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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.290 by root, Sat May 17 14:57:23 2008 UTC vs.
Revision 1.328 by root, Tue Nov 3 22:57:06 2009 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 6 *
8 * Deliantra is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
26#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
27# include <execinfo.h> 27# include <execinfo.h>
28#endif 28#endif
29 29
30#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
31 32
32#include "global.h" 33#include "global.h"
33#include "loader.h" 34#include "loader.h"
34#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
35#include "evthread.h" 36#include "evthread.h"
70static int tick_pending; 71static int tick_pending;
71 72
72global gbl_ev; 73global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
75 77
76bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
78 80
79static HV 81static HV
80 *stash_cf, 82 *stash_cf,
81 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
82 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
83 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
84 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
85 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
86 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
87 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
88 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
89 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
90 93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
91static inline SV * 102static inline SV *
92newSVpv_utf8 (const char *s) 103newSVpv_utf8 (const char *s)
93{ 104{
94 if (!s) 105 if (!s)
95 return newSV (0); 106 return newSV (0);
96 107
97 SV *sv = newSVpv (s, 0); 108 SV *sv = newSVpv (s, 0);
98 SvUTF8_on (sv); 109 SvUTF8_on (sv);
99 return sv; 110 return sv;
100} 111}
112#endif
101 113
114#ifndef newSVpvn_utf8
102static inline SV * 115static inline SV *
103newSVpvn_utf8 (const char *s, STRLEN l) 116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
104{ 117{
105 if (!s) 118 if (!s)
106 return newSV (0); 119 return newSV (0);
107 120
108 SV *sv = newSVpvn (s, l); 121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
109 SvUTF8_on (sv); 124 SvUTF8_on (sv);
125
110 return sv; 126 return sv;
111} 127}
128#endif
112 129
113// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
114template<class super> 131template<class super>
115static super * 132static super *
116is_a (attachable *at) 133is_a (attachable *at)
149 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
150 hv_clear (self); 167 hv_clear (self);
151 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
152 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
153 170
154 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
155 assert (!this->self); 172 assert (!this->self);
156 } 173 }
157} 174}
158 175
159void 176void
308 fprintf (stderr, "P %p\n", pl); 325 fprintf (stderr, "P %p\n", pl);
309 326
310 for_all_clients (ns) 327 for_all_clients (ns)
311 if (find_backref (ptr, ns)) 328 if (find_backref (ptr, ns))
312 fprintf (stderr, "C %p\n", ns); 329 fprintf (stderr, "C %p\n", ns);
313
314} 330}
315 331
316////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 332//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
317 333
318static SV * 334static SV *
396 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 412 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
397 413
398 return (long)mg->mg_ptr; 414 return (long)mg->mg_ptr;
399} 415}
400 416
401static long 417static long noinline
402SvPTR_ornull (SV *sv, const char *klass) 418SvPTR_ornull (SV *sv, const char *klass)
403{ 419{
404 if (SvOK (sv)) 420 if (SvOK (sv))
405 return SvPTR (sv, klass); 421 return SvPTR (sv, klass);
406 else 422 else
407 return 0; 423 return 0;
408} 424}
409 425
410inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 426inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
411inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 427inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
412inline SV *to_sv (bool v) { return newSViv (v); } 428inline SV *to_sv (bool v) { return newSViv (v); }
413inline SV *to_sv ( signed char v) { return newSViv (v); } 429inline SV *to_sv ( signed char v) { return newSViv (v); }
414inline SV *to_sv (unsigned char v) { return newSViv (v); } 430inline SV *to_sv (unsigned char v) { return newSViv (v); }
415inline SV *to_sv ( signed short v) { return newSViv (v); } 431inline SV *to_sv ( signed short v) { return newSViv (v); }
428inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 444inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
429inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 445inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
430inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 446inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
431inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 447inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
432inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 448inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
449inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
433 450
434inline SV *to_sv (object & v) { return to_sv (&v); } 451inline SV *to_sv (object & v) { return to_sv (&v); }
435inline SV *to_sv (living & v) { return to_sv (&v); } 452inline SV *to_sv (living & v) { return to_sv (&v); }
436 453
437inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 454inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
438inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 455inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
439 456
440inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 457inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
458
459inline SV *to_sv (dynbuf * v)
460{
461 SV *sv = newSV (0);
462
463 sv_upgrade (sv, SVt_PV);
464 SvGROW (sv, v->size () + 1);
465 SvPOK_only (sv);
466 v->linearise (SvPVX (sv));
467 SvCUR_set (sv, v->size ());
468 *SvEND (sv) = 0;
469
470 return sv;
471}
472
473inline SV *to_sv (dynbuf_text * v)
474{
475 SV *sv = to_sv (static_cast<dynbuf *> (v));
476 SvUTF8_on (sv);
477 return sv;
478}
441 479
442inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 480inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
443inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 481inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
444inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 482inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
445inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 483inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 499inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
462inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 500inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
463inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 501inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
464inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 502inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
465inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 503inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
504inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
466inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 505inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
467inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 506inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
468 507
469//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 508//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
470inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 509inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
575 va_end (ap); 614 va_end (ap);
576 615
577 return sv; 616 return sv;
578} 617}
579 618
619// typemap support, mostly to avoid excessive inlining
620template<class type>
621static void noinline
622cf_obj_to (SV *arg, type &var)
623{
624 sv_to (arg, var);
625 if (!var)
626 croak ("must not pass invalid/null cf_obj here");
627}
628
629template<class object>
630static void noinline
631cf_obj_ornull_to (SV *arg, object *&var)
632{
633 if (SvOK (arg))
634 {
635 sv_to (arg, var);
636 if (!var)
637 croak ("unable to convert perl object to C++ object");
638 }
639 else
640 var = 0;
641}
642
580////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 643//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
581 644
582SV * 645SV *
583registry (attachable *ext) 646registry (attachable *ext)
584{ 647{
601 664
602 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 665 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
603 666
604 const char *argv[] = { 667 const char *argv[] = {
605 settings.argv [0], 668 settings.argv [0],
606 "-e" 669 "-e0"
607 "use EV; use Coro;" // required for bootstrap
608 "cf->bootstrap;" // required for datadir :*>
609 "unshift @INC, cf::datadir ();"
610 "require cf;"
611 }; 670 };
612 671
613 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 672 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
614 || perl_run (perl)) 673 || perl_run (perl))
615 { 674 {
616 printf ("unable to initialize perl-interpreter, aborting.\n"); 675 printf ("unable to initialize perl-interpreter, aborting.\n");
617 exit (EXIT_FAILURE); 676 exit (EXIT_FAILURE);
618 } 677 }
619 678
679 eval_pv (
680 "#line 1 'cfperl init'\n"
681 "use EV ();\n"
682 "use Coro ();\n"
683 "cf->bootstrap;\n"
684 "unshift @INC, cf::datadir ();\n"
685 "require cf;\n",
686 0
687 );
688
689 if (SvTRUE (ERRSV))
620 { 690 {
621 dSP; 691 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
622 692 exit (EXIT_FAILURE);
623 PUSHMARK (SP);
624 PUTBACK;
625 call_pv ("cf::init", G_DISCARD | G_VOID);
