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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.257 by root, Sun Sep 30 16:24:31 2007 UTC vs.
Revision 1.331 by root, Thu Nov 5 14:38:47 2009 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 6 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 25
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
36 32
37#include "global.h" 33#include "global.h"
38#include "loader.h" 34#include "loader.h"
39#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
36#include "evthread.h"
40#include <sproto.h> 37#include "sproto.h"
41 38
42#include <unistd.h> 39#include <unistd.h>
43#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
44# include <sys/mman.h> 41# include <sys/mman.h>
45#endif 42#endif
46 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
47#include <EXTERN.h> 52#include <EXTERN.h>
48#include <perl.h> 53#include <perl.h>
49#include <XSUB.h> 54#include <XSUB.h>
50 55
51#include "CoroAPI.h" 56#include "CoroAPI.h"
56typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
57typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
58 63
59typedef std::string std__string; 64typedef std::string std__string;
60 65
61#if IVSIZE >= 8
62 typedef IV val64;
63# define newSVval64 newSViv
64# define SvVAL64 SvIV
65#else
66 typedef double val64;
67# define newSVval64 newSVnv
68# define SvVAL64 SvNV
69#endif
70
71static PerlInterpreter *perl; 66static PerlInterpreter *perl;
72 67
73tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
74 72
75global gbl_ev; 73global gbl_ev;
76static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
77static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
78 77
79bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
81 80
82static HV 81static HV
83 *stash_cf, 82 *stash_cf,
84 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
85 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
86 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
87 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
93 93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
94static inline SV * 102static inline SV *
95newSVpv_utf8 (const char *s) 103newSVpv_utf8 (const char *s)
96{ 104{
97 if (!s) 105 if (!s)
98 return newSV (0); 106 return newSV (0);
99 107
100 SV *sv = newSVpv (s, 0); 108 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv); 109 SvUTF8_on (sv);
102 return sv; 110 return sv;
103} 111}
112#endif
104 113
114#ifndef newSVpvn_utf8
105static inline SV * 115static inline SV *
106newSVpvn_utf8 (const char *s, STRLEN l) 116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
107{ 117{
108 if (!s) 118 if (!s)
109 return newSV (0); 119 return newSV (0);
110 120
111 SV *sv = newSVpvn (s, l); 121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
112 SvUTF8_on (sv); 124 SvUTF8_on (sv);
125
113 return sv; 126 return sv;
114} 127}
128#endif
115 129
116// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
117template<class super> 131template<class super>
118static super * 132static super *
119is_a (attachable *at) 133is_a (attachable *at)
152 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
153 hv_clear (self); 167 hv_clear (self);
154 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
155 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
156 170
157 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
158 assert (!this->self); 172 assert (!this->self);
159 } 173 }
160} 174}
161 175
162void 176void
311 fprintf (stderr, "P %p\n", pl); 325 fprintf (stderr, "P %p\n", pl);
312 326
313 for_all_clients (ns) 327 for_all_clients (ns)
314 if (find_backref (ptr, ns)) 328 if (find_backref (ptr, ns))
315 fprintf (stderr, "C %p\n", ns); 329 fprintf (stderr, "C %p\n", ns);
316
317} 330}
318 331
319////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 332//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
320 333
321static SV * 334static SV *
399 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 412 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
400 413
401 return (long)mg->mg_ptr; 414 return (long)mg->mg_ptr;
402} 415}
403 416
404static long 417static long noinline
405SvPTR_ornull (SV *sv, const char *klass) 418SvPTR_ornull (SV *sv, const char *klass)
406{ 419{
407 if (SvOK (sv)) 420 if (SvOK (sv))
408 return SvPTR (sv, klass); 421 return SvPTR (sv, klass);
409 else 422 else
410 return 0; 423 return 0;
411} 424}
412 425
413inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 426inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
414inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 427inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
415inline SV *to_sv (bool v) { return newSViv (v); } 428inline SV *to_sv (bool v) { return newSViv (v); }
416inline SV *to_sv ( signed char v) { return newSViv (v); } 429inline SV *to_sv ( signed char v) { return newSViv (v); }
417inline SV *to_sv (unsigned char v) { return newSViv (v); } 430inline SV *to_sv (unsigned char v) { return newSViv (v); }
418inline SV *to_sv ( signed short v) { return newSViv (v); } 431inline SV *to_sv ( signed short v) { return newSViv (v); }
431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 444inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 445inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 446inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 447inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 448inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
449inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
436 450
437inline SV *to_sv (object & v) { return to_sv (&v); } 451inline SV *to_sv (object & v) { return to_sv (&v); }
438inline SV *to_sv (living & v) { return to_sv (&v); } 452inline SV *to_sv (living & v) { return to_sv (&v); }
439 453
440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 454inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 455inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
442 456
457inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
458
443inline SV *to_sv (UUID v) 459inline SV *to_sv (dynbuf * v)
444{ 460{
445 char buf[128]; 461 SV *sv = newSV (0);
446 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 462
447 return newSVpv (buf, 0); 463 sv_upgrade (sv, SVt_PV);
464 SvGROW (sv, v->size () + 1);
465 SvPOK_only (sv);
466 v->linearise (SvPVX (sv));
467 SvCUR_set (sv, v->size ());
468 *SvEND (sv) = 0;
469
470 return sv;
471}
472
473inline SV *to_sv (dynbuf_text * v)
474{
475 SV *sv = to_sv (static_cast<dynbuf *> (v));
476 SvUTF8_on (sv);
477 return sv;
448} 478}
449 479
450inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 480inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
451inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 481inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
452inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 482inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
469inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 499inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
470inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 500inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
471inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 501inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
472inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 502inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
473inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 503inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
504inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
474inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 505inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
475inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 506inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
476 507
477//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 508//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
478inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 509inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
495 v.assign (data, len); 526 v.assign (data, len);
496} 527}
497 528
498inline void sv_to (SV *sv, UUID &v) 529inline void sv_to (SV *sv, UUID &v)
499{ 530{
500 unsigned int version; 531 if (!v.parse (SvPV_nolen (sv)))
501
502 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
503 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 532 croak ("unparsable uuid: %s", SvPV_nolen (sv));
504} 533}
505 534
506inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 535inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
507 536
585 va_end (ap); 614 va_end (ap);
586 615
587 return sv; 616 return sv;
588} 617}
589 618
619// typemap support, mostly to avoid excessive inlining
