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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.33 by elmex, Thu Aug 31 01:03:36 2006 UTC vs.
Revision 1.141 by root, Sun Jan 14 02:10:41 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28
29#ifndef __CEXTRACT__
30#include <plugin.h>
31#endif
32
33#undef MODULEAPI
34#ifdef WIN32
35#else
36#define MODULEAPI
37#endif
38 28
39#include <plugin_common.h> 29#include <plugin_common.h>
40#include <sounds.h> 30#include <sounds.h>
41#include <cstdarg> 31#include <cstdarg>
42#include <sproto.h> 32#include <sproto.h>
43 33
44#include "cfperl.h" 34#include "cfperl.h"
45#include "shstr.h" 35#include "shstr.h"
46 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
47#include <EXTERN.h> 42#include <EXTERN.h>
48#include <perl.h> 43#include <perl.h>
49#include <XSUB.h> 44#include <XSUB.h>
50 45
46#include "CoroAPI.h"
51#include "perlxsi.c" 47#include "perlxsi.c"
52 48
53extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
54 50
55typedef object object_ornull; 51typedef object object_ornull;
56typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
57 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
58typedef double val64; 59 typedef double val64;
59#define newSVval64 newSVnv 60# define newSVval64 newSVnv
60#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
61 63
62static f_plug_api gethook = cfapi_get_hooks; 64static f_plug_api gethook = cfapi_get_hooks;
63static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
64static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
65 67
66static bool perl_booted;
67
68/* this is a stupid way to do things, and awkward to use for plug-in authors */
69typedef struct
70{
71 object* who;
72 object* activator;
73 object* third;
74 object* event;
75 mapstruct* map;
76 char message[1024];
77 int fix; // seems to be python-only, and should not be part of the API
78 int event_code;
79 char extension[1024]; // name field, should invoke specific perl extension
80 char options[1024]; // slaying field of event_connectors
81 int returnvalue;
82} CFPContext;
83
84static HV *obj_cache;
85static PerlInterpreter *perl; 68static PerlInterpreter *perl;
86 69
70double runtime;
71
72global gbl_ev;
87static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
88 75
89#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
90#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
91#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
92#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
93#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
94#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
95#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
96 99
97////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
98 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107}
108
109int
110attachable::refcnt_cnt () const
111{
112 return refcnt + (self ? SvREFCNT (self) : 0);
113}
114
115void
116attachable::optimise ()
117{
118 if (self
119 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self))
121 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self);
124 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152
153 mortals.push_back (this);
154}
155
156void
157attachable::destroy ()
158{
159 if (destroyed ())
160 return;
161
162 flags |= F_DESTROYED;
163 do_destroy ();
164}
165
166void
167attachable::check_mortals ()
168{
169 for (int i = 0; i < mortals.size (); )
170 {
171 attachable *obj = mortals [i];
172
173 obj->refcnt_chk (); // unborrow from perl, if necessary
174
175 if (obj->refcnt || obj->self)
176 {
177#if 0
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
180#endif
181
182 ++i; // further delay freeing
183 }//D
184 else
185 {
186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
187 mortals.erase (i);
188 delete obj;
189 }
190 }
191}
192
193attachable &
194attachable::operator =(const attachable &src)
195{
196 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198
199 attach = src.attach;
200 return *this;
201}
202
203//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
204
99static SV * 205static SV *
100newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 206newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
101{ 207{
102 SV *sv; 208 SV *sv;
103 209
104 if (!ptr) 210 if (!ptr)
105 return &PL_sv_undef; 211 return &PL_sv_undef;
106 212
107 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
108 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 214 return sv_bless (newRV_noinc ((SV *)hv), stash);
109} 215}
110 216
111template<class attachable> 217static int
112SV * 218attachable_free (pTHX_ SV *sv, MAGIC *mg)
219{
220 attachable *at = (attachable *)mg->mg_ptr;
221 at->self = 0;
222 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk ();
224 return 0;
225}
226
227MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
228
229static SV *
113newSVattachable (attachable *obj, const char *klass) 230newSVattachable (attachable *obj, HV *stash)
114{ 231{
115 if (!obj) 232 if (!obj)
116 return &PL_sv_undef; 233 return &PL_sv_undef;
117 234
118 if (!obj->self) 235 if (!obj->self)
119 obj->self = newSVptr (obj, klass);
120
121 return newSVsv (obj->self);
122}
123
124static void
125SVptr_cache_set (void *ptr, SV *sv)
126{
127 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
128}
129
130static SV *
131SVptr_cache_get (void *ptr)
132{
133 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
134
135 return he ? *he : 0;
136}
137
138static SV *
139newSVptr_cached (void *ptr, const char *klass)
140{
141 SV *sv;
142
143 if (!ptr)
144 return &PL_sv_undef;
145
146 sv = SVptr_cache_get (ptr);
147
148 if (!sv)
149 { 236 {
150 HV *hv = newHV (); 237 obj->self = newHV ();
151 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
152 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
153 239
154 SVptr_cache_set (ptr, sv); 240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_
245 return sv_bless (newRV_inc ((SV *)obj->self), stash);
155 } 246 }
247 else
248 {
249 SV *sv = newRV_inc ((SV *)obj->self);
156 250
157 return newSVsv (sv); 251 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
252 SvAMAGIC_on (sv);
253
254 return sv;
255 }
158} 256}
159 257
160static void 258static void
161clearSVptr (SV *sv) 259clearSVptr (SV *sv)
162{ 260{
187 if (SvOK (sv)) 285 if (SvOK (sv))
188 return SvPTR (sv, klass); 286 return SvPTR (sv, klass);
189 else 287 else
190 return 0; 288 return 0;
191} 289}
290
291inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
292inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
293inline SV *to_sv (bool v) { return newSViv (v); }
294inline SV *to_sv ( signed char v) { return newSViv (v); }
295inline SV *to_sv (unsigned char v) { return newSViv (v); }
296inline SV *to_sv ( signed short v) { return newSViv (v); }
297inline SV *to_sv (unsigned short v) { return newSVuv (v); }
298inline SV *to_sv ( signed int v) { return newSViv (v); }
299inline SV *to_sv (unsigned int v) { return newSVuv (v); }
300inline SV *to_sv ( signed long v) { return newSViv (v); }
301inline SV *to_sv (unsigned long v) { return newSVuv (v); }
302inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
303inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
304inline SV *to_sv (float v) { return newSVnv (v); }
305inline SV *to_sv (double v) { return newSVnv (v); }
306inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
307inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
308inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
309inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
310inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
311inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
312inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
313inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
314
315inline SV *to_sv (object & v) { return to_sv (&v); }
316inline SV *to_sv (living & v) { return to_sv (&v); }
317
318inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
319inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
320
321inline SV *to_sv (UUID v)
322{
323 char buf[128];
324 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
325 return newSVpv (buf, 0);
326}
327
328inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
329inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
330inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
331inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
332inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
333inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
334inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
335inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
336inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
337inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
338inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
339inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
340inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
341inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
342inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
343inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
344inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
345inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
346inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
347inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
348inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
349inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
350inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
351inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
352
353inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
354inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
355
356template<class T>
357inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
358
359template<int N>
360inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
361
362inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
363inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
364inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
365inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
366inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
367
368inline void sv_to (SV *sv, UUID &v)
369{
370 unsigned int version;
371
372 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
373 croak ("unparsable uuid: %s", SvPV_nolen (sv));
374}
375
376inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
192 377
193static SV * 378static SV *
194newSVdt_va (va_list &ap, data_type type) 379newSVdt_va (va_list &ap, data_type type)
195{ 380{
196 SV *sv; 381 SV *sv;
223 sv = str ? newSVpv (str, len) : &PL_sv_undef; 408 sv = str ? newSVpv (str, len) : &PL_sv_undef;
224 } 409 }
225 break; 410 break;
226 411
227 case DT_OBJECT: 412 case DT_OBJECT:
228 { 413 sv = to_sv (va_arg (ap, object *));
229 object *obj = va_arg (ap, object *);
230 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
231 }
232 break; 414 break;
233 415
234 case DT_MAP: 416 case DT_MAP:
235 // va_arg (object *) when void * is passed is an XSI extension 417 // va_arg (object *) when void * is passed is an XSI extension
236 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 418 sv = to_sv (va_arg (ap, maptile *));
237 break; 419 break;
238 420
421 case DT_CLIENT:
422 sv = to_sv (va_arg (ap, client *));
423 break;
424
239 case DT_PLAYER: 425 case DT_PLAYER:
240 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 426 sv = to_sv (va_arg (ap, player *));
241 break; 427 break;
242 428
243 case DT_ARCH: 429 case DT_ARCH:
244 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 430 sv = to_sv (va_arg (ap, archetype *));
245 break; 431 break;
246 432
247 case DT_PARTY: 433 case DT_PARTY:
248 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 434 sv = to_sv (va_arg (ap, partylist *));
249 break; 435 break;
250 436
251 case DT_REGION: 437 case DT_REGION:
252 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 438 sv = to_sv (va_arg (ap, region *));
253 break; 439 break;
254 440
255 default: 441 default:
256 assert (("unhandled type in newSVdt_va", 0)); 442 assert (("unhandled type in newSVdt_va", 0));
257 } 443 }
302} 488}
303 489
304////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 490//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
305 491
306SV * 492SV *
307registry_of (attachable_base *ext) 493registry (attachable *ext)
308{ 494{
309 if (!ext->cb) 495 if (!ext->cb)
310 ext->cb = newAV (); 496 ext->cb = newAV ();
311 497
312 return newRV_inc ((SV *)ext->cb); 498 return newRV_inc ((SV *)ext->cb);
313} 499}
314 500
315void attachable_base::clear ()
316{
317 if (self)
318 {
319 if (cb)
320 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
321 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
322 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
323 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
324
325 // disconnect Perl from C, to avoid crashes
326 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
327
328 // clear the perl hash, might or might not be a good idea
329 hv_clear ((HV *)SvRV ((SV *)self));
330
331 SvREFCNT_dec (self);
332 self = 0;
333 }
334
335 if (cb)
336 {
337 SvREFCNT_dec (cb);
338 cb = 0;
339 }
340
341 if (attach)
342 {
343 free_string (attach);
344 attach = 0;
345 }
346}
347
348void attachable_base::optimise ()
349{
350 if (!self)
351 return;
352
353 HV *hv = (HV *)SvRV ((SV *)self);
354
355 if (SvREFCNT ((SV *)self) == 1
356 && SvREFCNT ((SV *)hv) == 1
357 && !HvKEYS (hv))
358 {
359 SvREFCNT_dec ((SV *)self);
360 self = 0;
361 }
362}
363
364void attachable_base::instantiate (data_type type, void *obj)
365{
366 dSP;
367 ENTER;
368 SAVETMPS;
369 PUSHMARK (SP);
370 EXTEND (SP, 2);
371 PUSHs (sv_2mortal (newSVdt (type, obj)));
372 PUSHs (sv_2mortal (newSVpv (attach, 0)));
373
374 free_string (attach);
375 attach = 0;
376
377 PUTBACK;
378 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
379 FREETMPS;
380 LEAVE;
381
382 switch (type)
383 {
384 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
385 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
386 }
387}
388
389/////////////////////////////////////////////////////////////////////////////
390
391void reattach (data_type type, void *obj)
392{
393 //TODO only do this when the object has _attachment's
394
395 dSP;
396 ENTER;
397 SAVETMPS;
398 PUSHMARK (SP);
399 XPUSHs (sv_2mortal (newSVdt (type, obj)));
400 PUTBACK;
401 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
402 FREETMPS;
403 LEAVE;
404
405 switch (type)
406 {
407 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
408 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
409 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
410 }
411}
412
413template<class subclass>
414void reattach (attachable<subclass> *obj)
415{
416 obj->optimise ();
417
418 if (obj->self)
419 reattach (subclass::get_dt (), (subclass *)obj);
420}
421
422object_freezer::object_freezer (const char *filename)
423{
424 this->filename = (SV *)newSVpv (filename, 0);
425
426 char filename2 [4096];
427 snprintf (filename2, 4096, "%s~", filename);
428
429 av = newAV ();
430
431 // TODO: fast dynbuf implementation... yeah, we need obstacks
432 text = newSV (10 * 1024 * 1024); // only temporarily used, so be generous
433}
434
435object_freezer::~object_freezer ()
436{
437 dSP;
438 ENTER;
439 SAVETMPS;
440 PUSHMARK (SP);
441 XPUSHs (sv_2mortal ((SV *)filename));
442 XPUSHs (sv_2mortal (newRV_noinc (text)));
443 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
444 PUTBACK;
445 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
446 FREETMPS;
447 LEAVE;
448}
449
450void object_freezer::put (attachable_base *ext)
451{
452 ext->optimise ();
453
454 if (ext->self)
455 {
456 int idx = AvFILLp ((AV *)av) + 1;
457 av_store (av, idx, SvREFCNT_inc (ext->self));
458
459 sv_catpvf (text, "oid %d\n", idx);
460 }
461}
462
463int fprintf (object_freezer &freezer, const char *format, ...)
