1 | /*****************************************************************************/ |
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2 | /* CrossFire, A Multiplayer game for the X Window System */ |
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3 | /*****************************************************************************/ |
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4 | |
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5 | /* |
1 | /* |
6 | * This code is placed under the GNU General Public Licence (GPL) |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
7 | * |
3 | * |
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4 | * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
9 | * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> |
6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
7 | * |
11 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
12 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
13 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
14 | * (at your option) any later version. |
11 | * (at your option) any later version. |
15 | * |
12 | * |
16 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
19 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
20 | * |
17 | * |
21 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
22 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | * |
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21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
24 | */ |
22 | */ |
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23 | |
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24 | #include "autoconf.h" |
25 | |
25 | |
26 | #define PLUGIN_NAME "perl" |
26 | #define PLUGIN_NAME "perl" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
28 | |
28 | |
29 | #ifndef __CEXTRACT__ |
29 | #define CEDES_PER_TICK 5 |
30 | #include <plugin.h> |
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31 | #endif |
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32 | |
30 | |
33 | #undef MODULEAPI |
31 | #if HAVE_EXECINFO_H |
34 | #ifdef WIN32 |
32 | # include <execinfo.h> |
35 | #else |
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36 | #define MODULEAPI |
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37 | #endif |
33 | #endif |
38 | |
34 | |
39 | #include <plugin_common.h> |
35 | #include <plugin_common.h> |
40 | #include <sounds.h> |
36 | #include <sounds.h> |
41 | #include <cstdarg> |
37 | #include <cstdarg> |
42 | #include <sproto.h> |
38 | #include <sproto.h> |
43 | |
39 | |
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40 | #include "loader.h" |
44 | #include "cfperl.h" |
41 | #include "cfperl.h" |
45 | #include "shstr.h" |
42 | #include "shstr.h" |
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43 | |
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44 | #include <unistd.h> |
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45 | #if _POSIX_MEMLOCK |
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46 | # include <sys/mman.h> |
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47 | #endif |
46 | |
48 | |
47 | #include <EXTERN.h> |
49 | #include <EXTERN.h> |
48 | #include <perl.h> |
50 | #include <perl.h> |
49 | #include <XSUB.h> |
51 | #include <XSUB.h> |
50 | |
52 | |
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53 | #include "CoroAPI.h" |
51 | #include "perlxsi.c" |
54 | #include "perlxsi.c" |
52 | |
55 | |
53 | extern sint64 *levels; // the experience table |
56 | extern sint64 *levels; // the experience table |
54 | |
57 | |
55 | typedef object object_ornull; |
58 | typedef object_thawer &object_thawer_ref; |
56 | typedef mapstruct mapstruct_ornull; |
59 | typedef object_freezer &object_freezer_ref; |
57 | |
60 | |
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61 | typedef std::string std__string; |
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62 | |
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63 | #if IVSIZE >= 8 |
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64 | typedef IV val64; |
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65 | # define newSVval64 newSViv |
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66 | # define SvVAL64 SvIV |
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67 | #else |
58 | typedef double val64; |
68 | typedef double val64; |
59 | #define newSVval64 newSVnv |
69 | # define newSVval64 newSVnv |
60 | #define SvVAL64 SvNV |
70 | # define SvVAL64 SvNV |
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71 | #endif |
61 | |
72 | |
62 | static f_plug_api gethook = cfapi_get_hooks; |
73 | static f_plug_api gethook = cfapi_get_hooks; |
63 | static f_plug_api object_set_property = cfapi_object_set_property; |
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64 | static f_plug_api object_insert = cfapi_object_insert; |
74 | static f_plug_api object_insert = cfapi_object_insert; |
65 | |
75 | |
66 | static bool perl_booted; |
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67 | |
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68 | /* this is a stupid way to do things, and awkward to use for plug-in authors */ |
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69 | typedef struct |
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70 | { |
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71 | object* who; |
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72 | object* activator; |
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73 | object* third; |
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74 | object* event; |
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75 | mapstruct* map; |
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76 | char message[1024]; |
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77 | int fix; // seems to be python-only, and should not be part of the API |
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78 | int event_code; |
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79 | char extension[1024]; // name field, should invoke specific perl extension |
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80 | char options[1024]; // slaying field of event_connectors |
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81 | int returnvalue; |
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82 | } CFPContext; |
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83 | |
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84 | static HV *obj_cache; |
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85 | static PerlInterpreter *perl; |
76 | static PerlInterpreter *perl; |
86 | |
77 | |
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78 | tstamp NOW, runtime; |
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79 | |
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80 | global gbl_ev; |
87 | static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; |
81 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
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82 | static SV *sv_runtime, *sv_next_tick; |
88 | |
83 | |
89 | #define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) |
84 | bitset<NUM_EVENT_TYPES> ev_want_event; |
90 | #define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) |
85 | bitset<NUM_TYPES> ev_want_type; |
91 | #define PUSH_OB PUSHcfapi_va(POBJECT, object *) |
86 | |
92 | #define PUSH_PL PUSHcfapi_va(PPLAYER, player *) |
87 | static HV |
93 | #define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) |
88 | *stash_cf, |
94 | #define PUSH_PV PUSHcfapi_va(STRING, const char *) |
89 | *stash_cf_object_wrap, |
95 | #define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) |
90 | *stash_cf_object_player_wrap, |
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91 | *stash_cf_player_wrap, |
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92 | *stash_cf_map_wrap, |
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93 | *stash_cf_client_wrap, |
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94 | *stash_cf_arch_wrap, |
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95 | *stash_cf_party_wrap, |
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96 | *stash_cf_region_wrap, |
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97 | *stash_cf_living_wrap; |
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98 | |
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99 | static inline SV * |
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100 | newSVpv_utf8 (const char *s) |
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101 | { |
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102 | SV *sv = newSVpv (s, 0); |
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103 | SvUTF8_on (sv); |
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104 | return sv; |
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105 | } |
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106 | |
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107 | static inline SV * |
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108 | newSVpvn_utf8 (const char *s, STRLEN l) |
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109 | { |
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110 | SV *sv = newSVpvn (s, l); |
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111 | SvUTF8_on (sv); |
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112 | return sv; |
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113 | } |
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114 | |
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115 | // helper cast function, returns super class * or 0 |
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116 | template<class super> |
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117 | static super * |
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118 | is_a (attachable *at) |
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119 | { |
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120 | //return dynamic_cast<super *>(at); // slower, safer |
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121 | if (typeid (*at) == typeid (super)) |
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122 | return static_cast<super *>(at); |
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123 | else |
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124 | return 0; |
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125 | } |
96 | |
126 | |
97 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
127 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
98 | |
128 | |
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129 | unordered_vector<attachable *> attachable::mortals; |
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130 | |
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131 | attachable::~attachable () |
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132 | { |
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133 | assert (!self); |
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134 | assert (!cb); |
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135 | } |
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136 | |
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137 | int |
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138 | attachable::refcnt_cnt () const |
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139 | { |
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140 | return refcnt + (self ? SvREFCNT (self) - 1 : 0); |
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141 | } |
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142 | |
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143 | void |
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144 | attachable::sever_self () |
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145 | { |
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146 | if (HV *self = this->self) |
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147 | { |
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148 | // keep a refcount because sv_unmagic might call attachable_free, |
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149 | // which might clear self, causing sv_unmagic to crash on a now |
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150 | // invalid object. |
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151 | SvREFCNT_inc (self); |
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152 | hv_clear (self); |
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153 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
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154 | SvREFCNT_dec (self); |
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155 | |
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156 | // self *must* be null now because thats sv_unmagic's job. |
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157 | assert (!this->self); |
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158 | } |
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159 | } |
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160 | |
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161 | void |
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162 | attachable::optimise () |
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163 | { |
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164 | if (self |
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165 | && SvREFCNT (self) == 1 |
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166 | && !HvTOTALKEYS (self)) |
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167 | sever_self (); |
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168 | } |
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169 | |
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170 | // check wether the object really is dead |
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171 | void |
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172 | attachable::do_check () |
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173 | { |
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174 | if (refcnt_cnt () > 0) |
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175 | return; |
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176 | |
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177 | destroy (); |
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178 | } |
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179 | |
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180 | void |
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181 | attachable::do_destroy () |
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182 | { |
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183 | INVOKE_ATTACHABLE (DESTROY, this); |
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184 | |
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185 | if (cb) |
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186 | { |
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187 | SvREFCNT_dec (cb); |
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188 | cb = 0; |
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189 | } |
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190 | |
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191 | mortals.push_back (this); |
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192 | } |
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193 | |
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194 | void |
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195 | attachable::destroy () |
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196 | { |
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197 | if (destroyed ()) |
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198 | return; |
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199 | |
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200 | flags |= F_DESTROYED; |
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201 | do_destroy (); |
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202 | sever_self (); |
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203 | } |
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204 | |
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205 | void |
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206 | attachable::check_mortals () |
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207 | { |
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208 | static int i = 0; |
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209 | |
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210 | for (;;) |
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211 | { |
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212 | if (i >= mortals.size ()) |
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213 | { |
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214 | i = 0; |
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215 | |
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216 | if (mortals.size () >= 512) |
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217 | { |
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218 | static int last_mortalcount; |
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219 | if (mortals.size () != last_mortalcount) |
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220 | { |
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221 | last_mortalcount = mortals.size (); |
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222 | LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); |
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223 | |
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224 | if (0) |
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225 | { |
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226 | for (int j = 0; j < mortals.size (); ++j)//D |
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227 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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228 | fprintf (stderr, "\n");//D |
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229 | } |
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230 | } |
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231 | } |
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232 | |
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233 | break; |
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234 | } |
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235 | |
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236 | attachable *obj = mortals [i]; |
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237 | |
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238 | #if 0 |
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239 | if (obj->self)//D make this an assert later |
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240 | { |
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241 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
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242 | obj->sever_self (); |
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243 | } |
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244 | #endif |
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245 | |
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246 | if (obj->refcnt) |
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247 | { |
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248 | ++i; // further delay freeing |
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249 | |
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250 | if (!(i & 0x3ff)) |
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251 | break; |
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252 | } |
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253 | else |
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254 | { |
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255 | mortals.erase (i); |
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256 | obj->sever_self (); |
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257 | delete obj; |
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258 | } |
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259 | } |
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260 | } |
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261 | |
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262 | void |
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263 | attachable::set_key (const char *key, const char *value, bool is_utf8) |
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264 | { |
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265 | if (!self) |
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266 | self = newHV (); |
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267 | |
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268 | if (value) |
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269 | hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0); |
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270 | else |
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271 | hv_delete (self, key, strlen (key), G_DISCARD); |
