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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.196 by root, Fri Apr 27 02:23:07 2007 UTC vs.
Revision 1.328 by root, Tue Nov 3 22:57:06 2009 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 6 *
11 * This program is free software; you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 10 * option) any later version.
15 * 11 *
16 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 15 * GNU General Public License for more details.
20 * 16 *
21 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 18 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#define CEDES_PER_TICK 5 26#if HAVE_EXECINFO_H
27# include <execinfo.h>
28#endif
30 29
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 30#include <cstdarg>
34#include <sproto.h> 31#include <typeinfo>
35 32
33#include "global.h"
36#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
37#include "cfperl.h" 36#include "evthread.h"
38#include "shstr.h" 37#include "sproto.h"
39 38
40#include <unistd.h> 39#include <unistd.h>
41#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
42# include <sys/mman.h> 41# include <sys/mman.h>
43#endif 42#endif
44 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
45#include <EXTERN.h> 52#include <EXTERN.h>
46#include <perl.h> 53#include <perl.h>
47#include <XSUB.h> 54#include <XSUB.h>
48 55
49#include "CoroAPI.h" 56#include "CoroAPI.h"
50#include "perlxsi.c" 57#include "perlxsi.c"
51 58
52extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
53 60
54typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 63
62typedef std::string std__string; 64typedef std::string std__string;
63 65
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 66static PerlInterpreter *perl;
79 67
80double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
81 72
82global gbl_ev; 73global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
77
78bitset<NUM_EVENT_TYPES> ev_want_event;
79bitset<NUM_TYPES> ev_want_type;
85 80
86static HV 81static HV
87 *stash_cf, 82 *stash_cf,
88 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static inline SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static inline SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
97 129
98// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
99template<class super> 131template<class super>
100static super * 132static super *
101is_a (attachable *at) 133is_a (attachable *at)
134 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
135 hv_clear (self); 167 hv_clear (self);
136 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
137 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
138 170
139 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
140 assert (!this->self); 172 assert (!this->self);
141 } 173 }
142} 174}
143 175
144void 176void
161} 193}
162 194
163void 195void
164attachable::do_destroy () 196attachable::do_destroy ()
165{ 197{
166 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 198 INVOKE_ATTACHABLE (DESTROY, this);
167 199
168 if (cb) 200 if (cb)
169 { 201 {
170 SvREFCNT_dec (cb); 202 SvREFCNT_dec (cb);
171 cb = 0; 203 cb = 0;
172 } 204 }
173 205
174 if (self)
175 sever_self ();
176
177 mortals.push_back (this); 206 mortals.push_back (this);
178} 207}
179 208
180void 209void
181attachable::destroy () 210attachable::destroy ()
183 if (destroyed ()) 212 if (destroyed ())
184 return; 213 return;
185 214
186 flags |= F_DESTROYED; 215 flags |= F_DESTROYED;
187 do_destroy (); 216 do_destroy ();
217 sever_self ();
188} 218}
189 219
190void 220void
191attachable::check_mortals () 221attachable::check_mortals ()
192{ 222{
196 { 226 {
197 if (i >= mortals.size ()) 227 if (i >= mortals.size ())
198 { 228 {
199 i = 0; 229 i = 0;
200 230
201 if (mortals.size () > 1000) 231 if (mortals.size () >= 512)
202 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 232 {
233 static int last_mortalcount;
234 if (mortals.size () != last_mortalcount)
235 {
236 last_mortalcount = mortals.size ();
237 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
238
239 if (0)
240 {
241 for (int j = 0; j < mortals.size (); ++j)//D
242 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
243 fprintf (stderr, "\n");//D
244 }
245 }
246 }
203 247
204 break; 248 break;
205 } 249 }
206 250
207 attachable *obj = mortals [i]; 251 attachable *obj = mortals [i];
208 252
209 obj->refcnt_chk (); // unborrow from perl, if necessary 253#if 0
254 if (obj->self)//D make this an assert later
255 {
256 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
257 obj->sever_self ();
258 }
259#endif
210 260
211 if (obj->refcnt || obj->self) 261 if (obj->refcnt)
212 { 262 {
213 ++i; // further delay freeing 263 ++i; // further delay freeing
214 264
215 if (!(i & 0x3ff)) 265 if (!(i & 0x3ff))
216 break; 266 break;
217 } 267 }
218 else 268 else
219 { 269 {
220 mortals.erase (i); 270 mortals.erase (i);
271 obj->sever_self ();
221 delete obj; 272 delete obj;
222 } 273 }
223 } 274 }
224} 275}
225 276
277void
278attachable::set_key (const char *key, const char *value, bool is_utf8)
279{
280 if (!self)
281 self = newHV ();
282
283 if (value)
284 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
285 else
286 hv_delete (self, key, strlen (key), G_DISCARD);
287}
288
226attachable & 289attachable &
227attachable::operator =(const attachable &src) 290attachable::operator =(const attachable &src)
228{ 291{
229 //if (self || cb) 292 //if (self || cb)
230 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 293 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
231 294
232 attach = src.attach; 295 attach = src.attach;
233 return *this; 296 return *this;
234} 297}
235 298
299template<typename T>
300static bool
301find_backref (void *ptr, T *obj)
302{
303 char *s = (char *)obj;
304 while (s < (char *)obj + sizeof (T))
305 {
306 if (ptr == *(void **)s)
307 return true;
308
309 s += sizeof (void *); // assume natural alignment
310 }
311
312 return false;
313}
314
315// for debugging, find "live" objects containing this ptr
316void
317find_backref (void *ptr)
318{
319 for_all_objects (op)
320 if (find_backref (ptr, op))
321 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
322
323 for_all_players (pl)
324 if (find_backref (ptr, pl))
325 fprintf (stderr, "P %p\n", pl);
326
327 for_all_clients (ns)
328 if (find_backref (ptr, ns))
329 fprintf (stderr, "C %p\n", ns);
330}
331
236////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 332//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
237 333
238static SV * 334static SV *
239newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 335newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
240{ 336{
241 SV *sv; 337 SV *sv;
242 338
243 if (!ptr) 339 if (!ptr)
244 return &PL_sv_undef; 340 return newSV (0);
245 341
246 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 342 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
247 return sv_bless (newRV_noinc ((SV *)hv), stash); 343 return sv_bless (newRV_noinc ((SV *)hv), stash);
248} 344}
249 345
268 364
269static SV * 365static SV *
270newSVattachable (attachable *obj, HV *stash) 366newSVattachable (attachable *obj, HV *stash)
271{ 367{
272 if (!obj) 368 if (!obj)
273 return &PL_sv_undef; 369 return newSV (0);
274 370
275 if (!obj->self) 371 if (!obj->self)
372 obj->self = newHV ();
373
374 if (!SvOBJECT (obj->self))
276 { 375 {
277 obj->self = newHV ();
278 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 376 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
279 377
280 // now bless the object _once_ 378 // now bless the object _once_
379 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
281 return sv_bless (newRV_inc ((SV *)obj->self), stash); 380 return sv_bless (newRV_inc ((SV *)obj->self), stash);
282 } 381 }
283 else 382 else
284 { 383 {
285 SV *sv = newRV_inc ((SV *)obj->self); 384 SV *sv = newRV_inc ((SV *)obj->self);
313 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 412 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
314 413
315 return (long)mg->mg_ptr; 414 return (long)mg->mg_ptr;
316} 415}
317 416
318static long 417static long noinline
319SvPTR_ornull (SV *sv, const char *klass) 418SvPTR_ornull (SV *sv, const char *klass)
320{ 419{
321 if (SvOK (sv)) 420 if (SvOK (sv))
322 return SvPTR (sv, klass); 421 return SvPTR (sv, klass);
323 else 422 else
324 return 0; 423 return 0;
325} 424}
326 425
327inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 426inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
328inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 427inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
329inline SV *to_sv (bool v) { return newSViv (v); } 428inline SV *to_sv (bool v) { return newSViv (v); }
330inline SV *to_sv ( signed char v) { return newSViv (v); } 429inline SV *to_sv ( signed char v) { return newSViv (v); }
331inline SV *to_sv (unsigned char v) { return newSViv (v); } 430inline SV *to_sv (unsigned char v) { return newSViv (v); }
332inline SV *to_sv ( signed short v) { return newSViv (v); } 431inline SV *to_sv ( signed short v) { return newSViv (v); }
333inline SV *to_sv (unsigned short v) { return newSVuv (v); } 432inline SV *to_sv (unsigned short v) { return newSVuv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 441inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 442inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 443inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 444inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 445inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
446inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 447inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 448inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
449inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
350 450
351inline SV *to_sv (object & v) { return to_sv (&v); } 451inline SV *to_sv (object & v) { return to_sv (&v); }
352inline SV *to_sv (living & v) { return to_sv (&v); } 452inline SV *to_sv (living & v) { return to_sv (&v); }
353 453
354inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 454inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
355inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 455inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
356 456
457inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
458
357inline SV *to_sv (UUID v) 459inline SV *to_sv (dynbuf * v)
358{ 460{
359 char buf[128]; 461 SV *sv = newSV (0);
360 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
361 return newSVpv (buf, 0);
362}
363 462
463 sv_upgrade (sv, SVt_PV);
464 SvGROW (sv, v->size () + 1);
465 SvPOK_only (sv);
466 v->linearise (SvPVX (sv));
467 SvCUR_set (sv, v->size ());
468 *SvEND (sv) = 0;
469
470 return sv;
471}
472
473inline SV *to_sv (dynbuf_text * v)
474{
475 SV *sv = to_sv (static_cast<dynbuf *> (v));
476 SvUTF8_on (sv);
477 return sv;
478}
479
364inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 480inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
365inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 481inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
366inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 482inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
367inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 483inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 484inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 485inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 486inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 487inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 488inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
373inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 489inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
374inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 490inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
375inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 491inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
376inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 492inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 493inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
378inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 494inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
379inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 495inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
380inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 496inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
381inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 497inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
382inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 498inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
383inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 499inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
500inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
384inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 501inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
385inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 502inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
386inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
387inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 503inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
504inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
505inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
506inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
388 507
389//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 508//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
390inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 509inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
391 510
392template<class T> 511template<class T>
393inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 512inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
394 513
395template<int N> 514template<int N>
396inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 515inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
397 516
398inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
399inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 517inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
400inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 518inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
401inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 519inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
402inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 520inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
403 521
404inline void sv_to (SV *sv, std::string &v) 522inline void sv_to (SV *sv, std::string &v)
405{ 523{
406 STRLEN len; 524 STRLEN len;
407 char *data = SvPVbyte (sv, len); 525 char *data = SvPVbyte (sv, len);
408 v.assign (data, len); 526 v.assign (data, len);
409} 527}
410 528
411inline void sv_to (SV *sv, UUID &v) 529inline void sv_to (SV *sv, UUID &v)
412{ 530{
413 unsigned int version; 531 if (!v.parse (SvPV_nolen (sv)))
414
415 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
416 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 532 croak ("unparsable uuid: %s", SvPV_nolen (sv));
417} 533}
418 534
419inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 535inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
420 536
438 break; 554 break;
439 555
440 case DT_STRING: 556 case DT_STRING:
441 { 557 {
442 char *str = (char *)va_arg (ap, const char *); 558 char *str = (char *)va_arg (ap, const char *);
443 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 559 sv = str ? newSVpv (str, 0) : newSV (0);
444 } 560 }
445 break; 561 break;
446 562
447 case DT_DATA: 563 case DT_DATA:
448 { 564 {
449 char *str = (char *)va_arg (ap, const void *); 565 char *str = (char *)va_arg (ap, const void *);
450 int len = va_arg (ap, int); 566 int len = va_arg (ap, int);
451 sv = str ? newSVpv (str, len) : &PL_sv_undef; 567 sv = str ? newSVpv (str, len) : newSV (0);
452 } 568 }
453 break; 569 break;
454 570
455 case DT_OBJECT: 571 case DT_OBJECT:
456 sv = to_sv (va_arg (ap, object *)); 572 sv = to_sv (va_arg (ap, object *));
498 va_end (ap); 614 va_end (ap);
499 615
500 return sv; 616 return sv;
501} 617}
502 618
503static SV * 619// typemap support, mostly to avoid excessive inlining
504newSVcfapi (int type, ...) 620template<class type>
621static void noinline
622cf_obj_to (SV *arg, type &var)
505{ 623{
506 SV *sv; 624 sv_to (arg, var);
625 if (!var)
626 croak ("must not pass invalid/null cf_obj here");
627}
507 628
508 va_list ap; 629template<class object>
509 va_start (ap, type); 630static void noinline
510 631cf_obj_ornull_to (SV *arg, object *&var)
511 switch (type) 632{
633 if (SvOK (arg))
512 { 634 {
513 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; 635 sv_to (arg, var);
514 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; 636 if (!var)
515 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; 637 croak ("unable to convert perl object to C++ object");
516 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
517 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
518 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
519 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
520 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
521 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
522 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
523
524 default:
525 assert (("unhandled type in newSVcfapi", 0));
526 } 638 }
527 639 else
528 va_end (ap); 640 var = 0;
529
530 return sv;
531} 641}
532 642
533////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 643//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
534 644
535SV * 645SV *
541 return newRV_inc ((SV *)ext->cb); 651 return newRV_inc ((SV *)ext->cb);
542} 652}
543 653
544///////////////////////////////////////////////////////////////////////////// 654/////////////////////////////////////////////////////////////////////////////
545 655
546extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
547{
548 return 0;
549}
550
551static CommArray_s rtn_cmd;
552
553static int
554runPluginCommand (object *obj, char *params)
555{
556 return -1;
557}
558
559extern "C" void *cfperl_getPluginProperty (int *type, ...)