620template<class type>
621static void noinline
622cf_obj_to (SV *arg, type &var)
623{
624 sv_to (arg, var);
625 if (!var)
626 croak ("must not pass invalid/null cf_obj here");
627}
628
629template<class object>
630static void noinline
631cf_obj_ornull_to (SV *arg, object *&var)
632{
633 if (SvOK (arg))
634 {
635 sv_to (arg, var);
636 if (!var)
637 croak ("unable to convert perl object to C++ object");
638 }
639 else
640 var = 0;
641}
642
590////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 643//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
591 644
592SV * 645SV *
593registry (attachable *ext) 646registry (attachable *ext)
594{ 647{
601///////////////////////////////////////////////////////////////////////////// 654/////////////////////////////////////////////////////////////////////////////
602 655
603void 656void
604cfperl_init () 657cfperl_init ()
605{ 658{
659 extern char **environ;
660
606 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 661 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
607 perl = perl_alloc (); 662 perl = perl_alloc ();
608 perl_construct (perl); 663 perl_construct (perl);
609 664
610 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 665 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
611 666
612 const char *argv[] = { 667 const char *argv[] = {
613 settings.argv [0], 668 settings.argv [0],
614 "-e" 669 "-e0"
615 "use Event; use Coro;" // required for bootstrap
616 "cf->bootstrap;" // required for datadir :*>
617 "unshift @INC, cf::datadir ();"
618 "require cf;"
619 }; 670 };
620 671
621 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 672 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
622 || perl_run (perl)) 673 || perl_run (perl))
623 { 674 {
624 printf ("unable to initialize perl-interpreter, aborting.\n"); 675 printf ("unable to initialize perl-interpreter, aborting.\n");
625 exit (EXIT_FAILURE); 676 exit (EXIT_FAILURE);
626 } 677 }
627 678
679 eval_pv (
680 "#line 1 'cfperl init'\n"
681 "use EV ();\n"
682 "use Coro ();\n"
683 "cf->bootstrap;\n"
684 "unshift @INC, cf::datadir ();\n"
685 "require cf;\n",
686 0
687 );
688
689 if (SvTRUE (ERRSV))
628 { 690 {
629 dSP; 691 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
630 692 exit (EXIT_FAILURE);
631 PUSHMARK (SP);
632 PUTBACK;
633 call_pv ("cf::init", G_DISCARD | G_VOID);
634 } 693 }
635} 694}
636 695
696void
637void cfperl_main () 697cfperl_main ()
638{ 698{
639 dSP; 699 dSP;
640 700
641 PUSHMARK (SP); 701 PUSHMARK (SP);
642 PUTBACK; 702 PUTBACK;
667# undef def 727# undef def
668}; 728};
669 729
670#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 730#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
671 731
672static void 732static void noinline
673gather_callbacks (AV *&callbacks, AV *registry, event_type event) 733gather_callbacks (AV *&callbacks, AV *registry, event_type event)
674{ 734{
675 // event must be in array 735 // event must be in array
676 if (event >= 0 && event <= AvFILLp (registry)) 736 if (event >= 0 && event <= AvFILLp (registry))
677 { 737 {
763{ 823{
764 attachable::gather_callbacks (callbacks, event); 824 attachable::gather_callbacks (callbacks, event);
765 ::gather_callbacks (callbacks, cb_map, event); 825 ::gather_callbacks (callbacks, cb_map, event);
766} 826}
767 827
768void 828static void noinline
769_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 829_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
770{ 830{
771 for (int event = 0; event <= AvFILLp (registry); ++event) 831 for (int event = 0; event <= AvFILLp (registry); ++event)
772 { 832 {
773 SV *cbs_ = AvARRAY (registry)[event]; 833 SV *cbs_ = AvARRAY (registry)[event];
783 } 843 }
784 } 844 }
785} 845}
786 846
787// very slow and inefficient way to recalculate the global want bitsets 847// very slow and inefficient way to recalculate the global want bitsets
788void 848static void
789_recalc_want () 849_recalc_want ()
790{ 850{
791 ev_want_event.reset (); 851 ev_want_event.reset ();
792 852
793 _recalc_want (ev_want_event, cb_global); 853 _recalc_want (ev_want_event, cb_global);
866 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 926 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
867 } 927 }
868 928
869 va_end (ap); 929 va_end (ap);
870 930
871 CALL_CALL ("cf::do_invoke", G_SCALAR); 931 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
872 count = count > 0 ? POPi : 0; 932 count = count > 0 ? POPi : 0;
873 933
874 CALL_END; 934 CALL_END;
875 935
876 return count; 936 return count;
902 return SvNV (cfperl_result (idx)); 962 return SvNV (cfperl_result (idx));
903} 963}
904 964
905///////////////////////////////////////////////////////////////////////////// 965/////////////////////////////////////////////////////////////////////////////
906// various c++ => perl glue functions 966// various c++ => perl glue functions
967
968void
969cfperl_tick ()
970{
971 tick_pending = 1;
972
973 if (tick_inhibit)
974 return;
975
976 tick_pending = 0;
977
978 dSP;
979
980 PUSHMARK (SP);
981 PUTBACK;
982 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
983
984 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
985}
907 986
908void 987void
909cfperl_emergency_save () 988cfperl_emergency_save ()
910{ 989{
911 CALL_BEGIN (0); 990 CALL_BEGIN (0);
938 CALL_BEGIN (4); 1017 CALL_BEGIN (4);
939 CALL_ARG (ns); 1018 CALL_ARG (ns);
940 CALL_ARG (type); 1019 CALL_ARG (type);
941 CALL_ARG_SV (newSVpv_utf8 (msg)); 1020 CALL_ARG_SV (newSVpv_utf8 (msg));
942 CALL_ARG (color); 1021 CALL_ARG (color);
943 CALL_CALL ("cf::client::send_msg", G_VOID); 1022 CALL_CALL (cv_cf_client_send_msg, G_VOID);
944 CALL_END; 1023 CALL_END;
945} 1024}
946 1025
947int 1026int
948cfperl_can_merge (object *ob1, object *ob2) 1027cfperl_can_merge (object *ob1, object *ob2)
950 int can; 1029 int can;
951 1030
952 CALL_BEGIN (2); 1031 CALL_BEGIN (2);
953 CALL_ARG (ob1); 1032 CALL_ARG (ob1);
954 CALL_ARG (ob2); 1033 CALL_ARG (ob2);
955 CALL_CALL ("cf::_can_merge", G_SCALAR); 1034 CALL_CALL (cv_cf__can_merge, G_SCALAR);
956 can = count && SvTRUE (TOPs); 1035 can = count && SvTRUE (TOPs);
957 CALL_END; 1036 CALL_END;
958 1037
959 return can; 1038 return can;
1039}
1040
1041void
1042cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1043{
1044 CALL_BEGIN (4);
1045 CALL_ARG (ob);
1046 CALL_ARG (state);
1047 CALL_ARG (activator);
1048 CALL_ARG (originator);
1049 CALL_CALL ("cf::mapscript::activate", G_VOID);
1050 CALL_END;
960} 1051}
961 1052
962player * 1053player *
963player::find (const char *name) 1054player::find (const char *name)
964{ 1055{
965 CALL_BEGIN (1); 1056 CALL_BEGIN (1);
966 CALL_ARG (name); 1057 CALL_ARG (name);
967 CALL_CALL ("cf::player::find", G_SCALAR); 1058 CALL_CALL ("cf::player::find", G_SCALAR);
968 1059
969 player *retval; 1060 player *retval = 0;
970
971 if (count)
972 sv_to (POPs, retval); 1061 if (count) sv_to (POPs, retval);
973 else 1062
974 retval = 0; 1063 CALL_END;
1064
1065 return retval;
1066}
1067
1068maptile *
1069find_style (const char *dirname, const char *stylename, int difficulty)
1070{
1071 CALL_BEGIN (3);
1072 CALL_ARG (dirname);
1073 CALL_ARG (stylename);
1074 CALL_ARG (difficulty);
1075 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1076
1077 maptile *retval = 0;
1078 if (count) sv_to (POPs, retval);
975 1079
976 CALL_END; 1080 CALL_END;
977 1081
978 return retval; 1082 return retval;
979} 1083}
984 CALL_BEGIN (2); 1088 CALL_BEGIN (2);
985 CALL_ARG (path); 1089 CALL_ARG (path);
986 CALL_ARG (origin); 1090 CALL_ARG (origin);
987 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1091 CALL_CALL ("cf::map::find_sync", G_SCALAR);
988 1092
989 maptile *retval; 1093 maptile *retval = 0;
990
991 if (count)
992 sv_to (POPs, retval); 1094 if (count) sv_to (POPs, retval);
993 else
994 retval = 0;
995 1095
996 CALL_END; 1096 CALL_END;
997 1097
998 return retval; 1098 return retval;
999} 1099}
1005 CALL_ARG (path); 1105 CALL_ARG (path);
1006 CALL_ARG (origin); 1106 CALL_ARG (origin);
1007 CALL_ARG (load); 1107 CALL_ARG (load);
1008 CALL_CALL ("cf::map::find_async", G_SCALAR); 1108 CALL_CALL ("cf::map::find_async", G_SCALAR);
1009 1109
1010 maptile *retval; 1110 maptile *retval = 0;
1011
1012 if (count)
1013 sv_to (POPs, retval); 1111 if (count) sv_to (POPs, retval);
1014 else
1015 retval = 0;
1016 1112
1017 CALL_END; 1113 CALL_END;
1018 1114
1019 return retval; 1115 return retval;
1020} 1116}
1027 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1123 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1028 CALL_END; 1124 CALL_END;
1029} 1125}
1030 1126
1031void 1127void
1032maptile::change_all_map_light (int change)
1033{
1034 CALL_BEGIN (1);
1035 CALL_ARG (change);