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272 | } |
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273 | |
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274 | attachable & |
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275 | attachable::operator =(const attachable &src) |
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276 | { |
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277 | //if (self || cb) |
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278 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
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279 | |
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280 | attach = src.attach; |
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281 | return *this; |
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282 | } |
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283 | |
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284 | template<typename T> |
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285 | static bool |
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286 | find_backref (void *ptr, T *obj) |
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287 | { |
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288 | char *s = (char *)obj; |
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289 | while (s < (char *)obj + sizeof (T)) |
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290 | { |
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291 | if (ptr == *(void **)s) |
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292 | return true; |
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293 | |
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294 | s += sizeof (void *); // assume natural alignment |
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295 | } |
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296 | |
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297 | return false; |
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298 | } |
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299 | |
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300 | // for debugging, find "live" objects containing this ptr |
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301 | void |
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302 | find_backref (void *ptr) |
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303 | { |
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304 | for_all_objects (op) |
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305 | if (find_backref (ptr, op)) |
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306 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
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307 | |
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308 | for_all_players (pl) |
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309 | if (find_backref (ptr, pl)) |
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310 | fprintf (stderr, "P %p\n", pl); |
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311 | |
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312 | for_all_clients (ns) |
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313 | if (find_backref (ptr, ns)) |
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314 | fprintf (stderr, "C %p\n", ns); |
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315 | |
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316 | } |
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317 | |
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318 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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319 | |
99 | static SV * |
320 | static SV * |
100 | newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) |
321 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
101 | { |
322 | { |
102 | SV *sv; |
323 | SV *sv; |
103 | |
324 | |
104 | if (!ptr) |
325 | if (!ptr) |
105 | return &PL_sv_undef; |
326 | return &PL_sv_undef; |
106 | |
327 | |
107 | sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); |
328 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
108 | return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); |
329 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
109 | } |
330 | } |
110 | |
331 | |
111 | template<class attachable> |
332 | static int |
112 | SV * |
333 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
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334 | { |
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335 | attachable *at = (attachable *)mg->mg_ptr; |
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336 | |
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337 | //TODO: check if transaction behaviour is really required here |
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338 | if (SV *self = (SV *)at->self) |
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339 | { |
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340 | at->self = 0; |
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341 | SvREFCNT_dec (self); |
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342 | } |
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343 | |
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344 | // next line makes sense, but most objects still have refcnt 0 by default |
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345 | //at->refcnt_chk (); |
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346 | return 0; |
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347 | } |
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348 | |
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349 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
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350 | |
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351 | static SV * |
113 | newSVattachable (attachable *obj, const char *klass) |
352 | newSVattachable (attachable *obj, HV *stash) |
114 | { |
353 | { |
115 | if (!obj) |
354 | if (!obj) |
116 | return &PL_sv_undef; |
355 | return &PL_sv_undef; |
117 | |
356 | |
118 | if (!obj->self) |
357 | if (!obj->self) |
119 | obj->self = newSVptr (obj, klass); |
358 | obj->self = newHV (); |
120 | |
359 | |
121 | return newSVsv (obj->self); |
360 | if (!SvOBJECT (obj->self)) |
122 | } |
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123 | |
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124 | static void |
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125 | SVptr_cache_set (void *ptr, SV *sv) |
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126 | { |
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127 | hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); |
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128 | } |
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129 | |
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130 | static SV * |
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131 | SVptr_cache_get (void *ptr) |
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132 | { |
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133 | SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); |
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134 | |
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135 | return he ? *he : 0; |
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136 | } |
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137 | |
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138 | static SV * |
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139 | newSVptr_cached (void *ptr, const char *klass) |
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140 | { |
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141 | SV *sv; |
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142 | |
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143 | if (!ptr) |
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144 | return &PL_sv_undef; |
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145 | |
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146 | sv = SVptr_cache_get (ptr); |
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147 | |
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148 | if (!sv) |
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149 | { |
361 | { |
150 | HV *hv = newHV (); |
362 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
151 | sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); |
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152 | sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); |
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153 | |
363 | |
154 | SVptr_cache_set (ptr, sv); |
364 | // now bless the object _once_ |
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365 | //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere |
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366 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
155 | } |
367 | } |
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368 | else |
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369 | { |
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370 | SV *sv = newRV_inc ((SV *)obj->self); |
156 | |
371 | |
157 | return newSVsv (sv); |
372 | if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not |
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373 | SvAMAGIC_on (sv); |
|
|
374 | |
|
|
375 | return sv; |
|
|
376 | } |
158 | } |
377 | } |
159 | |
378 | |
160 | static void |
379 | static void |
161 | clearSVptr (SV *sv) |
380 | clearSVptr (SV *sv) |
162 | { |
381 | { |
… | |
… | |
187 | if (SvOK (sv)) |
406 | if (SvOK (sv)) |
188 | return SvPTR (sv, klass); |
407 | return SvPTR (sv, klass); |
189 | else |
408 | else |
190 | return 0; |
409 | return 0; |
191 | } |
410 | } |
|
|
411 | |
|
|
412 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } |
|
|
413 | inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : &PL_sv_undef; } |
|
|
414 | inline SV *to_sv (bool v) { return newSViv (v); } |
|
|
415 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
|
|
416 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
|
|
417 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
|
|
418 | inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
|
|
419 | inline SV *to_sv ( signed int v) { return newSViv (v); } |
|
|
420 | inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
|
|
421 | inline SV *to_sv ( signed long v) { return newSViv (v); } |
|
|
422 | inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
|
|
423 | inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
|
|
424 | inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
|
|
425 | inline SV *to_sv (float v) { return newSVnv (v); } |
|
|
426 | inline SV *to_sv (double v) { return newSVnv (v); } |
|
|
427 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
|
|
428 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
|
|
429 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
|
|
430 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
|
|
431 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
|
|
432 | inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
|
|
433 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
|
|
434 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
|
|
435 | |
|
|
436 | inline SV *to_sv (object & v) { return to_sv (&v); } |
|
|
437 | inline SV *to_sv (living & v) { return to_sv (&v); } |
|
|
438 | |
|
|
439 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
|
|
440 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
|
|
441 | |
|
|
442 | inline SV *to_sv (UUID v) |
|
|
443 | { |
|
|
444 | char buf[128]; |
|
|
445 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
|
|
446 | return newSVpv (buf, 0); |
|
|
447 | } |
|
|
448 | |
|
|
449 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
|
|
450 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
|
|
451 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
|
|
452 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
|
|
453 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
|
|
454 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
|
|
455 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
|
|
456 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
|
|
457 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
|
|
458 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
|
|
459 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
|
|
460 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
|
|
461 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
|
|
462 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
|
|
463 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
|
|
464 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
|
|
465 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
|
|
466 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
|
|
467 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
|
|
468 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
469 | inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } |
|
|
470 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
|
|
471 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
|
|
472 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
|
|
473 | inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } |
|
|
474 | inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } |
|
|
475 | |
|
|
476 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
|
|
477 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
|
|
478 | |
|
|
479 | template<class T> |
|
|
480 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
|
|
481 | |
|
|
482 | template<int N> |
|
|
483 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
|
|
484 | |
|
|
485 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
|
|
486 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
|
|
487 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
|
|
488 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
|
|
489 | |
|
|
490 | inline void sv_to (SV *sv, std::string &v) |
|
|
491 | { |
|
|
492 | STRLEN len; |
|
|
493 | char *data = SvPVbyte (sv, len); |
|
|
494 | v.assign (data, len); |
|
|
495 | } |
|
|
496 | |
|
|
497 | inline void sv_to (SV *sv, UUID &v) |
|
|
498 | { |
|
|
499 | unsigned int version; |
|
|
500 | |
|
|
501 | if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) |
|
|
502 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
|
|
503 | } |
|
|
504 | |
|
|
505 | inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
192 | |
506 | |
193 | static SV * |
507 | static SV * |
194 | newSVdt_va (va_list &ap, data_type type) |
508 | newSVdt_va (va_list &ap, data_type type) |
195 | { |
509 | { |
196 | SV *sv; |
510 | SV *sv; |
… | |
… | |
223 | sv = str ? newSVpv (str, len) : &PL_sv_undef; |
537 | sv = str ? newSVpv (str, len) : &PL_sv_undef; |
224 | } |
538 | } |
225 | break; |
539 | break; |
226 | |
540 | |
227 | case DT_OBJECT: |
541 | case DT_OBJECT: |
228 | { |
542 | sv = to_sv (va_arg (ap, object *)); |
229 | object *obj = va_arg (ap, object *); |
|
|
230 | sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); |
|
|
231 | } |
|
|
232 | break; |
543 | break; |
233 | |
544 | |
234 | case DT_MAP: |
545 | case DT_MAP: |
235 | // va_arg (object *) when void * is passed is an XSI extension |
546 | // va_arg (object *) when void * is passed is an XSI extension |
236 | sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); |
547 | sv = to_sv (va_arg (ap, maptile *)); |
237 | break; |
548 | break; |
238 | |
549 | |
|
|
550 | case DT_CLIENT: |
|
|
551 | sv = to_sv (va_arg (ap, client *)); |
|
|
552 | break; |
|
|
553 | |
239 | case DT_PLAYER: |
554 | case DT_PLAYER: |
240 | sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); |
555 | sv = to_sv (va_arg (ap, player *)); |
241 | break; |
556 | break; |
242 | |
557 | |
243 | case DT_ARCH: |
558 | case DT_ARCH: |
244 | sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); |
559 | sv = to_sv (va_arg (ap, archetype *)); |
245 | break; |
560 | break; |
246 | |
561 | |
247 | case DT_PARTY: |
562 | case DT_PARTY: |
248 | sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); |
563 | sv = to_sv (va_arg (ap, partylist *)); |
249 | break; |
564 | break; |
250 | |
565 | |
251 | case DT_REGION: |
566 | case DT_REGION: |
252 | sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); |
567 | sv = to_sv (va_arg (ap, region *)); |
253 | break; |
568 | break; |
254 | |
569 | |
255 | default: |
570 | default: |
256 | assert (("unhandled type in newSVdt_va", 0)); |
571 | assert (("unhandled type in newSVdt_va", 0)); |
257 | } |
572 | } |
… | |
… | |
302 | } |
617 | } |
303 | |
618 | |
304 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
619 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
305 | |
620 | |
306 | SV * |
621 | SV * |
307 | registry_of (attachable_base *ext) |
622 | registry (attachable *ext) |
308 | { |
623 | { |
309 | if (!ext->cb) |
624 | if (!ext->cb) |
310 | ext->cb = newAV (); |
625 | ext->cb = newAV (); |
311 | |
626 | |
312 | return newRV_inc ((SV *)ext->cb); |
627 | return newRV_inc ((SV *)ext->cb); |
313 | } |
628 | } |
314 | |
629 | |
315 | void attachable_base::clear () |
|
|
316 | { |
|
|
317 | if (self) |
|
|
318 | { |
|
|
319 | if (cb) |
|
|
320 | if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1))) |
|
|
321 | INVOKE_OBJECT (DESTROY, static_cast<object *>(this)); |
|
|
322 | else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1))) |
|
|
323 | INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this)); |
|
|
324 | |
|
|
325 | // disconnect Perl from C, to avoid crashes |
|
|
326 | sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); |
|
|
327 | |
|
|
328 | // clear the perl hash, might or might not be a good idea |
|
|
329 | hv_clear ((HV *)SvRV ((SV *)self)); |
|
|
330 | |
|
|
331 | SvREFCNT_dec (self); |
|
|
332 | self = 0; |
|
|
333 | } |
|
|
334 | |
|
|
335 | if (cb) |
|
|
336 | { |
|
|
337 | SvREFCNT_dec (cb); |
|
|
338 | cb = 0; |
|
|
339 | } |
|
|
340 | |
|
|
341 | if (attach) |
|
|
342 | { |
|
|
343 | free_string (attach); |
|
|
344 | attach = 0; |
|
|
345 | } |
|
|
346 | } |
|
|
347 | |
|
|
348 | void attachable_base::optimise () |
|
|
349 | { |
|
|
350 | if (!self) |
|
|
351 | return; |
|
|
352 | |
|
|
353 | HV *hv = (HV *)SvRV ((SV *)self); |
|
|
354 | |
|
|
355 | if (SvREFCNT ((SV *)self) == 1 |
|
|
356 | && SvREFCNT ((SV *)hv) == 1 |
|
|
357 | && !HvKEYS (hv)) |
|
|
358 | { |
|
|
359 | SvREFCNT_dec ((SV *)self); |
|
|
360 | self = 0; |
|
|
361 | } |
|
|
362 | } |
|
|
363 | |
|
|
364 | void attachable_base::instantiate (data_type type, void *obj) |
|
|
365 | { |
|
|
366 | dSP; |
|
|
367 | ENTER; |
|
|
368 | SAVETMPS; |
|
|
369 | PUSHMARK (SP); |
|
|
370 | EXTEND (SP, 2); |
|
|
371 | PUSHs (sv_2mortal (newSVdt (type, obj))); |
|
|
372 | PUSHs (sv_2mortal (newSVpv (attach, 0))); |
|
|
373 | |
|
|
374 | free_string (attach); |
|
|
375 | attach = 0; |
|
|
376 | |
|
|
377 | PUTBACK; |
|
|
378 | call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL); |
|
|
379 | FREETMPS; |
|
|
380 | LEAVE; |
|
|
381 | |
|
|
382 | switch (type) |
|
|
383 | { |
|
|
384 | case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break; |
|
|
385 | case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break; |
|
|
386 | } |
|
|
387 | } |
|
|
388 | |
|
|
389 | ///////////////////////////////////////////////////////////////////////////// |
|
|
390 | |
|
|
391 | void reattach (data_type type, void *obj) |
|
|
392 | { |
|
|
393 | //TODO only do this when the object has _attachment's |
|
|
394 | |
|
|
395 | dSP; |
|
|
396 | ENTER; |
|
|
397 | SAVETMPS; |
|
|
398 | PUSHMARK (SP); |
|
|
399 | XPUSHs (sv_2mortal (newSVdt (type, obj))); |
|
|
400 | PUTBACK; |
|
|
401 | call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL); |
|
|
402 | FREETMPS; |
|
|
403 | LEAVE; |
|
|
404 | |
|
|
405 | switch (type) |
|
|
406 | { |
|
|
407 | case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break; |
|
|
408 | case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break; |
|
|
409 | case DT_MAP: INVOKE_MAP (REATTACH, obj); break; |
|
|
410 | } |
|
|
411 | } |
|
|
412 | |
|
|
413 | template<class subclass> |
|
|
414 | void reattach (attachable<subclass> *obj) |
|
|
415 | { |
|
|
416 | obj->optimise (); |
|
|
417 | |
|
|
418 | if (obj->self) |
|
|
419 | reattach (subclass::get_dt (), (subclass *)obj); |
|
|
420 | } |
|
|
421 | |
|
|
422 | object_freezer::object_freezer (const char *filename) |
|
|
423 | { |
|
|
424 | this->filename = (SV *)newSVpv (filename, 0); |
|
|
425 | |
|
|
426 | char filename2 [4096]; |
|
|
427 | snprintf (filename2, 4096, "%s~", filename); |
|
|
428 | |
|
|
429 | av = newAV (); |
|
|
430 | |
|
|
431 | // TODO: fast dynbuf implementation... yeah, we need obstacks |
|
|
432 | text = newSV (10 * 1024 * 1024); // only temporarily used, so be generous |
|
|
433 | } |
|
|
434 | |
|
|
435 | object_freezer::~object_freezer () |
|
|
436 | { |
|
|
437 | dSP; |
|
|
438 | ENTER; |
|
|
439 | SAVETMPS; |
|
|
440 | PUSHMARK (SP); |
|
|
441 | XPUSHs (sv_2mortal ((SV *)filename)); |
|
|
442 | XPUSHs (sv_2mortal (newRV_noinc (text))); |
|
|
443 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
444 | PUTBACK; |
|
|
