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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.315 by root, Thu Jan 8 03:03:24 2009 UTC vs.
Revision 1.420 by root, Sun Nov 11 04:29:11 2012 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25 24
29 28
30#include <cstdarg> 29#include <cstdarg>
31#include <typeinfo> 30#include <typeinfo>
32 31
33#include "global.h" 32#include "global.h"
33#include "rmg.h"
34#include "loader.h" 34#include "noise.h"
35#include "../random_maps/random_map.h"
36#include "evthread.h" 35#include "evthread.h"
37#include "sproto.h" 36#include "sproto.h"
38 37
39#include <unistd.h> 38#include <unistd.h>
40#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
54#include <XSUB.h> 53#include <XSUB.h>
55 54
56#include "CoroAPI.h" 55#include "CoroAPI.h"
57#include "perlxsi.c" 56#include "perlxsi.c"
58 57
59extern sint64 *levels; // the experience table
60
61typedef object_thawer &object_thawer_ref; 58typedef object_thawer &object_thawer_ref;
62typedef object_freezer &object_freezer_ref; 59typedef object_freezer &object_freezer_ref;
63 60
64typedef std::string std__string; 61typedef std::string std__string;
65 62
70static int tick_inhibit; 67static int tick_inhibit;
71static int tick_pending; 68static int tick_pending;
72 69
73global gbl_ev; 70global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
76 74
77bitset<NUM_EVENT_TYPES> ev_want_event; 75bitset<NUM_EVENT_TYPES> ev_want_event;
78bitset<NUM_TYPES> ev_want_type; 76bitset<NUM_TYPES> ev_want_type;
79 77
80static HV 78static HV
86 *stash_cf_mapspace_wrap, 84 *stash_cf_mapspace_wrap,
87 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
88 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
89 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
90 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
91 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
92 100
93#ifndef newSVpv_utf8 101#ifndef newSVpv_utf8
94static inline SV * 102static SV *
95newSVpv_utf8 (const char *s) 103newSVpv_utf8 (const char *s)
96{ 104{
97 if (!s) 105 if (!s)
98 return newSV (0); 106 return newSV (0);
99 107
102 return sv; 110 return sv;
103} 111}
104#endif 112#endif
105 113
106#ifndef newSVpvn_utf8 114#ifndef newSVpvn_utf8
107static inline SV * 115static SV *
108newSVpvn_utf8 (const char *s, STRLEN l, int utf8) 116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
109{ 117{
110 if (!s) 118 if (!s)
111 return newSV (0); 119 return newSV (0);
112 120
116 SvUTF8_on (sv); 124 SvUTF8_on (sv);
117 125
118 return sv; 126 return sv;
119} 127}
120#endif 128#endif
129
130noinline utf8_string
131cfSvPVutf8_nolen (SV *sv)
132{
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
144}
121 145
122// helper cast function, returns super class * or 0 146// helper cast function, returns super class * or 0
123template<class super> 147template<class super>
124static super * 148static super *
125is_a (attachable *at) 149is_a (attachable *at)
202attachable::destroy () 226attachable::destroy ()
203{ 227{
204 if (destroyed ()) 228 if (destroyed ())
205 return; 229 return;
206 230
207 flags |= F_DESTROYED; 231 attachable_flags |= F_DESTROYED;
208 do_destroy (); 232 do_destroy ();
209 sever_self (); 233 sever_self ();
234}
235
236void
237attachable::do_delete ()
238{
239 delete this;
210} 240}
211 241
212void 242void
213attachable::check_mortals () 243attachable::check_mortals ()
214{ 244{
224 { 254 {
225 static int last_mortalcount; 255 static int last_mortalcount;
226 if (mortals.size () != last_mortalcount) 256 if (mortals.size () != last_mortalcount)
227 { 257 {
228 last_mortalcount = mortals.size (); 258 last_mortalcount = mortals.size ();
229 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
230 263
231 if (0) 264 if (0)
232 { 265 {
233 for (int j = 0; j < mortals.size (); ++j)//D 266 for (int j = 0; j < mortals.size (); ++j)//D
234 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
235 fprintf (stderr, "\n");//D 269 fprintf (stderr, "\n");//D
236 } 270 }
237 } 271 }
238 } 272 }
239 273
259 } 293 }
260 else 294 else
261 { 295 {
262 mortals.erase (i); 296 mortals.erase (i);
263 obj->sever_self (); 297 obj->sever_self ();
264 delete obj; 298 obj->do_delete ();
265 } 299 }
266 } 300 }
267} 301}
268 302
269void 303void
286 320
287 attach = src.attach; 321 attach = src.attach;
288 return *this; 322 return *this;
289} 323}
290 324
325#if 0
291template<typename T> 326template<typename T>
292static bool 327static bool
293find_backref (void *ptr, T *obj) 328find_backref (void *ptr, T *obj)
294{ 329{
295 char *s = (char *)obj; 330 char *s = (char *)obj;
303 338
304 return false; 339 return false;
305} 340}
306 341
307// for debugging, find "live" objects containing this ptr 342// for debugging, find "live" objects containing this ptr
308void 343static void
309find_backref (void *ptr) 344find_backref (void *ptr)
310{ 345{
311 for_all_objects (op) 346 for_all_objects (op)
312 if (find_backref (ptr, op)) 347 if (find_backref (ptr, op))
313 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
317 fprintf (stderr, "P %p\n", pl); 352 fprintf (stderr, "P %p\n", pl);
318 353
319 for_all_clients (ns) 354 for_all_clients (ns)
320 if (find_backref (ptr, ns)) 355 if (find_backref (ptr, ns))
321 fprintf (stderr, "C %p\n", ns); 356 fprintf (stderr, "C %p\n", ns);
322
323} 357}
358#endif
324 359
325////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
326 361
327static SV * 362static SV *
328newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 363newSVptr (void *ptr, HV *stash, HV *hv)
329{ 364{
330 SV *sv;
331
332 if (!ptr) 365 if (!ptr)
333 return newSV (0); 366 return newSV (0);
334 367
335 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
336 return sv_bless (newRV_noinc ((SV *)hv), stash); 369 return sv_bless (newRV_noinc ((SV *)hv), stash);
370}
371
372static SV * noinline
373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
337} 376}
338 377
339static int 378static int
340attachable_free (pTHX_ SV *sv, MAGIC *mg) 379attachable_free (pTHX_ SV *sv, MAGIC *mg)
341{ 380{
353 return 0; 392 return 0;
354} 393}
355 394
356MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
357 396
358static SV * 397static SV * noinline
359newSVattachable (attachable *obj, HV *stash) 398newSVattachable (attachable *obj, HV *stash)
360{ 399{
361 if (!obj) 400 if (!obj)
362 return newSV (0); 401 return newSV (0);
363 402
381 420
382 return sv; 421 return sv;
383 } 422 }
384} 423}
385 424
425#if 0 // unused
386static void 426static void
387clearSVptr (SV *sv) 427clearSVptr (SV *sv)
388{ 428{
389 if (SvROK (sv)) 429 if (SvROK (sv))
390 sv = SvRV (sv); 430 sv = SvRV (sv);
391 431
392 hv_clear ((HV *)sv); 432 hv_clear ((HV *)sv);
393 sv_unmagic (sv, PERL_MAGIC_ext); 433 sv_unmagic (sv, PERL_MAGIC_ext);
394} 434}
435#endif
436
437static long
438SvPTR_nc (SV *sv)
439{
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450}
395 451
396static long 452static long
397SvPTR (SV *sv, const char *klass) 453SvPTR (SV *sv, const char *klass)
398{ 454{
399 if (!sv_derived_from (sv, klass)) 455 if (!sv_derived_from (sv, klass))
400 croak ("object of type %s expected", klass); 456 croak ("object of type %s expected", klass);
401 457
402 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 458 return SvPTR_nc (sv);
403
404 if (!mg)
405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
406
407 return (long)mg->mg_ptr;
408} 459}
409 460
410static long noinline 461static long noinline
411SvPTR_ornull (SV *sv, const char *klass) 462SvPTR_ornull (SV *sv, const char *klass)
412{ 463{
413 if (SvOK (sv)) 464 if (expect_false (!SvOK (sv))) return 0;
465
414 return SvPTR (sv, klass); 466 return SvPTR (sv, klass);
415 else
416 return 0;
417} 467}
418 468
469static long noinline
470SvPTR_ornull_client (SV *sv)
471{
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480}
481
482static long noinline
483SvPTR_ornull_object (SV *sv)
484{
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509}
510
511static long noinline
512SvPTR_ornull_player (SV *sv)
513{
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522}
523
419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } 524static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 525static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
421inline SV *to_sv (bool v) { return newSViv (v); } 526static inline SV *to_sv (bool v) { return newSViv (v); }
422inline SV *to_sv ( signed char v) { return newSViv (v); } 527static inline SV *to_sv ( signed char v) { return newSViv (v); }
423inline SV *to_sv (unsigned char v) { return newSViv (v); } 528static inline SV *to_sv (unsigned char v) { return newSViv (v); }
424inline SV *to_sv ( signed short v) { return newSViv (v); } 529static inline SV *to_sv ( signed short v) { return newSViv (v); }
425inline SV *to_sv (unsigned short v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
426inline SV *to_sv ( signed int v) { return newSViv (v); } 531static inline SV *to_sv ( signed int v) { return newSViv (v); }
427inline SV *to_sv (unsigned int v) { return newSVuv (v); } 532static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
428inline SV *to_sv ( signed long v) { return newSViv (v); } 533static inline SV *to_sv ( signed long v) { return newSViv (v); }
429inline SV *to_sv (unsigned long v) { return newSVuv (v); } 534static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
430inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 535static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
431inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
432inline SV *to_sv (float v) { return newSVnv (v); } 537static inline SV *to_sv (float v) { return newSVnv (v); }
433inline SV *to_sv (double v) { return newSVnv (v); } 538static inline SV *to_sv (double v) { return newSVnv (v); }
434inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
435inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
436inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } 549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
443 551
444inline SV *to_sv (object & v) { return to_sv (&v); } 552static inline SV *to_sv (object & v) { return to_sv (&v); }
445inline SV *to_sv (living & v) { return to_sv (&v); } 553static inline SV *to_sv (living & v) { return to_sv (&v); }
446 554
447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 556static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
449 557
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 558static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451 559
452inline SV *to_sv (dynbuf * v) 560static inline SV *to_sv (dynbuf * v)
453{ 561{
454 SV *sv = newSV (0); 562 SV *sv = newSV (0);
455 563
456 sv_upgrade (sv, SVt_PV); 564 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1); 565 SvGROW (sv, v->size () + 1);
461 *SvEND (sv) = 0; 569 *SvEND (sv) = 0;
462 570
463 return sv; 571 return sv;
464} 572}
465 573
466inline SV *to_sv (dynbuf_text * v) 574static inline SV *to_sv (dynbuf_text * v)
467{ 575{
468 SV *sv = to_sv (static_cast<dynbuf *> (v)); 576 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv); 577 SvUTF8_on (sv);
470 return sv; 578 return sv;
471} 579}
472 580
473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 581static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 582static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
476inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
477inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
478inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
479inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
480inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
481inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 589static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
482inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
483inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
484inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
485inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
486inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
487inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
488inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
489inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
490inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
491inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); } 605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
500 609
501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
503 612
504template<class T> 613template<class T>
505inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 614static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
506 615
507template<int N> 616template<int N>
508inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 617static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
509 618
510inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 619static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
511inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 620static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
512inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 621static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
513inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 622static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
514 623
515inline void sv_to (SV *sv, std::string &v) 624static inline void sv_to (SV *sv, std::string &v)
516{ 625{
517 STRLEN len; 626 STRLEN len;
518 char *data = SvPVbyte (sv, len); 627 char *data = SvPVbyte (sv, len);
519 v.assign (data, len); 628 v.assign (data, len);
520} 629}
521 630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637}
638
522inline void sv_to (SV *sv, UUID &v) 639static inline void sv_to (SV *sv, UUID &v)
523{ 640{
524 if (!v.parse (SvPV_nolen (sv))) 641 if (!v.parse (SvPV_nolen (sv)))
525 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
526} 643}
527 644
528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 645static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
529 646
530static SV * 647static SV *
531newSVdt_va (va_list &ap, data_type type) 648newSVdt_va (va_list &ap, data_type type)
532{ 649{
533 SV *sv; 650 SV *sv;
613template<class type> 730template<class type>
614static void noinline 731static void noinline
615cf_obj_to (SV *arg, type &var) 732cf_obj_to (SV *arg, type &var)
616{ 733{
617 sv_to (arg, var); 734 sv_to (arg, var);
618 if (!var) 735 if (expect_false (!var))
619 croak ("must not pass invalid/null cf_obj here"); 736 croak ("must not pass invalid/null cf_obj here");
620} 737}
621 738
622template<class object> 739template<class object>
623static void noinline 740static void noinline
624cf_obj_ornull_to (SV *arg, object *&var) 741cf_obj_ornull_to (SV *arg, object *&var)
625{ 742{
626 if (SvOK (arg)) 743 if (SvOK (arg))
627 { 744 {
628 sv_to (arg, var); 745 sv_to (arg, var);
629 if (!var) 746 if (expect_false (!var))
630 croak ("unable to convert perl object to C++ object"); 747 croak ("unable to convert perl object to C++ object");
631 } 748 }
632 else 749 else
633 var = 0; 750 var = 0;
634} 751}
635 752
636////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 753//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
637 754
638SV * 755static SV *
639registry (attachable *ext) 756registry (attachable *ext)
640{ 757{
641 if (!ext->cb) 758 if (!ext->cb)
642 ext->cb = newAV (); 759 ext->cb = newAV ();
643 760
669 exit (EXIT_FAILURE); 786 exit (EXIT_FAILURE);
670 } 787 }
671 788
672 eval_pv ( 789 eval_pv (
673 "#line 1 'cfperl init'\n" 790 "#line 1 'cfperl init'\n"
674 "use EV ();\n" 791 "use EV ();\n" // required by bootstrap
675 "use Coro ();\n" 792 "use Coro ();\n" // required by bootstrap
676 "cf->bootstrap;\n" 793 "cf->bootstrap;\n" // required for cf::datadir
677 "unshift @INC, cf::datadir ();\n" 794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
678 "require cf;\n", 795 "require cf;\n",
679 0 796 0
680 ); 797 );
681 798
682 if (SvTRUE (ERRSV)) 799 if (SvTRUE (ERRSV))
919 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
920 } 1037 }
921 1038
922 va_end (ap); 1039 va_end (ap);
923 1040
924 CALL_CALL ("cf::do_invoke", G_SCALAR); 1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
925 count = count > 0 ? POPi : 0; 1042 count = count > 0 ? POPi : 0;
926 1043
927 CALL_END; 1044 CALL_END;
928 1045
929 return count; 1046 return count;
930} 1047}
931 1048
932SV * 1049static SV *
933cfperl_result (int idx) 1050cfperl_result (int idx)
934{ 1051{
935 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
936 if (!av) 1053 if (!av)
937 return &PL_sv_undef; 1054 return &PL_sv_undef;
970 1087
971 dSP; 1088 dSP;
972 1089
973 PUSHMARK (SP); 1090 PUSHMARK (SP);
974 PUTBACK; 1091 PUTBACK;
975 call_pv ("cf::tick", G_DISCARD | G_VOID); 1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
976 1093
977 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
978} 1095}
979 1096
980void 1097void
1003 CALL_CALL ("ext::books::make_book", G_VOID); 1120 CALL_CALL ("ext::books::make_book", G_VOID);
1004 CALL_END; 1121 CALL_END;
1005} 1122}
1006 1123
1007void 1124void
1008cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1125cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1009{ 1126{
1010 CALL_BEGIN (4); 1127 CALL_BEGIN (4);
1011 CALL_ARG (ns); 1128 CALL_ARG (ns);
1012 CALL_ARG (type); 1129 CALL_ARG (type);
1013 CALL_ARG_SV (newSVpv_utf8 (msg)); 1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1014 CALL_ARG (color); 1131 CALL_ARG (color);
1015 CALL_CALL ("cf::client::send_msg", G_VOID); 1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1016 CALL_END; 1133 CALL_END;
1017} 1134}
1018 1135
1019int 1136int
1020cfperl_can_merge (object *ob1, object *ob2) 1137cfperl_can_merge (object *ob1, object *ob2)
1022 int can; 1139 int can;
1023 1140
1024 CALL_BEGIN (2); 1141 CALL_BEGIN (2);
1025 CALL_ARG (ob1); 1142 CALL_ARG (ob1);
1026 CALL_ARG (ob2); 1143 CALL_ARG (ob2);
1027 CALL_CALL ("cf::_can_merge", G_SCALAR); 1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1028 can = count && SvTRUE (TOPs); 1145 can = count && SvTRUE (TOPs);
1029 CALL_END; 1146 CALL_END;
1030 1147
1031 return can; 1148 return can;
1032} 1149}
1033 1150
1034void 1151void
1035cfperl_mapscript_activate (object *ob, object *activator, int state) 1152cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1036{ 1153{
1037 CALL_BEGIN (3); 1154 CALL_BEGIN (4);
1038 CALL_ARG (ob); 1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1039 CALL_ARG (activator); 1157 CALL_ARG (activator);
1040 CALL_ARG (state); 1158 CALL_ARG (originator);
1041 CALL_CALL ("cf::mapscript::activate", G_VOID); 1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1042 CALL_END; 1160 CALL_END;
1043} 1161}
1044 1162
1163void cfperl_ix (client *ns, faceidx idx, int pri, uint32 size, uint32 fofs)
1164{
1165 CALL_BEGIN (5);
1166 CALL_ARG (ns);
1167 CALL_ARG (idx);
1168 CALL_ARG (pri);
1169 CALL_ARG (size);
1170 CALL_ARG (fofs);
1171 CALL_CALL (cv_cf_ix, G_VOID);
1172 CALL_END;
1173}
1174
1045player * 1175player *
1046player::find (const char *name) 1176player::find (const_utf8_string name)
1047{ 1177{
1048 CALL_BEGIN (1); 1178 CALL_BEGIN (1);
1049 CALL_ARG (name); 1179 CALL_ARG (name);
1050 CALL_CALL ("cf::player::find", G_SCALAR); 1180 CALL_CALL ("cf::player::find", G_SCALAR);
1051 1181
1056 1186
1057 return retval; 1187 return retval;
1058} 1188}
1059 1189
1060maptile * 1190maptile *
1061find_style (const char *dirname, const char *stylename, int difficulty) 1191find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1062{ 1192{
1063 CALL_BEGIN (3); 1193 CALL_BEGIN (4);
1064 CALL_ARG (dirname); 1194 CALL_ARG (dirname);
1065 CALL_ARG (stylename); 1195 CALL_ARG (stylename);
1066 CALL_ARG (difficulty); 1196 CALL_ARG (difficulty);
1197 CALL_ARG (recurse);
1067 CALL_CALL ("ext::map_random::find_style", G_SCALAR); 1198 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1068 1199
1069 maptile *retval = 0; 1200 maptile *retval = 0;
1070 if (count) sv_to (POPs, retval); 1201 if (count) sv_to (POPs, retval);
1071 1202
1073 1204
1074 return retval; 1205 return retval;
1075} 1206}
1076 1207
1077maptile * 1208maptile *
1078maptile::find_sync (const char *path, maptile *origin) 1209maptile::find_sync (const_utf8_string path, maptile *origin)
1079{ 1210{
1080 CALL_BEGIN (2); 1211 CALL_BEGIN (2);
1081 CALL_ARG (path); 1212 CALL_ARG (path);
1082 CALL_ARG (origin); 1213 CALL_ARG (origin);
1083 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1214 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1089 1220
1090 return retval; 1221 return retval;
1091} 1222}
1092 1223
1093maptile * 1224maptile *
1094maptile::find_async (const char *path, maptile *origin, bool load) 1225maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1095{ 1226{
1096 CALL_BEGIN (3); 1227 CALL_BEGIN (3);
1097 CALL_ARG (path); 1228 CALL_ARG (path);
1098 CALL_ARG (origin); 1229 CALL_ARG (origin);
1099 CALL_ARG (load); 1230 CALL_ARG (load);
1128 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1259 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1129 CALL_END; 1260 CALL_END;
1130} 1261}
1131 1262
1132void 1263void
1133object::player_goto (const char *path, int x, int y) 1264object::player_goto (const_utf8_string path, int x, int y)
1134{ 1265{
1135 if (type != PLAYER) 1266 if (type != PLAYER)
1136 return; 1267 return;
1137 1268
1138 CALL_BEGIN (4); 1269 CALL_BEGIN (4);
1142 CALL_ARG (y); 1273 CALL_ARG (y);
1143 CALL_CALL ("cf::object::player::goto", G_VOID); 1274 CALL_CALL ("cf::object::player::goto", G_VOID);
1144 CALL_END; 1275 CALL_END;
1145} 1276}
1146 1277
1147const char * 1278const_utf8_string
1148object::ref () const 1279object::ref () const
1149{ 1280{
1150 if (type == PLAYER) 1281 if (type == PLAYER)
1151 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1282 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1152 else 1283 else
1284 // TODO: should be able to save references within the same map, at least
1153 return 0; 1285 return 0;
1154} 1286}
1155 1287
1156object * 1288object *
1157object::deref (const char *ref) 1289object::deref (const_utf8_string ref)
1158{ 1290{
1159 object *retval = 0; 1291 object *retval = 0;
1160 1292
1161 if (ref) 1293 if (ref)
1162 { 1294 {
1172 1304
1173 return retval; 1305 return retval;
1174} 1306}
1175 1307
1176void 1308void
1177log_backtrace (const char *msg) 1309log_backtrace (const_utf8_string msg)
1178{ 1310{
1179#if HAVE_BACKTRACE 1311#if HAVE_BACKTRACE
1180 void *addr [20]; 1312 void *addr [20];
1181 int size = backtrace (addr, 20); 1313 int size = backtrace (addr, 20);
1182 1314
1187 CALL_CALL ("cf::_log_backtrace", G_VOID); 1319 CALL_CALL ("cf::_log_backtrace", G_VOID);
1188 CALL_END; 1320 CALL_END;
1189#endif 1321#endif
1190} 1322}
1191 1323
1324bool
1325is_match_expr (const_utf8_string expr)
1326{
1327 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1328}
1329
1330bool
1331match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1332{
