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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.155 by root, Fri Jan 26 22:06:30 2007 UTC vs.
Revision 1.331 by root, Thu Nov 5 14:38:47 2009 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 6 *
11 * This program is free software; you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 10 * option) any later version.
15 * 11 *
16 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 15 * GNU General Public License for more details.
20 * 16 *
21 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 18 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#include <plugin_common.h> 26#if HAVE_EXECINFO_H
30#include <sounds.h> 27# include <execinfo.h>
28#endif
29
31#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
32
33#include "global.h"
34#include "loader.h"
35#include "../random_maps/random_map.h"
36#include "evthread.h"
32#include <sproto.h> 37#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 38
37#include <unistd.h> 39#include <unistd.h>
38#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
39# include <sys/mman.h> 41# include <sys/mman.h>
40#endif 42#endif
41 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
42#include <EXTERN.h> 52#include <EXTERN.h>
43#include <perl.h> 53#include <perl.h>
44#include <XSUB.h> 54#include <XSUB.h>
45 55
46#include "CoroAPI.h" 56#include "CoroAPI.h"
47#include "perlxsi.c" 57#include "perlxsi.c"
48 58
49extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
50 60
51typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
52typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
53 63
54#if IVSIZE >= 8 64typedef std::string std__string;
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 65
68static PerlInterpreter *perl; 66static PerlInterpreter *perl;
69 67
70double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
71 72
72global gbl_ev; 73global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
77
78bitset<NUM_EVENT_TYPES> ev_want_event;
79bitset<NUM_TYPES> ev_want_type;
75 80
76static HV 81static HV
77 *stash_cf, 82 *stash_cf,
78 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static inline SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static inline SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
87 129
88// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
89template<class super> 131template<class super>
90static super * 132static super *
91is_a (attachable *at) 133is_a (attachable *at)
124 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
125 hv_clear (self); 167 hv_clear (self);
126 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
128 170
129 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
130 assert (!this->self); 172 assert (!this->self);
131 } 173 }
132} 174}
133 175
134void 176void
151} 193}
152 194
153void 195void
154attachable::do_destroy () 196attachable::do_destroy ()
155{ 197{
156 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 198 INVOKE_ATTACHABLE (DESTROY, this);
157 199
158 if (cb) 200 if (cb)
159 { 201 {
160 SvREFCNT_dec (cb); 202 SvREFCNT_dec (cb);
161 cb = 0; 203 cb = 0;
162 } 204 }
163 205
164 if (self)
165 sever_self ();
166
167 mortals.push_back (this); 206 mortals.push_back (this);
168} 207}
169 208
170void 209void
171attachable::destroy () 210attachable::destroy ()
173 if (destroyed ()) 212 if (destroyed ())
174 return; 213 return;
175 214
176 flags |= F_DESTROYED; 215 flags |= F_DESTROYED;
177 do_destroy (); 216 do_destroy ();
217 sever_self ();
178} 218}
179 219
180void 220void
181attachable::check_mortals () 221attachable::check_mortals ()
182{ 222{
186 { 226 {
187 if (i >= mortals.size ()) 227 if (i >= mortals.size ())
188 { 228 {
189 i = 0; 229 i = 0;
190 230
191 if (mortals.size () > 1000) 231 if (mortals.size () >= 512)
192 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 232 {
233 static int last_mortalcount;
234 if (mortals.size () != last_mortalcount)
235 {
236 last_mortalcount = mortals.size ();
237 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
238
239 if (0)
240 {
241 for (int j = 0; j < mortals.size (); ++j)//D
242 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
243 fprintf (stderr, "\n");//D
244 }
245 }
246 }
193 247
194 break; 248 break;
195 } 249 }
196 250
197 attachable *obj = mortals [i]; 251 attachable *obj = mortals [i];
198 252
199 obj->refcnt_chk (); // unborrow from perl, if necessary 253#if 0
200 254 if (obj->self)//D make this an assert later
201 //if (obj->refcnt > 0 || obj->self)
202 if (obj->refcnt || obj->self)
203 { 255 {
204//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 256 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
257 obj->sever_self ();
258 }
259#endif
260
261 if (obj->refcnt)
262 {
205 ++i; // further delay freeing 263 ++i; // further delay freeing
206 264
207 if (!(i & 0x3ff)) 265 if (!(i & 0x3ff))
208 break; 266 break;
209 } 267 }
210 else 268 else
211 { 269 {
212 mortals.erase (i); 270 mortals.erase (i);
271 obj->sever_self ();
213 delete obj; 272 delete obj;
214 } 273 }
215 } 274 }
216} 275}
217 276
277void
278attachable::set_key (const char *key, const char *value, bool is_utf8)
279{
280 if (!self)
281 self = newHV ();
282
283 if (value)
284 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
285 else
286 hv_delete (self, key, strlen (key), G_DISCARD);
287}
288
218attachable & 289attachable &
219attachable::operator =(const attachable &src) 290attachable::operator =(const attachable &src)
220{ 291{
221 //if (self || cb) 292 //if (self || cb)
222 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 293 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
223 294
224 attach = src.attach; 295 attach = src.attach;
225 return *this; 296 return *this;
226} 297}
227 298
299template<typename T>
300static bool
301find_backref (void *ptr, T *obj)
302{
303 char *s = (char *)obj;
304 while (s < (char *)obj + sizeof (T))
305 {
306 if (ptr == *(void **)s)
307 return true;
308
309 s += sizeof (void *); // assume natural alignment
310 }
311
312 return false;
313}
314
315// for debugging, find "live" objects containing this ptr
316void
317find_backref (void *ptr)
318{
319 for_all_objects (op)
320 if (find_backref (ptr, op))
321 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
322
323 for_all_players (pl)
324 if (find_backref (ptr, pl))
325 fprintf (stderr, "P %p\n", pl);
326
327 for_all_clients (ns)
328 if (find_backref (ptr, ns))
329 fprintf (stderr, "C %p\n", ns);
330}
331
228////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 332//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
229 333
230static SV * 334static SV *
231newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 335newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
232{ 336{
233 SV *sv; 337 SV *sv;
234 338
235 if (!ptr) 339 if (!ptr)
236 return &PL_sv_undef; 340 return newSV (0);
237 341
238 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 342 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
239 return sv_bless (newRV_noinc ((SV *)hv), stash); 343 return sv_bless (newRV_noinc ((SV *)hv), stash);
240} 344}
241 345
260 364
261static SV * 365static SV *
262newSVattachable (attachable *obj, HV *stash) 366newSVattachable (attachable *obj, HV *stash)
263{ 367{
264 if (!obj) 368 if (!obj)
265 return &PL_sv_undef; 369 return newSV (0);
266 370
267 if (!obj->self) 371 if (!obj->self)
372 obj->self = newHV ();
373
374 if (!SvOBJECT (obj->self))
268 { 375 {
269 obj->self = newHV ();
270 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 376 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
271 377
272 // now bless the object _once_ 378 // now bless the object _once_
379 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
273 return sv_bless (newRV_inc ((SV *)obj->self), stash); 380 return sv_bless (newRV_inc ((SV *)obj->self), stash);
274 } 381 }
275 else 382 else
276 { 383 {
277 SV *sv = newRV_inc ((SV *)obj->self); 384 SV *sv = newRV_inc ((SV *)obj->self);
305 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 412 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
306 413
307 return (long)mg->mg_ptr; 414 return (long)mg->mg_ptr;
308} 415}
309 416
310static long 417static long noinline
311SvPTR_ornull (SV *sv, const char *klass) 418SvPTR_ornull (SV *sv, const char *klass)
312{ 419{
313 if (SvOK (sv)) 420 if (SvOK (sv))
314 return SvPTR (sv, klass); 421 return SvPTR (sv, klass);
315 else 422 else
316 return 0; 423 return 0;
317} 424}
318 425
319inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 426inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
320inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 427inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
321inline SV *to_sv (bool v) { return newSViv (v); } 428inline SV *to_sv (bool v) { return newSViv (v); }
322inline SV *to_sv ( signed char v) { return newSViv (v); } 429inline SV *to_sv ( signed char v) { return newSViv (v); }
323inline SV *to_sv (unsigned char v) { return newSViv (v); } 430inline SV *to_sv (unsigned char v) { return newSViv (v); }
324inline SV *to_sv ( signed short v) { return newSViv (v); } 431inline SV *to_sv ( signed short v) { return newSViv (v); }
325inline SV *to_sv (unsigned short v) { return newSVuv (v); } 432inline SV *to_sv (unsigned short v) { return newSVuv (v); }
334inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 441inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
335inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 442inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
336inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 443inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
337inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 444inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
338inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 445inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
446inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
339inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 447inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
340inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
341inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 448inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
449inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
342 450
343inline SV *to_sv (object & v) { return to_sv (&v); } 451inline SV *to_sv (object & v) { return to_sv (&v); }
344inline SV *to_sv (living & v) { return to_sv (&v); } 452inline SV *to_sv (living & v) { return to_sv (&v); }
345 453
346inline SV *to_sv (facetile * v) { return to_sv (v->name); } 454inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
347inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 455inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
348 456
457inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
458
349inline SV *to_sv (UUID v) 459inline SV *to_sv (dynbuf * v)
350{ 460{
351 char buf[128]; 461 SV *sv = newSV (0);
352 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
353 return newSVpv (buf, 0);
354}
355 462
463 sv_upgrade (sv, SVt_PV);
464 SvGROW (sv, v->size () + 1);
465 SvPOK_only (sv);
466 v->linearise (SvPVX (sv));
467 SvCUR_set (sv, v->size ());
468 *SvEND (sv) = 0;
469
470 return sv;
471}
472
473inline SV *to_sv (dynbuf_text * v)
474{
475 SV *sv = to_sv (static_cast<dynbuf *> (v));
476 SvUTF8_on (sv);
477 return sv;
478}
479
356inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 480inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
357inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 481inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
358inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 482inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 483inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 484inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 485inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 486inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
363inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 487inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 488inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 489inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
366inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 490inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
367inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 491inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
368inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 492inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
369inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 493inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
370inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 494inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
371inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 495inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
372inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 496inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
373inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 497inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
374inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 498inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
375inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 499inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
500inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
376inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 501inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
377inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 502inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
378inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
379inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 503inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
504inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
505inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
506inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
380 507
381inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 508//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
382inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 509inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
383 510
384template<class T> 511template<class T>
385inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 512inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
386 513
387template<int N> 514template<int N>
388inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 515inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
389 516
390inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
391inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 517inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
392inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 518inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
393inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 519inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
394inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 520inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
395 521
522inline void sv_to (SV *sv, std::string &v)
523{
524 STRLEN len;
525 char *data = SvPVbyte (sv, len);
526 v.assign (data, len);
527}
528
396inline void sv_to (SV *sv, UUID &v) 529inline void sv_to (SV *sv, UUID &v)
397{ 530{
398 unsigned int version; 531 if (!v.parse (SvPV_nolen (sv)))
399
400 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
401 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 532 croak ("unparsable uuid: %s", SvPV_nolen (sv));
402} 533}
403 534
404inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 535inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
405 536
423 break; 554 break;
424 555
425 case DT_STRING: 556 case DT_STRING:
426 { 557 {
427 char *str = (char *)va_arg (ap, const char *); 558 char *str = (char *)va_arg (ap, const char *);
428 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 559 sv = str ? newSVpv (str, 0) : newSV (0);
429 } 560 }
430 break; 561 break;
431 562
432 case DT_DATA: 563 case DT_DATA:
433 { 564 {
434 char *str = (char *)va_arg (ap, const void *); 565 char *str = (char *)va_arg (ap, const void *);
435 int len = va_arg (ap, int); 566 int len = va_arg (ap, int);
436 sv = str ? newSVpv (str, len) : &PL_sv_undef; 567 sv = str ? newSVpv (str, len) : newSV (0);
437 } 568 }
438 break; 569 break;
439 570
440 case DT_OBJECT: 571 case DT_OBJECT:
441 sv = to_sv (va_arg (ap, object *)); 572 sv = to_sv (va_arg (ap, object *));
483 va_end (ap); 614 va_end (ap);
484 615
485 return sv; 616 return sv;
486} 617}
487 618
488static SV * 619// typemap support, mostly to avoid excessive inlining
489newSVcfapi (int type, ...) 620template<class type>
621static void noinline
622cf_obj_to (SV *arg, type &var)
490{ 623{
491 SV *sv; 624 sv_to (arg, var);
625 if (!var)
626 croak ("must not pass invalid/null cf_obj here");
627}
492 628
493 va_list ap; 629template<class object>
494 va_start (ap, type); 630static void noinline
495 631cf_obj_ornull_to (SV *arg, object *&var)
496 switch (type) 632{
633 if (SvOK (arg))
497 { 634 {
498 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; 635 sv_to (arg, var);
499 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; 636 if (!var)
500 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; 637 croak ("unable to convert perl object to C++ object");
501 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
502 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
503 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
504 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
505 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
506 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
507 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
508
509 default:
510 assert (("unhandled type in newSVcfapi", 0));
511 } 638 }
512 639 else
513 va_end (ap); 640 var = 0;
514
515 return sv;
516} 641}
517 642
518////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 643//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
519 644
520SV * 645SV *
526 return newRV_inc ((SV *)ext->cb); 651 return newRV_inc ((SV *)ext->cb);
527} 652}
528 653
529///////////////////////////////////////////////////////////////////////////// 654/////////////////////////////////////////////////////////////////////////////
530 655
531extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
532{
533 return 0;
534}
535
536static CommArray_s rtn_cmd;
537
538static int
539runPluginCommand (object *obj, char *params)
540{
541 return -1;
542}
543
544extern "C" void *cfperl_getPluginProperty (int *type, ...)
545{
546 va_list args;
547 char *propname;
548 int i;
549 va_start (args, type);
550 propname = va_arg (args, char *);
551 //printf ("Property name: %s\n", propname);
552
553 if (!strcmp (propname, "command?"))
