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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.162 by root, Thu Feb 1 19:40:42 2007 UTC vs.
Revision 1.331 by root, Thu Nov 5 14:38:47 2009 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 6 *
11 * This program is free software; you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 10 * option) any later version.
15 * 11 *
16 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 15 * GNU General Public License for more details.
20 * 16 *
21 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 18 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#include <plugin_common.h> 26#if HAVE_EXECINFO_H
30#include <sounds.h> 27# include <execinfo.h>
28#endif
29
31#include <cstdarg> 30#include <cstdarg>
32#include <sproto.h> 31#include <typeinfo>
33 32
33#include "global.h"
34#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
35#include "cfperl.h" 36#include "evthread.h"
36#include "shstr.h" 37#include "sproto.h"
37 38
38#include <unistd.h> 39#include <unistd.h>
39#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
40# include <sys/mman.h> 41# include <sys/mman.h>
41#endif 42#endif
42 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
43#include <EXTERN.h> 52#include <EXTERN.h>
44#include <perl.h> 53#include <perl.h>
45#include <XSUB.h> 54#include <XSUB.h>
46 55
47#include "CoroAPI.h" 56#include "CoroAPI.h"
48#include "perlxsi.c" 57#include "perlxsi.c"
49 58
50extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
51 60
52typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
53typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
54 63
55#if IVSIZE >= 8 64typedef std::string std__string;
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60 typedef double val64;
61# define newSVval64 newSVnv
62# define SvVAL64 SvNV
63#endif
64
65static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api object_insert = cfapi_object_insert;
68 65
69static PerlInterpreter *perl; 66static PerlInterpreter *perl;
70 67
71double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
72 72
73global gbl_ev; 73global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
77
78bitset<NUM_EVENT_TYPES> ev_want_event;
79bitset<NUM_TYPES> ev_want_type;
76 80
77static HV 81static HV
78 *stash_cf, 82 *stash_cf,
79 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
82 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
83 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
86 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
87 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static inline SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static inline SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
88 129
89// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
90template<class super> 131template<class super>
91static super * 132static super *
92is_a (attachable *at) 133is_a (attachable *at)
125 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
126 hv_clear (self); 167 hv_clear (self);
127 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
128 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
129 170
130 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
131 assert (!this->self); 172 assert (!this->self);
132 } 173 }
133} 174}
134 175
135void 176void
152} 193}
153 194
154void 195void
155attachable::do_destroy () 196attachable::do_destroy ()
156{ 197{
157 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 198 INVOKE_ATTACHABLE (DESTROY, this);
158 199
159 if (cb) 200 if (cb)
160 { 201 {
161 SvREFCNT_dec (cb); 202 SvREFCNT_dec (cb);
162 cb = 0; 203 cb = 0;
163 } 204 }
164 205
165 if (self)
166 sever_self ();
167
168 mortals.push_back (this); 206 mortals.push_back (this);
169} 207}
170 208
171void 209void
172attachable::destroy () 210attachable::destroy ()
174 if (destroyed ()) 212 if (destroyed ())
175 return; 213 return;
176 214
177 flags |= F_DESTROYED; 215 flags |= F_DESTROYED;
178 do_destroy (); 216 do_destroy ();
217 sever_self ();
179} 218}
180 219
181void 220void
182attachable::check_mortals () 221attachable::check_mortals ()
183{ 222{
187 { 226 {
188 if (i >= mortals.size ()) 227 if (i >= mortals.size ())
189 { 228 {
190 i = 0; 229 i = 0;
191 230
192 if (mortals.size () > 1000) 231 if (mortals.size () >= 512)
193 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 232 {
233 static int last_mortalcount;
234 if (mortals.size () != last_mortalcount)
235 {
236 last_mortalcount = mortals.size ();
237 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
238
239 if (0)
240 {
241 for (int j = 0; j < mortals.size (); ++j)//D
242 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
243 fprintf (stderr, "\n");//D
244 }
245 }
246 }
194 247
195 break; 248 break;
196 } 249 }
197 250
198 attachable *obj = mortals [i]; 251 attachable *obj = mortals [i];
199 252
200 obj->refcnt_chk (); // unborrow from perl, if necessary 253#if 0
201 254 if (obj->self)//D make this an assert later
202 //if (obj->refcnt > 0 || obj->self)
203 if (obj->refcnt || obj->self)
204 { 255 {
205//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 256 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
257 obj->sever_self ();
258 }
259#endif
260
261 if (obj->refcnt)
262 {
206 ++i; // further delay freeing 263 ++i; // further delay freeing
207 264
208 if (!(i & 0x3ff)) 265 if (!(i & 0x3ff))
209 break; 266 break;
210 } 267 }
211 else 268 else
212 { 269 {
213 mortals.erase (i); 270 mortals.erase (i);
271 obj->sever_self ();
214 delete obj; 272 delete obj;
215 } 273 }
216 } 274 }
217} 275}
218 276
277void
278attachable::set_key (const char *key, const char *value, bool is_utf8)
279{
280 if (!self)
281 self = newHV ();
282
283 if (value)
284 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
285 else
286 hv_delete (self, key, strlen (key), G_DISCARD);
287}
288
219attachable & 289attachable &
220attachable::operator =(const attachable &src) 290attachable::operator =(const attachable &src)
221{ 291{
222 //if (self || cb) 292 //if (self || cb)
223 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 293 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
224 294
225 attach = src.attach; 295 attach = src.attach;
226 return *this; 296 return *this;
227} 297}
228 298
299template<typename T>
300static bool
301find_backref (void *ptr, T *obj)
302{
303 char *s = (char *)obj;
304 while (s < (char *)obj + sizeof (T))
305 {
306 if (ptr == *(void **)s)
307 return true;
308
309 s += sizeof (void *); // assume natural alignment
310 }
311
312 return false;
313}
314
315// for debugging, find "live" objects containing this ptr
316void
317find_backref (void *ptr)
318{
319 for_all_objects (op)
320 if (find_backref (ptr, op))
321 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
322
323 for_all_players (pl)
324 if (find_backref (ptr, pl))
325 fprintf (stderr, "P %p\n", pl);
326
327 for_all_clients (ns)
328 if (find_backref (ptr, ns))
329 fprintf (stderr, "C %p\n", ns);
330}
331
229////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 332//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
230 333
231static SV * 334static SV *
232newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 335newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
233{ 336{
234 SV *sv; 337 SV *sv;
235 338
236 if (!ptr) 339 if (!ptr)
237 return &PL_sv_undef; 340 return newSV (0);
238 341
239 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 342 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
240 return sv_bless (newRV_noinc ((SV *)hv), stash); 343 return sv_bless (newRV_noinc ((SV *)hv), stash);
241} 344}
242 345
261 364
262static SV * 365static SV *
263newSVattachable (attachable *obj, HV *stash) 366newSVattachable (attachable *obj, HV *stash)
264{ 367{
265 if (!obj) 368 if (!obj)
266 return &PL_sv_undef; 369 return newSV (0);
267 370
268 if (!obj->self) 371 if (!obj->self)
372 obj->self = newHV ();
373
374 if (!SvOBJECT (obj->self))
269 { 375 {
270 obj->self = newHV ();
271 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 376 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
272 377
273 // now bless the object _once_ 378 // now bless the object _once_
379 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
274 return sv_bless (newRV_inc ((SV *)obj->self), stash); 380 return sv_bless (newRV_inc ((SV *)obj->self), stash);
275 } 381 }
276 else 382 else
277 { 383 {
278 SV *sv = newRV_inc ((SV *)obj->self); 384 SV *sv = newRV_inc ((SV *)obj->self);
306 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 412 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
307 413
308 return (long)mg->mg_ptr; 414 return (long)mg->mg_ptr;
309} 415}
310 416
311static long 417static long noinline
312SvPTR_ornull (SV *sv, const char *klass) 418SvPTR_ornull (SV *sv, const char *klass)
313{ 419{
314 if (SvOK (sv)) 420 if (SvOK (sv))
315 return SvPTR (sv, klass); 421 return SvPTR (sv, klass);
316 else 422 else
317 return 0; 423 return 0;
318} 424}
319 425
320inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 426inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
321inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 427inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
322inline SV *to_sv (bool v) { return newSViv (v); } 428inline SV *to_sv (bool v) { return newSViv (v); }
323inline SV *to_sv ( signed char v) { return newSViv (v); } 429inline SV *to_sv ( signed char v) { return newSViv (v); }
324inline SV *to_sv (unsigned char v) { return newSViv (v); } 430inline SV *to_sv (unsigned char v) { return newSViv (v); }
325inline SV *to_sv ( signed short v) { return newSViv (v); } 431inline SV *to_sv ( signed short v) { return newSViv (v); }
326inline SV *to_sv (unsigned short v) { return newSVuv (v); } 432inline SV *to_sv (unsigned short v) { return newSVuv (v); }
335inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 441inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
336inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 442inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
337inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 443inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
338inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 444inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
339inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 445inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
446inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
340inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 447inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
341inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
342inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 448inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
449inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
343 450
344inline SV *to_sv (object & v) { return to_sv (&v); } 451inline SV *to_sv (object & v) { return to_sv (&v); }
345inline SV *to_sv (living & v) { return to_sv (&v); } 452inline SV *to_sv (living & v) { return to_sv (&v); }
346 453
347inline SV *to_sv (facetile * v) { return to_sv (v->name); } 454inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
348inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 455inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
349 456
457inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
458
350inline SV *to_sv (UUID v) 459inline SV *to_sv (dynbuf * v)
351{ 460{
352 char buf[128]; 461 SV *sv = newSV (0);
353 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
354 return newSVpv (buf, 0);
355}
356 462
463 sv_upgrade (sv, SVt_PV);
464 SvGROW (sv, v->size () + 1);
465 SvPOK_only (sv);
466 v->linearise (SvPVX (sv));
467 SvCUR_set (sv, v->size ());
468 *SvEND (sv) = 0;
469
470 return sv;
471}
472
473inline SV *to_sv (dynbuf_text * v)
474{
475 SV *sv = to_sv (static_cast<dynbuf *> (v));
476 SvUTF8_on (sv);
477 return sv;
478}
479
357inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 480inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
358inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 481inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
359inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 482inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 483inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 484inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 485inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
363inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 486inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 487inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
365inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 488inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
366inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 489inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
367inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 490inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
368inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 491inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
369inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 492inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
370inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 493inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
371inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 494inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
372inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 495inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
373inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 496inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
374inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 497inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
375inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 498inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
376inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 499inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
500inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
377inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 501inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
378inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 502inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
379inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
380inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 503inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
504inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
505inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
506inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
381 507
382inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 508//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
383inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 509inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
384 510
385template<class T> 511template<class T>
386inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 512inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
387 513
388template<int N> 514template<int N>
389inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 515inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
390 516
391inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
392inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 517inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
393inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 518inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
394inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 519inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
395inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 520inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
396 521
522inline void sv_to (SV *sv, std::string &v)
523{
524 STRLEN len;
525 char *data = SvPVbyte (sv, len);
526 v.assign (data, len);
527}
528
397inline void sv_to (SV *sv, UUID &v) 529inline void sv_to (SV *sv, UUID &v)
398{ 530{
399 unsigned int version; 531 if (!v.parse (SvPV_nolen (sv)))
400
401 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
402 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 532 croak ("unparsable uuid: %s", SvPV_nolen (sv));
403} 533}
404 534
405inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 535inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
406 536
424 break; 554 break;
425 555
426 case DT_STRING: 556 case DT_STRING:
427 { 557 {
428 char *str = (char *)va_arg (ap, const char *); 558 char *str = (char *)va_arg (ap, const char *);
429 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 559 sv = str ? newSVpv (str, 0) : newSV (0);
430 } 560 }
431 break; 561 break;
432 562
433 case DT_DATA: 563 case DT_DATA:
434 { 564 {
435 char *str = (char *)va_arg (ap, const void *); 565 char *str = (char *)va_arg (ap, const void *);
436 int len = va_arg (ap, int); 566 int len = va_arg (ap, int);
437 sv = str ? newSVpv (str, len) : &PL_sv_undef; 567 sv = str ? newSVpv (str, len) : newSV (0);
438 } 568 }
439 break; 569 break;
440 570
441 case DT_OBJECT: 571 case DT_OBJECT:
442 sv = to_sv (va_arg (ap, object *)); 572 sv = to_sv (va_arg (ap, object *));
484 va_end (ap); 614 va_end (ap);
485 615
486 return sv; 616 return sv;
487} 617}
488 618
489static SV * 619// typemap support, mostly to avoid excessive inlining
490newSVcfapi (int type, ...) 620template<class type>
621static void noinline
622cf_obj_to (SV *arg, type &var)
491{ 623{
492 SV *sv; 624 sv_to (arg, var);
625 if (!var)
626 croak ("must not pass invalid/null cf_obj here");
627}
493 628
494 va_list ap; 629template<class object>
495 va_start (ap, type); 630static void noinline
496 631cf_obj_ornull_to (SV *arg, object *&var)
497 switch (type) 632{
633 if (SvOK (arg))
498 { 634 {
499 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; 635 sv_to (arg, var);
500 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; 636 if (!var)
501 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; 637 croak ("unable to convert perl object to C++ object");
502 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
503 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
504 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
505 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
506 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
507 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
508 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
509
510 default:
511 assert (("unhandled type in newSVcfapi", 0));
512 } 638 }
513 639 else
514 va_end (ap); 640 var = 0;
515
516 return sv;
517} 641}
518 642
519////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 643//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
520 644
521SV * 645SV *
527 return newRV_inc ((SV *)ext->cb); 651 return newRV_inc ((SV *)ext->cb);
528} 652}
529 653
530///////////////////////////////////////////////////////////////////////////// 654/////////////////////////////////////////////////////////////////////////////
531 655
532extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
533{
534 return 0;
535}
536
537static CommArray_s rtn_cmd;
538
539static int
540runPluginCommand (object *obj, char *params)
541{
542 return -1;
543}
544
545extern "C" void *cfperl_getPluginProperty (int *type, ...)
546{
547 va_list args;
548 char *propname;
549 int i;
550 va_start (args, type);
551 propname = va_arg (args, char *);
552 //printf ("Property name: %s\n", propname);
553
554 if (!strcmp (propname, "command?"))
