1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
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6 | * |
5 | * |
7 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
9 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * option) any later version. |
9 | * option) any later version. |
… | |
… | |
210 | attachable::destroy () |
209 | attachable::destroy () |
211 | { |
210 | { |
212 | if (destroyed ()) |
211 | if (destroyed ()) |
213 | return; |
212 | return; |
214 | |
213 | |
215 | flags |= F_DESTROYED; |
214 | attachable_flags |= F_DESTROYED; |
216 | do_destroy (); |
215 | do_destroy (); |
217 | sever_self (); |
216 | sever_self (); |
218 | } |
217 | } |
219 | |
218 | |
220 | void |
219 | void |
… | |
… | |
294 | |
293 | |
295 | attach = src.attach; |
294 | attach = src.attach; |
296 | return *this; |
295 | return *this; |
297 | } |
296 | } |
298 | |
297 | |
|
|
298 | #if 0 |
299 | template<typename T> |
299 | template<typename T> |
300 | static bool |
300 | static bool |
301 | find_backref (void *ptr, T *obj) |
301 | find_backref (void *ptr, T *obj) |
302 | { |
302 | { |
303 | char *s = (char *)obj; |
303 | char *s = (char *)obj; |
… | |
… | |
311 | |
311 | |
312 | return false; |
312 | return false; |
313 | } |
313 | } |
314 | |
314 | |
315 | // for debugging, find "live" objects containing this ptr |
315 | // for debugging, find "live" objects containing this ptr |
316 | void |
316 | static void |
317 | find_backref (void *ptr) |
317 | find_backref (void *ptr) |
318 | { |
318 | { |
319 | for_all_objects (op) |
319 | for_all_objects (op) |
320 | if (find_backref (ptr, op)) |
320 | if (find_backref (ptr, op)) |
321 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
321 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
… | |
… | |
326 | |
326 | |
327 | for_all_clients (ns) |
327 | for_all_clients (ns) |
328 | if (find_backref (ptr, ns)) |
328 | if (find_backref (ptr, ns)) |
329 | fprintf (stderr, "C %p\n", ns); |
329 | fprintf (stderr, "C %p\n", ns); |
330 | } |
330 | } |
|
|
331 | #endif |
331 | |
332 | |
332 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
333 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
333 | |
334 | |
334 | static SV * |
335 | static SV * |
335 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
336 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
… | |
… | |
388 | |
389 | |
389 | return sv; |
390 | return sv; |
390 | } |
391 | } |
391 | } |
392 | } |
392 | |
393 | |
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|
394 | #if 0 // unused |
393 | static void |
395 | static void |
394 | clearSVptr (SV *sv) |
396 | clearSVptr (SV *sv) |
395 | { |
397 | { |
396 | if (SvROK (sv)) |
398 | if (SvROK (sv)) |
397 | sv = SvRV (sv); |
399 | sv = SvRV (sv); |
398 | |
400 | |
399 | hv_clear ((HV *)sv); |
401 | hv_clear ((HV *)sv); |
400 | sv_unmagic (sv, PERL_MAGIC_ext); |
402 | sv_unmagic (sv, PERL_MAGIC_ext); |
401 | } |
403 | } |
|
|
404 | #endif |
|
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405 | |
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406 | static long |
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407 | SvPTR_nc (SV *sv) |
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408 | { |
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409 | sv = SvRV (sv); |
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410 | |
|
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411 | // very important shortcut |
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412 | if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext)) |
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413 | return (long)SvMAGIC (sv)->mg_ptr; |
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414 | |
|
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415 | if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext)) |
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416 | return (long)mg->mg_ptr; |
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417 | |
|
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418 | croak ("perl code used object, but C object is already destroyed, caught"); |
|
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419 | } |
402 | |
420 | |
403 | static long |
421 | static long |
404 | SvPTR (SV *sv, const char *klass) |
422 | SvPTR (SV *sv, const char *klass) |
405 | { |
423 | { |
406 | if (!sv_derived_from (sv, klass)) |
424 | if (!sv_derived_from (sv, klass)) |
407 | croak ("object of type %s expected", klass); |
425 | croak ("object of type %s expected", klass); |
408 | |
426 | |
409 | MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); |
427 | return SvPTR_nc (sv); |
410 | |
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411 | if (!mg) |
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412 | croak ("perl code used %s object, but C object is already destroyed, caught", klass); |
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413 | |
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414 | return (long)mg->mg_ptr; |
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415 | } |
428 | } |
416 | |
429 | |
