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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.33 by elmex, Thu Aug 31 01:03:36 2006 UTC vs.
Revision 1.423 by root, Wed Nov 14 05:25:50 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#ifndef __CEXTRACT__ 25#if HAVE_EXECINFO_H
30#include <plugin.h> 26# include <execinfo.h>
31#endif 27#endif
32 28
33#undef MODULEAPI 29#include <cstdarg>
34#ifdef WIN32 30#include <typeinfo>
35#else 31
36#define MODULEAPI 32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
36#include "sproto.h"
37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
37#endif 41#endif
38 42
39#include <plugin_common.h> 43#if HAVE_MALLOC_H
40#include <sounds.h> 44# include <malloc.h>
41#include <cstdarg> 45#endif
42#include <sproto.h>
43 46
44#include "cfperl.h" 47#if !__GLIBC__
45#include "shstr.h" 48# define malloc_trim(pad) -1
49#endif
46 50
47#include <EXTERN.h> 51#include <EXTERN.h>
48#include <perl.h> 52#include <perl.h>
49#include <XSUB.h> 53#include <XSUB.h>
50 54
55#include "CoroAPI.h"
51#include "perlxsi.c" 56#include "perlxsi.c"
52 57
53extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
54 60
55typedef object object_ornull; 61typedef std::string std__string;
56typedef mapstruct mapstruct_ornull;
57 62
58typedef double val64;
59#define newSVval64 newSVnv
60#define SvVAL64 SvNV
61
62static f_plug_api gethook = cfapi_get_hooks;
63static f_plug_api object_set_property = cfapi_object_set_property;
64static f_plug_api object_insert = cfapi_object_insert;
65
66static bool perl_booted;
67
68/* this is a stupid way to do things, and awkward to use for plug-in authors */
69typedef struct
70{
71 object* who;
72 object* activator;
73 object* third;
74 object* event;
75 mapstruct* map;
76 char message[1024];
77 int fix; // seems to be python-only, and should not be part of the API
78 int event_code;
79 char extension[1024]; // name field, should invoke specific perl extension
80 char options[1024]; // slaying field of event_connectors
81 int returnvalue;
82} CFPContext;
83
84static HV *obj_cache;
85static PerlInterpreter *perl; 63static PerlInterpreter *perl;
86 64
65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
69
70global gbl_ev;
87static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
88 74
89#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 75bitset<NUM_EVENT_TYPES> ev_want_event;
90#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 76bitset<NUM_TYPES> ev_want_type;
91#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 77
92#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 78static HV
93#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 79 *stash_cf,
94#define PUSH_PV PUSHcfapi_va(STRING, const char *) 80 *stash_cf_object_wrap,
95#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 81 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap,
83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
85 *stash_cf_client_wrap,
86 *stash_cf_arch_wrap,
87 *stash_cf_party_wrap,
88 *stash_cf_region_wrap,
89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
129
130noinline utf8_string
131cfSvPVutf8_nolen (SV *sv)
132{
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
144}
145
146// helper cast function, returns super class * or 0
147template<class super>
148static super *
149is_a (attachable *at)
150{
151 //return dynamic_cast<super *>(at); // slower, safer
152 if (typeid (*at) == typeid (super))
153 return static_cast<super *>(at);
154 else
155 return 0;
156}
96 157
97////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 158//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
98 159
160unordered_vector<attachable *> attachable::mortals;
161
162attachable::~attachable ()
163{
164 assert (!self);
165 assert (!cb);
166}
167
168int
169attachable::refcnt_cnt () const
170{
171 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
172}
173
174void
175attachable::sever_self ()
176{
177 if (HV *self = this->self)
178 {
179 // keep a refcount because sv_unmagic might call attachable_free,
180 // which might clear self, causing sv_unmagic to crash on a now
181 // invalid object.
182 SvREFCNT_inc (self);
183 hv_clear (self);
184 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
185 SvREFCNT_dec (self);
186
187 // self *must* be null now because that's sv_unmagic's job.
188 assert (!this->self);
189 }
190}
191
192void
193attachable::optimise ()
194{
195 if (self
196 && SvREFCNT (self) == 1
197 && !HvTOTALKEYS (self))
198 sever_self ();
199}
200
201// check wether the object really is dead
202void
203attachable::do_check ()
204{
205 if (refcnt_cnt () > 0)
206 return;
207
208 destroy ();
209}
210
211void
212attachable::do_destroy ()
213{
214 INVOKE_ATTACHABLE (DESTROY, this);
215
216 if (cb)
217 {
218 SvREFCNT_dec (cb);
219 cb = 0;
220 }
221
222 mortals.push_back (this);
223}
224
225void
226attachable::destroy ()
227{
228 if (destroyed ())
229 return;
230
231 attachable_flags |= F_DESTROYED;
232 do_destroy ();
233 sever_self ();
234}
235
236void
237attachable::do_delete ()
238{
239 delete this;
240}
241
242void
243attachable::check_mortals ()
244{
245 static int i = 0;
246
247 for (;;)
248 {
249 if (i >= mortals.size ())
250 {
251 i = 0;
252
253 if (mortals.size () >= 512)
254 {
255 static int last_mortalcount;
256 if (mortals.size () != last_mortalcount)
257 {
258 last_mortalcount = mortals.size ();
259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
263
264 if (0)
265 {
266 for (int j = 0; j < mortals.size (); ++j)//D
267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
269 fprintf (stderr, "\n");//D
270 }
271 }
272 }
273
274 break;
275 }
276
277 attachable *obj = mortals [i];
278
279#if 0
280 if (obj->self)//D make this an assert later
281 {
282 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
283 obj->sever_self ();
284 }
285#endif
286
287 if (obj->refcnt)
288 {
289 ++i; // further delay freeing
290
291 if (!(i & 0x3ff))
292 break;
293 }
294 else
295 {
296 mortals.erase (i);
297 obj->sever_self ();
298 obj->do_delete ();
299 }
300 }
301}
302
303void
304attachable::set_key (const char *key, const char *value, bool is_utf8)
305{
306 if (!self)
307 self = newHV ();
308
309 if (value)
310 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
311 else
312 hv_delete (self, key, strlen (key), G_DISCARD);
313}
314
315attachable &
316attachable::operator =(const attachable &src)
317{
318 //if (self || cb)
319 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
320
321 attach = src.attach;
322 return *this;
323}
324
325#if 0
326template<typename T>
327static bool
328find_backref (void *ptr, T *obj)
329{
330 char *s = (char *)obj;
331 while (s < (char *)obj + sizeof (T))
332 {
333 if (ptr == *(void **)s)
334 return true;
335
336 s += sizeof (void *); // assume natural alignment
337 }
338
339 return false;
340}
341
342// for debugging, find "live" objects containing this ptr
343static void
344find_backref (void *ptr)
345{
346 for_all_objects (op)
347 if (find_backref (ptr, op))
348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
349
350 for_all_players (pl)
351 if (find_backref (ptr, pl))
352 fprintf (stderr, "P %p\n", pl);
353
354 for_all_clients (ns)
355 if (find_backref (ptr, ns))
356 fprintf (stderr, "C %p\n", ns);
357}
358#endif
359
360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
361
99static SV * 362static SV *
100newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 363newSVptr (void *ptr, HV *stash, HV *hv)
101{ 364{
102 SV *sv;
103
104 if (!ptr) 365 if (!ptr)
105 return &PL_sv_undef; 366 return newSV (0);
106 367
107 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
108 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 369 return sv_bless (newRV_noinc ((SV *)hv), stash);
109} 370}
110 371
111template<class attachable> 372static SV * noinline
112SV * 373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
376}
377
378static int
379attachable_free (pTHX_ SV *sv, MAGIC *mg)
380{
381 attachable *at = (attachable *)mg->mg_ptr;
382
383 //TODO: check if transaction behaviour is really required here
384 if (SV *self = (SV *)at->self)
385 {
386 at->self = 0;
387 SvREFCNT_dec (self);
388 }
389
390 // next line makes sense, but most objects still have refcnt 0 by default
391 //at->refcnt_chk ();
392 return 0;
393}
394
395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
396
397static SV * noinline
113newSVattachable (attachable *obj, const char *klass) 398newSVattachable (attachable *obj, HV *stash)
114{ 399{
115 if (!obj) 400 if (!obj)
116 return &PL_sv_undef; 401 return newSV (0);
117 402
118 if (!obj->self) 403 if (!obj->self)
119 obj->self = newSVptr (obj, klass); 404 obj->self = newHV ();
120 405
121 return newSVsv (obj->self); 406 if (!SvOBJECT (obj->self))
122}
123
124static void
125SVptr_cache_set (void *ptr, SV *sv)
126{
127 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
128}
129
130static SV *
131SVptr_cache_get (void *ptr)
132{
133 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
134
135 return he ? *he : 0;
136}
137
138static SV *
139newSVptr_cached (void *ptr, const char *klass)
140{
141 SV *sv;
142
143 if (!ptr)
144 return &PL_sv_undef;
145
146 sv = SVptr_cache_get (ptr);
147
148 if (!sv)
149 { 407 {
150 HV *hv = newHV (); 408 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
151 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
152 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
153 409
154 SVptr_cache_set (ptr, sv); 410 // now bless the object _once_
411 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
412 return sv_bless (newRV_inc ((SV *)obj->self), stash);
155 } 413 }
414 else
415 {
416 SV *sv = newRV_inc ((SV *)obj->self);
156 417
157 return newSVsv (sv); 418 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
158} 419 SvAMAGIC_on (sv);
159 420
421 return sv;
422 }
423}
424
425#if 0 // unused
160static void 426static void
161clearSVptr (SV *sv) 427clearSVptr (SV *sv)
162{ 428{
163 if (SvROK (sv)) 429 if (SvROK (sv))
164 sv = SvRV (sv); 430 sv = SvRV (sv);
165 431
166 hv_clear ((HV *)sv); 432 hv_clear ((HV *)sv);
167 sv_unmagic (sv, PERL_MAGIC_ext); 433 sv_unmagic (sv, PERL_MAGIC_ext);
168} 434}
435#endif
436
437static long
438SvPTR_nc (SV *sv)
439{
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450}
169 451
170static long 452static long
171SvPTR (SV *sv, const char *klass) 453SvPTR (SV *sv, const char *klass)
172{ 454{
173 if (!sv_derived_from (sv, klass)) 455 if (!sv_derived_from (sv, klass))
174 croak ("object of type %s expected", klass); 456 croak ("object of type %s expected", klass);
175 457
176 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 458 return SvPTR_nc (sv);
177
178 if (!mg)
179 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
180
181 return (long)mg->mg_ptr;
182} 459}
183 460
184static long 461static long noinline
185SvPTR_ornull (SV *sv, const char *klass) 462SvPTR_ornull (SV *sv, const char *klass)
186{ 463{
187 if (SvOK (sv)) 464 if (expect_false (!SvOK (sv))) return 0;
465
188 return SvPTR (sv, klass); 466 return SvPTR (sv, klass);
189 else 467}
468
469static long noinline
470SvPTR_ornull_client (SV *sv)
471{
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480}
481
482static long noinline
483SvPTR_ornull_object (SV *sv)
484{
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509}
510
511static long noinline
512SvPTR_ornull_player (SV *sv)
513{
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522}
523
524static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
525static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
526static inline SV *to_sv (bool v) { return newSViv (v); }
527static inline SV *to_sv ( signed char v) { return newSViv (v); }
528static inline SV *to_sv (unsigned char v) { return newSViv (v); }
529static inline SV *to_sv ( signed short v) { return newSViv (v); }
530static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
531static inline SV *to_sv ( signed int v) { return newSViv (v); }
532static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
533static inline SV *to_sv ( signed long v) { return newSViv (v); }
534static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
535static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
537static inline SV *to_sv (float v) { return newSVnv (v); }
538static inline SV *to_sv (double v) { return newSVnv (v); }
539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
551
552static inline SV *to_sv (object & v) { return to_sv (&v); }
553static inline SV *to_sv (living & v) { return to_sv (&v); }
554
555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
556static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
557
558static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
559
560static inline SV *to_sv (dynbuf * v)
561{
562 SV *sv = newSV (0);
563
564 sv_upgrade (sv, SVt_PV);
565 SvGROW (sv, v->size () + 1);
566 SvPOK_only (sv);
567 v->linearise (SvPVX (sv));
568 SvCUR_set (sv, v->size ());
569 *SvEND (sv) = 0;
570
190 return 0; 571 return sv;
191} 572}
573
574static inline SV *to_sv (dynbuf_text * v)
575{
576 SV *sv = to_sv (static_cast<dynbuf *> (v));
577 SvUTF8_on (sv);
578 return sv;
579}
580
581static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
582static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
583static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
584static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
585static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
586static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
587static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
588static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
589static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
590static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
609
610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
612
613template<class T>
614static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
615
616template<int N>
617static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
618
619static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
620static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
621static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
622static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
623
624static inline void sv_to (SV *sv, std::string &v)
625{
626 STRLEN len;
627 char *data = SvPVbyte (sv, len);
628 v.assign (data, len);
629}
630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637}
638
639static inline void sv_to (SV *sv, UUID &v)
640{
641 if (!v.parse (SvPV_nolen (sv)))
642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
643}
644
645static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
192 646
193static SV * 647static SV *
194newSVdt_va (va_list &ap, data_type type) 648newSVdt_va (va_list &ap, data_type type)
195{ 649{
196 SV *sv; 650 SV *sv;
210 break; 664 break;
211 665
212 case DT_STRING: 666 case DT_STRING:
213 { 667 {
214 char *str = (char *)va_arg (ap, const char *); 668 char *str = (char *)va_arg (ap, const char *);
215 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 669 sv = str ? newSVpv (str, 0) : newSV (0);
216 } 670 }
217 break; 671 break;
218 672
219 case DT_DATA: 673 case DT_DATA:
220 { 674 {
221 char *str = (char *)va_arg (ap, const void *); 675 char *str = (char *)va_arg (ap, const void *);
222 int len = va_arg (ap, int); 676 int len = va_arg (ap, int);
223 sv = str ? newSVpv (str, len) : &PL_sv_undef; 677 sv = str ? newSVpv (str, len) : newSV (0);
224 } 678 }
225 break; 679 break;
226 680
227 case DT_OBJECT: 681 case DT_OBJECT:
228 { 682 sv = to_sv (va_arg (ap, object *));
229 object *obj = va_arg (ap, object *);
230 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
231 }
232 break; 683 break;
233 684
234 case DT_MAP: 685 case DT_MAP:
235 // va_arg (object *) when void * is passed is an XSI extension 686 // va_arg (object *) when void * is passed is an XSI extension
236 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 687 sv = to_sv (va_arg (ap, maptile *));
237 break; 688 break;
238 689
690 case DT_CLIENT:
691 sv = to_sv (va_arg (ap, client *));
692 break;
693
239 case DT_PLAYER: 694 case DT_PLAYER:
240 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 695 sv = to_sv (va_arg (ap, player *));
241 break; 696 break;
242 697
243 case DT_ARCH: 698 case DT_ARCH:
244 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 699 sv = to_sv (va_arg (ap, archetype *));
245 break; 700 break;
246 701
247 case DT_PARTY: 702 case DT_PARTY:
248 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 703 sv = to_sv (va_arg (ap, partylist *));
249 break; 704 break;
250 705
251 case DT_REGION: 706 case DT_REGION:
252 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 707 sv = to_sv (va_arg (ap, region *));
253 break; 708 break;
254 709
255 default: 710 default:
256 assert (("unhandled type in newSVdt_va", 0)); 711 assert (("unhandled type in newSVdt_va", 0));
257 } 712 }
269 va_end (ap); 724 va_end (ap);
270 725
271 return sv; 726 return sv;
272} 727}
273 728
729// typemap support, mostly to avoid excessive inlining
730template<class type>
731static void noinline
732cf_obj_to (SV *arg, type &var)
733{
734 sv_to (arg, var);
735 if (expect_false (!var))
736 croak ("must not pass invalid/null cf_obj here");
737}
738
739template<class object>
740static void noinline
741cf_obj_ornull_to (SV *arg, object *&var)
742{
743 if (SvOK (arg))
744 {
745 sv_to (arg, var);
746 if (expect_false (!var))
747 croak ("unable to convert perl object to C++ object");
748 }
749 else
750 var = 0;
751}
752
753//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
754
274static SV * 755static SV *
275newSVcfapi (int type, ...)