554 return NULL;
555 else if (!strcmp (propname, "Identification"))
556 {
557 va_end (args);
558 return (void *)PLUGIN_NAME;
559 }
560 else if (!strcmp (propname, "FullName"))
561 {
562 va_end (args);
563 return (void *)PLUGIN_VERSION;
564 }
565 else
566 va_end (args);
567
568 return NULL;
569}
570
571extern "C" int cfperl_postInitPlugin ()
572{
573 int hooktype = 1;
574 int rtype = 0;
575
576 cf_init_plugin (gethook);
577
578 return 0;
579}
580
581extern "C" int cfperl_closePlugin ()
582{
583 return 0;
584}
585
586void 656void
587cfperl_init () 657cfperl_init ()
588{ 658{
659 extern char **environ;
660
589 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 661 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
590 perl = perl_alloc (); 662 perl = perl_alloc ();
591 perl_construct (perl); 663 perl_construct (perl);
592 664
593 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 665 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
594 666
595 char *argv[] = { 667 const char *argv[] = {
596 "", 668 settings.argv [0],
597 "-e" 669 "-e0"
598 "use Event; use Coro;" // required for bootstrap
599 "cf->bootstrap;" // required for datadir :*>
600 "unshift @INC, cf::datadir ();"
601 "require cf;"
602 }; 670 };
603 671
604 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 672 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
673 || perl_run (perl))
605 { 674 {
606 printf ("unable to initialize perl-interpreter, aborting.\n"); 675 printf ("unable to initialize perl-interpreter, aborting.\n");
607 exit (EXIT_FAILURE); 676 exit (EXIT_FAILURE);
608 } 677 }
609}
610 678
679 eval_pv (
680 "#line 1 'cfperl init'\n"
681 "use EV ();\n"
682 "use Coro ();\n"
683 "cf->bootstrap;\n"
684 "unshift @INC, cf::datadir ();\n"
685 "require cf;\n",
686 0
687 );
688
689 if (SvTRUE (ERRSV))
690 {
691 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
692 exit (EXIT_FAILURE);
693 }
694}
695
696void
611void cfperl_main () 697cfperl_main ()
612{ 698{
613 dSP; 699 dSP;
614 700
615 PUSHMARK (SP); 701 PUSHMARK (SP);
616 PUTBACK; 702 PUTBACK;
620void 706void
621attachable::instantiate () 707attachable::instantiate ()
622{ 708{
623 if (attach) 709 if (attach)
624 { 710 {
625 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 711 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
626 attach = 0; 712 attach = 0;
627 } 713 }
628} 714}
629 715
630void 716void
631attachable::reattach () 717attachable::reattach ()
632{ 718{
633 optimise (); 719 optimise ();
634 //TODO: check for _attachment's, very important for restarts 720 //TODO: check for _attachment's, very important for restarts
635 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 721 INVOKE_ATTACHABLE (REATTACH, this);
636} 722}
637 723
638static event_klass klass_of[NUM_EVENT_TYPES] = { 724static event_klass klass_of[NUM_EVENT_TYPES] = {
639# define def(type,name) KLASS_ ## type, 725# define def(type,name) KLASS_ ## type,
640# include "eventinc.h" 726# include "eventinc.h"
641# undef def 727# undef def
642}; 728};
643 729
644#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 730#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
645 731
646static void 732static void noinline
647gather_callbacks (AV *&callbacks, AV *registry, event_type event) 733gather_callbacks (AV *&callbacks, AV *registry, event_type event)
648{ 734{
649 // event must be in array 735 // event must be in array
650 if (event >= 0 && event <= AvFILLp (registry)) 736 if (event >= 0 && event <= AvFILLp (registry))
651 { 737 {
683} 769}
684 770
685void 771void
686global::gather_callbacks (AV *&callbacks, event_type event) const 772global::gather_callbacks (AV *&callbacks, event_type event) const
687{ 773{
688 ::gather_callbacks (callbacks, cb_object, event); 774 ::gather_callbacks (callbacks, cb_global, event);
689} 775}
690 776
691void 777void
692object::gather_callbacks (AV *&callbacks, event_type event) const 778object::gather_callbacks (AV *&callbacks, event_type event) const
693{ 779{
694 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 780 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
695 { 781 {
696 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 782 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
697 783
698 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 784 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
699 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 785 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
700 } 786 }
701 787
737{ 823{
738 attachable::gather_callbacks (callbacks, event); 824 attachable::gather_callbacks (callbacks, event);
739 ::gather_callbacks (callbacks, cb_map, event); 825 ::gather_callbacks (callbacks, cb_map, event);
740} 826}
741 827
828static void noinline
829_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
830{
831 for (int event = 0; event <= AvFILLp (registry); ++event)
832 {
833 SV *cbs_ = AvARRAY (registry)[event];
834
835 // element must be list of callback entries
836 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
837 {
838 AV *cbs = (AV *)SvRV (cbs_);
839
840 // no callback entries, no callbacks to call
841 if (AvFILLp (cbs) >= 0)
842 set.set (event);
843 }
844 }
845}
846
847// very slow and inefficient way to recalculate the global want bitsets
848static void
849_recalc_want ()
850{
851 ev_want_event.reset ();
852
853 _recalc_want (ev_want_event, cb_global);
854 _recalc_want (ev_want_event, cb_attachable);
855 _recalc_want (ev_want_event, cb_object);
856 _recalc_want (ev_want_event, cb_client);
857 _recalc_want (ev_want_event, cb_player);
858 _recalc_want (ev_want_event, cb_map);
859
860 ev_want_type.reset ();
861
862 for (int type = 0; type <= AvFILLp (cb_type); ++type)
863 {
864 SV *cbs_ = AvARRAY (cb_type)[type];
865
866 // element must be list of callback entries
867 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
868 {
869 AV *cbs = (AV *)SvRV (cbs_);
870
871 // no callback entries, no callbacks to call
872 if (AvFILLp (cbs) >= 0)
873 ev_want_type.set (type % NUM_TYPES);
874 }
875 }
876}
877
742bool 878bool
743attachable::invoke (event_type event, ...) 879attachable::invoke (event_type event, ...)
744{ 880{
745 data_type dt; 881 data_type dt;
746 va_list ap;
747
748 va_start (ap, event);
749 882
750 // callback call ordering should be: 883 // callback call ordering should be:
751 // 1. per-object callback 884 // 1. per-object callback
752 // 2. per-class object 885 // 2. per-class object
753 // 3. per-type callback 886 // 3. per-type callback
757 gather_callbacks (callbacks, event); 890 gather_callbacks (callbacks, event);
758 891
759 // short-circuit processing if no callbacks found/defined 892 // short-circuit processing if no callbacks found/defined
760 if (!callbacks) 893 if (!callbacks)
761 return 0; 894 return 0;
895
896 va_list ap;
897 va_start (ap, event);
762 898
763 CALL_BEGIN (3); 899 CALL_BEGIN (3);
764 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 900 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
765 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 901 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
766 902
790 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 926 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
791 } 927 }
792 928
793 va_end (ap); 929 va_end (ap);
794 930
795 CALL_CALL ("cf::do_invoke", G_SCALAR); 931 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
796 count = count > 0 ? POPi : 0; 932 count = count > 0 ? POPi : 0;
797 933
798 CALL_END; 934 CALL_END;
799 935
800 return count; 936 return count;
801} 937}
802 938
803SV * 939SV *
804cfperl_result (int idx) 940cfperl_result (int idx)
805{ 941{
806 AV *av = get_av ("cfperl::invoke_results", 0); 942 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
807 if (!av) 943 if (!av)
808 return &PL_sv_undef; 944 return &PL_sv_undef;
809 945
810 SV **sv = av_fetch (av, idx, 0); 946 SV **sv = av_fetch (av, idx, 0);
811 if (!sv) 947 if (!sv)
825{ 961{
826 return SvNV (cfperl_result (idx)); 962 return SvNV (cfperl_result (idx));
827} 963}
828 964
829///////////////////////////////////////////////////////////////////////////// 965/////////////////////////////////////////////////////////////////////////////
966// various c++ => perl glue functions
967
968void
969cfperl_tick ()
970{
971 tick_pending = 1;
972
973 if (tick_inhibit)
974 return;
975
976 tick_pending = 0;
977
978 dSP;
979
980 PUSHMARK (SP);
981 PUTBACK;
982 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
983
984 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
985}
830 986
831void 987void
832cfperl_emergency_save () 988cfperl_emergency_save ()
833{ 989{
834 CALL_BEGIN (0); 990 CALL_BEGIN (0);
835 CALL_CALL ("cf::emergency_save", G_VOID); 991 CALL_CALL ("cf::emergency_save", G_VOID);
836 CALL_END; 992 CALL_END;
993}
994
995void
996cfperl_cleanup (int make_core)
997{
998 CALL_BEGIN (1);
999 CALL_ARG (make_core);
1000 CALL_CALL ("cf::post_cleanup", G_VOID);
1001 CALL_END;
1002}
1003
1004void
1005cfperl_make_book (object *book, int level)
1006{
1007 CALL_BEGIN (2);
1008 CALL_ARG (book);
1009 CALL_ARG (level);
1010 CALL_CALL ("ext::books::make_book", G_VOID);
1011 CALL_END;
1012}
1013
1014void
1015cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1016{
1017 CALL_BEGIN (4);
1018 CALL_ARG (ns);
1019 CALL_ARG (type);
1020 CALL_ARG_SV (newSVpv_utf8 (msg));
1021 CALL_ARG (color);
1022 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1023 CALL_END;
1024}
1025
1026int
1027cfperl_can_merge (object *ob1, object *ob2)
1028{
1029 int can;
1030
1031 CALL_BEGIN (2);
1032 CALL_ARG (ob1);
1033 CALL_ARG (ob2);
1034 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1035 can = count && SvTRUE (TOPs);
1036 CALL_END;
1037
1038 return can;
1039}
1040
1041void
1042cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1043{
1044 CALL_BEGIN (4);
1045 CALL_ARG (ob);
1046 CALL_ARG (state);
1047 CALL_ARG (activator);
1048 CALL_ARG (originator);
1049 CALL_CALL ("cf::mapscript::activate", G_VOID);
1050 CALL_END;
1051}
1052
1053player *
1054player::find (const char *name)
1055{
1056 CALL_BEGIN (1);
1057 CALL_ARG (name);
1058 CALL_CALL ("cf::player::find", G_SCALAR);
1059
1060 player *retval = 0;
1061 if (count) sv_to (POPs, retval);
1062
1063 CALL_END;
1064
1065 return retval;
1066}
1067
1068maptile *
1069find_style (const char *dirname, const char *stylename, int difficulty)
1070{
1071 CALL_BEGIN (3);
1072 CALL_ARG (dirname);
1073 CALL_ARG (stylename);
1074 CALL_ARG (difficulty);
1075 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1076
1077 maptile *retval = 0;
1078 if (count) sv_to (POPs, retval);
1079
1080 CALL_END;
1081
1082 return retval;
837} 1083}
838 1084
839maptile * 1085maptile *
840maptile::find_sync (const char *path, maptile *origin) 1086maptile::find_sync (const char *path, maptile *origin)
841{ 1087{
842 CALL_BEGIN (2); 1088 CALL_BEGIN (2);
843 CALL_ARG (path); 1089 CALL_ARG (path);
844 CALL_ARG (origin); 1090 CALL_ARG (origin);
845 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1091 CALL_CALL ("cf::map::find_sync", G_SCALAR);
846 1092
847 maptile *retval; 1093 maptile *retval = 0;
848
849 if (count)
850 sv_to (POPs, retval); 1094 if (count) sv_to (POPs, retval);
851 else
852 retval = 0;
853 1095
854 CALL_END; 1096 CALL_END;
855 1097
856 return retval; 1098 return retval;
857} 1099}
858 1100
859maptile * 1101maptile *
860maptile::find_async (const char *path, maptile *origin) 1102maptile::find_async (const char *path, maptile *origin, bool load)
861{ 1103{
862 CALL_BEGIN (2); 1104 CALL_BEGIN (3);
863 CALL_ARG (path); 1105 CALL_ARG (path);
864 CALL_ARG (origin); 1106 CALL_ARG (origin);
1107 CALL_ARG (load);
865 CALL_CALL ("cf::map::find_async", G_SCALAR); 1108 CALL_CALL ("cf::map::find_async", G_SCALAR);
866 1109
867 maptile *retval; 1110 maptile *retval = 0;
868
869 if (count)
870 sv_to (POPs, retval); 1111 if (count) sv_to (POPs, retval);
871 else
872 retval = 0;
873 1112
874 CALL_END; 1113 CALL_END;
875 1114
876 return retval; 1115 return retval;
877} 1116}
880maptile::do_load_sync () 1119maptile::do_load_sync ()
881{ 1120{
882 CALL_BEGIN (1); 1121 CALL_BEGIN (1);
883 CALL_ARG (this); 1122 CALL_ARG (this);
884 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1123 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
885 CALL_END;
886}
887
888void
889maptile::change_all_map_light (int change)
890{
891 CALL_BEGIN (1);
892 CALL_ARG (change);
893 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
894 CALL_END; 1124 CALL_END;
895} 1125}
896 1126
897void 1127void