1036 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1037 CALL_END;
1038}
1039
1040void
1041object::enter_exit (object *exit) 1128object::enter_exit (object *exit)
1042{ 1129{
1043 if (type != PLAYER) 1130 if (type != PLAYER)
1044 return; 1131 return;
1045 1132
1046 CALL_BEGIN (2); 1133 CALL_BEGIN (2);
1047 CALL_ARG (this); 1134 CALL_ARG (this);
1048 CALL_ARG (exit); 1135 CALL_ARG (exit);
1049 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1136 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1137 CALL_END;
1138}
1139
1140void
1141object::player_goto (const char *path, int x, int y)
1142{
1143 if (type != PLAYER)
1144 return;
1145
1146 CALL_BEGIN (4);
1147 CALL_ARG (this);
1148 CALL_ARG (path);
1149 CALL_ARG (x);
1150 CALL_ARG (y);
1151 CALL_CALL ("cf::object::player::goto", G_VOID);
1050 CALL_END; 1152 CALL_END;
1051} 1153}
1052 1154
1053const char * 1155const char *
1054object::ref () const 1156object::ref () const
1093 CALL_CALL ("cf::_log_backtrace", G_VOID); 1195 CALL_CALL ("cf::_log_backtrace", G_VOID);
1094 CALL_END; 1196 CALL_END;
1095#endif 1197#endif
1096} 1198}
1097 1199
1200bool
1201is_match_expr (const char *expr)
1202{
1203 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1204}
1205
1206bool
1207match (const char *expr, object *ob, object *self, object *source, object *originator)
1208{
1209 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1210 expr += sizeof ("match ") - 1;
1211
1212 CALL_BEGIN (5);
1213 CALL_ARG (expr);
1214 CALL_ARG (ob);
1215 CALL_ARG (self);
1216 CALL_ARG (source);
1217 CALL_ARG (originator);
1218 CALL_CALL (cv_cf_match_match, G_SCALAR);
1219
1220 bool matched = count && SvTRUE (TOPs);
1221
1222 CALL_END;
1223
1224 return matched;
1225}
1226
1227object *
1228match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1229{
1230 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1231 expr += sizeof ("match ") - 1;
1232
1233 CALL_BEGIN (5);
1234 CALL_ARG (expr);
1235 CALL_ARG (ob);
1236 CALL_ARG (self);
1237 CALL_ARG (source);
1238 CALL_ARG (originator);
1239 CALL_CALL (cv_cf_match_match, G_ARRAY);
1240
1241 object *one = 0;
1242
1243 if (count)
1244 sv_to (TOPs, one);
1245
1246 CALL_END;
1247
1248 return one;
1249}
1250
1098///////////////////////////////////////////////////////////////////////////// 1251/////////////////////////////////////////////////////////////////////////////
1099 1252
1100struct EventAPI *watcher_base::GEventAPI; 1253struct EVAPI *evapi::GEVAPI;
1101struct CoroAPI *coroapi::GCoroAPI; 1254struct CoroAPI *coroapi::GCoroAPI;
1102 1255
1103int coroapi::cede_counter; 1256void
1104tstamp coroapi::next_cede;
1105
1106void coroapi::do_cede_to_tick () 1257coroapi::do_cede_to_tick ()
1107{ 1258{
1108 cede_counter = 0; 1259 cede_pending = 0;
1109
1110 cede (); 1260 cede ();
1111
1112 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1113 if (next_cede > SvNV (sv_next_tick) - 0.02)
1114 next_cede = SvNV (sv_next_tick);
1115}
1116
1117void coroapi::do_cede_every ()
1118{
1119 cede_counter = 0;
1120
1121 if (coroapi::nready ())
1122 coroapi::cede ();
1123}
1124
1125void coroapi::do_cede_to_tick_every ()
1126{
1127 cede_counter = 0;
1128
1129 cede_to_tick ();
1130} 1261}
1131 1262
1132void 1263void
1133coroapi::wait_for_tick () 1264coroapi::wait_for_tick ()
1134{ 1265{
1143 CALL_BEGIN (0); 1274 CALL_BEGIN (0);
1144 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1275 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1145 CALL_END; 1276 CALL_END;
1146} 1277}
1147 1278
1279void
1280iow::poll (int events)
1281{
1282 if (events != this->events)
1283 {
1284 int active = ev_is_active ((ev_io *)this);
1285 if (active) stop ();
1286 ev_io_set ((ev_io *)this, fd, events);
1287 if (active) start ();
1288 }
1289}
1290
1148static void 1291static void
1149iw_dispatch (pe_event *ev)
1150{
1151 iw *w = (iw *)ev->ext_data;
1152 w->call (*w);
1153}
1154
1155void
1156iw::alloc ()
1157{
1158 pe = GEventAPI->new_idle (0, 0);
1159
1160 WaREENTRANT_off (pe);
1161 pe->base.callback = (void *)iw_dispatch;
1162 pe->base.ext_data = (void *)this;
1163}
1164
1165static void iow_dispatch (pe_event *ev)
1166{
1167 iow *w = (iow *)ev->ext_data;
1168 w->call (*w, ((pe_ioevent *)ev)->got);
1169}
1170
1171void
1172iow::alloc ()
1173{
1174 pe = GEventAPI->new_io (0, 0);
1175
1176 WaREENTRANT_off (pe);
1177 pe->base.callback = (void *)iow_dispatch;
1178 pe->base.ext_data = (void *)this;
1179
1180 pe->fd = -1;
1181 pe->poll = 0;
1182}
1183
1184void
1185iow::fd (int fd)
1186{
1187 pe->fd = fd;
1188}
1189
1190int
1191iow::poll ()
1192{
1193 return pe->poll;
1194}
1195
1196void
1197iow::poll (int events)
1198{
1199 if (pe->poll != events)
1200 {
1201 if (pe->poll) stop ();
1202 pe->poll = events;
1203 if (pe->poll) start ();
1204 }
1205}
1206
1207void
1208_connect_to_perl () 1292_connect_to_perl_1 ()
1209{ 1293{
1210 stash_cf = gv_stashpv ("cf" , 1); 1294 stash_cf = gv_stashpv ("cf", 1);
1211 1295
1212 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1296 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1213 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1297 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1214 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1298 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1215 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1299 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1300 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1216 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1301 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1217 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1302 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1218 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1303 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1219 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1304 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1220 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1305 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1221 1306
1307 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1222 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1308 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1309 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1223 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1310 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1224 1311
1225 cb_global = get_av ("cf::CB_GLOBAL", 1); 1312 cb_global = get_av ("cf::CB_GLOBAL", 1);
1226 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1313 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1227 cb_object = get_av ("cf::CB_OBJECT", 1); 1314 cb_object = get_av ("cf::CB_OBJECT", 1);
1228 cb_player = get_av ("cf::CB_PLAYER", 1); 1315 cb_player = get_av ("cf::CB_PLAYER", 1);
1229 cb_client = get_av ("cf::CB_CLIENT", 1); 1316 cb_client = get_av ("cf::CB_CLIENT", 1);
1230 cb_type = get_av ("cf::CB_TYPE" , 1); 1317 cb_type = get_av ("cf::CB_TYPE" , 1);
1231 cb_map = get_av ("cf::CB_MAP" , 1); 1318 cb_map = get_av ("cf::CB_MAP" , 1);
1232} 1319}
1233 1320
1321static void
1322_connect_to_perl_2 ()
1323{
1324 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1325 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1326 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1327 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1328 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1329}
1330
1234MODULE = cf PACKAGE = cf PREFIX = cf_ 1331MODULE = cf PACKAGE = cf PREFIX = cf_
1235 1332
1236BOOT: 1333BOOT:
1237{ 1334{
1238 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1335 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1239 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1336 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1240 1337
1241 _connect_to_perl (); 1338 _connect_to_perl_1 ();
1242 1339
1243 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1340 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1244 1341
1245 //{ 1342 //{
1246 // require_pv ("Time::HiRes"); 1343 // require_pv ("Time::HiRes");
1262 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1359 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1263 1360
1264 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1361 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1265 1362
1266 const_iv (MAX_TIME) 1363 const_iv (MAX_TIME)
1364 const_iv (MAXSOCKBUF)
1267 1365
1268 const_iv (NUM_BODY_LOCATIONS) 1366 const_iv (NUM_BODY_LOCATIONS)
