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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.205 by root, Mon May 7 03:05:58 2007 UTC vs.
Revision 1.315 by root, Thu Jan 8 03:03:24 2009 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#include "autoconf.h" 24#include "autoconf.h"
27
28#define PLUGIN_NAME "perl"
29#define PLUGIN_VERSION "cfperl 0.5"
30
31#define CEDES_PER_TICK 5
32 25
33#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
34# include <execinfo.h> 27# include <execinfo.h>
35#endif 28#endif
36 29
37#include <plugin_common.h>
38#include <sounds.h>
39#include <cstdarg> 30#include <cstdarg>
40#include <sproto.h> 31#include <typeinfo>
41 32
33#include "global.h"
42#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
43#include "cfperl.h" 36#include "evthread.h"
44#include "shstr.h" 37#include "sproto.h"
45 38
46#include <unistd.h> 39#include <unistd.h>
47#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
48# include <sys/mman.h> 41# include <sys/mman.h>
49#endif 42#endif
50 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
51#include <EXTERN.h> 52#include <EXTERN.h>
52#include <perl.h> 53#include <perl.h>
53#include <XSUB.h> 54#include <XSUB.h>
54 55
55#include "CoroAPI.h" 56#include "CoroAPI.h"
56#include "perlxsi.c" 57#include "perlxsi.c"
57 58
58extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
59 60
60typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
61typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 63
68typedef std::string std__string; 64typedef std::string std__string;
69 65
70#if IVSIZE >= 8
71 typedef IV val64;
72# define newSVval64 newSViv
73# define SvVAL64 SvIV
74#else
75 typedef double val64;
76# define newSVval64 newSVnv
77# define SvVAL64 SvNV
78#endif
79
80static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert;
83
84static PerlInterpreter *perl; 66static PerlInterpreter *perl;
85 67
86double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
87 72
88global gbl_ev; 73global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76
77bitset<NUM_EVENT_TYPES> ev_want_event;
78bitset<NUM_TYPES> ev_want_type;
91 79
92static HV 80static HV
93 *stash_cf, 81 *stash_cf,
94 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
92
93#ifndef newSVpv_utf8
94static inline SV *
95newSVpv_utf8 (const char *s)
96{
97 if (!s)
98 return newSV (0);
99
100 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv);
102 return sv;
103}
104#endif
105
106#ifndef newSVpvn_utf8
107static inline SV *
108newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
109{
110 if (!s)
111 return newSV (0);
112
113 SV *sv = newSVpvn (s, l);
114
115 if (utf8)
116 SvUTF8_on (sv);
117
118 return sv;
119}
120#endif
103 121
104// helper cast function, returns super class * or 0 122// helper cast function, returns super class * or 0
105template<class super> 123template<class super>
106static super * 124static super *
107is_a (attachable *at) 125is_a (attachable *at)
140 SvREFCNT_inc (self); 158 SvREFCNT_inc (self);
141 hv_clear (self); 159 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 160 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 161 SvREFCNT_dec (self);
144 162
145 // self *must* be null now because thats sv_unmagic's job. 163 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 164 assert (!this->self);
147 } 165 }
148} 166}
149 167
150void 168void
167} 185}
168 186
169void 187void
170attachable::do_destroy () 188attachable::do_destroy ()
171{ 189{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 190 INVOKE_ATTACHABLE (DESTROY, this);
173 191
174 if (cb) 192 if (cb)
175 { 193 {
176 SvREFCNT_dec (cb); 194 SvREFCNT_dec (cb);
177 cb = 0; 195 cb = 0;
200 { 218 {
201 if (i >= mortals.size ()) 219 if (i >= mortals.size ())
202 { 220 {
203 i = 0; 221 i = 0;
204 222
205 if (mortals.size () > 1000) 223 if (mortals.size () >= 512)
224 {
225 static int last_mortalcount;
226 if (mortals.size () != last_mortalcount)
227 {
228 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 229 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
230
231 if (0)
232 {
233 for (int j = 0; j < mortals.size (); ++j)//D
234 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
235 fprintf (stderr, "\n");//D
236 }
237 }
238 }
207 239
208 break; 240 break;
209 } 241 }
210 242
211 attachable *obj = mortals [i]; 243 attachable *obj = mortals [i];
232 delete obj; 264 delete obj;
233 } 265 }
234 } 266 }
235} 267}
236 268
269void
270attachable::set_key (const char *key, const char *value, bool is_utf8)
271{
272 if (!self)
273 self = newHV ();
274
275 if (value)
276 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
277 else
278 hv_delete (self, key, strlen (key), G_DISCARD);
279}
280
237attachable & 281attachable &
238attachable::operator =(const attachable &src) 282attachable::operator =(const attachable &src)
239{ 283{
240 //if (self || cb) 284 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 285 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 286
243 attach = src.attach; 287 attach = src.attach;
244 return *this; 288 return *this;
245} 289}
246 290
291template<typename T>
292static bool
293find_backref (void *ptr, T *obj)
294{
295 char *s = (char *)obj;
296 while (s < (char *)obj + sizeof (T))
297 {
298 if (ptr == *(void **)s)
299 return true;
300
301 s += sizeof (void *); // assume natural alignment
302 }
303
304 return false;
305}
306
307// for debugging, find "live" objects containing this ptr
308void
309find_backref (void *ptr)
310{
311 for_all_objects (op)
312 if (find_backref (ptr, op))
313 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
314
315 for_all_players (pl)
316 if (find_backref (ptr, pl))
317 fprintf (stderr, "P %p\n", pl);
318
319 for_all_clients (ns)
320 if (find_backref (ptr, ns))
321 fprintf (stderr, "C %p\n", ns);
322
323}
324
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 325//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 326
249static SV * 327static SV *
250newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 328newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
251{ 329{
252 SV *sv; 330 SV *sv;
253 331
254 if (!ptr) 332 if (!ptr)
255 return &PL_sv_undef; 333 return newSV (0);
256 334
257 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 335 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
258 return sv_bless (newRV_noinc ((SV *)hv), stash); 336 return sv_bless (newRV_noinc ((SV *)hv), stash);
259} 337}
260 338
279 357
280static SV * 358static SV *
281newSVattachable (attachable *obj, HV *stash) 359newSVattachable (attachable *obj, HV *stash)
282{ 360{
283 if (!obj) 361 if (!obj)
284 return &PL_sv_undef; 362 return newSV (0);
285 363
286 if (!obj->self) 364 if (!obj->self)
365 obj->self = newHV ();
366
367 if (!SvOBJECT (obj->self))
287 { 368 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 369 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 370
291 // now bless the object _once_ 371 // now bless the object _once_
372 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 373 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 374 }
294 else 375 else
295 { 376 {
296 SV *sv = newRV_inc ((SV *)obj->self); 377 SV *sv = newRV_inc ((SV *)obj->self);
324 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
325 406
326 return (long)mg->mg_ptr; 407 return (long)mg->mg_ptr;
327} 408}
328 409
329static long 410static long noinline
330SvPTR_ornull (SV *sv, const char *klass) 411SvPTR_ornull (SV *sv, const char *klass)
331{ 412{
332 if (SvOK (sv)) 413 if (SvOK (sv))
333 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
334 else 415 else
335 return 0; 416 return 0;
336} 417}
337 418
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 425inline SV *to_sv (unsigned short v) { return newSVuv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 434inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 435inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 436inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
361 443
362inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
364 446
365inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
366inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
367 449
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
368inline SV *to_sv (UUID v) 452inline SV *to_sv (dynbuf * v)
369{ 453{
370 char buf[128]; 454 SV *sv = newSV (0);
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0);
373}
374 455
456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
471}
472
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 476inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 477inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 478inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 479inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 480inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 481inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 482inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 483inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 484inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 485inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 486inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 487inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 488inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 489inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 490inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 491inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
399 500
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 503
403template<class T> 504template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 505inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 506
406template<int N> 507template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 508inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 509
409inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 510inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
410inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 511inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
411inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 512inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
412inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 513inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
413 514
414inline void sv_to (SV *sv, std::string &v) 515inline void sv_to (SV *sv, std::string &v)
415{ 516{
416 STRLEN len; 517 STRLEN len;
417 char *data = SvPVbyte (sv, len); 518 char *data = SvPVbyte (sv, len);
418 v.assign (data, len); 519 v.assign (data, len);
419} 520}
420 521
421inline void sv_to (SV *sv, UUID &v) 522inline void sv_to (SV *sv, UUID &v)
422{ 523{
423 unsigned int version; 524 if (!v.parse (SvPV_nolen (sv)))
424
425 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
426 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 525 croak ("unparsable uuid: %s", SvPV_nolen (sv));
427} 526}
428 527
429inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
430 529
448 break; 547 break;
449 548
450 case DT_STRING: 549 case DT_STRING:
451 { 550 {
452 char *str = (char *)va_arg (ap, const char *); 551 char *str = (char *)va_arg (ap, const char *);
453 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 552 sv = str ? newSVpv (str, 0) : newSV (0);
454 } 553 }
455 break; 554 break;
456 555
457 case DT_DATA: 556 case DT_DATA:
458 { 557 {
459 char *str = (char *)va_arg (ap, const void *); 558 char *str = (char *)va_arg (ap, const void *);
460 int len = va_arg (ap, int); 559 int len = va_arg (ap, int);
461 sv = str ? newSVpv (str, len) : &PL_sv_undef; 560 sv = str ? newSVpv (str, len) : newSV (0);
462 } 561 }
463 break; 562 break;
464 563
465 case DT_OBJECT: 564 case DT_OBJECT:
466 sv = to_sv (va_arg (ap, object *)); 565 sv = to_sv (va_arg (ap, object *));
508 va_end (ap); 607 va_end (ap);
509 608
510 return sv; 609 return sv;
511} 610}
512 611
513static SV * 612// typemap support, mostly to avoid excessive inlining
514newSVcfapi (int type, ...) 613template<class type>
614static void noinline
615cf_obj_to (SV *arg, type &var)
515{ 616{
516 SV *sv; 617 sv_to (arg, var);
618 if (!var)
619 croak ("must not pass invalid/null cf_obj here");
620}
517 621
518 va_list ap; 622template<class object>
519 va_start (ap, type); 623static void noinline
520 624cf_obj_ornull_to (SV *arg, object *&var)
521 switch (type) 625{
626 if (SvOK (arg))
522 { 627 {
523 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; 628 sv_to (arg, var);
524 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; 629 if (!var)
525 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; 630 croak ("unable to convert perl object to C++ object");
526 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
527 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
528 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
529 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
530 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
531 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
532 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
533
534 default:
535 assert (("unhandled type in newSVcfapi", 0));
536 } 631 }
537 632 else
538 va_end (ap); 633 var = 0;
539
540 return sv;
541} 634}
542 635
543////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 636//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
544 637
545SV * 638SV *
551 return newRV_inc ((SV *)ext->cb); 644 return newRV_inc ((SV *)ext->cb);
552} 645}
553 646
554///////////////////////////////////////////////////////////////////////////// 647/////////////////////////////////////////////////////////////////////////////
555 648
556extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
557{
558 return 0;
559}
560
561static CommArray_s rtn_cmd;
562
563static int
564runPluginCommand (object *obj, char *params)
565{
566 return -1;
567}
568
569extern "C" void *cfperl_getPluginProperty (int *type, ...)