276{
277 SV *sv;
278
279 va_list ap;
280 va_start (ap, type);
281
282 switch (type)
283 {
284 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
285 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
286 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
287 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
288 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
289 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
290 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
291 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
292 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
293 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
294
295 default:
296 assert (("unhandled type in newSVcfapi", 0));
297 }
298
299 va_end (ap);
300
301 return sv;
302}
303
304//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
305
306SV *
307registry_of (attachable_base *ext) 756registry (attachable *ext)
308{ 757{
309 if (!ext->cb) 758 if (!ext->cb)
310 ext->cb = newAV (); 759 ext->cb = newAV ();
311 760
312 return newRV_inc ((SV *)ext->cb); 761 return newRV_inc ((SV *)ext->cb);
313} 762}
314 763
315void attachable_base::clear ()
316{
317 if (self)
318 {
319 if (cb)
320 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
321 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
322 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
323 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
324
325 // disconnect Perl from C, to avoid crashes
326 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
327
328 // clear the perl hash, might or might not be a good idea
329 hv_clear ((HV *)SvRV ((SV *)self));
330
331 SvREFCNT_dec (self);
332 self = 0;
333 }
334
335 if (cb)
336 {
337 SvREFCNT_dec (cb);
338 cb = 0;
339 }
340
341 if (attach)
342 {
343 free_string (attach);
344 attach = 0;
345 }
346}
347
348void attachable_base::optimise ()
349{
350 if (!self)
351 return;
352
353 HV *hv = (HV *)SvRV ((SV *)self);
354
355 if (SvREFCNT ((SV *)self) == 1
356 && SvREFCNT ((SV *)hv) == 1
357 && !HvKEYS (hv))
358 {
359 SvREFCNT_dec ((SV *)self);
360 self = 0;
361 }
362}
363
364void attachable_base::instantiate (data_type type, void *obj)
365{
366 dSP;
367 ENTER;
368 SAVETMPS;
369 PUSHMARK (SP);
370 EXTEND (SP, 2);
371 PUSHs (sv_2mortal (newSVdt (type, obj)));
372 PUSHs (sv_2mortal (newSVpv (attach, 0)));
373
374 free_string (attach);
375 attach = 0;
376
377 PUTBACK;
378 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
379 FREETMPS;
380 LEAVE;
381
382 switch (type)
383 {
384 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
385 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
386 }
387}
388
389///////////////////////////////////////////////////////////////////////////// 764/////////////////////////////////////////////////////////////////////////////
390 765
391void reattach (data_type type, void *obj)
392{
393 //TODO only do this when the object has _attachment's
394
395 dSP;
396 ENTER;
397 SAVETMPS;
398 PUSHMARK (SP);
399 XPUSHs (sv_2mortal (newSVdt (type, obj)));
400 PUTBACK;
401 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
402 FREETMPS;
403 LEAVE;
404
405 switch (type)
406 {
407 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
408 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
409 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
410 }
411}
412
413template<class subclass>
414void reattach (attachable<subclass> *obj)
415{
416 obj->optimise ();
417
418 if (obj->self)
419 reattach (subclass::get_dt (), (subclass *)obj);
420}
421
422object_freezer::object_freezer (const char *filename)
423{
424 this->filename = (SV *)newSVpv (filename, 0);
425
426 char filename2 [4096];
427 snprintf (filename2, 4096, "%s~", filename);
428
429 av = newAV ();
430
431 // TODO: fast dynbuf implementation... yeah, we need obstacks
432 text = newSV (10 * 1024 * 1024); // only temporarily used, so be generous
433}
434
435object_freezer::~object_freezer ()
436{
437 dSP;
438 ENTER;
439 SAVETMPS;
440 PUSHMARK (SP);
441 XPUSHs (sv_2mortal ((SV *)filename));
442 XPUSHs (sv_2mortal (newRV_noinc (text)));
443 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
444 PUTBACK;
445 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
446 FREETMPS;
447 LEAVE;
448}
449
450void object_freezer::put (attachable_base *ext)
451{
452 ext->optimise ();
453
454 if (ext->self)
455 {
456 int idx = AvFILLp ((AV *)av) + 1;
457 av_store (av, idx, SvREFCNT_inc (ext->self));
458
459 sv_catpvf (text, "oid %d\n", idx);
460 }
461}
462
463int fprintf (object_freezer &freezer, const char *format, ...)
464{
465 va_list ap;
466
467 va_start (ap, format);
468 sv_vcatpvfn (freezer.text, format, strlen (format), &ap, 0, 0, 0);
469 va_end (ap);
470}
471
472int fputs (const char *s, object_freezer &freezer)
473{
474 sv_catpvn (freezer.text, s, strlen (s));
475}
476
477object_thawer::object_thawer (const char *filename)
478{
479 av = 0;
480 fp = 0;
481
482 if (!filename)
483 return;
484
485 fp = fopen (filename, "r");
486 if (!fp)
487 {
488 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
489 return;
490 }
491
492 if (perl_booted)
493 {
494 dSP;
495 ENTER;
496 SAVETMPS;
497 PUSHMARK (SP);
498 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
499 PUTBACK;
500
501 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
502 {
503 SPAGAIN;
504 SV *sv = POPs;
505 if (SvROK (sv))
506 av = (AV *)SvREFCNT_inc (SvRV (sv));
507 }
508
509 FREETMPS;
510 LEAVE;
511 }
512}
513
514void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
515{
516 if (!av || oid < 0) // this is actually an error of sorts
517 return;
518
519 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
520 ext->clear ();
521
522 SV **svp = av_fetch ((AV *)av, oid, 0);
523
524 if (!svp || !SvROK (*svp))
525 {
526 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
527 return;
528 }
529
530 ext->self = *svp; *svp = &PL_sv_undef;
531 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
532
533 reattach (type, obj);
534}
535
536object_thawer::~object_thawer ()
537{
538 if (fp) fclose (fp);
539 if (av) SvREFCNT_dec ((AV *)av);
540}
541
542/////////////////////////////////////////////////////////////////////////////
543
544extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
545{
546 return 0;
547}
548
549static CommArray_s rtn_cmd;
550
551static int
552runPluginCommand (object *obj, char *params)
553{
554 dSP;
555
556 ENTER;
557 SAVETMPS;
558
559 PUSHMARK (SP);
560
561 EXTEND (SP, 3);
562 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
563 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
564
565 if (params)
566 PUSHs (sv_2mortal (newSVpv (params, 0)));
567
568 PUTBACK;
569 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
570 SPAGAIN;
571
572 if (SvTRUE (ERRSV))
573 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
574
575 int returnvalue = count > 0 ? POPi : -1;
576
577 PUTBACK;
578 FREETMPS;
579 LEAVE;
580
581 return returnvalue;
582}
583
584extern "C" void *cfperl_getPluginProperty (int *type, ...)
585{
586 va_list args;
587 char *propname;
588 int i;
589 va_start (args, type);
590 propname = va_arg (args, char *);
591 //printf ("Property name: %s\n", propname);
592
593 if (!strcmp (propname, "command?"))
594 {
595 if (!perl)
596 return NULL;
597
598 const char *cmdname = va_arg (args, const char *);
599 HV *hv = get_hv ("cf::COMMAND", 1);
600 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
601
602 va_end (args);
603
604 if (svp)
605 {
606 // this is totaly broken, should stash it into %COMMAND
607 rtn_cmd.name = cmdname;
608 rtn_cmd.time = SvNV (*svp);
609 rtn_cmd.func = runPluginCommand;
610
611 return &rtn_cmd;
612 }
613 }
614 else if (!strcmp (propname, "Identification"))
615 {
616 va_end (args);
617 return (void*) PLUGIN_NAME;
618 }
619 else if (!strcmp (propname, "FullName"))
620 {
621 va_end (args);
622 return (void*) PLUGIN_VERSION;
623 }
624 else
625 va_end (args);
626
627 return NULL;
628}
629
630extern "C" int cfperl_postInitPlugin ()
631{
632 int hooktype = 1;
633 int rtype = 0;
634
635 cf_init_plugin (gethook);
636
637 return 0;
638}
639
640extern "C" int cfperl_closePlugin ()
641{
642 return 0;
643}
644
645void 766void
646cfperl_init () 767cfperl_init ()
647{ 768{
769 extern char **environ;
770
648 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 771 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
649 perl = perl_alloc (); 772 perl = perl_alloc ();
650 perl_construct (perl); 773 perl_construct (perl);
651 774
652 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 775 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
653 776
654 char *argv[] = { 777 const char *argv[] = {
655 "", 778 settings.argv [0],
656 "-e" 779 "-e0"
657 "cf->bootstrap;"
658 "unshift @INC, cf::datadir ();"
659 }; 780 };
660 781
661 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 782 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
783 || perl_run (perl))
662 { 784 {
663 printf ("unable to initialize perl-interpreter, aborting.\n"); 785 printf ("unable to initialize perl-interpreter, aborting.\n");
664 exit (EXIT_FAILURE); 786 exit (EXIT_FAILURE);
665 } 787 }
666 788
667 obj_cache = newHV (); 789 eval_pv (
668} 790 "#line 1 'cfperl init'\n"
791 "use EV ();\n" // required by bootstrap
792 "use Coro ();\n" // required by bootstrap
793 "cf->bootstrap;\n" // required for cf::datadir
794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
795 "require cf;\n",
796 0
797 );
669 798
670void cfperl_boot () 799 if (SvTRUE (ERRSV))
671{ 800 {
672 perl_booted = true; 801 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
673 802 exit (EXIT_FAILURE);
674 eval_pv ("require cf", 1); 803 }
675} 804}
676 805
806void
677void cfperl_main () 807cfperl_main ()
678{ 808{
679 dSP; 809 dSP;
680 810
681 PUSHMARK (SP); 811 PUSHMARK (SP);
682 PUTBACK; 812 PUTBACK;
683 call_pv ("cf::main", G_DISCARD | G_VOID); 813 call_pv ("cf::main", G_DISCARD | G_VOID);
814}
815
816void
817attachable::instantiate ()
818{
819 if (attach)
820 {
821 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
822 attach = 0;
823 }
824}
825
826void
827attachable::reattach ()
828{
829 optimise ();
830 //TODO: check for _attachment's, very important for restarts
831 INVOKE_ATTACHABLE (REATTACH, this);
684} 832}
685 833
686static event_klass klass_of[NUM_EVENT_TYPES] = { 834static event_klass klass_of[NUM_EVENT_TYPES] = {
687# define def(type,name) KLASS_ ## type, 835# define def(type,name) KLASS_ ## type,
688# include "eventinc.h" 836# include "eventinc.h"
689# undef def 837# undef def
690}; 838};
691 839
692#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 840#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
693 841
694static void 842static void noinline
695gather_callbacks (AV *&callbacks, AV *registry, event_type event) 843gather_callbacks (AV *&callbacks, AV *registry, event_type event)
696{ 844{
697 // event must be in array 845 // event must be in array
698 if (event >= 0 && event <= AvFILLp (registry)) 846 if (event >= 0 && event <= AvFILLp (registry))
699 { 847 {
719 } 867 }
720 } 868 }
721 } 869 }
722} 870}
723 871
872void
873attachable::gather_callbacks (AV *&callbacks, event_type event) const
874{
875 ::gather_callbacks (callbacks, cb_attachable, event);
876
877 if (cb)
878 ::gather_callbacks (callbacks, cb, event);
879}
880
881void
882global::gather_callbacks (AV *&callbacks, event_type event) const
883{
884 ::gather_callbacks (callbacks, cb_global, event);
885}
886
887void
888object::gather_callbacks (AV *&callbacks, event_type event) const
889{
890 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
891 {
892 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
893
894 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
895 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
896 }
897
898 if (type <= AvFILLp (cb_type))
899 {
900 SV *registry = AvARRAY (cb_type)[type];
901
902 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
903 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
904 }
905
906 attachable::gather_callbacks (callbacks, event);
907 ::gather_callbacks (callbacks, cb_object, event);
908}
909
910void
911archetype::gather_callbacks (AV *&callbacks, event_type event) const
912{
913 attachable::gather_callbacks (callbacks, event);
914 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
915}
916
917void
918client::gather_callbacks (AV *&callbacks, event_type event) const
919{
920 attachable::gather_callbacks (callbacks, event);
921 ::gather_callbacks (callbacks, cb_client, event);
922}
923
924void
925player::gather_callbacks (AV *&callbacks, event_type event) const
926{
927 attachable::gather_callbacks (callbacks, event);
928 ::gather_callbacks (callbacks, cb_player, event);
929}
930
931void
932maptile::gather_callbacks (AV *&callbacks, event_type event) const
933{
934 attachable::gather_callbacks (callbacks, event);
935 ::gather_callbacks (callbacks, cb_map, event);
936}
937
938static void noinline
939_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
940{
941 for (int event = 0; event <= AvFILLp (registry); ++event)
942 {
943 SV *cbs_ = AvARRAY (registry)[event];
944
945 // element must be list of callback entries
946 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
947 {
948 AV *cbs = (AV *)SvRV (cbs_);
949
950 // no callback entries, no callbacks to call
951 if (AvFILLp (cbs) >= 0)
952 set.set (event);
953 }
954 }
955}
956
957// very slow and inefficient way to recalculate the global want bitsets
958static void
959_recalc_want ()
960{
961 ev_want_event.reset ();
962
963 _recalc_want (ev_want_event, cb_global);
964 _recalc_want (ev_want_event, cb_attachable);
965 _recalc_want (ev_want_event, cb_object);
966 _recalc_want (ev_want_event, cb_client);
967 _recalc_want (ev_want_event, cb_player);
968 _recalc_want (ev_want_event, cb_map);
969
970 ev_want_type.reset ();
971
972 for (int type = 0; type <= AvFILLp (cb_type); ++type)
973 {
974 SV *cbs_ = AvARRAY (cb_type)[type];
975
976 // element must be list of callback entries
977 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
978 {
979 AV *cbs = (AV *)SvRV (cbs_);
980
981 // no callback entries, no callbacks to call
982 if (AvFILLp (cbs) >= 0)
983 ev_want_type.set (type % NUM_TYPES);
984 }
985 }
986}
987
988bool
724bool cfperl_invoke (event_type event, ...) 989attachable::invoke (event_type event, ...)
