1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
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6 | * |
5 | * |
7 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
9 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * option) any later version. |
9 | * option) any later version. |
… | |
… | |
29 | |
28 | |
30 | #include <cstdarg> |
29 | #include <cstdarg> |
31 | #include <typeinfo> |
30 | #include <typeinfo> |
32 | |
31 | |
33 | #include "global.h" |
32 | #include "global.h" |
34 | #include "loader.h" |
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35 | #include "../random_maps/random_map.h" |
33 | #include "../random_maps/random_map.h" |
36 | #include "evthread.h" |
34 | #include "evthread.h" |
37 | #include "sproto.h" |
35 | #include "sproto.h" |
38 | |
36 | |
39 | #include <unistd.h> |
37 | #include <unistd.h> |
… | |
… | |
97 | *cv_cf_client_send_msg, |
95 | *cv_cf_client_send_msg, |
98 | *cv_cf_tick, |
96 | *cv_cf_tick, |
99 | *cv_cf_match_match; |
97 | *cv_cf_match_match; |
100 | |
98 | |
101 | #ifndef newSVpv_utf8 |
99 | #ifndef newSVpv_utf8 |
102 | static inline SV * |
100 | static SV * |
103 | newSVpv_utf8 (const char *s) |
101 | newSVpv_utf8 (const char *s) |
104 | { |
102 | { |
105 | if (!s) |
103 | if (!s) |
106 | return newSV (0); |
104 | return newSV (0); |
107 | |
105 | |
… | |
… | |
110 | return sv; |
108 | return sv; |
111 | } |
109 | } |
112 | #endif |
110 | #endif |
113 | |
111 | |
114 | #ifndef newSVpvn_utf8 |
112 | #ifndef newSVpvn_utf8 |
115 | static inline SV * |
113 | static SV * |
116 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
114 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
117 | { |
115 | { |
118 | if (!s) |
116 | if (!s) |
119 | return newSV (0); |
117 | return newSV (0); |
120 | |
118 | |
… | |
… | |
124 | SvUTF8_on (sv); |
122 | SvUTF8_on (sv); |
125 | |
123 | |
126 | return sv; |
124 | return sv; |
127 | } |
125 | } |
128 | #endif |
126 | #endif |
|
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127 | |
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128 | static noinline utf8_string |
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129 | cfSvPVutf8_nolen (SV *sv) |
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130 | { |
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131 | SvGETMAGIC (sv); |
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132 | |
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133 | if (SvPOK (sv)) |
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134 | { |
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135 | if (!SvUTF8 (sv)) |
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136 | sv_utf8_upgrade_nomg (sv); |
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137 | |
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138 | return SvPVX (sv); |
|
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139 | } |
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140 | |
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141 | return SvPV_nolen (sv); |
|
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142 | } |
129 | |
143 | |
130 | // helper cast function, returns super class * or 0 |
144 | // helper cast function, returns super class * or 0 |
131 | template<class super> |
145 | template<class super> |
132 | static super * |
146 | static super * |
133 | is_a (attachable *at) |
147 | is_a (attachable *at) |
… | |
… | |
210 | attachable::destroy () |
224 | attachable::destroy () |
211 | { |
225 | { |
212 | if (destroyed ()) |
226 | if (destroyed ()) |
213 | return; |
227 | return; |
214 | |
228 | |
215 | flags |= F_DESTROYED; |
229 | attachable_flags |= F_DESTROYED; |
216 | do_destroy (); |
230 | do_destroy (); |
217 | sever_self (); |
231 | sever_self (); |
218 | } |
232 | } |
219 | |
233 | |
220 | void |
234 | void |
… | |
… | |
294 | |
308 | |
295 | attach = src.attach; |
309 | attach = src.attach; |
296 | return *this; |
310 | return *this; |
297 | } |
311 | } |
298 | |
312 | |
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313 | #if 0 |
299 | template<typename T> |
314 | template<typename T> |
300 | static bool |
315 | static bool |
301 | find_backref (void *ptr, T *obj) |
316 | find_backref (void *ptr, T *obj) |
302 | { |
317 | { |
303 | char *s = (char *)obj; |
318 | char *s = (char *)obj; |
… | |
… | |
311 | |
326 | |
312 | return false; |
327 | return false; |
313 | } |
328 | } |
314 | |
329 | |
315 | // for debugging, find "live" objects containing this ptr |
330 | // for debugging, find "live" objects containing this ptr |
316 | void |
331 | static void |
317 | find_backref (void *ptr) |
332 | find_backref (void *ptr) |
318 | { |
333 | { |
319 | for_all_objects (op) |
334 | for_all_objects (op) |
320 | if (find_backref (ptr, op)) |
335 | if (find_backref (ptr, op)) |
321 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
336 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
… | |
… | |
326 | |
341 | |
327 | for_all_clients (ns) |
342 | for_all_clients (ns) |
328 | if (find_backref (ptr, ns)) |
343 | if (find_backref (ptr, ns)) |
329 | fprintf (stderr, "C %p\n", ns); |
344 | fprintf (stderr, "C %p\n", ns); |
330 | } |
345 | } |
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346 | #endif |
331 | |
347 | |
332 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
348 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
333 | |
349 | |
334 | static SV * |
350 | static SV * |
335 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
351 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
… | |
… | |
388 | |
404 | |
389 | return sv; |
405 | return sv; |
390 | } |
406 | } |
391 | } |
407 | } |
392 | |
408 | |
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409 | #if 0 // unused |
393 | static void |
410 | static void |
394 | clearSVptr (SV *sv) |
411 | clearSVptr (SV *sv) |
395 | { |
412 | { |
396 | if (SvROK (sv)) |
413 | if (SvROK (sv)) |
397 | sv = SvRV (sv); |
414 | sv = SvRV (sv); |
398 | |
415 | |
399 | hv_clear ((HV *)sv); |
416 | hv_clear ((HV *)sv); |
400 | sv_unmagic (sv, PERL_MAGIC_ext); |
417 | sv_unmagic (sv, PERL_MAGIC_ext); |
401 | } |
418 | } |
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419 | #endif |
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420 | |
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421 | static long |
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422 | SvPTR_nc (SV *sv) |