626 } 693 }
627} 694}
628 695
696void
629void cfperl_main () 697cfperl_main ()
630{ 698{
631 dSP; 699 dSP;
632 700
633 PUSHMARK (SP); 701 PUSHMARK (SP);
634 PUTBACK; 702 PUTBACK;
659# undef def 727# undef def
660}; 728};
661 729
662#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 730#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
663 731
664static void 732static void noinline
665gather_callbacks (AV *&callbacks, AV *registry, event_type event) 733gather_callbacks (AV *&callbacks, AV *registry, event_type event)
666{ 734{
667 // event must be in array 735 // event must be in array
668 if (event >= 0 && event <= AvFILLp (registry)) 736 if (event >= 0 && event <= AvFILLp (registry))
669 { 737 {
755{ 823{
756 attachable::gather_callbacks (callbacks, event); 824 attachable::gather_callbacks (callbacks, event);
757 ::gather_callbacks (callbacks, cb_map, event); 825 ::gather_callbacks (callbacks, cb_map, event);
758} 826}
759 827
760void 828static void noinline
761_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 829_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
762{ 830{
763 for (int event = 0; event <= AvFILLp (registry); ++event) 831 for (int event = 0; event <= AvFILLp (registry); ++event)
764 { 832 {
765 SV *cbs_ = AvARRAY (registry)[event]; 833 SV *cbs_ = AvARRAY (registry)[event];
775 } 843 }
776 } 844 }
777} 845}
778 846
779// very slow and inefficient way to recalculate the global want bitsets 847// very slow and inefficient way to recalculate the global want bitsets
780void 848static void
781_recalc_want () 849_recalc_want ()
782{ 850{
783 ev_want_event.reset (); 851 ev_want_event.reset ();
784 852
785 _recalc_want (ev_want_event, cb_global); 853 _recalc_want (ev_want_event, cb_global);
858 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 926 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
859 } 927 }
860 928
861 va_end (ap); 929 va_end (ap);
862 930
863 CALL_CALL ("cf::do_invoke", G_SCALAR); 931 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
864 count = count > 0 ? POPi : 0; 932 count = count > 0 ? POPi : 0;
865 933
866 CALL_END; 934 CALL_END;
867 935
868 return count; 936 return count;
895} 963}
896 964
897///////////////////////////////////////////////////////////////////////////// 965/////////////////////////////////////////////////////////////////////////////
898// various c++ => perl glue functions 966// various c++ => perl glue functions
899 967
968void
900void cfperl_tick () 969cfperl_tick ()
901{ 970{
902 tick_pending = 1; 971 tick_pending = 1;
903 972
904 if (tick_inhibit) 973 if (tick_inhibit)
905 return; 974 return;
908 977
909 dSP; 978 dSP;
910 979
911 PUSHMARK (SP); 980 PUSHMARK (SP);
912 PUTBACK; 981 PUTBACK;
913 call_pv ("cf::tick", G_DISCARD | G_VOID); 982 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
914 983
915 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 984 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
916} 985}
917 986
918void 987void
941 CALL_CALL ("ext::books::make_book", G_VOID); 1010 CALL_CALL ("ext::books::make_book", G_VOID);
942 CALL_END; 1011 CALL_END;
943} 1012}
944 1013
945void 1014void
946cfperl_expand_cfpod (player *pl, std::string &msg)
947{
948 CALL_BEGIN (2);
949 CALL_ARG (pl);
950 CALL_ARG_SV (newSVpvn_utf8 (msg.data (), msg.size ()));
951 CALL_CALL ("cf::player::expand_cfpod", G_SCALAR);
952
953 if (count)
954 {
955 STRLEN len;
956 char *data = SvPVutf8 (TOPs, len);
957 msg.assign (data, len);
958 }
959
960 CALL_END;
961}
962
963void
964cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1015cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
965{ 1016{
966 CALL_BEGIN (4); 1017 CALL_BEGIN (4);
967 CALL_ARG (ns); 1018 CALL_ARG (ns);
968 CALL_ARG (type); 1019 CALL_ARG (type);
969 CALL_ARG_SV (newSVpv_utf8 (msg)); 1020 CALL_ARG_SV (newSVpv_utf8 (msg));
970 CALL_ARG (color); 1021 CALL_ARG (color);
971 CALL_CALL ("cf::client::send_msg", G_VOID); 1022 CALL_CALL (cv_cf_client_send_msg, G_VOID);
972 CALL_END; 1023 CALL_END;
973} 1024}
974 1025
975int 1026int
976cfperl_can_merge (object *ob1, object *ob2) 1027cfperl_can_merge (object *ob1, object *ob2)
978 int can; 1029 int can;
979 1030
980 CALL_BEGIN (2); 1031 CALL_BEGIN (2);
981 CALL_ARG (ob1); 1032 CALL_ARG (ob1);
982 CALL_ARG (ob2); 1033 CALL_ARG (ob2);
983 CALL_CALL ("cf::_can_merge", G_SCALAR); 1034 CALL_CALL (cv_cf__can_merge, G_SCALAR);
984 can = count && SvTRUE (TOPs); 1035 can = count && SvTRUE (TOPs);
985 CALL_END; 1036 CALL_END;
986 1037
987 return can; 1038 return can;
1039}
1040
1041void
1042cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1043{
1044 CALL_BEGIN (4);
1045 CALL_ARG (ob);
1046 CALL_ARG (state);
1047 CALL_ARG (activator);
1048 CALL_ARG (originator);
1049 CALL_CALL ("cf::mapscript::activate", G_VOID);
1050 CALL_END;
988} 1051}
989 1052
990player * 1053player *
991player::find (const char *name) 1054player::find (const char *name)
