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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.270 by root, Sat Mar 15 13:52:38 2008 UTC vs.
Revision 1.315 by root, Thu Jan 8 03:03:24 2009 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
36 32
37#include "global.h" 33#include "global.h"
38#include "loader.h" 34#include "loader.h"
39#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
36#include "evthread.h"
40#include <sproto.h> 37#include "sproto.h"
41 38
42#include <unistd.h> 39#include <unistd.h>
43#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
44# include <sys/mman.h> 41# include <sys/mman.h>
45#endif 42#endif
46 43
47#if HAVE_MALLOC_H 44#if HAVE_MALLOC_H
48# include <malloc.h> 45# include <malloc.h>
49#endif 46#endif
50 47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
51#include <EXTERN.h> 52#include <EXTERN.h>
52#include <perl.h> 53#include <perl.h>
53#include <XSUB.h> 54#include <XSUB.h>
54 55
55#include "CoroAPI.h" 56#include "CoroAPI.h"
60typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
61typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
62 63
63typedef std::string std__string; 64typedef std::string std__string;
64 65
65#if IVSIZE >= 8
66 typedef IV val64;
67# define newSVval64 newSViv
68# define SvVAL64 SvIV
69#else
70 typedef double val64;
71# define newSVval64 newSVnv
72# define SvVAL64 SvNV
73#endif
74
75static PerlInterpreter *perl; 66static PerlInterpreter *perl;
76 67
77tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
78 72
79global gbl_ev; 73global gbl_ev;
80static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
81static SV *sv_runtime, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
82 76
83bitset<NUM_EVENT_TYPES> ev_want_event; 77bitset<NUM_EVENT_TYPES> ev_want_event;
84bitset<NUM_TYPES> ev_want_type; 78bitset<NUM_TYPES> ev_want_type;
85 79
86static HV 80static HV
87 *stash_cf, 81 *stash_cf,
88 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
97 92
93#ifndef newSVpv_utf8
98static inline SV * 94static inline SV *
99newSVpv_utf8 (const char *s) 95newSVpv_utf8 (const char *s)
100{ 96{
101 if (!s) 97 if (!s)
102 return newSV (0); 98 return newSV (0);
103 99
104 SV *sv = newSVpv (s, 0); 100 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv); 101 SvUTF8_on (sv);
106 return sv; 102 return sv;
107} 103}
104#endif
108 105
106#ifndef newSVpvn_utf8
109static inline SV * 107static inline SV *
110newSVpvn_utf8 (const char *s, STRLEN l) 108newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
111{ 109{
112 if (!s) 110 if (!s)
113 return newSV (0); 111 return newSV (0);
114 112
115 SV *sv = newSVpvn (s, l); 113 SV *sv = newSVpvn (s, l);
114
115 if (utf8)
116 SvUTF8_on (sv); 116 SvUTF8_on (sv);
117
117 return sv; 118 return sv;
118} 119}
120#endif
119 121
120// helper cast function, returns super class * or 0 122// helper cast function, returns super class * or 0
121template<class super> 123template<class super>
122static super * 124static super *
123is_a (attachable *at) 125is_a (attachable *at)
156 SvREFCNT_inc (self); 158 SvREFCNT_inc (self);
157 hv_clear (self); 159 hv_clear (self);
158 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 160 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
159 SvREFCNT_dec (self); 161 SvREFCNT_dec (self);
160 162
161 // self *must* be null now because thats sv_unmagic's job. 163 // self *must* be null now because that's sv_unmagic's job.
162 assert (!this->self); 164 assert (!this->self);
163 } 165 }
164} 166}
165 167
166void 168void
403 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
404 406
405 return (long)mg->mg_ptr; 407 return (long)mg->mg_ptr;
406} 408}
407 409
408static long 410static long noinline
409SvPTR_ornull (SV *sv, const char *klass) 411SvPTR_ornull (SV *sv, const char *klass)
410{ 412{
411 if (SvOK (sv)) 413 if (SvOK (sv))
412 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
413 else 415 else
414 return 0; 416 return 0;
415} 417}
416 418
417inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
418inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
419inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
440 443
441inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
443 446
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446 449
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
447inline SV *to_sv (UUID v) 452inline SV *to_sv (dynbuf * v)
448{ 453{
449 char buf[128]; 454 SV *sv = newSV (0);
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 455
451 return newSVpv (buf, 0); 456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
452} 471}
453 472
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
478inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
479inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
480 500
481//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
482inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
499 v.assign (data, len); 519 v.assign (data, len);
500} 520}
501 521
502inline void sv_to (SV *sv, UUID &v) 522inline void sv_to (SV *sv, UUID &v)
503{ 523{
504 unsigned int version; 524 if (!v.parse (SvPV_nolen (sv)))
505
506 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
507 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 525 croak ("unparsable uuid: %s", SvPV_nolen (sv));
508} 526}
509 527
510inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
511 529
589 va_end (ap); 607 va_end (ap);
590 608
591 return sv; 609 return sv;
592} 610}
593 611
612// typemap support, mostly to avoid excessive inlining
613template<class type>
614static void noinline
615cf_obj_to (SV *arg, type &var)
616{
617 sv_to (arg, var);
618 if (!var)
619 croak ("must not pass invalid/null cf_obj here");
620}
621
622template<class object>
623static void noinline
624cf_obj_ornull_to (SV *arg, object *&var)
625{
626 if (SvOK (arg))
627 {
628 sv_to (arg, var);
629 if (!var)
630 croak ("unable to convert perl object to C++ object");
631 }
632 else
633 var = 0;
634}
635
594////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 636//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
595 637
596SV * 638SV *
597registry (attachable *ext) 639registry (attachable *ext)
598{ 640{
615 657
616 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 658 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
617 659
618 const char *argv[] = { 660 const char *argv[] = {
619 settings.argv [0], 661 settings.argv [0],