1333 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1334 expr += sizeof ("match ") - 1;
1335
1336 CALL_BEGIN (5);
1337 CALL_ARG (expr);
1338 CALL_ARG (ob);
1339 CALL_ARG (self);
1340 CALL_ARG (source);
1341 CALL_ARG (originator);
1342 CALL_CALL (cv_cf_match_match, G_SCALAR);
1343
1344 bool matched = count && SvTRUE (TOPs);
1345
1346 CALL_END;
1347
1348 return matched;
1349}
1350
1351object *
1352match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1353{
1354 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1355 expr += sizeof ("match ") - 1;
1356
1357 CALL_BEGIN (5);
1358 CALL_ARG (expr);
1359 CALL_ARG (ob);
1360 CALL_ARG (self);
1361 CALL_ARG (source);
1362 CALL_ARG (originator);
1363 CALL_CALL (cv_cf_match_match, G_ARRAY);
1364
1365 object *one = 0;
1366
1367 if (count)
1368 sv_to (TOPs, one);
1369
1370 CALL_END;
1371
1372 return one;
1373}
1374
1192///////////////////////////////////////////////////////////////////////////// 1375/////////////////////////////////////////////////////////////////////////////
1193 1376
1194struct EVAPI *evapi::GEVAPI; 1377struct EVAPI *evapi::GEVAPI;
1195struct CoroAPI *coroapi::GCoroAPI; 1378struct CoroAPI *coroapi::GCoroAPI;
1196 1379
1228 if (active) start (); 1411 if (active) start ();
1229 } 1412 }
1230} 1413}
1231 1414
1232static void 1415static void
1233_connect_to_perl () 1416_connect_to_perl_1 ()
1234{ 1417{
1235 stash_cf = gv_stashpv ("cf", 1); 1418 stash_cf = gv_stashpv ("cf", 1);
1236 1419
1237 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1420 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1238 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1421 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1242 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1425 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1243 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1426 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1244 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1427 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1245 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1428 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1246 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1429 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1430 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1431 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1247 1432
1248 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1433 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1249 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1434 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1435 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1250 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); 1436 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1251 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); 1437 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1252 1438
1253 cb_global = get_av ("cf::CB_GLOBAL", 1); 1439 cb_global = get_av ("cf::CB_GLOBAL", 1);
1254 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1440 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1255 cb_object = get_av ("cf::CB_OBJECT", 1); 1441 cb_object = get_av ("cf::CB_OBJECT", 1);
1256 cb_player = get_av ("cf::CB_PLAYER", 1); 1442 cb_player = get_av ("cf::CB_PLAYER", 1);
1257 cb_client = get_av ("cf::CB_CLIENT", 1); 1443 cb_client = get_av ("cf::CB_CLIENT", 1);
1258 cb_type = get_av ("cf::CB_TYPE" , 1); 1444 cb_type = get_av ("cf::CB_TYPE" , 1);
1259 cb_map = get_av ("cf::CB_MAP" , 1); 1445 cb_map = get_av ("cf::CB_MAP" , 1);
1260} 1446}
1261 1447
1448static void
1449_connect_to_perl_2 ()
1450{
1451 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1452 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1453 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1454 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1455 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1456 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1457}
1458
1262MODULE = cf PACKAGE = cf PREFIX = cf_ 1459MODULE = cf PACKAGE = cf PREFIX = cf_
1263 1460
1264BOOT: 1461BOOT:
1265{ 1462{
1266 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1463 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1267 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1464 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1268 1465
1269 _connect_to_perl (); 1466 _connect_to_perl_1 ();
1270 1467
1271 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1468 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1272
1273 //{
1274 // require_pv ("Time::HiRes");
1275 //
1276 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1277 // if (!svp) croak ("Time::HiRes is required");
1278 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1279 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1280 //}
1281 1469
1282 static const struct { 1470 static const struct {
1283 const char *name; 1471 const char *name;
1284 IV iv; 1472 IV iv;
1285 } *civ, const_iv[] = { 1473 } *civ, const_iv[] = {
1286# define const_iv(name) { # name, (IV)name }, 1474# define const_iv(name) { # name, (IV)name },
1287 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1475# include "const_iv.h"
1288 const_iv (logBacktrace) 1476# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1289 1477# include "attackinc.h"
1290 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1478# undef def
1479# define def(uc, flags) const_iv (SK_ ## uc)
1480# include "skillinc.h"
1481# undef def
1482# define def(name, use, nonuse) const_iv (body_ ## name)
1483# include "slotinc.h"
1484# undef def
1291 1485
1292 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1486 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1293 1487
1294 const_iv (MAX_TIME) 1488 const_iv (MAX_TIME)
1295 const_iv (MAXSOCKBUF) 1489 const_iv (MAXSOCKBUF)
1296 1490
1297 const_iv (NUM_BODY_LOCATIONS)
1298 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1299 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1300 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1301 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1302 const_iv (body_wrist) const_iv (body_waist)
1303
1304 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1305 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1306 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1307 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1308 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1309 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1310 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1311 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1312 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1313 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1314 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1315 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1316 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1317 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1318 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1319 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1320 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1321 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1322 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1323 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1324 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1325 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1326 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1327 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1328 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1329 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1330 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1331 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1332 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1333
1334 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1335
1336 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1337 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1338
1339 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1340 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1341 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1342 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1343 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1344 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1345 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1346
1347 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1348 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1349 const_iv (WEAP_BLUD)
1350
1351 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1352 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1353 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1354 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1355 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1356 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1357 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1358 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1359 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1360 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1361 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1362 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1363 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1364 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1365 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1366 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1367 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1368 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1369 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1370 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1371 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1372 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1373 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1374 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1375 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1376 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1377
1378 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1379 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1380 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1381 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1382 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1383 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1384
1385 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1491 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1386 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1492 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1387 1493
1388 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1494 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1389
1390 const_iv (SP_RAISE_DEAD)
1391 const_iv (SP_RUNE)
1392 const_iv (SP_MAKE_MARK)
1393 const_iv (SP_BOLT)
1394 const_iv (SP_BULLET)
1395 const_iv (SP_EXPLOSION)
1396 const_iv (SP_CONE)
1397 const_iv (SP_BOMB)
1398 const_iv (SP_WONDER)
1399 const_iv (SP_SMITE)
1400 const_iv (SP_MAGIC_MISSILE)
1401 const_iv (SP_SUMMON_GOLEM)
1402 const_iv (SP_DIMENSION_DOOR)
1403 const_iv (SP_MAGIC_MAPPING)
1404 const_iv (SP_MAGIC_WALL)
1405 const_iv (SP_DESTRUCTION)
1406 const_iv (SP_PERCEIVE_SELF)
1407 const_iv (SP_WORD_OF_RECALL)
1408 const_iv (SP_INVISIBLE)
1409 const_iv (SP_PROBE)
1410 const_iv (SP_HEALING)
1411 const_iv (SP_CREATE_FOOD)