1269 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1367 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1270 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1368 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1271 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1369 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1289 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1387 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1290 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1388 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1291 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1389 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1292 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1390 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1293 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1391 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1294 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1392 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1295 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1393 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1296 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1394 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1297 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1395 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1298 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1396 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1299 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1397 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1300 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1398 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1301 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1399 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1302 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1400 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1401 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1303 1402
1304 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1403 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1305 1404
1306 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1405 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1307 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1406 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1337 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1436 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1338 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1437 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1339 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1438 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1340 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1439 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1341 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1440 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1342 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1441 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1343 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1442 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1344 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1443 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1345 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1444 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1346 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1445 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1347 1446
1348 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1447 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1349 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1448 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1350 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1449 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1351 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1450 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1352 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1451 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1353 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1452 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1354 1453
1355 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1454 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1356 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1455 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1357 1456
1358 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1457 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1410 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1509 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1411 const_iv (F_LOCKED) 1510 const_iv (F_LOCKED)
1412 1511
1413 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1512 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1414 1513
1415 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1514 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1416 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1515 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1417 1516
1418 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1517 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1419 1518
1420 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1519 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1421 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1520 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1422 1521
1423 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1522 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1424 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1523 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1425 1524
1426 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1525 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1460 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1559 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1461 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1560 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1462 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1561 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1463 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1562 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1464 1563
1465 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1564 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1565 const_iv (MAP_INACTIVE)
1466 1566
1467 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1567 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1468 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1568 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1469 1569
1470 const_iv (VERSION_CS) const_iv (VERSION_SC) 1570 const_iv (VERSION_CS) const_iv (VERSION_SC)
1485 1585
1486 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1586 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1487 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1587 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1488 1588
1489 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1589 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1490 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1590 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1491 const_iv (GT_MINIMAL)
1492 1591
1493 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1592 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1494 const_iv (FT_RSRC) const_iv (FT_NUM) 1593 const_iv (FT_RSRC) const_iv (FT_NUM)
1495 }; 1594 };
1496 1595
1516 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1615 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1517 av_push (event, newSViv (eiv->klass)); 1616 av_push (event, newSViv (eiv->klass));
1518 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1617 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1519 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1618 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1520 } 1619 }
1521}
1522 1620
1621 // used by autogenerated BOOT sections from genacc
1622 av_reflect = get_av ("cf::REFLECT", 1);
1623}
1624
1625void _gv_clear (SV *gv)
1626 CODE:
1627 assert (SvTYPE (gv) == SVt_PVGV);
1628# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1629 f (GvGP (gv)->gp_form);
1630 f (GvGP (gv)->gp_io);
1631 f (GvGP (gv)->gp_sv);
1632 f (GvGP (gv)->gp_av);
1633 f (GvGP (gv)->gp_hv);
1634 f (GvGP (gv)->gp_cv);
1635 GvCVGEN (gv) = 0;
1636 GvMULTI_off (gv);
1637# undef f
1638
1523void _connect_to_perl () 1639void _connect_to_perl_1 ()
1640
1641void _connect_to_perl_2 ()
1524 1642
1525void _recalc_want () 1643void _recalc_want ()
1526 1644
1645# not used by default anymore
1527void _global_reattach () 1646void _global_reattach ()
1528 CODE: 1647 CODE:
1529{ 1648{
1530 // reattach to all attachable objects in the game. 1649 // reattach to all attachable objects in the game.
