arg, object *&var) 741cf_obj_ornull_to (SV *arg, object *&var)
625{ 742{
626 if (SvOK (arg)) 743 if (SvOK (arg))
627 { 744 {
628 sv_to (arg, var); 745 sv_to (arg, var);
629 if (!var) 746 if (expect_false (!var))
630 croak ("unable to convert perl object to C++ object"); 747 croak ("unable to convert perl object to C++ object");
631 } 748 }
632 else 749 else
633 var = 0; 750 var = 0;
634} 751}
635 752
636////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 753//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
637 754
638SV * 755static SV *
639registry (attachable *ext) 756registry (attachable *ext)
640{ 757{
641 if (!ext->cb) 758 if (!ext->cb)
642 ext->cb = newAV (); 759 ext->cb = newAV ();
643 760
669 exit (EXIT_FAILURE); 786 exit (EXIT_FAILURE);
670 } 787 }
671 788
672 eval_pv ( 789 eval_pv (
673 "#line 1 'cfperl init'\n" 790 "#line 1 'cfperl init'\n"
674 "use EV ();\n" 791 "use EV ();\n" // required by bootstrap
675 "use Coro ();\n" 792 "use Coro ();\n" // required by bootstrap
676 "cf->bootstrap;\n" 793 "cf->bootstrap;\n" // required for cf::datadir
677 "unshift @INC, cf::datadir ();\n" 794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
678 "require cf;\n", 795 "require cf;\n",
679 0 796 0
680 ); 797 );
681 798
682 if (SvTRUE (ERRSV)) 799 if (SvTRUE (ERRSV))
919 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
920 } 1037 }
921 1038
922 va_end (ap); 1039 va_end (ap);
923 1040
924 CALL_CALL ("cf::do_invoke", G_SCALAR); 1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
925 count = count > 0 ? POPi : 0; 1042 count = count > 0 ? POPi : 0;
926 1043
927 CALL_END; 1044 CALL_END;
928 1045
929 return count; 1046 return count;
930} 1047}
931 1048
932SV * 1049static SV *
933cfperl_result (int idx) 1050cfperl_result (int idx)
934{ 1051{
935 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
936 if (!av) 1053 if (!av)
937 return &PL_sv_undef; 1054 return &PL_sv_undef;
970 1087
971 dSP; 1088 dSP;
972 1089
973 PUSHMARK (SP); 1090 PUSHMARK (SP);
974 PUTBACK; 1091 PUTBACK;
975 call_pv ("cf::tick", G_DISCARD | G_VOID); 1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
976 1093
977 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
978} 1095}
979 1096
980void 1097void
1003 CALL_CALL ("ext::books::make_book", G_VOID); 1120 CALL_CALL ("ext::books::make_book", G_VOID);
1004 CALL_END; 1121 CALL_END;
1005} 1122}
1006 1123
1007void 1124void
1008cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1125cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1009{ 1126{
1010 CALL_BEGIN (4); 1127 CALL_BEGIN (4);
1011 CALL_ARG (ns); 1128 CALL_ARG (ns);
1012 CALL_ARG (type); 1129 CALL_ARG (type);
1013 CALL_ARG_SV (newSVpv_utf8 (msg)); 1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1014 CALL_ARG (color); 1131 CALL_ARG (color);
1015 CALL_CALL ("cf::client::send_msg", G_VOID); 1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1016 CALL_END; 1133 CALL_END;
1017} 1134}
1018 1135
1019int 1136int
1020cfperl_can_merge (object *ob1, object *ob2) 1137cfperl_can_merge (object *ob1, object *ob2)
1022 int can; 1139 int can;
1023 1140
1024 CALL_BEGIN (2); 1141 CALL_BEGIN (2);
1025 CALL_ARG (ob1); 1142 CALL_ARG (ob1);
1026 CALL_ARG (ob2); 1143 CALL_ARG (ob2);
1027 CALL_CALL ("cf::_can_merge", G_SCALAR); 1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1028 can = count && SvTRUE (TOPs); 1145 can = count && SvTRUE (TOPs);
1029 CALL_END; 1146 CALL_END;
1030 1147
1031 return can; 1148 return can;
1032} 1149}
1033 1150
1151void
1152cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153{
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161}
1162
1163void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1164{
1165 CALL_BEGIN (3);
1166 CALL_ARG (ns);
1167 CALL_ARG (set);
1168 CALL_ARG (idx);
1169 CALL_ARG (pri);
1170 CALL_CALL (cv_cf_ix, G_VOID);
1171 CALL_END;
1172}
1173
1034player * 1174player *
1035player::find (const char *name) 1175player::find (const_utf8_string name)
1036{ 1176{
1037 CALL_BEGIN (1); 1177 CALL_BEGIN (1);
1038 CALL_ARG (name); 1178 CALL_ARG (name);
1039 CALL_CALL ("cf::player::find", G_SCALAR); 1179 CALL_CALL ("cf::player::find", G_SCALAR);
1040 1180
1045 1185
1046 return retval; 1186 return retval;
1047} 1187}
1048 1188
1049maptile * 1189maptile *
1050find_style (const char *dirname, const char *stylename, int difficulty) 1190find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1051{ 1191{
1052 CALL_BEGIN (3); 1192 CALL_BEGIN (4);
1053 CALL_ARG (dirname); 1193 CALL_ARG (dirname);
1054 CALL_ARG (stylename); 1194 CALL_ARG (stylename);
1055 CALL_ARG (difficulty); 1195 CALL_ARG (difficulty);
1196 CALL_ARG (recurse);
1056 CALL_CALL ("ext::map_random::find_style", G_SCALAR); 1197 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1057 1198
1058 maptile *retval = 0; 1199 maptile *retval = 0;
1059 if (count) sv_to (POPs, retval); 1200 if (count) sv_to (POPs, retval);
1060 1201
1062 1203
1063 return retval; 1204 return retval;
1064} 1205}
1065 1206
1066maptile * 1207maptile *
1067maptile::find_sync (const char *path, maptile *origin) 1208maptile::find_sync (const_utf8_string path, maptile *origin)
1068{ 1209{
1069 CALL_BEGIN (2); 1210 CALL_BEGIN (2);
1070 CALL_ARG (path); 1211 CALL_ARG (path);
1071 CALL_ARG (origin); 1212 CALL_ARG (origin);
1072 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1213 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1078 1219
1079 return retval; 1220 return retval;
1080} 1221}
1081 1222
1082maptile * 1223maptile *
1083maptile::find_async (const char *path, maptile *origin, bool load) 1224maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1084{ 1225{
1085 CALL_BEGIN (3); 1226 CALL_BEGIN (3);
1086 CALL_ARG (path); 1227 CALL_ARG (path);
1087 CALL_ARG (origin); 1228 CALL_ARG (origin);
1088 CALL_ARG (load); 1229 CALL_ARG (load);
1117 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1258 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1118 CALL_END; 1259 CALL_END;
1119} 1260}
1120 1261
1121void 1262void
1122object::player_goto (const char *path, int x, int y) 1263object::player_goto (const_utf8_string path, int x, int y)
1123{ 1264{
1124 if (type != PLAYER) 1265 if (type != PLAYER)
1125 return; 1266 return;
1126 1267
1127 CALL_BEGIN (4); 1268 CALL_BEGIN (4);
1131 CALL_ARG (y); 1272 CALL_ARG (y);
1132 CALL_CALL ("cf::object::player::goto", G_VOID); 1273 CALL_CALL ("cf::object::player::goto", G_VOID);
1133 CALL_END; 1274 CALL_END;
1134} 1275}
1135 1276
1136const char * 1277const_utf8_string
1137object::ref () const 1278object::ref () const
1138{ 1279{
1139 if (type == PLAYER) 1280 if (type == PLAYER)
1140 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1281 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1141 else 1282 else
1283 // TODO: should be able to save references within the same map, at least
1142 return 0; 1284 return 0;
1143} 1285}
1144 1286
1145object * 1287object *
1146object::deref (const char *ref) 1288object::deref (const_utf8_string ref)
1147{ 1289{
1148 object *retval = 0; 1290 object *retval = 0;
1149 1291
1150 if (ref) 1292 if (ref)
1151 { 1293 {
1161 1303
1162 return retval; 1304 return retval;
1163} 1305}
1164 1306
1165void 1307void
1166log_backtrace (const char *msg) 1308log_backtrace (const_utf8_string msg)
1167{ 1309{
1168#if HAVE_BACKTRACE 1310#if HAVE_BACKTRACE
1169 void *addr [20]; 1311 void *addr [20];
1170 int size = backtrace (addr, 20); 1312 int size = backtrace (addr, 20);
1171 1313
1176 CALL_CALL ("cf::_log_backtrace", G_VOID); 1318 CALL_CALL ("cf::_log_backtrace", G_VOID);
1177 CALL_END; 1319 CALL_END;
1178#endif 1320#endif
1179} 1321}
1180 1322
1323bool
1324is_match_expr (const_utf8_string expr)
1325{
1326 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1327}
1328
1329bool
1330match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1331{
1332 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1333 expr += sizeof ("match ") - 1;
1334
1335 CALL_BEGIN (5);
1336 CALL_ARG (expr);
1337 CALL_ARG (ob);
1338 CALL_ARG (self);
1339 CALL_ARG (source);
1340 CALL_ARG (originator);
1341 CALL_CALL (cv_cf_match_match, G_SCALAR);
1342
1343 bool matched = count && SvTRUE (TOPs);
1344
1345 CALL_END;
1346
1347 return matched;
1348}
1349
1350object *
1351match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1352{
1353 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1354 expr += sizeof ("match ") - 1;
1355
1356 CALL_BEGIN (5);
1357 CALL_ARG (expr);
1358 CALL_ARG (ob);
1359 CALL_ARG (self);
1360 CALL_ARG (source);
1361 CALL_ARG (originator);
1362 CALL_CALL (cv_cf_match_match, G_ARRAY);
1363
1364 object *one = 0;
1365
1366 if (count)
1367 sv_to (TOPs, one);
1368
1369 CALL_END;
1370
1371 return one;
1372}
1373
1181///////////////////////////////////////////////////////////////////////////// 1374/////////////////////////////////////////////////////////////////////////////
1182 1375
1183struct EVAPI *evapi::GEVAPI; 1376struct EVAPI *evapi::GEVAPI;
1184struct CoroAPI *coroapi::GCoroAPI; 1377struct CoroAPI *coroapi::GCoroAPI;
1185 1378
1217 if (active) start (); 1410 if (active) start ();
1218 } 1411 }
1219} 1412}
1220 1413
1221static void 1414static void
1222_connect_to_perl () 1415_connect_to_perl_1 ()
1223{ 1416{
1224 stash_cf = gv_stashpv ("cf", 1); 1417 stash_cf = gv_stashpv ("cf", 1);
1225 1418
1226 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1419 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1227 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1420 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1231 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1424 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1232 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1425 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1233 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1426 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1234 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1427 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1235 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1428 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1429 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1430 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1236 1431
1237 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1432 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1238 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1433 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1434 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1239 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); 1435 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1240 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); 1436 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1241 1437
