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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.255 by root, Tue Sep 11 15:33:35 2007 UTC vs.
Revision 1.315 by root, Thu Jan 8 03:03:24 2009 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 25
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 30#include <cstdarg>
38#include <sproto.h> 31#include <typeinfo>
39 32
33#include "global.h"
40#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
41#include "cfperl.h" 36#include "evthread.h"
42#include "shstr.h" 37#include "sproto.h"
43 38
44#include <unistd.h> 39#include <unistd.h>
45#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
46# include <sys/mman.h> 41# include <sys/mman.h>
47#endif 42#endif
48 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
49#include <EXTERN.h> 52#include <EXTERN.h>
50#include <perl.h> 53#include <perl.h>
51#include <XSUB.h> 54#include <XSUB.h>
52 55
53#include "CoroAPI.h" 56#include "CoroAPI.h"
58typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
60 63
61typedef std::string std__string; 64typedef std::string std__string;
62 65
63#if IVSIZE >= 8
64 typedef IV val64;
65# define newSVval64 newSViv
66# define SvVAL64 SvIV
67#else
68 typedef double val64;
69# define newSVval64 newSVnv
70# define SvVAL64 SvNV
71#endif
72
73static f_plug_api gethook = cfapi_get_hooks;
74static f_plug_api object_insert = cfapi_object_insert;
75
76static PerlInterpreter *perl; 66static PerlInterpreter *perl;
77 67
78tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
79 72
80global gbl_ev; 73global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
83 76
84bitset<NUM_EVENT_TYPES> ev_want_event; 77bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type; 78bitset<NUM_TYPES> ev_want_type;
86 79
87static HV 80static HV
88 *stash_cf, 81 *stash_cf,
89 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
90 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
91 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
92 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
93 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
94 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
95 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
96 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
97 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
98 92
93#ifndef newSVpv_utf8
99static inline SV * 94static inline SV *
100newSVpv_utf8 (const char *s) 95newSVpv_utf8 (const char *s)
101{ 96{
102 if (!s) 97 if (!s)
103 return newSV (0); 98 return newSV (0);
104 99
105 SV *sv = newSVpv (s, 0); 100 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv); 101 SvUTF8_on (sv);
107 return sv; 102 return sv;
108} 103}
104#endif
109 105
106#ifndef newSVpvn_utf8
110static inline SV * 107static inline SV *
111newSVpvn_utf8 (const char *s, STRLEN l) 108newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
112{ 109{
113 if (!s) 110 if (!s)
114 return newSV (0); 111 return newSV (0);
115 112
116 SV *sv = newSVpvn (s, l); 113 SV *sv = newSVpvn (s, l);
114
115 if (utf8)
117 SvUTF8_on (sv); 116 SvUTF8_on (sv);
117
118 return sv; 118 return sv;
119} 119}
120#endif
120 121
121// helper cast function, returns super class * or 0 122// helper cast function, returns super class * or 0
122template<class super> 123template<class super>
123static super * 124static super *
124is_a (attachable *at) 125is_a (attachable *at)
157 SvREFCNT_inc (self); 158 SvREFCNT_inc (self);
158 hv_clear (self); 159 hv_clear (self);
159 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 160 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
160 SvREFCNT_dec (self); 161 SvREFCNT_dec (self);
161 162
162 // self *must* be null now because thats sv_unmagic's job. 163 // self *must* be null now because that's sv_unmagic's job.
163 assert (!this->self); 164 assert (!this->self);
164 } 165 }
165} 166}
166 167
167void 168void
404 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
405 406
406 return (long)mg->mg_ptr; 407 return (long)mg->mg_ptr;
407} 408}
408 409
409static long 410static long noinline
410SvPTR_ornull (SV *sv, const char *klass) 411SvPTR_ornull (SV *sv, const char *klass)
411{ 412{
412 if (SvOK (sv)) 413 if (SvOK (sv))
413 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
414 else 415 else
415 return 0; 416 return 0;
416} 417}
417 418
418inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
419inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
420inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
421inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
422inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
423inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
436inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
437inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
438inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
439inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
440inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
441 443
442inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
443inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
444 446
445inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
446inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
447 449
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
448inline SV *to_sv (UUID v) 452inline SV *to_sv (dynbuf * v)
449{ 453{
450 char buf[128]; 454 SV *sv = newSV (0);
451 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 455
452 return newSVpv (buf, 0); 456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
453} 471}
454 472
455inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
456inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
457inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
474inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
475inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
476inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
477inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
478inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
479inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
480inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
481 500
482//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
483inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
500 v.assign (data, len); 519 v.assign (data, len);
501} 520}
502 521
503inline void sv_to (SV *sv, UUID &v) 522inline void sv_to (SV *sv, UUID &v)
504{ 523{
505 unsigned int version; 524 if (!v.parse (SvPV_nolen (sv)))
506
507 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
508 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 525 croak ("unparsable uuid: %s", SvPV_nolen (sv));
509} 526}
510 527
511inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
512 529
590 va_end (ap); 607 va_end (ap);
591 608
592 return sv; 609 return sv;
593} 610}
594 611
595static SV * 612// typemap support, mostly to avoid excessive inlining
596newSVcfapi (int type, ...) 613template<class type>
614static void noinline
615cf_obj_to (SV *arg, type &var)
597{ 616{
598 SV *sv; 617 sv_to (arg, var);
618 if (!var)
619 croak ("must not pass invalid/null cf_obj here");
620}
599 621
600 va_list ap; 622template<class object>
601 va_start (ap, type); 623static void noinline
602 624cf_obj_ornull_to (SV *arg, object *&var)
603 switch (type) 625{
626 if (SvOK (arg))
604 { 627 {
605 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; 628 sv_to (arg, var);
606 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; 629 if (!var)
607 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; 630 croak ("unable to convert perl object to C++ object");
608 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
609 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
610 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
611 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
612 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
613 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
614 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
615
616 default:
617 assert (("unhandled type in newSVcfapi", 0));
618 } 631 }
619 632 else
620 va_end (ap); 633 var = 0;
621
622 return sv;
623} 634}
624 635
625////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 636//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
626 637
627SV * 638SV *
633 return newRV_inc ((SV *)ext->cb); 644 return newRV_inc ((SV *)ext->cb);
634} 645}
635 646
636///////////////////////////////////////////////////////////////////////////// 647/////////////////////////////////////////////////////////////////////////////
637 648
638extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
639{
640 return 0;
641}
642
643static CommArray_s rtn_cmd;
644
645static int
646runPluginCommand (object *obj, char *params)
647{
648 return -1;
649}
650
651extern "C" void *cfperl_getPluginProperty (int *type, ...)