620 "-e" 662 "-e0"
621 "use EV; use Coro;" // required for bootstrap
622 "cf->bootstrap;" // required for datadir :*>
623 "unshift @INC, cf::datadir ();"
624 "require cf;"
625 }; 663 };
626 664
627 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 665 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
628 || perl_run (perl)) 666 || perl_run (perl))
629 { 667 {
630 printf ("unable to initialize perl-interpreter, aborting.\n"); 668 printf ("unable to initialize perl-interpreter, aborting.\n");
631 exit (EXIT_FAILURE); 669 exit (EXIT_FAILURE);
632 } 670 }
633 671
672 eval_pv (
673 "#line 1 'cfperl init'\n"
674 "use EV ();\n"
675 "use Coro ();\n"
676 "cf->bootstrap;\n"
677 "unshift @INC, cf::datadir ();\n"
678 "require cf;\n",
679 0
680 );
681
682 if (SvTRUE (ERRSV))
634 { 683 {
635 dSP; 684 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
636 685 exit (EXIT_FAILURE);
637 PUSHMARK (SP);
638 PUTBACK;
639 call_pv ("cf::init", G_DISCARD | G_VOID);
640 } 686 }
641} 687}
642 688
689void
643void cfperl_main () 690cfperl_main ()
644{ 691{
645 dSP; 692 dSP;
646 693
647 PUSHMARK (SP); 694 PUSHMARK (SP);
648 PUTBACK; 695 PUTBACK;
673# undef def 720# undef def
674}; 721};
675 722
676#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 723#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
677 724
678static void 725static void noinline
679gather_callbacks (AV *&callbacks, AV *registry, event_type event) 726gather_callbacks (AV *&callbacks, AV *registry, event_type event)
680{ 727{
681 // event must be in array 728 // event must be in array
682 if (event >= 0 && event <= AvFILLp (registry)) 729 if (event >= 0 && event <= AvFILLp (registry))
683 { 730 {
769{ 816{
770 attachable::gather_callbacks (callbacks, event); 817 attachable::gather_callbacks (callbacks, event);
771 ::gather_callbacks (callbacks, cb_map, event); 818 ::gather_callbacks (callbacks, cb_map, event);
772} 819}
773 820
774void 821static void noinline
775_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 822_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
776{ 823{
777 for (int event = 0; event <= AvFILLp (registry); ++event) 824 for (int event = 0; event <= AvFILLp (registry); ++event)
778 { 825 {
779 SV *cbs_ = AvARRAY (registry)[event]; 826 SV *cbs_ = AvARRAY (registry)[event];
789 } 836 }
790 } 837 }
791} 838}
792 839
793// very slow and inefficient way to recalculate the global want bitsets 840// very slow and inefficient way to recalculate the global want bitsets
794void 841static void
795_recalc_want () 842_recalc_want ()
796{ 843{
797 ev_want_event.reset (); 844 ev_want_event.reset ();
798 845
799 _recalc_want (ev_want_event, cb_global); 846 _recalc_want (ev_want_event, cb_global);
910 957
911///////////////////////////////////////////////////////////////////////////// 958/////////////////////////////////////////////////////////////////////////////
912// various c++ => perl glue functions 959// various c++ => perl glue functions
913 960
914void 961void
962cfperl_tick ()
963{
964 tick_pending = 1;
965
966 if (tick_inhibit)
967 return;
968
969 tick_pending = 0;
970
971 dSP;
972
973 PUSHMARK (SP);
974 PUTBACK;
975 call_pv ("cf::tick", G_DISCARD | G_VOID);
976
977 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
978}
979
980void
915cfperl_emergency_save () 981cfperl_emergency_save ()
916{ 982{
917 CALL_BEGIN (0); 983 CALL_BEGIN (0);
918 CALL_CALL ("cf::emergency_save", G_VOID); 984 CALL_CALL ("cf::emergency_save", G_VOID);
919 CALL_END; 985 CALL_END;
963 CALL_END; 1029 CALL_END;
964 1030
965 return can; 1031 return can;
966} 1032}
967 1033
1034void
1035cfperl_mapscript_activate (object *ob, object *activator, int state)
1036{
1037 CALL_BEGIN (3);
1038 CALL_ARG (ob);
1039 CALL_ARG (activator);
1040 CALL_ARG (state);
1041 CALL_CALL ("cf::mapscript::activate", G_VOID);
1042 CALL_END;
1043}
1044
968player * 1045player *
969player::find (const char *name) 1046player::find (const char *name)
970{ 1047{
971 CALL_BEGIN (1); 1048 CALL_BEGIN (1);
972 CALL_ARG (name); 1049 CALL_ARG (name);
973 CALL_CALL ("cf::player::find", G_SCALAR); 1050 CALL_CALL ("cf::player::find", G_SCALAR);
974 1051
975 player *retval; 1052 player *retval = 0;
976
977 if (count)
978 sv_to (POPs, retval); 1053 if (count) sv_to (POPs, retval);
979 else 1054
980 retval = 0; 1055 CALL_END;
1056
1057 return retval;
1058}
1059
1060maptile *
1061find_style (const char *dirname, const char *stylename, int difficulty)
1062{
1063 CALL_BEGIN (3);
1064 CALL_ARG (dirname);
1065 CALL_ARG (stylename);
1066 CALL_ARG (difficulty);
1067 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1068
1069 maptile *retval = 0;
1070 if (count) sv_to (POPs, retval);
981 1071
982 CALL_END; 1072 CALL_END;
983 1073
984 return retval; 1074 return retval;
985} 1075}
990 CALL_BEGIN (2); 1080 CALL_BEGIN (2);
991 CALL_ARG (path); 1081 CALL_ARG (path);
992 CALL_ARG (origin); 1082 CALL_ARG (origin);
993 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1083 CALL_CALL ("cf::map::find_sync", G_SCALAR);
994 1084
995 maptile *retval; 1085 maptile *retval = 0;
996
997 if (count)
998 sv_to (POPs, retval); 1086 if (count) sv_to (POPs, retval);
999 else
1000 retval = 0;
1001 1087
1002 CALL_END; 1088 CALL_END;
1003 1089
1004 return retval; 1090 return retval;
1005} 1091}
1011 CALL_ARG (path); 1097 CALL_ARG (path);
1012 CALL_ARG (origin); 1098 CALL_ARG (origin);
1013 CALL_ARG (load); 1099 CALL_ARG (load);
1014 CALL_CALL ("cf::map::find_async", G_SCALAR); 1100 CALL_CALL ("cf::map::find_async", G_SCALAR);
1015 1101
1016 maptile *retval; 1102 maptile *retval = 0;
1017
1018 if (count)
1019 sv_to (POPs, retval); 1103 if (count) sv_to (POPs, retval);
1020 else
1021 retval = 0;
1022 1104
1023 CALL_END; 1105 CALL_END;
1024 1106
1025 return retval; 1107 return retval;
1026} 1108}
1033 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1115 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1034 CALL_END; 1116 CALL_END;
1035} 1117}
1036 1118
1037void 1119void
1038maptile::change_all_map_light (int change)
1039{
1040 CALL_BEGIN (1);
1041 CALL_ARG (change);
1042 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1043 CALL_END;
1044}
1045
1046void
1047object::enter_exit (object *exit) 1120object::enter_exit (object *exit)
1048{ 1121{
1049 if (type != PLAYER) 1122 if (type != PLAYER)
1050 return; 1123 return;
1051 1124
1052 CALL_BEGIN (2); 1125 CALL_BEGIN (2);
