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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.33 by elmex, Thu Aug 31 01:03:36 2006 UTC vs.
Revision 1.375 by root, Sun Apr 18 05:08:14 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#ifndef __CEXTRACT__ 25#if HAVE_EXECINFO_H
30#include <plugin.h> 26# include <execinfo.h>
31#endif 27#endif
32 28
33#undef MODULEAPI 29#include <cstdarg>
34#ifdef WIN32 30#include <typeinfo>
35#else 31
36#define MODULEAPI 32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
35#include "sproto.h"
36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
37#endif 40#endif
38 41
39#include <plugin_common.h> 42#if HAVE_MALLOC_H
40#include <sounds.h> 43# include <malloc.h>
41#include <cstdarg> 44#endif
42#include <sproto.h>
43 45
44#include "cfperl.h" 46#if !__GLIBC__
45#include "shstr.h" 47# define malloc_trim(pad) -1
48#endif
46 49
47#include <EXTERN.h> 50#include <EXTERN.h>
48#include <perl.h> 51#include <perl.h>
49#include <XSUB.h> 52#include <XSUB.h>
50 53
54#include "CoroAPI.h"
51#include "perlxsi.c" 55#include "perlxsi.c"
52 56
53extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
54 59
55typedef object object_ornull; 60typedef std::string std__string;
56typedef mapstruct mapstruct_ornull;
57 61
58typedef double val64;
59#define newSVval64 newSVnv
60#define SvVAL64 SvNV
61
62static f_plug_api gethook = cfapi_get_hooks;
63static f_plug_api object_set_property = cfapi_object_set_property;
64static f_plug_api object_insert = cfapi_object_insert;
65
66static bool perl_booted;
67
68/* this is a stupid way to do things, and awkward to use for plug-in authors */
69typedef struct
70{
71 object* who;
72 object* activator;
73 object* third;
74 object* event;
75 mapstruct* map;
76 char message[1024];
77 int fix; // seems to be python-only, and should not be part of the API
78 int event_code;
79 char extension[1024]; // name field, should invoke specific perl extension
80 char options[1024]; // slaying field of event_connectors
81 int returnvalue;
82} CFPContext;
83
84static HV *obj_cache;
85static PerlInterpreter *perl; 62static PerlInterpreter *perl;
86 63
64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
68
69global gbl_ev;
87static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
88 73
89#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 74bitset<NUM_EVENT_TYPES> ev_want_event;
90#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 75bitset<NUM_TYPES> ev_want_type;
91#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 76
92#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 77static HV
93#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 78 *stash_cf,
94#define PUSH_PV PUSHcfapi_va(STRING, const char *) 79 *stash_cf_object_wrap,
95#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap,
87 *stash_cf_region_wrap,
88 *stash_cf_living_wrap;
89
90static SV
91 *cv_cf_do_invoke,
92 *cv_cf__can_merge,
93 *cv_cf_client_send_msg,
94 *cv_cf_tick,
95 *cv_cf_match_match;
96
97#ifndef newSVpv_utf8
98static SV *
99newSVpv_utf8 (const char *s)
100{
101 if (!s)
102 return newSV (0);
103
104 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv);
106 return sv;
107}
108#endif
109
110#ifndef newSVpvn_utf8
111static SV *
112newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
113{
114 if (!s)
115 return newSV (0);
116
117 SV *sv = newSVpvn (s, l);
118
119 if (utf8)
120 SvUTF8_on (sv);
121
122 return sv;
123}
124#endif
125
126static noinline utf8_string
127cfSvPVutf8_nolen (SV *sv)
128{
129 SvGETMAGIC (sv);
130
131 if (SvPOK (sv))
132 {
133 if (!SvUTF8 (sv))
134 sv_utf8_upgrade_nomg (sv);
135
136 return SvPVX (sv);
137 }
138
139 return SvPV_nolen (sv);
140}
141
142// helper cast function, returns super class * or 0
143template<class super>
144static super *
145is_a (attachable *at)
146{
147 //return dynamic_cast<super *>(at); // slower, safer
148 if (typeid (*at) == typeid (super))
149 return static_cast<super *>(at);
150 else
151 return 0;
152}
96 153
97////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 154//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
98 155
156unordered_vector<attachable *> attachable::mortals;
157
158attachable::~attachable ()
159{
160 assert (!self);
161 assert (!cb);
162}
163
164int
165attachable::refcnt_cnt () const
166{
167 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
168}
169
170void
171attachable::sever_self ()
172{
173 if (HV *self = this->self)
174 {
175 // keep a refcount because sv_unmagic might call attachable_free,
176 // which might clear self, causing sv_unmagic to crash on a now
177 // invalid object.
178 SvREFCNT_inc (self);
179 hv_clear (self);
180 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
181 SvREFCNT_dec (self);
182
183 // self *must* be null now because that's sv_unmagic's job.
184 assert (!this->self);
185 }
186}
187
188void
189attachable::optimise ()
190{
191 if (self
192 && SvREFCNT (self) == 1
193 && !HvTOTALKEYS (self))
194 sever_self ();
195}
196
197// check wether the object really is dead
198void
199attachable::do_check ()
200{
201 if (refcnt_cnt () > 0)
202 return;
203
204 destroy ();
205}
206
207void
208attachable::do_destroy ()
209{
210 INVOKE_ATTACHABLE (DESTROY, this);
211
212 if (cb)
213 {
214 SvREFCNT_dec (cb);
215 cb = 0;
216 }
217
218 mortals.push_back (this);
219}
220
221void
222attachable::destroy ()
223{
224 if (destroyed ())
225 return;
226
227 attachable_flags |= F_DESTROYED;
228 do_destroy ();
229 sever_self ();
230}
231
232void
233attachable::do_delete ()
234{
235 delete this;
236}
237
238void
239attachable::check_mortals ()
240{
241 static int i = 0;
242
243 for (;;)
244 {
245 if (i >= mortals.size ())
246 {
247 i = 0;
248
249 if (mortals.size () >= 512)
250 {
251 static int last_mortalcount;
252 if (mortals.size () != last_mortalcount)
253 {
254 last_mortalcount = mortals.size ();
255 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
256
257 if (0)
258 {
259 for (int j = 0; j < mortals.size (); ++j)//D
260 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
261
262 fprintf (stderr, "\n");//D
263 }
264 }
265 }
266
267 break;
268 }
269
270 attachable *obj = mortals [i];
271
272#if 0
273 if (obj->self)//D make this an assert later
274 {
275 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
276 obj->sever_self ();
277 }
278#endif
279
280 if (obj->refcnt)
281 {
282 ++i; // further delay freeing
283
284 if (!(i & 0x3ff))
285 break;
286 }
287 else
288 {
289 mortals.erase (i);
290 obj->sever_self ();
291 obj->do_delete ();
292 }
293 }
294}
295
296void
297attachable::set_key (const char *key, const char *value, bool is_utf8)
298{
299 if (!self)
300 self = newHV ();
301
302 if (value)
303 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
304 else
305 hv_delete (self, key, strlen (key), G_DISCARD);
306}
307
308attachable &
309attachable::operator =(const attachable &src)
310{
311 //if (self || cb)
312 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
313
314 attach = src.attach;
315 return *this;
316}
317
318#if 0
319template<typename T>
320static bool
321find_backref (void *ptr, T *obj)
322{
323 char *s = (char *)obj;
324 while (s < (char *)obj + sizeof (T))
325 {
326 if (ptr == *(void **)s)
327 return true;
328
329 s += sizeof (void *); // assume natural alignment
330 }
331
332 return false;
333}
334
335// for debugging, find "live" objects containing this ptr
336static void
337find_backref (void *ptr)
338{
339 for_all_objects (op)
340 if (find_backref (ptr, op))
341 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
342
343 for_all_players (pl)
344 if (find_backref (ptr, pl))
345 fprintf (stderr, "P %p\n", pl);
346
347 for_all_clients (ns)
348 if (find_backref (ptr, ns))
349 fprintf (stderr, "C %p\n", ns);
350}
351#endif
352
353//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
354
99static SV * 355static SV *
100newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 356newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
101{ 357{
102 SV *sv; 358 SV *sv;
103 359
104 if (!ptr) 360 if (!ptr)
105 return &PL_sv_undef; 361 return newSV (0);
106 362
107 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
108 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
109} 365}
110 366
111template<class attachable> 367static int
112SV * 368attachable_free (pTHX_ SV *sv, MAGIC *mg)
369{
370 attachable *at = (attachable *)mg->mg_ptr;
371
372 //TODO: check if transaction behaviour is really required here
373 if (SV *self = (SV *)at->self)
374 {
375 at->self = 0;
376 SvREFCNT_dec (self);
377 }
378
379 // next line makes sense, but most objects still have refcnt 0 by default
380 //at->refcnt_chk ();
381 return 0;
382}
383
384MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
385
386static SV *
113newSVattachable (attachable *obj, const char *klass) 387newSVattachable (attachable *obj, HV *stash)
114{ 388{
115 if (!obj) 389 if (!obj)
116 return &PL_sv_undef; 390 return newSV (0);
117 391
118 if (!obj->self) 392 if (!obj->self)
119 obj->self = newSVptr (obj, klass); 393 obj->self = newHV ();
120 394
121 return newSVsv (obj->self); 395 if (!SvOBJECT (obj->self))
122}
123
124static void
125SVptr_cache_set (void *ptr, SV *sv)
126{
127 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
128}
129
130static SV *
131SVptr_cache_get (void *ptr)
132{
133 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
134
135 return he ? *he : 0;
136}
137
138static SV *
139newSVptr_cached (void *ptr, const char *klass)
140{
141 SV *sv;
142
143 if (!ptr)
144 return &PL_sv_undef;
145
146 sv = SVptr_cache_get (ptr);
147
148 if (!sv)
149 { 396 {
150 HV *hv = newHV (); 397 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
151 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
152 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
153 398
154 SVptr_cache_set (ptr, sv); 399 // now bless the object _once_
400 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
401 return sv_bless (newRV_inc ((SV *)obj->self), stash);
155 } 402 }
403 else
404 {
405 SV *sv = newRV_inc ((SV *)obj->self);
156 406
157 return newSVsv (sv); 407 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
158} 408 SvAMAGIC_on (sv);
159 409
410 return sv;
411 }
412}
413
414#if 0 // unused
160static void 415static void
161clearSVptr (SV *sv) 416clearSVptr (SV *sv)
162{ 417{
163 if (SvROK (sv)) 418 if (SvROK (sv))
164 sv = SvRV (sv); 419 sv = SvRV (sv);
165 420
166 hv_clear ((HV *)sv); 421 hv_clear ((HV *)sv);
167 sv_unmagic (sv, PERL_MAGIC_ext); 422 sv_unmagic (sv, PERL_MAGIC_ext);
168} 423}
424#endif
425
426static long
427SvPTR_nc (SV *sv)
428{
429 sv = SvRV (sv);
430
431 // very important shortcut
432 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
433 return (long)SvMAGIC (sv)->mg_ptr;
434
435 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
436 return (long)mg->mg_ptr;
437
438 croak ("perl code used object, but C object is already destroyed, caught");
439}
169 440
170static long 441static long
171SvPTR (SV *sv, const char *klass) 442SvPTR (SV *sv, const char *klass)
172{ 443{
173 if (!sv_derived_from (sv, klass)) 444 if (!sv_derived_from (sv, klass))
174 croak ("object of type %s expected", klass); 445 croak ("object of type %s expected", klass);
175 446
176 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 447 return SvPTR_nc (sv);
177
178 if (!mg)
179 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
180
181 return (long)mg->mg_ptr;
182} 448}
183 449
184static long 450static long noinline
185SvPTR_ornull (SV *sv, const char *klass) 451SvPTR_ornull (SV *sv, const char *klass)
186{ 452{
187 if (SvOK (sv)) 453 if (expect_false (!SvOK (sv))) return 0;
454
188 return SvPTR (sv, klass); 455 return SvPTR (sv, klass);
189 else 456}
457
458static long noinline
459SvPTR_ornull_client (SV *sv)
460{
461 if (expect_false (!SvOK (sv))) return 0;
462
463 if (!SvROK (sv)
464 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
465 && !sv_derived_from (sv, "cf::client")))
466 croak ("object of type cf::client expected");
467
468 return SvPTR_nc (sv);
469}
470
471static long noinline
472SvPTR_ornull_object (SV *sv)
473{
474 if (expect_false (!SvOK (sv))) return 0;
475
476 if (!SvROK (sv)
477 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
478 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
480 && !sv_derived_from (sv, "cf::object")))
481 croak ("object of type cf::object expected");
482
483 return SvPTR_nc (sv);
484}
485
486static long noinline
487SvPTR_ornull_maptile (SV *sv)
488{
489 if (expect_false (!SvOK (sv))) return 0;
490
491 if (!SvROK (sv)
492 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
493 && !sv_derived_from (sv, "cf::map")))
494 croak ("object of type cf::map expected");
495
496 return SvPTR_nc (sv);
497}
498
499static long noinline
500SvPTR_ornull_player (SV *sv)
501{
502 if (expect_false (!SvOK (sv))) return 0;
503
504 if (!SvROK (sv)
505 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
506 && !sv_derived_from (sv, "cf::player")))
507 croak ("object of type cf::player expected");
508
509 return SvPTR_nc (sv);
510}
511
512static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
513static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
514static inline SV *to_sv (bool v) { return newSViv (v); }
515static inline SV *to_sv ( signed char v) { return newSViv (v); }
516static inline SV *to_sv (unsigned char v) { return newSViv (v); }
517static inline SV *to_sv ( signed short v) { return newSViv (v); }
518static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
519static inline SV *to_sv ( signed int v) { return newSViv (v); }
520static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
521static inline SV *to_sv ( signed long v) { return newSViv (v); }
522static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
523static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
524static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
525static inline SV *to_sv (float v) { return newSVnv (v); }
526static inline SV *to_sv (double v) { return newSVnv (v); }
527static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
528static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
529static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
530static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
531static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
532static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
533static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
534static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
535static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
536
537static inline SV *to_sv (object & v) { return to_sv (&v); }
538static inline SV *to_sv (living & v) { return to_sv (&v); }
539
540static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
541static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
542
543static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
544
545static inline SV *to_sv (dynbuf * v)
546{
547 SV *sv = newSV (0);
548
549 sv_upgrade (sv, SVt_PV);
550 SvGROW (sv, v->size () + 1);
551 SvPOK_only (sv);
552 v->linearise (SvPVX (sv));
553 SvCUR_set (sv, v->size ());
554 *SvEND (sv) = 0;
555
190 return 0; 556 return sv;
191} 557}
558
559static inline SV *to_sv (dynbuf_text * v)
560{
561 SV *sv = to_sv (static_cast<dynbuf *> (v));
562 SvUTF8_on (sv);
563 return sv;
564}
565
566static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
567static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
568static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
569static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
570static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
571static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
572static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
573static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
574static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
575static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
576static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
577static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
578static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
579static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
580static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
581static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
582static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
583static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
584static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
585static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
586static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
587static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
588static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
589static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
590static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
591static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
592static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
593
594//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
595static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
596
597template<class T>
598static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
599
600template<int N>
601static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
602
603static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
604static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
605static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
606static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
607
608static inline void sv_to (SV *sv, std::string &v)
609{
610 STRLEN len;
611 char *data = SvPVbyte (sv, len);
612 v.assign (data, len);
613}
614
615static inline void sv_to (SV *sv, UUID &v)
616{
617 if (!v.parse (SvPV_nolen (sv)))
618 croak ("unparsable uuid: %s", SvPV_nolen (sv));
619}
620
621static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
192 622
193static SV * 623static SV *
194newSVdt_va (va_list &ap, data_type type) 624newSVdt_va (va_list &ap, data_type type)
195{ 625{
196 SV *sv; 626 SV *sv;
210 break; 640 break;
211 641
212 case DT_STRING: 642 case DT_STRING:
213 { 643 {
214 char *str = (char *)va_arg (ap, const char *); 644 char *str = (char *)va_arg (ap, const char *);
215 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 645 sv = str ? newSVpv (str, 0) : newSV (0);
216 } 646 }
217 break; 647 break;
218 648
219 case DT_DATA: 649 case DT_DATA:
220 { 650 {
221 char *str = (char *)va_arg (ap, const void *); 651 char *str = (char *)va_arg (ap, const void *);
222 int len = va_arg (ap, int); 652 int len = va_arg (ap, int);
223 sv = str ? newSVpv (str, len) : &PL_sv_undef; 653 sv = str ? newSVpv (str, len) : newSV (0);
224 } 654 }
225 break; 655 break;
226 656
227 case DT_OBJECT: 657 case DT_OBJECT:
228 { 658 sv = to_sv (va_arg (ap, object *));
229 object *obj = va_arg (ap, object *);
230 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
231 }
232 break; 659 break;
233 660
234 case DT_MAP: 661 case DT_MAP:
235 // va_arg (object *) when void * is passed is an XSI extension 662 // va_arg (object *) when void * is passed is an XSI extension
236 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 663 sv = to_sv (va_arg (ap, maptile *));
237 break; 664 break;
238 665
666 case DT_CLIENT:
667 sv = to_sv (va_arg (ap, client *));
668 break;
669
239 case DT_PLAYER: 670 case DT_PLAYER:
240 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 671 sv = to_sv (va_arg (ap, player *));
241 break; 672 break;
242 673
243 case DT_ARCH: 674 case DT_ARCH:
244 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 675 sv = to_sv (va_arg (ap, archetype *));
245 break; 676 break;
246 677
247 case DT_PARTY: 678 case DT_PARTY:
248 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 679 sv = to_sv (va_arg (ap, partylist *));
249 break; 680 break;
250 681
251 case DT_REGION: 682 case DT_REGION:
252 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 683 sv = to_sv (va_arg (ap, region *));
253 break; 684 break;
254 685
255 default: 686 default:
256 assert (("unhandled type in newSVdt_va", 0)); 687 assert (("unhandled type in newSVdt_va", 0));
257 } 688 }
269 va_end (ap); 700 va_end (ap);
270 701
271 return sv; 702 return sv;
272} 703}
273 704
705// typemap support, mostly to avoid excessive inlining
706template<class type>
707static void noinline
708cf_obj_to (SV *arg, type &var)
709{
710 sv_to (arg, var);
711 if (expect_false (!var))
712 croak ("must not pass invalid/null cf_obj here");
713}
714
715template<class object>
716static void noinline
717cf_obj_ornull_to (SV *arg, object *&var)
718{
719 if (SvOK (arg))
720 {
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("unable to convert perl object to C++ object");
724 }
725 else
726 var = 0;
727}
728
729//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
730
274static SV * 731static SV *
275newSVcfapi (int type, ...)