1242 cb_global = get_av ("cf::CB_GLOBAL", 1); 1438 cb_global = get_av ("cf::CB_GLOBAL", 1);
1243 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1439 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1244 cb_object = get_av ("cf::CB_OBJECT", 1); 1440 cb_object = get_av ("cf::CB_OBJECT", 1);
1245 cb_player = get_av ("cf::CB_PLAYER", 1); 1441 cb_player = get_av ("cf::CB_PLAYER", 1);
1246 cb_client = get_av ("cf::CB_CLIENT", 1); 1442 cb_client = get_av ("cf::CB_CLIENT", 1);
1247 cb_type = get_av ("cf::CB_TYPE" , 1); 1443 cb_type = get_av ("cf::CB_TYPE" , 1);
1248 cb_map = get_av ("cf::CB_MAP" , 1); 1444 cb_map = get_av ("cf::CB_MAP" , 1);
1249} 1445}
1250 1446
1447static void
1448_connect_to_perl_2 ()
1449{
1450 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1451 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1452 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1453 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1454 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1455 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1456}
1457
1251MODULE = cf PACKAGE = cf PREFIX = cf_ 1458MODULE = cf PACKAGE = cf PREFIX = cf_
1252 1459
1253BOOT: 1460BOOT:
1254{ 1461{
1255 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1462 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1256 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1463 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1257 1464
1258 _connect_to_perl (); 1465 _connect_to_perl_1 ();
1259 1466
1260 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1467 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1261
1262 //{
1263 // require_pv ("Time::HiRes");
1264 //
1265 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1266 // if (!svp) croak ("Time::HiRes is required");
1267 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1268 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1269 //}
1270 1468
1271 static const struct { 1469 static const struct {
1272 const char *name; 1470 const char *name;
1273 IV iv; 1471 IV iv;
1274 } *civ, const_iv[] = { 1472 } *civ, const_iv[] = {
1275# define const_iv(name) { # name, (IV)name }, 1473# define const_iv(name) { # name, (IV)name },
1276 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1474# include "const_iv.h"
1277 const_iv (logBacktrace) 1475# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1278 1476# include "attackinc.h"
1279 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1477# undef def
1478# define def(uc, flags) const_iv (SK_ ## uc)
1479# include "skillinc.h"
1480# undef def
1481# define def(name, use, nonuse) const_iv (body_ ## name)
1482# include "slotinc.h"
1483# undef def
1280 1484
1281 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1485 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1282 1486
1283 const_iv (MAX_TIME) 1487 const_iv (MAX_TIME)
1284 const_iv (MAXSOCKBUF) 1488 const_iv (MAXSOCKBUF)
1285 1489
1286 const_iv (NUM_BODY_LOCATIONS)
1287 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1288 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1289 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1290 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1291 const_iv (body_wrist) const_iv (body_waist)
1292
1293 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1294 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1295 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1296 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1297 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1298 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1299 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1300 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1301 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1302 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1303 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1304 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1305 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1306 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1307 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1308 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1309 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1310 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1311 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1312 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1313 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1314 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1315 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1316 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1317 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1318 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1319 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1320 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1321
1322 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1323
1324 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1325 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1326
1327 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1328 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1329 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1330 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1331 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1332 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1333 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1334
1335 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1336 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1337 const_iv (WEAP_BLUD)
1338
1339 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1340 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1341 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1342 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1343 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1344 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1345 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1346 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1347 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1348 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1349 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1350 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1351 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1352 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1353 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1354 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1355 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1356 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1357 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1358 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1359 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1360 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1361 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1362 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1363 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1364 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1365
1366 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1367 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1368 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1369 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1370 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1371 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1372
1373 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1490 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1374 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1491 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1375 1492
1376 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1493 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1377
1378 const_iv (SP_RAISE_DEAD)
1379 const_iv (SP_RUNE)
1380 const_iv (SP_MAKE_MARK)
1381 const_iv (SP_BOLT)
1382 const_iv (SP_BULLET)
1383 const_iv (SP_EXPLOSION)
1384 const_iv (SP_CONE)
1385 const_iv (SP_BOMB)
1386 const_iv (SP_WONDER)
1387 const_iv (SP_SMITE)
1388 const_iv (SP_MAGIC_MISSILE)
1389 const_iv (SP_SUMMON_GOLEM)
1390 const_iv (SP_DIMENSION_DOOR)
1391 const_iv (SP_MAGIC_MAPPING)
1392 const_iv (SP_MAGIC_WALL)
1393 const_iv (SP_DESTRUCTION)
1394 const_iv (SP_PERCEIVE_SELF)
1395 const_iv (SP_WORD_OF_RECALL)
1396 const_iv (SP_INVISIBLE)
1397 const_iv (SP_PROBE)
1398 const_iv (SP_HEALING)
1399 const_iv (SP_CREATE_FOOD)
1400 const_iv (SP_EARTH_TO_DUST)
1401 const_iv (SP_CHANGE_ABILITY)
1402 const_iv (SP_BLESS)
1403 const_iv (SP_CURSE)
1404 const_iv (SP_SUMMON_MONSTER)
1405 const_iv (SP_CHARGING)
1406 const_iv (SP_POLYMORPH)
1407 const_iv (SP_ALCHEMY)
1408 const_iv (SP_REMOVE_CURSE)
1409 const_iv (SP_IDENTIFY)
1410 const_iv (SP_DETECTION)
1411 const_iv (SP_MOOD_CHANGE)
1412 const_iv (SP_MOVING_BALL)
1413 const_iv (SP_SWARM)
1414 const_iv (SP_CHANGE_MANA)
1415 const_iv (SP_DISPEL_RUNE)
1416 const_iv (SP_CREATE_MISSILE)
1417 const_iv (SP_CONSECRATE)
1418 const_iv (SP_ANIMATE_WEAPON)
1419 const_iv (SP_LIGHT)
1420 const_iv (SP_CHANGE_MAP_LIGHT)
1421 const_iv (SP_FAERY_FIRE)
1422 const_iv (SP_CAUSE_DISEASE)
1423 const_iv (SP_AURA)
1424 const_iv (SP_TOWN_PORTAL)
1425 const_iv (SP_PARTY_SPELL)
1426 1494
1427 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1495 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1428 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1496 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1429 const_iv (F_LOCKED) 1497 const_iv (F_LOCKED)
1430 1498
1431 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1432
1433 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1499 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1434 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1435 1501
1436 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1437
1438 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1439 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1440
1441 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1442 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1443
1444 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1445