1053 CALL_ARG (this); 1126 CALL_ARG (this);
1054 CALL_ARG (exit); 1127 CALL_ARG (exit);
1055 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1128 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1129 CALL_END;
1130}
1131
1132void
1133object::player_goto (const char *path, int x, int y)
1134{
1135 if (type != PLAYER)
1136 return;
1137
1138 CALL_BEGIN (4);
1139 CALL_ARG (this);
1140 CALL_ARG (path);
1141 CALL_ARG (x);
1142 CALL_ARG (y);
1143 CALL_CALL ("cf::object::player::goto", G_VOID);
1056 CALL_END; 1144 CALL_END;
1057} 1145}
1058 1146
1059const char * 1147const char *
1060object::ref () const 1148object::ref () const
1104///////////////////////////////////////////////////////////////////////////// 1192/////////////////////////////////////////////////////////////////////////////
1105 1193
1106struct EVAPI *evapi::GEVAPI; 1194struct EVAPI *evapi::GEVAPI;
1107struct CoroAPI *coroapi::GCoroAPI; 1195struct CoroAPI *coroapi::GCoroAPI;
1108 1196
1109int coroapi::cede_counter; 1197void
1110tstamp coroapi::next_cede;
1111
1112void coroapi::do_cede_to_tick () 1198coroapi::do_cede_to_tick ()
1113{ 1199{
1114 cede_counter = 0; 1200 cede_pending = 0;
1115
1116 cede (); 1201 cede ();
1117
1118 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1119 if (next_cede > SvNVx (sv_next_tick) - 0.02)
1120 next_cede = SvNVx (sv_next_tick);
1121}
1122
1123void coroapi::do_cede_every ()
1124{
1125 cede_counter = 0;
1126
1127 if (coroapi::nready ())
1128 coroapi::cede ();
1129}
1130
1131void coroapi::do_cede_to_tick_every ()
1132{
1133 cede_counter = 0;
1134
1135 cede_to_tick ();
1136} 1202}
1137 1203
1138void 1204void
1139coroapi::wait_for_tick () 1205coroapi::wait_for_tick ()
1140{ 1206{
1161 ev_io_set ((ev_io *)this, fd, events); 1227 ev_io_set ((ev_io *)this, fd, events);
1162 if (active) start (); 1228 if (active) start ();
1163 } 1229 }
1164} 1230}
1165 1231
1166void 1232static void
1167_connect_to_perl () 1233_connect_to_perl ()
1168{ 1234{
1169 stash_cf = gv_stashpv ("cf" , 1); 1235 stash_cf = gv_stashpv ("cf", 1);
1170 1236
1171 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1237 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1172 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1238 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1173 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1239 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1174 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1240 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1241 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1175 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1242 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1176 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1243 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1177 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1244 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1178 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1245 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1179 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1246 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1180 1247
1181 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1248 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1182 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1249 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1250 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1183 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); SvUPGRADE (sv_next_tick, SVt_NV); 1251 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1184 1252
1185 cb_global = get_av ("cf::CB_GLOBAL", 1); 1253 cb_global = get_av ("cf::CB_GLOBAL", 1);
1186 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1254 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1187 cb_object = get_av ("cf::CB_OBJECT", 1); 1255 cb_object = get_av ("cf::CB_OBJECT", 1);
1188 cb_player = get_av ("cf::CB_PLAYER", 1); 1256 cb_player = get_av ("cf::CB_PLAYER", 1);
1259 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1327 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1260 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1328 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1261 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1329 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1262 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1330 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1263 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1331 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1332 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1264 1333
1265 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1334 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1266 1335
1267 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1336 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1268 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1337 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1298 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1367 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1299 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1368 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1300 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1369 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1301 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1370 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1302 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1371 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1303 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1372 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1304 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1373 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1305 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1374 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1306 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1375 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1307 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1376 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1308 1377