560{
561 va_list args;
562 char *propname;
563 int i;
564 va_start (args, type);
565 propname = va_arg (args, char *);
566 //printf ("Property name: %s\n", propname);
567
568 if (!strcmp (propname, "command?"))
569 return NULL;
570 else if (!strcmp (propname, "Identification"))
571 {
572 va_end (args);
573 return (void *)PLUGIN_NAME;
574 }
575 else if (!strcmp (propname, "FullName"))
576 {
577 va_end (args);
578 return (void *)PLUGIN_VERSION;
579 }
580 else
581 va_end (args);
582
583 return NULL;
584}
585
586extern "C" int cfperl_postInitPlugin ()
587{
588 int hooktype = 1;
589 int rtype = 0;
590
591 cf_init_plugin (gethook);
592
593 return 0;
594}
595
596extern "C" int cfperl_closePlugin ()
597{
598 return 0;
599}
600
601void 656void
602cfperl_init () 657cfperl_init ()
603{ 658{
659 extern char **environ;
660
604 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 661 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
605 perl = perl_alloc (); 662 perl = perl_alloc ();
606 perl_construct (perl); 663 perl_construct (perl);
607 664
608 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 665 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
609 666
610 const char *argv[] = { 667 const char *argv[] = {
611 "", 668 settings.argv [0],
612 "-e" 669 "-e0"
613 "use Event; use Coro;" // required for bootstrap
614 "cf->bootstrap;" // required for datadir :*>
615 "unshift @INC, cf::datadir ();"
616 "require cf;"
617 }; 670 };
618 671
619 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 672 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
620 || perl_run (perl)) 673 || perl_run (perl))
621 { 674 {
622 printf ("unable to initialize perl-interpreter, aborting.\n"); 675 printf ("unable to initialize perl-interpreter, aborting.\n");
623 exit (EXIT_FAILURE); 676 exit (EXIT_FAILURE);
624 } 677 }
625 678
679 eval_pv (
680 "#line 1 'cfperl init'\n"
681 "use EV ();\n"
682 "use Coro ();\n"
683 "cf->bootstrap;\n"
684 "unshift @INC, cf::datadir ();\n"
685 "require cf;\n",
686 0
687 );
688
689 if (SvTRUE (ERRSV))
626 { 690 {
627 dSP; 691 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
628 692 exit (EXIT_FAILURE);
629 PUSHMARK (SP);
630 PUTBACK;
631 call_pv ("cf::init", G_DISCARD | G_VOID);
632 } 693 }
633} 694}
634 695
696void
635void cfperl_main () 697cfperl_main ()
636{ 698{
637 dSP; 699 dSP;
638 700
639 PUSHMARK (SP); 701 PUSHMARK (SP);
640 PUTBACK; 702 PUTBACK;
644void 706void
645attachable::instantiate () 707attachable::instantiate ()
646{ 708{
647 if (attach) 709 if (attach)
648 { 710 {
649 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 711 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
650 attach = 0; 712 attach = 0;
651 } 713 }
652} 714}
653 715
654void 716void
655attachable::reattach () 717attachable::reattach ()
656{ 718{
657 optimise (); 719 optimise ();
658 //TODO: check for _attachment's, very important for restarts 720 //TODO: check for _attachment's, very important for restarts
659 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 721 INVOKE_ATTACHABLE (REATTACH, this);
660} 722}
661 723
662static event_klass klass_of[NUM_EVENT_TYPES] = { 724static event_klass klass_of[NUM_EVENT_TYPES] = {
663# define def(type,name) KLASS_ ## type, 725# define def(type,name) KLASS_ ## type,
664# include "eventinc.h" 726# include "eventinc.h"
665# undef def 727# undef def
666}; 728};
667 729
668#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 730#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
669 731
670static void 732static void noinline
671gather_callbacks (AV *&callbacks, AV *registry, event_type event) 733gather_callbacks (AV *&callbacks, AV *registry, event_type event)
672{ 734{
673 // event must be in array 735 // event must be in array
674 if (event >= 0 && event <= AvFILLp (registry)) 736 if (event >= 0 && event <= AvFILLp (registry))
675 { 737 {
707} 769}
708 770
709void 771void
710global::gather_callbacks (AV *&callbacks, event_type event) const 772global::gather_callbacks (AV *&callbacks, event_type event) const
711{ 773{
712 ::gather_callbacks (callbacks, cb_object, event); 774 ::gather_callbacks (callbacks, cb_global, event);
713} 775}
714 776
715void 777void
716object::gather_callbacks (AV *&callbacks, event_type event) const 778object::gather_callbacks (AV *&callbacks, event_type event) const
717{ 779{
718 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 780 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
719 { 781 {
720 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 782 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
721 783
722 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 784 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
723 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 785 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
724 } 786 }
725 787
761{ 823{
762 attachable::gather_callbacks (callbacks, event); 824 attachable::gather_callbacks (callbacks, event);
763 ::gather_callbacks (callbacks, cb_map, event); 825 ::gather_callbacks (callbacks, cb_map, event);
764} 826}
765 827
828static void noinline
829_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
830{
831 for (int event = 0; event <= AvFILLp (registry); ++event)
832 {
833 SV *cbs_ = AvARRAY (registry)[event];
834
835 // element must be list of callback entries
836 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
837 {
838 AV *cbs = (AV *)SvRV (cbs_);
839
840 // no callback entries, no callbacks to call
841 if (AvFILLp (cbs) >= 0)
842 set.set (event);
843 }
844 }
845}
846
847// very slow and inefficient way to recalculate the global want bitsets
848static void
849_recalc_want ()
850{
851 ev_want_event.reset ();
852
853 _recalc_want (ev_want_event, cb_global);
854 _recalc_want (ev_want_event, cb_attachable);
855 _recalc_want (ev_want_event, cb_object);
856 _recalc_want (ev_want_event, cb_client);
857 _recalc_want (ev_want_event, cb_player);
858 _recalc_want (ev_want_event, cb_map);
859
860 ev_want_type.reset ();
861
862 for (int type = 0; type <= AvFILLp (cb_type); ++type)
863 {
864 SV *cbs_ = AvARRAY (cb_type)[type];
865
866 // element must be list of callback entries
867 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
868 {
869 AV *cbs = (AV *)SvRV (cbs_);
870
871 // no callback entries, no callbacks to call
872 if (AvFILLp (cbs) >= 0)
873 ev_want_type.set (type % NUM_TYPES);
874 }
875 }
876}
877
766bool 878bool
767attachable::invoke (event_type event, ...) 879attachable::invoke (event_type event, ...)