898object::enter_exit (object *exit) 1128object::enter_exit (object *exit)
905 CALL_ARG (exit); 1135 CALL_ARG (exit);
906 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1136 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
907 CALL_END; 1137 CALL_END;
908} 1138}
909 1139
1140void
1141object::player_goto (const char *path, int x, int y)
1142{
1143 if (type != PLAYER)
1144 return;
1145
1146 CALL_BEGIN (4);
1147 CALL_ARG (this);
1148 CALL_ARG (path);
1149 CALL_ARG (x);
1150 CALL_ARG (y);
1151 CALL_CALL ("cf::object::player::goto", G_VOID);
1152 CALL_END;
1153}
1154
1155const char *
1156object::ref () const
1157{
1158 if (type == PLAYER)
1159 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1160 else
1161 return 0;
1162}
1163
1164object *
1165object::deref (const char *ref)
1166{
1167 object *retval = 0;
1168
1169 if (ref)
1170 {
1171 CALL_BEGIN (1);
1172 CALL_ARG (ref);
1173 CALL_CALL ("cf::object::deref", G_SCALAR);
1174
1175 if (count)
1176 sv_to (POPs, retval);
1177
1178 CALL_END;
1179 }
1180
1181 return retval;
1182}
1183
1184void
1185log_backtrace (const char *msg)
1186{
1187#if HAVE_BACKTRACE
1188 void *addr [20];
1189 int size = backtrace (addr, 20);
1190
1191 CALL_BEGIN (size);
1192 CALL_ARG (msg);
1193 for (int i = 0; i < size; ++i)
1194 CALL_ARG ((IV)addr [i]);
1195 CALL_CALL ("cf::_log_backtrace", G_VOID);
1196 CALL_END;
1197#endif
1198}
1199
1200bool
1201is_match_expr (const char *expr)
1202{
1203 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1204}
1205
1206bool
1207match (const char *expr, object *ob, object *self, object *source, object *originator)
1208{
1209 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1210 expr += sizeof ("match ") - 1;
1211
1212 CALL_BEGIN (5);
1213 CALL_ARG (expr);
1214 CALL_ARG (ob);
1215 CALL_ARG (self);
1216 CALL_ARG (source);
1217 CALL_ARG (originator);
1218 CALL_CALL (cv_cf_match_match, G_SCALAR);
1219
1220 bool matched = count && SvTRUE (TOPs);
1221
1222 CALL_END;
1223
1224 return matched;
1225}
1226
1227object *
1228match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1229{
1230 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1231 expr += sizeof ("match ") - 1;
1232
1233 CALL_BEGIN (5);
1234 CALL_ARG (expr);
1235 CALL_ARG (ob);
1236 CALL_ARG (self);
1237 CALL_ARG (source);
1238 CALL_ARG (originator);
1239 CALL_CALL (cv_cf_match_match, G_ARRAY);
1240
1241 object *one = 0;
1242
1243 if (count)
1244 sv_to (TOPs, one);
1245
1246 CALL_END;
1247
1248 return one;
1249}
1250
910///////////////////////////////////////////////////////////////////////////// 1251/////////////////////////////////////////////////////////////////////////////
911 1252
912struct EventAPI *watcher_base::GEventAPI; 1253struct EVAPI *evapi::GEVAPI;
913struct CoroAPI *coroapi::GCoroAPI; 1254struct CoroAPI *coroapi::GCoroAPI;
914 1255
915int coroapi::cede_counter;
916
917static void iw_dispatch (pe_event *ev)
918{
919 iw *w = (iw *)ev->ext_data;
920 w->call (*w);
921}
922
923void 1256void
924iw::alloc () 1257coroapi::do_cede_to_tick ()
925{ 1258{
926 pe = GEventAPI->new_idle (0, 0); 1259 cede_pending = 0;
927 1260 cede ();
928 WaREENTRANT_off (pe);
929 pe->base.callback = (void *)iw_dispatch;
930 pe->base.ext_data = (void *)this;
931} 1261}
932 1262
933static void iow_dispatch (pe_event *ev)
934{
935 iow *w = (iow *)ev->ext_data;
936 w->call (*w, ((pe_ioevent *)ev)->got);
937}
938
939void 1263void
940iow::alloc () 1264coroapi::wait_for_tick ()
941{ 1265{
942 pe = GEventAPI->new_io (0, 0); 1266 CALL_BEGIN (0);
943 1267 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
944 WaREENTRANT_off (pe); 1268 CALL_END;
945 pe->base.callback = (void *)iow_dispatch;
946 pe->base.ext_data = (void *)this;
947
948 pe->fd = -1;
949 pe->poll = 0;
950} 1269}
951 1270
952void 1271void
953iow::fd (int fd) 1272coroapi::wait_for_tick_begin ()
954{ 1273{
955 pe->fd = fd; 1274 CALL_BEGIN (0);
956} 1275 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
957 1276 CALL_END;
958int
959iow::poll ()
960{
961 return pe->poll;
962} 1277}
963 1278
964void 1279void
965iow::poll (int events) 1280iow::poll (int events)
966{ 1281{
967 if (pe->poll != events) 1282 if (events != this->events)
968 { 1283 {
1284 int active = ev_is_active ((ev_io *)this);
969 if (pe->poll) stop (); 1285 if (active) stop ();
970 pe->poll = events; 1286 ev_io_set ((ev_io *)this, fd, events);
971 if (pe->poll) start (); 1287 if (active) start ();
972 } 1288 }
973} 1289}
974 1290
975void 1291static void
976_connect_to_perl () 1292_connect_to_perl_1 ()
977{ 1293{
978 stash_cf = gv_stashpv ("cf" , 1); 1294 stash_cf = gv_stashpv ("cf", 1);
979 1295
980 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1296 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
981 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1297 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
982 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1298 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
983 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1299 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1300 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
984 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1301 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
985 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1302 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
986 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1303 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
987 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1304 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
988 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1305 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
989 1306
990 sv_runtime = get_sv ("cf::RUNTIME", 1); 1307 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
991 sv_upgrade (sv_runtime, SVt_NV); 1308 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1309 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1310 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
992 1311
993 cb_global = get_av ("cf::CB_GLOBAL", 1); 1312 cb_global = get_av ("cf::CB_GLOBAL", 1);
994 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1313 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
995 cb_object = get_av ("cf::CB_OBJECT", 1); 1314 cb_object = get_av ("cf::CB_OBJECT", 1);
996 cb_player = get_av ("cf::CB_PLAYER", 1); 1315 cb_player = get_av ("cf::CB_PLAYER", 1);
997 cb_client = get_av ("cf::CB_CLIENT", 1); 1316 cb_client = get_av ("cf::CB_CLIENT", 1);
998 cb_type = get_av ("cf::CB_TYPE" , 1); 1317 cb_type = get_av ("cf::CB_TYPE" , 1);
999 cb_map = get_av ("cf::CB_MAP" , 1); 1318 cb_map = get_av ("cf::CB_MAP" , 1);
1000} 1319}
1001 1320
1321static void
1322_connect_to_perl_2 ()
1323{
1324 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1325 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1326 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1327 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1328 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1329}
1330
1002MODULE = cf PACKAGE = cf PREFIX = cf_ 1331MODULE = cf PACKAGE = cf PREFIX = cf_
1003 1332
1004BOOT: 1333BOOT:
1005{ 1334{
1335 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1336 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1337
1006 _connect_to_perl (); 1338 _connect_to_perl_1 ();
1007
1008 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1009 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1010 1339
1011 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1340 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1341
1342 //{
1343 // require_pv ("Time::HiRes");
1344 //
1345 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1346 // if (!svp) croak ("Time::HiRes is required");
1347 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1348 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1349 //}
1012 1350
1013 static const struct { 1351 static const struct {
1014 const char *name; 1352 const char *name;
1015 IV iv; 1353 IV iv;
1016 } *civ, const_iv[] = { 1354 } *civ, const_iv[] = {
1017# define const_iv(name) { # name, (IV)name }, 1355# define const_iv(name) { # name, (IV)name },
1018 const_iv (llevError) 1356 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1019 const_iv (llevInfo) 1357 const_iv (logBacktrace)
1020 const_iv (llevDebug) 1358
1021 const_iv (llevMonster) 1359 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1360
1361 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1022 1362
1023 const_iv (MAX_TIME) 1363 const_iv (MAX_TIME)
1024 const_iv (PLAYER)
1025 const_iv (TRANSPORT)
1026 const_iv (ROD)
1027 const_iv (TREASURE)
1028 const_iv (POTION)
1029 const_iv (FOOD)
1030 const_iv (POISON)
1031 const_iv (BOOK)
1032 const_iv (CLOCK) 1364 const_iv (MAXSOCKBUF)
1033 const_iv (ARROW) 1365
1034 const_iv (BOW)
1035 const_iv (WEAPON)
1036 const_iv (ARMOUR)
1037 const_iv (PEDESTAL)
1038 const_iv (ALTAR)
1039 const_iv (LOCKED_DOOR)
1040 const_iv (SPECIAL_KEY)
1041 const_iv (MAP)
1042 const_iv (DOOR)
1043 const_iv (KEY)
1044 const_iv (TIMED_GATE)
1045 const_iv (TRIGGER)
1046 const_iv (GRIMREAPER)
1047 const_iv (MAGIC_EAR)
1048 const_iv (TRIGGER_BUTTON)
1049 const_iv (TRIGGER_ALTAR)
1050 const_iv (TRIGGER_PEDESTAL)
1051 const_iv (SHIELD)
1052 const_iv (HELMET)
1053 const_iv (HORN)
1054 const_iv (MONEY)
1055 const_iv (CLASS)
1056 const_iv (GRAVESTONE)
1057 const_iv (AMULET)
1058 const_iv (PLAYERMOVER)
1059 const_iv (TELEPORTER)
1060 const_iv (CREATOR)
1061 const_iv (SKILL)
1062 const_iv (EARTHWALL)
1063 const_iv (GOLEM)
1064 const_iv (THROWN_OBJ)
1065 const_iv (BLINDNESS)
1066 const_iv (GOD)
1067 const_iv (DETECTOR)
1068 const_iv (TRIGGER_MARKER)
1069 const_iv (DEAD_OBJECT)
1070 const_iv (DRINK)
1071 const_iv (MARKER)
1072 const_iv (HOLY_ALTAR)
1073 const_iv (PLAYER_CHANGER)
1074 const_iv (BATTLEGROUND)
1075 const_iv (PEACEMAKER)
1076 const_iv (GEM)
1077 const_iv (FIREWALL)
1078 const_iv (ANVIL)
1079 const_iv (CHECK_INV)
1080 const_iv (MOOD_FLOOR) 1366 const_iv (NUM_BODY_LOCATIONS)
1081 const_iv (EXIT) 1367 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1082 const_iv (ENCOUNTER) 1368 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1083 const_iv (SHOP_FLOOR) 1369 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1084 const_iv (SHOP_MAT) 1370 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1085 const_iv (RING) 1371 const_iv (body_wrist) const_iv (body_waist)
1086 const_iv (FLOOR)
1087 const_iv (FLESH)
1088 const_iv (INORGANIC)
1089 const_iv (SKILL_TOOL)
1090 const_iv (LIGHTER)
1091 const_iv (BUILDABLE_WALL)
1092 const_iv (MISC_OBJECT)
1093 const_iv (LAMP)
1094 const_iv (DUPLICATOR)
1095 const_iv (SPELLBOOK)
1096 const_iv (CLOAK)
1097 const_iv (SPINNER)
1098 const_iv (GATE)
1099 const_iv (BUTTON)
1100 const_iv (CF_HANDLE)
1101 const_iv (HOLE)
1102 const_iv (TRAPDOOR)
1103 const_iv (SIGN)
1104 const_iv (BOOTS)
1105 const_iv (GLOVES)
1106 const_iv (SPELL)
1107 const_iv (SPELL_EFFECT)
1108 const_iv (CONVERTER)
1109 const_iv (BRACERS)
1110 const_iv (POISONING)
1111 const_iv (SAVEBED)
1112 const_iv (WAND)
1113 const_iv (SCROLL)
1114 const_iv (DIRECTOR)
1115 const_iv (GIRDLE)
1116 const_iv (FORCE)
1117 const_iv (POTION_EFFECT)
1118 const_iv (EVENT_CONNECTOR)
1119 const_iv (CLOSE_CON)
1120 const_iv (CONTAINER)
1121 const_iv (ARMOUR_IMPROVER)
1122 const_iv (WEAPON_IMPROVER)
1123 const_iv (SKILLSCROLL)
1124 const_iv (DEEP_SWAMP)
1125 const_iv (IDENTIFY_ALTAR)
1126 const_iv (MENU)
1127 const_iv (RUNE)
1128 const_iv (TRAP)
1129 const_iv (POWER_CRYSTAL)
1130 const_iv (CORPSE)
1131 const_iv (DISEASE)
1132 const_iv (SYMPTOM)
1133 const_iv (BUILDER)
1134 const_iv (MATERIAL)
1135 const_iv (ITEM_TRANSFORMER)
1136 1372
1137 const_iv (NUM_SUBTYPES) 1373 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1374 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1375 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1376 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1377 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1378 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1379 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1380 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1381 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1382 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1383 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1384 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1385 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1386 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1387 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1388 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1389 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1390 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1391 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1392 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1393 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1394 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1395 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1396 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1397 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1398 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1399 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1400 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1401 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1138 1402