1446 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1447 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1448 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1449 const_iv (M_ICE) const_iv (M_SPECIAL)
1450 1503
1451 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1504 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1452 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1505 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1453 1506
1454 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1455 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1456 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1457 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1458 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1459 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1460 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1461 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1462 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1463 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1464 const_iv (SK_POISON_NAIL)
1465
1466 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1467 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1468 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1469 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1470 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1471 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1472
1473 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1474
1475 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1476 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1477 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1478 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1479 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1480 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1481 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1482
1483 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1484 const_iv (MAP_INACTIVE)
1485
1486 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1507 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1487 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1508 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1488 1509
1489 const_iv (VERSION_CS) const_iv (VERSION_SC)
1490
1491 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1510 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1492 1511
1493 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1494
1495 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1512 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1496
1497 // random map generator
1498 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1499 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1500
1501 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1502 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1503 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1504
1505 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1506 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1507
1508 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1509 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1510
1511 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1512 const_iv (FT_RSRC) const_iv (FT_NUM)
1513 }; 1513 };
1514 1514
1515 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1515 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1517 1517
1518 static const struct { 1518 static const struct {
1519 const char *name; 1519 const char *name;
1520 int skip; 1520 int skip;
1526# undef def 1526# undef def
1527 }; 1527 };
1528 1528
1529 AV *av = get_av ("cf::EVENT", 1); 1529 AV *av = get_av ("cf::EVENT", 1);
1530 1530
1531 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1531 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1532 { 1532 {
1533 AV *event = newAV (); 1533 AV *event = newAV ();
1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1535 av_push (event, newSViv (eiv->klass)); 1535 av_push (event, newSViv (eiv->klass));
1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1538 } 1538 }
1539
1540 // used by autogenerated BOOT sections from genacc
1541 av_reflect = get_av ("cf::REFLECT", 1);
1539} 1542}
1540 1543
1541void _gv_clear (SV *gv) 1544void _gv_clear (SV *gv)
1542 CODE: 1545 CODE:
1543 assert (SvTYPE (gv) == SVt_PVGV); 1546 assert (SvTYPE (gv) == SVt_PVGV);
1544# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); } 1547# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1548 SvREFCNT_inc (gv);
1545 f (GvGP (gv)->gp_form); 1549 f (GvGP (gv)->gp_form);
1546 f (GvGP (gv)->gp_io); 1550 f (GvGP (gv)->gp_io);
1547 f (GvGP (gv)->gp_sv); 1551 f (GvGP (gv)->gp_sv);
1548 f (GvGP (gv)->gp_av); 1552 f (GvGP (gv)->gp_av);
1549 f (GvGP (gv)->gp_hv); 1553 f (GvGP (gv)->gp_hv);
1550 f (GvGP (gv)->gp_cv); 1554 f (GvGP (gv)->gp_cv);
1551 GvCVGEN (gv) = 0; 1555 GvCVGEN (gv) = 0;
1552 GvMULTI_off (gv); 1556 GvMULTI_off (gv);
1557 SvREFCNT_dec (gv);
1553# undef f 1558# undef f
1554 1559
1555void _connect_to_perl () 1560void _connect_to_perl_1 ()
1561
1562void _connect_to_perl_2 ()
1556 1563
1557void _recalc_want () 1564void _recalc_want ()
1558 1565
1559# not used by default anymore 1566# not used by default anymore
1560void _global_reattach () 1567void _global_reattach ()
1566 1573
1567 for_all_objects (op) 1574 for_all_objects (op)
1568 op->reattach (); 1575 op->reattach ();
1569} 1576}
1570 1577
1571# support function for map-world.ext
1572void _quantise (SV *data_sv, SV *plt_sv)
1573 CODE:
1574{
1575 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1576 croak ("_quantise called with invalid agruments");
1577
1578 plt_sv = SvRV (plt_sv);
1579 SV **plt = AvARRAY (plt_sv);
1580 int plt_count = AvFILL (plt_sv) + 1;
1581
1582 STRLEN len;
1583 char *data = SvPVbyte (data_sv, len);
1584 char *dst = data;
1585
1586 while (len >= 3)
1587 {
1588 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1589 {
1590 char *val = SvPVX (*val_sv);
1591
1592 if (val [0] == data [0]
1593 && val [1] == data [1]
1594 && val [2] == data [2])
1595 {
1596 *dst++ = val [3];
1597 goto next;
1598 }
1599 }
1600
1601 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1602 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1603 dst - SvPVX (data_sv), len);
1604
1605 next:
1606 data += 3;
1607 len -= 3;
1608 }
1609
1610 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1611}
1612
1613void init_anim () 1578void init_anim ()
1614 1579
1615void init_globals () 1580void init_globals ()
1616 1581
1617void init_experience ()
1618
1619void init_attackmess () 1582void init_attackmess ()
1620 1583
1621void init_dynamic () 1584void init_dynamic ()
1622 1585
1623void load_settings () 1586void load_settings ()
1624 1587
1588void _reload_exp_table ()
1589
1625void load_materials () 1590void _reload_materials ()
1626 1591
1627void init_uuid () 1592void init_uuid ()
1628 CODE: 1593 CODE:
1629 UUID::init (); 1594 UUID::init ();
1630 1595
1631void init_signals () 1596void init_signals ()
1632 1597
1633void init_commands ()
1634
1635void init_skills () 1598void init_skills ()
1636 1599
1637void init_beforeplay () 1600void init_beforeplay ()
1638 1601
1639void evthread_start (int aiofd) 1602void evthread_start (int aiofd)
1643 coroapi::cede_to_tick (); 1606 coroapi::cede_to_tick ();
1644 1607
1645NV till_tick () 1608NV till_tick ()
1646 CODE: 1609 CODE:
1647 RETVAL = SvNVX (sv_next_tick) - now (); 1610 RETVAL = SvNVX (sv_next_tick) - now ();
1648 OUTPUT: 1611 OUTPUT: RETVAL
1649 RETVAL
1650 1612
1651int tick_inhibit () 1613int tick_inhibit ()
1652 CODE: 1614 CODE:
1653 RETVAL = tick_inhibit; 1615 RETVAL = tick_inhibit;
1654 OUTPUT: 1616 OUTPUT: RETVAL
1655 RETVAL
1656 1617
1657void tick_inhibit_inc () 1618void tick_inhibit_inc ()
1658 CODE: 1619 CODE:
1659 ++tick_inhibit; 1620 ++tick_inhibit;
1660 1621
1665 { 1626 {
1666 ev_async_send (EV_DEFAULT, &tick_watcher); 1627 ev_async_send (EV_DEFAULT, &tick_watcher);
1667 coroapi::cede (); 1628 coroapi::cede ();
1668 } 1629 }
1669 1630
1670void server_tick () 1631void one_tick ()
1671 CODE: 1632 CODE:
1672{ 1633{
1634 ev_now_update (EV_DEFAULT);
1673 NOW = ev_now (EV_DEFAULT); 1635 NOW = ev_now (EV_DEFAULT);
1674 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1636 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1675 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1637 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1676 runtime = SvNVX (sv_runtime); 1638 runtime = SvNVX (sv_runtime);
1677 1639
1640 one_tick ();
1641
1678 server_tick (); 1642 ++server_tick;
1643 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1679 1644
1680 NOW = ev_time (); 1645 ev_now_update (EV_DEFAULT);
1646 NOW = ev_now (EV_DEFAULT);
1681 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1647 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1648
1682 runtime += TICK; 1649 runtime += TICK;
1683 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1650 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1684} 1651}
1685 1652
1686NV floor (NV x) 1653NV floor (NV x)
1690NV rndm (...) 1657NV rndm (...)
1691 ALIAS: 1658 ALIAS:
1692 rmg_rndm = 1 1659 rmg_rndm = 1
1693 CODE: 1660 CODE:
1694{ 1661{
1695 rand_gen &gen = ix ? rmg_rndm : rndm; 1662 rand_gen &gen = ix ? rmg_rndm : rndm;
1696 switch (items) 1663 switch (items)
1697 { 1664 {
1698 case 0: RETVAL = gen (); break; 1665 case 0: RETVAL = gen (); break;
1699 case 1: RETVAL = gen (SvUV (ST (0))); break; 1666 case 1: RETVAL = gen (SvUV (ST (0))); break;
1700 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; 1667 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1701 default: croak ("cf::rndm requires none, one or two parameters."); break; 1668 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1702 } 1669 }
1703} 1670}
1704 OUTPUT: 1671 OUTPUT: RETVAL
1705 RETVAL
1706 1672
1707NV clamp (NV value, NV min_value, NV max_value) 1673NV clamp (NV value, NV min_value, NV max_value)
1708 CODE: 1674 CODE:
1709 RETVAL = clamp (value, min_value, max_value); 1675 RETVAL = clamp (value, min_value, max_value);
1710 OUTPUT: 1676 OUTPUT: RETVAL
1711 RETVAL
1712 1677
1713NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) 1678NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1714 CODE: 1679 CODE:
1715 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1680 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1716 OUTPUT: 1681 OUTPUT: RETVAL
1717 RETVAL 1682
1683const char *ordinal (int i)
1718 1684
1719void weaken (...) 1685void weaken (...)