768{ 880{
769 data_type dt; 881 data_type dt;
770 va_list ap;
771
772 va_start (ap, event);
773 882
774 // callback call ordering should be: 883 // callback call ordering should be:
775 // 1. per-object callback 884 // 1. per-object callback
776 // 2. per-class object 885 // 2. per-class object
777 // 3. per-type callback 886 // 3. per-type callback
781 gather_callbacks (callbacks, event); 890 gather_callbacks (callbacks, event);
782 891
783 // short-circuit processing if no callbacks found/defined 892 // short-circuit processing if no callbacks found/defined
784 if (!callbacks) 893 if (!callbacks)
785 return 0; 894 return 0;
895
896 va_list ap;
897 va_start (ap, event);
786 898
787 CALL_BEGIN (3); 899 CALL_BEGIN (3);
788 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 900 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
789 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 901 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
790 902
814 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 926 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
815 } 927 }
816 928
817 va_end (ap); 929 va_end (ap);
818 930
819 CALL_CALL ("cf::do_invoke", G_SCALAR); 931 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
820 count = count > 0 ? POPi : 0; 932 count = count > 0 ? POPi : 0;
821 933
822 CALL_END; 934 CALL_END;
823 935
824 return count; 936 return count;
825} 937}
826 938
827SV * 939SV *
828cfperl_result (int idx) 940cfperl_result (int idx)
829{ 941{
830 AV *av = get_av ("cfperl::invoke_results", 0); 942 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
831 if (!av) 943 if (!av)
832 return &PL_sv_undef; 944 return &PL_sv_undef;
833 945
834 SV **sv = av_fetch (av, idx, 0); 946 SV **sv = av_fetch (av, idx, 0);
835 if (!sv) 947 if (!sv)
849{ 961{
850 return SvNV (cfperl_result (idx)); 962 return SvNV (cfperl_result (idx));
851} 963}
852 964
853///////////////////////////////////////////////////////////////////////////// 965/////////////////////////////////////////////////////////////////////////////
966// various c++ => perl glue functions
967
968void
969cfperl_tick ()
970{
971 tick_pending = 1;
972
973 if (tick_inhibit)
974 return;
975
976 tick_pending = 0;
977
978 dSP;
979
980 PUSHMARK (SP);
981 PUTBACK;
982 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
983
984 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
985}
854 986
855void 987void
856cfperl_emergency_save () 988cfperl_emergency_save ()
857{ 989{
858 CALL_BEGIN (0); 990 CALL_BEGIN (0);
867 CALL_ARG (make_core); 999 CALL_ARG (make_core);
868 CALL_CALL ("cf::post_cleanup", G_VOID); 1000 CALL_CALL ("cf::post_cleanup", G_VOID);
869 CALL_END; 1001 CALL_END;
870} 1002}
871 1003
1004void
1005cfperl_make_book (object *book, int level)
1006{
1007 CALL_BEGIN (2);
1008 CALL_ARG (book);
1009 CALL_ARG (level);
1010 CALL_CALL ("ext::books::make_book", G_VOID);
1011 CALL_END;
1012}
1013
1014void
1015cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1016{
1017 CALL_BEGIN (4);
1018 CALL_ARG (ns);
1019 CALL_ARG (type);
1020 CALL_ARG_SV (newSVpv_utf8 (msg));
1021 CALL_ARG (color);
1022 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1023 CALL_END;
1024}
1025
1026int
1027cfperl_can_merge (object *ob1, object *ob2)
1028{
1029 int can;
1030
1031 CALL_BEGIN (2);
1032 CALL_ARG (ob1);
1033 CALL_ARG (ob2);
1034 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1035 can = count && SvTRUE (TOPs);
1036 CALL_END;
1037
1038 return can;
1039}
1040
1041void
1042cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1043{
1044 CALL_BEGIN (4);
1045 CALL_ARG (ob);
1046 CALL_ARG (state);
1047 CALL_ARG (activator);
1048 CALL_ARG (originator);
1049 CALL_CALL ("cf::mapscript::activate", G_VOID);
1050 CALL_END;
1051}
1052
1053player *
1054player::find (const char *name)
1055{
1056 CALL_BEGIN (1);
1057 CALL_ARG (name);
1058 CALL_CALL ("cf::player::find", G_SCALAR);
1059
1060 player *retval = 0;
1061 if (count) sv_to (POPs, retval);
1062
1063 CALL_END;
1064
1065 return retval;
1066}
1067
1068maptile *
1069find_style (const char *dirname, const char *stylename, int difficulty)
1070{
1071 CALL_BEGIN (3);
1072 CALL_ARG (dirname);
1073 CALL_ARG (stylename);
1074 CALL_ARG (difficulty);
1075 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1076
1077 maptile *retval = 0;
1078 if (count) sv_to (POPs, retval);
1079
1080 CALL_END;
1081
1082 return retval;
1083}
1084
872maptile * 1085maptile *
873maptile::find_sync (const char *path, maptile *origin) 1086maptile::find_sync (const char *path, maptile *origin)
874{ 1087{
875 CALL_BEGIN (2); 1088 CALL_BEGIN (2);
876 CALL_ARG (path); 1089 CALL_ARG (path);
877 CALL_ARG (origin); 1090 CALL_ARG (origin);
878 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1091 CALL_CALL ("cf::map::find_sync", G_SCALAR);
879 1092
880 maptile *retval; 1093 maptile *retval = 0;
881
882 if (count)
883 sv_to (POPs, retval); 1094 if (count) sv_to (POPs, retval);
884 else
885 retval = 0;
886 1095
887 CALL_END; 1096 CALL_END;
888 1097
889 return retval; 1098 return retval;
890} 1099}
891 1100
892maptile * 1101maptile *
893maptile::find_async (const char *path, maptile *origin) 1102maptile::find_async (const char *path, maptile *origin, bool load)
894{ 1103{
895 CALL_BEGIN (2); 1104 CALL_BEGIN (3);
896 CALL_ARG (path); 1105 CALL_ARG (path);
897 CALL_ARG (origin); 1106 CALL_ARG (origin);
1107 CALL_ARG (load);
898 CALL_CALL ("cf::map::find_async", G_SCALAR); 1108 CALL_CALL ("cf::map::find_async", G_SCALAR);
899 1109
900 maptile *retval; 1110 maptile *retval = 0;
901
902 if (count)
903 sv_to (POPs, retval); 1111 if (count) sv_to (POPs, retval);
904 else
905 retval = 0;
906 1112
907 CALL_END; 1113 CALL_END;
908 1114
909 return retval; 1115 return retval;
910} 1116}
913maptile::do_load_sync () 1119maptile::do_load_sync ()
914{ 1120{
915 CALL_BEGIN (1); 1121 CALL_BEGIN (1);
916 CALL_ARG (this); 1122 CALL_ARG (this);
917 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1123 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
918 CALL_END;
919}
920
921void
922maptile::change_all_map_light (int change)
923{
924 CALL_BEGIN (1);
925 CALL_ARG (change);
926 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
927 CALL_END; 1124 CALL_END;
928} 1125}
929 1126
930void 1127void
931object::enter_exit (object *exit) 1128object::enter_exit (object *exit)
938 CALL_ARG (exit); 1135 CALL_ARG (exit);
939 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1136 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
940 CALL_END; 1137 CALL_END;
941} 1138}
942 1139
1140void
1141object::player_goto (const char *path, int x, int y)
1142{
1143 if (type != PLAYER)
1144 return;
1145
1146 CALL_BEGIN (4);
1147 CALL_ARG (this);
1148 CALL_ARG (path);
1149 CALL_ARG (x);
1150 CALL_ARG (y);
1151 CALL_CALL ("cf::object::player::goto", G_VOID);
1152 CALL_END;
1153}
1154
1155const char *
1156object::ref () const
1157{
1158 if (type == PLAYER)
1159 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1160 else
1161 return 0;
1162}
1163
1164object *
1165object::deref (const char *ref)
1166{
1167 object *retval = 0;
1168
1169 if (ref)
1170 {
1171 CALL_BEGIN (1);
1172 CALL_ARG (ref);
1173 CALL_CALL ("cf::object::deref", G_SCALAR);
1174
1175 if (count)
1176 sv_to (POPs, retval);
1177
1178 CALL_END;
1179 }
1180
1181 return retval;
1182}
1183
1184void
1185log_backtrace (const char *msg)
1186{
1187#if HAVE_BACKTRACE
1188 void *addr [20];
1189 int size = backtrace (addr, 20);
1190
1191 CALL_BEGIN (size);
1192 CALL_ARG (msg);
1193 for (int i = 0; i < size; ++i)
1194 CALL_ARG ((IV)addr [i]);
1195 CALL_CALL ("cf::_log_backtrace", G_VOID);
1196 CALL_END;
1197#endif
1198}
1199
1200bool
1201is_match_expr (const char *expr)
1202{
1203 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1204}
1205
1206bool
1207match (const char *expr, object *ob, object *self, object *source, object *originator)
1208{
1209 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1210 expr += sizeof ("match ") - 1;
1211
1212 CALL_BEGIN (5);
1213 CALL_ARG (expr);
1214 CALL_ARG (ob);
1215 CALL_ARG (self);
1216 CALL_ARG (source);
1217 CALL_ARG (originator);
1218 CALL_CALL (cv_cf_match_match, G_SCALAR);
1219
1220 bool matched = count && SvTRUE (TOPs);
1221
1222 CALL_END;
1223
1224 return matched;
1225}
1226
943///////////////////////////////////////////////////////////////////////////// 1227/////////////////////////////////////////////////////////////////////////////
944 1228
945struct EventAPI *watcher_base::GEventAPI; 1229struct EVAPI *evapi::GEVAPI;
946struct CoroAPI *coroapi::GCoroAPI; 1230struct CoroAPI *coroapi::GCoroAPI;
947 1231
948int coroapi::cede_counter; 1232void
949double (*coroapi::time)();
950double coroapi::next_cede;
951
952void coroapi::do_cede_to_tick () 1233coroapi::do_cede_to_tick ()
953{ 1234{
954 cede_counter = 0; 1235 cede_pending = 0;
955
956 cede (); 1236 cede ();
957
958 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
959 if (next_cede > SvNV (sv_next_tick) - 0.02)
960 next_cede = SvNV (sv_next_tick);
961}
962
963void coroapi::do_cede_every ()
964{
965 cede_counter = 0;
966
967 if (coroapi::nready ())
968 coroapi::cede ();
969}
970
971void coroapi::do_cede_to_tick_every ()
972{
973 cede_counter = 0;
974
975 cede_to_tick ();
976} 1237}
977 1238
978void 1239void
979coroapi::wait_for_tick () 1240coroapi::wait_for_tick ()
980{ 1241{
989 CALL_BEGIN (0); 1250 CALL_BEGIN (0);
990 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1251 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
991 CALL_END; 1252 CALL_END;
992} 1253}
993 1254
1255void
1256iow::poll (int events)
1257{
1258 if (events != this->events)
1259 {
1260 int active = ev_is_active ((ev_io *)this);
1261 if (active) stop ();
1262 ev_io_set ((ev_io *)this, fd, events);
1263 if (active) start ();
1264 }
1265}
1266
994static void 1267static void
995iw_dispatch (pe_event *ev)
996{
997 iw *w = (iw *)ev->ext_data;
998 w->call (*w);
999}
1000
1001void
1002iw::alloc ()
1003{
1004 pe = GEventAPI->new_idle (0, 0);
1005
1006 WaREENTRANT_off (pe);
1007 pe->base.callback = (void *)iw_dispatch;
1008 pe->base.ext_data = (void *)this;
1009}
1010
1011static void iow_dispatch (pe_event *ev)
1012{
1013 iow *w = (iow *)ev->ext_data;
1014 w->call (*w, ((pe_ioevent *)ev)->got);
1015}
1016
1017void
1018iow::alloc ()
1019{
1020 pe = GEventAPI->new_io (0, 0);
1021
1022 WaREENTRANT_off (pe);
1023 pe->base.callback = (void *)iow_dispatch;
1024 pe->base.ext_data = (void *)this;
1025
1026 pe->fd = -1;
1027 pe->poll = 0;
1028}
1029
1030void
1031iow::fd (int fd)
1032{
1033 pe->fd = fd;
1034}
1035
1036int
1037iow::poll ()
1038{
1039 return pe->poll;
1040}
1041
1042void
1043iow::poll (int events)
1044{
1045 if (pe->poll != events)
1046 {
1047 if (pe->poll) stop ();
1048 pe->poll = events;
1049 if (pe->poll) start ();
1050 }
1051}
1052
1053void
1054_connect_to_perl () 1268_connect_to_perl_1 ()
1055{ 1269{
1056 stash_cf = gv_stashpv ("cf" , 1); 1270 stash_cf = gv_stashpv ("cf", 1);
1057 1271
1058 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1272 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1059 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1273 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1060 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1274 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1061 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1275 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1276 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1062 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1277 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1063 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1278 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1064 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1279 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1065 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1280 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1066 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1281 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1067 1282
1283 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1068 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1284 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1285 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1069 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1286 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1070 1287
1071 cb_global = get_av ("cf::CB_GLOBAL", 1); 1288 cb_global = get_av ("cf::CB_GLOBAL", 1);
1072 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1289 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1073 cb_object = get_av ("cf::CB_OBJECT", 1); 1290 cb_object = get_av ("cf::CB_OBJECT", 1);
1074 cb_player = get_av ("cf::CB_PLAYER", 1); 1291 cb_player = get_av ("cf::CB_PLAYER", 1);
1075 cb_client = get_av ("cf::CB_CLIENT", 1); 1292 cb_client = get_av ("cf::CB_CLIENT", 1);
1076 cb_type = get_av ("cf::CB_TYPE" , 1); 1293 cb_type = get_av ("cf::CB_TYPE" , 1);
1077 cb_map = get_av ("cf::CB_MAP" , 1); 1294 cb_map = get_av ("cf::CB_MAP" , 1);
1078} 1295}
1079 1296
1297static void
1298_connect_to_perl_2 ()
1299{
1300 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1301 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1302 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1303 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1304 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1305}
1306
1080MODULE = cf PACKAGE = cf PREFIX = cf_ 1307MODULE = cf PACKAGE = cf PREFIX = cf_
1081 1308
1082BOOT: 1309BOOT:
1083{ 1310{
1084 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1311 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1085 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1312 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1086 1313
1087 _connect_to_perl (); 1314 _connect_to_perl_1 ();