464{
465 va_list ap;
466
467 va_start (ap, format);
468 sv_vcatpvfn (freezer.text, format, strlen (format), &ap, 0, 0, 0);
469 va_end (ap);
470}
471
472int fputs (const char *s, object_freezer &freezer)
473{
474 sv_catpvn (freezer.text, s, strlen (s));
475}
476
477object_thawer::object_thawer (const char *filename)
478{
479 av = 0;
480 fp = 0;
481
482 if (!filename)
483 return;
484
485 fp = fopen (filename, "r");
486 if (!fp)
487 {
488 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
489 return;
490 }
491
492 if (perl_booted)
493 {
494 dSP;
495 ENTER;
496 SAVETMPS;
497 PUSHMARK (SP);
498 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
499 PUTBACK;
500
501 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
502 {
503 SPAGAIN;
504 SV *sv = POPs;
505 if (SvROK (sv))
506 av = (AV *)SvREFCNT_inc (SvRV (sv));
507 }
508
509 FREETMPS;
510 LEAVE;
511 }
512}
513
514void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
515{
516 if (!av || oid < 0) // this is actually an error of sorts
517 return;
518
519 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
520 ext->clear ();
521
522 SV **svp = av_fetch ((AV *)av, oid, 0);
523
524 if (!svp || !SvROK (*svp))
525 {
526 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
527 return;
528 }
529
530 ext->self = *svp; *svp = &PL_sv_undef;
531 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
532
533 reattach (type, obj);
534}
535
536object_thawer::~object_thawer ()
537{
538 if (fp) fclose (fp);
539 if (av) SvREFCNT_dec ((AV *)av);
540}
541
542///////////////////////////////////////////////////////////////////////////// 501/////////////////////////////////////////////////////////////////////////////
543 502
544extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 503extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
545{ 504{
546 return 0; 505 return 0;
549static CommArray_s rtn_cmd; 508static CommArray_s rtn_cmd;
550 509
551static int 510static int
552runPluginCommand (object *obj, char *params) 511runPluginCommand (object *obj, char *params)
553{ 512{
554 dSP; 513 return -1;
555
556 ENTER;
557 SAVETMPS;
558
559 PUSHMARK (SP);
560
561 EXTEND (SP, 3);
562 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
563 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
564
565 if (params)
566 PUSHs (sv_2mortal (newSVpv (params, 0)));
567
568 PUTBACK;
569 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
570 SPAGAIN;
571
572 if (SvTRUE (ERRSV))
573 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
574
575 int returnvalue = count > 0 ? POPi : -1;
576
577 PUTBACK;
578 FREETMPS;
579 LEAVE;
580
581 return returnvalue;
582} 514}
583 515
584extern "C" void *cfperl_getPluginProperty (int *type, ...) 516extern "C" void *cfperl_getPluginProperty (int *type, ...)
585{ 517{
586 va_list args; 518 va_list args;
589 va_start (args, type); 521 va_start (args, type);
590 propname = va_arg (args, char *); 522 propname = va_arg (args, char *);
591 //printf ("Property name: %s\n", propname); 523 //printf ("Property name: %s\n", propname);
592 524
593 if (!strcmp (propname, "command?")) 525 if (!strcmp (propname, "command?"))
594 {
595 if (!perl)
596 return NULL; 526 return NULL;
597
598 const char *cmdname = va_arg (args, const char *);
599 HV *hv = get_hv ("cf::COMMAND", 1);
600 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
601
602 va_end (args);
603
604 if (svp)
605 {
606 // this is totaly broken, should stash it into %COMMAND
607 rtn_cmd.name = cmdname;
608 rtn_cmd.time = SvNV (*svp);
609 rtn_cmd.func = runPluginCommand;
610
611 return &rtn_cmd;
612 }
613 }
614 else if (!strcmp (propname, "Identification")) 527 else if (!strcmp (propname, "Identification"))
615 { 528 {
616 va_end (args); 529 va_end (args);
617 return (void*) PLUGIN_NAME; 530 return (void *)PLUGIN_NAME;
618 } 531 }
619 else if (!strcmp (propname, "FullName")) 532 else if (!strcmp (propname, "FullName"))
620 { 533 {
621 va_end (args); 534 va_end (args);
622 return (void*) PLUGIN_VERSION; 535 return (void *)PLUGIN_VERSION;
623 } 536 }
624 else 537 else
625 va_end (args); 538 va_end (args);
626 539
627 return NULL; 540 return NULL;
652 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 565 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
653 566
654 char *argv[] = { 567 char *argv[] = {
655 "", 568 "",
656 "-e" 569 "-e"
657 "cf->bootstrap;" 570 "use Event; use Coro;" // required for bootstrap
571 "cf->bootstrap;" // required for datadir :*>
658 "unshift @INC, cf::datadir ();" 572 "unshift @INC, cf::datadir ();"
573 "require cf;"
659 }; 574 };
660 575
661 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 576 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
662 { 577 {
663 printf ("unable to initialize perl-interpreter, aborting.\n"); 578 printf ("unable to initialize perl-interpreter, aborting.\n");
664 exit (EXIT_FAILURE); 579 exit (EXIT_FAILURE);
665 } 580 }
666
667 obj_cache = newHV ();
668}
669
670void cfperl_boot ()
671{
672 perl_booted = true;
673
674 eval_pv ("require cf", 1);
675} 581}
676 582
677void cfperl_main () 583void cfperl_main ()
678{ 584{
679 dSP; 585 dSP;
680 586
681 PUSHMARK (SP); 587 PUSHMARK (SP);
682 PUTBACK; 588 PUTBACK;
683 call_pv ("cf::main", G_DISCARD | G_VOID); 589 call_pv ("cf::main", G_DISCARD | G_VOID);
590}
591
592void
593attachable::instantiate ()
594{
595 if (attach)
596 {
597 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
598 attach = 0;
599 }
600}
601
602void
603attachable::reattach ()
604{
605 optimise ();
606 //TODO: check for _attachment's, very important for restarts
607 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
684} 608}
685 609
686static event_klass klass_of[NUM_EVENT_TYPES] = { 610static event_klass klass_of[NUM_EVENT_TYPES] = {
687# define def(type,name) KLASS_ ## type, 611# define def(type,name) KLASS_ ## type,
688# include "eventinc.h" 612# include "eventinc.h"
719 } 643 }
720 } 644 }
721 } 645 }
722} 646}
723 647
648void
649attachable::gather_callbacks (AV *&callbacks, event_type event) const
650{
651 ::gather_callbacks (callbacks, cb_attachable, event);
652
653 if (cb)
654 ::gather_callbacks (callbacks, cb, event);
655}
656
657void
658global::gather_callbacks (AV *&callbacks, event_type event) const
659{
660 ::gather_callbacks (callbacks, cb_object, event);
661}
662
663void
664object::gather_callbacks (AV *&callbacks, event_type event) const
665{
666 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
667 {
668 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
669
670 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
671 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
672 }
673
674 if (type <= AvFILLp (cb_type))
675 {
676 SV *registry = AvARRAY (cb_type)[type];
677
678 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
679 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
680 }
681
682 attachable::gather_callbacks (callbacks, event);
683 ::gather_callbacks (callbacks, cb_object, event);
684}
685
686void
687archetype::gather_callbacks (AV *&callbacks, event_type event) const
688{
689 attachable::gather_callbacks (callbacks, event);
690 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
691}
692
693void
694client::gather_callbacks (AV *&callbacks, event_type event) const
695{
696 attachable::gather_callbacks (callbacks, event);
697 ::gather_callbacks (callbacks, cb_client, event);
698}
699
700void
701player::gather_callbacks (AV *&callbacks, event_type event) const
702{
703 attachable::gather_callbacks (callbacks, event);
704 ::gather_callbacks (callbacks, cb_player, event);
705}
706
707void
708maptile::gather_callbacks (AV *&callbacks, event_type event) const
709{
710 attachable::gather_callbacks (callbacks, event);
711 ::gather_callbacks (callbacks, cb_map, event);
712}
713
714bool
724bool cfperl_invoke (event_type event, ...) 715attachable::invoke (event_type event, ...)