1720 PROTOTYPE: @ 1686 PROTOTYPE: @
1721 CODE: 1687 CODE:
1722 while (items > 0) 1688 while (items > 0)
1723 sv_rvweaken (ST (--items)); 1689 sv_rvweaken (ST (--items));
1724 1690
1725void 1691void log_suspend ()
1692
1693void log_resume ()
1694
1726log_backtrace (utf8_string msg) 1695void log_backtrace (utf8_string msg)
1727 1696
1728void
1729LOG (int flags, utf8_string msg) 1697void LOG (int flags, utf8_string msg)
1730 PROTOTYPE: $$ 1698 PROTOTYPE: $$
1731 C_ARGS: flags, "%s", msg 1699 C_ARGS: flags, "%s", msg
1732 1700
1733octet_string path_combine (octet_string base, octet_string path) 1701octet_string path_combine (octet_string base, octet_string path)
1734 PROTOTYPE: $$ 1702 PROTOTYPE: $$
1781 1749
1782int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1750int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1783 INIT: 1751 INIT:
1784#if __GLIBC__ 1752#if __GLIBC__
1785 mallopt (M_TOP_PAD, 1024 * 1024); 1753 mallopt (M_TOP_PAD, 1024 * 1024);
1786 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); 1754 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1787 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory 1755 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1756 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1788 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1757 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1789#endif 1758#endif
1790 1759
1791int munlockall () 1760int munlockall ()
1792 1761
1793#endif 1762#endif
1819 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); 1788 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1820 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count))); 1789 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1821 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount))); 1790 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1822} 1791}
1823 1792
1824int find_animation (utf8_string text)
1825 PROTOTYPE: $
1826
1827int random_roll (int min, int max, object *op, int goodbad); 1793int random_roll (int min, int max, object *op, int goodbad);
1828 1794
1829const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1795const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1830 1796
1797int exp_to_level (val64 exp)
1798
1799val64 level_to_min_exp (int level)
1800
1801const_utf8_string
1802spellpathnames (int idx)
1803 CODE:
1804 RETVAL = spellpathnames [idx];
1805 OUTPUT: RETVAL
1806
1807SV *
1808attacktype_name (int atnr)
1809 CODE:
1810 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1811 ? newSVpv (attacktype_name [atnr], 0)
1812 : &PL_sv_undef;
1813 OUTPUT: RETVAL
1814
1815SV *
1816attacktype_desc (int atnr)
1817 CODE:
1818 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1819 ? newSVpv (attacktype_desc [atnr], 0)
1820 : &PL_sv_undef;
1821 OUTPUT: RETVAL
1822
1823SV *
1824resist_plus (int atnr)
1825 CODE:
1826 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1827 ? newSVpv (resist_plus [atnr], 0)
1828 : &PL_sv_undef;
1829 OUTPUT: RETVAL
1830
1831SV *
1832change_resist_msg (int atnr)
1833 CODE:
1834 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1835 ? newSVpv (change_resist_msg [atnr], 0)
1836 : &PL_sv_undef;
1837 OUTPUT: RETVAL
1838
1831int 1839int
1832exp_to_level (val64 exp) 1840skill_flags (int idx)
1833 CODE: 1841 CODE:
1834{ 1842 if (idx < 0 || idx >= array_length (skill_flags))
1835 int i = 0; 1843 croak ("skill_flags: index out of bounds");
1836 1844 RETVAL = skill_flags [idx];
1837 RETVAL = settings.max_level;
1838
1839 for (i = 1; i <= settings.max_level; i++)
1840 {
1841 if (levels[i] > exp)
1842 {
1843 RETVAL = i - 1;
1844 break;
1845 }
1846 }
1847}
1848 OUTPUT: RETVAL
1849
1850val64
1851level_to_min_exp (int level)
1852 CODE:
1853 if (level > settings.max_level)
1854 RETVAL = levels[settings.max_level];
1855 else if (level < 1)
1856 RETVAL = 0;
1857 else
1858 RETVAL = levels[level];
1859 OUTPUT: RETVAL 1845 OUTPUT: RETVAL
1860
1861SV *
1862resistance_to_string (int atnr)
1863 CODE:
1864 if (atnr >= 0 && atnr < NROFATTACKS)
1865 RETVAL = newSVpv (resist_plus[atnr], 0);
1866 else
1867 XSRETURN_UNDEF;
1868 OUTPUT: RETVAL
1869 1846
1870UUID 1847UUID
1871uuid_cur () 1848uuid_cur ()
1872 CODE: 1849 CODE:
1873 RETVAL = UUID::cur; 1850 RETVAL = UUID::cur;
1874 OUTPUT: 1851 OUTPUT: RETVAL
1875 RETVAL
1876 1852
1877UUID 1853UUID
1878uuid_gen () 1854uuid_gen ()
1879 CODE: 1855 CODE:
1880 RETVAL = UUID::gen (); 1856 RETVAL = UUID::gen ();
1881 OUTPUT: 1857 OUTPUT: RETVAL
1882 RETVAL
1883 1858
1884val64 1859val64
1885uuid_seq (UUID uuid) 1860uuid_seq (UUID uuid)
1886 CODE: 1861 CODE:
1887 RETVAL = uuid.seq; 1862 RETVAL = uuid.seq;
1888 OUTPUT: 1863 OUTPUT: RETVAL
1889 RETVAL
1890 1864
1891UUID 1865UUID
1892uuid_str (val64 seq) 1866uuid_str (val64 seq)
1893 CODE: 1867 CODE:
1894 RETVAL.seq = seq; 1868 RETVAL.seq = seq;
1895 OUTPUT: 1869 OUTPUT: RETVAL
1896 RETVAL
1897 1870
1898void 1871void
1899coin_names () 1872coin_names ()
1900 PPCODE: 1873 PPCODE:
1901 EXTEND (SP, NUM_COINS); 1874 EXTEND (SP, NUM_COINS);
1913load_resource_file_ (octet_string filename) 1886load_resource_file_ (octet_string filename)
1914 1887
1915void 1888void
1916fix_weight () 1889fix_weight ()
1917 1890
1891utf8_string
1892expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1893 PPCODE:
1894 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1895
1918MODULE = cf PACKAGE = cf::attachable 1896MODULE = cf PACKAGE = cf::attachable
1919 1897
1920int 1898int
1921valid (SV *obj) 1899valid (SV *obj)
1922 CODE: 1900 CODE:
1923 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1901 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1924 OUTPUT: 1902 OUTPUT: RETVAL
1925 RETVAL 1903
1904bool should_invoke (attachable *obj, int event)
1905 CODE:
1906 RETVAL = obj->should_invoke ((event_type)event);
1907 OUTPUT: RETVAL
1926 1908
1927void 1909void
1928debug_trace (attachable *obj, bool on = true) 1910debug_trace (attachable *obj, bool on = true)
1929 CODE: 1911 CODE:
1930 obj->flags &= ~attachable::F_DEBUG_TRACE; 1912 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1931 if (on) 1913 if (on)
1932 obj->flags |= attachable::F_DEBUG_TRACE; 1914 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1933 1915
1934int mortals_size () 1916int mortals_size ()
1935 CODE: 1917 CODE:
1936 RETVAL = attachable::mortals.size (); 1918 RETVAL = attachable::mortals.size ();
1937 OUTPUT: RETVAL 1919 OUTPUT: RETVAL
1939#object *mortals (U32 index) 1921#object *mortals (U32 index)
1940# CODE: 1922# CODE:
1941# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1923# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1942# OUTPUT: RETVAL 1924# OUTPUT: RETVAL
1943 1925
1944INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1926INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1945 1927
1946MODULE = cf PACKAGE = cf::global 1928MODULE = cf PACKAGE = cf::global
1947 1929
1948int invoke (SV *klass, int event, ...) 1930int invoke (SV *klass, int event, ...)
1949 CODE: 1931 CODE:
1953 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1935 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1954 OUTPUT: RETVAL 1936 OUTPUT: RETVAL
1955 1937
1956MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1938MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1957 1939
1958INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1940INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1959 1941
1960int invoke (object *op, int event, ...) 1942int invoke (object *op, int event, ...)