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423 | { |
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424 | sv = SvRV (sv); |
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425 | |
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426 | // very important shortcut |
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427 | if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext)) |
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428 | return (long)SvMAGIC (sv)->mg_ptr; |
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429 | |
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430 | if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext)) |
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431 | return (long)mg->mg_ptr; |
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432 | |
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433 | croak ("perl code used object, but C object is already destroyed, caught"); |
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434 | } |
402 | |
435 | |
403 | static long |
436 | static long |
404 | SvPTR (SV *sv, const char *klass) |
437 | SvPTR (SV *sv, const char *klass) |
405 | { |
438 | { |
406 | if (!sv_derived_from (sv, klass)) |
439 | if (!sv_derived_from (sv, klass)) |
407 | croak ("object of type %s expected", klass); |
440 | croak ("object of type %s expected", klass); |
408 | |
441 | |
409 | MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); |
442 | return SvPTR_nc (sv); |
410 | |
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411 | if (!mg) |
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412 | croak ("perl code used %s object, but C object is already destroyed, caught", klass); |
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413 | |
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414 | return (long)mg->mg_ptr; |
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415 | } |
443 | } |
416 | |
444 | |
417 | static long noinline |
445 | static long noinline |
418 | SvPTR_ornull (SV *sv, const char *klass) |
446 | SvPTR_ornull (SV *sv, const char *klass) |
419 | { |
447 | { |
420 | if (SvOK (sv)) |
448 | if (expect_false (!SvOK (sv))) return 0; |
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449 | |
421 | return SvPTR (sv, klass); |
450 | return SvPTR (sv, klass); |
422 | else |
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423 | return 0; |
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424 | } |
451 | } |
425 | |
452 | |
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453 | static long noinline |
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454 | SvPTR_ornull_client (SV *sv) |
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455 | { |
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456 | if (expect_false (!SvOK (sv))) return 0; |
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457 | |
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458 | if (!SvROK (sv) |
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459 | || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap |
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460 | && !sv_derived_from (sv, "cf::client"))) |
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461 | croak ("object of type cf::client expected"); |
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462 | |
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463 | return SvPTR_nc (sv); |
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464 | } |
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465 | |
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466 | static long noinline |
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467 | SvPTR_ornull_object (SV *sv) |
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468 | { |
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469 | if (expect_false (!SvOK (sv))) return 0; |
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470 | |
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471 | if (!SvROK (sv) |
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472 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
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473 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
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474 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
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475 | && !sv_derived_from (sv, "cf::object"))) |
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476 | croak ("object of type cf::object expected"); |
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477 | |
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478 | return SvPTR_nc (sv); |
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479 | } |
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480 | |
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481 | static long noinline |
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482 | SvPTR_ornull_player (SV *sv) |
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483 | { |
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484 | if (expect_false (!SvOK (sv))) return 0; |
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485 | |
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486 | if (!SvROK (sv) |
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487 | || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap |
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488 | && !sv_derived_from (sv, "cf::player"))) |
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489 | croak ("object of type cf::player expected"); |
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490 | |
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491 | return SvPTR_nc (sv); |
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492 | } |
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493 | |
426 | inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
494 | static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
427 | inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
495 | static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
428 | inline SV *to_sv (bool v) { return newSViv (v); } |
496 | static inline SV *to_sv (bool v) { return newSViv (v); } |
429 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
