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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.274 by root, Thu Apr 10 15:35:16 2008 UTC vs.
Revision 1.315 by root, Thu Jan 8 03:03:24 2009 UTC

21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
30# include <execinfo.h> 27# include <execinfo.h>
31#endif 28#endif
32 29
33#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
34 32
35#include "global.h" 33#include "global.h"
36#include "loader.h" 34#include "loader.h"
37#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
38#include "evthread.h" 36#include "evthread.h"
45 43
46#if HAVE_MALLOC_H 44#if HAVE_MALLOC_H
47# include <malloc.h> 45# include <malloc.h>
48#endif 46#endif
49 47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
50#include <EXTERN.h> 52#include <EXTERN.h>
51#include <perl.h> 53#include <perl.h>
52#include <XSUB.h> 54#include <XSUB.h>
53 55
54#include "CoroAPI.h" 56#include "CoroAPI.h"
58 60
59typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
60typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
61 63
62typedef std::string std__string; 64typedef std::string std__string;
63
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73 65
74static PerlInterpreter *perl; 66static PerlInterpreter *perl;
75 67
76tstamp NOW, runtime; 68tstamp NOW, runtime;
77 69
89 *stash_cf, 81 *stash_cf,
90 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
91 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
92 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
93 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
94 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
95 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
96 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
97 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
98 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
99 92
93#ifndef newSVpv_utf8
100static inline SV * 94static inline SV *
101newSVpv_utf8 (const char *s) 95newSVpv_utf8 (const char *s)
102{ 96{
103 if (!s) 97 if (!s)
104 return newSV (0); 98 return newSV (0);
105 99
106 SV *sv = newSVpv (s, 0); 100 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv); 101 SvUTF8_on (sv);
108 return sv; 102 return sv;
109} 103}
104#endif
110 105
106#ifndef newSVpvn_utf8
111static inline SV * 107static inline SV *
112newSVpvn_utf8 (const char *s, STRLEN l) 108newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
113{ 109{
114 if (!s) 110 if (!s)
115 return newSV (0); 111 return newSV (0);
116 112
117 SV *sv = newSVpvn (s, l); 113 SV *sv = newSVpvn (s, l);
114
115 if (utf8)
118 SvUTF8_on (sv); 116 SvUTF8_on (sv);
117
119 return sv; 118 return sv;
120} 119}
120#endif
121 121
122// helper cast function, returns super class * or 0 122// helper cast function, returns super class * or 0
123template<class super> 123template<class super>
124static super * 124static super *
125is_a (attachable *at) 125is_a (attachable *at)
158 SvREFCNT_inc (self); 158 SvREFCNT_inc (self);
159 hv_clear (self); 159 hv_clear (self);
160 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 160 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
161 SvREFCNT_dec (self); 161 SvREFCNT_dec (self);
162 162
163 // self *must* be null now because thats sv_unmagic's job. 163 // self *must* be null now because that's sv_unmagic's job.
164 assert (!this->self); 164 assert (!this->self);
165 } 165 }
166} 166}
167 167
168void 168void
405 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
406 406
407 return (long)mg->mg_ptr; 407 return (long)mg->mg_ptr;
408} 408}
409 409
410static long 410static long noinline
411SvPTR_ornull (SV *sv, const char *klass) 411SvPTR_ornull (SV *sv, const char *klass)
412{ 412{
413 if (SvOK (sv)) 413 if (SvOK (sv))
414 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
415 else 415 else
416 return 0; 416 return 0;
417} 417}
418 418
419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
421inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
422inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
423inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
424inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
442 443
443inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
444inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
445 446
446inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
447inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
448 449
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
449inline SV *to_sv (UUID v) 452inline SV *to_sv (dynbuf * v)
450{ 453{
451 char buf[128]; 454 SV *sv = newSV (0);
452 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 455
453 return newSVpv (buf, 0); 456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
454} 471}
455 472
456inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
457inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
458inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
475inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
476inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
477inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
478inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
479inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
480inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
481inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
482 500
483//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
484inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
501 v.assign (data, len); 519 v.assign (data, len);
502} 520}
503 521
504inline void sv_to (SV *sv, UUID &v) 522inline void sv_to (SV *sv, UUID &v)
505{ 523{
506 unsigned int version; 524 if (!v.parse (SvPV_nolen (sv)))
507
508 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