417 | static long noinline |
430 | static long noinline |
418 | SvPTR_ornull (SV *sv, const char *klass) |
431 | SvPTR_ornull (SV *sv, const char *klass) |
419 | { |
432 | { |
420 | if (SvOK (sv)) |
433 | if (expect_false (!SvOK (sv))) return 0; |
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434 | |
421 | return SvPTR (sv, klass); |
435 | return SvPTR (sv, klass); |
422 | else |
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423 | return 0; |
|
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424 | } |
436 | } |
425 | |
437 | |
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438 | static long noinline |
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439 | SvPTR_ornull_client (SV *sv) |
|
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440 | { |
|
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441 | if (expect_false (!SvOK (sv))) return 0; |
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442 | |
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443 | if (!SvROK (sv) |
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444 | || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap |
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445 | && !sv_derived_from (sv, "cf::client"))) |
|
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446 | croak ("object of type cf::client expected"); |
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447 | |
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448 | return SvPTR_nc (sv); |
|
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449 | } |
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450 | |
|
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451 | static long noinline |
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452 | SvPTR_ornull_object (SV *sv) |
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453 | { |
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454 | if (expect_false (!SvOK (sv))) return 0; |
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455 | |
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456 | if (!SvROK (sv) |
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457 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
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458 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
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459 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
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460 | && !sv_derived_from (sv, "cf::object"))) |
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461 | croak ("object of type cf::object expected"); |
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462 | |
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463 | return SvPTR_nc (sv); |
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464 | } |
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465 | |
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466 | static long noinline |
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467 | SvPTR_ornull_player (SV *sv) |
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468 | { |
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469 | if (expect_false (!SvOK (sv))) return 0; |
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470 | |
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471 | if (!SvROK (sv) |
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472 | || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap |
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473 | && !sv_derived_from (sv, "cf::player"))) |
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474 | croak ("object of type cf::player expected"); |
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475 | |
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476 | return SvPTR_nc (sv); |
|
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477 | } |
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478 | |
426 | inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
479 | static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
427 | inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
480 | static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
428 | inline SV *to_sv (bool v) { return newSViv (v); } |
481 | static inline SV *to_sv (bool v) { return newSViv (v); } |
429 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
482 | static inline SV *to_sv ( signed char v) { return newSViv (v); } |
430 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
483 | static inline SV *to_sv (unsigned char v) { return newSViv (v); } |
431 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
484 | static inline SV *to_sv ( signed short v) { return newSViv (v); } |
432 | inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
485 | static inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
433 | inline SV *to_sv ( signed int v) { return newSViv (v); } |
486 | static inline SV *to_sv ( signed int v) { return newSViv (v); } |
434 | inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
487 | static inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