555 return NULL;
556 else if (!strcmp (propname, "Identification"))
557 {
558 va_end (args);
559 return (void *)PLUGIN_NAME;
560 }
561 else if (!strcmp (propname, "FullName"))
562 {
563 va_end (args);
564 return (void *)PLUGIN_VERSION;
565 }
566 else
567 va_end (args);
568
569 return NULL;
570}
571
572extern "C" int cfperl_postInitPlugin ()
573{
574 int hooktype = 1;
575 int rtype = 0;
576
577 cf_init_plugin (gethook);
578
579 return 0;
580}
581
582extern "C" int cfperl_closePlugin ()
583{
584 return 0;
585}
586
587void 656void
588cfperl_init () 657cfperl_init ()
589{ 658{
659 extern char **environ;
660
590 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 661 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
591 perl = perl_alloc (); 662 perl = perl_alloc ();
592 perl_construct (perl); 663 perl_construct (perl);
593 664
594 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 665 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
595 666
596 char *argv[] = { 667 const char *argv[] = {
597 "", 668 settings.argv [0],
598 "-e" 669 "-e0"
599 "use Event; use Coro;" // required for bootstrap
600 "cf->bootstrap;" // required for datadir :*>
601 "unshift @INC, cf::datadir ();"
602 "require cf;"
603 }; 670 };
604 671
605 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 672 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
673 || perl_run (perl))
606 { 674 {
607 printf ("unable to initialize perl-interpreter, aborting.\n"); 675 printf ("unable to initialize perl-interpreter, aborting.\n");
608 exit (EXIT_FAILURE); 676 exit (EXIT_FAILURE);
609 } 677 }
610 678
679 eval_pv (
680 "#line 1 'cfperl init'\n"
681 "use EV ();\n"
682 "use Coro ();\n"
683 "cf->bootstrap;\n"
684 "unshift @INC, cf::datadir ();\n"
685 "require cf;\n",
686 0
687 );
688
689 if (SvTRUE (ERRSV))
611 { 690 {
612 dSP; 691 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
613 692 exit (EXIT_FAILURE);
614 PUSHMARK (SP);
615 PUTBACK;
616 call_pv ("cf::init", G_DISCARD | G_VOID);
617 } 693 }
618} 694}
619 695
696void
620void cfperl_main () 697cfperl_main ()
621{ 698{
622 dSP; 699 dSP;
623 700
624 PUSHMARK (SP); 701 PUSHMARK (SP);
625 PUTBACK; 702 PUTBACK;
629void 706void
630attachable::instantiate () 707attachable::instantiate ()
631{ 708{
632 if (attach) 709 if (attach)
633 { 710 {
634 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 711 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
635 attach = 0; 712 attach = 0;
636 } 713 }
637} 714}
638 715
639void 716void
640attachable::reattach () 717attachable::reattach ()
641{ 718{
642 optimise (); 719 optimise ();
643 //TODO: check for _attachment's, very important for restarts 720 //TODO: check for _attachment's, very important for restarts
644 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 721 INVOKE_ATTACHABLE (REATTACH, this);
645} 722}
646 723
647static event_klass klass_of[NUM_EVENT_TYPES] = { 724static event_klass klass_of[NUM_EVENT_TYPES] = {
648# define def(type,name) KLASS_ ## type, 725# define def(type,name) KLASS_ ## type,
649# include "eventinc.h" 726# include "eventinc.h"
650# undef def 727# undef def
651}; 728};
652 729
653#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 730#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
654 731
655static void 732static void noinline
656gather_callbacks (AV *&callbacks, AV *registry, event_type event) 733gather_callbacks (AV *&callbacks, AV *registry, event_type event)
657{ 734{
658 // event must be in array 735 // event must be in array
659 if (event >= 0 && event <= AvFILLp (registry)) 736 if (event >= 0 && event <= AvFILLp (registry))
660 { 737 {
692} 769}
693 770
694void 771void
695global::gather_callbacks (AV *&callbacks, event_type event) const 772global::gather_callbacks (AV *&callbacks, event_type event) const
696{ 773{
697 ::gather_callbacks (callbacks, cb_object, event); 774 ::gather_callbacks (callbacks, cb_global, event);
698} 775}
699 776
700void 777void
701object::gather_callbacks (AV *&callbacks, event_type event) const 778object::gather_callbacks (AV *&callbacks, event_type event) const
702{ 779{
703 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 780 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
704 { 781 {
705 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 782 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
706 783
707 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 784 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
708 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 785 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
709 } 786 }
710 787
746{ 823{
747 attachable::gather_callbacks (callbacks, event); 824 attachable::gather_callbacks (callbacks, event);
748 ::gather_callbacks (callbacks, cb_map, event); 825 ::gather_callbacks (callbacks, cb_map, event);
749} 826}
750 827
828static void noinline
829_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
830{
831 for (int event = 0; event <= AvFILLp (registry); ++event)
832 {
833 SV *cbs_ = AvARRAY (registry)[event];
834
835 // element must be list of callback entries
836 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
837 {
838 AV *cbs = (AV *)SvRV (cbs_);
839
840 // no callback entries, no callbacks to call
841 if (AvFILLp (cbs) >= 0)
842 set.set (event);
843 }
844 }
845}
846
847// very slow and inefficient way to recalculate the global want bitsets
848static void
849_recalc_want ()
850{
851 ev_want_event.reset ();
852
853 _recalc_want (ev_want_event, cb_global);
854 _recalc_want (ev_want_event, cb_attachable);
855 _recalc_want (ev_want_event, cb_object);
856 _recalc_want (ev_want_event, cb_client);
857 _recalc_want (ev_want_event, cb_player);
858 _recalc_want (ev_want_event, cb_map);
859
860 ev_want_type.reset ();
861
862 for (int type = 0; type <= AvFILLp (cb_type); ++type)
863 {
864 SV *cbs_ = AvARRAY (cb_type)[type];
865
866 // element must be list of callback entries
867 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
868 {
869 AV *cbs = (AV *)SvRV (cbs_);
870
871 // no callback entries, no callbacks to call
872 if (AvFILLp (cbs) >= 0)
873 ev_want_type.set (type % NUM_TYPES);
874 }
875 }
876}
877
751bool 878bool
752attachable::invoke (event_type event, ...) 879attachable::invoke (event_type event, ...)
753{ 880{
754 data_type dt; 881 data_type dt;
755 va_list ap;
756
757 va_start (ap, event);
758 882
759 // callback call ordering should be: 883 // callback call ordering should be:
760 // 1. per-object callback 884 // 1. per-object callback
761 // 2. per-class object 885 // 2. per-class object
762 // 3. per-type callback 886 // 3. per-type callback
766 gather_callbacks (callbacks, event); 890 gather_callbacks (callbacks, event);
767 891
768 // short-circuit processing if no callbacks found/defined 892 // short-circuit processing if no callbacks found/defined
769 if (!callbacks) 893 if (!callbacks)
770 return 0; 894 return 0;
895
896 va_list ap;
897 va_start (ap, event);
771 898
772 CALL_BEGIN (3); 899 CALL_BEGIN (3);
773 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 900 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
774 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 901 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
775 902
799 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 926 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
800 } 927 }
801 928
802 va_end (ap); 929 va_end (ap);
803 930
804 CALL_CALL ("cf::do_invoke", G_SCALAR); 931 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
805 count = count > 0 ? POPi : 0; 932 count = count > 0 ? POPi : 0;
806 933
807 CALL_END; 934 CALL_END;
808 935
809 return count; 936 return count;
810} 937}
811 938
812SV * 939SV *
813cfperl_result (int idx) 940cfperl_result (int idx)
814{ 941{
815 AV *av = get_av ("cfperl::invoke_results", 0); 942 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
816 if (!av) 943 if (!av)
817 return &PL_sv_undef; 944 return &PL_sv_undef;
818 945
819 SV **sv = av_fetch (av, idx, 0); 946 SV **sv = av_fetch (av, idx, 0);
820 if (!sv) 947 if (!sv)
834{ 961{
835 return SvNV (cfperl_result (idx)); 962 return SvNV (cfperl_result (idx));
836} 963}
837 964
838///////////////////////////////////////////////////////////////////////////// 965/////////////////////////////////////////////////////////////////////////////
966// various c++ => perl glue functions
967
968void
969cfperl_tick ()
970{
971 tick_pending = 1;
972
973 if (tick_inhibit)
974 return;
975
976 tick_pending = 0;
977
978 dSP;
979
980 PUSHMARK (SP);
981 PUTBACK;
982 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
983
984 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
985}
839 986
840void 987void
841cfperl_emergency_save () 988cfperl_emergency_save ()
842{ 989{
843 CALL_BEGIN (0); 990 CALL_BEGIN (0);
844 CALL_CALL ("cf::emergency_save", G_VOID); 991 CALL_CALL ("cf::emergency_save", G_VOID);
845 CALL_END; 992 CALL_END;
993}
994
995void
996cfperl_cleanup (int make_core)
997{
998 CALL_BEGIN (1);
999 CALL_ARG (make_core);
1000 CALL_CALL ("cf::post_cleanup", G_VOID);
1001 CALL_END;
1002}
1003
1004void
1005cfperl_make_book (object *book, int level)
1006{
1007 CALL_BEGIN (2);
1008 CALL_ARG (book);
1009 CALL_ARG (level);
1010 CALL_CALL ("ext::books::make_book", G_VOID);
1011 CALL_END;
1012}
1013
1014void
1015cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1016{
1017 CALL_BEGIN (4);
1018 CALL_ARG (ns);
1019 CALL_ARG (type);
1020 CALL_ARG_SV (newSVpv_utf8 (msg));
1021 CALL_ARG (color);
1022 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1023 CALL_END;
1024}
1025
1026int
1027cfperl_can_merge (object *ob1, object *ob2)
1028{
1029 int can;
1030
1031 CALL_BEGIN (2);
1032 CALL_ARG (ob1);
1033 CALL_ARG (ob2);
1034 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1035 can = count && SvTRUE (TOPs);
1036 CALL_END;
1037
1038 return can;
1039}
1040
1041void
1042cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1043{
1044 CALL_BEGIN (4);
1045 CALL_ARG (ob);
1046 CALL_ARG (state);
1047 CALL_ARG (activator);
1048 CALL_ARG (originator);
1049 CALL_CALL ("cf::mapscript::activate", G_VOID);
1050 CALL_END;
1051}
1052
1053player *
1054player::find (const char *name)
1055{
1056 CALL_BEGIN (1);
1057 CALL_ARG (name);
1058 CALL_CALL ("cf::player::find", G_SCALAR);
1059
1060 player *retval = 0;
1061 if (count) sv_to (POPs, retval);
1062
1063 CALL_END;
1064
1065 return retval;
1066}
1067
1068maptile *
1069find_style (const char *dirname, const char *stylename, int difficulty)
1070{
1071 CALL_BEGIN (3);
1072 CALL_ARG (dirname);
1073 CALL_ARG (stylename);
1074 CALL_ARG (difficulty);
1075 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1076
1077 maptile *retval = 0;
1078 if (count) sv_to (POPs, retval);
1079
1080 CALL_END;
1081
1082 return retval;
846} 1083}
847 1084
848maptile * 1085maptile *
849maptile::find_sync (const char *path, maptile *origin) 1086maptile::find_sync (const char *path, maptile *origin)
850{ 1087{
851 CALL_BEGIN (2); 1088 CALL_BEGIN (2);
852 CALL_ARG (path); 1089 CALL_ARG (path);
853 CALL_ARG (origin); 1090 CALL_ARG (origin);
854 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1091 CALL_CALL ("cf::map::find_sync", G_SCALAR);
855 1092
856 maptile *retval; 1093 maptile *retval = 0;
857
858 if (count)
859 sv_to (POPs, retval); 1094 if (count) sv_to (POPs, retval);
860 else
861 retval = 0;
862 1095
863 CALL_END; 1096 CALL_END;
864 1097
865 return retval; 1098 return retval;
866} 1099}
867 1100
868maptile * 1101maptile *
869maptile::find_async (const char *path, maptile *origin) 1102maptile::find_async (const char *path, maptile *origin, bool load)
870{ 1103{
871 CALL_BEGIN (2); 1104 CALL_BEGIN (3);
872 CALL_ARG (path); 1105 CALL_ARG (path);
873 CALL_ARG (origin); 1106 CALL_ARG (origin);
1107 CALL_ARG (load);
874 CALL_CALL ("cf::map::find_async", G_SCALAR); 1108 CALL_CALL ("cf::map::find_async", G_SCALAR);
875 1109
876 maptile *retval; 1110 maptile *retval = 0;
877
878 if (count)
879 sv_to (POPs, retval); 1111 if (count) sv_to (POPs, retval);
880 else
881 retval = 0;
882 1112
883 CALL_END; 1113 CALL_END;
884 1114
885 return retval; 1115 return retval;
886} 1116}
889maptile::do_load_sync () 1119maptile::do_load_sync ()
890{ 1120{
891 CALL_BEGIN (1); 1121 CALL_BEGIN (1);
892 CALL_ARG (this); 1122 CALL_ARG (this);
893 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1123 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
894 CALL_END;
895}
896
897void
898maptile::change_all_map_light (int change)
899{
900 CALL_BEGIN (1);
901 CALL_ARG (change);
902 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
903 CALL_END; 1124 CALL_END;