570{
571 va_list args;
572 char *propname;
573 int i;
574 va_start (args, type);
575 propname = va_arg (args, char *);
576 //printf ("Property name: %s\n", propname);
577
578 if (!strcmp (propname, "command?"))
579 return NULL;
580 else if (!strcmp (propname, "Identification"))
581 {
582 va_end (args);
583 return (void *)PLUGIN_NAME;
584 }
585 else if (!strcmp (propname, "FullName"))
586 {
587 va_end (args);
588 return (void *)PLUGIN_VERSION;
589 }
590 else
591 va_end (args);
592
593 return NULL;
594}
595
596extern "C" int cfperl_postInitPlugin ()
597{
598 int hooktype = 1;
599 int rtype = 0;
600
601 cf_init_plugin (gethook);
602
603 return 0;
604}
605
606extern "C" int cfperl_closePlugin ()
607{
608 return 0;
609}
610
611void 649void
612cfperl_init () 650cfperl_init ()
613{ 651{
652 extern char **environ;
653
614 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 654 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
615 perl = perl_alloc (); 655 perl = perl_alloc ();
616 perl_construct (perl); 656 perl_construct (perl);
617 657
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 658 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 659
620 const char *argv[] = { 660 const char *argv[] = {
621 settings.argv [0], 661 settings.argv [0],
622 "-e" 662 "-e0"
623 "use Event; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();"
626 "require cf;"
627 }; 663 };
628 664
629 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 665 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 666 || perl_run (perl))
631 { 667 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 668 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 669 exit (EXIT_FAILURE);
634 } 670 }
635 671
672 eval_pv (
673 "#line 1 'cfperl init'\n"
674 "use EV ();\n"
675 "use Coro ();\n"
676 "cf->bootstrap;\n"
677 "unshift @INC, cf::datadir ();\n"
678 "require cf;\n",
679 0
680 );
681
682 if (SvTRUE (ERRSV))
636 { 683 {
637 dSP; 684 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
638 685 exit (EXIT_FAILURE);
639 PUSHMARK (SP);
640 PUTBACK;
641 call_pv ("cf::init", G_DISCARD | G_VOID);
642 } 686 }
643} 687}
644 688
689void
645void cfperl_main () 690cfperl_main ()
646{ 691{
647 dSP; 692 dSP;
648 693
649 PUSHMARK (SP); 694 PUSHMARK (SP);
650 PUTBACK; 695 PUTBACK;
654void 699void
655attachable::instantiate () 700attachable::instantiate ()
656{ 701{
657 if (attach) 702 if (attach)
658 { 703 {
659 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 704 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
660 attach = 0; 705 attach = 0;
661 } 706 }
662} 707}
663 708
664void 709void
665attachable::reattach () 710attachable::reattach ()
666{ 711{
667 optimise (); 712 optimise ();
668 //TODO: check for _attachment's, very important for restarts 713 //TODO: check for _attachment's, very important for restarts
669 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 714 INVOKE_ATTACHABLE (REATTACH, this);
670} 715}
671 716
672static event_klass klass_of[NUM_EVENT_TYPES] = { 717static event_klass klass_of[NUM_EVENT_TYPES] = {
673# define def(type,name) KLASS_ ## type, 718# define def(type,name) KLASS_ ## type,
674# include "eventinc.h" 719# include "eventinc.h"
675# undef def 720# undef def
676}; 721};
677 722
678#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 723#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
679 724
680static void 725static void noinline
681gather_callbacks (AV *&callbacks, AV *registry, event_type event) 726gather_callbacks (AV *&callbacks, AV *registry, event_type event)
682{ 727{
683 // event must be in array 728 // event must be in array
684 if (event >= 0 && event <= AvFILLp (registry)) 729 if (event >= 0 && event <= AvFILLp (registry))
685 { 730 {
717} 762}
718 763
719void 764void
720global::gather_callbacks (AV *&callbacks, event_type event) const 765global::gather_callbacks (AV *&callbacks, event_type event) const
721{ 766{
722 ::gather_callbacks (callbacks, cb_object, event); 767 ::gather_callbacks (callbacks, cb_global, event);
723} 768}
724 769
725void 770void
726object::gather_callbacks (AV *&callbacks, event_type event) const 771object::gather_callbacks (AV *&callbacks, event_type event) const
727{ 772{
728 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 773 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
729 { 774 {
730 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 775 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
731 776
732 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 777 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
733 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 778 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
734 } 779 }
735 780
771{ 816{
772 attachable::gather_callbacks (callbacks, event); 817 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 818 ::gather_callbacks (callbacks, cb_map, event);
774} 819}
775 820
821static void noinline
822_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
823{
824 for (int event = 0; event <= AvFILLp (registry); ++event)
825 {
826 SV *cbs_ = AvARRAY (registry)[event];
827
828 // element must be list of callback entries
829 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
830 {
831 AV *cbs = (AV *)SvRV (cbs_);
832
833 // no callback entries, no callbacks to call
834 if (AvFILLp (cbs) >= 0)
835 set.set (event);
836 }
837 }
838}
839
840// very slow and inefficient way to recalculate the global want bitsets
841static void
842_recalc_want ()
843{
844 ev_want_event.reset ();
845
846 _recalc_want (ev_want_event, cb_global);
847 _recalc_want (ev_want_event, cb_attachable);
848 _recalc_want (ev_want_event, cb_object);
849 _recalc_want (ev_want_event, cb_client);
850 _recalc_want (ev_want_event, cb_player);
851 _recalc_want (ev_want_event, cb_map);
852
853 ev_want_type.reset ();
854
855 for (int type = 0; type <= AvFILLp (cb_type); ++type)
856 {
857 SV *cbs_ = AvARRAY (cb_type)[type];
858
859 // element must be list of callback entries
860 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
861 {
862 AV *cbs = (AV *)SvRV (cbs_);
863
864 // no callback entries, no callbacks to call
865 if (AvFILLp (cbs) >= 0)
866 ev_want_type.set (type % NUM_TYPES);
867 }
868 }
869}
870
776bool 871bool
777attachable::invoke (event_type event, ...) 872attachable::invoke (event_type event, ...)