1088 1315
1089 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1316 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1090 1317
1091 { 1318 //{
1092 require_pv ("Time::HiRes"); 1319 // require_pv ("Time::HiRes");
1093 1320 //
1094 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1321 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1095 if (!svp) croak ("Time::HiRes is required"); 1322 // if (!svp) croak ("Time::HiRes is required");
1096 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1323 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1097 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1324 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1098 } 1325 //}
1099 1326
1100 static const struct { 1327 static const struct {
1101 const char *name; 1328 const char *name;
1102 IV iv; 1329 IV iv;
1103 } *civ, const_iv[] = { 1330 } *civ, const_iv[] = {
1104# define const_iv(name) { # name, (IV)name }, 1331# define const_iv(name) { # name, (IV)name },
1105 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1332 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1333 const_iv (logBacktrace)
1106 1334
1107 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1335 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1108 1336
1109 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1337 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1110 1338
1111 const_iv (MAX_TIME) 1339 const_iv (MAX_TIME)
1340 const_iv (MAXSOCKBUF)
1341
1342 const_iv (NUM_BODY_LOCATIONS)
1343 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1344 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1345 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1346 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1347 const_iv (body_wrist) const_iv (body_waist)
1112 1348
1113 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1349 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1114 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1350 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1115 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1351 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1116 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1352 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1127 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1363 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1128 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1364 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1129 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1365 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1130 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1366 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1131 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1367 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1132 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1368 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1133 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1369 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1134 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1370 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1135 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1371 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1136 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1372 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1137 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1373 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1138 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1374 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1139 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1375 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1140 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1376 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1377 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1141 1378
1142 const_iv (NUM_SUBTYPES) 1379 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1143 1380
1144 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1381 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1145 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1382 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1146 1383
1147 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1384 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1155 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1392 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1156 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1393 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1157 const_iv (WEAP_BLUD) 1394 const_iv (WEAP_BLUD)
1158 1395
1159 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1396 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1160 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1397 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1161 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1398 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1162 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1399 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1163 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1400 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1164 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1401 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1165 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1402 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1175 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1412 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1176 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1413 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1177 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1414 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1178 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1415 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1179 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1416 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1180 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1417 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1181 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1418 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1182 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1419 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1183 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1420 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1184 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1421 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1185 1422
1186 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1423 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1187 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1424 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1188 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1425 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1189 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1426 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1190 const_iv (NDI_ALL) 1427 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1428 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1191 1429
1192 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1430 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1193 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1431 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1194 1432
1195 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1433 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1434
1435 const_iv (SP_RAISE_DEAD)
1436 const_iv (SP_RUNE)
1437 const_iv (SP_MAKE_MARK)
1438 const_iv (SP_BOLT)
1439 const_iv (SP_BULLET)
1440 const_iv (SP_EXPLOSION)
1441 const_iv (SP_CONE)
1442 const_iv (SP_BOMB)
1443 const_iv (SP_WONDER)
1444 const_iv (SP_SMITE)
1445 const_iv (SP_MAGIC_MISSILE)
1446 const_iv (SP_SUMMON_GOLEM)
1447 const_iv (SP_DIMENSION_DOOR)
1448 const_iv (SP_MAGIC_MAPPING)
1449 const_iv (SP_MAGIC_WALL)
1450 const_iv (SP_DESTRUCTION)
1451 const_iv (SP_PERCEIVE_SELF)
1452 const_iv (SP_WORD_OF_RECALL)
1453 const_iv (SP_INVISIBLE)
1454 const_iv (SP_PROBE)
1455 const_iv (SP_HEALING)
1456 const_iv (SP_CREATE_FOOD)
1457 const_iv (SP_EARTH_TO_DUST)
1458 const_iv (SP_CHANGE_ABILITY)
1459 const_iv (SP_BLESS)
1460 const_iv (SP_CURSE)
1461 const_iv (SP_SUMMON_MONSTER)
1462 const_iv (SP_CHARGING)
1463 const_iv (SP_POLYMORPH)
1464 const_iv (SP_ALCHEMY)
1465 const_iv (SP_REMOVE_CURSE)
1466 const_iv (SP_IDENTIFY)
1467 const_iv (SP_DETECTION)
1468 const_iv (SP_MOOD_CHANGE)
1469 const_iv (SP_MOVING_BALL)
1470 const_iv (SP_SWARM)
1471 const_iv (SP_CHANGE_MANA)
1472 const_iv (SP_DISPEL_RUNE)
1473 const_iv (SP_CREATE_MISSILE)
1474 const_iv (SP_CONSECRATE)
1475 const_iv (SP_ANIMATE_WEAPON)
1476 const_iv (SP_LIGHT)
1477 const_iv (SP_CHANGE_MAP_LIGHT)
1478 const_iv (SP_FAERY_FIRE)
1479 const_iv (SP_CAUSE_DISEASE)
1480 const_iv (SP_AURA)
1481 const_iv (SP_TOWN_PORTAL)
1482 const_iv (SP_PARTY_SPELL)
1196 1483
1197 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1484 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1198 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1485 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1199 const_iv (F_LOCKED) 1486 const_iv (F_LOCKED)
1200 1487
1201 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1488 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1202 1489
1203 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1490 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1204 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1491 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1205 1492
1206 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1493 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1207 1494
1208 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1495 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1209 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1496 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1210 1497
1211 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1498 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1212 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1499 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1213 1500
1214 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1501 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1248 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1535 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1249 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1536 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1250 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1537 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1251 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1538 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1252 1539
1253 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1540 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1541 const_iv (MAP_INACTIVE)
1254 1542
1255 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1543 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1256 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1544 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1545
1546 const_iv (VERSION_CS) const_iv (VERSION_SC)
1257 1547
1258 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1548 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1259 1549
1260 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1550 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1261 1551
1271 1561
1272 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1562 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1273 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1563 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1274 1564
1275 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1565 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1276 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1566 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1277 const_iv (GT_MINIMAL) 1567
1568 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1569 const_iv (FT_RSRC) const_iv (FT_NUM)
1278 }; 1570 };
1279 1571
1280 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1572 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1281 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1573 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1282 1574
1299 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1591 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1300 av_push (event, newSViv (eiv->klass)); 1592 av_push (event, newSViv (eiv->klass));
1301 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1593 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1302 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1594 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1303 } 1595 }
1304}
1305 1596
1597 // used by autogenerated BOOT sections from genacc
1598 av_reflect = get_av ("cf::REFLECT", 1);
1599}
1600
1601void _gv_clear (SV *gv)
1602 CODE:
1603 assert (SvTYPE (gv) == SVt_PVGV);
1604# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1605 f (GvGP (gv)->gp_form);
1606 f (GvGP (gv)->gp_io);
1607 f (GvGP (gv)->gp_sv);
1608 f (GvGP (gv)->gp_av);
1609 f (GvGP (gv)->gp_hv);
1610 f (GvGP (gv)->gp_cv);
1611 GvCVGEN (gv) = 0;
1612 GvMULTI_off (gv);
1613# undef f
1614
1306void _connect_to_perl () 1615void _connect_to_perl_1 ()
1307 1616
1617void _connect_to_perl_2 ()
1618
1619void _recalc_want ()
1620
1621# not used by default anymore
1308void _global_reattach () 1622void _global_reattach ()
1309 CODE: 1623 CODE:
1310{ 1624{
1311 // reattach to all attachable objects in the game. 1625 // reattach to all attachable objects in the game.