904} 1125}
905 1126
906void 1127void
907object::enter_exit (object *exit) 1128object::enter_exit (object *exit)
914 CALL_ARG (exit); 1135 CALL_ARG (exit);
915 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1136 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
916 CALL_END; 1137 CALL_END;
917} 1138}
918 1139
1140void
1141object::player_goto (const char *path, int x, int y)
1142{
1143 if (type != PLAYER)
1144 return;
1145
1146 CALL_BEGIN (4);
1147 CALL_ARG (this);
1148 CALL_ARG (path);
1149 CALL_ARG (x);
1150 CALL_ARG (y);
1151 CALL_CALL ("cf::object::player::goto", G_VOID);
1152 CALL_END;
1153}
1154
1155const char *
1156object::ref () const
1157{
1158 if (type == PLAYER)
1159 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1160 else
1161 return 0;
1162}
1163
1164object *
1165object::deref (const char *ref)
1166{
1167 object *retval = 0;
1168
1169 if (ref)
1170 {
1171 CALL_BEGIN (1);
1172 CALL_ARG (ref);
1173 CALL_CALL ("cf::object::deref", G_SCALAR);
1174
1175 if (count)
1176 sv_to (POPs, retval);
1177
1178 CALL_END;
1179 }
1180
1181 return retval;
1182}
1183
1184void
1185log_backtrace (const char *msg)
1186{
1187#if HAVE_BACKTRACE
1188 void *addr [20];
1189 int size = backtrace (addr, 20);
1190
1191 CALL_BEGIN (size);
1192 CALL_ARG (msg);
1193 for (int i = 0; i < size; ++i)
1194 CALL_ARG ((IV)addr [i]);
1195 CALL_CALL ("cf::_log_backtrace", G_VOID);
1196 CALL_END;
1197#endif
1198}
1199
1200bool
1201is_match_expr (const char *expr)
1202{
1203 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1204}
1205
1206bool
1207match (const char *expr, object *ob, object *self, object *source, object *originator)
1208{
1209 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1210 expr += sizeof ("match ") - 1;
1211
1212 CALL_BEGIN (5);
1213 CALL_ARG (expr);
1214 CALL_ARG (ob);
1215 CALL_ARG (self);
1216 CALL_ARG (source);
1217 CALL_ARG (originator);
1218 CALL_CALL (cv_cf_match_match, G_SCALAR);
1219
1220 bool matched = count && SvTRUE (TOPs);
1221
1222 CALL_END;
1223
1224 return matched;
1225}
1226
1227object *
1228match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1229{
1230 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1231 expr += sizeof ("match ") - 1;
1232
1233 CALL_BEGIN (5);
1234 CALL_ARG (expr);
1235 CALL_ARG (ob);
1236 CALL_ARG (self);
1237 CALL_ARG (source);
1238 CALL_ARG (originator);
1239 CALL_CALL (cv_cf_match_match, G_ARRAY);
1240
1241 object *one = 0;
1242
1243 if (count)
1244 sv_to (TOPs, one);
1245
1246 CALL_END;
1247
1248 return one;
1249}
1250
919///////////////////////////////////////////////////////////////////////////// 1251/////////////////////////////////////////////////////////////////////////////
920 1252
921struct EventAPI *watcher_base::GEventAPI; 1253struct EVAPI *evapi::GEVAPI;
922struct CoroAPI *coroapi::GCoroAPI; 1254struct CoroAPI *coroapi::GCoroAPI;
923 1255
924int coroapi::cede_counter;
925
926static void iw_dispatch (pe_event *ev)
927{
928 iw *w = (iw *)ev->ext_data;
929 w->call (*w);
930}
931
932void 1256void
933iw::alloc () 1257coroapi::do_cede_to_tick ()
934{ 1258{
935 pe = GEventAPI->new_idle (0, 0); 1259 cede_pending = 0;
936 1260 cede ();
937 WaREENTRANT_off (pe);
938 pe->base.callback = (void *)iw_dispatch;
939 pe->base.ext_data = (void *)this;
940} 1261}
941 1262
942static void iow_dispatch (pe_event *ev)
943{
944 iow *w = (iow *)ev->ext_data;
945 w->call (*w, ((pe_ioevent *)ev)->got);
946}
947
948void 1263void
949iow::alloc () 1264coroapi::wait_for_tick ()
950{ 1265{
951 pe = GEventAPI->new_io (0, 0); 1266 CALL_BEGIN (0);
952 1267 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
953 WaREENTRANT_off (pe); 1268 CALL_END;
954 pe->base.callback = (void *)iow_dispatch;
955 pe->base.ext_data = (void *)this;
956
957 pe->fd = -1;
958 pe->poll = 0;
959} 1269}
960 1270
961void 1271void
962iow::fd (int fd) 1272coroapi::wait_for_tick_begin ()
963{ 1273{
964 pe->fd = fd; 1274 CALL_BEGIN (0);
965} 1275 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
966 1276 CALL_END;
967int
968iow::poll ()
969{
970 return pe->poll;
971} 1277}
972 1278
973void 1279void
974iow::poll (int events) 1280iow::poll (int events)
975{ 1281{
976 if (pe->poll != events) 1282 if (events != this->events)
977 { 1283 {
1284 int active = ev_is_active ((ev_io *)this);
978 if (pe->poll) stop (); 1285 if (active) stop ();
979 pe->poll = events; 1286 ev_io_set ((ev_io *)this, fd, events);
980 if (pe->poll) start (); 1287 if (active) start ();
981 } 1288 }
982} 1289}
983 1290
984void 1291static void
985_connect_to_perl () 1292_connect_to_perl_1 ()
986{ 1293{
987 stash_cf = gv_stashpv ("cf" , 1); 1294 stash_cf = gv_stashpv ("cf", 1);
988 1295
989 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1296 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
990 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1297 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
991 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1298 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
992 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1299 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1300 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
993 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1301 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
994 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1302 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
995 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1303 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
996 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1304 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
997 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1305 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
998 1306
999 sv_runtime = get_sv ("cf::RUNTIME", 1); 1307 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1000 sv_upgrade (sv_runtime, SVt_NV); 1308 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1309 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1310 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1001 1311
1002 cb_global = get_av ("cf::CB_GLOBAL", 1); 1312 cb_global = get_av ("cf::CB_GLOBAL", 1);
1003 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1313 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1004 cb_object = get_av ("cf::CB_OBJECT", 1); 1314 cb_object = get_av ("cf::CB_OBJECT", 1);
1005 cb_player = get_av ("cf::CB_PLAYER", 1); 1315 cb_player = get_av ("cf::CB_PLAYER", 1);
1006 cb_client = get_av ("cf::CB_CLIENT", 1); 1316 cb_client = get_av ("cf::CB_CLIENT", 1);
1007 cb_type = get_av ("cf::CB_TYPE" , 1); 1317 cb_type = get_av ("cf::CB_TYPE" , 1);
1008 cb_map = get_av ("cf::CB_MAP" , 1); 1318 cb_map = get_av ("cf::CB_MAP" , 1);
1009} 1319}
1010 1320
1321static void
1322_connect_to_perl_2 ()
1323{
1324 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1325 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1326 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1327 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1328 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1329}
1330
1011MODULE = cf PACKAGE = cf PREFIX = cf_ 1331MODULE = cf PACKAGE = cf PREFIX = cf_
1012 1332
1013BOOT: 1333BOOT:
1014{ 1334{
1335 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1336 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1337
1015 _connect_to_perl (); 1338 _connect_to_perl_1 ();
1016
1017 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1018 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1019 1339
1020 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1340 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1341
1342 //{
1343 // require_pv ("Time::HiRes");
1344 //
1345 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1346 // if (!svp) croak ("Time::HiRes is required");
1347 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1348 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1349 //}
1021 1350
1022 static const struct { 1351 static const struct {
1023 const char *name; 1352 const char *name;
1024 IV iv; 1353 IV iv;
1025 } *civ, const_iv[] = { 1354 } *civ, const_iv[] = {
1026# define const_iv(name) { # name, (IV)name }, 1355# define const_iv(name) { # name, (IV)name },
1027 const_iv (llevError) 1356 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1028 const_iv (llevInfo) 1357 const_iv (logBacktrace)
1029 const_iv (llevDebug) 1358
1030 const_iv (llevMonster) 1359 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1360
1361 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1031 1362
1032 const_iv (MAX_TIME) 1363 const_iv (MAX_TIME)
1033 const_iv (PLAYER)
1034 const_iv (TRANSPORT)
1035 const_iv (ROD)
1036 const_iv (TREASURE)
1037 const_iv (POTION)
1038 const_iv (FOOD)
1039 const_iv (POISON)
1040 const_iv (BOOK)
1041 const_iv (CLOCK) 1364 const_iv (MAXSOCKBUF)
1042 const_iv (ARROW) 1365
1043 const_iv (BOW)
1044 const_iv (WEAPON)
1045 const_iv (ARMOUR)
1046 const_iv (PEDESTAL)
1047 const_iv (ALTAR)
1048 const_iv (LOCKED_DOOR)
1049 const_iv (SPECIAL_KEY)
1050 const_iv (MAP)
1051 const_iv (DOOR)
1052 const_iv (KEY)
1053 const_iv (TIMED_GATE)
1054 const_iv (TRIGGER)
1055 const_iv (GRIMREAPER)
1056 const_iv (MAGIC_EAR)
1057 const_iv (TRIGGER_BUTTON)
1058 const_iv (TRIGGER_ALTAR)
1059 const_iv (TRIGGER_PEDESTAL)
1060 const_iv (SHIELD)
1061 const_iv (HELMET)
1062 const_iv (HORN)
1063 const_iv (MONEY)
1064 const_iv (CLASS)
1065 const_iv (GRAVESTONE)
1066 const_iv (AMULET)
1067 const_iv (PLAYERMOVER)
1068 const_iv (TELEPORTER)
1069 const_iv (CREATOR)
1070 const_iv (SKILL)
1071 const_iv (EARTHWALL)
1072 const_iv (GOLEM)
1073 const_iv (THROWN_OBJ)
1074 const_iv (BLINDNESS)
1075 const_iv (GOD)
1076 const_iv (DETECTOR)
1077 const_iv (TRIGGER_MARKER)
1078 const_iv (DEAD_OBJECT)
1079 const_iv (DRINK)
1080 const_iv (MARKER)
1081 const_iv (HOLY_ALTAR)
1082 const_iv (PLAYER_CHANGER)
1083 const_iv (BATTLEGROUND)
1084 const_iv (PEACEMAKER)
1085 const_iv (GEM)
1086 const_iv (FIREWALL)
1087 const_iv (ANVIL)
1088 const_iv (CHECK_INV)
1089 const_iv (MOOD_FLOOR) 1366 const_iv (NUM_BODY_LOCATIONS)
1090 const_iv (EXIT) 1367 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1091 const_iv (ENCOUNTER) 1368 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1092 const_iv (SHOP_FLOOR) 1369 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1093 const_iv (SHOP_MAT) 1370 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1094 const_iv (RING) 1371 const_iv (body_wrist) const_iv (body_waist)
1095 const_iv (FLOOR)
1096 const_iv (FLESH)
1097 const_iv (INORGANIC)
1098 const_iv (SKILL_TOOL)
1099 const_iv (LIGHTER)
1100 const_iv (BUILDABLE_WALL)
1101 const_iv (MISC_OBJECT)
1102 const_iv (LAMP)
1103 const_iv (DUPLICATOR)
1104 const_iv (SPELLBOOK)
1105 const_iv (CLOAK)
1106 const_iv (SPINNER)
1107 const_iv (GATE)
1108 const_iv (BUTTON)
1109 const_iv (CF_HANDLE)
1110 const_iv (HOLE)
1111 const_iv (TRAPDOOR)
1112 const_iv (SIGN)
1113 const_iv (BOOTS)
1114 const_iv (GLOVES)
1115 const_iv (SPELL)
1116 const_iv (SPELL_EFFECT)
1117 const_iv (CONVERTER)
1118 const_iv (BRACERS)
1119 const_iv (POISONING)
1120 const_iv (SAVEBED)
1121 const_iv (WAND)
1122 const_iv (SCROLL)
1123 const_iv (DIRECTOR)
1124 const_iv (GIRDLE)
1125 const_iv (FORCE)
1126 const_iv (POTION_EFFECT)
1127 const_iv (EVENT_CONNECTOR)
1128 const_iv (CLOSE_CON)
1129 const_iv (CONTAINER)
1130 const_iv (ARMOUR_IMPROVER)
1131 const_iv (WEAPON_IMPROVER)
1132 const_iv (SKILLSCROLL)
1133 const_iv (DEEP_SWAMP)
1134 const_iv (IDENTIFY_ALTAR)
1135 const_iv (MENU)
1136 const_iv (RUNE)
1137 const_iv (TRAP)
1138 const_iv (POWER_CRYSTAL)
1139 const_iv (CORPSE)
1140 const_iv (DISEASE)
1141 const_iv (SYMPTOM)
1142 const_iv (BUILDER)
1143 const_iv (MATERIAL)
1144 const_iv (ITEM_TRANSFORMER)
1145 1372