1531 for_all_clients (ns) 1650 for_all_clients (ns)
1575 } 1694 }
1576 1695
1577 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1696 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1578} 1697}
1579 1698
1699void init_anim ()
1700
1701void init_globals ()
1702
1703void init_experience ()
1704
1705void init_attackmess ()
1706
1707void init_dynamic ()
1708
1709void load_settings ()
1710
1711void load_materials ()
1712
1713void init_uuid ()
1714 CODE:
1715 UUID::init ();
1716
1717void init_signals ()
1718
1719void init_commands ()
1720
1721void init_skills ()
1722
1723void init_beforeplay ()
1724
1725void evthread_start (int aiofd)
1726
1580void _post_tick () 1727void cede_to_tick ()
1581 CODE: 1728 CODE:
1582 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1729 coroapi::cede_to_tick ();
1583 1730
1584NV till_cede () 1731NV till_tick ()
1585 CODE: 1732 CODE:
1586 RETVAL = coroapi::next_cede - now (); 1733 RETVAL = SvNVX (sv_next_tick) - now ();
1587 OUTPUT: 1734 OUTPUT:
1588 RETVAL 1735 RETVAL
1589 1736
1590NV till_tick () 1737int tick_inhibit ()
1591 CODE: 1738 CODE:
1592 RETVAL = SvNV (sv_next_tick) - now (); 1739 RETVAL = tick_inhibit;
1593 OUTPUT: 1740 OUTPUT:
1594 RETVAL 1741 RETVAL
1595 1742
1743void tick_inhibit_inc ()
1744 CODE:
1745 ++tick_inhibit;
1746
1747void tick_inhibit_dec ()
1748 CODE:
1749 if (!--tick_inhibit)
1750 if (tick_pending)
1751 {
1752 ev_async_send (EV_DEFAULT, &tick_watcher);
1753 coroapi::cede ();
1754 }
1755
1756void server_tick ()
1757 CODE:
1758{
1759 NOW = ev_now (EV_DEFAULT);
1760 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1761 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1762 runtime = SvNVX (sv_runtime);
1763
1764 server_tick ();
1765
1766 NOW = ev_time ();
1767 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1768 runtime += TICK;
1769 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1770}
1771
1596NV floor (NV x) 1772NV floor (NV x)
1597 1773
1598NV ceil (NV x) 1774NV ceil (NV x)
1599 1775
1600NV rndm (...) 1776NV rndm (...)
1777 ALIAS:
1778 rmg_rndm = 1
1601 CODE: 1779 CODE:
1780{
1781 rand_gen &gen = ix ? rmg_rndm : rndm;
1602 switch (items) 1782 switch (items)
1603 { 1783 {
1604 case 0: RETVAL = rndm (); break; 1784 case 0: RETVAL = gen (); break;
1605 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1785 case 1: RETVAL = gen (SvUV (ST (0))); break;
1606 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1786 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1607 default: croak ("cf::rndm requires none, one or two parameters."); break; 1787 default: croak ("cf::rndm requires none, one or two parameters."); break;
1608 } 1788 }
1789}
1609 OUTPUT: 1790 OUTPUT:
1610 RETVAL 1791 RETVAL
1611 1792
1612NV clamp (NV value, NV min_value, NV max_value) 1793NV clamp (NV value, NV min_value, NV max_value)
1613 CODE: 1794 CODE:
1619 CODE: 1800 CODE:
1620 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1801 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1621 OUTPUT: 1802 OUTPUT:
1622 RETVAL 1803 RETVAL
1623 1804
1624void cede_to_tick () 1805void weaken (...)
1625 CODE: 1806 PROTOTYPE: @
1626 coroapi::cede_to_tick (); 1807 CODE:
1627 1808 while (items > 0)
1628void server_tick () 1809 sv_rvweaken (ST (--items));
1629 CODE:
1630 NOW = now ();
1631 runtime = SvNVx (sv_runtime);
1632 server_tick ();
1633 1810
1634void 1811void
1635log_backtrace (utf8_string msg) 1812log_backtrace (utf8_string msg)
1636 1813
1637void 1814void
1676 1853
1677void abort () 1854void abort ()
1678 1855
1679void reset_signals () 1856void reset_signals ()
1680 1857
1681void fork_abort (octet_string cause = "cf::fork_abort") 1858void fork_abort (const_octet_string cause = "cf::fork_abort")
1682 1859
1683void cleanup (octet_string cause, bool make_core = false) 1860void cleanup (const_octet_string cause, bool make_core = false)
1684 1861
1685void emergency_save () 1862void emergency_save ()
1686 1863
1687void _exit (int status = EXIT_SUCCESS) 1864void _exit (int status = EXIT_SUCCESS)
1688 1865
1689UV sv_2watcher (SV *w)
1690 CODE:
1691 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1692 OUTPUT:
1693 RETVAL
1694
1695#if _POSIX_MEMLOCK 1866#if _POSIX_MEMLOCK
1696 1867
1697int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1868int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1869 INIT:
1870#if __GLIBC__
1871 mallopt (M_TOP_PAD, 1024 * 1024);
1872 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1873 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1874 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1875#endif
1698 1876
1699int munlockall () 1877int munlockall ()
1700 1878
1701#endif 1879#endif
1880
1881int
1882malloc_trim (IV pad = 0)
1883
1884void
1885mallinfo ()
1886 PPCODE:
1887{
1888#if __GLIBC__
1889 struct mallinfo mai = mallinfo ();
1890 EXTEND (SP, 10*2);
1891 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1892 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1893 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1894 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1895 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1896 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1897 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1898 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1899 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1900 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1901#endif
1902 EXTEND (SP, 5*2);
1903 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1904 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1905 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1906 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1907 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1908}
1702 1909
1703int find_animation (utf8_string text) 1910int find_animation (utf8_string text)