1312 for_all_clients (ns) 1626 for_all_clients (ns)
1313 ns->reattach (); 1627 ns->reattach ();
1314 1628
1315 for_all_objects (op) 1629 for_all_objects (op)
1316 op->reattach (); 1630 op->reattach ();
1317} 1631}
1318
1319void _post_tick ()
1320 CODE:
1321 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1322 1632
1323# support function for map-world.ext 1633# support function for map-world.ext
1324void _quantise (SV *data_sv, SV *plt_sv) 1634void _quantise (SV *data_sv, SV *plt_sv)
1325 CODE: 1635 CODE:
1326{ 1636{
1360 } 1670 }
1361 1671
1362 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1672 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1363} 1673}
1364 1674
1675void init_anim ()
1676
1677void init_globals ()
1678
1679void init_experience ()
1680
1681void init_attackmess ()
1682
1683void init_dynamic ()
1684
1685void load_settings ()
1686
1687void load_materials ()
1688
1689void init_uuid ()
1690 CODE:
1691 UUID::init ();
1692
1693void init_signals ()
1694
1695void init_commands ()
1696
1697void init_skills ()
1698
1699void init_beforeplay ()
1700
1701void evthread_start (int aiofd)
1702
1703void cede_to_tick ()
1704 CODE:
1705 coroapi::cede_to_tick ();
1706
1707NV till_tick ()
1708 CODE:
1709 RETVAL = SvNVX (sv_next_tick) - now ();
1710 OUTPUT:
1711 RETVAL
1712
1713int tick_inhibit ()
1714 CODE:
1715 RETVAL = tick_inhibit;
1716 OUTPUT:
1717 RETVAL
1718
1719void tick_inhibit_inc ()
1720 CODE:
1721 ++tick_inhibit;
1722
1723void tick_inhibit_dec ()
1724 CODE:
1725 if (!--tick_inhibit)
1726 if (tick_pending)
1727 {
1728 ev_async_send (EV_DEFAULT, &tick_watcher);
1729 coroapi::cede ();
1730 }
1731
1732void server_tick ()
1733 CODE:
1734{
1735 NOW = ev_now (EV_DEFAULT);
1736 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1737 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1738 runtime = SvNVX (sv_runtime);
1739
1740 server_tick ();
1741
1742 NOW = ev_time ();
1743 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1744 runtime += TICK;
1745 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1746}
1747
1365NV floor (NV x) 1748NV floor (NV x)
1366 1749
1367NV ceil (NV x) 1750NV ceil (NV x)
1368 1751
1369NV rndm (...) 1752NV rndm (...)
1753 ALIAS:
1754 rmg_rndm = 1
1370 CODE: 1755 CODE:
1756{
1757 rand_gen &gen = ix ? rmg_rndm : rndm;
1371 switch (items) 1758 switch (items)
1372 { 1759 {
1373 case 0: RETVAL = rndm (); break; 1760 case 0: RETVAL = gen (); break;
1374 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1761 case 1: RETVAL = gen (SvUV (ST (0))); break;
1375 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1762 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1376 default: croak ("cf::rndm requires none, one or two parameters."); break; 1763 default: croak ("cf::rndm requires none, one or two parameters."); break;
1377 } 1764 }
1765}
1378 OUTPUT: 1766 OUTPUT:
1379 RETVAL 1767 RETVAL
1380 1768
1381void server_tick () 1769NV clamp (NV value, NV min_value, NV max_value)
1382 CODE: 1770 CODE:
1383 runtime = SvNVx (sv_runtime); 1771 RETVAL = clamp (value, min_value, max_value);
1384 server_tick (); 1772 OUTPUT:
1773 RETVAL
1385 1774
1775NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1776 CODE:
1777 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1778 OUTPUT:
1779 RETVAL
1780
1781void weaken (...)
1782 PROTOTYPE: @
1783 CODE:
1784 while (items > 0)
1785 sv_rvweaken (ST (--items));
1786
1386void 1787void
1788log_backtrace (utf8_string msg)
1789
1790void
1387LOG (int level, utf8_string msg) 1791LOG (int flags, utf8_string msg)
1388 PROTOTYPE: $$ 1792 PROTOTYPE: $$
1389 C_ARGS: (LogLevel)level, "%s", msg 1793 C_ARGS: flags, "%s", msg
1390 1794
1391octet_string path_combine (octet_string base, octet_string path) 1795octet_string path_combine (octet_string base, octet_string path)
1392 PROTOTYPE: $$ 1796 PROTOTYPE: $$
1393 1797
1394octet_string path_combine_and_normalize (octet_string base, octet_string path) 1798octet_string path_combine_and_normalize (octet_string base, octet_string path)
1395 PROTOTYPE: $$ 1799 PROTOTYPE: $$
1396
1397const_octet_string
1398get_maps_directory (octet_string path)
1399 PROTOTYPE: $
1400 ALIAS: maps_directory = 0
1401 CODE:
1402 RETVAL = create_pathname (path);
1403 OUTPUT: RETVAL
1404 1800
1405void 1801void
1406sub_generation_inc () 1802sub_generation_inc ()
1407 CODE: 1803 CODE:
1408 PL_sub_generation++; 1804 PL_sub_generation++;
1431 } 1827 }
1432 OUTPUT: RETVAL 1828 OUTPUT: RETVAL
1433 1829
1434void abort () 1830void abort ()
1435 1831
1832void reset_signals ()
1833
1436void fork_abort (octet_string cause = "cf::fork_abort") 1834void fork_abort (const_octet_string cause = "cf::fork_abort")
1437 1835
1438void cleanup (octet_string cause, bool make_core = false) 1836void cleanup (const_octet_string cause, bool make_core = false)
1439 1837
1440void emergency_save () 1838void emergency_save ()
1441 1839
1442void _exit (int status = EXIT_SUCCESS) 1840void _exit (int status = EXIT_SUCCESS)
1443 1841
1444UV sv_2watcher (SV *w)
1445 CODE:
1446 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1447 OUTPUT:
1448 RETVAL
1449
1450#if _POSIX_MEMLOCK 1842#if _POSIX_MEMLOCK
1451 1843
1452int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1844int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1845 INIT:
1846#if __GLIBC__
1847 mallopt (M_TOP_PAD, 1024 * 1024);
1848 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1849 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1850 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1851#endif
1453 1852
1454int munlockall () 1853int munlockall ()
1455 1854
1456#endif 1855#endif
1856
1857int
1858malloc_trim (IV pad = 0)
1859
1860void
1861mallinfo ()
1862 PPCODE:
1863{
1864#if __GLIBC__
1865 struct mallinfo mai = mallinfo ();
1866 EXTEND (SP, 10*2);
1867 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1868 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1869 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1870 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1871 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1872 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1873 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1874 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1875 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1876 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1877#endif
1878 EXTEND (SP, 5*2);
1879 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1880 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1881 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1882 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1883 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1884}
1457 1885
1458int find_animation (utf8_string text) 1886int find_animation (utf8_string text)
1459 PROTOTYPE: $ 1887 PROTOTYPE: $
1460 1888
1461int random_roll (int min, int max, object *op, int goodbad); 1889int random_roll (int min, int max, object *op, int goodbad);
1499 RETVAL = newSVpv (resist_plus[atnr], 0); 1927 RETVAL = newSVpv (resist_plus[atnr], 0);
1500 else 1928 else
1501 XSRETURN_UNDEF; 1929 XSRETURN_UNDEF;
1502 OUTPUT: RETVAL 1930 OUTPUT: RETVAL
1503 1931
1932UUID
1933uuid_cur ()
1934 CODE:
1935 RETVAL = UUID::cur;
1936 OUTPUT:
1937 RETVAL
1938
1939UUID
1940uuid_gen ()
1941 CODE:
1942 RETVAL = UUID::gen ();
1943 OUTPUT:
1944 RETVAL
1945
1946val64
1947uuid_seq (UUID uuid)
1948 CODE:
1949 RETVAL = uuid.seq;
1950 OUTPUT:
1951 RETVAL
1952
1953UUID
1954uuid_str (val64 seq)
1955 CODE:
1956 RETVAL.seq = seq;
1957 OUTPUT:
1958 RETVAL
1959
1960void
1961coin_names ()
1962 PPCODE:
1963 EXTEND (SP, NUM_COINS);
1964 for (int i = 0; i < NUM_COINS; ++i)
1965 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1966
1967void
1968coin_archetypes ()
1969 PPCODE:
1970 EXTEND (SP, NUM_COINS);
1971 for (int i = 0; i < NUM_COINS; ++i)
1972 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1973
1504bool 1974bool
1505load_resource_file (octet_string filename) 1975load_resource_file_ (octet_string filename)
1976
1977void
1978fix_weight ()
1506 1979
1507MODULE = cf PACKAGE = cf::attachable 1980MODULE = cf PACKAGE = cf::attachable
1508 1981
1509int 1982int
1510valid (SV *obj) 1983valid (SV *obj)
1528#object *mortals (U32 index) 2001#object *mortals (U32 index)
1529# CODE: 2002# CODE:
1530# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2003# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1531# OUTPUT: RETVAL 2004# OUTPUT: RETVAL
1532 2005
1533INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 2006INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1534 2007
1535MODULE = cf PACKAGE = cf::global 2008MODULE = cf PACKAGE = cf::global
1536 2009
1537int invoke (SV *klass, int event, ...) 2010int invoke (SV *klass, int event, ...)