1146 const_iv (NUM_SUBTYPES) 1373 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1374 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1375 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1376 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1377 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1378 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1379 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1380 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1381 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1382 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1383 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1384 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1385 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1386 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1387 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1388 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1389 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1390 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1391 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1392 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1393 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1394 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1395 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1396 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1397 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1398 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1399 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1400 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1401 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1147 1402
1148 const_iv (ST_BD_BUILD) 1403 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1149 const_iv (ST_BD_REMOVE)
1150 1404
1151 const_iv (ST_MAT_FLOOR) 1405 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1152 const_iv (ST_MAT_WALL) 1406 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1153 const_iv (ST_MAT_ITEM)
1154 1407
1155 const_iv (AT_PHYSICAL) 1408 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1156 const_iv (AT_MAGIC) 1409 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1157 const_iv (AT_FIRE) 1410 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1158 const_iv (AT_ELECTRICITY) 1411 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1159 const_iv (AT_COLD) 1412 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1160 const_iv (AT_CONFUSION) 1413 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1161 const_iv (AT_ACID) 1414 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1162 const_iv (AT_DRAIN)
1163 const_iv (AT_WEAPONMAGIC)
1164 const_iv (AT_GHOSTHIT)
1165 const_iv (AT_POISON)
1166 const_iv (AT_SLOW)
1167 const_iv (AT_PARALYZE)
1168 const_iv (AT_TURN_UNDEAD)
1169 const_iv (AT_FEAR)
1170 const_iv (AT_CANCELLATION)
1171 const_iv (AT_DEPLETE)
1172 const_iv (AT_DEATH)
1173 const_iv (AT_CHAOS)
1174 const_iv (AT_COUNTERSPELL)
1175 const_iv (AT_GODPOWER)
1176 const_iv (AT_HOLYWORD)
1177 const_iv (AT_BLIND)
1178 const_iv (AT_INTERNAL)
1179 const_iv (AT_LIFE_STEALING)
1180 const_iv (AT_DISEASE)
1181 1415
1182 const_iv (WEAP_HIT) 1416 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1183 const_iv (WEAP_SLASH) 1417 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1184 const_iv (WEAP_PIERCE)
1185 const_iv (WEAP_CLEAVE)
1186 const_iv (WEAP_SLICE)
1187 const_iv (WEAP_STAB)
1188 const_iv (WEAP_WHIP)
1189 const_iv (WEAP_CRUSH)
1190 const_iv (WEAP_BLUD) 1418 const_iv (WEAP_BLUD)
1191 1419
1192 const_iv (FLAG_ALIVE) 1420 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1193 const_iv (FLAG_WIZ) 1421 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1194 const_iv (FLAG_REMOVED) 1422 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1423 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1424 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1425 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1426 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1427 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1428 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1429 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1430 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1431 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1432 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1433 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1434 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1435 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1436 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1437 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1438 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1439 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1440 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1441 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1442 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1443 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1444 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1445 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1446
1447 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1448 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1449 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1450 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1451 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1452 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1453
1454 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1455 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1456
1457 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1458
1459 const_iv (SP_RAISE_DEAD)
1195 const_iv (FLAG_FREED) 1460 const_iv (SP_RUNE)
1196 const_iv (FLAG_WAS_WIZ) 1461 const_iv (SP_MAKE_MARK)
1197 const_iv (FLAG_APPLIED) 1462 const_iv (SP_BOLT)
1198 const_iv (FLAG_UNPAID) 1463 const_iv (SP_BULLET)
1199 const_iv (FLAG_USE_SHIELD) 1464 const_iv (SP_EXPLOSION)
1200 const_iv (FLAG_NO_PICK) 1465 const_iv (SP_CONE)
1201 const_iv (FLAG_ANIMATE) 1466 const_iv (SP_BOMB)
1202 const_iv (FLAG_MONSTER) 1467 const_iv (SP_WONDER)
1203 const_iv (FLAG_FRIENDLY) 1468 const_iv (SP_SMITE)
1204 const_iv (FLAG_GENERATOR) 1469 const_iv (SP_MAGIC_MISSILE)
1205 const_iv (FLAG_IS_THROWN) 1470 const_iv (SP_SUMMON_GOLEM)
1206 const_iv (FLAG_AUTO_APPLY) 1471 const_iv (SP_DIMENSION_DOOR)
1207 const_iv (FLAG_PLAYER_SOLD) 1472 const_iv (SP_MAGIC_MAPPING)
1473 const_iv (SP_MAGIC_WALL)
1474 const_iv (SP_DESTRUCTION)
1475 const_iv (SP_PERCEIVE_SELF)
1476 const_iv (SP_WORD_OF_RECALL)
1208 const_iv (FLAG_SEE_INVISIBLE) 1477 const_iv (SP_INVISIBLE)
1209 const_iv (FLAG_CAN_ROLL)
1210 const_iv (FLAG_OVERLAY_FLOOR)
1211 const_iv (FLAG_IS_TURNABLE)
1212 const_iv (FLAG_IS_USED_UP)
1213 const_iv (FLAG_IDENTIFIED)
1214 const_iv (FLAG_REFLECTING)
1215 const_iv (FLAG_CHANGING)
1216 const_iv (FLAG_SPLITTING)
1217 const_iv (FLAG_HITBACK)
1218 const_iv (FLAG_STARTEQUIP)
1219 const_iv (FLAG_BLOCKSVIEW)
1220 const_iv (FLAG_UNDEAD)
1221 const_iv (FLAG_SCARED)
1222 const_iv (FLAG_UNAGGRESSIVE)
1223 const_iv (FLAG_REFL_MISSILE)
1224 const_iv (FLAG_REFL_SPELL)
1225 const_iv (FLAG_NO_MAGIC)
1226 const_iv (FLAG_NO_FIX_PLAYER)
1227 const_iv (FLAG_IS_LIGHTABLE)
1228 const_iv (FLAG_TEAR_DOWN)
1229 const_iv (FLAG_RUN_AWAY)
1230 const_iv (FLAG_PICK_UP)
1231 const_iv (FLAG_UNIQUE)
1232 const_iv (FLAG_NO_DROP)
1233 const_iv (FLAG_WIZCAST)
1234 const_iv (FLAG_CAST_SPELL)
1235 const_iv (FLAG_USE_SCROLL)
1236 const_iv (FLAG_USE_RANGE)
1237 const_iv (FLAG_USE_BOW)
1238 const_iv (FLAG_USE_ARMOUR)
1239 const_iv (FLAG_USE_WEAPON)
1240 const_iv (FLAG_USE_RING)
1241 const_iv (FLAG_READY_RANGE)
1242 const_iv (FLAG_READY_BOW)
1243 const_iv (FLAG_XRAYS)
1244 const_iv (FLAG_NO_APPLY)
1245 const_iv (FLAG_IS_FLOOR)
1246 const_iv (FLAG_LIFESAVE)
1247 const_iv (FLAG_NO_STRENGTH)
1248 const_iv (FLAG_SLEEP)
1249 const_iv (FLAG_STAND_STILL)
1250 const_iv (FLAG_RANDOM_MOVE)
1251 const_iv (FLAG_ONLY_ATTACK)
1252 const_iv (FLAG_CONFUSED)
1253 const_iv (FLAG_STEALTH)
1254 const_iv (FLAG_WIZPASS)
1255 const_iv (FLAG_IS_LINKED)
1256 const_iv (FLAG_CURSED)
1257 const_iv (FLAG_DAMNED)
1258 const_iv (FLAG_SEE_ANYWHERE)
1259 const_iv (FLAG_KNOWN_MAGICAL)
1260 const_iv (FLAG_KNOWN_CURSED)
1261 const_iv (FLAG_CAN_USE_SKILL)
1262 const_iv (FLAG_BEEN_APPLIED)
1263 const_iv (FLAG_READY_SCROLL)
1264 const_iv (FLAG_USE_ROD)
1265 const_iv (FLAG_USE_HORN)
1266 const_iv (FLAG_MAKE_INVIS)
1267 const_iv (FLAG_INV_LOCKED)
1268 const_iv (FLAG_IS_WOODED)
1269 const_iv (FLAG_IS_HILLY)
1270 const_iv (FLAG_READY_SKILL)
1271 const_iv (FLAG_READY_WEAPON)
1272 const_iv (FLAG_NO_SKILL_IDENT)
1273 const_iv (FLAG_BLIND)
1274 const_iv (FLAG_SEE_IN_DARK)
1275 const_iv (FLAG_IS_CAULDRON)
1276 const_iv (FLAG_NO_STEAL)
1277 const_iv (FLAG_ONE_HIT)
1278 const_iv (FLAG_CLIENT_SENT)
1279 const_iv (FLAG_BERSERK)
1280 const_iv (FLAG_NEUTRAL)
1281 const_iv (FLAG_NO_ATTACK)
1282 const_iv (FLAG_NO_DAMAGE)
1283 const_iv (FLAG_OBJ_ORIGINAL)
1284 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1285 const_iv (FLAG_ACTIVATE_ON_PUSH)
1286 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1287 const_iv (FLAG_IS_WATER)
1288 const_iv (FLAG_CONTENT_ON_GEN)
1289 const_iv (FLAG_IS_A_TEMPLATE)
1290 const_iv (FLAG_IS_BUILDABLE)
1291 const_iv (FLAG_DESTROY_ON_DEATH)
1292 const_iv (FLAG_NO_MAP_SAVE)
1293
1294 const_iv (NDI_BLACK)
1295 const_iv (NDI_WHITE)
1296 const_iv (NDI_NAVY)
1297 const_iv (NDI_RED)
1298 const_iv (NDI_ORANGE)
1299 const_iv (NDI_BLUE)
1300 const_iv (NDI_DK_ORANGE)
1301 const_iv (NDI_GREEN)
1302 const_iv (NDI_LT_GREEN)
1303 const_iv (NDI_GREY)
1304 const_iv (NDI_BROWN)
1305 const_iv (NDI_GOLD)
1306 const_iv (NDI_TAN)
1307 const_iv (NDI_MAX_COLOR)
1308 const_iv (NDI_COLOR_MASK)
1309 const_iv (NDI_UNIQUE)
1310 const_iv (NDI_ALL)
1311
1312 const_iv (UPD_LOCATION)
1313 const_iv (UPD_FLAGS)
1314 const_iv (UPD_WEIGHT)
1315 const_iv (UPD_FACE)
1316 const_iv (UPD_NAME)
1317 const_iv (UPD_ANIM)
1318 const_iv (UPD_ANIMSPEED)
1319 const_iv (UPD_NROF) 1478 const_iv (SP_PROBE)
1320
1321 const_iv (UPD_SP_MANA) 1479 const_iv (SP_HEALING)
1322 const_iv (UPD_SP_GRACE) 1480 const_iv (SP_CREATE_FOOD)
1323 const_iv (UPD_SP_DAMAGE) 1481 const_iv (SP_EARTH_TO_DUST)
1324 1482 const_iv (SP_CHANGE_ABILITY)
1325 const_iv (F_APPLIED) 1483 const_iv (SP_BLESS)
1326 const_iv (F_LOCATION)
1327 const_iv (F_UNPAID)
1328 const_iv (F_MAGIC)
1329 const_iv (F_CURSED) 1484 const_iv (SP_CURSE)
1485 const_iv (SP_SUMMON_MONSTER)
1486 const_iv (SP_CHARGING)
1487 const_iv (SP_POLYMORPH)
1488 const_iv (SP_ALCHEMY)
1489 const_iv (SP_REMOVE_CURSE)
1490 const_iv (SP_IDENTIFY)
1491 const_iv (SP_DETECTION)
1492 const_iv (SP_MOOD_CHANGE)
1493 const_iv (SP_MOVING_BALL)
1330 const_iv (F_DAMNED) 1494 const_iv (SP_SWARM)
1495 const_iv (SP_CHANGE_MANA)
1331 const_iv (F_OPEN) 1496 const_iv (SP_DISPEL_RUNE)
1332 const_iv (F_NOPICK) 1497 const_iv (SP_CREATE_MISSILE)
1498 const_iv (SP_CONSECRATE)
1499 const_iv (SP_ANIMATE_WEAPON)
1500 const_iv (SP_LIGHT)
1501 const_iv (SP_CHANGE_MAP_LIGHT)
1502 const_iv (SP_FAERY_FIRE)
1503 const_iv (SP_CAUSE_DISEASE)
1504 const_iv (SP_AURA)
1505 const_iv (SP_TOWN_PORTAL)
1506 const_iv (SP_PARTY_SPELL)
1507
1508 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1509 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1333 const_iv (F_LOCKED) 1510 const_iv (F_LOCKED)
1334 1511
1335 const_iv (F_BUY) 1512 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1336 const_iv (F_SHOP)
1337 const_iv (F_SELL)
1338 1513
1339 const_iv (P_BLOCKSVIEW) 1514 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1340 const_iv (P_PLAYER) 1515 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1341 const_iv (P_NO_MAGIC)
1342 const_iv (P_IS_ALIVE)
1343 const_iv (P_NO_CLERIC)
1344 const_iv (P_OUT_OF_MAP)
1345 const_iv (P_NEW_MAP)
1346 const_iv (P_UPTODATE)
1347 1516
1348 const_iv (UP_OBJ_INSERT) 1517 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1349 const_iv (UP_OBJ_REMOVE)
1350 const_iv (UP_OBJ_CHANGE)
1351 const_iv (UP_OBJ_FACE)
1352 1518
1353 const_iv (INS_NO_MERGE) 1519 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1354 const_iv (INS_ABOVE_FLOOR_ONLY)
1355 const_iv (INS_NO_WALK_ON)
1356 const_iv (INS_ON_TOP)
1357 const_iv (INS_BELOW_ORIGINATOR) 1520 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1358 const_iv (INS_MAP_LOAD)
1359 1521
1360 const_iv (WILL_APPLY_HANDLE) 1522 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1361 const_iv (WILL_APPLY_TREASURE) 1523 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1362 const_iv (WILL_APPLY_EARTHWALL)
1363 const_iv (WILL_APPLY_DOOR)
1364 const_iv (WILL_APPLY_FOOD)
1365 1524
1366 const_iv (SAVE_MODE) 1525 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1367 const_iv (SAVE_DIR_MODE)
1368 1526
1369 const_iv (M_PAPER) 1527 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1370 const_iv (M_IRON) 1528 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1371 const_iv (M_GLASS) 1529 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1372 const_iv (M_LEATHER) 1530 const_iv (M_ICE) const_iv (M_SPECIAL)
1373 const_iv (M_WOOD)
1374 const_iv (M_ORGANIC)
1375 const_iv (M_STONE)
1376 const_iv (M_CLOTH)
1377 const_iv (M_ADAMANT)
1378 const_iv (M_LIQUID)
1379 const_iv (M_SOFT_METAL)
1380 const_iv (M_BONE)
1381 const_iv (M_ICE)
1382 const_iv (M_SPECIAL)
1383 1531