1139 const_iv (ST_BD_BUILD) 1403 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1140 const_iv (ST_BD_REMOVE)
1141 1404
1142 const_iv (ST_MAT_FLOOR) 1405 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1143 const_iv (ST_MAT_WALL) 1406 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1144 const_iv (ST_MAT_ITEM)
1145 1407
1146 const_iv (AT_PHYSICAL) 1408 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1147 const_iv (AT_MAGIC) 1409 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1148 const_iv (AT_FIRE) 1410 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1149 const_iv (AT_ELECTRICITY) 1411 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1150 const_iv (AT_COLD) 1412 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1151 const_iv (AT_CONFUSION) 1413 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1152 const_iv (AT_ACID) 1414 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1153 const_iv (AT_DRAIN)
1154 const_iv (AT_WEAPONMAGIC)
1155 const_iv (AT_GHOSTHIT)
1156 const_iv (AT_POISON)
1157 const_iv (AT_SLOW)
1158 const_iv (AT_PARALYZE)
1159 const_iv (AT_TURN_UNDEAD)
1160 const_iv (AT_FEAR)
1161 const_iv (AT_CANCELLATION)
1162 const_iv (AT_DEPLETE)
1163 const_iv (AT_DEATH)
1164 const_iv (AT_CHAOS)
1165 const_iv (AT_COUNTERSPELL)
1166 const_iv (AT_GODPOWER)
1167 const_iv (AT_HOLYWORD)
1168 const_iv (AT_BLIND)
1169 const_iv (AT_INTERNAL)
1170 const_iv (AT_LIFE_STEALING)
1171 const_iv (AT_DISEASE)
1172 1415
1173 const_iv (WEAP_HIT) 1416 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1174 const_iv (WEAP_SLASH) 1417 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1175 const_iv (WEAP_PIERCE)
1176 const_iv (WEAP_CLEAVE)
1177 const_iv (WEAP_SLICE)
1178 const_iv (WEAP_STAB)
1179 const_iv (WEAP_WHIP)
1180 const_iv (WEAP_CRUSH)
1181 const_iv (WEAP_BLUD) 1418 const_iv (WEAP_BLUD)
1182 1419
1183 const_iv (FLAG_ALIVE) 1420 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1184 const_iv (FLAG_WIZ) 1421 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1185 const_iv (FLAG_REMOVED) 1422 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1423 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1424 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1425 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1426 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1427 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1428 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1429 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1430 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1431 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1432 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1433 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1434 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1435 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1436 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1437 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1438 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1439 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1440 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1441 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1442 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1443 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1444 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1445 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1446
1447 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1448 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1449 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1450 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1451 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1452 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1453
1454 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1455 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1456
1457 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1458
1459 const_iv (SP_RAISE_DEAD)
1186 const_iv (FLAG_FREED) 1460 const_iv (SP_RUNE)
1187 const_iv (FLAG_WAS_WIZ) 1461 const_iv (SP_MAKE_MARK)
1188 const_iv (FLAG_APPLIED) 1462 const_iv (SP_BOLT)
1189 const_iv (FLAG_UNPAID) 1463 const_iv (SP_BULLET)
1190 const_iv (FLAG_USE_SHIELD) 1464 const_iv (SP_EXPLOSION)
1191 const_iv (FLAG_NO_PICK) 1465 const_iv (SP_CONE)
1192 const_iv (FLAG_ANIMATE) 1466 const_iv (SP_BOMB)
1193 const_iv (FLAG_MONSTER) 1467 const_iv (SP_WONDER)
1194 const_iv (FLAG_FRIENDLY) 1468 const_iv (SP_SMITE)
1195 const_iv (FLAG_GENERATOR) 1469 const_iv (SP_MAGIC_MISSILE)
1196 const_iv (FLAG_IS_THROWN) 1470 const_iv (SP_SUMMON_GOLEM)
1197 const_iv (FLAG_AUTO_APPLY) 1471 const_iv (SP_DIMENSION_DOOR)
1198 const_iv (FLAG_PLAYER_SOLD) 1472 const_iv (SP_MAGIC_MAPPING)
1473 const_iv (SP_MAGIC_WALL)
1474 const_iv (SP_DESTRUCTION)
1475 const_iv (SP_PERCEIVE_SELF)
1476 const_iv (SP_WORD_OF_RECALL)
1199 const_iv (FLAG_SEE_INVISIBLE) 1477 const_iv (SP_INVISIBLE)
1200 const_iv (FLAG_CAN_ROLL)
1201 const_iv (FLAG_OVERLAY_FLOOR)
1202 const_iv (FLAG_IS_TURNABLE)
1203 const_iv (FLAG_IS_USED_UP)
1204 const_iv (FLAG_IDENTIFIED)
1205 const_iv (FLAG_REFLECTING)
1206 const_iv (FLAG_CHANGING)
1207 const_iv (FLAG_SPLITTING)
1208 const_iv (FLAG_HITBACK)
1209 const_iv (FLAG_STARTEQUIP)
1210 const_iv (FLAG_BLOCKSVIEW)
1211 const_iv (FLAG_UNDEAD)
1212 const_iv (FLAG_SCARED)
1213 const_iv (FLAG_UNAGGRESSIVE)
1214 const_iv (FLAG_REFL_MISSILE)
1215 const_iv (FLAG_REFL_SPELL)
1216 const_iv (FLAG_NO_MAGIC)
1217 const_iv (FLAG_NO_FIX_PLAYER)
1218 const_iv (FLAG_IS_LIGHTABLE)
1219 const_iv (FLAG_TEAR_DOWN)
1220 const_iv (FLAG_RUN_AWAY)
1221 const_iv (FLAG_PICK_UP)
1222 const_iv (FLAG_UNIQUE)
1223 const_iv (FLAG_NO_DROP)
1224 const_iv (FLAG_WIZCAST)
1225 const_iv (FLAG_CAST_SPELL)
1226 const_iv (FLAG_USE_SCROLL)
1227 const_iv (FLAG_USE_RANGE)
1228 const_iv (FLAG_USE_BOW)
1229 const_iv (FLAG_USE_ARMOUR)
1230 const_iv (FLAG_USE_WEAPON)
1231 const_iv (FLAG_USE_RING)
1232 const_iv (FLAG_READY_RANGE)
1233 const_iv (FLAG_READY_BOW)
1234 const_iv (FLAG_XRAYS)
1235 const_iv (FLAG_NO_APPLY)
1236 const_iv (FLAG_IS_FLOOR)
1237 const_iv (FLAG_LIFESAVE)
1238 const_iv (FLAG_NO_STRENGTH)
1239 const_iv (FLAG_SLEEP)
1240 const_iv (FLAG_STAND_STILL)
1241 const_iv (FLAG_RANDOM_MOVE)
1242 const_iv (FLAG_ONLY_ATTACK)
1243 const_iv (FLAG_CONFUSED)
1244 const_iv (FLAG_STEALTH)
1245 const_iv (FLAG_WIZPASS)
1246 const_iv (FLAG_IS_LINKED)
1247 const_iv (FLAG_CURSED)
1248 const_iv (FLAG_DAMNED)
1249 const_iv (FLAG_SEE_ANYWHERE)
1250 const_iv (FLAG_KNOWN_MAGICAL)
1251 const_iv (FLAG_KNOWN_CURSED)
1252 const_iv (FLAG_CAN_USE_SKILL)
1253 const_iv (FLAG_BEEN_APPLIED)
1254 const_iv (FLAG_READY_SCROLL)
1255 const_iv (FLAG_USE_ROD)
1256 const_iv (FLAG_USE_HORN)
1257 const_iv (FLAG_MAKE_INVIS)
1258 const_iv (FLAG_INV_LOCKED)
1259 const_iv (FLAG_IS_WOODED)
1260 const_iv (FLAG_IS_HILLY)
1261 const_iv (FLAG_READY_SKILL)
1262 const_iv (FLAG_READY_WEAPON)
1263 const_iv (FLAG_NO_SKILL_IDENT)
1264 const_iv (FLAG_BLIND)
1265 const_iv (FLAG_SEE_IN_DARK)
1266 const_iv (FLAG_IS_CAULDRON)
1267 const_iv (FLAG_NO_STEAL)
1268 const_iv (FLAG_ONE_HIT)
1269 const_iv (FLAG_CLIENT_SENT)
1270 const_iv (FLAG_BERSERK)
1271 const_iv (FLAG_NEUTRAL)
1272 const_iv (FLAG_NO_ATTACK)
1273 const_iv (FLAG_NO_DAMAGE)
1274 const_iv (FLAG_OBJ_ORIGINAL)
1275 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1276 const_iv (FLAG_ACTIVATE_ON_PUSH)
1277 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1278 const_iv (FLAG_IS_WATER)
1279 const_iv (FLAG_CONTENT_ON_GEN)
1280 const_iv (FLAG_IS_A_TEMPLATE)
1281 const_iv (FLAG_IS_BUILDABLE)
1282 const_iv (FLAG_DESTROY_ON_DEATH)
1283 const_iv (FLAG_NO_MAP_SAVE)
1284
1285 const_iv (NDI_BLACK)
1286 const_iv (NDI_WHITE)
1287 const_iv (NDI_NAVY)
1288 const_iv (NDI_RED)
1289 const_iv (NDI_ORANGE)
1290 const_iv (NDI_BLUE)
1291 const_iv (NDI_DK_ORANGE)
1292 const_iv (NDI_GREEN)
1293 const_iv (NDI_LT_GREEN)
1294 const_iv (NDI_GREY)
1295 const_iv (NDI_BROWN)
1296 const_iv (NDI_GOLD)
1297 const_iv (NDI_TAN)
1298 const_iv (NDI_MAX_COLOR)
1299 const_iv (NDI_COLOR_MASK)
1300 const_iv (NDI_UNIQUE)
1301 const_iv (NDI_ALL)
1302
1303 const_iv (UPD_LOCATION)
1304 const_iv (UPD_FLAGS)
1305 const_iv (UPD_WEIGHT)
1306 const_iv (UPD_FACE)
1307 const_iv (UPD_NAME)
1308 const_iv (UPD_ANIM)
1309 const_iv (UPD_ANIMSPEED)
1310 const_iv (UPD_NROF) 1478 const_iv (SP_PROBE)
1311
1312 const_iv (UPD_SP_MANA) 1479 const_iv (SP_HEALING)
1313 const_iv (UPD_SP_GRACE) 1480 const_iv (SP_CREATE_FOOD)
1314 const_iv (UPD_SP_DAMAGE) 1481 const_iv (SP_EARTH_TO_DUST)
1315 1482 const_iv (SP_CHANGE_ABILITY)
1316 const_iv (F_APPLIED) 1483 const_iv (SP_BLESS)
1317 const_iv (F_LOCATION)
1318 const_iv (F_UNPAID)
1319 const_iv (F_MAGIC)
1320 const_iv (F_CURSED) 1484 const_iv (SP_CURSE)
1485 const_iv (SP_SUMMON_MONSTER)
1486 const_iv (SP_CHARGING)
1487 const_iv (SP_POLYMORPH)
1488 const_iv (SP_ALCHEMY)
1489 const_iv (SP_REMOVE_CURSE)
1490 const_iv (SP_IDENTIFY)
1491 const_iv (SP_DETECTION)
1492 const_iv (SP_MOOD_CHANGE)
1493 const_iv (SP_MOVING_BALL)
1321 const_iv (F_DAMNED) 1494 const_iv (SP_SWARM)
1495 const_iv (SP_CHANGE_MANA)
1322 const_iv (F_OPEN) 1496 const_iv (SP_DISPEL_RUNE)
1323 const_iv (F_NOPICK) 1497 const_iv (SP_CREATE_MISSILE)
1498 const_iv (SP_CONSECRATE)
1499 const_iv (SP_ANIMATE_WEAPON)
1500 const_iv (SP_LIGHT)
1501 const_iv (SP_CHANGE_MAP_LIGHT)
1502 const_iv (SP_FAERY_FIRE)
1503 const_iv (SP_CAUSE_DISEASE)
1504 const_iv (SP_AURA)
1505 const_iv (SP_TOWN_PORTAL)
1506 const_iv (SP_PARTY_SPELL)
1507
1508 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1509 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1324 const_iv (F_LOCKED) 1510 const_iv (F_LOCKED)
1325 1511
1326 const_iv (F_BUY) 1512 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1327 const_iv (F_SHOP)
1328 const_iv (F_SELL)
1329 1513
1330 const_iv (P_BLOCKSVIEW) 1514 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1331 const_iv (P_PLAYER) 1515 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1332 const_iv (P_NO_MAGIC)
1333 const_iv (P_IS_ALIVE)
1334 const_iv (P_NO_CLERIC)
1335 const_iv (P_OUT_OF_MAP)
1336 const_iv (P_NEW_MAP)
1337 const_iv (P_UPTODATE)
1338 1516
1339 const_iv (UP_OBJ_INSERT) 1517 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1340 const_iv (UP_OBJ_REMOVE)
1341 const_iv (UP_OBJ_CHANGE)
1342 const_iv (UP_OBJ_FACE)
1343 1518
1344 const_iv (INS_NO_MERGE) 1519 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1345 const_iv (INS_ABOVE_FLOOR_ONLY)
1346 const_iv (INS_NO_WALK_ON)
1347 const_iv (INS_ON_TOP)
1348 const_iv (INS_BELOW_ORIGINATOR) 1520 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1349 const_iv (INS_MAP_LOAD)
1350 1521
1351 const_iv (WILL_APPLY_HANDLE) 1522 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1352 const_iv (WILL_APPLY_TREASURE) 1523 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1353 const_iv (WILL_APPLY_EARTHWALL)
1354 const_iv (WILL_APPLY_DOOR)
1355 const_iv (WILL_APPLY_FOOD)
1356 1524
1357 const_iv (SAVE_MODE) 1525 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1358 const_iv (SAVE_DIR_MODE)
1359 1526
1360 const_iv (M_PAPER) 1527 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1361 const_iv (M_IRON) 1528 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1362 const_iv (M_GLASS) 1529 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1363 const_iv (M_LEATHER) 1530 const_iv (M_ICE) const_iv (M_SPECIAL)
1364 const_iv (M_WOOD)
1365 const_iv (M_ORGANIC)
1366 const_iv (M_STONE)
1367 const_iv (M_CLOTH)
1368 const_iv (M_ADAMANT)
1369 const_iv (M_LIQUID)
1370 const_iv (M_SOFT_METAL)
1371 const_iv (M_BONE)
1372 const_iv (M_ICE)
1373 const_iv (M_SPECIAL)
1374 1531