276{
277 SV *sv;
278
279 va_list ap;
280 va_start (ap, type);
281
282 switch (type)
283 {
284 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
285 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
286 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
287 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
288 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
289 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
290 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
291 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
292 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
293 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
294
295 default:
296 assert (("unhandled type in newSVcfapi", 0));
297 }
298
299 va_end (ap);
300
301 return sv;
302}
303
304//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
305
306SV *
307registry_of (attachable_base *ext) 732registry (attachable *ext)
308{ 733{
309 if (!ext->cb) 734 if (!ext->cb)
310 ext->cb = newAV (); 735 ext->cb = newAV ();
311 736
312 return newRV_inc ((SV *)ext->cb); 737 return newRV_inc ((SV *)ext->cb);
313} 738}
314 739
315void attachable_base::clear ()
316{
317 if (self)
318 {
319 if (cb)
320 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
321 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
322 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
323 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
324
325 // disconnect Perl from C, to avoid crashes
326 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
327
328 // clear the perl hash, might or might not be a good idea
329 hv_clear ((HV *)SvRV ((SV *)self));
330
331 SvREFCNT_dec (self);
332 self = 0;
333 }
334
335 if (cb)
336 {
337 SvREFCNT_dec (cb);
338 cb = 0;
339 }
340
341 if (attach)
342 {
343 free_string (attach);
344 attach = 0;
345 }
346}
347
348void attachable_base::optimise ()
349{
350 if (!self)
351 return;
352
353 HV *hv = (HV *)SvRV ((SV *)self);
354
355 if (SvREFCNT ((SV *)self) == 1
356 && SvREFCNT ((SV *)hv) == 1
357 && !HvKEYS (hv))
358 {
359 SvREFCNT_dec ((SV *)self);
360 self = 0;
361 }
362}
363
364void attachable_base::instantiate (data_type type, void *obj)
365{
366 dSP;
367 ENTER;
368 SAVETMPS;
369 PUSHMARK (SP);
370 EXTEND (SP, 2);
371 PUSHs (sv_2mortal (newSVdt (type, obj)));
372 PUSHs (sv_2mortal (newSVpv (attach, 0)));
373
374 free_string (attach);
375 attach = 0;
376
377 PUTBACK;
378 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
379 FREETMPS;
380 LEAVE;
381
382 switch (type)
383 {
384 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
385 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
386 }
387}
388
389///////////////////////////////////////////////////////////////////////////// 740/////////////////////////////////////////////////////////////////////////////
390 741
391void reattach (data_type type, void *obj)
392{
393 //TODO only do this when the object has _attachment's
394
395 dSP;
396 ENTER;
397 SAVETMPS;
398 PUSHMARK (SP);
399 XPUSHs (sv_2mortal (newSVdt (type, obj)));
400 PUTBACK;
401 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
402 FREETMPS;
403 LEAVE;
404
405 switch (type)
406 {
407 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
408 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
409 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
410 }
411}
412
413template<class subclass>
414void reattach (attachable<subclass> *obj)
415{
416 obj->optimise ();
417
418 if (obj->self)
419 reattach (subclass::get_dt (), (subclass *)obj);
420}
421
422object_freezer::object_freezer (const char *filename)
423{
424 this->filename = (SV *)newSVpv (filename, 0);
425
426 char filename2 [4096];
427 snprintf (filename2, 4096, "%s~", filename);
428
429 av = newAV ();
430
431 // TODO: fast dynbuf implementation... yeah, we need obstacks
432 text = newSV (10 * 1024 * 1024); // only temporarily used, so be generous
433}
434
435object_freezer::~object_freezer ()
436{
437 dSP;
438 ENTER;
439 SAVETMPS;
440 PUSHMARK (SP);
441 XPUSHs (sv_2mortal ((SV *)filename));
442 XPUSHs (sv_2mortal (newRV_noinc (text)));
443 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
444 PUTBACK;
445 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
446 FREETMPS;
447 LEAVE;
448}
449
450void object_freezer::put (attachable_base *ext)
451{
452 ext->optimise ();
453
454 if (ext->self)
455 {
456 int idx = AvFILLp ((AV *)av) + 1;
457 av_store (av, idx, SvREFCNT_inc (ext->self));
458
459 sv_catpvf (text, "oid %d\n", idx);
460 }
461}
462
463int fprintf (object_freezer &freezer, const char *format, ...)
464{
465 va_list ap;
466
467 va_start (ap, format);
468 sv_vcatpvfn (freezer.text, format, strlen (format), &ap, 0, 0, 0);
469 va_end (ap);
470}
471
472int fputs (const char *s, object_freezer &freezer)
473{
474 sv_catpvn (freezer.text, s, strlen (s));
475}
476
477object_thawer::object_thawer (const char *filename)
478{
479 av = 0;
480 fp = 0;
481
482 if (!filename)
483 return;
484
485 fp = fopen (filename, "r");
486 if (!fp)
487 {
488 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
489 return;
490 }
491
492 if (perl_booted)
493 {
494 dSP;
495 ENTER;
496 SAVETMPS;
497 PUSHMARK (SP);
498 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
499 PUTBACK;
500
501 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
502 {
503 SPAGAIN;
504 SV *sv = POPs;
505 if (SvROK (sv))
506 av = (AV *)SvREFCNT_inc (SvRV (sv));
507 }
508
509 FREETMPS;
510 LEAVE;
511 }
512}
513
514void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
515{
516 if (!av || oid < 0) // this is actually an error of sorts
517 return;
518
519 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
520 ext->clear ();
521
522 SV **svp = av_fetch ((AV *)av, oid, 0);
523
524 if (!svp || !SvROK (*svp))
525 {
526 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
527 return;
528 }
529
530 ext->self = *svp; *svp = &PL_sv_undef;
531 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
532
533 reattach (type, obj);
534}
535
536object_thawer::~object_thawer ()
537{
538 if (fp) fclose (fp);
539 if (av) SvREFCNT_dec ((AV *)av);
540}
541
542/////////////////////////////////////////////////////////////////////////////
543
544extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
545{
546 return 0;
547}
548
549static CommArray_s rtn_cmd;
550
551static int
552runPluginCommand (object *obj, char *params)
553{
554 dSP;
555
556 ENTER;
557 SAVETMPS;
558
559 PUSHMARK (SP);
560
561 EXTEND (SP, 3);
562 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
563 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
564
565 if (params)
566 PUSHs (sv_2mortal (newSVpv (params, 0)));
567
568 PUTBACK;
569 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
570 SPAGAIN;
571
572 if (SvTRUE (ERRSV))
573 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
574
575 int returnvalue = count > 0 ? POPi : -1;
576
577 PUTBACK;
578 FREETMPS;
579 LEAVE;
580
581 return returnvalue;
582}
583
584extern "C" void *cfperl_getPluginProperty (int *type, ...)
585{
586 va_list args;
587 char *propname;
588 int i;
589 va_start (args, type);
590 propname = va_arg (args, char *);
591 //printf ("Property name: %s\n", propname);
592
593 if (!strcmp (propname, "command?"))
594 {
595 if (!perl)
596 return NULL;
597
598 const char *cmdname = va_arg (args, const char *);
599 HV *hv = get_hv ("cf::COMMAND", 1);
600 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
601
602 va_end (args);
603
604 if (svp)
605 {
606 // this is totaly broken, should stash it into %COMMAND
607 rtn_cmd.name = cmdname;
608 rtn_cmd.time = SvNV (*svp);
609 rtn_cmd.func = runPluginCommand;
610
611 return &rtn_cmd;
612 }
613 }
614 else if (!strcmp (propname, "Identification"))
615 {
616 va_end (args);
617 return (void*) PLUGIN_NAME;
618 }
619 else if (!strcmp (propname, "FullName"))
620 {
621 va_end (args);
622 return (void*) PLUGIN_VERSION;
623 }
624 else
625 va_end (args);
626
627 return NULL;
628}
629
630extern "C" int cfperl_postInitPlugin ()
631{
632 int hooktype = 1;
633 int rtype = 0;
634
635 cf_init_plugin (gethook);
636
637 return 0;
638}
639
640extern "C" int cfperl_closePlugin ()
641{
642 return 0;
643}
644
645void 742void
646cfperl_init () 743cfperl_init ()
647{ 744{
745 extern char **environ;
746
648 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 747 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
649 perl = perl_alloc (); 748 perl = perl_alloc ();
650 perl_construct (perl); 749 perl_construct (perl);
651 750
652 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 751 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
653 752
654 char *argv[] = { 753 const char *argv[] = {
655 "", 754 settings.argv [0],
656 "-e" 755 "-e0"
657 "cf->bootstrap;"
658 "unshift @INC, cf::datadir ();"
659 }; 756 };
660 757
661 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 758 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
759 || perl_run (perl))
662 { 760 {
663 printf ("unable to initialize perl-interpreter, aborting.\n"); 761 printf ("unable to initialize perl-interpreter, aborting.\n");
664 exit (EXIT_FAILURE); 762 exit (EXIT_FAILURE);
665 } 763 }
666 764
667 obj_cache = newHV (); 765 eval_pv (
668} 766 "#line 1 'cfperl init'\n"
767 "use EV ();\n"
768 "use Coro ();\n"
769 "cf->bootstrap;\n"
770 "unshift @INC, cf::datadir ();\n"
771 "require cf;\n",
772 0
773 );
669 774
670void cfperl_boot () 775 if (SvTRUE (ERRSV))
671{ 776 {
672 perl_booted = true; 777 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
673 778 exit (EXIT_FAILURE);
674 eval_pv ("require cf", 1); 779 }
675} 780}
676 781
782void
677void cfperl_main () 783cfperl_main ()
678{ 784{
679 dSP; 785 dSP;
680 786
681 PUSHMARK (SP); 787 PUSHMARK (SP);
682 PUTBACK; 788 PUTBACK;
683 call_pv ("cf::main", G_DISCARD | G_VOID); 789 call_pv ("cf::main", G_DISCARD | G_VOID);
790}
791
792void
793attachable::instantiate ()
794{
795 if (attach)
796 {
797 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
798 attach = 0;
799 }
800}
801
802void
803attachable::reattach ()
804{
805 optimise ();
806 //TODO: check for _attachment's, very important for restarts
807 INVOKE_ATTACHABLE (REATTACH, this);
684} 808}
685 809
686static event_klass klass_of[NUM_EVENT_TYPES] = { 810static event_klass klass_of[NUM_EVENT_TYPES] = {
687# define def(type,name) KLASS_ ## type, 811# define def(type,name) KLASS_ ## type,
688# include "eventinc.h" 812# include "eventinc.h"
689# undef def 813# undef def
690}; 814};
691 815
692#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 816#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
693 817
694static void 818static void noinline
695gather_callbacks (AV *&callbacks, AV *registry, event_type event) 819gather_callbacks (AV *&callbacks, AV *registry, event_type event)
696{ 820{
697 // event must be in array 821 // event must be in array
698 if (event >= 0 && event <= AvFILLp (registry)) 822 if (event >= 0 && event <= AvFILLp (registry))
699 { 823 {
719 } 843 }
720 } 844 }
721 } 845 }
722} 846}
723 847
848void
849attachable::gather_callbacks (AV *&callbacks, event_type event) const
850{
851 ::gather_callbacks (callbacks, cb_attachable, event);
852
853 if (cb)
854 ::gather_callbacks (callbacks, cb, event);
855}
856
857void
858global::gather_callbacks (AV *&callbacks, event_type event) const
859{
860 ::gather_callbacks (callbacks, cb_global, event);
861}
862
863void
864object::gather_callbacks (AV *&callbacks, event_type event) const
865{
866 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
867 {
868 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
869
870 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
871 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
872 }
873
874 if (type <= AvFILLp (cb_type))
875 {
876 SV *registry = AvARRAY (cb_type)[type];
877
878 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
879 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
880 }
881
882 attachable::gather_callbacks (callbacks, event);
883 ::gather_callbacks (callbacks, cb_object, event);
884}
885
886void
887archetype::gather_callbacks (AV *&callbacks, event_type event) const
888{
889 attachable::gather_callbacks (callbacks, event);
890 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
891}
892
893void
894client::gather_callbacks (AV *&callbacks, event_type event) const
895{
896 attachable::gather_callbacks (callbacks, event);
897 ::gather_callbacks (callbacks, cb_client, event);
898}
899
900void
901player::gather_callbacks (AV *&callbacks, event_type event) const
902{
903 attachable::gather_callbacks (callbacks, event);
904 ::gather_callbacks (callbacks, cb_player, event);
905}
906
907void
908maptile::gather_callbacks (AV *&callbacks, event_type event) const
909{
910 attachable::gather_callbacks (callbacks, event);
911 ::gather_callbacks (callbacks, cb_map, event);
912}
913
914static void noinline
915_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
916{
917 for (int event = 0; event <= AvFILLp (registry); ++event)
918 {
919 SV *cbs_ = AvARRAY (registry)[event];
920
921 // element must be list of callback entries
922 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
923 {
924 AV *cbs = (AV *)SvRV (cbs_);
925
926 // no callback entries, no callbacks to call
927 if (AvFILLp (cbs) >= 0)
928 set.set (event);
929 }
930 }
931}
932
933// very slow and inefficient way to recalculate the global want bitsets
934static void
935_recalc_want ()
936{
937 ev_want_event.reset ();
938
939 _recalc_want (ev_want_event, cb_global);
940 _recalc_want (ev_want_event, cb_attachable);
941 _recalc_want (ev_want_event, cb_object);
942 _recalc_want (ev_want_event, cb_client);
943 _recalc_want (ev_want_event, cb_player);
944 _recalc_want (ev_want_event, cb_map);
945
946 ev_want_type.reset ();
947
948 for (int type = 0; type <= AvFILLp (cb_type); ++type)
949 {
950 SV *cbs_ = AvARRAY (cb_type)[type];
951
952 // element must be list of callback entries
953 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
954 {
955 AV *cbs = (AV *)SvRV (cbs_);
956
957 // no callback entries, no callbacks to call
958 if (AvFILLp (cbs) >= 0)
959 ev_want_type.set (type % NUM_TYPES);
960 }
961 }
962}
963
964bool
724bool cfperl_invoke (event_type event, ...) 965attachable::invoke (event_type event, ...)