1384 const_iv (SK_EXP_ADD_SKILL) 1532 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1385 const_iv (SK_EXP_TOTAL) 1533 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1386 const_iv (SK_EXP_NONE)
1387 const_iv (SK_SUBTRACT_SKILL_EXP)
1388 const_iv (SK_EXP_SKILL_ONLY)
1389 1534
1390 const_iv (SK_LOCKPICKING) 1535 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1391 const_iv (SK_HIDING) 1536 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1392 const_iv (SK_SMITHERY) 1537 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1393 const_iv (SK_BOWYER) 1538 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1394 const_iv (SK_JEWELER) 1539 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1395 const_iv (SK_ALCHEMY) 1540 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1396 const_iv (SK_STEALING) 1541 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1397 const_iv (SK_LITERACY) 1542 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1398 const_iv (SK_BARGAINING) 1543 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1399 const_iv (SK_JUMPING) 1544 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1400 const_iv (SK_DET_MAGIC)
1401 const_iv (SK_ORATORY)
1402 const_iv (SK_SINGING)
1403 const_iv (SK_DET_CURSE)
1404 const_iv (SK_FIND_TRAPS)
1405 const_iv (SK_MEDITATION)
1406 const_iv (SK_PUNCHING)
1407 const_iv (SK_FLAME_TOUCH)
1408 const_iv (SK_KARATE)
1409 const_iv (SK_CLIMBING)
1410 const_iv (SK_WOODSMAN)
1411 const_iv (SK_INSCRIPTION)
1412 const_iv (SK_ONE_HANDED_WEAPON)
1413 const_iv (SK_MISSILE_WEAPON)
1414 const_iv (SK_THROWING)
1415 const_iv (SK_USE_MAGIC_ITEM)
1416 const_iv (SK_DISARM_TRAPS)
1417 const_iv (SK_SET_TRAP)
1418 const_iv (SK_THAUMATURGY)
1419 const_iv (SK_PRAYING)
1420 const_iv (SK_CLAWING)
1421 const_iv (SK_LEVITATION)
1422 const_iv (SK_SUMMONING)
1423 const_iv (SK_PYROMANCY)
1424 const_iv (SK_EVOCATION)
1425 const_iv (SK_SORCERY)
1426 const_iv (SK_TWO_HANDED_WEAPON)
1427 const_iv (SK_SPARK_TOUCH)
1428 const_iv (SK_SHIVER)
1429 const_iv (SK_ACID_SPLASH)
1430 const_iv (SK_POISON_NAIL) 1545 const_iv (SK_POISON_NAIL)
1431 1546
1432 const_iv (SOUND_NEW_PLAYER) 1547 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1433 const_iv (SOUND_FIRE_ARROW) 1548 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1434 const_iv (SOUND_LEARN_SPELL) 1549 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1435 const_iv (SOUND_FUMBLE_SPELL) 1550 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1436 const_iv (SOUND_WAND_POOF) 1551 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1437 const_iv (SOUND_OPEN_DOOR) 1552 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1438 const_iv (SOUND_PUSH_PLAYER)
1439 const_iv (SOUND_PLAYER_HITS1)
1440 const_iv (SOUND_PLAYER_HITS2)
1441 const_iv (SOUND_PLAYER_HITS3)
1442 const_iv (SOUND_PLAYER_HITS4)
1443 const_iv (SOUND_PLAYER_IS_HIT1)
1444 const_iv (SOUND_PLAYER_IS_HIT2)
1445 const_iv (SOUND_PLAYER_IS_HIT3)
1446 const_iv (SOUND_PLAYER_KILLS)
1447 const_iv (SOUND_PET_IS_KILLED)
1448 const_iv (SOUND_PLAYER_DIES)
1449 const_iv (SOUND_OB_EVAPORATE)
1450 const_iv (SOUND_OB_EXPLODE)
1451 const_iv (SOUND_CLOCK)
1452 const_iv (SOUND_TURN_HANDLE)
1453 const_iv (SOUND_FALL_HOLE)
1454 const_iv (SOUND_DRINK_POISON)
1455 const_iv (SOUND_CAST_SPELL_0)
1456 1553
1457 const_iv (PREFER_LOW) 1554 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1458 const_iv (PREFER_HIGH)
1459 1555
1460 const_iv (ATNR_PHYSICAL) 1556 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1461 const_iv (ATNR_MAGIC) 1557 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1462 const_iv (ATNR_FIRE) 1558 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1463 const_iv (ATNR_ELECTRICITY) 1559 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1464 const_iv (ATNR_COLD) 1560 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1465 const_iv (ATNR_CONFUSION) 1561 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1466 const_iv (ATNR_ACID) 1562 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1467 const_iv (ATNR_DRAIN)
1468 const_iv (ATNR_WEAPONMAGIC)
1469 const_iv (ATNR_GHOSTHIT)
1470 const_iv (ATNR_POISON)
1471 const_iv (ATNR_SLOW)
1472 const_iv (ATNR_PARALYZE)
1473 const_iv (ATNR_TURN_UNDEAD)
1474 const_iv (ATNR_FEAR)
1475 const_iv (ATNR_CANCELLATION)
1476 const_iv (ATNR_DEPLETE)
1477 const_iv (ATNR_DEATH)
1478 const_iv (ATNR_CHAOS)
1479 const_iv (ATNR_COUNTERSPELL)
1480 const_iv (ATNR_GODPOWER)
1481 const_iv (ATNR_HOLYWORD)
1482 const_iv (ATNR_BLIND)
1483 const_iv (ATNR_INTERNAL)
1484 const_iv (ATNR_LIFE_STEALING)
1485 const_iv (ATNR_DISEASE)
1486 1563
1487 const_iv (MAP_IN_MEMORY) 1564 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1488 const_iv (MAP_SWAPPED)
1489 const_iv (MAP_LOADING)
1490 const_iv (MAP_SAVING) 1565 const_iv (MAP_INACTIVE)
1491 1566
1492 const_iv (KLASS_ATTACHABLE) 1567 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1493 const_iv (KLASS_GLOBAL) 1568 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1494 const_iv (KLASS_OBJECT)
1495 const_iv (KLASS_CLIENT)
1496 const_iv (KLASS_PLAYER)
1497 const_iv (KLASS_MAP)
1498 1569
1499 const_iv (CS_QUERY_YESNO) 1570 const_iv (VERSION_CS) const_iv (VERSION_SC)
1500 const_iv (CS_QUERY_SINGLECHAR)
1501 const_iv (CS_QUERY_HIDEINPUT)
1502 1571
1503 const_iv (ST_DEAD) 1572 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1504 const_iv (ST_SETUP)
1505 const_iv (ST_PLAYING)
1506 const_iv (ST_CUSTOM)
1507 1573
1508 const_iv (ST_CHANGE_CLASS) 1574 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1509 1575
1510 const_iv (IO_HEADER) 1576 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1511 const_iv (IO_OBJECTS)
1512 const_iv (IO_UNIQUES)
1513 1577
1514 // random map generator 1578 // random map generator
1515 const_iv (LAYOUT_NONE) 1579 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1516 const_iv (LAYOUT_ONION) 1580 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1517 const_iv (LAYOUT_MAZE)
1518 const_iv (LAYOUT_SPIRAL)
1519 const_iv (LAYOUT_ROGUELIKE)
1520 const_iv (LAYOUT_SNAKE)
1521 const_iv (LAYOUT_SQUARE_SPIRAL)
1522 1581
1523 const_iv (RMOPT_RANDOM) 1582 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1524 const_iv (RMOPT_CENTERED) 1583 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1525 const_iv (RMOPT_LINEAR) 1584 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1526 const_iv (RMOPT_BOTTOM_C)
1527 const_iv (RMOPT_BOTTOM_R)
1528 const_iv (RMOPT_IRR_SPACE)
1529 const_iv (RMOPT_WALL_OFF)
1530 const_iv (RMOPT_WALLS_ONLY)
1531 const_iv (RMOPT_NO_DOORS)
1532 1585
1533 const_iv (SYMMETRY_RANDOM) 1586 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1534 const_iv (SYMMETRY_NONE) 1587 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1535 const_iv (SYMMETRY_X) 1588
1536 const_iv (SYMMETRY_Y) 1589 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1537 const_iv (SYMMETRY_XY) 1590 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1591
1592 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1593 const_iv (FT_RSRC) const_iv (FT_NUM)
1538 }; 1594 };
1539 1595
1540 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1596 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1541 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1597 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1542 1598
1559 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1615 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1560 av_push (event, newSViv (eiv->klass)); 1616 av_push (event, newSViv (eiv->klass));
1561 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1617 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1562 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1618 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1563 } 1619 }
1564}
1565 1620
1621 // used by autogenerated BOOT sections from genacc
1622 av_reflect = get_av ("cf::REFLECT", 1);
1623}
1624
1625void _gv_clear (SV *gv)
1626 CODE:
1627 assert (SvTYPE (gv) == SVt_PVGV);
1628# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1629 f (GvGP (gv)->gp_form);
1630 f (GvGP (gv)->gp_io);
1631 f (GvGP (gv)->gp_sv);
1632 f (GvGP (gv)->gp_av);
1633 f (GvGP (gv)->gp_hv);
1634 f (GvGP (gv)->gp_cv);
1635 GvCVGEN (gv) = 0;
1636 GvMULTI_off (gv);
1637# undef f
1638
1566void _connect_to_perl () 1639void _connect_to_perl_1 ()
1567 1640
1641void _connect_to_perl_2 ()
1642
1643void _recalc_want ()
1644
1645# not used by default anymore
1568void _global_reattach () 1646void _global_reattach ()
1569 CODE: 1647 CODE:
1570{ 1648{
1571 // reattach to all attachable objects in the game. 1649 // reattach to all attachable objects in the game.
1572 for_all_clients (ns) 1650 for_all_clients (ns)
1573 ns->reattach (); 1651 ns->reattach ();
1574 1652
1575 for_all_players (pl)
1576 pl->reattach ();
1577
1578 //TODO
1579 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1580 // i->second->reattach ();
1581
1582 for_all_objects (op) 1653 for_all_objects (op)
1583 op->reattach (); 1654 op->reattach ();
1584} 1655}
1585 1656
1657# support function for map-world.ext
1658void _quantise (SV *data_sv, SV *plt_sv)
1659 CODE:
1660{
1661 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1662 croak ("_quantise called with invalid agruments");
1663
1664 plt_sv = SvRV (plt_sv);
1665 SV **plt = AvARRAY (plt_sv);
1666 int plt_count = AvFILL (plt_sv) + 1;
1667
1668 STRLEN len;
1669 char *data = SvPVbyte (data_sv, len);
1670 char *dst = data;
1671
1672 while (len >= 3)
1673 {
1674 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1675 {
1676 char *val = SvPVX (*val_sv);
1677
1678 if (val [0] == data [0]
1679 && val [1] == data [1]
1680 && val [2] == data [2])
1681 {
1682 *dst++ = val [3];
1683 goto next;
1684 }
1685 }
1686
1687 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1688 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1689 dst - SvPVX (data_sv), len);
1690
1691 next:
1692 data += 3;
1693 len -= 3;
1694 }
1695
1696 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1697}
1698
1699void init_anim ()
1700
1701void init_globals ()
1702
1703void init_experience ()
1704
1705void init_attackmess ()
1706
1707void init_dynamic ()
1708
1709void load_settings ()
1710
1711void load_materials ()
1712
1713void init_uuid ()
1714 CODE:
1715 UUID::init ();
1716
1717void init_signals ()
1718
1719void init_commands ()
1720
1721void init_skills ()
1722
1723void init_beforeplay ()
1724
1725void evthread_start (int aiofd)
1726
1727void cede_to_tick ()
1728 CODE:
1729 coroapi::cede_to_tick ();
1730
1731NV till_tick ()
1732 CODE:
1733 RETVAL = SvNVX (sv_next_tick) - now ();
1734 OUTPUT:
1735 RETVAL
1736
1737int tick_inhibit ()
1738 CODE:
1739 RETVAL = tick_inhibit;
1740 OUTPUT:
1741 RETVAL
1742
1743void tick_inhibit_inc ()
1744 CODE:
1745 ++tick_inhibit;
1746
1747void tick_inhibit_dec ()
1748 CODE:
1749 if (!--tick_inhibit)
1750 if (tick_pending)
1751 {
1752 ev_async_send (EV_DEFAULT, &tick_watcher);
1753 coroapi::cede ();
1754 }
1755
1756void server_tick ()
1757 CODE:
1758{
1759 NOW = ev_now (EV_DEFAULT);
1760 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1761 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1762 runtime = SvNVX (sv_runtime);
1763
1764 server_tick ();
1765
1766 NOW = ev_time ();
1767 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1768 runtime += TICK;
1769 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1770}
1771
1586NV floor (NV x) 1772NV floor (NV x)
1587 1773
1588NV ceil (NV x) 1774NV ceil (NV x)
1589 1775
1590NV rndm (...) 1776NV rndm (...)
1777 ALIAS:
1778 rmg_rndm = 1
1591 CODE: 1779 CODE:
1780{
1781 rand_gen &gen = ix ? rmg_rndm : rndm;
1592 switch (items) 1782 switch (items)
1593 { 1783 {
1594 case 0: RETVAL = rndm (); break; 1784 case 0: RETVAL = gen (); break;
1595 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1785 case 1: RETVAL = gen (SvUV (ST (0))); break;
1596 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1786 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1597 default: croak ("cf::rndm requires none, one or two parameters."); break; 1787 default: croak ("cf::rndm requires none, one or two parameters."); break;
1598 } 1788 }
1789}
1599 OUTPUT: 1790 OUTPUT:
1600 RETVAL 1791 RETVAL
1601 1792
1602void server_tick () 1793NV clamp (NV value, NV min_value, NV max_value)
1603 CODE: 1794 CODE:
1604 runtime = SvNVx (sv_runtime); 1795 RETVAL = clamp (value, min_value, max_value);
1605 server_tick (); 1796 OUTPUT:
1797 RETVAL
1606 1798
1799NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1800 CODE:
1801 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1802 OUTPUT:
1803 RETVAL
1804
1805void weaken (...)