1375 const_iv (SK_EXP_ADD_SKILL) 1532 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1376 const_iv (SK_EXP_TOTAL) 1533 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1377 const_iv (SK_EXP_NONE)
1378 const_iv (SK_SUBTRACT_SKILL_EXP)
1379 const_iv (SK_EXP_SKILL_ONLY)
1380 1534
1381 const_iv (SK_LOCKPICKING) 1535 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1382 const_iv (SK_HIDING) 1536 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1383 const_iv (SK_SMITHERY) 1537 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1384 const_iv (SK_BOWYER) 1538 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1385 const_iv (SK_JEWELER) 1539 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1386 const_iv (SK_ALCHEMY) 1540 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1387 const_iv (SK_STEALING) 1541 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1388 const_iv (SK_LITERACY) 1542 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1389 const_iv (SK_BARGAINING) 1543 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1390 const_iv (SK_JUMPING) 1544 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1391 const_iv (SK_DET_MAGIC)
1392 const_iv (SK_ORATORY)
1393 const_iv (SK_SINGING)
1394 const_iv (SK_DET_CURSE)
1395 const_iv (SK_FIND_TRAPS)
1396 const_iv (SK_MEDITATION)
1397 const_iv (SK_PUNCHING)
1398 const_iv (SK_FLAME_TOUCH)
1399 const_iv (SK_KARATE)
1400 const_iv (SK_CLIMBING)
1401 const_iv (SK_WOODSMAN)
1402 const_iv (SK_INSCRIPTION)
1403 const_iv (SK_ONE_HANDED_WEAPON)
1404 const_iv (SK_MISSILE_WEAPON)
1405 const_iv (SK_THROWING)
1406 const_iv (SK_USE_MAGIC_ITEM)
1407 const_iv (SK_DISARM_TRAPS)
1408 const_iv (SK_SET_TRAP)
1409 const_iv (SK_THAUMATURGY)
1410 const_iv (SK_PRAYING)
1411 const_iv (SK_CLAWING)
1412 const_iv (SK_LEVITATION)
1413 const_iv (SK_SUMMONING)
1414 const_iv (SK_PYROMANCY)
1415 const_iv (SK_EVOCATION)
1416 const_iv (SK_SORCERY)
1417 const_iv (SK_TWO_HANDED_WEAPON)
1418 const_iv (SK_SPARK_TOUCH)
1419 const_iv (SK_SHIVER)
1420 const_iv (SK_ACID_SPLASH)
1421 const_iv (SK_POISON_NAIL) 1545 const_iv (SK_POISON_NAIL)
1422 1546
1423 const_iv (SOUND_NEW_PLAYER) 1547 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1424 const_iv (SOUND_FIRE_ARROW) 1548 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1425 const_iv (SOUND_LEARN_SPELL) 1549 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1426 const_iv (SOUND_FUMBLE_SPELL) 1550 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1427 const_iv (SOUND_WAND_POOF) 1551 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1428 const_iv (SOUND_OPEN_DOOR) 1552 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1429 const_iv (SOUND_PUSH_PLAYER)
1430 const_iv (SOUND_PLAYER_HITS1)
1431 const_iv (SOUND_PLAYER_HITS2)
1432 const_iv (SOUND_PLAYER_HITS3)
1433 const_iv (SOUND_PLAYER_HITS4)
1434 const_iv (SOUND_PLAYER_IS_HIT1)
1435 const_iv (SOUND_PLAYER_IS_HIT2)
1436 const_iv (SOUND_PLAYER_IS_HIT3)
1437 const_iv (SOUND_PLAYER_KILLS)
1438 const_iv (SOUND_PET_IS_KILLED)
1439 const_iv (SOUND_PLAYER_DIES)
1440 const_iv (SOUND_OB_EVAPORATE)
1441 const_iv (SOUND_OB_EXPLODE)
1442 const_iv (SOUND_CLOCK)
1443 const_iv (SOUND_TURN_HANDLE)
1444 const_iv (SOUND_FALL_HOLE)
1445 const_iv (SOUND_DRINK_POISON)
1446 const_iv (SOUND_CAST_SPELL_0)
1447 1553
1448 const_iv (PREFER_LOW) 1554 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1449 const_iv (PREFER_HIGH)
1450 1555
1451 const_iv (ATNR_PHYSICAL) 1556 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1452 const_iv (ATNR_MAGIC) 1557 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1453 const_iv (ATNR_FIRE) 1558 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1454 const_iv (ATNR_ELECTRICITY) 1559 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1455 const_iv (ATNR_COLD) 1560 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1456 const_iv (ATNR_CONFUSION) 1561 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1457 const_iv (ATNR_ACID) 1562 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1458 const_iv (ATNR_DRAIN)
1459 const_iv (ATNR_WEAPONMAGIC)
1460 const_iv (ATNR_GHOSTHIT)
1461 const_iv (ATNR_POISON)
1462 const_iv (ATNR_SLOW)
1463 const_iv (ATNR_PARALYZE)
1464 const_iv (ATNR_TURN_UNDEAD)
1465 const_iv (ATNR_FEAR)
1466 const_iv (ATNR_CANCELLATION)
1467 const_iv (ATNR_DEPLETE)
1468 const_iv (ATNR_DEATH)
1469 const_iv (ATNR_CHAOS)
1470 const_iv (ATNR_COUNTERSPELL)
1471 const_iv (ATNR_GODPOWER)
1472 const_iv (ATNR_HOLYWORD)
1473 const_iv (ATNR_BLIND)
1474 const_iv (ATNR_INTERNAL)
1475 const_iv (ATNR_LIFE_STEALING)
1476 const_iv (ATNR_DISEASE)
1477 1563
1478 const_iv (MAP_IN_MEMORY) 1564 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1479 const_iv (MAP_SWAPPED)
1480 const_iv (MAP_LOADING)
1481 const_iv (MAP_SAVING) 1565 const_iv (MAP_INACTIVE)
1482 1566
1483 const_iv (KLASS_ATTACHABLE) 1567 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1484 const_iv (KLASS_GLOBAL) 1568 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1485 const_iv (KLASS_OBJECT)
1486 const_iv (KLASS_CLIENT)
1487 const_iv (KLASS_PLAYER)
1488 const_iv (KLASS_MAP)
1489 1569
1490 const_iv (CS_QUERY_YESNO) 1570 const_iv (VERSION_CS) const_iv (VERSION_SC)
1491 const_iv (CS_QUERY_SINGLECHAR)
1492 const_iv (CS_QUERY_HIDEINPUT)
1493 1571
1494 const_iv (ST_DEAD) 1572 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1495 const_iv (ST_SETUP)
1496 const_iv (ST_PLAYING)
1497 const_iv (ST_CUSTOM)
1498 1573
1499 const_iv (ST_CHANGE_CLASS) 1574 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1500 1575
1501 const_iv (IO_HEADER) 1576 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1502 const_iv (IO_OBJECTS)
1503 const_iv (IO_UNIQUES)
1504 1577
1505 // random map generator 1578 // random map generator
1506 const_iv (LAYOUT_NONE) 1579 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1507 const_iv (LAYOUT_ONION) 1580 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1508 const_iv (LAYOUT_MAZE)
1509 const_iv (LAYOUT_SPIRAL)
1510 const_iv (LAYOUT_ROGUELIKE)
1511 const_iv (LAYOUT_SNAKE)
1512 const_iv (LAYOUT_SQUARE_SPIRAL)
1513 1581
1514 const_iv (RMOPT_RANDOM) 1582 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1515 const_iv (RMOPT_CENTERED) 1583 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1516 const_iv (RMOPT_LINEAR) 1584 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1517 const_iv (RMOPT_BOTTOM_C)
1518 const_iv (RMOPT_BOTTOM_R)
1519 const_iv (RMOPT_IRR_SPACE)
1520 const_iv (RMOPT_WALL_OFF)
1521 const_iv (RMOPT_WALLS_ONLY)
1522 const_iv (RMOPT_NO_DOORS)
1523 1585
1524 const_iv (SYMMETRY_RANDOM) 1586 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1525 const_iv (SYMMETRY_NONE) 1587 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1526 const_iv (SYMMETRY_X) 1588
1527 const_iv (SYMMETRY_Y) 1589 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1528 const_iv (SYMMETRY_XY) 1590 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1591
1592 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1593 const_iv (FT_RSRC) const_iv (FT_NUM)
1529 }; 1594 };
1530 1595
1531 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1596 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1532 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1597 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1533 1598
1550 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1615 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1551 av_push (event, newSViv (eiv->klass)); 1616 av_push (event, newSViv (eiv->klass));
1552 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1617 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1553 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1618 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1554 } 1619 }
1555}
1556 1620
1621 // used by autogenerated BOOT sections from genacc
1622 av_reflect = get_av ("cf::REFLECT", 1);
1623}
1624
1625void _gv_clear (SV *gv)
1626 CODE:
1627 assert (SvTYPE (gv) == SVt_PVGV);
1628# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1629 f (GvGP (gv)->gp_form);
1630 f (GvGP (gv)->gp_io);
1631 f (GvGP (gv)->gp_sv);
1632 f (GvGP (gv)->gp_av);
1633 f (GvGP (gv)->gp_hv);
1634 f (GvGP (gv)->gp_cv);
1635 GvCVGEN (gv) = 0;
1636 GvMULTI_off (gv);
1637# undef f
1638
1557void _connect_to_perl () 1639void _connect_to_perl_1 ()
1558 1640
1641void _connect_to_perl_2 ()
1642
1643void _recalc_want ()
1644
1645# not used by default anymore
1559void _global_reattach () 1646void _global_reattach ()
1560 CODE: 1647 CODE:
1561{ 1648{
1562 // reattach to all attachable objects in the game. 1649 // reattach to all attachable objects in the game.
1563 for_all_clients (ns) 1650 for_all_clients (ns)
1564 ns->reattach (); 1651 ns->reattach ();
1565 1652
1566 for_all_players (pl)
1567 pl->reattach ();
1568
1569 //TODO
1570 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1571 // i->second->reattach ();
1572
1573 for_all_objects (op) 1653 for_all_objects (op)
1574 op->reattach (); 1654 op->reattach ();
1575} 1655}
1576 1656
1657# support function for map-world.ext
1658void _quantise (SV *data_sv, SV *plt_sv)
1659 CODE:
1660{
1661 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1662 croak ("_quantise called with invalid agruments");
1663
1664 plt_sv = SvRV (plt_sv);
1665 SV **plt = AvARRAY (plt_sv);
1666 int plt_count = AvFILL (plt_sv) + 1;
1667
1668 STRLEN len;
1669 char *data = SvPVbyte (data_sv, len);
1670 char *dst = data;
1671
1672 while (len >= 3)
1673 {
1674 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1675 {
1676 char *val = SvPVX (*val_sv);
1677
1678 if (val [0] == data [0]
1679 && val [1] == data [1]
1680 && val [2] == data [2])
1681 {
1682 *dst++ = val [3];
1683 goto next;
1684 }
1685 }
1686
1687 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1688 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1689 dst - SvPVX (data_sv), len);
1690
1691 next:
1692 data += 3;
1693 len -= 3;
1694 }
1695
1696 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1697}
1698
1699void init_anim ()
1700
1701void init_globals ()
1702
1703void init_experience ()
1704
1705void init_attackmess ()
1706
1707void init_dynamic ()
1708
1709void load_settings ()
1710
1711void load_materials ()
1712
1713void init_uuid ()
1714 CODE:
1715 UUID::init ();
1716
1717void init_signals ()
1718
1719void init_commands ()
1720
1721void init_skills ()
1722
1723void init_beforeplay ()
1724
1725void evthread_start (int aiofd)
1726
1727void cede_to_tick ()
1728 CODE:
1729 coroapi::cede_to_tick ();
1730
1731NV till_tick ()
1732 CODE:
1733 RETVAL = SvNVX (sv_next_tick) - now ();
1734 OUTPUT:
1735 RETVAL
1736
1737int tick_inhibit ()
1738 CODE:
1739 RETVAL = tick_inhibit;
1740 OUTPUT:
1741 RETVAL
1742
1743void tick_inhibit_inc ()
1744 CODE:
1745 ++tick_inhibit;
1746
1747void tick_inhibit_dec ()
1748 CODE:
1749 if (!--tick_inhibit)
1750 if (tick_pending)
1751 {
1752 ev_async_send (EV_DEFAULT, &tick_watcher);
1753 coroapi::cede ();
1754 }
1755
1756void server_tick ()
1757 CODE:
1758{
1759 NOW = ev_now (EV_DEFAULT);
1760 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1761 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1762 runtime = SvNVX (sv_runtime);
1763
1764 server_tick ();
1765
1766 NOW = ev_time ();
1767 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1768 runtime += TICK;
1769 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1770}
1771
1577NV floor (NV x) 1772NV floor (NV x)
1578 1773
1579NV ceil (NV x) 1774NV ceil (NV x)
1580 1775
1581NV rndm (...) 1776NV rndm (...)
1777 ALIAS:
1778 rmg_rndm = 1
1582 CODE: 1779 CODE:
1780{
1781 rand_gen &gen = ix ? rmg_rndm : rndm;
1583 switch (items) 1782 switch (items)
1584 { 1783 {
1585 case 0: RETVAL = rndm (); break; 1784 case 0: RETVAL = gen (); break;
1586 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1785 case 1: RETVAL = gen (SvUV (ST (0))); break;
1587 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1786 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1588 default: croak ("cf::rndm requires none, one or two parameters."); break; 1787 default: croak ("cf::rndm requires none, one or two parameters."); break;
1589 } 1788 }
1789}
1590 OUTPUT: 1790 OUTPUT:
1591 RETVAL 1791 RETVAL
1592 1792
1593void server_tick () 1793NV clamp (NV value, NV min_value, NV max_value)
1594 CODE: 1794 CODE:
1595 runtime = SvNVx (sv_runtime); 1795 RETVAL = clamp (value, min_value, max_value);
1596 server_tick (); 1796 OUTPUT:
1797 RETVAL
1597 1798
1799NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1800 CODE:
1801 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1802 OUTPUT:
1803 RETVAL
1804
1805void weaken (...)