435 | inline SV *to_sv ( signed long v) { return newSViv (v); } |
488 | static inline SV *to_sv ( signed long v) { return newSViv (v); } |
436 | inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
489 | static inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
437 | inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
490 | static inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
438 | inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
491 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
439 | inline SV *to_sv (float v) { return newSVnv (v); } |
492 | static inline SV *to_sv (float v) { return newSVnv (v); } |
440 | inline SV *to_sv (double v) { return newSVnv (v); } |
493 | static inline SV *to_sv (double v) { return newSVnv (v); } |
441 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
494 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
442 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
495 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
443 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
496 | static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
444 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
497 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
445 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
498 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
446 | inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
499 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
447 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
500 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
448 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
501 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
449 | inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
502 | static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
450 | |
503 | |
451 | inline SV *to_sv (object & v) { return to_sv (&v); } |
504 | static inline SV *to_sv (object & v) { return to_sv (&v); } |
452 | inline SV *to_sv (living & v) { return to_sv (&v); } |
505 | static inline SV *to_sv (living & v) { return to_sv (&v); } |
453 | |
506 | |
454 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
507 | static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
455 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
508 | static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
456 | |
509 | |
457 | inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
510 | static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
458 | |
511 | |
459 | inline SV *to_sv (dynbuf * v) |
512 | static inline SV *to_sv (dynbuf * v) |
460 | { |
513 | { |
461 | SV *sv = newSV (0); |
514 | SV *sv = newSV (0); |
462 | |
515 | |
463 | sv_upgrade (sv, SVt_PV); |
516 | sv_upgrade (sv, SVt_PV); |
464 | SvGROW (sv, v->size () + 1); |
517 | SvGROW (sv, v->size () + 1); |
… | |
… | |
468 | *SvEND (sv) = 0; |
521 | *SvEND (sv) = 0; |
469 | |
522 | |
470 | return sv; |
523 | return sv; |
471 | } |
524 | } |
472 | |
525 | |
473 | inline SV *to_sv (dynbuf_text * v) |
526 | static inline SV *to_sv (dynbuf_text * v) |
474 | { |
527 | { |
475 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
528 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
476 | SvUTF8_on (sv); |
529 | SvUTF8_on (sv); |
477 | return sv; |
530 | return sv; |
478 | } |
531 | } |
479 | |
532 | |
480 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
533 | static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
481 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
534 | static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
482 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
535 | static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
483 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
536 | static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
484 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
537 | static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
485 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
538 | static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
486 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
539 | static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
487 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
540 | static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
488 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
541 | static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
489 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
542 | static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
490 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
543 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
491 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
544 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
492 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
545 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
493 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
546 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
494 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