1806 PROTOTYPE: @
1807 CODE:
1808 while (items > 0)
1809 sv_rvweaken (ST (--items));
1810
1607void 1811void
1608LOG (int level, char *msg) 1812log_backtrace (utf8_string msg)
1813
1814void
1815LOG (int flags, utf8_string msg)
1609 PROTOTYPE: $$ 1816 PROTOTYPE: $$
1610 C_ARGS: (LogLevel)level, "%s", msg 1817 C_ARGS: flags, "%s", msg
1611 1818
1612char *path_combine (char *base, char *path) 1819octet_string path_combine (octet_string base, octet_string path)
1613 PROTOTYPE: $$ 1820 PROTOTYPE: $$
1614 1821
1615char *path_combine_and_normalize (char *base, char *path) 1822octet_string path_combine_and_normalize (octet_string base, octet_string path)
1616 PROTOTYPE: $$ 1823 PROTOTYPE: $$
1617 1824
1618const char *
1619get_maps_directory (char *path)
1620 PROTOTYPE: $
1621 ALIAS: maps_directory = 0
1622 CODE:
1623 RETVAL = create_pathname (path);
1624 OUTPUT: RETVAL
1625
1626void 1825void
1627sub_generation_inc () 1826sub_generation_inc ()
1628 CODE: 1827 CODE:
1629 PL_sub_generation++; 1828 PL_sub_generation++;
1630 1829
1631char * 1830const_octet_string
1632mapdir () 1831mapdir ()
1633 PROTOTYPE: 1832 PROTOTYPE:
1634 ALIAS: 1833 ALIAS:
1635 mapdir = 0 1834 mapdir = 0
1636 uniquedir = 1 1835 uniquedir = 1
1652 } 1851 }
1653 OUTPUT: RETVAL 1852 OUTPUT: RETVAL
1654 1853
1655void abort () 1854void abort ()
1656 1855
1856void reset_signals ()
1857
1657void fork_abort (char *cause = "cf::fork_abort") 1858void fork_abort (const_octet_string cause = "cf::fork_abort")
1658 1859
1659void cleanup (const char *cause, bool make_core = false) 1860void cleanup (const_octet_string cause, bool make_core = false)
1660 1861
1661void emergency_save () 1862void emergency_save ()
1662 1863
1663void _exit (int status = EXIT_SUCCESS) 1864void _exit (int status = EXIT_SUCCESS)
1664 1865
1665UV sv_2watcher (SV *w)
1666 CODE:
1667 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1668 OUTPUT:
1669 RETVAL
1670
1671#if _POSIX_MEMLOCK 1866#if _POSIX_MEMLOCK
1672 1867
1673int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1868int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1869 INIT:
1870#if __GLIBC__
1871 mallopt (M_TOP_PAD, 1024 * 1024);
1872 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1873 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1874 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1875#endif
1674 1876
1675int munlockall () 1877int munlockall ()
1676 1878
1677#endif 1879#endif
1678 1880
1881int
1882malloc_trim (IV pad = 0)
1883
1884void
1885mallinfo ()
1886 PPCODE:
1887{
1888#if __GLIBC__
1889 struct mallinfo mai = mallinfo ();
1890 EXTEND (SP, 10*2);
1891 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1892 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1893 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1894 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1895 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1896 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1897 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1898 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1899 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1900 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1901#endif
1902 EXTEND (SP, 5*2);
1903 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1904 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1905 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1906 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1907 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1908}
1909
1679int find_animation (char *text) 1910int find_animation (utf8_string text)
1680 PROTOTYPE: $ 1911 PROTOTYPE: $
1681 1912
1682int random_roll (int min, int max, object *op, int goodbad); 1913int random_roll (int min, int max, object *op, int goodbad);
1683 1914
1684const char *cost_string_from_value(uint64 cost, int approx = 0) 1915const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1685 1916
1686int 1917int
1687exp_to_level (val64 exp) 1918exp_to_level (val64 exp)
1688 CODE: 1919 CODE:
1689{ 1920{
1720 RETVAL = newSVpv (resist_plus[atnr], 0); 1951 RETVAL = newSVpv (resist_plus[atnr], 0);
1721 else 1952 else
1722 XSRETURN_UNDEF; 1953 XSRETURN_UNDEF;
1723 OUTPUT: RETVAL 1954 OUTPUT: RETVAL
1724 1955
1956UUID
1957uuid_cur ()
1958 CODE:
1959 RETVAL = UUID::cur;
1960 OUTPUT:
1961 RETVAL
1962
1963UUID
1964uuid_gen ()
1965 CODE:
1966 RETVAL = UUID::gen ();
1967 OUTPUT:
1968 RETVAL
1969
1970val64
1971uuid_seq (UUID uuid)
1972 CODE:
1973 RETVAL = uuid.seq;
1974 OUTPUT:
1975 RETVAL
1976
1977UUID
1978uuid_str (val64 seq)
1979 CODE:
1980 RETVAL.seq = seq;
1981 OUTPUT:
1982 RETVAL
1983
1984void
1985coin_names ()
1986 PPCODE:
1987 EXTEND (SP, NUM_COINS);
1988 for (int i = 0; i < NUM_COINS; ++i)
1989 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1990
1991void
1992coin_archetypes ()
1993 PPCODE:
1994 EXTEND (SP, NUM_COINS);
1995 for (int i = 0; i < NUM_COINS; ++i)
1996 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1997
1725bool 1998bool
1726load_regions (const char *filename) 1999load_resource_file_ (octet_string filename)
1727 CODE: 2000
1728 RETVAL = loader_region ().load (filename); 2001void
1729 OUTPUT: RETVAL 2002fix_weight ()
1730 2003
1731MODULE = cf PACKAGE = cf::attachable 2004MODULE = cf PACKAGE = cf::attachable
1732 2005
1733int 2006int
1734valid (SV *obj) 2007valid (SV *obj)
1735 CODE: 2008 CODE:
1736 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 2009 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1737 OUTPUT: 2010 OUTPUT:
1738 RETVAL 2011 RETVAL
2012
2013void
2014debug_trace (attachable *obj, bool on = true)
2015 CODE:
2016 obj->flags &= ~attachable::F_DEBUG_TRACE;
2017 if (on)
2018 obj->flags |= attachable::F_DEBUG_TRACE;
1739 2019
1740int mortals_size () 2020int mortals_size ()
1741 CODE: 2021 CODE:
1742 RETVAL = attachable::mortals.size (); 2022 RETVAL = attachable::mortals.size ();
1743 OUTPUT: RETVAL 2023 OUTPUT: RETVAL
1745#object *mortals (U32 index) 2025#object *mortals (U32 index)
1746# CODE: 2026# CODE:
1747# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2027# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1748# OUTPUT: RETVAL 2028# OUTPUT: RETVAL
1749 2029
1750INCLUDE: $PERL genacc attachable ../include/cfperl.h | 2030INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1751 2031
1752MODULE = cf PACKAGE = cf::global 2032MODULE = cf PACKAGE = cf::global
1753 2033
1754int invoke (SV *klass, int event, ...) 2034int invoke (SV *klass, int event, ...)
1755 CODE: 2035 CODE:
1759 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 2039 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1760 OUTPUT: RETVAL 2040 OUTPUT: RETVAL
1761 2041
1762MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 2042MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1763 2043
1764INCLUDE: $PERL genacc object ../include/object.h | 2044INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1765 2045
1766int invoke (object *op, int event, ...) 2046int invoke (object *op, int event, ...)
1767 CODE: 2047 CODE:
1768 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 2048 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1769 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2049 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1791object *actives (U32 index) 2071object *actives (U32 index)
1792 CODE: 2072 CODE:
1793 RETVAL = index < actives.size () ? actives [index] : 0; 2073 RETVAL = index < actives.size () ? actives [index] : 0;
1794 OUTPUT: RETVAL 2074 OUTPUT: RETVAL
1795 2075
2076int mortals_size ()
2077 CODE:
2078 RETVAL = attachable::mortals.size ();
2079 OUTPUT: RETVAL
2080
2081const char *slot_use_name (U32 slot)
2082 ALIAS:
2083 slot_nonuse_name = 1
2084 CODE:
2085{
2086 if (slot >= NUM_BODY_LOCATIONS)
2087 croak ("body slot index out of range");
2088
2089 switch (ix)
2090 {
2091 case 0: RETVAL = body_locations[slot].use_name; break;
2092 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2093 }
2094}
2095 OUTPUT:
2096 RETVAL
2097
1796# missing properties 2098# missing properties
1797 2099
1798object *head (object *op) 2100object *head (object *op)
1799 PROTOTYPE: $ 2101 PROTOTYPE: $
1800 CODE: 2102 CODE:
1801 RETVAL = op->head_ (); 2103 RETVAL = op->head_ ();
1802 OUTPUT: RETVAL
1803
1804int is_head (object *op)
1805 PROTOTYPE: $
1806 CODE:
1807 RETVAL = op->head_ () == op;
1808 OUTPUT: RETVAL 2104 OUTPUT: RETVAL
1809 2105
1810void 2106void
1811inv (object *obj) 2107inv (object *obj)
1812 PROTOTYPE: $ 2108 PROTOTYPE: $
1813 PPCODE: 2109 PPCODE:
1814{ 2110{
1815 object *o;
1816 for (o = obj->inv; o; o = o->below) 2111 for (object *o = obj->inv; o; o = o->below)
1817 XPUSHs (sv_2mortal (to_sv (o))); 2112 XPUSHs (sv_2mortal (to_sv (o)));
1818} 2113}
1819 2114
1820void 2115void
1821set_animation (object *op, int idx) 2116set_animation (object *op, int idx)
1826num_animations (object *op) 2121num_animations (object *op)
1827 CODE: 2122 CODE:
1828 RETVAL = NUM_ANIMATIONS (op); 2123 RETVAL = NUM_ANIMATIONS (op);
1829 OUTPUT: RETVAL 2124 OUTPUT: RETVAL
1830 2125
2126int slot_info (object *op, UV slot, int value = 0)
2127 ALIAS:
2128 slot_used = 1
2129 CODE:
2130{
2131 if (slot >= NUM_BODY_LOCATIONS)
2132 croak ("body slot index out of range");
2133
2134 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2135
2136 if (items > 2)
2137 if (ix)
2138 op->slot[slot].used = value;
2139 else
2140 op->slot[slot].info = value;
2141}
2142 OUTPUT:
2143 RETVAL
2144
1831object *find_best_object_match (object *op, const char *match) 2145object *find_best_object_match (object *op, utf8_string match)
1832 2146
1833object *find_marked_object (object *op) 2147object *find_marked_object (object *op)
1834 2148
1835int need_identify (object *obj); 2149int need_identify (object *obj);
1836 2150
1848 2162
1849void apply_below (object *op) 2163void apply_below (object *op)
1850 CODE: 2164 CODE:
1851 player_apply_below (op); 2165 player_apply_below (op);
1852 2166
1853object *cf_object_present_archname_inside (object *op, char *whatstr) 2167int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1854 2168
1855int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2169int casting_level (object *caster, object *spell)
1856
1857int cf_object_change_map (object *op, int x, int y, maptile *map)
1858
1859#//TODO
1860object *clone_ (object *op, int recursive = 0)
1861 CODE:
1862 if (recursive)
1863 RETVAL = object_create_clone (op);
1864 else
1865 {
1866 RETVAL = object::create ();
1867 op->copy_to (RETVAL);
1868 }
1869 OUTPUT: RETVAL
1870 2170
1871int pay_item (object *op, object *buyer) 2171int pay_item (object *op, object *buyer)
1872 CODE: 2172 CODE:
1873 RETVAL = pay_for_item (op, buyer); 2173 RETVAL = pay_for_item (op, buyer);
1874 OUTPUT: RETVAL 2174 OUTPUT: RETVAL
1878 RETVAL = pay_for_amount (amount, op); 2178 RETVAL = pay_for_amount (amount, op);
1879 OUTPUT: RETVAL 2179 OUTPUT: RETVAL
1880 2180
1881void pay_player (object *op, uint64 amount) 2181void pay_player (object *op, uint64 amount)
1882 2182
1883val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2183val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1884 2184
1885int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2185int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1886 2186
1887void learn_spell (object *op, object *sp, int special_prayer = 0) 2187void learn_spell (object *op, object *sp, int special_prayer = 0)
1888 CODE: 2188 CODE:
1889 do_learn_spell (op, sp, special_prayer); 2189 do_learn_spell (op, sp, special_prayer);
1890 2190
1891void forget_spell (object *op, object *sp) 2191void forget_spell (object *op, object *sp)
1892 CODE: 2192 CODE:
1893 do_forget_spell (op, query_name (sp)); 2193 do_forget_spell (op, query_name (sp));
1894 2194
1895object *check_for_spell (object *op, char *spellname) 2195object *check_for_spell (object *op, utf8_string spellname)
1896 CODE: 2196 CODE:
1897 RETVAL = check_spell_known (op, spellname); 2197 RETVAL = check_spell_known (op, spellname);
1898 OUTPUT: RETVAL 2198 OUTPUT: RETVAL
1899 2199
1900int query_money (object *op) 2200int query_money (object *op)
1909 2209
1910void drop (object *who, object *op) 2210void drop (object *who, object *op)
1911 2211
1912void pick_up (object *who, object *op) 2212void pick_up (object *who, object *op)
1913 2213
1914int cf_object_teleport (object *op, maptile *map, int x, int y)
1915
1916void update_object (object *op, int action) 2214void update_object (object *op, int action)
1917 2215
1918object *cf_create_object_by_name (const char *name)
1919
1920void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2216void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1921 2217
1922void player_lvl_adj (object *who, object *skill = 0) 2218void player_lvl_adj (object *who, object *skill = 0)
1923 2219
1924int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2220int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1925 2221
1926int calc_skill_exp (object *who, object *op, object *skill); 2222int calc_skill_exp (object *who, object *op, object *skill);
1927 2223
1928void push_button (object *op); 2224void push_button (object *op, object *originator);
1929 2225
1930void use_trigger (object *op); 2226void use_trigger (object *op, object *originator);
1931 2227
1932void add_button_link (object *button, maptile *map, int connected); 2228void handle_apply_yield (object *op);
1933 2229
1934void remove_button_link (object *op); 2230int convert_item (object *item, object *converter);
1935 2231
1936 2232
1937MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2233MODULE = cf PACKAGE = cf::object PREFIX = cf_
1938
1939object *cf_insert_ob_in_ob (object *ob, object *where)
1940 2234
1941# no clean way to get an object from an archetype - stupid idiotic 2235# no clean way to get an object from an archetype - stupid idiotic
1942# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2236# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1943 2237
1944object *new (const char *archetype = 0) 2238object *new (utf8_string archetype = 0)
1945 PROTOTYPE: ;$ 2239 PROTOTYPE: ;$
1946 CODE: 2240 CODE:
1947 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2241 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1948 OUTPUT: 2242 OUTPUT:
1949 RETVAL 2243 RETVAL
1950 2244
2245object *find_object (U32 tag)
2246
2247# TODO: nuke
1951object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2248object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1952 PROTOTYPE: $$$$$$ 2249 PROTOTYPE: $$$$$$
1953 CODE: 2250 CODE:
1954{ 2251{
1955 int unused_type; 2252 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1956 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1957}
1958 2253
1959# syntatic sugar for easier use in event callbacks. 2254 if (RETVAL->destroyed ())
1960const char *options (object *op)
1961 CODE:
1962 RETVAL = op->name;
1963 OUTPUT:
1964 RETVAL 2255 RETVAL = 0;
2256}
1965 2257
1966player *contr (object *op) 2258shstr
1967 CODE: 2259object::kv_get (shstr key)
1968 RETVAL = op->contr;
1969 OUTPUT: RETVAL
1970 2260
1971const char *get_ob_key_value (object *op, const char *key) 2261void
2262object::kv_del (shstr key)
1972 2263
1973bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2264void
2265object::kv_set (shstr key, shstr value)
1974 2266
1975object *get_nearest_player (object *ob) 2267object *get_nearest_player (object *ob)
1976 ALIAS: nearest_player = 0 2268 ALIAS: nearest_player = 0
1977 PREINIT: 2269 PREINIT:
1978 extern object *get_nearest_player (object *); 2270 extern object *get_nearest_player (object *);
1980void rangevector (object *ob, object *other, int flags = 0) 2272void rangevector (object *ob, object *other, int flags = 0)
1981 PROTOTYPE: $$;$ 2273 PROTOTYPE: $$;$
1982 PPCODE: 2274 PPCODE:
1983{ 2275{
1984 rv_vector rv; 2276 rv_vector rv;
2277
2278 PUTBACK;
1985 get_rangevector (ob, other, &rv, flags); 2279 get_rangevector (ob, other, &rv, flags);
2280 SPAGAIN;
2281
1986 EXTEND (SP, 5); 2282 EXTEND (SP, 5);
1987 PUSHs (newSVuv (rv.distance)); 2283 PUSHs (newSVuv (rv.distance));
1988 PUSHs (newSViv (rv.distance_x)); 2284 PUSHs (newSViv (rv.distance_x));
1989 PUSHs (newSViv (rv.distance_y)); 2285 PUSHs (newSViv (rv.distance_y));
1990 PUSHs (newSViv (rv.direction)); 2286 PUSHs (newSViv (rv.direction));
1991 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2287 PUSHs (to_sv (rv.part));
1992} 2288}
1993 2289
1994bool on_same_map_as (object *ob, object *other) 2290bool on_same_map_as (object *ob, object *other)
1995 CODE: 2291 CODE:
1996 RETVAL = on_same_map (ob, other); 2292 RETVAL = on_same_map (ob, other);
1997 OUTPUT: RETVAL 2293 OUTPUT: RETVAL
1998 2294
1999const char * 2295const_utf8_string
2000base_name (object *op, int plural = op->nrof > 1) 2296base_name (object *op, int plural = op->nrof > 1)
2001 CODE: 2297 CODE:
2002 RETVAL = query_base_name (op, plural); 2298 RETVAL = query_base_name (op, plural);
2003 OUTPUT: RETVAL 2299 OUTPUT: RETVAL
2004 2300
2005object *decrease_ob_nr (object *op, unsigned long i) 2301# return the tail of an object, excluding itself
2302void
2303tail (object *op)
2304 PPCODE:
2305 while ((op = op->more))
2306 XPUSHs (sv_2mortal (to_sv (op)));
2006 2307
2007MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2308MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2008 2309
2009player *player (object *op) 2310player *player (object *op)
2010 CODE: 2311 CODE:
2011 RETVAL = op->contr; 2312 RETVAL = op->contr;
2012 OUTPUT: RETVAL 2313 OUTPUT: RETVAL
2013 2314
2315bool move_player (object *op, int dir)
2316
2014void check_score (object *op) 2317void check_score (object *op)
2015 2318
2016void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2319void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2017 CODE: 2320 CODE:
2018 new_draw_info (flags, 0, op, txt); 2321 new_draw_info (flags, 0, op, txt);
2019 2322
2020object *cf_player_send_inventory (object *op)
2021
2022char *cf_player_get_ip (object *op)
2023 ALIAS: ip = 0
2024
2025object *cf_player_get_marked_item (object *op)
2026 ALIAS: marked_item = 0
2027
2028void cf_player_set_marked_item (object *op, object *ob)
2029
2030partylist *cf_player_get_party (object *op)
2031 ALIAS: party = 0
2032
2033void cf_player_set_party (object *op, partylist *party)
2034
2035void kill_player (object *op) 2323void kill_player (object *op)
2036 2324
2325void esrv_send_item (object *pl, object *item)
2326
2037void esrv_update_item (object *op, int what, object *item) 2327void esrv_update_item (object *pl, int what, object *item)
2038 C_ARGS: what, op, item 2328 C_ARGS: what, pl, item
2039 2329
2040void clear_los (object *op) 2330void esrv_del_item (object *pl, int tag)
2331 C_ARGS: pl->contr, tag
2041 2332
2042int command_summon (object *op, char *params) 2333int command_summon (object *op, utf8_string params)
2043 2334
2044int command_arrest (object *op, char *params) 2335int command_arrest (object *op, utf8_string params)
2045
2046int command_kick (object *op, char *params)
2047
2048int command_banish (object *op, char *params)
2049 2336
2050 2337
2051MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2338MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2052 2339
2053INCLUDE: $PERL genacc player ../include/player.h | 2340INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2054 2341
2055int invoke (player *pl, int event, ...) 2342int invoke (player *pl, int event, ...)
