1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
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6 | * |
5 | * |
7 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
9 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * option) any later version. |
9 | * option) any later version. |
… | |
… | |
29 | |
28 | |
30 | #include <cstdarg> |
29 | #include <cstdarg> |
31 | #include <typeinfo> |
30 | #include <typeinfo> |
32 | |
31 | |
33 | #include "global.h" |
32 | #include "global.h" |
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33 | #include "rmg.h" |
34 | #include "loader.h" |
34 | #include "noise.h" |
35 | #include "../random_maps/random_map.h" |
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36 | #include "evthread.h" |
35 | #include "evthread.h" |
37 | #include "sproto.h" |
36 | #include "sproto.h" |
38 | |
37 | |
39 | #include <unistd.h> |
38 | #include <unistd.h> |
40 | #if _POSIX_MEMLOCK |
39 | #if _POSIX_MEMLOCK |
… | |
… | |
54 | #include <XSUB.h> |
53 | #include <XSUB.h> |
55 | |
54 | |
56 | #include "CoroAPI.h" |
55 | #include "CoroAPI.h" |
57 | #include "perlxsi.c" |
56 | #include "perlxsi.c" |
58 | |
57 | |
59 | extern sint64 *levels; // the experience table |
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60 | |
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61 | typedef object_thawer &object_thawer_ref; |
58 | typedef object_thawer &object_thawer_ref; |
62 | typedef object_freezer &object_freezer_ref; |
59 | typedef object_freezer &object_freezer_ref; |
63 | |
60 | |
64 | typedef std::string std__string; |
61 | typedef std::string std__string; |
65 | |
62 | |
… | |
… | |
70 | static int tick_inhibit; |
67 | static int tick_inhibit; |
71 | static int tick_pending; |
68 | static int tick_pending; |
72 | |
69 | |
73 | global gbl_ev; |
70 | global gbl_ev; |
74 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
71 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
75 | static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; |
72 | static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick; |
76 | static AV *av_reflect; |
73 | static AV *av_reflect; |
77 | |
74 | |
78 | bitset<NUM_EVENT_TYPES> ev_want_event; |
75 | bitset<NUM_EVENT_TYPES> ev_want_event; |
79 | bitset<NUM_TYPES> ev_want_type; |
76 | bitset<NUM_TYPES> ev_want_type; |
80 | |
77 | |
… | |
… | |
87 | *stash_cf_mapspace_wrap, |
84 | *stash_cf_mapspace_wrap, |
88 | *stash_cf_client_wrap, |
85 | *stash_cf_client_wrap, |
89 | *stash_cf_arch_wrap, |
86 | *stash_cf_arch_wrap, |
90 | *stash_cf_party_wrap, |
87 | *stash_cf_party_wrap, |
91 | *stash_cf_region_wrap, |
88 | *stash_cf_region_wrap, |
92 | *stash_cf_living_wrap; |
89 | *stash_cf_living_wrap, |
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90 | *stash_cf_layout_wrap, |
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91 | *stash_ext_map_world; |
93 | |
92 | |
94 | static SV |
93 | static SV |
95 | *cv_cf_do_invoke, |
94 | *cv_cf_do_invoke, |
96 | *cv_cf__can_merge, |
95 | *cv_cf__can_merge, |
97 | *cv_cf_client_send_msg, |
96 | *cv_cf_client_send_msg, |
98 | *cv_cf_tick, |
97 | *cv_cf_tick, |
99 | *cv_cf_match_match; |
98 | *cv_cf_match_match; |
100 | |
99 | |
101 | #ifndef newSVpv_utf8 |
100 | #ifndef newSVpv_utf8 |
102 | static inline SV * |
101 | static SV * |
103 | newSVpv_utf8 (const char *s) |
102 | newSVpv_utf8 (const char *s) |
104 | { |
103 | { |
105 | if (!s) |
104 | if (!s) |
106 | return newSV (0); |
105 | return newSV (0); |
107 | |
106 | |
… | |
… | |
110 | return sv; |
109 | return sv; |
111 | } |
110 | } |
112 | #endif |
111 | #endif |
113 | |
112 | |
114 | #ifndef newSVpvn_utf8 |
113 | #ifndef newSVpvn_utf8 |
115 | static inline SV * |
114 | static SV * |
116 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
115 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
117 | { |
116 | { |
118 | if (!s) |
117 | if (!s) |
119 | return newSV (0); |
118 | return newSV (0); |
120 | |
119 | |
… | |
… | |
124 | SvUTF8_on (sv); |
123 | SvUTF8_on (sv); |
125 | |
124 | |
126 | return sv; |
125 | return sv; |
127 | } |
126 | } |
128 | #endif |
127 | #endif |
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128 | |
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129 | noinline utf8_string |
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130 | cfSvPVutf8_nolen (SV *sv) |
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131 | { |
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132 | SvGETMAGIC (sv); |
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133 | |
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134 | if (SvPOK (sv)) |
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135 | { |
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136 | if (!SvUTF8 (sv)) |
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137 | sv_utf8_upgrade_nomg (sv); |
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138 | |
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139 | return SvPVX (sv); |
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140 | } |
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141 | |
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142 | return SvPV_nolen (sv); |
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143 | } |
129 | |
144 | |
130 | // helper cast function, returns super class * or 0 |
145 | // helper cast function, returns super class * or 0 |
131 | template<class super> |
146 | template<class super> |
132 | static super * |
147 | static super * |
133 | is_a (attachable *at) |
148 | is_a (attachable *at) |
… | |
… | |
210 | attachable::destroy () |
225 | attachable::destroy () |
211 | { |
226 | { |
212 | if (destroyed ()) |
227 | if (destroyed ()) |
213 | return; |
228 | return; |
214 | |
229 | |
215 | flags |= F_DESTROYED; |
230 | attachable_flags |= F_DESTROYED; |
216 | do_destroy (); |
231 | do_destroy (); |
217 | sever_self (); |
232 | sever_self (); |
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233 | } |
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234 | |
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235 | void |
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236 | attachable::do_delete () |
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237 | { |
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238 | delete this; |
218 | } |
239 | } |
219 | |
240 | |
220 | void |
241 | void |
221 | attachable::check_mortals () |
242 | attachable::check_mortals () |
222 | { |
243 | { |
… | |
… | |
232 | { |
253 | { |
233 | static int last_mortalcount; |
254 | static int last_mortalcount; |
234 | if (mortals.size () != last_mortalcount) |
255 | if (mortals.size () != last_mortalcount) |
235 | { |
256 | { |
236 | last_mortalcount = mortals.size (); |
257 | last_mortalcount = mortals.size (); |
237 | LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); |
258 | object *specimen = is_a<object> (mortals [rndm (mortals.size ())]); |
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259 | |
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260 | LOG (llevInfo, "%d mortals (random specimen: %s).\n", |
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261 | (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)"); |
238 | |
262 | |
239 | if (0) |
263 | if (0) |
240 | { |
264 | { |
241 | for (int j = 0; j < mortals.size (); ++j)//D |
265 | for (int j = 0; j < mortals.size (); ++j)//D |
242 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
266 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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267 | |
243 | fprintf (stderr, "\n");//D |
268 | fprintf (stderr, "\n");//D |
244 | } |
269 | } |
245 | } |
270 | } |
246 | } |
271 | } |
247 | |
272 | |
… | |
… | |
267 | } |
292 | } |
268 | else |
293 | else |
269 | { |
294 | { |
270 | mortals.erase (i); |
295 | mortals.erase (i); |
271 | obj->sever_self (); |
296 | obj->sever_self (); |
272 | delete obj; |
297 | obj->do_delete (); |
273 | } |
298 | } |
274 | } |
299 | } |
275 | } |
300 | } |
276 | |
301 | |
277 | void |
302 | void |
… | |
… | |
294 | |
319 | |
295 | attach = src.attach; |
320 | attach = src.attach; |
296 | return *this; |
321 | return *this; |
297 | } |
322 | } |
298 | |
323 | |
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324 | #if 0 |
299 | template<typename T> |
325 | template<typename T> |
300 | static bool |
326 | static bool |
301 | find_backref (void *ptr, T *obj) |
327 | find_backref (void *ptr, T *obj) |
302 | { |
328 | { |
303 | char *s = (char *)obj; |
329 | char *s = (char *)obj; |
… | |
… | |
311 | |
337 | |
312 | return false; |
338 | return false; |
313 | } |
339 | } |
314 | |
340 | |
315 | // for debugging, find "live" objects containing this ptr |
341 | // for debugging, find "live" objects containing this ptr |
316 | void |
342 | static void |
317 | find_backref (void *ptr) |
343 | find_backref (void *ptr) |
318 | { |
344 | { |
319 | for_all_objects (op) |
345 | for_all_objects (op) |
320 | if (find_backref (ptr, op)) |
346 | if (find_backref (ptr, op)) |
321 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
347 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
… | |
… | |
326 | |
352 | |
327 | for_all_clients (ns) |
353 | for_all_clients (ns) |
328 | if (find_backref (ptr, ns)) |
354 | if (find_backref (ptr, ns)) |
329 | fprintf (stderr, "C %p\n", ns); |
355 | fprintf (stderr, "C %p\n", ns); |
330 | } |
356 | } |
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357 | #endif |
331 | |
358 | |
332 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
359 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
333 | |
360 | |
334 | static SV * |
361 | static SV * |
335 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
362 | newSVptr (void *ptr, HV *stash, HV *hv) |
336 | { |
363 | { |
337 | SV *sv; |
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338 | |
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339 | if (!ptr) |
364 | if (!ptr) |
340 | return newSV (0); |
365 | return newSV (0); |
341 | |
366 | |
342 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
367 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
343 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
368 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
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369 | } |
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370 | |
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371 | static SV * noinline |
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372 | newSVptr (void *ptr, HV *stash) |
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373 | { |
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374 | return newSVptr (ptr, stash, newHV ()); |
344 | } |
375 | } |
345 | |
376 | |
346 | static int |
377 | static int |
347 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
378 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
348 | { |
379 | { |
… | |
… | |
360 | return 0; |
391 | return 0; |
361 | } |
392 | } |
362 | |
393 | |
363 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
394 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
364 | |
395 | |
365 | static SV * |
396 | static SV * noinline |
366 | newSVattachable (attachable *obj, HV *stash) |
397 | newSVattachable (attachable *obj, HV *stash) |
367 | { |
398 | { |
368 | if (!obj) |
399 | if (!obj) |
369 | return newSV (0); |
400 | return newSV (0); |
370 | |
401 | |
… | |
… | |
388 | |
419 | |
389 | return sv; |
420 | return sv; |
390 | } |
421 | } |
391 | } |
422 | } |
392 | |
423 | |
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424 | #if 0 // unused |
393 | static void |
425 | static void |
394 | clearSVptr (SV *sv) |
426 | clearSVptr (SV *sv) |
395 | { |
427 | { |
396 | if (SvROK (sv)) |
428 | if (SvROK (sv)) |
397 | sv = SvRV (sv); |
429 | sv = SvRV (sv); |
398 | |
430 | |
399 | hv_clear ((HV *)sv); |
431 | hv_clear ((HV *)sv); |
400 | sv_unmagic (sv, PERL_MAGIC_ext); |
432 | sv_unmagic (sv, PERL_MAGIC_ext); |
401 | } |
433 | } |
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434 | #endif |
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435 | |
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436 | static long |
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437 | SvPTR_nc (SV *sv) |
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438 | { |
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439 | sv = SvRV (sv); |
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440 | |
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441 | // very important shortcut |