725{ 990{
726 data_type dt; 991 data_type dt;
727 va_list ap;
728 992
729 va_start (ap, event); 993 // callback call ordering should be:
994 // 1. per-object callback
995 // 2. per-class object
996 // 3. per-type callback
997 // 4. global callbacks
730 998
731 AV *callbacks = 0; 999 AV *callbacks = 0;
732
733 object *op;
734 player *pl;
735 mapstruct *map;
736
737 // callback call ordering is:
738 // 1. per-object callback (NYI)
739 // 2. per-class object
740 // 2a. per-type callback
741 // 4. global callbacks
742
743 gather_callbacks (callbacks, cb_global, event); 1000 gather_callbacks (callbacks, event);
744
745 switch (KLASS_OF (event))
746 {
747 case KLASS_GLOBAL:
748 break;
749
750 case KLASS_OBJECT:
751 dt = (data_type) va_arg (ap, int);
752 assert (("first argument must be of type object", dt == DT_OBJECT));
753 op = va_arg (ap, object *);
754
755 if (op->cb)
756 gather_callbacks (callbacks, op->cb, event);
757
758 if (op->type)
759 {
760 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
761 {
762 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
763
764 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
765 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
766 }
767
768 if (op->type <= AvFILLp (cb_type))
769 {
770 SV *registry = AvARRAY (cb_type)[op->type];
771
772 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
773 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
774 }
775 }
776
777 gather_callbacks (callbacks, cb_object, event);
778
779 break;
780
781 case KLASS_PLAYER:
782 dt = (data_type) va_arg (ap, int);
783 assert (("first argument must be of type player", dt == DT_PLAYER));
784 pl = va_arg (ap, player *);
785
786 if (pl->cb)
787 gather_callbacks (callbacks, pl->cb, event);
788
789 gather_callbacks (callbacks, cb_player, event);
790 break;
791
792 case KLASS_MAP:
793 dt = (data_type) va_arg (ap, int);
794 assert (("first argument must be of type object", dt == DT_MAP));
795 map = va_arg (ap, mapstruct *);
796
797 if (map->cb)
798 gather_callbacks (callbacks, map->cb, event);
799
800 gather_callbacks (callbacks, cb_map, event);
801 break;
802
803 default:
804 assert (("unsupported event klass in cfperl_invoke", 0));
805 }
806 1001
807 // short-circuit processing if no callbacks found/defined 1002 // short-circuit processing if no callbacks found/defined
808 if (!callbacks) 1003 if (!callbacks)
809 return 0; 1004 return 0;
810 1005
811 dSP; 1006 va_list ap;
812 ENTER; 1007 va_start (ap, event);
813 SAVETMPS;
814 1008
815 PUSHMARK (SP); 1009 CALL_BEGIN (3);
816 EXTEND (SP, 3);
817
818 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 1010 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
819 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 1011 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
820 1012
821 switch (KLASS_OF (event)) 1013 //TODO: unhack
822 { 1014 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
823 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 1015 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
824 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1016 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
825 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1017 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
826 } 1018 else if (global *gl = is_a<global>(this)) /*nop*/;
1019 else
1020 abort (); //TODO
827 1021
828 for (;;) 1022 for (;;)
829 { 1023 {
830 dt = (data_type) va_arg (ap, int); 1024 dt = (data_type) va_arg (ap, int);
831 1025
832 if (dt == DT_END) 1026 if (dt == DT_END)
833 break; 1027 break;
834
835 if (dt == DT_AV) 1028 else if (dt == DT_AV)
836 { 1029 {
837 AV *av = va_arg (ap, AV *); 1030 AV *av = va_arg (ap, AV *);
838 1031
839 for (int i = 0; i <= av_len (av); ++i) 1032 for (int i = 0; i <= av_len (av); ++i)
840 XPUSHs (*av_fetch (av, i, 1)); 1033 XPUSHs (*av_fetch (av, i, 1));
843 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
844 } 1037 }
845 1038
846 va_end (ap); 1039 va_end (ap);
847 1040
848 PUTBACK; 1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
849 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
850 SPAGAIN;
851
852 count = count > 0 ? POPi : 0; 1042 count = count > 0 ? POPi : 0;
853 1043
854 FREETMPS; 1044 CALL_END;
855 LEAVE;
856 1045
857 return count; 1046 return count;
858} 1047}
859 1048
860SV * 1049static SV *
861cfperl_result (int idx) 1050cfperl_result (int idx)
862{ 1051{
863 AV *av = get_av ("cfperl::invoke_results", 0); 1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
864 if (!av) 1053 if (!av)
865 return &PL_sv_undef; 1054 return &PL_sv_undef;
866 1055
867 SV **sv = av_fetch (av, idx, 0); 1056 SV **sv = av_fetch (av, idx, 0);
868 if (!sv) 1057 if (!sv)
875cfperl_result_INT (int idx) 1064cfperl_result_INT (int idx)
876{ 1065{
877 return SvIV (cfperl_result (idx)); 1066 return SvIV (cfperl_result (idx));
878} 1067}
879 1068
1069double
1070cfperl_result_DOUBLE (int idx)
1071{
1072 return SvNV (cfperl_result (idx));
1073}
1074
1075/////////////////////////////////////////////////////////////////////////////
1076// various c++ => perl glue functions
1077
1078void
1079cfperl_tick ()
1080{
1081 tick_pending = 1;
1082
1083 if (tick_inhibit)
1084 return;
1085
1086 tick_pending = 0;
1087
1088 dSP;
1089
1090 PUSHMARK (SP);
1091 PUTBACK;
1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093
1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095}
1096
1097void
1098cfperl_emergency_save ()
1099{
1100 CALL_BEGIN (0);
1101 CALL_CALL ("cf::emergency_save", G_VOID);
1102 CALL_END;
1103}
1104
1105void
1106cfperl_cleanup (int make_core)
1107{
1108 CALL_BEGIN (1);
1109 CALL_ARG (make_core);
1110 CALL_CALL ("cf::post_cleanup", G_VOID);
1111 CALL_END;
1112}
1113
1114void
1115cfperl_make_book (object *book, int level)
1116{
1117 CALL_BEGIN (2);
1118 CALL_ARG (book);
1119 CALL_ARG (level);
1120 CALL_CALL ("ext::books::make_book", G_VOID);
1121 CALL_END;
1122}
1123
1124void
1125cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1126{
1127 CALL_BEGIN (4);
1128 CALL_ARG (ns);
1129 CALL_ARG (type);
1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1131 CALL_ARG (color);
1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1133 CALL_END;
1134}
1135
1136int
1137cfperl_can_merge (object *ob1, object *ob2)
1138{
1139 int can;
1140
1141 CALL_BEGIN (2);
1142 CALL_ARG (ob1);
1143 CALL_ARG (ob2);
1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1145 can = count && SvTRUE (TOPs);
1146 CALL_END;
1147
1148 return can;
1149}
1150
1151void
1152cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153{
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161}
1162
1163void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1164{
1165 CALL_BEGIN (3);
1166 CALL_ARG (ns);
1167 CALL_ARG (set);
1168 CALL_ARG (idx);
1169 CALL_ARG (pri);
1170 CALL_CALL (cv_cf_ix, G_VOID);
1171 CALL_END;
1172}
1173
1174player *
1175player::find (const_utf8_string name)
1176{
1177 CALL_BEGIN (1);
1178 CALL_ARG (name);
1179 CALL_CALL ("cf::player::find", G_SCALAR);
1180
1181 player *retval = 0;
1182 if (count) sv_to (POPs, retval);
1183
1184 CALL_END;
1185
1186 return retval;
1187}
1188
1189maptile *
1190find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1191{
1192 CALL_BEGIN (4);
1193 CALL_ARG (dirname);
1194 CALL_ARG (stylename);
1195 CALL_ARG (difficulty);
1196 CALL_ARG (recurse);
1197 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205}
1206
1207maptile *
1208maptile::find_sync (const_utf8_string path, maptile *origin)
1209{
1210 CALL_BEGIN (2);
1211 CALL_ARG (path);
1212 CALL_ARG (origin);
1213 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1214
1215 maptile *retval = 0;
1216 if (count) sv_to (POPs, retval);
1217
1218 CALL_END;
1219
1220 return retval;
1221}
1222
1223maptile *
1224maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1225{
1226 CALL_BEGIN (3);
1227 CALL_ARG (path);
1228 CALL_ARG (origin);
1229 CALL_ARG (load);
1230 CALL_CALL ("cf::map::find_async", G_SCALAR);
1231
1232 maptile *retval = 0;
1233 if (count) sv_to (POPs, retval);
1234
1235 CALL_END;
1236
1237 return retval;
1238}
1239
1240void
1241maptile::do_load_sync ()
1242{
1243 CALL_BEGIN (1);
1244 CALL_ARG (this);
1245 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1246 CALL_END;
1247}
1248
1249void
1250object::enter_exit (object *exit)
1251{
1252 if (type != PLAYER)
1253 return;
1254
1255 CALL_BEGIN (2);
1256 CALL_ARG (this);
1257 CALL_ARG (exit);
1258 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1259 CALL_END;
1260}
1261
1262void
1263object::player_goto (const_utf8_string path, int x, int y)
1264{
1265 if (type != PLAYER)
1266 return;
1267
1268 CALL_BEGIN (4);
1269 CALL_ARG (this);
1270 CALL_ARG (path);
1271 CALL_ARG (x);
1272 CALL_ARG (y);
1273 CALL_CALL ("cf::object::player::goto", G_VOID);
1274 CALL_END;
1275}
1276
1277const_utf8_string
1278object::ref () const
1279{
1280 if (type == PLAYER)
1281 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1282 else
1283 // TODO: should be able to save references within the same map, at least
1284 return 0;
1285}
1286
1287object *
1288object::deref (const_utf8_string ref)
1289{
1290 object *retval = 0;
1291
1292 if (ref)
1293 {
1294 CALL_BEGIN (1);
1295 CALL_ARG (ref);
1296 CALL_CALL ("cf::object::deref", G_SCALAR);
1297
1298 if (count)
1299 sv_to (POPs, retval);
1300
1301 CALL_END;
1302 }
1303
1304 return retval;
1305}
1306
1307void
1308log_backtrace (const_utf8_string msg)
1309{
1310#if HAVE_BACKTRACE
1311 void *addr [20];
1312 int size = backtrace (addr, 20);
1313
1314 CALL_BEGIN (size);
1315 CALL_ARG (msg);
1316 for (int i = 0; i < size; ++i)
1317 CALL_ARG ((IV)addr [i]);
1318 CALL_CALL ("cf::_log_backtrace", G_VOID);
1319 CALL_END;
1320#endif
1321}
1322
1323bool
1324is_match_expr (const_utf8_string expr)
1325{
1326 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1327}
1328
1329bool
1330match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1331{
1332 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1333 expr += sizeof ("match ") - 1;
1334
1335 CALL_BEGIN (5);
1336 CALL_ARG (expr);
1337 CALL_ARG (ob);
1338 CALL_ARG (self);
1339 CALL_ARG (source);
1340 CALL_ARG (originator);
1341 CALL_CALL (cv_cf_match_match, G_SCALAR);
1342
1343 bool matched = count && SvTRUE (TOPs);
1344
1345 CALL_END;
1346
1347 return matched;
1348}
1349
1350object *
1351match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1352{
1353 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1354 expr += sizeof ("match ") - 1;
1355
1356 CALL_BEGIN (5);
1357 CALL_ARG (expr);
1358 CALL_ARG (ob);
1359 CALL_ARG (self);
1360 CALL_ARG (source);
1361 CALL_ARG (originator);
1362 CALL_CALL (cv_cf_match_match, G_ARRAY);
1363
1364 object *one = 0;
1365
1366 if (count)
1367 sv_to (TOPs, one);
1368
1369 CALL_END;
1370
1371 return one;
1372}
1373
1374/////////////////////////////////////////////////////////////////////////////
1375
1376struct EVAPI *evapi::GEVAPI;
1377struct CoroAPI *coroapi::GCoroAPI;
1378
1379void
1380coroapi::do_cede_to_tick ()
1381{
1382 cede_pending = 0;
1383 cede ();
1384}
1385
1386void
1387coroapi::wait_for_tick ()
1388{
1389 CALL_BEGIN (0);
1390 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1391 CALL_END;
1392}
1393
1394void
1395coroapi::wait_for_tick_begin ()
1396{
1397 CALL_BEGIN (0);
1398 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1399 CALL_END;
1400}
1401
1402void
1403iow::poll (int events)
1404{
1405 if (events != this->events)
1406 {
1407 int active = ev_is_active ((ev_io *)this);
1408 if (active) stop ();
1409 ev_io_set ((ev_io *)this, fd, events);
1410 if (active) start ();
1411 }
1412}
1413
1414static void
1415_connect_to_perl_1 ()
1416{
1417 stash_cf = gv_stashpv ("cf", 1);
1418
1419 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1420 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1421 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1422 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1423 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1424 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1425 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1426 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1427 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1428 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1429 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1430 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1431
1432 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1433 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1434 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1435 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1436 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1437
1438 cb_global = get_av ("cf::CB_GLOBAL", 1);
1439 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1440 cb_object = get_av ("cf::CB_OBJECT", 1);
1441 cb_player = get_av ("cf::CB_PLAYER", 1);
1442 cb_client = get_av ("cf::CB_CLIENT", 1);
1443 cb_type = get_av ("cf::CB_TYPE" , 1);
1444 cb_map = get_av ("cf::CB_MAP" , 1);
1445}
1446
1447static void
1448_connect_to_perl_2 ()
1449{
1450 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1451 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1452 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1453 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1454 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1455 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1456}
1457
880MODULE = cf PACKAGE = cf PREFIX = cf_ 1458MODULE = cf PACKAGE = cf PREFIX = cf_
881 1459
882BOOT: 1460BOOT:
883{ 1461{
884 HV *stash = gv_stashpv ("cf", 1); 1462 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1463 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1464
1465 _connect_to_perl_1 ();
1466
1467 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
885 1468
886 static const struct { 1469 static const struct {
887 const char *name; 1470 const char *name;
888 IV iv; 1471 IV iv;
889 } *civ, const_iv[] = { 1472 } *civ, const_iv[] = {
890# define const_iv(name) { # name, (IV)name }, 1473# define const_iv(name) { # name, (IV)name },
891 const_iv (llevError) 1474# include "const_iv.h"
892 const_iv (llevInfo) 1475# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
893 const_iv (llevDebug) 1476# include "attackinc.h"
894 const_iv (llevMonster) 1477# undef def
1478# define def(uc, flags) const_iv (SK_ ## uc)
1479# include "skillinc.h"
1480# undef def
1481# define def(name, use, nonuse) const_iv (body_ ## name)
1482# include "slotinc.h"
1483# undef def
1484
1485 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
895 1486
896 const_iv (MAX_TIME) 1487 const_iv (MAX_TIME)
897 const_iv (PLAYER)
898 const_iv (TRANSPORT)
899 const_iv (ROD)
900 const_iv (TREASURE)
901 const_iv (POTION)
902 const_iv (FOOD)
903 const_iv (POISON)
904 const_iv (BOOK)
905 const_iv (CLOCK) 1488 const_iv (MAXSOCKBUF)
906 const_iv (LIGHTNING)
907 const_iv (ARROW)
908 const_iv (BOW)
909 const_iv (WEAPON)
910 const_iv (ARMOUR)
911 const_iv (PEDESTAL)
912 const_iv (ALTAR)
913 const_iv (LOCKED_DOOR)
914 const_iv (SPECIAL_KEY)
915 const_iv (MAP)
916 const_iv (DOOR)
917 const_iv (KEY)
918 const_iv (TIMED_GATE)
919 const_iv (TRIGGER)
920 const_iv (GRIMREAPER)
921 const_iv (MAGIC_EAR)
922 const_iv (TRIGGER_BUTTON)