778{ 873{
779 data_type dt; 874 data_type dt;
780 va_list ap;
781
782 va_start (ap, event);
783 875
784 // callback call ordering should be: 876 // callback call ordering should be:
785 // 1. per-object callback 877 // 1. per-object callback
786 // 2. per-class object 878 // 2. per-class object
787 // 3. per-type callback 879 // 3. per-type callback
791 gather_callbacks (callbacks, event); 883 gather_callbacks (callbacks, event);
792 884
793 // short-circuit processing if no callbacks found/defined 885 // short-circuit processing if no callbacks found/defined
794 if (!callbacks) 886 if (!callbacks)
795 return 0; 887 return 0;
888
889 va_list ap;
890 va_start (ap, event);
796 891
797 CALL_BEGIN (3); 892 CALL_BEGIN (3);
798 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 893 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
799 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 894 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
800 895
835} 930}
836 931
837SV * 932SV *
838cfperl_result (int idx) 933cfperl_result (int idx)
839{ 934{
840 AV *av = get_av ("cfperl::invoke_results", 0); 935 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
841 if (!av) 936 if (!av)
842 return &PL_sv_undef; 937 return &PL_sv_undef;
843 938
844 SV **sv = av_fetch (av, idx, 0); 939 SV **sv = av_fetch (av, idx, 0);
845 if (!sv) 940 if (!sv)
859{ 954{
860 return SvNV (cfperl_result (idx)); 955 return SvNV (cfperl_result (idx));
861} 956}
862 957
863///////////////////////////////////////////////////////////////////////////// 958/////////////////////////////////////////////////////////////////////////////
959// various c++ => perl glue functions
960
961void
962cfperl_tick ()
963{
964 tick_pending = 1;
965
966 if (tick_inhibit)
967 return;
968
969 tick_pending = 0;
970
971 dSP;
972
973 PUSHMARK (SP);
974 PUTBACK;
975 call_pv ("cf::tick", G_DISCARD | G_VOID);
976
977 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
978}
864 979
865void 980void
866cfperl_emergency_save () 981cfperl_emergency_save ()
867{ 982{
868 CALL_BEGIN (0); 983 CALL_BEGIN (0);
877 CALL_ARG (make_core); 992 CALL_ARG (make_core);
878 CALL_CALL ("cf::post_cleanup", G_VOID); 993 CALL_CALL ("cf::post_cleanup", G_VOID);
879 CALL_END; 994 CALL_END;
880} 995}
881 996
997void
998cfperl_make_book (object *book, int level)
999{
1000 CALL_BEGIN (2);
1001 CALL_ARG (book);
1002 CALL_ARG (level);
1003 CALL_CALL ("ext::books::make_book", G_VOID);
1004 CALL_END;
1005}
1006
1007void
1008cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1009{
1010 CALL_BEGIN (4);
1011 CALL_ARG (ns);
1012 CALL_ARG (type);
1013 CALL_ARG_SV (newSVpv_utf8 (msg));
1014 CALL_ARG (color);
1015 CALL_CALL ("cf::client::send_msg", G_VOID);
1016 CALL_END;
1017}
1018
1019int
1020cfperl_can_merge (object *ob1, object *ob2)
1021{
1022 int can;
1023
1024 CALL_BEGIN (2);
1025 CALL_ARG (ob1);
1026 CALL_ARG (ob2);
1027 CALL_CALL ("cf::_can_merge", G_SCALAR);
1028 can = count && SvTRUE (TOPs);
1029 CALL_END;
1030
1031 return can;
1032}
1033
1034void
1035cfperl_mapscript_activate (object *ob, object *activator, int state)
1036{
1037 CALL_BEGIN (3);
1038 CALL_ARG (ob);
1039 CALL_ARG (activator);
1040 CALL_ARG (state);
1041 CALL_CALL ("cf::mapscript::activate", G_VOID);
1042 CALL_END;
1043}
1044
1045player *
1046player::find (const char *name)
1047{
1048 CALL_BEGIN (1);
1049 CALL_ARG (name);
1050 CALL_CALL ("cf::player::find", G_SCALAR);
1051
1052 player *retval = 0;
1053 if (count) sv_to (POPs, retval);
1054
1055 CALL_END;
1056
1057 return retval;
1058}
1059
1060maptile *
1061find_style (const char *dirname, const char *stylename, int difficulty)
1062{
1063 CALL_BEGIN (3);
1064 CALL_ARG (dirname);
1065 CALL_ARG (stylename);
1066 CALL_ARG (difficulty);
1067 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1068
1069 maptile *retval = 0;
1070 if (count) sv_to (POPs, retval);
1071
1072 CALL_END;
1073
1074 return retval;
1075}
1076
882maptile * 1077maptile *
883maptile::find_sync (const char *path, maptile *origin) 1078maptile::find_sync (const char *path, maptile *origin)
884{ 1079{
885 CALL_BEGIN (2); 1080 CALL_BEGIN (2);
886 CALL_ARG (path); 1081 CALL_ARG (path);
887 CALL_ARG (origin); 1082 CALL_ARG (origin);
888 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1083 CALL_CALL ("cf::map::find_sync", G_SCALAR);
889 1084
890 maptile *retval; 1085 maptile *retval = 0;
891
892 if (count)
893 sv_to (POPs, retval); 1086 if (count) sv_to (POPs, retval);
894 else
895 retval = 0;
896 1087
897 CALL_END; 1088 CALL_END;
898 1089
899 return retval; 1090 return retval;
900} 1091}
901 1092
902maptile * 1093maptile *
903maptile::find_async (const char *path, maptile *origin) 1094maptile::find_async (const char *path, maptile *origin, bool load)
904{ 1095{
905 CALL_BEGIN (2); 1096 CALL_BEGIN (3);
906 CALL_ARG (path); 1097 CALL_ARG (path);
907 CALL_ARG (origin); 1098 CALL_ARG (origin);
1099 CALL_ARG (load);
908 CALL_CALL ("cf::map::find_async", G_SCALAR); 1100 CALL_CALL ("cf::map::find_async", G_SCALAR);
909 1101
910 maptile *retval; 1102 maptile *retval = 0;
911
912 if (count)
913 sv_to (POPs, retval); 1103 if (count) sv_to (POPs, retval);
914 else
915 retval = 0;
916 1104
917 CALL_END; 1105 CALL_END;
918 1106
919 return retval; 1107 return retval;
920} 1108}
923maptile::do_load_sync () 1111maptile::do_load_sync ()
924{ 1112{
925 CALL_BEGIN (1); 1113 CALL_BEGIN (1);
926 CALL_ARG (this); 1114 CALL_ARG (this);
927 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1115 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
928 CALL_END;
929}
930
931void
932maptile::change_all_map_light (int change)
933{
934 CALL_BEGIN (1);
935 CALL_ARG (change);
936 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
937 CALL_END; 1116 CALL_END;
938} 1117}
939 1118
940void 1119void
941object::enter_exit (object *exit) 1120object::enter_exit (object *exit)
946 CALL_BEGIN (2); 1125 CALL_BEGIN (2);
947 CALL_ARG (this); 1126 CALL_ARG (this);
948 CALL_ARG (exit); 1127 CALL_ARG (exit);
949 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1128 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
950 CALL_END; 1129 CALL_END;
1130}
1131
1132void
1133object::player_goto (const char *path, int x, int y)
1134{
1135 if (type != PLAYER)
1136 return;
1137
1138 CALL_BEGIN (4);
1139 CALL_ARG (this);
1140 CALL_ARG (path);
1141 CALL_ARG (x);
1142 CALL_ARG (y);
1143 CALL_CALL ("cf::object::player::goto", G_VOID);
1144 CALL_END;
1145}
1146
1147const char *
1148object::ref () const
1149{
1150 if (type == PLAYER)
1151 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1152 else
1153 return 0;
1154}
1155
1156object *
1157object::deref (const char *ref)
1158{
1159 object *retval = 0;
1160
1161 if (ref)
1162 {
1163 CALL_BEGIN (1);
1164 CALL_ARG (ref);
1165 CALL_CALL ("cf::object::deref", G_SCALAR);
1166
1167 if (count)
1168 sv_to (POPs, retval);
1169
1170 CALL_END;
1171 }
1172
1173 return retval;
951} 1174}
952 1175
953void 1176void
954log_backtrace (const char *msg) 1177log_backtrace (const char *msg)
955{ 1178{
966#endif 1189#endif
967} 1190}
968 1191
969///////////////////////////////////////////////////////////////////////////// 1192/////////////////////////////////////////////////////////////////////////////
970 1193
971struct EventAPI *watcher_base::GEventAPI; 1194struct EVAPI *evapi::GEVAPI;
972struct CoroAPI *coroapi::GCoroAPI; 1195struct CoroAPI *coroapi::GCoroAPI;
973 1196
974int coroapi::cede_counter; 1197void
975double (*coroapi::time)();
976double coroapi::next_cede;
977
978void coroapi::do_cede_to_tick () 1198coroapi::do_cede_to_tick ()
979{ 1199{
980 cede_counter = 0; 1200 cede_pending = 0;
981
982 cede (); 1201 cede ();
983
984 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
985 if (next_cede > SvNV (sv_next_tick) - 0.02)
986 next_cede = SvNV (sv_next_tick);
987}
988
989void coroapi::do_cede_every ()
990{
991 cede_counter = 0;
992
993 if (coroapi::nready ())
994 coroapi::cede ();
995}
996
997void coroapi::do_cede_to_tick_every ()
998{
999 cede_counter = 0;
1000
1001 cede_to_tick ();
1002} 1202}
1003 1203
1004void 1204void
1005coroapi::wait_for_tick () 1205coroapi::wait_for_tick ()
1006{ 1206{
1015 CALL_BEGIN (0); 1215 CALL_BEGIN (0);
1016 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1216 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1017 CALL_END; 1217 CALL_END;
1018} 1218}
1019 1219
1220void
1221iow::poll (int events)
1222{
1223 if (events != this->events)
1224 {
1225 int active = ev_is_active ((ev_io *)this);
1226 if (active) stop ();
1227 ev_io_set ((ev_io *)this, fd, events);
1228 if (active) start ();
1229 }
1230}
1231
1020static void 1232static void
1021iw_dispatch (pe_event *ev)
1022{
1023 iw *w = (iw *)ev->ext_data;
1024 w->call (*w);
1025}
1026
1027void
1028iw::alloc ()
1029{
1030 pe = GEventAPI->new_idle (0, 0);
1031
1032 WaREENTRANT_off (pe);
1033 pe->base.callback = (void *)iw_dispatch;
1034 pe->base.ext_data = (void *)this;
1035}
1036
1037static void iow_dispatch (pe_event *ev)
1038{
1039 iow *w = (iow *)ev->ext_data;
1040 w->call (*w, ((pe_ioevent *)ev)->got);
1041}
1042
1043void
1044iow::alloc ()
1045{
1046 pe = GEventAPI->new_io (0, 0);
1047
1048 WaREENTRANT_off (pe);
1049 pe->base.callback = (void *)iow_dispatch;
1050 pe->base.ext_data = (void *)this;
1051
1052 pe->fd = -1;
1053 pe->poll = 0;
1054}
1055
1056void
1057iow::fd (int fd)
1058{
1059 pe->fd = fd;
1060}
1061
1062int
1063iow::poll ()
1064{
1065 return pe->poll;
1066}
1067
1068void
1069iow::poll (int events)
1070{
1071 if (pe->poll != events)
1072 {
1073 if (pe->poll) stop ();
1074 pe->poll = events;
1075 if (pe->poll) start ();
1076 }
1077}
1078
1079void
1080_connect_to_perl () 1233_connect_to_perl ()
1081{ 1234{
1082 stash_cf = gv_stashpv ("cf" , 1); 1235 stash_cf = gv_stashpv ("cf", 1);
1083 1236
1084 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1237 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1085 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1238 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1086 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1239 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1087 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1240 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1241 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1088 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1242 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1089 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1243 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1090 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1244 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1091 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1245 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1092 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1246 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1093 1247
1248 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1094 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1249 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1250 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1095 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1251 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1096 1252
1097 cb_global = get_av ("cf::CB_GLOBAL", 1); 1253 cb_global = get_av ("cf::CB_GLOBAL", 1);
1098 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1254 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1099 cb_object = get_av ("cf::CB_OBJECT", 1); 1255 cb_object = get_av ("cf::CB_OBJECT", 1);
1100 cb_player = get_av ("cf::CB_PLAYER", 1); 1256 cb_player = get_av ("cf::CB_PLAYER", 1);
1105 1261
1106MODULE = cf PACKAGE = cf PREFIX = cf_ 1262MODULE = cf PACKAGE = cf PREFIX = cf_
1107 1263
1108BOOT: 1264BOOT:
1109{ 1265{
1110 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1266 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1111 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1267 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1112 1268
1113 _connect_to_perl (); 1269 _connect_to_perl ();
1114 1270
1115 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1271 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1116 1272
1117 { 1273 //{
1118 require_pv ("Time::HiRes"); 1274 // require_pv ("Time::HiRes");
1119 1275 //
1120 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1276 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1121 if (!svp) croak ("Time::HiRes is required"); 1277 // if (!svp) croak ("Time::HiRes is required");
1122 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1278 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1123 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1279 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1124 } 1280 //}
1125 1281
1126 static const struct { 1282 static const struct {
1127 const char *name; 1283 const char *name;
1128 IV iv; 1284 IV iv;
1129 } *civ, const_iv[] = { 1285 } *civ, const_iv[] = {
1134 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1290 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1135 1291
1136 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1292 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1137 1293
1138 const_iv (MAX_TIME) 1294 const_iv (MAX_TIME)