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442 | if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext)) |
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443 | return (long)SvMAGIC (sv)->mg_ptr; |
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444 | |
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445 | if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext)) |
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446 | return (long)mg->mg_ptr; |
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447 | |
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448 | croak ("perl code used object, but C object is already destroyed, caught"); |
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449 | } |
402 | |
450 | |
403 | static long |
451 | static long |
404 | SvPTR (SV *sv, const char *klass) |
452 | SvPTR (SV *sv, const char *klass) |
405 | { |
453 | { |
406 | if (!sv_derived_from (sv, klass)) |
454 | if (!sv_derived_from (sv, klass)) |
407 | croak ("object of type %s expected", klass); |
455 | croak ("object of type %s expected", klass); |
408 | |
456 | |
409 | MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); |
457 | return SvPTR_nc (sv); |
410 | |
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411 | if (!mg) |
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412 | croak ("perl code used %s object, but C object is already destroyed, caught", klass); |
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413 | |
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414 | return (long)mg->mg_ptr; |
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415 | } |
458 | } |
416 | |
459 | |
417 | static long noinline |
460 | static long noinline |
418 | SvPTR_ornull (SV *sv, const char *klass) |
461 | SvPTR_ornull (SV *sv, const char *klass) |
419 | { |
462 | { |
420 | if (SvOK (sv)) |
463 | if (expect_false (!SvOK (sv))) return 0; |
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464 | |
421 | return SvPTR (sv, klass); |
465 | return SvPTR (sv, klass); |
422 | else |
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423 | return 0; |
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424 | } |
466 | } |
425 | |
467 | |
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468 | static long noinline |
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469 | SvPTR_ornull_client (SV *sv) |
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470 | { |
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471 | if (expect_false (!SvOK (sv))) return 0; |
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472 | |
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473 | if (!SvROK (sv) |
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474 | || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap |
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475 | && !sv_derived_from (sv, "cf::client"))) |
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476 | croak ("object of type cf::client expected"); |
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477 | |
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478 | return SvPTR_nc (sv); |
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479 | } |
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480 | |
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481 | static long noinline |
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482 | SvPTR_ornull_object (SV *sv) |
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483 | { |
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484 | if (expect_false (!SvOK (sv))) return 0; |
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485 | |
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486 | if (!SvROK (sv) |
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487 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
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488 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
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489 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
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490 | && !sv_derived_from (sv, "cf::object"))) |
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491 | croak ("object of type cf::object expected"); |
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492 | |
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493 | return SvPTR_nc (sv); |
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494 | } |
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495 | |
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496 | static long noinline |
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497 | SvPTR_ornull_maptile (SV *sv) |
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498 | { |
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499 | if (expect_false (!SvOK (sv))) return 0; |
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500 | |
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501 | if (!SvROK (sv) |
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502 | || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap |
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503 | && SvSTASH (SvRV (sv)) != stash_ext_map_world |
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504 | && !sv_derived_from (sv, "cf::map"))) |
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505 | croak ("object of type cf::map expected"); |
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506 | |
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507 | return SvPTR_nc (sv); |
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508 | } |
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509 | |
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510 | static long noinline |
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511 | SvPTR_ornull_player (SV *sv) |
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512 | { |
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513 | if (expect_false (!SvOK (sv))) return 0; |
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514 | |
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515 | if (!SvROK (sv) |
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516 | || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap |
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517 | && !sv_derived_from (sv, "cf::player"))) |
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518 | croak ("object of type cf::player expected"); |
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519 | |
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520 | return SvPTR_nc (sv); |
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521 | } |
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522 | |
426 | inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
523 | static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
427 | inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
524 | static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
428 | inline SV *to_sv (bool v) { return newSViv (v); } |
525 | static inline SV *to_sv (bool v) { return newSViv (v); } |
429 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
526 | static inline SV *to_sv ( signed char v) { return newSViv (v); } |
430 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
527 | static inline SV *to_sv (unsigned char v) { return newSViv (v); } |
431 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
528 | static inline SV *to_sv ( signed short v) { return newSViv (v); } |
432 | inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
529 | static inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
433 | inline SV *to_sv ( signed int v) { return newSViv (v); } |
530 | static inline SV *to_sv ( signed int v) { return newSViv (v); } |
434 | inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
531 | static inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
435 | inline SV *to_sv ( signed long v) { return newSViv (v); } |
532 | static inline SV *to_sv ( signed long v) { return newSViv (v); } |
436 | inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
533 | static inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
437 | inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
534 | static inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
438 | inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
535 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
439 | inline SV *to_sv (float v) { return newSVnv (v); } |
536 | static inline SV *to_sv (float v) { return newSVnv (v); } |
440 | inline SV *to_sv (double v) { return newSVnv (v); } |
537 | static inline SV *to_sv (double v) { return newSVnv (v); } |
441 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
538 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
442 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
539 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
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540 | // gcc dislikes noilnine on to_sv |
443 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
541 | static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
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542 | static inline SV *to_sv (object * v) { return to_sv_ni (v); } |
444 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
543 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
445 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
544 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
446 | inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
545 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
447 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
546 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
448 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
547 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
449 | inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
548 | static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
|
|
549 | static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); } |
450 | |
550 | |
451 | inline SV *to_sv (object & v) { return to_sv (&v); } |
551 | static inline SV *to_sv (object & v) { return to_sv (&v); } |
452 | inline SV *to_sv (living & v) { return to_sv (&v); } |
552 | static inline SV *to_sv (living & v) { return to_sv (&v); } |
453 | |
553 | |
454 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
554 | static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
455 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
555 | static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
456 | |
556 | |
457 | inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
557 | static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
458 | |
558 | |
459 | inline SV *to_sv (dynbuf * v) |
559 | static inline SV *to_sv (dynbuf * v) |
460 | { |
560 | { |
461 | SV *sv = newSV (0); |
561 | SV *sv = newSV (0); |
462 | |
562 | |
463 | sv_upgrade (sv, SVt_PV); |
563 | sv_upgrade (sv, SVt_PV); |
464 | SvGROW (sv, v->size () + 1); |
564 | SvGROW (sv, v->size () + 1); |
… | |
… | |
468 | *SvEND (sv) = 0; |
568 | *SvEND (sv) = 0; |
469 | |
569 | |
470 | return sv; |
570 | return sv; |
471 | } |
571 | } |
472 | |
572 | |
473 | inline SV *to_sv (dynbuf_text * v) |
573 | static inline SV *to_sv (dynbuf_text * v) |
474 | { |
574 | { |
475 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
575 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
476 | SvUTF8_on (sv); |
576 | SvUTF8_on (sv); |
477 | return sv; |
577 | return sv; |
478 | } |
578 | } |
479 | |
579 | |
480 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
580 | static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; } |
481 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
581 | static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
482 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
582 | static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
483 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
583 | static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
484 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
584 | static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
485 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
585 | static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
486 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
586 | static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
487 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
587 | static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
488 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
588 | static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