725{ 716{
726 data_type dt; 717 data_type dt;
727 va_list ap; 718 va_list ap;
728 719
729 va_start (ap, event); 720 va_start (ap, event);
730 721
722 // callback call ordering should be:
723 // 1. per-object callback
724 // 2. per-class object
725 // 3. per-type callback
726 // 4. global callbacks
727
731 AV *callbacks = 0; 728 AV *callbacks = 0;
732
733 object *op;
734 player *pl;
735 mapstruct *map;
736
737 // callback call ordering is:
738 // 1. per-object callback (NYI)
739 // 2. per-class object
740 // 2a. per-type callback
741 // 4. global callbacks
742
743 gather_callbacks (callbacks, cb_global, event); 729 gather_callbacks (callbacks, event);
744
745 switch (KLASS_OF (event))
746 {
747 case KLASS_GLOBAL:
748 break;
749
750 case KLASS_OBJECT:
751 dt = (data_type) va_arg (ap, int);
752 assert (("first argument must be of type object", dt == DT_OBJECT));
753 op = va_arg (ap, object *);
754
755 if (op->cb)
756 gather_callbacks (callbacks, op->cb, event);
757
758 if (op->type)
759 {
760 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
761 {
762 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
763
764 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
765 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
766 }
767
768 if (op->type <= AvFILLp (cb_type))
769 {
770 SV *registry = AvARRAY (cb_type)[op->type];
771
772 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
773 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
774 }
775 }
776
777 gather_callbacks (callbacks, cb_object, event);
778
779 break;
780
781 case KLASS_PLAYER:
782 dt = (data_type) va_arg (ap, int);
783 assert (("first argument must be of type player", dt == DT_PLAYER));
784 pl = va_arg (ap, player *);
785
786 if (pl->cb)
787 gather_callbacks (callbacks, pl->cb, event);
788
789 gather_callbacks (callbacks, cb_player, event);
790 break;
791
792 case KLASS_MAP:
793 dt = (data_type) va_arg (ap, int);
794 assert (("first argument must be of type object", dt == DT_MAP));
795 map = va_arg (ap, mapstruct *);
796
797 if (map->cb)
798 gather_callbacks (callbacks, map->cb, event);
799
800 gather_callbacks (callbacks, cb_map, event);
801 break;
802
803 default:
804 assert (("unsupported event klass in cfperl_invoke", 0));
805 }
806 730
807 // short-circuit processing if no callbacks found/defined 731 // short-circuit processing if no callbacks found/defined
808 if (!callbacks) 732 if (!callbacks)
809 return 0; 733 return 0;
810 734
811 dSP; 735 CALL_BEGIN (3);
812 ENTER;
813 SAVETMPS;
814
815 PUSHMARK (SP);
816 EXTEND (SP, 3);
817
818 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 736 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
819 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 737 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
820 738
821 switch (KLASS_OF (event)) 739 //TODO: unhack
822 { 740 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
823 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 741 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
824 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 742 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
825 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 743 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
826 } 744 else if (global *gl = is_a<global>(this)) /*nop*/;
745 else
746 abort (); //TODO
827 747
828 for (;;) 748 for (;;)
829 { 749 {
830 dt = (data_type) va_arg (ap, int); 750 dt = (data_type) va_arg (ap, int);
831 751
832 if (dt == DT_END) 752 if (dt == DT_END)
833 break; 753 break;
834
835 if (dt == DT_AV) 754 else if (dt == DT_AV)
836 { 755 {
837 AV *av = va_arg (ap, AV *); 756 AV *av = va_arg (ap, AV *);
838 757
839 for (int i = 0; i <= av_len (av); ++i) 758 for (int i = 0; i <= av_len (av); ++i)
840 XPUSHs (*av_fetch (av, i, 1)); 759 XPUSHs (*av_fetch (av, i, 1));
843 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 762 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
844 } 763 }
845 764
846 va_end (ap); 765 va_end (ap);
847 766
848 PUTBACK; 767 CALL_CALL ("cf::do_invoke", G_SCALAR);
849 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
850 SPAGAIN;
851
852 count = count > 0 ? POPi : 0; 768 count = count > 0 ? POPi : 0;
853 769
854 FREETMPS; 770 CALL_END;
855 LEAVE;
856 771
857 return count; 772 return count;
858} 773}
859 774
860SV * 775SV *
875cfperl_result_INT (int idx) 790cfperl_result_INT (int idx)
876{ 791{
877 return SvIV (cfperl_result (idx)); 792 return SvIV (cfperl_result (idx));
878} 793}
879 794
795double
796cfperl_result_DOUBLE (int idx)
797{
798 return SvNV (cfperl_result (idx));
799}
800
801/////////////////////////////////////////////////////////////////////////////
802
803void
804cfperl_emergency_save ()
805{
806 CALL_BEGIN (0);
807 CALL_CALL ("cf::emergency_save", G_VOID);
808 CALL_END;
809}
810
811maptile *
812maptile::find_sync (const char *path, maptile *origin)
813{
814 CALL_BEGIN (2);
815 CALL_ARG (path);
816 CALL_ARG (origin);
817 CALL_CALL ("cf::map::find_sync", G_SCALAR);
818
819 maptile *retval;
820
821 if (count)
822 sv_to (POPs, retval);
823 else
824 retval = 0;
825
826 CALL_END;
827
828 return retval;
829}
830
831maptile *
832maptile::find_async (const char *path, maptile *origin)
833{
834 CALL_BEGIN (2);
835 CALL_ARG (path);
836 CALL_ARG (origin);
837 CALL_CALL ("cf::map::find_async", G_SCALAR);
838
839 maptile *retval;
840
841 if (count)
842 sv_to (POPs, retval);
843 else
844 retval = 0;
845
846 CALL_END;
847
848 return retval;
849}
850
851void
852maptile::do_load_sync ()
853{
854 CALL_BEGIN (1);
855 CALL_ARG (this);
856 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
857 CALL_END;
858}
859
860void
861maptile::change_all_map_light (int change)
862{
863 CALL_BEGIN (1);
864 CALL_ARG (change);
865 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
866 CALL_END;
867}
868
869void
870object::enter_exit (object *exit)
871{
872 if (type != PLAYER)
873 return;
874
875 CALL_BEGIN (2);
876 CALL_ARG (this);
877 CALL_ARG (exit);
878 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
879 CALL_END;
880}
881
882/////////////////////////////////////////////////////////////////////////////
883
884struct EventAPI *watcher_base::GEventAPI;
885struct CoroAPI *coroapi::GCoroAPI;
886
887int coroapi::cede_counter;
888
889static void iw_dispatch (pe_event *ev)
890{
891 iw *w = (iw *)ev->ext_data;
892 w->call (*w);
893}
894
895void
896iw::alloc ()
897{
898 pe = GEventAPI->new_idle (0, 0);
899
900 pe->base.callback = (void *)iw_dispatch;
901 pe->base.ext_data = (void *)this;
902}
903
904static void iow_dispatch (pe_event *ev)
905{
906 iow *w = (iow *)ev->ext_data;
907 w->call (*w, ((pe_ioevent *)ev)->got);
908}
909
910void
911iow::alloc ()
912{
913 pe = GEventAPI->new_io (0, 0);
914
915 pe->base.callback = (void *)iow_dispatch;
916 pe->base.ext_data = (void *)this;
917
918 pe->fd = -1;
919 pe->poll = 0;
920}
921
922void
923iow::fd (int fd)
924{
925 pe->fd = fd;
926}
927
928int
929iow::poll ()
930{
931 return pe->poll;
932}
933
934void
935iow::poll (int events)
936{
937 if (pe->poll != events)
938 {
939 if (pe->poll) stop ();
940 pe->poll = events;
941 if (pe->poll) start ();
942 }
943}
944
945void
946_connect_to_perl ()
947{
948 stash_cf = gv_stashpv ("cf" , 1);
949
950 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
951 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
952 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
953 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
954 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
955 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
956 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
957 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
958 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
959
960 sv_runtime = get_sv ("cf::RUNTIME", 1);
961 sv_upgrade (sv_runtime, SVt_NV);
962
963 cb_global = get_av ("cf::CB_GLOBAL", 1);
964 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
965 cb_object = get_av ("cf::CB_OBJECT", 1);
966 cb_player = get_av ("cf::CB_PLAYER", 1);
967 cb_client = get_av ("cf::CB_CLIENT", 1);
968 cb_type = get_av ("cf::CB_TYPE" , 1);
969 cb_map = get_av ("cf::CB_MAP" , 1);
970}
971
880MODULE = cf PACKAGE = cf PREFIX = cf_ 972MODULE = cf PACKAGE = cf PREFIX = cf_
881 973
882BOOT: 974BOOT:
883{ 975{
884 HV *stash = gv_stashpv ("cf", 1); 976 _connect_to_perl ();
977
978 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
979 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
980
981 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
885 982
886 static const struct { 983 static const struct {
887 const char *name; 984 const char *name;
888 IV iv; 985 IV iv;
889 } *civ, const_iv[] = { 986 } *civ, const_iv[] = {
901 const_iv (POTION) 998 const_iv (POTION)
902 const_iv (FOOD) 999 const_iv (FOOD)
903 const_iv (POISON) 1000 const_iv (POISON)
904 const_iv (BOOK) 1001 const_iv (BOOK)
905 const_iv (CLOCK) 1002 const_iv (CLOCK)
906 const_iv (LIGHTNING)
907 const_iv (ARROW) 1003 const_iv (ARROW)
908 const_iv (BOW) 1004 const_iv (BOW)
909 const_iv (WEAPON) 1005 const_iv (WEAPON)
910 const_iv (ARMOUR) 1006 const_iv (ARMOUR)
911 const_iv (PEDESTAL) 1007 const_iv (PEDESTAL)
931 const_iv (AMULET) 1027 const_iv (AMULET)
932 const_iv (PLAYERMOVER) 1028 const_iv (PLAYERMOVER)
933 const_iv (TELEPORTER) 1029 const_iv (TELEPORTER)
934 const_iv (CREATOR) 1030 const_iv (CREATOR)
935 const_iv (SKILL) 1031 const_iv (SKILL)
936 const_iv (EXPERIENCE)
937 const_iv (EARTHWALL) 1032 const_iv (EARTHWALL)
938 const_iv (GOLEM) 1033 const_iv (GOLEM)
939 const_iv (THROWN_OBJ) 1034 const_iv (THROWN_OBJ)
940 const_iv (BLINDNESS) 1035 const_iv (BLINDNESS)
941 const_iv (GOD) 1036 const_iv (GOD)