1295 const_iv (MAXSOCKBUF)
1139 1296
1140 const_iv (NUM_BODY_LOCATIONS) const_iv (BODY_ARMS) 1297 const_iv (NUM_BODY_LOCATIONS)
1298 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1299 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1300 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1301 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1302 const_iv (body_wrist) const_iv (body_waist)
1141 1303
1142 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1304 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1143 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1305 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1144 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1306 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1145 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1307 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1165 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1327 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1166 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1328 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1167 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1329 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1168 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1330 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1169 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1331 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1332 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1170 1333
1171 const_iv (NUM_SUBTYPES) 1334 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1172 1335
1173 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1336 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1174 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1337 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1175 1338
1176 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1339 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1184 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1347 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1185 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1348 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1186 const_iv (WEAP_BLUD) 1349 const_iv (WEAP_BLUD)
1187 1350
1188 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1351 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1189 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1352 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1190 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1353 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1191 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1354 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1192 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1355 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1193 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1356 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1194 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1357 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1204 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1367 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1205 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1368 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1206 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1369 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1207 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1370 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1208 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1371 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1209 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1372 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1210 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1373 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1211 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1374 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1212 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1375 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1213 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1376 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1214 1377
1215 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1378 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1216 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1379 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1217 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1380 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1218 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1381 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1219 const_iv (NDI_ALL) 1382 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1383 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1220 1384
1221 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1385 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1222 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1386 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1223 1387
1224 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1388 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1389
1390 const_iv (SP_RAISE_DEAD)
1391 const_iv (SP_RUNE)
1392 const_iv (SP_MAKE_MARK)
1393 const_iv (SP_BOLT)
1394 const_iv (SP_BULLET)
1395 const_iv (SP_EXPLOSION)
1396 const_iv (SP_CONE)
1397 const_iv (SP_BOMB)
1398 const_iv (SP_WONDER)
1399 const_iv (SP_SMITE)
1400 const_iv (SP_MAGIC_MISSILE)
1401 const_iv (SP_SUMMON_GOLEM)
1402 const_iv (SP_DIMENSION_DOOR)
1403 const_iv (SP_MAGIC_MAPPING)
1404 const_iv (SP_MAGIC_WALL)
1405 const_iv (SP_DESTRUCTION)
1406 const_iv (SP_PERCEIVE_SELF)
1407 const_iv (SP_WORD_OF_RECALL)
1408 const_iv (SP_INVISIBLE)
1409 const_iv (SP_PROBE)
1410 const_iv (SP_HEALING)
1411 const_iv (SP_CREATE_FOOD)
1412 const_iv (SP_EARTH_TO_DUST)
1413 const_iv (SP_CHANGE_ABILITY)
1414 const_iv (SP_BLESS)
1415 const_iv (SP_CURSE)
1416 const_iv (SP_SUMMON_MONSTER)
1417 const_iv (SP_CHARGING)
1418 const_iv (SP_POLYMORPH)
1419 const_iv (SP_ALCHEMY)
1420 const_iv (SP_REMOVE_CURSE)
1421 const_iv (SP_IDENTIFY)
1422 const_iv (SP_DETECTION)
1423 const_iv (SP_MOOD_CHANGE)
1424 const_iv (SP_MOVING_BALL)
1425 const_iv (SP_SWARM)
1426 const_iv (SP_CHANGE_MANA)
1427 const_iv (SP_DISPEL_RUNE)
1428 const_iv (SP_CREATE_MISSILE)
1429 const_iv (SP_CONSECRATE)
1430 const_iv (SP_ANIMATE_WEAPON)
1431 const_iv (SP_LIGHT)
1432 const_iv (SP_CHANGE_MAP_LIGHT)
1433 const_iv (SP_FAERY_FIRE)
1434 const_iv (SP_CAUSE_DISEASE)
1435 const_iv (SP_AURA)
1436 const_iv (SP_TOWN_PORTAL)
1437 const_iv (SP_PARTY_SPELL)
1225 1438
1226 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1439 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1227 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1440 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1228 const_iv (F_LOCKED) 1441 const_iv (F_LOCKED)
1229 1442
1230 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1443 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1231 1444
1232 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1445 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1233 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1446 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1234 1447
1235 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1448 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1236 1449
1237 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1450 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1238 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1451 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1239 1452
1240 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1453 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1241 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1454 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1242 1455
1243 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1456 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1277 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1490 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1278 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1491 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1279 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1492 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1280 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1493 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1281 1494
1282 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1495 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1496 const_iv (MAP_INACTIVE)
1283 1497
1284 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1498 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1285 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1499 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1500
1501 const_iv (VERSION_CS) const_iv (VERSION_SC)
1286 1502
1287 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1503 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1288 1504
1289 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1505 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1290 1506
1300 1516
1301 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1517 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1302 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1518 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1303 1519
1304 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1520 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1305 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1521 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1306 const_iv (GT_MINIMAL) 1522
1523 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1524 const_iv (FT_RSRC) const_iv (FT_NUM)
1307 }; 1525 };
1308 1526
1309 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1310 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1528 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1311 1529
1330 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1548 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1331 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1549 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1332 } 1550 }
1333} 1551}
1334 1552
1553void _gv_clear (SV *gv)
1554 CODE:
1555 assert (SvTYPE (gv) == SVt_PVGV);
1556# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1557 f (GvGP (gv)->gp_form);
1558 f (GvGP (gv)->gp_io);
1559 f (GvGP (gv)->gp_sv);
1560 f (GvGP (gv)->gp_av);
1561 f (GvGP (gv)->gp_hv);
1562 f (GvGP (gv)->gp_cv);
1563 GvCVGEN (gv) = 0;
1564 GvMULTI_off (gv);
1565# undef f
1566
1335void _connect_to_perl () 1567void _connect_to_perl ()
1336 1568
1569void _recalc_want ()
1570
1571# not used by default anymore
1337void _global_reattach () 1572void _global_reattach ()
1338 CODE: 1573 CODE:
1339{ 1574{
1340 // reattach to all attachable objects in the game. 1575 // reattach to all attachable objects in the game.
1341 for_all_clients (ns) 1576 for_all_clients (ns)
1342 ns->reattach (); 1577 ns->reattach ();
1343 1578
1344 for_all_objects (op) 1579 for_all_objects (op)
1345 op->reattach (); 1580 op->reattach ();
1346} 1581}
1347
1348void _post_tick ()
1349 CODE:
1350 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1351 1582
1352# support function for map-world.ext 1583# support function for map-world.ext
1353void _quantise (SV *data_sv, SV *plt_sv) 1584void _quantise (SV *data_sv, SV *plt_sv)
1354 CODE: 1585 CODE:
1355{ 1586{
1389 } 1620 }
1390 1621
1391 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1622 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1392} 1623}
1393 1624
1625void init_anim ()
1626
1627void init_globals ()
1628
1629void init_experience ()
1630
1631void init_attackmess ()
1632
1633void init_dynamic ()
1634
1635void load_settings ()
1636
1637void load_materials ()
1638
1639void init_uuid ()
1640 CODE:
1641 UUID::init ();
1642
1643void init_signals ()
1644
1645void init_commands ()
1646
1647void init_skills ()
1648
1649void init_beforeplay ()
1650
1651void evthread_start (int aiofd)
1652
1653void cede_to_tick ()
1654 CODE:
1655 coroapi::cede_to_tick ();
1656
1657NV till_tick ()
1658 CODE:
1659 RETVAL = SvNVX (sv_next_tick) - now ();
1660 OUTPUT:
1661 RETVAL
1662
1663int tick_inhibit ()
1664 CODE:
1665 RETVAL = tick_inhibit;
1666 OUTPUT:
1667 RETVAL
1668
1669void tick_inhibit_inc ()
1670 CODE:
1671 ++tick_inhibit;
1672
1673void tick_inhibit_dec ()
1674 CODE:
1675 if (!--tick_inhibit)
1676 if (tick_pending)
1677 {
1678 ev_async_send (EV_DEFAULT, &tick_watcher);
1679 coroapi::cede ();
1680 }
1681
1682void server_tick ()
1683 CODE:
1684{
1685 NOW = ev_now (EV_DEFAULT);
1686 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1687 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1688 runtime = SvNVX (sv_runtime);
1689
1690 server_tick ();
1691
1692 NOW = ev_time ();
1693 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1694 runtime += TICK;
1695 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1696}
1697
1394NV floor (NV x) 1698NV floor (NV x)
1395 1699
1396NV ceil (NV x) 1700NV ceil (NV x)
1397 1701
1398NV rndm (...) 1702NV rndm (...)