445 | call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL); |
|
|
446 | FREETMPS; |
|
|
447 | LEAVE; |
|
|
448 | } |
|
|
449 | |
|
|
450 | void object_freezer::put (attachable_base *ext) |
|
|
451 | { |
|
|
452 | ext->optimise (); |
|
|
453 | |
|
|
454 | if (ext->self) |
|
|
455 | { |
|
|
456 | int idx = AvFILLp ((AV *)av) + 1; |
|
|
457 | av_store (av, idx, SvREFCNT_inc (ext->self)); |
|
|
458 | |
|
|
459 | sv_catpvf (text, "oid %d\n", idx); |
|
|
460 | } |
|
|
461 | } |
|
|
462 | |
|
|
463 | int fprintf (object_freezer &freezer, const char *format, ...) |
|
|
464 | { |
|
|
465 | va_list ap; |
|
|
466 | |
|
|
467 | va_start (ap, format); |
|
|
468 | sv_vcatpvfn (freezer.text, format, strlen (format), &ap, 0, 0, 0); |
|
|
469 | va_end (ap); |
|
|
470 | } |
|
|
471 | |
|
|
472 | int fputs (const char *s, object_freezer &freezer) |
|
|
473 | { |
|
|
474 | sv_catpvn (freezer.text, s, strlen (s)); |
|
|
475 | } |
|
|
476 | |
|
|
477 | object_thawer::object_thawer (const char *filename) |
|
|
478 | { |
|
|
479 | av = 0; |
|
|
480 | fp = 0; |
|
|
481 | |
|
|
482 | if (!filename) |
|
|
483 | return; |
|
|
484 | |
|
|
485 | fp = fopen (filename, "r"); |
|
|
486 | if (!fp) |
|
|
487 | { |
|
|
488 | LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno)); |
|
|
489 | return; |
|
|
490 | } |
|
|
491 | |
|
|
492 | if (perl_booted) |
|
|
493 | { |
|
|
494 | dSP; |
|
|
495 | ENTER; |
|
|
496 | SAVETMPS; |
|
|
497 | PUSHMARK (SP); |
|
|
498 | XPUSHs (sv_2mortal (newSVpv (filename, 0))); |
|
|
499 | PUTBACK; |
|
|
500 | |
|
|
501 | if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL)) |
|
|
502 | { |
|
|
503 | SPAGAIN; |
|
|
504 | SV *sv = POPs; |
|
|
505 | if (SvROK (sv)) |
|
|
506 | av = (AV *)SvREFCNT_inc (SvRV (sv)); |
|
|
507 | } |
|
|
508 | |
|
|
509 | FREETMPS; |
|
|
510 | LEAVE; |
|
|
511 | } |
|
|
512 | } |
|
|
513 | |
|
|
514 | void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid) |
|
|
515 | { |
|
|
516 | if (!av || oid < 0) // this is actually an error of sorts |
|
|
517 | return; |
|
|
518 | |
|
|
519 | // we have to "re-instantiate"/reattach to an object, so nuke ext->attach |
|
|
520 | ext->clear (); |
|
|
521 | |
|
|
522 | SV **svp = av_fetch ((AV *)av, oid, 0); |
|
|
523 | |
|
|
524 | if (!svp || !SvROK (*svp)) |
|
|
525 | { |
|
|
526 | printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid); |
|
|
527 | return; |
|
|
528 | } |
|
|
529 | |
|
|
530 | ext->self = *svp; *svp = &PL_sv_undef; |
|
|
531 | sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0); |
|
|
532 | |
|
|
533 | reattach (type, obj); |
|
|
534 | } |
|
|
535 | |
|
|
536 | object_thawer::~object_thawer () |
|
|
537 | { |
|
|
538 | if (fp) fclose (fp); |
|
|
539 | if (av) SvREFCNT_dec ((AV *)av); |
|
|
540 | } |
|
|
541 | |
|
|
542 | ///////////////////////////////////////////////////////////////////////////// |
630 | ///////////////////////////////////////////////////////////////////////////// |
543 | |
631 | |
544 | extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
632 | extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
545 | { |
633 | { |
546 | return 0; |
634 | return 0; |
… | |
… | |
549 | static CommArray_s rtn_cmd; |
637 | static CommArray_s rtn_cmd; |
550 | |
638 | |
551 | static int |
639 | static int |
552 | runPluginCommand (object *obj, char *params) |
640 | runPluginCommand (object *obj, char *params) |
553 | { |
641 | { |
554 | dSP; |
642 | return -1; |
555 | |
|
|
556 | ENTER; |
|
|
557 | SAVETMPS; |
|
|
558 | |
|
|
559 | PUSHMARK (SP); |
|
|
560 | |
|
|
561 | EXTEND (SP, 3); |
|
|
562 | PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0))); |
|
|
563 | PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj))); |
|
|
564 | |
|
|
565 | if (params) |
|
|
566 | PUSHs (sv_2mortal (newSVpv (params, 0))); |
|
|
567 | |
|
|
568 | PUTBACK; |
|
|
569 | int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL); |
|
|
570 | SPAGAIN; |
|
|
571 | |
|
|
572 | if (SvTRUE (ERRSV)) |
|
|
573 | LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV)); |
|
|
574 | |
|
|
575 | int returnvalue = count > 0 ? POPi : -1; |
|
|
576 | |
|
|
577 | PUTBACK; |
|
|
578 | FREETMPS; |
|
|
579 | LEAVE; |
|
|
580 | |
|
|
581 | return returnvalue; |
|
|
582 | } |
643 | } |
583 | |
644 | |
584 | extern "C" void *cfperl_getPluginProperty (int *type, ...) |
645 | extern "C" void *cfperl_getPluginProperty (int *type, ...) |
585 | { |
646 | { |
586 | va_list args; |
647 | va_list args; |
… | |
… | |
589 | va_start (args, type); |
650 | va_start (args, type); |
590 | propname = va_arg (args, char *); |
651 | propname = va_arg (args, char *); |
591 | //printf ("Property name: %s\n", propname); |
652 | //printf ("Property name: %s\n", propname); |
592 | |
653 | |
593 | if (!strcmp (propname, "command?")) |
654 | if (!strcmp (propname, "command?")) |
594 | { |
|
|
595 | if (!perl) |
|
|
596 | return NULL; |
655 | return NULL; |
597 | |
|
|
598 | const char *cmdname = va_arg (args, const char *); |
|
|
599 | HV *hv = get_hv ("cf::COMMAND", 1); |
|
|
600 | SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0); |
|
|
601 | |
|
|
602 | va_end (args); |
|
|
603 | |
|
|
604 | if (svp) |
|
|
605 | { |
|
|
606 | // this is totaly broken, should stash it into %COMMAND |
|
|
607 | rtn_cmd.name = cmdname; |
|
|
608 | rtn_cmd.time = SvNV (*svp); |
|
|
609 | rtn_cmd.func = runPluginCommand; |
|
|
610 | |
|
|
611 | return &rtn_cmd; |
|
|
612 | } |
|
|
613 | } |
|
|
614 | else if (!strcmp (propname, "Identification")) |
656 | else if (!strcmp (propname, "Identification")) |
615 | { |
657 | { |
616 | va_end (args); |
658 | va_end (args); |
617 | return (void*) PLUGIN_NAME; |
659 | return (void *)PLUGIN_NAME; |
618 | } |
660 | } |
619 | else if (!strcmp (propname, "FullName")) |
661 | else if (!strcmp (propname, "FullName")) |
620 | { |
662 | { |
621 | va_end (args); |
663 | va_end (args); |
622 | return (void*) PLUGIN_VERSION; |
664 | return (void *)PLUGIN_VERSION; |
623 | } |
665 | } |
624 | else |
666 | else |
625 | va_end (args); |
667 | va_end (args); |
626 | |
668 | |
627 | return NULL; |
669 | return NULL; |
… | |
… | |
649 | perl = perl_alloc (); |
691 | perl = perl_alloc (); |
650 | perl_construct (perl); |
692 | perl_construct (perl); |
651 | |
693 | |
652 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
694 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
653 | |
695 | |
654 | char *argv[] = { |
696 | const char *argv[] = { |
655 | "", |
697 | settings.argv [0], |
656 | "-e" |
698 | "-e" |
657 | "cf->bootstrap;" |
699 | "use Event; use Coro;" // required for bootstrap |
|
|
700 | "cf->bootstrap;" // required for datadir :*> |
658 | "unshift @INC, cf::datadir ();" |
701 | "unshift @INC, cf::datadir ();" |
|
|
702 | "require cf;" |
659 | }; |
703 | }; |
660 | |
704 | |
661 | if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
705 | if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) |
|
|
706 | || perl_run (perl)) |
662 | { |
707 | { |
663 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
708 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
664 | exit (EXIT_FAILURE); |
709 | exit (EXIT_FAILURE); |
665 | } |
710 | } |
666 | |
711 | |
667 | obj_cache = newHV (); |
712 | { |
668 | } |
713 | dSP; |
669 | |
714 | |
670 | void cfperl_boot () |
715 | PUSHMARK (SP); |
671 | { |
716 | PUTBACK; |
672 | perl_booted = true; |
717 | call_pv ("cf::init", G_DISCARD | G_VOID); |
673 | |
718 | } |
674 | eval_pv ("require cf", 1); |
|
|
675 | } |
719 | } |
676 | |
720 | |
677 | void cfperl_main () |
721 | void cfperl_main () |
678 | { |
722 | { |
679 | dSP; |
723 | dSP; |
680 | |
724 | |
681 | PUSHMARK (SP); |
725 | PUSHMARK (SP); |
682 | PUTBACK; |
726 | PUTBACK; |
683 | call_pv ("cf::main", G_DISCARD | G_VOID); |
727 | call_pv ("cf::main", G_DISCARD | G_VOID); |
|
|
728 | } |
|
|
729 | |
|
|
730 | void |
|
|
731 | attachable::instantiate () |
|
|
732 | { |
|
|
733 | if (attach) |
|
|
734 | { |
|
|
735 | INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach)); |
|
|
736 | attach = 0; |
|
|
737 | } |
|
|
738 | } |
|
|
739 | |
|
|
740 | void |
|
|
741 | attachable::reattach () |
|
|
742 | { |
|
|
743 | optimise (); |
|
|
744 | //TODO: check for _attachment's, very important for restarts |
|
|
745 | INVOKE_ATTACHABLE (REATTACH, this); |
684 | } |
746 | } |
685 | |
747 | |
686 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
748 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
687 | # define def(type,name) KLASS_ ## type, |
749 | # define def(type,name) KLASS_ ## type, |
688 | # include "eventinc.h" |
750 | # include "eventinc.h" |
… | |
… | |
719 | } |
781 | } |
720 | } |
782 | } |
721 | } |
783 | } |
722 | } |
784 | } |
723 | |
785 | |
|
|
786 | void |
|
|
787 | attachable::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
788 | { |
|
|
789 | ::gather_callbacks (callbacks, cb_attachable, event); |
|
|
790 | |
|
|
791 | if (cb) |
|
|
792 | ::gather_callbacks (callbacks, cb, event); |
|
|
793 | } |
|
|
794 | |
|
|
795 | void |
|
|
796 | global::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
797 | { |
|
|
798 | ::gather_callbacks (callbacks, cb_global, event); |
|
|
799 | } |
|
|
800 | |
|
|
801 | void |
|
|
802 | object::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
803 | { |
|
|
804 | if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
|
|
805 | { |
|
|
806 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
|
|
807 | |
|
|
808 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
809 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
810 | } |
|
|
811 | |
|
|
812 | if (type <= AvFILLp (cb_type)) |
|
|
813 | { |
|
|
814 | SV *registry = AvARRAY (cb_type)[type]; |
|
|
815 | |
|
|
816 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
817 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
818 | } |
|
|
819 | |
|
|
820 | attachable::gather_callbacks (callbacks, event); |
|
|
821 | ::gather_callbacks (callbacks, cb_object, event); |
|
|
822 | } |
|
|
823 | |
|
|
824 | void |
|
|
825 | archetype::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
826 | { |
|
|
827 | attachable::gather_callbacks (callbacks, event); |
|
|
828 | //TODO//::gather_callbacks (callbacks, cb_archetype, event); |
|
|
829 | } |
|
|
830 | |
|
|
831 | void |
|
|
832 | client::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
833 | { |
|
|
834 | attachable::gather_callbacks (callbacks, event); |
|
|
835 | ::gather_callbacks (callbacks, cb_client, event); |
|
|
836 | } |
|
|
837 | |
|
|
838 | void |
|
|
839 | player::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
840 | { |
|
|
841 | attachable::gather_callbacks (callbacks, event); |
|
|
842 | ::gather_callbacks (callbacks, cb_player, event); |
|
|
843 | } |
|
|
844 | |
|
|
845 | void |
|
|
846 | maptile::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
847 | { |
|
|
848 | attachable::gather_callbacks (callbacks, event); |
|
|
849 | ::gather_callbacks (callbacks, cb_map, event); |
|
|
850 | } |
|
|
851 | |
|
|
852 | void |
|
|
853 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
|
|
854 | { |
|
|
855 | for (int event = 0; event <= AvFILLp (registry); ++event) |
|
|
856 | { |
|
|
857 | SV *cbs_ = AvARRAY (registry)[event]; |
|
|
858 | |
|
|
859 | // element must be list of callback entries |
|
|
860 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
861 | { |
|
|
862 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
863 | |
|
|
864 | // no callback entries, no callbacks to call |
|
|
865 | if (AvFILLp (cbs) >= 0) |
|
|
866 | set.set (event); |
|
|
867 | } |
|
|
868 | } |
|
|
869 | } |
|
|
870 | |
|
|
871 | // very slow and inefficient way to recalculate the global want bitsets |
|
|
872 | void |
|
|
873 | _recalc_want () |
|
|
874 | { |
|
|
875 | ev_want_event.reset (); |
|
|
876 | |
|
|
877 | _recalc_want (ev_want_event, cb_global); |
|
|
878 | _recalc_want (ev_want_event, cb_attachable); |
|
|
879 | _recalc_want (ev_want_event, cb_object); |
|
|
880 | _recalc_want (ev_want_event, cb_client); |
|
|
881 | _recalc_want (ev_want_event, cb_player); |
|
|
882 | _recalc_want (ev_want_event, cb_map); |
|
|
883 | |
|
|
884 | ev_want_type.reset (); |
|
|
885 | |
|
|
886 | for (int type = 0; type <= AvFILLp (cb_type); ++type) |
|
|
887 | { |
|
|
888 | SV *cbs_ = AvARRAY (cb_type)[type]; |
|
|
889 | |
|
|
890 | // element must be list of callback entries |
|
|
891 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
892 | { |
|
|
893 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
894 | |
|
|
895 | // no callback entries, no callbacks to call |
|
|
896 | if (AvFILLp (cbs) >= 0) |
|
|
897 | ev_want_type.set (type % NUM_TYPES); |
|
|
898 | } |
|
|
899 | } |
|
|
900 | } |
|
|
901 | |
|
|
902 | bool |
724 | bool cfperl_invoke (event_type event, ...) |
903 | attachable::invoke (event_type event, ...) |
725 | { |
904 | { |
726 | data_type dt; |
905 | data_type dt; |
727 | va_list ap; |
|
|
728 | |
906 | |
729 | va_start (ap, event); |
907 | // callback call ordering should be: |
|
|
908 | // 1. per-object callback |
|
|
909 | // 2. per-class object |
|
|
910 | // 3. per-type callback |
|
|
911 | // 4. global callbacks |
730 | |
912 | |
731 | AV *callbacks = 0; |
913 | AV *callbacks = 0; |
732 | |
|
|
733 | object *op; |
|
|
734 | player *pl; |
|
|
735 | mapstruct *map; |
|
|
736 | |
|
|
737 | // callback call ordering is: |
|
|
738 | // 1. per-object callback (NYI) |
|
|
739 | // 2. per-class object |
|
|
740 | // 2a. per-type callback |
|
|
741 | // 4. global callbacks |
|
|
742 | |
|
|
743 | gather_callbacks (callbacks, cb_global, event); |
914 | gather_callbacks (callbacks, event); |
744 | |
|
|
745 | switch (KLASS_OF (event)) |
|
|
746 | { |
|
|
747 | case KLASS_GLOBAL: |
|
|
748 | break; |
|
|
749 | |
|
|
750 | case KLASS_OBJECT: |
|
|
751 | dt = (data_type) va_arg (ap, int); |
|
|
752 | assert (("first argument must be of type object", dt == DT_OBJECT)); |
|
|
753 | op = va_arg (ap, object *); |
|
|
754 | |
|
|
755 | if (op->cb) |
|
|
756 | gather_callbacks (callbacks, op->cb, event); |
|
|
757 | |
|
|
758 | if (op->type) |
|
|
759 | { |
|
|
760 | if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
|
|
761 | { |
|
|
762 | SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES]; |
|
|
763 | |
|
|
764 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
765 | gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
766 | } |
|
|
767 | |
|
|
768 | if (op->type <= AvFILLp (cb_type)) |
|
|
769 | { |
|
|
770 | SV *registry = AvARRAY (cb_type)[op->type]; |
|
|
771 | |
|
|
772 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
773 | gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
774 | } |
|
|
775 | } |
|
|
776 | |
|
|
777 | gather_callbacks (callbacks, cb_object, event); |
|
|
778 | |
|
|
779 | break; |
|
|
780 | |
|
|
781 | case KLASS_PLAYER: |
|
|
782 | dt = (data_type) va_arg (ap, int); |
|
|
783 | assert (("first argument must be of type player", dt == DT_PLAYER)); |
|
|
784 | pl = va_arg (ap, player *); |
|
|
785 | |
|
|
786 | if (pl->cb) |
|
|
787 | gather_callbacks (callbacks, pl->cb, event); |
|
|
788 | |
|
|
789 | gather_callbacks (callbacks, cb_player, event); |
|
|
790 | break; |
|
|
791 | |
|
|
792 | case KLASS_MAP: |
|
|
793 | dt = (data_type) va_arg (ap, int); |
|
|
794 | assert (("first argument must be of type object", dt == DT_MAP)); |
|
|
795 | map = va_arg (ap, mapstruct *); |
|
|
796 | |
|
|
797 | if (map->cb) |
|
|
798 | gather_callbacks (callbacks, map->cb, event); |
|
|
799 | |
|
|
800 | gather_callbacks (callbacks, cb_map, event); |
|
|
801 | break; |
|
|
802 | |
|
|
803 | default: |
|
|
804 | assert (("unsupported event klass in cfperl_invoke", 0)); |
|
|
805 | } |
|
|
806 | |
915 | |
807 | // short-circuit processing if no callbacks found/defined |
916 | // short-circuit processing if no callbacks found/defined |
808 | if (!callbacks) |
917 | if (!callbacks) |
809 | return 0; |
918 | return 0; |
810 | |
919 | |
811 | dSP; |
920 | va_list ap; |
812 | ENTER; |
921 | va_start (ap, event); |
813 | SAVETMPS; |
|
|
814 | |
922 | |
815 | PUSHMARK (SP); |
923 | CALL_BEGIN (3); |
816 | EXTEND (SP, 3); |
|
|
817 | |
|
|
818 | PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays |
924 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
819 | PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); |
925 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
820 | |
926 | |
821 | switch (KLASS_OF (event)) |
927 | //TODO: unhack |
822 | { |
928 | if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op)); |
823 | case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; |
929 | else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl)); |
824 | case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; |
930 | else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns)); |
825 | case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; |
931 | else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m)); |
826 | } |
932 | else if (global *gl = is_a<global>(this)) /*nop*/; |
|
|
933 | else |
|
|
934 | abort (); //TODO |
827 | |
935 | |
828 | for (;;) |
936 | for (;;) |
829 | { |
937 | { |
830 | dt = (data_type) va_arg (ap, int); |
938 | dt = (data_type) va_arg (ap, int); |
831 | |
939 | |
832 | if (dt == DT_END) |
940 | if (dt == DT_END) |
833 | break; |
941 | break; |
834 | |
|
|
835 | if (dt == DT_AV) |
942 | else if (dt == DT_AV) |
836 | { |
943 | { |
837 | AV *av = va_arg (ap, AV *); |
944 | AV *av = va_arg (ap, AV *); |
838 | |
945 | |
839 | for (int i = 0; i <= av_len (av); ++i) |
946 | for (int i = 0; i <= av_len (av); ++i) |
840 | XPUSHs (*av_fetch (av, i, 1)); |
947 | XPUSHs (*av_fetch (av, i, 1)); |
… | |
… | |
843 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
950 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
844 | } |
951 | } |
845 | |
952 | |
846 | va_end (ap); |
953 | va_end (ap); |
847 | |
954 | |
848 | PUTBACK; |
955 | CALL_CALL ("cf::do_invoke", G_SCALAR); |
849 | int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL); |
|
|
850 | SPAGAIN; |
|
|
851 | |
|
|
852 | count = count > 0 ? POPi : 0; |
956 | count = count > 0 ? POPi : 0; |
853 | |
957 | |
854 | FREETMPS; |
958 | CALL_END; |
855 | LEAVE; |
|
|
856 | |
959 | |
857 | return count; |
960 | return count; |
858 | } |
961 | } |
859 | |
962 | |
860 | SV * |
963 | SV * |
861 | cfperl_result (int idx) |
964 | cfperl_result (int idx) |
862 | { |
965 | { |
863 | AV *av = get_av ("cfperl::invoke_results", 0); |
966 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
864 | if (!av) |
967 | if (!av) |
865 | return &PL_sv_undef; |
968 | return &PL_sv_undef; |
866 | |
969 | |
867 | SV **sv = av_fetch (av, idx, 0); |
970 | SV **sv = av_fetch (av, idx, 0); |
868 | if (!sv) |
971 | if (!sv) |
… | |
… | |
875 | cfperl_result_INT (int idx) |
978 | cfperl_result_INT (int idx) |
876 | { |
979 | { |
877 | return SvIV (cfperl_result (idx)); |
980 | return SvIV (cfperl_result (idx)); |
878 | } |
981 | } |
879 | |
982 | |
|
|
983 | double |
|
|
984 | cfperl_result_DOUBLE (int idx) |
|
|
985 | { |
|
|
986 | return SvNV (cfperl_result (idx)); |
|
|
987 | } |
|
|
988 | |
|
|
989 | ///////////////////////////////////////////////////////////////////////////// |
|
|
990 | // various c++ => perl glue functions |
|
|
991 | |
|
|
992 | void |
|
|
993 | cfperl_emergency_save () |
|
|
994 | { |
|
|
995 | CALL_BEGIN (0); |
|
|
996 | CALL_CALL ("cf::emergency_save", G_VOID); |
|
|
997 | CALL_END; |
|
|
998 | } |
|
|
999 | |
|
|
1000 | void |
|
|
1001 | cfperl_cleanup (int make_core) |
|
|
1002 | { |
|
|
1003 | CALL_BEGIN (1); |
|
|
1004 | CALL_ARG (make_core); |
|
|
1005 | CALL_CALL ("cf::post_cleanup", G_VOID); |
|
|
1006 | CALL_END; |
|
|
1007 | } |
|
|
1008 | |
|
|
1009 | void |
|
|
1010 | cfperl_make_book (object *book, int level) |
|
|
1011 | { |
|
|
1012 | CALL_BEGIN (2); |
|
|
1013 | CALL_ARG (book); |
|
|
1014 | CALL_ARG (level); |
|
|
1015 | CALL_CALL ("ext::books::make_book", G_VOID); |
|
|
1016 | CALL_END; |
|
|
1017 | } |
|
|
1018 | |
|
|
1019 | void |
|
|
1020 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
|
|
1021 | { |
|
|
1022 | CALL_BEGIN (4); |
|
|
1023 | CALL_ARG (ns); |
|
|
1024 | CALL_ARG (type); |
|
|
1025 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
|
|
1026 | CALL_ARG (color); |
|
|
1027 | CALL_CALL ("cf::client::send_msg", G_VOID); |
|
|
1028 | CALL_END; |
|
|
1029 | } |
|
|
1030 | |
|
|
1031 | int |
|
|
1032 | cfperl_can_merge (object *ob1, object *ob2) |
|
|
1033 | { |
|
|
1034 | int can; |
|
|
1035 | |
|
|
1036 | CALL_BEGIN (2); |
|
|
1037 | CALL_ARG (ob1); |
|
|
1038 | CALL_ARG (ob2); |
|
|
1039 | CALL_CALL ("cf::_can_merge", G_SCALAR); |
|
|
1040 | can = count && SvTRUE (TOPs); |
|
|
1041 | CALL_END; |
|
|
1042 | |
|
|
1043 | return can; |
|
|
1044 | } |
|
|
1045 | |
|
|
1046 | player * |
|
|
1047 | player::find (const char *name) |
|
|
1048 | { |
|
|
1049 | CALL_BEGIN (1); |
|
|
1050 | CALL_ARG (name); |
|
|
1051 | CALL_CALL ("cf::player::find", G_SCALAR); |
|
|
1052 | |
|
|
1053 | player *retval; |
|
|
1054 | |
|
|
1055 | if (count) |
|
|
1056 | sv_to (POPs, retval); |
|
|
1057 | else |
|
|
1058 | retval = 0; |
|
|
1059 | |
|
|
1060 | CALL_END; |
|
|
1061 | |
|
|
1062 | return retval; |
|
|
1063 | } |
|
|
1064 | |
|
|
1065 | maptile * |
|
|
1066 | maptile::find_sync (const char *path, maptile *origin) |
|
|
1067 | { |
|
|
1068 | CALL_BEGIN (2); |
|
|
1069 | CALL_ARG (path); |
|
|