509 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 525 croak ("unparsable uuid: %s", SvPV_nolen (sv));
510} 526}
511 527
512inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
513 529
591 va_end (ap); 607 va_end (ap);
592 608
593 return sv; 609 return sv;
594} 610}
595 611
612// typemap support, mostly to avoid excessive inlining
613template<class type>
614static void noinline
615cf_obj_to (SV *arg, type &var)
616{
617 sv_to (arg, var);
618 if (!var)
619 croak ("must not pass invalid/null cf_obj here");
620}
621
622template<class object>
623static void noinline
624cf_obj_ornull_to (SV *arg, object *&var)
625{
626 if (SvOK (arg))
627 {
628 sv_to (arg, var);
629 if (!var)
630 croak ("unable to convert perl object to C++ object");
631 }
632 else
633 var = 0;
634}
635
596////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 636//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
597 637
598SV * 638SV *
599registry (attachable *ext) 639registry (attachable *ext)
600{ 640{
617 657
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 658 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 659
620 const char *argv[] = { 660 const char *argv[] = {
621 settings.argv [0], 661 settings.argv [0],
622 "-e" 662 "-e0"
623 "use EV; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();"
626 "require cf;"
627 }; 663 };
628 664
629 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 665 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 666 || perl_run (perl))
631 { 667 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 668 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 669 exit (EXIT_FAILURE);
634 } 670 }
635 671
672 eval_pv (
673 "#line 1 'cfperl init'\n"
674 "use EV ();\n"
675 "use Coro ();\n"
676 "cf->bootstrap;\n"
677 "unshift @INC, cf::datadir ();\n"
678 "require cf;\n",
679 0
680 );
681
682 if (SvTRUE (ERRSV))
636 { 683 {
637 dSP; 684 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
638 685 exit (EXIT_FAILURE);
639 PUSHMARK (SP);
640 PUTBACK;
641 call_pv ("cf::init", G_DISCARD | G_VOID);
642 } 686 }
643} 687}
644 688
689void
645void cfperl_main () 690cfperl_main ()
646{ 691{
647 dSP; 692 dSP;
648 693
649 PUSHMARK (SP); 694 PUSHMARK (SP);
650 PUTBACK; 695 PUTBACK;
675# undef def 720# undef def
676}; 721};
677 722
678#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 723#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
679 724
680static void 725static void noinline
681gather_callbacks (AV *&callbacks, AV *registry, event_type event) 726gather_callbacks (AV *&callbacks, AV *registry, event_type event)
682{ 727{
683 // event must be in array 728 // event must be in array
684 if (event >= 0 && event <= AvFILLp (registry)) 729 if (event >= 0 && event <= AvFILLp (registry))
685 { 730 {
771{ 816{
772 attachable::gather_callbacks (callbacks, event); 817 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 818 ::gather_callbacks (callbacks, cb_map, event);
774} 819}
775 820
776void 821static void noinline
777_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 822_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
778{ 823{
779 for (int event = 0; event <= AvFILLp (registry); ++event) 824 for (int event = 0; event <= AvFILLp (registry); ++event)
780 { 825 {
781 SV *cbs_ = AvARRAY (registry)[event]; 826 SV *cbs_ = AvARRAY (registry)[event];
791 } 836 }
792 } 837 }
793} 838}
794 839
795// very slow and inefficient way to recalculate the global want bitsets 840// very slow and inefficient way to recalculate the global want bitsets
796void 841static void
797_recalc_want () 842_recalc_want ()
798{ 843{
799 ev_want_event.reset (); 844 ev_want_event.reset ();
800 845
801 _recalc_want (ev_want_event, cb_global); 846 _recalc_want (ev_want_event, cb_global);
911} 956}
912 957
913///////////////////////////////////////////////////////////////////////////// 958/////////////////////////////////////////////////////////////////////////////
914// various c++ => perl glue functions 959// various c++ => perl glue functions
915 960
961void
916void cfperl_tick () 962cfperl_tick ()
917{ 963{
918 tick_pending = 1; 964 tick_pending = 1;
919 965
920 if (tick_inhibit) 966 if (tick_inhibit)
921 return; 967 return;
983 CALL_END; 1029 CALL_END;
984 1030
985 return can; 1031 return can;
986} 1032}
987 1033
1034void
1035cfperl_mapscript_activate (object *ob, object *activator, int state)
1036{
1037 CALL_BEGIN (3);
1038 CALL_ARG (ob);
1039 CALL_ARG (activator);
1040 CALL_ARG (state);
1041 CALL_CALL ("cf::mapscript::activate", G_VOID);
1042 CALL_END;
1043}
1044
988player * 1045player *
989player::find (const char *name) 1046player::find (const char *name)
990{ 1047{
991 CALL_BEGIN (1); 1048 CALL_BEGIN (1);
992 CALL_ARG (name); 1049 CALL_ARG (name);
993 CALL_CALL ("cf::player::find", G_SCALAR); 1050 CALL_CALL ("cf::player::find", G_SCALAR);
994 1051
995 player *retval; 1052 player *retval = 0;
996
997 if (count)
998 sv_to (POPs, retval); 1053 if (count) sv_to (POPs, retval);
999 else 1054
1000 retval = 0; 1055 CALL_END;
1056
1057 return retval;
1058}
1059
1060maptile *
1061find_style (const char *dirname, const char *stylename, int difficulty)
1062{
1063 CALL_BEGIN (3);
1064 CALL_ARG (dirname);
1065 CALL_ARG (stylename);
1066 CALL_ARG (difficulty);
1067 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1068
1069 maptile *retval = 0;
1070 if (count) sv_to (POPs, retval);
1001 1071
1002 CALL_END; 1072 CALL_END;
1003 1073
1004 return retval; 1074 return retval;
1005} 1075}
1010 CALL_BEGIN (2); 1080 CALL_BEGIN (2);
1011 CALL_ARG (path); 1081 CALL_ARG (path);
1012 CALL_ARG (origin); 1082 CALL_ARG (origin);
1013 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1083 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1014 1084
1015 maptile *retval; 1085 maptile *retval = 0;
1016
1017 if (count)