1961 CODE: 1943 CODE:
1962 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1944 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1963 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1945 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1990int mortals_size () 1972int mortals_size ()
1991 CODE: 1973 CODE:
1992 RETVAL = attachable::mortals.size (); 1974 RETVAL = attachable::mortals.size ();
1993 OUTPUT: RETVAL 1975 OUTPUT: RETVAL
1994 1976
1995const char *slot_use_name (U32 slot) 1977const_utf8_string slot_name (U32 slot)
1996 ALIAS: 1978 ALIAS:
1979 slot_name = 0
1980 slot_use_name = 1
1997 slot_nonuse_name = 1 1981 slot_nonuse_name = 2
1998 CODE: 1982 CODE:
1999{ 1983{
2000 if (slot >= NUM_BODY_LOCATIONS) 1984 if (slot >= NUM_BODY_LOCATIONS)
2001 croak ("body slot index out of range"); 1985 croak ("body slot index out of range");
2002 1986
2003 switch (ix) 1987 switch (ix)
2004 { 1988 {
1989 case 0: RETVAL = body_locations[slot].name ; break;
2005 case 0: RETVAL = body_locations[slot].use_name; break; 1990 case 1: RETVAL = body_locations[slot].use_name ; break;
2006 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1991 case 2: RETVAL = body_locations[slot].nonuse_name; break;
2007 } 1992 }
2008} 1993}
2009 OUTPUT: 1994 OUTPUT: RETVAL
2010 RETVAL
2011 1995
2012# missing properties 1996# missing properties
2013 1997
2014object *head (object *op) 1998object *head (object *op)
2015 PROTOTYPE: $ 1999 PROTOTYPE: $
2051 if (ix) 2035 if (ix)
2052 op->slot[slot].used = value; 2036 op->slot[slot].used = value;
2053 else 2037 else
2054 op->slot[slot].info = value; 2038 op->slot[slot].info = value;
2055} 2039}
2056 OUTPUT: 2040 OUTPUT: RETVAL
2057 RETVAL
2058 2041
2059object *find_best_object_match (object *op, utf8_string match) 2042object *find_best_object_match (object *op, utf8_string match)
2060 2043
2061object *find_marked_object (object *op)
2062
2063int need_identify (object *obj);
2064
2065int apply_shop_mat (object *shop_mat, object *op); 2044int apply_shop_mat (object *shop_mat, object *op);
2066 2045
2067int move (object *op, int dir, object *originator = op) 2046int move (object *op, int dir, object *originator = op)
2068 CODE: 2047 CODE:
2069 RETVAL = move_ob (op, dir, originator); 2048 RETVAL = op->move (dir, originator);
2070 OUTPUT: 2049 OUTPUT: RETVAL
2071 RETVAL
2072
2073void apply (object *applier, object *applied, int flags = 0)
2074 CODE:
2075 manual_apply (applied, applier, flags);
2076 2050
2077void apply_below (object *op) 2051void apply_below (object *op)
2078 CODE: 2052 CODE:
2079 player_apply_below (op); 2053 player_apply_below (op);
2080 2054
2081int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2055int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2056
2057int casting_level (object *caster, object *spell)
2082 2058
2083int pay_item (object *op, object *buyer) 2059int pay_item (object *op, object *buyer)
2084 CODE: 2060 CODE:
2085 RETVAL = pay_for_item (op, buyer); 2061 RETVAL = pay_for_item (op, buyer);
2086 OUTPUT: RETVAL 2062 OUTPUT: RETVAL
2123 2099
2124void pick_up (object *who, object *op) 2100void pick_up (object *who, object *op)
2125 2101
2126void update_object (object *op, int action) 2102void update_object (object *op, int action)
2127 2103
2128void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2104void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2129 2105
2130void player_lvl_adj (object *who, object *skill = 0) 2106void player_lvl_adj (object *who, object *skill = 0)
2131 2107
2132int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2108int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2133 2109
2134int calc_skill_exp (object *who, object *op, object *skill); 2110int calc_skill_exp (object *who, object *op, object *skill)
2135 2111
2136void push_button (object *op); 2112void push_button (object *op, object *originator)
2137 2113
2138void use_trigger (object *op); 2114void use_trigger (object *op, object *originator)
2139 2115
2140void add_button_link (object *button, maptile *map, int connected);
2141
2142void remove_button_link (object *op);
2143
2144void handle_apply_yield (object *op); 2116void handle_apply_yield (object *op)
2145 2117
2118int convert_item (object *item, object *converter)
2119
2120void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2146 2121
2147MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2122MODULE = cf PACKAGE = cf::object PREFIX = cf_
2148
2149# no clean way to get an object from an archetype - stupid idiotic
2150# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2151 2123
2152object *new (utf8_string archetype = 0) 2124object *new (utf8_string archetype = 0)
2153 PROTOTYPE: ;$ 2125 PROTOTYPE: ;$
2154 CODE: 2126 CODE:
2155 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2127 RETVAL = archetype
2128 ? archetype::get (archetype)
2129 : object::create ();
2156 OUTPUT: 2130 OUTPUT: RETVAL
2157 RETVAL 2131
2132object *generate (utf8_string arch, object *creator)
2133 CODE:
2134 object *obj = archetype::get (arch);
2135 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2136 RETVAL = obj;
2137 OUTPUT: RETVAL
2158 2138
2159object *find_object (U32 tag) 2139object *find_object (U32 tag)
2140
2141object *find_object_uuid (UUID i)
2160 2142
2161# TODO: nuke 2143# TODO: nuke
2162object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2144object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2163 PROTOTYPE: $$$$$$ 2145 PROTOTYPE: $$$$$$
2164 CODE: 2146 CODE:
2165{ 2147{
2166 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2148 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2149
2150 if (RETVAL->destroyed ())
2151 RETVAL = 0;
2167} 2152}
2153 OUTPUT: RETVAL
2168 2154
2169shstr 2155shstr
2170object::kv_get (shstr key) 2156object::kv_get (shstr key)
2157 CODE:
2158 RETVAL = THIS->kv.get (key);
2159 OUTPUT: RETVAL
2171 2160
2172void 2161void
2173object::kv_del (shstr key) 2162object::kv_del (shstr key)
2163 CODE:
2164 THIS->kv.del (key);
2174 2165
2175void 2166void
2176object::kv_set (shstr key, shstr value) 2167object::kv_set (shstr key, shstr value)
2168 CODE:
2169 THIS->kv.set (key, value);
2177 2170
2178object *get_nearest_player (object *ob) 2171object *get_nearest_player (object *ob)
2179 ALIAS: nearest_player = 0 2172 ALIAS: nearest_player = 0
2180 PREINIT: 2173 PREINIT:
2181 extern object *get_nearest_player (object *); 2174 extern object *get_nearest_player (object *);
2184 PROTOTYPE: $$;$ 2177 PROTOTYPE: $$;$
2185 PPCODE: 2178 PPCODE:
2186{ 2179{
2187 rv_vector rv; 2180 rv_vector rv;
2188 2181
2189 PUTBACK;
2190 get_rangevector (ob, other, &rv, flags); 2182 get_rangevector (ob, other, &rv, flags);
2191 SPAGAIN;
2192 2183
2193 EXTEND (SP, 5); 2184 EXTEND (SP, 5);
2194 PUSHs (newSVuv (rv.distance)); 2185 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2195 PUSHs (newSViv (rv.distance_x)); 2186 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2196 PUSHs (newSViv (rv.distance_y)); 2187 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2197 PUSHs (newSViv (rv.direction)); 2188 PUSHs (sv_2mortal (newSViv (rv.direction)));
2198 PUSHs (to_sv (rv.part)); 2189 PUSHs (sv_2mortal (to_sv (rv.part)));
2199} 2190}
2200 2191
2201bool on_same_map_as (object *ob, object *other) 2192bool on_same_map_as (object *ob, object *other)
2202 CODE: 2193 CODE:
2203 RETVAL = on_same_map (ob, other); 2194 RETVAL = on_same_map (ob, other);
2223 RETVAL = op->contr; 2214 RETVAL = op->contr;
2224 OUTPUT: RETVAL 2215 OUTPUT: RETVAL
2225 2216
2226bool move_player (object *op, int dir) 2217bool move_player (object *op, int dir)
2227 2218
2228void check_score (object *op)
2229
2230void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2219void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2231 CODE: 2220 CODE:
2232 new_draw_info (flags, 0, op, txt); 2221 new_draw_info (flags, 0, op, txt);
2233 2222
2234void kill_player (object *op) 2223void kill_player (object *op)
2246int command_arrest (object *op, utf8_string params) 2235int command_arrest (object *op, utf8_string params)
2247 2236
2248 2237
2249MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2238MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2250 2239
2251INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2240INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2252 2241
2253int invoke (player *pl, int event, ...) 2242int invoke (player *pl, int event, ...)
2254 CODE: 2243 CODE:
2255 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2244 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2256 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2245 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2274#d# TODO: replace by blocked_los accessor, fix code using this 2263#d# TODO: replace by blocked_los accessor, fix code using this
2275bool 2264bool
2276cell_visible (player *pl, int dx, int dy) 2265cell_visible (player *pl, int dx, int dy)
2277 CODE: 2266 CODE:
2278 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED; 2267 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2279 OUTPUT: 2268 OUTPUT: RETVAL
2280 RETVAL
2281 2269
2282void 2270void
2283send (player *pl, SV *packet) 2271send (player *pl, SV *packet)
2284 CODE: 2272 CODE:
2285{ 2273{
2348 if (op->tag) 2336 if (op->tag)
2349 XPUSHs (sv_2mortal (to_sv (op))); 2337 XPUSHs (sv_2mortal (to_sv (op)));
2350 } 2338 }
2351} 2339}
2352 2340
2353INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2341INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2354 2342
2355void 2343void
2356adjust_daylight () 2344adjust_daylight ()
2357 CODE: 2345 CODE:
2358 maptile::adjust_daylight (); 2346 maptile::adjust_daylight ();
2347
2348int
2349outdoor_darkness (int darkness = 0)
2350 CODE:
2351 RETVAL = maptile::outdoor_darkness;
2352 if (items)
2353 maptile::outdoor_darkness = darkness;
2354 OUTPUT: RETVAL
2359 2355
2360void 2356void
2361maptile::instantiate () 2357maptile::instantiate ()
2362 2358
2363maptile *new () 2359maptile *new ()
2364 PROTOTYPE: 2360 PROTOTYPE:
2365 CODE: 2361 CODE:
2366 RETVAL = new maptile; 2362 RETVAL = new maptile;
2367 OUTPUT: 2363 OUTPUT: RETVAL
2368 RETVAL
2369 2364
2370void 2365void
2371maptile::players () 2366maptile::players ()
2372 PPCODE: 2367 PPCODE:
2373 if (GIMME_V == G_SCALAR) 2368 if (GIMME_V == G_SCALAR)
2379 if (pl->ob && pl->ob->map == THIS) 2374 if (pl->ob && pl->ob->map == THIS)
2380 PUSHs (sv_2mortal (to_sv (pl->ob))); 2375 PUSHs (sv_2mortal (to_sv (pl->ob)));
2381 } 2376 }
2382 2377
2383void 2378void
2379maptile::gen_quadmap (int x, int y, int z)
2380 CODE:
2381 gen_quadmap (THIS, x * 50, y * 50, z);
2382
2383void
2384maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2384maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2385 CODE: 2385 CODE:
2386{ 2386{
2387 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2387 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2388 croak ("maptile::add_underlay: palette must be arrayref"); 2388 croak ("maptile::add_underlay: palette must be arrayref");
2389 2389
2390 palette = SvRV (palette); 2390 palette = SvRV (palette);
2391 2391
2392 STRLEN idxlen; 2392 STRLEN idxlen;
2393 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2393 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2394 2394
2395 for (int x = 0; x < THIS->width; ++x) 2395 for (int x = 0; x < THIS->width; ++x)
2396 for (int y = 0; y < THIS->height; ++y) 2396 for (int y = 0; y < THIS->height; ++y)
2397 { 2397 {
2398 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2398 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2399 if (op->flag [FLAG_IS_FLOOR]) 2399 if (op->flag [FLAG_IS_FLOOR])
2400 goto skip_space; 2400 goto skip;
2401 2401
2402 { 2402 {
2403 int offs = offset + y * stride + x; 2403 int offs = offset + y * stride + x;
2404
2404 if (IN_RANGE_EXC (offs, 0, idxlen)) 2405 if (IN_RANGE_EXC (offs, 0, idxlen))
2405 { 2406 {
2406 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2407 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2407 { 2408 {
2408 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2409 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2409 ob->flag [FLAG_NO_MAP_SAVE] = true; 2410 ob->flag [FLAG_NO_MAP_SAVE] = true;
2410 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2411 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2411 2412
2412 if (ob->randomitems) 2413 if (ob->randomitems && !ob->above)
2413 { 2414 {
2414 if (!ob->above)
2415 {
2416 ob->create_treasure (ob->randomitems); 2415 ob->create_treasure (ob->randomitems);
2417 2416
2418 for (object *op = ob->above; op; op = op->above) 2417 for (object *op = ob->above; op; op = op->above)
2419 op->flag [FLAG_NO_MAP_SAVE] = true; 2418 op->flag [FLAG_NO_MAP_SAVE] = true;
2420 } 2419 // TODO: if this is a pickable object, then the item
2421 2420 // will at a bit weird - saving inside the player
2422 ob->randomitems = 0; 2421 // will clear the flag, but when the player drops
2422 // it without logging out, it keeps the flag.