1806 PROTOTYPE: @
1807 CODE:
1808 while (items > 0)
1809 sv_rvweaken (ST (--items));
1810
1598void 1811void
1599LOG (int level, char *msg) 1812log_backtrace (utf8_string msg)
1813
1814void
1815LOG (int flags, utf8_string msg)
1600 PROTOTYPE: $$ 1816 PROTOTYPE: $$
1601 C_ARGS: (LogLevel)level, "%s", msg 1817 C_ARGS: flags, "%s", msg
1602 1818
1603char *path_combine (char *base, char *path) 1819octet_string path_combine (octet_string base, octet_string path)
1604 PROTOTYPE: $$ 1820 PROTOTYPE: $$
1605 1821
1606char *path_combine_and_normalize (char *base, char *path) 1822octet_string path_combine_and_normalize (octet_string base, octet_string path)
1607 PROTOTYPE: $$ 1823 PROTOTYPE: $$
1608 1824
1609const char *
1610get_maps_directory (char *path)
1611 PROTOTYPE: $
1612 ALIAS: maps_directory = 0
1613 CODE:
1614 RETVAL = create_pathname (path);
1615 OUTPUT: RETVAL
1616
1617void 1825void
1618sub_generation_inc () 1826sub_generation_inc ()
1619 CODE: 1827 CODE:
1620 PL_sub_generation++; 1828 PL_sub_generation++;
1621 1829
1622char * 1830const_octet_string
1623mapdir () 1831mapdir ()
1624 PROTOTYPE: 1832 PROTOTYPE:
1625 ALIAS: 1833 ALIAS:
1626 mapdir = 0 1834 mapdir = 0
1627 uniquedir = 1 1835 uniquedir = 1
1643 } 1851 }
1644 OUTPUT: RETVAL 1852 OUTPUT: RETVAL
1645 1853
1646void abort () 1854void abort ()
1647 1855
1856void reset_signals ()
1857
1648void fork_abort (char *cause = "cf::fork_abort") 1858void fork_abort (const_octet_string cause = "cf::fork_abort")
1649 1859
1650void cleanup (const char *cause, bool make_core = false) 1860void cleanup (const_octet_string cause, bool make_core = false)
1651 1861
1652void emergency_save () 1862void emergency_save ()
1653 1863
1654UV sv_2watcher (SV *w)
1655 CODE:
1656 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1657 OUTPUT:
1658 RETVAL
1659
1660void _exit (int status = 0) 1864void _exit (int status = EXIT_SUCCESS)
1661 1865
1662#if _POSIX_MEMLOCK 1866#if _POSIX_MEMLOCK
1663 1867
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1868int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1869 INIT:
1870#if __GLIBC__
1871 mallopt (M_TOP_PAD, 1024 * 1024);
1872 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1873 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1874 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1875#endif
1665 1876
1666int munlockall () 1877int munlockall ()
1667 1878
1668#endif 1879#endif
1669 1880
1881int
1882malloc_trim (IV pad = 0)
1883
1884void
1885mallinfo ()
1886 PPCODE:
1887{
1888#if __GLIBC__
1889 struct mallinfo mai = mallinfo ();
1890 EXTEND (SP, 10*2);
1891 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1892 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1893 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1894 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1895 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1896 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1897 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1898 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1899 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1900 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1901#endif
1902 EXTEND (SP, 5*2);
1903 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1904 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1905 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1906 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1907 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1908}
1909
1670int find_animation (char *text) 1910int find_animation (utf8_string text)
1671 PROTOTYPE: $ 1911 PROTOTYPE: $
1672 1912
1673int random_roll (int min, int max, object *op, int goodbad); 1913int random_roll (int min, int max, object *op, int goodbad);
1674 1914
1675const char *cost_string_from_value(uint64 cost, int approx = 0) 1915const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1676 1916
1677int 1917int
1678exp_to_level (val64 exp) 1918exp_to_level (val64 exp)
1679 CODE: 1919 CODE:
1680{ 1920{
1711 RETVAL = newSVpv (resist_plus[atnr], 0); 1951 RETVAL = newSVpv (resist_plus[atnr], 0);
1712 else 1952 else
1713 XSRETURN_UNDEF; 1953 XSRETURN_UNDEF;
1714 OUTPUT: RETVAL 1954 OUTPUT: RETVAL
1715 1955
1956UUID
1957uuid_cur ()
1958 CODE:
1959 RETVAL = UUID::cur;
1960 OUTPUT:
1961 RETVAL
1962
1963UUID
1964uuid_gen ()
1965 CODE:
1966 RETVAL = UUID::gen ();
1967 OUTPUT:
1968 RETVAL
1969
1970val64
1971uuid_seq (UUID uuid)
1972 CODE:
1973 RETVAL = uuid.seq;
1974 OUTPUT:
1975 RETVAL
1976
1977UUID
1978uuid_str (val64 seq)
1979 CODE:
1980 RETVAL.seq = seq;
1981 OUTPUT:
1982 RETVAL
1983
1984void
1985coin_names ()
1986 PPCODE:
1987 EXTEND (SP, NUM_COINS);
1988 for (int i = 0; i < NUM_COINS; ++i)
1989 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1990
1991void
1992coin_archetypes ()
1993 PPCODE:
1994 EXTEND (SP, NUM_COINS);
1995 for (int i = 0; i < NUM_COINS; ++i)
1996 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1997
1998bool
1999load_resource_file_ (octet_string filename)
2000
2001void
2002fix_weight ()
2003
1716MODULE = cf PACKAGE = cf::attachable 2004MODULE = cf PACKAGE = cf::attachable
1717 2005
1718int 2006int
1719valid (SV *obj) 2007valid (SV *obj)
1720 CODE: 2008 CODE:
1721 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 2009 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1722 OUTPUT: 2010 OUTPUT:
1723 RETVAL 2011 RETVAL
2012
2013void
2014debug_trace (attachable *obj, bool on = true)
2015 CODE:
2016 obj->flags &= ~attachable::F_DEBUG_TRACE;
2017 if (on)
2018 obj->flags |= attachable::F_DEBUG_TRACE;
1724 2019
1725int mortals_size () 2020int mortals_size ()
1726 CODE: 2021 CODE:
1727 RETVAL = attachable::mortals.size (); 2022 RETVAL = attachable::mortals.size ();
1728 OUTPUT: RETVAL 2023 OUTPUT: RETVAL
1730#object *mortals (U32 index) 2025#object *mortals (U32 index)
1731# CODE: 2026# CODE:
1732# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2027# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1733# OUTPUT: RETVAL 2028# OUTPUT: RETVAL
1734 2029
1735INCLUDE: $PERL genacc attachable ../include/cfperl.h | 2030INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1736 2031
1737MODULE = cf PACKAGE = cf::global 2032MODULE = cf PACKAGE = cf::global
1738 2033
1739int invoke (SV *klass, int event, ...) 2034int invoke (SV *klass, int event, ...)
1740 CODE: 2035 CODE:
1744 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 2039 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1745 OUTPUT: RETVAL 2040 OUTPUT: RETVAL
1746 2041
1747MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 2042MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1748 2043
1749INCLUDE: $PERL genacc object ../include/object.h | 2044INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1750 2045
1751int invoke (object *op, int event, ...) 2046int invoke (object *op, int event, ...)
1752 CODE: 2047 CODE:
1753 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 2048 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1754 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2049 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1776object *actives (U32 index) 2071object *actives (U32 index)
1777 CODE: 2072 CODE:
1778 RETVAL = index < actives.size () ? actives [index] : 0; 2073 RETVAL = index < actives.size () ? actives [index] : 0;
1779 OUTPUT: RETVAL 2074 OUTPUT: RETVAL
1780 2075
2076int mortals_size ()
2077 CODE:
2078 RETVAL = attachable::mortals.size ();
2079 OUTPUT: RETVAL
2080
2081const char *slot_use_name (U32 slot)
2082 ALIAS:
2083 slot_nonuse_name = 1
2084 CODE:
2085{
2086 if (slot >= NUM_BODY_LOCATIONS)
2087 croak ("body slot index out of range");
2088
2089 switch (ix)
2090 {
2091 case 0: RETVAL = body_locations[slot].use_name; break;
2092 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2093 }
2094}
2095 OUTPUT:
2096 RETVAL
2097
1781# missing properties 2098# missing properties
1782 2099
1783object *head (object *op) 2100object *head (object *op)
1784 PROTOTYPE: $ 2101 PROTOTYPE: $
1785 CODE: 2102 CODE:
1786 RETVAL = op->head_ (); 2103 RETVAL = op->head_ ();
1787 OUTPUT: RETVAL
1788
1789int is_head (object *op)
1790 PROTOTYPE: $
1791 CODE:
1792 RETVAL = op->head_ () == op;
1793 OUTPUT: RETVAL 2104 OUTPUT: RETVAL
1794 2105
1795void 2106void
1796inv (object *obj) 2107inv (object *obj)
1797 PROTOTYPE: $ 2108 PROTOTYPE: $
1798 PPCODE: 2109 PPCODE:
1799{ 2110{
1800 object *o;
1801 for (o = obj->inv; o; o = o->below) 2111 for (object *o = obj->inv; o; o = o->below)
1802 XPUSHs (sv_2mortal (to_sv (o))); 2112 XPUSHs (sv_2mortal (to_sv (o)));
1803} 2113}
1804 2114
1805void 2115void
1806set_animation (object *op, int idx) 2116set_animation (object *op, int idx)
1807 CODE: 2117 CODE:
1808 SET_ANIMATION (op, idx); 2118 SET_ANIMATION (op, idx);
1809 2119
2120int
2121num_animations (object *op)
2122 CODE:
2123 RETVAL = NUM_ANIMATIONS (op);
2124 OUTPUT: RETVAL
2125
2126int slot_info (object *op, UV slot, int value = 0)
2127 ALIAS:
2128 slot_used = 1
2129 CODE:
2130{
2131 if (slot >= NUM_BODY_LOCATIONS)
2132 croak ("body slot index out of range");
2133
2134 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2135
2136 if (items > 2)
2137 if (ix)
2138 op->slot[slot].used = value;
2139 else
2140 op->slot[slot].info = value;
2141}
2142 OUTPUT:
2143 RETVAL
2144
1810object *find_best_object_match (object *op, const char *match) 2145object *find_best_object_match (object *op, utf8_string match)
1811 2146
1812object *find_marked_object (object *op) 2147object *find_marked_object (object *op)
1813 2148
1814int need_identify (object *obj); 2149int need_identify (object *obj);
1815 2150
1827 2162
1828void apply_below (object *op) 2163void apply_below (object *op)
1829 CODE: 2164 CODE:
1830 player_apply_below (op); 2165 player_apply_below (op);
1831 2166
1832object *cf_object_present_archname_inside (object *op, char *whatstr) 2167int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1833 2168
1834int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2169int casting_level (object *caster, object *spell)
1835
1836int cf_object_change_map (object *op, int x, int y, maptile *map)
1837
1838#//TODO
1839object *clone_ (object *op, int recursive = 0)
1840 CODE:
1841 if (recursive)
1842 RETVAL = object_create_clone (op);
1843 else
1844 {
1845 RETVAL = object::create ();
1846 op->copy_to (RETVAL);
1847 }
1848 OUTPUT: RETVAL
1849 2170
1850int pay_item (object *op, object *buyer) 2171int pay_item (object *op, object *buyer)
1851 CODE: 2172 CODE:
1852 RETVAL = pay_for_item (op, buyer); 2173 RETVAL = pay_for_item (op, buyer);
1853 OUTPUT: RETVAL 2174 OUTPUT: RETVAL
1857 RETVAL = pay_for_amount (amount, op); 2178 RETVAL = pay_for_amount (amount, op);
1858 OUTPUT: RETVAL 2179 OUTPUT: RETVAL
1859 2180
1860void pay_player (object *op, uint64 amount) 2181void pay_player (object *op, uint64 amount)
1861 2182
1862val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2183val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1863 2184
1864int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2185int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1865 2186
1866void learn_spell (object *op, object *sp, int special_prayer = 0) 2187void learn_spell (object *op, object *sp, int special_prayer = 0)
1867 CODE: 2188 CODE:
1868 do_learn_spell (op, sp, special_prayer); 2189 do_learn_spell (op, sp, special_prayer);
1869 2190
1870void forget_spell (object *op, object *sp) 2191void forget_spell (object *op, object *sp)
1871 CODE: 2192 CODE:
1872 do_forget_spell (op, query_name (sp)); 2193 do_forget_spell (op, query_name (sp));
1873 2194
1874object *check_for_spell (object *op, char *spellname) 2195object *check_for_spell (object *op, utf8_string spellname)
1875 CODE: 2196 CODE:
1876 RETVAL = check_spell_known (op, spellname); 2197 RETVAL = check_spell_known (op, spellname);
1877 OUTPUT: RETVAL 2198 OUTPUT: RETVAL
1878 2199
1879int query_money (object *op) 2200int query_money (object *op)
1888 2209
1889void drop (object *who, object *op) 2210void drop (object *who, object *op)
1890 2211
1891void pick_up (object *who, object *op) 2212void pick_up (object *who, object *op)
1892 2213
1893int cf_object_teleport (object *op, maptile *map, int x, int y)
1894
1895void update_object (object *op, int action) 2214void update_object (object *op, int action)
1896 2215
1897object *cf_create_object_by_name (const char *name)
1898
1899void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2216void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1900 2217
1901void player_lvl_adj (object *who, object *skill = 0) 2218void player_lvl_adj (object *who, object *skill = 0)
1902 2219
1903int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2220int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1904 2221
1905int calc_skill_exp (object *who, object *op, object *skill); 2222int calc_skill_exp (object *who, object *op, object *skill);
1906 2223
1907void push_button (object *op); 2224void push_button (object *op, object *originator);
1908 2225
1909void use_trigger (object *op); 2226void use_trigger (object *op, object *originator);
1910 2227
1911void add_button_link (object *button, maptile *map, int connected); 2228void handle_apply_yield (object *op);
1912 2229
1913void remove_button_link (object *op); 2230int convert_item (object *item, object *converter);
1914 2231
1915 2232
1916MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2233MODULE = cf PACKAGE = cf::object PREFIX = cf_
1917
1918object *cf_insert_ob_in_ob (object *ob, object *where)
1919 2234
1920# no clean way to get an object from an archetype - stupid idiotic 2235# no clean way to get an object from an archetype - stupid idiotic
1921# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2236# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1922 2237
1923object *new (const char *archetype = 0) 2238object *new (utf8_string archetype = 0)
1924 PROTOTYPE: ;$ 2239 PROTOTYPE: ;$
1925 CODE: 2240 CODE:
1926 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2241 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1927 OUTPUT: 2242 OUTPUT:
1928 RETVAL 2243 RETVAL
1929 2244
2245object *find_object (U32 tag)
2246
2247# TODO: nuke
1930object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2248object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1931 PROTOTYPE: $$$$$$ 2249 PROTOTYPE: $$$$$$
1932 CODE: 2250 CODE:
1933{ 2251{
1934 int unused_type; 2252 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1935 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1936}
1937 2253
1938# syntatic sugar for easier use in event callbacks. 2254 if (RETVAL->destroyed ())
1939const char *options (object *op)
1940 CODE:
1941 RETVAL = op->name;
1942 OUTPUT:
1943 RETVAL 2255 RETVAL = 0;
2256}
1944 2257
1945player *contr (object *op) 2258shstr
1946 CODE: 2259object::kv_get (shstr key)
1947 RETVAL = op->contr;
1948 OUTPUT: RETVAL
1949 2260
1950const char *get_ob_key_value (object *op, const char *key) 2261void
2262object::kv_del (shstr key)
1951 2263
1952bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2264void
2265object::kv_set (shstr key, shstr value)
1953 2266
1954object *get_nearest_player (object *ob) 2267object *get_nearest_player (object *ob)
1955 ALIAS: nearest_player = 0 2268 ALIAS: nearest_player = 0
1956 PREINIT: 2269 PREINIT:
1957 extern object *get_nearest_player (object *); 2270 extern object *get_nearest_player (object *);
1959void rangevector (object *ob, object *other, int flags = 0) 2272void rangevector (object *ob, object *other, int flags = 0)
1960 PROTOTYPE: $$;$ 2273 PROTOTYPE: $$;$
1961 PPCODE: 2274 PPCODE:
1962{ 2275{
1963 rv_vector rv; 2276 rv_vector rv;
2277
2278 PUTBACK;
1964 get_rangevector (ob, other, &rv, flags); 2279 get_rangevector (ob, other, &rv, flags);
2280 SPAGAIN;
2281
1965 EXTEND (SP, 5); 2282 EXTEND (SP, 5);
1966 PUSHs (newSVuv (rv.distance)); 2283 PUSHs (newSVuv (rv.distance));
1967 PUSHs (newSViv (rv.distance_x)); 2284 PUSHs (newSViv (rv.distance_x));
1968 PUSHs (newSViv (rv.distance_y)); 2285 PUSHs (newSViv (rv.distance_y));
1969 PUSHs (newSViv (rv.direction)); 2286 PUSHs (newSViv (rv.direction));
1970 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2287 PUSHs (to_sv (rv.part));
1971} 2288}
1972 2289
1973bool on_same_map_as (object *ob, object *other) 2290bool on_same_map_as (object *ob, object *other)
1974 CODE: 2291 CODE:
1975 RETVAL = on_same_map (ob, other); 2292 RETVAL = on_same_map (ob, other);
1976 OUTPUT: RETVAL 2293 OUTPUT: RETVAL
1977 2294
1978const char * 2295const_utf8_string
1979base_name (object *op, int plural = op->nrof > 1) 2296base_name (object *op, int plural = op->nrof > 1)
1980 CODE: 2297 CODE:
1981 RETVAL = query_base_name (op, plural); 2298 RETVAL = query_base_name (op, plural);
1982 OUTPUT: RETVAL 2299 OUTPUT: RETVAL
1983 2300
1984object *decrease_ob_nr (object *op, unsigned long i) 2301# return the tail of an object, excluding itself
2302void
2303tail (object *op)
2304 PPCODE:
2305 while ((op = op->more))
2306 XPUSHs (sv_2mortal (to_sv (op)));
1985 2307
1986MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2308MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1987 2309
1988player *player (object *op) 2310player *player (object *op)
1989 CODE: 2311 CODE:
1990 RETVAL = op->contr; 2312 RETVAL = op->contr;
1991 OUTPUT: RETVAL 2313 OUTPUT: RETVAL
1992 2314
2315bool move_player (object *op, int dir)
2316
1993void check_score (object *op) 2317void check_score (object *op)
1994 2318
1995void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2319void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1996 CODE: 2320 CODE:
1997 new_draw_info (flags, 0, op, txt); 2321 new_draw_info (flags, 0, op, txt);
1998 2322
1999object *cf_player_send_inventory (object *op)
2000
2001char *cf_player_get_ip (object *op)
2002 ALIAS: ip = 0
2003
2004object *cf_player_get_marked_item (object *op)
2005 ALIAS: marked_item = 0
2006
2007void cf_player_set_marked_item (object *op, object *ob)
2008
2009partylist *cf_player_get_party (object *op)
2010 ALIAS: party = 0
2011
2012void cf_player_set_party (object *op, partylist *party)
2013
2014void kill_player (object *op) 2323void kill_player (object *op)
2015 2324
2325void esrv_send_item (object *pl, object *item)
2326
2016void esrv_update_item (object *op, int what, object *item) 2327void esrv_update_item (object *pl, int what, object *item)
2017 C_ARGS: what, op, item 2328 C_ARGS: what, pl, item
2018 2329
2019void clear_los (object *op) 2330void esrv_del_item (object *pl, int tag)
2331 C_ARGS: pl->contr, tag
2020 2332
2021int command_summon (object *op, char *params) 2333int command_summon (object *op, utf8_string params)
2022 2334
2023int command_arrest (object *op, char *params) 2335int command_arrest (object *op, utf8_string params)
2024
2025int command_kick (object *op, char *params)
2026
2027int command_banish (object *op, char *params)
2028 2336
2029 2337
2030MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2338MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2031 2339
2032INCLUDE: $PERL genacc player ../include/player.h | 2340INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2033 2341
2034int invoke (player *pl, int event, ...) 2342int invoke (player *pl, int event, ...)