1412 const_iv (SP_EARTH_TO_DUST)
1413 const_iv (SP_CHANGE_ABILITY)
1414 const_iv (SP_BLESS)
1415 const_iv (SP_CURSE)
1416 const_iv (SP_SUMMON_MONSTER)
1417 const_iv (SP_CHARGING)
1418 const_iv (SP_POLYMORPH)
1419 const_iv (SP_ALCHEMY)
1420 const_iv (SP_REMOVE_CURSE)
1421 const_iv (SP_IDENTIFY)
1422 const_iv (SP_DETECTION)
1423 const_iv (SP_MOOD_CHANGE)
1424 const_iv (SP_MOVING_BALL)
1425 const_iv (SP_SWARM)
1426 const_iv (SP_CHANGE_MANA)
1427 const_iv (SP_DISPEL_RUNE)
1428 const_iv (SP_CREATE_MISSILE)
1429 const_iv (SP_CONSECRATE)
1430 const_iv (SP_ANIMATE_WEAPON)
1431 const_iv (SP_LIGHT)
1432 const_iv (SP_CHANGE_MAP_LIGHT)
1433 const_iv (SP_FAERY_FIRE)
1434 const_iv (SP_CAUSE_DISEASE)
1435 const_iv (SP_AURA)
1436 const_iv (SP_TOWN_PORTAL)
1437 const_iv (SP_PARTY_SPELL)
1438 1495
1439 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1496 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1440 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1497 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1441 const_iv (F_LOCKED) 1498 const_iv (F_LOCKED)
1442 1499
1443 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1444
1445 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1500 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1446 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1501 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1447 1502
1448 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1449
1450 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1451 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1452
1453 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1454 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1455
1456 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1503 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1457
1458 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1459 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1460 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1461 const_iv (M_ICE) const_iv (M_SPECIAL)
1462 1504
1463 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1505 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1464 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1506 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1465 1507
1466 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1467 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1468 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1469 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1470 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1471 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1472 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1473 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1474 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1475 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1476 const_iv (SK_POISON_NAIL)
1477
1478 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1479 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1480 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1481 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1482 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1483 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1484
1485 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1486
1487 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1488 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1489 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1490 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1491 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1492 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1493 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1494
1495 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1496 const_iv (MAP_INACTIVE)
1497
1498 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1508 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1499 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1509 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1500 1510
1501 const_iv (VERSION_CS) const_iv (VERSION_SC)
1502
1503 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1511 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1504 1512
1505 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1506
1507 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1513 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1508
1509 // random map generator
1510 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1511 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1512
1513 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1514 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1515 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1516
1517 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1518 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1519
1520 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1521 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1522
1523 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1524 const_iv (FT_RSRC) const_iv (FT_NUM)
1525 }; 1514 };
1526 1515
1527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1516 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1528 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1517 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1529 1518
1530 static const struct { 1519 static const struct {
1531 const char *name; 1520 const char *name;
1532 int skip; 1521 int skip;
1538# undef def 1527# undef def
1539 }; 1528 };
1540 1529
1541 AV *av = get_av ("cf::EVENT", 1); 1530 AV *av = get_av ("cf::EVENT", 1);
1542 1531
1543 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1532 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1544 { 1533 {
1545 AV *event = newAV (); 1534 AV *event = newAV ();
1546 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1535 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1547 av_push (event, newSViv (eiv->klass)); 1536 av_push (event, newSViv (eiv->klass));
1548 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1537 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1549 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1538 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1550 } 1539 }
1540
1541 // used by autogenerated BOOT sections from genacc
1542 av_reflect = get_av ("cf::REFLECT", 1);
1551} 1543}
1552 1544
1553void _gv_clear (SV *gv) 1545void _gv_clear (SV *gv)
1554 CODE: 1546 CODE:
1555 assert (SvTYPE (gv) == SVt_PVGV); 1547 assert (SvTYPE (gv) == SVt_PVGV);
1556# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); } 1548# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1549 SvREFCNT_inc (gv);
1557 f (GvGP (gv)->gp_form); 1550 f (GvGP (gv)->gp_form);
1558 f (GvGP (gv)->gp_io); 1551 f (GvGP (gv)->gp_io);
1559 f (GvGP (gv)->gp_sv); 1552 f (GvGP (gv)->gp_sv);
1560 f (GvGP (gv)->gp_av); 1553 f (GvGP (gv)->gp_av);
1561 f (GvGP (gv)->gp_hv); 1554 f (GvGP (gv)->gp_hv);
1562 f (GvGP (gv)->gp_cv); 1555 f (GvGP (gv)->gp_cv);
1563 GvCVGEN (gv) = 0; 1556 GvCVGEN (gv) = 0;
1564 GvMULTI_off (gv); 1557 GvMULTI_off (gv);
1558 SvREFCNT_dec (gv);
1565# undef f 1559# undef f
1566 1560
1567void _connect_to_perl () 1561void _connect_to_perl_1 ()
1562
1563void _connect_to_perl_2 ()
1568 1564
1569void _recalc_want () 1565void _recalc_want ()
1570 1566
1571# not used by default anymore 1567# not used by default anymore
1572void _global_reattach () 1568void _global_reattach ()
1578 1574
1579 for_all_objects (op) 1575 for_all_objects (op)
1580 op->reattach (); 1576 op->reattach ();
1581} 1577}
1582 1578
1583# support function for map-world.ext
1584void _quantise (SV *data_sv, SV *plt_sv)
1585 CODE:
1586{
1587 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1588 croak ("_quantise called with invalid agruments");
1589
1590 plt_sv = SvRV (plt_sv);
1591 SV **plt = AvARRAY (plt_sv);
1592 int plt_count = AvFILL (plt_sv) + 1;
1593
1594 STRLEN len;
1595 char *data = SvPVbyte (data_sv, len);
1596 char *dst = data;
1597
1598 while (len >= 3)
1599 {
1600 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1601 {
1602 char *val = SvPVX (*val_sv);
1603
1604 if (val [0] == data [0]
1605 && val [1] == data [1]
1606 && val [2] == data [2])
1607 {
1608 *dst++ = val [3];
1609 goto next;
1610 }
1611 }
1612
1613 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1614 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1615 dst - SvPVX (data_sv), len);
1616
1617 next:
1618 data += 3;
1619 len -= 3;
1620 }
1621
1622 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1623}
1624
1625void init_anim () 1579void init_anim ()
1626 1580
1627void init_globals () 1581void init_globals ()
1628 1582
1629void init_experience ()
1630
1631void init_attackmess () 1583void init_attackmess ()
1632 1584
1633void init_dynamic () 1585void init_dynamic ()
1634 1586
1635void load_settings () 1587void load_settings ()
1636 1588
1589void _reload_exp_table ()
1590
1637void load_materials () 1591void _reload_materials ()
1638 1592
1639void init_uuid () 1593void init_uuid ()
1640 CODE: 1594 CODE:
1641 UUID::init (); 1595 UUID::init ();
1642 1596
1643void init_signals () 1597void init_signals ()
1644
1645void init_commands ()
1646 1598
1647void init_skills () 1599void init_skills ()
1648 1600
1649void init_beforeplay () 1601void init_beforeplay ()
1650 1602
1677 { 1629 {
1678 ev_async_send (EV_DEFAULT, &tick_watcher); 1630 ev_async_send (EV_DEFAULT, &tick_watcher);
1679 coroapi::cede (); 1631 coroapi::cede ();
1680 } 1632 }
1681 1633
1682void server_tick () 1634void one_tick ()
1683 CODE: 1635 CODE:
1684{ 1636{
1637 ev_now_update (EV_DEFAULT);
1685 NOW = ev_now (EV_DEFAULT); 1638 NOW = ev_now (EV_DEFAULT);
1686 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1639 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1687 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1640 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1688 runtime = SvNVX (sv_runtime); 1641 runtime = SvNVX (sv_runtime);
1689 1642
1643 one_tick ();
1644
1690 server_tick (); 1645 ++server_tick;
1646 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1691 1647
1692 NOW = ev_time (); 1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1693 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651
1694 runtime += TICK; 1652 runtime += TICK;
1695 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1653 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1696} 1654}
1697 1655
1698NV floor (NV x) 1656NV floor (NV x)
1708 switch (items) 1666 switch (items)
1709 { 1667 {
1710 case 0: RETVAL = gen (); break; 1668 case 0: RETVAL = gen (); break;
1711 case 1: RETVAL = gen (SvUV (ST (0))); break; 1669 case 1: RETVAL = gen (SvUV (ST (0))); break;
1712 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; 1670 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1713 default: croak ("cf::rndm requires none, one or two parameters."); break; 1671 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1714 } 1672 }
1715} 1673}
1716 OUTPUT: 1674 OUTPUT:
1717 RETVAL 1675 RETVAL
1718 1676
1725NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) 1683NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1726 CODE: 1684 CODE:
1727 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1685 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1728 OUTPUT: 1686 OUTPUT:
1729 RETVAL 1687 RETVAL
1688
1689const char *ordinal (int i)
1730 1690
1731void weaken (...) 1691void weaken (...)