489 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
589 | static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
490 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
590 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
491 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
591 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
492 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
592 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
493 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
593 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
494 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
594 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
495 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
595 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
496 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
596 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
497 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
597 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
|
|
598 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); } |
498 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
599 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
499 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
500 | inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } |
600 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
501 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
601 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
502 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
602 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
503 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
603 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
504 | inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); } |
604 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
|
|
605 | static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); } |
505 | inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } |
606 | static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } |
506 | inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } |
607 | static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } |
507 | |
608 | |
508 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
609 | //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
509 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
610 | static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
510 | |
611 | |
511 | template<class T> |
612 | template<class T> |
512 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
613 | static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
513 | |
614 | |
514 | template<int N> |
615 | template<int N> |
515 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
616 | static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
516 | |
617 | |
517 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
618 | static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
518 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
619 | static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
519 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
620 | static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
520 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
621 | static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
521 | |
622 | |
522 | inline void sv_to (SV *sv, std::string &v) |
623 | static inline void sv_to (SV *sv, std::string &v) |
523 | { |
624 | { |
524 | STRLEN len; |
625 | STRLEN len; |
525 | char *data = SvPVbyte (sv, len); |
626 | char *data = SvPVbyte (sv, len); |
526 | v.assign (data, len); |
627 | v.assign (data, len); |
527 | } |
628 | } |
528 | |
629 | |
529 | inline void sv_to (SV *sv, UUID &v) |
630 | static inline void sv_to (SV *sv, UUID &v) |
530 | { |
631 | { |
531 | if (!v.parse (SvPV_nolen (sv))) |
632 | if (!v.parse (SvPV_nolen (sv))) |
532 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
633 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
533 | } |
634 | } |
534 | |
635 | |
535 | inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
636 | static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
536 | |
637 | |
537 | static SV * |
638 | static SV * |
538 | newSVdt_va (va_list &ap, data_type type) |
639 | newSVdt_va (va_list &ap, data_type type) |
539 | { |
640 | { |
540 | SV *sv; |
641 | SV *sv; |
… | |
… | |
620 | template<class type> |
721 | template<class type> |
621 | static void noinline |
722 | static void noinline |
622 | cf_obj_to (SV *arg, type &var) |
723 | cf_obj_to (SV *arg, type &var) |
623 | { |
724 | { |
624 | sv_to (arg, var); |
725 | sv_to (arg, var); |
625 | if (!var) |
726 | if (expect_false (!var)) |
626 | croak ("must not pass invalid/null cf_obj here"); |
727 | croak ("must not pass invalid/null cf_obj here"); |
627 | } |
728 | } |
628 | |
729 | |
629 | template<class object> |
730 | template<class object> |
630 | static void noinline |
731 | static void noinline |
631 | cf_obj_ornull_to (SV *arg, object *&var) |
732 | cf_obj_ornull_to (SV *arg, object *&var) |
632 | { |
733 | { |
633 | if (SvOK (arg)) |
734 | if (SvOK (arg)) |
634 | { |
735 | { |
635 | sv_to (arg, var); |
736 | sv_to (arg, var); |
636 | if (!var) |
737 | if (expect_false (!var)) |
637 | croak ("unable to convert perl object to C++ object"); |
738 | croak ("unable to convert perl object to C++ object"); |
638 | } |
739 | } |
639 | else |
740 | else |
640 | var = 0; |
741 | var = 0; |
641 | } |
742 | } |
642 | |
743 | |
643 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
744 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
644 | |
745 | |
645 | SV * |
746 | static SV * |
646 | registry (attachable *ext) |
747 | registry (attachable *ext) |
647 | { |
748 | { |
648 | if (!ext->cb) |
749 | if (!ext->cb) |
649 | ext->cb = newAV (); |
750 | ext->cb = newAV (); |
650 | |
751 | |
… | |
… | |
676 | exit (EXIT_FAILURE); |
777 | exit (EXIT_FAILURE); |
677 | } |
778 | } |
678 | |
779 | |
679 | eval_pv ( |
780 | eval_pv ( |
680 | "#line 1 'cfperl init'\n" |
781 | "#line 1 'cfperl init'\n" |
681 | "use EV ();\n" |
782 | "use EV ();\n" // required by bootstrap |
682 | "use Coro ();\n" |
783 | "use Coro ();\n" // required by bootstrap |
683 | "cf->bootstrap;\n" |
784 | "cf->bootstrap;\n" // required for cf::datadir |
684 | "unshift @INC, cf::datadir ();\n" |
785 | "unshift @INC, cf::datadir ();\n" // required for 'require' :) |
685 | "require cf;\n", |
786 | "require cf;\n", |
686 | 0 |
787 | 0 |
687 | ); |
788 | ); |
688 | |
789 | |
689 | if (SvTRUE (ERRSV)) |
790 | if (SvTRUE (ERRSV)) |
… | |
… | |
934 | CALL_END; |
1035 | CALL_END; |
935 | |
1036 | |
936 | return count; |
1037 | return count; |
937 | } |
1038 | } |
938 | |
1039 | |
939 | SV * |
1040 | static SV * |
940 | cfperl_result (int idx) |
1041 | cfperl_result (int idx) |
941 | { |
1042 | { |
942 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
1043 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
943 | if (!av) |
1044 | if (!av) |
944 | return &PL_sv_undef; |
1045 | return &PL_sv_undef; |
… | |
… | |
1010 | CALL_CALL ("ext::books::make_book", G_VOID); |
1111 | CALL_CALL ("ext::books::make_book", G_VOID); |
1011 | CALL_END; |
1112 | CALL_END; |
1012 | } |
1113 | } |
1013 | |
1114 | |
1014 | void |
1115 | void |
1015 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
1116 | cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg) |
1016 | { |
1117 | { |
1017 | CALL_BEGIN (4); |
1118 | CALL_BEGIN (4); |
1018 | CALL_ARG (ns); |
1119 | CALL_ARG (ns); |
1019 | CALL_ARG (type); |
1120 | CALL_ARG (type); |
1020 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
1121 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
… | |
… | |
1049 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
1150 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
1050 | CALL_END; |
1151 | CALL_END; |
1051 | } |
1152 | } |
1052 | |
1153 | |
1053 | player * |
1154 | player * |
1054 | player::find (const char *name) |
1155 | player::find (const_utf8_string name) |
1055 | { |
1156 | { |
1056 | CALL_BEGIN (1); |
1157 | CALL_BEGIN (1); |
1057 | CALL_ARG (name); |
1158 | CALL_ARG (name); |
1058 | CALL_CALL ("cf::player::find", G_SCALAR); |
1159 | CALL_CALL ("cf::player::find", G_SCALAR); |
1059 | |
1160 | |
… | |
… | |
1064 | |
1165 | |
1065 | return retval; |
1166 | return retval; |
1066 | } |
1167 | } |
1067 | |
1168 | |
1068 | maptile * |
1169 | maptile * |
1069 | find_style (const char *dirname, const char *stylename, int difficulty) |
1170 | find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse) |
1070 | { |
1171 | { |
1071 | CALL_BEGIN (3); |
1172 | CALL_BEGIN (4); |
1072 | CALL_ARG (dirname); |
1173 | CALL_ARG (dirname); |
1073 | CALL_ARG (stylename); |
1174 | CALL_ARG (stylename); |
1074 | CALL_ARG (difficulty); |
1175 | CALL_ARG (difficulty); |
|
|
1176 | CALL_ARG (recurse); |
1075 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1177 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1076 | |
1178 | |
1077 | maptile *retval = 0; |
1179 | maptile *retval = 0; |
1078 | if (count) sv_to (POPs, retval); |
1180 | if (count) sv_to (POPs, retval); |
1079 | |
1181 | |
… | |
… | |
1081 | |
1183 | |
1082 | return retval; |
1184 | return retval; |
1083 | } |
1185 | } |
1084 | |
1186 | |
1085 | maptile * |
1187 | maptile * |
1086 | maptile::find_sync (const char *path, maptile *origin) |
1188 | maptile::find_sync (const_utf8_string path, maptile *origin) |
1087 | { |
1189 | { |
1088 | CALL_BEGIN (2); |
1190 | CALL_BEGIN (2); |
1089 | CALL_ARG (path); |
1191 | CALL_ARG (path); |
1090 | CALL_ARG (origin); |
1192 | CALL_ARG (origin); |
1091 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
1193 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
… | |
… | |
1097 | |
1199 | |
1098 | return retval; |
1200 | return retval; |
1099 | } |
1201 | } |
1100 | |
1202 | |
1101 | maptile * |
1203 | maptile * |
1102 | maptile::find_async (const char *path, maptile *origin, bool load) |
1204 | maptile::find_async (const_utf8_string path, maptile *origin, bool load) |
1103 | { |
1205 | { |
1104 | CALL_BEGIN (3); |
1206 | CALL_BEGIN (3); |
1105 | CALL_ARG (path); |
1207 | CALL_ARG (path); |
1106 | CALL_ARG (origin); |
1208 | CALL_ARG (origin); |
1107 | CALL_ARG (load); |
1209 | CALL_ARG (load); |
… | |
… | |
1136 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1238 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1137 | CALL_END; |
1239 | CALL_END; |
1138 | } |
1240 | } |
1139 | |
1241 | |
1140 | void |
1242 | void |
1141 | object::player_goto (const char *path, int x, int y) |
1243 | object::player_goto (const_utf8_string path, int x, int y) |
1142 | { |
1244 | { |
1143 | if (type != PLAYER) |
1245 | if (type != PLAYER) |
1144 | return; |
1246 | return; |
1145 | |
1247 | |
1146 | CALL_BEGIN (4); |
1248 | CALL_BEGIN (4); |
… | |
… | |
1150 | CALL_ARG (y); |
1252 | CALL_ARG (y); |
1151 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1253 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1152 | CALL_END; |
1254 | CALL_END; |
1153 | } |
1255 | } |
1154 | |
1256 | |
1155 | const char * |
1257 | const_utf8_string |
1156 | object::ref () const |
1258 | object::ref () const |
1157 | { |
1259 | { |
1158 | if (type == PLAYER) |
1260 | if (type == PLAYER) |
1159 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1261 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1160 | else |
1262 | else |
|
|
1263 | // TODO: should be able to save references within the same map, at least |
1161 | return 0; |
1264 | return 0; |
1162 | } |
1265 | } |
1163 | |
1266 | |
1164 | object * |
1267 | object * |
1165 | object::deref (const char *ref) |
1268 | object::deref (const_utf8_string ref) |
1166 | { |
1269 | { |
1167 | object *retval = 0; |
1270 | object *retval = 0; |
1168 | |
1271 | |
1169 | if (ref) |
1272 | if (ref) |
1170 | { |
1273 | { |
… | |
… | |
1180 | |
1283 | |
1181 | return retval; |
1284 | return retval; |
1182 | } |
1285 | } |
1183 | |
1286 | |
1184 | void |
1287 | void |
1185 | log_backtrace (const char *msg) |
1288 | log_backtrace (const_utf8_string msg) |
1186 | { |
1289 | { |
1187 | #if HAVE_BACKTRACE |
1290 | #if HAVE_BACKTRACE |
1188 | void *addr [20]; |
1291 | void *addr [20]; |
1189 | int size = backtrace (addr, 20); |
1292 | int size = backtrace (addr, 20); |
1190 | |
1293 | |
… | |
… | |
1196 | CALL_END; |
1299 | CALL_END; |
1197 | #endif |
1300 | #endif |
1198 | } |
1301 | } |
1199 | |
1302 | |
1200 | bool |
1303 | bool |
1201 | is_match_expr (const char *expr) |
1304 | is_match_expr (const_utf8_string expr) |