1704 PROTOTYPE: $ 1911 PROTOTYPE: $
1705 1912
1706int random_roll (int min, int max, object *op, int goodbad); 1913int random_roll (int min, int max, object *op, int goodbad);
1744 RETVAL = newSVpv (resist_plus[atnr], 0); 1951 RETVAL = newSVpv (resist_plus[atnr], 0);
1745 else 1952 else
1746 XSRETURN_UNDEF; 1953 XSRETURN_UNDEF;
1747 OUTPUT: RETVAL 1954 OUTPUT: RETVAL
1748 1955
1956UUID
1957uuid_cur ()
1958 CODE:
1959 RETVAL = UUID::cur;
1960 OUTPUT:
1961 RETVAL
1962
1963UUID
1964uuid_gen ()
1965 CODE:
1966 RETVAL = UUID::gen ();
1967 OUTPUT:
1968 RETVAL
1969
1970val64
1971uuid_seq (UUID uuid)
1972 CODE:
1973 RETVAL = uuid.seq;
1974 OUTPUT:
1975 RETVAL
1976
1977UUID
1978uuid_str (val64 seq)
1979 CODE:
1980 RETVAL.seq = seq;
1981 OUTPUT:
1982 RETVAL
1983
1984void
1985coin_names ()
1986 PPCODE:
1987 EXTEND (SP, NUM_COINS);
1988 for (int i = 0; i < NUM_COINS; ++i)
1989 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1990
1991void
1992coin_archetypes ()
1993 PPCODE:
1994 EXTEND (SP, NUM_COINS);
1995 for (int i = 0; i < NUM_COINS; ++i)
1996 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1997
1749bool 1998bool
1750load_resource_file (octet_string filename) 1999load_resource_file_ (octet_string filename)
2000
2001void
2002fix_weight ()
1751 2003
1752MODULE = cf PACKAGE = cf::attachable 2004MODULE = cf PACKAGE = cf::attachable
1753 2005
1754int 2006int
1755valid (SV *obj) 2007valid (SV *obj)
1819object *actives (U32 index) 2071object *actives (U32 index)
1820 CODE: 2072 CODE:
1821 RETVAL = index < actives.size () ? actives [index] : 0; 2073 RETVAL = index < actives.size () ? actives [index] : 0;
1822 OUTPUT: RETVAL 2074 OUTPUT: RETVAL
1823 2075
2076int mortals_size ()
2077 CODE:
2078 RETVAL = attachable::mortals.size ();
2079 OUTPUT: RETVAL
2080
1824const char *slot_use_name (U32 slot) 2081const char *slot_use_name (U32 slot)
1825 ALIAS: 2082 ALIAS:
1826 slot_nonuse_name = 1 2083 slot_nonuse_name = 1
1827 CODE: 2084 CODE:
1828{ 2085{
1907 CODE: 2164 CODE:
1908 player_apply_below (op); 2165 player_apply_below (op);
1909 2166
1910int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2167int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1911 2168
1912#//TODO 2169int casting_level (object *caster, object *spell)
1913object *clone_ (object *op, int recursive = 0)
1914 CODE:
1915 if (recursive)
1916 RETVAL = object_create_clone (op);
1917 else
1918 {
1919 RETVAL = object::create ();
1920 op->copy_to (RETVAL);
1921 }
1922 OUTPUT: RETVAL
1923 2170
1924int pay_item (object *op, object *buyer) 2171int pay_item (object *op, object *buyer)
1925 CODE: 2172 CODE:
1926 RETVAL = pay_for_item (op, buyer); 2173 RETVAL = pay_for_item (op, buyer);
1927 OUTPUT: RETVAL 2174 OUTPUT: RETVAL
1972 2219
1973int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2220int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1974 2221
1975int calc_skill_exp (object *who, object *op, object *skill); 2222int calc_skill_exp (object *who, object *op, object *skill);
1976 2223
1977void push_button (object *op); 2224void push_button (object *op, object *originator);
1978 2225
1979void use_trigger (object *op); 2226void use_trigger (object *op, object *originator);
1980
1981void add_button_link (object *button, maptile *map, int connected);
1982
1983void remove_button_link (object *op);
1984 2227
1985void handle_apply_yield (object *op); 2228void handle_apply_yield (object *op);
2229
2230int convert_item (object *item, object *converter);
1986 2231
1987 2232
1988MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2233MODULE = cf PACKAGE = cf::object PREFIX = cf_
1989 2234
1990# no clean way to get an object from an archetype - stupid idiotic 2235# no clean way to get an object from an archetype - stupid idiotic
2003object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2248object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2004 PROTOTYPE: $$$$$$ 2249 PROTOTYPE: $$$$$$
2005 CODE: 2250 CODE:
2006{ 2251{
2007 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2252 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2008}
2009 2253
2010const_utf8_string get_ob_key_value (object *op, utf8_string key) 2254 if (RETVAL->destroyed ())
2255 RETVAL = 0;
2256}
2011 2257
2012bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2258shstr
2259object::kv_get (shstr key)
2260
2261void
2262object::kv_del (shstr key)
2263
2264void
2265object::kv_set (shstr key, shstr value)
2013 2266
2014object *get_nearest_player (object *ob) 2267object *get_nearest_player (object *ob)
2015 ALIAS: nearest_player = 0 2268 ALIAS: nearest_player = 0
2016 PREINIT: 2269 PREINIT:
2017 extern object *get_nearest_player (object *); 2270 extern object *get_nearest_player (object *);
2019void rangevector (object *ob, object *other, int flags = 0) 2272void rangevector (object *ob, object *other, int flags = 0)
2020 PROTOTYPE: $$;$ 2273 PROTOTYPE: $$;$
2021 PPCODE: 2274 PPCODE:
2022{ 2275{
2023 rv_vector rv; 2276 rv_vector rv;
2277
2278 PUTBACK;
2024 get_rangevector (ob, other, &rv, flags); 2279 get_rangevector (ob, other, &rv, flags);
2280 SPAGAIN;
2281
2025 EXTEND (SP, 5); 2282 EXTEND (SP, 5);
2026 PUSHs (newSVuv (rv.distance)); 2283 PUSHs (newSVuv (rv.distance));
2027 PUSHs (newSViv (rv.distance_x)); 2284 PUSHs (newSViv (rv.distance_x));
2028 PUSHs (newSViv (rv.distance_y)); 2285 PUSHs (newSViv (rv.distance_y));
2029 PUSHs (newSViv (rv.direction)); 2286 PUSHs (newSViv (rv.direction));
2039base_name (object *op, int plural = op->nrof > 1) 2296base_name (object *op, int plural = op->nrof > 1)
2040 CODE: 2297 CODE:
2041 RETVAL = query_base_name (op, plural); 2298 RETVAL = query_base_name (op, plural);
2042 OUTPUT: RETVAL 2299 OUTPUT: RETVAL
2043 2300
2044object *decrease_ob_nr (object *op, unsigned long i)
2045