923 const_iv (TRIGGER_ALTAR)
924 const_iv (TRIGGER_PEDESTAL)
925 const_iv (SHIELD)
926 const_iv (HELMET)
927 const_iv (HORN)
928 const_iv (MONEY)
929 const_iv (CLASS)
930 const_iv (GRAVESTONE)
931 const_iv (AMULET)
932 const_iv (PLAYERMOVER)
933 const_iv (TELEPORTER)
934 const_iv (CREATOR)
935 const_iv (SKILL)
936 const_iv (EXPERIENCE)
937 const_iv (EARTHWALL)
938 const_iv (GOLEM)
939 const_iv (THROWN_OBJ)
940 const_iv (BLINDNESS)
941 const_iv (GOD)
942 const_iv (DETECTOR)
943 const_iv (TRIGGER_MARKER)
944 const_iv (DEAD_OBJECT)
945 const_iv (DRINK)
946 const_iv (MARKER)
947 const_iv (HOLY_ALTAR)
948 const_iv (PLAYER_CHANGER)
949 const_iv (BATTLEGROUND)
950 const_iv (PEACEMAKER)
951 const_iv (GEM)
952 const_iv (FIREWALL)
953 const_iv (ANVIL)
954 const_iv (CHECK_INV)
955 const_iv (MOOD_FLOOR)
956 const_iv (EXIT)
957 const_iv (ENCOUNTER)
958 const_iv (SHOP_FLOOR)
959 const_iv (SHOP_MAT)
960 const_iv (RING)
961 const_iv (FLOOR)
962 const_iv (FLESH)
963 const_iv (INORGANIC)
964 const_iv (SKILL_TOOL)
965 const_iv (LIGHTER)
966 const_iv (TRAP_PART)
967 const_iv (WALL)
968 const_iv (LIGHT_SOURCE)
969 const_iv (MISC_OBJECT)
970 const_iv (MONSTER)
971 const_iv (SPAWN_GENERATOR)
972 const_iv (LAMP)
973 const_iv (DUPLICATOR)
974 const_iv (TOOL)
975 const_iv (SPELLBOOK)
976 const_iv (BUILDFAC)
977 const_iv (CLOAK)
978 const_iv (SPINNER)
979 const_iv (GATE)
980 const_iv (BUTTON)
981 const_iv (CF_HANDLE)
982 const_iv (HOLE)
983 const_iv (TRAPDOOR)
984 const_iv (SIGN)
985 const_iv (BOOTS)
986 const_iv (GLOVES)
987 const_iv (SPELL)
988 const_iv (SPELL_EFFECT)
989 const_iv (CONVERTER)
990 const_iv (BRACERS)
991 const_iv (POISONING)
992 const_iv (SAVEBED)
993 const_iv (POISONCLOUD)
994 const_iv (FIREHOLES)
995 const_iv (WAND)
996 const_iv (SCROLL)
997 const_iv (DIRECTOR)
998 const_iv (GIRDLE)
999 const_iv (FORCE)
1000 const_iv (POTION_EFFECT)
1001 const_iv (EVENT_CONNECTOR)
1002 const_iv (CLOSE_CON)
1003 const_iv (CONTAINER)
1004 const_iv (ARMOUR_IMPROVER)
1005 const_iv (WEAPON_IMPROVER)
1006 const_iv (SKILLSCROLL)
1007 const_iv (DEEP_SWAMP)
1008 const_iv (IDENTIFY_ALTAR)
1009 const_iv (MENU)
1010 const_iv (RUNE)
1011 const_iv (TRAP)
1012 const_iv (POWER_CRYSTAL)
1013 const_iv (CORPSE)
1014 const_iv (DISEASE)
1015 const_iv (SYMPTOM)
1016 const_iv (BUILDER)
1017 const_iv (MATERIAL)
1018 const_iv (ITEM_TRANSFORMER)
1019 const_iv (QUEST)
1020 1489
1021 const_iv (NUM_SUBTYPES) 1490 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1491 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1022 1492
1023 const_iv (ST_BD_BUILD) 1493 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1024 const_iv (ST_BD_REMOVE)
1025 1494
1026 const_iv (ST_MAT_FLOOR) 1495 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1027 const_iv (ST_MAT_WALL) 1496 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1028 const_iv (ST_MAT_ITEM)
1029
1030 const_iv (AT_PHYSICAL)
1031 const_iv (AT_MAGIC)
1032 const_iv (AT_FIRE)
1033 const_iv (AT_ELECTRICITY)
1034 const_iv (AT_COLD)
1035 const_iv (AT_CONFUSION)
1036 const_iv (AT_ACID)
1037 const_iv (AT_DRAIN)
1038 const_iv (AT_WEAPONMAGIC)
1039 const_iv (AT_GHOSTHIT)
1040 const_iv (AT_POISON)
1041 const_iv (AT_SLOW)
1042 const_iv (AT_PARALYZE)
1043 const_iv (AT_TURN_UNDEAD)
1044 const_iv (AT_FEAR)
1045 const_iv (AT_CANCELLATION)
1046 const_iv (AT_DEPLETE)
1047 const_iv (AT_DEATH)
1048 const_iv (AT_CHAOS)
1049 const_iv (AT_COUNTERSPELL)
1050 const_iv (AT_GODPOWER)
1051 const_iv (AT_HOLYWORD)
1052 const_iv (AT_BLIND)
1053 const_iv (AT_INTERNAL)
1054 const_iv (AT_LIFE_STEALING)
1055 const_iv (AT_DISEASE)
1056
1057 const_iv (QUEST_IN_PROGRESS)
1058 const_iv (QUEST_DONE_QUEST)
1059 const_iv (QUEST_DONE_TASK)
1060 const_iv (QUEST_START_QUEST)
1061 const_iv (QUEST_END_QUEST)
1062 const_iv (QUEST_START_TASK)
1063 const_iv (QUEST_END_TASK)
1064 const_iv (QUEST_OVERRIDE)
1065 const_iv (QUEST_ON_ACTIVATE)
1066
1067 const_iv (WEAP_HIT)
1068 const_iv (WEAP_SLASH)
1069 const_iv (WEAP_PIERCE)
1070 const_iv (WEAP_CLEAVE)
1071 const_iv (WEAP_SLICE)
1072 const_iv (WEAP_STAB)
1073 const_iv (WEAP_WHIP)
1074 const_iv (WEAP_CRUSH)
1075 const_iv (WEAP_BLUD)
1076
1077 const_iv (FLAG_ALIVE)
1078 const_iv (FLAG_WIZ)
1079 const_iv (FLAG_REMOVED)
1080 const_iv (FLAG_FREED)
1081 const_iv (FLAG_WAS_WIZ)
1082 const_iv (FLAG_APPLIED)
1083 const_iv (FLAG_UNPAID)
1084 const_iv (FLAG_USE_SHIELD)
1085 const_iv (FLAG_NO_PICK)
1086 const_iv (FLAG_ANIMATE)
1087 const_iv (FLAG_MONSTER)
1088 const_iv (FLAG_FRIENDLY)
1089 const_iv (FLAG_GENERATOR)
1090 const_iv (FLAG_IS_THROWN)
1091 const_iv (FLAG_AUTO_APPLY)
1092 const_iv (FLAG_TREASURE)
1093 const_iv (FLAG_PLAYER_SOLD)
1094 const_iv (FLAG_SEE_INVISIBLE)
1095 const_iv (FLAG_CAN_ROLL)
1096 const_iv (FLAG_OVERLAY_FLOOR)
1097 const_iv (FLAG_IS_TURNABLE)
1098 const_iv (FLAG_IS_USED_UP)
1099 const_iv (FLAG_IDENTIFIED)
1100 const_iv (FLAG_REFLECTING)
1101 const_iv (FLAG_CHANGING)
1102 const_iv (FLAG_SPLITTING)
1103 const_iv (FLAG_HITBACK)
1104 const_iv (FLAG_STARTEQUIP)
1105 const_iv (FLAG_BLOCKSVIEW)
1106 const_iv (FLAG_UNDEAD)
1107 const_iv (FLAG_SCARED)
1108 const_iv (FLAG_UNAGGRESSIVE)
1109 const_iv (FLAG_REFL_MISSILE)
1110 const_iv (FLAG_REFL_SPELL)
1111 const_iv (FLAG_NO_MAGIC)
1112 const_iv (FLAG_NO_FIX_PLAYER)
1113 const_iv (FLAG_IS_LIGHTABLE)
1114 const_iv (FLAG_TEAR_DOWN)
1115 const_iv (FLAG_RUN_AWAY)
1116 const_iv (FLAG_PICK_UP)
1117 const_iv (FLAG_UNIQUE)
1118 const_iv (FLAG_NO_DROP)
1119 const_iv (FLAG_WIZCAST)
1120 const_iv (FLAG_CAST_SPELL)
1121 const_iv (FLAG_USE_SCROLL)
1122 const_iv (FLAG_USE_RANGE)
1123 const_iv (FLAG_USE_BOW)
1124 const_iv (FLAG_USE_ARMOUR)
1125 const_iv (FLAG_USE_WEAPON)
1126 const_iv (FLAG_USE_RING)
1127 const_iv (FLAG_READY_RANGE)
1128 const_iv (FLAG_READY_BOW)
1129 const_iv (FLAG_XRAYS)
1130 const_iv (FLAG_NO_APPLY)
1131 const_iv (FLAG_IS_FLOOR)
1132 const_iv (FLAG_LIFESAVE)
1133 const_iv (FLAG_NO_STRENGTH)
1134 const_iv (FLAG_SLEEP)
1135 const_iv (FLAG_STAND_STILL)
1136 const_iv (FLAG_RANDOM_MOVE)
1137 const_iv (FLAG_ONLY_ATTACK)
1138 const_iv (FLAG_CONFUSED)
1139 const_iv (FLAG_STEALTH)
1140 const_iv (FLAG_WIZPASS)
1141 const_iv (FLAG_IS_LINKED)
1142 const_iv (FLAG_CURSED)
1143 const_iv (FLAG_DAMNED)
1144 const_iv (FLAG_SEE_ANYWHERE)
1145 const_iv (FLAG_KNOWN_MAGICAL)
1146 const_iv (FLAG_KNOWN_CURSED)
1147 const_iv (FLAG_CAN_USE_SKILL)
1148 const_iv (FLAG_BEEN_APPLIED)
1149 const_iv (FLAG_READY_SCROLL)
1150 const_iv (FLAG_USE_ROD)
1151 const_iv (FLAG_USE_HORN)
1152 const_iv (FLAG_MAKE_INVIS)
1153 const_iv (FLAG_INV_LOCKED)
1154 const_iv (FLAG_IS_WOODED)
1155 const_iv (FLAG_IS_HILLY)
1156 const_iv (FLAG_READY_SKILL)
1157 const_iv (FLAG_READY_WEAPON)
1158 const_iv (FLAG_NO_SKILL_IDENT)
1159 const_iv (FLAG_BLIND)
1160 const_iv (FLAG_SEE_IN_DARK)
1161 const_iv (FLAG_IS_CAULDRON)
1162 const_iv (FLAG_NO_STEAL)
1163 const_iv (FLAG_ONE_HIT)
1164 const_iv (FLAG_CLIENT_SENT)
1165 const_iv (FLAG_BERSERK)
1166 const_iv (FLAG_NEUTRAL)
1167 const_iv (FLAG_NO_ATTACK)
1168 const_iv (FLAG_NO_DAMAGE)
1169 const_iv (FLAG_OBJ_ORIGINAL)
1170 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1171 const_iv (FLAG_ACTIVATE_ON_PUSH)
1172 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1173 const_iv (FLAG_IS_WATER)
1174 const_iv (FLAG_CONTENT_ON_GEN)
1175 const_iv (FLAG_IS_A_TEMPLATE)
1176 const_iv (FLAG_IS_BUILDABLE)
1177 const_iv (FLAG_AFK)
1178
1179 const_iv (NDI_BLACK)
1180 const_iv (NDI_WHITE)
1181 const_iv (NDI_NAVY)
1182 const_iv (NDI_RED)
1183 const_iv (NDI_ORANGE)
1184 const_iv (NDI_BLUE)
1185 const_iv (NDI_DK_ORANGE)
1186 const_iv (NDI_GREEN)
1187 const_iv (NDI_LT_GREEN)
1188 const_iv (NDI_GREY)
1189 const_iv (NDI_BROWN)
1190 const_iv (NDI_GOLD)
1191 const_iv (NDI_TAN)
1192 const_iv (NDI_MAX_COLOR)
1193 const_iv (NDI_COLOR_MASK)
1194 const_iv (NDI_UNIQUE)
1195 const_iv (NDI_ALL)
1196
1197 const_iv (F_APPLIED)
1198 const_iv (F_LOCATION)
1199 const_iv (F_UNPAID)
1200 const_iv (F_MAGIC)
1201 const_iv (F_CURSED)
1202 const_iv (F_DAMNED)
1203 const_iv (F_OPEN)
1204 const_iv (F_NOPICK)
1205 const_iv (F_LOCKED) 1497 const_iv (F_LOCKED)
1206 1498
1207 const_iv (F_BUY) 1499 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1208 const_iv (F_SHOP) 1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1209 const_iv (F_SELL)
1210 1501
1211 const_iv (P_BLOCKSVIEW) 1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1212 const_iv (P_NO_MAGIC)
1213 const_iv (P_IS_ALIVE)
1214 const_iv (P_NO_CLERIC)
1215 const_iv (P_NEED_UPDATE)
1216 const_iv (P_NO_ERROR)
1217 const_iv (P_OUT_OF_MAP)
1218 const_iv (P_NEW_MAP)
1219 1503
1220 const_iv (UP_OBJ_INSERT) 1504 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1221 const_iv (UP_OBJ_REMOVE) 1505 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1222 const_iv (UP_OBJ_CHANGE)
1223 const_iv (UP_OBJ_FACE)
1224 1506
1225 const_iv (INS_NO_MERGE) 1507 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1226 const_iv (INS_ABOVE_FLOOR_ONLY) 1508 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1227 const_iv (INS_NO_WALK_ON)
1228 const_iv (INS_ON_TOP)
1229 const_iv (INS_BELOW_ORIGINATOR)
1230 const_iv (INS_MAP_LOAD)
1231 1509
1232 const_iv (WILL_APPLY_HANDLE) 1510 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1233 const_iv (WILL_APPLY_TREASURE)
1234 const_iv (WILL_APPLY_EARTHWALL)
1235 const_iv (WILL_APPLY_DOOR)
1236 const_iv (WILL_APPLY_FOOD)
1237 1511
1238 const_iv (SAVE_MODE) 1512 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1239 const_iv (SAVE_DIR_MODE)
1240
1241 const_iv (M_PAPER)
1242 const_iv (M_IRON)
1243 const_iv (M_GLASS)
1244 const_iv (M_LEATHER)
1245 const_iv (M_WOOD)
1246 const_iv (M_ORGANIC)
1247 const_iv (M_STONE)
1248 const_iv (M_CLOTH)
1249 const_iv (M_ADAMANT)
1250 const_iv (M_LIQUID)
1251 const_iv (M_SOFT_METAL)
1252 const_iv (M_BONE)
1253 const_iv (M_ICE)
1254 const_iv (M_SPECIAL)
1255
1256 const_iv (SK_EXP_ADD_SKILL)
1257 const_iv (SK_EXP_TOTAL)
1258 const_iv (SK_EXP_NONE)
1259 const_iv (SK_SUBTRACT_SKILL_EXP)
1260
1261 const_iv (SK_LOCKPICKING)
1262 const_iv (SK_HIDING)
1263 const_iv (SK_SMITHERY)
1264 const_iv (SK_BOWYER)
1265 const_iv (SK_JEWELER)
1266 const_iv (SK_ALCHEMY)
1267 const_iv (SK_STEALING)
1268 const_iv (SK_LITERACY)
1269 const_iv (SK_BARGAINING)
1270 const_iv (SK_JUMPING)
1271 const_iv (SK_DET_MAGIC)
1272 const_iv (SK_ORATORY)
1273 const_iv (SK_SINGING)
1274 const_iv (SK_DET_CURSE)
1275 const_iv (SK_FIND_TRAPS)
1276 const_iv (SK_MEDITATION)
1277 const_iv (SK_PUNCHING)
1278 const_iv (SK_FLAME_TOUCH)
1279 const_iv (SK_KARATE)
1280 const_iv (SK_CLIMBING)
1281 const_iv (SK_WOODSMAN)
1282 const_iv (SK_INSCRIPTION)
1283 const_iv (SK_ONE_HANDED_WEAPON)
1284 const_iv (SK_MISSILE_WEAPON)
1285 const_iv (SK_THROWING)
1286 const_iv (SK_USE_MAGIC_ITEM)
1287 const_iv (SK_DISARM_TRAPS)
1288 const_iv (SK_SET_TRAP)
1289 const_iv (SK_THAUMATURGY)
1290 const_iv (SK_PRAYING)
1291 const_iv (SK_CLAWING)
1292 const_iv (SK_LEVITATION)
1293 const_iv (SK_SUMMONING)
1294 const_iv (SK_PYROMANCY)
1295 const_iv (SK_EVOCATION)
1296 const_iv (SK_SORCERY)
1297 const_iv (SK_TWO_HANDED_WEAPON)
1298 const_iv (SK_SPARK_TOUCH)
1299 const_iv (SK_SHIVER)
1300 const_iv (SK_ACID_SPLASH)
1301 const_iv (SK_POISON_NAIL)
1302
1303 const_iv (SOUND_NEW_PLAYER)
1304 const_iv (SOUND_FIRE_ARROW)
1305 const_iv (SOUND_LEARN_SPELL)
1306 const_iv (SOUND_FUMBLE_SPELL)
1307 const_iv (SOUND_WAND_POOF)
1308 const_iv (SOUND_OPEN_DOOR)
1309 const_iv (SOUND_PUSH_PLAYER)
1310 const_iv (SOUND_PLAYER_HITS1)
1311 const_iv (SOUND_PLAYER_HITS2)
1312 const_iv (SOUND_PLAYER_HITS3)
1313 const_iv (SOUND_PLAYER_HITS4)
1314 const_iv (SOUND_PLAYER_IS_HIT1)
1315 const_iv (SOUND_PLAYER_IS_HIT2)
1316 const_iv (SOUND_PLAYER_IS_HIT3)
1317 const_iv (SOUND_PLAYER_KILLS)
1318 const_iv (SOUND_PET_IS_KILLED)
1319 const_iv (SOUND_PLAYER_DIES)
1320 const_iv (SOUND_OB_EVAPORATE)
1321 const_iv (SOUND_OB_EXPLODE)
1322 const_iv (SOUND_CLOCK)
1323 const_iv (SOUND_TURN_HANDLE)
1324 const_iv (SOUND_FALL_HOLE)
1325 const_iv (SOUND_DRINK_POISON)
1326 const_iv (SOUND_CAST_SPELL_0)
1327
1328 const_iv (PREFER_LOW)
1329 const_iv (PREFER_HIGH)
1330
1331 const_iv (ATNR_PHYSICAL)
1332 const_iv (ATNR_MAGIC)
1333 const_iv (ATNR_FIRE)
1334 const_iv (ATNR_ELECTRICITY)
1335 const_iv (ATNR_COLD)
1336 const_iv (ATNR_CONFUSION)
1337 const_iv (ATNR_ACID)
1338 const_iv (ATNR_DRAIN)
1339 const_iv (ATNR_WEAPONMAGIC)
1340 const_iv (ATNR_GHOSTHIT)
1341 const_iv (ATNR_POISON)
1342 const_iv (ATNR_SLOW)
1343 const_iv (ATNR_PARALYZE)
1344 const_iv (ATNR_TURN_UNDEAD)
1345 const_iv (ATNR_FEAR)
1346 const_iv (ATNR_CANCELLATION)
1347 const_iv (ATNR_DEPLETE)
1348 const_iv (ATNR_DEATH)
1349 const_iv (ATNR_CHAOS)
1350 const_iv (ATNR_COUNTERSPELL)
1351 const_iv (ATNR_GODPOWER)
1352 const_iv (ATNR_HOLYWORD)
1353 const_iv (ATNR_BLIND)
1354 const_iv (ATNR_INTERNAL)
1355 const_iv (ATNR_LIFE_STEALING)
1356 const_iv (ATNR_DISEASE)
1357
1358 const_iv (MAP_FLUSH)
1359 const_iv (MAP_PLAYER_UNIQUE)
1360 const_iv (MAP_BLOCK)
1361 const_iv (MAP_STYLE)
1362 const_iv (MAP_OVERLAY)
1363
1364 const_iv (MAP_IN_MEMORY)
1365 const_iv (MAP_SWAPPED)
1366 const_iv (MAP_LOADING)
1367 const_iv (MAP_SAVING)
1368
1369 const_iv (KLASS_GLOBAL)
1370 const_iv (KLASS_OBJECT)
1371 const_iv (KLASS_PLAYER)
1372 const_iv (KLASS_MAP)
1373 }; 1513 };
1374 1514
1375 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1515 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1376 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1377 1517
1378 static const struct { 1518 static const struct {
1379 const char *name; 1519 const char *name;
1380 int skip; 1520 int skip;
1381 IV klass; 1521 IV klass;
1386# undef def 1526# undef def
1387 }; 1527 };
1388 1528
1389 AV *av = get_av ("cf::EVENT", 1); 1529 AV *av = get_av ("cf::EVENT", 1);
1390 1530
1391 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1531 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1392 { 1532 {
1393 AV *event = newAV (); 1533 AV *event = newAV ();
1394 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1395 av_push (event, newSViv (eiv->klass)); 1535 av_push (event, newSViv (eiv->klass));
1396 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1397 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1398 } 1538 }
1399 1539
1400 static const struct { 1540 // used by autogenerated BOOT sections from genacc
1401 int dtype; 1541 av_reflect = get_av ("cf::REFLECT", 1);
1402 const char *name;
1403 IV idx;
1404 } *cprop, prop_table[] = {
1405# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1406 prop (CFAPI_INT, MAP_PROP_FLAGS)
1407 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1408 prop (CFAPI_STRING, MAP_PROP_PATH)
1409 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1410 prop (CFAPI_STRING, MAP_PROP_NAME)
1411 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1412 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1413 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1414 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1415 prop (CFAPI_INT, MAP_PROP_WIDTH)
1416 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1417 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1418 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1419 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1420 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1421 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1422 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1423 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1424 prop (CFAPI_INT, MAP_PROP_SKY)