992{ 1055{
1056maptile::do_load_sync () 1119maptile::do_load_sync ()
1057{ 1120{
1058 CALL_BEGIN (1); 1121 CALL_BEGIN (1);
1059 CALL_ARG (this); 1122 CALL_ARG (this);
1060 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1123 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1061 CALL_END;
1062}
1063
1064void
1065maptile::change_all_map_light (int change)
1066{
1067 CALL_BEGIN (1);
1068 CALL_ARG (change);
1069 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1070 CALL_END; 1124 CALL_END;
1071} 1125}
1072 1126
1073void 1127void
1074object::enter_exit (object *exit) 1128object::enter_exit (object *exit)
1141 CALL_CALL ("cf::_log_backtrace", G_VOID); 1195 CALL_CALL ("cf::_log_backtrace", G_VOID);
1142 CALL_END; 1196 CALL_END;
1143#endif 1197#endif
1144} 1198}
1145 1199
1200bool
1201is_match_expr (const char *expr)
1202{
1203 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1204}
1205
1206bool
1207match (const char *expr, object *ob, object *self, object *source, object *originator)
1208{
1209 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1210 expr += sizeof ("match ") - 1;
1211
1212 CALL_BEGIN (5);
1213 CALL_ARG (expr);
1214 CALL_ARG (ob);
1215 CALL_ARG (self);
1216 CALL_ARG (source);
1217 CALL_ARG (originator);
1218 CALL_CALL (cv_cf_match_match, G_SCALAR);
1219
1220 bool matched = count && SvTRUE (TOPs);
1221
1222 CALL_END;
1223
1224 return matched;
1225}
1226
1146///////////////////////////////////////////////////////////////////////////// 1227/////////////////////////////////////////////////////////////////////////////
1147 1228
1148struct EVAPI *evapi::GEVAPI; 1229struct EVAPI *evapi::GEVAPI;
1149struct CoroAPI *coroapi::GCoroAPI; 1230struct CoroAPI *coroapi::GCoroAPI;
1150 1231
1232void
1151void coroapi::do_cede_to_tick () 1233coroapi::do_cede_to_tick ()
1152{ 1234{
1153 cede_pending = 0; 1235 cede_pending = 0;
1154 cede (); 1236 cede ();
1155} 1237}
1156 1238
1180 ev_io_set ((ev_io *)this, fd, events); 1262 ev_io_set ((ev_io *)this, fd, events);
1181 if (active) start (); 1263 if (active) start ();
1182 } 1264 }
1183} 1265}
1184 1266
1185void 1267static void
1186_connect_to_perl () 1268_connect_to_perl_1 ()
1187{ 1269{
1188 stash_cf = gv_stashpv ("cf", 1); 1270 stash_cf = gv_stashpv ("cf", 1);
1189 1271
1190 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1272 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1191 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1273 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1192 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1274 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1193 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1275 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1276 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1194 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1277 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1195 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1278 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1196 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1279 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1197 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1280 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1198 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1281 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1209 cb_client = get_av ("cf::CB_CLIENT", 1); 1292 cb_client = get_av ("cf::CB_CLIENT", 1);
1210 cb_type = get_av ("cf::CB_TYPE" , 1); 1293 cb_type = get_av ("cf::CB_TYPE" , 1);
1211 cb_map = get_av ("cf::CB_MAP" , 1); 1294 cb_map = get_av ("cf::CB_MAP" , 1);
1212} 1295}
1213 1296
1297static void
1298_connect_to_perl_2 ()
1299{
1300 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1301 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1302 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1303 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1304 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1305}
1306
1214MODULE = cf PACKAGE = cf PREFIX = cf_ 1307MODULE = cf PACKAGE = cf PREFIX = cf_
1215 1308
1216BOOT: 1309BOOT:
1217{ 1310{
1218 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1311 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1219 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1312 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1220 1313
1221 _connect_to_perl (); 1314 _connect_to_perl_1 ();
1222 1315
1223 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1316 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1224 1317
1225 //{ 1318 //{
1226 // require_pv ("Time::HiRes"); 1319 // require_pv ("Time::HiRes");
