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/cvs/deliantra/server/server/cfperl.xs
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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.305 by root, Fri Oct 31 14:13:46 2008 UTC vs.
Revision 1.315 by root, Thu Jan 8 03:03:24 2009 UTC

158 SvREFCNT_inc (self); 158 SvREFCNT_inc (self);
159 hv_clear (self); 159 hv_clear (self);
160 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 160 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
161 SvREFCNT_dec (self); 161 SvREFCNT_dec (self);
162 162
163 // self *must* be null now because thats sv_unmagic's job. 163 // self *must* be null now because that's sv_unmagic's job.
164 assert (!this->self); 164 assert (!this->self);
165 } 165 }
166} 166}
167 167
168void 168void
405 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
406 406
407 return (long)mg->mg_ptr; 407 return (long)mg->mg_ptr;
408} 408}
409 409
410static long 410static long noinline
411SvPTR_ornull (SV *sv, const char *klass) 411SvPTR_ornull (SV *sv, const char *klass)
412{ 412{
413 if (SvOK (sv)) 413 if (SvOK (sv))
414 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
415 else 415 else
607 va_end (ap); 607 va_end (ap);
608 608
609 return sv; 609 return sv;
610} 610}
611 611
612// typemap support, mostly to avoid excessive inlining
613template<class type>
614static void noinline
615cf_obj_to (SV *arg, type &var)
616{
617 sv_to (arg, var);
618 if (!var)
619 croak ("must not pass invalid/null cf_obj here");
620}
621
622template<class object>
623static void noinline
624cf_obj_ornull_to (SV *arg, object *&var)
625{
626 if (SvOK (arg))
627 {
628 sv_to (arg, var);
629 if (!var)
630 croak ("unable to convert perl object to C++ object");
631 }
632 else
633 var = 0;
634}
635
612////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 636//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
613 637
614SV * 638SV *
615registry (attachable *ext) 639registry (attachable *ext)
616{ 640{
660 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV)); 684 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
661 exit (EXIT_FAILURE); 685 exit (EXIT_FAILURE);
662 } 686 }
663} 687}
664 688
689void
665void cfperl_main () 690cfperl_main ()
666{ 691{
667 dSP; 692 dSP;
668 693
669 PUSHMARK (SP); 694 PUSHMARK (SP);
670 PUTBACK; 695 PUTBACK;
695# undef def 720# undef def
696}; 721};
697 722
698#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 723#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
699 724
700static void 725static void noinline
701gather_callbacks (AV *&callbacks, AV *registry, event_type event) 726gather_callbacks (AV *&callbacks, AV *registry, event_type event)
702{ 727{
703 // event must be in array 728 // event must be in array
704 if (event >= 0 && event <= AvFILLp (registry)) 729 if (event >= 0 && event <= AvFILLp (registry))
705 { 730 {
791{ 816{
792 attachable::gather_callbacks (callbacks, event); 817 attachable::gather_callbacks (callbacks, event);
793 ::gather_callbacks (callbacks, cb_map, event); 818 ::gather_callbacks (callbacks, cb_map, event);
794} 819}
795 820
796void 821static void noinline
797_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 822_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
798{ 823{
799 for (int event = 0; event <= AvFILLp (registry); ++event) 824 for (int event = 0; event <= AvFILLp (registry); ++event)
800 { 825 {
801 SV *cbs_ = AvARRAY (registry)[event]; 826 SV *cbs_ = AvARRAY (registry)[event];
811 } 836 }
812 } 837 }
813} 838}
814 839
815// very slow and inefficient way to recalculate the global want bitsets 840// very slow and inefficient way to recalculate the global want bitsets
816void 841static void
817_recalc_want () 842_recalc_want ()
818{ 843{
819 ev_want_event.reset (); 844 ev_want_event.reset ();
820 845
821 _recalc_want (ev_want_event, cb_global); 846 _recalc_want (ev_want_event, cb_global);
931} 956}
932 957
933///////////////////////////////////////////////////////////////////////////// 958/////////////////////////////////////////////////////////////////////////////
934// various c++ => perl glue functions 959// various c++ => perl glue functions
935 960
961void
936void cfperl_tick () 962cfperl_tick ()
937{ 963{
938 tick_pending = 1; 964 tick_pending = 1;
939 965
940 if (tick_inhibit) 966 if (tick_inhibit)
941 return; 967 return;
1003 CALL_END; 1029 CALL_END;
1004 1030
1005 return can; 1031 return can;
1006} 1032}
1007 1033
1034void
1035cfperl_mapscript_activate (object *ob, object *activator, int state)
1036{
1037 CALL_BEGIN (3);
1038 CALL_ARG (ob);
1039 CALL_ARG (activator);
1040 CALL_ARG (state);
1041 CALL_CALL ("cf::mapscript::activate", G_VOID);
1042 CALL_END;
1043}
1044
1008player * 1045player *
1009player::find (const char *name) 1046player::find (const char *name)
1010{ 1047{
1011 CALL_BEGIN (1); 1048 CALL_BEGIN (1);
1012 CALL_ARG (name); 1049 CALL_ARG (name);
1074maptile::do_load_sync () 1111maptile::do_load_sync ()
1075{ 1112{
1076 CALL_BEGIN (1); 1113 CALL_BEGIN (1);
1077 CALL_ARG (this); 1114 CALL_ARG (this);
1078 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1115 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1079 CALL_END;
1080}
1081
1082void
1083maptile::change_all_map_light (int change)