1732 PROTOTYPE: @ 1692 PROTOTYPE: @
1733 CODE: 1693 CODE:
1734 while (items > 0) 1694 while (items > 0)
1735 sv_rvweaken (ST (--items)); 1695 sv_rvweaken (ST (--items));
1736 1696
1737void 1697void log_suspend ()
1698
1699void log_resume ()
1700
1738log_backtrace (utf8_string msg) 1701void log_backtrace (utf8_string msg)
1739 1702
1740void
1741LOG (int flags, utf8_string msg) 1703void LOG (int flags, utf8_string msg)
1742 PROTOTYPE: $$ 1704 PROTOTYPE: $$
1743 C_ARGS: flags, "%s", msg 1705 C_ARGS: flags, "%s", msg
1744 1706
1745octet_string path_combine (octet_string base, octet_string path) 1707octet_string path_combine (octet_string base, octet_string path)
1746 PROTOTYPE: $$ 1708 PROTOTYPE: $$
1793 1755
1794int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1756int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1795 INIT: 1757 INIT:
1796#if __GLIBC__ 1758#if __GLIBC__
1797 mallopt (M_TOP_PAD, 1024 * 1024); 1759 mallopt (M_TOP_PAD, 1024 * 1024);
1798 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); 1760 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1799 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory 1761 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1762 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1800 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1763 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1801#endif 1764#endif
1802 1765
1803int munlockall () 1766int munlockall ()
1804 1767
1805#endif 1768#endif
1838 1801
1839int random_roll (int min, int max, object *op, int goodbad); 1802int random_roll (int min, int max, object *op, int goodbad);
1840 1803
1841const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1804const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1842 1805
1843int
1844exp_to_level (val64 exp) 1806int exp_to_level (val64 exp)
1807
1808val64 level_to_min_exp (int level)
1809
1810const_utf8_string
1811spellpathnames (int idx)
1812 CODE:
1813 RETVAL = spellpathnames [idx];
1814 OUTPUT: RETVAL
1815
1816SV *
1817attacktype_name (int atnr)
1845 CODE: 1818 CODE:
1846{ 1819 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1847 int i = 0; 1820 ? newSVpv (attacktype_name [atnr], 0)
1848 1821 : &PL_sv_undef;
1849 RETVAL = settings.max_level;
1850
1851 for (i = 1; i <= settings.max_level; i++)
1852 {
1853 if (levels[i] > exp)
1854 {
1855 RETVAL = i - 1;
1856 break;
1857 }
1858 }
1859}
1860 OUTPUT: RETVAL 1822 OUTPUT: RETVAL
1861 1823
1862val64
1863level_to_min_exp (int level)
1864 CODE:
1865 if (level > settings.max_level)
1866 RETVAL = levels[settings.max_level];
1867 else if (level < 1)
1868 RETVAL = 0;
1869 else
1870 RETVAL = levels[level];
1871 OUTPUT: RETVAL
1872
1873SV * 1824SV *
1874resistance_to_string (int atnr) 1825attacktype_desc (int atnr)
1875 CODE: 1826 CODE:
1876 if (atnr >= 0 && atnr < NROFATTACKS) 1827 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1828 ? newSVpv (attacktype_desc [atnr], 0)
1829 : &PL_sv_undef;
1830 OUTPUT: RETVAL
1831
1832SV *
1833resist_plus (int atnr)
1834 CODE:
1835 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1877 RETVAL = newSVpv (resist_plus[atnr], 0); 1836 ? newSVpv (resist_plus [atnr], 0)
1878 else 1837 : &PL_sv_undef;
1879 XSRETURN_UNDEF; 1838 OUTPUT: RETVAL
1839
1840SV *
1841change_resist_msg (int atnr)
1842 CODE:
1843 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1844 ? newSVpv (change_resist_msg [atnr], 0)
1845 : &PL_sv_undef;
1880 OUTPUT: RETVAL 1846 OUTPUT: RETVAL
1881 1847
1882UUID 1848UUID
1883uuid_cur () 1849uuid_cur ()
1884 CODE: 1850 CODE:
1934 CODE: 1900 CODE:
1935 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1901 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1936 OUTPUT: 1902 OUTPUT:
1937 RETVAL 1903 RETVAL
1938 1904
1905bool should_invoke (attachable *obj, int event)
1906 CODE:
1907 RETVAL = obj->should_invoke ((event_type)event);
1908 OUTPUT: RETVAL
1909
1939void 1910void
1940debug_trace (attachable *obj, bool on = true) 1911debug_trace (attachable *obj, bool on = true)
1941 CODE: 1912 CODE:
1942 obj->flags &= ~attachable::F_DEBUG_TRACE; 1913 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1943 if (on) 1914 if (on)
1944 obj->flags |= attachable::F_DEBUG_TRACE; 1915 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1945 1916
1946int mortals_size () 1917int mortals_size ()
1947 CODE: 1918 CODE:
1948 RETVAL = attachable::mortals.size (); 1919 RETVAL = attachable::mortals.size ();
1949 OUTPUT: RETVAL 1920 OUTPUT: RETVAL
1951#object *mortals (U32 index) 1922#object *mortals (U32 index)
1952# CODE: 1923# CODE:
1953# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1924# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1954# OUTPUT: RETVAL 1925# OUTPUT: RETVAL
1955 1926
1956INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1927INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1957 1928
1958MODULE = cf PACKAGE = cf::global 1929MODULE = cf PACKAGE = cf::global
1959 1930
1960int invoke (SV *klass, int event, ...) 1931int invoke (SV *klass, int event, ...)
1961 CODE: 1932 CODE:
1965 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1936 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1966 OUTPUT: RETVAL 1937 OUTPUT: RETVAL
1967 1938
1968MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1939MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1969 1940
1970INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1941INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1971 1942
1972int invoke (object *op, int event, ...) 1943int invoke (object *op, int event, ...)
1973 CODE: 1944 CODE:
1974 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1945 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1975 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1946 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2002int mortals_size () 1973int mortals_size ()
2003 CODE: 1974 CODE:
2004 RETVAL = attachable::mortals.size (); 1975 RETVAL = attachable::mortals.size ();
2005 OUTPUT: RETVAL 1976 OUTPUT: RETVAL
2006 1977
2007const char *slot_use_name (U32 slot) 1978const_utf8_string slot_name (U32 slot)
2008 ALIAS: 1979 ALIAS:
1980 slot_name = 0
1981 slot_use_name = 1
2009 slot_nonuse_name = 1 1982 slot_nonuse_name = 2
2010 CODE: 1983 CODE:
2011{ 1984{
2012 if (slot >= NUM_BODY_LOCATIONS) 1985 if (slot >= NUM_BODY_LOCATIONS)
2013 croak ("body slot index out of range"); 1986 croak ("body slot index out of range");
2014 1987
2015 switch (ix) 1988 switch (ix)
2016 { 1989 {
1990 case 0: RETVAL = body_locations[slot].name ; break;
2017 case 0: RETVAL = body_locations[slot].use_name; break; 1991 case 1: RETVAL = body_locations[slot].use_name ; break;
2018 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1992 case 2: RETVAL = body_locations[slot].nonuse_name; break;
2019 } 1993 }
2020} 1994}
2021 OUTPUT: 1995 OUTPUT:
2022 RETVAL 1996 RETVAL
2023 1997
2068 OUTPUT: 2042 OUTPUT:
2069 RETVAL 2043 RETVAL
2070 2044
2071object *find_best_object_match (object *op, utf8_string match) 2045object *find_best_object_match (object *op, utf8_string match)
2072 2046
2073object *find_marked_object (object *op)
2074
2075int need_identify (object *obj);
2076
2077int apply_shop_mat (object *shop_mat, object *op); 2047int apply_shop_mat (object *shop_mat, object *op);
2078 2048
2079int move (object *op, int dir, object *originator = op) 2049int move (object *op, int dir, object *originator = op)
2080 CODE: 2050 CODE:
2081 RETVAL = move_ob (op, dir, originator); 2051 RETVAL = op->move (dir, originator);
2082 OUTPUT: 2052 OUTPUT:
2083 RETVAL 2053 RETVAL
2084 2054
2085void apply (object *applier, object *applied, int flags = 0)
2086 CODE:
2087 manual_apply (applied, applier, flags);
2088
2089void apply_below (object *op) 2055void apply_below (object *op)
2090 CODE: 2056 CODE:
2091 player_apply_below (op); 2057 player_apply_below (op);
2092 2058
2093int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2059int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2060
2061int casting_level (object *caster, object *spell)
2094 2062
2095int pay_item (object *op, object *buyer) 2063int pay_item (object *op, object *buyer)
2096 CODE: 2064 CODE:
2097 RETVAL = pay_for_item (op, buyer); 2065 RETVAL = pay_for_item (op, buyer);
2098 OUTPUT: RETVAL 2066 OUTPUT: RETVAL
2135 2103
2136void pick_up (object *who, object *op) 2104void pick_up (object *who, object *op)
2137 2105
2138void update_object (object *op, int action) 2106void update_object (object *op, int action)
2139 2107
2140void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2108void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2141 2109
2142void player_lvl_adj (object *who, object *skill = 0) 2110void player_lvl_adj (object *who, object *skill = 0)
2143 2111
2144int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2112int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2145 2113
2146int calc_skill_exp (object *who, object *op, object *skill); 2114int calc_skill_exp (object *who, object *op, object *skill)
2147 2115
2148void push_button (object *op); 2116void push_button (object *op, object *originator)
2149 2117
2150void use_trigger (object *op); 2118void use_trigger (object *op, object *originator)
2151 2119
2152void handle_apply_yield (object *op); 2120void handle_apply_yield (object *op)
2153 2121
2122int convert_item (object *item, object *converter)
2123
2124void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2154 2125
2155MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2126MODULE = cf PACKAGE = cf::object PREFIX = cf_
2156 2127
2157# no clean way to get an object from an archetype - stupid idiotic 2128# no clean way to get an object from an archetype - stupid idiotic
2158# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2129# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2159 2130
2160object *new (utf8_string archetype = 0) 2131object *new (utf8_string archetype = 0)
2161 PROTOTYPE: ;$ 2132 PROTOTYPE: ;$
2162 CODE: 2133 CODE:
2163 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2134 RETVAL = archetype
2135 ? archetype::get (archetype)
2136 : object::create ();
2164 OUTPUT: 2137 OUTPUT:
2165 RETVAL 2138 RETVAL
2166 2139
2140object *generate (utf8_string arch, object *creator)
2141 CODE:
2142 object *obj = archetype::get (arch);
2143 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2144 RETVAL = obj;
2145 OUTPUT:
2146 RETVAL
2147
2167object *find_object (U32 tag) 2148object *find_object (U32 tag)
2149
2150object *find_object_uuid (UUID i)
2168 2151
2169# TODO: nuke 2152# TODO: nuke
2170object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2153object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2171 PROTOTYPE: $$$$$$ 2154 PROTOTYPE: $$$$$$
2172 CODE: 2155 CODE:
2173{ 2156{
2174 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2157 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2158
2159 if (RETVAL->destroyed ())
2160 RETVAL = 0;
2175} 2161}
2162 OUTPUT:
2163 RETVAL
2176 2164
2177shstr 2165shstr
2178object::kv_get (shstr key) 2166object::kv_get (shstr key)
2167 CODE:
2168 RETVAL = THIS->kv.get (key);
2169 OUTPUT:
2170 RETVAL
2179 2171
2180void 2172void
2181object::kv_del (shstr key) 2173object::kv_del (shstr key)
2174 CODE:
2175 THIS->kv.del (key);
2182 2176
2183void 2177void
2184object::kv_set (shstr key, shstr value) 2178object::kv_set (shstr key, shstr value)
2179 CODE:
2180 THIS->kv.set (key, value);
2185 2181
2186object *get_nearest_player (object *ob) 2182object *get_nearest_player (object *ob)
2187 ALIAS: nearest_player = 0 2183 ALIAS: nearest_player = 0
2188 PREINIT: 2184 PREINIT:
2189 extern object *get_nearest_player (object *); 2185 extern object *get_nearest_player (object *);
2192 PROTOTYPE: $$;$ 2188 PROTOTYPE: $$;$
2193 PPCODE: 2189 PPCODE:
2194{ 2190{
2195 rv_vector rv; 2191 rv_vector rv;
2196 2192
2197 PUTBACK;
2198 get_rangevector (ob, other, &rv, flags); 2193 get_rangevector (ob, other, &rv, flags);
2199 SPAGAIN;
2200 2194
2201 EXTEND (SP, 5); 2195 EXTEND (SP, 5);
2202 PUSHs (newSVuv (rv.distance)); 2196 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2203 PUSHs (newSViv (rv.distance_x)); 2197 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2204 PUSHs (newSViv (rv.distance_y)); 2198 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2205 PUSHs (newSViv (rv.direction)); 2199 PUSHs (sv_2mortal (newSViv (rv.direction)));
2206 PUSHs (to_sv (rv.part)); 2200 PUSHs (sv_2mortal (to_sv (rv.part)));
2207} 2201}
2208 2202
2209bool on_same_map_as (object *ob, object *other) 2203bool on_same_map_as (object *ob, object *other)
2210 CODE: 2204 CODE:
2211 RETVAL = on_same_map (ob, other); 2205 RETVAL = on_same_map (ob, other);
2231 RETVAL = op->contr; 2225 RETVAL = op->contr;
2232 OUTPUT: RETVAL 2226 OUTPUT: RETVAL
2233 2227
2234bool move_player (object *op, int dir) 2228bool move_player (object *op, int dir)
2235 2229
2236void check_score (object *op)
2237
2238void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2230void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2239 CODE: 2231 CODE:
2240 new_draw_info (flags, 0, op, txt); 2232 new_draw_info (flags, 0, op, txt);
2241 2233
2242void kill_player (object *op) 2234void kill_player (object *op)
2254int command_arrest (object *op, utf8_string params) 2246int command_arrest (object *op, utf8_string params)
2255 2247
2256 2248
2257MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2249MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2258 2250
2259INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2251INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2260 2252
2261int invoke (player *pl, int event, ...) 2253int invoke (player *pl, int event, ...)