1425 prop (CFAPI_INT, MAP_PROP_WPARTX)
1426 prop (CFAPI_INT, MAP_PROP_WPARTY)
1427 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1428 prop (CFAPI_PREGION, MAP_PROP_REGION)
1429 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1430 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1431 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1432 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1433 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1434 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1435 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1436 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1437 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1438 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1439 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1440 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1441 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1442 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1443 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1444 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1445 prop (CFAPI_INT, OBJECT_PROP_X)
1446 prop (CFAPI_INT, OBJECT_PROP_Y)
1447 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1448 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1449 prop (CFAPI_INT, OBJECT_PROP_NROF)
1450 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1451 prop (CFAPI_INT, OBJECT_PROP_FACING)
1452 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1453 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1454 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1455 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1456 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1457 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1458 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1459 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1460 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1461 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1462 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1463 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1464 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1465 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1466 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1467 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1468 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1469 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1470 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1471 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1472 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1473 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1474 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1475 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1476 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1477 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1478 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1479 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1480 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1481 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1482 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1483 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1484 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1485 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1486 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1487 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1488 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1489 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1490 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1491 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1492 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1493 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1494 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1495 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1496 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1497 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1498 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1499 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1500 prop (CFAPI_INT, OBJECT_PROP_STR)
1501 prop (CFAPI_INT, OBJECT_PROP_DEX)
1502 prop (CFAPI_INT, OBJECT_PROP_CON)
1503 prop (CFAPI_INT, OBJECT_PROP_WIS)
1504 prop (CFAPI_INT, OBJECT_PROP_INT)
1505 prop (CFAPI_INT, OBJECT_PROP_POW)
1506 prop (CFAPI_INT, OBJECT_PROP_CHA)
1507 prop (CFAPI_INT, OBJECT_PROP_WC)
1508 prop (CFAPI_INT, OBJECT_PROP_AC)
1509 prop (CFAPI_INT, OBJECT_PROP_HP)
1510 prop (CFAPI_INT, OBJECT_PROP_SP)
1511 prop (CFAPI_INT, OBJECT_PROP_GP)
1512 prop (CFAPI_INT, OBJECT_PROP_FP)
1513 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1514 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1515 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1516 prop (CFAPI_INT, OBJECT_PROP_DAM)
1517 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1518 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1519 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1520 prop (CFAPI_INT, OBJECT_PROP_FACE)
1521 };
1522
1523 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1524 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1525
1526 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1527 {
1528 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1529 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1530 }
1531
1532 //I_EVENT_API (PACKAGE);
1533} 1542}
1534 1543
1535void _reload_1 () 1544void _gv_clear (SV *gv)
1536 CODE: 1545 CODE:
1537 cb_global = get_av ("cf::CB_GLOBAL", 1); 1546 assert (SvTYPE (gv) == SVt_PVGV);
1538 cb_object = get_av ("cf::CB_OBJECT", 1); 1547# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1539 cb_player = get_av ("cf::CB_PLAYER", 1); 1548 SvREFCNT_inc (gv);
1540 cb_type = get_av ("cf::CB_TYPE" , 1); 1549 f (GvGP (gv)->gp_form);
1541 cb_map = get_av ("cf::CB_MAP" , 1); 1550 f (GvGP (gv)->gp_io);
1551 f (GvGP (gv)->gp_sv);
1552 f (GvGP (gv)->gp_av);
1553 f (GvGP (gv)->gp_hv);
1554 f (GvGP (gv)->gp_cv);
1555 GvCVGEN (gv) = 0;
1556 GvMULTI_off (gv);
1557 SvREFCNT_dec (gv);
1558# undef f
1542 1559
1543void _reload_2 () 1560void _connect_to_perl_1 ()
1561
1562void _connect_to_perl_2 ()
1563
1564void _recalc_want ()
1565
1566# not used by default anymore
1567void _global_reattach ()
1544 CODE: 1568 CODE:
1545{ 1569{
1546 // reattach to all attachable objects in the game. 1570 // reattach to all attachable objects in the game.
1547 for (player *pl = first_player; pl; pl = pl->next) 1571 for_all_clients (ns)
1548 reattach (pl); 1572 ns->reattach ();
1549 1573
1550 for (mapstruct *map = first_map; map; map = map->next) 1574 for_all_objects (op)
1551 reattach (map);
1552
1553 for (object *op = objects; op; op = op->next)
1554 reattach (op); 1575 op->reattach ();
1576}
1577
1578void init_anim ()
1579
1580void init_globals ()
1581
1582void init_attackmess ()
1583
1584void init_dynamic ()
1585
1586void load_settings ()
1587
1588void _reload_exp_table ()
1589
1590void _reload_materials ()
1591
1592void init_uuid ()
1593 CODE:
1594 UUID::init ();
1595
1596void init_signals ()
1597
1598void init_skills ()
1599
1600void init_beforeplay ()
1601
1602void evthread_start (int aiofd)
1603
1604void cede_to_tick ()
1605 CODE:
1606 coroapi::cede_to_tick ();
1607
1608NV till_tick ()
1609 CODE:
1610 RETVAL = SvNVX (sv_next_tick) - now ();
1611 OUTPUT:
1612 RETVAL
1613
1614int tick_inhibit ()
1615 CODE:
1616 RETVAL = tick_inhibit;
1617 OUTPUT:
1618 RETVAL
1619
1620void tick_inhibit_inc ()
1621 CODE:
1622 ++tick_inhibit;
1623
1624void tick_inhibit_dec ()
1625 CODE:
1626 if (!--tick_inhibit)
1627 if (tick_pending)
1628 {
1629 ev_async_send (EV_DEFAULT, &tick_watcher);
1630 coroapi::cede ();
1631 }
1632
1633void one_tick ()
1634 CODE:
1635{
1636 ev_now_update (EV_DEFAULT);
1637 NOW = ev_now (EV_DEFAULT);
1638 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1639 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1640 runtime = SvNVX (sv_runtime);
1641
1642 one_tick ();
1643
1644 ++server_tick;
1645 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1646
1647 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1650
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1555} 1653}
1556 1654
1557NV floor (NV x) 1655NV floor (NV x)
1558 1656
1559NV ceil (NV x) 1657NV ceil (NV x)
1560 1658
1561void server_tick () 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1662 CODE:
1663{
1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1665 switch (items)
1666 {
1667 case 0: RETVAL = gen (); break;
1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1671 }
1672}
1673 OUTPUT:
1674 RETVAL
1562 1675
1563void 1676NV clamp (NV value, NV min_value, NV max_value)
1564LOG (int level, char *msg) 1677 CODE:
1678 RETVAL = clamp (value, min_value, max_value);
1679 OUTPUT:
1680 RETVAL
1681
1682NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1683 CODE:
1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1685 OUTPUT:
1686 RETVAL
1687
1688const char *ordinal (int i)
1689
1690void weaken (...)
1691 PROTOTYPE: @
1692 CODE:
1693 while (items > 0)
1694 sv_rvweaken (ST (--items));
1695
1696void log_suspend ()
1697
1698void log_resume ()
1699
1700void log_backtrace (utf8_string msg)
1701
1702void LOG (int flags, utf8_string msg)
1565 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1566 C_ARGS: (LogLevel)level, "%s", msg 1704 C_ARGS: flags, "%s", msg
1567 1705
1568char *path_combine (char *base, char *path) 1706octet_string path_combine (octet_string base, octet_string path)
1569 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1570 1708
1571char *path_combine_and_normalize (char *base, char *path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1572 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1573 1711
1574const char *
1575get_maps_directory (char *path)
1576 PROTOTYPE: $
1577 ALIAS: maps_directory = 0
1578 CODE:
1579 RETVAL = create_pathname (path);
1580 OUTPUT: RETVAL
1581
1582void 1712void
1583sub_generation_inc () 1713sub_generation_inc ()
1584 CODE: 1714 CODE:
1585 PL_sub_generation++; 1715 PL_sub_generation++;
1586 1716
1587char * 1717const_octet_string
1588mapdir () 1718mapdir ()
1589 PROTOTYPE: 1719 PROTOTYPE:
1590 ALIAS: 1720 ALIAS:
1591 mapdir = 0 1721 mapdir = 0
1592 uniquedir = 1 1722 uniquedir = 1
1606 case 5: RETVAL = settings.playerdir; break; 1736 case 5: RETVAL = settings.playerdir; break;
1607 case 6: RETVAL = settings.datadir ; break; 1737 case 6: RETVAL = settings.datadir ; break;
1608 } 1738 }
1609 OUTPUT: RETVAL 1739 OUTPUT: RETVAL
1610 1740
1741void abort ()
1742
1743void reset_signals ()
1744
1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1746
1747void cleanup (const_octet_string cause, bool make_core = false)
1748
1749void emergency_save ()
1750
1751void _exit (int status = EXIT_SUCCESS)
1752
1753#if _POSIX_MEMLOCK
1754
1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1762 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1763#endif
1764
1765int munlockall ()
1766
1767#endif
1768
1611int 1769int
1612cf_find_animation (char *text) 1770malloc_trim (IV pad = 0)
1771
1772void
1773mallinfo ()
1774 PPCODE:
1775{
1776#if __GLIBC__
1777 struct mallinfo mai = mallinfo ();
1778 EXTEND (SP, 10*2);
1779 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1780 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1781 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1783 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1784 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1786 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1788 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1789#endif
1790 EXTEND (SP, 5*2);
1791 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1793 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1794 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1795 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1796}
1797
1798int find_animation (utf8_string text)
1613 PROTOTYPE: $ 1799 PROTOTYPE: $
1614 1800
1615int random_roll(int min, int max, object *op, int goodbad); 1801int random_roll (int min, int max, object *op, int goodbad);
1616 1802
1617const char *cost_string_from_value(uint64 cost, int approx = 0) 1803const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1618 1804
1805int exp_to_level (val64 exp)
1806
1807val64 level_to_min_exp (int level)
1808
1809const_utf8_string
1810spellpathnames (int idx)
1811 CODE:
1812 RETVAL = spellpathnames [idx];
1813 OUTPUT: RETVAL
1814
1815SV *
1816attacktype_name (int atnr)
1817 CODE:
1818 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1819 ? newSVpv (attacktype_name [atnr], 0)
1820 : &PL_sv_undef;
1821 OUTPUT: RETVAL
1822
1823SV *
1824attacktype_desc (int atnr)
1825 CODE:
1826 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1827 ? newSVpv (attacktype_desc [atnr], 0)
1828 : &PL_sv_undef;
1829 OUTPUT: RETVAL
1830
1831SV *
1832resist_plus (int atnr)
1833 CODE:
1834 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1835 ? newSVpv (resist_plus [atnr], 0)
1836 : &PL_sv_undef;
1837 OUTPUT: RETVAL
1838
1839SV *
1840change_resist_msg (int atnr)
1841 CODE:
1842 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1843 ? newSVpv (change_resist_msg [atnr], 0)
1844 : &PL_sv_undef;
1845 OUTPUT: RETVAL
1846
1847UUID
1848uuid_cur ()
1849 CODE:
1850 RETVAL = UUID::cur;
1851 OUTPUT:
1852 RETVAL
1853
1854UUID
1855uuid_gen ()
1856 CODE:
1857 RETVAL = UUID::gen ();
1858 OUTPUT:
1859 RETVAL
1860
1861val64
1862uuid_seq (UUID uuid)
1863 CODE:
1864 RETVAL = uuid.seq;
1865 OUTPUT:
1866 RETVAL
1867
1868UUID
1869uuid_str (val64 seq)
1870 CODE:
1871 RETVAL.seq = seq;
1872 OUTPUT:
1873 RETVAL
1874
1875void
1876coin_names ()
1877 PPCODE:
1878 EXTEND (SP, NUM_COINS);
1879 for (int i = 0; i < NUM_COINS; ++i)
1880 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1881
1882void
1883coin_archetypes ()
1884 PPCODE:
1885 EXTEND (SP, NUM_COINS);
1886 for (int i = 0; i < NUM_COINS; ++i)
1887 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1888
1889bool
1890load_resource_file_ (octet_string filename)
1891
1892void
1893fix_weight ()
1894
1895MODULE = cf PACKAGE = cf::attachable
1896
1897int
1898valid (SV *obj)
1899 CODE:
1900 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1901 OUTPUT:
1902 RETVAL
1903
1904bool should_invoke (attachable *obj, int event)
1905 CODE:
1906 RETVAL = obj->should_invoke ((event_type)event);
1907 OUTPUT: RETVAL
1908
1909void
1910debug_trace (attachable *obj, bool on = true)
1911 CODE:
1912 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1913 if (on)
1914 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1915
1916int mortals_size ()
1917 CODE:
1918 RETVAL = attachable::mortals.size ();
1919 OUTPUT: RETVAL
1920
1921#object *mortals (U32 index)
1922# CODE:
1923# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1924# OUTPUT: RETVAL
1925
1926INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1927
1928MODULE = cf PACKAGE = cf::global
1929
1619int invoke (int event, ...) 1930int invoke (SV *klass, int event, ...)