725{ 966{
726 data_type dt; 967 data_type dt;
727 va_list ap;
728 968
729 va_start (ap, event); 969 // callback call ordering should be:
970 // 1. per-object callback
971 // 2. per-class object
972 // 3. per-type callback
973 // 4. global callbacks
730 974
731 AV *callbacks = 0; 975 AV *callbacks = 0;
732
733 object *op;
734 player *pl;
735 mapstruct *map;
736
737 // callback call ordering is:
738 // 1. per-object callback (NYI)
739 // 2. per-class object
740 // 2a. per-type callback
741 // 4. global callbacks
742
743 gather_callbacks (callbacks, cb_global, event); 976 gather_callbacks (callbacks, event);
744
745 switch (KLASS_OF (event))
746 {
747 case KLASS_GLOBAL:
748 break;
749
750 case KLASS_OBJECT:
751 dt = (data_type) va_arg (ap, int);
752 assert (("first argument must be of type object", dt == DT_OBJECT));
753 op = va_arg (ap, object *);
754
755 if (op->cb)
756 gather_callbacks (callbacks, op->cb, event);
757
758 if (op->type)
759 {
760 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
761 {
762 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
763
764 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
765 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
766 }
767
768 if (op->type <= AvFILLp (cb_type))
769 {
770 SV *registry = AvARRAY (cb_type)[op->type];
771
772 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
773 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
774 }
775 }
776
777 gather_callbacks (callbacks, cb_object, event);
778
779 break;
780
781 case KLASS_PLAYER:
782 dt = (data_type) va_arg (ap, int);
783 assert (("first argument must be of type player", dt == DT_PLAYER));
784 pl = va_arg (ap, player *);
785
786 if (pl->cb)
787 gather_callbacks (callbacks, pl->cb, event);
788
789 gather_callbacks (callbacks, cb_player, event);
790 break;
791
792 case KLASS_MAP:
793 dt = (data_type) va_arg (ap, int);
794 assert (("first argument must be of type object", dt == DT_MAP));
795 map = va_arg (ap, mapstruct *);
796
797 if (map->cb)
798 gather_callbacks (callbacks, map->cb, event);
799
800 gather_callbacks (callbacks, cb_map, event);
801 break;
802
803 default:
804 assert (("unsupported event klass in cfperl_invoke", 0));
805 }
806 977
807 // short-circuit processing if no callbacks found/defined 978 // short-circuit processing if no callbacks found/defined
808 if (!callbacks) 979 if (!callbacks)
809 return 0; 980 return 0;
810 981
811 dSP; 982 va_list ap;
812 ENTER; 983 va_start (ap, event);
813 SAVETMPS;
814 984
815 PUSHMARK (SP); 985 CALL_BEGIN (3);
816 EXTEND (SP, 3);
817
818 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 986 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
819 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 987 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
820 988
821 switch (KLASS_OF (event)) 989 //TODO: unhack
822 { 990 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
823 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 991 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
824 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 992 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
825 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 993 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
826 } 994 else if (global *gl = is_a<global>(this)) /*nop*/;
995 else
996 abort (); //TODO
827 997
828 for (;;) 998 for (;;)
829 { 999 {
830 dt = (data_type) va_arg (ap, int); 1000 dt = (data_type) va_arg (ap, int);
831 1001
832 if (dt == DT_END) 1002 if (dt == DT_END)
833 break; 1003 break;
834
835 if (dt == DT_AV) 1004 else if (dt == DT_AV)
836 { 1005 {
837 AV *av = va_arg (ap, AV *); 1006 AV *av = va_arg (ap, AV *);
838 1007
839 for (int i = 0; i <= av_len (av); ++i) 1008 for (int i = 0; i <= av_len (av); ++i)
840 XPUSHs (*av_fetch (av, i, 1)); 1009 XPUSHs (*av_fetch (av, i, 1));
843 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1012 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
844 } 1013 }
845 1014
846 va_end (ap); 1015 va_end (ap);
847 1016
848 PUTBACK; 1017 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
849 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
850 SPAGAIN;
851
852 count = count > 0 ? POPi : 0; 1018 count = count > 0 ? POPi : 0;
853 1019
854 FREETMPS; 1020 CALL_END;
855 LEAVE;
856 1021
857 return count; 1022 return count;
858} 1023}
859 1024
860SV * 1025static SV *
861cfperl_result (int idx) 1026cfperl_result (int idx)
862{ 1027{
863 AV *av = get_av ("cfperl::invoke_results", 0); 1028 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
864 if (!av) 1029 if (!av)
865 return &PL_sv_undef; 1030 return &PL_sv_undef;
866 1031
867 SV **sv = av_fetch (av, idx, 0); 1032 SV **sv = av_fetch (av, idx, 0);
868 if (!sv) 1033 if (!sv)
875cfperl_result_INT (int idx) 1040cfperl_result_INT (int idx)
876{ 1041{
877 return SvIV (cfperl_result (idx)); 1042 return SvIV (cfperl_result (idx));
878} 1043}
879 1044
1045double
1046cfperl_result_DOUBLE (int idx)
1047{
1048 return SvNV (cfperl_result (idx));
1049}
1050
1051/////////////////////////////////////////////////////////////////////////////
1052// various c++ => perl glue functions
1053
1054void
1055cfperl_tick ()
1056{
1057 tick_pending = 1;
1058
1059 if (tick_inhibit)
1060 return;
1061
1062 tick_pending = 0;
1063
1064 dSP;
1065
1066 PUSHMARK (SP);
1067 PUTBACK;
1068 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1069
1070 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1071}
1072
1073void
1074cfperl_emergency_save ()
1075{
1076 CALL_BEGIN (0);
1077 CALL_CALL ("cf::emergency_save", G_VOID);
1078 CALL_END;
1079}
1080
1081void
1082cfperl_cleanup (int make_core)
1083{
1084 CALL_BEGIN (1);
1085 CALL_ARG (make_core);
1086 CALL_CALL ("cf::post_cleanup", G_VOID);
1087 CALL_END;
1088}
1089
1090void
1091cfperl_make_book (object *book, int level)
1092{
1093 CALL_BEGIN (2);
1094 CALL_ARG (book);
1095 CALL_ARG (level);
1096 CALL_CALL ("ext::books::make_book", G_VOID);
1097 CALL_END;
1098}
1099
1100void
1101cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1102{
1103 CALL_BEGIN (4);
1104 CALL_ARG (ns);
1105 CALL_ARG (type);
1106 CALL_ARG_SV (newSVpv_utf8 (msg));
1107 CALL_ARG (color);
1108 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1109 CALL_END;
1110}
1111
1112int
1113cfperl_can_merge (object *ob1, object *ob2)
1114{
1115 int can;
1116
1117 CALL_BEGIN (2);
1118 CALL_ARG (ob1);
1119 CALL_ARG (ob2);
1120 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1121 can = count && SvTRUE (TOPs);
1122 CALL_END;
1123
1124 return can;
1125}
1126
1127void
1128cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1129{
1130 CALL_BEGIN (4);
1131 CALL_ARG (ob);
1132 CALL_ARG (state);
1133 CALL_ARG (activator);
1134 CALL_ARG (originator);
1135 CALL_CALL ("cf::mapscript::activate", G_VOID);
1136 CALL_END;
1137}
1138
1139player *
1140player::find (const_utf8_string name)
1141{
1142 CALL_BEGIN (1);
1143 CALL_ARG (name);
1144 CALL_CALL ("cf::player::find", G_SCALAR);
1145
1146 player *retval = 0;
1147 if (count) sv_to (POPs, retval);
1148
1149 CALL_END;
1150
1151 return retval;
1152}
1153
1154maptile *
1155find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1156{
1157 CALL_BEGIN (4);
1158 CALL_ARG (dirname);
1159 CALL_ARG (stylename);
1160 CALL_ARG (difficulty);
1161 CALL_ARG (recurse);
1162 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1163
1164 maptile *retval = 0;
1165 if (count) sv_to (POPs, retval);
1166
1167 CALL_END;
1168
1169 return retval;
1170}
1171
1172maptile *
1173maptile::find_sync (const_utf8_string path, maptile *origin)
1174{
1175 CALL_BEGIN (2);
1176 CALL_ARG (path);
1177 CALL_ARG (origin);
1178 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1179
1180 maptile *retval = 0;
1181 if (count) sv_to (POPs, retval);
1182
1183 CALL_END;
1184
1185 return retval;
1186}
1187
1188maptile *
1189maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1190{
1191 CALL_BEGIN (3);
1192 CALL_ARG (path);
1193 CALL_ARG (origin);
1194 CALL_ARG (load);
1195 CALL_CALL ("cf::map::find_async", G_SCALAR);
1196
1197 maptile *retval = 0;
1198 if (count) sv_to (POPs, retval);
1199
1200 CALL_END;
1201
1202 return retval;
1203}
1204
1205void
1206maptile::do_load_sync ()
1207{
1208 CALL_BEGIN (1);
1209 CALL_ARG (this);
1210 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1211 CALL_END;
1212}
1213
1214void
1215object::enter_exit (object *exit)
1216{
1217 if (type != PLAYER)
1218 return;
1219
1220 CALL_BEGIN (2);
1221 CALL_ARG (this);
1222 CALL_ARG (exit);
1223 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1224 CALL_END;
1225}
1226
1227void
1228object::player_goto (const_utf8_string path, int x, int y)
1229{
1230 if (type != PLAYER)
1231 return;
1232
1233 CALL_BEGIN (4);
1234 CALL_ARG (this);
1235 CALL_ARG (path);
1236 CALL_ARG (x);
1237 CALL_ARG (y);
1238 CALL_CALL ("cf::object::player::goto", G_VOID);
1239 CALL_END;
1240}
1241
1242const_utf8_string
1243object::ref () const
1244{
1245 if (type == PLAYER)
1246 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1247 else
1248 // TODO: should be able to save references within the same map, at least
1249 return 0;
1250}
1251
1252object *
1253object::deref (const_utf8_string ref)
1254{
1255 object *retval = 0;
1256
1257 if (ref)
1258 {
1259 CALL_BEGIN (1);
1260 CALL_ARG (ref);
1261 CALL_CALL ("cf::object::deref", G_SCALAR);
1262
1263 if (count)
1264 sv_to (POPs, retval);
1265
1266 CALL_END;
1267 }
1268
1269 return retval;
1270}
1271
1272void
1273log_backtrace (const_utf8_string msg)
1274{
1275#if HAVE_BACKTRACE
1276 void *addr [20];
1277 int size = backtrace (addr, 20);
1278
1279 CALL_BEGIN (size);
1280 CALL_ARG (msg);
1281 for (int i = 0; i < size; ++i)
1282 CALL_ARG ((IV)addr [i]);
1283 CALL_CALL ("cf::_log_backtrace", G_VOID);
1284 CALL_END;
1285#endif
1286}
1287
1288bool
1289is_match_expr (const_utf8_string expr)
1290{
1291 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1292}
1293
1294bool
1295match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1296{
1297 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1298 expr += sizeof ("match ") - 1;
1299
1300 CALL_BEGIN (5);
1301 CALL_ARG (expr);
1302 CALL_ARG (ob);
1303 CALL_ARG (self);
1304 CALL_ARG (source);
1305 CALL_ARG (originator);
1306 CALL_CALL (cv_cf_match_match, G_SCALAR);
1307
1308 bool matched = count && SvTRUE (TOPs);
1309
1310 CALL_END;
1311
1312 return matched;
1313}
1314
1315object *
1316match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1317{
1318 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1319 expr += sizeof ("match ") - 1;
1320
1321 CALL_BEGIN (5);
1322 CALL_ARG (expr);
1323 CALL_ARG (ob);
1324 CALL_ARG (self);
1325 CALL_ARG (source);
1326 CALL_ARG (originator);
1327 CALL_CALL (cv_cf_match_match, G_ARRAY);
1328
1329 object *one = 0;
1330
1331 if (count)
1332 sv_to (TOPs, one);
1333
1334 CALL_END;
1335
1336 return one;
1337}
1338
1339/////////////////////////////////////////////////////////////////////////////
1340
1341struct EVAPI *evapi::GEVAPI;
1342struct CoroAPI *coroapi::GCoroAPI;
1343
1344void
1345coroapi::do_cede_to_tick ()
1346{
1347 cede_pending = 0;
1348 cede ();
1349}
1350
1351void
1352coroapi::wait_for_tick ()
1353{
1354 CALL_BEGIN (0);
1355 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1356 CALL_END;
1357}
1358
1359void
1360coroapi::wait_for_tick_begin ()
1361{
1362 CALL_BEGIN (0);
1363 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1364 CALL_END;
1365}
1366
1367void
1368iow::poll (int events)
1369{
1370 if (events != this->events)
1371 {
1372 int active = ev_is_active ((ev_io *)this);
1373 if (active) stop ();
1374 ev_io_set ((ev_io *)this, fd, events);
1375 if (active) start ();
1376 }
1377}
1378
1379static void
1380_connect_to_perl_1 ()
1381{
1382 stash_cf = gv_stashpv ("cf", 1);
1383
1384 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1385 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1386 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1387 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1388 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1389 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1390 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1391 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1392 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1393 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1394
1395 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1396 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1397 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1398 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1399
1400 cb_global = get_av ("cf::CB_GLOBAL", 1);
1401 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1402 cb_object = get_av ("cf::CB_OBJECT", 1);
1403 cb_player = get_av ("cf::CB_PLAYER", 1);
1404 cb_client = get_av ("cf::CB_CLIENT", 1);
1405 cb_type = get_av ("cf::CB_TYPE" , 1);
1406 cb_map = get_av ("cf::CB_MAP" , 1);
1407}
1408
1409static void
1410_connect_to_perl_2 ()
1411{
1412 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1413 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1414 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1415 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1416 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1417}
1418
880MODULE = cf PACKAGE = cf PREFIX = cf_ 1419MODULE = cf PACKAGE = cf PREFIX = cf_
881 1420
882BOOT: 1421BOOT:
883{ 1422{
884 HV *stash = gv_stashpv ("cf", 1); 1423 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1424 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1425
1426 _connect_to_perl_1 ();
1427
1428 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1429
1430 //{
1431 // require_pv ("Time::HiRes");
1432 //
1433 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1434 // if (!svp) croak ("Time::HiRes is required");
1435 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1436 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1437 //}
885 1438
886 static const struct { 1439 static const struct {
887 const char *name; 1440 const char *name;
888 IV iv; 1441 IV iv;
889 } *civ, const_iv[] = { 1442 } *civ, const_iv[] = {
890# define const_iv(name) { # name, (IV)name }, 1443# define const_iv(name) { # name, (IV)name },
891 const_iv (llevError) 1444# include "const_iv.h"
892 const_iv (llevInfo) 1445# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
893 const_iv (llevDebug) 1446# include "attackinc.h"
894 const_iv (llevMonster) 1447# undef def
1448# define def(uc, flags) const_iv (SK_ ## uc)
1449# include "skillinc.h"
1450# undef def
1451
1452 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1453 const_iv (logBacktrace)
1454
1455 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1456
1457 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
895 1458
896 const_iv (MAX_TIME) 1459 const_iv (MAX_TIME)
897 const_iv (PLAYER)
898 const_iv (TRANSPORT)
899 const_iv (ROD)
900 const_iv (TREASURE)
901 const_iv (POTION)
902 const_iv (FOOD)
903 const_iv (POISON)
904 const_iv (BOOK)
905 const_iv (CLOCK) 1460 const_iv (MAXSOCKBUF)
906 const_iv (LIGHTNING)
907 const_iv (ARROW)
908 const_iv (BOW)
909 const_iv (WEAPON)
910 const_iv (ARMOUR)
911 const_iv (PEDESTAL)
912 const_iv (ALTAR)
913 const_iv (LOCKED_DOOR)
914 const_iv (SPECIAL_KEY)
915 const_iv (MAP)
916 const_iv (DOOR)
917 const_iv (KEY)
918 const_iv (TIMED_GATE)
919 const_iv (TRIGGER)
920 const_iv (GRIMREAPER)
921 const_iv (MAGIC_EAR)
922 const_iv (TRIGGER_BUTTON)
923 const_iv (TRIGGER_ALTAR)
924 const_iv (TRIGGER_PEDESTAL)
925 const_iv (SHIELD)
926 const_iv (HELMET)
927 const_iv (HORN)
928 const_iv (MONEY)
929 const_iv (CLASS)
930 const_iv (GRAVESTONE)
931 const_iv (AMULET)
932 const_iv (PLAYERMOVER)
933 const_iv (TELEPORTER)
934 const_iv (CREATOR)
935 const_iv (SKILL)
936 const_iv (EXPERIENCE)
937 const_iv (EARTHWALL)
938 const_iv (GOLEM)
939 const_iv (THROWN_OBJ)
940 const_iv (BLINDNESS)