2262 CODE: 2254 CODE:
2263 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2255 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2264 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2256 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2356 if (op->tag) 2348 if (op->tag)
2357 XPUSHs (sv_2mortal (to_sv (op))); 2349 XPUSHs (sv_2mortal (to_sv (op)));
2358 } 2350 }
2359} 2351}
2360 2352
2361INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2353INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2362 2354
2363void 2355void
2364adjust_daylight () 2356adjust_daylight ()
2365 CODE: 2357 CODE:
2366 maptile::adjust_daylight (); 2358 maptile::adjust_daylight ();
2359
2360int
2361outdoor_darkness (int darkness = 0)
2362 CODE:
2363 RETVAL = maptile::outdoor_darkness;
2364 if (items)
2365 maptile::outdoor_darkness = darkness;
2366 OUTPUT:
2367 RETVAL
2367 2368
2368void 2369void
2369maptile::instantiate () 2370maptile::instantiate ()
2370 2371
2371maptile *new () 2372maptile *new ()
2387 if (pl->ob && pl->ob->map == THIS) 2388 if (pl->ob && pl->ob->map == THIS)
2388 PUSHs (sv_2mortal (to_sv (pl->ob))); 2389 PUSHs (sv_2mortal (to_sv (pl->ob)));
2389 } 2390 }
2390 2391
2391void 2392void
2393maptile::gen_quadmap (int x, int y, int z)
2394 CODE:
2395 gen_quadmap (THIS, x * 50, y * 50, z);
2396
2397void
2392maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2398maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2393 CODE: 2399 CODE:
2394{ 2400{
2395 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2401 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2396 croak ("maptile::add_underlay: palette must be arrayref"); 2402 croak ("maptile::add_underlay: palette must be arrayref");
2397 2403
2398 palette = SvRV (palette); 2404 palette = SvRV (palette);
2399 2405
2400 STRLEN idxlen; 2406 STRLEN idxlen;
2401 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2407 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2402 2408
2403 for (int x = 0; x < THIS->width; ++x) 2409 for (int x = 0; x < THIS->width; ++x)
2404 for (int y = 0; y < THIS->height; ++y) 2410 for (int y = 0; y < THIS->height; ++y)
2405 { 2411 {
2406 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2412 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2407 if (op->flag [FLAG_IS_FLOOR]) 2413 if (op->flag [FLAG_IS_FLOOR])
2408 goto skip_space; 2414 goto skip;
2409 2415
2410 { 2416 {
2411 int offs = offset + y * stride + x; 2417 int offs = offset + y * stride + x;
2418
2412 if (IN_RANGE_EXC (offs, 0, idxlen)) 2419 if (IN_RANGE_EXC (offs, 0, idxlen))
2413 { 2420 {
2414 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2421 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2415 { 2422 {
2416 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2423 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2417 ob->flag [FLAG_NO_MAP_SAVE] = true; 2424 ob->flag [FLAG_NO_MAP_SAVE] = true;
2418 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2425 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2419 2426
2420 if (ob->randomitems) 2427 if (ob->randomitems && !ob->above)
2421 { 2428 {
2422 if (!ob->above)
2423 {
2424 ob->create_treasure (ob->randomitems); 2429 ob->create_treasure (ob->randomitems);
2425 2430
2426 for (object *op = ob->above; op; op = op->above) 2431 for (object *op = ob->above; op; op = op->above)
2427 op->flag [FLAG_NO_MAP_SAVE] = true; 2432 op->flag [FLAG_NO_MAP_SAVE] = true;
2428 } 2433 // TODO: if this is a pickable object, then the item
2429 2434 // will at a bit weird - saving inside the player
2430 ob->randomitems = 0; 2435 // will clear the flag, but when the player drops
2436 // it without logging out, it keeps the flag.
2437 // nobody has reported this, but this can be rather
2438 // annoying on persistent maps.
2431 } 2439 }
2432 } 2440 }
2433 } 2441 }
2434 } 2442 }
2435
2436 skip_space: ; 2443 skip: ;
2437 } 2444 }
2438} 2445}
2439 2446
2440void 2447void
2441maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2448maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2445 croak ("maptile::set_regiondata: palette must be arrayref"); 2452 croak ("maptile::set_regiondata: palette must be arrayref");
2446 2453
2447 palette = SvRV (palette); 2454 palette = SvRV (palette);
2448 2455
2449 STRLEN idxlen; 2456 STRLEN idxlen;
2450 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2457 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2451 2458
2452 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2459 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2453 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2460 uint8 *regions = salloc<uint8_t> (THIS->size ());
2454 2461
2455 for (int i = av_len ((AV *)palette) + 1; i--; ) 2462 for (int i = av_len ((AV *)palette) + 1; i--; )
2456 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2463 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2457 2464
2458 for (int y = 0; y < THIS->height; ++y) 2465 for (int y = 0; y < THIS->height; ++y)
2459 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2466 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2460 2467
2461 sfree (THIS->regions, THIS->size ()); 2468 sfree (THIS->regions, THIS->size ());
2471 for (int x = 0; x < THIS->width; ++x) 2478 for (int x = 0; x < THIS->width; ++x)
2472 for (int y = 0; y < THIS->height; ++y) 2479 for (int y = 0; y < THIS->height; ++y)
2473 { 2480 {
2474 region *rgn = THIS->region (x, y); 2481 region *rgn = THIS->region (x, y);
2475 2482
2476 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2477 if (object *op = THIS->at (x, y).top) 2483 if (object *op = THIS->at (x, y).top)
2478 if (rgn->treasure && rndm () < rgn->treasure_density) 2484 if (rgn->treasure && rndm () < rgn->treasure_density)
2479 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2485 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2480 } 2486 }
2481 2487
2487 if (oblinkpt *obp = map->find_link (connection)) 2493 if (oblinkpt *obp = map->find_link (connection))
2488 for (objectlink *ol = obp->link; ol; ol = ol->next) 2494 for (objectlink *ol = obp->link; ol; ol = ol->next)
2489 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2495 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2490 2496
2491void 2497void
2492get_map_flags (maptile *map, int x, int y) 2498xy_normalise (maptile *map, int x, int y, int dir = 0)
2493 PPCODE: 2499 PPCODE:
2494{ 2500{
2495 maptile *nmap = 0; 2501 mapxy pos (map, x, y);
2496 I16 nx = 0, ny = 0; 2502 if (!pos.move (dir).normalise ())
2503 XSRETURN_EMPTY;
2497 2504
2498 PUTBACK;
2499 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2500 SPAGAIN;
2501
2502 EXTEND (SP, 4); 2505 EXTEND (SP, 3);
2503 PUSHs (sv_2mortal (newSViv (flags)));
2504
2505 if (GIMME_V == G_ARRAY)
2506 {
2507 PUSHs (sv_2mortal (to_sv (nmap))); 2506 PUSHs (sv_2mortal (to_sv (pos.m)));
2508 PUSHs (sv_2mortal (newSViv (nx))); 2507 PUSHs (sv_2mortal (to_sv (pos.x)));
2509 PUSHs (sv_2mortal (newSViv (ny))); 2508 PUSHs (sv_2mortal (to_sv (pos.y)));
2510 }
2511} 2509}
2512 2510
2513mapspace * 2511mapspace *
2514ms (maptile *map, unsigned int x, unsigned int y) 2512ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2515 PROTOTYPE: $$$ 2513 PROTOTYPE: $$$;$
2516 CODE: 2514 CODE:
2517{ 2515{
2518 maptile *nmap = 0; 2516 mapxy pos (map, x, y);
2519 I16 nx, ny; 2517 if (!pos.move (dir).normalise ())
2520
2521 PUTBACK;
2522 get_map_flags (map, &nmap, x, y, &nx, &ny);
2523 SPAGAIN;
2524
2525 if (!nmap)
2526 XSRETURN_UNDEF; 2518 XSRETURN_UNDEF;
2527 2519
2528 RETVAL = &nmap->at (nx, ny); 2520 RETVAL = &*pos;
2529} 2521}
2530 OUTPUT: 2522 OUTPUT:
2531 RETVAL 2523 RETVAL
2532 2524
2533void 2525void