1309 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1378 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1310 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1379 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1311 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1380 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1312 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1381 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1313 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1382 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1314 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1383 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1315 1384
1316 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1385 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1317 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1386 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1318 1387
1319 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1388 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1371 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1440 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1372 const_iv (F_LOCKED) 1441 const_iv (F_LOCKED)
1373 1442
1374 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1443 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1375 1444
1376 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1445 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1377 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1446 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1378 1447
1379 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1448 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1380 1449
1381 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1450 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1421 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1490 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1422 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1491 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1423 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1492 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1424 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1493 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1425 1494
1426 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1495 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1496 const_iv (MAP_INACTIVE)
1427 1497
1428 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1498 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1429 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1499 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1430 1500
1431 const_iv (VERSION_CS) const_iv (VERSION_SC) 1501 const_iv (VERSION_CS) const_iv (VERSION_SC)
1446 1516
1447 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1517 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1448 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1518 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1449 1519
1450 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1520 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1451 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1521 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1452 const_iv (GT_MINIMAL)
1453 1522
1454 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1523 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1455 const_iv (FT_RSRC) const_iv (FT_NUM) 1524 const_iv (FT_RSRC) const_iv (FT_NUM)
1456 }; 1525 };
1457 1526
1479 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1548 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1480 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1549 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1481 } 1550 }
1482} 1551}
1483 1552
1553void _gv_clear (SV *gv)
1554 CODE:
1555 assert (SvTYPE (gv) == SVt_PVGV);
1556# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1557 f (GvGP (gv)->gp_form);
1558 f (GvGP (gv)->gp_io);
1559 f (GvGP (gv)->gp_sv);
1560 f (GvGP (gv)->gp_av);
1561 f (GvGP (gv)->gp_hv);
1562 f (GvGP (gv)->gp_cv);
1563 GvCVGEN (gv) = 0;
1564 GvMULTI_off (gv);
1565# undef f
1566
1484void _connect_to_perl () 1567void _connect_to_perl ()
1485 1568
1486void _recalc_want () 1569void _recalc_want ()
1487 1570
1571# not used by default anymore
1488void _global_reattach () 1572void _global_reattach ()
1489 CODE: 1573 CODE:
1490{ 1574{
1491 // reattach to all attachable objects in the game. 1575 // reattach to all attachable objects in the game.
1492 for_all_clients (ns) 1576 for_all_clients (ns)
1536 } 1620 }
1537 1621
1538 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1622 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1539} 1623}
1540 1624
1625void init_anim ()
1626
1627void init_globals ()
1628
1629void init_experience ()
1630
1631void init_attackmess ()
1632
1633void init_dynamic ()
1634
1635void load_settings ()
1636
1637void load_materials ()
1638
1639void init_uuid ()
1640 CODE:
1641 UUID::init ();
1642
1643void init_signals ()
1644
1645void init_commands ()
1646
1647void init_skills ()
1648
1649void init_beforeplay ()
1650
1651void evthread_start (int aiofd)
1652
1541void _post_tick () 1653void cede_to_tick ()
1542 CODE: 1654 CODE:
1543 coroapi::next_cede = SvNVx (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1655 coroapi::cede_to_tick ();
1544 1656
1545NV till_cede () 1657NV till_tick ()
1546 CODE: 1658 CODE:
1547 RETVAL = coroapi::next_cede - now (); 1659 RETVAL = SvNVX (sv_next_tick) - now ();
1548 OUTPUT: 1660 OUTPUT:
1549 RETVAL 1661 RETVAL
1550 1662
1551NV till_tick () 1663int tick_inhibit ()
1552 CODE: 1664 CODE:
1553 RETVAL = SvNVx (sv_next_tick) - now (); 1665 RETVAL = tick_inhibit;
1554 OUTPUT: 1666 OUTPUT:
1555 RETVAL 1667 RETVAL
1556 1668
1669void tick_inhibit_inc ()
1670 CODE:
1671 ++tick_inhibit;
1672
1673void tick_inhibit_dec ()
1674 CODE:
1675 if (!--tick_inhibit)
1676 if (tick_pending)
1677 {
1678 ev_async_send (EV_DEFAULT, &tick_watcher);
1679 coroapi::cede ();
1680 }
1681
1682void server_tick ()
1683 CODE:
1684{
1685 NOW = ev_now (EV_DEFAULT);
1686 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1687 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1688 runtime = SvNVX (sv_runtime);
1689
1690 server_tick ();
1691
1692 NOW = ev_time ();
1693 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1694 runtime += TICK;
1695 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1696}
1697
1557NV floor (NV x) 1698NV floor (NV x)
1558 1699
1559NV ceil (NV x) 1700NV ceil (NV x)
1560 1701
1561NV rndm (...) 1702NV rndm (...)