941 const_iv (GOD)
942 const_iv (DETECTOR)
943 const_iv (TRIGGER_MARKER)
944 const_iv (DEAD_OBJECT)
945 const_iv (DRINK)
946 const_iv (MARKER)
947 const_iv (HOLY_ALTAR)
948 const_iv (PLAYER_CHANGER)
949 const_iv (BATTLEGROUND)
950 const_iv (PEACEMAKER)
951 const_iv (GEM)
952 const_iv (FIREWALL)
953 const_iv (ANVIL)
954 const_iv (CHECK_INV)
955 const_iv (MOOD_FLOOR)
956 const_iv (EXIT)
957 const_iv (ENCOUNTER)
958 const_iv (SHOP_FLOOR)
959 const_iv (SHOP_MAT)
960 const_iv (RING)
961 const_iv (FLOOR)
962 const_iv (FLESH)
963 const_iv (INORGANIC)
964 const_iv (SKILL_TOOL)
965 const_iv (LIGHTER)
966 const_iv (TRAP_PART)
967 const_iv (WALL)
968 const_iv (LIGHT_SOURCE)
969 const_iv (MISC_OBJECT)
970 const_iv (MONSTER)
971 const_iv (SPAWN_GENERATOR)
972 const_iv (LAMP)
973 const_iv (DUPLICATOR)
974 const_iv (TOOL)
975 const_iv (SPELLBOOK)
976 const_iv (BUILDFAC)
977 const_iv (CLOAK)
978 const_iv (SPINNER)
979 const_iv (GATE)
980 const_iv (BUTTON)
981 const_iv (CF_HANDLE)
982 const_iv (HOLE)
983 const_iv (TRAPDOOR)
984 const_iv (SIGN)
985 const_iv (BOOTS)
986 const_iv (GLOVES)
987 const_iv (SPELL)
988 const_iv (SPELL_EFFECT)
989 const_iv (CONVERTER)
990 const_iv (BRACERS)
991 const_iv (POISONING)
992 const_iv (SAVEBED)
993 const_iv (POISONCLOUD)
994 const_iv (FIREHOLES)
995 const_iv (WAND)
996 const_iv (SCROLL)
997 const_iv (DIRECTOR)
998 const_iv (GIRDLE)
999 const_iv (FORCE)
1000 const_iv (POTION_EFFECT)
1001 const_iv (EVENT_CONNECTOR)
1002 const_iv (CLOSE_CON)
1003 const_iv (CONTAINER)
1004 const_iv (ARMOUR_IMPROVER)
1005 const_iv (WEAPON_IMPROVER)
1006 const_iv (SKILLSCROLL)
1007 const_iv (DEEP_SWAMP)
1008 const_iv (IDENTIFY_ALTAR)
1009 const_iv (MENU)
1010 const_iv (RUNE)
1011 const_iv (TRAP)
1012 const_iv (POWER_CRYSTAL)
1013 const_iv (CORPSE)
1014 const_iv (DISEASE)
1015 const_iv (SYMPTOM)
1016 const_iv (BUILDER)
1017 const_iv (MATERIAL)
1018 const_iv (ITEM_TRANSFORMER)
1019 const_iv (QUEST)
1020 1461
1021 const_iv (NUM_SUBTYPES) 1462 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1463 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1022 1464
1023 const_iv (ST_BD_BUILD) 1465 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1024 const_iv (ST_BD_REMOVE)
1025 1466
1026 const_iv (ST_MAT_FLOOR) 1467 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1027 const_iv (ST_MAT_WALL) 1468 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1028 const_iv (ST_MAT_ITEM)
1029
1030 const_iv (AT_PHYSICAL)
1031 const_iv (AT_MAGIC)
1032 const_iv (AT_FIRE)
1033 const_iv (AT_ELECTRICITY)
1034 const_iv (AT_COLD)
1035 const_iv (AT_CONFUSION)
1036 const_iv (AT_ACID)
1037 const_iv (AT_DRAIN)
1038 const_iv (AT_WEAPONMAGIC)
1039 const_iv (AT_GHOSTHIT)
1040 const_iv (AT_POISON)
1041 const_iv (AT_SLOW)
1042 const_iv (AT_PARALYZE)
1043 const_iv (AT_TURN_UNDEAD)
1044 const_iv (AT_FEAR)
1045 const_iv (AT_CANCELLATION)
1046 const_iv (AT_DEPLETE)
1047 const_iv (AT_DEATH)
1048 const_iv (AT_CHAOS)
1049 const_iv (AT_COUNTERSPELL)
1050 const_iv (AT_GODPOWER)
1051 const_iv (AT_HOLYWORD)
1052 const_iv (AT_BLIND)
1053 const_iv (AT_INTERNAL)
1054 const_iv (AT_LIFE_STEALING)
1055 const_iv (AT_DISEASE)
1056
1057 const_iv (QUEST_IN_PROGRESS)
1058 const_iv (QUEST_DONE_QUEST)
1059 const_iv (QUEST_DONE_TASK)
1060 const_iv (QUEST_START_QUEST)
1061 const_iv (QUEST_END_QUEST)
1062 const_iv (QUEST_START_TASK)
1063 const_iv (QUEST_END_TASK)
1064 const_iv (QUEST_OVERRIDE)
1065 const_iv (QUEST_ON_ACTIVATE)
1066
1067 const_iv (WEAP_HIT)
1068 const_iv (WEAP_SLASH)
1069 const_iv (WEAP_PIERCE)
1070 const_iv (WEAP_CLEAVE)
1071 const_iv (WEAP_SLICE)
1072 const_iv (WEAP_STAB)
1073 const_iv (WEAP_WHIP)
1074 const_iv (WEAP_CRUSH)
1075 const_iv (WEAP_BLUD)
1076
1077 const_iv (FLAG_ALIVE)
1078 const_iv (FLAG_WIZ)
1079 const_iv (FLAG_REMOVED)
1080 const_iv (FLAG_FREED)
1081 const_iv (FLAG_WAS_WIZ)
1082 const_iv (FLAG_APPLIED)
1083 const_iv (FLAG_UNPAID)
1084 const_iv (FLAG_USE_SHIELD)
1085 const_iv (FLAG_NO_PICK)
1086 const_iv (FLAG_ANIMATE)
1087 const_iv (FLAG_MONSTER)
1088 const_iv (FLAG_FRIENDLY)
1089 const_iv (FLAG_GENERATOR)
1090 const_iv (FLAG_IS_THROWN)
1091 const_iv (FLAG_AUTO_APPLY)
1092 const_iv (FLAG_TREASURE)
1093 const_iv (FLAG_PLAYER_SOLD)
1094 const_iv (FLAG_SEE_INVISIBLE)
1095 const_iv (FLAG_CAN_ROLL)
1096 const_iv (FLAG_OVERLAY_FLOOR)
1097 const_iv (FLAG_IS_TURNABLE)
1098 const_iv (FLAG_IS_USED_UP)
1099 const_iv (FLAG_IDENTIFIED)
1100 const_iv (FLAG_REFLECTING)
1101 const_iv (FLAG_CHANGING)
1102 const_iv (FLAG_SPLITTING)
1103 const_iv (FLAG_HITBACK)
1104 const_iv (FLAG_STARTEQUIP)
1105 const_iv (FLAG_BLOCKSVIEW)
1106 const_iv (FLAG_UNDEAD)
1107 const_iv (FLAG_SCARED)
1108 const_iv (FLAG_UNAGGRESSIVE)
1109 const_iv (FLAG_REFL_MISSILE)
1110 const_iv (FLAG_REFL_SPELL)
1111 const_iv (FLAG_NO_MAGIC)
1112 const_iv (FLAG_NO_FIX_PLAYER)
1113 const_iv (FLAG_IS_LIGHTABLE)
1114 const_iv (FLAG_TEAR_DOWN)
1115 const_iv (FLAG_RUN_AWAY)
1116 const_iv (FLAG_PICK_UP)
1117 const_iv (FLAG_UNIQUE)
1118 const_iv (FLAG_NO_DROP)
1119 const_iv (FLAG_WIZCAST)
1120 const_iv (FLAG_CAST_SPELL)
1121 const_iv (FLAG_USE_SCROLL)
1122 const_iv (FLAG_USE_RANGE)
1123 const_iv (FLAG_USE_BOW)
1124 const_iv (FLAG_USE_ARMOUR)
1125 const_iv (FLAG_USE_WEAPON)
1126 const_iv (FLAG_USE_RING)
1127 const_iv (FLAG_READY_RANGE)
1128 const_iv (FLAG_READY_BOW)
1129 const_iv (FLAG_XRAYS)
1130 const_iv (FLAG_NO_APPLY)
1131 const_iv (FLAG_IS_FLOOR)
1132 const_iv (FLAG_LIFESAVE)
1133 const_iv (FLAG_NO_STRENGTH)
1134 const_iv (FLAG_SLEEP)
1135 const_iv (FLAG_STAND_STILL)
1136 const_iv (FLAG_RANDOM_MOVE)
1137 const_iv (FLAG_ONLY_ATTACK)
1138 const_iv (FLAG_CONFUSED)
1139 const_iv (FLAG_STEALTH)
1140 const_iv (FLAG_WIZPASS)
1141 const_iv (FLAG_IS_LINKED)
1142 const_iv (FLAG_CURSED)
1143 const_iv (FLAG_DAMNED)
1144 const_iv (FLAG_SEE_ANYWHERE)
1145 const_iv (FLAG_KNOWN_MAGICAL)
1146 const_iv (FLAG_KNOWN_CURSED)
1147 const_iv (FLAG_CAN_USE_SKILL)
1148 const_iv (FLAG_BEEN_APPLIED)
1149 const_iv (FLAG_READY_SCROLL)
1150 const_iv (FLAG_USE_ROD)
1151 const_iv (FLAG_USE_HORN)
1152 const_iv (FLAG_MAKE_INVIS)
1153 const_iv (FLAG_INV_LOCKED)
1154 const_iv (FLAG_IS_WOODED)
1155 const_iv (FLAG_IS_HILLY)
1156 const_iv (FLAG_READY_SKILL)
1157 const_iv (FLAG_READY_WEAPON)
1158 const_iv (FLAG_NO_SKILL_IDENT)
1159 const_iv (FLAG_BLIND)
1160 const_iv (FLAG_SEE_IN_DARK)
1161 const_iv (FLAG_IS_CAULDRON)
1162 const_iv (FLAG_NO_STEAL)
1163 const_iv (FLAG_ONE_HIT)
1164 const_iv (FLAG_CLIENT_SENT)
1165 const_iv (FLAG_BERSERK)
1166 const_iv (FLAG_NEUTRAL)
1167 const_iv (FLAG_NO_ATTACK)
1168 const_iv (FLAG_NO_DAMAGE)
1169 const_iv (FLAG_OBJ_ORIGINAL)
1170 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1171 const_iv (FLAG_ACTIVATE_ON_PUSH)
1172 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1173 const_iv (FLAG_IS_WATER)
1174 const_iv (FLAG_CONTENT_ON_GEN)
1175 const_iv (FLAG_IS_A_TEMPLATE)
1176 const_iv (FLAG_IS_BUILDABLE)
1177 const_iv (FLAG_AFK)
1178
1179 const_iv (NDI_BLACK)
1180 const_iv (NDI_WHITE)
1181 const_iv (NDI_NAVY)
1182 const_iv (NDI_RED)
1183 const_iv (NDI_ORANGE)
1184 const_iv (NDI_BLUE)
1185 const_iv (NDI_DK_ORANGE)
1186 const_iv (NDI_GREEN)
1187 const_iv (NDI_LT_GREEN)
1188 const_iv (NDI_GREY)
1189 const_iv (NDI_BROWN)
1190 const_iv (NDI_GOLD)
1191 const_iv (NDI_TAN)
1192 const_iv (NDI_MAX_COLOR)
1193 const_iv (NDI_COLOR_MASK)
1194 const_iv (NDI_UNIQUE)
1195 const_iv (NDI_ALL)
1196
1197 const_iv (F_APPLIED)
1198 const_iv (F_LOCATION)
1199 const_iv (F_UNPAID)
1200 const_iv (F_MAGIC)
1201 const_iv (F_CURSED)
1202 const_iv (F_DAMNED)
1203 const_iv (F_OPEN)
1204 const_iv (F_NOPICK)
1205 const_iv (F_LOCKED) 1469 const_iv (F_LOCKED)
1206 1470
1207 const_iv (F_BUY) 1471 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1208 const_iv (F_SHOP) 1472 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1209 const_iv (F_SELL)
1210 1473
1211 const_iv (P_BLOCKSVIEW) 1474 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1212 const_iv (P_NO_MAGIC)
1213 const_iv (P_IS_ALIVE)
1214 const_iv (P_NO_CLERIC)
1215 const_iv (P_NEED_UPDATE)
1216 const_iv (P_NO_ERROR)
1217 const_iv (P_OUT_OF_MAP)
1218 const_iv (P_NEW_MAP)
1219 1475
1220 const_iv (UP_OBJ_INSERT) 1476 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1221 const_iv (UP_OBJ_REMOVE) 1477 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1222 const_iv (UP_OBJ_CHANGE)
1223 const_iv (UP_OBJ_FACE)
1224 1478
1225 const_iv (INS_NO_MERGE) 1479 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1226 const_iv (INS_ABOVE_FLOOR_ONLY)
1227 const_iv (INS_NO_WALK_ON)
1228 const_iv (INS_ON_TOP)
1229 const_iv (INS_BELOW_ORIGINATOR)
1230 const_iv (INS_MAP_LOAD)
1231
1232 const_iv (WILL_APPLY_HANDLE)
1233 const_iv (WILL_APPLY_TREASURE)
1234 const_iv (WILL_APPLY_EARTHWALL)
1235 const_iv (WILL_APPLY_DOOR)
1236 const_iv (WILL_APPLY_FOOD)
1237
1238 const_iv (SAVE_MODE)
1239 const_iv (SAVE_DIR_MODE)
1240
1241 const_iv (M_PAPER)
1242 const_iv (M_IRON)
1243 const_iv (M_GLASS)
1244 const_iv (M_LEATHER)
1245 const_iv (M_WOOD)
1246 const_iv (M_ORGANIC)
1247 const_iv (M_STONE)
1248 const_iv (M_CLOTH)
1249 const_iv (M_ADAMANT)
1250 const_iv (M_LIQUID)
1251 const_iv (M_SOFT_METAL)
1252 const_iv (M_BONE)
1253 const_iv (M_ICE) 1480 const_iv (MAP_INACTIVE)
1254 const_iv (M_SPECIAL)
1255 1481
1256 const_iv (SK_EXP_ADD_SKILL) 1482 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1257 const_iv (SK_EXP_TOTAL) 1483 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1258 const_iv (SK_EXP_NONE)
1259 const_iv (SK_SUBTRACT_SKILL_EXP)
1260 1484
1261 const_iv (SK_LOCKPICKING) 1485 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1262 const_iv (SK_HIDING)
1263 const_iv (SK_SMITHERY)
1264 const_iv (SK_BOWYER)
1265 const_iv (SK_JEWELER)
1266 const_iv (SK_ALCHEMY)
1267 const_iv (SK_STEALING)
1268 const_iv (SK_LITERACY)
1269 const_iv (SK_BARGAINING)
1270 const_iv (SK_JUMPING)
1271 const_iv (SK_DET_MAGIC)
1272 const_iv (SK_ORATORY)
1273 const_iv (SK_SINGING)
1274 const_iv (SK_DET_CURSE)
1275 const_iv (SK_FIND_TRAPS)
1276 const_iv (SK_MEDITATION)
1277 const_iv (SK_PUNCHING)
1278 const_iv (SK_FLAME_TOUCH)
1279 const_iv (SK_KARATE)
1280 const_iv (SK_CLIMBING)
1281 const_iv (SK_WOODSMAN)
1282 const_iv (SK_INSCRIPTION)
1283 const_iv (SK_ONE_HANDED_WEAPON)
1284 const_iv (SK_MISSILE_WEAPON)
1285 const_iv (SK_THROWING)
1286 const_iv (SK_USE_MAGIC_ITEM)
1287 const_iv (SK_DISARM_TRAPS)
1288 const_iv (SK_SET_TRAP)
1289 const_iv (SK_THAUMATURGY)
1290 const_iv (SK_PRAYING)
1291 const_iv (SK_CLAWING)
1292 const_iv (SK_LEVITATION)
1293 const_iv (SK_SUMMONING)
1294 const_iv (SK_PYROMANCY)
1295 const_iv (SK_EVOCATION)
1296 const_iv (SK_SORCERY)
1297 const_iv (SK_TWO_HANDED_WEAPON)
1298 const_iv (SK_SPARK_TOUCH)
1299 const_iv (SK_SHIVER)
1300 const_iv (SK_ACID_SPLASH)
1301 const_iv (SK_POISON_NAIL)
1302 1486
1303 const_iv (SOUND_NEW_PLAYER) 1487 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1304 const_iv (SOUND_FIRE_ARROW)
1305 const_iv (SOUND_LEARN_SPELL)
1306 const_iv (SOUND_FUMBLE_SPELL)
1307 const_iv (SOUND_WAND_POOF)
1308 const_iv (SOUND_OPEN_DOOR)
1309 const_iv (SOUND_PUSH_PLAYER)
1310 const_iv (SOUND_PLAYER_HITS1)
1311 const_iv (SOUND_PLAYER_HITS2)
1312 const_iv (SOUND_PLAYER_HITS3)
1313 const_iv (SOUND_PLAYER_HITS4)
1314 const_iv (SOUND_PLAYER_IS_HIT1)
1315 const_iv (SOUND_PLAYER_IS_HIT2)
1316 const_iv (SOUND_PLAYER_IS_HIT3)
1317 const_iv (SOUND_PLAYER_KILLS)
1318 const_iv (SOUND_PET_IS_KILLED)
1319 const_iv (SOUND_PLAYER_DIES)
1320 const_iv (SOUND_OB_EVAPORATE)
1321 const_iv (SOUND_OB_EXPLODE)
1322 const_iv (SOUND_CLOCK)
1323 const_iv (SOUND_TURN_HANDLE)
1324 const_iv (SOUND_FALL_HOLE)
1325 const_iv (SOUND_DRINK_POISON)
1326 const_iv (SOUND_CAST_SPELL_0)
1327
1328 const_iv (PREFER_LOW)
1329 const_iv (PREFER_HIGH)
1330
1331 const_iv (ATNR_PHYSICAL)
1332 const_iv (ATNR_MAGIC)
1333 const_iv (ATNR_FIRE)
1334 const_iv (ATNR_ELECTRICITY)
1335 const_iv (ATNR_COLD)
1336 const_iv (ATNR_CONFUSION)
1337 const_iv (ATNR_ACID)
1338 const_iv (ATNR_DRAIN)
1339 const_iv (ATNR_WEAPONMAGIC)
1340 const_iv (ATNR_GHOSTHIT)
1341 const_iv (ATNR_POISON)
1342 const_iv (ATNR_SLOW)
1343 const_iv (ATNR_PARALYZE)
1344 const_iv (ATNR_TURN_UNDEAD)
1345 const_iv (ATNR_FEAR)
1346 const_iv (ATNR_CANCELLATION)
1347 const_iv (ATNR_DEPLETE)
1348 const_iv (ATNR_DEATH)
1349 const_iv (ATNR_CHAOS)
1350 const_iv (ATNR_COUNTERSPELL)
1351 const_iv (ATNR_GODPOWER)
1352 const_iv (ATNR_HOLYWORD)
1353 const_iv (ATNR_BLIND)
1354 const_iv (ATNR_INTERNAL)
1355 const_iv (ATNR_LIFE_STEALING)
1356 const_iv (ATNR_DISEASE)
1357
1358 const_iv (MAP_FLUSH)
1359 const_iv (MAP_PLAYER_UNIQUE)
1360 const_iv (MAP_BLOCK)
1361 const_iv (MAP_STYLE)
1362 const_iv (MAP_OVERLAY)
1363
1364 const_iv (MAP_IN_MEMORY)
1365 const_iv (MAP_SWAPPED)
1366 const_iv (MAP_LOADING)
1367 const_iv (MAP_SAVING)
1368
1369 const_iv (KLASS_GLOBAL)
1370 const_iv (KLASS_OBJECT)
1371 const_iv (KLASS_PLAYER)
1372 const_iv (KLASS_MAP)
1373 }; 1488 };
1374 1489
1375 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1376 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1491 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1377 1492
1378 static const struct { 1493 static const struct {
1379 const char *name; 1494 const char *name;
1380 int skip; 1495 int skip;
1381 IV klass; 1496 IV klass;
1392 { 1507 {
1393 AV *event = newAV (); 1508 AV *event = newAV ();
1394 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1509 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1395 av_push (event, newSViv (eiv->klass)); 1510 av_push (event, newSViv (eiv->klass));
1396 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1511 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1397 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1512 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1398 } 1513 }
1399 1514
1400 static const struct { 1515 // used by autogenerated BOOT sections from genacc
1401 int dtype; 1516 av_reflect = get_av ("cf::REFLECT", 1);
1402 const char *name;
1403 IV idx;
1404 } *cprop, prop_table[] = {
1405# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1406 prop (CFAPI_INT, MAP_PROP_FLAGS)
1407 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1408 prop (CFAPI_STRING, MAP_PROP_PATH)
1409 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1410 prop (CFAPI_STRING, MAP_PROP_NAME)
1411 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1412 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1413 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1414 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1415 prop (CFAPI_INT, MAP_PROP_WIDTH)
1416 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1417 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1418 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1419 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1420 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1421 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1422 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1423 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1424 prop (CFAPI_INT, MAP_PROP_SKY)
1425 prop (CFAPI_INT, MAP_PROP_WPARTX)
1426 prop (CFAPI_INT, MAP_PROP_WPARTY)
1427 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1428 prop (CFAPI_PREGION, MAP_PROP_REGION)
1429 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1430 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1431 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1432 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1433 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1434 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1435 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1436 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1437 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1438 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1439 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1440 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1441 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1442 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1443 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1444 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1445 prop (CFAPI_INT, OBJECT_PROP_X)