2534at (maptile *map, unsigned int x, unsigned int y) 2526at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2535 PROTOTYPE: $$$ 2527 PROTOTYPE: $$$;$
2536 PPCODE: 2528 PPCODE:
2537{ 2529 mapxy pos (map, x, y);
2538 maptile *nmap = 0; 2530 if (pos.move (dir).normalise ())
2539 I16 nx, ny;
2540
2541 PUTBACK;
2542 get_map_flags (map, &nmap, x, y, &nx, &ny);
2543 SPAGAIN;
2544
2545 if (nmap)
2546 for (object *o = nmap->at (nx, ny).bot; o; o = o->above) 2531 for (object *o = pos->bot; o; o = o->above)
2547 XPUSHs (sv_2mortal (to_sv (o))); 2532 XPUSHs (sv_2mortal (to_sv (o)));
2548}
2549 2533
2550SV * 2534SV *
2551bot_at (maptile *map, unsigned int x, unsigned int y) 2535bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2552 PROTOTYPE: $$$ 2536 PROTOTYPE: $$$;$
2553 ALIAS: 2537 ALIAS:
2554 top_at = 1 2538 top_at = 1
2555 flags_at = 2 2539 flags_at = 2
2556 light_at = 3 2540 light_at = 3
2557 move_block_at = 4 2541 move_block_at = 4
2558 move_slow_at = 5 2542 move_slow_at = 5
2559 move_on_at = 6 2543 move_on_at = 6
2560 move_off_at = 7 2544 move_off_at = 7
2561 CODE: 2545 CODE:
2562{ 2546{
2563 sint16 nx = x; 2547 mapxy pos (map, x, y);
2564 sint16 ny = y; 2548 if (!pos.move (dir).normalise ())
2565
2566 if (!xy_normalise (map, nx, ny))
2567 XSRETURN_UNDEF; 2549 XSRETURN_UNDEF;
2568 2550
2569 mapspace &ms = map->at (nx, ny); 2551 mapspace &ms = *pos;
2570 2552
2571 ms.update (); 2553 ms.update ();
2572 2554
2573 switch (ix) 2555 switch (ix)
2574 { 2556 {
2582 case 7: RETVAL = newSVuv (ms.move_off ); break; 2564 case 7: RETVAL = newSVuv (ms.move_off ); break;
2583 } 2565 }
2584} 2566}
2585 OUTPUT: RETVAL 2567 OUTPUT: RETVAL
2586 2568
2587void fix_walls (maptile *map, int x, int y)
2588
2589void fix_walls_around (maptile *map, int x, int y)
2590
2591# worst xs function of my life 2569# worst xs function of my life
2592bool 2570bool
2593_create_random_map (\ 2571_create_random_map (maptile *self, SV *options)
2594 maptile *self,\
2595 utf8_string wallstyle,\
2596 utf8_string wall_name,\
2597 utf8_string floorstyle,\
2598 utf8_string monsterstyle,\
2599 utf8_string treasurestyle,\
2600 utf8_string layoutstyle,\
2601 utf8_string doorstyle,\
2602 utf8_string decorstyle,\
2603 utf8_string origin_map,\
2604 utf8_string final_map,\
2605 utf8_string exitstyle,\
2606 utf8_string this_map,\
2607 utf8_string exit_on_final_map,\
2608 int xsize,\
2609 int ysize,\
2610 int expand2x,\
2611 int layoutoptions1,\
2612 int layoutoptions2,\
2613 int layoutoptions3,\
2614 int symmetry,\
2615 int difficulty,\
2616 int difficulty_given,\
2617 float difficulty_increase,\
2618 int dungeon_level,\
2619 int dungeon_depth,\
2620 int decoroptions,\
2621 int orientation,\
2622 int origin_y,\
2623 int origin_x,\
2624 U32 random_seed,\
2625 val64 total_map_hp,\
2626 int map_layout_style,\
2627 int treasureoptions,\
2628 int symmetry_used,\
2629 region *region,\
2630 utf8_string custom\
2631)
2632 CODE: 2572 CODE:
2633{ 2573{
2634 random_map_params rmp; 2574 random_map_params rmp ((HV *)SvRV (options));
2635
2636 assign (rmp.wallstyle , wallstyle);
2637 assign (rmp.wall_name , wall_name);
2638 assign (rmp.floorstyle , floorstyle);
2639 assign (rmp.monsterstyle , monsterstyle);
2640 assign (rmp.treasurestyle , treasurestyle);
2641 assign (rmp.layoutstyle , layoutstyle);
2642 assign (rmp.doorstyle , doorstyle);
2643 assign (rmp.decorstyle , decorstyle);
2644 assign (rmp.exitstyle , exitstyle);
2645 assign (rmp.exit_on_final_map, exit_on_final_map);
2646
2647 rmp.origin_map = origin_map;
2648 rmp.final_map = final_map;
2649 rmp.this_map = this_map;
2650 rmp.xsize = xsize;
2651 rmp.ysize = ysize;
2652 rmp.expand2x = expand2x;
2653 rmp.layoutoptions1 = layoutoptions1;
2654 rmp.layoutoptions2 = layoutoptions2;
2655 rmp.layoutoptions3 = layoutoptions3;
2656 rmp.symmetry = symmetry;
2657 rmp.difficulty = difficulty;
2658 rmp.difficulty_given = difficulty_given;
2659 rmp.difficulty_increase = difficulty_increase;
2660 rmp.dungeon_level = dungeon_level;
2661 rmp.dungeon_depth = dungeon_depth;
2662 rmp.decoroptions = decoroptions;
2663 rmp.orientation = orientation;
2664 rmp.origin_y = origin_y;
2665 rmp.origin_x = origin_x;
2666 rmp.random_seed = random_seed;
2667 rmp.total_map_hp = (uint64_t) total_map_hp;
2668 rmp.map_layout_style = map_layout_style;
2669 rmp.treasureoptions = treasureoptions;
2670 rmp.symmetry_used = symmetry_used;
2671 rmp.region = region;
2672 rmp.custom = custom;
2673
2674 RETVAL = self->generate_random_map (&rmp); 2575 RETVAL = self->generate_random_map (&rmp);
2675} 2576}
2676 OUTPUT: 2577 OUTPUT:
2677 RETVAL 2578 RETVAL
2678 2579
2679MODULE = cf PACKAGE = cf::mapspace 2580MODULE = cf PACKAGE = cf::mapspace
2680 2581
2681INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h | 2582INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2682 2583
2683MODULE = cf PACKAGE = cf::arch 2584MODULE = cf PACKAGE = cf::arch
2684 2585
2685int archetypes_size () 2586int archetypes_size ()
2686 CODE: 2587 CODE:
2690archetype *archetypes (U32 index) 2591archetype *archetypes (U32 index)
2691 CODE: 2592 CODE:
2692 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2593 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2693 OUTPUT: RETVAL 2594 OUTPUT: RETVAL
2694 2595
2695object *instantiate (archetype *arch) 2596int skillvec_size ()
2696 CODE: 2597 CODE:
2697 RETVAL = arch_to_object (arch); 2598 RETVAL = skillvec.size ();
2698 OUTPUT: 2599 OUTPUT: RETVAL
2699 RETVAL
2700 2600
2601archetype *skillvec (U32 index)
2602 CODE:
2603 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2604 OUTPUT: RETVAL
2605
2701INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2606INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2702 2607
2703MODULE = cf PACKAGE = cf::party 2608MODULE = cf PACKAGE = cf::party
2704 2609
2705partylist *first () 2610partylist *first ()
2706 PROTOTYPE: 2611 PROTOTYPE:
2707 CODE: 2612 CODE:
2708 RETVAL = get_firstparty (); 2613 RETVAL = get_firstparty ();
2709 OUTPUT: RETVAL 2614 OUTPUT: RETVAL
2710 2615
2711INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2616INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2712 2617
2713MODULE = cf PACKAGE = cf::region 2618MODULE = cf PACKAGE = cf::region
2714 2619
2715void 2620void
2716list () 2621list ()
2717 PPCODE: 2622 PPCODE:
2718 for_all_regions (rgn) 2623 for_all_regions (rgn)
2719 XPUSHs (sv_2mortal (to_sv (rgn))); 2624 XPUSHs (sv_2mortal (to_sv (rgn)));
2720 2625
2721region *find (utf8_string name)
2722 PROTOTYPE: $
2723 CODE:
2724 RETVAL = region::find (name);
2725 OUTPUT: RETVAL
2726
2727int specificity (region *rgn) 2626int specificity (region *rgn)
2728 CODE: 2627 CODE:
2729 RETVAL = 0; 2628 RETVAL = 0;
2730 while (rgn = rgn->parent) 2629 while (rgn = rgn->parent)
2731 RETVAL++; 2630 RETVAL++;
2732 OUTPUT: RETVAL 2631 OUTPUT: RETVAL
2733 2632
2734INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2633INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2735 2634
2736MODULE = cf PACKAGE = cf::living 2635MODULE = cf PACKAGE = cf::living
2737 2636
2738INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2637INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2739 2638
2740MODULE = cf PACKAGE = cf::settings 2639MODULE = cf PACKAGE = cf::settings
2741 2640
2742INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2641INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2743 2642
2744MODULE = cf PACKAGE = cf::client 2643MODULE = cf PACKAGE = cf::client
2745 2644
2746INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2645INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2747 2646
2748int invoke (client *ns, int event, ...) 2647int invoke (client *ns, int event, ...)