1703 ALIAS:
1704 rmg_rndm = 1
1562 CODE: 1705 CODE:
1706{
1707 rand_gen &gen = ix ? rmg_rndm : rndm;
1563 switch (items) 1708 switch (items)
1564 { 1709 {
1565 case 0: RETVAL = rndm (); break; 1710 case 0: RETVAL = gen (); break;
1566 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1711 case 1: RETVAL = gen (SvUV (ST (0))); break;
1567 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1712 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1568 default: croak ("cf::rndm requires none, one or two parameters."); break; 1713 default: croak ("cf::rndm requires none, one or two parameters."); break;
1569 } 1714 }
1715}
1570 OUTPUT: 1716 OUTPUT:
1571 RETVAL 1717 RETVAL
1572 1718
1573NV clamp (NV value, NV min_value, NV max_value) 1719NV clamp (NV value, NV min_value, NV max_value)
1574 CODE: 1720 CODE:
1586 PROTOTYPE: @ 1732 PROTOTYPE: @
1587 CODE: 1733 CODE:
1588 while (items > 0) 1734 while (items > 0)
1589 sv_rvweaken (ST (--items)); 1735 sv_rvweaken (ST (--items));
1590 1736
1591void cede_to_tick ()
1592 CODE:
1593 coroapi::cede_to_tick ();
1594
1595void server_tick ()
1596 CODE:
1597 NOW = SvNVx (sv_now);
1598 runtime = SvNVx (sv_runtime);
1599 server_tick ();
1600
1601void 1737void
1602log_backtrace (utf8_string msg) 1738log_backtrace (utf8_string msg)
1603 1739
1604void 1740void
1605LOG (int flags, utf8_string msg) 1741LOG (int flags, utf8_string msg)
1609octet_string path_combine (octet_string base, octet_string path) 1745octet_string path_combine (octet_string base, octet_string path)
1610 PROTOTYPE: $$ 1746 PROTOTYPE: $$
1611 1747
1612octet_string path_combine_and_normalize (octet_string base, octet_string path) 1748octet_string path_combine_and_normalize (octet_string base, octet_string path)
1613 PROTOTYPE: $$ 1749 PROTOTYPE: $$
1614
1615void
1616mallinfo ()
1617 PPCODE:
1618{
1619#if __GLIBC__
1620 struct mallinfo mai = mallinfo ();
1621 EXTEND (SP, 10*2);
1622 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1623 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1624 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1625 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1626 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1627 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1628 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1629 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1630 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1631 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1632#endif
1633 EXTEND (SP, 2*2);
1634 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1635 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1636}
1637 1750
1638void 1751void
1639sub_generation_inc () 1752sub_generation_inc ()
1640 CODE: 1753 CODE:
1641 PL_sub_generation++; 1754 PL_sub_generation++;
1677void _exit (int status = EXIT_SUCCESS) 1790void _exit (int status = EXIT_SUCCESS)
1678 1791
1679#if _POSIX_MEMLOCK 1792#if _POSIX_MEMLOCK
1680 1793
1681int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1794int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1795 INIT:
1796#if __GLIBC__
1797 mallopt (M_TOP_PAD, 1024 * 1024);
1798 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1799 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1800 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1801#endif
1682 1802
1683int munlockall () 1803int munlockall ()
1684 1804
1685#endif 1805#endif
1806
1807int
1808malloc_trim (IV pad = 0)
1809
1810void
1811mallinfo ()
1812 PPCODE:
1813{
1814#if __GLIBC__
1815 struct mallinfo mai = mallinfo ();
1816 EXTEND (SP, 10*2);
1817 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1818 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1819 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1820 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1821 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1822 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1823 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1824 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1825 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1826 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1827#endif
1828 EXTEND (SP, 5*2);
1829 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1830 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1831 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1832 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1833 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1834}
1686 1835
1687int find_animation (utf8_string text) 1836int find_animation (utf8_string text)
1688 PROTOTYPE: $ 1837 PROTOTYPE: $
1689 1838
1690int random_roll (int min, int max, object *op, int goodbad); 1839int random_roll (int min, int max, object *op, int goodbad);