1446 prop (CFAPI_INT, OBJECT_PROP_Y)
1447 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1448 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1449 prop (CFAPI_INT, OBJECT_PROP_NROF)
1450 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1451 prop (CFAPI_INT, OBJECT_PROP_FACING)
1452 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1453 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1454 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1455 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1456 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1457 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1458 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1459 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1460 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1461 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1462 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1463 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1464 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1465 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1466 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1467 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1468 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1469 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1470 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1471 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1472 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1473 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1474 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1475 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1476 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1477 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1478 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1479 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1480 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1481 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1482 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1483 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1484 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1485 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1486 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1487 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1488 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1489 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1490 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1491 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1492 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1493 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1494 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1495 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1496 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1497 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1498 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1499 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1500 prop (CFAPI_INT, OBJECT_PROP_STR)
1501 prop (CFAPI_INT, OBJECT_PROP_DEX)
1502 prop (CFAPI_INT, OBJECT_PROP_CON)
1503 prop (CFAPI_INT, OBJECT_PROP_WIS)
1504 prop (CFAPI_INT, OBJECT_PROP_INT)
1505 prop (CFAPI_INT, OBJECT_PROP_POW)
1506 prop (CFAPI_INT, OBJECT_PROP_CHA)
1507 prop (CFAPI_INT, OBJECT_PROP_WC)
1508 prop (CFAPI_INT, OBJECT_PROP_AC)
1509 prop (CFAPI_INT, OBJECT_PROP_HP)
1510 prop (CFAPI_INT, OBJECT_PROP_SP)
1511 prop (CFAPI_INT, OBJECT_PROP_GP)
1512 prop (CFAPI_INT, OBJECT_PROP_FP)
1513 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1514 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1515 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1516 prop (CFAPI_INT, OBJECT_PROP_DAM)
1517 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1518 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1519 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1520 prop (CFAPI_INT, OBJECT_PROP_FACE)
1521 };
1522
1523 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1524 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1525
1526 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1527 {
1528 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1529 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1530 }
1531
1532 //I_EVENT_API (PACKAGE);
1533} 1517}
1534 1518
1535void _reload_1 () 1519void _gv_clear (SV *gv)
1536 CODE: 1520 CODE:
1537 cb_global = get_av ("cf::CB_GLOBAL", 1); 1521 assert (SvTYPE (gv) == SVt_PVGV);
1538 cb_object = get_av ("cf::CB_OBJECT", 1); 1522# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1539 cb_player = get_av ("cf::CB_PLAYER", 1); 1523 f (GvGP (gv)->gp_form);
1540 cb_type = get_av ("cf::CB_TYPE" , 1); 1524 f (GvGP (gv)->gp_io);
1541 cb_map = get_av ("cf::CB_MAP" , 1); 1525 f (GvGP (gv)->gp_sv);
1526 f (GvGP (gv)->gp_av);
1527 f (GvGP (gv)->gp_hv);
1528 f (GvGP (gv)->gp_cv);
1529 GvCVGEN (gv) = 0;
1530 GvMULTI_off (gv);
1531# undef f
1542 1532
1543void _reload_2 () 1533void _connect_to_perl_1 ()
1534
1535void _connect_to_perl_2 ()
1536
1537void _recalc_want ()
1538
1539# not used by default anymore
1540void _global_reattach ()
1544 CODE: 1541 CODE:
1545{ 1542{
1546 // reattach to all attachable objects in the game. 1543 // reattach to all attachable objects in the game.
1547 for (player *pl = first_player; pl; pl = pl->next) 1544 for_all_clients (ns)
1548 reattach (pl); 1545 ns->reattach ();
1549 1546
1550 for (mapstruct *map = first_map; map; map = map->next) 1547 for_all_objects (op)
1551 reattach (map);
1552
1553 for (object *op = objects; op; op = op->next)
1554 reattach (op); 1548 op->reattach ();
1549}
1550
1551# support function for map-world.ext
1552void _quantise (SV *data_sv, SV *plt_sv)
1553 CODE:
1554{
1555 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1556 croak ("_quantise called with invalid agruments");
1557
1558 plt_sv = SvRV (plt_sv);
1559 SV **plt = AvARRAY (plt_sv);
1560 int plt_count = AvFILL (plt_sv) + 1;
1561
1562 STRLEN len;
1563 char *data = SvPVbyte (data_sv, len);
1564 char *dst = data;
1565
1566 while (len >= 3)
1567 {
1568 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1569 {
1570 char *val = SvPVX (*val_sv);
1571
1572 if (val [0] == data [0]
1573 && val [1] == data [1]
1574 && val [2] == data [2])
1575 {
1576 *dst++ = val [3];
1577 goto next;
1578 }
1579 }
1580
1581 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1582 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1583 dst - SvPVX (data_sv), len);
1584
1585 next:
1586 data += 3;
1587 len -= 3;
1588 }
1589
1590 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1591}
1592
1593void init_anim ()
1594
1595void init_globals ()
1596
1597void init_experience ()
1598
1599void init_attackmess ()
1600
1601void init_dynamic ()
1602
1603void load_settings ()
1604
1605void load_materials ()
1606
1607void init_uuid ()
1608 CODE:
1609 UUID::init ();
1610
1611void init_signals ()
1612
1613void init_skills ()
1614
1615void init_beforeplay ()
1616
1617void evthread_start (int aiofd)
1618
1619void cede_to_tick ()
1620 CODE:
1621 coroapi::cede_to_tick ();
1622
1623NV till_tick ()
1624 CODE:
1625 RETVAL = SvNVX (sv_next_tick) - now ();
1626 OUTPUT:
1627 RETVAL
1628
1629int tick_inhibit ()
1630 CODE:
1631 RETVAL = tick_inhibit;
1632 OUTPUT:
1633 RETVAL
1634
1635void tick_inhibit_inc ()
1636 CODE:
1637 ++tick_inhibit;
1638
1639void tick_inhibit_dec ()
1640 CODE:
1641 if (!--tick_inhibit)
1642 if (tick_pending)
1643 {
1644 ev_async_send (EV_DEFAULT, &tick_watcher);
1645 coroapi::cede ();
1646 }
1647
1648void server_tick ()
1649 CODE:
1650{
1651 ev_now_update (EV_DEFAULT);
1652 NOW = ev_now (EV_DEFAULT);
1653 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1654 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1655 runtime = SvNVX (sv_runtime);
1656
1657 server_tick ();
1658
1659 ev_now_update (EV_DEFAULT);
1660 NOW = ev_now (EV_DEFAULT);
1661 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1662 runtime += TICK;
1663 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1555} 1664}
1556 1665
1557NV floor (NV x) 1666NV floor (NV x)
1558 1667
1559NV ceil (NV x) 1668NV ceil (NV x)
1560 1669
1561void server_tick () 1670NV rndm (...)
1671 ALIAS:
1672 rmg_rndm = 1
1673 CODE:
1674{
1675 rand_gen &gen = ix ? rmg_rndm : rndm;
1676 switch (items)
1677 {
1678 case 0: RETVAL = gen (); break;
1679 case 1: RETVAL = gen (SvUV (ST (0))); break;
1680 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1681 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1682 }
1683}
1684 OUTPUT:
1685 RETVAL
1562 1686
1563void 1687NV clamp (NV value, NV min_value, NV max_value)
1564LOG (int level, char *msg) 1688 CODE:
1689 RETVAL = clamp (value, min_value, max_value);
1690 OUTPUT:
1691 RETVAL
1692
1693NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1694 CODE:
1695 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1696 OUTPUT:
1697 RETVAL
1698
1699const char *ordinal (int i)
1700
1701void weaken (...)
1702 PROTOTYPE: @
1703 CODE:
1704 while (items > 0)
1705 sv_rvweaken (ST (--items));
1706
1707void log_suspend ()
1708
1709void log_resume ()
1710
1711void log_backtrace (utf8_string msg)
1712
1713void LOG (int flags, utf8_string msg)
1565 PROTOTYPE: $$ 1714 PROTOTYPE: $$
1566 C_ARGS: (LogLevel)level, "%s", msg 1715 C_ARGS: flags, "%s", msg
1567 1716
1568char *path_combine (char *base, char *path) 1717octet_string path_combine (octet_string base, octet_string path)
1569 PROTOTYPE: $$ 1718 PROTOTYPE: $$
1570 1719
1571char *path_combine_and_normalize (char *base, char *path) 1720octet_string path_combine_and_normalize (octet_string base, octet_string path)
1572 PROTOTYPE: $$ 1721 PROTOTYPE: $$
1573 1722
1574const char *
1575get_maps_directory (char *path)
1576 PROTOTYPE: $
1577 ALIAS: maps_directory = 0
1578 CODE:
1579 RETVAL = create_pathname (path);
1580 OUTPUT: RETVAL
1581
1582void 1723void
1583sub_generation_inc () 1724sub_generation_inc ()
1584 CODE: 1725 CODE:
1585 PL_sub_generation++; 1726 PL_sub_generation++;
1586 1727
1587char * 1728const_octet_string
1588mapdir () 1729mapdir ()
1589 PROTOTYPE: 1730 PROTOTYPE:
1590 ALIAS: 1731 ALIAS:
1591 mapdir = 0 1732 mapdir = 0
1592 uniquedir = 1 1733 uniquedir = 1
1606 case 5: RETVAL = settings.playerdir; break; 1747 case 5: RETVAL = settings.playerdir; break;
1607 case 6: RETVAL = settings.datadir ; break; 1748 case 6: RETVAL = settings.datadir ; break;
1608 } 1749 }
1609 OUTPUT: RETVAL 1750 OUTPUT: RETVAL
1610 1751
1752void abort ()
1753
1754void reset_signals ()
1755
1756void fork_abort (const_octet_string cause = "cf::fork_abort")
1757
1758void cleanup (const_octet_string cause, bool make_core = false)
1759
1760void emergency_save ()
1761
1762void _exit (int status = EXIT_SUCCESS)
1763
1764#if _POSIX_MEMLOCK
1765
1766int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1767 INIT:
1768#if __GLIBC__
1769 mallopt (M_TOP_PAD, 1024 * 1024);
1770 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1771 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1772 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1773#endif
1774
1775int munlockall ()
1776
1777#endif
1778
1611int 1779int
1612cf_find_animation (char *text) 1780malloc_trim (IV pad = 0)
1781
1782void
1783mallinfo ()
1784 PPCODE:
1785{
1786#if __GLIBC__
1787 struct mallinfo mai = mallinfo ();
1788 EXTEND (SP, 10*2);
1789 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1790 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1791 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1792 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1793 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1794 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1795 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1796 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1798 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1799#endif
1800 EXTEND (SP, 5*2);
1801 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1802 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1803 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1804 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1805 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1806}
1807
1808int find_animation (utf8_string text)
1613 PROTOTYPE: $ 1809 PROTOTYPE: $
1614 1810
1615int random_roll(int min, int max, object *op, int goodbad); 1811int random_roll (int min, int max, object *op, int goodbad);
1616 1812
1617const char *cost_string_from_value(uint64 cost, int approx = 0) 1813const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1618 1814
1619int invoke (int event, ...)
1620 CODE:
1621 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1622 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1623 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1624 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1625 OUTPUT: RETVAL
1626
1627int
1628exp_to_level (val64 exp) 1815int exp_to_level (val64 exp)
1629 CODE:
1630{
1631 int i = 0;
1632 1816
1633 RETVAL = settings.max_level;
1634
1635 for (i = 1; i <= settings.max_level; i++)
1636 {
1637 if (levels[i] > exp)
1638 {
1639 RETVAL = i - 1;
1640 break;
1641 }
1642 }
1643}
1644 OUTPUT: RETVAL
1645
1646val64
1647level_to_min_exp (int level) 1817val64 level_to_min_exp (int level)
1648 CODE:
1649 if (level > settings.max_level)
1650 RETVAL = levels[settings.max_level];
1651 else if (level < 1)
1652 RETVAL = 0;
1653 else
1654 RETVAL = levels[level];
1655 OUTPUT: RETVAL
1656 1818
1657SV * 1819SV *
1658resistance_to_string (int atnr) 1820resistance_to_string (int atnr)
1659 CODE: 1821 CODE:
1660 if (atnr >= 0 && atnr < NROFATTACKS) 1822 if (atnr >= 0 && atnr < NROFATTACKS)
1661 RETVAL = newSVpv (resist_plus[atnr], 0); 1823 RETVAL = newSVpv (resist_plus[atnr], 0);
1662 else 1824 else
1663 XSRETURN_UNDEF; 1825 XSRETURN_UNDEF;
1664 OUTPUT: RETVAL 1826 OUTPUT: RETVAL
1665 1827
1828UUID
1829uuid_cur ()
1830 CODE:
1831 RETVAL = UUID::cur;
1832 OUTPUT:
1833 RETVAL
1834
1835UUID
1836uuid_gen ()
1837 CODE:
1838 RETVAL = UUID::gen ();
1839 OUTPUT:
1840 RETVAL
1841
1842val64
1843uuid_seq (UUID uuid)
1844 CODE:
1845 RETVAL = uuid.seq;
1846 OUTPUT:
1847 RETVAL
1848
1849UUID
1850uuid_str (val64 seq)
1851 CODE:
1852 RETVAL.seq = seq;
1853 OUTPUT:
1854 RETVAL
1855
1856void
1857coin_names ()
1858 PPCODE:
1859 EXTEND (SP, NUM_COINS);
1860 for (int i = 0; i < NUM_COINS; ++i)
1861 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1862
1863void
1864coin_archetypes ()
1865 PPCODE:
1866 EXTEND (SP, NUM_COINS);
1867 for (int i = 0; i < NUM_COINS; ++i)
1868 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1869
1870bool
1871load_resource_file_ (octet_string filename)
1872
1873void
1874fix_weight ()
1875
1876MODULE = cf PACKAGE = cf::attachable
1877
1666int 1878int
1667_valid (SV *obj) 1879valid (SV *obj)
1668 CODE: 1880 CODE:
1669 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1881 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1670 OUTPUT: 1882 OUTPUT:
1671 RETVAL 1883 RETVAL
1672 1884
1885void
1886debug_trace (attachable *obj, bool on = true)
1887 CODE:
1888 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1889 if (on)
1890 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1891
1892int mortals_size ()
1893 CODE:
1894 RETVAL = attachable::mortals.size ();
1895 OUTPUT: RETVAL
1896
1897#object *mortals (U32 index)
1898# CODE:
1899# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1900# OUTPUT: RETVAL
1901
1902INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1903
1904MODULE = cf PACKAGE = cf::global
1905
1906int invoke (SV *klass, int event, ...)