652{
653 va_list args;
654 char *propname;
655 int i;
656 va_start (args, type);
657 propname = va_arg (args, char *);
658 //printf ("Property name: %s\n", propname);
659
660 if (!strcmp (propname, "command?"))
661 return NULL;
662 else if (!strcmp (propname, "Identification"))
663 {
664 va_end (args);
665 return (void *)PLUGIN_NAME;
666 }
667 else if (!strcmp (propname, "FullName"))
668 {
669 va_end (args);
670 return (void *)PLUGIN_VERSION;
671 }
672 else
673 va_end (args);
674
675 return NULL;
676}
677
678extern "C" int cfperl_postInitPlugin ()
679{
680 int hooktype = 1;
681 int rtype = 0;
682
683 cf_init_plugin (gethook);
684
685 return 0;
686}
687
688extern "C" int cfperl_closePlugin ()
689{
690 return 0;
691}
692
693void 649void
694cfperl_init () 650cfperl_init ()
695{ 651{
652 extern char **environ;
653
696 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 654 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
697 perl = perl_alloc (); 655 perl = perl_alloc ();
698 perl_construct (perl); 656 perl_construct (perl);
699 657
700 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 658 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
701 659
702 const char *argv[] = { 660 const char *argv[] = {
703 settings.argv [0], 661 settings.argv [0],
704 "-e" 662 "-e0"
705 "use Event; use Coro;" // required for bootstrap
706 "cf->bootstrap;" // required for datadir :*>
707 "unshift @INC, cf::datadir ();"
708 "require cf;"
709 }; 663 };
710 664
711 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 665 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
712 || perl_run (perl)) 666 || perl_run (perl))
713 { 667 {
714 printf ("unable to initialize perl-interpreter, aborting.\n"); 668 printf ("unable to initialize perl-interpreter, aborting.\n");
715 exit (EXIT_FAILURE); 669 exit (EXIT_FAILURE);
716 } 670 }
717 671
672 eval_pv (
673 "#line 1 'cfperl init'\n"
674 "use EV ();\n"
675 "use Coro ();\n"
676 "cf->bootstrap;\n"
677 "unshift @INC, cf::datadir ();\n"
678 "require cf;\n",
679 0
680 );
681
682 if (SvTRUE (ERRSV))
718 { 683 {
719 dSP; 684 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
720 685 exit (EXIT_FAILURE);
721 PUSHMARK (SP);
722 PUTBACK;
723 call_pv ("cf::init", G_DISCARD | G_VOID);
724 } 686 }
725} 687}
726 688
689void
727void cfperl_main () 690cfperl_main ()
728{ 691{
729 dSP; 692 dSP;
730 693
731 PUSHMARK (SP); 694 PUSHMARK (SP);
732 PUTBACK; 695 PUTBACK;
757# undef def 720# undef def
758}; 721};
759 722
760#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 723#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
761 724
762static void 725static void noinline
763gather_callbacks (AV *&callbacks, AV *registry, event_type event) 726gather_callbacks (AV *&callbacks, AV *registry, event_type event)
764{ 727{
765 // event must be in array 728 // event must be in array
766 if (event >= 0 && event <= AvFILLp (registry)) 729 if (event >= 0 && event <= AvFILLp (registry))
767 { 730 {
853{ 816{
854 attachable::gather_callbacks (callbacks, event); 817 attachable::gather_callbacks (callbacks, event);
855 ::gather_callbacks (callbacks, cb_map, event); 818 ::gather_callbacks (callbacks, cb_map, event);
856} 819}
857 820
858void 821static void noinline
859_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 822_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
860{ 823{
861 for (int event = 0; event <= AvFILLp (registry); ++event) 824 for (int event = 0; event <= AvFILLp (registry); ++event)
862 { 825 {
863 SV *cbs_ = AvARRAY (registry)[event]; 826 SV *cbs_ = AvARRAY (registry)[event];
873 } 836 }
874 } 837 }
875} 838}
876 839
877// very slow and inefficient way to recalculate the global want bitsets 840// very slow and inefficient way to recalculate the global want bitsets
878void 841static void
879_recalc_want () 842_recalc_want ()
880{ 843{
881 ev_want_event.reset (); 844 ev_want_event.reset ();
882 845
883 _recalc_want (ev_want_event, cb_global); 846 _recalc_want (ev_want_event, cb_global);
994 957
995///////////////////////////////////////////////////////////////////////////// 958/////////////////////////////////////////////////////////////////////////////
996// various c++ => perl glue functions 959// various c++ => perl glue functions
997 960
998void 961void
962cfperl_tick ()
963{
964 tick_pending = 1;
965
966 if (tick_inhibit)
967 return;
968
969 tick_pending = 0;
970
971 dSP;
972
973 PUSHMARK (SP);
974 PUTBACK;
975 call_pv ("cf::tick", G_DISCARD | G_VOID);
976
977 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
978}
979
980void
999cfperl_emergency_save () 981cfperl_emergency_save ()
1000{ 982{
1001 CALL_BEGIN (0); 983 CALL_BEGIN (0);
1002 CALL_CALL ("cf::emergency_save", G_VOID); 984 CALL_CALL ("cf::emergency_save", G_VOID);
1003 CALL_END; 985 CALL_END;
1047 CALL_END; 1029 CALL_END;
1048 1030
1049 return can; 1031 return can;
1050} 1032}
1051 1033
1034void
1035cfperl_mapscript_activate (object *ob, object *activator, int state)
1036{
1037 CALL_BEGIN (3);
1038 CALL_ARG (ob);
1039 CALL_ARG (activator);
1040 CALL_ARG (state);
1041 CALL_CALL ("cf::mapscript::activate", G_VOID);
1042 CALL_END;
1043}
1044
1052player * 1045player *
1053player::find (const char *name) 1046player::find (const char *name)
1054{ 1047{
1055 CALL_BEGIN (1); 1048 CALL_BEGIN (1);
1056 CALL_ARG (name); 1049 CALL_ARG (name);
1057 CALL_CALL ("cf::player::find", G_SCALAR); 1050 CALL_CALL ("cf::player::find", G_SCALAR);
1058 1051
1059 player *retval; 1052 player *retval = 0;
1060
1061 if (count)
1062 sv_to (POPs, retval); 1053 if (count) sv_to (POPs, retval);
1063 else 1054
1064 retval = 0; 1055 CALL_END;
1056
1057 return retval;
1058}
1059
1060maptile *
1061find_style (const char *dirname, const char *stylename, int difficulty)
1062{
1063 CALL_BEGIN (3);
1064 CALL_ARG (dirname);
1065 CALL_ARG (stylename);
1066 CALL_ARG (difficulty);
1067 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1068
1069 maptile *retval = 0;
1070 if (count) sv_to (POPs, retval);
1065 1071
1066 CALL_END; 1072 CALL_END;
1067 1073
1068 return retval; 1074 return retval;
1069} 1075}
1074 CALL_BEGIN (2); 1080 CALL_BEGIN (2);
1075 CALL_ARG (path); 1081 CALL_ARG (path);
1076 CALL_ARG (origin); 1082 CALL_ARG (origin);
1077 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1083 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1078 1084
1079 maptile *retval; 1085 maptile *retval = 0;
1080
1081 if (count)
1082 sv_to (POPs, retval); 1086 if (count) sv_to (POPs, retval);
1083 else
1084 retval = 0;
1085 1087
1086 CALL_END; 1088 CALL_END;
1087 1089
1088 return retval; 1090 return retval;
1089} 1091}
1095 CALL_ARG (path); 1097 CALL_ARG (path);
1096 CALL_ARG (origin); 1098 CALL_ARG (origin);
1097 CALL_ARG (load); 1099 CALL_ARG (load);
1098 CALL_CALL ("cf::map::find_async", G_SCALAR); 1100 CALL_CALL ("cf::map::find_async", G_SCALAR);
1099 1101
1100 maptile *retval; 1102 maptile *retval = 0;
1101
1102 if (count)
1103 sv_to (POPs, retval); 1103 if (count) sv_to (POPs, retval);
1104 else
1105 retval = 0;
1106 1104
1107 CALL_END; 1105 CALL_END;
1108 1106
1109 return retval; 1107 return retval;
1110} 1108}
1117 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1115 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1118 CALL_END; 1116 CALL_END;
1119} 1117}
1120 1118
1121void 1119void
1122maptile::change_all_map_light (int change)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (change);
1126 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1127 CALL_END;
1128}
1129
1130void
1131object::enter_exit (object *exit) 1120object::enter_exit (object *exit)
1132{ 1121{
1133 if (type != PLAYER) 1122 if (type != PLAYER)
1134 return; 1123 return;
1135 1124
1136 CALL_BEGIN (2); 1125 CALL_BEGIN (2);
1137 CALL_ARG (this); 1126 CALL_ARG (this);
1138 CALL_ARG (exit); 1127 CALL_ARG (exit);