1070 | CALL_ARG (origin); |
|
|
1071 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
|
|
1072 | |
|
|
1073 | maptile *retval; |
|
|
1074 | |
|
|
1075 | if (count) |
|
|
1076 | sv_to (POPs, retval); |
|
|
1077 | else |
|
|
1078 | retval = 0; |
|
|
1079 | |
|
|
1080 | CALL_END; |
|
|
1081 | |
|
|
1082 | return retval; |
|
|
1083 | } |
|
|
1084 | |
|
|
1085 | maptile * |
|
|
1086 | maptile::find_async (const char *path, maptile *origin, bool load) |
|
|
1087 | { |
|
|
1088 | CALL_BEGIN (3); |
|
|
1089 | CALL_ARG (path); |
|
|
1090 | CALL_ARG (origin); |
|
|
1091 | CALL_ARG (load); |
|
|
1092 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
|
|
1093 | |
|
|
1094 | maptile *retval; |
|
|
1095 | |
|
|
1096 | if (count) |
|
|
1097 | sv_to (POPs, retval); |
|
|
1098 | else |
|
|
1099 | retval = 0; |
|
|
1100 | |
|
|
1101 | CALL_END; |
|
|
1102 | |
|
|
1103 | return retval; |
|
|
1104 | } |
|
|
1105 | |
|
|
1106 | void |
|
|
1107 | maptile::do_load_sync () |
|
|
1108 | { |
|
|
1109 | CALL_BEGIN (1); |
|
|
1110 | CALL_ARG (this); |
|
|
1111 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
|
|
1112 | CALL_END; |
|
|
1113 | } |
|
|
1114 | |
|
|
1115 | void |
|
|
1116 | maptile::change_all_map_light (int change) |
|
|
1117 | { |
|
|
1118 | CALL_BEGIN (1); |
|
|
1119 | CALL_ARG (change); |
|
|
1120 | CALL_CALL ("cf::map::change_all_map_light", G_VOID); |
|
|
1121 | CALL_END; |
|
|
1122 | } |
|
|
1123 | |
|
|
1124 | void |
|
|
1125 | object::enter_exit (object *exit) |
|
|
1126 | { |
|
|
1127 | if (type != PLAYER) |
|
|
1128 | return; |
|
|
1129 | |
|
|
1130 | CALL_BEGIN (2); |
|
|
1131 | CALL_ARG (this); |
|
|
1132 | CALL_ARG (exit); |
|
|
1133 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
|
|
1134 | CALL_END; |
|
|
1135 | } |
|
|
1136 | |
|
|
1137 | const char * |
|
|
1138 | object::ref () const |
|
|
1139 | { |
|
|
1140 | if (type == PLAYER) |
|
|
1141 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
|
|
1142 | else |
|
|
1143 | return 0; |
|
|
1144 | } |
|
|
1145 | |
|
|
1146 | object * |
|
|
1147 | object::deref (const char *ref) |
|
|
1148 | { |
|
|
1149 | object *retval = 0; |
|
|
1150 | |
|
|
1151 | if (ref) |
|
|
1152 | { |
|
|
1153 | CALL_BEGIN (1); |
|
|
1154 | CALL_ARG (ref); |
|
|
1155 | CALL_CALL ("cf::object::deref", G_SCALAR); |
|
|
1156 | |
|
|
1157 | if (count) |
|
|
1158 | sv_to (POPs, retval); |
|
|
1159 | |
|
|
1160 | CALL_END; |
|
|
1161 | } |
|
|
1162 | |
|
|
1163 | return retval; |
|
|
1164 | } |
|
|
1165 | |
|
|
1166 | void |
|
|
1167 | log_backtrace (const char *msg) |
|
|
1168 | { |
|
|
1169 | #if HAVE_BACKTRACE |
|
|
1170 | void *addr [20]; |
|
|
1171 | int size = backtrace (addr, 20); |
|
|
1172 | |
|
|
1173 | CALL_BEGIN (size); |
|
|
1174 | CALL_ARG (msg); |
|
|
1175 | for (int i = 0; i < size; ++i) |
|
|
1176 | CALL_ARG ((IV)addr [i]); |
|
|
1177 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
|
|
1178 | CALL_END; |
|
|
1179 | #endif |
|
|
1180 | } |
|
|
1181 | |
|
|
1182 | ///////////////////////////////////////////////////////////////////////////// |
|
|
1183 | |
|
|
1184 | struct EventAPI *watcher_base::GEventAPI; |
|
|
1185 | struct CoroAPI *coroapi::GCoroAPI; |
|
|
1186 | |
|
|
1187 | int coroapi::cede_counter; |
|
|
1188 | tstamp coroapi::next_cede; |
|
|
1189 | |
|
|
1190 | void coroapi::do_cede_to_tick () |
|
|
1191 | { |
|
|
1192 | cede_counter = 0; |
|
|
1193 | |
|
|
1194 | cede (); |
|
|
1195 | |
|
|
1196 | next_cede += (TICK / CEDES_PER_TICK) * 0.99; |
|
|
1197 | if (next_cede > SvNV (sv_next_tick) - 0.02) |
|
|
1198 | next_cede = SvNV (sv_next_tick); |
|
|
1199 | } |
|
|
1200 | |
|
|
1201 | void coroapi::do_cede_every () |
|
|
1202 | { |
|
|
1203 | cede_counter = 0; |
|
|
1204 | |
|
|
1205 | if (coroapi::nready ()) |
|
|
1206 | coroapi::cede (); |
|
|
1207 | } |
|
|
1208 | |
|
|
1209 | void coroapi::do_cede_to_tick_every () |
|
|
1210 | { |
|
|
1211 | cede_counter = 0; |
|
|
1212 | |
|
|
1213 | cede_to_tick (); |
|
|
1214 | } |
|
|
1215 | |
|
|
1216 | void |
|
|
1217 | coroapi::wait_for_tick () |
|
|
1218 | { |
|
|
1219 | CALL_BEGIN (0); |
|
|
1220 | CALL_CALL ("cf::wait_for_tick", G_DISCARD); |
|
|
1221 | CALL_END; |
|
|
1222 | } |
|
|
1223 | |
|
|
1224 | void |
|
|
1225 | coroapi::wait_for_tick_begin () |
|
|
1226 | { |
|
|
1227 | CALL_BEGIN (0); |
|
|
1228 | CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); |
|
|
1229 | CALL_END; |
|
|
1230 | } |
|
|
1231 | |
|
|
1232 | static void |
|
|
1233 | iw_dispatch (pe_event *ev) |
|
|
1234 | { |
|
|
1235 | iw *w = (iw *)ev->ext_data; |
|
|
1236 | w->call (*w); |
|
|
1237 | } |
|
|
1238 | |
|
|
1239 | void |
|
|
1240 | iw::alloc () |
|
|
1241 | { |
|
|
1242 | pe = GEventAPI->new_idle (0, 0); |
|
|
1243 | |
|
|
1244 | WaREENTRANT_off (pe); |
|
|
1245 | pe->base.callback = (void *)iw_dispatch; |
|
|
1246 | pe->base.ext_data = (void *)this; |
|
|
1247 | } |
|
|
1248 | |
|
|
1249 | static void iow_dispatch (pe_event *ev) |
|
|
1250 | { |
|
|
1251 | iow *w = (iow *)ev->ext_data; |
|
|
1252 | w->call (*w, ((pe_ioevent *)ev)->got); |
|
|
1253 | } |
|
|
1254 | |
|
|
1255 | void |
|
|
1256 | iow::alloc () |
|
|
1257 | { |
|
|
1258 | pe = GEventAPI->new_io (0, 0); |
|
|
1259 | |
|
|
1260 | WaREENTRANT_off (pe); |
|
|
1261 | pe->base.callback = (void *)iow_dispatch; |
|
|
1262 | pe->base.ext_data = (void *)this; |
|
|
1263 | |
|
|
1264 | pe->fd = -1; |
|
|
1265 | pe->poll = 0; |
|
|
1266 | } |
|
|
1267 | |
|
|
1268 | void |
|
|
1269 | iow::fd (int fd) |
|
|
1270 | { |
|
|
1271 | pe->fd = fd; |
|
|
1272 | } |
|
|
1273 | |
|
|
1274 | int |
|
|
1275 | iow::poll () |
|
|
1276 | { |
|
|
1277 | return pe->poll; |
|
|
1278 | } |
|
|
1279 | |
|
|
1280 | void |
|
|
1281 | iow::poll (int events) |
|
|
1282 | { |
|
|
1283 | if (pe->poll != events) |
|
|
1284 | { |
|
|
1285 | if (pe->poll) stop (); |
|
|
1286 | pe->poll = events; |
|
|
1287 | if (pe->poll) start (); |
|
|
1288 | } |
|
|
1289 | } |
|
|
1290 | |
|
|
1291 | void |
|
|
1292 | _connect_to_perl () |
|
|
1293 | { |
|
|
1294 | stash_cf = gv_stashpv ("cf" , 1); |
|
|
1295 | |
|
|
1296 | stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
|
|
1297 | stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
|
|
1298 | stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); |
|
|
1299 | stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); |
|
|
1300 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
|
|
1301 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
|
|
1302 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
|
|
1303 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
|
|
1304 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
|
|
1305 | |
|
|
1306 | sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); |
|
|
1307 | sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); |
|
|
1308 | |
|
|
1309 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
|
|
1310 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
|
|
1311 | cb_object = get_av ("cf::CB_OBJECT", 1); |
|
|
1312 | cb_player = get_av ("cf::CB_PLAYER", 1); |
|
|
1313 | cb_client = get_av ("cf::CB_CLIENT", 1); |
|
|
1314 | cb_type = get_av ("cf::CB_TYPE" , 1); |
|
|
1315 | cb_map = get_av ("cf::CB_MAP" , 1); |
|
|
1316 | } |
|
|
1317 | |
880 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1318 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
881 | |
1319 | |
882 | BOOT: |
1320 | BOOT: |
883 | { |
1321 | { |
884 | HV *stash = gv_stashpv ("cf", 1); |
1322 | I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
|
|
1323 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
|
|
1324 | |
|
|
1325 | _connect_to_perl (); |
|
|
1326 | |
|
|
1327 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
|
|
1328 | |
|
|
1329 | //{ |
|
|
1330 | // require_pv ("Time::HiRes"); |
|
|
1331 | // |
|
|
1332 | // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
|
|
1333 | // if (!svp) croak ("Time::HiRes is required"); |
|
|
1334 | // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
|
|
1335 | // coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
|
|
1336 | //} |
885 | |
1337 | |
886 | static const struct { |
1338 | static const struct { |
887 | const char *name; |
1339 | const char *name; |
888 | IV iv; |
1340 | IV iv; |
889 | } *civ, const_iv[] = { |
1341 | } *civ, const_iv[] = { |
890 | # define const_iv(name) { # name, (IV)name }, |
1342 | # define const_iv(name) { # name, (IV)name }, |
891 | const_iv (llevError) |
1343 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
892 | const_iv (llevInfo) |
1344 | const_iv (logBacktrace) |
893 | const_iv (llevDebug) |
1345 | |
894 | const_iv (llevMonster) |
1346 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
|
|
1347 | |
|
|
1348 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
895 | |
1349 | |
896 | const_iv (MAX_TIME) |
1350 | const_iv (MAX_TIME) |
897 | const_iv (PLAYER) |
1351 | |
898 | const_iv (TRANSPORT) |
|
|
899 | const_iv (ROD) |
|
|
900 | const_iv (TREASURE) |
|
|
901 | const_iv (POTION) |
|
|
902 | const_iv (FOOD) |
|
|
903 | const_iv (POISON) |
|
|
904 | const_iv (BOOK) |
|
|
905 | const_iv (CLOCK) |
|
|
906 | const_iv (LIGHTNING) |
|
|
907 | const_iv (ARROW) |
|
|
908 | const_iv (BOW) |
|
|
909 | const_iv (WEAPON) |
|
|
910 | const_iv (ARMOUR) |
|
|
911 | const_iv (PEDESTAL) |
|
|
912 | const_iv (ALTAR) |
|
|
913 | const_iv (LOCKED_DOOR) |
|
|
914 | const_iv (SPECIAL_KEY) |
|
|
915 | const_iv (MAP) |
|
|
916 | const_iv (DOOR) |
|
|
917 | const_iv (KEY) |
|
|
918 | const_iv (TIMED_GATE) |
|
|
919 | const_iv (TRIGGER) |
|
|
920 | const_iv (GRIMREAPER) |
|
|
921 | const_iv (MAGIC_EAR) |
|
|
922 | const_iv (TRIGGER_BUTTON) |
|
|
923 | const_iv (TRIGGER_ALTAR) |
|
|
924 | const_iv (TRIGGER_PEDESTAL) |
|
|
925 | const_iv (SHIELD) |
|
|
926 | const_iv (HELMET) |
|
|
927 | const_iv (HORN) |
|
|
928 | const_iv (MONEY) |
|
|
929 | const_iv (CLASS) |
|
|
930 | const_iv (GRAVESTONE) |
|
|
931 | const_iv (AMULET) |
|
|
932 | const_iv (PLAYERMOVER) |
|
|
933 | const_iv (TELEPORTER) |
|
|
934 | const_iv (CREATOR) |
|
|
935 | const_iv (SKILL) |
|
|
936 | const_iv (EXPERIENCE) |
|
|
937 | const_iv (EARTHWALL) |
|
|
938 | const_iv (GOLEM) |
|
|
939 | const_iv (THROWN_OBJ) |
|
|
940 | const_iv (BLINDNESS) |
|
|
941 | const_iv (GOD) |
|
|
942 | const_iv (DETECTOR) |
|
|
943 | const_iv (TRIGGER_MARKER) |
|
|
944 | const_iv (DEAD_OBJECT) |
|
|
945 | const_iv (DRINK) |
|
|
946 | const_iv (MARKER) |
|
|
947 | const_iv (HOLY_ALTAR) |
|
|
948 | const_iv (PLAYER_CHANGER) |
|
|
949 | const_iv (BATTLEGROUND) |
|
|
950 | const_iv (PEACEMAKER) |
|
|
951 | const_iv (GEM) |
|
|
952 | const_iv (FIREWALL) |
|
|
953 | const_iv (ANVIL) |
|
|
954 | const_iv (CHECK_INV) |
|
|
955 | const_iv (MOOD_FLOOR) |
1352 | const_iv (NUM_BODY_LOCATIONS) |
956 | const_iv (EXIT) |
1353 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
957 | const_iv (ENCOUNTER) |
1354 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
958 | const_iv (SHOP_FLOOR) |
1355 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
959 | const_iv (SHOP_MAT) |
1356 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
960 | const_iv (RING) |
1357 | const_iv (body_wrist) const_iv (body_waist) |
961 | const_iv (FLOOR) |
|
|
962 | const_iv (FLESH) |
|
|
963 | const_iv (INORGANIC) |
|
|
964 | const_iv (SKILL_TOOL) |
|
|
965 | const_iv (LIGHTER) |
|
|
966 | const_iv (TRAP_PART) |
|
|
967 | const_iv (WALL) |
|
|
968 | const_iv (LIGHT_SOURCE) |
|
|
969 | const_iv (MISC_OBJECT) |
|
|
970 | const_iv (MONSTER) |
|
|
971 | const_iv (SPAWN_GENERATOR) |
|
|
972 | const_iv (LAMP) |
|
|
973 | const_iv (DUPLICATOR) |
|
|
974 | const_iv (TOOL) |
|
|
975 | const_iv (SPELLBOOK) |
|
|
976 | const_iv (BUILDFAC) |
|
|
977 | const_iv (CLOAK) |
|
|
978 | const_iv (SPINNER) |
|
|
979 | const_iv (GATE) |
|
|
980 | const_iv (BUTTON) |
|
|
981 | const_iv (CF_HANDLE) |
|
|
982 | const_iv (HOLE) |
|
|
983 | const_iv (TRAPDOOR) |
|
|
984 | const_iv (SIGN) |
|
|
985 | const_iv (BOOTS) |
|
|
986 | const_iv (GLOVES) |
|
|
987 | const_iv (SPELL) |
|
|
988 | const_iv (SPELL_EFFECT) |
|
|
989 | const_iv (CONVERTER) |
|
|
990 | const_iv (BRACERS) |
|
|
991 | const_iv (POISONING) |
|
|
992 | const_iv (SAVEBED) |
|
|
993 | const_iv (POISONCLOUD) |
|
|
994 | const_iv (FIREHOLES) |
|
|
995 | const_iv (WAND) |
|
|
996 | const_iv (SCROLL) |
|
|
997 | const_iv (DIRECTOR) |
|
|
998 | const_iv (GIRDLE) |
|
|
999 | const_iv (FORCE) |
|
|
1000 | const_iv (POTION_EFFECT) |
|
|
1001 | const_iv (EVENT_CONNECTOR) |
|
|
1002 | const_iv (CLOSE_CON) |
|
|
1003 | const_iv (CONTAINER) |
|
|
1004 | const_iv (ARMOUR_IMPROVER) |
|
|
1005 | const_iv (WEAPON_IMPROVER) |
|
|
1006 | const_iv (SKILLSCROLL) |
|
|
1007 | const_iv (DEEP_SWAMP) |
|
|
1008 | const_iv (IDENTIFY_ALTAR) |
|
|
1009 | const_iv (MENU) |
|
|
1010 | const_iv (RUNE) |
|
|
1011 | const_iv (TRAP) |
|
|
1012 | const_iv (POWER_CRYSTAL) |
|
|
1013 | const_iv (CORPSE) |
|
|
1014 | const_iv (DISEASE) |
|
|
1015 | const_iv (SYMPTOM) |
|
|
1016 | const_iv (BUILDER) |
|
|
1017 | const_iv (MATERIAL) |
|
|
1018 | const_iv (ITEM_TRANSFORMER) |
|
|
1019 | const_iv (QUEST) |
|
|
1020 | |
1358 | |
1021 | const_iv (NUM_SUBTYPES) |
1359 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1360 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1361 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1362 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1363 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1364 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1365 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1366 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1367 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1368 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1369 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1370 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1371 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1372 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1373 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1374 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1375 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1376 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1377 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1378 | const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1379 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1380 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1381 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1382 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1383 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1384 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1385 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1386 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1022 | |
1387 | |
1023 | const_iv (ST_BD_BUILD) |
1388 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
1024 | const_iv (ST_BD_REMOVE) |
|
|
1025 | |
1389 | |
1026 | const_iv (ST_MAT_FLOOR) |
1390 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1027 | const_iv (ST_MAT_WALL) |
1391 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1028 | const_iv (ST_MAT_ITEM) |
|
|
1029 | |
1392 | |
1030 | const_iv (AT_PHYSICAL) |
1393 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1031 | const_iv (AT_MAGIC) |
1394 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
1032 | const_iv (AT_FIRE) |
1395 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
1033 | const_iv (AT_ELECTRICITY) |
1396 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
1034 | const_iv (AT_COLD) |
1397 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
1035 | const_iv (AT_CONFUSION) |
1398 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
1036 | const_iv (AT_ACID) |
1399 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
1037 | const_iv (AT_DRAIN) |
|
|
1038 | const_iv (AT_WEAPONMAGIC) |
|
|
1039 | const_iv (AT_GHOSTHIT) |
|
|
1040 | const_iv (AT_POISON) |
|
|
1041 | const_iv (AT_SLOW) |
|
|
1042 | const_iv (AT_PARALYZE) |
|
|
1043 | const_iv (AT_TURN_UNDEAD) |
|
|
1044 | const_iv (AT_FEAR) |
|
|
1045 | const_iv (AT_CANCELLATION) |
|
|
1046 | const_iv (AT_DEPLETE) |
|
|
1047 | const_iv (AT_DEATH) |
|
|
1048 | const_iv (AT_CHAOS) |
|
|
1049 | const_iv (AT_COUNTERSPELL) |
|
|
1050 | const_iv (AT_GODPOWER) |
|
|
1051 | const_iv (AT_HOLYWORD) |
|
|
1052 | const_iv (AT_BLIND) |
|
|
1053 | const_iv (AT_INTERNAL) |
|
|
1054 | const_iv (AT_LIFE_STEALING) |
|
|
1055 | const_iv (AT_DISEASE) |
|
|
1056 | |
1400 | |
1057 | const_iv (QUEST_IN_PROGRESS) |
1401 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1058 | const_iv (QUEST_DONE_QUEST) |
1402 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1059 | const_iv (QUEST_DONE_TASK) |
|
|
1060 | const_iv (QUEST_START_QUEST) |
|
|
1061 | const_iv (QUEST_END_QUEST) |
|
|
1062 | const_iv (QUEST_START_TASK) |
|
|
1063 | const_iv (QUEST_END_TASK) |
|
|
1064 | const_iv (QUEST_OVERRIDE) |
|
|
1065 | const_iv (QUEST_ON_ACTIVATE) |
|
|
1066 | |
|
|
1067 | const_iv (WEAP_HIT) |
|
|
1068 | const_iv (WEAP_SLASH) |
|
|
1069 | const_iv (WEAP_PIERCE) |
|
|
1070 | const_iv (WEAP_CLEAVE) |
|
|
1071 | const_iv (WEAP_SLICE) |
|
|
1072 | const_iv (WEAP_STAB) |
|
|
1073 | const_iv (WEAP_WHIP) |
|
|
1074 | const_iv (WEAP_CRUSH) |
|
|
1075 | const_iv (WEAP_BLUD) |
1403 | const_iv (WEAP_BLUD) |
1076 | |
1404 | |
1077 | const_iv (FLAG_ALIVE) |
1405 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1078 | const_iv (FLAG_WIZ) |
1406 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1079 | const_iv (FLAG_REMOVED) |
1407 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
|
|
1408 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
|
|
1409 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
|
|
1410 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
|
|
1411 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
|
|
1412 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
|
|
1413 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
|
|
1414 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
|
|
1415 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
|
|
1416 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
|
|
1417 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
|
|
1418 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
|
|
1419 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
|
|
1420 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
|
|
1421 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1422 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
|
|
1423 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
|
|
1424 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
|
|
1425 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
|
|
1426 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) |
|
|
1427 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1428 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
|
|
1429 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
|
|
1430 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
|
|
1431 | |
|
|
1432 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
|
|
1433 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
|
|
1434 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
|
|
1435 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
|
|
1436 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
|
|
1437 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) |
|
|
1438 | |
|
|
1439 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
|
|
1440 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
|
|
1441 | |
|
|
1442 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
|
|
1443 | |
|
|
1444 | const_iv (SP_RAISE_DEAD) |
1080 | const_iv (FLAG_FREED) |
1445 | const_iv (SP_RUNE) |
1081 | const_iv (FLAG_WAS_WIZ) |
1446 | const_iv (SP_MAKE_MARK) |
1082 | const_iv (FLAG_APPLIED) |
1447 | const_iv (SP_BOLT) |
1083 | const_iv (FLAG_UNPAID) |
1448 | const_iv (SP_BULLET) |
1084 | const_iv (FLAG_USE_SHIELD) |
1449 | const_iv (SP_EXPLOSION) |
1085 | const_iv (FLAG_NO_PICK) |
1450 | const_iv (SP_CONE) |
1086 | const_iv (FLAG_ANIMATE) |
1451 | const_iv (SP_BOMB) |
1087 | const_iv (FLAG_MONSTER) |
1452 | const_iv (SP_WONDER) |
1088 | const_iv (FLAG_FRIENDLY) |
1453 | const_iv (SP_SMITE) |
1089 | const_iv (FLAG_GENERATOR) |
1454 | const_iv (SP_MAGIC_MISSILE) |
1090 | const_iv (FLAG_IS_THROWN) |
1455 | const_iv (SP_SUMMON_GOLEM) |
1091 | const_iv (FLAG_AUTO_APPLY) |
1456 | const_iv (SP_DIMENSION_DOOR) |
1092 | const_iv (FLAG_TREASURE) |
1457 | const_iv (SP_MAGIC_MAPPING) |
1093 | const_iv (FLAG_PLAYER_SOLD) |
1458 | const_iv (SP_MAGIC_WALL) |
|
|
1459 | const_iv (SP_DESTRUCTION) |
|
|
1460 | const_iv (SP_PERCEIVE_SELF) |
|
|
1461 | const_iv (SP_WORD_OF_RECALL) |
1094 | const_iv (FLAG_SEE_INVISIBLE) |
1462 | const_iv (SP_INVISIBLE) |
1095 | const_iv (FLAG_CAN_ROLL) |
|
|
1096 | const_iv (FLAG_OVERLAY_FLOOR) |
|
|
1097 | const_iv (FLAG_IS_TURNABLE) |
|
|
1098 | const_iv (FLAG_IS_USED_UP) |
|
|
1099 | const_iv (FLAG_IDENTIFIED) |
|
|
1100 | const_iv (FLAG_REFLECTING) |
|
|
1101 | const_iv (FLAG_CHANGING) |
|
|
1102 | const_iv (FLAG_SPLITTING) |
|
|
1103 | const_iv (FLAG_HITBACK) |
|
|
1104 | const_iv (FLAG_STARTEQUIP) |
|
|
1105 | const_iv (FLAG_BLOCKSVIEW) |
|
|
1106 | const_iv (FLAG_UNDEAD) |
|
|
1107 | const_iv (FLAG_SCARED) |
|
|
1108 | const_iv (FLAG_UNAGGRESSIVE) |
|
|
1109 | const_iv (FLAG_REFL_MISSILE) |
|
|
1110 | const_iv (FLAG_REFL_SPELL) |