2035 CODE: 2343 CODE:
2036 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2344 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2037 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2345 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2047 pl->ob->stats.hp = pl->ob->stats.maxhp; 2355 pl->ob->stats.hp = pl->ob->stats.maxhp;
2048 pl->ob->stats.sp = pl->ob->stats.maxsp; 2356 pl->ob->stats.sp = pl->ob->stats.maxsp;
2049 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2357 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2050 pl->orig_stats = pl->ob->stats; 2358 pl->orig_stats = pl->ob->stats;
2051 2359
2052void cf_player_move (player *pl, int dir) 2360# should only be temporary
2361void esrv_new_player (player *pl)
2053 2362
2054void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2363#d# TODO: replace by blocked_los accessor, fix code using this
2055
2056player *first ()
2057 CODE:
2058 RETVAL = first_player;
2059 OUTPUT: RETVAL
2060
2061bool 2364bool
2062cell_visible (player *pl, int dx, int dy) 2365cell_visible (player *pl, int dx, int dy)
2063 CODE: 2366 CODE:
2064 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2367 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2065 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2066 OUTPUT: 2368 OUTPUT:
2067 RETVAL 2369 RETVAL
2068 2370
2069void 2371void
2070send (player *pl, SV *packet) 2372send (player *pl, SV *packet)
2071 CODE: 2373 CODE:
2072{ 2374{
2073 STRLEN len; 2375 STRLEN len;
2074 char *buf = SvPVbyte (packet, len); 2376 char *buf = SvPVbyte (packet, len);
2075 2377
2378 if (len > MAXSOCKBUF)
2379 pl->failmsg ("[packet too long for client]");
2076 if (pl->ns) 2380 else if (pl->ns)
2077 pl->ns->send_packet (buf, len); 2381 pl->ns->send_packet (buf, len);
2078} 2382}
2079
2080int
2081listening (player *pl, int new_value = -1)
2082 CODE:
2083 RETVAL = pl->listening;
2084 if (new_value >= 0)
2085 pl->listening = new_value;
2086 OUTPUT:
2087 RETVAL
2088 2383
2089void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2384void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2090 PROTOTYPE: $;$$$ 2385 PROTOTYPE: $;$$$
2091 PPCODE: 2386 PPCODE:
2092 if (GIMME_V != G_VOID) 2387 if (GIMME_V != G_VOID)
2117 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2412 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2118 OUTPUT: RETVAL 2413 OUTPUT: RETVAL
2119 2414
2120SV *registry (maptile *map) 2415SV *registry (maptile *map)
2121 2416
2417void
2418find_tagged_objects (maptile *map, utf8_string tag = 0)
2419 PPCODE:
2420{
2421 if (!map->spaces)
2422 XSRETURN_EMPTY;
2423
2424 if (tag)
2425 {
2426 shstr_cmp tag_ (tag);
2427
2428 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2429 for (object *op = ms->bot; op; op = op->above)
2430 if (op->tag == tag_)
2431 XPUSHs (sv_2mortal (to_sv (op)));
2432 }
2433 else
2434 {
2435 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2436 for (object *op = ms->bot; op; op = op->above)
2437 if (op->tag)
2438 XPUSHs (sv_2mortal (to_sv (op)));
2439 }
2440}
2441
2122INCLUDE: $PERL genacc maptile ../include/map.h | 2442INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2443
2444void
2445adjust_daylight ()
2446 CODE:
2447 maptile::adjust_daylight ();
2448
2449int
2450outdoor_darkness (int darkness = 0)
2451 CODE:
2452 RETVAL = maptile::outdoor_darkness;
2453 if (items)
2454 maptile::outdoor_darkness = darkness;
2455 OUTPUT:
2456 RETVAL
2123 2457
2124void 2458void
2125maptile::instantiate () 2459maptile::instantiate ()
2126 2460
2127maptile *new () 2461maptile *new ()
2142 for_all_players (pl) 2476 for_all_players (pl)
2143 if (pl->ob && pl->ob->map == THIS) 2477 if (pl->ob && pl->ob->map == THIS)
2144 PUSHs (sv_2mortal (to_sv (pl->ob))); 2478 PUSHs (sv_2mortal (to_sv (pl->ob)));
2145 } 2479 }
2146 2480
2147void play_sound_map (maptile *map, int x, int y, int sound_num) 2481void
2482maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2483 CODE:
2484{
2485 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2486 croak ("maptile::add_underlay: palette must be arrayref");
2487
2488 palette = SvRV (palette);
2489
2490 STRLEN idxlen;
2491 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2492
2493 for (int x = 0; x < THIS->width; ++x)
2494 for (int y = 0; y < THIS->height; ++y)
2495 {
2496 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2497 if (op->flag [FLAG_IS_FLOOR])
2498 goto skip_space;
2499
2500 {
2501 int offs = offset + y * stride + x;
2502 if (IN_RANGE_EXC (offs, 0, idxlen))
2503 {
2504 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2505 {
2506 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2507 ob->flag [FLAG_NO_MAP_SAVE] = true;
2508 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2509
2510 if (ob->randomitems)
2511 {
2512 if (!ob->above)
2513 {
2514 ob->create_treasure (ob->randomitems);
2515
2516 for (object *op = ob->above; op; op = op->above)
2517 op->flag [FLAG_NO_MAP_SAVE] = true;
2518 }
2519
2520 ob->randomitems = 0;
2521 }
2522 }
2523 }
2524 }
2525
2526 skip_space: ;
2527 }
2528}
2529
2530void
2531maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2532 CODE:
2533{
2534 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2535 croak ("maptile::set_regiondata: palette must be arrayref");
2536
2537 palette = SvRV (palette);
2538
2539 STRLEN idxlen;
2540 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2541
2542 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2543 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2544
2545 for (int i = av_len ((AV *)palette) + 1; i--; )
2546 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2547
2548 for (int y = 0; y < THIS->height; ++y)
2549 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2550
2551 sfree (THIS->regions, THIS->size ());
2552 delete [] THIS->regionmap;
2553
2554 THIS->regions = regions;
2555 THIS->regionmap = regionmap;
2556}
2557
2558void
2559maptile::create_region_treasure ()
2560 CODE:
2561 for (int x = 0; x < THIS->width; ++x)
2562 for (int y = 0; y < THIS->height; ++y)
2563 {
2564 region *rgn = THIS->region (x, y);
2565
2566 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2567 if (object *op = THIS->at (x, y).top)
2568 if (rgn->treasure && rndm () < rgn->treasure_density)
2569 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2570 }
2148 2571
2149int out_of_map (maptile *map, int x, int y) 2572int out_of_map (maptile *map, int x, int y)
2150 2573
2151void 2574void
2152trigger (maptile *map, long connection, bool state = true) 2575find_link (maptile *map, shstr_tmp connection)
2153 CODE:
2154 activate_connection (map, connection, state);
2155
2156void
2157get_connection (maptile *map, long connection)
2158 PPCODE: 2576 PPCODE:
2159 oblinkpt *obp = get_connection_links (map, connection); 2577 if (oblinkpt *obp = map->find_link (connection))
2160 if (obp)
2161 for (objectlink *ol = obp->link; ol; ol = ol->next) 2578 for (objectlink *ol = obp->link; ol; ol = ol->next)
2162 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2579 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2163
2164object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2165
2166object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2167
2168object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2169 C_ARGS: str, map, nx, ny
2170 2580
2171void 2581void
2172get_map_flags (maptile *map, int x, int y) 2582get_map_flags (maptile *map, int x, int y)
2173 PPCODE: 2583 PPCODE:
2174{ 2584{
2175 maptile *nmap = 0; 2585 maptile *nmap = 0;
2176 I16 nx = 0, ny = 0; 2586 I16 nx = 0, ny = 0;
2587
2588 PUTBACK;
2177 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2589 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2590 SPAGAIN;
2178 2591
2179 EXTEND (SP, 4); 2592 EXTEND (SP, 4);
2180 PUSHs (sv_2mortal (newSViv (flags))); 2593 PUSHs (sv_2mortal (newSViv (flags)));
2181 2594
2182 if (GIMME_V == G_ARRAY) 2595 if (GIMME_V == G_ARRAY)
2183 { 2596 {
2184 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2597 PUSHs (sv_2mortal (to_sv (nmap)));
2185 PUSHs (sv_2mortal (newSViv (nx))); 2598 PUSHs (sv_2mortal (newSViv (nx)));
2186 PUSHs (sv_2mortal (newSViv (ny))); 2599 PUSHs (sv_2mortal (newSViv (ny)));
2187 } 2600 }
2188} 2601}
2189 2602
2603mapspace *
2604ms (maptile *map, unsigned int x, unsigned int y)
2605 PROTOTYPE: $$$
2606 CODE:
2607{
2608 maptile *nmap = 0;
2609 I16 nx, ny;
2610
2611 PUTBACK;
2612 get_map_flags (map, &nmap, x, y, &nx, &ny);
2613 SPAGAIN;
2614
2615 if (!nmap)
2616 XSRETURN_UNDEF;
2617
2618 RETVAL = &nmap->at (nx, ny);
2619}
2620 OUTPUT:
2621 RETVAL
2622
2190void 2623void
2191at (maptile *map, unsigned int x, unsigned int y) 2624at (maptile *map, unsigned int x, unsigned int y)
2192 PROTOTYPE: $$$ 2625 PROTOTYPE: $$$
2193 PPCODE: 2626 PPCODE:
2194{ 2627{
2195 object *o;
2196 maptile *nmap = 0; 2628 maptile *nmap = 0;
2197 I16 nx, ny; 2629 I16 nx, ny;
2198 2630
2631 PUTBACK;
2199 get_map_flags (map, &nmap, x, y, &nx, &ny); 2632 get_map_flags (map, &nmap, x, y, &nx, &ny);
2633 SPAGAIN;
2200 2634
2201 if (nmap) 2635 if (nmap)
2202 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2636 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2203 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2637 XPUSHs (sv_2mortal (to_sv (o)));
2204} 2638}
2205 2639
2206SV * 2640SV *
2207bot_at (maptile *obj, unsigned int x, unsigned int y) 2641bot_at (maptile *map, unsigned int x, unsigned int y)
2208 PROTOTYPE: $$$ 2642 PROTOTYPE: $$$
2209 ALIAS: 2643 ALIAS:
2210 top_at = 1 2644 top_at = 1
2211 flags_at = 2 2645 flags_at = 2
2212 light_at = 3 2646 light_at = 3
2213 move_block_at = 4 2647 move_block_at = 4
2214 move_slow_at = 5 2648 move_slow_at = 5
2215 move_on_at = 6 2649 move_on_at = 6
2216 move_off_at = 7 2650 move_off_at = 7
2217 INIT:
2218 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2219 CODE: 2651 CODE:
2652{
2653 sint16 nx = x;
2654 sint16 ny = y;
2655
2656 if (!xy_normalise (map, nx, ny))
2657 XSRETURN_UNDEF;
2658
2659 mapspace &ms = map->at (nx, ny);
2660
2661 ms.update ();
2662
2220 switch (ix) 2663 switch (ix)
2221 { 2664 {
2222 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2665 case 0: RETVAL = to_sv (ms.bot ); break;
2223 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2666 case 1: RETVAL = to_sv (ms.top ); break;
2224 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2667 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2225 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2668 case 3: RETVAL = newSViv (ms.light ); break;
2226 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2669 case 4: RETVAL = newSVuv (ms.move_block); break;
2227 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2670 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2228 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2671 case 6: RETVAL = newSVuv (ms.move_on ); break;
2229 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2672 case 7: RETVAL = newSVuv (ms.move_off ); break;
2230 } 2673 }
2674}
2231 OUTPUT: RETVAL 2675 OUTPUT: RETVAL
2232
2233void fix_walls (maptile *map, int x, int y)
2234
2235void fix_walls_around (maptile *map, int x, int y)
2236
2237const char *
2238region_name (maptile *m)
2239 CODE:
2240 RETVAL = get_name_of_region_for_map (m);
2241 OUTPUT: RETVAL
2242 2676
2243# worst xs function of my life 2677# worst xs function of my life
2244bool 2678bool
2245_create_random_map (\ 2679_create_random_map (\