1907 CODE:
1908 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1909 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1910 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1911 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1912 OUTPUT: RETVAL
1913
1673MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1914MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1915
1916INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1674 1917
1675int invoke (object *op, int event, ...) 1918int invoke (object *op, int event, ...)
1676 CODE: 1919 CODE:
1677 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1920 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1678 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1921 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1679 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1922 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1680 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1923 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1681 OUTPUT: RETVAL 1924 OUTPUT: RETVAL
1682 1925
1683SV *registry (object *op) 1926SV *registry (object *op)
1927
1928int objects_size ()
1684 CODE: 1929 CODE:
1685 RETVAL = registry_of (op); 1930 RETVAL = objects.size ();
1686 OUTPUT: 1931 OUTPUT: RETVAL
1932
1933object *objects (U32 index)
1934 CODE:
1935 RETVAL = index < objects.size () ? objects [index] : 0;
1936 OUTPUT: RETVAL
1937
1938int actives_size ()
1939 CODE:
1940 RETVAL = actives.size ();
1941 OUTPUT: RETVAL
1942
1943object *actives (U32 index)
1944 CODE:
1945 RETVAL = index < actives.size () ? actives [index] : 0;
1946 OUTPUT: RETVAL
1947
1948int mortals_size ()
1949 CODE:
1950 RETVAL = attachable::mortals.size ();
1951 OUTPUT: RETVAL
1952
1953const_utf8_string slot_use_name (U32 slot)
1954 ALIAS:
1955 slot_nonuse_name = 1
1956 CODE:
1957{
1958 if (slot >= NUM_BODY_LOCATIONS)
1959 croak ("body slot index out of range");
1960
1961 switch (ix)
1962 {
1963 case 0: RETVAL = body_locations[slot].use_name; break;
1964 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1965 }
1966}
1967 OUTPUT:
1687 RETVAL 1968 RETVAL
1969
1970# missing properties
1688 1971
1689object *head (object *op) 1972object *head (object *op)
1690 PROTOTYPE: $ 1973 PROTOTYPE: $
1691 ALIAS:
1692 more = 1
1693 above = 2
1694 below = 3
1695 CODE: 1974 CODE:
1696 switch (ix) 1975 RETVAL = op->head_ ();
1697 {
1698 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1699 case 1: RETVAL = op->more; break;
1700 case 2: RETVAL = op->above; break;
1701 case 3: RETVAL = op->below; break;
1702 }
1703 OUTPUT:
1704 RETVAL 1976 OUTPUT: RETVAL
1705
1706SV *
1707get_property (object *obj, int type, int idx)
1708 CODE:
1709 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1710 OUTPUT: RETVAL
1711
1712SV *
1713set_property (object *obj, int type, int idx, SV *newval)
1714 CODE:
1715 switch (type)
1716 {
1717 case CFAPI_INT:
1718 cf_object_set_int_property (obj, idx, SvIV (newval));
1719 break;
1720 case CFAPI_LONG:
1721 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1722 break;
1723 case CFAPI_DOUBLE:
1724 {
1725 int unused_type;
1726 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1727 }
1728 break;
1729 case CFAPI_STRING:
1730 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1731 break;
1732 case CFAPI_POBJECT:
1733 {
1734 int unused_type;
1735 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1736 }
1737 break;
1738 default:
1739 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1740 }
1741
1742# missing properties
1743
1744void
1745set_attacktype (object *obj, U32 attacktype)
1746 CODE:
1747 obj->attacktype = attacktype;
1748
1749U32
1750get_attacktype (object *obj)
1751 ALIAS:
1752 attacktype = 0
1753 CODE:
1754 RETVAL = obj->attacktype;
1755 OUTPUT: RETVAL
1756
1757# missing in plug-in api, of course
1758void
1759set_food (object *obj, int food)
1760 CODE:
1761 obj->stats.food = food;
1762
1763int
1764get_food (object *obj)
1765 ALIAS:
1766 food = 0
1767 CODE:
1768 RETVAL = obj->stats.food;
1769 OUTPUT: RETVAL
1770 1977
1771void 1978void
1772inv (object *obj) 1979inv (object *obj)
1773 PROTOTYPE: $ 1980 PROTOTYPE: $
1774 PPCODE: 1981 PPCODE:
1775{ 1982{
1776 object *o;
1777 for (o = obj->inv; o; o = o->below) 1983 for (object *o = obj->inv; o; o = o->below)
1778 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1984 XPUSHs (sv_2mortal (to_sv (o)));
1779} 1985}
1780 1986
1781int cf_object_get_resistance (object *op, int rtype) 1987void
1782 ALIAS: resistance = 0 1988set_animation (object *op, int idx)
1989 CODE:
1990 SET_ANIMATION (op, idx);
1783 1991
1784int cf_object_get_flag (object *op, int flag) 1992int
1785 ALIAS: flag = 0 1993num_animations (object *op)
1994 CODE:
1995 RETVAL = NUM_ANIMATIONS (op);
1996 OUTPUT: RETVAL
1786 1997
1787void cf_object_set_flag (object *op, int flag, int value) 1998int slot_info (object *op, UV slot, int value = 0)
1999 ALIAS:
2000 slot_used = 1
2001 CODE:
2002{
2003 if (slot >= NUM_BODY_LOCATIONS)
2004 croak ("body slot index out of range");
1788 2005
1789int need_identify (const object *obj); 2006 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2007
2008 if (items > 2)
2009 if (ix)
2010 op->slot[slot].used = value;
2011 else
2012 op->slot[slot].info = value;
2013}
2014 OUTPUT:
2015 RETVAL
2016
2017object *find_best_object_match (object *op, utf8_string match)
1790 2018
1791int apply_shop_mat (object *shop_mat, object *op); 2019int apply_shop_mat (object *shop_mat, object *op);
1792 2020
1793int move (object *op, int dir, object *originator = op) 2021int move (object *op, int dir, object *originator = op)
1794 CODE: 2022 CODE:
1795 RETVAL = move_ob (op, dir, originator); 2023 RETVAL = op->move (dir, originator);
1796 OUTPUT: 2024 OUTPUT:
1797 RETVAL 2025 RETVAL
1798 2026
1799void cf_object_apply (object *op, object *author, int flags = 0)
1800
1801void cf_object_apply_below (object *op) 2027void apply_below (object *op)
2028 CODE:
2029 player_apply_below (op);
1802 2030
1803void cf_object_remove (object *op) 2031int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1804 2032
1805void cf_object_free (object *op) 2033int casting_level (object *caster, object *spell)
1806 2034
1807object *cf_object_present_archname_inside (object *op, char *whatstr)
1808
1809int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1810
1811int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1812
1813object *cf_object_clone (object *op, int clonetype = 0)
1814
1815int cf_object_pay_item (object *op, object *buyer) 2035int pay_item (object *op, object *buyer)
2036 CODE:
2037 RETVAL = pay_for_item (op, buyer);
2038 OUTPUT: RETVAL
1816 2039
1817int cf_object_pay_amount (object *op, uint64 amount) 2040int pay_amount (object *op, uint64 amount)
2041 CODE:
2042 RETVAL = pay_for_amount (amount, op);
2043 OUTPUT: RETVAL
1818 2044
1819void pay_player (object *op, uint64 amount) 2045void pay_player (object *op, uint64 amount)
1820 2046
1821val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2047val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1822 2048
1823int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2049int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1824 2050
1825int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2051void learn_spell (object *op, object *sp, int special_prayer = 0)
2052 CODE:
2053 do_learn_spell (op, sp, special_prayer);
1826 2054
1827void cf_object_learn_spell (object *op, object *sp)
1828
1829void cf_object_forget_spell (object *op, object *sp) 2055void forget_spell (object *op, object *sp)
2056 CODE:
2057 do_forget_spell (op, query_name (sp));
1830 2058
1831object *cf_object_check_for_spell (object *op, char *spellname) 2059object *check_for_spell (object *op, utf8_string spellname)
2060 CODE:
2061 RETVAL = check_spell_known (op, spellname);
2062 OUTPUT: RETVAL
1832 2063
1833int cf_object_query_money (object *op) 2064int query_money (object *op)
1834 ALIAS: money = 0 2065 ALIAS: money = 0
1835 2066
1836int cf_object_query_cost (object *op, object *who, int flags) 2067val64 query_cost (object *op, object *who, int flags)
1837 ALIAS: cost = 0 2068 ALIAS: cost = 0
1838 2069
1839void cf_object_activate_rune (object *op , object *victim) 2070void spring_trap (object *op, object *victim)
1840 2071
1841int cf_object_check_trigger (object *op, object *cause) 2072int check_trigger (object *op, object *cause)
1842 2073
1843int cf_object_out_of_map (object *op, int x, int y)
1844
1845void cf_object_drop (object *op, object *author) 2074void drop (object *who, object *op)
1846 2075
1847void cf_object_take (object *op, object *author)
1848
1849object *cf_object_insert_object (object *op, object *container)
1850
1851const char *cf_object_get_msg (object *ob)
1852 ALIAS: msg = 0
1853
1854object *cf_object_insert_in_ob (object *ob, object *where)
1855
1856int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1857
1858void cf_object_update (object *op, int flags)
1859
1860void cf_object_pickup (object *op, object *what) 2076void pick_up (object *who, object *op)
1861 2077
1862object *cf_create_object_by_name (const char *name) 2078void update_object (object *op, int action)
1863 2079
1864void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2080void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1865 2081
1866void player_lvl_adj (object *who, object *skill = 0) 2082void player_lvl_adj (object *who, object *skill = 0)
1867 2083
1868int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2084int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1869 2085
1870int calc_skill_exp (object *who, object *op, object *skill); 2086int calc_skill_exp (object *who, object *op, object *skill)
1871 2087
1872void push_button (object *op); 2088void push_button (object *op, object *originator)
1873 2089
1874void use_trigger (object *op); 2090void use_trigger (object *op, object *originator)
1875 2091
1876void add_button_link (object *button, mapstruct *map, int connected); 2092void handle_apply_yield (object *op)
1877 2093
1878void remove_button_link (object *op); 2094int convert_item (object *item, object *converter)
1879 2095
1880void 2096void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1881cf_object_set_resistance (object *op, int rtype, int val)
1882 CODE:
1883 if (rtype >= 0 && rtype < NROFATTACKS)
1884 op->resist[rtype] = val;
1885
1886 2097
1887MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2098MODULE = cf PACKAGE = cf::object PREFIX = cf_
1888
1889void cf_fix_object (object *pl)
1890 ALIAS: fix = 0
1891
1892object *cf_insert_ob_in_ob (object *ob, object *where)
1893 2099
1894# no clean way to get an object from an archetype - stupid idiotic 2100# no clean way to get an object from an archetype - stupid idiotic
1895# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2101# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1896 2102
1897object *new (const char *archetype = 0) 2103object *new (utf8_string archetype = 0)
1898 PROTOTYPE: ;$ 2104 PROTOTYPE: ;$
1899 CODE: 2105 CODE:
1900 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2106 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1901 OUTPUT: 2107 OUTPUT:
1902 RETVAL 2108 RETVAL
1903 2109
2110object *generate (utf8_string arch, object *creator)
2111 CODE:
2112 object *obj = get_archetype (arch);
2113 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2114 RETVAL = obj;
2115 OUTPUT:
2116 RETVAL
2117
2118object *find_object (U32 tag)
2119
2120object *find_object_uuid (UUID i)
2121
2122# TODO: nuke
1904object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2123object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1905 PROTOTYPE: $$$$$$ 2124 PROTOTYPE: $$$$$$
1906 CODE: 2125 CODE:
1907{ 2126{
1908 int unused_type; 2127 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1909 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1910}
1911 2128
1912# syntatic sugar for easier use in event callbacks. 2129 if (RETVAL->destroyed ())
1913const char *options (object *op)
1914 CODE:
1915 RETVAL = op->name;
1916 OUTPUT:
1917 RETVAL 2130 RETVAL = 0;
2131}
1918 2132
1919player *contr (object *op) 2133shstr
1920 CODE: 2134object::kv_get (shstr key)
1921 RETVAL = op->contr;
1922 OUTPUT: RETVAL
1923 2135
1924const char *get_ob_key_value (object *op, const char *key) 2136void
2137object::kv_del (shstr key)
1925 2138
1926bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2139void
2140object::kv_set (shstr key, shstr value)
1927 2141
1928object *get_nearest_player (object *ob) 2142object *get_nearest_player (object *ob)
1929 ALIAS: nearest_player = 0 2143 ALIAS: nearest_player = 0
1930 PREINIT: 2144 PREINIT:
1931 extern object *get_nearest_player (object *); 2145 extern object *get_nearest_player (object *);
1933void rangevector (object *ob, object *other, int flags = 0) 2147void rangevector (object *ob, object *other, int flags = 0)
1934 PROTOTYPE: $$;$ 2148 PROTOTYPE: $$;$
1935 PPCODE: 2149 PPCODE:
1936{ 2150{
1937 rv_vector rv; 2151 rv_vector rv;
2152
1938 get_rangevector (ob, other, &rv, flags); 2153 get_rangevector (ob, other, &rv, flags);
2154
1939 EXTEND (SP, 5); 2155 EXTEND (SP, 5);
1940 PUSHs (newSVuv (rv.distance)); 2156 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1941 PUSHs (newSViv (rv.distance_x)); 2157 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1942 PUSHs (newSViv (rv.distance_y)); 2158 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1943 PUSHs (newSViv (rv.direction)); 2159 PUSHs (sv_2mortal (newSViv (rv.direction)));
1944 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2160 PUSHs (sv_2mortal (to_sv (rv.part)));
1945} 2161}
1946 2162
1947bool on_same_map_as (object *ob, object *other) 2163bool on_same_map_as (object *ob, object *other)
1948 CODE: 2164 CODE:
1949 RETVAL = on_same_map (ob, other); 2165 RETVAL = on_same_map (ob, other);
1950 OUTPUT: RETVAL 2166 OUTPUT: RETVAL
1951 2167
1952char * 2168const_utf8_string
1953base_name (object *ob, int plural) 2169base_name (object *op, int plural = op->nrof > 1)
1954 CODE: 2170 CODE:
1955 RETVAL = cf_query_base_name (ob, plural); 2171 RETVAL = query_base_name (op, plural);
1956 OUTPUT: RETVAL 2172 OUTPUT: RETVAL
1957 2173
1958living * 2174# return the tail of an object, excluding itself
2175void
1959stats (object *ob) 2176tail (object *op)
1960 CODE: 2177 PPCODE:
1961 RETVAL = &ob->stats; 2178 while ((op = op->more))
1962 OUTPUT: RETVAL 2179 XPUSHs (sv_2mortal (to_sv (op)));
1963
1964 2180
1965MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2181MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1966 2182
1967player *player (object *op) 2183player *player (object *op)
1968 CODE: 2184 CODE:
1969 RETVAL = op->contr; 2185 RETVAL = op->contr;
1970 OUTPUT: RETVAL 2186 OUTPUT: RETVAL
1971 2187
2188bool move_player (object *op, int dir)
2189
1972void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2190void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1973 2191 CODE:
1974object *cf_player_send_inventory (object *op) 2192 new_draw_info (flags, 0, op, txt);
1975
1976char *cf_player_get_ip (object *op)
1977 ALIAS: ip = 0
1978
1979object *cf_player_get_marked_item (object *op)
1980 ALIAS: marked_item = 0
1981
1982void cf_player_set_marked_item (object *op, object *ob)
1983
1984partylist *cf_player_get_party (object *op)
1985 ALIAS: party = 0
1986
1987void cf_player_set_party (object *op, partylist *party)
1988 2193
1989void kill_player (object *op) 2194void kill_player (object *op)
1990 2195
2196void esrv_send_item (object *pl, object *item)
2197
2198void esrv_update_item (object *pl, int what, object *item)
2199 C_ARGS: what, pl, item
2200
2201void esrv_del_item (object *pl, int tag)
2202 C_ARGS: pl->contr, tag
2203
2204int command_summon (object *op, utf8_string params)
2205
2206int command_arrest (object *op, utf8_string params)
2207
2208
1991MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2209MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2210
2211INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1992 2212
1993int invoke (player *pl, int event, ...) 2213int invoke (player *pl, int event, ...)