961 const_iv (FLOOR) 1056 const_iv (FLOOR)
962 const_iv (FLESH) 1057 const_iv (FLESH)
963 const_iv (INORGANIC) 1058 const_iv (INORGANIC)
964 const_iv (SKILL_TOOL) 1059 const_iv (SKILL_TOOL)
965 const_iv (LIGHTER) 1060 const_iv (LIGHTER)
966 const_iv (TRAP_PART)
967 const_iv (WALL) 1061 const_iv (BUILDABLE_WALL)
968 const_iv (LIGHT_SOURCE)
969 const_iv (MISC_OBJECT) 1062 const_iv (MISC_OBJECT)
970 const_iv (MONSTER)
971 const_iv (SPAWN_GENERATOR)
972 const_iv (LAMP) 1063 const_iv (LAMP)
973 const_iv (DUPLICATOR) 1064 const_iv (DUPLICATOR)
974 const_iv (TOOL)
975 const_iv (SPELLBOOK) 1065 const_iv (SPELLBOOK)
976 const_iv (BUILDFAC)
977 const_iv (CLOAK) 1066 const_iv (CLOAK)
978 const_iv (SPINNER) 1067 const_iv (SPINNER)
979 const_iv (GATE) 1068 const_iv (GATE)
980 const_iv (BUTTON) 1069 const_iv (BUTTON)
981 const_iv (CF_HANDLE) 1070 const_iv (CF_HANDLE)
988 const_iv (SPELL_EFFECT) 1077 const_iv (SPELL_EFFECT)
989 const_iv (CONVERTER) 1078 const_iv (CONVERTER)
990 const_iv (BRACERS) 1079 const_iv (BRACERS)
991 const_iv (POISONING) 1080 const_iv (POISONING)
992 const_iv (SAVEBED) 1081 const_iv (SAVEBED)
993 const_iv (POISONCLOUD)
994 const_iv (FIREHOLES)
995 const_iv (WAND) 1082 const_iv (WAND)
996 const_iv (SCROLL) 1083 const_iv (SCROLL)
997 const_iv (DIRECTOR) 1084 const_iv (DIRECTOR)
998 const_iv (GIRDLE) 1085 const_iv (GIRDLE)
999 const_iv (FORCE) 1086 const_iv (FORCE)
1014 const_iv (DISEASE) 1101 const_iv (DISEASE)
1015 const_iv (SYMPTOM) 1102 const_iv (SYMPTOM)
1016 const_iv (BUILDER) 1103 const_iv (BUILDER)
1017 const_iv (MATERIAL) 1104 const_iv (MATERIAL)
1018 const_iv (ITEM_TRANSFORMER) 1105 const_iv (ITEM_TRANSFORMER)
1019 const_iv (QUEST)
1020 1106
1021 const_iv (NUM_SUBTYPES) 1107 const_iv (NUM_SUBTYPES)
1022 1108
1023 const_iv (ST_BD_BUILD) 1109 const_iv (ST_BD_BUILD)
1024 const_iv (ST_BD_REMOVE) 1110 const_iv (ST_BD_REMOVE)
1052 const_iv (AT_BLIND) 1138 const_iv (AT_BLIND)
1053 const_iv (AT_INTERNAL) 1139 const_iv (AT_INTERNAL)
1054 const_iv (AT_LIFE_STEALING) 1140 const_iv (AT_LIFE_STEALING)
1055 const_iv (AT_DISEASE) 1141 const_iv (AT_DISEASE)
1056 1142
1057 const_iv (QUEST_IN_PROGRESS)
1058 const_iv (QUEST_DONE_QUEST)
1059 const_iv (QUEST_DONE_TASK)
1060 const_iv (QUEST_START_QUEST)
1061 const_iv (QUEST_END_QUEST)
1062 const_iv (QUEST_START_TASK)
1063 const_iv (QUEST_END_TASK)
1064 const_iv (QUEST_OVERRIDE)
1065 const_iv (QUEST_ON_ACTIVATE)
1066
1067 const_iv (WEAP_HIT) 1143 const_iv (WEAP_HIT)
1068 const_iv (WEAP_SLASH) 1144 const_iv (WEAP_SLASH)
1069 const_iv (WEAP_PIERCE) 1145 const_iv (WEAP_PIERCE)
1070 const_iv (WEAP_CLEAVE) 1146 const_iv (WEAP_CLEAVE)
1071 const_iv (WEAP_SLICE) 1147 const_iv (WEAP_SLICE)
1087 const_iv (FLAG_MONSTER) 1163 const_iv (FLAG_MONSTER)
1088 const_iv (FLAG_FRIENDLY) 1164 const_iv (FLAG_FRIENDLY)
1089 const_iv (FLAG_GENERATOR) 1165 const_iv (FLAG_GENERATOR)
1090 const_iv (FLAG_IS_THROWN) 1166 const_iv (FLAG_IS_THROWN)
1091 const_iv (FLAG_AUTO_APPLY) 1167 const_iv (FLAG_AUTO_APPLY)
1092 const_iv (FLAG_TREASURE)
1093 const_iv (FLAG_PLAYER_SOLD) 1168 const_iv (FLAG_PLAYER_SOLD)
1094 const_iv (FLAG_SEE_INVISIBLE) 1169 const_iv (FLAG_SEE_INVISIBLE)
1095 const_iv (FLAG_CAN_ROLL) 1170 const_iv (FLAG_CAN_ROLL)
1096 const_iv (FLAG_OVERLAY_FLOOR) 1171 const_iv (FLAG_OVERLAY_FLOOR)
1097 const_iv (FLAG_IS_TURNABLE) 1172 const_iv (FLAG_IS_TURNABLE)
1172 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1247 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1173 const_iv (FLAG_IS_WATER) 1248 const_iv (FLAG_IS_WATER)
1174 const_iv (FLAG_CONTENT_ON_GEN) 1249 const_iv (FLAG_CONTENT_ON_GEN)
1175 const_iv (FLAG_IS_A_TEMPLATE) 1250 const_iv (FLAG_IS_A_TEMPLATE)
1176 const_iv (FLAG_IS_BUILDABLE) 1251 const_iv (FLAG_IS_BUILDABLE)
1252 const_iv (FLAG_DESTROY_ON_DEATH)
1177 const_iv (FLAG_AFK) 1253 const_iv (FLAG_NO_SAVE)
1178 1254
1179 const_iv (NDI_BLACK) 1255 const_iv (NDI_BLACK)
1180 const_iv (NDI_WHITE) 1256 const_iv (NDI_WHITE)
1181 const_iv (NDI_NAVY) 1257 const_iv (NDI_NAVY)
1182 const_iv (NDI_RED) 1258 const_iv (NDI_RED)
1192 const_iv (NDI_MAX_COLOR) 1268 const_iv (NDI_MAX_COLOR)
1193 const_iv (NDI_COLOR_MASK) 1269 const_iv (NDI_COLOR_MASK)
1194 const_iv (NDI_UNIQUE) 1270 const_iv (NDI_UNIQUE)
1195 const_iv (NDI_ALL) 1271 const_iv (NDI_ALL)
1196 1272
1273 const_iv (UPD_LOCATION)
1274 const_iv (UPD_FLAGS)
1275 const_iv (UPD_WEIGHT)
1276 const_iv (UPD_FACE)
1277 const_iv (UPD_NAME)
1278 const_iv (UPD_ANIM)
1279 const_iv (UPD_ANIMSPEED)
1280 const_iv (UPD_NROF)
1281
1282 const_iv (UPD_SP_MANA)
1283 const_iv (UPD_SP_GRACE)
1284 const_iv (UPD_SP_DAMAGE)
1285
1197 const_iv (F_APPLIED) 1286 const_iv (F_APPLIED)
1198 const_iv (F_LOCATION) 1287 const_iv (F_LOCATION)
1199 const_iv (F_UNPAID) 1288 const_iv (F_UNPAID)
1200 const_iv (F_MAGIC) 1289 const_iv (F_MAGIC)
1201 const_iv (F_CURSED) 1290 const_iv (F_CURSED)
1207 const_iv (F_BUY) 1296 const_iv (F_BUY)
1208 const_iv (F_SHOP) 1297 const_iv (F_SHOP)
1209 const_iv (F_SELL) 1298 const_iv (F_SELL)
1210 1299
1211 const_iv (P_BLOCKSVIEW) 1300 const_iv (P_BLOCKSVIEW)
1301 const_iv (P_PLAYER)
1212 const_iv (P_NO_MAGIC) 1302 const_iv (P_NO_MAGIC)
1213 const_iv (P_IS_ALIVE) 1303 const_iv (P_IS_ALIVE)
1214 const_iv (P_NO_CLERIC) 1304 const_iv (P_NO_CLERIC)
1215 const_iv (P_NEED_UPDATE)
1216 const_iv (P_NO_ERROR)
1217 const_iv (P_OUT_OF_MAP) 1305 const_iv (P_OUT_OF_MAP)
1218 const_iv (P_NEW_MAP) 1306 const_iv (P_NEW_MAP)
1307 const_iv (P_UPTODATE)
1219 1308
1220 const_iv (UP_OBJ_INSERT) 1309 const_iv (UP_OBJ_INSERT)
1221 const_iv (UP_OBJ_REMOVE) 1310 const_iv (UP_OBJ_REMOVE)
1222 const_iv (UP_OBJ_CHANGE) 1311 const_iv (UP_OBJ_CHANGE)
1223 const_iv (UP_OBJ_FACE) 1312 const_iv (UP_OBJ_FACE)
1255 1344
1256 const_iv (SK_EXP_ADD_SKILL) 1345 const_iv (SK_EXP_ADD_SKILL)
1257 const_iv (SK_EXP_TOTAL) 1346 const_iv (SK_EXP_TOTAL)
1258 const_iv (SK_EXP_NONE) 1347 const_iv (SK_EXP_NONE)
1259 const_iv (SK_SUBTRACT_SKILL_EXP) 1348 const_iv (SK_SUBTRACT_SKILL_EXP)
1349 const_iv (SK_EXP_SKILL_ONLY)
1260 1350
1261 const_iv (SK_LOCKPICKING) 1351 const_iv (SK_LOCKPICKING)
1262 const_iv (SK_HIDING) 1352 const_iv (SK_HIDING)
1263 const_iv (SK_SMITHERY) 1353 const_iv (SK_SMITHERY)
1264 const_iv (SK_BOWYER) 1354 const_iv (SK_BOWYER)
1364 const_iv (MAP_IN_MEMORY) 1454 const_iv (MAP_IN_MEMORY)
1365 const_iv (MAP_SWAPPED) 1455 const_iv (MAP_SWAPPED)
1366 const_iv (MAP_LOADING) 1456 const_iv (MAP_LOADING)
1367 const_iv (MAP_SAVING) 1457 const_iv (MAP_SAVING)
1368 1458
1459 const_iv (KLASS_ATTACHABLE)
1369 const_iv (KLASS_GLOBAL) 1460 const_iv (KLASS_GLOBAL)
1370 const_iv (KLASS_OBJECT) 1461 const_iv (KLASS_OBJECT)
1462 const_iv (KLASS_CLIENT)
1371 const_iv (KLASS_PLAYER) 1463 const_iv (KLASS_PLAYER)
1372 const_iv (KLASS_MAP) 1464 const_iv (KLASS_MAP)
1465
1466 const_iv (CS_QUERY_YESNO)
1467 const_iv (CS_QUERY_SINGLECHAR)
1468 const_iv (CS_QUERY_HIDEINPUT)
1469
1470 const_iv (ST_DEAD)
1471 const_iv (ST_SETUP)
1472 const_iv (ST_PLAYING)
1473 const_iv (ST_CUSTOM)
1474
1475 const_iv (ST_CHANGE_CLASS)
1476
1477 const_iv (IO_HEADER)
1478 const_iv (IO_OBJECTS)
1479 const_iv (IO_UNIQUES)
1480
1481 // random map generator
1482 const_iv (LAYOUT_NONE)
1483 const_iv (LAYOUT_ONION)
1484 const_iv (LAYOUT_MAZE)
1485 const_iv (LAYOUT_SPIRAL)
1486 const_iv (LAYOUT_ROGUELIKE)
1487 const_iv (LAYOUT_SNAKE)
1488 const_iv (LAYOUT_SQUARE_SPIRAL)
1489
1490 const_iv (RMOPT_RANDOM)
1491 const_iv (RMOPT_CENTERED)
1492 const_iv (RMOPT_LINEAR)
1493 const_iv (RMOPT_BOTTOM_C)
1494 const_iv (RMOPT_BOTTOM_R)
1495 const_iv (RMOPT_IRR_SPACE)
1496 const_iv (RMOPT_WALL_OFF)
1497 const_iv (RMOPT_WALLS_ONLY)
1498 const_iv (RMOPT_NO_DOORS)
1499
1500 const_iv (SYMMETRY_RANDOM)
1501 const_iv (SYMMETRY_NONE)
1502 const_iv (SYMMETRY_X)
1503 const_iv (SYMMETRY_Y)
1504 const_iv (SYMMETRY_XY)
1373 }; 1505 };
1374 1506
1375 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1507 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1376 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1508 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1377 1509
1378 static const struct { 1510 static const struct {
1379 const char *name; 1511 const char *name;
1380 int skip; 1512 int skip;
1381 IV klass; 1513 IV klass;
1392 { 1524 {
1393 AV *event = newAV (); 1525 AV *event = newAV ();
1394 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1526 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1395 av_push (event, newSViv (eiv->klass)); 1527 av_push (event, newSViv (eiv->klass));
1396 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1528 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1397 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1529 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1398 } 1530 }
1399
1400 static const struct {
1401 int dtype;
1402 const char *name;
1403 IV idx;
1404 } *cprop, prop_table[] = {
1405# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1406 prop (CFAPI_INT, MAP_PROP_FLAGS)
1407 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1408 prop (CFAPI_STRING, MAP_PROP_PATH)
1409 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1410 prop (CFAPI_STRING, MAP_PROP_NAME)
1411 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1412 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1413 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1414 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1415 prop (CFAPI_INT, MAP_PROP_WIDTH)
1416 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1417 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1418 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1419 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1420 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1421 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1422 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1423 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1424 prop (CFAPI_INT, MAP_PROP_SKY)