2423 // nobody has reported this, but this can be rather
2424 // annoying on persistent maps.
2423 } 2425 }
2424 } 2426 }
2425 } 2427 }
2426 } 2428 }
2427
2428 skip_space: ; 2429 skip: ;
2429 } 2430 }
2430} 2431}
2431 2432
2432void 2433void
2433maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2434maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2437 croak ("maptile::set_regiondata: palette must be arrayref"); 2438 croak ("maptile::set_regiondata: palette must be arrayref");
2438 2439
2439 palette = SvRV (palette); 2440 palette = SvRV (palette);
2440 2441
2441 STRLEN idxlen; 2442 STRLEN idxlen;
2442 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2443 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2443 2444
2444 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2445 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2445 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2446 uint8 *regions = salloc<uint8_t> (THIS->size ());
2446 2447
2447 for (int i = av_len ((AV *)palette) + 1; i--; ) 2448 for (int i = av_len ((AV *)palette) + 1; i--; )
2448 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2449 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2449 2450
2450 for (int y = 0; y < THIS->height; ++y) 2451 for (int y = 0; y < THIS->height; ++y)
2451 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2452 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2452 2453
2453 sfree (THIS->regions, THIS->size ()); 2454 sfree (THIS->regions, THIS->size ());
2463 for (int x = 0; x < THIS->width; ++x) 2464 for (int x = 0; x < THIS->width; ++x)
2464 for (int y = 0; y < THIS->height; ++y) 2465 for (int y = 0; y < THIS->height; ++y)
2465 { 2466 {
2466 region *rgn = THIS->region (x, y); 2467 region *rgn = THIS->region (x, y);
2467 2468
2468 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2469 if (object *op = THIS->at (x, y).top) 2469 if (object *op = THIS->at (x, y).top)
2470 if (rgn->treasure && rndm () < rgn->treasure_density) 2470 if (rgn->treasure && rndm () < rgn->treasure_density)
2471 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2471 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2472 } 2472 }
2473 2473
2474int out_of_map (maptile *map, int x, int y) 2474int out_of_map (maptile *map, int x, int y)
2475 2475
2476void 2476void
2477trigger (maptile *map, long connection, bool state = true) 2477find_link (maptile *map, shstr_tmp connection)
2478 CODE:
2479 activate_connection (map, connection, state);
2480
2481void
2482get_connection (maptile *map, long connection)
2483 PPCODE: 2478 PPCODE:
2484 oblinkpt *obp = get_connection_links (map, connection); 2479 if (oblinkpt *obp = map->find_link (connection))
2485 if (obp)
2486 for (objectlink *ol = obp->link; ol; ol = ol->next) 2480 for (objectlink *ol = obp->link; ol; ol = ol->next)
2487 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2481 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2488 2482
2489void 2483void
2490get_map_flags (maptile *map, int x, int y) 2484xy_normalise (maptile *map, int x, int y, int dir = 0)
2491 PPCODE: 2485 PPCODE:
2492{ 2486{
2493 maptile *nmap = 0; 2487 mapxy pos (map, x, y);
2494 I16 nx = 0, ny = 0; 2488 if (!pos.move (dir).normalise ())
2489 XSRETURN_EMPTY;
2495 2490
2496 PUTBACK;
2497 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2498 SPAGAIN;
2499
2500 EXTEND (SP, 4); 2491 EXTEND (SP, 3);
2501 PUSHs (sv_2mortal (newSViv (flags)));
2502
2503 if (GIMME_V == G_ARRAY)
2504 {
2505 PUSHs (sv_2mortal (to_sv (nmap))); 2492 PUSHs (sv_2mortal (to_sv (pos.m)));
2506 PUSHs (sv_2mortal (newSViv (nx))); 2493 PUSHs (sv_2mortal (to_sv (pos.x)));
2507 PUSHs (sv_2mortal (newSViv (ny))); 2494 PUSHs (sv_2mortal (to_sv (pos.y)));
2508 }
2509} 2495}
2510 2496
2511mapspace * 2497mapspace *
2512ms (maptile *map, unsigned int x, unsigned int y) 2498ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2513 PROTOTYPE: $$$ 2499 PROTOTYPE: $$$;$
2514 CODE: 2500 CODE:
2515{ 2501{
2516 maptile *nmap = 0; 2502 mapxy pos (map, x, y);
2517 I16 nx, ny; 2503 if (!pos.move (dir).normalise ())
2518
2519 PUTBACK;
2520 get_map_flags (map, &nmap, x, y, &nx, &ny);
2521 SPAGAIN;
2522
2523 if (!nmap)
2524 XSRETURN_UNDEF; 2504 XSRETURN_UNDEF;
2525 2505
2526 RETVAL = &nmap->at (nx, ny);
2527}
2528 OUTPUT:
2529 RETVAL 2506 RETVAL = &*pos;
2507}
2508 OUTPUT: RETVAL
2530 2509
2531void 2510void
2532at (maptile *map, unsigned int x, unsigned int y) 2511at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2533 PROTOTYPE: $$$ 2512 PROTOTYPE: $$$;$
2534 PPCODE: 2513 PPCODE:
2535{ 2514 mapxy pos (map, x, y);
2536 maptile *nmap = 0; 2515 if (pos.move (dir).normalise ())
2537 I16 nx, ny;
2538
2539 PUTBACK;
2540 get_map_flags (map, &nmap, x, y, &nx, &ny);
2541 SPAGAIN;
2542
2543 if (nmap)
2544 for (object *o = nmap->at (nx, ny).bot; o; o = o->above) 2516 for (object *o = pos->bot; o; o = o->above)
2545 XPUSHs (sv_2mortal (to_sv (o))); 2517 XPUSHs (sv_2mortal (to_sv (o)));
2546}
2547 2518
2548SV * 2519SV *
2549bot_at (maptile *map, unsigned int x, unsigned int y) 2520bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2550 PROTOTYPE: $$$ 2521 PROTOTYPE: $$$;$
2551 ALIAS: 2522 ALIAS:
2552 top_at = 1 2523 top_at = 1
2553 flags_at = 2 2524 flags_at = 2
2554 light_at = 3 2525 light_at = 3
2555 move_block_at = 4 2526 move_block_at = 4
2556 move_slow_at = 5 2527 move_slow_at = 5
2557 move_on_at = 6 2528 move_on_at = 6
2558 move_off_at = 7 2529 move_off_at = 7
2559 CODE: 2530 CODE:
2560{ 2531{
2561 sint16 nx = x; 2532 mapxy pos (map, x, y);
2562 sint16 ny = y; 2533 if (!pos.move (dir).normalise ())
2563
2564 if (!xy_normalise (map, nx, ny))
2565 XSRETURN_UNDEF; 2534 XSRETURN_UNDEF;
2566 2535
2567 mapspace &ms = map->at (nx, ny); 2536 mapspace &ms = *pos;
2568 2537
2569 ms.update (); 2538 ms.update ();
2570 2539
2571 switch (ix) 2540 switch (ix)
2572 { 2541 {
2580 case 7: RETVAL = newSVuv (ms.move_off ); break; 2549 case 7: RETVAL = newSVuv (ms.move_off ); break;
2581 } 2550 }
2582} 2551}
2583 OUTPUT: RETVAL 2552 OUTPUT: RETVAL
2584 2553
2585void fix_walls (maptile *map, int x, int y)
2586