1270 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1363 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1271 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1364 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1272 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1365 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1273 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1366 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1274 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1367 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1275 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1368 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1276 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1369 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1277 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1370 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1278 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1371 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1279 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1372 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1280 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1373 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1281 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1374 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1282 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1375 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1283 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1376 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1377 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1284 1378
1285 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1379 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1286 1380
1287 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1381 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1288 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1382 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1318 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1412 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1319 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1413 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1320 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1414 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1321 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1415 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1322 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1416 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1323 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1417 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1324 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1418 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1325 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1419 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1326 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1420 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1327 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1421 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1328 1422
1329 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1423 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1330 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1424 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1331 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1425 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1332 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1426 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1333 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1427 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1334 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1428 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1335 1429
1336 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1430 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1337 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1431 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1338 1432
1339 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1433 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1391 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1485 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1392 const_iv (F_LOCKED) 1486 const_iv (F_LOCKED)
1393 1487
1394 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1488 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1395 1489
1396 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1490 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1397 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1491 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1398 1492
1399 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1493 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1400 1494
1401 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1495 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1497 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1591 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1498 av_push (event, newSViv (eiv->klass)); 1592 av_push (event, newSViv (eiv->klass));
1499 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1593 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1500 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1594 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1501 } 1595 }
1502}
1503 1596
1597 // used by autogenerated BOOT sections from genacc
1598 av_reflect = get_av ("cf::REFLECT", 1);
1599}
1600
1601void _gv_clear (SV *gv)
1602 CODE:
1603 assert (SvTYPE (gv) == SVt_PVGV);
1604# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1605 f (GvGP (gv)->gp_form);
1606 f (GvGP (gv)->gp_io);
1607 f (GvGP (gv)->gp_sv);
1608 f (GvGP (gv)->gp_av);
1609 f (GvGP (gv)->gp_hv);
1610 f (GvGP (gv)->gp_cv);
1611 GvCVGEN (gv) = 0;
1612 GvMULTI_off (gv);
1613# undef f
1614
1504void _connect_to_perl () 1615void _connect_to_perl_1 ()
1616
1617void _connect_to_perl_2 ()
1505 1618
1506void _recalc_want () 1619void _recalc_want ()
1507 1620
1621# not used by default anymore
1508void _global_reattach () 1622void _global_reattach ()
1509 CODE: 1623 CODE:
1510{ 1624{
1511 // reattach to all attachable objects in the game. 1625 // reattach to all attachable objects in the game.
1512 for_all_clients (ns) 1626 for_all_clients (ns)
1555 len -= 3; 1669 len -= 3;
1556 } 1670 }
1557 1671
1558 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1672 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1559} 1673}
1674
1675void init_anim ()
1676
1677void init_globals ()
1678
1679void init_experience ()
1680
1681void init_attackmess ()
1682
1683void init_dynamic ()
1684
1685void load_settings ()
1686
1687void load_materials ()
1688
1689void init_uuid ()
1690 CODE:
1691 UUID::init ();
1692
1693void init_signals ()
1694
1695void init_commands ()
1696
1697void init_skills ()
1698
1699void init_beforeplay ()
1560 1700
1561void evthread_start (int aiofd) 1701void evthread_start (int aiofd)
1562 1702
1563void cede_to_tick () 1703void cede_to_tick ()
1564 CODE: 1704 CODE:
1702#if _POSIX_MEMLOCK 1842#if _POSIX_MEMLOCK
1703 1843
1704int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1844int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1705 INIT: 1845 INIT:
1706#if __GLIBC__ 1846#if __GLIBC__
1847 mallopt (M_TOP_PAD, 1024 * 1024);
1848 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1849 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1707 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1850 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1708#endif 1851#endif
1709 1852
1710int munlockall () 1853int munlockall ()
1711 1854
1730 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); 1873 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1731 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); 1874 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1732 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); 1875 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1733 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); 1876 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1734#endif 1877#endif
1735 EXTEND (SP, 2*2); 1878 EXTEND (SP, 5*2);
1736 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1879 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1737 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1880 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1738 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); 1881 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1882 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1883 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1739} 1884}
1740 1885
1741int find_animation (utf8_string text) 1886int find_animation (utf8_string text)
1742 PROTOTYPE: $ 1887 PROTOTYPE: $
1743 1888
2048 2193
2049int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2194int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2050 2195
2051int calc_skill_exp (object *who, object *op, object *skill); 2196int calc_skill_exp (object *who, object *op, object *skill);
2052 2197
2053void push_button (object *op); 2198void push_button (object *op, object *originator);
2054 2199
2055void use_trigger (object *op); 2200void use_trigger (object *op, object *originator);
2056
2057void add_button_link (object *button, maptile *map, int connected);
2058
2059void remove_button_link (object *op);
2060 2201
2061void handle_apply_yield (object *op); 2202void handle_apply_yield (object *op);
2203
2204int convert_item (object *item, object *converter);
2062 2205
2063 2206
2064MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2207MODULE = cf PACKAGE = cf::object PREFIX = cf_
2065 2208
2066# no clean way to get an object from an archetype - stupid idiotic 2209# no clean way to get an object from an archetype - stupid idiotic