1703 ALIAS:
1704 rmg_rndm = 1
1399 CODE: 1705 CODE:
1706{
1707 rand_gen &gen = ix ? rmg_rndm : rndm;
1400 switch (items) 1708 switch (items)
1401 { 1709 {
1402 case 0: RETVAL = rndm (); break; 1710 case 0: RETVAL = gen (); break;
1403 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1711 case 1: RETVAL = gen (SvUV (ST (0))); break;
1404 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1712 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1405 default: croak ("cf::rndm requires none, one or two parameters."); break; 1713 default: croak ("cf::rndm requires none, one or two parameters."); break;
1406 } 1714 }
1715}
1407 OUTPUT: 1716 OUTPUT:
1408 RETVAL 1717 RETVAL
1409 1718
1410void server_tick () 1719NV clamp (NV value, NV min_value, NV max_value)
1411 CODE: 1720 CODE:
1412 runtime = SvNVx (sv_runtime); 1721 RETVAL = clamp (value, min_value, max_value);
1413 server_tick (); 1722 OUTPUT:
1723 RETVAL
1724
1725NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1726 CODE:
1727 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1728 OUTPUT:
1729 RETVAL
1730
1731void weaken (...)
1732 PROTOTYPE: @
1733 CODE:
1734 while (items > 0)
1735 sv_rvweaken (ST (--items));
1414 1736
1415void 1737void
1416log_backtrace (utf8_string msg) 1738log_backtrace (utf8_string msg)
1417 1739
1418void 1740void
1423octet_string path_combine (octet_string base, octet_string path) 1745octet_string path_combine (octet_string base, octet_string path)
1424 PROTOTYPE: $$ 1746 PROTOTYPE: $$
1425 1747
1426octet_string path_combine_and_normalize (octet_string base, octet_string path) 1748octet_string path_combine_and_normalize (octet_string base, octet_string path)
1427 PROTOTYPE: $$ 1749 PROTOTYPE: $$
1428
1429const_octet_string
1430get_maps_directory (octet_string path)
1431 PROTOTYPE: $
1432 ALIAS: maps_directory = 0
1433 CODE:
1434 RETVAL = create_pathname (path);
1435 OUTPUT: RETVAL
1436 1750
1437void 1751void
1438sub_generation_inc () 1752sub_generation_inc ()
1439 CODE: 1753 CODE:
1440 PL_sub_generation++; 1754 PL_sub_generation++;
1465 1779
1466void abort () 1780void abort ()
1467 1781
1468void reset_signals () 1782void reset_signals ()
1469 1783
1470void fork_abort (octet_string cause = "cf::fork_abort") 1784void fork_abort (const_octet_string cause = "cf::fork_abort")
1471 1785
1472void cleanup (octet_string cause, bool make_core = false) 1786void cleanup (const_octet_string cause, bool make_core = false)
1473 1787
1474void emergency_save () 1788void emergency_save ()
1475 1789
1476void _exit (int status = EXIT_SUCCESS) 1790void _exit (int status = EXIT_SUCCESS)
1477 1791
1478UV sv_2watcher (SV *w)
1479 CODE:
1480 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1481 OUTPUT:
1482 RETVAL
1483
1484#if _POSIX_MEMLOCK 1792#if _POSIX_MEMLOCK
1485 1793
1486int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1794int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1795 INIT:
1796#if __GLIBC__
1797 mallopt (M_TOP_PAD, 1024 * 1024);
1798 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1799 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1800 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1801#endif
1487 1802
1488int munlockall () 1803int munlockall ()
1489 1804
1490#endif 1805#endif
1806
1807int
1808malloc_trim (IV pad = 0)
1809
1810void
1811mallinfo ()
1812 PPCODE:
1813{
1814#if __GLIBC__
1815 struct mallinfo mai = mallinfo ();
1816 EXTEND (SP, 10*2);
1817 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1818 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1819 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1820 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1821 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1822 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1823 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1824 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1825 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1826 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1827#endif
1828 EXTEND (SP, 5*2);
1829 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1830 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1831 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1832 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1833 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1834}
1491 1835
1492int find_animation (utf8_string text) 1836int find_animation (utf8_string text)
1493 PROTOTYPE: $ 1837 PROTOTYPE: $
1494 1838
1495int random_roll (int min, int max, object *op, int goodbad); 1839int random_roll (int min, int max, object *op, int goodbad);
1533 RETVAL = newSVpv (resist_plus[atnr], 0); 1877 RETVAL = newSVpv (resist_plus[atnr], 0);
1534 else 1878 else
1535 XSRETURN_UNDEF; 1879 XSRETURN_UNDEF;
1536 OUTPUT: RETVAL 1880 OUTPUT: RETVAL
1537 1881
1882UUID
1883uuid_cur ()
1884 CODE:
1885 RETVAL = UUID::cur;
1886 OUTPUT:
1887 RETVAL
1888
1889UUID
1890uuid_gen ()
1891 CODE:
1892 RETVAL = UUID::gen ();
1893 OUTPUT:
1894 RETVAL
1895
1896val64
1897uuid_seq (UUID uuid)
1898 CODE:
1899 RETVAL = uuid.seq;
1900 OUTPUT:
1901 RETVAL
1902
1903UUID
1904uuid_str (val64 seq)
1905 CODE:
1906 RETVAL.seq = seq;
1907 OUTPUT:
1908 RETVAL
1909
1910void
1911coin_names ()
1912 PPCODE:
1913 EXTEND (SP, NUM_COINS);
1914 for (int i = 0; i < NUM_COINS; ++i)
1915 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1916
1917void
1918coin_archetypes ()
1919 PPCODE:
1920 EXTEND (SP, NUM_COINS);
1921 for (int i = 0; i < NUM_COINS; ++i)
1922 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1923
1538bool 1924bool
1539load_resource_file (octet_string filename) 1925load_resource_file_ (octet_string filename)
1926
1927void
1928fix_weight ()
1540 1929
1541MODULE = cf PACKAGE = cf::attachable 1930MODULE = cf PACKAGE = cf::attachable
1542 1931
1543int 1932int
1544valid (SV *obj) 1933valid (SV *obj)
1562#object *mortals (U32 index) 1951#object *mortals (U32 index)
1563# CODE: 1952# CODE:
1564# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1953# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1565# OUTPUT: RETVAL 1954# OUTPUT: RETVAL
1566 1955
1567INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1956INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1568 1957
1569MODULE = cf PACKAGE = cf::global 1958MODULE = cf PACKAGE = cf::global
1570 1959
1571int invoke (SV *klass, int event, ...) 1960int invoke (SV *klass, int event, ...)
1572 CODE: 1961 CODE:
1608object *actives (U32 index) 1997object *actives (U32 index)
1609 CODE: 1998 CODE:
1610 RETVAL = index < actives.size () ? actives [index] : 0; 1999 RETVAL = index < actives.size () ? actives [index] : 0;
1611 OUTPUT: RETVAL 2000 OUTPUT: RETVAL
1612 2001
2002int mortals_size ()
2003 CODE:
2004 RETVAL = attachable::mortals.size ();
2005 OUTPUT: RETVAL
2006
1613const char *slot_save_name (U32 slot) 2007const char *slot_use_name (U32 slot)
1614 ALIAS: 2008 ALIAS:
1615 slot_use_name = 1
1616 slot_nonuse_name = 2 2009 slot_nonuse_name = 1
1617 CODE: 2010 CODE:
1618{ 2011{
1619 if (slot >= NUM_BODY_LOCATIONS) 2012 if (slot >= NUM_BODY_LOCATIONS)
1620 croak ("body slot index out of range"); 2013 croak ("body slot index out of range");
1621 2014
1622 switch (ix) 2015 switch (ix)
1623 { 2016 {
1624 case 0: RETVAL = body_locations[slot].save_name; break;
1625 case 1: RETVAL = body_locations[slot].use_name; break; 2017 case 0: RETVAL = body_locations[slot].use_name; break;
1626 case 2: RETVAL = body_locations[slot].nonuse_name; break; 2018 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1627 } 2019 }
1628} 2020}
1629 OUTPUT: 2021 OUTPUT:
1630 RETVAL 2022 RETVAL
1631 2023
1633 2025
1634object *head (object *op) 2026object *head (object *op)
1635 PROTOTYPE: $ 2027 PROTOTYPE: $
1636 CODE: 2028 CODE:
1637 RETVAL = op->head_ (); 2029 RETVAL = op->head_ ();
1638 OUTPUT: RETVAL
1639
1640int is_head (object *op)
1641 PROTOTYPE: $
1642 CODE:
1643 RETVAL = op->head_ () == op;
1644 OUTPUT: RETVAL 2030 OUTPUT: RETVAL
1645 2031
1646void 2032void
1647inv (object *obj) 2033inv (object *obj)
1648 PROTOTYPE: $ 2034 PROTOTYPE: $
1649 PPCODE: 2035 PPCODE:
1650{ 2036{
1651 object *o;
1652 for (o = obj->inv; o; o = o->below) 2037 for (object *o = obj->inv; o; o = o->below)
1653 XPUSHs (sv_2mortal (to_sv (o))); 2038 XPUSHs (sv_2mortal (to_sv (o)));
1654} 2039}
1655 2040
1656void 2041void
1657set_animation (object *op, int idx) 2042set_animation (object *op, int idx)
1670 CODE: 2055 CODE:
1671{ 2056{
1672 if (slot >= NUM_BODY_LOCATIONS) 2057 if (slot >= NUM_BODY_LOCATIONS)
1673 croak ("body slot index out of range"); 2058 croak ("body slot index out of range");
1674 2059
1675 RETVAL = ix ? op->slot[slot].info : op->slot[slot].used; 2060 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1676 2061
1677 if (items > 2) 2062 if (items > 2)
1678 if (ix) 2063 if (ix)
2064 op->slot[slot].used = value;
2065 else