1425 prop (CFAPI_INT, MAP_PROP_WPARTX)
1426 prop (CFAPI_INT, MAP_PROP_WPARTY)
1427 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1428 prop (CFAPI_PREGION, MAP_PROP_REGION)
1429 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1430 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1431 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1432 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1433 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1434 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1435 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1436 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1437 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1438 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1439 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1440 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1441 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1442 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1443 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1444 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1445 prop (CFAPI_INT, OBJECT_PROP_X)
1446 prop (CFAPI_INT, OBJECT_PROP_Y)
1447 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1448 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1449 prop (CFAPI_INT, OBJECT_PROP_NROF)
1450 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1451 prop (CFAPI_INT, OBJECT_PROP_FACING)
1452 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1453 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1454 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1455 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1456 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1457 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1458 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1459 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1460 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1461 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1462 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1463 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1464 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1465 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1466 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1467 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1468 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1469 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1470 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1471 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1472 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1473 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1474 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1475 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1476 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1477 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1478 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1479 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1480 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1481 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1482 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1483 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1484 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1485 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1486 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1487 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1488 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1489 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1490 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1491 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1492 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1493 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1494 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1495 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1496 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1497 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1498 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1499 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1500 prop (CFAPI_INT, OBJECT_PROP_STR)
1501 prop (CFAPI_INT, OBJECT_PROP_DEX)
1502 prop (CFAPI_INT, OBJECT_PROP_CON)
1503 prop (CFAPI_INT, OBJECT_PROP_WIS)
1504 prop (CFAPI_INT, OBJECT_PROP_INT)
1505 prop (CFAPI_INT, OBJECT_PROP_POW)
1506 prop (CFAPI_INT, OBJECT_PROP_CHA)
1507 prop (CFAPI_INT, OBJECT_PROP_WC)
1508 prop (CFAPI_INT, OBJECT_PROP_AC)
1509 prop (CFAPI_INT, OBJECT_PROP_HP)
1510 prop (CFAPI_INT, OBJECT_PROP_SP)
1511 prop (CFAPI_INT, OBJECT_PROP_GP)
1512 prop (CFAPI_INT, OBJECT_PROP_FP)
1513 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1514 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1515 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1516 prop (CFAPI_INT, OBJECT_PROP_DAM)
1517 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1518 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1519 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1520 prop (CFAPI_INT, OBJECT_PROP_FACE)
1521 };
1522
1523 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1524 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1525
1526 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1527 {
1528 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1529 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1530 }
1531
1532 //I_EVENT_API (PACKAGE);
1533} 1531}
1534 1532
1535void _reload_1 () 1533void _connect_to_perl ()
1536 CODE:
1537 cb_global = get_av ("cf::CB_GLOBAL", 1);
1538 cb_object = get_av ("cf::CB_OBJECT", 1);
1539 cb_player = get_av ("cf::CB_PLAYER", 1);
1540 cb_type = get_av ("cf::CB_TYPE" , 1);
1541 cb_map = get_av ("cf::CB_MAP" , 1);
1542 1534
1543void _reload_2 () 1535void _global_reattach ()
1544 CODE: 1536 CODE:
1545{ 1537{
1546 // reattach to all attachable objects in the game. 1538 // reattach to all attachable objects in the game.
1547 for (player *pl = first_player; pl; pl = pl->next) 1539 for_all_clients (ns)
1548 reattach (pl); 1540 ns->reattach ();
1549 1541
1550 for (mapstruct *map = first_map; map; map = map->next) 1542 for_all_players (pl)
1551 reattach (map);
1552
1553 for (object *op = objects; op; op = op->next)
1554 reattach (op); 1543 pl->reattach ();
1544
1545 //TODO
1546 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1547 // i->second->reattach ();
1548
1549 for_all_objects (op)
1550 op->reattach ();
1555} 1551}
1556 1552
1557NV floor (NV x) 1553NV floor (NV x)
1558 1554
1559NV ceil (NV x) 1555NV ceil (NV x)
1560 1556
1561void server_tick () 1557void server_tick ()
1558 CODE:
1559 runtime = SvNVx (sv_runtime);
1560 server_tick ();
1562 1561
1563void 1562void
1564LOG (int level, char *msg) 1563LOG (int level, char *msg)
1565 PROTOTYPE: $$ 1564 PROTOTYPE: $$
1566 C_ARGS: (LogLevel)level, "%s", msg 1565 C_ARGS: (LogLevel)level, "%s", msg
1606 case 5: RETVAL = settings.playerdir; break; 1605 case 5: RETVAL = settings.playerdir; break;
1607 case 6: RETVAL = settings.datadir ; break; 1606 case 6: RETVAL = settings.datadir ; break;
1608 } 1607 }
1609 OUTPUT: RETVAL 1608 OUTPUT: RETVAL
1610 1609
1611int 1610void abort ()
1611
1612void cleanup (const char *cause, bool make_core = false)
1613
1614void emergency_save ()
1615
1616void _exit (int status = 0)
1617
1618#if _POSIX_MEMLOCK
1619
1620int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1621
1622int munlockall ()
1623
1624#endif
1625
1612cf_find_animation (char *text) 1626int find_animation (char *text)
1613 PROTOTYPE: $ 1627 PROTOTYPE: $
1614 1628
1615int random_roll(int min, int max, object *op, int goodbad); 1629int random_roll (int min, int max, object *op, int goodbad);
1616 1630
1617const char *cost_string_from_value(uint64 cost, int approx = 0) 1631const char *cost_string_from_value(uint64 cost, int approx = 0)
1618
1619int invoke (int event, ...)
1620 CODE:
1621 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1622 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1623 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1624 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1625 OUTPUT: RETVAL
1626 1632
1627int 1633int
1628exp_to_level (val64 exp) 1634exp_to_level (val64 exp)
1629 CODE: 1635 CODE:
1630{ 1636{
1661 RETVAL = newSVpv (resist_plus[atnr], 0); 1667 RETVAL = newSVpv (resist_plus[atnr], 0);
1662 else 1668 else
1663 XSRETURN_UNDEF; 1669 XSRETURN_UNDEF;
1664 OUTPUT: RETVAL 1670 OUTPUT: RETVAL
1665 1671
1672MODULE = cf PACKAGE = cf::attachable
1673
1666int 1674int
1667_valid (SV *obj) 1675valid (SV *obj)
1668 CODE: 1676 CODE:
1669 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1677 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1670 OUTPUT: 1678 OUTPUT:
1671 RETVAL 1679 RETVAL
1672 1680
1681INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1682
1683MODULE = cf PACKAGE = cf::global
1684
1685int invoke (SV *klass, int event, ...)
1686 CODE:
1687 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1688 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1689 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1690 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1691 OUTPUT: RETVAL
1692
1673MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1693MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1694
1695INCLUDE: $PERL genacc object ../include/object.h |
1674 1696
1675int invoke (object *op, int event, ...) 1697int invoke (object *op, int event, ...)