497 | static inline SV *to_sv ( signed char v) { return newSViv (v); } |
430 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
498 | static inline SV *to_sv (unsigned char v) { return newSViv (v); } |
431 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
499 | static inline SV *to_sv ( signed short v) { return newSViv (v); } |
432 | inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
500 | static inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
433 | inline SV *to_sv ( signed int v) { return newSViv (v); } |
501 | static inline SV *to_sv ( signed int v) { return newSViv (v); } |
434 | inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
502 | static inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
435 | inline SV *to_sv ( signed long v) { return newSViv (v); } |
503 | static inline SV *to_sv ( signed long v) { return newSViv (v); } |
436 | inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
504 | static inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
437 | inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
505 | static inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
438 | inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
506 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
439 | inline SV *to_sv (float v) { return newSVnv (v); } |
507 | static inline SV *to_sv (float v) { return newSVnv (v); } |
440 | inline SV *to_sv (double v) { return newSVnv (v); } |
508 | static inline SV *to_sv (double v) { return newSVnv (v); } |
441 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
509 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
442 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
510 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
443 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
511 | static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
444 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
512 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
445 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
513 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
446 | inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
514 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
447 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
515 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
448 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
516 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
449 | inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
517 | static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
450 | |
518 | |
451 | inline SV *to_sv (object & v) { return to_sv (&v); } |
519 | static inline SV *to_sv (object & v) { return to_sv (&v); } |
452 | inline SV *to_sv (living & v) { return to_sv (&v); } |
520 | static inline SV *to_sv (living & v) { return to_sv (&v); } |
453 | |
521 | |
454 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
522 | static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
455 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
523 | static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
456 | |
524 | |
457 | inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
525 | static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
458 | |
526 | |
459 | inline SV *to_sv (dynbuf * v) |
527 | static inline SV *to_sv (dynbuf * v) |
460 | { |
528 | { |
461 | SV *sv = newSV (0); |
529 | SV *sv = newSV (0); |
462 | |
530 | |
463 | sv_upgrade (sv, SVt_PV); |
531 | sv_upgrade (sv, SVt_PV); |
464 | SvGROW (sv, v->size () + 1); |
532 | SvGROW (sv, v->size () + 1); |
… | |
… | |
468 | *SvEND (sv) = 0; |
536 | *SvEND (sv) = 0; |
469 | |
537 | |
470 | return sv; |
538 | return sv; |
471 | } |
539 | } |
472 | |
540 | |
473 | inline SV *to_sv (dynbuf_text * v) |
541 | static inline SV *to_sv (dynbuf_text * v) |
474 | { |
542 | { |
475 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
543 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
476 | SvUTF8_on (sv); |
544 | SvUTF8_on (sv); |
477 | return sv; |
545 | return sv; |
478 | } |
546 | } |
479 | |
547 | |
480 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
548 | static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; } |
481 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
549 | static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
482 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
550 | static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
483 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
551 | static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
484 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
552 | static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
485 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
553 | static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
486 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
554 | static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
487 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
555 | static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
488 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
556 | static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
489 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
557 | static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
490 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
558 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
491 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
559 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
492 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
560 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
493 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
561 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
494 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
562 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
495 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
563 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
496 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
564 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
497 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
565 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
498 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
566 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
499 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