1018 sv_to (POPs, retval); 1086 if (count) sv_to (POPs, retval);
1019 else
1020 retval = 0;
1021 1087
1022 CALL_END; 1088 CALL_END;
1023 1089
1024 return retval; 1090 return retval;
1025} 1091}
1031 CALL_ARG (path); 1097 CALL_ARG (path);
1032 CALL_ARG (origin); 1098 CALL_ARG (origin);
1033 CALL_ARG (load); 1099 CALL_ARG (load);
1034 CALL_CALL ("cf::map::find_async", G_SCALAR); 1100 CALL_CALL ("cf::map::find_async", G_SCALAR);
1035 1101
1036 maptile *retval; 1102 maptile *retval = 0;
1037
1038 if (count)
1039 sv_to (POPs, retval); 1103 if (count) sv_to (POPs, retval);
1040 else
1041 retval = 0;
1042 1104
1043 CALL_END; 1105 CALL_END;
1044 1106
1045 return retval; 1107 return retval;
1046} 1108}
1053 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1115 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1054 CALL_END; 1116 CALL_END;
1055} 1117}
1056 1118
1057void 1119void
1058maptile::change_all_map_light (int change)
1059{
1060 CALL_BEGIN (1);
1061 CALL_ARG (change);
1062 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1063 CALL_END;
1064}
1065
1066void
1067object::enter_exit (object *exit) 1120object::enter_exit (object *exit)
1068{ 1121{
1069 if (type != PLAYER) 1122 if (type != PLAYER)
1070 return; 1123 return;
1071 1124
1072 CALL_BEGIN (2); 1125 CALL_BEGIN (2);
1073 CALL_ARG (this); 1126 CALL_ARG (this);
1074 CALL_ARG (exit); 1127 CALL_ARG (exit);
1075 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1128 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1129 CALL_END;
1130}
1131
1132void
1133object::player_goto (const char *path, int x, int y)
1134{
1135 if (type != PLAYER)
1136 return;
1137
1138 CALL_BEGIN (4);
1139 CALL_ARG (this);
1140 CALL_ARG (path);
1141 CALL_ARG (x);
1142 CALL_ARG (y);
1143 CALL_CALL ("cf::object::player::goto", G_VOID);
1076 CALL_END; 1144 CALL_END;
1077} 1145}
1078 1146
1079const char * 1147const char *
1080object::ref () const 1148object::ref () const
1124///////////////////////////////////////////////////////////////////////////// 1192/////////////////////////////////////////////////////////////////////////////
1125 1193
1126struct EVAPI *evapi::GEVAPI; 1194struct EVAPI *evapi::GEVAPI;
1127struct CoroAPI *coroapi::GCoroAPI; 1195struct CoroAPI *coroapi::GCoroAPI;
1128 1196
1197void
1129void coroapi::do_cede_to_tick () 1198coroapi::do_cede_to_tick ()
1130{ 1199{
1131 cede_pending = 0; 1200 cede_pending = 0;
1132 cede (); 1201 cede ();
1133} 1202}
1134 1203
1158 ev_io_set ((ev_io *)this, fd, events); 1227 ev_io_set ((ev_io *)this, fd, events);
1159 if (active) start (); 1228 if (active) start ();
1160 } 1229 }
1161} 1230}
1162 1231
1163void 1232static void
1164_connect_to_perl () 1233_connect_to_perl ()
1165{ 1234{
1166 stash_cf = gv_stashpv ("cf", 1); 1235 stash_cf = gv_stashpv ("cf", 1);
1167 1236
1168 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1237 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1169 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1238 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1170 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1239 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1171 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1240 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1241 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1172 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1242 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1173 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1243 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1174 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1244 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1175 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1245 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1176 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1246 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1257 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1327 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1258 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1328 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1259 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1329 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1260 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1330 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1261 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1331 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1332 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1262 1333
1263 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1334 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1264 1335
1265 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1336 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1266 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1337 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1296 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1367 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1297 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1368 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1298 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1369 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1299 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1370 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1300 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1371 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1301 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1372 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1302 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1373 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1303 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1374 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1304 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1375 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1305 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1376 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1306 1377