1538 CODE: 2011 CODE:
1574object *actives (U32 index) 2047object *actives (U32 index)
1575 CODE: 2048 CODE:
1576 RETVAL = index < actives.size () ? actives [index] : 0; 2049 RETVAL = index < actives.size () ? actives [index] : 0;
1577 OUTPUT: RETVAL 2050 OUTPUT: RETVAL
1578 2051
2052int mortals_size ()
2053 CODE:
2054 RETVAL = attachable::mortals.size ();
2055 OUTPUT: RETVAL
2056
2057const char *slot_use_name (U32 slot)
2058 ALIAS:
2059 slot_nonuse_name = 1
2060 CODE:
2061{
2062 if (slot >= NUM_BODY_LOCATIONS)
2063 croak ("body slot index out of range");
2064
2065 switch (ix)
2066 {
2067 case 0: RETVAL = body_locations[slot].use_name; break;
2068 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2069 }
2070}
2071 OUTPUT:
2072 RETVAL
2073
1579# missing properties 2074# missing properties
1580 2075
1581object *head (object *op) 2076object *head (object *op)
1582 PROTOTYPE: $ 2077 PROTOTYPE: $
1583 CODE: 2078 CODE:
1584 RETVAL = op->head_ (); 2079 RETVAL = op->head_ ();
1585 OUTPUT: RETVAL
1586
1587int is_head (object *op)
1588 PROTOTYPE: $
1589 CODE:
1590 RETVAL = op->head_ () == op;
1591 OUTPUT: RETVAL 2080 OUTPUT: RETVAL
1592 2081
1593void 2082void
1594inv (object *obj) 2083inv (object *obj)
1595 PROTOTYPE: $ 2084 PROTOTYPE: $
1596 PPCODE: 2085 PPCODE:
1597{ 2086{
1598 object *o;
1599 for (o = obj->inv; o; o = o->below) 2087 for (object *o = obj->inv; o; o = o->below)
1600 XPUSHs (sv_2mortal (to_sv (o))); 2088 XPUSHs (sv_2mortal (to_sv (o)));
1601} 2089}
1602 2090
1603void 2091void
1604set_animation (object *op, int idx) 2092set_animation (object *op, int idx)
1609num_animations (object *op) 2097num_animations (object *op)
1610 CODE: 2098 CODE:
1611 RETVAL = NUM_ANIMATIONS (op); 2099 RETVAL = NUM_ANIMATIONS (op);
1612 OUTPUT: RETVAL 2100 OUTPUT: RETVAL
1613 2101
2102int slot_info (object *op, UV slot, int value = 0)
2103 ALIAS:
2104 slot_used = 1
2105 CODE:
2106{
2107 if (slot >= NUM_BODY_LOCATIONS)
2108 croak ("body slot index out of range");
2109
2110 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2111
2112 if (items > 2)
2113 if (ix)
2114 op->slot[slot].used = value;
2115 else
2116 op->slot[slot].info = value;
2117}
2118 OUTPUT:
2119 RETVAL
2120
1614object *find_best_object_match (object *op, utf8_string match) 2121object *find_best_object_match (object *op, utf8_string match)
1615 2122
1616object *find_marked_object (object *op) 2123object *find_marked_object (object *op)
1617 2124
1618int need_identify (object *obj); 2125int need_identify (object *obj);
1619 2126
1620int apply_shop_mat (object *shop_mat, object *op); 2127int apply_shop_mat (object *shop_mat, object *op);
1621
1622int move_player (object *op, int dir)
1623 CODE:
1624 RETVAL = move_player (op, dir);
1625 OUTPUT:
1626 RETVAL
1627 2128
1628int move (object *op, int dir, object *originator = op) 2129int move (object *op, int dir, object *originator = op)
1629 CODE: 2130 CODE:
1630 RETVAL = move_ob (op, dir, originator); 2131 RETVAL = move_ob (op, dir, originator);
1631 OUTPUT: 2132 OUTPUT:
1639 CODE: 2140 CODE:
1640 player_apply_below (op); 2141 player_apply_below (op);
1641 2142
1642int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2143int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1643 2144
1644object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1645
1646int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1647
1648int cf_object_change_map (object *op, int x, int y, maptile *map)
1649
1650#//TODO
1651object *clone_ (object *op, int recursive = 0)
1652 CODE:
1653 if (recursive)
1654 RETVAL = object_create_clone (op);
1655 else
1656 {
1657 RETVAL = object::create ();
1658 op->copy_to (RETVAL);
1659 }
1660 OUTPUT: RETVAL
1661
1662int pay_item (object *op, object *buyer) 2145int pay_item (object *op, object *buyer)
1663 CODE: 2146 CODE:
1664 RETVAL = pay_for_item (op, buyer); 2147 RETVAL = pay_for_item (op, buyer);
1665 OUTPUT: RETVAL 2148 OUTPUT: RETVAL
1666 2149
1700 2183
1701void drop (object *who, object *op) 2184void drop (object *who, object *op)
1702 2185
1703void pick_up (object *who, object *op) 2186void pick_up (object *who, object *op)
1704 2187
1705int cf_object_teleport (object *op, maptile *map, int x, int y)
1706
1707void update_object (object *op, int action) 2188void update_object (object *op, int action)
1708 2189
1709object *cf_create_object_by_name (utf8_string name)
1710
1711void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2190void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1712 2191
1713void player_lvl_adj (object *who, object *skill = 0) 2192void player_lvl_adj (object *who, object *skill = 0)
1714 2193
1715int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2194int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1716 2195
1717int calc_skill_exp (object *who, object *op, object *skill); 2196int calc_skill_exp (object *who, object *op, object *skill);
1718 2197
1719void push_button (object *op); 2198void push_button (object *op, object *originator);
1720 2199
1721void use_trigger (object *op); 2200void use_trigger (object *op, object *originator);
1722 2201
1723void add_button_link (object *button, maptile *map, int connected); 2202void handle_apply_yield (object *op);
1724 2203
1725void remove_button_link (object *op); 2204int convert_item (object *item, object *converter);
1726 2205
1727 2206
1728MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2207MODULE = cf PACKAGE = cf::object PREFIX = cf_
1729
1730object *cf_insert_ob_in_ob (object *ob, object *where)
1731 2208
1732# no clean way to get an object from an archetype - stupid idiotic 2209# no clean way to get an object from an archetype - stupid idiotic
1733# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2210# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1734 2211
1735object *new (utf8_string archetype = 0) 2212object *new (utf8_string archetype = 0)
1736 PROTOTYPE: ;$ 2213 PROTOTYPE: ;$
1737 CODE: 2214 CODE:
1738 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2215 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1739 OUTPUT: 2216 OUTPUT:
1740 RETVAL 2217 RETVAL
1741 2218
2219object *find_object (U32 tag)
2220
2221# TODO: nuke
1742object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2222object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1743 PROTOTYPE: $$$$$$ 2223 PROTOTYPE: $$$$$$
1744 CODE: 2224 CODE:
1745{ 2225{
1746 int unused_type; 2226 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1747 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1748} 2227}
1749 2228
1750player *contr (object *op) 2229shstr
1751 CODE: 2230object::kv_get (shstr key)
1752 RETVAL = op->contr;
1753 OUTPUT: RETVAL
1754 2231
1755const_utf8_string get_ob_key_value (object *op, utf8_string key) 2232void
2233object::kv_del (shstr key)
1756 2234
1757bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2235void
2236object::kv_set (shstr key, shstr value)
1758 2237
1759object *get_nearest_player (object *ob) 2238object *get_nearest_player (object *ob)
1760 ALIAS: nearest_player = 0 2239 ALIAS: nearest_player = 0
1761 PREINIT: 2240 PREINIT:
1762 extern object *get_nearest_player (object *); 2241 extern object *get_nearest_player (object *);
1764void rangevector (object *ob, object *other, int flags = 0) 2243void rangevector (object *ob, object *other, int flags = 0)
1765 PROTOTYPE: $$;$ 2244 PROTOTYPE: $$;$
1766 PPCODE: 2245 PPCODE:
1767{ 2246{
1768 rv_vector rv; 2247 rv_vector rv;
2248
2249 PUTBACK;
1769 get_rangevector (ob, other, &rv, flags); 2250 get_rangevector (ob, other, &rv, flags);
2251 SPAGAIN;
2252
1770 EXTEND (SP, 5); 2253 EXTEND (SP, 5);
1771 PUSHs (newSVuv (rv.distance)); 2254 PUSHs (newSVuv (rv.distance));
1772 PUSHs (newSViv (rv.distance_x)); 2255 PUSHs (newSViv (rv.distance_x));
1773 PUSHs (newSViv (rv.distance_y)); 2256 PUSHs (newSViv (rv.distance_y));
1774 PUSHs (newSViv (rv.direction)); 2257 PUSHs (newSViv (rv.direction));
1775 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2258 PUSHs (to_sv (rv.part));
1776} 2259}
1777 2260
1778bool on_same_map_as (object *ob, object *other) 2261bool on_same_map_as (object *ob, object *other)
1779 CODE: 2262 CODE:
1780 RETVAL = on_same_map (ob, other); 2263 RETVAL = on_same_map (ob, other);
1784base_name (object *op, int plural = op->nrof > 1) 2267base_name (object *op, int plural = op->nrof > 1)
1785 CODE: 2268 CODE:
1786 RETVAL = query_base_name (op, plural); 2269 RETVAL = query_base_name (op, plural);
1787 OUTPUT: RETVAL 2270 OUTPUT: RETVAL
1788 2271
1789object *decrease_ob_nr (object *op, unsigned long i) 2272# return the tail of an object, excluding itself
2273void
2274tail (object *op)
2275 PPCODE:
2276 while ((op = op->more))
2277 XPUSHs (sv_2mortal (to_sv (op)));
1790 2278
1791MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2279MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1792 2280
1793player *player (object *op) 2281player *player (object *op)
1794 CODE: 2282 CODE:
1795 RETVAL = op->contr; 2283 RETVAL = op->contr;
1796 OUTPUT: RETVAL 2284 OUTPUT: RETVAL
1797 2285
2286bool move_player (object *op, int dir)
2287
1798void check_score (object *op) 2288void check_score (object *op)
1799 2289
1800void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2290void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1801 CODE: 2291 CODE:
1802 new_draw_info (flags, 0, op, txt); 2292 new_draw_info (flags, 0, op, txt);
1803 2293
1804object *cf_player_send_inventory (object *op)
1805
1806octet_string cf_player_get_ip (object *op)
1807 ALIAS: ip = 0
1808
1809object *cf_player_get_marked_item (object *op)
1810 ALIAS: marked_item = 0
1811
1812void cf_player_set_marked_item (object *op, object *ob)
1813
1814partylist *cf_player_get_party (object *op)
1815 ALIAS: party = 0
1816
1817void cf_player_set_party (object *op, partylist *party)
1818
1819void kill_player (object *op) 2294void kill_player (object *op)
1820 2295
2296void esrv_send_item (object *pl, object *item)
2297