2749 CODE: 2648 CODE:
2750 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2649 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2751 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2650 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2759list () 2658list ()
2760 PPCODE: 2659 PPCODE:
2761 EXTEND (SP, clients.size ()); 2660 EXTEND (SP, clients.size ());
2762 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2661 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2763 PUSHs (sv_2mortal (to_sv (*i))); 2662 PUSHs (sv_2mortal (to_sv (*i)));
2663
2664STRLEN
2665client::inbuf_append (SV *data)
2666 CODE:
2667{
2668 STRLEN len;
2669 char *ptr = SvPVbyte (data, len);
2670
2671 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2672 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2673 THIS->inbuf_len += len;
2674
2675 THIS->inbuf_handle ();
2676
2677 RETVAL = len;
2678}
2679 OUTPUT: RETVAL
2764 2680
2765void 2681void
2766client::send_packet (SV *packet) 2682client::send_packet (SV *packet)
2767 CODE: 2683 CODE:
2768{ 2684{
2817 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2733 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2818 old_sound_index [idx] = face; 2734 old_sound_index [idx] = face;
2819 2735
2820MODULE = cf PACKAGE = cf::face PREFIX = face_ 2736MODULE = cf PACKAGE = cf::face PREFIX = face_
2821 2737
2822#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2738#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2823 2739
2824faceidx face_find (utf8_string name, faceidx defidx = 0) 2740faceidx face_find (utf8_string name, faceidx defidx = 0)
2825 2741
2826faceidx alloc (utf8_string name) 2742faceidx alloc (utf8_string name)
2827 CODE: 2743 CODE:
2828{ 2744{
2829 do 2745 RETVAL = face_alloc ();
2830 {
2831 RETVAL = faces.size ();
2832 faces.resize (RETVAL + 1);
2833 }
2834 while (!RETVAL); // crude way to leave index 0
2835 2746
2836 faces [RETVAL].name = name; 2747 faces [RETVAL].name = name;
2837 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2748 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2838 2749
2839 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2750 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2840 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2751 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2752 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2841} 2753}
2754 OUTPUT: RETVAL
2755
2756faceidx faces_size ()
2757 CODE:
2758 RETVAL = faces.size ();
2842 OUTPUT: RETVAL 2759 OUTPUT: RETVAL
2843 2760
2844void set_type (faceidx idx, int value) 2761void set_type (faceidx idx, int value)
2845 ALIAS: 2762 ALIAS:
2846 set_type = 0 2763 set_type = 0
2857 case 2: f->magicmap = value; break; 2774 case 2: f->magicmap = value; break;
2858 case 3: f->smooth = value; break; 2775 case 3: f->smooth = value; break;
2859 case 4: f->smoothlevel = value; break; 2776 case 4: f->smoothlevel = value; break;
2860 } 2777 }
2861 2778
2862void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2779void set_data (faceidx idx, int faceset, uint32 size, uint32 fofs, SV *chksum)
2863 CODE: 2780 CODE:
2864{ 2781{
2865 faceinfo *f = face_info (idx); assert (f); 2782 faceinfo *f = face_info (idx); assert (f);
2866 facedata *d = &(faceset ? f->data64 : f->data32); 2783 facedata *d = f->face + faceset;
2867 sv_to (data, d->data);
2868 STRLEN clen; 2784 STRLEN clen;
2869 char *cdata = SvPVbyte (chksum, clen); 2785 char *cdata = SvPVbyte (chksum, clen);
2870 clen = min (CHKSUM_SIZE, clen);
2871 2786
2787 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2788 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2789
2790 d->size = size;
2791 d->fofs = fofs;
2792
2872 if (memcmp (d->chksum, cdata, clen)) 2793 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2873 { 2794 {
2795 d->chksum_len = clen;
2874 memcpy (d->chksum, cdata, clen); 2796 memcpy (d->chksum, cdata, clen);
2875 2797
2876 // invalidate existing client face info 2798 // invalidate existing client face info
2877 for_all_clients (ns) 2799 for_all_clients (ns)
2878 if (ns->faceset == faceset) 2800 ns->invalidate_face (idx);
2879 {
2880 ns->faces_sent [idx] = false;
2881 ns->force_newmap = true;
2882 }
2883 } 2801 }
2884} 2802}
2885 2803
2804void set_meta (faceidx idx, SV *sv)
2805 CODE:
2806{
2807 faceinfo *f = face_info (idx); assert (f);
2808 SvREFCNT_dec (f->meta_hv);
2809 f->meta_hv = SvOK (sv) ? (HV *)SvREFCNT_inc (SvRV (sv)) : 0;
2810}
2811
2812SV *mangle_chksum (SV *chksum)
2813 CODE:
2814 STRLEN len;
2815 char *data = SvPVbyte (chksum, len);
2816 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2817 OUTPUT:
2818 RETVAL
2819
2886int get_data_size (faceidx idx, int faceset = 0) 2820SV *get_chksum (faceidx idx, int faceset = 0)
2887 CODE: 2821 CODE:
2888 facedata *d = face_data (idx, faceset); 2822 facedata *d = face_data (idx, faceset);
2889 if (!d) XSRETURN_UNDEF; 2823 if (!d) XSRETURN_UNDEF;
2890 RETVAL = d->data.size (); 2824 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2891 OUTPUT: 2825 OUTPUT:
2892 RETVAL 2826 RETVAL
2893 2827
2828int get_type (faceidx idx)
2829 CODE:
2830 faceinfo *f = face_info (idx);
2831 if (!f) XSRETURN_UNDEF;
2832 RETVAL = f->type;
2833 OUTPUT:
2834 RETVAL
2835
2836SV *get_name (faceidx idx)
2837 CODE:
2838 faceinfo *f = face_info (idx);
2839 if (!f) XSRETURN_UNDEF;
2840 RETVAL = to_sv (f->name);
2841 OUTPUT:
2842 RETVAL
2843
2894SV *get_chksum (faceidx idx, int faceset = 0) 2844uint32 get_size (faceidx idx, int faceset = 0)
2895 CODE: 2845 CODE:
2896 facedata *d = face_data (idx, faceset); 2846 facedata *d = face_data (idx, faceset);
2897 if (!d) XSRETURN_UNDEF; 2847 if (!d) XSRETURN_UNDEF;
2898 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2848 RETVAL = d->size;
2899 OUTPUT: 2849 OUTPUT:
2900 RETVAL 2850 RETVAL
2901 2851
2902SV *get_data (faceidx idx, int faceset = 0) 2852uint32 get_fofs (faceidx idx, int faceset = 0)
2903 CODE: 2853 CODE:
2904 facedata *d = face_data (idx, faceset); 2854 facedata *d = face_data (idx, faceset);
2905 if (!d) XSRETURN_UNDEF; 2855 if (!d) XSRETURN_UNDEF;
2906 RETVAL = newSVpvn (d->data.data (), d->data.length ()); 2856 RETVAL = d->fofs;
2907 OUTPUT: 2857 OUTPUT:
2908 RETVAL 2858 RETVAL
2909 2859
2860SV *get_meta (faceidx idx)
2861 CODE:
2862 faceinfo *f = face_info (idx); assert (f);
2863 if (!f || !f->meta_hv) XSRETURN_UNDEF;
2864 RETVAL = newRV_inc ((SV *)f->meta_hv);
2865 OUTPUT:
2866 RETVAL
2867
2910void invalidate (faceidx idx) 2868void invalidate (faceidx idx)
2911 CODE: 2869 CODE:
2912 for_all_clients (ns) 2870 for_all_clients (ns)
2913 { 2871 ns->invalidate_face (idx);
2914 ns->faces_sent [idx] = false;
2915 ns->force_newmap = true;
2916 }
2917 2872
2918void invalidate_all () 2873void invalidate_all ()
2919 CODE: 2874 CODE:
2920 for_all_clients (ns) 2875 for_all_clients (ns)
2921 { 2876 ns->invalidate_all_faces ();
2922 ns->faces_sent.reset ();
2923 ns->force_newmap = true;
2924 }
2925 2877
2926MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2878MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2927 2879
2928#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2880#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2929 2881
2930animidx anim_find (utf8_string name) 2882animidx anim_find (utf8_string name)
2931 CODE: 2883 CODE:
2932 RETVAL = animation::find (name).number; 2884 RETVAL = animation::find (name).number;
2933 OUTPUT: RETVAL 2885 OUTPUT: RETVAL
2934 2886
2935animidx set (utf8_string name, SV *frames, int facings = 1) 2887animidx set (utf8_string name, SV *frames, int facings = 1)
2936 CODE: 2888 CODE:
2937{ 2889{
2938 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2890 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2939 croak ("frames must be an arrayref"); 2891 croak ("frames must be an arrayref");
2940 2892
2941 AV *av = (AV *)SvRV (frames); 2893 AV *av = (AV *)SvRV (frames);
2942 2894
2943 animation *anim = &animation::find (name); 2895 animation *anim = &animation::find (name);
2944 if (anim->number) 2896 if (anim->number)
2945 { 2897 {
2946 anim->resize (av_len (av) + 1); 2898 anim->resize (av_len (av) + 1);
2947 anim->facings = facings; 2899 anim->facings = facings;
2948 } 2900 }
2949 else 2901 else
2950 anim = &animation::create (name, av_len (av) + 1, facings); 2902 anim = &animation::create (name, av_len (av) + 1, facings);
2951 2903
2952 for (int i = 0; i < anim->num_animations; ++i) 2904 for (int i = 0; i < anim->num_animations; ++i)
2953 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2905 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2954} 2906}
2955 OUTPUT: RETVAL 2907 OUTPUT: RETVAL
2956 2908
2957void invalidate_all () 2909void invalidate_all ()
2958 CODE: 2910 CODE:
2959 for_all_clients (ns) 2911 for_all_clients (ns)
2960 ns->anims_sent.reset (); 2912 ns->anims_sent.reset ();
2961 2913
2962MODULE = cf PACKAGE = cf::object::freezer 2914MODULE = cf PACKAGE = cf::object::freezer
2963 2915
2964INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2916INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2965 2917
2966SV * 2918SV *
2967new (char *klass) 2919new (char *klass)
2968 CODE: 2920 CODE:
2969 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2921 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2976 sv_to (sv, self); 2928 sv_to (sv, self);
2977 delete self; 2929 delete self;
2978 2930
2979MODULE = cf PACKAGE = cf::object::thawer 2931MODULE = cf PACKAGE = cf::object::thawer
2980 2932
2981INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2933INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2934
2935bool
2936errors_are_fatal (bool fatal)
2937 CODE:
2938 RETVAL = object_thawer::errors_are_fatal;
2939 object_thawer::errors_are_fatal = fatal;
2940 OUTPUT:
2941 RETVAL
2982 2942
2983SV * 2943SV *
2984new_from_file (char *klass, octet_string path) 2944new_from_file (char *klass, octet_string path)
2985 CODE: 2945 CODE:
2986 object_thawer *f = new object_thawer (path); 2946 object_thawer *f = new object_thawer (path);
3012 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2972 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3013 2973
3014 self->skip (); 2974 self->skip ();
3015 } 2975 }
3016 2976
2977MODULE = cf PACKAGE = cf::layout
2978
2979INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2980

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