1307 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1378 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1308 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1379 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1309 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1380 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1310 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1381 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1311 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1382 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1312 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1383 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1313 1384
1314 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1385 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1315 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1386 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1316 1387
1317 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1388 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1369 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1440 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1370 const_iv (F_LOCKED) 1441 const_iv (F_LOCKED)
1371 1442
1372 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1443 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1373 1444
1374 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1445 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1446 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1376 1447
1377 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1448 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1378 1449
1379 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1450 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1419 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1490 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1420 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1491 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1421 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1492 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1422 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1493 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1423 1494
1424 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1495 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1496 const_iv (MAP_INACTIVE)
1425 1497
1426 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1498 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1427 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1499 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1428 1500
1429 const_iv (VERSION_CS) const_iv (VERSION_SC) 1501 const_iv (VERSION_CS) const_iv (VERSION_SC)
1444 1516
1445 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1517 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1446 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1518 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1447 1519
1448 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1520 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1449 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1521 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1450 const_iv (GT_MINIMAL)
1451 1522
1452 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1523 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1453 const_iv (FT_RSRC) const_iv (FT_NUM) 1524 const_iv (FT_RSRC) const_iv (FT_NUM)
1454 }; 1525 };
1455 1526
1477 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1548 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1478 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1549 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1479 } 1550 }
1480} 1551}
1481 1552
1553void _gv_clear (SV *gv)
1554 CODE:
1555 assert (SvTYPE (gv) == SVt_PVGV);
1556# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1557 f (GvGP (gv)->gp_form);
1558 f (GvGP (gv)->gp_io);
1559 f (GvGP (gv)->gp_sv);
1560 f (GvGP (gv)->gp_av);
1561 f (GvGP (gv)->gp_hv);
1562 f (GvGP (gv)->gp_cv);
1563 GvCVGEN (gv) = 0;
1564 GvMULTI_off (gv);
1565# undef f
1566
1482void _connect_to_perl () 1567void _connect_to_perl ()
1483 1568
1484void _recalc_want () 1569void _recalc_want ()
1485 1570
1571# not used by default anymore
1486void _global_reattach () 1572void _global_reattach ()
1487 CODE: 1573 CODE:
1488{ 1574{
1489 // reattach to all attachable objects in the game. 1575 // reattach to all attachable objects in the game.
1490 for_all_clients (ns) 1576 for_all_clients (ns)
1534 } 1620 }
1535 1621
1536 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1622 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1537} 1623}
1538 1624
1625void init_anim ()
1626
1627void init_globals ()
1628
1629void init_experience ()
1630
1631void init_attackmess ()
1632
1633void init_dynamic ()
1634
1635void load_settings ()
1636
1637void load_materials ()
1638
1639void init_uuid ()
1640 CODE:
1641 UUID::init ();
1642
1643void init_signals ()
1644
1645void init_commands ()
1646
1647void init_skills ()
1648
1649void init_beforeplay ()
1650
1539void evthread_start (int aiofd) 1651void evthread_start (int aiofd)
1540 1652
1541void cede_to_tick () 1653void cede_to_tick ()
1542 CODE: 1654 CODE:
1543 coroapi::cede_to_tick (); 1655 coroapi::cede_to_tick ();
1586NV floor (NV x) 1698NV floor (NV x)
1587 1699
1588NV ceil (NV x) 1700NV ceil (NV x)
1589 1701
1590NV rndm (...) 1702NV rndm (...)