1679 op->slot[slot].info = value; 2066 op->slot[slot].info = value;
1680 else
1681 op->slot[slot].used = value;
1682} 2067}
1683 OUTPUT: 2068 OUTPUT:
1684 RETVAL 2069 RETVAL
1685 2070
1686object *find_best_object_match (object *op, utf8_string match) 2071object *find_best_object_match (object *op, utf8_string match)
1688object *find_marked_object (object *op) 2073object *find_marked_object (object *op)
1689 2074
1690int need_identify (object *obj); 2075int need_identify (object *obj);
1691 2076
1692int apply_shop_mat (object *shop_mat, object *op); 2077int apply_shop_mat (object *shop_mat, object *op);
1693
1694int move_player (object *op, int dir)
1695 CODE:
1696 RETVAL = move_player (op, dir);
1697 OUTPUT:
1698 RETVAL
1699 2078
1700int move (object *op, int dir, object *originator = op) 2079int move (object *op, int dir, object *originator = op)
1701 CODE: 2080 CODE:
1702 RETVAL = move_ob (op, dir, originator); 2081 RETVAL = move_ob (op, dir, originator);
1703 OUTPUT: 2082 OUTPUT:
1711 CODE: 2090 CODE:
1712 player_apply_below (op); 2091 player_apply_below (op);
1713 2092
1714int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2093int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1715 2094
1716object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1717
1718int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1719
1720int cf_object_change_map (object *op, int x, int y, maptile *map)
1721
1722#//TODO
1723object *clone_ (object *op, int recursive = 0)
1724 CODE:
1725 if (recursive)
1726 RETVAL = object_create_clone (op);
1727 else
1728 {
1729 RETVAL = object::create ();
1730 op->copy_to (RETVAL);
1731 }
1732 OUTPUT: RETVAL
1733
1734int pay_item (object *op, object *buyer) 2095int pay_item (object *op, object *buyer)
1735 CODE: 2096 CODE:
1736 RETVAL = pay_for_item (op, buyer); 2097 RETVAL = pay_for_item (op, buyer);
1737 OUTPUT: RETVAL 2098 OUTPUT: RETVAL
1738 2099
1772 2133
1773void drop (object *who, object *op) 2134void drop (object *who, object *op)
1774 2135
1775void pick_up (object *who, object *op) 2136void pick_up (object *who, object *op)
1776 2137
1777int cf_object_teleport (object *op, maptile *map, int x, int y)
1778
1779void update_object (object *op, int action) 2138void update_object (object *op, int action)
1780 2139
1781object *cf_create_object_by_name (utf8_string name)
1782
1783void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2140void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1784 2141
1785void player_lvl_adj (object *who, object *skill = 0) 2142void player_lvl_adj (object *who, object *skill = 0)
1786 2143
1787int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2144int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1790 2147
1791void push_button (object *op); 2148void push_button (object *op);
1792 2149
1793void use_trigger (object *op); 2150void use_trigger (object *op);
1794 2151
1795void add_button_link (object *button, maptile *map, int connected); 2152void handle_apply_yield (object *op);
1796
1797void remove_button_link (object *op);
1798 2153
1799 2154
1800MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2155MODULE = cf PACKAGE = cf::object PREFIX = cf_
1801
1802object *cf_insert_ob_in_ob (object *ob, object *where)
1803 2156
1804# no clean way to get an object from an archetype - stupid idiotic 2157# no clean way to get an object from an archetype - stupid idiotic
1805# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2158# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1806 2159
1807object *new (utf8_string archetype = 0) 2160object *new (utf8_string archetype = 0)
1808 PROTOTYPE: ;$ 2161 PROTOTYPE: ;$
1809 CODE: 2162 CODE:
1810 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2163 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1811 OUTPUT: 2164 OUTPUT:
1812 RETVAL 2165 RETVAL
1813 2166
2167object *find_object (U32 tag)
2168
2169# TODO: nuke
1814object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2170object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1815 PROTOTYPE: $$$$$$ 2171 PROTOTYPE: $$$$$$
1816 CODE: 2172 CODE:
1817{ 2173{
1818 int unused_type; 2174 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1819 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1820} 2175}
1821 2176
1822player *contr (object *op) 2177shstr
1823 CODE: 2178object::kv_get (shstr key)
1824 RETVAL = op->contr;
1825 OUTPUT: RETVAL
1826 2179
1827const_utf8_string get_ob_key_value (object *op, utf8_string key) 2180void
2181object::kv_del (shstr key)
1828 2182
1829bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2183void
2184object::kv_set (shstr key, shstr value)
1830 2185
1831object *get_nearest_player (object *ob) 2186object *get_nearest_player (object *ob)
1832 ALIAS: nearest_player = 0 2187 ALIAS: nearest_player = 0
1833 PREINIT: 2188 PREINIT:
1834 extern object *get_nearest_player (object *); 2189 extern object *get_nearest_player (object *);
1836void rangevector (object *ob, object *other, int flags = 0) 2191void rangevector (object *ob, object *other, int flags = 0)
1837 PROTOTYPE: $$;$ 2192 PROTOTYPE: $$;$
1838 PPCODE: 2193 PPCODE:
1839{ 2194{
1840 rv_vector rv; 2195 rv_vector rv;
2196
2197 PUTBACK;
1841 get_rangevector (ob, other, &rv, flags); 2198 get_rangevector (ob, other, &rv, flags);
2199 SPAGAIN;
2200
1842 EXTEND (SP, 5); 2201 EXTEND (SP, 5);
1843 PUSHs (newSVuv (rv.distance)); 2202 PUSHs (newSVuv (rv.distance));
1844 PUSHs (newSViv (rv.distance_x)); 2203 PUSHs (newSViv (rv.distance_x));
1845 PUSHs (newSViv (rv.distance_y)); 2204 PUSHs (newSViv (rv.distance_y));
1846 PUSHs (newSViv (rv.direction)); 2205 PUSHs (newSViv (rv.direction));
1847 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2206 PUSHs (to_sv (rv.part));
1848} 2207}
1849 2208
1850bool on_same_map_as (object *ob, object *other) 2209bool on_same_map_as (object *ob, object *other)
1851 CODE: 2210 CODE:
1852 RETVAL = on_same_map (ob, other); 2211 RETVAL = on_same_map (ob, other);
1856base_name (object *op, int plural = op->nrof > 1) 2215base_name (object *op, int plural = op->nrof > 1)
1857 CODE: 2216 CODE:
1858 RETVAL = query_base_name (op, plural); 2217 RETVAL = query_base_name (op, plural);
1859 OUTPUT: RETVAL 2218 OUTPUT: RETVAL
1860 2219
1861object *decrease_ob_nr (object *op, unsigned long i) 2220# return the tail of an object, excluding itself
2221void
2222tail (object *op)
2223 PPCODE:
2224 while ((op = op->more))
2225 XPUSHs (sv_2mortal (to_sv (op)));
1862 2226
1863MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2227MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1864 2228
1865player *player (object *op) 2229player *player (object *op)
1866 CODE: 2230 CODE:
1867 RETVAL = op->contr; 2231 RETVAL = op->contr;
1868 OUTPUT: RETVAL 2232 OUTPUT: RETVAL
1869 2233
2234bool move_player (object *op, int dir)
2235
1870void check_score (object *op) 2236void check_score (object *op)
1871 2237
1872void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2238void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1873 CODE: 2239 CODE:
1874 new_draw_info (flags, 0, op, txt); 2240 new_draw_info (flags, 0, op, txt);
1875 2241
1876object *cf_player_send_inventory (object *op)
1877
1878octet_string cf_player_get_ip (object *op)
1879 ALIAS: ip = 0
1880
1881object *cf_player_get_marked_item (object *op)
1882 ALIAS: marked_item = 0
1883
1884void cf_player_set_marked_item (object *op, object *ob)
1885
1886partylist *cf_player_get_party (object *op)
1887 ALIAS: party = 0
1888
1889void cf_player_set_party (object *op, partylist *party)
1890
1891void kill_player (object *op) 2242void kill_player (object *op)
1892 2243
2244void esrv_send_item (object *pl, object *item)
2245
1893void esrv_update_item (object *op, int what, object *item) 2246void esrv_update_item (object *pl, int what, object *item)
1894 C_ARGS: what, op, item 2247 C_ARGS: what, pl, item
1895 2248
1896void clear_los (object *op) 2249void esrv_del_item (object *pl, int tag)
2250 C_ARGS: pl->contr, tag
1897 2251
1898int command_summon (object *op, utf8_string params) 2252int command_summon (object *op, utf8_string params)
1899 2253
1900int command_arrest (object *op, utf8_string params) 2254int command_arrest (object *op, utf8_string params)
1901 2255
1920 pl->ob->stats.hp = pl->ob->stats.maxhp; 2274 pl->ob->stats.hp = pl->ob->stats.maxhp;
1921 pl->ob->stats.sp = pl->ob->stats.maxsp; 2275 pl->ob->stats.sp = pl->ob->stats.maxsp;
1922 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2276 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1923 pl->orig_stats = pl->ob->stats; 2277 pl->orig_stats = pl->ob->stats;
1924 2278
1925void cf_player_move (player *pl, int dir) 2279# should only be temporary
2280void esrv_new_player (player *pl)
1926 2281
1927void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2282#d# TODO: replace by blocked_los accessor, fix code using this