1620 CODE: 1931 CODE:
1621 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); 1932 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1622 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1933 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1623 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1934 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1624 RETVAL = INVOKE_((event_type)event, ARG_AV (av)); 1935 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1625 OUTPUT: RETVAL 1936 OUTPUT: RETVAL
1626 1937
1627int
1628exp_to_level (val64 exp)
1629 CODE:
1630{
1631 int i = 0;
1632
1633 RETVAL = settings.max_level;
1634
1635 for (i = 1; i <= settings.max_level; i++)
1636 {
1637 if (levels[i] > exp)
1638 {
1639 RETVAL = i - 1;
1640 break;
1641 }
1642 }
1643}
1644 OUTPUT: RETVAL
1645
1646val64
1647level_to_min_exp (int level)
1648 CODE:
1649 if (level > settings.max_level)
1650 RETVAL = levels[settings.max_level];
1651 else if (level < 1)
1652 RETVAL = 0;
1653 else
1654 RETVAL = levels[level];
1655 OUTPUT: RETVAL
1656
1657SV *
1658resistance_to_string (int atnr)
1659 CODE:
1660 if (atnr >= 0 && atnr < NROFATTACKS)
1661 RETVAL = newSVpv (resist_plus[atnr], 0);
1662 else
1663 XSRETURN_UNDEF;
1664 OUTPUT: RETVAL
1665
1666int
1667_valid (SV *obj)
1668 CODE:
1669 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1670 OUTPUT:
1671 RETVAL
1672
1673MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1938MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1939
1940INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1674 1941
1675int invoke (object *op, int event, ...) 1942int invoke (object *op, int event, ...)
1676 CODE: 1943 CODE:
1677 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1944 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1678 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1945 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1679 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1946 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1680 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1947 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1681 OUTPUT: RETVAL 1948 OUTPUT: RETVAL
1682 1949
1683SV *registry (object *op) 1950SV *registry (object *op)
1951
1952int objects_size ()
1684 CODE: 1953 CODE:
1685 RETVAL = registry_of (op); 1954 RETVAL = objects.size ();
1686 OUTPUT: 1955 OUTPUT: RETVAL
1956
1957object *objects (U32 index)
1958 CODE:
1959 RETVAL = index < objects.size () ? objects [index] : 0;
1960 OUTPUT: RETVAL
1961
1962int actives_size ()
1963 CODE:
1964 RETVAL = actives.size ();
1965 OUTPUT: RETVAL
1966
1967object *actives (U32 index)
1968 CODE:
1969 RETVAL = index < actives.size () ? actives [index] : 0;
1970 OUTPUT: RETVAL
1971
1972int mortals_size ()
1973 CODE:
1974 RETVAL = attachable::mortals.size ();
1975 OUTPUT: RETVAL
1976
1977const_utf8_string slot_name (U32 slot)
1978 ALIAS:
1979 slot_name = 0
1980 slot_use_name = 1
1981 slot_nonuse_name = 2
1982 CODE:
1983{
1984 if (slot >= NUM_BODY_LOCATIONS)
1985 croak ("body slot index out of range");
1986
1987 switch (ix)
1988 {
1989 case 0: RETVAL = body_locations[slot].name ; break;
1990 case 1: RETVAL = body_locations[slot].use_name ; break;
1991 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1992 }
1993}
1994 OUTPUT:
1687 RETVAL 1995 RETVAL
1996
1997# missing properties
1688 1998
1689object *head (object *op) 1999object *head (object *op)
1690 PROTOTYPE: $ 2000 PROTOTYPE: $
1691 ALIAS:
1692 more = 1
1693 above = 2
1694 below = 3
1695 CODE: 2001 CODE:
1696 switch (ix) 2002 RETVAL = op->head_ ();
1697 {
1698 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1699 case 1: RETVAL = op->more; break;
1700 case 2: RETVAL = op->above; break;
1701 case 3: RETVAL = op->below; break;
1702 }
1703 OUTPUT:
1704 RETVAL 2003 OUTPUT: RETVAL
1705
1706SV *
1707get_property (object *obj, int type, int idx)
1708 CODE:
1709 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1710 OUTPUT: RETVAL
1711
1712SV *
1713set_property (object *obj, int type, int idx, SV *newval)
1714 CODE:
1715 switch (type)
1716 {
1717 case CFAPI_INT:
1718 cf_object_set_int_property (obj, idx, SvIV (newval));
1719 break;
1720 case CFAPI_LONG:
1721 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1722 break;
1723 case CFAPI_DOUBLE:
1724 {
1725 int unused_type;
1726 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1727 }
1728 break;
1729 case CFAPI_STRING:
1730 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1731 break;
1732 case CFAPI_POBJECT:
1733 {
1734 int unused_type;
1735 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1736 }
1737 break;
1738 default:
1739 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1740 }
1741
1742# missing properties
1743
1744void
1745set_attacktype (object *obj, U32 attacktype)
1746 CODE:
1747 obj->attacktype = attacktype;
1748
1749U32
1750get_attacktype (object *obj)
1751 ALIAS:
1752 attacktype = 0
1753 CODE:
1754 RETVAL = obj->attacktype;
1755 OUTPUT: RETVAL
1756
1757# missing in plug-in api, of course
1758void
1759set_food (object *obj, int food)
1760 CODE:
1761 obj->stats.food = food;
1762
1763int
1764get_food (object *obj)
1765 ALIAS:
1766 food = 0
1767 CODE:
1768 RETVAL = obj->stats.food;
1769 OUTPUT: RETVAL
1770 2004
1771void 2005void
1772inv (object *obj) 2006inv (object *obj)
1773 PROTOTYPE: $ 2007 PROTOTYPE: $
1774 PPCODE: 2008 PPCODE:
1775{ 2009{
1776 object *o;
1777 for (o = obj->inv; o; o = o->below) 2010 for (object *o = obj->inv; o; o = o->below)
1778 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2011 XPUSHs (sv_2mortal (to_sv (o)));
1779} 2012}
1780 2013
1781int cf_object_get_resistance (object *op, int rtype) 2014void
1782 ALIAS: resistance = 0 2015set_animation (object *op, int idx)
2016 CODE:
2017 SET_ANIMATION (op, idx);
1783 2018
1784int cf_object_get_flag (object *op, int flag) 2019int
1785 ALIAS: flag = 0 2020num_animations (object *op)
2021 CODE:
2022 RETVAL = NUM_ANIMATIONS (op);
2023 OUTPUT: RETVAL
1786 2024
1787void cf_object_set_flag (object *op, int flag, int value) 2025int slot_info (object *op, UV slot, int value = 0)
2026 ALIAS:
2027 slot_used = 1
2028 CODE:
2029{
2030 if (slot >= NUM_BODY_LOCATIONS)
2031 croak ("body slot index out of range");
1788 2032
1789int need_identify (const object *obj); 2033 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2034
2035 if (items > 2)
2036 if (ix)
2037 op->slot[slot].used = value;
2038 else
2039 op->slot[slot].info = value;
2040}
2041 OUTPUT:
2042 RETVAL
2043
2044object *find_best_object_match (object *op, utf8_string match)
1790 2045
1791int apply_shop_mat (object *shop_mat, object *op); 2046int apply_shop_mat (object *shop_mat, object *op);
1792 2047
1793int move (object *op, int dir, object *originator = op) 2048int move (object *op, int dir, object *originator = op)
1794 CODE: 2049 CODE:
1795 RETVAL = move_ob (op, dir, originator); 2050 RETVAL = op->move (dir, originator);
1796 OUTPUT: 2051 OUTPUT:
1797 RETVAL 2052 RETVAL
1798 2053
1799void cf_object_apply (object *op, object *author, int flags = 0)
1800
1801void cf_object_apply_below (object *op) 2054void apply_below (object *op)
2055 CODE:
2056 player_apply_below (op);
1802 2057
1803void cf_object_remove (object *op) 2058int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1804 2059
1805void cf_object_free (object *op) 2060int casting_level (object *caster, object *spell)
1806 2061
1807object *cf_object_present_archname_inside (object *op, char *whatstr)
1808
1809int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1810
1811int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1812
1813object *cf_object_clone (object *op, int clonetype = 0)
1814
1815int cf_object_pay_item (object *op, object *buyer) 2062int pay_item (object *op, object *buyer)
2063 CODE:
2064 RETVAL = pay_for_item (op, buyer);
2065 OUTPUT: RETVAL
1816 2066
1817int cf_object_pay_amount (object *op, uint64 amount) 2067int pay_amount (object *op, uint64 amount)
2068 CODE:
2069 RETVAL = pay_for_amount (amount, op);
2070 OUTPUT: RETVAL
1818 2071
1819void pay_player (object *op, uint64 amount) 2072void pay_player (object *op, uint64 amount)
1820 2073
1821val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2074val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1822 2075
1823int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2076int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1824 2077
1825int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2078void learn_spell (object *op, object *sp, int special_prayer = 0)
2079 CODE:
2080 do_learn_spell (op, sp, special_prayer);
1826 2081
1827void cf_object_learn_spell (object *op, object *sp)
1828
1829void cf_object_forget_spell (object *op, object *sp) 2082void forget_spell (object *op, object *sp)
2083 CODE:
2084 do_forget_spell (op, query_name (sp));
1830 2085
1831object *cf_object_check_for_spell (object *op, char *spellname) 2086object *check_for_spell (object *op, utf8_string spellname)
2087 CODE:
2088 RETVAL = check_spell_known (op, spellname);
2089 OUTPUT: RETVAL
1832 2090
1833int cf_object_query_money (object *op) 2091int query_money (object *op)
1834 ALIAS: money = 0 2092 ALIAS: money = 0
1835 2093
1836int cf_object_query_cost (object *op, object *who, int flags) 2094val64 query_cost (object *op, object *who, int flags)
1837 ALIAS: cost = 0 2095 ALIAS: cost = 0
1838 2096
1839void cf_object_activate_rune (object *op , object *victim) 2097void spring_trap (object *op, object *victim)
1840 2098
1841int cf_object_check_trigger (object *op, object *cause) 2099int check_trigger (object *op, object *cause)
1842 2100
1843int cf_object_out_of_map (object *op, int x, int y)
1844
1845void cf_object_drop (object *op, object *author) 2101void drop (object *who, object *op)
1846 2102
1847void cf_object_take (object *op, object *author)
1848
1849object *cf_object_insert_object (object *op, object *container)
1850
1851const char *cf_object_get_msg (object *ob)
1852 ALIAS: msg = 0
1853
1854object *cf_object_insert_in_ob (object *ob, object *where)
1855
1856int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1857
1858void cf_object_update (object *op, int flags)
1859
1860void cf_object_pickup (object *op, object *what) 2103void pick_up (object *who, object *op)
1861 2104
1862object *cf_create_object_by_name (const char *name) 2105void update_object (object *op, int action)
1863 2106
1864void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2107void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1865 2108
1866void player_lvl_adj (object *who, object *skill = 0) 2109void player_lvl_adj (object *who, object *skill = 0)
1867 2110
1868int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2111int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1869 2112
1870int calc_skill_exp (object *who, object *op, object *skill); 2113int calc_skill_exp (object *who, object *op, object *skill)
1871 2114
1872void push_button (object *op); 2115void push_button (object *op, object *originator)
1873 2116
1874void use_trigger (object *op); 2117void use_trigger (object *op, object *originator)
1875 2118
1876void add_button_link (object *button, mapstruct *map, int connected); 2119void handle_apply_yield (object *op)
1877 2120
1878void remove_button_link (object *op); 2121int convert_item (object *item, object *converter)
1879 2122
1880void 2123void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1881cf_object_set_resistance (object *op, int rtype, int val)
1882 CODE:
1883 if (rtype >= 0 && rtype < NROFATTACKS)
1884 op->resist[rtype] = val;
1885
1886 2124
1887MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2125MODULE = cf PACKAGE = cf::object PREFIX = cf_
1888 2126
1889void cf_fix_object (object *pl)
1890 ALIAS: fix = 0
1891
1892object *cf_insert_ob_in_ob (object *ob, object *where)
1893
1894# no clean way to get an object from an archetype - stupid idiotic
1895# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1896
1897object *new (const char *archetype = 0) 2127object *new (utf8_string archetype = 0)
1898 PROTOTYPE: ;$ 2128 PROTOTYPE: ;$
1899 CODE: 2129 CODE:
1900 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2130 RETVAL = archetype
2131 ? archetype::get (archetype)
2132 : object::create ();
1901 OUTPUT: 2133 OUTPUT:
1902 RETVAL 2134 RETVAL
1903 2135
2136object *generate (utf8_string arch, object *creator)
2137 CODE:
2138 object *obj = archetype::get (arch);
2139 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2140 RETVAL = obj;
2141 OUTPUT:
2142 RETVAL
2143
2144object *find_object (U32 tag)
2145
2146object *find_object_uuid (UUID i)
2147
2148# TODO: nuke
1904object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2149object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1905 PROTOTYPE: $$$$$$ 2150 PROTOTYPE: $$$$$$
1906 CODE: 2151 CODE:
1907{ 2152{
1908 int unused_type; 2153 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1909 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1910}
1911 2154
1912# syntatic sugar for easier use in event callbacks. 2155 if (RETVAL->destroyed ())
1913const char *options (object *op)
1914 CODE:
1915 RETVAL = op->name; 2156 RETVAL = 0;
2157}
1916 OUTPUT: 2158 OUTPUT:
1917 RETVAL 2159 RETVAL
1918 2160
1919player *contr (object *op) 2161shstr
2162object::kv_get (shstr key)
1920 CODE: 2163 CODE:
1921 RETVAL = op->contr; 2164 RETVAL = THIS->kv.get (key);
2165 OUTPUT:
1922 OUTPUT: RETVAL 2166 RETVAL
1923 2167
1924const char *get_ob_key_value (object *op, const char *key) 2168void
2169object::kv_del (shstr key)
2170 CODE:
2171 THIS->kv.del (key);
1925 2172
1926bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2173void
2174object::kv_set (shstr key, shstr value)
2175 CODE:
2176 THIS->kv.set (key, value);
1927 2177
1928object *get_nearest_player (object *ob) 2178object *get_nearest_player (object *ob)
1929 ALIAS: nearest_player = 0 2179 ALIAS: nearest_player = 0
1930 PREINIT: 2180 PREINIT:
1931 extern object *get_nearest_player (object *); 2181 extern object *get_nearest_player (object *);
1933void rangevector (object *ob, object *other, int flags = 0) 2183void rangevector (object *ob, object *other, int flags = 0)
1934 PROTOTYPE: $$;$ 2184 PROTOTYPE: $$;$
1935 PPCODE: 2185 PPCODE:
1936{ 2186{
1937 rv_vector rv; 2187 rv_vector rv;
2188
1938 get_rangevector (ob, other, &rv, flags); 2189 get_rangevector (ob, other, &rv, flags);
2190
1939 EXTEND (SP, 5); 2191 EXTEND (SP, 5);
1940 PUSHs (newSVuv (rv.distance)); 2192 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1941 PUSHs (newSViv (rv.distance_x)); 2193 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1942 PUSHs (newSViv (rv.distance_y)); 2194 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1943 PUSHs (newSViv (rv.direction)); 2195 PUSHs (sv_2mortal (newSViv (rv.direction)));
1944 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2196 PUSHs (sv_2mortal (to_sv (rv.part)));
1945} 2197}
1946 2198
1947bool on_same_map_as (object *ob, object *other) 2199bool on_same_map_as (object *ob, object *other)
1948 CODE: 2200 CODE:
1949 RETVAL = on_same_map (ob, other); 2201 RETVAL = on_same_map (ob, other);
1950 OUTPUT: RETVAL 2202 OUTPUT: RETVAL
1951 2203
1952char * 2204const_utf8_string
1953base_name (object *ob, int plural) 2205base_name (object *op, int plural = op->nrof > 1)
1954 CODE: 2206 CODE:
1955 RETVAL = cf_query_base_name (ob, plural); 2207 RETVAL = query_base_name (op, plural);
1956 OUTPUT: RETVAL 2208 OUTPUT: RETVAL
1957 2209
1958living * 2210# return the tail of an object, excluding itself
2211void
1959stats (object *ob) 2212tail (object *op)
1960 CODE: 2213 PPCODE:
1961 RETVAL = &ob->stats; 2214 while ((op = op->more))
1962 OUTPUT: RETVAL 2215 XPUSHs (sv_2mortal (to_sv (op)));
1963
1964 2216
1965MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2217MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1966 2218
1967player *player (object *op) 2219player *player (object *op)
1968 CODE: 2220 CODE:
1969 RETVAL = op->contr; 2221 RETVAL = op->contr;
1970 OUTPUT: RETVAL 2222 OUTPUT: RETVAL
1971 2223
2224bool move_player (object *op, int dir)
2225
1972void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2226void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1973 2227 CODE:
1974object *cf_player_send_inventory (object *op) 2228 new_draw_info (flags, 0, op, txt);
1975
1976char *cf_player_get_ip (object *op)
1977 ALIAS: ip = 0
1978
1979object *cf_player_get_marked_item (object *op)
1980 ALIAS: marked_item = 0
1981
1982void cf_player_set_marked_item (object *op, object *ob)
1983
1984partylist *cf_player_get_party (object *op)
1985 ALIAS: party = 0
1986
1987void cf_player_set_party (object *op, partylist *party)
1988 2229
1989void kill_player (object *op) 2230void kill_player (object *op)
1990 2231
2232void esrv_send_item (object *pl, object *item)
2233
2234void esrv_update_item (object *pl, int what, object *item)
2235 C_ARGS: what, pl, item
2236
2237void esrv_del_item (object *pl, int tag)
2238 C_ARGS: pl->contr, tag
2239
2240int command_summon (object *op, utf8_string params)
2241
2242int command_arrest (object *op, utf8_string params)
2243
2244
1991MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2245MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2246
2247INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1992 2248
1993int invoke (player *pl, int event, ...) 2249int invoke (player *pl, int event, ...)