2587void fix_walls_around (maptile *map, int x, int y)
2588
2589# worst xs function of my life 2554# worst xs function of my life
2590bool 2555bool
2591_create_random_map (\ 2556_create_random_map (maptile *self, SV *options)
2592 maptile *self,\
2593 utf8_string wallstyle,\
2594 utf8_string wall_name,\
2595 utf8_string floorstyle,\
2596 utf8_string monsterstyle,\
2597 utf8_string treasurestyle,\
2598 utf8_string layoutstyle,\
2599 utf8_string doorstyle,\
2600 utf8_string decorstyle,\
2601 utf8_string origin_map,\
2602 utf8_string final_map,\
2603 utf8_string exitstyle,\
2604 utf8_string this_map,\
2605 utf8_string exit_on_final_map,\
2606 int xsize,\
2607 int ysize,\
2608 int expand2x,\
2609 int layoutoptions1,\
2610 int layoutoptions2,\
2611 int layoutoptions3,\
2612 int symmetry,\
2613 int difficulty,\
2614 int difficulty_given,\
2615 float difficulty_increase,\
2616 int dungeon_level,\
2617 int dungeon_depth,\
2618 int decoroptions,\
2619 int orientation,\
2620 int origin_y,\
2621 int origin_x,\
2622 U32 random_seed,\
2623 val64 total_map_hp,\
2624 int map_layout_style,\
2625 int treasureoptions,\
2626 int symmetry_used,\
2627 region *region,\
2628 utf8_string custom\
2629)
2630 CODE: 2557 CODE:
2631{ 2558{
2632 random_map_params rmp; 2559 random_map_params rmp ((HV *)SvRV (options));
2633
2634 assign (rmp.wallstyle , wallstyle);
2635 assign (rmp.wall_name , wall_name);
2636 assign (rmp.floorstyle , floorstyle);
2637 assign (rmp.monsterstyle , monsterstyle);
2638 assign (rmp.treasurestyle , treasurestyle);
2639 assign (rmp.layoutstyle , layoutstyle);
2640 assign (rmp.doorstyle , doorstyle);
2641 assign (rmp.decorstyle , decorstyle);
2642 assign (rmp.exitstyle , exitstyle);
2643 assign (rmp.exit_on_final_map, exit_on_final_map);
2644
2645 rmp.origin_map = origin_map;
2646 rmp.final_map = final_map;
2647 rmp.this_map = this_map;
2648 rmp.xsize = xsize;
2649 rmp.ysize = ysize;
2650 rmp.expand2x = expand2x;
2651 rmp.layoutoptions1 = layoutoptions1;
2652 rmp.layoutoptions2 = layoutoptions2;
2653 rmp.layoutoptions3 = layoutoptions3;
2654 rmp.symmetry = symmetry;
2655 rmp.difficulty = difficulty;
2656 rmp.difficulty_given = difficulty_given;
2657 rmp.difficulty_increase = difficulty_increase;
2658 rmp.dungeon_level = dungeon_level;
2659 rmp.dungeon_depth = dungeon_depth;
2660 rmp.decoroptions = decoroptions;
2661 rmp.orientation = orientation;
2662 rmp.origin_y = origin_y;
2663 rmp.origin_x = origin_x;
2664 rmp.random_seed = random_seed;
2665 rmp.total_map_hp = (uint64_t) total_map_hp;
2666 rmp.map_layout_style = map_layout_style;
2667 rmp.treasureoptions = treasureoptions;
2668 rmp.symmetry_used = symmetry_used;
2669 rmp.region = region;
2670 rmp.custom = custom;
2671
2672 RETVAL = self->generate_random_map (&rmp); 2560 RETVAL = self->generate_random_map (&rmp);
2673} 2561}
2674 OUTPUT: 2562 OUTPUT: RETVAL
2675 RETVAL
2676 2563
2677MODULE = cf PACKAGE = cf::mapspace 2564MODULE = cf PACKAGE = cf::mapspace
2678 2565
2679INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h | 2566INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2680 2567
2681MODULE = cf PACKAGE = cf::arch 2568MODULE = cf PACKAGE = cf::arch
2682 2569
2683int archetypes_size () 2570int archetypes_size ()
2684 CODE: 2571 CODE:
2688archetype *archetypes (U32 index) 2575archetype *archetypes (U32 index)
2689 CODE: 2576 CODE:
2690 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2577 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2691 OUTPUT: RETVAL 2578 OUTPUT: RETVAL
2692 2579
2693object *instantiate (archetype *arch) 2580int skillvec_size ()
2694 CODE: 2581 CODE:
2695 RETVAL = arch_to_object (arch); 2582 RETVAL = skillvec.size ();
2696 OUTPUT: 2583 OUTPUT: RETVAL
2697 RETVAL
2698 2584
2585archetype *skillvec (U32 index)
2586 CODE:
2587 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2588 OUTPUT: RETVAL
2589
2590void
2591find_by_type (int type)
2592 PPCODE:
2593 for_all_archetypes (arch)
2594 if (arch->type == type)
2595 XPUSHs (sv_2mortal (to_sv (arch)));
2596
2699INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2597INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2700 2598
2701MODULE = cf PACKAGE = cf::party 2599MODULE = cf PACKAGE = cf::party
2702 2600
2703partylist *first () 2601partylist *first ()
2704 PROTOTYPE: 2602 PROTOTYPE:
2705 CODE: 2603 CODE:
2706 RETVAL = get_firstparty (); 2604 RETVAL = get_firstparty ();
2707 OUTPUT: RETVAL 2605 OUTPUT: RETVAL
2708 2606
2709INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2607INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2710 2608
2711MODULE = cf PACKAGE = cf::region 2609MODULE = cf PACKAGE = cf::region
2712 2610
2713void 2611void
2714list () 2612list ()
2715 PPCODE: 2613 PPCODE:
2716 for_all_regions (rgn) 2614 for_all_regions (rgn)
2717 XPUSHs (sv_2mortal (to_sv (rgn))); 2615 XPUSHs (sv_2mortal (to_sv (rgn)));
2718 2616
2719region *find (utf8_string name)
2720 PROTOTYPE: $
2721 CODE:
2722 RETVAL = region::find (name);
2723 OUTPUT: RETVAL
2724
2725int specificity (region *rgn) 2617int specificity (region *rgn)
2726 CODE: 2618 CODE:
2727 RETVAL = 0; 2619 RETVAL = 0;
2728 while (rgn = rgn->parent) 2620 while (rgn = rgn->parent)
2729 RETVAL++; 2621 RETVAL++;
2730 OUTPUT: RETVAL 2622 OUTPUT: RETVAL
2731 2623
2732INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2624INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2733 2625
2734MODULE = cf PACKAGE = cf::living 2626MODULE = cf PACKAGE = cf::living
2735 2627
2736INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2628INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2737 2629
2738MODULE = cf PACKAGE = cf::settings 2630MODULE = cf PACKAGE = cf::settings
2739 2631
2740INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2632INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2741 2633
2742MODULE = cf PACKAGE = cf::client 2634MODULE = cf PACKAGE = cf::client
2743 2635
2744INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2636INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2745 2637
2746int invoke (client *ns, int event, ...) 2638int invoke (client *ns, int event, ...)