1676 CODE: 1698 CODE:
1677 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1699 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1678 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1700 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1679 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1701 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1680 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1702 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1681 OUTPUT: RETVAL 1703 OUTPUT: RETVAL
1682 1704
1683SV *registry (object *op) 1705SV *registry (object *op)
1706
1707void mortals ()
1684 CODE: 1708 PPCODE:
1685 RETVAL = registry_of (op); 1709 EXTEND (SP, object::mortals.size ());
1686 OUTPUT: 1710 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1687 RETVAL 1711 PUSHs (to_sv (*i));
1712
1713int objects_size ()
1714 CODE:
1715 RETVAL = objects.size ();
1716 OUTPUT: RETVAL
1717
1718object *objects (U32 index)
1719 CODE:
1720 RETVAL = index < objects.size () ? objects [index] : 0;
1721 OUTPUT: RETVAL
1722
1723int actives_size ()
1724 CODE:
1725 RETVAL = actives.size ();
1726 OUTPUT: RETVAL
1727
1728object *actives (U32 index)
1729 CODE:
1730 RETVAL = index < actives.size () ? actives [index] : 0;
1731 OUTPUT: RETVAL
1732
1733# missing properties
1688 1734
1689object *head (object *op) 1735object *head (object *op)
1690 PROTOTYPE: $ 1736 PROTOTYPE: $
1691 ALIAS:
1692 more = 1
1693 above = 2
1694 below = 3
1695 CODE: 1737 CODE:
1696 switch (ix) 1738 RETVAL = op->head_ ();
1697 {
1698 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1699 case 1: RETVAL = op->more; break;
1700 case 2: RETVAL = op->above; break;
1701 case 3: RETVAL = op->below; break;
1702 }
1703 OUTPUT:
1704 RETVAL 1739 OUTPUT: RETVAL
1705 1740
1706SV * 1741int is_head (object *op)
1707get_property (object *obj, int type, int idx) 1742 PROTOTYPE: $
1708 CODE: 1743 CODE:
1709 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1744 RETVAL = op->head_ () == op;
1710 OUTPUT: RETVAL 1745 OUTPUT: RETVAL
1711
1712SV *
1713set_property (object *obj, int type, int idx, SV *newval)
1714 CODE:
1715 switch (type)
1716 {
1717 case CFAPI_INT:
1718 cf_object_set_int_property (obj, idx, SvIV (newval));
1719 break;
1720 case CFAPI_LONG:
1721 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1722 break;
1723 case CFAPI_DOUBLE:
1724 {
1725 int unused_type;
1726 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1727 }
1728 break;
1729 case CFAPI_STRING:
1730 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1731 break;
1732 case CFAPI_POBJECT:
1733 {
1734 int unused_type;
1735 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1736 }
1737 break;
1738 default:
1739 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1740 }
1741
1742# missing properties
1743
1744void
1745set_attacktype (object *obj, U32 attacktype)
1746 CODE:
1747 obj->attacktype = attacktype;
1748
1749U32
1750get_attacktype (object *obj)
1751 ALIAS:
1752 attacktype = 0
1753 CODE:
1754 RETVAL = obj->attacktype;
1755 OUTPUT: RETVAL
1756
1757# missing in plug-in api, of course
1758void
1759set_food (object *obj, int food)
1760 CODE:
1761 obj->stats.food = food;
1762
1763int
1764get_food (object *obj)
1765 ALIAS:
1766 food = 0
1767 CODE:
1768 RETVAL = obj->stats.food;
1769 OUTPUT: RETVAL
1770 1746
1771void 1747void
1772inv (object *obj) 1748inv (object *obj)
1773 PROTOTYPE: $ 1749 PROTOTYPE: $
1774 PPCODE: 1750 PPCODE:
1775{ 1751{
1776 object *o; 1752 object *o;
1777 for (o = obj->inv; o; o = o->below) 1753 for (o = obj->inv; o; o = o->below)
1778 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1754 XPUSHs (sv_2mortal (to_sv (o)));
1779} 1755}
1780 1756
1781int cf_object_get_resistance (object *op, int rtype) 1757void
1782 ALIAS: resistance = 0 1758set_animation (object *op, int idx)
1759 CODE:
1760 SET_ANIMATION (op, idx);
1783 1761
1784int cf_object_get_flag (object *op, int flag) 1762object *find_best_object_match (object *op, const char *match)
1785 ALIAS: flag = 0
1786 1763
1787void cf_object_set_flag (object *op, int flag, int value) 1764object *find_marked_object (object *op)
1788 1765
1789int need_identify (const object *obj); 1766int need_identify (object *obj);
1790 1767
1791int apply_shop_mat (object *shop_mat, object *op); 1768int apply_shop_mat (object *shop_mat, object *op);
1792 1769
1793int move (object *op, int dir, object *originator = op) 1770int move (object *op, int dir, object *originator = op)
1794 CODE: 1771 CODE:
1795 RETVAL = move_ob (op, dir, originator); 1772 RETVAL = move_ob (op, dir, originator);
1796 OUTPUT: 1773 OUTPUT:
1797 RETVAL 1774 RETVAL
1798 1775
1799void cf_object_apply (object *op, object *author, int flags = 0) 1776void apply (object *applier, object *applied, int flags = 0)
1777 CODE:
1778 manual_apply (applied, applier, flags);
1800 1779
1801void cf_object_apply_below (object *op) 1780void apply_below (object *op)
1802 1781 CODE:
1803void cf_object_remove (object *op) 1782 player_apply_below (op);
1804
1805void cf_object_free (object *op)
1806 1783
1807object *cf_object_present_archname_inside (object *op, char *whatstr) 1784object *cf_object_present_archname_inside (object *op, char *whatstr)
1808 1785
1809int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1786int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1810 1787
1811int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1788int cf_object_change_map (object *op, int x, int y, maptile *map)
1812 1789
1790#//TODO
1813object *cf_object_clone (object *op, int clonetype = 0) 1791object *clone_ (object *op, int recursive = 0)
1792 CODE:
1793 if (recursive)
1794 RETVAL = object_create_clone (op);
1795 else
1796 {
1797 RETVAL = object::create ();
1798 op->copy_to (RETVAL);
1799 }
1800 OUTPUT: RETVAL
1814 1801
1815int cf_object_pay_item (object *op, object *buyer) 1802int pay_item (object *op, object *buyer)
1803 CODE:
1804 RETVAL = pay_for_item (op, buyer);
1805 OUTPUT: RETVAL
1816 1806
1817int cf_object_pay_amount (object *op, uint64 amount) 1807int pay_amount (object *op, uint64 amount)
1808 CODE:
1809 RETVAL = pay_for_amount (amount, op);
1810 OUTPUT: RETVAL
1818 1811
1819void pay_player (object *op, uint64 amount) 1812void pay_player (object *op, uint64 amount)
1820 1813
1821val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1814val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1822 1815
1823int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1816int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1824 1817
1825int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1818void learn_spell (object *op, object *sp, int special_prayer = 0)
1819 CODE:
1820 do_learn_spell (op, sp, special_prayer);
1826 1821
1827void cf_object_learn_spell (object *op, object *sp)
1828
1829void cf_object_forget_spell (object *op, object *sp) 1822void forget_spell (object *op, object *sp)
1823 CODE:
1824 do_forget_spell (op, query_name (sp));
1830 1825
1831object *cf_object_check_for_spell (object *op, char *spellname) 1826object *check_for_spell (object *op, char *spellname)
1827 CODE:
1828 RETVAL = check_spell_known (op, spellname);
1829 OUTPUT: RETVAL
1832 1830
1833int cf_object_query_money (object *op) 1831int query_money (object *op)
1834 ALIAS: money = 0 1832 ALIAS: money = 0
1835 1833
1836int cf_object_query_cost (object *op, object *who, int flags) 1834val64 query_cost (object *op, object *who, int flags)
1837 ALIAS: cost = 0 1835 ALIAS: cost = 0
1838 1836
1839void cf_object_activate_rune (object *op , object *victim) 1837void spring_trap (object *op, object *victim)
1840 1838
1841int cf_object_check_trigger (object *op, object *cause) 1839int check_trigger (object *op, object *cause)
1842 1840
1843int cf_object_out_of_map (object *op, int x, int y)
1844
1845void cf_object_drop (object *op, object *author) 1841void drop (object *who, object *op)
1846 1842
1847void cf_object_take (object *op, object *author) 1843void pick_up (object *who, object *op)
1848 1844
1849object *cf_object_insert_object (object *op, object *container) 1845object *cf_object_insert_object (object *op, object *container)
1850 1846
1851const char *cf_object_get_msg (object *ob)
1852 ALIAS: msg = 0
1853
1854object *cf_object_insert_in_ob (object *ob, object *where) 1847object *cf_object_insert_in_ob (object *ob, object *where)
1855 1848
1856int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1849int cf_object_teleport (object *op, maptile *map, int x, int y)
1857 1850
1858void cf_object_update (object *op, int flags) 1851void update_object (object *op, int action)
1859
1860void cf_object_pickup (object *op, object *what)
1861 1852
1862object *cf_create_object_by_name (const char *name) 1853object *cf_create_object_by_name (const char *name)
1863 1854
1864void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1855void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1865 1856
1871 1862
1872void push_button (object *op); 1863void push_button (object *op);
1873 1864
1874void use_trigger (object *op); 1865void use_trigger (object *op);
1875 1866
1876void add_button_link (object *button, mapstruct *map, int connected); 1867void add_button_link (object *button, maptile *map, int connected);
1877 1868
1878void remove_button_link (object *op); 1869void remove_button_link (object *op);
1879 1870
1880void
1881cf_object_set_resistance (object *op, int rtype, int val)
1882 CODE:
1883 if (rtype >= 0 && rtype < NROFATTACKS)
1884 op->resist[rtype] = val;
1885
1886 1871
1887MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1872MODULE = cf PACKAGE = cf::object PREFIX = cf_
1888
1889void cf_fix_object (object *pl)
1890 ALIAS: fix = 0
1891 1873
1892object *cf_insert_ob_in_ob (object *ob, object *where) 1874object *cf_insert_ob_in_ob (object *ob, object *where)
1893 1875
1894# no clean way to get an object from an archetype - stupid idiotic 1876# no clean way to get an object from an archetype - stupid idiotic
1895# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1877# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1899 CODE: 1881 CODE:
1900 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1882 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1901 OUTPUT: 1883 OUTPUT:
1902 RETVAL 1884 RETVAL
1903 1885
1904object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1886object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1905 PROTOTYPE: $$$$$$ 1887 PROTOTYPE: $$$$$$
1906 CODE: 1888 CODE:
1907{ 1889{
1908 int unused_type; 1890 int unused_type;
1909 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1891 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1947bool on_same_map_as (object *ob, object *other) 1929bool on_same_map_as (object *ob, object *other)
1948 CODE: 1930 CODE:
1949 RETVAL = on_same_map (ob, other); 1931 RETVAL = on_same_map (ob, other);
1950 OUTPUT: RETVAL 1932 OUTPUT: RETVAL
1951 1933
1952char * 1934const char *
1953base_name (object *ob, int plural) 1935base_name (object *op, int plural = op->nrof > 1)
1954 CODE: 1936 CODE:
1955 RETVAL = cf_query_base_name (ob, plural); 1937 RETVAL = query_base_name (op, plural);
1956 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1957 1939
1958living * 1940object *decrease_ob_nr (object *op, unsigned long i)
1959stats (object *ob)
1960 CODE:
1961 RETVAL = &ob->stats;
1962 OUTPUT: RETVAL
1963
1964 1941
1965MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1942MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1966 1943
1967player *player (object *op) 1944player *player (object *op)
1968 CODE: 1945 CODE:
1969 RETVAL = op->contr; 1946 RETVAL = op->contr;
1970 OUTPUT: RETVAL 1947 OUTPUT: RETVAL
1971 1948
1949void check_score (object *op)
1950
1972void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1951void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1952 CODE:
1953 new_draw_info (flags, 0, op, txt);
1973 1954
1974object *cf_player_send_inventory (object *op) 1955object *cf_player_send_inventory (object *op)
1975 1956
1976char *cf_player_get_ip (object *op) 1957char *cf_player_get_ip (object *op)
1977 ALIAS: ip = 0 1958 ALIAS: ip = 0
1986 1967
1987void cf_player_set_party (object *op, partylist *party) 1968void cf_player_set_party (object *op, partylist *party)
1988 1969
1989void kill_player (object *op) 1970void kill_player (object *op)
1990 1971
1972void esrv_update_item (object *op, int what, object *item)
1973 C_ARGS: what, op, item
1974
1975void clear_los (object *op)
1976
1977int command_summon (object *op, char *params)
1978
1979int command_arrest (object *op, char *params)
1980
1981int command_kick (object *op, char *params)
1982
1983int command_banish (object *op, char *params)
1984
1985
1991MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1986MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1987
1988INCLUDE: $PERL genacc player ../include/player.h |
1992 1989
1993int invoke (player *pl, int event, ...) 1990int invoke (player *pl, int event, ...)