547 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
495 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
548 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
496 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
549 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
497 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
550 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
498 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
551 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
499 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
552 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); } |
500 | inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } |
553 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
501 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
554 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
502 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
555 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
503 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
556 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
504 | inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); } |
557 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
505 | inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } |
558 | static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } |
506 | inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } |
559 | static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } |
507 | |
560 | |
508 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
561 | //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
509 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
562 | static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
510 | |
563 | |
511 | template<class T> |
564 | template<class T> |
512 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
565 | static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
513 | |
566 | |
514 | template<int N> |
567 | template<int N> |
515 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
568 | static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
516 | |
569 | |
517 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
570 | static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
518 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
571 | static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
519 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
572 | static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
520 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
573 | static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
521 | |
574 | |
522 | inline void sv_to (SV *sv, std::string &v) |
575 | static inline void sv_to (SV *sv, std::string &v) |
523 | { |
576 | { |
524 | STRLEN len; |
577 | STRLEN len; |
525 | char *data = SvPVbyte (sv, len); |
578 | char *data = SvPVbyte (sv, len); |
526 | v.assign (data, len); |
579 | v.assign (data, len); |
527 | } |
580 | } |
528 | |
581 | |
529 | inline void sv_to (SV *sv, UUID &v) |
582 | static inline void sv_to (SV *sv, UUID &v) |
530 | { |
583 | { |
531 | if (!v.parse (SvPV_nolen (sv))) |
584 | if (!v.parse (SvPV_nolen (sv))) |
532 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
585 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
533 | } |
586 | } |
534 | |
587 | |
535 | inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
588 | static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
536 | |
589 | |
537 | static SV * |
590 | static SV * |
538 | newSVdt_va (va_list &ap, data_type type) |
591 | newSVdt_va (va_list &ap, data_type type) |
539 | { |
592 | { |
540 | SV *sv; |
593 | SV *sv; |
… | |
… | |
640 | var = 0; |
693 | var = 0; |
641 | } |
694 | } |
642 | |
695 | |
643 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
696 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
644 | |
697 | |
645 | SV * |
698 | static SV * |
646 | registry (attachable *ext) |
699 | registry (attachable *ext) |
647 | { |
700 | { |
648 | if (!ext->cb) |
701 | if (!ext->cb) |
649 | ext->cb = newAV (); |
702 | ext->cb = newAV (); |
650 | |
703 | |
… | |
… | |
934 | CALL_END; |
987 | CALL_END; |
935 | |
988 | |
936 | return count; |
989 | return count; |
937 | } |
990 | } |
938 | |
991 | |
939 | SV * |
992 | static SV * |
940 | cfperl_result (int idx) |
993 | cfperl_result (int idx) |
941 | { |
994 | { |
942 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
995 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
943 | if (!av) |
996 | if (!av) |
944 | return &PL_sv_undef; |
997 | return &PL_sv_undef; |
… | |
… | |
1220 | bool matched = count && SvTRUE (TOPs); |
1273 | bool matched = count && SvTRUE (TOPs); |
1221 | |
1274 | |
1222 | CALL_END; |
1275 | CALL_END; |
1223 | |
1276 | |
1224 | return matched; |
1277 | return matched; |
|
|
1278 | } |
|
|
1279 | |
|
|
1280 | object * |
|
|
1281 | match_one (const char *expr, object *ob, object *self, object *source, object *originator) |
|
|
1282 | { |
|
|
1283 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
|
|
1284 | expr += sizeof ("match ") - 1; |
|