2046# return the tail of an object, excluding itself 2301# return the tail of an object, excluding itself
2047void 2302void
2048tail (object *op) 2303tail (object *op)
2049 PPCODE: 2304 PPCODE:
2050 while ((op = op->more)) 2305 while ((op = op->more))
2100 pl->ob->stats.hp = pl->ob->stats.maxhp; 2355 pl->ob->stats.hp = pl->ob->stats.maxhp;
2101 pl->ob->stats.sp = pl->ob->stats.maxsp; 2356 pl->ob->stats.sp = pl->ob->stats.maxsp;
2102 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2357 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2103 pl->orig_stats = pl->ob->stats; 2358 pl->orig_stats = pl->ob->stats;
2104 2359
2105void clear_los (player *pl) 2360# should only be temporary
2361void esrv_new_player (player *pl)
2106 2362
2363#d# TODO: replace by blocked_los accessor, fix code using this
2107bool 2364bool
2108cell_visible (player *pl, int dx, int dy) 2365cell_visible (player *pl, int dx, int dy)
2109 CODE: 2366 CODE:
2110 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2367 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2111 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2112 OUTPUT: 2368 OUTPUT:
2113 RETVAL 2369 RETVAL
2114 2370
2115void 2371void
2116send (player *pl, SV *packet) 2372send (player *pl, SV *packet)
2117 CODE: 2373 CODE:
2118{ 2374{
2119 STRLEN len; 2375 STRLEN len;
2120 char *buf = SvPVbyte (packet, len); 2376 char *buf = SvPVbyte (packet, len);
2121 2377
2378 if (len > MAXSOCKBUF)
2379 pl->failmsg ("[packet too long for client]");
2122 if (pl->ns) 2380 else if (pl->ns)
2123 pl->ns->send_packet (buf, len); 2381 pl->ns->send_packet (buf, len);
2124} 2382}
2125
2126int
2127listening (player *pl, int new_value = -1)
2128 CODE:
2129 RETVAL = pl->listening;
2130 if (new_value >= 0)
2131 pl->listening = new_value;
2132 OUTPUT:
2133 RETVAL
2134 2383
2135void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2384void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2136 PROTOTYPE: $;$$$ 2385 PROTOTYPE: $;$$$
2137 PPCODE: 2386 PPCODE:
2138 if (GIMME_V != G_VOID) 2387 if (GIMME_V != G_VOID)
2191} 2440}
2192 2441
2193INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2442INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2194 2443
2195void 2444void
2445adjust_daylight ()
2446 CODE:
2447 maptile::adjust_daylight ();
2448
2449int
2450outdoor_darkness (int darkness = 0)
2451 CODE:
2452 RETVAL = maptile::outdoor_darkness;
2453 if (items)
2454 maptile::outdoor_darkness = darkness;
2455 OUTPUT:
2456 RETVAL
2457
2458void
2196maptile::instantiate () 2459maptile::instantiate ()
2197 2460
2198maptile *new () 2461maptile *new ()
2199 PROTOTYPE: 2462 PROTOTYPE:
2200 CODE: 2463 CODE:
2293} 2556}
2294 2557
2295void 2558void
2296maptile::create_region_treasure () 2559maptile::create_region_treasure ()
2297 CODE: 2560 CODE:
2298{
2299 object *op = object::create ();
2300 op->type = FLOOR;
2301 op->map = THIS;
2302
2303 for (int x = 0; x < THIS->width; ++x) 2561 for (int x = 0; x < THIS->width; ++x)
2304 for (int y = 0; y < THIS->height; ++y) 2562 for (int y = 0; y < THIS->height; ++y)
2305 { 2563 {
2306 region *rgn = THIS->region (x, y); 2564 region *rgn = THIS->region (x, y);
2307 2565
2308 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2566 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2567 if (object *op = THIS->at (x, y).top)
2309 if (rgn->treasure && rndm () < rgn->treasure_density) 2568 if (rgn->treasure && rndm () < rgn->treasure_density)
2310 {
2311 op->x = x;
2312 op->y = y;
2313 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2569 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2314 }
2315 } 2570 }
2316 2571
2317 op->destroy ();
2318}
2319
2320int out_of_map (maptile *map, int x, int y) 2572int out_of_map (maptile *map, int x, int y)
2321 2573
2322void 2574void
2323trigger (maptile *map, long connection, bool state = true) 2575find_link (maptile *map, shstr_tmp connection)
2324 CODE:
2325 activate_connection (map, connection, state);
2326
2327void
2328get_connection (maptile *map, long connection)
2329 PPCODE: 2576 PPCODE:
2330 oblinkpt *obp = get_connection_links (map, connection); 2577 if (oblinkpt *obp = map->find_link (connection))
2331 if (obp)
2332 for (objectlink *ol = obp->link; ol; ol = ol->next) 2578 for (objectlink *ol = obp->link; ol; ol = ol->next)
2333 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2579 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2334 2580
2335void 2581void
2336get_map_flags (maptile *map, int x, int y) 2582get_map_flags (maptile *map, int x, int y)
2337 PPCODE: 2583 PPCODE:
2338{ 2584{
2339 maptile *nmap = 0; 2585 maptile *nmap = 0;
2340 I16 nx = 0, ny = 0; 2586 I16 nx = 0, ny = 0;
2587
2588 PUTBACK;
2341 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2589 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2590 SPAGAIN;
2342 2591
2343 EXTEND (SP, 4); 2592 EXTEND (SP, 4);
2344 PUSHs (sv_2mortal (newSViv (flags))); 2593 PUSHs (sv_2mortal (newSViv (flags)));
2345 2594
2346 if (GIMME_V == G_ARRAY) 2595 if (GIMME_V == G_ARRAY)
2349 PUSHs (sv_2mortal (newSViv (nx))); 2598 PUSHs (sv_2mortal (newSViv (nx)));
2350 PUSHs (sv_2mortal (newSViv (ny))); 2599 PUSHs (sv_2mortal (newSViv (ny)));
2351 } 2600 }
2352} 2601}
2353 2602
2603mapspace *
2604ms (maptile *map, unsigned int x, unsigned int y)
2605 PROTOTYPE: $$$
2606 CODE:
2607{
2608 maptile *nmap = 0;
2609 I16 nx, ny;
2610
2611 PUTBACK;
2612 get_map_flags (map, &nmap, x, y, &nx, &ny);
2613 SPAGAIN;
2614
2615 if (!nmap)
2616 XSRETURN_UNDEF;
2617
2618 RETVAL = &nmap->at (nx, ny);
2619}
2620 OUTPUT:
2621 RETVAL
2622
2354void 2623void
2355at (maptile *map, unsigned int x, unsigned int y) 2624at (maptile *map, unsigned int x, unsigned int y)
2356 PROTOTYPE: $$$ 2625 PROTOTYPE: $$$
2357 PPCODE: 2626 PPCODE:
2358{ 2627{
2359 object *o;