1994 CODE: 1991 CODE:
1995 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 1992 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1996 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1993 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1997 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1994 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1998 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 1995 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1999 OUTPUT: RETVAL 1996 OUTPUT: RETVAL
2000 1997
2001SV *registry (player *pl) 1998SV *registry (player *pl)
1999
2000void
2001save_stats (player *pl)
2002 CODE: 2002 CODE:
2003 pl->ob->stats.hp = pl->ob->stats.maxhp;
2004 pl->ob->stats.sp = pl->ob->stats.maxsp;
2005 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2006 pl->orig_stats = pl->ob->stats;
2007
2008void cf_player_move (player *pl, int dir)
2009
2010void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2011
2012player *first ()
2013 CODE:
2003 RETVAL = registry_of (pl); 2014 RETVAL = first_player;
2015 OUTPUT: RETVAL
2016
2017bool
2018cell_visible (player *pl, int dx, int dy)
2019 CODE:
2020 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2021 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2004 OUTPUT: 2022 OUTPUT:
2005 RETVAL 2023 RETVAL
2006 2024
2007player *cf_player_find (char *name)
2008 PROTOTYPE: $
2009
2010void cf_player_move (player *pl, int dir)
2011
2012void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2013
2014# nonstandard
2015object *ob (player *pl)
2016 CODE:
2017 RETVAL = pl->ob;
2018 OUTPUT: RETVAL
2019
2020player *first ()
2021 CODE:
2022 RETVAL = first_player;
2023 OUTPUT: RETVAL
2024
2025player *next (player *pl)
2026 CODE:
2027 RETVAL = pl->next;
2028 OUTPUT: RETVAL
2029
2030bool
2031cell_visible (player *pl, int dx, int dy)
2032 CODE:
2033 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2034 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2035 OUTPUT:
2036 RETVAL
2037
2038char *
2039client (player *pl)
2040 CODE:
2041 RETVAL = pl->socket.client;
2042 OUTPUT:
2043 RETVAL
2044
2045char *
2046host (player *pl)
2047 CODE:
2048 RETVAL = pl->socket.host;
2049 OUTPUT:
2050 RETVAL
2051
2052char *
2053killer (player *pl, char *killer = 0)
2054 CODE:
2055 if (killer)
2056 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2057 RETVAL = pl->killer;
2058 OUTPUT:
2059 RETVAL
2060
2061void
2062buggy_mapscroll (player *pl, int value = 1)
2063 CODE:
2064 pl->socket.buggy_mapscroll = value;
2065
2066void 2025void
2067send (player *pl, SV *packet) 2026send (player *pl, SV *packet)
2068 CODE: 2027 CODE:
2069{ 2028{
2070 STRLEN len; 2029 STRLEN len;
2071 char *buf = SvPVbyte (packet, len); 2030 char *buf = SvPVbyte (packet, len);
2072 2031
2073 Write_String_To_Socket (&pl->socket, buf, len); 2032 if (pl->ns)
2033 pl->ns->send_packet (buf, len);
2074} 2034}
2075 2035
2076int 2036int
2077listening (player *pl, int new_value = -1) 2037listening (player *pl, int new_value = -1)
2078 CODE: 2038 CODE:
2080 if (new_value >= 0) 2040 if (new_value >= 0)
2081 pl->listening = new_value; 2041 pl->listening = new_value;
2082 OUTPUT: 2042 OUTPUT:
2083 RETVAL 2043 RETVAL
2084 2044
2085void get_savebed (player *pl) 2045void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2086 ALIAS: 2046 PROTOTYPE: $;$$$
2087 savebed = 0
2088 PPCODE: 2047 PPCODE:
2048 if (GIMME_V != G_VOID)
2049 {
2089 EXTEND (SP, 3); 2050 EXTEND (SP, 3);
2090 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2051 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2091 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2052 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2092 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2053 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2093 2054 }
2094void set_savebed (player *pl, char *map_path, int x, int y) 2055 if (map_path) sv_to (map_path, pl->savebed_map);
2095 CODE: 2056 if (x) sv_to (x, pl->bed_x);
2096 strcpy (pl->savebed_map, map_path); 2057 if (y) sv_to (y, pl->bed_y);
2097 pl->bed_x = x;
2098 pl->bed_y = y;
2099 2058
2100void 2059void
2101list () 2060list ()
2102 PPCODE: 2061 PPCODE:
2103{ 2062 for_all_players (pl)
2104 player *pl; 2063 XPUSHs (sv_2mortal (to_sv (pl)));
2105 for (pl = first_player; pl; pl = pl->next)
2106 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2107}
2108
2109bool
2110peaceful (player *pl, bool new_setting = 0)
2111 PROTOTYPE: $;$
2112 CODE:
2113 RETVAL = pl->peaceful;
2114 if (items > 1)
2115 pl->peaceful = new_setting;
2116 OUTPUT:
2117 RETVAL
2118
2119living *
2120orig_stats (player *pl)
2121 CODE:
2122 RETVAL = &pl->orig_stats;
2123 OUTPUT: RETVAL
2124
2125living *
2126last_stats (player *pl)
2127 CODE:
2128 RETVAL = &pl->last_stats;
2129 OUTPUT: RETVAL
2130 2064
2131 2065
2132MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2066MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2133 2067
2134mapstruct *first ()
2135 PROTOTYPE:
2136 CODE:
2137 RETVAL = first_map;
2138 OUTPUT: RETVAL
2139
2140mapstruct *next (mapstruct *map)
2141 PROTOTYPE:
2142 CODE:
2143 RETVAL = map->next;
2144 OUTPUT: RETVAL
2145
2146int invoke (mapstruct *map, int event, ...) 2068int invoke (maptile *map, int event, ...)
2147 CODE: 2069 CODE:
2148 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2070 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2149 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2071 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2150 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2072 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2151 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2073 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2152 OUTPUT: RETVAL 2074 OUTPUT: RETVAL
2153 2075
2154SV *registry (mapstruct *map) 2076SV *registry (maptile *map)
2155 CODE:
2156 RETVAL = registry_of (map);
2157 OUTPUT:
2158 RETVAL
2159 2077
2160SV * 2078INCLUDE: $PERL genacc maptile ../include/map.h |
2161get_property (mapstruct *obj, int type, int idx)
2162 CODE:
2163 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2164 OUTPUT: RETVAL
2165 2079
2166SV * 2080void
2167set_property (mapstruct *obj, int type, int idx, SV *newval) 2081maptile::instantiate ()
2168 CODE:
2169 switch (type)
2170 {
2171 case CFAPI_INT:
2172 cf_map_set_int_property (obj, idx, SvIV (newval));
2173 break;
2174 default:
2175 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2176 }
2177 2082
2178mapstruct *new (int width, int height) 2083maptile *new ()
2179 PROTOTYPE: 2084 PROTOTYPE:
2180 CODE: 2085 CODE:
2181{ 2086 RETVAL = new maptile;
2182 RETVAL = get_empty_map (width, height);
2183}
2184 OUTPUT: 2087 OUTPUT:
2185 RETVAL 2088 RETVAL
2186 2089
2187void delete_map (mapstruct *map) 2090void
2091maptile::players ()
2092 PPCODE:
2093 if (GIMME_V == G_SCALAR)
2094 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2095 else if (GIMME_V == G_ARRAY)
2096 {
2097 EXTEND (SP, THIS->players);
2098 for_all_players (pl)
2099 if (pl->ob && pl->ob->map == THIS)
2100 PUSHs (sv_2mortal (to_sv (pl->ob)));
2101 }
2188 2102
2189void clean_tmp_map (mapstruct *map)
2190
2191void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2103void play_sound_map (maptile *map, int x, int y, int sound_num)
2192 2104
2193mapstruct *tile_map (mapstruct *map, unsigned int dir) 2105int out_of_map (maptile *map, int x, int y)
2194 CODE:
2195 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2196 OUTPUT:
2197 RETVAL
2198 2106
2199char *tile_path (mapstruct *map, unsigned int dir)
2200 CODE:
2201 if (dir >= 4)
2202 XSRETURN_UNDEF;
2203 RETVAL = map->tile_path [dir];
2204 OUTPUT:
2205 RETVAL
2206
2207mapstruct *ready_map_name (char *name, int flags = 0)
2208 PROTOTYPE: $;$
2209 ALIAS:
2210 find = 0
2211 get_map = 1
2212
2213mapstruct *has_been_loaded (char *name)
2214 PROTOTYPE: $
2215
2216# whoever "designed" the plug-in api should have wasted
2217# his/her time with staying away from the project - would have
2218# saved others a lot of time, without doubt.