1084{
1085 CALL_BEGIN (1);
1086 CALL_ARG (change);
1087 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1088 CALL_END; 1116 CALL_END;
1089} 1117}
1090 1118
1091void 1119void
1092object::enter_exit (object *exit) 1120object::enter_exit (object *exit)
1164///////////////////////////////////////////////////////////////////////////// 1192/////////////////////////////////////////////////////////////////////////////
1165 1193
1166struct EVAPI *evapi::GEVAPI; 1194struct EVAPI *evapi::GEVAPI;
1167struct CoroAPI *coroapi::GCoroAPI; 1195struct CoroAPI *coroapi::GCoroAPI;
1168 1196
1197void
1169void coroapi::do_cede_to_tick () 1198coroapi::do_cede_to_tick ()
1170{ 1199{
1171 cede_pending = 0; 1200 cede_pending = 0;
1172 cede (); 1201 cede ();
1173} 1202}
1174 1203
1198 ev_io_set ((ev_io *)this, fd, events); 1227 ev_io_set ((ev_io *)this, fd, events);
1199 if (active) start (); 1228 if (active) start ();
1200 } 1229 }
1201} 1230}
1202 1231
1203void 1232static void
1204_connect_to_perl () 1233_connect_to_perl ()
1205{ 1234{
1206 stash_cf = gv_stashpv ("cf", 1); 1235 stash_cf = gv_stashpv ("cf", 1);
1207 1236
1208 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1237 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1298 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1327 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1299 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1328 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1300 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1329 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1301 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1330 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1302 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1331 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1332 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1303 1333
1304 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1334 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1305 1335
1306 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1336 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1307 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1337 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1339 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1369 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1340 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1370 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1341 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1371 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1342 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK) 1372 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1343 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1373 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1344 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1374 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1345 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1375 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1346 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1376 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1347 1377
1348 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1378 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1349 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1379 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1600 1630
1601void init_attackmess () 1631void init_attackmess ()
1602 1632
1603void init_dynamic () 1633void init_dynamic ()
1604 1634
1605void init_block ()
1606
1607void load_settings () 1635void load_settings ()
1608 1636
1609void load_materials () 1637void load_materials ()
1610 1638
1611void init_uuid () 1639void init_uuid ()
1795 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); 1823 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1796 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); 1824 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); 1825 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1798 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); 1826 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1799#endif 1827#endif
1800 EXTEND (SP, 2*2); 1828 EXTEND (SP, 5*2);
1801 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1829 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1802 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1830 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1803 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); 1831 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1832 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1833 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1804} 1834}
1805 1835
1806int find_animation (utf8_string text) 1836int find_animation (utf8_string text)
1807 PROTOTYPE: $ 1837 PROTOTYPE: $
1808 1838
2117 2147
2118void push_button (object *op); 2148void push_button (object *op);
2119 2149
2120void use_trigger (object *op); 2150void use_trigger (object *op);
2121 2151
2122void add_button_link (object *button, maptile *map, int connected);
2123
2124void remove_button_link (object *op);
2125
2126void handle_apply_yield (object *op); 2152void handle_apply_yield (object *op);