1139 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1128 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1129 CALL_END;
1130}
1131
1132void
1133object::player_goto (const char *path, int x, int y)
1134{
1135 if (type != PLAYER)
1136 return;
1137
1138 CALL_BEGIN (4);
1139 CALL_ARG (this);
1140 CALL_ARG (path);
1141 CALL_ARG (x);
1142 CALL_ARG (y);
1143 CALL_CALL ("cf::object::player::goto", G_VOID);
1140 CALL_END; 1144 CALL_END;
1141} 1145}
1142 1146
1143const char * 1147const char *
1144object::ref () const 1148object::ref () const
1185#endif 1189#endif
1186} 1190}
1187 1191
1188///////////////////////////////////////////////////////////////////////////// 1192/////////////////////////////////////////////////////////////////////////////
1189 1193
1190struct EventAPI *watcher_base::GEventAPI; 1194struct EVAPI *evapi::GEVAPI;
1191struct CoroAPI *coroapi::GCoroAPI; 1195struct CoroAPI *coroapi::GCoroAPI;
1192 1196
1193int coroapi::cede_counter; 1197void
1194tstamp coroapi::next_cede;
1195
1196void coroapi::do_cede_to_tick () 1198coroapi::do_cede_to_tick ()
1197{ 1199{
1198 cede_counter = 0; 1200 cede_pending = 0;
1199
1200 cede (); 1201 cede ();
1201
1202 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1203 if (next_cede > SvNV (sv_next_tick) - 0.02)
1204 next_cede = SvNV (sv_next_tick);
1205}
1206
1207void coroapi::do_cede_every ()
1208{
1209 cede_counter = 0;
1210
1211 if (coroapi::nready ())
1212 coroapi::cede ();
1213}
1214
1215void coroapi::do_cede_to_tick_every ()
1216{
1217 cede_counter = 0;
1218
1219 cede_to_tick ();
1220} 1202}
1221 1203
1222void 1204void
1223coroapi::wait_for_tick () 1205coroapi::wait_for_tick ()
1224{ 1206{
1233 CALL_BEGIN (0); 1215 CALL_BEGIN (0);
1234 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1216 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1235 CALL_END; 1217 CALL_END;
1236} 1218}
1237 1219
1220void
1221iow::poll (int events)
1222{
1223 if (events != this->events)
1224 {
1225 int active = ev_is_active ((ev_io *)this);
1226 if (active) stop ();
1227 ev_io_set ((ev_io *)this, fd, events);
1228 if (active) start ();
1229 }
1230}
1231
1238static void 1232static void
1239iw_dispatch (pe_event *ev)
1240{
1241 iw *w = (iw *)ev->ext_data;
1242 w->call (*w);
1243}
1244
1245void
1246iw::alloc ()
1247{
1248 pe = GEventAPI->new_idle (0, 0);
1249
1250 WaREENTRANT_off (pe);
1251 pe->base.callback = (void *)iw_dispatch;
1252 pe->base.ext_data = (void *)this;
1253}
1254
1255static void iow_dispatch (pe_event *ev)
1256{
1257 iow *w = (iow *)ev->ext_data;
1258 w->call (*w, ((pe_ioevent *)ev)->got);
1259}
1260
1261void
1262iow::alloc ()
1263{
1264 pe = GEventAPI->new_io (0, 0);
1265
1266 WaREENTRANT_off (pe);
1267 pe->base.callback = (void *)iow_dispatch;
1268 pe->base.ext_data = (void *)this;
1269
1270 pe->fd = -1;
1271 pe->poll = 0;
1272}
1273
1274void
1275iow::fd (int fd)
1276{
1277 pe->fd = fd;
1278}
1279
1280int
1281iow::poll ()
1282{
1283 return pe->poll;
1284}
1285
1286void
1287iow::poll (int events)
1288{
1289 if (pe->poll != events)
1290 {
1291 if (pe->poll) stop ();
1292 pe->poll = events;
1293 if (pe->poll) start ();
1294 }
1295}
1296
1297void
1298_connect_to_perl () 1233_connect_to_perl ()
1299{ 1234{
1300 stash_cf = gv_stashpv ("cf" , 1); 1235 stash_cf = gv_stashpv ("cf", 1);
1301 1236
1302 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1237 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1303 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1238 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1304 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1239 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1305 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1240 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1241 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1306 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1242 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1307 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1243 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1308 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1244 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1309 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1245 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1310 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1246 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1311 1247
1248 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1312 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1249 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1250 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1313 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1251 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1314 1252
1315 cb_global = get_av ("cf::CB_GLOBAL", 1); 1253 cb_global = get_av ("cf::CB_GLOBAL", 1);
1316 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1254 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1317 cb_object = get_av ("cf::CB_OBJECT", 1); 1255 cb_object = get_av ("cf::CB_OBJECT", 1);
1318 cb_player = get_av ("cf::CB_PLAYER", 1); 1256 cb_player = get_av ("cf::CB_PLAYER", 1);
1323 1261
1324MODULE = cf PACKAGE = cf PREFIX = cf_ 1262MODULE = cf PACKAGE = cf PREFIX = cf_
1325 1263
1326BOOT: 1264BOOT:
1327{ 1265{
1328 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1266 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1329 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1267 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1330 1268
1331 _connect_to_perl (); 1269 _connect_to_perl ();
1332 1270
1333 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1271 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1334 1272
1352 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1290 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1353 1291
1354 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1292 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1355 1293
1356 const_iv (MAX_TIME) 1294 const_iv (MAX_TIME)
1295 const_iv (MAXSOCKBUF)
1357 1296
1358 const_iv (NUM_BODY_LOCATIONS) 1297 const_iv (NUM_BODY_LOCATIONS)
1359 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1298 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1360 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1299 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1361 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1300 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1388 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1327 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1389 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1328 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1390 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1329 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1391 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1330 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1392 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1331 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1332 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1393 1333
1394 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1334 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1395 1335