1928
1929bool 2283bool
1930cell_visible (player *pl, int dx, int dy) 2284cell_visible (player *pl, int dx, int dy)
1931 CODE: 2285 CODE:
1932 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2286 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1933 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1934 OUTPUT: 2287 OUTPUT:
1935 RETVAL 2288 RETVAL
1936 2289
1937void 2290void
1938send (player *pl, SV *packet) 2291send (player *pl, SV *packet)
1939 CODE: 2292 CODE:
1940{ 2293{
1941 STRLEN len; 2294 STRLEN len;
1942 char *buf = SvPVbyte (packet, len); 2295 char *buf = SvPVbyte (packet, len);
1943 2296
2297 if (len > MAXSOCKBUF)
2298 pl->failmsg ("[packet too long for client]");
1944 if (pl->ns) 2299 else if (pl->ns)
1945 pl->ns->send_packet (buf, len); 2300 pl->ns->send_packet (buf, len);
1946} 2301}
1947
1948int
1949listening (player *pl, int new_value = -1)
1950 CODE:
1951 RETVAL = pl->listening;
1952 if (new_value >= 0)
1953 pl->listening = new_value;
1954 OUTPUT:
1955 RETVAL
1956 2302
1957void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2303void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1958 PROTOTYPE: $;$$$ 2304 PROTOTYPE: $;$$$
1959 PPCODE: 2305 PPCODE:
1960 if (GIMME_V != G_VOID) 2306 if (GIMME_V != G_VOID)
1985 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2331 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1986 OUTPUT: RETVAL 2332 OUTPUT: RETVAL
1987 2333
1988SV *registry (maptile *map) 2334SV *registry (maptile *map)
1989 2335
2336void
2337find_tagged_objects (maptile *map, utf8_string tag = 0)
2338 PPCODE:
2339{
2340 if (!map->spaces)
2341 XSRETURN_EMPTY;
2342
2343 if (tag)
2344 {
2345 shstr_cmp tag_ (tag);
2346
2347 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2348 for (object *op = ms->bot; op; op = op->above)
2349 if (op->tag == tag_)
2350 XPUSHs (sv_2mortal (to_sv (op)));
2351 }
2352 else
2353 {
2354 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2355 for (object *op = ms->bot; op; op = op->above)
2356 if (op->tag)
2357 XPUSHs (sv_2mortal (to_sv (op)));
2358 }
2359}
2360
1990INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2361INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2362
2363void
2364adjust_daylight ()
2365 CODE:
2366 maptile::adjust_daylight ();
1991 2367
1992void 2368void
1993maptile::instantiate () 2369maptile::instantiate ()
1994 2370
1995maptile *new () 2371maptile *new ()
2071 palette = SvRV (palette); 2447 palette = SvRV (palette);
2072 2448
2073 STRLEN idxlen; 2449 STRLEN idxlen;
2074 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2450 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2075 2451
2076 region **regionmap = (region **)malloc ( 2452 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2077 (av_len ((AV *)palette) + 1) * sizeof (region *));
2078 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2453 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2079 2454
2080 for (int i = av_len ((AV *)palette) + 1; i--; ) 2455 for (int i = av_len ((AV *)palette) + 1; i--; )
2081 regionmap [i] = region::find ( 2456 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2082 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2083 2457
2084 for (int y = 0; y < THIS->height; ++y) 2458 for (int y = 0; y < THIS->height; ++y)
2085 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2459 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2086 2460
2087 sfree (THIS->regions, THIS->size ()); 2461 sfree (THIS->regions, THIS->size ());
2088 free (THIS->regionmap); 2462 delete [] THIS->regionmap;
2089 2463
2090 THIS->regions = regions; 2464 THIS->regions = regions;
2091 THIS->regionmap = regionmap; 2465 THIS->regionmap = regionmap;
2092} 2466}
2093 2467
2094void 2468void
2095maptile::create_region_treasure () 2469maptile::create_region_treasure ()
2096 CODE: 2470 CODE:
2097{
2098 object *op = object::create ();
2099 op->type = FLOOR;
2100 op->map = THIS;
2101
2102 for (int x = 0; x < THIS->width; ++x) 2471 for (int x = 0; x < THIS->width; ++x)
2103 for (int y = 0; y < THIS->height; ++y) 2472 for (int y = 0; y < THIS->height; ++y)
2104 { 2473 {
2105 region *rgn = THIS->region (x, y); 2474 region *rgn = THIS->region (x, y);
2106 2475
2107 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2476 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2477 if (object *op = THIS->at (x, y).top)
2108 if (rgn->treasure && rndm () < rgn->treasure_density) 2478 if (rgn->treasure && rndm () < rgn->treasure_density)
2109 {
2110 op->x = x;
2111 op->y = y;
2112 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2479 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2113 }
2114 } 2480 }
2115 2481
2116 op->destroy ();
2117}
2118
2119void play_sound_map (maptile *map, int x, int y, int sound_num)
2120
2121int out_of_map (maptile *map, int x, int y) 2482int out_of_map (maptile *map, int x, int y)
2122 2483
2123void 2484void
2124trigger (maptile *map, long connection, bool state = true) 2485find_link (maptile *map, shstr_tmp connection)
2125 CODE:
2126 activate_connection (map, connection, state);
2127
2128void
2129get_connection (maptile *map, long connection)
2130 PPCODE: 2486 PPCODE:
2131 oblinkpt *obp = get_connection_links (map, connection); 2487 if (oblinkpt *obp = map->find_link (connection))
2132 if (obp)
2133 for (objectlink *ol = obp->link; ol; ol = ol->next) 2488 for (objectlink *ol = obp->link; ol; ol = ol->next)
2134 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2489 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2135
2136object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2137
2138object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2139
2140object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2141 C_ARGS: str, map, nx, ny
2142 2490
2143void 2491void
2144get_map_flags (maptile *map, int x, int y) 2492get_map_flags (maptile *map, int x, int y)
2145 PPCODE: 2493 PPCODE:
2146{ 2494{
2147 maptile *nmap = 0; 2495 maptile *nmap = 0;
2148 I16 nx = 0, ny = 0; 2496 I16 nx = 0, ny = 0;
2497
2498 PUTBACK;
2149 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2499 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2500 SPAGAIN;
2150 2501
2151 EXTEND (SP, 4); 2502 EXTEND (SP, 4);
2152 PUSHs (sv_2mortal (newSViv (flags))); 2503 PUSHs (sv_2mortal (newSViv (flags)));
2153 2504
2154 if (GIMME_V == G_ARRAY) 2505 if (GIMME_V == G_ARRAY)
2155 { 2506 {
2156 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2507 PUSHs (sv_2mortal (to_sv (nmap)));
2157 PUSHs (sv_2mortal (newSViv (nx))); 2508 PUSHs (sv_2mortal (newSViv (nx)));
2158 PUSHs (sv_2mortal (newSViv (ny))); 2509 PUSHs (sv_2mortal (newSViv (ny)));
2159 } 2510 }
2160} 2511}
2161 2512
2513mapspace *
2514ms (maptile *map, unsigned int x, unsigned int y)
2515 PROTOTYPE: $$$
2516 CODE:
2517{
2518 maptile *nmap = 0;
2519 I16 nx, ny;
2520
2521 PUTBACK;
2522 get_map_flags (map, &nmap, x, y, &nx, &ny);
2523 SPAGAIN;
2524
2525 if (!nmap)
2526 XSRETURN_UNDEF;
2527
2528 RETVAL = &nmap->at (nx, ny);
2529}
2530 OUTPUT:
2531 RETVAL
2532
2162void 2533void
2163at (maptile *map, unsigned int x, unsigned int y) 2534at (maptile *map, unsigned int x, unsigned int y)
2164 PROTOTYPE: $$$ 2535 PROTOTYPE: $$$
2165 PPCODE: 2536 PPCODE:
2166{ 2537{
2167 object *o;
2168 maptile *nmap = 0; 2538 maptile *nmap = 0;
2169 I16 nx, ny; 2539 I16 nx, ny;
2170 2540
2541 PUTBACK;
2171 get_map_flags (map, &nmap, x, y, &nx, &ny); 2542 get_map_flags (map, &nmap, x, y, &nx, &ny);
2543 SPAGAIN;
2172 2544
2173 if (nmap) 2545 if (nmap)
2174 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2546 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2175 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2547 XPUSHs (sv_2mortal (to_sv (o)));
2176} 2548}
2177 2549
2178SV * 2550SV *
2179bot_at (maptile *obj, unsigned int x, unsigned int y) 2551bot_at (maptile *map, unsigned int x, unsigned int y)
2180 PROTOTYPE: $$$ 2552 PROTOTYPE: $$$
2181 ALIAS: 2553 ALIAS:
2182 top_at = 1 2554 top_at = 1
2183 flags_at = 2 2555 flags_at = 2
2184 light_at = 3 2556 light_at = 3
2185 move_block_at = 4 2557 move_block_at = 4
2186 move_slow_at = 5 2558 move_slow_at = 5
2187 move_on_at = 6 2559 move_on_at = 6
2188 move_off_at = 7 2560 move_off_at = 7
2189 INIT:
2190 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2191 CODE: 2561 CODE:
2562{
2563 sint16 nx = x;
2564 sint16 ny = y;
2565
2566 if (!xy_normalise (map, nx, ny))
2567 XSRETURN_UNDEF;
2568
2569 mapspace &ms = map->at (nx, ny);
2570
2571 ms.update ();
2572
2192 switch (ix) 2573 switch (ix)
2193 { 2574 {
2194 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2575 case 0: RETVAL = to_sv (ms.bot ); break;
2195 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2576 case 1: RETVAL = to_sv (ms.top ); break;