1994 CODE: 2214 CODE:
1995 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2215 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1996 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2216 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1997 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2217 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1998 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2218 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1999 OUTPUT: RETVAL 2219 OUTPUT: RETVAL
2000 2220
2001SV *registry (player *pl) 2221SV *registry (player *pl)
2222
2223void
2224save_stats (player *pl)
2002 CODE: 2225 CODE:
2003 RETVAL = registry_of (pl); 2226 pl->ob->stats.hp = pl->ob->stats.maxhp;
2227 pl->ob->stats.sp = pl->ob->stats.maxsp;
2228 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2229 pl->orig_stats = pl->ob->stats;
2230
2231# should only be temporary
2232void esrv_new_player (player *pl)
2233
2234#d# TODO: replace by blocked_los accessor, fix code using this
2235bool
2236cell_visible (player *pl, int dx, int dy)
2237 CODE:
2238 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2004 OUTPUT: 2239 OUTPUT:
2005 RETVAL 2240 RETVAL
2006 2241
2007player *cf_player_find (char *name)
2008 PROTOTYPE: $
2009
2010void cf_player_move (player *pl, int dir)
2011
2012void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2013
2014# nonstandard
2015object *ob (player *pl)
2016 CODE:
2017 RETVAL = pl->ob;
2018 OUTPUT: RETVAL
2019
2020player *first ()
2021 CODE:
2022 RETVAL = first_player;
2023 OUTPUT: RETVAL
2024
2025player *next (player *pl)
2026 CODE:
2027 RETVAL = pl->next;
2028 OUTPUT: RETVAL
2029
2030bool
2031cell_visible (player *pl, int dx, int dy)
2032 CODE:
2033 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2034 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2035 OUTPUT:
2036 RETVAL
2037
2038char *
2039client (player *pl)
2040 CODE:
2041 RETVAL = pl->socket.client;
2042 OUTPUT:
2043 RETVAL
2044
2045char *
2046host (player *pl)
2047 CODE:
2048 RETVAL = pl->socket.host;
2049 OUTPUT:
2050 RETVAL
2051
2052char *
2053killer (player *pl, char *killer = 0)
2054 CODE:
2055 if (killer)
2056 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2057 RETVAL = pl->killer;
2058 OUTPUT:
2059 RETVAL
2060
2061void
2062buggy_mapscroll (player *pl, int value = 1)
2063 CODE:
2064 pl->socket.buggy_mapscroll = value;
2065
2066void 2242void
2067send (player *pl, SV *packet) 2243send (player *pl, SV *packet)
2068 CODE: 2244 CODE:
2069{ 2245{
2070 STRLEN len; 2246 STRLEN len;
2071 char *buf = SvPVbyte (packet, len); 2247 char *buf = SvPVbyte (packet, len);
2072 2248
2073 Write_String_To_Socket (&pl->socket, buf, len); 2249 if (len > MAXSOCKBUF)
2250 pl->failmsg ("[packet too long for client]");
2251 else if (pl->ns)
2252 pl->ns->send_packet (buf, len);
2074} 2253}
2075 2254
2076int 2255void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2077listening (player *pl, int new_value = -1) 2256 PROTOTYPE: $;$$$
2078 CODE:
2079 RETVAL = pl->listening;
2080 if (new_value >= 0)
2081 pl->listening = new_value;
2082 OUTPUT:
2083 RETVAL
2084
2085void get_savebed (player *pl)
2086 ALIAS:
2087 savebed = 0
2088 PPCODE: 2257 PPCODE:
2258 if (GIMME_V != G_VOID)
2259 {
2089 EXTEND (SP, 3); 2260 EXTEND (SP, 3);
2090 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2261 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2091 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2262 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2092 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2263 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2093 2264 }
2094void set_savebed (player *pl, char *map_path, int x, int y) 2265 if (map_path) sv_to (map_path, pl->savebed_map);
2095 CODE: 2266 if (x) sv_to (x, pl->bed_x);
2096 strcpy (pl->savebed_map, map_path); 2267 if (y) sv_to (y, pl->bed_y);
2097 pl->bed_x = x;
2098 pl->bed_y = y;
2099 2268
2100void 2269void
2101list () 2270list ()
2102 PPCODE: 2271 PPCODE:
2103{ 2272 for_all_players (pl)
2104 player *pl; 2273 XPUSHs (sv_2mortal (to_sv (pl)));
2105 for (pl = first_player; pl; pl = pl->next)
2106 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2107}
2108
2109bool
2110peaceful (player *pl, bool new_setting = 0)
2111 PROTOTYPE: $;$
2112 CODE:
2113 RETVAL = pl->peaceful;
2114 if (items > 1)
2115 pl->peaceful = new_setting;
2116 OUTPUT:
2117 RETVAL
2118
2119living *
2120orig_stats (player *pl)
2121 CODE:
2122 RETVAL = &pl->orig_stats;
2123 OUTPUT: RETVAL
2124
2125living *
2126last_stats (player *pl)
2127 CODE:
2128 RETVAL = &pl->last_stats;
2129 OUTPUT: RETVAL
2130 2274
2131 2275
2132MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2276MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2133 2277
2134mapstruct *first ()
2135 PROTOTYPE:
2136 CODE:
2137 RETVAL = first_map;
2138 OUTPUT: RETVAL
2139
2140mapstruct *next (mapstruct *map)
2141 PROTOTYPE:
2142 CODE:
2143 RETVAL = map->next;
2144 OUTPUT: RETVAL
2145
2146int invoke (mapstruct *map, int event, ...) 2278int invoke (maptile *map, int event, ...)
2147 CODE: 2279 CODE:
2148 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2280 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2149 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2281 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2150 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2282 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2151 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2283 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2152 OUTPUT: RETVAL 2284 OUTPUT: RETVAL
2153 2285
2154SV *registry (mapstruct *map) 2286SV *registry (maptile *map)
2287
2288void
2289find_tagged_objects (maptile *map, utf8_string tag = 0)
2155 CODE: 2290 PPCODE:
2156 RETVAL = registry_of (map); 2291{
2157 OUTPUT: 2292 if (!map->spaces)
2158 RETVAL 2293 XSRETURN_EMPTY;
2159 2294
2160SV * 2295 if (tag)
2161get_property (mapstruct *obj, int type, int idx)
2162 CODE:
2163 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2164 OUTPUT: RETVAL
2165
2166SV *
2167set_property (mapstruct *obj, int type, int idx, SV *newval)
2168 CODE:
2169 switch (type)
2170 { 2296 {
2171 case CFAPI_INT: 2297 shstr_cmp tag_ (tag);
2172 cf_map_set_int_property (obj, idx, SvIV (newval)); 2298
2173 break; 2299 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2174 default: 2300 for (object *op = ms->bot; op; op = op->above)
2175 croak ("unhandled type '%d' in set_property '%d'", type, idx); 2301 if (op->tag == tag_)
2302 XPUSHs (sv_2mortal (to_sv (op)));
2176 } 2303 }
2177 2304 else
2178mapstruct *new (int width, int height) 2305 {
2179 PROTOTYPE: 2306 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2180 CODE: 2307 for (object *op = ms->bot; op; op = op->above)
2181{ 2308 if (op->tag)
2182 RETVAL = get_empty_map (width, height); 2309 XPUSHs (sv_2mortal (to_sv (op)));
2310 }
2183} 2311}
2312
2313INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2314
2315void
2316adjust_daylight ()
2317 CODE:
2318 maptile::adjust_daylight ();
2319
2320int
2321outdoor_darkness (int darkness = 0)
2322 CODE:
2323 RETVAL = maptile::outdoor_darkness;
2324 if (items)
2325 maptile::outdoor_darkness = darkness;
2184 OUTPUT: 2326 OUTPUT:
2185 RETVAL 2327 RETVAL
2186 2328
2187void delete_map (mapstruct *map) 2329void
2330maptile::instantiate ()
2188 2331
2189void clean_tmp_map (mapstruct *map) 2332maptile *new ()
2190 2333 PROTOTYPE:
2191void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2192
2193mapstruct *tile_map (mapstruct *map, unsigned int dir)
2194 CODE: 2334 CODE:
2195 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2335 RETVAL = new maptile;
2196 OUTPUT: 2336 OUTPUT:
2197 RETVAL 2337 RETVAL
2198 2338
2199char *tile_path (mapstruct *map, unsigned int dir) 2339void
2340maptile::players ()
2200 CODE: 2341 PPCODE:
2201 if (dir >= 4) 2342 if (GIMME_V == G_SCALAR)
2202 XSRETURN_UNDEF; 2343 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2203 RETVAL = map->tile_path [dir]; 2344 else if (GIMME_V == G_ARRAY)
2204 OUTPUT: 2345 {
2205 RETVAL 2346 EXTEND (SP, THIS->players);
2347 for_all_players (pl)
2348 if (pl->ob && pl->ob->map == THIS)
2349 PUSHs (sv_2mortal (to_sv (pl->ob)));
2350 }
2206 2351
2207mapstruct *ready_map_name (char *name, int flags = 0)
2208 PROTOTYPE: $;$
2209 ALIAS:
2210 find = 0
2211 get_map = 1
2212
2213mapstruct *has_been_loaded (char *name)
2214 PROTOTYPE: $
2215
2216# whoever "designed" the plug-in api should have wasted
2217# his/her time with staying away from the project - would have
2218# saved others a lot of time, without doubt.
2219void set_path (mapstruct *where, char *path)
2220 CODE:
2221 strcpy (where->path, path);
2222
2223int in_memory (mapstruct *map)
2224 CODE:
2225 RETVAL = map->in_memory;
2226 OUTPUT:
2227 RETVAL
2228
2229bool unique (mapstruct *map)
2230 CODE:
2231 RETVAL = map->unique;
2232 OUTPUT:
2233 RETVAL
2234
2235void set_unique (mapstruct *map, bool unique)
2236 CODE:
2237 map->unique = unique;
2238
2239void 2352void
2240trigger (mapstruct *map, long connection, bool state = true) 2353maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2241 CODE: 2354 CODE:
2242 activate_connection (map, connection, state); 2355{
2356 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2357 croak ("maptile::add_underlay: palette must be arrayref");
2243 2358
2359 palette = SvRV (palette);
2360
2361 STRLEN idxlen;
2362 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2363
2364 for (int x = 0; x < THIS->width; ++x)
2365 for (int y = 0; y < THIS->height; ++y)
2366 {
2367 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2368 if (op->flag [FLAG_IS_FLOOR])
2369 goto skip;
2370
2371 {
2372 int offs = offset + y * stride + x;
2373
2374 if (IN_RANGE_EXC (offs, 0, idxlen))
2375 {
2376 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2377 {
2378 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2379 ob->flag [FLAG_NO_MAP_SAVE] = true;
2380 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2381
2382 if (ob->randomitems && !ob->above)
2383 {
2384 ob->create_treasure (ob->randomitems);
2385
2386 for (object *op = ob->above; op; op = op->above)
2387 op->flag [FLAG_NO_MAP_SAVE] = true;
2388 // TODO: if this is a pickable object, then the item
2389 // will at a bit weird - saving inside the player
2390 // will clear the flag, but when the player drops
2391 // it without logging out, it keeps the flag.
2392 // nobody ahs reported this, but this can be rather
2393 // annoying on persistent maps.
2394 }
2395 }
2396 }
2397 }
2398
2399 skip: ;
2400 }
2401}
2402
2244void 2403void
2245get_connection (mapstruct *map, long connection) 2404maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2405 CODE:
2406{
2407 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2408 croak ("maptile::set_regiondata: palette must be arrayref");
2409
2410 palette = SvRV (palette);
2411
2412 STRLEN idxlen;
2413 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2414
2415 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2416 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2417
2418 for (int i = av_len ((AV *)palette) + 1; i--; )
2419 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2420
2421 for (int y = 0; y < THIS->height; ++y)
2422 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2423
2424 sfree (THIS->regions, THIS->size ());
2425 delete [] THIS->regionmap;
2426
2427 THIS->regions = regions;
2428 THIS->regionmap = regionmap;
2429}
2430
2431void
2432maptile::create_region_treasure ()
2433 CODE:
2434 for (int x = 0; x < THIS->width; ++x)
2435 for (int y = 0; y < THIS->height; ++y)
2436 {
2437 region *rgn = THIS->region (x, y);
2438
2439 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2440 if (object *op = THIS->at (x, y).top)
2441 if (rgn->treasure && rndm () < rgn->treasure_density)
2442 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2443 }
2444
2445int out_of_map (maptile *map, int x, int y)
2446
2447void
2448find_link (maptile *map, shstr_tmp connection)
2246 PPCODE: 2449 PPCODE:
2247 oblinkpt *obp = get_connection_links (map, connection); 2450 if (oblinkpt *obp = map->find_link (connection))
2248 if (obp)
2249 for (objectlink *ol = obp->link; ol; ol = ol->next) 2451 for (objectlink *ol = obp->link; ol; ol = ol->next)
2250 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2452 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2251 2453
2252object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2253
2254object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2255
2256object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2257 C_ARGS: str, map, nx, ny
2258
2259void 2454void
2260cf_map_normalise (mapstruct *map, int x, int y) 2455get_map_flags (maptile *map, int x, int y)
2261 PPCODE: 2456 PPCODE:
2262{ 2457{
2263 mapstruct *nmap = 0; 2458 maptile *nmap = 0;
2264 I16 nx = 0, ny = 0; 2459 I16 nx = 0, ny = 0;
2460
2461 PUTBACK;
2265 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2462 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2463 SPAGAIN;
2266 2464
2267 EXTEND (SP, 4); 2465 EXTEND (SP, 4);
2268 PUSHs (sv_2mortal (newSViv (flags))); 2466 PUSHs (sv_2mortal (newSViv (flags)));
2269 2467
2270 if (GIMME_V == G_ARRAY) 2468 if (GIMME_V == G_ARRAY)
2271 { 2469 {
2272 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2470 PUSHs (sv_2mortal (to_sv (nmap)));
2273 PUSHs (sv_2mortal (newSViv (nx))); 2471 PUSHs (sv_2mortal (newSViv (nx)));
2274 PUSHs (sv_2mortal (newSViv (ny))); 2472 PUSHs (sv_2mortal (newSViv (ny)));
2275 } 2473 }
2276} 2474}
2277 2475
2476mapspace *
2477ms (maptile *map, unsigned int x, unsigned int y)
2478 PROTOTYPE: $$$
2479 CODE:
2480{
2481 maptile *nmap = 0;
2482 I16 nx, ny;
2483
2484 PUTBACK;
2485 get_map_flags (map, &nmap, x, y, &nx, &ny);
2486 SPAGAIN;
2487
2488 if (!nmap)
2489 XSRETURN_UNDEF;
2490
2491 RETVAL = &nmap->at (nx, ny);
2492}
2493 OUTPUT:
2494 RETVAL
2495
2278void 2496void
2279at (mapstruct *map, unsigned int x, unsigned int y) 2497at (maptile *map, unsigned int x, unsigned int y)
2280 PROTOTYPE: $$$ 2498 PROTOTYPE: $$$
2281 PPCODE: 2499 PPCODE:
2282{ 2500{
2283 object *o;
2284 mapstruct *nmap = 0; 2501 maptile *nmap = 0;
2285 I16 nx, ny; 2502 I16 nx, ny;
2286 2503
2504 PUTBACK;
2287 get_map_flags (map, &nmap, x, y, &nx, &ny); 2505 get_map_flags (map, &nmap, x, y, &nx, &ny);
2506 SPAGAIN;
2288 2507
2289 if (nmap) 2508 if (nmap)
2290 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2509 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2291 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2510 XPUSHs (sv_2mortal (to_sv (o)));
2292} 2511}
2293 2512
2294SV * 2513SV *
2295bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2514bot_at (maptile *map, unsigned int x, unsigned int y)
2296 PROTOTYPE: $$$ 2515 PROTOTYPE: $$$
2297 ALIAS: 2516 ALIAS:
2298 top_at = 1 2517 top_at = 1
2299 flags_at = 2 2518 flags_at = 2
2300 light_at = 3 2519 light_at = 3
2301 move_block_at = 4 2520 move_block_at = 4
2302 move_slow_at = 5 2521 move_slow_at = 5