1396 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1336 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1397 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1337 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1427 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1367 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1428 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1368 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1429 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1369 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1430 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1370 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1431 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1371 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1432 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1372 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1433 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1373 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1434 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1374 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1435 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1375 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1436 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1376 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1437 1377
1438 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1378 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1439 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1379 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1440 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1380 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1441 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1381 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1442 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1382 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1443 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1383 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1444 1384
1445 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1385 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1446 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1386 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1447 1387
1448 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1388 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1500 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1440 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1501 const_iv (F_LOCKED) 1441 const_iv (F_LOCKED)
1502 1442
1503 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1443 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1504 1444
1505 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1445 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1506 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1446 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1507 1447
1508 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1448 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1509 1449
1510 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1450 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1511 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1451 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1512 1452
1513 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1453 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1514 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1454 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1515 1455
1516 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1456 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1550 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1490 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1551 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1491 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1552 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1492 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1553 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1493 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1554 1494
1555 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1495 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1496 const_iv (MAP_INACTIVE)
1556 1497
1557 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1498 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1558 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1499 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1559 1500
1560 const_iv (VERSION_CS) const_iv (VERSION_SC) 1501 const_iv (VERSION_CS) const_iv (VERSION_SC)
1575 1516
1576 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1517 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1577 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1518 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1578 1519
1579 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1520 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1580 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1521 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1581 const_iv (GT_MINIMAL)
1582 1522
1583 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1523 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1584 const_iv (FT_RSRC) const_iv (FT_NUM) 1524 const_iv (FT_RSRC) const_iv (FT_NUM)
1585 }; 1525 };
1586 1526
1608 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1548 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1609 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1549 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1610 } 1550 }
1611} 1551}
1612 1552
1553void _gv_clear (SV *gv)
1554 CODE:
1555 assert (SvTYPE (gv) == SVt_PVGV);
1556# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1557 f (GvGP (gv)->gp_form);
1558 f (GvGP (gv)->gp_io);
1559 f (GvGP (gv)->gp_sv);
1560 f (GvGP (gv)->gp_av);
1561 f (GvGP (gv)->gp_hv);
1562 f (GvGP (gv)->gp_cv);
1563 GvCVGEN (gv) = 0;
1564 GvMULTI_off (gv);
1565# undef f
1566
1613void _connect_to_perl () 1567void _connect_to_perl ()
1614 1568
1615void _recalc_want () 1569void _recalc_want ()
1616 1570
1571# not used by default anymore
1617void _global_reattach () 1572void _global_reattach ()
1618 CODE: 1573 CODE:
1619{ 1574{
1620 // reattach to all attachable objects in the game. 1575 // reattach to all attachable objects in the game.
1621 for_all_clients (ns) 1576 for_all_clients (ns)
1665 } 1620 }
1666 1621
1667 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1622 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1668} 1623}
1669 1624
1625void init_anim ()
1626
1627void init_globals ()
1628
1629void init_experience ()
1630
1631void init_attackmess ()
1632
1633void init_dynamic ()
1634
1635void load_settings ()
1636
1637void load_materials ()
1638
1639void init_uuid ()
1640 CODE:
1641 UUID::init ();
1642
1643void init_signals ()
1644
1645void init_commands ()
1646
1647void init_skills ()
1648
1649void init_beforeplay ()
1650
1651void evthread_start (int aiofd)
1652
1670void _post_tick () 1653void cede_to_tick ()
1671 CODE: 1654 CODE:
1672 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1655 coroapi::cede_to_tick ();
1673 1656
1674NV till_cede () 1657NV till_tick ()
1675 CODE: 1658 CODE:
1676 RETVAL = coroapi::next_cede - now (); 1659 RETVAL = SvNVX (sv_next_tick) - now ();
1677 OUTPUT: 1660 OUTPUT:
1678 RETVAL 1661 RETVAL
1679 1662
1680NV till_tick () 1663int tick_inhibit ()
1681 CODE: 1664 CODE:
1682 RETVAL = SvNV (sv_next_tick) - now (); 1665 RETVAL = tick_inhibit;
1683 OUTPUT: 1666 OUTPUT:
1684 RETVAL 1667 RETVAL
1685 1668
1669void tick_inhibit_inc ()
1670 CODE:
1671 ++tick_inhibit;
1672
1673void tick_inhibit_dec ()
1674 CODE:
1675 if (!--tick_inhibit)
1676 if (tick_pending)
1677 {
1678 ev_async_send (EV_DEFAULT, &tick_watcher);
1679 coroapi::cede ();
1680 }
1681
1682void server_tick ()
1683 CODE:
1684{
1685 NOW = ev_now (EV_DEFAULT);
1686 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1687 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1688 runtime = SvNVX (sv_runtime);
1689
1690 server_tick ();
1691
1692 NOW = ev_time ();
1693 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1694 runtime += TICK;
1695 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1696}
1697
1686NV floor (NV x) 1698NV floor (NV x)
1687 1699
1688NV ceil (NV x) 1700NV ceil (NV x)
1689 1701
1690NV rndm (...) 1702NV rndm (...)