1728 RETVAL = newSVpv (resist_plus[atnr], 0); 1877 RETVAL = newSVpv (resist_plus[atnr], 0);
1729 else 1878 else
1730 XSRETURN_UNDEF; 1879 XSRETURN_UNDEF;
1731 OUTPUT: RETVAL 1880 OUTPUT: RETVAL
1732 1881
1882UUID
1883uuid_cur ()
1884 CODE:
1885 RETVAL = UUID::cur;
1886 OUTPUT:
1887 RETVAL
1888
1889UUID
1890uuid_gen ()
1891 CODE:
1892 RETVAL = UUID::gen ();
1893 OUTPUT:
1894 RETVAL
1895
1896val64
1897uuid_seq (UUID uuid)
1898 CODE:
1899 RETVAL = uuid.seq;
1900 OUTPUT:
1901 RETVAL
1902
1903UUID
1904uuid_str (val64 seq)
1905 CODE:
1906 RETVAL.seq = seq;
1907 OUTPUT:
1908 RETVAL
1909
1910void
1911coin_names ()
1912 PPCODE:
1913 EXTEND (SP, NUM_COINS);
1914 for (int i = 0; i < NUM_COINS; ++i)
1915 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1916
1917void
1918coin_archetypes ()
1919 PPCODE:
1920 EXTEND (SP, NUM_COINS);
1921 for (int i = 0; i < NUM_COINS; ++i)
1922 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1923
1733bool 1924bool
1734load_resource_file (octet_string filename) 1925load_resource_file_ (octet_string filename)
1926
1927void
1928fix_weight ()
1735 1929
1736MODULE = cf PACKAGE = cf::attachable 1930MODULE = cf PACKAGE = cf::attachable
1737 1931
1738int 1932int
1739valid (SV *obj) 1933valid (SV *obj)
1803object *actives (U32 index) 1997object *actives (U32 index)
1804 CODE: 1998 CODE:
1805 RETVAL = index < actives.size () ? actives [index] : 0; 1999 RETVAL = index < actives.size () ? actives [index] : 0;
1806 OUTPUT: RETVAL 2000 OUTPUT: RETVAL
1807 2001
2002int mortals_size ()
2003 CODE:
2004 RETVAL = attachable::mortals.size ();
2005 OUTPUT: RETVAL
2006
1808const char *slot_use_name (U32 slot) 2007const char *slot_use_name (U32 slot)
1809 ALIAS: 2008 ALIAS:
1810 slot_nonuse_name = 1 2009 slot_nonuse_name = 1
1811 CODE: 2010 CODE:
1812{ 2011{
1891 CODE: 2090 CODE:
1892 player_apply_below (op); 2091 player_apply_below (op);
1893 2092
1894int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2093int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1895 2094
1896#//TODO
1897object *clone_ (object *op, int recursive = 0)
1898 CODE:
1899 if (recursive)
1900 RETVAL = object_create_clone (op);
1901 else
1902 {
1903 RETVAL = object::create ();
1904 op->copy_to (RETVAL);
1905 }
1906 OUTPUT: RETVAL
1907
1908int pay_item (object *op, object *buyer) 2095int pay_item (object *op, object *buyer)
1909 CODE: 2096 CODE:
1910 RETVAL = pay_for_item (op, buyer); 2097 RETVAL = pay_for_item (op, buyer);
1911 OUTPUT: RETVAL 2098 OUTPUT: RETVAL
1912 2099
1959int calc_skill_exp (object *who, object *op, object *skill); 2146int calc_skill_exp (object *who, object *op, object *skill);
1960 2147
1961void push_button (object *op); 2148void push_button (object *op);
1962 2149
1963void use_trigger (object *op); 2150void use_trigger (object *op);
1964
1965void add_button_link (object *button, maptile *map, int connected);
1966
1967void remove_button_link (object *op);
1968 2151
1969void handle_apply_yield (object *op); 2152void handle_apply_yield (object *op);
1970 2153
1971 2154
1972MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2155MODULE = cf PACKAGE = cf::object PREFIX = cf_
1989 CODE: 2172 CODE:
1990{ 2173{
1991 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2174 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1992} 2175}
1993 2176
1994const_utf8_string get_ob_key_value (object *op, utf8_string key) 2177shstr
2178object::kv_get (shstr key)
1995 2179
1996bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2180void
2181object::kv_del (shstr key)
2182
2183void
2184object::kv_set (shstr key, shstr value)
1997 2185
1998object *get_nearest_player (object *ob) 2186object *get_nearest_player (object *ob)
1999 ALIAS: nearest_player = 0 2187 ALIAS: nearest_player = 0
2000 PREINIT: 2188 PREINIT:
2001 extern object *get_nearest_player (object *); 2189 extern object *get_nearest_player (object *);
2003void rangevector (object *ob, object *other, int flags = 0) 2191void rangevector (object *ob, object *other, int flags = 0)
2004 PROTOTYPE: $$;$ 2192 PROTOTYPE: $$;$
2005 PPCODE: 2193 PPCODE:
2006{ 2194{
2007 rv_vector rv; 2195 rv_vector rv;
2196
2197 PUTBACK;
2008 get_rangevector (ob, other, &rv, flags); 2198 get_rangevector (ob, other, &rv, flags);
2199 SPAGAIN;
2200
2009 EXTEND (SP, 5); 2201 EXTEND (SP, 5);
2010 PUSHs (newSVuv (rv.distance)); 2202 PUSHs (newSVuv (rv.distance));
2011 PUSHs (newSViv (rv.distance_x)); 2203 PUSHs (newSViv (rv.distance_x));
2012 PUSHs (newSViv (rv.distance_y)); 2204 PUSHs (newSViv (rv.distance_y));
2013 PUSHs (newSViv (rv.direction)); 2205 PUSHs (newSViv (rv.direction));
2023base_name (object *op, int plural = op->nrof > 1) 2215base_name (object *op, int plural = op->nrof > 1)
2024 CODE: 2216 CODE:
2025 RETVAL = query_base_name (op, plural); 2217 RETVAL = query_base_name (op, plural);
2026 OUTPUT: RETVAL 2218 OUTPUT: RETVAL