567 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); } |
500 | inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } |
568 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
501 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
569 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
502 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
570 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
503 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
571 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
504 | inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); } |
572 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
505 | inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } |
573 | static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } |
506 | inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } |
574 | static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } |
507 | |
575 | |
508 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
576 | //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
509 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
577 | static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
510 | |
578 | |
511 | template<class T> |
579 | template<class T> |
512 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
580 | static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
513 | |
581 | |
514 | template<int N> |
582 | template<int N> |
515 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
583 | static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
516 | |
584 | |
517 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
585 | static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
518 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
586 | static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
519 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
587 | static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
520 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
588 | static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
521 | |
589 | |
522 | inline void sv_to (SV *sv, std::string &v) |
590 | static inline void sv_to (SV *sv, std::string &v) |
523 | { |
591 | { |
524 | STRLEN len; |
592 | STRLEN len; |
525 | char *data = SvPVbyte (sv, len); |
593 | char *data = SvPVbyte (sv, len); |
526 | v.assign (data, len); |
594 | v.assign (data, len); |
527 | } |
595 | } |
528 | |
596 | |
529 | inline void sv_to (SV *sv, UUID &v) |
597 | static inline void sv_to (SV *sv, UUID &v) |
530 | { |
598 | { |
531 | if (!v.parse (SvPV_nolen (sv))) |
599 | if (!v.parse (SvPV_nolen (sv))) |
532 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
600 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
533 | } |
601 | } |
534 | |
602 | |
535 | inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
603 | static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
536 | |
604 | |
537 | static SV * |
605 | static SV * |
538 | newSVdt_va (va_list &ap, data_type type) |
606 | newSVdt_va (va_list &ap, data_type type) |
539 | { |
607 | { |
540 | SV *sv; |
608 | SV *sv; |
… | |
… | |
640 | var = 0; |
708 | var = 0; |
641 | } |
709 | } |
642 | |
710 | |
643 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
711 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
644 | |
712 | |
645 | SV * |
713 | static SV * |
646 | registry (attachable *ext) |
714 | registry (attachable *ext) |
647 | { |
715 | { |
648 | if (!ext->cb) |
716 | if (!ext->cb) |
649 | ext->cb = newAV (); |
717 | ext->cb = newAV (); |
650 | |
718 | |
… | |
… | |
934 | CALL_END; |
1002 | CALL_END; |
935 | |
1003 | |
936 | return count; |
1004 | return count; |
937 | } |
1005 | } |
938 | |
1006 | |
939 | SV * |
1007 | static SV * |
940 | cfperl_result (int idx) |
1008 | cfperl_result (int idx) |
941 | { |
1009 | { |
942 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
1010 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
943 | if (!av) |
1011 | if (!av) |
944 | return &PL_sv_undef; |
1012 | return &PL_sv_undef; |
… | |
… | |
1010 | CALL_CALL ("ext::books::make_book", G_VOID); |
1078 | CALL_CALL ("ext::books::make_book", G_VOID); |
1011 | CALL_END; |
1079 | CALL_END; |
1012 | } |
1080 | } |
1013 | |
1081 | |
1014 | void |
1082 | void |
1015 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
1083 | cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg) |
1016 | { |
1084 | { |
1017 | CALL_BEGIN (4); |
1085 | CALL_BEGIN (4); |
1018 | CALL_ARG (ns); |
1086 | CALL_ARG (ns); |
1019 | CALL_ARG (type); |
1087 | CALL_ARG (type); |
1020 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
1088 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
… | |
… | |
1049 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
1117 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
1050 | CALL_END; |
1118 | CALL_END; |
1051 | } |
1119 | } |
1052 | |
1120 | |
1053 | player * |
1121 | player * |
1054 | player::find (const char *name) |
1122 | player::find (const_utf8_string name) |
1055 | { |
1123 | { |
1056 | CALL_BEGIN (1); |
1124 | CALL_BEGIN (1); |
1057 | CALL_ARG (name); |
1125 | CALL_ARG (name); |
1058 | CALL_CALL ("cf::player::find", G_SCALAR); |
1126 | CALL_CALL ("cf::player::find", G_SCALAR); |
1059 | |
1127 | |
… | |
… | |
1064 | |
1132 | |
1065 | return retval; |
1133 | return retval; |
1066 | } |
1134 | } |
1067 | |
1135 | |
1068 | maptile * |
1136 | maptile * |
1069 | find_style (const char *dirname, const char *stylename, int difficulty) |
1137 | find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty) |
1070 | { |
1138 | { |
1071 | CALL_BEGIN (3); |
1139 | CALL_BEGIN (3); |
1072 | CALL_ARG (dirname); |
1140 | CALL_ARG (dirname); |
1073 | CALL_ARG (stylename); |
1141 | CALL_ARG (stylename); |
1074 | CALL_ARG (difficulty); |
1142 | CALL_ARG (difficulty); |
… | |
… | |
1081 | |
1149 | |
1082 | return retval; |
1150 | return retval; |
1083 | } |
1151 | } |
1084 | |
1152 | |
1085 | maptile * |
1153 | maptile * |
1086 | maptile::find_sync (const char *path, maptile *origin) |
1154 | maptile::find_sync (const_utf8_string path, maptile *origin) |
1087 | { |
1155 | { |
1088 | CALL_BEGIN (2); |
1156 | CALL_BEGIN (2); |
1089 | CALL_ARG (path); |
1157 | CALL_ARG (path); |
1090 | CALL_ARG (origin); |
1158 | CALL_ARG (origin); |
1091 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
1159 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
… | |