1703 ALIAS:
1704 rmg_rndm = 1
1691 CODE: 1705 CODE:
1706{
1707 rand_gen &gen = ix ? rmg_rndm : rndm;
1692 switch (items) 1708 switch (items)
1693 { 1709 {
1694 case 0: RETVAL = rndm (); break; 1710 case 0: RETVAL = gen (); break;
1695 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1711 case 1: RETVAL = gen (SvUV (ST (0))); break;
1696 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1712 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1697 default: croak ("cf::rndm requires none, one or two parameters."); break; 1713 default: croak ("cf::rndm requires none, one or two parameters."); break;
1698 } 1714 }
1715}
1699 OUTPUT: 1716 OUTPUT:
1700 RETVAL 1717 RETVAL
1701 1718
1702NV clamp (NV value, NV min_value, NV max_value) 1719NV clamp (NV value, NV min_value, NV max_value)
1703 CODE: 1720 CODE:
1709 CODE: 1726 CODE:
1710 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1727 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1711 OUTPUT: 1728 OUTPUT:
1712 RETVAL 1729 RETVAL
1713 1730
1714void cede_to_tick () 1731void weaken (...)
1715 CODE: 1732 PROTOTYPE: @
1716 coroapi::cede_to_tick (); 1733 CODE:
1717 1734 while (items > 0)
1718void server_tick () 1735 sv_rvweaken (ST (--items));
1719 CODE:
1720 NOW = now ();
1721 runtime = SvNVx (sv_runtime);
1722 server_tick ();
1723 1736
1724void 1737void
1725log_backtrace (utf8_string msg) 1738log_backtrace (utf8_string msg)
1726 1739
1727void 1740void
1766 1779
1767void abort () 1780void abort ()
1768 1781
1769void reset_signals () 1782void reset_signals ()
1770 1783
1771void fork_abort (octet_string cause = "cf::fork_abort") 1784void fork_abort (const_octet_string cause = "cf::fork_abort")
1772 1785
1773void cleanup (octet_string cause, bool make_core = false) 1786void cleanup (const_octet_string cause, bool make_core = false)
1774 1787
1775void emergency_save () 1788void emergency_save ()
1776 1789
1777void _exit (int status = EXIT_SUCCESS) 1790void _exit (int status = EXIT_SUCCESS)
1778 1791
1779UV sv_2watcher (SV *w)
1780 CODE:
1781 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1782 OUTPUT:
1783 RETVAL
1784
1785#if _POSIX_MEMLOCK 1792#if _POSIX_MEMLOCK
1786 1793
1787int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1794int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1795 INIT:
1796#if __GLIBC__
1797 mallopt (M_TOP_PAD, 1024 * 1024);
1798 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1799 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1800 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1801#endif
1788 1802
1789int munlockall () 1803int munlockall ()
1790 1804
1791#endif 1805#endif
1806
1807int
1808malloc_trim (IV pad = 0)
1809
1810void
1811mallinfo ()
1812 PPCODE:
1813{
1814#if __GLIBC__
1815 struct mallinfo mai = mallinfo ();
1816 EXTEND (SP, 10*2);
1817 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1818 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1819 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1820 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1821 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1822 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1823 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1824 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1825 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1826 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1827#endif
1828 EXTEND (SP, 5*2);
1829 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1830 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1831 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1832 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1833 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1834}
1792 1835
1793int find_animation (utf8_string text) 1836int find_animation (utf8_string text)
1794 PROTOTYPE: $ 1837 PROTOTYPE: $
1795 1838
1796int random_roll (int min, int max, object *op, int goodbad); 1839int random_roll (int min, int max, object *op, int goodbad);
1834 RETVAL = newSVpv (resist_plus[atnr], 0); 1877 RETVAL = newSVpv (resist_plus[atnr], 0);
1835 else 1878 else
1836 XSRETURN_UNDEF; 1879 XSRETURN_UNDEF;
1837 OUTPUT: RETVAL 1880 OUTPUT: RETVAL
1838 1881
1882UUID
1883uuid_cur ()
1884 CODE:
1885 RETVAL = UUID::cur;
1886 OUTPUT:
1887 RETVAL
1888
1889UUID
1890uuid_gen ()
1891 CODE:
1892 RETVAL = UUID::gen ();
1893 OUTPUT:
1894 RETVAL
1895
1896val64
1897uuid_seq (UUID uuid)
1898 CODE:
1899 RETVAL = uuid.seq;
1900 OUTPUT:
1901 RETVAL
1902
1903UUID
1904uuid_str (val64 seq)
1905 CODE:
1906 RETVAL.seq = seq;
1907 OUTPUT:
1908 RETVAL
1909
1910void
1911coin_names ()
1912 PPCODE:
1913 EXTEND (SP, NUM_COINS);
1914 for (int i = 0; i < NUM_COINS; ++i)
1915 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1916
1917void
1918coin_archetypes ()
1919 PPCODE:
1920 EXTEND (SP, NUM_COINS);
1921 for (int i = 0; i < NUM_COINS; ++i)
1922 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1923
1839bool 1924bool
1840load_resource_file (octet_string filename) 1925load_resource_file_ (octet_string filename)
1926
1927void
1928fix_weight ()
1841 1929
1842MODULE = cf PACKAGE = cf::attachable 1930MODULE = cf PACKAGE = cf::attachable
1843 1931
1844int 1932int
1845valid (SV *obj) 1933valid (SV *obj)
1909object *actives (U32 index) 1997object *actives (U32 index)
1910 CODE: 1998 CODE:
1911 RETVAL = index < actives.size () ? actives [index] : 0; 1999 RETVAL = index < actives.size () ? actives [index] : 0;
1912 OUTPUT: RETVAL 2000 OUTPUT: RETVAL
1913 2001
2002int mortals_size ()
2003 CODE:
2004 RETVAL = attachable::mortals.size ();
2005 OUTPUT: RETVAL
2006
1914const char *slot_use_name (U32 slot) 2007const char *slot_use_name (U32 slot)
1915 ALIAS: 2008 ALIAS:
1916 slot_nonuse_name = 1 2009 slot_nonuse_name = 1
1917 CODE: 2010 CODE:
1918{ 2011{
1981 2074
1982int need_identify (object *obj); 2075int need_identify (object *obj);
1983 2076
1984int apply_shop_mat (object *shop_mat, object *op); 2077int apply_shop_mat (object *shop_mat, object *op);
1985 2078
1986int move_player (object *op, int dir)
1987 CODE:
1988 RETVAL = move_player (op, dir);
1989 OUTPUT:
1990 RETVAL
1991
1992int move (object *op, int dir, object *originator = op) 2079int move (object *op, int dir, object *originator = op)
1993 CODE: 2080 CODE:
1994 RETVAL = move_ob (op, dir, originator); 2081 RETVAL = move_ob (op, dir, originator);
1995 OUTPUT: 2082 OUTPUT:
1996 RETVAL 2083 RETVAL
2003 CODE: 2090 CODE:
2004 player_apply_below (op); 2091 player_apply_below (op);
2005 2092
2006int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2093int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2007 2094
2008object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
2009
2010int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2011
2012int cf_object_change_map (object *op, int x, int y, maptile *map)
2013
2014#//TODO
2015object *clone_ (object *op, int recursive = 0)
2016 CODE:
2017 if (recursive)
2018 RETVAL = object_create_clone (op);
2019 else
2020 {
2021 RETVAL = object::create ();
2022 op->copy_to (RETVAL);
2023 }
2024 OUTPUT: RETVAL
2025
2026int pay_item (object *op, object *buyer) 2095int pay_item (object *op, object *buyer)
2027 CODE: 2096 CODE:
2028 RETVAL = pay_for_item (op, buyer); 2097 RETVAL = pay_for_item (op, buyer);
2029 OUTPUT: RETVAL 2098 OUTPUT: RETVAL
2030 2099
2064 2133
2065void drop (object *who, object *op) 2134void drop (object *who, object *op)
2066 2135
2067void pick_up (object *who, object *op) 2136void pick_up (object *who, object *op)
2068 2137
2069int cf_object_teleport (object *op, maptile *map, int x, int y)
2070
2071void update_object (object *op, int action) 2138void update_object (object *op, int action)
2072 2139
2073object *cf_create_object_by_name (utf8_string name)
2074
2075void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2140void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2076 2141
2077void player_lvl_adj (object *who, object *skill = 0) 2142void player_lvl_adj (object *who, object *skill = 0)
2078 2143
2079int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2144int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2082 2147
2083void push_button (object *op); 2148void push_button (object *op);
2084 2149
2085void use_trigger (object *op); 2150void use_trigger (object *op);
2086 2151
2087void add_button_link (object *button, maptile *map, int connected);
2088
2089void remove_button_link (object *op);
2090
2091void handle_apply_yield (object *op); 2152void handle_apply_yield (object *op);
2092 2153
2093 2154
2094MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2155MODULE = cf PACKAGE = cf::object PREFIX = cf_
2095
2096object *cf_insert_ob_in_ob (object *ob, object *where)
2097 2156
2098# no clean way to get an object from an archetype - stupid idiotic 2157# no clean way to get an object from an archetype - stupid idiotic
2099# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2158# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2100 2159
2101object *new (utf8_string archetype = 0) 2160object *new (utf8_string archetype = 0)
2110# TODO: nuke 2169# TODO: nuke
2111object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2170object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2112 PROTOTYPE: $$$$$$ 2171 PROTOTYPE: $$$$$$
2113 CODE: 2172 CODE:
2114{ 2173{
2115 int unused_type; 2174 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2116 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2117} 2175}
2118 2176
2119const_utf8_string get_ob_key_value (object *op, utf8_string key) 2177shstr
2178object::kv_get (shstr key)
2120 2179
2121bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2180void
2181object::kv_del (shstr key)
2182
2183void
2184object::kv_set (shstr key, shstr value)
2122 2185
2123object *get_nearest_player (object *ob) 2186object *get_nearest_player (object *ob)
2124 ALIAS: nearest_player = 0 2187 ALIAS: nearest_player = 0
2125 PREINIT: 2188 PREINIT:
2126 extern object *get_nearest_player (object *); 2189 extern object *get_nearest_player (object *);
2128void rangevector (object *ob, object *other, int flags = 0) 2191void rangevector (object *ob, object *other, int flags = 0)
2129 PROTOTYPE: $$;$ 2192 PROTOTYPE: $$;$
2130 PPCODE: 2193 PPCODE:
2131{ 2194{
2132 rv_vector rv; 2195 rv_vector rv;
2196
2197 PUTBACK;
2133 get_rangevector (ob, other, &rv, flags); 2198 get_rangevector (ob, other, &rv, flags);
2199 SPAGAIN;
2200
2134 EXTEND (SP, 5); 2201 EXTEND (SP, 5);
2135 PUSHs (newSVuv (rv.distance)); 2202 PUSHs (newSVuv (rv.distance));
2136 PUSHs (newSViv (rv.distance_x)); 2203 PUSHs (newSViv (rv.distance_x));
2137 PUSHs (newSViv (rv.distance_y)); 2204 PUSHs (newSViv (rv.distance_y));
2138 PUSHs (newSViv (rv.direction)); 2205 PUSHs (newSViv (rv.direction));
2139 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2206 PUSHs (to_sv (rv.part));
2140} 2207}
2141 2208
2142bool on_same_map_as (object *ob, object *other) 2209bool on_same_map_as (object *ob, object *other)
2143 CODE: 2210 CODE:
2144 RETVAL = on_same_map (ob, other); 2211 RETVAL = on_same_map (ob, other);
2148base_name (object *op, int plural = op->nrof > 1) 2215base_name (object *op, int plural = op->nrof > 1)
2149 CODE: 2216 CODE:
2150 RETVAL = query_base_name (op, plural); 2217 RETVAL = query_base_name (op, plural);
2151 OUTPUT: RETVAL 2218 OUTPUT: RETVAL
2152 2219
2153object *decrease_ob_nr (object *op, unsigned long i) 2220# return the tail of an object, excluding itself
2221void
2222tail (object *op)
2223 PPCODE:
2224 while ((op = op->more))
2225 XPUSHs (sv_2mortal (to_sv (op)));
2154 2226
2155MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2227MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2156 2228
2157player *player (object *op) 2229player *player (object *op)
2158 CODE: 2230 CODE:
2159 RETVAL = op->contr; 2231 RETVAL = op->contr;
2160 OUTPUT: RETVAL 2232 OUTPUT: RETVAL
2161 2233
2234bool move_player (object *op, int dir)
2235
2162void check_score (object *op) 2236void check_score (object *op)
2163 2237
2164void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2238void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2165 CODE: 2239 CODE:
2166 new_draw_info (flags, 0, op, txt); 2240 new_draw_info (flags, 0, op, txt);