2246 maptile *self,\ 2680 maptile *self,\
2247 char *wallstyle,\ 2681 utf8_string wallstyle,\
2248 char *wall_name,\ 2682 utf8_string wall_name,\
2249 char *floorstyle,\ 2683 utf8_string floorstyle,\
2250 char *monsterstyle,\ 2684 utf8_string monsterstyle,\
2251 char *treasurestyle,\ 2685 utf8_string treasurestyle,\
2252 char *layoutstyle,\ 2686 utf8_string layoutstyle,\
2253 char *doorstyle,\ 2687 utf8_string doorstyle,\
2254 char *decorstyle,\ 2688 utf8_string decorstyle,\
2255 char *origin_map,\ 2689 utf8_string origin_map,\
2256 char *final_map,\ 2690 utf8_string final_map,\
2257 char *exitstyle,\ 2691 utf8_string exitstyle,\
2258 char *this_map,\ 2692 utf8_string this_map,\
2259 char *exit_on_final_map,\ 2693 utf8_string exit_on_final_map,\
2260 int xsize,\ 2694 int xsize,\
2261 int ysize,\ 2695 int ysize,\
2262 int expand2x,\ 2696 int expand2x,\
2263 int layoutoptions1,\ 2697 int layoutoptions1,\
2264 int layoutoptions2,\ 2698 int layoutoptions2,\
2277 val64 total_map_hp,\ 2711 val64 total_map_hp,\
2278 int map_layout_style,\ 2712 int map_layout_style,\
2279 int treasureoptions,\ 2713 int treasureoptions,\
2280 int symmetry_used,\ 2714 int symmetry_used,\
2281 region *region,\ 2715 region *region,\
2282 char *custom\ 2716 utf8_string custom\
2283) 2717)
2284 CODE: 2718 CODE:
2285{ 2719{
2286 random_map_params rmp; 2720 random_map_params rmp;
2287 2721
2314 rmp.decoroptions = decoroptions; 2748 rmp.decoroptions = decoroptions;
2315 rmp.orientation = orientation; 2749 rmp.orientation = orientation;
2316 rmp.origin_y = origin_y; 2750 rmp.origin_y = origin_y;
2317 rmp.origin_x = origin_x; 2751 rmp.origin_x = origin_x;
2318 rmp.random_seed = random_seed; 2752 rmp.random_seed = random_seed;
2319 rmp.total_map_hp = total_map_hp; 2753 rmp.total_map_hp = (uint64_t) total_map_hp;
2320 rmp.map_layout_style = map_layout_style; 2754 rmp.map_layout_style = map_layout_style;
2321 rmp.treasureoptions = treasureoptions; 2755 rmp.treasureoptions = treasureoptions;
2322 rmp.symmetry_used = symmetry_used; 2756 rmp.symmetry_used = symmetry_used;
2323 rmp.region = region; 2757 rmp.region = region;
2324 rmp.custom = custom; 2758 rmp.custom = custom;
2326 RETVAL = self->generate_random_map (&rmp); 2760 RETVAL = self->generate_random_map (&rmp);
2327} 2761}
2328 OUTPUT: 2762 OUTPUT:
2329 RETVAL 2763 RETVAL
2330 2764
2765MODULE = cf PACKAGE = cf::mapspace
2766
2767INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2768
2331MODULE = cf PACKAGE = cf::arch 2769MODULE = cf PACKAGE = cf::arch
2332 2770
2333archetype *find (const char *name) 2771int archetypes_size ()
2334 CODE: 2772 CODE:
2335 RETVAL = archetype::find (name); 2773 RETVAL = archetypes.size ();
2336 OUTPUT: 2774 OUTPUT: RETVAL
2337 RETVAL
2338 2775
2339archetype *first() 2776archetype *archetypes (U32 index)
2340 PROTOTYPE: 2777 CODE:
2341 CODE: 2778 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2342 RETVAL = first_archetype; 2779 OUTPUT: RETVAL
2780
2781object *instantiate (archetype *arch)
2782 CODE:
2783 RETVAL = arch_to_object (arch);
2784 OUTPUT:
2343 OUTPUT: RETVAL 2785 RETVAL
2344 2786
2345INCLUDE: $PERL genacc archetype ../include/object.h | 2787INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2346 2788
2347MODULE = cf PACKAGE = cf::party 2789MODULE = cf PACKAGE = cf::party
2348 2790
2349partylist *first () 2791partylist *first ()
2350 PROTOTYPE: 2792 PROTOTYPE:
2351 CODE: 2793 CODE:
2352 RETVAL = get_firstparty (); 2794 RETVAL = get_firstparty ();
2353 OUTPUT: RETVAL 2795 OUTPUT: RETVAL
2354 2796
2355INCLUDE: $PERL genacc partylist ../include/player.h | 2797INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2356 2798
2357MODULE = cf PACKAGE = cf::region 2799MODULE = cf PACKAGE = cf::region
2358 2800
2359region *first () 2801void
2360 PROTOTYPE: 2802list ()
2361 CODE: 2803 PPCODE:
2362 RETVAL = first_region; 2804 for_all_regions (rgn)
2363 OUTPUT: RETVAL 2805 XPUSHs (sv_2mortal (to_sv (rgn)));
2364 2806
2365region *find (char *name) 2807region *find (utf8_string name)
2366 PROTOTYPE: $ 2808 PROTOTYPE: $
2367 CODE: 2809 CODE:
2368 RETVAL = get_region_by_name (name); 2810 RETVAL = region::find (name);
2369 OUTPUT: RETVAL 2811 OUTPUT: RETVAL
2370 2812
2813int specificity (region *rgn)
2814 CODE:
2815 RETVAL = 0;
2816 while (rgn = rgn->parent)
2817 RETVAL++;
2818 OUTPUT: RETVAL
2819
2371INCLUDE: $PERL genacc region ../include/map.h | 2820INCLUDE: $PERL $srcdir/genacc region ../include/region.h |
2372 2821
2373MODULE = cf PACKAGE = cf::living 2822MODULE = cf PACKAGE = cf::living
2374 2823
2375INCLUDE: $PERL genacc living ../include/living.h | 2824INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2376 2825
2377MODULE = cf PACKAGE = cf::settings 2826MODULE = cf PACKAGE = cf::settings
2378 2827
2379INCLUDE: $PERL genacc Settings ../include/global.h | 2828INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2380 2829
2381MODULE = cf PACKAGE = cf::client 2830MODULE = cf PACKAGE = cf::client
2382 2831
2383INCLUDE: $PERL genacc client ../include/client.h | 2832INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2384 2833
2385int invoke (client *ns, int event, ...) 2834int invoke (client *ns, int event, ...)
2386 CODE: 2835 CODE:
2387 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2836 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2388 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2837 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2404 CODE: 2853 CODE:
2405{ 2854{
2406 STRLEN len; 2855 STRLEN len;
2407 char *buf = SvPVbyte (packet, len); 2856 char *buf = SvPVbyte (packet, len);
2408 2857
2858 if (len > MAXSOCKBUF)
2859 {
2860 // ugly
2861 if (THIS->pl)
2862 THIS->pl->failmsg ("[packet too long for client]");
2863 }
2864 else
2409 THIS->send_packet (buf, len); 2865 THIS->send_packet (buf, len);
2410} 2866}
2411 2867
2868faceidx
2869client::need_face (utf8_string name, int pri = 0)
2870 CODE:
2871 RETVAL = face_find (name, 0);
2872 if (RETVAL)
2873 {
2874 THIS->send_face (RETVAL, pri);
2875 THIS->flush_fx ();
2876 }
2877 OUTPUT:
2878 RETVAL
2879
2880int
2881client::fx_want (int idx, int value = -1)
2882 CODE:
2883 if (0 < idx && idx < FT_NUM)
2884 {
2885 RETVAL = THIS->fx_want [idx];
2886 if (items > 2)
2887 THIS->fx_want [idx] = value;
2888 }
2889 else
2890 RETVAL = 0;
2891 OUTPUT:
2892 RETVAL
2893
2894MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2895
2896faceidx sound_find (utf8_string name)
2897
2898void sound_set (utf8_string str, faceidx face)
2899
2900# dire hack
2901void old_sound_index (int idx, faceidx face)
2902 CODE:
2903 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2904 old_sound_index [idx] = face;
2905
2906MODULE = cf PACKAGE = cf::face PREFIX = face_
2907
2908#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2909
2910faceidx face_find (utf8_string name, faceidx defidx = 0)
2911
2912faceidx alloc (utf8_string name)
2913 CODE:
2914{
2915 do
2916 {
2917 RETVAL = faces.size ();
2918 faces.resize (RETVAL + 1);
2919 }
2920 while (!RETVAL); // crude way to leave index 0
2921
2922 faces [RETVAL].name = name;
2923 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2924
2925 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2926 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2927}
2928 OUTPUT: RETVAL
2929
2930void set_type (faceidx idx, int value)
2931 ALIAS:
2932 set_type = 0
2933 set_visibility = 1
2934 set_magicmap = 2
2935 set_smooth = 3
2936 set_smoothlevel = 4
2937 CODE:
2938 faceinfo *f = face_info (idx); assert (f);
2939 switch (ix)
2940 {
2941 case 0: f->type = value; break;
2942 case 1: f->visibility = value; break;
2943 case 2: f->magicmap = value; break;
2944 case 3: f->smooth = value; break;
2945 case 4: f->smoothlevel = value; break;
2946 }
2947
2948void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2949 CODE:
2950{
2951 faceinfo *f = face_info (idx); assert (f);
2952 facedata *d = &(faceset ? f->data64 : f->data32);
2953 sv_to (data, d->data);
2954 STRLEN clen;
2955 char *cdata = SvPVbyte (chksum, clen);
2956 clen = min (CHKSUM_SIZE, clen);
2957
2958 if (memcmp (d->chksum, cdata, clen))
2959 {
2960 memcpy (d->chksum, cdata, clen);
2961
2962 // invalidate existing client face info
2963 for_all_clients (ns)
2964 if (ns->faceset == faceset)
2965 {
2966 ns->faces_sent [idx] = false;
2967 ns->force_newmap = true;
2968 }
2969 }
2970}
2971
2972int get_data_size (faceidx idx, int faceset = 0)
2973 CODE:
2974 facedata *d = face_data (idx, faceset);
2975 if (!d) XSRETURN_UNDEF;
2976 RETVAL = d->data.size ();
2977 OUTPUT:
2978 RETVAL
2979
2980SV *get_chksum (faceidx idx, int faceset = 0)
2981 CODE:
2982 facedata *d = face_data (idx, faceset);
2983 if (!d) XSRETURN_UNDEF;
2984 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2985 OUTPUT:
2986 RETVAL
2987
2988SV *get_data (faceidx idx, int faceset = 0)
2989 CODE:
2990 facedata *d = face_data (idx, faceset);
2991 if (!d) XSRETURN_UNDEF;
2992 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2993 OUTPUT:
2994 RETVAL
2995
2996void invalidate (faceidx idx)
2997 CODE:
2998 for_all_clients (ns)
2999 {
3000 ns->faces_sent [idx] = false;
3001 ns->force_newmap = true;
3002 }
3003
3004void invalidate_all ()
3005 CODE:
3006 for_all_clients (ns)
3007 {
3008 ns->faces_sent.reset ();
3009 ns->force_newmap = true;
3010 }
3011
3012MODULE = cf PACKAGE = cf::anim PREFIX = anim_
3013
3014#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h |
3015
3016animidx anim_find (utf8_string name)
3017 CODE:
3018 RETVAL = animation::find (name).number;
3019 OUTPUT: RETVAL
3020
3021animidx set (utf8_string name, SV *frames, int facings = 1)
3022 CODE:
3023{
3024 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
3025 croak ("frames must be an arrayref");
3026
3027 AV *av = (AV *)SvRV (frames);
3028
3029 animation *anim = &animation::find (name);
3030 if (anim->number)
3031 {
3032 anim->resize (av_len (av) + 1);
3033 anim->facings = facings;
3034 }
3035 else
3036 anim = &animation::create (name, av_len (av) + 1, facings);
3037
3038 for (int i = 0; i < anim->num_animations; ++i)
3039 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
3040}
3041 OUTPUT: RETVAL
3042
3043void invalidate_all ()
3044 CODE:
3045 for_all_clients (ns)
3046 ns->anims_sent.reset ();
3047
3048MODULE = cf PACKAGE = cf::object::freezer
3049
3050INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3051
3052SV *
3053new (char *klass)
3054 CODE:
3055 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3056 OUTPUT: RETVAL
3057
3058void
3059DESTROY (SV *sv)
3060 CODE:
3061 object_freezer *self;
3062 sv_to (sv, self);
3063 delete self;
3064
3065MODULE = cf PACKAGE = cf::object::thawer
3066
3067INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3068
3069SV *
3070new_from_file (char *klass, octet_string path)
3071 CODE:
3072 object_thawer *f = new object_thawer (path);
3073 if (!*f)
3074 {
3075 delete f;
3076 XSRETURN_UNDEF;
3077 }
3078 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3079 OUTPUT: RETVAL
3080
3081void
3082DESTROY (SV *sv)
3083 CODE:
3084 object_thawer *self;
3085 sv_to (sv, self);
3086 delete self;
3087
3088void
3089extract_tags (object_thawer *self)
3090 PPCODE:
3091 while (self->kw != KW_EOF)
3092 {
3093 PUTBACK;
3094 coroapi::cede_to_tick ();
3095 SPAGAIN;
3096
3097 if (self->kw == KW_tag)
3098 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3099
3100 self->skip ();
3101 }
3102

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