1703 ALIAS:
1704 rmg_rndm = 1
1591 CODE: 1705 CODE:
1706{
1707 rand_gen &gen = ix ? rmg_rndm : rndm;
1592 switch (items) 1708 switch (items)
1593 { 1709 {
1594 case 0: RETVAL = rndm (); break; 1710 case 0: RETVAL = gen (); break;
1595 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1711 case 1: RETVAL = gen (SvUV (ST (0))); break;
1596 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1712 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1597 default: croak ("cf::rndm requires none, one or two parameters."); break; 1713 default: croak ("cf::rndm requires none, one or two parameters."); break;
1598 } 1714 }
1715}
1599 OUTPUT: 1716 OUTPUT:
1600 RETVAL 1717 RETVAL
1601 1718
1602NV clamp (NV value, NV min_value, NV max_value) 1719NV clamp (NV value, NV min_value, NV max_value)
1603 CODE: 1720 CODE:
1628octet_string path_combine (octet_string base, octet_string path) 1745octet_string path_combine (octet_string base, octet_string path)
1629 PROTOTYPE: $$ 1746 PROTOTYPE: $$
1630 1747
1631octet_string path_combine_and_normalize (octet_string base, octet_string path) 1748octet_string path_combine_and_normalize (octet_string base, octet_string path)
1632 PROTOTYPE: $$ 1749 PROTOTYPE: $$
1633
1634void
1635mallinfo ()
1636 PPCODE:
1637{
1638#if __GLIBC__
1639 struct mallinfo mai = mallinfo ();
1640 EXTEND (SP, 10*2);
1641 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1642 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1643 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1644 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1645 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1646 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1647 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1648 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1649 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1650 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1651#endif
1652 EXTEND (SP, 2*2);
1653 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1654 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1655}
1656 1750
1657void 1751void
1658sub_generation_inc () 1752sub_generation_inc ()
1659 CODE: 1753 CODE:
1660 PL_sub_generation++; 1754 PL_sub_generation++;
1697 1791
1698#if _POSIX_MEMLOCK 1792#if _POSIX_MEMLOCK
1699 1793
1700int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1794int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1701 INIT: 1795 INIT:
1796#if __GLIBC__
1797 mallopt (M_TOP_PAD, 1024 * 1024);
1798 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1799 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1702 mallopt (M_PERTURB, 0xaa); // bug-workaround for linux glibc+mlockall+calloc 1800 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1801#endif
1703 1802
1704int munlockall () 1803int munlockall ()
1705 1804
1706#endif 1805#endif
1806
1807int
1808malloc_trim (IV pad = 0)
1809
1810void
1811mallinfo ()
1812 PPCODE:
1813{
1814#if __GLIBC__
1815 struct mallinfo mai = mallinfo ();
1816 EXTEND (SP, 10*2);
1817 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1818 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1819 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1820 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1821 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1822 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1823 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1824 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1825 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1826 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1827#endif
1828 EXTEND (SP, 5*2);
1829 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1830 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1831 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1832 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1833 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1834}
1707 1835
1708int find_animation (utf8_string text) 1836int find_animation (utf8_string text)
1709 PROTOTYPE: $ 1837 PROTOTYPE: $
1710 1838
1711int random_roll (int min, int max, object *op, int goodbad); 1839int random_roll (int min, int max, object *op, int goodbad);
1749 RETVAL = newSVpv (resist_plus[atnr], 0); 1877 RETVAL = newSVpv (resist_plus[atnr], 0);
1750 else 1878 else
1751 XSRETURN_UNDEF; 1879 XSRETURN_UNDEF;
1752 OUTPUT: RETVAL 1880 OUTPUT: RETVAL
1753 1881
1754SV * 1882UUID
1755uuid_cur () 1883uuid_cur ()
1756 CODE: 1884 CODE:
1757 RETVAL = to_sv (UUID::cur); 1885 RETVAL = UUID::cur;
1758 OUTPUT: 1886 OUTPUT:
1759 RETVAL 1887 RETVAL