1202 | { |
1305 | { |
1203 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
1306 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
1204 | } |
1307 | } |
1205 | |
1308 | |
1206 | bool |
1309 | bool |
1207 | match (const char *expr, object *ob, object *self, object *source, object *originator) |
1310 | match (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
1208 | { |
1311 | { |
1209 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1312 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1210 | expr += sizeof ("match ") - 1; |
1313 | expr += sizeof ("match ") - 1; |
1211 | |
1314 | |
1212 | CALL_BEGIN (5); |
1315 | CALL_BEGIN (5); |
… | |
… | |
1220 | bool matched = count && SvTRUE (TOPs); |
1323 | bool matched = count && SvTRUE (TOPs); |
1221 | |
1324 | |
1222 | CALL_END; |
1325 | CALL_END; |
1223 | |
1326 | |
1224 | return matched; |
1327 | return matched; |
|
|
1328 | } |
|
|
1329 | |
|
|
1330 | object * |
|
|
1331 | match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
|
|
1332 | { |
|
|
1333 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
|
|
1334 | expr += sizeof ("match ") - 1; |
|
|
1335 | |
|
|
1336 | CALL_BEGIN (5); |
|
|
1337 | CALL_ARG (expr); |
|
|
1338 | CALL_ARG (ob); |
|
|
1339 | CALL_ARG (self); |
|
|
1340 | CALL_ARG (source); |
|
|
1341 | CALL_ARG (originator); |
|
|
1342 | CALL_CALL (cv_cf_match_match, G_ARRAY); |
|
|
1343 | |
|
|
1344 | object *one = 0; |
|
|
1345 | |
|
|
1346 | if (count) |
|
|
1347 | sv_to (TOPs, one); |
|
|
1348 | |
|
|
1349 | CALL_END; |
|
|
1350 | |
|
|
1351 | return one; |
1225 | } |
1352 | } |
1226 | |
1353 | |
1227 | ///////////////////////////////////////////////////////////////////////////// |
1354 | ///////////////////////////////////////////////////////////////////////////// |
1228 | |
1355 | |
1229 | struct EVAPI *evapi::GEVAPI; |
1356 | struct EVAPI *evapi::GEVAPI; |
… | |
… | |
1277 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1404 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1278 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1405 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1279 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1406 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1280 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1407 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1281 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1408 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
|
|
1409 | stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1); |
|
|
1410 | stash_ext_map_world = gv_stashpv ("ext::map_world" , 1); |
1282 | |
1411 | |
1283 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1412 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1284 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
1413 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
|
|
1414 | sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV); |
1285 | sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); |
1415 | sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV); |
1286 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
1416 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
1287 | |
1417 | |
1288 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
1418 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
1289 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
1419 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
1290 | cb_object = get_av ("cf::CB_OBJECT", 1); |
1420 | cb_object = get_av ("cf::CB_OBJECT", 1); |
1291 | cb_player = get_av ("cf::CB_PLAYER", 1); |
1421 | cb_player = get_av ("cf::CB_PLAYER", 1); |
… | |
… | |
1327 | static const struct { |
1457 | static const struct { |
1328 | const char *name; |
1458 | const char *name; |
1329 | IV iv; |
1459 | IV iv; |
1330 | } *civ, const_iv[] = { |
1460 | } *civ, const_iv[] = { |
1331 | # define const_iv(name) { # name, (IV)name }, |
1461 | # define const_iv(name) { # name, (IV)name }, |
1332 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1462 | # include "const_iv.h" |
1333 | const_iv (logBacktrace) |
1463 | # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc) |
1334 | |
1464 | # include "attackinc.h" |
1335 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1465 | # undef def |
|
|
1466 | # define def(uc, flags) const_iv (SK_ ## uc) |
|
|
1467 | # include "skillinc.h" |
|
|
1468 | # undef def |
|
|
1469 | # define def(name, use, nonuse) const_iv (body_ ## name) |
|
|
1470 | # include "slotinc.h" |
|
|
1471 | # undef def |
1336 | |
1472 | |
1337 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1473 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1338 | |
1474 | |
1339 | const_iv (MAX_TIME) |
1475 | const_iv (MAX_TIME) |
1340 | const_iv (MAXSOCKBUF) |
1476 | const_iv (MAXSOCKBUF) |
1341 | |
1477 | |
1342 | const_iv (NUM_BODY_LOCATIONS) |
|
|
1343 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
|
|
1344 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
|
|
1345 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
|
|
1346 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
|
|
1347 | const_iv (body_wrist) const_iv (body_waist) |
|
|
1348 | |
|
|
1349 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1350 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1351 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1352 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1353 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1354 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1355 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1356 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1357 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1358 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1359 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1360 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1361 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1362 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1363 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1364 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1365 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1366 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1367 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1368 | const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1369 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1370 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1371 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1372 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1373 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1374 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1375 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1376 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
|
|
1377 | const_iv (MAPSCRIPT) const_iv (SAFE_GROUND) |
|
|
1378 | |
|
|
1379 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
|
|
1380 | |
|
|
1381 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
|
|
1382 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
|
|
1383 | |
|
|
1384 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
|
|
1385 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
|
|
1386 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
|
|
1387 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
|
|
1388 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
|
|
1389 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
|
|
1390 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
|
|
1391 | |
|
|
1392 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
|
|
1393 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
|
|
1394 | const_iv (WEAP_BLUD) |
|
|
1395 | |
|
|
1396 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
|
|
1397 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
|
|
1398 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
|
|
1399 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
|
|
1400 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
|
|
1401 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
|
|
1402 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
|
|
1403 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
|
|
1404 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
|
|
1405 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
|
|
1406 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
|
|
1407 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
|
|
1408 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
|
|
1409 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
|
|
1410 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
|
|
1411 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
|
|
1412 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1413 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
|
|
1414 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
|
|
1415 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
|
|
1416 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
|
|
1417 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK) |
|
|
1418 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1419 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK) |
|
|
1420 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
|
|
1421 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
|
|
1422 | |
|
|
1423 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
|
|
1424 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
|
|
1425 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
|
|
1426 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
|
|
1427 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
|
|
1428 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM) |
|
|
1429 | |
|
|
1430 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1478 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1431 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1479 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1432 | |
1480 | |
1433 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1481 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL) |
1434 | |
|
|
1435 | const_iv (SP_RAISE_DEAD) |
|
|
1436 | const_iv (SP_RUNE) |
|
|
1437 | const_iv (SP_MAKE_MARK) |
|
|
1438 | const_iv (SP_BOLT) |
|
|
1439 | const_iv (SP_BULLET) |
|
|
1440 | const_iv (SP_EXPLOSION) |
|
|
1441 | const_iv (SP_CONE) |
|
|
1442 | const_iv (SP_BOMB) |
|
|
1443 | const_iv (SP_WONDER) |
|
|
1444 | const_iv (SP_SMITE) |
|
|
1445 | const_iv (SP_MAGIC_MISSILE) |
|
|
1446 | const_iv (SP_SUMMON_GOLEM) |
|
|
1447 | const_iv (SP_DIMENSION_DOOR) |
|
|
1448 | const_iv (SP_MAGIC_MAPPING) |
|
|
1449 | const_iv (SP_MAGIC_WALL) |
|
|
1450 | const_iv (SP_DESTRUCTION) |
|
|
1451 | const_iv (SP_PERCEIVE_SELF) |
|
|
1452 | const_iv (SP_WORD_OF_RECALL) |
|
|
1453 | const_iv (SP_INVISIBLE) |
|
|
1454 | const_iv (SP_PROBE) |
|
|
1455 | const_iv (SP_HEALING) |
|
|
1456 | const_iv (SP_CREATE_FOOD) |
|
|
1457 | const_iv (SP_EARTH_TO_DUST) |
|
|
1458 | const_iv (SP_CHANGE_ABILITY) |
|
|
1459 | const_iv (SP_BLESS) |
|
|
1460 | const_iv (SP_CURSE) |
|
|
1461 | const_iv (SP_SUMMON_MONSTER) |
|
|
1462 | const_iv (SP_CHARGING) |
|
|
1463 | const_iv (SP_POLYMORPH) |
|
|
1464 | const_iv (SP_ALCHEMY) |
|
|
1465 | const_iv (SP_REMOVE_CURSE) |
|
|
1466 | const_iv (SP_IDENTIFY) |
|
|
1467 | const_iv (SP_DETECTION) |
|
|
1468 | const_iv (SP_MOOD_CHANGE) |
|
|
1469 | const_iv (SP_MOVING_BALL) |
|
|
1470 | const_iv (SP_SWARM) |
|
|
1471 | const_iv (SP_CHANGE_MANA) |
|
|
1472 | const_iv (SP_DISPEL_RUNE) |
|
|
1473 | const_iv (SP_CREATE_MISSILE) |
|
|
1474 | const_iv (SP_CONSECRATE) |
|
|
1475 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1476 | const_iv (SP_LIGHT) |
|
|
1477 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1478 | const_iv (SP_FAERY_FIRE) |
|
|
1479 | const_iv (SP_CAUSE_DISEASE) |
|
|
1480 | const_iv (SP_AURA) |
|
|
1481 | const_iv (SP_TOWN_PORTAL) |
|
|
1482 | const_iv (SP_PARTY_SPELL) |
|
|
1483 | |
1482 | |
1484 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1483 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1485 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1484 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1486 | const_iv (F_LOCKED) |
1485 | const_iv (F_LOCKED) |
1487 | |
1486 | |
1488 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
|
|
1489 | |
|
|
1490 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1487 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1491 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1488 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1492 | |
1489 | |