2127 2153
2128 2154
2129MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2155MODULE = cf PACKAGE = cf::object PREFIX = cf_
2130 2156
2248 pl->ob->stats.hp = pl->ob->stats.maxhp; 2274 pl->ob->stats.hp = pl->ob->stats.maxhp;
2249 pl->ob->stats.sp = pl->ob->stats.maxsp; 2275 pl->ob->stats.sp = pl->ob->stats.maxsp;
2250 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2276 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2251 pl->orig_stats = pl->ob->stats; 2277 pl->orig_stats = pl->ob->stats;
2252 2278
2253void clear_los (player *pl) 2279# should only be temporary
2280void esrv_new_player (player *pl)
2254 2281
2282#d# TODO: replace by blocked_los accessor, fix code using this
2255bool 2283bool
2256cell_visible (player *pl, int dx, int dy) 2284cell_visible (player *pl, int dx, int dy)
2257 CODE: 2285 CODE:
2258 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2286 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2259 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2260 OUTPUT: 2287 OUTPUT:
2261 RETVAL 2288 RETVAL
2262 2289
2263void 2290void
2264send (player *pl, SV *packet) 2291send (player *pl, SV *packet)
2332} 2359}
2333 2360
2334INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2361INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2335 2362
2336void 2363void
2364adjust_daylight ()
2365 CODE:
2366 maptile::adjust_daylight ();
2367
2368void
2337maptile::instantiate () 2369maptile::instantiate ()
2338 2370
2339maptile *new () 2371maptile *new ()
2340 PROTOTYPE: 2372 PROTOTYPE:
2341 CODE: 2373 CODE:
2448 } 2480 }
2449 2481
2450int out_of_map (maptile *map, int x, int y) 2482int out_of_map (maptile *map, int x, int y)
2451 2483
2452void 2484void
2453trigger (maptile *map, long connection, bool state = true) 2485find_link (maptile *map, shstr_tmp connection)
2454 CODE:
2455 activate_connection (map, connection, state);
2456
2457void
2458get_connection (maptile *map, long connection)
2459 PPCODE: 2486 PPCODE:
2460 oblinkpt *obp = get_connection_links (map, connection); 2487 if (oblinkpt *obp = map->find_link (connection))
2461 if (obp)
2462 for (objectlink *ol = obp->link; ol; ol = ol->next) 2488 for (objectlink *ol = obp->link; ol; ol = ol->next)
2463 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2489 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2464 2490
2465void 2491void
2466get_map_flags (maptile *map, int x, int y) 2492get_map_flags (maptile *map, int x, int y)
2520 for (object *o = nmap->at (nx, ny).bot; o; o = o->above) 2546 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2521 XPUSHs (sv_2mortal (to_sv (o))); 2547 XPUSHs (sv_2mortal (to_sv (o)));
2522} 2548}
2523 2549
2524SV * 2550SV *
2525bot_at (maptile *obj, unsigned int x, unsigned int y) 2551bot_at (maptile *map, unsigned int x, unsigned int y)
2526 PROTOTYPE: $$$ 2552 PROTOTYPE: $$$
2527 ALIAS: 2553 ALIAS:
2528 top_at = 1 2554 top_at = 1
2529 flags_at = 2 2555 flags_at = 2
2530 light_at = 3 2556 light_at = 3
2531 move_block_at = 4 2557 move_block_at = 4
2532 move_slow_at = 5 2558 move_slow_at = 5
2533 move_on_at = 6 2559 move_on_at = 6
2534 move_off_at = 7 2560 move_off_at = 7
2535 INIT:
2536 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2537 CODE: 2561 CODE:
2562{
2563 sint16 nx = x;
2564 sint16 ny = y;
2565
2566 if (!xy_normalise (map, nx, ny))
2567 XSRETURN_UNDEF;
2568
2569 mapspace &ms = map->at (nx, ny);
2570
2571 ms.update ();
2572
2538 switch (ix) 2573 switch (ix)
2539 { 2574 {
2540 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2575 case 0: RETVAL = to_sv (ms.bot ); break;
2541 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2576 case 1: RETVAL = to_sv (ms.top ); break;
2542 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2577 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2543 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2578 case 3: RETVAL = newSViv (ms.light ); break;
2544 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2579 case 4: RETVAL = newSVuv (ms.move_block); break;
2545 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2580 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2546 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2581 case 6: RETVAL = newSVuv (ms.move_on ); break;
2547 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2582 case 7: RETVAL = newSVuv (ms.move_off ); break;
2548 } 2583 }
2584}
2549 OUTPUT: RETVAL 2585 OUTPUT: RETVAL
2550 2586
2551void fix_walls (maptile *map, int x, int y) 2587void fix_walls (maptile *map, int x, int y)
2552 2588
2553void fix_walls_around (maptile *map, int x, int y) 2589void fix_walls_around (maptile *map, int x, int y)
2686 PROTOTYPE: $ 2722 PROTOTYPE: $
2687 CODE: 2723 CODE:
2688 RETVAL = region::find (name); 2724 RETVAL = region::find (name);
2689 OUTPUT: RETVAL 2725 OUTPUT: RETVAL
2690 2726
2691region *find_fuzzy (utf8_string name)
2692 PROTOTYPE: $
2693 CODE:
2694 RETVAL = region::find_fuzzy (name);
2695 OUTPUT: RETVAL
2696
2697int specificity (region *rgn) 2727int specificity (region *rgn)
2698 CODE: 2728 CODE:
2699 RETVAL = 0; 2729 RETVAL = 0;
2700 while (rgn = rgn->parent) 2730 while (rgn = rgn->parent)
2701 RETVAL++; 2731 RETVAL++;

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