|
|
1111 | const_iv (FLAG_NO_MAGIC) |
|
|
1112 | const_iv (FLAG_NO_FIX_PLAYER) |
|
|
1113 | const_iv (FLAG_IS_LIGHTABLE) |
|
|
1114 | const_iv (FLAG_TEAR_DOWN) |
|
|
1115 | const_iv (FLAG_RUN_AWAY) |
|
|
1116 | const_iv (FLAG_PICK_UP) |
|
|
1117 | const_iv (FLAG_UNIQUE) |
|
|
1118 | const_iv (FLAG_NO_DROP) |
|
|
1119 | const_iv (FLAG_WIZCAST) |
|
|
1120 | const_iv (FLAG_CAST_SPELL) |
|
|
1121 | const_iv (FLAG_USE_SCROLL) |
|
|
1122 | const_iv (FLAG_USE_RANGE) |
|
|
1123 | const_iv (FLAG_USE_BOW) |
|
|
1124 | const_iv (FLAG_USE_ARMOUR) |
|
|
1125 | const_iv (FLAG_USE_WEAPON) |
|
|
1126 | const_iv (FLAG_USE_RING) |
|
|
1127 | const_iv (FLAG_READY_RANGE) |
|
|
1128 | const_iv (FLAG_READY_BOW) |
|
|
1129 | const_iv (FLAG_XRAYS) |
|
|
1130 | const_iv (FLAG_NO_APPLY) |
|
|
1131 | const_iv (FLAG_IS_FLOOR) |
|
|
1132 | const_iv (FLAG_LIFESAVE) |
|
|
1133 | const_iv (FLAG_NO_STRENGTH) |
|
|
1134 | const_iv (FLAG_SLEEP) |
|
|
1135 | const_iv (FLAG_STAND_STILL) |
|
|
1136 | const_iv (FLAG_RANDOM_MOVE) |
|
|
1137 | const_iv (FLAG_ONLY_ATTACK) |
|
|
1138 | const_iv (FLAG_CONFUSED) |
|
|
1139 | const_iv (FLAG_STEALTH) |
|
|
1140 | const_iv (FLAG_WIZPASS) |
|
|
1141 | const_iv (FLAG_IS_LINKED) |
|
|
1142 | const_iv (FLAG_CURSED) |
|
|
1143 | const_iv (FLAG_DAMNED) |
|
|
1144 | const_iv (FLAG_SEE_ANYWHERE) |
|
|
1145 | const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1146 | const_iv (FLAG_KNOWN_CURSED) |
|
|
1147 | const_iv (FLAG_CAN_USE_SKILL) |
|
|
1148 | const_iv (FLAG_BEEN_APPLIED) |
|
|
1149 | const_iv (FLAG_READY_SCROLL) |
|
|
1150 | const_iv (FLAG_USE_ROD) |
|
|
1151 | const_iv (FLAG_USE_HORN) |
|
|
1152 | const_iv (FLAG_MAKE_INVIS) |
|
|
1153 | const_iv (FLAG_INV_LOCKED) |
|
|
1154 | const_iv (FLAG_IS_WOODED) |
|
|
1155 | const_iv (FLAG_IS_HILLY) |
|
|
1156 | const_iv (FLAG_READY_SKILL) |
|
|
1157 | const_iv (FLAG_READY_WEAPON) |
|
|
1158 | const_iv (FLAG_NO_SKILL_IDENT) |
|
|
1159 | const_iv (FLAG_BLIND) |
|
|
1160 | const_iv (FLAG_SEE_IN_DARK) |
|
|
1161 | const_iv (FLAG_IS_CAULDRON) |
|
|
1162 | const_iv (FLAG_NO_STEAL) |
|
|
1163 | const_iv (FLAG_ONE_HIT) |
|
|
1164 | const_iv (FLAG_CLIENT_SENT) |
|
|
1165 | const_iv (FLAG_BERSERK) |
|
|
1166 | const_iv (FLAG_NEUTRAL) |
|
|
1167 | const_iv (FLAG_NO_ATTACK) |
|
|
1168 | const_iv (FLAG_NO_DAMAGE) |
|
|
1169 | const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1170 | const_iv (FLAG_OBJ_SAVE_ON_OVL) |
|
|
1171 | const_iv (FLAG_ACTIVATE_ON_PUSH) |
|
|
1172 | const_iv (FLAG_ACTIVATE_ON_RELEASE) |
|
|
1173 | const_iv (FLAG_IS_WATER) |
|
|
1174 | const_iv (FLAG_CONTENT_ON_GEN) |
|
|
1175 | const_iv (FLAG_IS_A_TEMPLATE) |
|
|
1176 | const_iv (FLAG_IS_BUILDABLE) |
|
|
1177 | const_iv (FLAG_AFK) |
|
|
1178 | |
|
|
1179 | const_iv (NDI_BLACK) |
|
|
1180 | const_iv (NDI_WHITE) |
|
|
1181 | const_iv (NDI_NAVY) |
|
|
1182 | const_iv (NDI_RED) |
1463 | const_iv (SP_PROBE) |
1183 | const_iv (NDI_ORANGE) |
1464 | const_iv (SP_HEALING) |
|
|
1465 | const_iv (SP_CREATE_FOOD) |
|
|
1466 | const_iv (SP_EARTH_TO_DUST) |
|
|
1467 | const_iv (SP_CHANGE_ABILITY) |
1184 | const_iv (NDI_BLUE) |
1468 | const_iv (SP_BLESS) |
1185 | const_iv (NDI_DK_ORANGE) |
|
|
1186 | const_iv (NDI_GREEN) |
|
|
1187 | const_iv (NDI_LT_GREEN) |
|
|
1188 | const_iv (NDI_GREY) |
|
|
1189 | const_iv (NDI_BROWN) |
|
|
1190 | const_iv (NDI_GOLD) |
|
|
1191 | const_iv (NDI_TAN) |
|
|
1192 | const_iv (NDI_MAX_COLOR) |
|
|
1193 | const_iv (NDI_COLOR_MASK) |
|
|
1194 | const_iv (NDI_UNIQUE) |
|
|
1195 | const_iv (NDI_ALL) |
|
|
1196 | |
|
|
1197 | const_iv (F_APPLIED) |
|
|
1198 | const_iv (F_LOCATION) |
|
|
1199 | const_iv (F_UNPAID) |
|
|
1200 | const_iv (F_MAGIC) |
|
|
1201 | const_iv (F_CURSED) |
1469 | const_iv (SP_CURSE) |
|
|
1470 | const_iv (SP_SUMMON_MONSTER) |
|
|
1471 | const_iv (SP_CHARGING) |
|
|
1472 | const_iv (SP_POLYMORPH) |
|
|
1473 | const_iv (SP_ALCHEMY) |
|
|
1474 | const_iv (SP_REMOVE_CURSE) |
|
|
1475 | const_iv (SP_IDENTIFY) |
|
|
1476 | const_iv (SP_DETECTION) |
|
|
1477 | const_iv (SP_MOOD_CHANGE) |
|
|
1478 | const_iv (SP_MOVING_BALL) |
1202 | const_iv (F_DAMNED) |
1479 | const_iv (SP_SWARM) |
|
|
1480 | const_iv (SP_CHANGE_MANA) |
1203 | const_iv (F_OPEN) |
1481 | const_iv (SP_DISPEL_RUNE) |
1204 | const_iv (F_NOPICK) |
1482 | const_iv (SP_CREATE_MISSILE) |
|
|
1483 | const_iv (SP_CONSECRATE) |
|
|
1484 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1485 | const_iv (SP_LIGHT) |
|
|
1486 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1487 | const_iv (SP_FAERY_FIRE) |
|
|
1488 | const_iv (SP_CAUSE_DISEASE) |
|
|
1489 | const_iv (SP_AURA) |
|
|
1490 | const_iv (SP_TOWN_PORTAL) |
|
|
1491 | const_iv (SP_PARTY_SPELL) |
|
|
1492 | |
|
|
1493 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
|
|
1494 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1205 | const_iv (F_LOCKED) |
1495 | const_iv (F_LOCKED) |
1206 | |
1496 | |
1207 | const_iv (F_BUY) |
1497 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1208 | const_iv (F_SHOP) |
|
|
1209 | const_iv (F_SELL) |
|
|
1210 | |
1498 | |
1211 | const_iv (P_BLOCKSVIEW) |
1499 | const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1212 | const_iv (P_NO_MAGIC) |
1500 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1213 | const_iv (P_IS_ALIVE) |
|
|
1214 | const_iv (P_NO_CLERIC) |
|
|
1215 | const_iv (P_NEED_UPDATE) |
|
|
1216 | const_iv (P_NO_ERROR) |
|
|
1217 | const_iv (P_OUT_OF_MAP) |
|
|
1218 | const_iv (P_NEW_MAP) |
|
|
1219 | |
1501 | |
1220 | const_iv (UP_OBJ_INSERT) |
1502 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
1221 | const_iv (UP_OBJ_REMOVE) |
|
|
1222 | const_iv (UP_OBJ_CHANGE) |
|
|
1223 | const_iv (UP_OBJ_FACE) |
|
|
1224 | |
1503 | |
1225 | const_iv (INS_NO_MERGE) |
1504 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
1226 | const_iv (INS_ABOVE_FLOOR_ONLY) |
1505 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) |
1227 | const_iv (INS_NO_WALK_ON) |
|
|
1228 | const_iv (INS_ON_TOP) |
|
|
1229 | const_iv (INS_BELOW_ORIGINATOR) |
|
|
1230 | const_iv (INS_MAP_LOAD) |
|
|
1231 | |
1506 | |
1232 | const_iv (WILL_APPLY_HANDLE) |
1507 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
1233 | const_iv (WILL_APPLY_TREASURE) |
1508 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
1234 | const_iv (WILL_APPLY_EARTHWALL) |
|
|
1235 | const_iv (WILL_APPLY_DOOR) |
|
|
1236 | const_iv (WILL_APPLY_FOOD) |
|
|
1237 | |
1509 | |
1238 | const_iv (SAVE_MODE) |
1510 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1239 | const_iv (SAVE_DIR_MODE) |
|
|
1240 | |
1511 | |
1241 | const_iv (M_PAPER) |
1512 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
1242 | const_iv (M_IRON) |
1513 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
1243 | const_iv (M_GLASS) |
1514 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
1244 | const_iv (M_LEATHER) |
1515 | const_iv (M_ICE) const_iv (M_SPECIAL) |
1245 | const_iv (M_WOOD) |
|
|
1246 | const_iv (M_ORGANIC) |
|
|
1247 | const_iv (M_STONE) |
|
|
1248 | const_iv (M_CLOTH) |
|
|
1249 | const_iv (M_ADAMANT) |
|
|
1250 | const_iv (M_LIQUID) |
|
|
1251 | const_iv (M_SOFT_METAL) |
|
|
1252 | const_iv (M_BONE) |
|
|
1253 | const_iv (M_ICE) |
|
|
1254 | const_iv (M_SPECIAL) |
|
|
1255 | |
1516 | |
1256 | const_iv (SK_EXP_ADD_SKILL) |
1517 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1257 | const_iv (SK_EXP_TOTAL) |
1518 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1258 | const_iv (SK_EXP_NONE) |
|
|
1259 | const_iv (SK_SUBTRACT_SKILL_EXP) |
|
|
1260 | |
1519 | |
1261 | const_iv (SK_LOCKPICKING) |
1520 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
1262 | const_iv (SK_HIDING) |
1521 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
1263 | const_iv (SK_SMITHERY) |
1522 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
1264 | const_iv (SK_BOWYER) |
1523 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
1265 | const_iv (SK_JEWELER) |
1524 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
1266 | const_iv (SK_ALCHEMY) |
1525 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
1267 | const_iv (SK_STEALING) |
1526 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
1268 | const_iv (SK_LITERACY) |
1527 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
1269 | const_iv (SK_BARGAINING) |
1528 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
1270 | const_iv (SK_JUMPING) |
1529 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
1271 | const_iv (SK_DET_MAGIC) |
|
|
1272 | const_iv (SK_ORATORY) |
|
|
1273 | const_iv (SK_SINGING) |
|
|
1274 | const_iv (SK_DET_CURSE) |
|
|
1275 | const_iv (SK_FIND_TRAPS) |
|
|
1276 | const_iv (SK_MEDITATION) |
|
|
1277 | const_iv (SK_PUNCHING) |
|
|
1278 | const_iv (SK_FLAME_TOUCH) |
|
|
1279 | const_iv (SK_KARATE) |
|
|
1280 | const_iv (SK_CLIMBING) |
|
|
1281 | const_iv (SK_WOODSMAN) |
|
|
1282 | const_iv (SK_INSCRIPTION) |
|
|
1283 | const_iv (SK_ONE_HANDED_WEAPON) |
|
|
1284 | const_iv (SK_MISSILE_WEAPON) |
|
|
1285 | const_iv (SK_THROWING) |
|
|
1286 | const_iv (SK_USE_MAGIC_ITEM) |
|
|
1287 | const_iv (SK_DISARM_TRAPS) |
|
|
1288 | const_iv (SK_SET_TRAP) |
|
|
1289 | const_iv (SK_THAUMATURGY) |
|
|
1290 | const_iv (SK_PRAYING) |
|
|
1291 | const_iv (SK_CLAWING) |
|
|
1292 | const_iv (SK_LEVITATION) |
|
|
1293 | const_iv (SK_SUMMONING) |
|
|
1294 | const_iv (SK_PYROMANCY) |
|
|
1295 | const_iv (SK_EVOCATION) |
|
|
1296 | const_iv (SK_SORCERY) |
|
|
1297 | const_iv (SK_TWO_HANDED_WEAPON) |
|
|
1298 | const_iv (SK_SPARK_TOUCH) |
|
|
1299 | const_iv (SK_SHIVER) |
|
|
1300 | const_iv (SK_ACID_SPLASH) |
|
|
1301 | const_iv (SK_POISON_NAIL) |
1530 | const_iv (SK_POISON_NAIL) |
1302 | |
1531 | |
1303 | const_iv (SOUND_NEW_PLAYER) |
1532 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
1304 | const_iv (SOUND_FIRE_ARROW) |
1533 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
1305 | const_iv (SOUND_LEARN_SPELL) |
1534 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
1306 | const_iv (SOUND_FUMBLE_SPELL) |
1535 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
1307 | const_iv (SOUND_WAND_POOF) |
1536 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
1308 | const_iv (SOUND_OPEN_DOOR) |
1537 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
1309 | const_iv (SOUND_PUSH_PLAYER) |
|
|
1310 | const_iv (SOUND_PLAYER_HITS1) |
|
|
1311 | const_iv (SOUND_PLAYER_HITS2) |
|
|
1312 | const_iv (SOUND_PLAYER_HITS3) |
|
|
1313 | const_iv (SOUND_PLAYER_HITS4) |
|
|
1314 | const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1315 | const_iv (SOUND_PLAYER_IS_HIT2) |
|
|
1316 | const_iv (SOUND_PLAYER_IS_HIT3) |
|
|
1317 | const_iv (SOUND_PLAYER_KILLS) |
|
|
1318 | const_iv (SOUND_PET_IS_KILLED) |
|
|
1319 | const_iv (SOUND_PLAYER_DIES) |
|
|
1320 | const_iv (SOUND_OB_EVAPORATE) |
|
|
1321 | const_iv (SOUND_OB_EXPLODE) |
|
|
1322 | const_iv (SOUND_CLOCK) |
|
|
1323 | const_iv (SOUND_TURN_HANDLE) |
|
|
1324 | const_iv (SOUND_FALL_HOLE) |
|
|
1325 | const_iv (SOUND_DRINK_POISON) |
|
|
1326 | const_iv (SOUND_CAST_SPELL_0) |
|
|
1327 | |
1538 | |
1328 | const_iv (PREFER_LOW) |
1539 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
1329 | const_iv (PREFER_HIGH) |
|
|
1330 | |
1540 | |
1331 | const_iv (ATNR_PHYSICAL) |
1541 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
1332 | const_iv (ATNR_MAGIC) |
1542 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
1333 | const_iv (ATNR_FIRE) |
1543 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
1334 | const_iv (ATNR_ELECTRICITY) |
1544 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
1335 | const_iv (ATNR_COLD) |
1545 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
1336 | const_iv (ATNR_CONFUSION) |
1546 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
1337 | const_iv (ATNR_ACID) |
1547 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
1338 | const_iv (ATNR_DRAIN) |
1548 | |
1339 | const_iv (ATNR_WEAPONMAGIC) |
1549 | const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1340 | const_iv (ATNR_GHOSTHIT) |
1550 | |
1341 | const_iv (ATNR_POISON) |
1551 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1342 | const_iv (ATNR_SLOW) |
1552 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1343 | const_iv (ATNR_PARALYZE) |
1553 | |
1344 | const_iv (ATNR_TURN_UNDEAD) |
1554 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
1345 | const_iv (ATNR_FEAR) |
1555 | |
1346 | const_iv (ATNR_CANCELLATION) |
1556 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1347 | const_iv (ATNR_DEPLETE) |
1557 | |
1348 | const_iv (ATNR_DEATH) |
1558 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1349 | const_iv (ATNR_CHAOS) |
1559 | |
1350 | const_iv (ATNR_COUNTERSPELL) |
1560 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1351 | const_iv (ATNR_GODPOWER) |
1561 | |
1352 | const_iv (ATNR_HOLYWORD) |
1562 | // random map generator |
1353 | const_iv (ATNR_BLIND) |
1563 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
|
|
1564 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1565 | |
|
|
1566 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1567 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1568 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1569 | |
|
|
1570 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1571 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1572 | |
|
|
1573 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1574 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) |
1354 | const_iv (ATNR_INTERNAL) |
1575 | const_iv (GT_MINIMAL) |
1355 | const_iv (ATNR_LIFE_STEALING) |
|
|
1356 | const_iv (ATNR_DISEASE) |
|
|
1357 | |
1576 | |
1358 | const_iv (MAP_FLUSH) |
1577 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
1359 | const_iv (MAP_PLAYER_UNIQUE) |
1578 | const_iv (FT_RSRC) const_iv (FT_NUM) |
1360 | const_iv (MAP_BLOCK) |
|
|
1361 | const_iv (MAP_STYLE) |
|
|
1362 | const_iv (MAP_OVERLAY) |
|
|
1363 | |
|
|
1364 | const_iv (MAP_IN_MEMORY) |
|
|
1365 | const_iv (MAP_SWAPPED) |
|
|
1366 | const_iv (MAP_LOADING) |
|
|
1367 | const_iv (MAP_SAVING) |
|
|
1368 | |
|
|
1369 | const_iv (KLASS_GLOBAL) |
|
|
1370 | const_iv (KLASS_OBJECT) |
|
|
1371 | const_iv (KLASS_PLAYER) |
|
|
1372 | const_iv (KLASS_MAP) |
|
|
1373 | }; |
1579 | }; |
1374 | |
1580 | |
1375 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1581 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1376 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1582 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1377 | |
1583 | |
1378 | static const struct { |
1584 | static const struct { |
1379 | const char *name; |
1585 | const char *name; |
1380 | int skip; |
1586 | int skip; |
1381 | IV klass; |
1587 | IV klass; |
… | |
… | |
1392 | { |
1598 | { |
1393 | AV *event = newAV (); |
1599 | AV *event = newAV (); |
1394 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1600 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1395 | av_push (event, newSViv (eiv->klass)); |
1601 | av_push (event, newSViv (eiv->klass)); |
1396 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1602 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1397 | newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); |
1603 | newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1398 | } |
1604 | } |
1399 | |
|
|
1400 | static const struct { |
|
|
1401 | int dtype; |
|
|
1402 | const char *name; |
|
|
1403 | IV idx; |
|
|
1404 | } *cprop, prop_table[] = { |
|
|
1405 | # define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, |
|
|
1406 | prop (CFAPI_INT, MAP_PROP_FLAGS) |
|
|
1407 | prop (CFAPI_INT, MAP_PROP_DIFFICULTY) |
|
|
1408 | prop (CFAPI_STRING, MAP_PROP_PATH) |
|
|
1409 | prop (CFAPI_STRING, MAP_PROP_TMPNAME) |
|
|
1410 | prop (CFAPI_STRING, MAP_PROP_NAME) |
|
|
1411 | prop (CFAPI_INT, MAP_PROP_RESET_TIME) |
|
|
1412 | prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT) |
|
|
1413 | prop (CFAPI_INT, MAP_PROP_PLAYERS) |
|
|
1414 | prop (CFAPI_INT, MAP_PROP_DARKNESS) |
|
|
1415 | prop (CFAPI_INT, MAP_PROP_WIDTH) |
|
|
1416 | prop (CFAPI_INT, MAP_PROP_HEIGHT) |
|
|
1417 | prop (CFAPI_INT, MAP_PROP_ENTER_X) |
|
|
1418 | prop (CFAPI_INT, MAP_PROP_ENTER_Y) |
|
|
1419 | prop (CFAPI_INT, MAP_PROP_TEMPERATURE) |
|
|
1420 | prop (CFAPI_INT, MAP_PROP_PRESSURE) |
|
|
1421 | prop (CFAPI_INT, MAP_PROP_HUMIDITY) |
|
|
1422 | prop (CFAPI_INT, MAP_PROP_WINDSPEED) |
|
|
1423 | prop (CFAPI_INT, MAP_PROP_WINDDIR) |
|
|
1424 | prop (CFAPI_INT, MAP_PROP_SKY) |
|
|
1425 | prop (CFAPI_INT, MAP_PROP_WPARTX) |
|
|
1426 | prop (CFAPI_INT, MAP_PROP_WPARTY) |
|
|
1427 | prop (CFAPI_STRING, MAP_PROP_MESSAGE) |
|
|
1428 | prop (CFAPI_PREGION, MAP_PROP_REGION) |
|
|
1429 | prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB) |
|
|
1430 | prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB) |
|
|
1431 | prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY) |
|
|
1432 | prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT) |
|
|
1433 | prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER) |
|
|
1434 | prop (CFAPI_PMAP, OBJECT_PROP_MAP) |
|
|
1435 | prop (CFAPI_INT, OBJECT_PROP_COUNT) |
|
|
1436 | prop (CFAPI_INT, OBJECT_PROP_REFCOUNT) |
|
|
1437 | prop (CFAPI_STRING, OBJECT_PROP_NAME) |
|
|
1438 | prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL) |
|
|
1439 | prop (CFAPI_STRING, OBJECT_PROP_TITLE) |
|
|
1440 | prop (CFAPI_STRING, OBJECT_PROP_RACE) |
|
|
1441 | prop (CFAPI_STRING, OBJECT_PROP_SLAYING) |
|
|
1442 | prop (CFAPI_STRING, OBJECT_PROP_SKILL) |
|
|
1443 | prop (CFAPI_STRING, OBJECT_PROP_MESSAGE) |
|
|
1444 | prop (CFAPI_STRING, OBJECT_PROP_LORE) |
|
|
1445 | prop (CFAPI_INT, OBJECT_PROP_X) |
|
|
1446 | prop (CFAPI_INT, OBJECT_PROP_Y) |
|
|
1447 | prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED) |
|
|
1448 | prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT) |
|
|
1449 | prop (CFAPI_INT, OBJECT_PROP_NROF) |
|
|
1450 | prop (CFAPI_INT, OBJECT_PROP_DIRECTION) |
|
|
1451 | prop (CFAPI_INT, OBJECT_PROP_FACING) |
|
|
1452 | prop (CFAPI_INT, OBJECT_PROP_TYPE) |
|
|
1453 | prop (CFAPI_INT, OBJECT_PROP_SUBTYPE) |
|
|
1454 | prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE) |
|
|
1455 | prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE) |
|
|
1456 | prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED) |
|
|
1457 | prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED) |
|
|
1458 | prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED) |
|
|
1459 | prop (CFAPI_INT, OBJECT_PROP_MATERIAL) |
|
|
1460 | prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME) |
|
|
1461 | prop (CFAPI_INT, OBJECT_PROP_MAGIC) |
|
|
1462 | prop (CFAPI_INT, OBJECT_PROP_VALUE) |
|
|
1463 | prop (CFAPI_INT, OBJECT_PROP_LEVEL) |
|
|
1464 | prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL) |
|
|
1465 | prop (CFAPI_INT, OBJECT_PROP_LAST_SP) |
|
|
1466 | prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE) |
|
|
1467 | prop (CFAPI_INT, OBJECT_PROP_LAST_EAT) |
|
|
1468 | prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME) |
|
|
1469 | prop (CFAPI_INT, OBJECT_PROP_PICK_UP) |
|
|
1470 | prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER) |
|
|
1471 | prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR) |
|
|
1472 | prop (CFAPI_INT, OBJECT_PROP_WEIGHT) |
|
|
1473 | prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT) |
|
|
1474 | prop (CFAPI_INT, OBJECT_PROP_CARRYING) |
|
|
1475 | prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS) |
|
|
1476 | prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP) |
|
|
1477 | prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON) |
|
|
1478 | prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY) |
|
|
1479 | prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY) |
|
|
1480 | prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY) |
|
|
1481 | prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL) |
|
|
1482 | prop (CFAPI_INT, OBJECT_PROP_HIDDEN) |
|
|
1483 | prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS) |
|
|
1484 | prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE) |
|
|
1485 | prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM) |
|
|
1486 | prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER) |
|
|
1487 | prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE) |
|
|
1488 | prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH) |
|
|
1489 | prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME) |
|
|
1490 | prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) |
|
|
1491 | prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) |
|
|
1492 | prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) |
|
|
1493 | prop (CFAPI_INT, OBJECT_PROP_MAGICAL) |
|
|
1494 | prop (CFAPI_INT, OBJECT_PROP_LUCK) |
|
|
1495 | prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) |
|
|
1496 | prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) |
|
|
1497 | prop (CFAPI_INT, OBJECT_PROP_CHEATER) |
|
|
1498 | prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) |
|
|
1499 | prop (CFAPI_INT, OBJECT_PROP_PICKABLE) |
|
|
1500 | prop (CFAPI_INT, OBJECT_PROP_STR) |
|
|
1501 | prop (CFAPI_INT, OBJECT_PROP_DEX) |
|
|
1502 | prop (CFAPI_INT, OBJECT_PROP_CON) |
|
|
1503 | prop (CFAPI_INT, OBJECT_PROP_WIS) |
|
|
1504 | prop (CFAPI_INT, OBJECT_PROP_INT) |
|
|
1505 | prop (CFAPI_INT, OBJECT_PROP_POW) |
|
|
1506 | prop (CFAPI_INT, OBJECT_PROP_CHA) |
|
|
1507 | prop (CFAPI_INT, OBJECT_PROP_WC) |
|
|