… | |
1097 | |
1165 | |
1098 | return retval; |
1166 | return retval; |
1099 | } |
1167 | } |
1100 | |
1168 | |
1101 | maptile * |
1169 | maptile * |
1102 | maptile::find_async (const char *path, maptile *origin, bool load) |
1170 | maptile::find_async (const_utf8_string path, maptile *origin, bool load) |
1103 | { |
1171 | { |
1104 | CALL_BEGIN (3); |
1172 | CALL_BEGIN (3); |
1105 | CALL_ARG (path); |
1173 | CALL_ARG (path); |
1106 | CALL_ARG (origin); |
1174 | CALL_ARG (origin); |
1107 | CALL_ARG (load); |
1175 | CALL_ARG (load); |
… | |
… | |
1136 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1204 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1137 | CALL_END; |
1205 | CALL_END; |
1138 | } |
1206 | } |
1139 | |
1207 | |
1140 | void |
1208 | void |
1141 | object::player_goto (const char *path, int x, int y) |
1209 | object::player_goto (const_utf8_string path, int x, int y) |
1142 | { |
1210 | { |
1143 | if (type != PLAYER) |
1211 | if (type != PLAYER) |
1144 | return; |
1212 | return; |
1145 | |
1213 | |
1146 | CALL_BEGIN (4); |
1214 | CALL_BEGIN (4); |
… | |
… | |
1150 | CALL_ARG (y); |
1218 | CALL_ARG (y); |
1151 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1219 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1152 | CALL_END; |
1220 | CALL_END; |
1153 | } |
1221 | } |
1154 | |
1222 | |
1155 | const char * |
1223 | const_utf8_string |
1156 | object::ref () const |
1224 | object::ref () const |
1157 | { |
1225 | { |
1158 | if (type == PLAYER) |
1226 | if (type == PLAYER) |
1159 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1227 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1160 | else |
1228 | else |
1161 | return 0; |
1229 | return 0; |
1162 | } |
1230 | } |
1163 | |
1231 | |
1164 | object * |
1232 | object * |
1165 | object::deref (const char *ref) |
1233 | object::deref (const_utf8_string ref) |
1166 | { |
1234 | { |
1167 | object *retval = 0; |
1235 | object *retval = 0; |
1168 | |
1236 | |
1169 | if (ref) |
1237 | if (ref) |
1170 | { |
1238 | { |
… | |
… | |
1180 | |
1248 | |
1181 | return retval; |
1249 | return retval; |
1182 | } |
1250 | } |
1183 | |
1251 | |
1184 | void |
1252 | void |
1185 | log_backtrace (const char *msg) |
1253 | log_backtrace (const_utf8_string msg) |
1186 | { |
1254 | { |
1187 | #if HAVE_BACKTRACE |
1255 | #if HAVE_BACKTRACE |
1188 | void *addr [20]; |
1256 | void *addr [20]; |
1189 | int size = backtrace (addr, 20); |
1257 | int size = backtrace (addr, 20); |
1190 | |
1258 | |
… | |
… | |
1196 | CALL_END; |
1264 | CALL_END; |
1197 | #endif |
1265 | #endif |
1198 | } |
1266 | } |
1199 | |
1267 | |
1200 | bool |
1268 | bool |
1201 | is_match_expr (const char *expr) |
1269 | is_match_expr (const_utf8_string expr) |
1202 | { |
1270 | { |
1203 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
1271 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
1204 | } |
1272 | } |
1205 | |
1273 | |
1206 | bool |
1274 | bool |
1207 | match (const char *expr, object *ob, object *self, object *source, object *originator) |
1275 | match (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
1208 | { |
1276 | { |
1209 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1277 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1210 | expr += sizeof ("match ") - 1; |
1278 | expr += sizeof ("match ") - 1; |
1211 | |
1279 | |
1212 | CALL_BEGIN (5); |
1280 | CALL_BEGIN (5); |
… | |
… | |
1223 | |
1291 | |
1224 | return matched; |
1292 | return matched; |
1225 | } |
1293 | } |
1226 | |
1294 | |
1227 | object * |
1295 | object * |
1228 | match_one (const char *expr, object *ob, object *self, object *source, object *originator) |
1296 | match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
1229 | { |
1297 | { |
1230 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1298 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1231 | expr += sizeof ("match ") - 1; |
1299 | expr += sizeof ("match ") - 1; |
1232 | |
1300 | |
1233 | CALL_BEGIN (5); |
1301 | CALL_BEGIN (5); |
… | |
… | |
1351 | static const struct { |
1419 | static const struct { |
1352 | const char *name; |
1420 | const char *name; |
1353 | IV iv; |
1421 | IV iv; |
1354 | } *civ, const_iv[] = { |
1422 | } *civ, const_iv[] = { |
1355 | # define const_iv(name) { # name, (IV)name }, |
1423 | # define const_iv(name) { # name, (IV)name }, |
|
|
1424 | # include "const_iv.h" |
|
|
1425 | # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc) |
|
|
1426 | # include "attackinc.h" |
|
|
1427 | # undef def |
|
|
1428 | # define def(uc, flags) const_iv (SK_ ## uc) |
|
|
1429 | # include "skillinc.h" |
|
|
1430 | # undef def |
|
|
1431 | |
1356 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1432 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1357 | const_iv (logBacktrace) |
1433 | const_iv (logBacktrace) |
1358 | |
1434 | |
1359 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1435 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1360 | |
1436 | |
1361 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1437 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1362 | |
1438 | |
1363 | const_iv (MAX_TIME) |
1439 | const_iv (MAX_TIME) |
1364 | const_iv (MAXSOCKBUF) |
1440 | const_iv (MAXSOCKBUF) |
1365 | |
1441 | |
1366 | const_iv (NUM_BODY_LOCATIONS) |
|
|
1367 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
|
|
1368 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
|
|
1369 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
|
|
1370 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
|
|
1371 | const_iv (body_wrist) const_iv (body_waist) |
|
|
1372 | |
|
|