1493 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
|
|
1494 | |
|
|
1495 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
|
|
1496 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) |
|
|
1497 | |
|
|
1498 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
|
|
1499 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
|
|
1500 | |
|
|
1501 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1490 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1502 | |
|
|
1503 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
|
|
1504 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
|
|
1505 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
|
|
1506 | const_iv (M_ICE) const_iv (M_SPECIAL) |
|
|
1507 | |
1491 | |
1508 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1492 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1509 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1493 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1510 | |
1494 | |
1511 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
|
|
1512 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
|
|
1513 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
|
|
1514 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
|
|
1515 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
|
|
1516 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
|
|
1517 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
|
|
1518 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
|
|
1519 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
|
|
1520 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
|
|
1521 | const_iv (SK_POISON_NAIL) |
|
|
1522 | |
|
|
1523 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
|
|
1524 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
|
|
1525 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1526 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
|
|
1527 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
|
|
1528 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
|
|
1529 | |
|
|
1530 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
|
|
1531 | |
|
|
1532 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
|
|
1533 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
|
|
1534 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
|
|
1535 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
|
|
1536 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
|
|
1537 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
|
|
1538 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
|
|
1539 | |
|
|
1540 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
|
|
1541 | const_iv (MAP_INACTIVE) |
|
|
1542 | |
|
|
1543 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1495 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1544 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1496 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1545 | |
1497 | |
1546 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
|
|
1547 | |
|
|
1548 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1498 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1549 | |
1499 | |
1550 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
|
|
1551 | |
|
|
1552 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1500 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1553 | |
|
|
1554 | // random map generator |
|
|
1555 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
|
|
1556 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1557 | |
|
|
1558 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1559 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1560 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1561 | |
|
|
1562 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1563 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1564 | |
|
|
1565 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1566 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL) |
|
|
1567 | |
|
|
1568 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1569 | const_iv (FT_RSRC) const_iv (FT_NUM) |
|
|
1570 | }; |
1501 | }; |
1571 | |
1502 | |
1572 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1503 | for (civ = const_iv + array_length (const_iv); civ-- > const_iv; ) |
1573 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1504 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1574 | |
1505 | |
1575 | static const struct { |
1506 | static const struct { |
1576 | const char *name; |
1507 | const char *name; |
1577 | int skip; |
1508 | int skip; |
… | |
… | |
1583 | # undef def |
1514 | # undef def |
1584 | }; |
1515 | }; |
1585 | |
1516 | |
1586 | AV *av = get_av ("cf::EVENT", 1); |
1517 | AV *av = get_av ("cf::EVENT", 1); |
1587 | |
1518 | |
1588 | for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) |
1519 | for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; ) |
1589 | { |
1520 | { |
1590 | AV *event = newAV (); |
1521 | AV *event = newAV (); |
1591 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1522 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1592 | av_push (event, newSViv (eiv->klass)); |
1523 | av_push (event, newSViv (eiv->klass)); |
1593 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1524 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
… | |
… | |
1628 | |
1559 | |
1629 | for_all_objects (op) |
1560 | for_all_objects (op) |
1630 | op->reattach (); |
1561 | op->reattach (); |
1631 | } |
1562 | } |
1632 | |
1563 | |
1633 | # support function for map-world.ext |
|
|
1634 | void _quantise (SV *data_sv, SV *plt_sv) |
|
|
1635 | CODE: |
|
|
1636 | { |
|
|
1637 | if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
|
|
1638 | croak ("_quantise called with invalid agruments"); |
|
|
1639 | |
|
|
1640 | plt_sv = SvRV (plt_sv); |
|
|
1641 | SV **plt = AvARRAY (plt_sv); |
|
|
1642 | int plt_count = AvFILL (plt_sv) + 1; |
|
|
1643 | |
|
|
1644 | STRLEN len; |
|
|
1645 | char *data = SvPVbyte (data_sv, len); |
|
|
1646 | char *dst = data; |
|
|
1647 | |
|
|
1648 | while (len >= 3) |
|
|
1649 | { |
|
|
1650 | for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
|
|
1651 | { |
|
|
1652 | char *val = SvPVX (*val_sv); |
|
|
1653 | |
|
|
1654 | if (val [0] == data [0] |
|
|
1655 | && val [1] == data [1] |
|
|
1656 | && val [2] == data [2]) |
|
|
1657 | { |
|
|
1658 | *dst++ = val [3]; |
|
|
1659 | goto next; |
|
|
1660 | } |
|
|
1661 | } |
|
|
1662 | |
|
|
1663 | croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
|
|
1664 | (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
|
|
1665 | dst - SvPVX (data_sv), len); |
|
|
1666 | |
|
|
1667 | next: |
|
|
1668 | data += 3; |
|
|
1669 | len -= 3; |
|
|
1670 | } |
|
|
1671 | |
|
|
1672 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
|
|
1673 | } |
|
|
1674 | |
|
|
1675 | void init_anim () |
1564 | void init_anim () |
1676 | |
1565 | |
1677 | void init_globals () |
1566 | void init_globals () |
1678 | |
1567 | |
1679 | void init_experience () |
|
|
1680 | |
|
|
1681 | void init_attackmess () |
1568 | void init_attackmess () |
1682 | |
1569 | |
1683 | void init_dynamic () |
1570 | void init_dynamic () |
1684 | |
1571 | |
1685 | void load_settings () |
1572 | void load_settings () |
1686 | |
1573 | |
|
|
1574 | void reload_exp_table () |
|
|
1575 | |
1687 | void load_materials () |
1576 | void reload_materials () |
1688 | |
1577 | |
1689 | void init_uuid () |
1578 | void init_uuid () |
1690 | CODE: |
1579 | CODE: |
1691 | UUID::init (); |
1580 | UUID::init (); |
1692 | |
1581 | |
1693 | void init_signals () |
1582 | void init_signals () |
1694 | |
|
|
1695 | void init_commands () |
|
|
1696 | |
1583 | |
1697 | void init_skills () |
1584 | void init_skills () |
1698 | |
1585 | |
1699 | void init_beforeplay () |
1586 | void init_beforeplay () |
1700 | |
1587 | |
… | |
… | |
1727 | { |
1614 | { |
1728 | ev_async_send (EV_DEFAULT, &tick_watcher); |
1615 | ev_async_send (EV_DEFAULT, &tick_watcher); |
1729 | coroapi::cede (); |
1616 | coroapi::cede (); |
1730 | } |
1617 | } |
1731 | |
1618 | |
1732 | void server_tick () |
1619 | void one_tick () |
1733 | CODE: |
1620 | CODE: |
1734 | { |
1621 | { |
|
|
1622 | ev_now_update (EV_DEFAULT); |
1735 | NOW = ev_now (EV_DEFAULT); |
1623 | NOW = ev_now (EV_DEFAULT); |
1736 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1624 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1737 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1625 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1738 | runtime = SvNVX (sv_runtime); |
1626 | runtime = SvNVX (sv_runtime); |
1739 | |
1627 | |
|
|
1628 | one_tick (); |
|
|
1629 | |
1740 | server_tick (); |
1630 | ++server_tick; |
|
|
1631 | SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick); |
1741 | |
1632 | |
1742 | NOW = ev_time (); |
1633 | ev_now_update (EV_DEFAULT); |
|
|
1634 | NOW = ev_now (EV_DEFAULT); |
1743 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1635 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
|
|
1636 | |
1744 | runtime += TICK; |
1637 | runtime += TICK; |
1745 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1638 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1746 | } |
1639 | } |
1747 | |
1640 | |
1748 | NV floor (NV x) |
1641 | NV floor (NV x) |
… | |
… | |
1758 | switch (items) |
1651 | switch (items) |
1759 | { |
1652 | { |
1760 | case 0: RETVAL = gen (); break; |
1653 | case 0: RETVAL = gen (); break; |
1761 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1654 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1762 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1655 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1763 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1656 | default: croak ("cf::rndm requires zero, one or two parameters."); break; |
1764 | } |
1657 | } |
1765 | } |
1658 | } |
1766 | OUTPUT: |
1659 | OUTPUT: |
1767 | RETVAL |
1660 | RETVAL |
1768 | |
1661 | |
… | |
… | |
1775 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1668 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1776 | CODE: |
1669 | CODE: |
1777 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1670 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1778 | OUTPUT: |
1671 | OUTPUT: |
1779 | RETVAL |
1672 | RETVAL |
|
|
1673 | |
|
|
1674 | const char *ordinal (int i) |
1780 | |
1675 | |
1781 | void weaken (...) |
1676 | void weaken (...) |
1782 | PROTOTYPE: @ |
1677 | PROTOTYPE: @ |
1783 | CODE: |
1678 | CODE: |
1784 | while (items > 0) |
1679 | while (items > 0) |
1785 | sv_rvweaken (ST (--items)); |
1680 | sv_rvweaken (ST (--items)); |
1786 | |
1681 | |
1787 | void |
1682 | void log_suspend () |
|
|
1683 | |
|
|
1684 | void log_resume () |
|
|
1685 | |
1788 | log_backtrace (utf8_string msg) |
1686 | void log_backtrace (utf8_string msg) |
1789 | |
1687 | |
1790 | void |
|
|
1791 | LOG (int flags, utf8_string msg) |
1688 | void LOG (int flags, utf8_string msg) |
1792 | PROTOTYPE: $$ |
1689 | PROTOTYPE: $$ |
1793 | C_ARGS: flags, "%s", msg |
1690 | C_ARGS: flags, "%s", msg |
1794 | |
1691 | |
1795 | octet_string path_combine (octet_string base, octet_string path) |
1692 | octet_string path_combine (octet_string base, octet_string path) |
1796 | PROTOTYPE: $$ |
1693 | PROTOTYPE: $$ |
… | |
… | |
1843 | |
1740 | |
1844 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1741 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1845 | INIT: |
1742 | INIT: |
1846 | #if __GLIBC__ |
1743 | #if __GLIBC__ |
1847 | mallopt (M_TOP_PAD, 1024 * 1024); |
1744 | mallopt (M_TOP_PAD, 1024 * 1024); |
1848 | mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); |
1745 | mallopt (M_MMAP_THRESHOLD, 1024 * 1024); |
1849 | mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory |
1746 | mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory |
|
|
1747 | if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10)) |
1850 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1748 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1851 | #endif |
1749 | #endif |
1852 | |
1750 | |
1853 | int munlockall () |
1751 | int munlockall () |
1854 | |
1752 | |
1855 | #endif |
1753 | #endif |
… | |
… | |
1888 | |
1786 | |
1889 | int random_roll (int min, int max, object *op, int goodbad); |
1787 | int random_roll (int min, int max, object *op, int goodbad); |
1890 | |
1788 | |
1891 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1789 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1892 | |
1790 | |
1893 | int |
|
|
1894 | exp_to_level (val64 exp) |
1791 | int exp_to_level (val64 exp) |
|
|
1792 | |
|
|
1793 | val64 level_to_min_exp (int level) |
|
|
1794 | |
|
|
1795 | SV * |
|
|
1796 | attacktype_name (int atnr) |