2027 2219
2028object *decrease_ob_nr (object *op, unsigned long i)
2029
2030# return the tail of an object, excluding itself 2220# return the tail of an object, excluding itself
2031void 2221void
2032tail (object *op) 2222tail (object *op)
2033 PPCODE: 2223 PPCODE:
2034 while ((op = op->more)) 2224 while ((op = op->more))
2084 pl->ob->stats.hp = pl->ob->stats.maxhp; 2274 pl->ob->stats.hp = pl->ob->stats.maxhp;
2085 pl->ob->stats.sp = pl->ob->stats.maxsp; 2275 pl->ob->stats.sp = pl->ob->stats.maxsp;
2086 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2276 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2087 pl->orig_stats = pl->ob->stats; 2277 pl->orig_stats = pl->ob->stats;
2088 2278
2089void clear_los (player *pl) 2279# should only be temporary
2280void esrv_new_player (player *pl)
2090 2281
2282#d# TODO: replace by blocked_los accessor, fix code using this
2091bool 2283bool
2092cell_visible (player *pl, int dx, int dy) 2284cell_visible (player *pl, int dx, int dy)
2093 CODE: 2285 CODE:
2094 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2286 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2095 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2096 OUTPUT: 2287 OUTPUT:
2097 RETVAL 2288 RETVAL
2098 2289
2099void 2290void
2100send (player *pl, SV *packet) 2291send (player *pl, SV *packet)
2106 if (len > MAXSOCKBUF) 2297 if (len > MAXSOCKBUF)
2107 pl->failmsg ("[packet too long for client]"); 2298 pl->failmsg ("[packet too long for client]");
2108 else if (pl->ns) 2299 else if (pl->ns)
2109 pl->ns->send_packet (buf, len); 2300 pl->ns->send_packet (buf, len);
2110} 2301}
2111
2112int
2113listening (player *pl, int new_value = -1)
2114 CODE:
2115 RETVAL = pl->listening;
2116 if (new_value >= 0)
2117 pl->listening = new_value;
2118 OUTPUT:
2119 RETVAL
2120 2302
2121void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2303void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2122 PROTOTYPE: $;$$$ 2304 PROTOTYPE: $;$$$
2123 PPCODE: 2305 PPCODE:
2124 if (GIMME_V != G_VOID) 2306 if (GIMME_V != G_VOID)
2177} 2359}
2178 2360
2179INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2361INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2180 2362
2181void 2363void
2364adjust_daylight ()
2365 CODE:
2366 maptile::adjust_daylight ();
2367
2368void
2182maptile::instantiate () 2369maptile::instantiate ()
2183 2370
2184maptile *new () 2371maptile *new ()
2185 PROTOTYPE: 2372 PROTOTYPE:
2186 CODE: 2373 CODE:
2279} 2466}
2280 2467
2281void 2468void
2282maptile::create_region_treasure () 2469maptile::create_region_treasure ()
2283 CODE: 2470 CODE:
2284{
2285 object *op = object::create ();
2286 op->type = FLOOR;
2287 op->map = THIS;
2288
2289 for (int x = 0; x < THIS->width; ++x) 2471 for (int x = 0; x < THIS->width; ++x)
2290 for (int y = 0; y < THIS->height; ++y) 2472 for (int y = 0; y < THIS->height; ++y)
2291 { 2473 {
2292 region *rgn = THIS->region (x, y); 2474 region *rgn = THIS->region (x, y);
2293 2475
2294 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2476 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2477 if (object *op = THIS->at (x, y).top)
2295 if (rgn->treasure && rndm () < rgn->treasure_density) 2478 if (rgn->treasure && rndm () < rgn->treasure_density)
2296 {
2297 op->x = x;
2298 op->y = y;
2299 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2479 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2300 }
2301 } 2480 }
2302 2481
2303 op->destroy ();
2304}
2305
2306int out_of_map (maptile *map, int x, int y) 2482int out_of_map (maptile *map, int x, int y)
2307 2483
2308void 2484void
2309trigger (maptile *map, long connection, bool state = true) 2485find_link (maptile *map, shstr_tmp connection)
2310 CODE:
2311 activate_connection (map, connection, state);
2312
2313void
2314get_connection (maptile *map, long connection)
2315 PPCODE: 2486 PPCODE:
2316 oblinkpt *obp = get_connection_links (map, connection); 2487 if (oblinkpt *obp = map->find_link (connection))
2317 if (obp)
2318 for (objectlink *ol = obp->link; ol; ol = ol->next) 2488 for (objectlink *ol = obp->link; ol; ol = ol->next)
2319 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2489 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2320 2490
2321void 2491void
2322get_map_flags (maptile *map, int x, int y) 2492get_map_flags (maptile *map, int x, int y)
2323 PPCODE: 2493 PPCODE:
2324{ 2494{
2325 maptile *nmap = 0; 2495 maptile *nmap = 0;
2326 I16 nx = 0, ny = 0; 2496 I16 nx = 0, ny = 0;
2497
2498 PUTBACK;
2327 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2499 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2500 SPAGAIN;
2328 2501
2329 EXTEND (SP, 4); 2502 EXTEND (SP, 4);
2330 PUSHs (sv_2mortal (newSViv (flags))); 2503 PUSHs (sv_2mortal (newSViv (flags)));
2331 2504