1373 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1374 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1375 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1376 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1377 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1378 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1379 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1380 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1381 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1382 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1383 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1384 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1385 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1386 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1387 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1388 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1389 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1390 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1391 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1392 | const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1393 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1394 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1395 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1396 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1397 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1398 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1399 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1400 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
|
|
1401 | const_iv (MAPSCRIPT) const_iv (SAFE_GROUND) |
|
|
1402 | |
|
|
1403 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
|
|
1404 | |
|
|
1405 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
|
|
1406 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
|
|
1407 | |
|
|
1408 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
|
|
1409 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
|
|
1410 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
|
|
1411 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
|
|
1412 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
|
|
1413 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
|
|
1414 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
|
|
1415 | |
|
|
1416 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
|
|
1417 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
|
|
1418 | const_iv (WEAP_BLUD) |
|
|
1419 | |
|
|
1420 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
|
|
1421 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
|
|
1422 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
|
|
1423 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
|
|
1424 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
|
|
1425 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
|
|
1426 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
|
|
1427 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
|
|
1428 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
|
|
1429 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
|
|
1430 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
|
|
1431 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
|
|
1432 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
|
|
1433 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
|
|
1434 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
|
|
1435 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
|
|
1436 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1437 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
|
|
1438 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
|
|
1439 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
|
|
1440 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
|
|
1441 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK) |
|
|
1442 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1443 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK) |
|
|
1444 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
|
|
1445 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
|
|
1446 | |
|
|
1447 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
|
|
1448 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
|
|
1449 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
|
|
1450 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
|
|
1451 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
|
|
1452 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM) |
|
|
1453 | |
|
|
1454 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1442 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1455 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1443 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1456 | |
1444 | |
1457 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1445 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL) |
1458 | |
|
|
1459 | const_iv (SP_RAISE_DEAD) |
|
|
1460 | const_iv (SP_RUNE) |
|
|
1461 | const_iv (SP_MAKE_MARK) |
|
|
1462 | const_iv (SP_BOLT) |
|
|
1463 | const_iv (SP_BULLET) |
|
|
1464 | const_iv (SP_EXPLOSION) |
|
|
1465 | const_iv (SP_CONE) |
|
|
1466 | const_iv (SP_BOMB) |
|
|
1467 | const_iv (SP_WONDER) |
|
|
1468 | const_iv (SP_SMITE) |
|
|
1469 | const_iv (SP_MAGIC_MISSILE) |
|
|
1470 | const_iv (SP_SUMMON_GOLEM) |
|
|
1471 | const_iv (SP_DIMENSION_DOOR) |
|
|
1472 | const_iv (SP_MAGIC_MAPPING) |
|
|
1473 | const_iv (SP_MAGIC_WALL) |
|
|
1474 | const_iv (SP_DESTRUCTION) |
|
|
1475 | const_iv (SP_PERCEIVE_SELF) |
|
|
1476 | const_iv (SP_WORD_OF_RECALL) |
|
|
1477 | const_iv (SP_INVISIBLE) |
|
|
1478 | const_iv (SP_PROBE) |
|
|
1479 | const_iv (SP_HEALING) |
|
|
1480 | const_iv (SP_CREATE_FOOD) |
|
|
1481 | const_iv (SP_EARTH_TO_DUST) |
|
|
1482 | const_iv (SP_CHANGE_ABILITY) |
|
|
1483 | const_iv (SP_BLESS) |
|
|
1484 | const_iv (SP_CURSE) |
|
|
1485 | const_iv (SP_SUMMON_MONSTER) |
|
|
1486 | const_iv (SP_CHARGING) |
|
|
1487 | const_iv (SP_POLYMORPH) |
|
|
1488 | const_iv (SP_ALCHEMY) |
|
|
1489 | const_iv (SP_REMOVE_CURSE) |
|
|
1490 | const_iv (SP_IDENTIFY) |
|
|
1491 | const_iv (SP_DETECTION) |
|
|
1492 | const_iv (SP_MOOD_CHANGE) |
|
|
1493 | const_iv (SP_MOVING_BALL) |
|
|
1494 | const_iv (SP_SWARM) |
|
|
1495 | const_iv (SP_CHANGE_MANA) |
|
|
1496 | const_iv (SP_DISPEL_RUNE) |
|
|
1497 | const_iv (SP_CREATE_MISSILE) |
|
|
1498 | const_iv (SP_CONSECRATE) |
|
|
1499 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1500 | const_iv (SP_LIGHT) |
|
|
1501 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1502 | const_iv (SP_FAERY_FIRE) |
|
|
1503 | const_iv (SP_CAUSE_DISEASE) |
|
|
1504 | const_iv (SP_AURA) |
|
|
1505 | const_iv (SP_TOWN_PORTAL) |
|
|
1506 | const_iv (SP_PARTY_SPELL) |
|
|
1507 | |
1446 | |
1508 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1447 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1509 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1448 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1510 | const_iv (F_LOCKED) |
1449 | const_iv (F_LOCKED) |
1511 | |
1450 | |
1512 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
|
|
1513 | |
|
|