1508 | prop (CFAPI_INT, OBJECT_PROP_AC) |
|
|
1509 | prop (CFAPI_INT, OBJECT_PROP_HP) |
|
|
1510 | prop (CFAPI_INT, OBJECT_PROP_SP) |
|
|
1511 | prop (CFAPI_INT, OBJECT_PROP_GP) |
|
|
1512 | prop (CFAPI_INT, OBJECT_PROP_FP) |
|
|
1513 | prop (CFAPI_INT, OBJECT_PROP_MAXHP) |
|
|
1514 | prop (CFAPI_INT, OBJECT_PROP_MAXSP) |
|
|
1515 | prop (CFAPI_INT, OBJECT_PROP_MAXGP) |
|
|
1516 | prop (CFAPI_INT, OBJECT_PROP_DAM) |
|
|
1517 | prop (CFAPI_STRING, OBJECT_PROP_GOD) |
|
|
1518 | prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME) |
|
|
1519 | prop (CFAPI_INT, OBJECT_PROP_INVISIBLE) |
|
|
1520 | prop (CFAPI_INT, OBJECT_PROP_FACE) |
|
|
1521 | }; |
|
|
1522 | |
|
|
1523 | HV *prop_type = get_hv ("cf::PROP_TYPE", 1); |
|
|
1524 | HV *prop_idx = get_hv ("cf::PROP_IDX", 1); |
|
|
1525 | |
|
|
1526 | for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) |
|
|
1527 | { |
|
|
1528 | hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); |
|
|
1529 | hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); |
|
|
1530 | } |
|
|
1531 | |
|
|
1532 | //I_EVENT_API (PACKAGE); |
|
|
1533 | } |
1605 | } |
1534 | |
1606 | |
1535 | void _reload_1 () |
1607 | void _connect_to_perl () |
1536 | CODE: |
|
|
1537 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
|
|
1538 | cb_object = get_av ("cf::CB_OBJECT", 1); |
|
|
1539 | cb_player = get_av ("cf::CB_PLAYER", 1); |
|
|
1540 | cb_type = get_av ("cf::CB_TYPE" , 1); |
|
|
1541 | cb_map = get_av ("cf::CB_MAP" , 1); |
|
|
1542 | |
1608 | |
1543 | void _reload_2 () |
1609 | void _recalc_want () |
|
|
1610 | |
|
|
1611 | void _global_reattach () |
1544 | CODE: |
1612 | CODE: |
1545 | { |
1613 | { |
1546 | // reattach to all attachable objects in the game. |
1614 | // reattach to all attachable objects in the game. |
1547 | for (player *pl = first_player; pl; pl = pl->next) |
1615 | for_all_clients (ns) |
1548 | reattach (pl); |
1616 | ns->reattach (); |
1549 | |
1617 | |
1550 | for (mapstruct *map = first_map; map; map = map->next) |
1618 | for_all_objects (op) |
1551 | reattach (map); |
|
|
1552 | |
|
|
1553 | for (object *op = objects; op; op = op->next) |
|
|
1554 | reattach (op); |
1619 | op->reattach (); |
1555 | } |
1620 | } |
|
|
1621 | |
|
|
1622 | # support function for map-world.ext |
|
|
1623 | void _quantise (SV *data_sv, SV *plt_sv) |
|
|
1624 | CODE: |
|
|
1625 | { |
|
|
1626 | if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
|
|
1627 | croak ("_quantise called with invalid agruments"); |
|
|
1628 | |
|
|
1629 | plt_sv = SvRV (plt_sv); |
|
|
1630 | SV **plt = AvARRAY (plt_sv); |
|
|
1631 | int plt_count = AvFILL (plt_sv) + 1; |
|
|
1632 | |
|
|
1633 | STRLEN len; |
|
|
1634 | char *data = SvPVbyte (data_sv, len); |
|
|
1635 | char *dst = data; |
|
|
1636 | |
|
|
1637 | while (len >= 3) |
|
|
1638 | { |
|
|
1639 | for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
|
|
1640 | { |
|
|
1641 | char *val = SvPVX (*val_sv); |
|
|
1642 | |
|
|
1643 | if (val [0] == data [0] |
|
|
1644 | && val [1] == data [1] |
|
|
1645 | && val [2] == data [2]) |
|
|
1646 | { |
|
|
1647 | *dst++ = val [3]; |
|
|
1648 | goto next; |
|
|
1649 | } |
|
|
1650 | } |
|
|
1651 | |
|
|
1652 | croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
|
|
1653 | (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
|
|
1654 | dst - SvPVX (data_sv), len); |
|
|
1655 | |
|
|
1656 | next: |
|
|
1657 | data += 3; |
|
|
1658 | len -= 3; |
|
|
1659 | } |
|
|
1660 | |
|
|
1661 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
|
|
1662 | } |
|
|
1663 | |
|
|
1664 | void _post_tick () |
|
|
1665 | CODE: |
|
|
1666 | coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); |
|
|
1667 | |
|
|
1668 | NV till_cede () |
|
|
1669 | CODE: |
|
|
1670 | RETVAL = coroapi::next_cede - now (); |
|
|
1671 | OUTPUT: |
|
|
1672 | RETVAL |
|
|
1673 | |
|
|
1674 | NV till_tick () |
|
|
1675 | CODE: |
|
|
1676 | RETVAL = SvNV (sv_next_tick) - now (); |
|
|
1677 | OUTPUT: |
|
|
1678 | RETVAL |
1556 | |
1679 | |
1557 | NV floor (NV x) |
1680 | NV floor (NV x) |
1558 | |
1681 | |
1559 | NV ceil (NV x) |
1682 | NV ceil (NV x) |
1560 | |
1683 | |
|
|
1684 | NV rndm (...) |
|
|
1685 | CODE: |
|
|
1686 | switch (items) |
|
|
1687 | { |
|
|
1688 | case 0: RETVAL = rndm (); break; |
|
|
1689 | case 1: RETVAL = rndm (SvUV (ST (0))); break; |
|
|
1690 | case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; |
|
|
1691 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
|
|
1692 | } |
|
|
1693 | OUTPUT: |
|
|
1694 | RETVAL |
|
|
1695 | |
|
|
1696 | NV clamp (NV value, NV min_value, NV max_value) |
|
|
1697 | CODE: |
|
|
1698 | RETVAL = clamp (value, min_value, max_value); |
|
|
1699 | OUTPUT: |
|
|
1700 | RETVAL |
|
|
1701 | |
|
|
1702 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
|
|
1703 | CODE: |
|
|
1704 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
|
|
1705 | OUTPUT: |
|
|
1706 | RETVAL |
|
|
1707 | |
|
|
1708 | void cede_to_tick () |
|
|
1709 | CODE: |
|
|
1710 | coroapi::cede_to_tick (); |
|
|
1711 | |
1561 | void server_tick () |
1712 | void server_tick () |
|
|
1713 | CODE: |
|
|
1714 | NOW = now (); |
|
|
1715 | runtime = SvNVx (sv_runtime); |
|
|
1716 | server_tick (); |
1562 | |
1717 | |
1563 | void |
1718 | void |
1564 | LOG (int level, char *msg) |
1719 | log_backtrace (utf8_string msg) |
|
|
1720 | |
|
|
1721 | void |
|
|
1722 | LOG (int flags, utf8_string msg) |
1565 | PROTOTYPE: $$ |
1723 | PROTOTYPE: $$ |
1566 | C_ARGS: (LogLevel)level, "%s", msg |
1724 | C_ARGS: flags, "%s", msg |
1567 | |
1725 | |
1568 | char *path_combine (char *base, char *path) |
1726 | octet_string path_combine (octet_string base, octet_string path) |
1569 | PROTOTYPE: $$ |
1727 | PROTOTYPE: $$ |
1570 | |
1728 | |
1571 | char *path_combine_and_normalize (char *base, char *path) |
1729 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1572 | PROTOTYPE: $$ |
1730 | PROTOTYPE: $$ |
1573 | |
1731 | |
1574 | const char * |
|
|
1575 | get_maps_directory (char *path) |
|
|
1576 | PROTOTYPE: $ |
|
|
1577 | ALIAS: maps_directory = 0 |
|
|
1578 | CODE: |
|
|
1579 | RETVAL = create_pathname (path); |
|
|
1580 | OUTPUT: RETVAL |
|
|
1581 | |
|
|
1582 | void |
1732 | void |
1583 | sub_generation_inc () |
1733 | sub_generation_inc () |
1584 | CODE: |
1734 | CODE: |
1585 | PL_sub_generation++; |
1735 | PL_sub_generation++; |
1586 | |
1736 | |
1587 | char * |
1737 | const_octet_string |
1588 | mapdir () |
1738 | mapdir () |
1589 | PROTOTYPE: |
1739 | PROTOTYPE: |
1590 | ALIAS: |
1740 | ALIAS: |
1591 | mapdir = 0 |
1741 | mapdir = 0 |
1592 | uniquedir = 1 |
1742 | uniquedir = 1 |
… | |
… | |
1606 | case 5: RETVAL = settings.playerdir; break; |
1756 | case 5: RETVAL = settings.playerdir; break; |
1607 | case 6: RETVAL = settings.datadir ; break; |
1757 | case 6: RETVAL = settings.datadir ; break; |
1608 | } |
1758 | } |
1609 | OUTPUT: RETVAL |
1759 | OUTPUT: RETVAL |
1610 | |
1760 | |
1611 | int |
1761 | void abort () |
1612 | cf_find_animation (char *text) |
1762 | |
|
|
1763 | void reset_signals () |
|
|
1764 | |
|
|
1765 | void fork_abort (octet_string cause = "cf::fork_abort") |
|
|
1766 | |
|
|
1767 | void cleanup (octet_string cause, bool make_core = false) |
|
|
1768 | |
|
|
1769 | void emergency_save () |
|
|
1770 | |
|
|
1771 | void _exit (int status = EXIT_SUCCESS) |
|
|
1772 | |
|
|
1773 | UV sv_2watcher (SV *w) |
|
|
1774 | CODE: |
|
|
1775 | RETVAL = (UV)GEventAPI->sv_2watcher (w); |
|
|
1776 | OUTPUT: |
|
|
1777 | RETVAL |
|
|
1778 | |
|
|
1779 | #if _POSIX_MEMLOCK |
|
|
1780 | |
|
|
1781 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
|
|
1782 | |
|
|
1783 | int munlockall () |
|
|
1784 | |
|
|
1785 | #endif |
|
|
1786 | |
|
|
1787 | int find_animation (utf8_string text) |
1613 | PROTOTYPE: $ |
1788 | PROTOTYPE: $ |
1614 | |
1789 | |
1615 | int random_roll(int min, int max, object *op, int goodbad); |
1790 | int random_roll (int min, int max, object *op, int goodbad); |
1616 | |
1791 | |
1617 | const char *cost_string_from_value(uint64 cost, int approx = 0) |
1792 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1618 | |
|
|
1619 | int invoke (int event, ...) |
|
|
1620 | CODE: |
|
|
1621 | if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); |
|
|
1622 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
|
|
1623 | for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
|
|
1624 | RETVAL = INVOKE_((event_type)event, ARG_AV (av)); |
|
|
1625 | OUTPUT: RETVAL |
|
|
1626 | |
1793 | |
1627 | int |
1794 | int |
1628 | exp_to_level (val64 exp) |
1795 | exp_to_level (val64 exp) |
1629 | CODE: |
1796 | CODE: |
1630 | { |
1797 | { |
… | |
… | |
1661 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1828 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1662 | else |
1829 | else |
1663 | XSRETURN_UNDEF; |
1830 | XSRETURN_UNDEF; |
1664 | OUTPUT: RETVAL |
1831 | OUTPUT: RETVAL |
1665 | |
1832 | |
|
|
1833 | bool |
|
|
1834 | load_resource_file (octet_string filename) |
|
|
1835 | |
|
|
1836 | MODULE = cf PACKAGE = cf::attachable |
|
|
1837 | |
1666 | int |
1838 | int |
1667 | _valid (SV *obj) |
1839 | valid (SV *obj) |
1668 | CODE: |
1840 | CODE: |
1669 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1841 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1670 | OUTPUT: |
1842 | OUTPUT: |
1671 | RETVAL |
1843 | RETVAL |
1672 | |
1844 | |
|
|
1845 | void |
|
|
1846 | debug_trace (attachable *obj, bool on = true) |
|
|
1847 | CODE: |
|
|
1848 | obj->flags &= ~attachable::F_DEBUG_TRACE; |
|
|
1849 | if (on) |
|
|
1850 | obj->flags |= attachable::F_DEBUG_TRACE; |
|
|
1851 | |
|
|
1852 | int mortals_size () |
|
|
1853 | CODE: |
|
|
1854 | RETVAL = attachable::mortals.size (); |
|
|
1855 | OUTPUT: RETVAL |
|
|
1856 | |
|
|
1857 | #object *mortals (U32 index) |
|
|
1858 | # CODE: |
|
|
1859 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
|
|
1860 | # OUTPUT: RETVAL |
|
|
1861 | |
|
|
1862 | INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
|
|
1863 | |
|
|
1864 | MODULE = cf PACKAGE = cf::global |
|
|
1865 | |
|
|
1866 | int invoke (SV *klass, int event, ...) |
|
|
1867 | CODE: |
|
|
1868 | if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); |
|
|
1869 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
|
|
1870 | for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
|
|
1871 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
|
|
1872 | OUTPUT: RETVAL |
|
|
1873 | |
1673 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1874 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
|
|
1875 | |
|
|
1876 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1674 | |
1877 | |
1675 | int invoke (object *op, int event, ...) |
1878 | int invoke (object *op, int event, ...) |
1676 | CODE: |
1879 | CODE: |
1677 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1880 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1678 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1881 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1679 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1882 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1680 | RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); |
1883 | RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); |
1681 | OUTPUT: RETVAL |
1884 | OUTPUT: RETVAL |
1682 | |
1885 | |
1683 | SV *registry (object *op) |
1886 | SV *registry (object *op) |
|
|
1887 | |
|
|
1888 | int objects_size () |
1684 | CODE: |
1889 | CODE: |
1685 | RETVAL = registry_of (op); |
1890 | RETVAL = objects.size (); |
1686 | OUTPUT: |
1891 | OUTPUT: RETVAL |
|
|
1892 | |
|
|
1893 | object *objects (U32 index) |
|
|
1894 | CODE: |
|
|
1895 | RETVAL = index < objects.size () ? objects [index] : 0; |
|
|
1896 | OUTPUT: RETVAL |
|
|
1897 | |
|
|
1898 | int actives_size () |
|
|
1899 | CODE: |
|
|
1900 | RETVAL = actives.size (); |
|
|
1901 | OUTPUT: RETVAL |
|
|
1902 | |
|
|
1903 | object *actives (U32 index) |
|
|
1904 | CODE: |
|
|
1905 | RETVAL = index < actives.size () ? actives [index] : 0; |
|
|
1906 | OUTPUT: RETVAL |
|
|
1907 | |
|
|
1908 | const char *slot_use_name (U32 slot) |
|
|
1909 | ALIAS: |
|
|
1910 | slot_nonuse_name = 1 |
|
|
1911 | CODE: |
|
|
1912 | { |
|
|
1913 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1914 | croak ("body slot index out of range"); |
|
|
1915 | |
|
|
1916 | switch (ix) |
|
|
1917 | { |
|
|
1918 | case 0: RETVAL = body_locations[slot].use_name; break; |
|
|
1919 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
|
|
1920 | } |
|
|
1921 | } |
|
|
1922 | OUTPUT: |
1687 | RETVAL |
1923 | RETVAL |
|
|
1924 | |
|
|
1925 | # missing properties |
1688 | |
1926 | |
1689 | object *head (object *op) |
1927 | object *head (object *op) |
1690 | PROTOTYPE: $ |
1928 | PROTOTYPE: $ |
1691 | ALIAS: |
|
|
1692 | more = 1 |
|
|
1693 | above = 2 |
|
|
1694 | below = 3 |
|
|
1695 | CODE: |
1929 | CODE: |
1696 | switch (ix) |
1930 | RETVAL = op->head_ (); |
1697 | { |
|
|
1698 | case 0: RETVAL = op->head ? op->head : op; break; // DOH! |
|
|
1699 | case 1: RETVAL = op->more; break; |
|
|
1700 | case 2: RETVAL = op->above; break; |
|
|
1701 | case 3: RETVAL = op->below; break; |
|
|
1702 | } |
|
|
1703 | OUTPUT: |
|
|
1704 | RETVAL |
1931 | OUTPUT: RETVAL |
1705 | |
|
|
1706 | SV * |
|
|
1707 | get_property (object *obj, int type, int idx) |
|
|
1708 | CODE: |
|
|
1709 | RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); |
|
|
1710 | OUTPUT: RETVAL |
|
|
1711 | |
|
|
1712 | SV * |
|
|
1713 | set_property (object *obj, int type, int idx, SV *newval) |
|
|
1714 | CODE: |
|
|
1715 | switch (type) |
|
|
1716 | { |
|
|
1717 | case CFAPI_INT: |
|
|
1718 | cf_object_set_int_property (obj, idx, SvIV (newval)); |
|
|
1719 | break; |
|
|
1720 | case CFAPI_LONG: |
|
|
1721 | cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); |
|
|
1722 | break; |
|
|
1723 | case CFAPI_DOUBLE: |
|
|
1724 | { |
|
|
1725 | int unused_type; |
|
|
1726 | object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); |
|
|
1727 | } |
|
|
1728 | break; |
|
|
1729 | case CFAPI_STRING: |
|
|
1730 | cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); |
|
|
1731 | break; |
|
|
1732 | case CFAPI_POBJECT: |
|
|
1733 | { |
|
|
1734 | int unused_type; |
|
|
1735 | object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object")); |
|
|
1736 | } |
|
|
1737 | break; |
|
|
1738 | default: |
|
|
1739 | croak ("unhandled type '%d' in set_property '%d'", type, idx); |
|
|
1740 | } |
|
|
1741 | |
|
|
1742 | # missing properties |
|
|
1743 | |
|
|
1744 | void |
|
|
1745 | set_attacktype (object *obj, U32 attacktype) |
|
|
1746 | CODE: |
|
|
1747 | obj->attacktype = attacktype; |
|
|
1748 | |
|
|
1749 | U32 |
|
|
1750 | get_attacktype (object *obj) |
|
|
1751 | ALIAS: |
|
|
1752 | attacktype = 0 |
|
|
1753 | CODE: |
|
|
1754 | RETVAL = obj->attacktype; |
|
|
1755 | OUTPUT: RETVAL |
|
|
1756 | |
|
|
1757 | # missing in plug-in api, of course |
|
|
1758 | void |
|
|
1759 | set_food (object *obj, int food) |
|
|
1760 | CODE: |
|
|
1761 | obj->stats.food = food; |
|
|
1762 | |
|
|
1763 | int |
|
|
1764 | get_food (object *obj) |
|
|
1765 | ALIAS: |
|
|
1766 | food = 0 |
|
|
1767 | CODE: |
|
|
1768 | RETVAL = obj->stats.food; |
|
|
1769 | OUTPUT: RETVAL |
|
|
1770 | |
1932 | |
1771 | void |
1933 | void |
1772 | inv (object *obj) |
1934 | inv (object *obj) |
1773 | PROTOTYPE: $ |
1935 | PROTOTYPE: $ |
1774 | PPCODE: |
1936 | PPCODE: |
1775 | { |
1937 | { |
1776 | object *o; |
1938 | object *o; |
1777 | for (o = obj->inv; o; o = o->below) |
1939 | for (o = obj->inv; o; o = o->below) |
1778 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
1940 | XPUSHs (sv_2mortal (to_sv (o))); |
1779 | } |
1941 | } |
1780 | |
1942 | |
1781 | int cf_object_get_resistance (object *op, int rtype) |
1943 | void |
1782 | ALIAS: resistance = 0 |
1944 | set_animation (object *op, int idx) |
|
|
1945 | CODE: |
|
|
1946 | SET_ANIMATION (op, idx); |
1783 | |
1947 | |
1784 | int cf_object_get_flag (object *op, int flag) |
1948 | int |
1785 | ALIAS: flag = 0 |
1949 | num_animations (object *op) |
|
|
1950 | CODE: |
|
|
1951 | RETVAL = NUM_ANIMATIONS (op); |
|
|
1952 | OUTPUT: RETVAL |
1786 | |
1953 | |
1787 | void cf_object_set_flag (object *op, int flag, int value) |
1954 | int slot_info (object *op, UV slot, int value = 0) |
|
|
1955 | ALIAS: |
|
|
1956 | slot_used = 1 |
|
|
1957 | CODE: |
|
|
1958 | { |
|
|
1959 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1960 | croak ("body slot index out of range"); |
1788 | |
1961 | |
|
|
1962 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
|
|
1963 | |
|
|
1964 | if (items > 2) |
|
|
1965 | if (ix) |
|
|
1966 | op->slot[slot].used = value; |
|
|
1967 | else |
|
|
1968 | op->slot[slot].info = value; |
|
|
1969 | } |
|
|
1970 | OUTPUT: |
|
|
1971 | RETVAL |
|
|
1972 | |
|
|
1973 | object *find_best_object_match (object *op, utf8_string match) |
|
|
1974 | |
|
|
1975 | object *find_marked_object (object *op) |
|
|
1976 | |
1789 | int need_identify (const object *obj); |
1977 | int need_identify (object *obj); |
1790 | |
1978 | |
1791 | int apply_shop_mat (object *shop_mat, object *op); |
1979 | int apply_shop_mat (object *shop_mat, object *op); |
|
|
1980 | |
|
|
1981 | int move_player (object *op, int dir) |
|
|
1982 | CODE: |
|
|
1983 | RETVAL = move_player (op, dir); |
|
|
1984 | OUTPUT: |
|
|
1985 | RETVAL |
1792 | |
1986 | |
1793 | int move (object *op, int dir, object *originator = op) |
1987 | int move (object *op, int dir, object *originator = op) |
1794 | CODE: |
1988 | CODE: |
1795 | RETVAL = move_ob (op, dir, originator); |
1989 | RETVAL = move_ob (op, dir, originator); |
1796 | OUTPUT: |
1990 | OUTPUT: |
1797 | RETVAL |
1991 | RETVAL |
1798 | |
1992 | |
1799 | void cf_object_apply (object *op, object *author, int flags = 0) |
1993 | void apply (object *applier, object *applied, int flags = 0) |
|
|
1994 | CODE: |
|
|
1995 | manual_apply (applied, applier, flags); |
1800 | |
1996 | |
1801 | void cf_object_apply_below (object *op) |
1997 | void apply_below (object *op) |
|
|
1998 | CODE: |
|
|
1999 | player_apply_below (op); |
1802 | |
2000 | |
1803 | void cf_object_remove (object *op) |
2001 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
1804 | |
2002 | |
1805 | void cf_object_free (object *op) |
|
|
1806 | |
|
|
1807 | object *cf_object_present_archname_inside (object *op, char *whatstr) |
2003 | object *cf_object_present_archname_inside (object *op, utf8_string whatstr) |
1808 | |
2004 | |
1809 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
2005 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1810 | |
2006 | |
1811 | int cf_object_change_map (object *op, int x, int y, mapstruct *map) |
2007 | int cf_object_change_map (object *op, int x, int y, maptile *map) |
1812 | |
2008 | |
|
|
2009 | #//TODO |
1813 | object *cf_object_clone (object *op, int clonetype = 0) |
2010 | object *clone_ (object *op, int recursive = 0) |
|
|
2011 | CODE: |
|
|
2012 | if (recursive) |
|
|
2013 | RETVAL = object_create_clone (op); |
|
|
2014 | else |
|
|
2015 | { |
|
|
2016 | RETVAL = object::create (); |
|
|
2017 | op->copy_to (RETVAL); |
|
|
2018 | } |
|
|
2019 | OUTPUT: RETVAL |
1814 | |
2020 | |
1815 | int cf_object_pay_item (object *op, object *buyer) |
2021 | int pay_item (object *op, object *buyer) |
|
|
2022 | CODE: |
|
|
2023 | RETVAL = pay_for_item (op, buyer); |
|
|
2024 | OUTPUT: RETVAL |
1816 | |
2025 | |
1817 | int cf_object_pay_amount (object *op, uint64 amount) |
2026 | int pay_amount (object *op, uint64 amount) |
|
|
2027 | CODE: |
|
|
2028 | RETVAL = pay_for_amount (amount, op); |
|
|
2029 | OUTPUT: RETVAL |
1818 | |
2030 | |
1819 | void pay_player (object *op, uint64 amount) |
2031 | void pay_player (object *op, uint64 amount) |
1820 | |
2032 | |
1821 | val64 pay_player_arch (object *op, const char *arch, uint64 amount) |
2033 | val64 pay_player_arch (object *op, utf8_string arch, uint64 amount) |
1822 | |
2034 | |
1823 | int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) |
2035 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0) |
1824 | |
2036 | |
1825 | int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) |
2037 | void learn_spell (object *op, object *sp, int special_prayer = 0) |
|
|
2038 | CODE: |
|
|
2039 | do_learn_spell (op, sp, special_prayer); |
1826 | |
2040 | |
1827 | void cf_object_learn_spell (object *op, object *sp) |
|
|
1828 | |
|
|
1829 | void cf_object_forget_spell (object *op, object *sp) |
2041 | void forget_spell (object *op, object *sp) |
|
|
2042 | CODE: |
|
|
2043 | do_forget_spell (op, query_name (sp)); |
1830 | |
2044 | |
1831 | object *cf_object_check_for_spell (object *op, char *spellname) |
2045 | object *check_for_spell (object *op, utf8_string spellname) |
|
|
2046 | CODE: |
|
|
2047 | RETVAL = check_spell_known (op, spellname); |
|
|
2048 | OUTPUT: RETVAL |
1832 | |
2049 | |
1833 | int cf_object_query_money (object *op) |
2050 | int query_money (object *op) |
1834 | ALIAS: money = 0 |
2051 | ALIAS: money = 0 |
1835 | |
2052 | |
1836 | int cf_object_query_cost (object *op, object *who, int flags) |
2053 | val64 query_cost (object *op, object *who, int flags) |
1837 | ALIAS: cost = 0 |
2054 | ALIAS: cost = 0 |
1838 | |
2055 | |
1839 | void cf_object_activate_rune (object *op , object *victim) |
2056 | void spring_trap (object *op, object *victim) |
1840 | |
2057 | |
1841 | int cf_object_check_trigger (object *op, object *cause) |