|
1285 | |
|
|
1286 | CALL_BEGIN (5); |
|
|
1287 | CALL_ARG (expr); |
|
|
1288 | CALL_ARG (ob); |
|
|
1289 | CALL_ARG (self); |
|
|
1290 | CALL_ARG (source); |
|
|
1291 | CALL_ARG (originator); |
|
|
1292 | CALL_CALL (cv_cf_match_match, G_ARRAY); |
|
|
1293 | |
|
|
1294 | object *one = 0; |
|
|
1295 | |
|
|
1296 | if (count) |
|
|
1297 | sv_to (TOPs, one); |
|
|
1298 | |
|
|
1299 | CALL_END; |
|
|
1300 | |
|
|
1301 | return one; |
1225 | } |
1302 | } |
1226 | |
1303 | |
1227 | ///////////////////////////////////////////////////////////////////////////// |
1304 | ///////////////////////////////////////////////////////////////////////////// |
1228 | |
1305 | |
1229 | struct EVAPI *evapi::GEVAPI; |
1306 | struct EVAPI *evapi::GEVAPI; |
… | |
… | |
1399 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1476 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1400 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1477 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1401 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1478 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1402 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1479 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1403 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
1480 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
1404 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
1481 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE) |
1405 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
1482 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
1406 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
1483 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
1407 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
1484 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
1408 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
1485 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
1409 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
1486 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
… | |
… | |
1987 | RETVAL |
2064 | RETVAL |
1988 | |
2065 | |
1989 | void |
2066 | void |
1990 | debug_trace (attachable *obj, bool on = true) |
2067 | debug_trace (attachable *obj, bool on = true) |
1991 | CODE: |
2068 | CODE: |
1992 | obj->flags &= ~attachable::F_DEBUG_TRACE; |
2069 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
1993 | if (on) |
2070 | if (on) |
1994 | obj->flags |= attachable::F_DEBUG_TRACE; |
2071 | obj->attachable_flags |= attachable::F_DEBUG_TRACE; |
1995 | |
2072 | |
1996 | int mortals_size () |
2073 | int mortals_size () |
1997 | CODE: |
2074 | CODE: |
1998 | RETVAL = attachable::mortals.size (); |
2075 | RETVAL = attachable::mortals.size (); |
1999 | OUTPUT: RETVAL |
2076 | OUTPUT: RETVAL |
… | |
… | |
2140 | CODE: |
2217 | CODE: |
2141 | player_apply_below (op); |
2218 | player_apply_below (op); |
2142 | |
2219 | |
2143 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
2220 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
2144 | |
2221 | |
|
|
2222 | int casting_level (object *caster, object *spell) |
|
|
2223 | |
2145 | int pay_item (object *op, object *buyer) |
2224 | int pay_item (object *op, object *buyer) |
2146 | CODE: |
2225 | CODE: |
2147 | RETVAL = pay_for_item (op, buyer); |
2226 | RETVAL = pay_for_item (op, buyer); |
2148 | OUTPUT: RETVAL |
2227 | OUTPUT: RETVAL |
2149 | |
2228 | |
… | |
… | |
2191 | |
2270 | |
2192 | void player_lvl_adj (object *who, object *skill = 0) |
2271 | void player_lvl_adj (object *who, object *skill = 0) |
2193 | |
2272 | |
2194 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2273 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2195 | |
2274 | |
2196 | int calc_skill_exp (object *who, object *op, object *skill); |
2275 | int calc_skill_exp (object *who, object *op, object *skill) |
2197 | |
2276 | |
2198 | void push_button (object *op, object *originator); |
2277 | void push_button (object *op, object *originator) |
2199 | |
2278 | |
2200 | void use_trigger (object *op, object *originator); |
2279 | void use_trigger (object *op, object *originator) |
2201 | |
2280 | |
2202 | void handle_apply_yield (object *op); |
2281 | void handle_apply_yield (object *op) |
2203 | |
2282 | |
2204 | int convert_item (object *item, object *converter); |
2283 | int convert_item (object *item, object *converter) |
2205 | |
2284 | |
2206 | |
2285 | |
2207 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2286 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2208 | |
2287 | |
2209 | # no clean way to get an object from an archetype - stupid idiotic |
2288 | # no clean way to get an object from an archetype - stupid idiotic |
… | |
… | |
2222 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2301 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2223 | PROTOTYPE: $$$$$$ |
2302 | PROTOTYPE: $$$$$$ |
2224 | CODE: |
2303 | CODE: |
2225 | { |
2304 | { |
2226 | RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
2305 | RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
|
|
2306 | |
|
|
2307 | if (RETVAL->destroyed ()) |
|
|
2308 | RETVAL = 0; |
2227 | } |