2056 CODE: 2343 CODE:
2057 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2344 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2058 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2345 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2068 pl->ob->stats.hp = pl->ob->stats.maxhp; 2355 pl->ob->stats.hp = pl->ob->stats.maxhp;
2069 pl->ob->stats.sp = pl->ob->stats.maxsp; 2356 pl->ob->stats.sp = pl->ob->stats.maxsp;
2070 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2357 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2071 pl->orig_stats = pl->ob->stats; 2358 pl->orig_stats = pl->ob->stats;
2072 2359
2073void cf_player_move (player *pl, int dir) 2360# should only be temporary
2361void esrv_new_player (player *pl)
2074 2362
2075void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2363#d# TODO: replace by blocked_los accessor, fix code using this
2076
2077bool 2364bool
2078cell_visible (player *pl, int dx, int dy) 2365cell_visible (player *pl, int dx, int dy)
2079 CODE: 2366 CODE:
2080 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2367 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2081 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2082 OUTPUT: 2368 OUTPUT:
2083 RETVAL 2369 RETVAL
2084 2370
2085void 2371void
2086send (player *pl, SV *packet) 2372send (player *pl, SV *packet)
2087 CODE: 2373 CODE:
2088{ 2374{
2089 STRLEN len; 2375 STRLEN len;
2090 char *buf = SvPVbyte (packet, len); 2376 char *buf = SvPVbyte (packet, len);
2091 2377
2378 if (len > MAXSOCKBUF)
2379 pl->failmsg ("[packet too long for client]");
2092 if (pl->ns) 2380 else if (pl->ns)
2093 pl->ns->send_packet (buf, len); 2381 pl->ns->send_packet (buf, len);
2094} 2382}
2095
2096int
2097listening (player *pl, int new_value = -1)
2098 CODE:
2099 RETVAL = pl->listening;
2100 if (new_value >= 0)
2101 pl->listening = new_value;
2102 OUTPUT:
2103 RETVAL
2104 2383
2105void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2384void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2106 PROTOTYPE: $;$$$ 2385 PROTOTYPE: $;$$$
2107 PPCODE: 2386 PPCODE:
2108 if (GIMME_V != G_VOID) 2387 if (GIMME_V != G_VOID)
2133 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2412 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2134 OUTPUT: RETVAL 2413 OUTPUT: RETVAL
2135 2414
2136SV *registry (maptile *map) 2415SV *registry (maptile *map)
2137 2416
2417void
2418find_tagged_objects (maptile *map, utf8_string tag = 0)
2419 PPCODE:
2420{
2421 if (!map->spaces)
2422 XSRETURN_EMPTY;
2423
2424 if (tag)
2425 {
2426 shstr_cmp tag_ (tag);
2427
2428 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2429 for (object *op = ms->bot; op; op = op->above)
2430 if (op->tag == tag_)
2431 XPUSHs (sv_2mortal (to_sv (op)));
2432 }
2433 else
2434 {
2435 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2436 for (object *op = ms->bot; op; op = op->above)
2437 if (op->tag)
2438 XPUSHs (sv_2mortal (to_sv (op)));
2439 }
2440}
2441
2138INCLUDE: $PERL genacc maptile ../include/map.h | 2442INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2443
2444void
2445adjust_daylight ()
2446 CODE:
2447 maptile::adjust_daylight ();
2448
2449int
2450outdoor_darkness (int darkness = 0)
2451 CODE:
2452 RETVAL = maptile::outdoor_darkness;
2453 if (items)
2454 maptile::outdoor_darkness = darkness;
2455 OUTPUT:
2456 RETVAL
2139 2457
2140void 2458void
2141maptile::instantiate () 2459maptile::instantiate ()
2142 2460
2143maptile *new () 2461maptile *new ()
2159 if (pl->ob && pl->ob->map == THIS) 2477 if (pl->ob && pl->ob->map == THIS)
2160 PUSHs (sv_2mortal (to_sv (pl->ob))); 2478 PUSHs (sv_2mortal (to_sv (pl->ob)));
2161 } 2479 }
2162 2480
2163void 2481void
2164maptile::set_regiondata (SV *data, SV *plt) 2482maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2165 CODE: 2483 CODE:
2166{ 2484{
2167 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV) 2485 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2486 croak ("maptile::add_underlay: palette must be arrayref");
2487
2488 palette = SvRV (palette);
2489
2490 STRLEN idxlen;
2491 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2492
2493 for (int x = 0; x < THIS->width; ++x)
2494 for (int y = 0; y < THIS->height; ++y)
2495 {
2496 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2497 if (op->flag [FLAG_IS_FLOOR])
2498 goto skip_space;
2499
2500 {
2501 int offs = offset + y * stride + x;
2502 if (IN_RANGE_EXC (offs, 0, idxlen))
2503 {
2504 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2505 {
2506 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2507 ob->flag [FLAG_NO_MAP_SAVE] = true;
2508 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2509
2510 if (ob->randomitems)
2511 {
2512 if (!ob->above)
2513 {
2514 ob->create_treasure (ob->randomitems);
2515
2516 for (object *op = ob->above; op; op = op->above)
2517 op->flag [FLAG_NO_MAP_SAVE] = true;
2518 }
2519
2520 ob->randomitems = 0;
2521 }
2522 }
2523 }
2524 }
2525
2526 skip_space: ;
2527 }
2528}
2529
2530void
2531maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2532 CODE:
2533{
2534 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2168 croak ("maptile::set_regiondata needs arrayref as plt arg"); 2535 croak ("maptile::set_regiondata: palette must be arrayref");
2169 2536
2170 AV *av = (AV *)SvRV (plt); 2537 palette = SvRV (palette);
2171 2538
2172 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *)); 2539 STRLEN idxlen;
2540 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2173 2541
2542 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2543 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2544
2174 for (int i = av_len (av) + 1; i--; ) 2545 for (int i = av_len ((AV *)palette) + 1; i--; )
2175 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2546 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2176 2547
2177 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data)); 2548 for (int y = 0; y < THIS->height; ++y)
2549 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2550
2551 sfree (THIS->regions, THIS->size ());
2552 delete [] THIS->regionmap;
2553
2554 THIS->regions = regions;
2178 THIS->regionmap = regionmap; 2555 THIS->regionmap = regionmap;
2179} 2556}
2180 2557
2181void play_sound_map (maptile *map, int x, int y, int sound_num) 2558void
2559maptile::create_region_treasure ()
2560 CODE:
2561 for (int x = 0; x < THIS->width; ++x)
2562 for (int y = 0; y < THIS->height; ++y)
2563 {
2564 region *rgn = THIS->region (x, y);
2565
2566 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2567 if (object *op = THIS->at (x, y).top)
2568 if (rgn->treasure && rndm () < rgn->treasure_density)
2569 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2570 }
2182 2571
2183int out_of_map (maptile *map, int x, int y) 2572int out_of_map (maptile *map, int x, int y)
2184 2573
2185void 2574void
2186trigger (maptile *map, long connection, bool state = true) 2575find_link (maptile *map, shstr_tmp connection)
2187 CODE:
2188 activate_connection (map, connection, state);
2189
2190void
2191get_connection (maptile *map, long connection)
2192 PPCODE: 2576 PPCODE:
2193 oblinkpt *obp = get_connection_links (map, connection); 2577 if (oblinkpt *obp = map->find_link (connection))
2194 if (obp)
2195 for (objectlink *ol = obp->link; ol; ol = ol->next) 2578 for (objectlink *ol = obp->link; ol; ol = ol->next)
2196 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2579 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2197
2198object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2199
2200object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2201
2202object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2203 C_ARGS: str, map, nx, ny
2204 2580
2205void 2581void
2206get_map_flags (maptile *map, int x, int y) 2582get_map_flags (maptile *map, int x, int y)
2207 PPCODE: 2583 PPCODE:
2208{ 2584{
2209 maptile *nmap = 0; 2585 maptile *nmap = 0;
2210 I16 nx = 0, ny = 0; 2586 I16 nx = 0, ny = 0;
2587
2588 PUTBACK;
2211 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2589 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2590 SPAGAIN;
2212 2591
2213 EXTEND (SP, 4); 2592 EXTEND (SP, 4);
2214 PUSHs (sv_2mortal (newSViv (flags))); 2593 PUSHs (sv_2mortal (newSViv (flags)));
2215 2594
2216 if (GIMME_V == G_ARRAY) 2595 if (GIMME_V == G_ARRAY)
2217 { 2596 {
2218 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2597 PUSHs (sv_2mortal (to_sv (nmap)));
2219 PUSHs (sv_2mortal (newSViv (nx))); 2598 PUSHs (sv_2mortal (newSViv (nx)));
2220 PUSHs (sv_2mortal (newSViv (ny))); 2599 PUSHs (sv_2mortal (newSViv (ny)));
2221 } 2600 }
2222} 2601}
2223 2602
2603mapspace *
2604ms (maptile *map, unsigned int x, unsigned int y)
2605 PROTOTYPE: $$$
2606 CODE:
2607{
2608 maptile *nmap = 0;
2609 I16 nx, ny;
2610
2611 PUTBACK;
2612 get_map_flags (map, &nmap, x, y, &nx, &ny);
2613 SPAGAIN;
2614
2615 if (!nmap)
2616 XSRETURN_UNDEF;
2617
2618 RETVAL = &nmap->at (nx, ny);
2619}
2620 OUTPUT:
2621 RETVAL
2622
2224void 2623void
2225at (maptile *map, unsigned int x, unsigned int y) 2624at (maptile *map, unsigned int x, unsigned int y)
2226 PROTOTYPE: $$$ 2625 PROTOTYPE: $$$
2227 PPCODE: 2626 PPCODE:
2228{ 2627{
2229 object *o;
2230 maptile *nmap = 0; 2628 maptile *nmap = 0;
2231 I16 nx, ny; 2629 I16 nx, ny;
2232 2630
2631 PUTBACK;
2233 get_map_flags (map, &nmap, x, y, &nx, &ny); 2632 get_map_flags (map, &nmap, x, y, &nx, &ny);
2633 SPAGAIN;
2234 2634
2235 if (nmap) 2635 if (nmap)
2236 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2636 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2237 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2637 XPUSHs (sv_2mortal (to_sv (o)));
2238} 2638}
2239 2639
2240SV * 2640SV *
2241bot_at (maptile *obj, unsigned int x, unsigned int y) 2641bot_at (maptile *map, unsigned int x, unsigned int y)
2242 PROTOTYPE: $$$ 2642 PROTOTYPE: $$$
2243 ALIAS: 2643 ALIAS:
2244 top_at = 1 2644 top_at = 1
2245 flags_at = 2 2645 flags_at = 2
2246 light_at = 3 2646 light_at = 3
2247 move_block_at = 4 2647 move_block_at = 4
2248 move_slow_at = 5 2648 move_slow_at = 5
2249 move_on_at = 6 2649 move_on_at = 6
2250 move_off_at = 7 2650 move_off_at = 7
2251 INIT:
2252 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2253 CODE: 2651 CODE:
2652{
2653 sint16 nx = x;
2654 sint16 ny = y;
2655
2656 if (!xy_normalise (map, nx, ny))
2657 XSRETURN_UNDEF;
2658
2659 mapspace &ms = map->at (nx, ny);
2660
2661 ms.update ();
2662
2254 switch (ix) 2663 switch (ix)
2255 { 2664 {
2256 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2665 case 0: RETVAL = to_sv (ms.bot ); break;
2257 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2666 case 1: RETVAL = to_sv (ms.top ); break;
2258 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2667 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2259 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2668 case 3: RETVAL = newSViv (ms.light ); break;
2260 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2669 case 4: RETVAL = newSVuv (ms.move_block); break;
2261 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2670 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2262 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2671 case 6: RETVAL = newSVuv (ms.move_on ); break;
2263 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2672 case 7: RETVAL = newSVuv (ms.move_off ); break;
2264 } 2673 }
2674}
2265 OUTPUT: RETVAL 2675 OUTPUT: RETVAL
2266
2267void fix_walls (maptile *map, int x, int y)
2268
2269void fix_walls_around (maptile *map, int x, int y)
2270 2676
2271# worst xs function of my life 2677# worst xs function of my life