2058 | int check_trigger (object *op, object *cause) |
1842 | |
2059 | |
1843 | int cf_object_out_of_map (object *op, int x, int y) |
|
|
1844 | |
|
|
1845 | void cf_object_drop (object *op, object *author) |
2060 | void drop (object *who, object *op) |
1846 | |
2061 | |
1847 | void cf_object_take (object *op, object *author) |
2062 | void pick_up (object *who, object *op) |
1848 | |
2063 | |
1849 | object *cf_object_insert_object (object *op, object *container) |
|
|
1850 | |
|
|
1851 | const char *cf_object_get_msg (object *ob) |
|
|
1852 | ALIAS: msg = 0 |
|
|
1853 | |
|
|
1854 | object *cf_object_insert_in_ob (object *ob, object *where) |
|
|
1855 | |
|
|
1856 | int cf_object_teleport (object *op, mapstruct *map, int x, int y) |
2064 | int cf_object_teleport (object *op, maptile *map, int x, int y) |
1857 | |
2065 | |
1858 | void cf_object_update (object *op, int flags) |
2066 | void update_object (object *op, int action) |
1859 | |
2067 | |
1860 | void cf_object_pickup (object *op, object *what) |
|
|
1861 | |
|
|
1862 | object *cf_create_object_by_name (const char *name) |
2068 | object *cf_create_object_by_name (utf8_string name) |
1863 | |
2069 | |
1864 | void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) |
2070 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
1865 | |
2071 | |
1866 | void player_lvl_adj (object *who, object *skill = 0) |
2072 | void player_lvl_adj (object *who, object *skill = 0) |
1867 | |
2073 | |
1868 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2074 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1869 | |
2075 | |
… | |
… | |
1871 | |
2077 | |
1872 | void push_button (object *op); |
2078 | void push_button (object *op); |
1873 | |
2079 | |
1874 | void use_trigger (object *op); |
2080 | void use_trigger (object *op); |
1875 | |
2081 | |
1876 | void add_button_link (object *button, mapstruct *map, int connected); |
2082 | void add_button_link (object *button, maptile *map, int connected); |
1877 | |
2083 | |
1878 | void remove_button_link (object *op); |
2084 | void remove_button_link (object *op); |
1879 | |
2085 | |
1880 | void |
2086 | void handle_apply_yield (object *op); |
1881 | cf_object_set_resistance (object *op, int rtype, int val) |
|
|
1882 | CODE: |
|
|
1883 | if (rtype >= 0 && rtype < NROFATTACKS) |
|
|
1884 | op->resist[rtype] = val; |
|
|
1885 | |
2087 | |
1886 | |
2088 | |
1887 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2089 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1888 | |
|
|
1889 | void cf_fix_object (object *pl) |
|
|
1890 | ALIAS: fix = 0 |
|
|
1891 | |
2090 | |
1892 | object *cf_insert_ob_in_ob (object *ob, object *where) |
2091 | object *cf_insert_ob_in_ob (object *ob, object *where) |
1893 | |
2092 | |
1894 | # no clean way to get an object from an archetype - stupid idiotic |
2093 | # no clean way to get an object from an archetype - stupid idiotic |
1895 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2094 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1896 | |
2095 | |
1897 | object *new (const char *archetype = 0) |
2096 | object *new (utf8_string archetype = 0) |
1898 | PROTOTYPE: ;$ |
2097 | PROTOTYPE: ;$ |
1899 | CODE: |
2098 | CODE: |
1900 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
2099 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
1901 | OUTPUT: |
2100 | OUTPUT: |
1902 | RETVAL |
2101 | RETVAL |
1903 | |
2102 | |
|
|
2103 | object *find_object (U32 tag) |
|
|
2104 | |
|
|
2105 | # TODO: nuke |
1904 | object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) |
2106 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1905 | PROTOTYPE: $$$$$$ |
2107 | PROTOTYPE: $$$$$$ |
1906 | CODE: |
2108 | CODE: |
1907 | { |
2109 | { |
1908 | int unused_type; |
2110 | int unused_type; |
1909 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
2111 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1910 | } |
2112 | } |
1911 | |
2113 | |
1912 | # syntatic sugar for easier use in event callbacks. |
2114 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
1913 | const char *options (object *op) |
|
|
1914 | CODE: |
|
|
1915 | RETVAL = op->name; |
|
|
1916 | OUTPUT: |
|
|
1917 | RETVAL |
|
|
1918 | |
2115 | |
1919 | player *contr (object *op) |
|
|
1920 | CODE: |
|
|
1921 | RETVAL = op->contr; |
|
|
1922 | OUTPUT: RETVAL |
|
|
1923 | |
|
|
1924 | const char *get_ob_key_value (object *op, const char *key) |
|
|
1925 | |
|
|
1926 | bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) |
2116 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
1927 | |
2117 | |
1928 | object *get_nearest_player (object *ob) |
2118 | object *get_nearest_player (object *ob) |
1929 | ALIAS: nearest_player = 0 |
2119 | ALIAS: nearest_player = 0 |
1930 | PREINIT: |
2120 | PREINIT: |
1931 | extern object *get_nearest_player (object *); |
2121 | extern object *get_nearest_player (object *); |
… | |
… | |
1947 | bool on_same_map_as (object *ob, object *other) |
2137 | bool on_same_map_as (object *ob, object *other) |
1948 | CODE: |
2138 | CODE: |
1949 | RETVAL = on_same_map (ob, other); |
2139 | RETVAL = on_same_map (ob, other); |
1950 | OUTPUT: RETVAL |
2140 | OUTPUT: RETVAL |
1951 | |
2141 | |
1952 | char * |
2142 | const_utf8_string |
1953 | base_name (object *ob, int plural) |
2143 | base_name (object *op, int plural = op->nrof > 1) |
1954 | CODE: |
2144 | CODE: |
1955 | RETVAL = cf_query_base_name (ob, plural); |
2145 | RETVAL = query_base_name (op, plural); |
1956 | OUTPUT: RETVAL |
2146 | OUTPUT: RETVAL |
1957 | |
2147 | |
1958 | living * |
2148 | object *decrease_ob_nr (object *op, unsigned long i) |
1959 | stats (object *ob) |
|
|
1960 | CODE: |
|
|
1961 | RETVAL = &ob->stats; |
|
|
1962 | OUTPUT: RETVAL |
|
|
1963 | |
|
|
1964 | |
2149 | |
1965 | MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
2150 | MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
1966 | |
2151 | |
1967 | player *player (object *op) |
2152 | player *player (object *op) |
1968 | CODE: |
2153 | CODE: |
1969 | RETVAL = op->contr; |
2154 | RETVAL = op->contr; |
1970 | OUTPUT: RETVAL |
2155 | OUTPUT: RETVAL |
1971 | |
2156 | |
|
|
2157 | void check_score (object *op) |
|
|
2158 | |
1972 | void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2159 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1973 | |
2160 | CODE: |
1974 | object *cf_player_send_inventory (object *op) |
2161 | new_draw_info (flags, 0, op, txt); |
1975 | |
|
|
1976 | char *cf_player_get_ip (object *op) |
|
|
1977 | ALIAS: ip = 0 |
|
|
1978 | |
|
|
1979 | object *cf_player_get_marked_item (object *op) |
|
|
1980 | ALIAS: marked_item = 0 |
|
|
1981 | |
|
|
1982 | void cf_player_set_marked_item (object *op, object *ob) |
|
|
1983 | |
|
|
1984 | partylist *cf_player_get_party (object *op) |
|
|
1985 | ALIAS: party = 0 |
|
|
1986 | |
|
|
1987 | void cf_player_set_party (object *op, partylist *party) |
|
|
1988 | |
2162 | |
1989 | void kill_player (object *op) |
2163 | void kill_player (object *op) |
1990 | |
2164 | |
|
|
2165 | void esrv_update_item (object *op, int what, object *item) |
|
|
2166 | C_ARGS: what, op, item |
|
|
2167 | |
|
|
2168 | int command_summon (object *op, utf8_string params) |
|
|
2169 | |
|
|
2170 | int command_arrest (object *op, utf8_string params) |
|
|
2171 | |
|
|
2172 | |
1991 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2173 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
|
|
2174 | |
|
|
2175 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
1992 | |
2176 | |
1993 | int invoke (player *pl, int event, ...) |
2177 | int invoke (player *pl, int event, ...) |
1994 | CODE: |
2178 | CODE: |
1995 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2179 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
1996 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2180 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1997 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2181 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1998 | RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); |
2182 | RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END); |
1999 | OUTPUT: RETVAL |
2183 | OUTPUT: RETVAL |
2000 | |
2184 | |
2001 | SV *registry (player *pl) |
2185 | SV *registry (player *pl) |
|
|
2186 | |
|
|
2187 | void |
|
|
2188 | save_stats (player *pl) |
2002 | CODE: |
2189 | CODE: |
2003 | RETVAL = registry_of (pl); |
2190 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
|
|
2191 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
|
|
2192 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
|
|
2193 | pl->orig_stats = pl->ob->stats; |
|
|
2194 | |
|
|
2195 | void clear_los (player *pl) |
|
|
2196 | |
|
|
2197 | void cf_player_move (player *pl, int dir) |
|
|
2198 | |
|
|
2199 | bool |
|
|
2200 | cell_visible (player *pl, int dx, int dy) |
|
|
2201 | CODE: |
|
|
2202 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
|
|
2203 | && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; |
2004 | OUTPUT: |
2204 | OUTPUT: |
2005 | RETVAL |
2205 | RETVAL |
2006 | |
2206 | |
2007 | player *cf_player_find (char *name) |
|
|
2008 | PROTOTYPE: $ |
|
|
2009 | |
|
|
2010 | void cf_player_move (player *pl, int dir) |
|
|
2011 | |
|
|
2012 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
|
|
2013 | |
|
|
2014 | # nonstandard |
|
|
2015 | object *ob (player *pl) |
|
|
2016 | CODE: |
|
|
2017 | RETVAL = pl->ob; |
|
|
2018 | OUTPUT: RETVAL |
|
|
2019 | |
|
|
2020 | player *first () |
|
|
2021 | CODE: |
|
|
2022 | RETVAL = first_player; |
|
|
2023 | OUTPUT: RETVAL |
|
|
2024 | |
|
|
2025 | player *next (player *pl) |
|
|
2026 | CODE: |
|
|
2027 | RETVAL = pl->next; |
|
|
2028 | OUTPUT: RETVAL |
|
|
2029 | |
|
|
2030 | bool |
|
|
2031 | cell_visible (player *pl, int dx, int dy) |
|
|
2032 | CODE: |
|
|
2033 | RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 |
|
|
2034 | && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; |
|
|
2035 | OUTPUT: |
|
|
2036 | RETVAL |
|
|
2037 | |
|
|
2038 | char * |
|
|
2039 | client (player *pl) |
|
|
2040 | CODE: |
|
|
2041 | RETVAL = pl->socket.client; |
|
|
2042 | OUTPUT: |
|
|
2043 | RETVAL |
|
|
2044 | |
|
|
2045 | char * |
|
|
2046 | host (player *pl) |
|
|
2047 | CODE: |
|
|
2048 | RETVAL = pl->socket.host; |
|
|
2049 | OUTPUT: |
|
|
2050 | RETVAL |
|
|
2051 | |
|
|
2052 | char * |
|
|
2053 | killer (player *pl, char *killer = 0) |
|
|
2054 | CODE: |
|
|
2055 | if (killer) |
|
|
2056 | snprintf (pl->killer, sizeof (pl->killer), "%s", killer); |
|
|
2057 | RETVAL = pl->killer; |
|
|
2058 | OUTPUT: |
|
|
2059 | RETVAL |
|
|
2060 | |
|
|
2061 | void |
|
|
2062 | buggy_mapscroll (player *pl, int value = 1) |
|
|
2063 | CODE: |
|
|
2064 | pl->socket.buggy_mapscroll = value; |
|
|
2065 | |
|
|
2066 | void |
2207 | void |
2067 | send (player *pl, SV *packet) |
2208 | send (player *pl, SV *packet) |
2068 | CODE: |
2209 | CODE: |
2069 | { |
2210 | { |
2070 | STRLEN len; |
2211 | STRLEN len; |
2071 | char *buf = SvPVbyte (packet, len); |
2212 | char *buf = SvPVbyte (packet, len); |
2072 | |
2213 | |
2073 | Write_String_To_Socket (&pl->socket, buf, len); |
2214 | if (pl->ns) |
|
|
2215 | pl->ns->send_packet (buf, len); |
2074 | } |
2216 | } |
2075 | |
2217 | |
2076 | int |
2218 | int |
2077 | listening (player *pl, int new_value = -1) |
2219 | listening (player *pl, int new_value = -1) |
2078 | CODE: |
2220 | CODE: |
… | |
… | |
2080 | if (new_value >= 0) |
2222 | if (new_value >= 0) |
2081 | pl->listening = new_value; |
2223 | pl->listening = new_value; |
2082 | OUTPUT: |
2224 | OUTPUT: |
2083 | RETVAL |
2225 | RETVAL |
2084 | |
2226 | |
2085 | void get_savebed (player *pl) |
2227 | void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) |
2086 | ALIAS: |
2228 | PROTOTYPE: $;$$$ |
2087 | savebed = 0 |
|
|
2088 | PPCODE: |
2229 | PPCODE: |
|
|
2230 | if (GIMME_V != G_VOID) |
|
|
2231 | { |
2089 | EXTEND (SP, 3); |
2232 | EXTEND (SP, 3); |
2090 | PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); |
2233 | PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); |
2091 | PUSHs (sv_2mortal (newSViv (pl->bed_x))); |
2234 | PUSHs (sv_2mortal (newSViv (pl->bed_x))); |
2092 | PUSHs (sv_2mortal (newSViv (pl->bed_y))); |
2235 | PUSHs (sv_2mortal (newSViv (pl->bed_y))); |
2093 | |
2236 | } |
2094 | void set_savebed (player *pl, char *map_path, int x, int y) |
2237 | if (map_path) sv_to (map_path, pl->savebed_map); |
2095 | CODE: |
2238 | if (x) sv_to (x, pl->bed_x); |
2096 | strcpy (pl->savebed_map, map_path); |
2239 | if (y) sv_to (y, pl->bed_y); |
2097 | pl->bed_x = x; |
|
|
2098 | pl->bed_y = y; |
|
|
2099 | |
2240 | |
2100 | void |
2241 | void |
2101 | list () |
2242 | list () |
2102 | PPCODE: |
2243 | PPCODE: |
2103 | { |
2244 | for_all_players (pl) |
2104 | player *pl; |
2245 | XPUSHs (sv_2mortal (to_sv (pl))); |
2105 | for (pl = first_player; pl; pl = pl->next) |
|
|
2106 | XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); |
|
|
2107 | } |
|
|
2108 | |
|
|
2109 | bool |
|
|
2110 | peaceful (player *pl, bool new_setting = 0) |
|
|
2111 | PROTOTYPE: $;$ |
|
|
2112 | CODE: |
|
|
2113 | RETVAL = pl->peaceful; |
|
|
2114 | if (items > 1) |
|
|
2115 | pl->peaceful = new_setting; |
|
|
2116 | OUTPUT: |
|
|
2117 | RETVAL |
|
|
2118 | |
|
|
2119 | living * |
|
|
2120 | orig_stats (player *pl) |
|
|
2121 | CODE: |
|
|
2122 | RETVAL = &pl->orig_stats; |
|
|
2123 | OUTPUT: RETVAL |
|
|
2124 | |
|
|
2125 | living * |
|
|
2126 | last_stats (player *pl) |
|
|
2127 | CODE: |
|
|
2128 | RETVAL = &pl->last_stats; |
|
|
2129 | OUTPUT: RETVAL |
|
|
2130 | |
2246 | |
2131 | |
2247 | |
2132 | MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
2248 | MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
2133 | |
2249 | |
2134 | mapstruct *first () |
|
|
2135 | PROTOTYPE: |
|
|
2136 | CODE: |
|
|
2137 | RETVAL = first_map; |
|
|
2138 | OUTPUT: RETVAL |
|
|
2139 | |
|
|
2140 | mapstruct *next (mapstruct *map) |
|
|
2141 | PROTOTYPE: |
|
|
2142 | CODE: |
|
|
2143 | RETVAL = map->next; |
|
|
2144 | OUTPUT: RETVAL |
|
|
2145 | |
|
|
2146 | int invoke (mapstruct *map, int event, ...) |
2250 | int invoke (maptile *map, int event, ...) |
2147 | CODE: |
2251 | CODE: |
2148 | if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); |
2252 | if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); |
2149 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2253 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2150 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2254 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2151 | RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); |
2255 | RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
2152 | OUTPUT: RETVAL |
2256 | OUTPUT: RETVAL |
2153 | |
2257 | |
2154 | SV *registry (mapstruct *map) |
2258 | SV *registry (maptile *map) |
2155 | CODE: |
|
|
2156 | RETVAL = registry_of (map); |
|
|
2157 | OUTPUT: |
|
|
2158 | RETVAL |
|
|
2159 | |
2259 | |
2160 | SV * |
2260 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2161 | get_property (mapstruct *obj, int type, int idx) |
|
|
2162 | CODE: |
|
|
2163 | RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); |
|
|
2164 | OUTPUT: RETVAL |
|
|
2165 | |
2261 | |
2166 | SV * |
2262 | void |
2167 | set_property (mapstruct *obj, int type, int idx, SV *newval) |
2263 | maptile::instantiate () |
2168 | CODE: |
|
|
2169 | switch (type) |
|
|
2170 | { |
|
|
2171 | case CFAPI_INT: |
|
|
2172 | cf_map_set_int_property (obj, idx, SvIV (newval)); |
|
|
2173 | break; |
|
|
2174 | default: |
|
|
2175 | croak ("unhandled type '%d' in set_property '%d'", type, idx); |
|
|
2176 | } |
|
|
2177 | |
2264 | |
2178 | mapstruct *new (int width, int height) |
2265 | maptile *new () |
2179 | PROTOTYPE: |
2266 | PROTOTYPE: |
2180 | CODE: |
2267 | CODE: |
2181 | { |
2268 | RETVAL = new maptile; |
2182 | RETVAL = get_empty_map (width, height); |
|
|
2183 | } |
|
|
2184 | OUTPUT: |
2269 | OUTPUT: |
2185 | RETVAL |
2270 | RETVAL |
2186 | |
2271 | |
2187 | void delete_map (mapstruct *map) |
2272 | void |
2188 | |
2273 | maptile::players () |
2189 | void clean_tmp_map (mapstruct *map) |
|
|
2190 | |
|
|
2191 | void play_sound_map (mapstruct *map, int x, int y, int sound_num) |
|
|
2192 | |
|
|
2193 | mapstruct *tile_map (mapstruct *map, unsigned int dir) |
|
|
2194 | CODE: |
2274 | PPCODE: |
2195 | RETVAL = dir < 4 ? map->tile_map [dir] : 0; |
2275 | if (GIMME_V == G_SCALAR) |
2196 | OUTPUT: |
2276 | XPUSHs (sv_2mortal (to_sv (THIS->players))); |
2197 | RETVAL |
2277 | else if (GIMME_V == G_ARRAY) |
|
|
2278 | { |
|
|
2279 | EXTEND (SP, THIS->players); |
|
|
2280 | for_all_players (pl) |
|
|
2281 | if (pl->ob && pl->ob->map == THIS) |
|
|
2282 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
|
|
2283 | } |
2198 | |
2284 | |
2199 | char *tile_path (mapstruct *map, unsigned int dir) |
|
|
2200 | CODE: |
|
|
2201 | if (dir >= 4) |
|
|
2202 | XSRETURN_UNDEF; |
|
|
2203 | RETVAL = map->tile_path [dir]; |
|
|
2204 | OUTPUT: |
|
|
2205 | RETVAL |
|
|
2206 | |
|
|
2207 | mapstruct *ready_map_name (char *name, int flags = 0) |
|
|
2208 | PROTOTYPE: $;$ |
|
|
2209 | ALIAS: |
|
|
2210 | find = 0 |
|
|
2211 | get_map = 1 |
|
|
2212 | |
|
|
2213 | mapstruct *has_been_loaded (char *name) |
|
|
2214 | PROTOTYPE: $ |
|
|
2215 | |
|
|
2216 | # whoever "designed" the plug-in api should have wasted |
|
|
2217 | # his/her time with staying away from the project - would have |
|
|
2218 | # saved others a lot of time, without doubt. |
|
|
2219 | void set_path (mapstruct *where, char *path) |
|
|
2220 | CODE: |
|
|
2221 | strcpy (where->path, path); |
|
|
2222 | |
|
|
2223 | int in_memory (mapstruct *map) |
|
|
2224 | CODE: |
|
|
2225 | RETVAL = map->in_memory; |
|
|
2226 | OUTPUT: |
|
|
2227 | RETVAL |
|
|
2228 | |
|
|
2229 | bool unique (mapstruct *map) |
|
|
2230 | CODE: |
|
|
2231 | RETVAL = map->unique; |
|
|
2232 | OUTPUT: |
|
|
2233 | RETVAL |
|
|
2234 | |
|
|
2235 | void set_unique (mapstruct *map, bool unique) |
|
|
2236 | CODE: |
|
|
2237 | map->unique = unique; |
|
|
2238 | |
|
|
2239 | void |
2285 | void |
|
|
2286 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
|
|
2287 | CODE: |
|
|
2288 | { |
|
|
2289 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2290 | croak ("maptile::add_underlay: palette must be arrayref"); |
|
|
2291 | |
|
|
2292 | palette = SvRV (palette); |
|
|
2293 | |
|
|
2294 | STRLEN idxlen; |
|
|
2295 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2296 | |
|
|
2297 | for (int x = 0; x < THIS->width; ++x) |
|
|
2298 | for (int y = 0; y < THIS->height; ++y) |
|
|
2299 | { |
|
|
2300 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
|
|
2301 | if (op->flag [FLAG_IS_FLOOR]) |
|
|
2302 | goto skip_space; |
|
|
2303 | |
|
|
2304 | { |
|
|
2305 | int offs = offset + y * stride + x; |
|
|
2306 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
|
|
2307 | { |
|
|
2308 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
|
|
2309 | { |
|
|
2310 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
|
|
2311 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2312 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2313 | |
|
|
2314 | if (ob->randomitems) |
|
|
2315 | { |
|
|
2316 | if (!ob->above) |
|
|
2317 | { |
|
|
2318 | ob->create_treasure (ob->randomitems); |
|
|
2319 | |
|
|
2320 | for (object *op = ob->above; op; op = op->above) |
|
|
2321 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2322 | } |
|
|
2323 | |
|
|
2324 | ob->randomitems = 0; |
|
|
2325 | } |
|
|
2326 | } |
|
|
2327 | } |
|
|
2328 | } |
|
|
2329 | |
|
|
2330 | skip_space: ; |
|
|
2331 | } |
|
|
2332 | } |
|
|
2333 | |
|
|
2334 | void |
|
|
2335 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
|
|
2336 | CODE: |
|
|
2337 | { |
|
|
2338 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2339 | croak ("maptile::set_regiondata: palette must be arrayref"); |
|
|
2340 | |
|
|
2341 | palette = SvRV (palette); |
|
|
2342 | |
|
|
2343 | STRLEN idxlen; |
|
|
2344 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2345 | |
|
|
2346 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
|
|
2347 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
|
|
2348 | |
|
|
2349 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
|
|
2350 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
|
|
2351 | |
|
|
2352 | for (int y = 0; y < THIS->height; ++y) |
|
|
2353 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
|
|
2354 | |
|
|
2355 | sfree (THIS->regions, THIS->size ()); |
|
|
2356 | delete [] THIS->regionmap; |
|
|
2357 | |
|
|
2358 | THIS->regions = regions; |
|
|
2359 | THIS->regionmap = regionmap; |
|
|
2360 | } |
|
|
2361 | |
|
|
2362 | void |
|
|
2363 | maptile::create_region_treasure () |
|
|
2364 | CODE: |
|
|
2365 | { |
|
|
2366 | object *op = object::create (); |
|
|
2367 | op->type = FLOOR; |
|
|
2368 | op->map = THIS; |
|
|
2369 | |
|
|
2370 | for (int x = 0; x < THIS->width; ++x) |
|
|
2371 | for (int y = 0; y < THIS->height; ++y) |
|
|
2372 | { |
|
|
2373 | region *rgn = THIS->region (x, y); |
|
|
2374 | |
|
|
2375 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2376 | if (rgn->treasure && rndm () < rgn->treasure_density) |
|
|
2377 | { |
|
|
2378 | op->x = x; |
|
|
2379 | op->y = y; |
|
|
2380 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
|
|
2381 | } |
|
|
2382 | } |
|
|
2383 | |
|
|
2384 | op->destroy (); |
|
|
2385 | } |
|
|
2386 | |
|
|