1760 1888
1761SV * 1889UUID
1762uuid_gen () 1890uuid_gen ()
1763 CODE: 1891 CODE:
1764 RETVAL = to_sv (UUID::gen ()); 1892 RETVAL = UUID::gen ();
1893 OUTPUT:
1894 RETVAL
1895
1896val64
1897uuid_seq (UUID uuid)
1898 CODE:
1899 RETVAL = uuid.seq;
1900 OUTPUT:
1901 RETVAL
1902
1903UUID
1904uuid_str (val64 seq)
1905 CODE:
1906 RETVAL.seq = seq;
1765 OUTPUT: 1907 OUTPUT:
1766 RETVAL 1908 RETVAL
1767 1909
1768void 1910void
1769coin_names () 1911coin_names ()
1778 EXTEND (SP, NUM_COINS); 1920 EXTEND (SP, NUM_COINS);
1779 for (int i = 0; i < NUM_COINS; ++i) 1921 for (int i = 0; i < NUM_COINS; ++i)
1780 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); 1922 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1781 1923
1782bool 1924bool
1783load_resource_file (octet_string filename) 1925load_resource_file_ (octet_string filename)
1926
1927void
1928fix_weight ()
1784 1929
1785MODULE = cf PACKAGE = cf::attachable 1930MODULE = cf PACKAGE = cf::attachable
1786 1931
1787int 1932int
1788valid (SV *obj) 1933valid (SV *obj)
1852object *actives (U32 index) 1997object *actives (U32 index)
1853 CODE: 1998 CODE:
1854 RETVAL = index < actives.size () ? actives [index] : 0; 1999 RETVAL = index < actives.size () ? actives [index] : 0;
1855 OUTPUT: RETVAL 2000 OUTPUT: RETVAL
1856 2001
2002int mortals_size ()
2003 CODE:
2004 RETVAL = attachable::mortals.size ();
2005 OUTPUT: RETVAL
2006
1857const char *slot_use_name (U32 slot) 2007const char *slot_use_name (U32 slot)
1858 ALIAS: 2008 ALIAS:
1859 slot_nonuse_name = 1 2009 slot_nonuse_name = 1
1860 CODE: 2010 CODE:
1861{ 2011{
1940 CODE: 2090 CODE:
1941 player_apply_below (op); 2091 player_apply_below (op);
1942 2092
1943int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2093int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1944 2094
1945#//TODO
1946object *clone_ (object *op, int recursive = 0)
1947 CODE:
1948 if (recursive)
1949 RETVAL = object_create_clone (op);
1950 else
1951 {
1952 RETVAL = object::create ();
1953 op->copy_to (RETVAL);
1954 }
1955 OUTPUT: RETVAL
1956
1957int pay_item (object *op, object *buyer) 2095int pay_item (object *op, object *buyer)
1958 CODE: 2096 CODE:
1959 RETVAL = pay_for_item (op, buyer); 2097 RETVAL = pay_for_item (op, buyer);
1960 OUTPUT: RETVAL 2098 OUTPUT: RETVAL
1961 2099
2008int calc_skill_exp (object *who, object *op, object *skill); 2146int calc_skill_exp (object *who, object *op, object *skill);
2009 2147
2010void push_button (object *op); 2148void push_button (object *op);
2011 2149
2012void use_trigger (object *op); 2150void use_trigger (object *op);
2013
2014void add_button_link (object *button, maptile *map, int connected);
2015
2016void remove_button_link (object *op);
2017 2151
2018void handle_apply_yield (object *op); 2152void handle_apply_yield (object *op);
2019 2153
2020 2154
2021MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2155MODULE = cf PACKAGE = cf::object PREFIX = cf_
2038 CODE: 2172 CODE:
2039{ 2173{
2040 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2174 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2041} 2175}
2042 2176
2043const_utf8_string get_ob_key_value (object *op, utf8_string key) 2177shstr
2178object::kv_get (shstr key)
2044 2179
2045bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2180void
2181object::kv_del (shstr key)
2182
2183void
2184object::kv_set (shstr key, shstr value)
2046 2185
2047object *get_nearest_player (object *ob) 2186object *get_nearest_player (object *ob)
2048 ALIAS: nearest_player = 0 2187 ALIAS: nearest_player = 0
2049 PREINIT: 2188 PREINIT:
2050 extern object *get_nearest_player (object *); 2189 extern object *get_nearest_player (object *);
2052void rangevector (object *ob, object *other, int flags = 0) 2191void rangevector (object *ob, object *other, int flags = 0)
2053 PROTOTYPE: $$;$ 2192 PROTOTYPE: $$;$
2054 PPCODE: 2193 PPCODE:
2055{ 2194{
2056 rv_vector rv; 2195 rv_vector rv;
2196
2197 PUTBACK;
2057 get_rangevector (ob, other, &rv, flags); 2198 get_rangevector (ob, other, &rv, flags);
2199 SPAGAIN;
2200
2058 EXTEND (SP, 5); 2201 EXTEND (SP, 5);
2059 PUSHs (newSVuv (rv.distance)); 2202 PUSHs (newSVuv (rv.distance));
2060 PUSHs (newSViv (rv.distance_x)); 2203 PUSHs (newSViv (rv.distance_x));
2061 PUSHs (newSViv (rv.distance_y)); 2204 PUSHs (newSViv (rv.distance_y));
2062 PUSHs (newSViv (rv.direction)); 2205 PUSHs (newSViv (rv.direction));
2072base_name (object *op, int plural = op->nrof > 1) 2215base_name (object *op, int plural = op->nrof > 1)
2073 CODE: 2216 CODE:
2074 RETVAL = query_base_name (op, plural); 2217 RETVAL = query_base_name (op, plural);