1821void esrv_update_item (object *op, int what, object *item) 2298void esrv_update_item (object *pl, int what, object *item)
1822 C_ARGS: what, op, item 2299 C_ARGS: what, pl, item
1823 2300
1824void clear_los (object *op) 2301void esrv_del_item (object *pl, int tag)
2302 C_ARGS: pl->contr, tag
1825 2303
1826int command_summon (object *op, utf8_string params) 2304int command_summon (object *op, utf8_string params)
1827 2305
1828int command_arrest (object *op, utf8_string params) 2306int command_arrest (object *op, utf8_string params)
1829 2307
1848 pl->ob->stats.hp = pl->ob->stats.maxhp; 2326 pl->ob->stats.hp = pl->ob->stats.maxhp;
1849 pl->ob->stats.sp = pl->ob->stats.maxsp; 2327 pl->ob->stats.sp = pl->ob->stats.maxsp;
1850 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2328 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1851 pl->orig_stats = pl->ob->stats; 2329 pl->orig_stats = pl->ob->stats;
1852 2330
1853void cf_player_move (player *pl, int dir) 2331# should only be temporary
2332void esrv_new_player (player *pl)
1854 2333
1855void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2334#d# TODO: replace by blocked_los accessor, fix code using this
1856
1857bool 2335bool
1858cell_visible (player *pl, int dx, int dy) 2336cell_visible (player *pl, int dx, int dy)
1859 CODE: 2337 CODE:
1860 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2338 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1861 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1862 OUTPUT: 2339 OUTPUT:
1863 RETVAL 2340 RETVAL
1864 2341
1865void 2342void
1866send (player *pl, SV *packet) 2343send (player *pl, SV *packet)
1867 CODE: 2344 CODE:
1868{ 2345{
1869 STRLEN len; 2346 STRLEN len;
1870 char *buf = SvPVbyte (packet, len); 2347 char *buf = SvPVbyte (packet, len);
1871 2348
2349 if (len > MAXSOCKBUF)
2350 pl->failmsg ("[packet too long for client]");
1872 if (pl->ns) 2351 else if (pl->ns)
1873 pl->ns->send_packet (buf, len); 2352 pl->ns->send_packet (buf, len);
1874} 2353}
1875
1876int
1877listening (player *pl, int new_value = -1)
1878 CODE:
1879 RETVAL = pl->listening;
1880 if (new_value >= 0)
1881 pl->listening = new_value;
1882 OUTPUT:
1883 RETVAL
1884 2354
1885void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2355void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1886 PROTOTYPE: $;$$$ 2356 PROTOTYPE: $;$$$
1887 PPCODE: 2357 PPCODE:
1888 if (GIMME_V != G_VOID) 2358 if (GIMME_V != G_VOID)
1913 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2383 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1914 OUTPUT: RETVAL 2384 OUTPUT: RETVAL
1915 2385
1916SV *registry (maptile *map) 2386SV *registry (maptile *map)
1917 2387
2388void
2389find_tagged_objects (maptile *map, utf8_string tag = 0)
2390 PPCODE:
2391{
2392 if (!map->spaces)
2393 XSRETURN_EMPTY;
2394
2395 if (tag)
2396 {
2397 shstr_cmp tag_ (tag);
2398
2399 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2400 for (object *op = ms->bot; op; op = op->above)
2401 if (op->tag == tag_)
2402 XPUSHs (sv_2mortal (to_sv (op)));
2403 }
2404 else
2405 {
2406 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2407 for (object *op = ms->bot; op; op = op->above)
2408 if (op->tag)
2409 XPUSHs (sv_2mortal (to_sv (op)));
2410 }
2411}
2412
1918INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2413INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2414
2415void
2416adjust_daylight ()
2417 CODE:
2418 maptile::adjust_daylight ();
2419
2420int
2421outdoor_darkness (int darkness = 0)
2422 CODE:
2423 RETVAL = maptile::outdoor_darkness;
2424 if (items)
2425 maptile::outdoor_darkness = darkness;
2426 OUTPUT:
2427 RETVAL
1919 2428
1920void 2429void
1921maptile::instantiate () 2430maptile::instantiate ()
1922 2431
1923maptile *new () 2432maptile *new ()
1966 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2475 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1967 { 2476 {
1968 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2477 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1969 ob->flag [FLAG_NO_MAP_SAVE] = true; 2478 ob->flag [FLAG_NO_MAP_SAVE] = true;
1970 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2479 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2480
2481 if (ob->randomitems)
2482 {
2483 if (!ob->above)
2484 {
2485 ob->create_treasure (ob->randomitems);
2486
2487 for (object *op = ob->above; op; op = op->above)
2488 op->flag [FLAG_NO_MAP_SAVE] = true;
2489 }
2490
2491 ob->randomitems = 0;
2492 }
1971 } 2493 }
1972 } 2494 }
1973 } 2495 }
1974 2496
1975 skip_space: ; 2497 skip_space: ;
1986 palette = SvRV (palette); 2508 palette = SvRV (palette);
1987 2509
1988 STRLEN idxlen; 2510 STRLEN idxlen;
1989 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2511 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1990 2512
1991 region **regionmap = (region **)malloc ( 2513 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1992 (av_len ((AV *)palette) + 1) * sizeof (region *));
1993 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2514 uint8_t *regions = salloc<uint8_t> (THIS->size ());
1994 2515
1995 for (int i = av_len ((AV *)palette) + 1; i--; ) 2516 for (int i = av_len ((AV *)palette) + 1; i--; )
1996 regionmap [i] = region::find ( 2517 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
1997 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
1998 2518
1999 for (int y = 0; y < THIS->height; ++y) 2519 for (int y = 0; y < THIS->height; ++y)
2000 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2520 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2001 2521
2002 sfree (THIS->regions, THIS->size ()); 2522 sfree (THIS->regions, THIS->size ());
2003 free (THIS->regionmap); 2523 delete [] THIS->regionmap;
2004 2524
2005 THIS->regions = regions; 2525 THIS->regions = regions;
2006 THIS->regionmap = regionmap; 2526 THIS->regionmap = regionmap;
2007} 2527}
2008 2528
2009void 2529void
2010maptile::create_region_treasure () 2530maptile::create_region_treasure ()
2011 CODE: 2531 CODE:
2012{
2013 object *op = object::create ();
2014 op->type = FLOOR;
2015 op->map = THIS;
2016
2017 for (int x = 0; x < THIS->width; ++x) 2532 for (int x = 0; x < THIS->width; ++x)
2018 for (int y = 0; y < THIS->height; ++y) 2533 for (int y = 0; y < THIS->height; ++y)
2019 { 2534 {
2020 region *rgn = THIS->region (x, y); 2535 region *rgn = THIS->region (x, y);
2021 2536
2022 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2537 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2538 if (object *op = THIS->at (x, y).top)
2023 if (rgn->treasure && rndm () < rgn->treasure_density) 2539 if (rgn->treasure && rndm () < rgn->treasure_density)
2024 {
2025 op->x = x;
2026 op->y = y;
2027 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2540 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2028 }
2029 } 2541 }
2030 2542
2031 op->destroy ();
2032}
2033
2034void play_sound_map (maptile *map, int x, int y, int sound_num)
2035
2036int out_of_map (maptile *map, int x, int y) 2543int out_of_map (maptile *map, int x, int y)
2037 2544
2038void 2545void
2039trigger (maptile *map, long connection, bool state = true) 2546find_link (maptile *map, shstr_tmp connection)
2040 CODE:
2041 activate_connection (map, connection, state);
2042
2043void
2044get_connection (maptile *map, long connection)
2045 PPCODE: 2547 PPCODE:
2046 oblinkpt *obp = get_connection_links (map, connection); 2548 if (oblinkpt *obp = map->find_link (connection))
2047 if (obp)
2048 for (objectlink *ol = obp->link; ol; ol = ol->next) 2549 for (objectlink *ol = obp->link; ol; ol = ol->next)
2049 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2550 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2050
2051object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2052
2053object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2054
2055object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2056 C_ARGS: str, map, nx, ny
2057 2551
2058void 2552void
2059get_map_flags (maptile *map, int x, int y) 2553get_map_flags (maptile *map, int x, int y)
2060 PPCODE: 2554 PPCODE:
2061{ 2555{
2062 maptile *nmap = 0; 2556 maptile *nmap = 0;
2063 I16 nx = 0, ny = 0; 2557 I16 nx = 0, ny = 0;
2558
2559 PUTBACK;
2064 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2560 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2561 SPAGAIN;
2065 2562
2066 EXTEND (SP, 4); 2563 EXTEND (SP, 4);
2067 PUSHs (sv_2mortal (newSViv (flags))); 2564 PUSHs (sv_2mortal (newSViv (flags)));
2068 2565
2069 if (GIMME_V == G_ARRAY) 2566 if (GIMME_V == G_ARRAY)
2070 { 2567 {
2071 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2568 PUSHs (sv_2mortal (to_sv (nmap)));
2072 PUSHs (sv_2mortal (newSViv (nx))); 2569 PUSHs (sv_2mortal (newSViv (nx)));
2073 PUSHs (sv_2mortal (newSViv (ny))); 2570 PUSHs (sv_2mortal (newSViv (ny)));
2074 } 2571 }
2075} 2572}
2076 2573
2574mapspace *
2575ms (maptile *map, unsigned int x, unsigned int y)
2576 PROTOTYPE: $$$
2577 CODE:
2578{
2579 maptile *nmap = 0;
2580 I16 nx, ny;
2581
2582 PUTBACK;
2583 get_map_flags (map, &nmap, x, y, &nx, &ny);
2584 SPAGAIN;
2585
2586 if (!nmap)
2587 XSRETURN_UNDEF;
2588
2589 RETVAL = &nmap->at (nx, ny);
2590}
2591 OUTPUT:
2592 RETVAL
2593
2077void 2594void
2078at (maptile *map, unsigned int x, unsigned int y) 2595at (maptile *map, unsigned int x, unsigned int y)
2079 PROTOTYPE: $$$ 2596 PROTOTYPE: $$$
2080 PPCODE: 2597 PPCODE:
2081{ 2598{
2082 object *o;
2083 maptile *nmap = 0; 2599 maptile *nmap = 0;
2084 I16 nx, ny; 2600 I16 nx, ny;
2085 2601
2602 PUTBACK;
2086 get_map_flags (map, &nmap, x, y, &nx, &ny); 2603 get_map_flags (map, &nmap, x, y, &nx, &ny);
2604 SPAGAIN;
2087 2605
2088 if (nmap) 2606 if (nmap)
2089 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2607 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2090 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2608 XPUSHs (sv_2mortal (to_sv (o)));
2091} 2609}
2092 2610
2093SV * 2611SV *
2094bot_at (maptile *obj, unsigned int x, unsigned int y) 2612bot_at (maptile *map, unsigned int x, unsigned int y)