1895 | CODE: |
1797 | CODE: |
1896 | { |
1798 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
1897 | int i = 0; |
1799 | ? newSVpv (attacktype_name [atnr], 0) |
1898 | |
1800 | : &PL_sv_undef; |
1899 | RETVAL = settings.max_level; |
|
|
1900 | |
|
|
1901 | for (i = 1; i <= settings.max_level; i++) |
|
|
1902 | { |
|
|
1903 | if (levels[i] > exp) |
|
|
1904 | { |
|
|
1905 | RETVAL = i - 1; |
|
|
1906 | break; |
|
|
1907 | } |
|
|
1908 | } |
|
|
1909 | } |
|
|
1910 | OUTPUT: RETVAL |
1801 | OUTPUT: RETVAL |
1911 | |
1802 | |
1912 | val64 |
|
|
1913 | level_to_min_exp (int level) |
|
|
1914 | CODE: |
|
|
1915 | if (level > settings.max_level) |
|
|
1916 | RETVAL = levels[settings.max_level]; |
|
|
1917 | else if (level < 1) |
|
|
1918 | RETVAL = 0; |
|
|
1919 | else |
|
|
1920 | RETVAL = levels[level]; |
|
|
1921 | OUTPUT: RETVAL |
|
|
1922 | |
|
|
1923 | SV * |
1803 | SV * |
1924 | resistance_to_string (int atnr) |
1804 | attacktype_desc (int atnr) |
1925 | CODE: |
1805 | CODE: |
1926 | if (atnr >= 0 && atnr < NROFATTACKS) |
1806 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
|
|
1807 | ? newSVpv (attacktype_desc [atnr], 0) |
|
|
1808 | : &PL_sv_undef; |
|
|
1809 | OUTPUT: RETVAL |
|
|
1810 | |
|
|
1811 | SV * |
|
|
1812 | resist_plus (int atnr) |
|
|
1813 | CODE: |
|
|
1814 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
1927 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1815 | ? newSVpv (resist_plus [atnr], 0) |
1928 | else |
1816 | : &PL_sv_undef; |
1929 | XSRETURN_UNDEF; |
1817 | OUTPUT: RETVAL |
|
|
1818 | |
|
|
1819 | SV * |
|
|
1820 | change_resist_msg (int atnr) |
|
|
1821 | CODE: |
|
|
1822 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
|
|
1823 | ? newSVpv (change_resist_msg [atnr], 0) |
|
|
1824 | : &PL_sv_undef; |
1930 | OUTPUT: RETVAL |
1825 | OUTPUT: RETVAL |
1931 | |
1826 | |
1932 | UUID |
1827 | UUID |
1933 | uuid_cur () |
1828 | uuid_cur () |
1934 | CODE: |
1829 | CODE: |
… | |
… | |
1984 | CODE: |
1879 | CODE: |
1985 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1880 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1986 | OUTPUT: |
1881 | OUTPUT: |
1987 | RETVAL |
1882 | RETVAL |
1988 | |
1883 | |
|
|
1884 | bool should_invoke (attachable *obj, int event) |
|
|
1885 | CODE: |
|
|
1886 | RETVAL = obj->should_invoke ((event_type)event); |
|
|
1887 | OUTPUT: RETVAL |
|
|
1888 | |
1989 | void |
1889 | void |
1990 | debug_trace (attachable *obj, bool on = true) |
1890 | debug_trace (attachable *obj, bool on = true) |
1991 | CODE: |
1891 | CODE: |
1992 | obj->flags &= ~attachable::F_DEBUG_TRACE; |
1892 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
1993 | if (on) |
1893 | if (on) |
1994 | obj->flags |= attachable::F_DEBUG_TRACE; |
1894 | obj->attachable_flags |= attachable::F_DEBUG_TRACE; |
1995 | |
1895 | |
1996 | int mortals_size () |
1896 | int mortals_size () |
1997 | CODE: |
1897 | CODE: |
1998 | RETVAL = attachable::mortals.size (); |
1898 | RETVAL = attachable::mortals.size (); |
1999 | OUTPUT: RETVAL |
1899 | OUTPUT: RETVAL |
… | |
… | |
2001 | #object *mortals (U32 index) |
1901 | #object *mortals (U32 index) |
2002 | # CODE: |
1902 | # CODE: |
2003 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1903 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
2004 | # OUTPUT: RETVAL |
1904 | # OUTPUT: RETVAL |
2005 | |
1905 | |
2006 | INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
1906 | INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h | |
2007 | |
1907 | |
2008 | MODULE = cf PACKAGE = cf::global |
1908 | MODULE = cf PACKAGE = cf::global |
2009 | |
1909 | |
2010 | int invoke (SV *klass, int event, ...) |
1910 | int invoke (SV *klass, int event, ...) |
2011 | CODE: |
1911 | CODE: |
… | |
… | |
2015 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1915 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
2016 | OUTPUT: RETVAL |
1916 | OUTPUT: RETVAL |
2017 | |
1917 | |
2018 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1918 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
2019 | |
1919 | |
2020 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1920 | INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h | |
2021 | |
1921 | |
2022 | int invoke (object *op, int event, ...) |
1922 | int invoke (object *op, int event, ...) |
2023 | CODE: |
1923 | CODE: |
2024 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1924 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
2025 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1925 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2052 | int mortals_size () |
1952 | int mortals_size () |
2053 | CODE: |
1953 | CODE: |
2054 | RETVAL = attachable::mortals.size (); |
1954 | RETVAL = attachable::mortals.size (); |
2055 | OUTPUT: RETVAL |
1955 | OUTPUT: RETVAL |
2056 | |
1956 | |
2057 | const char *slot_use_name (U32 slot) |
1957 | const_utf8_string slot_name (U32 slot) |
2058 | ALIAS: |
1958 | ALIAS: |
|
|
1959 | slot_name = 0 |
|
|
1960 | slot_use_name = 1 |
2059 | slot_nonuse_name = 1 |
1961 | slot_nonuse_name = 2 |
2060 | CODE: |
1962 | CODE: |
2061 | { |
1963 | { |
2062 | if (slot >= NUM_BODY_LOCATIONS) |
1964 | if (slot >= NUM_BODY_LOCATIONS) |
2063 | croak ("body slot index out of range"); |
1965 | croak ("body slot index out of range"); |
2064 | |
1966 | |
2065 | switch (ix) |
1967 | switch (ix) |
2066 | { |
1968 | { |
|
|
1969 | case 0: RETVAL = body_locations[slot].name ; break; |
2067 | case 0: RETVAL = body_locations[slot].use_name; break; |
1970 | case 1: RETVAL = body_locations[slot].use_name ; break; |
2068 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
1971 | case 2: RETVAL = body_locations[slot].nonuse_name; break; |
2069 | } |
1972 | } |
2070 | } |
1973 | } |
2071 | OUTPUT: |
1974 | OUTPUT: |
2072 | RETVAL |
1975 | RETVAL |
2073 | |
1976 | |
… | |
… | |
2118 | OUTPUT: |
2021 | OUTPUT: |
2119 | RETVAL |
2022 | RETVAL |
2120 | |
2023 | |
2121 | object *find_best_object_match (object *op, utf8_string match) |
2024 | object *find_best_object_match (object *op, utf8_string match) |
2122 | |
2025 | |
2123 | object *find_marked_object (object *op) |
|
|
2124 | |
|
|
2125 | int need_identify (object *obj); |
|
|
2126 | |
|
|
2127 | int apply_shop_mat (object *shop_mat, object *op); |
2026 | int apply_shop_mat (object *shop_mat, object *op); |
2128 | |
2027 | |
2129 | int move (object *op, int dir, object *originator = op) |
2028 | int move (object *op, int dir, object *originator = op) |
2130 | CODE: |
2029 | CODE: |
2131 | RETVAL = move_ob (op, dir, originator); |
2030 | RETVAL = op->move (dir, originator); |
2132 | OUTPUT: |
2031 | OUTPUT: |
2133 | RETVAL |
2032 | RETVAL |
2134 | |
2033 | |
2135 | void apply (object *applier, object *applied, int flags = 0) |
|
|
2136 | CODE: |
|
|
2137 | manual_apply (applied, applier, flags); |
|
|
2138 | |
|
|
2139 | void apply_below (object *op) |
2034 | void apply_below (object *op) |
2140 | CODE: |
2035 | CODE: |
2141 | player_apply_below (op); |
2036 | player_apply_below (op); |
2142 | |
2037 | |
2143 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
2038 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
|
|
2039 | |
|
|
2040 | int casting_level (object *caster, object *spell) |
2144 | |
2041 | |
2145 | int pay_item (object *op, object *buyer) |
2042 | int pay_item (object *op, object *buyer) |
2146 | CODE: |
2043 | CODE: |
2147 | RETVAL = pay_for_item (op, buyer); |
2044 | RETVAL = pay_for_item (op, buyer); |
2148 | OUTPUT: RETVAL |
2045 | OUTPUT: RETVAL |
… | |
… | |
2185 | |
2082 | |
2186 | void pick_up (object *who, object *op) |
2083 | void pick_up (object *who, object *op) |
2187 | |
2084 | |
2188 | void update_object (object *op, int action) |
2085 | void update_object (object *op, int action) |
2189 | |
2086 | |
2190 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
2087 | void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0) |
2191 | |
2088 | |
2192 | void player_lvl_adj (object *who, object *skill = 0) |
2089 | void player_lvl_adj (object *who, object *skill = 0) |
2193 | |
2090 | |
2194 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2091 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2195 | |
2092 | |
2196 | int calc_skill_exp (object *who, object *op, object *skill); |
2093 | int calc_skill_exp (object *who, object *op, object *skill) |
2197 | |
2094 | |
2198 | void push_button (object *op, object *originator); |
2095 | void push_button (object *op, object *originator) |
2199 | |
2096 | |
2200 | void use_trigger (object *op, object *originator); |
2097 | void use_trigger (object *op, object *originator) |
2201 | |
2098 | |
2202 | void handle_apply_yield (object *op); |
2099 | void handle_apply_yield (object *op) |
2203 | |
2100 | |
2204 | int convert_item (object *item, object *converter); |
2101 | int convert_item (object *item, object *converter) |
2205 | |
2102 | |
|
|
2103 | void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); |
2206 | |
2104 | |
2207 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2105 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2208 | |
2106 | |
2209 | # no clean way to get an object from an archetype - stupid idiotic |
2107 | # no clean way to get an object from an archetype - stupid idiotic |
2210 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2108 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2211 | |
2109 | |
2212 | object *new (utf8_string archetype = 0) |
2110 | object *new (utf8_string archetype = 0) |
2213 | PROTOTYPE: ;$ |
2111 | PROTOTYPE: ;$ |
2214 | CODE: |
2112 | CODE: |
2215 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2113 | RETVAL = archetype |
|
|
2114 | ? archetype::get (archetype) |
|
|
2115 | : object::create (); |
2216 | OUTPUT: |
2116 | OUTPUT: |
2217 | RETVAL |
2117 | RETVAL |
2218 | |
2118 | |
|
|
2119 | object *generate (utf8_string arch, object *creator) |
|
|
2120 | CODE: |
|
|
2121 | object *obj = archetype::get (arch); |
|
|
2122 | fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); |
|
|
2123 | RETVAL = obj; |
|
|
2124 | OUTPUT: |
|
|
2125 | RETVAL |
|
|
2126 | |
2219 | object *find_object (U32 tag) |
2127 | object *find_object (U32 tag) |
|
|
2128 | |
|
|
2129 | object *find_object_uuid (UUID i) |
2220 | |
2130 | |
2221 | # TODO: nuke |
2131 | # TODO: nuke |
2222 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2132 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2223 | PROTOTYPE: $$$$$$ |
2133 | PROTOTYPE: $$$$$$ |
2224 | CODE: |
2134 | CODE: |
2225 | { |
2135 | { |
2226 | RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
2136 | RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
|
|
2137 | |
|
|
2138 | if (RETVAL->destroyed ()) |
|
|
2139 | RETVAL = 0; |
2227 | } |
2140 | } |
|
|
2141 | OUTPUT: |
|
|
2142 | RETVAL |
2228 | |
2143 | |
2229 | shstr |
2144 | shstr |
2230 | object::kv_get (shstr key) |
2145 | object::kv_get (shstr key) |
|
|
2146 | CODE: |
|
|
2147 | RETVAL = THIS->kv.get (key); |
|
|
2148 | OUTPUT: |
|
|
2149 | RETVAL |
2231 | |
2150 | |
2232 | void |
2151 | void |
2233 | object::kv_del (shstr key) |
2152 | object::kv_del (shstr key) |
|
|
2153 | CODE: |
|
|
2154 | THIS->kv.del (key); |
2234 | |
2155 | |
2235 | void |
2156 | void |
2236 | object::kv_set (shstr key, shstr value) |
2157 | object::kv_set (shstr key, shstr value) |
|
|
2158 | CODE: |
|
|
2159 | THIS->kv.set (key, value); |
2237 | |
2160 | |
2238 | object *get_nearest_player (object *ob) |
2161 | object *get_nearest_player (object *ob) |
2239 | ALIAS: nearest_player = 0 |
2162 | ALIAS: nearest_player = 0 |
2240 | PREINIT: |
2163 | PREINIT: |
2241 | extern object *get_nearest_player (object *); |
2164 | extern object *get_nearest_player (object *); |
… | |
… | |
2244 | PROTOTYPE: $$;$ |
2167 | PROTOTYPE: $$;$ |
2245 | PPCODE: |
2168 | PPCODE: |
2246 | { |
2169 | { |
2247 | rv_vector rv; |
2170 | rv_vector rv; |
2248 | |
2171 | |
2249 | PUTBACK; |
|
|
2250 | get_rangevector (ob, other, &rv, flags); |
2172 | get_rangevector (ob, other, &rv, flags); |
2251 | SPAGAIN; |
|
|
2252 | |
2173 | |
2253 | EXTEND (SP, 5); |
2174 | EXTEND (SP, 5); |
2254 | PUSHs (newSVuv (rv.distance)); |
2175 | PUSHs (sv_2mortal (newSVuv (rv.distance))); |
2255 | PUSHs (newSViv (rv.distance_x)); |
2176 | PUSHs (sv_2mortal (newSViv (rv.distance_x))); |
2256 | PUSHs (newSViv (rv.distance_y)); |
2177 | PUSHs (sv_2mortal (newSViv (rv.distance_y))); |
2257 | PUSHs (newSViv (rv.direction)); |
2178 | PUSHs (sv_2mortal (newSViv (rv.direction))); |
2258 | PUSHs (to_sv (rv.part)); |
2179 | PUSHs (sv_2mortal (to_sv (rv.part))); |
2259 | } |
2180 | } |
2260 | |
2181 | |
2261 | bool on_same_map_as (object *ob, object *other) |