1514 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1451 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1515 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1452 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1516 | |
1453 | |
1517 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
|
|
1518 | |
|
|
1519 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
|
|
1520 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) |
|
|
1521 | |
|
|
1522 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
|
|
1523 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
|
|
1524 | |
|
|
1525 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1454 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1526 | |
|
|
1527 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
|
|
1528 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
|
|
1529 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
|
|
1530 | const_iv (M_ICE) const_iv (M_SPECIAL) |
|
|
1531 | |
1455 | |
1532 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1456 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1533 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1457 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1534 | |
1458 | |
1535 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
|
|
1536 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
|
|
1537 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
|
|
1538 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
|
|
1539 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
|
|
1540 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
|
|
1541 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
|
|
1542 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
|
|
1543 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
|
|
1544 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
|
|
1545 | const_iv (SK_POISON_NAIL) |
|
|
1546 | |
|
|
1547 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
|
|
1548 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
|
|
1549 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1550 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
|
|
1551 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
|
|
1552 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
|
|
1553 | |
|
|
1554 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
|
|
1555 | |
|
|
1556 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
|
|
1557 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
|
|
1558 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
|
|
1559 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
|
|
1560 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
|
|
1561 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
|
|
1562 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
|
|
1563 | |
|
|
1564 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1459 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1565 | const_iv (MAP_INACTIVE) |
1460 | const_iv (MAP_INACTIVE) |
1566 | |
1461 | |
1567 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1462 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1568 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1463 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1569 | |
1464 | |
1570 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
1465 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
1571 | |
1466 | |
1572 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1467 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1573 | |
1468 | |
1574 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
|
|
1575 | |
|
|
1576 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1469 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1577 | |
|
|
1578 | // random map generator |
|
|
1579 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
|
|
1580 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1581 | |
|
|
1582 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1583 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1584 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1585 | |
|
|
1586 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1587 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1588 | |
|
|
1589 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1590 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL) |
|
|
1591 | |
|
|
1592 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1593 | const_iv (FT_RSRC) const_iv (FT_NUM) |
|
|
1594 | }; |
1470 | }; |
1595 | |
1471 | |
1596 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1472 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1597 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1473 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1598 | |
1474 | |
… | |
… | |
1714 | CODE: |
1590 | CODE: |
1715 | UUID::init (); |
1591 | UUID::init (); |
1716 | |
1592 | |
1717 | void init_signals () |
1593 | void init_signals () |
1718 | |
1594 | |
1719 | void init_commands () |
|
|
1720 | |
|
|
1721 | void init_skills () |
1595 | void init_skills () |
1722 | |
1596 | |
1723 | void init_beforeplay () |
1597 | void init_beforeplay () |
1724 | |
1598 | |
1725 | void evthread_start (int aiofd) |
1599 | void evthread_start (int aiofd) |
… | |
… | |
1754 | } |
1628 | } |
1755 | |
1629 | |
1756 | void server_tick () |
1630 | void server_tick () |
1757 | CODE: |
1631 | CODE: |
1758 | { |
1632 | { |
|
|
1633 | ev_now_update (EV_DEFAULT); |
1759 | NOW = ev_now (EV_DEFAULT); |
1634 | NOW = ev_now (EV_DEFAULT); |
1760 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1635 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1761 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1636 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1762 | runtime = SvNVX (sv_runtime); |
1637 | runtime = SvNVX (sv_runtime); |
1763 | |
1638 | |
1764 | server_tick (); |
1639 | server_tick (); |
1765 | |
1640 | |
1766 | NOW = ev_time (); |
1641 | ev_now_update (EV_DEFAULT); |
|
|
1642 | NOW = ev_now (EV_DEFAULT); |
1767 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1643 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1768 | runtime += TICK; |
1644 | runtime += TICK; |
1769 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1645 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1770 | } |
1646 | } |
1771 | |
1647 | |
… | |
… | |
1799 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1675 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1800 | CODE: |