2095 PROTOTYPE: $$$ 2613 PROTOTYPE: $$$
2096 ALIAS: 2614 ALIAS:
2097 top_at = 1 2615 top_at = 1
2098 flags_at = 2 2616 flags_at = 2
2099 light_at = 3 2617 light_at = 3
2100 move_block_at = 4 2618 move_block_at = 4
2101 move_slow_at = 5 2619 move_slow_at = 5
2102 move_on_at = 6 2620 move_on_at = 6
2103 move_off_at = 7 2621 move_off_at = 7
2104 INIT:
2105 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2106 CODE: 2622 CODE:
2623{
2624 sint16 nx = x;
2625 sint16 ny = y;
2626
2627 if (!xy_normalise (map, nx, ny))
2628 XSRETURN_UNDEF;
2629
2630 mapspace &ms = map->at (nx, ny);
2631
2632 ms.update ();
2633
2107 switch (ix) 2634 switch (ix)
2108 { 2635 {
2109 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2636 case 0: RETVAL = to_sv (ms.bot ); break;
2110 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2637 case 1: RETVAL = to_sv (ms.top ); break;
2111 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2638 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2112 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2639 case 3: RETVAL = newSViv (ms.light ); break;
2113 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2640 case 4: RETVAL = newSVuv (ms.move_block); break;
2114 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2641 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2115 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2642 case 6: RETVAL = newSVuv (ms.move_on ); break;
2116 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2643 case 7: RETVAL = newSVuv (ms.move_off ); break;
2117 } 2644 }
2645}
2118 OUTPUT: RETVAL 2646 OUTPUT: RETVAL
2119
2120void fix_walls (maptile *map, int x, int y)
2121
2122void fix_walls_around (maptile *map, int x, int y)
2123 2647
2124# worst xs function of my life 2648# worst xs function of my life
2125bool 2649bool
2126_create_random_map (\ 2650_create_random_map (\
2127 maptile *self,\ 2651 maptile *self,\
2195 rmp.decoroptions = decoroptions; 2719 rmp.decoroptions = decoroptions;
2196 rmp.orientation = orientation; 2720 rmp.orientation = orientation;
2197 rmp.origin_y = origin_y; 2721 rmp.origin_y = origin_y;
2198 rmp.origin_x = origin_x; 2722 rmp.origin_x = origin_x;
2199 rmp.random_seed = random_seed; 2723 rmp.random_seed = random_seed;
2200 rmp.total_map_hp = total_map_hp; 2724 rmp.total_map_hp = (uint64_t) total_map_hp;
2201 rmp.map_layout_style = map_layout_style; 2725 rmp.map_layout_style = map_layout_style;
2202 rmp.treasureoptions = treasureoptions; 2726 rmp.treasureoptions = treasureoptions;
2203 rmp.symmetry_used = symmetry_used; 2727 rmp.symmetry_used = symmetry_used;
2204 rmp.region = region; 2728 rmp.region = region;
2205 rmp.custom = custom; 2729 rmp.custom = custom;
2207 RETVAL = self->generate_random_map (&rmp); 2731 RETVAL = self->generate_random_map (&rmp);
2208} 2732}
2209 OUTPUT: 2733 OUTPUT:
2210 RETVAL 2734 RETVAL
2211 2735
2736MODULE = cf PACKAGE = cf::mapspace
2737
2738INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2739
2212MODULE = cf PACKAGE = cf::arch 2740MODULE = cf PACKAGE = cf::arch
2213 2741
2214archetype *find (utf8_string name) 2742int archetypes_size ()
2215 CODE: 2743 CODE:
2216 RETVAL = archetype::find (name); 2744 RETVAL = archetypes.size ();
2217 OUTPUT: 2745 OUTPUT: RETVAL
2218 RETVAL
2219 2746
2220archetype *first() 2747archetype *archetypes (U32 index)
2221 PROTOTYPE: 2748 CODE:
2222 CODE: 2749 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2223 RETVAL = first_archetype; 2750 OUTPUT: RETVAL
2751
2752object *instantiate (archetype *arch)
2753 CODE:
2754 RETVAL = arch_to_object (arch);
2755 OUTPUT:
2224 OUTPUT: RETVAL 2756 RETVAL
2225 2757
2226INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2758INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2227 2759
2228MODULE = cf PACKAGE = cf::party 2760MODULE = cf PACKAGE = cf::party
2229 2761
2247 PROTOTYPE: $ 2779 PROTOTYPE: $
2248 CODE: 2780 CODE:
2249 RETVAL = region::find (name); 2781 RETVAL = region::find (name);
2250 OUTPUT: RETVAL 2782 OUTPUT: RETVAL
2251 2783
2252region *find_fuzzy (utf8_string name)
2253 PROTOTYPE: $
2254 CODE:
2255 RETVAL = region::find_fuzzy (name);
2256 OUTPUT: RETVAL
2257
2258int specificity (region *rgn) 2784int specificity (region *rgn)
2259 CODE: 2785 CODE:
2260 RETVAL = 0; 2786 RETVAL = 0;
2261 while (rgn = rgn->parent) 2787 while (rgn = rgn->parent)
2262 RETVAL++; 2788 RETVAL++;
2298 CODE: 2824 CODE:
2299{ 2825{
2300 STRLEN len; 2826 STRLEN len;
2301 char *buf = SvPVbyte (packet, len); 2827 char *buf = SvPVbyte (packet, len);
2302 2828
2829 if (len > MAXSOCKBUF)
2830 {
2831 // ugly
2832 if (THIS->pl)
2833 THIS->pl->failmsg ("[packet too long for client]");
2834 }
2835 else
2303 THIS->send_packet (buf, len); 2836 THIS->send_packet (buf, len);
2304} 2837}
2838
2839faceidx
2840client::need_face (utf8_string name, int pri = 0)
2841 CODE:
2842 RETVAL = face_find (name, 0);
2843 if (RETVAL)
2844 {
2845 THIS->send_face (RETVAL, pri);
2846 THIS->flush_fx ();
2847 }
2848 OUTPUT:
2849 RETVAL
2850
2851int
2852client::fx_want (int idx, int value = -1)
2853 CODE:
2854 if (0 < idx && idx < FT_NUM)
2855 {
2856 RETVAL = THIS->fx_want [idx];
2857 if (items > 2)
2858 THIS->fx_want [idx] = value;
2859 }
2860 else
2861 RETVAL = 0;
2862 OUTPUT:
2863 RETVAL
2864
2865MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2866
2867faceidx sound_find (utf8_string name)
2868
2869void sound_set (utf8_string str, faceidx face)
2870
2871# dire hack
2872void old_sound_index (int idx, faceidx face)
2873 CODE:
2874 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2875 old_sound_index [idx] = face;
2305 2876
2306MODULE = cf PACKAGE = cf::face PREFIX = face_ 2877MODULE = cf PACKAGE = cf::face PREFIX = face_
2307 2878
2308#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2879#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2309 2880
2325 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2896 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2326 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2897 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2327} 2898}
2328 OUTPUT: RETVAL 2899 OUTPUT: RETVAL
2329 2900
2330void set (faceidx idx, int visibility, int magicmap) 2901void set_type (faceidx idx, int value)
2331 CODE: 2902 ALIAS:
2332 faceinfo *f = face_info (idx); 2903 set_type = 0
2333 assert (f); 2904 set_visibility = 1
2334 f->visibility = visibility; 2905 set_magicmap = 2
2335 f->magicmap = magicmap; 2906 set_smooth = 3
2336 2907 set_smoothlevel = 4
2337void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2338 CODE: 2908 CODE:
2339 faceinfo *f = face_info (idx); assert (f); 2909 faceinfo *f = face_info (idx); assert (f);
2340 f->smooth = smooth; 2910 switch (ix)
2341 f->smoothlevel = smoothlevel; 2911 {
2912 case 0: f->type = value; break;
2913 case 1: f->visibility = value; break;
2914 case 2: f->magicmap = value; break;
2915 case 3: f->smooth = value; break;
2916 case 4: f->smoothlevel = value; break;
2917 }
2342 2918
2343void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2919void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2344 CODE: 2920 CODE:
2345{ 2921{
2346 facedata *d = face_data (idx, faceset); 2922 faceinfo *f = face_info (idx); assert (f);
2347 assert (d); 2923 facedata *d = &(faceset ? f->data64 : f->data32);
2348 sv_to (data, d->data); 2924 sv_to (data, d->data);
2349 STRLEN clen; 2925 STRLEN clen;
2350 char *cdata = SvPVbyte (chksum, clen); 2926 char *cdata = SvPVbyte (chksum, clen);
2351 clen = min (CHKSUM_SIZE, clen); 2927 clen = min (CHKSUM_SIZE, clen);
2352 2928
2362 ns->force_newmap = true; 2938 ns->force_newmap = true;
2363 } 2939 }
2364 } 2940 }
2365} 2941}
2366 2942
2943int get_data_size (faceidx idx, int faceset = 0)
2944 CODE:
2945 facedata *d = face_data (idx, faceset);
2946 if (!d) XSRETURN_UNDEF;
2947 RETVAL = d->data.size ();
2948 OUTPUT:
2949 RETVAL
2950
2951SV *get_chksum (faceidx idx, int faceset = 0)
2952 CODE:
2953 facedata *d = face_data (idx, faceset);
2954 if (!d) XSRETURN_UNDEF;
2955 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2956 OUTPUT:
2957 RETVAL
2958
2959SV *get_data (faceidx idx, int faceset = 0)
2960 CODE:
2961 facedata *d = face_data (idx, faceset);
2962 if (!d) XSRETURN_UNDEF;
2963 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2964 OUTPUT:
2965 RETVAL
2966
2367void invalidate (faceidx idx) 2967void invalidate (faceidx idx)
2368 CODE: 2968 CODE:
2369 for_all_clients (ns) 2969 for_all_clients (ns)
2370 { 2970 {
2371 ns->faces_sent [idx] = false; 2971 ns->faces_sent [idx] = false;
2414void invalidate_all () 3014void invalidate_all ()
2415 CODE: 3015 CODE:
2416 for_all_clients (ns) 3016 for_all_clients (ns)
2417 ns->anims_sent.reset (); 3017 ns->anims_sent.reset ();
2418 3018
3019MODULE = cf PACKAGE = cf::object::freezer
3020
3021INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3022
3023SV *
3024new (char *klass)
3025 CODE:
3026 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3027 OUTPUT: RETVAL
3028
3029void
3030DESTROY (SV *sv)
3031 CODE:
3032 object_freezer *self;
3033 sv_to (sv, self);
3034 delete self;
3035
3036MODULE = cf PACKAGE = cf::object::thawer
3037
3038INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3039
3040SV *
3041new_from_file (char *klass, octet_string path)
3042 CODE:
3043 object_thawer *f = new object_thawer (path);
3044 if (!*f)
3045 {
3046 delete f;
3047 XSRETURN_UNDEF;
3048 }
3049 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3050 OUTPUT: RETVAL
3051
3052void
3053DESTROY (SV *sv)
3054 CODE:
3055 object_thawer *self;
3056 sv_to (sv, self);
3057 delete self;
3058
3059void
3060extract_tags (object_thawer *self)
3061 PPCODE:
3062 while (self->kw != KW_EOF)
3063 {
3064 PUTBACK;
3065 coroapi::cede_to_tick ();
3066 SPAGAIN;
3067
3068 if (self->kw == KW_tag)
3069 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3070
3071 self->skip ();
3072 }
3073

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