2272bool 2678bool
2273_create_random_map (\ 2679_create_random_map (\
2274 maptile *self,\ 2680 maptile *self,\
2275 char *wallstyle,\ 2681 utf8_string wallstyle,\
2276 char *wall_name,\ 2682 utf8_string wall_name,\
2277 char *floorstyle,\ 2683 utf8_string floorstyle,\
2278 char *monsterstyle,\ 2684 utf8_string monsterstyle,\
2279 char *treasurestyle,\ 2685 utf8_string treasurestyle,\
2280 char *layoutstyle,\ 2686 utf8_string layoutstyle,\
2281 char *doorstyle,\ 2687 utf8_string doorstyle,\
2282 char *decorstyle,\ 2688 utf8_string decorstyle,\
2283 char *origin_map,\ 2689 utf8_string origin_map,\
2284 char *final_map,\ 2690 utf8_string final_map,\
2285 char *exitstyle,\ 2691 utf8_string exitstyle,\
2286 char *this_map,\ 2692 utf8_string this_map,\
2287 char *exit_on_final_map,\ 2693 utf8_string exit_on_final_map,\
2288 int xsize,\ 2694 int xsize,\
2289 int ysize,\ 2695 int ysize,\
2290 int expand2x,\ 2696 int expand2x,\
2291 int layoutoptions1,\ 2697 int layoutoptions1,\
2292 int layoutoptions2,\ 2698 int layoutoptions2,\
2305 val64 total_map_hp,\ 2711 val64 total_map_hp,\
2306 int map_layout_style,\ 2712 int map_layout_style,\
2307 int treasureoptions,\ 2713 int treasureoptions,\
2308 int symmetry_used,\ 2714 int symmetry_used,\
2309 region *region,\ 2715 region *region,\
2310 char *custom\ 2716 utf8_string custom\
2311) 2717)
2312 CODE: 2718 CODE:
2313{ 2719{
2314 random_map_params rmp; 2720 random_map_params rmp;
2315 2721
2342 rmp.decoroptions = decoroptions; 2748 rmp.decoroptions = decoroptions;
2343 rmp.orientation = orientation; 2749 rmp.orientation = orientation;
2344 rmp.origin_y = origin_y; 2750 rmp.origin_y = origin_y;
2345 rmp.origin_x = origin_x; 2751 rmp.origin_x = origin_x;
2346 rmp.random_seed = random_seed; 2752 rmp.random_seed = random_seed;
2347 rmp.total_map_hp = total_map_hp; 2753 rmp.total_map_hp = (uint64_t) total_map_hp;
2348 rmp.map_layout_style = map_layout_style; 2754 rmp.map_layout_style = map_layout_style;
2349 rmp.treasureoptions = treasureoptions; 2755 rmp.treasureoptions = treasureoptions;
2350 rmp.symmetry_used = symmetry_used; 2756 rmp.symmetry_used = symmetry_used;
2351 rmp.region = region; 2757 rmp.region = region;
2352 rmp.custom = custom; 2758 rmp.custom = custom;
2354 RETVAL = self->generate_random_map (&rmp); 2760 RETVAL = self->generate_random_map (&rmp);
2355} 2761}
2356 OUTPUT: 2762 OUTPUT:
2357 RETVAL 2763 RETVAL
2358 2764
2765MODULE = cf PACKAGE = cf::mapspace
2766
2767INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2768
2359MODULE = cf PACKAGE = cf::arch 2769MODULE = cf PACKAGE = cf::arch
2360 2770
2361archetype *find (const char *name) 2771int archetypes_size ()
2362 CODE: 2772 CODE:
2363 RETVAL = archetype::find (name); 2773 RETVAL = archetypes.size ();
2364 OUTPUT: 2774 OUTPUT: RETVAL
2365 RETVAL
2366 2775
2367archetype *first() 2776archetype *archetypes (U32 index)
2368 PROTOTYPE: 2777 CODE:
2369 CODE: 2778 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2370 RETVAL = first_archetype; 2779 OUTPUT: RETVAL
2780
2781object *instantiate (archetype *arch)
2782 CODE:
2783 RETVAL = arch_to_object (arch);
2784 OUTPUT:
2371 OUTPUT: RETVAL 2785 RETVAL
2372 2786
2373INCLUDE: $PERL genacc archetype ../include/object.h | 2787INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2374 2788
2375MODULE = cf PACKAGE = cf::party 2789MODULE = cf PACKAGE = cf::party
2376 2790
2377partylist *first () 2791partylist *first ()
2378 PROTOTYPE: 2792 PROTOTYPE:
2379 CODE: 2793 CODE:
2380 RETVAL = get_firstparty (); 2794 RETVAL = get_firstparty ();
2381 OUTPUT: RETVAL 2795 OUTPUT: RETVAL
2382 2796
2383INCLUDE: $PERL genacc partylist ../include/player.h | 2797INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2384 2798
2385MODULE = cf PACKAGE = cf::region 2799MODULE = cf PACKAGE = cf::region
2386 2800
2387void 2801void
2388list () 2802list ()
2389 PPCODE: 2803 PPCODE:
2390 for_all_regions (rgn) 2804 for_all_regions (rgn)
2391 XPUSHs (sv_2mortal (to_sv (rgn))); 2805 XPUSHs (sv_2mortal (to_sv (rgn)));
2392 2806
2393region *find (char *name) 2807region *find (utf8_string name)
2394 PROTOTYPE: $ 2808 PROTOTYPE: $
2395 CODE: 2809 CODE:
2396 RETVAL = region::find (name); 2810 RETVAL = region::find (name);
2397 OUTPUT: RETVAL 2811 OUTPUT: RETVAL
2398 2812
2399region *find_fuzzy (char *name) 2813int specificity (region *rgn)
2400 PROTOTYPE: $ 2814 CODE:
2401 CODE: 2815 RETVAL = 0;
2402 RETVAL = region::find_fuzzy (name); 2816 while (rgn = rgn->parent)
2817 RETVAL++;
2403 OUTPUT: RETVAL 2818 OUTPUT: RETVAL
2404 2819
2405INCLUDE: $PERL genacc region ../include/map.h | 2820INCLUDE: $PERL $srcdir/genacc region ../include/region.h |
2406 2821
2407MODULE = cf PACKAGE = cf::living 2822MODULE = cf PACKAGE = cf::living
2408 2823
2409INCLUDE: $PERL genacc living ../include/living.h | 2824INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2410 2825
2411MODULE = cf PACKAGE = cf::settings 2826MODULE = cf PACKAGE = cf::settings
2412 2827
2413INCLUDE: $PERL genacc Settings ../include/global.h | 2828INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2414 2829
2415MODULE = cf PACKAGE = cf::client 2830MODULE = cf PACKAGE = cf::client
2416 2831
2417INCLUDE: $PERL genacc client ../include/client.h | 2832INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2418 2833
2419int invoke (client *ns, int event, ...) 2834int invoke (client *ns, int event, ...)
2420 CODE: 2835 CODE:
2421 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2836 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2422 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2837 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2438 CODE: 2853 CODE:
2439{ 2854{
2440 STRLEN len; 2855 STRLEN len;
2441 char *buf = SvPVbyte (packet, len); 2856 char *buf = SvPVbyte (packet, len);
2442 2857
2858 if (len > MAXSOCKBUF)
2859 {
2860 // ugly
2861 if (THIS->pl)
2862 THIS->pl->failmsg ("[packet too long for client]");
2863 }
2864 else
2443 THIS->send_packet (buf, len); 2865 THIS->send_packet (buf, len);
2444} 2866}
2445 2867
2868faceidx
2869client::need_face (utf8_string name, int pri = 0)
2870 CODE:
2871 RETVAL = face_find (name, 0);
2872 if (RETVAL)
2873 {
2874 THIS->send_face (RETVAL, pri);
2875 THIS->flush_fx ();
2876 }
2877 OUTPUT:
2878 RETVAL
2879
2880int
2881client::fx_want (int idx, int value = -1)
2882 CODE:
2883 if (0 < idx && idx < FT_NUM)
2884 {
2885 RETVAL = THIS->fx_want [idx];
2886 if (items > 2)
2887 THIS->fx_want [idx] = value;
2888 }
2889 else
2890 RETVAL = 0;
2891 OUTPUT:
2892 RETVAL
2893
2894MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2895
2896faceidx sound_find (utf8_string name)
2897
2898void sound_set (utf8_string str, faceidx face)
2899
2900# dire hack
2901void old_sound_index (int idx, faceidx face)
2902 CODE:
2903 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2904 old_sound_index [idx] = face;
2905
2906MODULE = cf PACKAGE = cf::face PREFIX = face_
2907
2908#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2909
2910faceidx face_find (utf8_string name, faceidx defidx = 0)
2911
2912faceidx alloc (utf8_string name)
2913 CODE:
2914{
2915 do
2916 {
2917 RETVAL = faces.size ();
2918 faces.resize (RETVAL + 1);
2919 }
2920 while (!RETVAL); // crude way to leave index 0
2921
2922 faces [RETVAL].name = name;
2923 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2924
2925 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2926 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2927}
2928 OUTPUT: RETVAL
2929
2930void set_type (faceidx idx, int value)
2931 ALIAS:
2932 set_type = 0
2933 set_visibility = 1
2934 set_magicmap = 2
2935 set_smooth = 3
2936 set_smoothlevel = 4
2937 CODE:
2938 faceinfo *f = face_info (idx); assert (f);
2939 switch (ix)
2940 {
2941 case 0: f->type = value; break;
2942 case 1: f->visibility = value; break;
2943 case 2: f->magicmap = value; break;
2944 case 3: f->smooth = value; break;
2945 case 4: f->smoothlevel = value; break;
2946 }
2947
2948void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2949 CODE:
2950{
2951 faceinfo *f = face_info (idx); assert (f);
2952 facedata *d = &(faceset ? f->data64 : f->data32);
2953 sv_to (data, d->data);
2954 STRLEN clen;
2955 char *cdata = SvPVbyte (chksum, clen);
2956 clen = min (CHKSUM_SIZE, clen);
2957
2958 if (memcmp (d->chksum, cdata, clen))
2959 {
2960 memcpy (d->chksum, cdata, clen);
2961
2962 // invalidate existing client face info
2963 for_all_clients (ns)
2964 if (ns->faceset == faceset)
2965 {
2966 ns->faces_sent [idx] = false;
2967 ns->force_newmap = true;
2968 }
2969 }
2970}
2971
2972int get_data_size (faceidx idx, int faceset = 0)
2973 CODE:
2974 facedata *d = face_data (idx, faceset);
2975 if (!d) XSRETURN_UNDEF;
2976 RETVAL = d->data.size ();
2977 OUTPUT:
2978 RETVAL
2979
2980SV *get_chksum (faceidx idx, int faceset = 0)
2981 CODE:
2982 facedata *d = face_data (idx, faceset);
2983 if (!d) XSRETURN_UNDEF;
2984 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2985 OUTPUT:
2986 RETVAL
2987
2988SV *get_data (faceidx idx, int faceset = 0)
2989 CODE:
2990 facedata *d = face_data (idx, faceset);
2991 if (!d) XSRETURN_UNDEF;
2992 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2993 OUTPUT:
2994 RETVAL
2995
2996void invalidate (faceidx idx)
2997 CODE:
2998 for_all_clients (ns)
2999 {
3000 ns->faces_sent [idx] = false;
3001 ns->force_newmap = true;
3002 }
3003
3004void invalidate_all ()
3005 CODE:
3006 for_all_clients (ns)
3007 {
3008 ns->faces_sent.reset ();
3009 ns->force_newmap = true;
3010 }
3011
3012MODULE = cf PACKAGE = cf::anim PREFIX = anim_
3013
3014#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h |
3015
3016animidx anim_find (utf8_string name)
3017 CODE:
3018 RETVAL = animation::find (name).number;
3019 OUTPUT: RETVAL
3020
3021animidx set (utf8_string name, SV *frames, int facings = 1)
3022 CODE:
3023{
3024 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
3025 croak ("frames must be an arrayref");
3026
3027 AV *av = (AV *)SvRV (frames);
3028
3029 animation *anim = &animation::find (name);
3030 if (anim->number)
3031 {
3032 anim->resize (av_len (av) + 1);
3033 anim->facings = facings;
3034 }
3035 else
3036 anim = &animation::create (name, av_len (av) + 1, facings);
3037
3038 for (int i = 0; i < anim->num_animations; ++i)
3039 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
3040}
3041 OUTPUT: RETVAL
3042
3043void invalidate_all ()
3044 CODE:
3045 for_all_clients (ns)
3046 ns->anims_sent.reset ();
3047
3048MODULE = cf PACKAGE = cf::object::freezer
3049
3050INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3051
3052SV *
3053new (char *klass)
3054 CODE:
3055 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3056 OUTPUT: RETVAL
3057
3058void
3059DESTROY (SV *sv)
3060 CODE:
3061 object_freezer *self;
3062 sv_to (sv, self);
3063 delete self;
3064
3065MODULE = cf PACKAGE = cf::object::thawer
3066
3067INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3068
3069SV *
3070new_from_file (char *klass, octet_string path)
3071 CODE:
3072 object_thawer *f = new object_thawer (path);
3073 if (!*f)
3074 {
3075 delete f;
3076 XSRETURN_UNDEF;
3077 }
3078 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3079 OUTPUT: RETVAL
3080
3081void
3082DESTROY (SV *sv)
3083 CODE:
3084 object_thawer *self;
3085 sv_to (sv, self);
3086 delete self;
3087
3088void
3089extract_tags (object_thawer *self)
3090 PPCODE:
3091 while (self->kw != KW_EOF)
3092 {
3093 PUTBACK;
3094 coroapi::cede_to_tick ();
3095 SPAGAIN;
3096
3097 if (self->kw == KW_tag)
3098 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3099
3100 self->skip ();
3101 }
3102

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