2219void set_path (mapstruct *where, char *path)
2220 CODE:
2221 strcpy (where->path, path);
2222
2223int in_memory (mapstruct *map)
2224 CODE:
2225 RETVAL = map->in_memory;
2226 OUTPUT:
2227 RETVAL
2228
2229bool unique (mapstruct *map)
2230 CODE:
2231 RETVAL = map->unique;
2232 OUTPUT:
2233 RETVAL
2234
2235void set_unique (mapstruct *map, bool unique)
2236 CODE:
2237 map->unique = unique;
2238
2239void 2107void
2240trigger (mapstruct *map, long connection, bool state = true) 2108trigger (maptile *map, long connection, bool state = true)
2241 CODE: 2109 CODE:
2242 activate_connection (map, connection, state); 2110 activate_connection (map, connection, state);
2243 2111
2244void 2112void
2245get_connection (mapstruct *map, long connection) 2113get_connection (maptile *map, long connection)
2246 PPCODE: 2114 PPCODE:
2247 oblinkpt *obp = get_connection_links (map, connection); 2115 oblinkpt *obp = get_connection_links (map, connection);
2248 if (obp) 2116 if (obp)
2249 for (objectlink *ol = obp->link; ol; ol = ol->next) 2117 for (objectlink *ol = obp->link; ol; ol = ol->next)
2250 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2118 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2251 2119
2252object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2120object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2253 2121
2254object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2122object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2255 2123
2256object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2124object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2257 C_ARGS: str, map, nx, ny 2125 C_ARGS: str, map, nx, ny
2258 2126
2259void 2127void
2260cf_map_normalise (mapstruct *map, int x, int y) 2128get_map_flags (maptile *map, int x, int y)
2261 PPCODE: 2129 PPCODE:
2262{ 2130{
2263 mapstruct *nmap = 0; 2131 maptile *nmap = 0;
2264 I16 nx = 0, ny = 0; 2132 I16 nx = 0, ny = 0;
2265 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2133 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2266 2134
2267 EXTEND (SP, 4); 2135 EXTEND (SP, 4);
2268 PUSHs (sv_2mortal (newSViv (flags))); 2136 PUSHs (sv_2mortal (newSViv (flags)));
2274 PUSHs (sv_2mortal (newSViv (ny))); 2142 PUSHs (sv_2mortal (newSViv (ny)));
2275 } 2143 }
2276} 2144}
2277 2145
2278void 2146void
2279at (mapstruct *map, unsigned int x, unsigned int y) 2147at (maptile *map, unsigned int x, unsigned int y)
2280 PROTOTYPE: $$$ 2148 PROTOTYPE: $$$
2281 PPCODE: 2149 PPCODE:
2282{ 2150{
2283 object *o; 2151 object *o;
2284 mapstruct *nmap = 0; 2152 maptile *nmap = 0;
2285 I16 nx, ny; 2153 I16 nx, ny;
2286 2154
2287 get_map_flags (map, &nmap, x, y, &nx, &ny); 2155 get_map_flags (map, &nmap, x, y, &nx, &ny);
2288 2156
2289 if (nmap) 2157 if (nmap)
2290 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2158 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2291 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2159 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2292} 2160}
2293 2161
2294SV * 2162SV *
2295bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2163bot_at (maptile *obj, unsigned int x, unsigned int y)
2296 PROTOTYPE: $$$ 2164 PROTOTYPE: $$$
2297 ALIAS: 2165 ALIAS:
2298 top_at = 1 2166 top_at = 1
2299 flags_at = 2 2167 flags_at = 2
2300 light_at = 3 2168 light_at = 3
2301 move_block_at = 4 2169 move_block_at = 4
2302 move_slow_at = 5 2170 move_slow_at = 5
2303 move_on_at = 6 2171 move_on_at = 6
2304 move_off_at = 7 2172 move_off_at = 7
2305 INIT: 2173 INIT:
2306 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2174 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2307 CODE: 2175 CODE:
2308 switch (ix) 2176 switch (ix)
2309 { 2177 {
2310 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2178 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2311 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2179 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2314 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2182 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2315 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2183 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2316 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2184 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2317 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2185 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2318 } 2186 }
2187 OUTPUT: RETVAL
2188
2189void fix_walls (maptile *map, int x, int y)
2190
2191void fix_walls_around (maptile *map, int x, int y)
2192
2193const char *
2194region_name (maptile *m)
2195 CODE:
2196 RETVAL = get_name_of_region_for_map (m);
2197 OUTPUT: RETVAL
2198
2199# worst xs function of my life
2200bool
2201_create_random_map (\
2202 maptile *self,\
2203 char *wallstyle,\
2204 char *wall_name,\
2205 char *floorstyle,\
2206 char *monsterstyle,\
2207 char *treasurestyle,\
2208 char *layoutstyle,\
2209 char *doorstyle,\
2210 char *decorstyle,\
2211 char *origin_map,\
2212 char *final_map,\
2213 char *exitstyle,\
2214 char *this_map,\
2215 char *exit_on_final_map,\
2216 int Xsize,\
2217 int Ysize,\
2218 int expand2x,\
2219 int layoutoptions1,\
2220 int layoutoptions2,\
2221 int layoutoptions3,\
2222 int symmetry,\
2223 int difficulty,\
2224 int difficulty_given,\
2225 float difficulty_increase,\
2226 int dungeon_level,\
2227 int dungeon_depth,\
2228 int decoroptions,\
2229 int orientation,\
2230 int origin_y,\
2231 int origin_x,\
2232 int random_seed,\
2233 val64 total_map_hp,\
2234 int map_layout_style,\
2235 int treasureoptions,\
2236 int symmetry_used,\
2237 region *region,\
2238 char *custom\
2239)
2240 CODE:
2241{
2242 random_map_params rmp;
2243
2244 assign (rmp.wallstyle , wallstyle);
2245 assign (rmp.wall_name , wall_name);
2246 assign (rmp.floorstyle , floorstyle);
2247 assign (rmp.monsterstyle , monsterstyle);
2248 assign (rmp.treasurestyle , treasurestyle);
2249 assign (rmp.layoutstyle , layoutstyle);
2250 assign (rmp.doorstyle , doorstyle);
2251 assign (rmp.decorstyle , decorstyle);
2252 assign (rmp.exitstyle , exitstyle);
2253 assign (rmp.exit_on_final_map, exit_on_final_map);
2254
2255 rmp.origin_map = origin_map;
2256 rmp.final_map = final_map;
2257 rmp.this_map = this_map;
2258 rmp.Xsize = Xsize;
2259 rmp.Ysize = Ysize;
2260 rmp.expand2x = expand2x;
2261 rmp.layoutoptions1 = layoutoptions1;
2262 rmp.layoutoptions2 = layoutoptions2;
2263 rmp.layoutoptions3 = layoutoptions3;
2264 rmp.symmetry = symmetry;
2265 rmp.difficulty = difficulty;
2266 rmp.difficulty_given = difficulty_given;
2267 rmp.difficulty_increase = difficulty_increase;
2268 rmp.dungeon_level = dungeon_level;
2269 rmp.dungeon_depth = dungeon_depth;
2270 rmp.decoroptions = decoroptions;
2271 rmp.orientation = orientation;
2272 rmp.origin_y = origin_y;
2273 rmp.origin_x = origin_x;
2274 rmp.random_seed = random_seed;
2275 rmp.total_map_hp = total_map_hp;
2276 rmp.map_layout_style = map_layout_style;
2277 rmp.treasureoptions = treasureoptions;
2278 rmp.symmetry_used = symmetry_used;
2279 rmp.region = region;
2280 rmp.custom = custom;
2281
2282 RETVAL = self->generate_random_map (&rmp);
2283}
2284 OUTPUT:
2285 RETVAL
2286
2287MODULE = cf PACKAGE = cf::arch
2288
2289archetype *find (const char *name)
2290 CODE:
2291 RETVAL = archetype::find (name);
2319 OUTPUT: 2292 OUTPUT:
2320 RETVAL 2293 RETVAL
2321
2322
2323MODULE = cf PACKAGE = cf::arch
2324 2294
2325archetype *first() 2295archetype *first()
2326 PROTOTYPE: 2296 PROTOTYPE:
2327 CODE: 2297 CODE:
2328 RETVAL = first_archetype; 2298 RETVAL = first_archetype;
2329 OUTPUT: RETVAL 2299 OUTPUT: RETVAL
2330 2300
2331archetype *next (archetype *arch) 2301INCLUDE: $PERL genacc archetype ../include/object.h |
2332 CODE:
2333 RETVAL = arch->next;
2334 OUTPUT: RETVAL
2335
2336archetype *head (archetype *arch)
2337 CODE:
2338 RETVAL = arch->head;
2339 OUTPUT: RETVAL
2340
2341archetype *more (archetype *arch)
2342 CODE:
2343 RETVAL = arch->more;
2344 OUTPUT: RETVAL
2345
2346const char *name (archetype *arch)
2347 CODE:
2348 RETVAL = arch->name;
2349 OUTPUT: RETVAL
2350
2351object *clone (archetype *arch)
2352 CODE:
2353 RETVAL = &arch->clone;
2354 OUTPUT: RETVAL
2355 2302
2356MODULE = cf PACKAGE = cf::party 2303MODULE = cf PACKAGE = cf::party
2357 2304
2358partylist *first () 2305partylist *first ()
2359 PROTOTYPE: 2306 PROTOTYPE:
2360 CODE: 2307 CODE:
2361 RETVAL = get_firstparty (); 2308 RETVAL = get_firstparty ();
2362 OUTPUT: RETVAL 2309 OUTPUT: RETVAL
2363 2310
2364partylist *next (partylist *party) 2311INCLUDE: $PERL genacc partylist ../include/player.h |
2365 CODE:
2366 RETVAL = party->next;
2367 OUTPUT: RETVAL
2368
2369const char *name (partylist *party)
2370 CODE:
2371 RETVAL = party->partyname;
2372 OUTPUT: RETVAL
2373
2374const char *password (partylist *party)
2375 CODE:
2376 RETVAL = party->passwd;
2377 OUTPUT: RETVAL
2378 2312
2379MODULE = cf PACKAGE = cf::region 2313MODULE = cf PACKAGE = cf::region
2380 2314
2381region *first () 2315region *first ()
2382 PROTOTYPE: 2316 PROTOTYPE:
2383 CODE: 2317 CODE:
2384 RETVAL = first_region; 2318 RETVAL = first_region;
2385 OUTPUT: RETVAL 2319 OUTPUT: RETVAL
2386 2320
2387region *next (region *reg) 2321region *find (char *name)
2322 PROTOTYPE: $
2388 CODE: 2323 CODE:
2389 RETVAL = reg->next; 2324 RETVAL = get_region_by_name (name);
2390 OUTPUT: RETVAL 2325 OUTPUT: RETVAL
2391 2326
2392const char *name (region *reg) 2327INCLUDE: $PERL genacc region ../include/map.h |
2393 CODE:
2394 RETVAL = reg->name;
2395 OUTPUT: RETVAL
2396
2397region *parent (region *reg)
2398 CODE:
2399 RETVAL = reg->parent;
2400 OUTPUT: RETVAL
2401
2402const char *longname (region *reg)
2403 CODE:
2404 RETVAL = reg->longname;
2405 OUTPUT: RETVAL
2406
2407const char *msg (region *reg)
2408 CODE:
2409 RETVAL = reg->msg;
2410 OUTPUT: RETVAL
2411 2328
2412MODULE = cf PACKAGE = cf::living 2329MODULE = cf PACKAGE = cf::living
2413 2330
2414val64 2331INCLUDE: $PERL genacc living ../include/living.h |
2415exp (living *liv, val64 new_val = 0)
2416 PROTOTYPE: $;$
2417 ALIAS:
2418 Str = 1
2419 Dex = 2
2420 Con = 3
2421 Wis = 4
2422 Cha = 5
2423 Int = 6
2424 Pow = 7
2425 wc = 8
2426 ac = 9
2427 hp = 10
2428 maxhp = 11
2429 sp = 12
2430 maxsp = 13
2431 grace = 14
2432 maxgrace = 15
2433 food = 16
2434 dam = 17
2435 luck = 18
2436 CODE:
2437# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2438 switch (ix)
2439 {
2440 LIVING_ACC (exp , 0);
2441 LIVING_ACC (Str , 1);
2442 LIVING_ACC (Dex , 2);
2443 LIVING_ACC (Con , 3);
2444 LIVING_ACC (Wis , 4);
2445 LIVING_ACC (Cha , 5);
2446 LIVING_ACC (Int , 6);
2447 LIVING_ACC (Pow , 7);
2448 LIVING_ACC (wc , 8);
2449 LIVING_ACC (ac , 9);
2450 LIVING_ACC (hp , 10);
2451 LIVING_ACC (maxhp , 11);
2452 LIVING_ACC (sp , 12);
2453 LIVING_ACC (maxsp , 13);
2454 LIVING_ACC (grace , 14);
2455 LIVING_ACC (maxgrace, 15);
2456 LIVING_ACC (food , 16);
2457 LIVING_ACC (dam , 17);
2458 LIVING_ACC (luck , 18);
2459 }
2460# undef LIVING_ACC
2461 OUTPUT:
2462 RETVAL
2463 2332
2333MODULE = cf PACKAGE = cf::settings
2334
2335INCLUDE: $PERL genacc Settings ../include/global.h |
2336
2337MODULE = cf PACKAGE = cf::client
2338
2339INCLUDE: $PERL genacc client ../include/client.h |
2340
2341int invoke (client *ns, int event, ...)
2342 CODE:
2343 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2344 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2345 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2346 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2347 OUTPUT: RETVAL
2348
2349SV *registry (client *ns)
2350
2351void
2352list ()
2353 PPCODE:
2354 EXTEND (SP, clients.size ());
2355 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2356 PUSHs (sv_2mortal (to_sv (*i)));
2357
2358void
2359client::send_packet (SV *packet)
2360 CODE:
2361{
2362 STRLEN len;
2363 char *buf = SvPVbyte (packet, len);
2364
2365 THIS->send_packet (buf, len);
2366}
2367

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