2182 | bool on_same_map_as (object *ob, object *other) |
2262 | CODE: |
2183 | CODE: |
2263 | RETVAL = on_same_map (ob, other); |
2184 | RETVAL = on_same_map (ob, other); |
… | |
… | |
2283 | RETVAL = op->contr; |
2204 | RETVAL = op->contr; |
2284 | OUTPUT: RETVAL |
2205 | OUTPUT: RETVAL |
2285 | |
2206 | |
2286 | bool move_player (object *op, int dir) |
2207 | bool move_player (object *op, int dir) |
2287 | |
2208 | |
2288 | void check_score (object *op) |
|
|
2289 | |
|
|
2290 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2209 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2291 | CODE: |
2210 | CODE: |
2292 | new_draw_info (flags, 0, op, txt); |
2211 | new_draw_info (flags, 0, op, txt); |
2293 | |
2212 | |
2294 | void kill_player (object *op) |
2213 | void kill_player (object *op) |
… | |
… | |
2306 | int command_arrest (object *op, utf8_string params) |
2225 | int command_arrest (object *op, utf8_string params) |
2307 | |
2226 | |
2308 | |
2227 | |
2309 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2228 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2310 | |
2229 | |
2311 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
2230 | INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h | |
2312 | |
2231 | |
2313 | int invoke (player *pl, int event, ...) |
2232 | int invoke (player *pl, int event, ...) |
2314 | CODE: |
2233 | CODE: |
2315 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2234 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2316 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2235 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2408 | if (op->tag) |
2327 | if (op->tag) |
2409 | XPUSHs (sv_2mortal (to_sv (op))); |
2328 | XPUSHs (sv_2mortal (to_sv (op))); |
2410 | } |
2329 | } |
2411 | } |
2330 | } |
2412 | |
2331 | |
2413 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2332 | INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h | |
2414 | |
2333 | |
2415 | void |
2334 | void |
2416 | adjust_daylight () |
2335 | adjust_daylight () |
2417 | CODE: |
2336 | CODE: |
2418 | maptile::adjust_daylight (); |
2337 | maptile::adjust_daylight (); |
… | |
… | |
2448 | if (pl->ob && pl->ob->map == THIS) |
2367 | if (pl->ob && pl->ob->map == THIS) |
2449 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2368 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2450 | } |
2369 | } |
2451 | |
2370 | |
2452 | void |
2371 | void |
|
|
2372 | maptile::gen_quadmap (int x, int y, int z) |
|
|
2373 | CODE: |
|
|
2374 | gen_quadmap (THIS, x * 50, y * 50, z); |
|
|
2375 | |
|
|
2376 | void |
2453 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
2377 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
2454 | CODE: |
2378 | CODE: |
2455 | { |
2379 | { |
2456 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
2380 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
2457 | croak ("maptile::add_underlay: palette must be arrayref"); |
2381 | croak ("maptile::add_underlay: palette must be arrayref"); |
… | |
… | |
2464 | for (int x = 0; x < THIS->width; ++x) |
2388 | for (int x = 0; x < THIS->width; ++x) |
2465 | for (int y = 0; y < THIS->height; ++y) |
2389 | for (int y = 0; y < THIS->height; ++y) |
2466 | { |
2390 | { |
2467 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2391 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2468 | if (op->flag [FLAG_IS_FLOOR]) |
2392 | if (op->flag [FLAG_IS_FLOOR]) |
2469 | goto skip_space; |
2393 | goto skip; |
2470 | |
2394 | |
2471 | { |
2395 | { |
2472 | int offs = offset + y * stride + x; |
2396 | int offs = offset + y * stride + x; |
|
|
2397 | |
2473 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2398 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2474 | { |
2399 | { |
2475 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2400 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2476 | { |
2401 | { |
2477 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2402 | object *ob = archetype::get (cfSvPVutf8_nolen (*elem)); |
2478 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2403 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2479 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2404 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2480 | |
2405 | |
2481 | if (ob->randomitems) |
2406 | if (ob->randomitems && !ob->above) |
2482 | { |
2407 | { |
2483 | if (!ob->above) |
|
|
2484 | { |
|
|
2485 | ob->create_treasure (ob->randomitems); |
2408 | ob->create_treasure (ob->randomitems); |
2486 | |
2409 | |
2487 | for (object *op = ob->above; op; op = op->above) |
2410 | for (object *op = ob->above; op; op = op->above) |
2488 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2411 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2489 | } |
2412 | // TODO: if this is a pickable object, then the item |
2490 | |
2413 | // will at a bit weird - saving inside the player |
2491 | ob->randomitems = 0; |
2414 | // will clear the flag, but when the player drops |
|
|
2415 | // it without logging out, it keeps the flag. |
|
|
2416 | // nobody has reported this, but this can be rather |
|
|
2417 | // annoying on persistent maps. |
2492 | } |
2418 | } |
2493 | } |
2419 | } |
2494 | } |
2420 | } |
2495 | } |
2421 | } |
2496 | |
|
|
2497 | skip_space: ; |
2422 | skip: ; |
2498 | } |
2423 | } |
2499 | } |
2424 | } |
2500 | |
2425 | |
2501 | void |
2426 | void |
2502 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
2427 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
… | |
… | |
2512 | |
2437 | |
2513 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2438 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2514 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2439 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2515 | |
2440 | |
2516 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2441 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2517 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2442 | regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2518 | |
2443 | |
2519 | for (int y = 0; y < THIS->height; ++y) |
2444 | for (int y = 0; y < THIS->height; ++y) |
2520 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2445 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2521 | |
2446 | |
2522 | sfree (THIS->regions, THIS->size ()); |
2447 | sfree (THIS->regions, THIS->size ()); |
… | |
… | |
2532 | for (int x = 0; x < THIS->width; ++x) |
2457 | for (int x = 0; x < THIS->width; ++x) |
2533 | for (int y = 0; y < THIS->height; ++y) |
2458 | for (int y = 0; y < THIS->height; ++y) |
2534 | { |
2459 | { |
2535 | region *rgn = THIS->region (x, y); |
2460 | region *rgn = THIS->region (x, y); |
2536 | |
2461 | |
2537 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2538 | if (object *op = THIS->at (x, y).top) |
2462 | if (object *op = THIS->at (x, y).top) |
2539 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2463 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2540 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2464 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2541 | } |
2465 | } |
2542 | |
2466 | |
… | |
… | |
2548 | if (oblinkpt *obp = map->find_link (connection)) |
2472 | if (oblinkpt *obp = map->find_link (connection)) |
2549 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2473 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2550 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2474 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2551 | |
2475 | |
2552 | void |
2476 | void |
2553 | get_map_flags (maptile *map, int x, int y) |
2477 | xy_normalise (maptile *map, int x, int y, int dir = 0) |
2554 | PPCODE: |
2478 | PPCODE: |
2555 | { |
2479 | { |
2556 | maptile *nmap = 0; |
2480 | mapxy pos (map, x, y); |
2557 | I16 nx = 0, ny = 0; |
2481 | if (!pos.move (dir).normalise ()) |
|
|
2482 | XSRETURN_EMPTY; |
2558 | |
2483 | |
2559 | PUTBACK; |
|
|
2560 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2561 | SPAGAIN; |
|
|
2562 | |
|
|
2563 | EXTEND (SP, 4); |
2484 | EXTEND (SP, 3); |
2564 | PUSHs (sv_2mortal (newSViv (flags))); |
|
|
2565 | |
|
|
2566 | if (GIMME_V == G_ARRAY) |
|
|
2567 | { |
|
|
2568 | PUSHs (sv_2mortal (to_sv (nmap))); |
2485 | PUSHs (sv_2mortal (to_sv (pos.m))); |
2569 | PUSHs (sv_2mortal (newSViv (nx))); |
2486 | PUSHs (sv_2mortal (to_sv (pos.x))); |
2570 | PUSHs (sv_2mortal (newSViv (ny))); |
2487 | PUSHs (sv_2mortal (to_sv (pos.y))); |
2571 | } |
|
|
2572 | } |
2488 | } |
2573 | |
2489 | |
2574 | mapspace * |
2490 | mapspace * |
2575 | ms (maptile *map, unsigned int x, unsigned int y) |
2491 | ms (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2576 | PROTOTYPE: $$$ |
2492 | PROTOTYPE: $$$;$ |
2577 | CODE: |
2493 | CODE: |
2578 | { |
2494 | { |
2579 | maptile *nmap = 0; |
2495 | mapxy pos (map, x, y); |
2580 | I16 nx, ny; |
2496 | if (!pos.move (dir).normalise ()) |
2581 | |
|
|
2582 | PUTBACK; |
|
|
2583 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2584 | SPAGAIN; |
|
|
2585 | |
|
|
2586 | if (!nmap) |
|
|
2587 | XSRETURN_UNDEF; |
2497 | XSRETURN_UNDEF; |
2588 | |
2498 | |
2589 | RETVAL = &nmap->at (nx, ny); |
2499 | RETVAL = &*pos; |
2590 | } |
2500 | } |
2591 | OUTPUT: |
2501 | OUTPUT: |
2592 | RETVAL |
2502 | RETVAL |
2593 | |
2503 | |
2594 | void |
2504 | void |
2595 | at (maptile *map, unsigned int x, unsigned int y) |
2505 | at (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2596 | PROTOTYPE: $$$ |
2506 | PROTOTYPE: $$$;$ |
2597 | PPCODE: |
2507 | PPCODE: |
2598 | { |
2508 | mapxy pos (map, x, y); |
2599 | maptile *nmap = 0; |
2509 | if (pos.move (dir).normalise ()) |
2600 | I16 nx, ny; |
|
|
2601 | |
|
|
2602 | PUTBACK; |
|
|
2603 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2604 | SPAGAIN; |
|
|
2605 | |
|
|
2606 | if (nmap) |
|
|
2607 | for (object *o = nmap->at (nx, ny).bot; o; o = o->above) |
2510 | for (object *o = pos->bot; o; o = o->above) |
2608 | XPUSHs (sv_2mortal (to_sv (o))); |
2511 | XPUSHs (sv_2mortal (to_sv (o))); |
2609 | } |
|
|
2610 | |
2512 | |
2611 | SV * |
2513 | SV * |
2612 | bot_at (maptile *map, unsigned int x, unsigned int y) |
2514 | bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2613 | PROTOTYPE: $$$ |
2515 | PROTOTYPE: $$$;$ |
2614 | ALIAS: |
2516 | ALIAS: |
2615 | top_at = 1 |
2517 | top_at = 1 |
2616 | flags_at = 2 |
2518 | flags_at = 2 |
2617 | light_at = 3 |
2519 | light_at = 3 |
2618 | move_block_at = 4 |
2520 | move_block_at = 4 |
2619 | move_slow_at = 5 |
2521 | move_slow_at = 5 |
2620 | move_on_at = 6 |
2522 | move_on_at = 6 |
2621 | move_off_at = 7 |
2523 | move_off_at = 7 |
2622 | CODE: |
2524 | CODE: |
2623 | { |
2525 | { |
2624 | sint16 nx = x; |
2526 | mapxy pos (map, x, y); |
2625 | sint16 ny = y; |
2527 | if (!pos.move (dir).normalise ()) |
2626 | |
|
|
2627 | if (!xy_normalise (map, nx, ny)) |
|
|
2628 | XSRETURN_UNDEF; |
2528 | XSRETURN_UNDEF; |
2629 | |
2529 | |
2630 | mapspace &ms = map->at (nx, ny); |
2530 | mapspace &ms = *pos; |
2631 | |
2531 | |
2632 | ms.update (); |
2532 | ms.update (); |
2633 | |
2533 | |
2634 | switch (ix) |
2534 | switch (ix) |
2635 | { |
2535 | { |
… | |
… | |
2645 | } |
2545 | } |
2646 | OUTPUT: RETVAL |
2546 | OUTPUT: RETVAL |
2647 | |
2547 | |
2648 | # worst xs function of my life |
2548 | # worst xs function of my life |
2649 | bool |
2549 | bool |
2650 | _create_random_map (\ |
2550 | _create_random_map (maptile *self, SV *options) |
2651 | maptile *self,\ |
|
|
2652 | utf8_string wallstyle,\ |
|
|
2653 | utf8_string wall_name,\ |
|
|
2654 | utf8_string floorstyle,\ |
|
|
2655 | utf8_string monsterstyle,\ |
|
|
2656 | utf8_string treasurestyle,\ |
|
|
2657 | utf8_string layoutstyle,\ |
|
|
2658 | utf8_string doorstyle,\ |
|
|
2659 | utf8_string decorstyle,\ |
|
|
2660 | utf8_string origin_map,\ |
|
|
2661 | utf8_string final_map,\ |
|
|
2662 | utf8_string exitstyle,\ |
|
|
2663 | utf8_string this_map,\ |
|
|
2664 | utf8_string exit_on_final_map,\ |
|
|
2665 | int xsize,\ |
|
|
2666 | int ysize,\ |
|
|
2667 | int expand2x,\ |
|
|
2668 | int layoutoptions1,\ |
|
|
2669 | int layoutoptions2,\ |
|
|
2670 | int layoutoptions3,\ |
|
|
2671 | int symmetry,\ |
|
|
2672 | int difficulty,\ |
|
|
2673 | int difficulty_given,\ |
|
|
2674 | float difficulty_increase,\ |
|
|
2675 | int dungeon_level,\ |
|
|
2676 | int dungeon_depth,\ |
|
|
2677 | int decoroptions,\ |
|
|
2678 | int orientation,\ |
|
|
2679 | int origin_y,\ |
|
|
2680 | int origin_x,\ |
|
|
2681 | U32 random_seed,\ |
|
|
2682 | val64 total_map_hp,\ |
|
|
2683 | int map_layout_style,\ |
|
|
2684 | int treasureoptions,\ |
|
|
2685 | int symmetry_used,\ |
|
|
2686 | region *region,\ |
|
|
2687 | utf8_string custom\ |
|
|
2688 | ) |
|
|