2075 OUTPUT: RETVAL 2218 OUTPUT: RETVAL
2076 2219
2077object *decrease_ob_nr (object *op, unsigned long i)
2078
2079# return the tail of an object, excluding itself 2220# return the tail of an object, excluding itself
2080void 2221void
2081tail (object *op) 2222tail (object *op)
2082 PPCODE: 2223 PPCODE:
2083 while ((op = op->more)) 2224 while ((op = op->more))
2133 pl->ob->stats.hp = pl->ob->stats.maxhp; 2274 pl->ob->stats.hp = pl->ob->stats.maxhp;
2134 pl->ob->stats.sp = pl->ob->stats.maxsp; 2275 pl->ob->stats.sp = pl->ob->stats.maxsp;
2135 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2276 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2136 pl->orig_stats = pl->ob->stats; 2277 pl->orig_stats = pl->ob->stats;
2137 2278
2138void clear_los (player *pl) 2279# should only be temporary
2280void esrv_new_player (player *pl)
2139 2281
2282#d# TODO: replace by blocked_los accessor, fix code using this
2140bool 2283bool
2141cell_visible (player *pl, int dx, int dy) 2284cell_visible (player *pl, int dx, int dy)
2142 CODE: 2285 CODE:
2143 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2286 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2144 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2145 OUTPUT: 2287 OUTPUT:
2146 RETVAL 2288 RETVAL
2147 2289
2148void 2290void
2149send (player *pl, SV *packet) 2291send (player *pl, SV *packet)
2155 if (len > MAXSOCKBUF) 2297 if (len > MAXSOCKBUF)
2156 pl->failmsg ("[packet too long for client]"); 2298 pl->failmsg ("[packet too long for client]");
2157 else if (pl->ns) 2299 else if (pl->ns)
2158 pl->ns->send_packet (buf, len); 2300 pl->ns->send_packet (buf, len);
2159} 2301}
2160
2161int
2162listening (player *pl, int new_value = -1)
2163 CODE:
2164 RETVAL = pl->listening;
2165 if (new_value >= 0)
2166 pl->listening = new_value;
2167 OUTPUT:
2168 RETVAL
2169 2302
2170void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2303void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2171 PROTOTYPE: $;$$$ 2304 PROTOTYPE: $;$$$
2172 PPCODE: 2305 PPCODE:
2173 if (GIMME_V != G_VOID) 2306 if (GIMME_V != G_VOID)
2226} 2359}
2227 2360
2228INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2361INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2229 2362
2230void 2363void
2364adjust_daylight ()
2365 CODE:
2366 maptile::adjust_daylight ();
2367
2368void
2231maptile::instantiate () 2369maptile::instantiate ()
2232 2370
2233maptile *new () 2371maptile *new ()
2234 PROTOTYPE: 2372 PROTOTYPE:
2235 CODE: 2373 CODE:
2328} 2466}
2329 2467
2330void 2468void
2331maptile::create_region_treasure () 2469maptile::create_region_treasure ()
2332 CODE: 2470 CODE:
2333{
2334 object *op = object::create ();
2335 op->type = FLOOR;
2336 op->map = THIS;
2337
2338 for (int x = 0; x < THIS->width; ++x) 2471 for (int x = 0; x < THIS->width; ++x)
2339 for (int y = 0; y < THIS->height; ++y) 2472 for (int y = 0; y < THIS->height; ++y)
2340 { 2473 {
2341 region *rgn = THIS->region (x, y); 2474 region *rgn = THIS->region (x, y);
2342 2475
2343 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2476 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2477 if (object *op = THIS->at (x, y).top)
2344 if (rgn->treasure && rndm () < rgn->treasure_density) 2478 if (rgn->treasure && rndm () < rgn->treasure_density)
2345 {
2346 op->x = x;
2347 op->y = y;
2348 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2479 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2349 }
2350 } 2480 }
2351 2481
2352 op->destroy ();
2353}
2354
2355int out_of_map (maptile *map, int x, int y) 2482int out_of_map (maptile *map, int x, int y)
2356 2483
2357void 2484void
2358trigger (maptile *map, long connection, bool state = true) 2485find_link (maptile *map, shstr_tmp connection)
2359 CODE:
2360 activate_connection (map, connection, state);
2361
2362void
2363get_connection (maptile *map, long connection)
2364 PPCODE: 2486 PPCODE:
2365 oblinkpt *obp = get_connection_links (map, connection); 2487 if (oblinkpt *obp = map->find_link (connection))
2366 if (obp)
2367 for (objectlink *ol = obp->link; ol; ol = ol->next) 2488 for (objectlink *ol = obp->link; ol; ol = ol->next)
2368 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2489 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2369 2490
2370void 2491void
2371get_map_flags (maptile *map, int x, int y) 2492get_map_flags (maptile *map, int x, int y)
2372 PPCODE: 2493 PPCODE:
2373{ 2494{
2374 maptile *nmap = 0; 2495 maptile *nmap = 0;
2375 I16 nx = 0, ny = 0; 2496 I16 nx = 0, ny = 0;
2497
2498 PUTBACK;