1994 CODE: 2250 CODE:
1995 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2251 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1996 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2252 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1997 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2253 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1998 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2254 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1999 OUTPUT: RETVAL 2255 OUTPUT: RETVAL
2000 2256
2001SV *registry (player *pl) 2257SV *registry (player *pl)
2258
2259void
2260save_stats (player *pl)
2002 CODE: 2261 CODE:
2003 RETVAL = registry_of (pl); 2262 pl->ob->stats.hp = pl->ob->stats.maxhp;
2263 pl->ob->stats.sp = pl->ob->stats.maxsp;
2264 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2265 pl->orig_stats = pl->ob->stats;
2266
2267# should only be temporary
2268void esrv_new_player (player *pl)
2269
2270#d# TODO: replace by blocked_los accessor, fix code using this
2271bool
2272cell_visible (player *pl, int dx, int dy)
2273 CODE:
2274 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2004 OUTPUT: 2275 OUTPUT:
2005 RETVAL 2276 RETVAL
2006 2277
2007player *cf_player_find (char *name)
2008 PROTOTYPE: $
2009
2010void cf_player_move (player *pl, int dir)
2011
2012void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2013
2014# nonstandard
2015object *ob (player *pl)
2016 CODE:
2017 RETVAL = pl->ob;
2018 OUTPUT: RETVAL
2019
2020player *first ()
2021 CODE:
2022 RETVAL = first_player;
2023 OUTPUT: RETVAL
2024
2025player *next (player *pl)
2026 CODE:
2027 RETVAL = pl->next;
2028 OUTPUT: RETVAL
2029
2030bool
2031cell_visible (player *pl, int dx, int dy)
2032 CODE:
2033 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2034 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2035 OUTPUT:
2036 RETVAL
2037
2038char *
2039client (player *pl)
2040 CODE:
2041 RETVAL = pl->socket.client;
2042 OUTPUT:
2043 RETVAL
2044
2045char *
2046host (player *pl)
2047 CODE:
2048 RETVAL = pl->socket.host;
2049 OUTPUT:
2050 RETVAL
2051
2052char *
2053killer (player *pl, char *killer = 0)
2054 CODE:
2055 if (killer)
2056 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2057 RETVAL = pl->killer;
2058 OUTPUT:
2059 RETVAL
2060
2061void
2062buggy_mapscroll (player *pl, int value = 1)
2063 CODE:
2064 pl->socket.buggy_mapscroll = value;
2065
2066void 2278void
2067send (player *pl, SV *packet) 2279send (player *pl, SV *packet)
2068 CODE: 2280 CODE:
2069{ 2281{
2070 STRLEN len; 2282 STRLEN len;
2071 char *buf = SvPVbyte (packet, len); 2283 char *buf = SvPVbyte (packet, len);
2072 2284
2073 Write_String_To_Socket (&pl->socket, buf, len); 2285 if (len > MAXSOCKBUF)
2286 pl->failmsg ("[packet too long for client]");
2287 else if (pl->ns)
2288 pl->ns->send_packet (buf, len);
2074} 2289}
2075 2290
2076int 2291void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2077listening (player *pl, int new_value = -1) 2292 PROTOTYPE: $;$$$
2078 CODE:
2079 RETVAL = pl->listening;
2080 if (new_value >= 0)
2081 pl->listening = new_value;
2082 OUTPUT:
2083 RETVAL
2084
2085void get_savebed (player *pl)
2086 ALIAS:
2087 savebed = 0
2088 PPCODE: 2293 PPCODE:
2294 if (GIMME_V != G_VOID)
2295 {
2089 EXTEND (SP, 3); 2296 EXTEND (SP, 3);
2090 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2297 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2091 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2298 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2092 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2299 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2093 2300 }
2094void set_savebed (player *pl, char *map_path, int x, int y) 2301 if (map_path) sv_to (map_path, pl->savebed_map);
2095 CODE: 2302 if (x) sv_to (x, pl->bed_x);
2096 strcpy (pl->savebed_map, map_path); 2303 if (y) sv_to (y, pl->bed_y);
2097 pl->bed_x = x;
2098 pl->bed_y = y;
2099 2304
2100void 2305void
2101list () 2306list ()
2102 PPCODE: 2307 PPCODE:
2103{ 2308 for_all_players (pl)
2104 player *pl; 2309 XPUSHs (sv_2mortal (to_sv (pl)));
2105 for (pl = first_player; pl; pl = pl->next)
2106 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2107}
2108
2109bool
2110peaceful (player *pl, bool new_setting = 0)
2111 PROTOTYPE: $;$
2112 CODE:
2113 RETVAL = pl->peaceful;
2114 if (items > 1)
2115 pl->peaceful = new_setting;
2116 OUTPUT:
2117 RETVAL
2118
2119living *
2120orig_stats (player *pl)
2121 CODE:
2122 RETVAL = &pl->orig_stats;
2123 OUTPUT: RETVAL
2124
2125living *
2126last_stats (player *pl)
2127 CODE:
2128 RETVAL = &pl->last_stats;
2129 OUTPUT: RETVAL
2130 2310
2131 2311
2132MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2312MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2133 2313
2134mapstruct *first ()
2135 PROTOTYPE:
2136 CODE:
2137 RETVAL = first_map;
2138 OUTPUT: RETVAL
2139
2140mapstruct *next (mapstruct *map)
2141 PROTOTYPE:
2142 CODE:
2143 RETVAL = map->next;
2144 OUTPUT: RETVAL
2145
2146int invoke (mapstruct *map, int event, ...) 2314int invoke (maptile *map, int event, ...)
2147 CODE: 2315 CODE:
2148 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2316 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2149 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2317 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2150 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2318 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2151 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2319 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2152 OUTPUT: RETVAL 2320 OUTPUT: RETVAL
2153 2321
2154SV *registry (mapstruct *map) 2322SV *registry (maptile *map)
2323
2324void
2325find_tagged_objects (maptile *map, utf8_string tag = 0)
2155 CODE: 2326 PPCODE:
2156 RETVAL = registry_of (map); 2327{
2157 OUTPUT: 2328 if (!map->spaces)
2158 RETVAL 2329 XSRETURN_EMPTY;
2159 2330
2160SV * 2331 if (tag)
2161get_property (mapstruct *obj, int type, int idx)
2162 CODE:
2163 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2164 OUTPUT: RETVAL
2165
2166SV *
2167set_property (mapstruct *obj, int type, int idx, SV *newval)
2168 CODE:
2169 switch (type)
2170 { 2332 {
2171 case CFAPI_INT: 2333 shstr_cmp tag_ (tag);
2172 cf_map_set_int_property (obj, idx, SvIV (newval)); 2334
2173 break; 2335 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2174 default: 2336 for (object *op = ms->bot; op; op = op->above)
2175 croak ("unhandled type '%d' in set_property '%d'", type, idx); 2337 if (op->tag == tag_)
2338 XPUSHs (sv_2mortal (to_sv (op)));
2176 } 2339 }
2177 2340 else
2178mapstruct *new (int width, int height) 2341 {
2179 PROTOTYPE: 2342 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2180 CODE: 2343 for (object *op = ms->bot; op; op = op->above)
2181{ 2344 if (op->tag)
2182 RETVAL = get_empty_map (width, height); 2345 XPUSHs (sv_2mortal (to_sv (op)));
2346 }
2183} 2347}
2348
2349INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2350
2351void
2352adjust_daylight ()
2353 CODE:
2354 maptile::adjust_daylight ();
2355
2356int
2357outdoor_darkness (int darkness = 0)
2358 CODE:
2359 RETVAL = maptile::outdoor_darkness;
2360 if (items)
2361 maptile::outdoor_darkness = darkness;
2184 OUTPUT: 2362 OUTPUT:
2185 RETVAL 2363 RETVAL
2186 2364
2187void delete_map (mapstruct *map) 2365void
2366maptile::instantiate ()
2188 2367
2189void clean_tmp_map (mapstruct *map) 2368maptile *new ()
2190 2369 PROTOTYPE:
2191void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2192
2193mapstruct *tile_map (mapstruct *map, unsigned int dir)
2194 CODE: 2370 CODE:
2195 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2371 RETVAL = new maptile;
2196 OUTPUT: 2372 OUTPUT:
2197 RETVAL 2373 RETVAL
2198 2374
2199char *tile_path (mapstruct *map, unsigned int dir) 2375void
2376maptile::players ()
2200 CODE: 2377 PPCODE:
2201 if (dir >= 4) 2378 if (GIMME_V == G_SCALAR)
2379 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2380 else if (GIMME_V == G_ARRAY)
2381 {
2382 EXTEND (SP, THIS->players);
2383 for_all_players (pl)
2384 if (pl->ob && pl->ob->map == THIS)
2385 PUSHs (sv_2mortal (to_sv (pl->ob)));
2386 }
2387
2388void
2389maptile::gen_quadmap (int x, int y, int z)
2390 CODE:
2391 gen_quadmap (THIS, x * 50, y * 50, z);
2392
2393void
2394maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2395 CODE:
2396{
2397 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2398 croak ("maptile::add_underlay: palette must be arrayref");
2399
2400 palette = SvRV (palette);
2401
2402 STRLEN idxlen;
2403 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2404
2405 for (int x = 0; x < THIS->width; ++x)
2406 for (int y = 0; y < THIS->height; ++y)
2407 {
2408 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2409 if (op->flag [FLAG_IS_FLOOR])
2410 goto skip;
2411
2412 {
2413 int offs = offset + y * stride + x;
2414
2415 if (IN_RANGE_EXC (offs, 0, idxlen))
2416 {
2417 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2418 {
2419 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2420 ob->flag [FLAG_NO_MAP_SAVE] = true;
2421 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2422
2423 if (ob->randomitems && !ob->above)
2424 {
2425 ob->create_treasure (ob->randomitems);
2426
2427 for (object *op = ob->above; op; op = op->above)
2428 op->flag [FLAG_NO_MAP_SAVE] = true;
2429 // TODO: if this is a pickable object, then the item
2430 // will at a bit weird - saving inside the player
2431 // will clear the flag, but when the player drops
2432 // it without logging out, it keeps the flag.
2433 // nobody has reported this, but this can be rather
2434 // annoying on persistent maps.
2435 }
2436 }
2437 }
2438 }
2439 skip: ;
2440 }
2441}
2442
2443void
2444maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2445 CODE:
2446{
2447 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2448 croak ("maptile::set_regiondata: palette must be arrayref");
2449
2450 palette = SvRV (palette);
2451
2452 STRLEN idxlen;
2453 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2454
2455 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2456 uint8 *regions = salloc<uint8_t> (THIS->size ());
2457
2458 for (int i = av_len ((AV *)palette) + 1; i--; )
2459 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2460
2461 for (int y = 0; y < THIS->height; ++y)
2462 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2463
2464 sfree (THIS->regions, THIS->size ());
2465 delete [] THIS->regionmap;
2466
2467 THIS->regions = regions;
2468 THIS->regionmap = regionmap;
2469}
2470
2471void
2472maptile::create_region_treasure ()
2473 CODE:
2474 for (int x = 0; x < THIS->width; ++x)
2475 for (int y = 0; y < THIS->height; ++y)
2476 {
2477 region *rgn = THIS->region (x, y);
2478
2479 if (object *op = THIS->at (x, y).top)
2480 if (rgn->treasure && rndm () < rgn->treasure_density)
2481 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2482 }
2483
2484int out_of_map (maptile *map, int x, int y)
2485
2486void
2487find_link (maptile *map, shstr_tmp connection)
2488 PPCODE:
2489 if (oblinkpt *obp = map->find_link (connection))
2490 for (objectlink *ol = obp->link; ol; ol = ol->next)
2491 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2492
2493void
2494xy_normalise (maptile *map, int x, int y, int dir = 0)
2495 PPCODE:
2496{
2497 mapxy pos (map, x, y);
2498 if (!pos.move (dir).normalise ())
2499 XSRETURN_EMPTY;
2500
2501 EXTEND (SP, 3);
2502 PUSHs (sv_2mortal (to_sv (pos.m)));
2503 PUSHs (sv_2mortal (to_sv (pos.x)));
2504 PUSHs (sv_2mortal (to_sv (pos.y)));
2505}
2506
2507mapspace *
2508ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2509 PROTOTYPE: $$$;$
2510 CODE:
2511{
2512 mapxy pos (map, x, y);
2513 if (!pos.move (dir).normalise ())
2202 XSRETURN_UNDEF; 2514 XSRETURN_UNDEF;
2203 RETVAL = map->tile_path [dir]; 2515
2516 RETVAL = &*pos;
2517}
2204 OUTPUT: 2518 OUTPUT:
2205 RETVAL 2519 RETVAL
2206 2520
2207mapstruct *ready_map_name (char *name, int flags = 0) 2521void
2522at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2208 PROTOTYPE: $;$ 2523 PROTOTYPE: $$$;$
2209 ALIAS:
2210 find = 0
2211 get_map = 1
2212
2213mapstruct *has_been_loaded (char *name)
2214 PROTOTYPE: $
2215
2216# whoever "designed" the plug-in api should have wasted
2217# his/her time with staying away from the project - would have
2218# saved others a lot of time, without doubt.