2167 2241
2168void kill_player (object *op) 2242void kill_player (object *op)
2169 2243
2244void esrv_send_item (object *pl, object *item)
2245
2170void esrv_update_item (object *op, int what, object *item) 2246void esrv_update_item (object *pl, int what, object *item)
2171 C_ARGS: what, op, item 2247 C_ARGS: what, pl, item
2248
2249void esrv_del_item (object *pl, int tag)
2250 C_ARGS: pl->contr, tag
2172 2251
2173int command_summon (object *op, utf8_string params) 2252int command_summon (object *op, utf8_string params)
2174 2253
2175int command_arrest (object *op, utf8_string params) 2254int command_arrest (object *op, utf8_string params)
2176 2255
2195 pl->ob->stats.hp = pl->ob->stats.maxhp; 2274 pl->ob->stats.hp = pl->ob->stats.maxhp;
2196 pl->ob->stats.sp = pl->ob->stats.maxsp; 2275 pl->ob->stats.sp = pl->ob->stats.maxsp;
2197 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2276 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2198 pl->orig_stats = pl->ob->stats; 2277 pl->orig_stats = pl->ob->stats;
2199 2278
2200void clear_los (player *pl) 2279# should only be temporary
2280void esrv_new_player (player *pl)
2201 2281
2202void cf_player_move (player *pl, int dir) 2282#d# TODO: replace by blocked_los accessor, fix code using this
2203
2204bool 2283bool
2205cell_visible (player *pl, int dx, int dy) 2284cell_visible (player *pl, int dx, int dy)
2206 CODE: 2285 CODE:
2207 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2286 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2208 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2209 OUTPUT: 2287 OUTPUT:
2210 RETVAL 2288 RETVAL
2211 2289
2212void 2290void
2213send (player *pl, SV *packet) 2291send (player *pl, SV *packet)
2214 CODE: 2292 CODE:
2215{ 2293{
2216 STRLEN len; 2294 STRLEN len;
2217 char *buf = SvPVbyte (packet, len); 2295 char *buf = SvPVbyte (packet, len);
2218 2296
2297 if (len > MAXSOCKBUF)
2298 pl->failmsg ("[packet too long for client]");
2219 if (pl->ns) 2299 else if (pl->ns)
2220 pl->ns->send_packet (buf, len); 2300 pl->ns->send_packet (buf, len);
2221} 2301}
2222
2223int
2224listening (player *pl, int new_value = -1)
2225 CODE:
2226 RETVAL = pl->listening;
2227 if (new_value >= 0)
2228 pl->listening = new_value;
2229 OUTPUT:
2230 RETVAL
2231 2302
2232void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2303void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2233 PROTOTYPE: $;$$$ 2304 PROTOTYPE: $;$$$
2234 PPCODE: 2305 PPCODE:
2235 if (GIMME_V != G_VOID) 2306 if (GIMME_V != G_VOID)
2288} 2359}
2289 2360
2290INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2361INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2291 2362
2292void 2363void
2364adjust_daylight ()
2365 CODE:
2366 maptile::adjust_daylight ();
2367
2368void
2293maptile::instantiate () 2369maptile::instantiate ()
2294 2370
2295maptile *new () 2371maptile *new ()
2296 PROTOTYPE: 2372 PROTOTYPE:
2297 CODE: 2373 CODE:
2390} 2466}
2391 2467
2392void 2468void
2393maptile::create_region_treasure () 2469maptile::create_region_treasure ()
2394 CODE: 2470 CODE:
2395{
2396 object *op = object::create ();
2397 op->type = FLOOR;
2398 op->map = THIS;
2399
2400 for (int x = 0; x < THIS->width; ++x) 2471 for (int x = 0; x < THIS->width; ++x)
2401 for (int y = 0; y < THIS->height; ++y) 2472 for (int y = 0; y < THIS->height; ++y)
2402 { 2473 {
2403 region *rgn = THIS->region (x, y); 2474 region *rgn = THIS->region (x, y);
2404 2475
2405 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2476 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2477 if (object *op = THIS->at (x, y).top)
2406 if (rgn->treasure && rndm () < rgn->treasure_density) 2478 if (rgn->treasure && rndm () < rgn->treasure_density)
2407 {
2408 op->x = x;
2409 op->y = y;
2410 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2479 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2411 }
2412 } 2480 }
2413 2481
2414 op->destroy ();
2415}
2416
2417int out_of_map (maptile *map, int x, int y) 2482int out_of_map (maptile *map, int x, int y)
2418 2483
2419void 2484void
2420trigger (maptile *map, long connection, bool state = true) 2485find_link (maptile *map, shstr_tmp connection)
2421 CODE:
2422 activate_connection (map, connection, state);
2423
2424void
2425get_connection (maptile *map, long connection)
2426 PPCODE: 2486 PPCODE:
2427 oblinkpt *obp = get_connection_links (map, connection); 2487 if (oblinkpt *obp = map->find_link (connection))
2428 if (obp)
2429 for (objectlink *ol = obp->link; ol; ol = ol->next) 2488 for (objectlink *ol = obp->link; ol; ol = ol->next)
2430 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2489 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2431
2432object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2433
2434object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2435
2436object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2437 C_ARGS: str, map, nx, ny
2438 2490
2439void 2491void
2440get_map_flags (maptile *map, int x, int y) 2492get_map_flags (maptile *map, int x, int y)
2441 PPCODE: 2493 PPCODE:
2442{ 2494{
2443 maptile *nmap = 0; 2495 maptile *nmap = 0;
2444 I16 nx = 0, ny = 0; 2496 I16 nx = 0, ny = 0;
2497
2498 PUTBACK;
2445 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2499 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2500 SPAGAIN;
2446 2501
2447 EXTEND (SP, 4); 2502 EXTEND (SP, 4);
2448 PUSHs (sv_2mortal (newSViv (flags))); 2503 PUSHs (sv_2mortal (newSViv (flags)));
2449 2504
2450 if (GIMME_V == G_ARRAY) 2505 if (GIMME_V == G_ARRAY)
2451 { 2506 {
2452 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2507 PUSHs (sv_2mortal (to_sv (nmap)));
2453 PUSHs (sv_2mortal (newSViv (nx))); 2508 PUSHs (sv_2mortal (newSViv (nx)));
2454 PUSHs (sv_2mortal (newSViv (ny))); 2509 PUSHs (sv_2mortal (newSViv (ny)));
2455 } 2510 }
2456} 2511}
2457 2512
2513mapspace *
2514ms (maptile *map, unsigned int x, unsigned int y)
2515 PROTOTYPE: $$$
2516 CODE:
2517{
2518 maptile *nmap = 0;
2519 I16 nx, ny;
2520
2521 PUTBACK;
2522 get_map_flags (map, &nmap, x, y, &nx, &ny);