2196 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2577 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2197 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2578 case 3: RETVAL = newSViv (ms.light ); break;
2198 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2579 case 4: RETVAL = newSVuv (ms.move_block); break;
2199 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2580 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2200 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2581 case 6: RETVAL = newSVuv (ms.move_on ); break;
2201 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2582 case 7: RETVAL = newSVuv (ms.move_off ); break;
2202 } 2583 }
2584}
2203 OUTPUT: RETVAL 2585 OUTPUT: RETVAL
2204 2586
2205void fix_walls (maptile *map, int x, int y) 2587void fix_walls (maptile *map, int x, int y)
2206 2588
2207void fix_walls_around (maptile *map, int x, int y) 2589void fix_walls_around (maptile *map, int x, int y)
2280 rmp.decoroptions = decoroptions; 2662 rmp.decoroptions = decoroptions;
2281 rmp.orientation = orientation; 2663 rmp.orientation = orientation;
2282 rmp.origin_y = origin_y; 2664 rmp.origin_y = origin_y;
2283 rmp.origin_x = origin_x; 2665 rmp.origin_x = origin_x;
2284 rmp.random_seed = random_seed; 2666 rmp.random_seed = random_seed;
2285 rmp.total_map_hp = total_map_hp; 2667 rmp.total_map_hp = (uint64_t) total_map_hp;
2286 rmp.map_layout_style = map_layout_style; 2668 rmp.map_layout_style = map_layout_style;
2287 rmp.treasureoptions = treasureoptions; 2669 rmp.treasureoptions = treasureoptions;
2288 rmp.symmetry_used = symmetry_used; 2670 rmp.symmetry_used = symmetry_used;
2289 rmp.region = region; 2671 rmp.region = region;
2290 rmp.custom = custom; 2672 rmp.custom = custom;
2292 RETVAL = self->generate_random_map (&rmp); 2674 RETVAL = self->generate_random_map (&rmp);
2293} 2675}
2294 OUTPUT: 2676 OUTPUT:
2295 RETVAL 2677 RETVAL
2296 2678
2679MODULE = cf PACKAGE = cf::mapspace
2680
2681INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2682
2297MODULE = cf PACKAGE = cf::arch 2683MODULE = cf PACKAGE = cf::arch
2298 2684
2299archetype *find (utf8_string name) 2685int archetypes_size ()
2300 CODE: 2686 CODE:
2301 RETVAL = archetype::find (name); 2687 RETVAL = archetypes.size ();
2302 OUTPUT: 2688 OUTPUT: RETVAL
2303 RETVAL
2304 2689
2305archetype *first() 2690archetype *archetypes (U32 index)
2306 PROTOTYPE: 2691 CODE:
2307 CODE: 2692 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2308 RETVAL = first_archetype; 2693 OUTPUT: RETVAL
2694
2695object *instantiate (archetype *arch)
2696 CODE:
2697 RETVAL = arch_to_object (arch);
2698 OUTPUT:
2309 OUTPUT: RETVAL 2699 RETVAL
2310 2700
2311INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2701INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2312 2702
2313MODULE = cf PACKAGE = cf::party 2703MODULE = cf PACKAGE = cf::party
2314 2704
2332 PROTOTYPE: $ 2722 PROTOTYPE: $
2333 CODE: 2723 CODE:
2334 RETVAL = region::find (name); 2724 RETVAL = region::find (name);
2335 OUTPUT: RETVAL 2725 OUTPUT: RETVAL
2336 2726
2337region *find_fuzzy (utf8_string name)
2338 PROTOTYPE: $
2339 CODE:
2340 RETVAL = region::find_fuzzy (name);
2341 OUTPUT: RETVAL
2342
2343int specificity (region *rgn) 2727int specificity (region *rgn)
2344 CODE: 2728 CODE:
2345 RETVAL = 0; 2729 RETVAL = 0;
2346 while (rgn = rgn->parent) 2730 while (rgn = rgn->parent)
2347 RETVAL++; 2731 RETVAL++;
2383 CODE: 2767 CODE:
2384{ 2768{
2385 STRLEN len; 2769 STRLEN len;
2386 char *buf = SvPVbyte (packet, len); 2770 char *buf = SvPVbyte (packet, len);
2387 2771
2772 if (len > MAXSOCKBUF)
2773 {
2774 // ugly
2775 if (THIS->pl)
2776 THIS->pl->failmsg ("[packet too long for client]");
2777 }
2778 else
2388 THIS->send_packet (buf, len); 2779 THIS->send_packet (buf, len);
2389} 2780}
2781
2782faceidx
2783client::need_face (utf8_string name, int pri = 0)
2784 CODE:
2785 RETVAL = face_find (name, 0);
2786 if (RETVAL)
2787 {
2788 THIS->send_face (RETVAL, pri);
2789 THIS->flush_fx ();
2790 }
2791 OUTPUT:
2792 RETVAL
2793
2794int
2795client::fx_want (int idx, int value = -1)
2796 CODE:
2797 if (0 < idx && idx < FT_NUM)
2798 {
2799 RETVAL = THIS->fx_want [idx];
2800 if (items > 2)
2801 THIS->fx_want [idx] = value;
2802 }
2803 else
2804 RETVAL = 0;
2805 OUTPUT:
2806 RETVAL
2807
2808MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2809
2810faceidx sound_find (utf8_string name)
2811
2812void sound_set (utf8_string str, faceidx face)
2813
2814# dire hack
2815void old_sound_index (int idx, faceidx face)
2816 CODE:
2817 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2818 old_sound_index [idx] = face;
2390 2819
2391MODULE = cf PACKAGE = cf::face PREFIX = face_ 2820MODULE = cf PACKAGE = cf::face PREFIX = face_
2392 2821
2393#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2822#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2394 2823
2410 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2839 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2411 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2840 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2412} 2841}
2413 OUTPUT: RETVAL 2842 OUTPUT: RETVAL
2414 2843
2415void set (faceidx idx, int visibility, int magicmap) 2844void set_type (faceidx idx, int value)
2416 CODE: 2845 ALIAS:
2417 faceinfo *f = face_info (idx); 2846 set_type = 0
2418 assert (f); 2847 set_visibility = 1
2419 f->visibility = visibility; 2848 set_magicmap = 2
2420 f->magicmap = magicmap; 2849 set_smooth = 3
2421 2850 set_smoothlevel = 4
2422void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2423 CODE: 2851 CODE:
2424 faceinfo *f = face_info (idx); assert (f); 2852 faceinfo *f = face_info (idx); assert (f);
2425 f->smooth = smooth; 2853 switch (ix)
2426 f->smoothlevel = smoothlevel; 2854 {
2855 case 0: f->type = value; break;
2856 case 1: f->visibility = value; break;
2857 case 2: f->magicmap = value; break;
2858 case 3: f->smooth = value; break;
2859 case 4: f->smoothlevel = value; break;
2860 }
2427 2861
2428void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2862void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2429 CODE: 2863 CODE:
2430{ 2864{
2431 facedata *d = face_data (idx, faceset); 2865 faceinfo *f = face_info (idx); assert (f);
2432 assert (d); 2866 facedata *d = &(faceset ? f->data64 : f->data32);
2433 sv_to (data, d->data); 2867 sv_to (data, d->data);
2434 STRLEN clen; 2868 STRLEN clen;
2435 char *cdata = SvPVbyte (chksum, clen); 2869 char *cdata = SvPVbyte (chksum, clen);
2436 clen = min (CHKSUM_SIZE, clen); 2870 clen = min (CHKSUM_SIZE, clen);
2437 2871
2447 ns->force_newmap = true; 2881 ns->force_newmap = true;
2448 } 2882 }
2449 } 2883 }
2450} 2884}
2451 2885
2886int get_data_size (faceidx idx, int faceset = 0)
2887 CODE:
2888 facedata *d = face_data (idx, faceset);
2889 if (!d) XSRETURN_UNDEF;
2890 RETVAL = d->data.size ();
2891 OUTPUT:
2892 RETVAL
2893
2894SV *get_chksum (faceidx idx, int faceset = 0)
2895 CODE:
2896 facedata *d = face_data (idx, faceset);
2897 if (!d) XSRETURN_UNDEF;
2898 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2899 OUTPUT:
2900 RETVAL
2901
2902SV *get_data (faceidx idx, int faceset = 0)
2903 CODE:
2904 facedata *d = face_data (idx, faceset);
2905 if (!d) XSRETURN_UNDEF;
2906 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2907 OUTPUT:
2908 RETVAL
2909
2452void invalidate (faceidx idx) 2910void invalidate (faceidx idx)
2453 CODE: 2911 CODE:
2454 for_all_clients (ns) 2912 for_all_clients (ns)
2455 { 2913 {
2456 ns->faces_sent [idx] = false; 2914 ns->faces_sent [idx] = false;
2499void invalidate_all () 2957void invalidate_all ()
2500 CODE: 2958 CODE:
2501 for_all_clients (ns) 2959 for_all_clients (ns)
2502 ns->anims_sent.reset (); 2960 ns->anims_sent.reset ();
2503 2961
2962MODULE = cf PACKAGE = cf::object::freezer
2963
2964INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2965
2966SV *
2967new (char *klass)
2968 CODE:
2969 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2970 OUTPUT: RETVAL
2971
2972void
2973DESTROY (SV *sv)
2974 CODE:
2975 object_freezer *self;
2976 sv_to (sv, self);
2977 delete self;
2978
2979MODULE = cf PACKAGE = cf::object::thawer
2980
2981INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2982
2983SV *
2984new_from_file (char *klass, octet_string path)
2985 CODE:
2986 object_thawer *f = new object_thawer (path);
2987 if (!*f)
2988 {
2989 delete f;
2990 XSRETURN_UNDEF;
2991 }
2992 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2993 OUTPUT: RETVAL
2994
2995void
2996DESTROY (SV *sv)
2997 CODE:
2998 object_thawer *self;
2999 sv_to (sv, self);
3000 delete self;
3001
3002void
3003extract_tags (object_thawer *self)
3004 PPCODE:
3005 while (self->kw != KW_EOF)
3006 {
3007 PUTBACK;
3008 coroapi::cede_to_tick ();
3009 SPAGAIN;
3010
3011 if (self->kw == KW_tag)
3012 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3013
3014 self->skip ();
3015 }
3016

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