2360 maptile *nmap = 0; 2628 maptile *nmap = 0;
2361 I16 nx, ny; 2629 I16 nx, ny;
2362 2630
2631 PUTBACK;
2363 get_map_flags (map, &nmap, x, y, &nx, &ny); 2632 get_map_flags (map, &nmap, x, y, &nx, &ny);
2633 SPAGAIN;
2364 2634
2365 if (nmap) 2635 if (nmap)
2366 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2636 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2367 XPUSHs (sv_2mortal (to_sv (o))); 2637 XPUSHs (sv_2mortal (to_sv (o)));
2368} 2638}
2369 2639
2370SV * 2640SV *
2371bot_at (maptile *obj, unsigned int x, unsigned int y) 2641bot_at (maptile *map, unsigned int x, unsigned int y)
2372 PROTOTYPE: $$$ 2642 PROTOTYPE: $$$
2373 ALIAS: 2643 ALIAS:
2374 top_at = 1 2644 top_at = 1
2375 flags_at = 2 2645 flags_at = 2
2376 light_at = 3 2646 light_at = 3
2377 move_block_at = 4 2647 move_block_at = 4
2378 move_slow_at = 5 2648 move_slow_at = 5
2379 move_on_at = 6 2649 move_on_at = 6
2380 move_off_at = 7 2650 move_off_at = 7
2381 INIT:
2382 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2383 CODE: 2651 CODE:
2652{
2653 sint16 nx = x;
2654 sint16 ny = y;
2655
2656 if (!xy_normalise (map, nx, ny))
2657 XSRETURN_UNDEF;
2658
2659 mapspace &ms = map->at (nx, ny);
2660
2661 ms.update ();
2662
2384 switch (ix) 2663 switch (ix)
2385 { 2664 {
2386 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2665 case 0: RETVAL = to_sv (ms.bot ); break;
2387 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2666 case 1: RETVAL = to_sv (ms.top ); break;
2388 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2667 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2389 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2668 case 3: RETVAL = newSViv (ms.light ); break;
2390 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2669 case 4: RETVAL = newSVuv (ms.move_block); break;
2391 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2670 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2392 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2671 case 6: RETVAL = newSVuv (ms.move_on ); break;
2393 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2672 case 7: RETVAL = newSVuv (ms.move_off ); break;
2394 } 2673 }
2674}
2395 OUTPUT: RETVAL 2675 OUTPUT: RETVAL
2396
2397void fix_walls (maptile *map, int x, int y)
2398
2399void fix_walls_around (maptile *map, int x, int y)
2400 2676
2401# worst xs function of my life 2677# worst xs function of my life
2402bool 2678bool
2403_create_random_map (\ 2679_create_random_map (\
2404 maptile *self,\ 2680 maptile *self,\
2484 RETVAL = self->generate_random_map (&rmp); 2760 RETVAL = self->generate_random_map (&rmp);
2485} 2761}
2486 OUTPUT: 2762 OUTPUT:
2487 RETVAL 2763 RETVAL
2488 2764
2765MODULE = cf PACKAGE = cf::mapspace
2766
2767INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2768
2489MODULE = cf PACKAGE = cf::arch 2769MODULE = cf PACKAGE = cf::arch
2490 2770
2491int archetypes_size () 2771int archetypes_size ()
2492 CODE: 2772 CODE:
2493 RETVAL = archetypes.size (); 2773 RETVAL = archetypes.size ();
2528 PROTOTYPE: $ 2808 PROTOTYPE: $
2529 CODE: 2809 CODE:
2530 RETVAL = region::find (name); 2810 RETVAL = region::find (name);
2531 OUTPUT: RETVAL 2811 OUTPUT: RETVAL
2532 2812
2533region *find_fuzzy (utf8_string name)
2534 PROTOTYPE: $
2535 CODE:
2536 RETVAL = region::find_fuzzy (name);
2537 OUTPUT: RETVAL
2538
2539int specificity (region *rgn) 2813int specificity (region *rgn)
2540 CODE: 2814 CODE:
2541 RETVAL = 0; 2815 RETVAL = 0;
2542 while (rgn = rgn->parent) 2816 while (rgn = rgn->parent)
2543 RETVAL++; 2817 RETVAL++;
2579 CODE: 2853 CODE:
2580{ 2854{
2581 STRLEN len; 2855 STRLEN len;
2582 char *buf = SvPVbyte (packet, len); 2856 char *buf = SvPVbyte (packet, len);
2583 2857
2858 if (len > MAXSOCKBUF)
2859 {
2860 // ugly
2861 if (THIS->pl)
2862 THIS->pl->failmsg ("[packet too long for client]");
2863 }
2864 else
2584 THIS->send_packet (buf, len); 2865 THIS->send_packet (buf, len);
2585} 2866}
2586 2867
2587faceidx 2868faceidx
2588client::need_face (utf8_string name, int pri = 0) 2869client::need_face (utf8_string name, int pri = 0)
2589 CODE: 2870 CODE:
2688 } 2969 }
2689} 2970}
2690 2971
2691int get_data_size (faceidx idx, int faceset = 0) 2972int get_data_size (faceidx idx, int faceset = 0)
2692 CODE: 2973 CODE:
2693 facedata *d = face_data (idx, faceset); assert (d); 2974 facedata *d = face_data (idx, faceset);
2975 if (!d) XSRETURN_UNDEF;
2694 RETVAL = d->data.size (); 2976 RETVAL = d->data.size ();
2695 OUTPUT: 2977 OUTPUT:
2696 RETVAL 2978 RETVAL
2697 2979
2698SV *get_chksum (faceidx idx, int faceset = 0) 2980SV *get_chksum (faceidx idx, int faceset = 0)
2699 CODE: 2981 CODE:
2700 facedata *d = face_data (idx, faceset); assert (d); 2982 facedata *d = face_data (idx, faceset);
2983 if (!d) XSRETURN_UNDEF;
2701 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2984 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2985 OUTPUT:
2986 RETVAL
2987
2988SV *get_data (faceidx idx, int faceset = 0)
2989 CODE:
2990 facedata *d = face_data (idx, faceset);
2991 if (!d) XSRETURN_UNDEF;
2992 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2702 OUTPUT: 2993 OUTPUT:
2703 RETVAL 2994 RETVAL
2704 2995
2705void invalidate (faceidx idx) 2996void invalidate (faceidx idx)
2706 CODE: 2997 CODE:
2798extract_tags (object_thawer *self) 3089extract_tags (object_thawer *self)
2799 PPCODE: 3090 PPCODE:
2800 while (self->kw != KW_EOF) 3091 while (self->kw != KW_EOF)
2801 { 3092 {
2802 PUTBACK; 3093 PUTBACK;
2803 coroapi::cede_to_tick_every (5000); 3094 coroapi::cede_to_tick ();
2804 SPAGAIN; 3095 SPAGAIN;
2805 3096
2806 if (self->kw == KW_tag) 3097 if (self->kw == KW_tag)
2807 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 3098 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2808 3099

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