2523 SPAGAIN;
2524
2525 if (!nmap)
2526 XSRETURN_UNDEF;
2527
2528 RETVAL = &nmap->at (nx, ny);
2529}
2530 OUTPUT:
2531 RETVAL
2532
2458void 2533void
2459at (maptile *map, unsigned int x, unsigned int y) 2534at (maptile *map, unsigned int x, unsigned int y)
2460 PROTOTYPE: $$$ 2535 PROTOTYPE: $$$
2461 PPCODE: 2536 PPCODE:
2462{ 2537{
2463 object *o;
2464 maptile *nmap = 0; 2538 maptile *nmap = 0;
2465 I16 nx, ny; 2539 I16 nx, ny;
2466 2540
2541 PUTBACK;
2467 get_map_flags (map, &nmap, x, y, &nx, &ny); 2542 get_map_flags (map, &nmap, x, y, &nx, &ny);
2543 SPAGAIN;
2468 2544
2469 if (nmap) 2545 if (nmap)
2470 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2546 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2471 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2547 XPUSHs (sv_2mortal (to_sv (o)));
2472} 2548}
2473 2549
2474SV * 2550SV *
2475bot_at (maptile *obj, unsigned int x, unsigned int y) 2551bot_at (maptile *map, unsigned int x, unsigned int y)
2476 PROTOTYPE: $$$ 2552 PROTOTYPE: $$$
2477 ALIAS: 2553 ALIAS:
2478 top_at = 1 2554 top_at = 1
2479 flags_at = 2 2555 flags_at = 2
2480 light_at = 3 2556 light_at = 3
2481 move_block_at = 4 2557 move_block_at = 4
2482 move_slow_at = 5 2558 move_slow_at = 5
2483 move_on_at = 6 2559 move_on_at = 6
2484 move_off_at = 7 2560 move_off_at = 7
2485 INIT:
2486 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2487 CODE: 2561 CODE:
2562{
2563 sint16 nx = x;
2564 sint16 ny = y;
2565
2566 if (!xy_normalise (map, nx, ny))
2567 XSRETURN_UNDEF;
2568
2569 mapspace &ms = map->at (nx, ny);
2570
2571 ms.update ();
2572
2488 switch (ix) 2573 switch (ix)
2489 { 2574 {
2490 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2575 case 0: RETVAL = to_sv (ms.bot ); break;
2491 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2576 case 1: RETVAL = to_sv (ms.top ); break;
2492 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2577 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2493 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2578 case 3: RETVAL = newSViv (ms.light ); break;
2494 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2579 case 4: RETVAL = newSVuv (ms.move_block); break;
2495 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2580 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2496 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2581 case 6: RETVAL = newSVuv (ms.move_on ); break;
2497 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2582 case 7: RETVAL = newSVuv (ms.move_off ); break;
2498 } 2583 }
2584}
2499 OUTPUT: RETVAL 2585 OUTPUT: RETVAL
2500 2586
2501void fix_walls (maptile *map, int x, int y) 2587void fix_walls (maptile *map, int x, int y)
2502 2588
2503void fix_walls_around (maptile *map, int x, int y) 2589void fix_walls_around (maptile *map, int x, int y)
2588 RETVAL = self->generate_random_map (&rmp); 2674 RETVAL = self->generate_random_map (&rmp);
2589} 2675}
2590 OUTPUT: 2676 OUTPUT:
2591 RETVAL 2677 RETVAL
2592 2678
2679MODULE = cf PACKAGE = cf::mapspace
2680
2681INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2682
2593MODULE = cf PACKAGE = cf::arch 2683MODULE = cf PACKAGE = cf::arch
2594 2684
2595int archetypes_size () 2685int archetypes_size ()
2596 CODE: 2686 CODE:
2597 RETVAL = archetypes.size (); 2687 RETVAL = archetypes.size ();
2632 PROTOTYPE: $ 2722 PROTOTYPE: $
2633 CODE: 2723 CODE:
2634 RETVAL = region::find (name); 2724 RETVAL = region::find (name);
2635 OUTPUT: RETVAL 2725 OUTPUT: RETVAL
2636 2726
2637region *find_fuzzy (utf8_string name)
2638 PROTOTYPE: $
2639 CODE:
2640 RETVAL = region::find_fuzzy (name);
2641 OUTPUT: RETVAL
2642
2643int specificity (region *rgn) 2727int specificity (region *rgn)
2644 CODE: 2728 CODE:
2645 RETVAL = 0; 2729 RETVAL = 0;
2646 while (rgn = rgn->parent) 2730 while (rgn = rgn->parent)
2647 RETVAL++; 2731 RETVAL++;
2683 CODE: 2767 CODE:
2684{ 2768{
2685 STRLEN len; 2769 STRLEN len;
2686 char *buf = SvPVbyte (packet, len); 2770 char *buf = SvPVbyte (packet, len);
2687 2771
2772 if (len > MAXSOCKBUF)
2773 {
2774 // ugly
2775 if (THIS->pl)
2776 THIS->pl->failmsg ("[packet too long for client]");
2777 }
2778 else
2688 THIS->send_packet (buf, len); 2779 THIS->send_packet (buf, len);
2689} 2780}
2690 2781
2691faceidx 2782faceidx
2692client::need_face (utf8_string name, int pri = 0) 2783client::need_face (utf8_string name, int pri = 0)
2693 CODE: 2784 CODE:
2792 } 2883 }
2793} 2884}
2794 2885
2795int get_data_size (faceidx idx, int faceset = 0) 2886int get_data_size (faceidx idx, int faceset = 0)
2796 CODE: 2887 CODE:
2797 facedata *d = face_data (idx, faceset); assert (d); 2888 facedata *d = face_data (idx, faceset);
2889 if (!d) XSRETURN_UNDEF;
2798 RETVAL = d->data.size (); 2890 RETVAL = d->data.size ();
2799 OUTPUT: 2891 OUTPUT:
2800 RETVAL 2892 RETVAL
2801 2893
2802SV *get_chksum (faceidx idx, int faceset = 0) 2894SV *get_chksum (faceidx idx, int faceset = 0)
2803 CODE: 2895 CODE:
2804 facedata *d = face_data (idx, faceset); assert (d); 2896 facedata *d = face_data (idx, faceset);
2897 if (!d) XSRETURN_UNDEF;
2805 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2898 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2899 OUTPUT:
2900 RETVAL
2901
2902SV *get_data (faceidx idx, int faceset = 0)
2903 CODE:
2904 facedata *d = face_data (idx, faceset);
2905 if (!d) XSRETURN_UNDEF;
2906 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2806 OUTPUT: 2907 OUTPUT:
2807 RETVAL 2908 RETVAL
2808 2909
2809void invalidate (faceidx idx) 2910void invalidate (faceidx idx)
2810 CODE: 2911 CODE:
2902extract_tags (object_thawer *self) 3003extract_tags (object_thawer *self)
2903 PPCODE: 3004 PPCODE:
2904 while (self->kw != KW_EOF) 3005 while (self->kw != KW_EOF)
2905 { 3006 {
2906 PUTBACK; 3007 PUTBACK;
2907 coroapi::cede_to_tick_every (5000); 3008 coroapi::cede_to_tick ();
2908 SPAGAIN; 3009 SPAGAIN;
2909 3010
2910 if (self->kw == KW_tag) 3011 if (self->kw == KW_tag)
2911 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 3012 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2912 3013

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