2689 | CODE: |
2551 | CODE: |
2690 | { |
2552 | { |
2691 | random_map_params rmp; |
2553 | random_map_params rmp ((HV *)SvRV (options)); |
2692 | |
|
|
2693 | assign (rmp.wallstyle , wallstyle); |
|
|
2694 | assign (rmp.wall_name , wall_name); |
|
|
2695 | assign (rmp.floorstyle , floorstyle); |
|
|
2696 | assign (rmp.monsterstyle , monsterstyle); |
|
|
2697 | assign (rmp.treasurestyle , treasurestyle); |
|
|
2698 | assign (rmp.layoutstyle , layoutstyle); |
|
|
2699 | assign (rmp.doorstyle , doorstyle); |
|
|
2700 | assign (rmp.decorstyle , decorstyle); |
|
|
2701 | assign (rmp.exitstyle , exitstyle); |
|
|
2702 | assign (rmp.exit_on_final_map, exit_on_final_map); |
|
|
2703 | |
|
|
2704 | rmp.origin_map = origin_map; |
|
|
2705 | rmp.final_map = final_map; |
|
|
2706 | rmp.this_map = this_map; |
|
|
2707 | rmp.xsize = xsize; |
|
|
2708 | rmp.ysize = ysize; |
|
|
2709 | rmp.expand2x = expand2x; |
|
|
2710 | rmp.layoutoptions1 = layoutoptions1; |
|
|
2711 | rmp.layoutoptions2 = layoutoptions2; |
|
|
2712 | rmp.layoutoptions3 = layoutoptions3; |
|
|
2713 | rmp.symmetry = symmetry; |
|
|
2714 | rmp.difficulty = difficulty; |
|
|
2715 | rmp.difficulty_given = difficulty_given; |
|
|
2716 | rmp.difficulty_increase = difficulty_increase; |
|
|
2717 | rmp.dungeon_level = dungeon_level; |
|
|
2718 | rmp.dungeon_depth = dungeon_depth; |
|
|
2719 | rmp.decoroptions = decoroptions; |
|
|
2720 | rmp.orientation = orientation; |
|
|
2721 | rmp.origin_y = origin_y; |
|
|
2722 | rmp.origin_x = origin_x; |
|
|
2723 | rmp.random_seed = random_seed; |
|
|
2724 | rmp.total_map_hp = (uint64_t) total_map_hp; |
|
|
2725 | rmp.map_layout_style = map_layout_style; |
|
|
2726 | rmp.treasureoptions = treasureoptions; |
|
|
2727 | rmp.symmetry_used = symmetry_used; |
|
|
2728 | rmp.region = region; |
|
|
2729 | rmp.custom = custom; |
|
|
2730 | |
|
|
2731 | RETVAL = self->generate_random_map (&rmp); |
2554 | RETVAL = self->generate_random_map (&rmp); |
2732 | } |
2555 | } |
2733 | OUTPUT: |
2556 | OUTPUT: |
2734 | RETVAL |
2557 | RETVAL |
2735 | |
2558 | |
2736 | MODULE = cf PACKAGE = cf::mapspace |
2559 | MODULE = cf PACKAGE = cf::mapspace |
2737 | |
2560 | |
2738 | INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h | |
2561 | INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h | |
2739 | |
2562 | |
2740 | MODULE = cf PACKAGE = cf::arch |
2563 | MODULE = cf PACKAGE = cf::arch |
2741 | |
2564 | |
2742 | int archetypes_size () |
2565 | int archetypes_size () |
2743 | CODE: |
2566 | CODE: |
… | |
… | |
2747 | archetype *archetypes (U32 index) |
2570 | archetype *archetypes (U32 index) |
2748 | CODE: |
2571 | CODE: |
2749 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2572 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2750 | OUTPUT: RETVAL |
2573 | OUTPUT: RETVAL |
2751 | |
2574 | |
2752 | object *instantiate (archetype *arch) |
|
|
2753 | CODE: |
|
|
2754 | RETVAL = arch_to_object (arch); |
|
|
2755 | OUTPUT: |
|
|
2756 | RETVAL |
|
|
2757 | |
|
|
2758 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2575 | INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h | |
2759 | |
2576 | |
2760 | MODULE = cf PACKAGE = cf::party |
2577 | MODULE = cf PACKAGE = cf::party |
2761 | |
2578 | |
2762 | partylist *first () |
2579 | partylist *first () |
2763 | PROTOTYPE: |
2580 | PROTOTYPE: |
2764 | CODE: |
2581 | CODE: |
2765 | RETVAL = get_firstparty (); |
2582 | RETVAL = get_firstparty (); |
2766 | OUTPUT: RETVAL |
2583 | OUTPUT: RETVAL |
2767 | |
2584 | |
2768 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2585 | INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h | |
2769 | |
2586 | |
2770 | MODULE = cf PACKAGE = cf::region |
2587 | MODULE = cf PACKAGE = cf::region |
2771 | |
2588 | |
2772 | void |
2589 | void |
2773 | list () |
2590 | list () |
2774 | PPCODE: |
2591 | PPCODE: |
2775 | for_all_regions (rgn) |
2592 | for_all_regions (rgn) |
2776 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2593 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2777 | |
2594 | |
2778 | region *find (utf8_string name) |
|
|
2779 | PROTOTYPE: $ |
|
|
2780 | CODE: |
|
|
2781 | RETVAL = region::find (name); |
|
|
2782 | OUTPUT: RETVAL |
|
|
2783 | |
|
|
2784 | int specificity (region *rgn) |
2595 | int specificity (region *rgn) |
2785 | CODE: |
2596 | CODE: |
2786 | RETVAL = 0; |
2597 | RETVAL = 0; |
2787 | while (rgn = rgn->parent) |
2598 | while (rgn = rgn->parent) |
2788 | RETVAL++; |
2599 | RETVAL++; |
2789 | OUTPUT: RETVAL |
2600 | OUTPUT: RETVAL |
2790 | |
2601 | |
2791 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2602 | INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h | |
2792 | |
2603 | |
2793 | MODULE = cf PACKAGE = cf::living |
2604 | MODULE = cf PACKAGE = cf::living |
2794 | |
2605 | |
2795 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2606 | INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h | |
2796 | |
2607 | |
2797 | MODULE = cf PACKAGE = cf::settings |
2608 | MODULE = cf PACKAGE = cf::settings |
2798 | |
2609 | |
2799 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2610 | INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h | |
2800 | |
2611 | |
2801 | MODULE = cf PACKAGE = cf::client |
2612 | MODULE = cf PACKAGE = cf::client |
2802 | |
2613 | |
2803 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2614 | INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h | |
2804 | |
2615 | |
2805 | int invoke (client *ns, int event, ...) |
2616 | int invoke (client *ns, int event, ...) |
2806 | CODE: |
2617 | CODE: |
2807 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2618 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2808 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2619 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2874 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2685 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2875 | old_sound_index [idx] = face; |
2686 | old_sound_index [idx] = face; |
2876 | |
2687 | |
2877 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2688 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2878 | |
2689 | |
2879 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2690 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h | |
2880 | |
2691 | |
2881 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2692 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2882 | |
2693 | |
2883 | faceidx alloc (utf8_string name) |
2694 | faceidx alloc (utf8_string name) |
2884 | CODE: |
2695 | CODE: |
… | |
… | |
2891 | while (!RETVAL); // crude way to leave index 0 |
2702 | while (!RETVAL); // crude way to leave index 0 |
2892 | |
2703 | |
2893 | faces [RETVAL].name = name; |
2704 | faces [RETVAL].name = name; |
2894 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2705 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2895 | |
2706 | |
2896 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2707 | if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL; |
2897 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2708 | if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL; |
|
|
2709 | if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL; |
2898 | } |
2710 | } |
2899 | OUTPUT: RETVAL |
2711 | OUTPUT: RETVAL |
2900 | |
2712 | |
2901 | void set_type (faceidx idx, int value) |
2713 | void set_type (faceidx idx, int value) |
2902 | ALIAS: |
2714 | ALIAS: |
… | |
… | |
2918 | |
2730 | |
2919 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2731 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2920 | CODE: |
2732 | CODE: |
2921 | { |
2733 | { |
2922 | faceinfo *f = face_info (idx); assert (f); |
2734 | faceinfo *f = face_info (idx); assert (f); |
2923 | facedata *d = &(faceset ? f->data64 : f->data32); |
2735 | facedata *d = f->face + faceset; |
2924 | sv_to (data, d->data); |
2736 | sv_to (data, d->data); |
2925 | STRLEN clen; |
2737 | STRLEN clen; |
2926 | char *cdata = SvPVbyte (chksum, clen); |
2738 | char *cdata = SvPVbyte (chksum, clen); |
2927 | clen = min (CHKSUM_SIZE, clen); |
2739 | clen = min (CHKSUM_MAXLEN, clen); |
2928 | |
2740 | |
|
|
2741 | assert (("cf::face::set_data must be called with a non-empty checksum", clen)); |
|
|
2742 | |
2929 | if (memcmp (d->chksum, cdata, clen)) |
2743 | if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen)) |
2930 | { |
2744 | { |
|
|
2745 | d->chksum_len = clen; |
2931 | memcpy (d->chksum, cdata, clen); |
2746 | memcpy (d->chksum, cdata, clen); |
2932 | |
2747 | |
2933 | // invalidate existing client face info |
2748 | // invalidate existing client face info |
2934 | for_all_clients (ns) |
2749 | for_all_clients (ns) |
2935 | if (ns->faceset == faceset) |
2750 | if (ns->faceset == faceset) |
… | |
… | |
2950 | |
2765 | |
2951 | SV *get_chksum (faceidx idx, int faceset = 0) |
2766 | SV *get_chksum (faceidx idx, int faceset = 0) |
2952 | CODE: |
2767 | CODE: |
2953 | facedata *d = face_data (idx, faceset); |
2768 | facedata *d = face_data (idx, faceset); |
2954 | if (!d) XSRETURN_UNDEF; |
2769 | if (!d) XSRETURN_UNDEF; |
2955 | RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
2770 | RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len); |
2956 | OUTPUT: |
2771 | OUTPUT: |
2957 | RETVAL |
2772 | RETVAL |
2958 | |
2773 | |
2959 | SV *get_data (faceidx idx, int faceset = 0) |
2774 | SV *get_data (faceidx idx, int faceset = 0) |
2960 | CODE: |
2775 | CODE: |
… | |
… | |
2980 | ns->force_newmap = true; |
2795 | ns->force_newmap = true; |
2981 | } |
2796 | } |
2982 | |
2797 | |
2983 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2798 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2984 | |
2799 | |
2985 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
2800 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h | |
2986 | |
2801 | |
2987 | animidx anim_find (utf8_string name) |
2802 | animidx anim_find (utf8_string name) |
2988 | CODE: |
2803 | CODE: |
2989 | RETVAL = animation::find (name).number; |
2804 | RETVAL = animation::find (name).number; |
2990 | OUTPUT: RETVAL |
2805 | OUTPUT: RETVAL |
… | |
… | |
3005 | } |
2820 | } |
3006 | else |
2821 | else |
3007 | anim = &animation::create (name, av_len (av) + 1, facings); |
2822 | anim = &animation::create (name, av_len (av) + 1, facings); |
3008 | |
2823 | |
3009 | for (int i = 0; i < anim->num_animations; ++i) |
2824 | for (int i = 0; i < anim->num_animations; ++i) |
3010 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
2825 | anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1))); |
3011 | } |
2826 | } |
3012 | OUTPUT: RETVAL |
2827 | OUTPUT: RETVAL |
3013 | |
2828 | |
3014 | void invalidate_all () |
2829 | void invalidate_all () |
3015 | CODE: |
2830 | CODE: |
3016 | for_all_clients (ns) |
2831 | for_all_clients (ns) |
3017 | ns->anims_sent.reset (); |
2832 | ns->anims_sent.reset (); |
3018 | |
2833 | |
3019 | MODULE = cf PACKAGE = cf::object::freezer |
2834 | MODULE = cf PACKAGE = cf::object::freezer |
3020 | |
2835 | |
3021 | INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
2836 | INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h | |
3022 | |
2837 | |
3023 | SV * |
2838 | SV * |
3024 | new (char *klass) |
2839 | new (char *klass) |
3025 | CODE: |
2840 | CODE: |
3026 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
2841 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
… | |
… | |
3033 | sv_to (sv, self); |
2848 | sv_to (sv, self); |
3034 | delete self; |
2849 | delete self; |
3035 | |
2850 | |
3036 | MODULE = cf PACKAGE = cf::object::thawer |
2851 | MODULE = cf PACKAGE = cf::object::thawer |
3037 | |
2852 | |
3038 | INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
2853 | INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h | |
|
|
2854 | |
|
|
2855 | bool |
|
|
2856 | errors_are_fatal (bool fatal) |
|
|
2857 | CODE: |
|
|
2858 | RETVAL = object_thawer::errors_are_fatal; |
|
|
2859 | object_thawer::errors_are_fatal = fatal; |
|
|
2860 | OUTPUT: |
|
|
2861 | RETVAL |
3039 | |
2862 | |
3040 | SV * |
2863 | SV * |
3041 | new_from_file (char *klass, octet_string path) |
2864 | new_from_file (char *klass, octet_string path) |
3042 | CODE: |
2865 | CODE: |
3043 | object_thawer *f = new object_thawer (path); |
2866 | object_thawer *f = new object_thawer (path); |
… | |
… | |
3069 | XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); |
2892 | XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); |
3070 | |
2893 | |
3071 | self->skip (); |
2894 | self->skip (); |
3072 | } |
2895 | } |
3073 | |
2896 | |
|
|
2897 | MODULE = cf PACKAGE = cf::layout |
|
|
2898 | |
|
|
2899 | INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h | |
|
|
2900 | |