2303 move_on_at = 6 2522 move_on_at = 6
2304 move_off_at = 7 2523 move_off_at = 7
2305 INIT:
2306 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2307 CODE: 2524 CODE:
2525{
2526 sint16 nx = x;
2527 sint16 ny = y;
2528
2529 if (!xy_normalise (map, nx, ny))
2530 XSRETURN_UNDEF;
2531
2532 mapspace &ms = map->at (nx, ny);
2533
2534 ms.update ();
2535
2308 switch (ix) 2536 switch (ix)
2309 { 2537 {
2310 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2538 case 0: RETVAL = to_sv (ms.bot ); break;
2311 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2539 case 1: RETVAL = to_sv (ms.top ); break;
2312 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2540 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2313 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2541 case 3: RETVAL = newSViv (ms.light ); break;
2314 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2542 case 4: RETVAL = newSVuv (ms.move_block); break;
2315 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2543 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2316 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2544 case 6: RETVAL = newSVuv (ms.move_on ); break;
2317 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2545 case 7: RETVAL = newSVuv (ms.move_off ); break;
2318 } 2546 }
2547}
2319 OUTPUT: 2548 OUTPUT: RETVAL
2549
2550# worst xs function of my life
2551bool
2552_create_random_map (\
2553 maptile *self,\
2554 utf8_string wallstyle,\
2555 utf8_string wall_name,\
2556 utf8_string floorstyle,\
2557 utf8_string monsterstyle,\
2558 utf8_string treasurestyle,\
2559 utf8_string layoutstyle,\
2560 utf8_string doorstyle,\
2561 utf8_string decorstyle,\
2562 utf8_string miningstyle,\
2563 utf8_string origin_map,\
2564 utf8_string final_map,\
2565 utf8_string exitstyle,\
2566 utf8_string this_map,\
2567 utf8_string exit_on_final_map,\
2568 int xsize,\
2569 int ysize,\
2570 int expand2x,\
2571 int layoutoptions1,\
2572 int layoutoptions2,\
2573 int layoutoptions3,\
2574 int symmetry,\
2575 int difficulty,\
2576 int difficulty_given,\
2577 float difficulty_increase,\
2578 int dungeon_level,\
2579 int dungeon_depth,\
2580 int decoroptions,\
2581 int orientation,\
2582 int origin_y,\
2583 int origin_x,\
2584 U32 random_seed,\
2585 val64 total_map_hp,\
2586 int map_layout_style,\
2587 int treasureoptions,\
2588 int symmetry_used,\
2589 region *region,\
2590 utf8_string custom\
2591)
2592 CODE:
2593{
2594 random_map_params rmp;
2595
2596 assign (rmp.wallstyle , wallstyle);
2597 assign (rmp.wall_name , wall_name);
2598 assign (rmp.floorstyle , floorstyle);
2599 assign (rmp.monsterstyle , monsterstyle);
2600 assign (rmp.treasurestyle , treasurestyle);
2601 assign (rmp.layoutstyle , layoutstyle);
2602 assign (rmp.doorstyle , doorstyle);
2603 assign (rmp.decorstyle , decorstyle);
2604 assign (rmp.miningstyle , miningstyle);
2605 assign (rmp.exitstyle , exitstyle);
2606 assign (rmp.exit_on_final_map, exit_on_final_map);
2607
2608 rmp.origin_map = origin_map;
2609 rmp.final_map = final_map;
2610 rmp.this_map = this_map;
2611 rmp.xsize = xsize;
2612 rmp.ysize = ysize;
2613 rmp.expand2x = expand2x;
2614 rmp.layoutoptions1 = layoutoptions1;
2615 rmp.layoutoptions2 = layoutoptions2;
2616 rmp.layoutoptions3 = layoutoptions3;
2617 rmp.symmetry = symmetry;
2618 rmp.difficulty = difficulty;
2619 rmp.difficulty_given = difficulty_given;
2620 rmp.difficulty_increase = difficulty_increase;
2621 rmp.dungeon_level = dungeon_level;
2622 rmp.dungeon_depth = dungeon_depth;
2623 rmp.decoroptions = decoroptions;
2624 rmp.orientation = orientation;
2625 rmp.origin_y = origin_y;
2626 rmp.origin_x = origin_x;
2627 rmp.random_seed = random_seed;
2628 rmp.total_map_hp = (uint64_t) total_map_hp;
2629 rmp.map_layout_style = map_layout_style;
2630 rmp.treasureoptions = treasureoptions;
2631 rmp.symmetry_used = symmetry_used;
2632 rmp.region = region;
2633 rmp.custom = custom;
2634
2635 RETVAL = self->generate_random_map (&rmp);
2636}
2637 OUTPUT:
2320 RETVAL 2638 RETVAL
2321 2639
2640MODULE = cf PACKAGE = cf::mapspace
2641
2642INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2322 2643
2323MODULE = cf PACKAGE = cf::arch 2644MODULE = cf PACKAGE = cf::arch
2324 2645
2325archetype *first() 2646int archetypes_size ()
2326 PROTOTYPE: 2647 CODE:
2327 CODE:
2328 RETVAL = first_archetype; 2648 RETVAL = archetypes.size ();
2329 OUTPUT: RETVAL 2649 OUTPUT: RETVAL
2330 2650
2331archetype *next (archetype *arch) 2651archetype *archetypes (U32 index)
2332 CODE: 2652 CODE:
2333 RETVAL = arch->next; 2653 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2334 OUTPUT: RETVAL 2654 OUTPUT: RETVAL
2335 2655
2336archetype *head (archetype *arch) 2656INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2337 CODE:
2338 RETVAL = arch->head;
2339 OUTPUT: RETVAL
2340
2341archetype *more (archetype *arch)
2342 CODE:
2343 RETVAL = arch->more;
2344 OUTPUT: RETVAL
2345
2346const char *name (archetype *arch)
2347 CODE:
2348 RETVAL = arch->name;
2349 OUTPUT: RETVAL
2350
2351object *clone (archetype *arch)
2352 CODE:
2353 RETVAL = &arch->clone;
2354 OUTPUT: RETVAL
2355 2657
2356MODULE = cf PACKAGE = cf::party 2658MODULE = cf PACKAGE = cf::party
2357 2659
2358partylist *first () 2660partylist *first ()
2359 PROTOTYPE: 2661 PROTOTYPE:
2360 CODE: 2662 CODE:
2361 RETVAL = get_firstparty (); 2663 RETVAL = get_firstparty ();
2362 OUTPUT: RETVAL 2664 OUTPUT: RETVAL
2363 2665
2364partylist *next (partylist *party) 2666INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2667
2668MODULE = cf PACKAGE = cf::region
2669
2670void
2671list ()
2672 PPCODE:
2673 for_all_regions (rgn)
2674 XPUSHs (sv_2mortal (to_sv (rgn)));
2675
2676region *find (utf8_string name)
2677 PROTOTYPE: $
2365 CODE: 2678 CODE:
2366 RETVAL = party->next; 2679 RETVAL = region::find (name);
2367 OUTPUT: RETVAL 2680 OUTPUT: RETVAL
2368 2681
2369const char *name (partylist *party) 2682int specificity (region *rgn)
2370 CODE: 2683 CODE:
2371 RETVAL = party->partyname; 2684 RETVAL = 0;
2685 while (rgn = rgn->parent)
2686 RETVAL++;
2372 OUTPUT: RETVAL 2687 OUTPUT: RETVAL
2373 2688
2374const char *password (partylist *party) 2689INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2375 CODE:
2376 RETVAL = party->passwd;
2377 OUTPUT: RETVAL
2378
2379MODULE = cf PACKAGE = cf::region
2380
2381region *first ()
2382 PROTOTYPE:
2383 CODE:
2384 RETVAL = first_region;
2385 OUTPUT: RETVAL
2386
2387region *next (region *reg)
2388 CODE:
2389 RETVAL = reg->next;
2390 OUTPUT: RETVAL
2391
2392const char *name (region *reg)
2393 CODE:
2394 RETVAL = reg->name;
2395 OUTPUT: RETVAL
2396
2397region *parent (region *reg)
2398 CODE:
2399 RETVAL = reg->parent;
2400 OUTPUT: RETVAL
2401
2402const char *longname (region *reg)
2403 CODE:
2404 RETVAL = reg->longname;
2405 OUTPUT: RETVAL
2406
2407const char *msg (region *reg)
2408 CODE:
2409 RETVAL = reg->msg;
2410 OUTPUT: RETVAL
2411 2690
2412MODULE = cf PACKAGE = cf::living 2691MODULE = cf PACKAGE = cf::living
2413 2692
2414val64 2693INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2415exp (living *liv, val64 new_val = 0) 2694
2416 PROTOTYPE: $;$ 2695MODULE = cf PACKAGE = cf::settings
2417 ALIAS: 2696
2418 Str = 1 2697INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2419 Dex = 2 2698
2420 Con = 3 2699MODULE = cf PACKAGE = cf::client
2421 Wis = 4 2700
2422 Cha = 5 2701INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2423 Int = 6 2702
2424 Pow = 7 2703int invoke (client *ns, int event, ...)
2425 wc = 8 2704 CODE:
2426 ac = 9 2705 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2706 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2707 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2708 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2709 OUTPUT: RETVAL
2710
2711SV *registry (client *ns)
2712
2713void
2714list ()
2715 PPCODE:
2716 EXTEND (SP, clients.size ());
2717 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2718 PUSHs (sv_2mortal (to_sv (*i)));
2719
2720void
2721client::send_packet (SV *packet)
2722 CODE:
2723{
2724 STRLEN len;
2725 char *buf = SvPVbyte (packet, len);
2726
2727 if (len > MAXSOCKBUF)
2728 {
2729 // ugly
2730 if (THIS->pl)
2731 THIS->pl->failmsg ("[packet too long for client]");
2732 }
2733 else
2734 THIS->send_packet (buf, len);
2735}
2736
2737faceidx
2738client::need_face (utf8_string name, int pri = 0)
2739 CODE:
2740 RETVAL = face_find (name, 0);
2741 if (RETVAL)
2742 {
2743 THIS->send_face (RETVAL, pri);
2744 THIS->flush_fx ();
2745 }
2746 OUTPUT:
2747 RETVAL
2748
2749int
2750client::fx_want (int idx, int value = -1)
2751 CODE:
2752 if (0 < idx && idx < FT_NUM)
2753 {
2754 RETVAL = THIS->fx_want [idx];
2755 if (items > 2)
2756 THIS->fx_want [idx] = value;
2757 }
2758 else
2759 RETVAL = 0;
2760 OUTPUT:
2761 RETVAL
2762
2763MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2764
2765faceidx sound_find (utf8_string name)
2766
2767void sound_set (utf8_string str, faceidx face)
2768
2769# dire hack
2770void old_sound_index (int idx, faceidx face)
2771 CODE:
2772 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2773 old_sound_index [idx] = face;
2774
2775MODULE = cf PACKAGE = cf::face PREFIX = face_
2776
2777#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2778
2779faceidx face_find (utf8_string name, faceidx defidx = 0)
2780
2781faceidx alloc (utf8_string name)
2782 CODE:
2783{
2784 do
2785 {
2786 RETVAL = faces.size ();
2787 faces.resize (RETVAL + 1);
2788 }
2789 while (!RETVAL); // crude way to leave index 0
2790
2791 faces [RETVAL].name = name;
2792 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2793
2794 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2795 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2796 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2797}
2798 OUTPUT: RETVAL
2799
2800void set_type (faceidx idx, int value)
2801 ALIAS:
2427 hp = 10 2802 set_type = 0
2428 maxhp = 11 2803 set_visibility = 1
2429 sp = 12 2804 set_magicmap = 2
2430 maxsp = 13 2805 set_smooth = 3
2431 grace = 14 2806 set_smoothlevel = 4
2432 maxgrace = 15 2807 CODE:
2433 food = 16 2808 faceinfo *f = face_info (idx); assert (f);
2434 dam = 17
2435 luck = 18
2436 CODE:
2437# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2438 switch (ix) 2809 switch (ix)
2439 { 2810 {
2440 LIVING_ACC (exp , 0); 2811 case 0: f->type = value; break;
2441 LIVING_ACC (Str , 1); 2812 case 1: f->visibility = value; break;
2442 LIVING_ACC (Dex , 2); 2813 case 2: f->magicmap = value; break;
2443 LIVING_ACC (Con , 3); 2814 case 3: f->smooth = value; break;
2444 LIVING_ACC (Wis , 4); 2815 case 4: f->smoothlevel = value; break;
2445 LIVING_ACC (Cha , 5);
2446 LIVING_ACC (Int , 6);
2447 LIVING_ACC (Pow , 7);
2448 LIVING_ACC (wc , 8);
2449 LIVING_ACC (ac , 9);
2450 LIVING_ACC (hp , 10);
2451 LIVING_ACC (maxhp , 11);
2452 LIVING_ACC (sp , 12);
2453 LIVING_ACC (maxsp , 13);
2454 LIVING_ACC (grace , 14);
2455 LIVING_ACC (maxgrace, 15);
2456 LIVING_ACC (food , 16);
2457 LIVING_ACC (dam , 17);
2458 LIVING_ACC (luck , 18);
2459 } 2816 }
2460# undef LIVING_ACC 2817
2818void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2819 CODE:
2820{
2821 faceinfo *f = face_info (idx); assert (f);
2822 facedata *d = &(faceset ? f->data64 : f->data32);
2823 sv_to (data, d->data);
2824 STRLEN clen;
2825 char *cdata = SvPVbyte (chksum, clen);
2826 clen = min (CHKSUM_MAXLEN, clen);
2827
2828 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2829
2830 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2831 {
2832 d->chksum_len = clen;
2833 memcpy (d->chksum, cdata, clen);
2834
2835 // invalidate existing client face info
2836 for_all_clients (ns)
2837 if (ns->faceset == faceset)
2838 {
2839 ns->faces_sent [idx] = false;
2840 ns->force_newmap = true;
2841 }
2842 }
2843}
2844
2845int get_data_size (faceidx idx, int faceset = 0)
2846 CODE:
2847 facedata *d = face_data (idx, faceset);
2848 if (!d) XSRETURN_UNDEF;
2849 RETVAL = d->data.size ();
2461 OUTPUT: 2850 OUTPUT:
2462 RETVAL 2851 RETVAL
2463 2852
2853SV *get_chksum (faceidx idx, int faceset = 0)
2854 CODE:
2855 facedata *d = face_data (idx, faceset);
2856 if (!d) XSRETURN_UNDEF;
2857 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2858 OUTPUT:
2859 RETVAL
2860
2861SV *get_data (faceidx idx, int faceset = 0)
2862 CODE:
2863 facedata *d = face_data (idx, faceset);
2864 if (!d) XSRETURN_UNDEF;
2865 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2866 OUTPUT:
2867 RETVAL
2868
2869void invalidate (faceidx idx)
2870 CODE:
2871 for_all_clients (ns)
2872 {
2873 ns->faces_sent [idx] = false;
2874 ns->force_newmap = true;
2875 }
2876
2877void invalidate_all ()
2878 CODE:
2879 for_all_clients (ns)
2880 {
2881 ns->faces_sent.reset ();
2882 ns->force_newmap = true;
2883 }
2884
2885MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2886
2887#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2888
2889animidx anim_find (utf8_string name)
2890 CODE:
2891 RETVAL = animation::find (name).number;
2892 OUTPUT: RETVAL
2893
2894animidx set (utf8_string name, SV *frames, int facings = 1)
2895 CODE:
2896{
2897 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2898 croak ("frames must be an arrayref");
2899
2900 AV *av = (AV *)SvRV (frames);
2901
2902 animation *anim = &animation::find (name);
2903 if (anim->number)
2904 {
2905 anim->resize (av_len (av) + 1);
2906 anim->facings = facings;
2907 }
2908 else
2909 anim = &animation::create (name, av_len (av) + 1, facings);
2910
2911 for (int i = 0; i < anim->num_animations; ++i)
2912 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2913}
2914 OUTPUT: RETVAL
2915
2916void invalidate_all ()
2917 CODE:
2918 for_all_clients (ns)
2919 ns->anims_sent.reset ();
2920
2921MODULE = cf PACKAGE = cf::object::freezer
2922
2923INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2924
2925SV *
2926new (char *klass)
2927 CODE:
2928 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2929 OUTPUT: RETVAL
2930
2931void
2932DESTROY (SV *sv)
2933 CODE:
2934 object_freezer *self;
2935 sv_to (sv, self);
2936 delete self;
2937
2938MODULE = cf PACKAGE = cf::object::thawer
2939
2940INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2941
2942bool
2943errors_are_fatal (bool fatal)
2944 CODE:
2945 RETVAL = object_thawer::errors_are_fatal;
2946 object_thawer::errors_are_fatal = fatal;
2947 OUTPUT:
2948 RETVAL
2949
2950SV *
2951new_from_file (char *klass, octet_string path)
2952 CODE:
2953 object_thawer *f = new object_thawer (path);
2954 if (!*f)
2955 {
2956 delete f;
2957 XSRETURN_UNDEF;
2958 }
2959 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2960 OUTPUT: RETVAL
2961
2962void
2963DESTROY (SV *sv)
2964 CODE:
2965 object_thawer *self;
2966 sv_to (sv, self);
2967 delete self;
2968
2969void
2970extract_tags (object_thawer *self)
2971 PPCODE:
2972 while (self->kw != KW_EOF)
2973 {
2974 PUTBACK;
2975 coroapi::cede_to_tick ();
2976 SPAGAIN;
2977
2978 if (self->kw == KW_tag)
2979 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2980
2981 self->skip ();
2982 }
2983

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