2376 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2499 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2500 SPAGAIN;
2377 2501
2378 EXTEND (SP, 4); 2502 EXTEND (SP, 4);
2379 PUSHs (sv_2mortal (newSViv (flags))); 2503 PUSHs (sv_2mortal (newSViv (flags)));
2380 2504
2381 if (GIMME_V == G_ARRAY) 2505 if (GIMME_V == G_ARRAY)
2384 PUSHs (sv_2mortal (newSViv (nx))); 2508 PUSHs (sv_2mortal (newSViv (nx)));
2385 PUSHs (sv_2mortal (newSViv (ny))); 2509 PUSHs (sv_2mortal (newSViv (ny)));
2386 } 2510 }
2387} 2511}
2388 2512
2513mapspace *
2514ms (maptile *map, unsigned int x, unsigned int y)
2515 PROTOTYPE: $$$
2516 CODE:
2517{
2518 maptile *nmap = 0;
2519 I16 nx, ny;
2520
2521 PUTBACK;
2522 get_map_flags (map, &nmap, x, y, &nx, &ny);
2523 SPAGAIN;
2524
2525 if (!nmap)
2526 XSRETURN_UNDEF;
2527
2528 RETVAL = &nmap->at (nx, ny);
2529}
2530 OUTPUT:
2531 RETVAL
2532
2389void 2533void
2390at (maptile *map, unsigned int x, unsigned int y) 2534at (maptile *map, unsigned int x, unsigned int y)
2391 PROTOTYPE: $$$ 2535 PROTOTYPE: $$$
2392 PPCODE: 2536 PPCODE:
2393{ 2537{
2394 object *o;
2395 maptile *nmap = 0; 2538 maptile *nmap = 0;
2396 I16 nx, ny; 2539 I16 nx, ny;
2397 2540
2541 PUTBACK;
2398 get_map_flags (map, &nmap, x, y, &nx, &ny); 2542 get_map_flags (map, &nmap, x, y, &nx, &ny);
2543 SPAGAIN;
2399 2544
2400 if (nmap) 2545 if (nmap)
2401 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2546 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2402 XPUSHs (sv_2mortal (to_sv (o))); 2547 XPUSHs (sv_2mortal (to_sv (o)));
2403} 2548}
2404 2549
2405SV * 2550SV *
2406bot_at (maptile *obj, unsigned int x, unsigned int y) 2551bot_at (maptile *map, unsigned int x, unsigned int y)
2407 PROTOTYPE: $$$ 2552 PROTOTYPE: $$$
2408 ALIAS: 2553 ALIAS:
2409 top_at = 1 2554 top_at = 1
2410 flags_at = 2 2555 flags_at = 2
2411 light_at = 3 2556 light_at = 3
2412 move_block_at = 4 2557 move_block_at = 4
2413 move_slow_at = 5 2558 move_slow_at = 5
2414 move_on_at = 6 2559 move_on_at = 6
2415 move_off_at = 7 2560 move_off_at = 7
2416 INIT:
2417 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2418 CODE: 2561 CODE:
2562{
2563 sint16 nx = x;
2564 sint16 ny = y;
2565
2566 if (!xy_normalise (map, nx, ny))
2567 XSRETURN_UNDEF;
2568
2569 mapspace &ms = map->at (nx, ny);
2570
2571 ms.update ();
2572
2419 switch (ix) 2573 switch (ix)
2420 { 2574 {
2421 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2575 case 0: RETVAL = to_sv (ms.bot ); break;
2422 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2576 case 1: RETVAL = to_sv (ms.top ); break;
2423 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2577 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2424 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2578 case 3: RETVAL = newSViv (ms.light ); break;
2425 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2579 case 4: RETVAL = newSVuv (ms.move_block); break;
2426 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2580 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2427 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2581 case 6: RETVAL = newSVuv (ms.move_on ); break;
2428 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2582 case 7: RETVAL = newSVuv (ms.move_off ); break;
2429 } 2583 }
2584}
2430 OUTPUT: RETVAL 2585 OUTPUT: RETVAL
2431 2586
2432void fix_walls (maptile *map, int x, int y) 2587void fix_walls (maptile *map, int x, int y)
2433 2588
2434void fix_walls_around (maptile *map, int x, int y) 2589void fix_walls_around (maptile *map, int x, int y)
2519 RETVAL = self->generate_random_map (&rmp); 2674 RETVAL = self->generate_random_map (&rmp);
2520} 2675}
2521 OUTPUT: 2676 OUTPUT:
2522 RETVAL 2677 RETVAL
2523 2678
2679MODULE = cf PACKAGE = cf::mapspace
2680
2681INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2682
2524MODULE = cf PACKAGE = cf::arch 2683MODULE = cf PACKAGE = cf::arch
2525 2684
2526int archetypes_size () 2685int archetypes_size ()
2527 CODE: 2686 CODE:
2528 RETVAL = archetypes.size (); 2687 RETVAL = archetypes.size ();
2561 2720
2562region *find (utf8_string name) 2721region *find (utf8_string name)
2563 PROTOTYPE: $ 2722 PROTOTYPE: $
2564 CODE: 2723 CODE:
2565 RETVAL = region::find (name); 2724 RETVAL = region::find (name);
2566 OUTPUT: RETVAL
2567
2568region *find_fuzzy (utf8_string name)
2569 PROTOTYPE: $
2570 CODE:
2571 RETVAL = region::find_fuzzy (name);
2572 OUTPUT: RETVAL 2725 OUTPUT: RETVAL
2573 2726
2574int specificity (region *rgn) 2727int specificity (region *rgn)
2575 CODE: 2728 CODE:
2576 RETVAL = 0; 2729 RETVAL = 0;

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