2387 | int out_of_map (maptile *map, int x, int y) |
|
|
2388 | |
|
|
2389 | void |
2240 | trigger (mapstruct *map, long connection, bool state = true) |
2390 | trigger (maptile *map, long connection, bool state = true) |
2241 | CODE: |
2391 | CODE: |
2242 | activate_connection (map, connection, state); |
2392 | activate_connection (map, connection, state); |
2243 | |
2393 | |
2244 | void |
2394 | void |
2245 | get_connection (mapstruct *map, long connection) |
2395 | get_connection (maptile *map, long connection) |
2246 | PPCODE: |
2396 | PPCODE: |
2247 | oblinkpt *obp = get_connection_links (map, connection); |
2397 | oblinkpt *obp = get_connection_links (map, connection); |
2248 | if (obp) |
2398 | if (obp) |
2249 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2399 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2250 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); |
2400 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); |
2251 | |
2401 | |
2252 | object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) |
2402 | object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags) |
2253 | |
2403 | |
2254 | object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) |
2404 | object *cf_map_insert_object (maptile *where, object* op, int x, int y) |
2255 | |
2405 | |
2256 | object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) |
2406 | object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) |
2257 | C_ARGS: str, map, nx, ny |
2407 | C_ARGS: str, map, nx, ny |
2258 | |
2408 | |
2259 | void |
2409 | void |
2260 | cf_map_normalise (mapstruct *map, int x, int y) |
2410 | get_map_flags (maptile *map, int x, int y) |
2261 | PPCODE: |
2411 | PPCODE: |
2262 | { |
2412 | { |
2263 | mapstruct *nmap = 0; |
2413 | maptile *nmap = 0; |
2264 | I16 nx = 0, ny = 0; |
2414 | I16 nx = 0, ny = 0; |
2265 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2415 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2266 | |
2416 | |
2267 | EXTEND (SP, 4); |
2417 | EXTEND (SP, 4); |
2268 | PUSHs (sv_2mortal (newSViv (flags))); |
2418 | PUSHs (sv_2mortal (newSViv (flags))); |
… | |
… | |
2274 | PUSHs (sv_2mortal (newSViv (ny))); |
2424 | PUSHs (sv_2mortal (newSViv (ny))); |
2275 | } |
2425 | } |
2276 | } |
2426 | } |
2277 | |
2427 | |
2278 | void |
2428 | void |
2279 | at (mapstruct *map, unsigned int x, unsigned int y) |
2429 | at (maptile *map, unsigned int x, unsigned int y) |
2280 | PROTOTYPE: $$$ |
2430 | PROTOTYPE: $$$ |
2281 | PPCODE: |
2431 | PPCODE: |
2282 | { |
2432 | { |
2283 | object *o; |
2433 | object *o; |
2284 | mapstruct *nmap = 0; |
2434 | maptile *nmap = 0; |
2285 | I16 nx, ny; |
2435 | I16 nx, ny; |
2286 | |
2436 | |
2287 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
2437 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
2288 | |
2438 | |
2289 | if (nmap) |
2439 | if (nmap) |
2290 | for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
2440 | for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
2291 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
2441 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
2292 | } |
2442 | } |
2293 | |
2443 | |
2294 | SV * |
2444 | SV * |
2295 | bot_at (mapstruct *obj, unsigned int x, unsigned int y) |
2445 | bot_at (maptile *obj, unsigned int x, unsigned int y) |
2296 | PROTOTYPE: $$$ |
2446 | PROTOTYPE: $$$ |
2297 | ALIAS: |
2447 | ALIAS: |
2298 | top_at = 1 |
2448 | top_at = 1 |
2299 | flags_at = 2 |
2449 | flags_at = 2 |
2300 | light_at = 3 |
2450 | light_at = 3 |
2301 | move_block_at = 4 |
2451 | move_block_at = 4 |
2302 | move_slow_at = 5 |
2452 | move_slow_at = 5 |
2303 | move_on_at = 6 |
2453 | move_on_at = 6 |
2304 | move_off_at = 7 |
2454 | move_off_at = 7 |
2305 | INIT: |
2455 | INIT: |
2306 | if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; |
2456 | if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; |
2307 | CODE: |
2457 | CODE: |
2308 | switch (ix) |
2458 | switch (ix) |
2309 | { |
2459 | { |
2310 | case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; |
2460 | case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; |
2311 | case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; |
2461 | case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; |
… | |
… | |
2314 | case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2464 | case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2315 | case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2465 | case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2316 | case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2466 | case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2317 | case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2467 | case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2318 | } |
2468 | } |
2319 | OUTPUT: |
2469 | OUTPUT: RETVAL |
|
|
2470 | |
|
|
2471 | void fix_walls (maptile *map, int x, int y) |
|
|
2472 | |
|
|
2473 | void fix_walls_around (maptile *map, int x, int y) |
|
|
2474 | |
|
|
2475 | # worst xs function of my life |
|
|
2476 | bool |
|
|
2477 | _create_random_map (\ |
|
|
2478 | maptile *self,\ |
|
|
2479 | utf8_string wallstyle,\ |
|
|
2480 | utf8_string wall_name,\ |
|
|
2481 | utf8_string floorstyle,\ |
|
|
2482 | utf8_string monsterstyle,\ |
|
|
2483 | utf8_string treasurestyle,\ |
|
|
2484 | utf8_string layoutstyle,\ |
|
|
2485 | utf8_string doorstyle,\ |
|
|
2486 | utf8_string decorstyle,\ |
|
|
2487 | utf8_string origin_map,\ |
|
|
2488 | utf8_string final_map,\ |
|
|
2489 | utf8_string exitstyle,\ |
|
|
2490 | utf8_string this_map,\ |
|
|
2491 | utf8_string exit_on_final_map,\ |
|
|
2492 | int xsize,\ |
|
|
2493 | int ysize,\ |
|
|
2494 | int expand2x,\ |
|
|
2495 | int layoutoptions1,\ |
|
|
2496 | int layoutoptions2,\ |
|
|
2497 | int layoutoptions3,\ |
|
|
2498 | int symmetry,\ |
|
|
2499 | int difficulty,\ |
|
|
2500 | int difficulty_given,\ |
|
|
2501 | float difficulty_increase,\ |
|
|
2502 | int dungeon_level,\ |
|
|
2503 | int dungeon_depth,\ |
|
|
2504 | int decoroptions,\ |
|
|
2505 | int orientation,\ |
|
|
2506 | int origin_y,\ |
|
|
2507 | int origin_x,\ |
|
|
2508 | U32 random_seed,\ |
|
|
2509 | val64 total_map_hp,\ |
|
|
2510 | int map_layout_style,\ |
|
|
2511 | int treasureoptions,\ |
|
|
2512 | int symmetry_used,\ |
|
|
2513 | region *region,\ |
|
|
2514 | utf8_string custom\ |
|
|
2515 | ) |
|
|
2516 | CODE: |
|
|
2517 | { |
|
|
2518 | random_map_params rmp; |
|
|
2519 | |
|
|
2520 | assign (rmp.wallstyle , wallstyle); |
|
|
2521 | assign (rmp.wall_name , wall_name); |
|
|
2522 | assign (rmp.floorstyle , floorstyle); |
|
|
2523 | assign (rmp.monsterstyle , monsterstyle); |
|
|
2524 | assign (rmp.treasurestyle , treasurestyle); |
|
|
2525 | assign (rmp.layoutstyle , layoutstyle); |
|
|
2526 | assign (rmp.doorstyle , doorstyle); |
|
|
2527 | assign (rmp.decorstyle , decorstyle); |
|
|
2528 | assign (rmp.exitstyle , exitstyle); |
|
|
2529 | assign (rmp.exit_on_final_map, exit_on_final_map); |
|
|
2530 | |
|
|
2531 | rmp.origin_map = origin_map; |
|
|
2532 | rmp.final_map = final_map; |
|
|
2533 | rmp.this_map = this_map; |
|
|
2534 | rmp.xsize = xsize; |
|
|
2535 | rmp.ysize = ysize; |
|
|
2536 | rmp.expand2x = expand2x; |
|
|
2537 | rmp.layoutoptions1 = layoutoptions1; |
|
|
2538 | rmp.layoutoptions2 = layoutoptions2; |
|
|
2539 | rmp.layoutoptions3 = layoutoptions3; |
|
|
2540 | rmp.symmetry = symmetry; |
|
|
2541 | rmp.difficulty = difficulty; |
|
|
2542 | rmp.difficulty_given = difficulty_given; |
|
|
2543 | rmp.difficulty_increase = difficulty_increase; |
|
|
2544 | rmp.dungeon_level = dungeon_level; |
|
|
2545 | rmp.dungeon_depth = dungeon_depth; |
|
|
2546 | rmp.decoroptions = decoroptions; |
|
|
2547 | rmp.orientation = orientation; |
|
|
2548 | rmp.origin_y = origin_y; |
|
|
2549 | rmp.origin_x = origin_x; |
|
|
2550 | rmp.random_seed = random_seed; |
|
|
2551 | rmp.total_map_hp = (uint64_t) total_map_hp; |
|
|
2552 | rmp.map_layout_style = map_layout_style; |
|
|
2553 | rmp.treasureoptions = treasureoptions; |
|
|
2554 | rmp.symmetry_used = symmetry_used; |
|
|
2555 | rmp.region = region; |
|
|
2556 | rmp.custom = custom; |
|
|
2557 | |
|
|
2558 | RETVAL = self->generate_random_map (&rmp); |
|
|
2559 | } |
|
|
2560 | OUTPUT: |
2320 | RETVAL |
2561 | RETVAL |
2321 | |
2562 | |
2322 | |
|
|
2323 | MODULE = cf PACKAGE = cf::arch |
2563 | MODULE = cf PACKAGE = cf::arch |
2324 | |
2564 | |
2325 | archetype *first() |
2565 | int archetypes_size () |
2326 | PROTOTYPE: |
2566 | CODE: |
2327 | CODE: |
|
|
2328 | RETVAL = first_archetype; |
2567 | RETVAL = archetypes.size (); |
2329 | OUTPUT: RETVAL |
2568 | OUTPUT: RETVAL |
2330 | |
2569 | |
2331 | archetype *next (archetype *arch) |
2570 | archetype *archetypes (U32 index) |
2332 | CODE: |
2571 | CODE: |
2333 | RETVAL = arch->next; |
2572 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2334 | OUTPUT: RETVAL |
2573 | OUTPUT: RETVAL |
2335 | |
2574 | |
2336 | archetype *head (archetype *arch) |
|
|
2337 | CODE: |
|
|
2338 | RETVAL = arch->head; |
|
|
2339 | OUTPUT: RETVAL |
|
|
2340 | |
|
|
2341 | archetype *more (archetype *arch) |
|
|
2342 | CODE: |
|
|
2343 | RETVAL = arch->more; |
|
|
2344 | OUTPUT: RETVAL |
|
|
2345 | |
|
|
2346 | const char *name (archetype *arch) |
|
|
2347 | CODE: |
|
|
2348 | RETVAL = arch->name; |
|
|
2349 | OUTPUT: RETVAL |
|
|
2350 | |
|
|
2351 | object *clone (archetype *arch) |
2575 | object *instantiate (archetype *arch) |
2352 | CODE: |
2576 | CODE: |
2353 | RETVAL = &arch->clone; |
2577 | RETVAL = arch_to_object (arch); |
|
|
2578 | OUTPUT: |
2354 | OUTPUT: RETVAL |
2579 | RETVAL |
|
|
2580 | |
|
|
2581 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2355 | |
2582 | |
2356 | MODULE = cf PACKAGE = cf::party |
2583 | MODULE = cf PACKAGE = cf::party |
2357 | |
2584 | |
2358 | partylist *first () |
2585 | partylist *first () |
2359 | PROTOTYPE: |
2586 | PROTOTYPE: |
2360 | CODE: |
2587 | CODE: |
2361 | RETVAL = get_firstparty (); |
2588 | RETVAL = get_firstparty (); |
2362 | OUTPUT: RETVAL |
2589 | OUTPUT: RETVAL |
2363 | |
2590 | |
2364 | partylist *next (partylist *party) |
2591 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
|
|
2592 | |
|
|
2593 | MODULE = cf PACKAGE = cf::region |
|
|
2594 | |
|
|
2595 | void |
|
|
2596 | list () |
|
|
2597 | PPCODE: |
|
|
2598 | for_all_regions (rgn) |
|
|
2599 | XPUSHs (sv_2mortal (to_sv (rgn))); |
|
|
2600 | |
|
|
2601 | region *find (utf8_string name) |
|
|
2602 | PROTOTYPE: $ |
2365 | CODE: |
2603 | CODE: |
2366 | RETVAL = party->next; |
2604 | RETVAL = region::find (name); |
2367 | OUTPUT: RETVAL |
2605 | OUTPUT: RETVAL |
2368 | |
2606 | |
2369 | const char *name (partylist *party) |
2607 | region *find_fuzzy (utf8_string name) |
|
|
2608 | PROTOTYPE: $ |
2370 | CODE: |
2609 | CODE: |
2371 | RETVAL = party->partyname; |
2610 | RETVAL = region::find_fuzzy (name); |
2372 | OUTPUT: RETVAL |
2611 | OUTPUT: RETVAL |
2373 | |
2612 | |
2374 | const char *password (partylist *party) |
2613 | int specificity (region *rgn) |
2375 | CODE: |
2614 | CODE: |
2376 | RETVAL = party->passwd; |
2615 | RETVAL = 0; |
|
|
2616 | while (rgn = rgn->parent) |
|
|
2617 | RETVAL++; |
2377 | OUTPUT: RETVAL |
2618 | OUTPUT: RETVAL |
2378 | |
2619 | |
2379 | MODULE = cf PACKAGE = cf::region |
2620 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2380 | |
|
|
2381 | region *first () |
|
|
2382 | PROTOTYPE: |
|
|
2383 | CODE: |
|
|
2384 | RETVAL = first_region; |
|
|
2385 | OUTPUT: RETVAL |
|
|
2386 | |
|
|
2387 | region *next (region *reg) |
|
|
2388 | CODE: |
|
|
2389 | RETVAL = reg->next; |
|
|
2390 | OUTPUT: RETVAL |
|
|
2391 | |
|
|
2392 | const char *name (region *reg) |
|
|
2393 | CODE: |
|
|
2394 | RETVAL = reg->name; |
|
|
2395 | OUTPUT: RETVAL |
|
|
2396 | |
|
|
2397 | region *parent (region *reg) |
|
|
2398 | CODE: |
|
|
2399 | RETVAL = reg->parent; |
|
|
2400 | OUTPUT: RETVAL |
|
|
2401 | |
|
|
2402 | const char *longname (region *reg) |
|
|
2403 | CODE: |
|
|
2404 | RETVAL = reg->longname; |
|
|
2405 | OUTPUT: RETVAL |
|
|
2406 | |
|
|
2407 | const char *msg (region *reg) |
|
|
2408 | CODE: |
|
|
2409 | RETVAL = reg->msg; |
|
|
2410 | OUTPUT: RETVAL |
|
|
2411 | |
2621 | |
2412 | MODULE = cf PACKAGE = cf::living |
2622 | MODULE = cf PACKAGE = cf::living |
2413 | |
2623 | |
2414 | val64 |
2624 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2415 | exp (living *liv, val64 new_val = 0) |
2625 | |
2416 | PROTOTYPE: $;$ |
2626 | MODULE = cf PACKAGE = cf::settings |
2417 | ALIAS: |
2627 | |
2418 | Str = 1 |
2628 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2419 | Dex = 2 |
2629 | |
2420 | Con = 3 |
2630 | MODULE = cf PACKAGE = cf::client |
2421 | Wis = 4 |
2631 | |
2422 | Cha = 5 |
2632 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2423 | Int = 6 |
2633 | |
2424 | Pow = 7 |
2634 | int invoke (client *ns, int event, ...) |
2425 | wc = 8 |
2635 | CODE: |
2426 | ac = 9 |
2636 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
|
|
2637 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
|
|
2638 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
|
|
2639 | RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END); |
|
|
2640 | OUTPUT: RETVAL |
|
|
2641 | |
|
|
2642 | SV *registry (client *ns) |
|
|
2643 | |
|
|
2644 | void |
|
|
2645 | list () |
|
|
2646 | PPCODE: |
|
|
2647 | EXTEND (SP, clients.size ()); |
|
|
2648 | for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) |
|
|
2649 | PUSHs (sv_2mortal (to_sv (*i))); |
|
|
2650 | |
|
|
2651 | void |
|
|
2652 | client::send_packet (SV *packet) |
|
|
2653 | CODE: |
|
|
2654 | { |
|
|
2655 | STRLEN len; |
|
|
2656 | char *buf = SvPVbyte (packet, len); |
|
|
2657 | |
|
|
2658 | THIS->send_packet (buf, len); |
|
|
2659 | } |
|
|
2660 | |
|
|
2661 | faceidx |
|
|
2662 | client::need_face (utf8_string name, int pri = 0) |
|
|
2663 | CODE: |
|
|
2664 | RETVAL = face_find (name, 0); |
|
|
2665 | if (RETVAL) |
|
|
2666 | { |
|
|
2667 | THIS->send_face (RETVAL, pri); |
|
|
2668 | THIS->flush_fx (); |
|
|
2669 | } |
|
|
2670 | OUTPUT: |
|
|
2671 | RETVAL |
|
|
2672 | |
|
|
2673 | int |
|
|
2674 | client::fx_want (int idx, int value = -1) |
|
|
2675 | CODE: |
|
|
2676 | if (0 < idx && idx < FT_NUM) |
|
|
2677 | { |
|
|
2678 | RETVAL = THIS->fx_want [idx]; |
|
|
2679 | if (items > 2) |
|
|
2680 | THIS->fx_want [idx] = value; |
|
|
2681 | } |
|
|
2682 | else |
|
|
2683 | RETVAL = 0; |
|
|
2684 | OUTPUT: |
|
|
2685 | RETVAL |
|
|
2686 | |
|
|
2687 | MODULE = cf PACKAGE = cf::sound PREFIX = sound_ |
|
|
2688 | |
|
|
2689 | faceidx sound_find (utf8_string name) |
|
|
2690 | |
|
|
2691 | void sound_set (utf8_string str, faceidx face) |
|
|
2692 | |
|
|
2693 | # dire hack |
|
|
2694 | void old_sound_index (int idx, faceidx face) |
|
|
2695 | CODE: |
|
|
2696 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
|
|
2697 | old_sound_index [idx] = face; |
|
|
2698 | |
|
|
2699 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
|
|
2700 | |
|
|
2701 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
|
|
2702 | |
|
|
2703 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
|
|
2704 | |
|
|
2705 | faceidx alloc (utf8_string name) |
|
|
2706 | CODE: |
|
|
2707 | { |
|
|
2708 | do |
|
|
2709 | { |
|
|
2710 | RETVAL = faces.size (); |
|
|
2711 | faces.resize (RETVAL + 1); |
|
|
2712 | } |
|
|
2713 | while (!RETVAL); // crude way to leave index 0 |
|
|
2714 | |
|
|
2715 | faces [RETVAL].name = name; |
|
|
2716 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
|
|
2717 | |
|
|
2718 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
|
|
2719 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
|
|
2720 | } |
|
|
2721 | OUTPUT: RETVAL |
|
|
2722 | |
|
|
2723 | void set_type (faceidx idx, int value) |
|
|
2724 | ALIAS: |
2427 | hp = 10 |
2725 | set_type = 0 |
2428 | maxhp = 11 |
2726 | set_visibility = 1 |
2429 | sp = 12 |
2727 | set_magicmap = 2 |
2430 | maxsp = 13 |
2728 | set_smooth = 3 |
2431 | grace = 14 |
2729 | set_smoothlevel = 4 |
2432 | maxgrace = 15 |
2730 | CODE: |
2433 | food = 16 |
2731 | faceinfo *f = face_info (idx); assert (f); |
2434 | dam = 17 |
|
|
2435 | luck = 18 |
|
|
2436 | CODE: |
|
|
2437 | # define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break |
|
|
2438 | switch (ix) |
2732 | switch (ix) |
2439 | { |
2733 | { |
2440 | LIVING_ACC (exp , 0); |
2734 | case 0: f->type = value; break; |
2441 | LIVING_ACC (Str , 1); |
2735 | case 1: f->visibility = value; break; |
2442 | LIVING_ACC (Dex , 2); |
2736 | case 2: f->magicmap = value; break; |
2443 | LIVING_ACC (Con , 3); |
2737 | case 3: f->smooth = value; break; |
2444 | LIVING_ACC (Wis , 4); |
2738 | case 4: f->smoothlevel = value; break; |
2445 | LIVING_ACC (Cha , 5); |
|
|
2446 | LIVING_ACC (Int , 6); |
|
|
2447 | LIVING_ACC (Pow , 7); |
|
|
2448 | LIVING_ACC (wc , 8); |
|
|
2449 | LIVING_ACC (ac , 9); |
|
|
2450 | LIVING_ACC (hp , 10); |
|
|
2451 | LIVING_ACC (maxhp , 11); |
|
|
2452 | LIVING_ACC (sp , 12); |
|
|
2453 | LIVING_ACC (maxsp , 13); |
|
|
2454 | LIVING_ACC (grace , 14); |
|
|
2455 | LIVING_ACC (maxgrace, 15); |
|
|
2456 | LIVING_ACC (food , 16); |
|
|
2457 | LIVING_ACC (dam , 17); |
|
|
2458 | LIVING_ACC (luck , 18); |
|
|
2459 | } |
2739 | } |
2460 | # undef LIVING_ACC |
2740 | |
|
|
2741 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
|
|
2742 | CODE: |
|
|
2743 | { |
|
|
2744 | faceinfo *f = face_info (idx); assert (f); |
|
|
2745 | facedata *d = &(faceset ? f->data64 : f->data32); |
|
|
2746 | sv_to (data, d->data); |
|
|
2747 | STRLEN clen; |
|
|
2748 | char *cdata = SvPVbyte (chksum, clen); |
|
|
2749 | clen = min (CHKSUM_SIZE, clen); |
|
|
2750 | |
|
|
2751 | if (memcmp (d->chksum, cdata, clen)) |
|
|
2752 | { |
|
|
2753 | memcpy (d->chksum, cdata, clen); |
|
|
2754 | |
|
|
2755 | // invalidate existing client face info |
|
|
2756 | for_all_clients (ns) |
|
|
2757 | if (ns->faceset == faceset) |
|
|
2758 | { |
|
|
2759 | ns->faces_sent [idx] = false; |
|
|
2760 | ns->force_newmap = true; |
|
|
2761 | } |
|
|
2762 | } |
|
|
2763 | } |
|
|
2764 | |
|
|
2765 | int get_data_size (faceidx idx, int faceset = 0) |
|
|
2766 | CODE: |
|
|
2767 | facedata *d = face_data (idx, faceset); assert (d); |
|
|
2768 | RETVAL = d->data.size (); |
2461 | OUTPUT: |
2769 | OUTPUT: |
2462 | RETVAL |
2770 | RETVAL |
2463 | |
2771 | |
|
|
2772 | SV *get_chksum (faceidx idx, int faceset = 0) |
|
|
2773 | CODE: |
|
|
2774 | facedata *d = face_data (idx, faceset); assert (d); |
|
|
2775 | RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
|
|
2776 | OUTPUT: |
|
|
2777 | RETVAL |
|
|
2778 | |
|
|
2779 | void invalidate (faceidx idx) |
|
|
2780 | CODE: |
|
|
2781 | for_all_clients (ns) |
|
|
2782 | { |
|
|
2783 | ns->faces_sent [idx] = false; |
|
|
2784 | ns->force_newmap = true; |
|
|
2785 | } |
|
|
2786 | |
|
|
2787 | void invalidate_all () |
|
|
2788 | CODE: |
|
|
2789 | for_all_clients (ns) |
|
|
2790 | { |
|
|
2791 | ns->faces_sent.reset (); |
|
|
2792 | ns->force_newmap = true; |
|
|
2793 | } |
|
|
2794 | |
|
|
2795 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
|
|
2796 | |
|
|
2797 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
|
|
2798 | |
|
|
2799 | animidx anim_find (utf8_string name) |
|
|
2800 | CODE: |
|
|
2801 | RETVAL = animation::find (name).number; |
|
|
2802 | OUTPUT: RETVAL |
|
|
2803 | |
|
|
2804 | animidx set (utf8_string name, SV *frames, int facings = 1) |
|
|
2805 | CODE: |
|
|
2806 | { |
|
|
2807 | if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) |
|
|
2808 | croak ("frames must be an arrayref"); |
|
|
2809 | |
|
|
2810 | AV *av = (AV *)SvRV (frames); |
|
|
2811 | |
|
|
2812 | animation *anim = &animation::find (name); |
|
|
2813 | if (anim->number) |
|
|
2814 | { |
|
|
2815 | anim->resize (av_len (av) + 1); |
|
|
2816 | anim->facings = facings; |
|
|
2817 | } |
|
|
2818 | else |
|
|
2819 | anim = &animation::create (name, av_len (av) + 1, facings); |
|
|
2820 | |
|
|
2821 | for (int i = 0; i < anim->num_animations; ++i) |
|
|
2822 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
|
|
2823 | } |
|
|
2824 | OUTPUT: RETVAL |
|
|
2825 | |
|
|
2826 | void invalidate_all () |
|
|
2827 | CODE: |
|
|
2828 | for_all_clients (ns) |
|
|
2829 | ns->anims_sent.reset (); |
|
|
2830 | |
|
|
2831 | MODULE = cf PACKAGE = cf::object::freezer |
|
|
2832 | |
|
|
2833 | INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
|
|
2834 | |
|
|
2835 | SV * |
|
|
2836 | new (char *klass) |
|
|
2837 | CODE: |
|
|
2838 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
|
|
2839 | OUTPUT: RETVAL |
|
|
2840 | |
|
|
2841 | void |
|
|
2842 | DESTROY (SV *sv) |
|
|
2843 | CODE: |
|
|
2844 | object_freezer *self; |
|
|
2845 | sv_to (sv, self); |
|
|
2846 | delete self; |
|
|
2847 | |
|
|
2848 | MODULE = cf PACKAGE = cf::object::thawer |
|
|
2849 | |
|
|
2850 | INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
|
|
2851 | |
|
|
2852 | SV * |
|
|
2853 | new_from_file (char *klass, octet_string path) |
|
|
2854 | CODE: |
|
|
2855 | object_thawer *f = new object_thawer (path); |
|
|
2856 | if (!*f) |
|
|
2857 | { |
|
|
2858 | delete f; |
|
|
2859 | XSRETURN_UNDEF; |
|
|
2860 | } |
|
|
2861 | RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1)); |
|
|
2862 | OUTPUT: RETVAL |
|
|
2863 | |
|
|
2864 | void |
|
|
2865 | DESTROY (SV *sv) |
|
|
2866 | CODE: |
|
|
2867 | object_thawer *self; |
|
|
2868 | sv_to (sv, self); |
|
|
2869 | delete self; |
|
|
2870 | |