2219void set_path (mapstruct *where, char *path)
2220 CODE:
2221 strcpy (where->path, path);
2222
2223int in_memory (mapstruct *map)
2224 CODE:
2225 RETVAL = map->in_memory;
2226 OUTPUT:
2227 RETVAL
2228
2229bool unique (mapstruct *map)
2230 CODE:
2231 RETVAL = map->unique;
2232 OUTPUT:
2233 RETVAL
2234
2235void set_unique (mapstruct *map, bool unique)
2236 CODE:
2237 map->unique = unique;
2238
2239void
2240trigger (mapstruct *map, long connection, bool state = true)
2241 CODE:
2242 activate_connection (map, connection, state);
2243
2244void
2245get_connection (mapstruct *map, long connection)
2246 PPCODE:
2247 oblinkpt *obp = get_connection_links (map, connection);
2248 if (obp)
2249 for (objectlink *ol = obp->link; ol; ol = ol->next)
2250 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob)));
2251
2252object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2253
2254object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2255
2256object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2257 C_ARGS: str, map, nx, ny
2258
2259void
2260cf_map_normalise (mapstruct *map, int x, int y)
2261 PPCODE:
2262{
2263 mapstruct *nmap = 0;
2264 I16 nx = 0, ny = 0;
2265 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2266
2267 EXTEND (SP, 4);
2268 PUSHs (sv_2mortal (newSViv (flags)));
2269
2270 if (GIMME_V == G_ARRAY)
2271 {
2272 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2273 PUSHs (sv_2mortal (newSViv (nx)));
2274 PUSHs (sv_2mortal (newSViv (ny)));
2275 }
2276}
2277
2278void
2279at (mapstruct *map, unsigned int x, unsigned int y)
2280 PROTOTYPE: $$$
2281 PPCODE: 2524 PPCODE:
2282{ 2525 mapxy pos (map, x, y);
2283 object *o; 2526 if (pos.move (dir).normalise ())
2284 mapstruct *nmap = 0; 2527 for (object *o = pos->bot; o; o = o->above)
2285 I16 nx, ny; 2528 XPUSHs (sv_2mortal (to_sv (o)));
2286
2287 get_map_flags (map, &nmap, x, y, &nx, &ny);
2288
2289 if (nmap)
2290 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2291 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2292}
2293 2529
2294SV * 2530SV *
2295bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2531bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2296 PROTOTYPE: $$$ 2532 PROTOTYPE: $$$;$
2297 ALIAS: 2533 ALIAS:
2298 top_at = 1 2534 top_at = 1
2299 flags_at = 2 2535 flags_at = 2
2300 light_at = 3 2536 light_at = 3
2301 move_block_at = 4 2537 move_block_at = 4
2302 move_slow_at = 5 2538 move_slow_at = 5
2303 move_on_at = 6 2539 move_on_at = 6
2304 move_off_at = 7 2540 move_off_at = 7
2305 INIT:
2306 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2307 CODE: 2541 CODE:
2542{
2543 mapxy pos (map, x, y);
2544 if (!pos.move (dir).normalise ())
2545 XSRETURN_UNDEF;
2546
2547 mapspace &ms = *pos;
2548
2549 ms.update ();
2550
2308 switch (ix) 2551 switch (ix)
2309 { 2552 {
2310 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2553 case 0: RETVAL = to_sv (ms.bot ); break;
2311 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2554 case 1: RETVAL = to_sv (ms.top ); break;
2312 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2555 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2313 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2556 case 3: RETVAL = newSViv (ms.light ); break;
2314 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2557 case 4: RETVAL = newSVuv (ms.move_block); break;
2315 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2558 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2316 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2559 case 6: RETVAL = newSVuv (ms.move_on ); break;
2317 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2560 case 7: RETVAL = newSVuv (ms.move_off ); break;
2318 } 2561 }
2562}
2319 OUTPUT: 2563 OUTPUT: RETVAL
2564
2565# worst xs function of my life
2566bool
2567_create_random_map (maptile *self, SV *options)
2568 CODE:
2569{
2570 random_map_params rmp ((HV *)SvRV (options));
2571 RETVAL = self->generate_random_map (&rmp);
2572}
2573 OUTPUT:
2320 RETVAL 2574 RETVAL
2321 2575
2576MODULE = cf PACKAGE = cf::mapspace
2577
2578INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2322 2579
2323MODULE = cf PACKAGE = cf::arch 2580MODULE = cf PACKAGE = cf::arch
2324 2581
2325archetype *first() 2582int archetypes_size ()
2326 PROTOTYPE: 2583 CODE:
2584 RETVAL = archetypes.size ();
2585 OUTPUT: RETVAL
2586
2587archetype *archetypes (U32 index)
2588 CODE:
2589 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2590 OUTPUT: RETVAL
2591
2592int skillvec_size ()
2593 CODE:
2594 RETVAL = skillvec.size ();
2595 OUTPUT: RETVAL
2596
2597archetype *skillvec (U32 index)
2598 CODE:
2599 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2600 OUTPUT: RETVAL
2601
2602void
2603find_by_type (int type)
2327 CODE: 2604 PPCODE:
2328 RETVAL = first_archetype; 2605 for_all_archetypes (arch)
2329 OUTPUT: RETVAL 2606 if (arch->type == type)
2607 XPUSHs (sv_2mortal (to_sv (arch)));
2330 2608
2331archetype *next (archetype *arch) 2609INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2332 CODE:
2333 RETVAL = arch->next;
2334 OUTPUT: RETVAL
2335
2336archetype *head (archetype *arch)
2337 CODE:
2338 RETVAL = arch->head;
2339 OUTPUT: RETVAL
2340
2341archetype *more (archetype *arch)
2342 CODE:
2343 RETVAL = arch->more;
2344 OUTPUT: RETVAL
2345
2346const char *name (archetype *arch)
2347 CODE:
2348 RETVAL = arch->name;
2349 OUTPUT: RETVAL
2350
2351object *clone (archetype *arch)
2352 CODE:
2353 RETVAL = &arch->clone;
2354 OUTPUT: RETVAL
2355 2610
2356MODULE = cf PACKAGE = cf::party 2611MODULE = cf PACKAGE = cf::party
2357 2612
2358partylist *first () 2613partylist *first ()
2359 PROTOTYPE: 2614 PROTOTYPE:
2360 CODE: 2615 CODE:
2361 RETVAL = get_firstparty (); 2616 RETVAL = get_firstparty ();
2362 OUTPUT: RETVAL 2617 OUTPUT: RETVAL
2363 2618
2364partylist *next (partylist *party) 2619INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2620
2621MODULE = cf PACKAGE = cf::region
2622
2623void
2624list ()
2625 PPCODE:
2626 for_all_regions (rgn)
2627 XPUSHs (sv_2mortal (to_sv (rgn)));
2628
2629int specificity (region *rgn)
2630 CODE:
2631 RETVAL = 0;
2632 while (rgn = rgn->parent)
2633 RETVAL++;
2634 OUTPUT: RETVAL
2635
2636INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2637
2638MODULE = cf PACKAGE = cf::living
2639
2640INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2641
2642MODULE = cf PACKAGE = cf::settings
2643
2644INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2645
2646MODULE = cf PACKAGE = cf::client
2647
2648INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2649
2650int invoke (client *ns, int event, ...)
2651 CODE:
2652 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2653 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2654 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2655 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2656 OUTPUT: RETVAL
2657
2658SV *registry (client *ns)
2659
2660void
2661list ()
2662 PPCODE:
2663 EXTEND (SP, clients.size ());
2664 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2665 PUSHs (sv_2mortal (to_sv (*i)));
2666
2667STRLEN
2668client::inbuf_append (SV *data)
2365 CODE: 2669 CODE:
2366 RETVAL = party->next; 2670{
2367 OUTPUT: RETVAL 2671 STRLEN len;
2672 char *ptr = SvPVbyte (data, len);
2368 2673
2369const char *name (partylist *party) 2674 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2370 CODE: 2675 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2371 RETVAL = party->partyname; 2676 THIS->inbuf_len += len;
2372 OUTPUT: RETVAL
2373 2677
2374const char *password (partylist *party) 2678 THIS->inbuf_handle ();
2375 CODE:
2376 RETVAL = party->passwd;
2377 OUTPUT: RETVAL
2378 2679
2379MODULE = cf PACKAGE = cf::region
2380
2381region *first ()
2382 PROTOTYPE:
2383 CODE:
2384 RETVAL = first_region;
2385 OUTPUT: RETVAL
2386
2387region *next (region *reg)
2388 CODE:
2389 RETVAL = reg->next; 2680 RETVAL = len;
2681}
2682 OUTPUT: RETVAL
2683
2684void
2685client::send_packet (SV *packet)
2686 CODE:
2687{
2688 STRLEN len;
2689 char *buf = SvPVbyte (packet, len);
2690
2691 if (len > MAXSOCKBUF)
2692 {
2693 // ugly
2694 if (THIS->pl)
2695 THIS->pl->failmsg ("[packet too long for client]");
2696 }
2697 else
2698 THIS->send_packet (buf, len);
2699}
2700
2701faceidx
2702client::need_face (utf8_string name, int pri = 0)
2703 CODE:
2704 RETVAL = face_find (name, 0);
2705 if (RETVAL)
2706 {
2707 THIS->send_face (RETVAL, pri);
2708 THIS->flush_fx ();
2709 }
2710 OUTPUT:
2390 OUTPUT: RETVAL 2711 RETVAL
2391 2712
2392const char *name (region *reg) 2713int
2393 CODE: 2714client::fx_want (int idx, int value = -1)
2715 CODE:
2716 if (0 < idx && idx < FT_NUM)
2717 {
2718 RETVAL = THIS->fx_want [idx];
2719 if (items > 2)
2720 THIS->fx_want [idx] = value;
2721 }
2722 else
2394 RETVAL = reg->name; 2723 RETVAL = 0;
2724 OUTPUT:
2395 OUTPUT: RETVAL 2725 RETVAL
2396 2726
2397region *parent (region *reg) 2727MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2398 CODE: 2728
2399 RETVAL = reg->parent; 2729faceidx sound_find (utf8_string name)
2730
2731void sound_set (utf8_string str, faceidx face)
2732
2733# dire hack
2734void old_sound_index (int idx, faceidx face)
2735 CODE:
2736 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2737 old_sound_index [idx] = face;
2738
2739MODULE = cf PACKAGE = cf::face PREFIX = face_
2740
2741#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2742
2743faceidx face_find (utf8_string name, faceidx defidx = 0)
2744
2745faceidx alloc (utf8_string name)
2746 CODE:
2747{
2748 RETVAL = face_alloc ();
2749
2750 faces [RETVAL].name = name;
2751 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2752
2753 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2754 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2755 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2756}
2400 OUTPUT: RETVAL 2757 OUTPUT: RETVAL
2401 2758
2402const char *longname (region *reg) 2759faceidx faces_size ()
2403 CODE: 2760 CODE:
2404 RETVAL = reg->longname; 2761 RETVAL = faces.size ();
2405 OUTPUT: RETVAL 2762 OUTPUT: RETVAL
2406 2763
2407const char *msg (region *reg) 2764void set_type (faceidx idx, int value)
2408 CODE: 2765 ALIAS:
2409 RETVAL = reg->msg;
2410 OUTPUT: RETVAL
2411
2412MODULE = cf PACKAGE = cf::living
2413
2414val64
2415exp (living *liv, val64 new_val = 0)
2416 PROTOTYPE: $;$
2417 ALIAS:
2418 Str = 1
2419 Dex = 2
2420 Con = 3
2421 Wis = 4
2422 Cha = 5
2423 Int = 6
2424 Pow = 7
2425 wc = 8
2426 ac = 9
2427 hp = 10 2766 set_type = 0
2428 maxhp = 11 2767 set_visibility = 1
2429 sp = 12 2768 set_magicmap = 2
2430 maxsp = 13 2769 set_smooth = 3
2431 grace = 14 2770 set_smoothlevel = 4
2432 maxgrace = 15 2771 CODE:
2433 food = 16 2772 faceinfo *f = face_info (idx); assert (f);
2434 dam = 17
2435 luck = 18
2436 CODE:
2437# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2438 switch (ix) 2773 switch (ix)
2439 { 2774 {
2440 LIVING_ACC (exp , 0); 2775 case 0: f->type = value; break;
2441 LIVING_ACC (Str , 1); 2776 case 1: f->visibility = value; break;
2442 LIVING_ACC (Dex , 2); 2777 case 2: f->magicmap = value; break;
2443 LIVING_ACC (Con , 3); 2778 case 3: f->smooth = value; break;
2444 LIVING_ACC (Wis , 4); 2779 case 4: f->smoothlevel = value; break;
2445 LIVING_ACC (Cha , 5);
2446 LIVING_ACC (Int , 6);
2447 LIVING_ACC (Pow , 7);
2448 LIVING_ACC (wc , 8);
2449 LIVING_ACC (ac , 9);
2450 LIVING_ACC (hp , 10);
2451 LIVING_ACC (maxhp , 11);
2452 LIVING_ACC (sp , 12);
2453 LIVING_ACC (maxsp , 13);
2454 LIVING_ACC (grace , 14);
2455 LIVING_ACC (maxgrace, 15);
2456 LIVING_ACC (food , 16);
2457 LIVING_ACC (dam , 17);
2458 LIVING_ACC (luck , 18);
2459 } 2780 }
2460# undef LIVING_ACC 2781
2782void set_csum (faceidx idx, int faceset, SV *chksum)
2783 CODE:
2784{
2785 faceinfo *f = face_info (idx); assert (f);
2786 facedata *d = f->face + faceset;
2787 STRLEN clen;
2788 char *cdata = SvPVbyte (chksum, clen);
2789
2790 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2791 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2792
2793 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2794 {
2795 d->chksum_len = clen;
2796 memcpy (d->chksum, cdata, clen);
2797
2798 // invalidate existing client face info
2799 for_all_clients (ns)
2800 ns->invalidate_face (idx);
2801 }
2802}
2803
2804SV *mangle_csum (SV *chksum)
2805 CODE:
2806 STRLEN len;
2807 char *data = SvPVbyte (chksum, len);
2808 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2809 OUTPUT:
2810 RETVAL
2811
2812SV *get_csum (faceidx idx, int faceset = 0)
2813 CODE:
2814 facedata *d = face_data (idx, faceset);
2815 if (!d) XSRETURN_UNDEF;
2816 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2461 OUTPUT: 2817 OUTPUT:
2462 RETVAL 2818 RETVAL
2463 2819
2820int get_type (faceidx idx)
2821 CODE:
2822 faceinfo *f = face_info (idx);
2823 if (!f) XSRETURN_UNDEF;
2824 RETVAL = f->type;
2825 OUTPUT:
2826 RETVAL
2827
2828SV *get_name (faceidx idx)
2829 CODE:
2830 faceinfo *f = face_info (idx);
2831 if (!f) XSRETURN_UNDEF;
2832 RETVAL = to_sv (f->name);
2833 OUTPUT:
2834 RETVAL
2835
2836void invalidate (faceidx idx)
2837 CODE:
2838 for_all_clients (ns)
2839 ns->invalidate_face (idx);
2840
2841void invalidate_all ()
2842 CODE:
2843 for_all_clients (ns)
2844 ns->invalidate_all_faces ();
2845
2846MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2847
2848#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2849
2850animidx anim_find (utf8_string name)
2851 CODE:
2852 RETVAL = animation::find (name).number;
2853 OUTPUT: RETVAL
2854
2855animidx set (utf8_string name, SV *frames, int facings = 1)
2856 CODE:
2857{
2858 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2859 croak ("frames must be an arrayref");
2860
2861 AV *av = (AV *)SvRV (frames);
2862
2863 animation *anim = &animation::find (name);
2864 if (anim->number)
2865 {
2866 anim->resize (av_len (av) + 1);
2867 anim->facings = facings;
2868 }
2869 else
2870 anim = &animation::create (name, av_len (av) + 1, facings);
2871
2872 for (int i = 0; i < anim->num_animations; ++i)
2873 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2874}
2875 OUTPUT: RETVAL
2876
2877void invalidate_all ()
2878 CODE:
2879 for_all_clients (ns)
2880 ns->anims_sent.reset ();
2881
2882MODULE = cf PACKAGE = cf::object::freezer
2883
2884INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2885
2886SV *
2887new (char *klass)
2888 CODE:
2889 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2890 OUTPUT: RETVAL
2891
2892void
2893DESTROY (SV *sv)
2894 CODE:
2895 object_freezer *self;
2896 sv_to (sv, self);
2897 delete self;
2898
2899MODULE = cf PACKAGE = cf::object::thawer
2900
2901INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2902
2903bool
2904errors_are_fatal (bool fatal)
2905 CODE:
2906 RETVAL = object_thawer::errors_are_fatal;
2907 object_thawer::errors_are_fatal = fatal;
2908 OUTPUT:
2909 RETVAL
2910
2911SV *
2912new_from_file (char *klass, octet_string path)
2913 CODE:
2914 object_thawer *f = new object_thawer (path);
2915 if (!*f)
2916 {
2917 delete f;
2918 XSRETURN_UNDEF;
2919 }
2920 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2921 OUTPUT: RETVAL
2922
2923void
2924DESTROY (SV *sv)
2925 CODE:
2926 object_thawer *self;
2927 sv_to (sv, self);
2928 delete self;
2929
2930void
2931extract_tags (object_thawer *self)
2932 PPCODE:
2933 while (self->kw != KW_EOF)
2934 {
2935 PUTBACK;
2936 coroapi::cede_to_tick ();
2937 SPAGAIN;
2938
2939 if (self->kw == KW_tag)
2940 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2941
2942 self->skip ();
2943 }
2944
2945MODULE = cf PACKAGE = cf::treasurelist
2946
2947# quick hack, because I didn't want to implement accessors for treasurelist.
2948# this asks for even more autogen, actually.
2949
2950void
2951expand (treasurelist *list)
2952 PPCODE:
2953 EXTEND (SP, 3);
2954 PUSHs (sv_2mortal (to_sv (list->name)));
2955 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2956 AV *av = newAV ();
2957 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2958 for (treasure *item = list->items; item; item = item->next)
2959 {
2960 AV *iav = newAV ();
2961 av_push (av, newRV_noinc ((SV *)iav));
2962
2963 av_extend (iav, 7);
2964 av_push (iav, to_sv (item->item));
2965 av_push (iav, to_sv (item->name));
2966 av_push (iav, to_sv (item->change_arch.name));
2967 av_push (iav, to_sv (item->change_arch.title));
2968 av_push (iav, to_sv (item->change_arch.slaying));
2969 av_push (iav, to_sv (item->chance));
2970 av_push (iav, to_sv (item->nrof));
2971 av_push (iav, to_sv (item->magic));
2972 }
2973
2974MODULE = cf PACKAGE = cf::layout
2975
2976INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2977

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