2100void rangevector (object *ob, object *other, int flags = 0) 2243void rangevector (object *ob, object *other, int flags = 0)
2101 PROTOTYPE: $$;$ 2244 PROTOTYPE: $$;$
2102 PPCODE: 2245 PPCODE:
2103{ 2246{
2104 rv_vector rv; 2247 rv_vector rv;
2248
2249 PUTBACK;
2105 get_rangevector (ob, other, &rv, flags); 2250 get_rangevector (ob, other, &rv, flags);
2251 SPAGAIN;
2252
2106 EXTEND (SP, 5); 2253 EXTEND (SP, 5);
2107 PUSHs (newSVuv (rv.distance)); 2254 PUSHs (newSVuv (rv.distance));
2108 PUSHs (newSViv (rv.distance_x)); 2255 PUSHs (newSViv (rv.distance_x));
2109 PUSHs (newSViv (rv.distance_y)); 2256 PUSHs (newSViv (rv.distance_y));
2110 PUSHs (newSViv (rv.direction)); 2257 PUSHs (newSViv (rv.direction));
2179 pl->ob->stats.hp = pl->ob->stats.maxhp; 2326 pl->ob->stats.hp = pl->ob->stats.maxhp;
2180 pl->ob->stats.sp = pl->ob->stats.maxsp; 2327 pl->ob->stats.sp = pl->ob->stats.maxsp;
2181 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2328 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2182 pl->orig_stats = pl->ob->stats; 2329 pl->orig_stats = pl->ob->stats;
2183 2330
2184void clear_los (player *pl) 2331# should only be temporary
2332void esrv_new_player (player *pl)
2185 2333
2334#d# TODO: replace by blocked_los accessor, fix code using this
2186bool 2335bool
2187cell_visible (player *pl, int dx, int dy) 2336cell_visible (player *pl, int dx, int dy)
2188 CODE: 2337 CODE:
2189 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2338 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2190 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2191 OUTPUT: 2339 OUTPUT:
2192 RETVAL 2340 RETVAL
2193 2341
2194void 2342void
2195send (player *pl, SV *packet) 2343send (player *pl, SV *packet)
2201 if (len > MAXSOCKBUF) 2349 if (len > MAXSOCKBUF)
2202 pl->failmsg ("[packet too long for client]"); 2350 pl->failmsg ("[packet too long for client]");
2203 else if (pl->ns) 2351 else if (pl->ns)
2204 pl->ns->send_packet (buf, len); 2352 pl->ns->send_packet (buf, len);
2205} 2353}
2206
2207int
2208listening (player *pl, int new_value = -1)
2209 CODE:
2210 RETVAL = pl->listening;
2211 if (new_value >= 0)
2212 pl->listening = new_value;
2213 OUTPUT:
2214 RETVAL
2215 2354
2216void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2355void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2217 PROTOTYPE: $;$$$ 2356 PROTOTYPE: $;$$$
2218 PPCODE: 2357 PPCODE:
2219 if (GIMME_V != G_VOID) 2358 if (GIMME_V != G_VOID)
2272} 2411}
2273 2412
2274INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2413INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2275 2414
2276void 2415void
2416adjust_daylight ()
2417 CODE:
2418 maptile::adjust_daylight ();
2419
2420int
2421outdoor_darkness (int darkness = 0)
2422 CODE:
2423 RETVAL = maptile::outdoor_darkness;
2424 if (items)
2425 maptile::outdoor_darkness = darkness;
2426 OUTPUT:
2427 RETVAL
2428
2429void
2277maptile::instantiate () 2430maptile::instantiate ()
2278 2431
2279maptile *new () 2432maptile *new ()
2280 PROTOTYPE: 2433 PROTOTYPE:
2281 CODE: 2434 CODE:
2374} 2527}
2375 2528
2376void 2529void
2377maptile::create_region_treasure () 2530maptile::create_region_treasure ()
2378 CODE: 2531 CODE:
2379{
2380 object *op = object::create ();
2381 op->type = FLOOR;
2382 op->map = THIS;
2383
2384 for (int x = 0; x < THIS->width; ++x) 2532 for (int x = 0; x < THIS->width; ++x)
2385 for (int y = 0; y < THIS->height; ++y) 2533 for (int y = 0; y < THIS->height; ++y)
2386 { 2534 {
2387 region *rgn = THIS->region (x, y); 2535 region *rgn = THIS->region (x, y);
2388 2536
2389 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2537 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2538 if (object *op = THIS->at (x, y).top)
2390 if (rgn->treasure && rndm () < rgn->treasure_density) 2539 if (rgn->treasure && rndm () < rgn->treasure_density)
2391 {
2392 op->x = x;
2393 op->y = y;
2394 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2540 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2395 }
2396 } 2541 }
2397 2542
2398 op->destroy ();
2399}
2400
2401int out_of_map (maptile *map, int x, int y) 2543int out_of_map (maptile *map, int x, int y)
2402 2544
2403void 2545void
2404trigger (maptile *map, long connection, bool state = true) 2546find_link (maptile *map, shstr_tmp connection)
2405 CODE:
2406 activate_connection (map, connection, state);
2407
2408void
2409get_connection (maptile *map, long connection)
2410 PPCODE: 2547 PPCODE:
2411 oblinkpt *obp = get_connection_links (map, connection); 2548 if (oblinkpt *obp = map->find_link (connection))
2412 if (obp)
2413 for (objectlink *ol = obp->link; ol; ol = ol->next) 2549 for (objectlink *ol = obp->link; ol; ol = ol->next)
2414 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2550 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2415 2551
2416void 2552void
2417get_map_flags (maptile *map, int x, int y) 2553get_map_flags (maptile *map, int x, int y)