2747 CODE: 2639 CODE:
2748 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2640 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2749 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2641 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2757list () 2649list ()
2758 PPCODE: 2650 PPCODE:
2759 EXTEND (SP, clients.size ()); 2651 EXTEND (SP, clients.size ());
2760 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2652 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2761 PUSHs (sv_2mortal (to_sv (*i))); 2653 PUSHs (sv_2mortal (to_sv (*i)));
2654
2655STRLEN
2656client::inbuf_append (SV *data)
2657 CODE:
2658{
2659 STRLEN len;
2660 char *ptr = SvPVbyte (data, len);
2661
2662 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2663 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2664 THIS->inbuf_len += len;
2665
2666 THIS->inbuf_handle ();
2667
2668 RETVAL = len;
2669}
2670 OUTPUT: RETVAL
2762 2671
2763void 2672void
2764client::send_packet (SV *packet) 2673client::send_packet (SV *packet)
2765 CODE: 2674 CODE:
2766{ 2675{
2784 if (RETVAL) 2693 if (RETVAL)
2785 { 2694 {
2786 THIS->send_face (RETVAL, pri); 2695 THIS->send_face (RETVAL, pri);
2787 THIS->flush_fx (); 2696 THIS->flush_fx ();
2788 } 2697 }
2789 OUTPUT: 2698 OUTPUT: RETVAL
2790 RETVAL
2791 2699
2792int 2700int
2793client::fx_want (int idx, int value = -1) 2701client::fx_want (int idx, int value = -1)
2794 CODE: 2702 CODE:
2795 if (0 < idx && idx < FT_NUM) 2703 if (0 < idx && idx < FT_NUM)
2798 if (items > 2) 2706 if (items > 2)
2799 THIS->fx_want [idx] = value; 2707 THIS->fx_want [idx] = value;
2800 } 2708 }
2801 else 2709 else
2802 RETVAL = 0; 2710 RETVAL = 0;
2803 OUTPUT: 2711 OUTPUT: RETVAL
2804 RETVAL
2805 2712
2806MODULE = cf PACKAGE = cf::sound PREFIX = sound_ 2713MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2807 2714
2808faceidx sound_find (utf8_string name) 2715faceidx sound_find (utf8_string name)
2809 2716
2815 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2722 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2816 old_sound_index [idx] = face; 2723 old_sound_index [idx] = face;
2817 2724
2818MODULE = cf PACKAGE = cf::face PREFIX = face_ 2725MODULE = cf PACKAGE = cf::face PREFIX = face_
2819 2726
2820#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2727#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2821 2728
2822faceidx face_find (utf8_string name, faceidx defidx = 0) 2729faceidx face_find (utf8_string name, faceidx defidx = 0)
2823 2730
2824faceidx alloc (utf8_string name) 2731faceidx alloc (utf8_string name)
2825 CODE: 2732 CODE:
2826{ 2733{
2827 do 2734 RETVAL = face_alloc ();
2828 {
2829 RETVAL = faces.size ();
2830 faces.resize (RETVAL + 1);
2831 }
2832 while (!RETVAL); // crude way to leave index 0
2833 2735
2834 faces [RETVAL].name = name; 2736 faces [RETVAL].name = name;
2835 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2737 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2836 2738
2837 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2739 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2838 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2740 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2741 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2839} 2742}
2743 OUTPUT: RETVAL
2744
2745faceidx faces_size ()
2746 CODE:
2747 RETVAL = faces.size ();
2840 OUTPUT: RETVAL 2748 OUTPUT: RETVAL
2841 2749
2842void set_type (faceidx idx, int value) 2750void set_type (faceidx idx, int value)
2843 ALIAS: 2751 ALIAS:
2844 set_type = 0 2752 set_type = 0
2855 case 2: f->magicmap = value; break; 2763 case 2: f->magicmap = value; break;
2856 case 3: f->smooth = value; break; 2764 case 3: f->smooth = value; break;
2857 case 4: f->smoothlevel = value; break; 2765 case 4: f->smoothlevel = value; break;
2858 } 2766 }
2859 2767
2860void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2768void set_csum (faceidx idx, int faceset, SV *chksum)
2861 CODE: 2769 CODE:
2862{ 2770{
2863 faceinfo *f = face_info (idx); assert (f); 2771 faceinfo *f = face_info (idx); assert (f);
2864 facedata *d = &(faceset ? f->data64 : f->data32); 2772 facedata *d = f->face + faceset;
2865 sv_to (data, d->data);
2866 STRLEN clen; 2773 STRLEN clen;
2867 char *cdata = SvPVbyte (chksum, clen); 2774 char *cdata = SvPVbyte (chksum, clen);
2868 clen = min (CHKSUM_SIZE, clen);
2869 2775
2776 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2777 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2778
2870 if (memcmp (d->chksum, cdata, clen)) 2779 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2871 { 2780 {
2781 d->chksum_len = clen;
2872 memcpy (d->chksum, cdata, clen); 2782 memcpy (d->chksum, cdata, clen);
2873 2783
2874 // invalidate existing client face info 2784 // invalidate existing client face info
2875 for_all_clients (ns) 2785 for_all_clients (ns)
2876 if (ns->faceset == faceset) 2786 ns->invalidate_face (idx);
2877 {
2878 ns->faces_sent [idx] = false;
2879 ns->force_newmap = true;
2880 }
2881 } 2787 }
2882} 2788}
2883 2789
2790SV *mangle_csum (SV *chksum)
2791 CODE:
2792 STRLEN len;
2793 char *data = SvPVbyte (chksum, len);
2794 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2795 OUTPUT: RETVAL
2796
2884int get_data_size (faceidx idx, int faceset = 0) 2797SV *get_csum (faceidx idx, int faceset = 0)
2885 CODE: 2798 CODE:
2886 facedata *d = face_data (idx, faceset); 2799 facedata *d = face_data (idx, faceset);
2887 if (!d) XSRETURN_UNDEF; 2800 if (!d) XSRETURN_UNDEF;
2888 RETVAL = d->data.size (); 2801 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2889 OUTPUT: 2802 OUTPUT: RETVAL
2890 RETVAL
2891 2803
2892SV *get_chksum (faceidx idx, int faceset = 0) 2804int get_type (faceidx idx)
2893 CODE: 2805 CODE:
2894 facedata *d = face_data (idx, faceset); 2806 faceinfo *f = face_info (idx);
2895 if (!d) XSRETURN_UNDEF; 2807 if (!f) XSRETURN_UNDEF;
2896 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2808 RETVAL = f->type;
2897 OUTPUT: 2809 OUTPUT: RETVAL
2898 RETVAL
2899 2810
2900SV *get_data (faceidx idx, int faceset = 0) 2811SV *get_name (faceidx idx)
2901 CODE: 2812 CODE:
2902 facedata *d = face_data (idx, faceset); 2813 faceinfo *f = face_info (idx);
2903 if (!d) XSRETURN_UNDEF; 2814 if (!f) XSRETURN_UNDEF;
2904 RETVAL = newSVpvn (d->data.data (), d->data.length ()); 2815 RETVAL = to_sv (f->name);
2905 OUTPUT: 2816 OUTPUT: RETVAL
2906 RETVAL
2907 2817
2908void invalidate (faceidx idx) 2818void invalidate (faceidx idx)
2909 CODE: 2819 CODE:
2910 for_all_clients (ns) 2820 for_all_clients (ns)
2911 { 2821 ns->invalidate_face (idx);
2912 ns->faces_sent [idx] = false;
2913 ns->force_newmap = true;
2914 }
2915 2822
2916void invalidate_all () 2823void invalidate_all ()
2917 CODE: 2824 CODE:
2918 for_all_clients (ns) 2825 for_all_clients (ns)
2919 { 2826 ns->invalidate_all_faces ();
2920 ns->faces_sent.reset ();
2921 ns->force_newmap = true;
2922 }
2923 2827
2924MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2828MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2925 2829
2926#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2830#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2927 2831
2928animidx anim_find (utf8_string name) 2832animidx anim_find (utf8_string name)
2929 CODE: 2833 CODE:
2930 RETVAL = animation::find (name).number; 2834 RETVAL = animation::find (name).number;
2931 OUTPUT: RETVAL 2835 OUTPUT: RETVAL
2932 2836
2933animidx set (utf8_string name, SV *frames, int facings = 1) 2837animidx set (utf8_string name, SV *frames, int facings = 1)
2934 CODE: 2838 CODE:
2935{ 2839{
2936 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2840 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2937 croak ("frames must be an arrayref"); 2841 croak ("frames must be an arrayref");
2938 2842
2939 AV *av = (AV *)SvRV (frames); 2843 AV *av = (AV *)SvRV (frames);
2940 2844
2941 animation *anim = &animation::find (name); 2845 animation *anim = &animation::find (name);
2942 if (anim->number) 2846 if (anim->number)
2943 { 2847 {
2944 anim->resize (av_len (av) + 1); 2848 anim->resize (av_len (av) + 1);
2945 anim->facings = facings; 2849 anim->facings = facings;
2946 } 2850 }
2947 else 2851 else
2948 anim = &animation::create (name, av_len (av) + 1, facings); 2852 anim = &animation::create (name, av_len (av) + 1, facings);
2949 2853
2950 for (int i = 0; i < anim->num_animations; ++i) 2854 for (int i = 0; i < anim->num_animations; ++i)
2951 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2855 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2952} 2856}
2953 OUTPUT: RETVAL 2857 OUTPUT: RETVAL
2954 2858
2955void invalidate_all () 2859void invalidate_all ()
2956 CODE: 2860 CODE:
2957 for_all_clients (ns) 2861 for_all_clients (ns)
2958 ns->anims_sent.reset (); 2862 ns->anims_sent.reset ();
2959 2863
2960MODULE = cf PACKAGE = cf::object::freezer 2864MODULE = cf PACKAGE = cf::object::freezer
2961 2865
2962INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2866INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2963 2867
2964SV * 2868SV *
2965new (char *klass) 2869new (char *klass)
2966 CODE: 2870 CODE:
2967 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2871 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2974 sv_to (sv, self); 2878 sv_to (sv, self);
2975 delete self; 2879 delete self;
2976 2880
2977MODULE = cf PACKAGE = cf::object::thawer 2881MODULE = cf PACKAGE = cf::object::thawer
2978 2882
2979INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2883INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2884
2885bool
2886errors_are_fatal (bool fatal)
2887 CODE:
2888 RETVAL = object_thawer::errors_are_fatal;
2889 object_thawer::errors_are_fatal = fatal;
2890 OUTPUT: RETVAL
2980 2891
2981SV * 2892SV *
2982new_from_file (char *klass, octet_string path) 2893new_from_file (char *klass, octet_string path)
2983 CODE: 2894 CODE:
2984 object_thawer *f = new object_thawer (path); 2895 object_thawer *f = new object_thawer (path);
3010 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2921 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3011 2922
3012 self->skip (); 2923 self->skip ();
3013 } 2924 }
3014 2925
2926MODULE = cf PACKAGE = cf::treasurelist
2927
2928# quick hack, because I didn't want to implement accessors for treasurelist.
2929# this asks for even more autogen, actually.
2930
2931void
2932expand (treasurelist *list)
2933 PPCODE:
2934 EXTEND (SP, 3);
2935 PUSHs (sv_2mortal (to_sv (list->name)));
2936 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2937 AV *av = newAV ();
2938 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2939 for (treasure *item = list->items; item; item = item->next)
2940 {
2941 AV *iav = newAV ();
2942 av_push (av, newRV_noinc ((SV *)iav));
2943
2944 av_extend (iav, 7);
2945 av_push (iav, to_sv (item->item));
2946 av_push (iav, to_sv (item->name));
2947 av_push (iav, to_sv (item->change_arch.name));
2948 av_push (iav, to_sv (item->change_arch.title));
2949 av_push (iav, to_sv (item->change_arch.slaying));
2950 av_push (iav, to_sv (item->chance));
2951 av_push (iav, to_sv (item->nrof));
2952 av_push (iav, to_sv (item->magic));
2953 }
2954
2955MODULE = cf PACKAGE = cf::layout
2956
2957INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2958

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