2309 | } |
2228 | |
2310 | |
2229 | shstr |
2311 | shstr |
2230 | object::kv_get (shstr key) |
2312 | object::kv_get (shstr key) |
2231 | |
2313 | |
… | |
… | |
2464 | for (int x = 0; x < THIS->width; ++x) |
2546 | for (int x = 0; x < THIS->width; ++x) |
2465 | for (int y = 0; y < THIS->height; ++y) |
2547 | for (int y = 0; y < THIS->height; ++y) |
2466 | { |
2548 | { |
2467 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2549 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2468 | if (op->flag [FLAG_IS_FLOOR]) |
2550 | if (op->flag [FLAG_IS_FLOOR]) |
2469 | goto skip_space; |
2551 | goto skip; |
2470 | |
2552 | |
2471 | { |
2553 | { |
2472 | int offs = offset + y * stride + x; |
2554 | int offs = offset + y * stride + x; |
|
|
2555 | |
2473 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2556 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2474 | { |
2557 | { |
2475 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2558 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2476 | { |
2559 | { |
2477 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2560 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2478 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2561 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2479 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2562 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2480 | |
2563 | |
2481 | if (ob->randomitems) |
2564 | if (ob->randomitems && !ob->above) |
2482 | { |
2565 | { |
2483 | if (!ob->above) |
|
|
2484 | { |
|
|
2485 | ob->create_treasure (ob->randomitems); |
2566 | ob->create_treasure (ob->randomitems); |
2486 | |
2567 | |
2487 | for (object *op = ob->above; op; op = op->above) |
2568 | for (object *op = ob->above; op; op = op->above) |
2488 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2569 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2489 | } |
2570 | // TODO: if this is a pickable object, then the item |
2490 | |
2571 | // will at a bit weird - saving inside the player |
2491 | ob->randomitems = 0; |
2572 | // will clear the flag, but when the player drops |
|
|
2573 | // it without logging out, it keeps the flag. |
|
|
2574 | // nobody ahs reported this, but this can be rather |
|
|
2575 | // annoying on persistent maps. |
2492 | } |
2576 | } |
2493 | } |
2577 | } |
2494 | } |
2578 | } |
2495 | } |
2579 | } |
2496 | |
2580 | |
2497 | skip_space: ; |
2581 | skip: ; |
2498 | } |
2582 | } |
2499 | } |
2583 | } |
2500 | |
2584 | |
2501 | void |
2585 | void |
2502 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
2586 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
… | |
… | |
2747 | archetype *archetypes (U32 index) |
2831 | archetype *archetypes (U32 index) |
2748 | CODE: |
2832 | CODE: |
2749 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2833 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2750 | OUTPUT: RETVAL |
2834 | OUTPUT: RETVAL |
2751 | |
2835 | |
2752 | object *instantiate (archetype *arch) |
|
|
2753 | CODE: |
|
|
2754 | RETVAL = arch_to_object (arch); |
|
|
2755 | OUTPUT: |
|
|
2756 | RETVAL |
|
|
2757 | |
|
|
2758 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2836 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2759 | |
2837 | |
2760 | MODULE = cf PACKAGE = cf::party |
2838 | MODULE = cf PACKAGE = cf::party |
2761 | |
2839 | |
2762 | partylist *first () |
2840 | partylist *first () |
… | |
… | |
2922 | faceinfo *f = face_info (idx); assert (f); |
3000 | faceinfo *f = face_info (idx); assert (f); |
2923 | facedata *d = &(faceset ? f->data64 : f->data32); |
3001 | facedata *d = &(faceset ? f->data64 : f->data32); |
2924 | sv_to (data, d->data); |
3002 | sv_to (data, d->data); |
2925 | STRLEN clen; |
3003 | STRLEN clen; |
2926 | char *cdata = SvPVbyte (chksum, clen); |
3004 | char *cdata = SvPVbyte (chksum, clen); |
2927 | clen = min (CHKSUM_SIZE, clen); |
3005 | clen = min (CHKSUM_MAXLEN, clen); |
2928 | |
3006 | |
2929 | if (memcmp (d->chksum, cdata, clen)) |
3007 | if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen)) |
2930 | { |
3008 | { |
|
|
3009 | d->chksum_len = clen; |
2931 | memcpy (d->chksum, cdata, clen); |
3010 | memcpy (d->chksum, cdata, clen); |
2932 | |
3011 | |
2933 | // invalidate existing client face info |
3012 | // invalidate existing client face info |
2934 | for_all_clients (ns) |
3013 | for_all_clients (ns) |
2935 | if (ns->faceset == faceset) |
3014 | if (ns->faceset == faceset) |
… | |
… | |
2950 | |
3029 | |
2951 | SV *get_chksum (faceidx idx, int faceset = 0) |
3030 | SV *get_chksum (faceidx idx, int faceset = 0) |
2952 | CODE: |
3031 | CODE: |
2953 | facedata *d = face_data (idx, faceset); |
3032 | facedata *d = face_data (idx, faceset); |
2954 | if (!d) XSRETURN_UNDEF; |
3033 | if (!d) XSRETURN_UNDEF; |
2955 | RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
3034 | RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len); |
2956 | OUTPUT: |
3035 | OUTPUT: |
2957 | RETVAL |
3036 | RETVAL |
2958 | |
3037 | |
2959 | SV *get_data (faceidx idx, int faceset = 0) |
3038 | SV *get_data (faceidx idx, int faceset = 0) |
2960 | CODE: |
3039 | CODE: |