2332 if (GIMME_V == G_ARRAY) 2505 if (GIMME_V == G_ARRAY)
2335 PUSHs (sv_2mortal (newSViv (nx))); 2508 PUSHs (sv_2mortal (newSViv (nx)));
2336 PUSHs (sv_2mortal (newSViv (ny))); 2509 PUSHs (sv_2mortal (newSViv (ny)));
2337 } 2510 }
2338} 2511}
2339 2512
2513mapspace *
2514ms (maptile *map, unsigned int x, unsigned int y)
2515 PROTOTYPE: $$$
2516 CODE:
2517{
2518 maptile *nmap = 0;
2519 I16 nx, ny;
2520
2521 PUTBACK;
2522 get_map_flags (map, &nmap, x, y, &nx, &ny);
2523 SPAGAIN;
2524
2525 if (!nmap)
2526 XSRETURN_UNDEF;
2527
2528 RETVAL = &nmap->at (nx, ny);
2529}
2530 OUTPUT:
2531 RETVAL
2532
2340void 2533void
2341at (maptile *map, unsigned int x, unsigned int y) 2534at (maptile *map, unsigned int x, unsigned int y)
2342 PROTOTYPE: $$$ 2535 PROTOTYPE: $$$
2343 PPCODE: 2536 PPCODE:
2344{ 2537{
2345 object *o;
2346 maptile *nmap = 0; 2538 maptile *nmap = 0;
2347 I16 nx, ny; 2539 I16 nx, ny;
2348 2540
2541 PUTBACK;
2349 get_map_flags (map, &nmap, x, y, &nx, &ny); 2542 get_map_flags (map, &nmap, x, y, &nx, &ny);
2543 SPAGAIN;
2350 2544
2351 if (nmap) 2545 if (nmap)
2352 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2546 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2353 XPUSHs (sv_2mortal (to_sv (o))); 2547 XPUSHs (sv_2mortal (to_sv (o)));
2354} 2548}
2355 2549
2356SV * 2550SV *
2357bot_at (maptile *obj, unsigned int x, unsigned int y) 2551bot_at (maptile *map, unsigned int x, unsigned int y)
2358 PROTOTYPE: $$$ 2552 PROTOTYPE: $$$
2359 ALIAS: 2553 ALIAS:
2360 top_at = 1 2554 top_at = 1
2361 flags_at = 2 2555 flags_at = 2
2362 light_at = 3 2556 light_at = 3
2363 move_block_at = 4 2557 move_block_at = 4
2364 move_slow_at = 5 2558 move_slow_at = 5
2365 move_on_at = 6 2559 move_on_at = 6
2366 move_off_at = 7 2560 move_off_at = 7
2367 INIT:
2368 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2369 CODE: 2561 CODE:
2562{
2563 sint16 nx = x;
2564 sint16 ny = y;
2565
2566 if (!xy_normalise (map, nx, ny))
2567 XSRETURN_UNDEF;
2568
2569 mapspace &ms = map->at (nx, ny);
2570
2571 ms.update ();
2572
2370 switch (ix) 2573 switch (ix)
2371 { 2574 {
2372 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2575 case 0: RETVAL = to_sv (ms.bot ); break;
2373 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2576 case 1: RETVAL = to_sv (ms.top ); break;
2374 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2577 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2375 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2578 case 3: RETVAL = newSViv (ms.light ); break;
2376 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2579 case 4: RETVAL = newSVuv (ms.move_block); break;
2377 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2580 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2378 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2581 case 6: RETVAL = newSVuv (ms.move_on ); break;
2379 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2582 case 7: RETVAL = newSVuv (ms.move_off ); break;
2380 } 2583 }
2584}
2381 OUTPUT: RETVAL 2585 OUTPUT: RETVAL
2382 2586
2383void fix_walls (maptile *map, int x, int y) 2587void fix_walls (maptile *map, int x, int y)
2384 2588
2385void fix_walls_around (maptile *map, int x, int y) 2589void fix_walls_around (maptile *map, int x, int y)
2470 RETVAL = self->generate_random_map (&rmp); 2674 RETVAL = self->generate_random_map (&rmp);
2471} 2675}
2472 OUTPUT: 2676 OUTPUT:
2473 RETVAL 2677 RETVAL
2474 2678
2679MODULE = cf PACKAGE = cf::mapspace
2680
2681INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2682
2475MODULE = cf PACKAGE = cf::arch 2683MODULE = cf PACKAGE = cf::arch
2476 2684
2477int archetypes_size () 2685int archetypes_size ()
2478 CODE: 2686 CODE:
2479 RETVAL = archetypes.size (); 2687 RETVAL = archetypes.size ();
2512 2720
2513region *find (utf8_string name) 2721region *find (utf8_string name)
2514 PROTOTYPE: $ 2722 PROTOTYPE: $
2515 CODE: 2723 CODE:
2516 RETVAL = region::find (name); 2724 RETVAL = region::find (name);
2517 OUTPUT: RETVAL
2518
2519region *find_fuzzy (utf8_string name)
2520 PROTOTYPE: $
2521 CODE:
2522 RETVAL = region::find_fuzzy (name);
2523 OUTPUT: RETVAL 2725 OUTPUT: RETVAL
2524 2726
2525int specificity (region *rgn) 2727int specificity (region *rgn)
2526 CODE: 2728 CODE:
2527 RETVAL = 0; 2729 RETVAL = 0;
2801extract_tags (object_thawer *self) 3003extract_tags (object_thawer *self)
2802 PPCODE: 3004 PPCODE:
2803 while (self->kw != KW_EOF) 3005 while (self->kw != KW_EOF)
2804 { 3006 {
2805 PUTBACK; 3007 PUTBACK;
2806 coroapi::cede_to_tick_every (5000); 3008 coroapi::cede_to_tick ();
2807 SPAGAIN; 3009 SPAGAIN;
2808 3010
2809 if (self->kw == KW_tag) 3011 if (self->kw == KW_tag)
2810 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 3012 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2811 3013

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