2418 PPCODE: 2554 PPCODE:
2419{ 2555{
2420 maptile *nmap = 0; 2556 maptile *nmap = 0;
2421 I16 nx = 0, ny = 0; 2557 I16 nx = 0, ny = 0;
2558
2559 PUTBACK;
2422 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2560 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2561 SPAGAIN;
2423 2562
2424 EXTEND (SP, 4); 2563 EXTEND (SP, 4);
2425 PUSHs (sv_2mortal (newSViv (flags))); 2564 PUSHs (sv_2mortal (newSViv (flags)));
2426 2565
2427 if (GIMME_V == G_ARRAY) 2566 if (GIMME_V == G_ARRAY)
2430 PUSHs (sv_2mortal (newSViv (nx))); 2569 PUSHs (sv_2mortal (newSViv (nx)));
2431 PUSHs (sv_2mortal (newSViv (ny))); 2570 PUSHs (sv_2mortal (newSViv (ny)));
2432 } 2571 }
2433} 2572}
2434 2573
2574mapspace *
2575ms (maptile *map, unsigned int x, unsigned int y)
2576 PROTOTYPE: $$$
2577 CODE:
2578{
2579 maptile *nmap = 0;
2580 I16 nx, ny;
2581
2582 PUTBACK;
2583 get_map_flags (map, &nmap, x, y, &nx, &ny);
2584 SPAGAIN;
2585
2586 if (!nmap)
2587 XSRETURN_UNDEF;
2588
2589 RETVAL = &nmap->at (nx, ny);
2590}
2591 OUTPUT:
2592 RETVAL
2593
2435void 2594void
2436at (maptile *map, unsigned int x, unsigned int y) 2595at (maptile *map, unsigned int x, unsigned int y)
2437 PROTOTYPE: $$$ 2596 PROTOTYPE: $$$
2438 PPCODE: 2597 PPCODE:
2439{ 2598{
2440 object *o;
2441 maptile *nmap = 0; 2599 maptile *nmap = 0;
2442 I16 nx, ny; 2600 I16 nx, ny;
2443 2601
2602 PUTBACK;
2444 get_map_flags (map, &nmap, x, y, &nx, &ny); 2603 get_map_flags (map, &nmap, x, y, &nx, &ny);
2604 SPAGAIN;
2445 2605
2446 if (nmap) 2606 if (nmap)
2447 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2607 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2448 XPUSHs (sv_2mortal (to_sv (o))); 2608 XPUSHs (sv_2mortal (to_sv (o)));
2449} 2609}
2450 2610
2451SV * 2611SV *
2452bot_at (maptile *obj, unsigned int x, unsigned int y) 2612bot_at (maptile *map, unsigned int x, unsigned int y)
2453 PROTOTYPE: $$$ 2613 PROTOTYPE: $$$
2454 ALIAS: 2614 ALIAS:
2455 top_at = 1 2615 top_at = 1
2456 flags_at = 2 2616 flags_at = 2
2457 light_at = 3 2617 light_at = 3
2458 move_block_at = 4 2618 move_block_at = 4
2459 move_slow_at = 5 2619 move_slow_at = 5
2460 move_on_at = 6 2620 move_on_at = 6
2461 move_off_at = 7 2621 move_off_at = 7
2462 INIT:
2463 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2464 CODE: 2622 CODE:
2623{
2624 sint16 nx = x;
2625 sint16 ny = y;
2626
2627 if (!xy_normalise (map, nx, ny))
2628 XSRETURN_UNDEF;
2629
2630 mapspace &ms = map->at (nx, ny);
2631
2632 ms.update ();
2633
2465 switch (ix) 2634 switch (ix)
2466 { 2635 {
2467 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2636 case 0: RETVAL = to_sv (ms.bot ); break;
2468 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2637 case 1: RETVAL = to_sv (ms.top ); break;
2469 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2638 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2470 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2639 case 3: RETVAL = newSViv (ms.light ); break;
2471 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2640 case 4: RETVAL = newSVuv (ms.move_block); break;
2472 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2641 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2473 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2642 case 6: RETVAL = newSVuv (ms.move_on ); break;
2474 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2643 case 7: RETVAL = newSVuv (ms.move_off ); break;
2475 } 2644 }
2645}
2476 OUTPUT: RETVAL 2646 OUTPUT: RETVAL
2477
2478void fix_walls (maptile *map, int x, int y)
2479
2480void fix_walls_around (maptile *map, int x, int y)
2481 2647
2482# worst xs function of my life 2648# worst xs function of my life
2483bool 2649bool
2484_create_random_map (\ 2650_create_random_map (\
2485 maptile *self,\ 2651 maptile *self,\
2565 RETVAL = self->generate_random_map (&rmp); 2731 RETVAL = self->generate_random_map (&rmp);
2566} 2732}
2567 OUTPUT: 2733 OUTPUT:
2568 RETVAL 2734 RETVAL
2569 2735
2736MODULE = cf PACKAGE = cf::mapspace
2737
2738INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2739
2570MODULE = cf PACKAGE = cf::arch 2740MODULE = cf PACKAGE = cf::arch
2571 2741
2572int archetypes_size () 2742int archetypes_size ()
2573 CODE: 2743 CODE:
2574 RETVAL = archetypes.size (); 2744 RETVAL = archetypes.size ();
2607 2777
2608region *find (utf8_string name) 2778region *find (utf8_string name)
2609 PROTOTYPE: $ 2779 PROTOTYPE: $
2610 CODE: 2780 CODE:
2611 RETVAL = region::find (name); 2781 RETVAL = region::find (name);
2612 OUTPUT: RETVAL
2613
2614region *find_fuzzy (utf8_string name)
2615 PROTOTYPE: $
2616 CODE:
2617 RETVAL = region::find_fuzzy (name);
2618 OUTPUT: RETVAL 2782 OUTPUT: RETVAL
2619 2783
2620int specificity (region *rgn) 2784int specificity (region *rgn)
2621 CODE: 2785 CODE:
2622 RETVAL = 0; 2786 RETVAL = 0;

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