1676 | CODE: |
1801 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1677 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1802 | OUTPUT: |
1678 | OUTPUT: |
1803 | RETVAL |
1679 | RETVAL |
|
|
1680 | |
|
|
1681 | const char *ordinal (int i) |
1804 | |
1682 | |
1805 | void weaken (...) |
1683 | void weaken (...) |
1806 | PROTOTYPE: @ |
1684 | PROTOTYPE: @ |
1807 | CODE: |
1685 | CODE: |
1808 | while (items > 0) |
1686 | while (items > 0) |
… | |
… | |
2011 | RETVAL |
1889 | RETVAL |
2012 | |
1890 | |
2013 | void |
1891 | void |
2014 | debug_trace (attachable *obj, bool on = true) |
1892 | debug_trace (attachable *obj, bool on = true) |
2015 | CODE: |
1893 | CODE: |
2016 | obj->flags &= ~attachable::F_DEBUG_TRACE; |
1894 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
2017 | if (on) |
1895 | if (on) |
2018 | obj->flags |= attachable::F_DEBUG_TRACE; |
1896 | obj->attachable_flags |= attachable::F_DEBUG_TRACE; |
2019 | |
1897 | |
2020 | int mortals_size () |
1898 | int mortals_size () |
2021 | CODE: |
1899 | CODE: |
2022 | RETVAL = attachable::mortals.size (); |
1900 | RETVAL = attachable::mortals.size (); |
2023 | OUTPUT: RETVAL |
1901 | OUTPUT: RETVAL |
… | |
… | |
2025 | #object *mortals (U32 index) |
1903 | #object *mortals (U32 index) |
2026 | # CODE: |
1904 | # CODE: |
2027 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1905 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
2028 | # OUTPUT: RETVAL |
1906 | # OUTPUT: RETVAL |
2029 | |
1907 | |
2030 | INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
1908 | INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h | |
2031 | |
1909 | |
2032 | MODULE = cf PACKAGE = cf::global |
1910 | MODULE = cf PACKAGE = cf::global |
2033 | |
1911 | |
2034 | int invoke (SV *klass, int event, ...) |
1912 | int invoke (SV *klass, int event, ...) |
2035 | CODE: |
1913 | CODE: |
… | |
… | |
2039 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1917 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
2040 | OUTPUT: RETVAL |
1918 | OUTPUT: RETVAL |
2041 | |
1919 | |
2042 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1920 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
2043 | |
1921 | |
2044 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1922 | INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h | |
2045 | |
1923 | |
2046 | int invoke (object *op, int event, ...) |
1924 | int invoke (object *op, int event, ...) |
2047 | CODE: |
1925 | CODE: |
2048 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1926 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
2049 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1927 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2076 | int mortals_size () |
1954 | int mortals_size () |
2077 | CODE: |
1955 | CODE: |
2078 | RETVAL = attachable::mortals.size (); |
1956 | RETVAL = attachable::mortals.size (); |
2079 | OUTPUT: RETVAL |
1957 | OUTPUT: RETVAL |
2080 | |
1958 | |
2081 | const char *slot_use_name (U32 slot) |
1959 | const_utf8_string slot_use_name (U32 slot) |
2082 | ALIAS: |
1960 | ALIAS: |
2083 | slot_nonuse_name = 1 |
1961 | slot_nonuse_name = 1 |
2084 | CODE: |
1962 | CODE: |
2085 | { |
1963 | { |
2086 | if (slot >= NUM_BODY_LOCATIONS) |
1964 | if (slot >= NUM_BODY_LOCATIONS) |
… | |
… | |
2150 | |
2028 | |
2151 | int apply_shop_mat (object *shop_mat, object *op); |
2029 | int apply_shop_mat (object *shop_mat, object *op); |
2152 | |
2030 | |
2153 | int move (object *op, int dir, object *originator = op) |
2031 | int move (object *op, int dir, object *originator = op) |
2154 | CODE: |
2032 | CODE: |
2155 | RETVAL = move_ob (op, dir, originator); |
2033 | RETVAL = op->move (dir, originator); |
2156 | OUTPUT: |
2034 | OUTPUT: |
2157 | RETVAL |
2035 | RETVAL |
2158 | |
2036 | |
2159 | void apply (object *applier, object *applied, int flags = 0) |
|
|
2160 | CODE: |
|
|
2161 | manual_apply (applied, applier, flags); |
|
|
2162 | |
|
|
2163 | void apply_below (object *op) |
2037 | void apply_below (object *op) |
2164 | CODE: |
2038 | CODE: |
2165 | player_apply_below (op); |
2039 | player_apply_below (op); |
2166 | |
2040 | |
2167 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
2041 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
… | |
… | |
2217 | |
2091 | |
2218 | void player_lvl_adj (object *who, object *skill = 0) |
2092 | void player_lvl_adj (object *who, object *skill = 0) |
2219 | |
2093 | |
2220 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2094 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2221 | |
2095 | |
2222 | int calc_skill_exp (object *who, object *op, object *skill); |
2096 | int calc_skill_exp (object *who, object *op, object *skill) |
2223 | |
2097 | |
2224 | void push_button (object *op, object *originator); |
2098 | void push_button (object *op, object *originator) |
2225 | |
2099 | |
2226 | void use_trigger (object *op, object *originator); |
2100 | void use_trigger (object *op, object *originator) |
2227 | |
2101 | |
2228 | void handle_apply_yield (object *op); |
2102 | void handle_apply_yield (object *op) |
2229 | |
2103 | |
2230 | int convert_item (object *item, object *converter); |
2104 | int convert_item (object *item, object *converter) |
2231 | |
2105 | |
|
|
2106 | void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); |
2232 | |
2107 | |
2233 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2108 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2234 | |
2109 | |
2235 | # no clean way to get an object from an archetype - stupid idiotic |
2110 | # no clean way to get an object from an archetype - stupid idiotic |
2236 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2111 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
… | |
… | |
2240 | CODE: |
2115 | CODE: |
2241 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2116 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2242 | OUTPUT: |
2117 | OUTPUT: |
2243 | RETVAL |
2118 | RETVAL |
2244 | |
2119 | |
|
|
2120 | object *generate (utf8_string arch, object *creator) |
|
|
2121 | CODE: |
|
|
2122 | object *obj = get_archetype (arch); |
|
|
2123 | fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); |
|
|
2124 | RETVAL = obj; |
|
|
2125 | OUTPUT: |
|
|
2126 | RETVAL |
|
|
2127 | |
2245 | object *find_object (U32 tag) |
2128 | object *find_object (U32 tag) |
|
|
2129 | |
|
|
2130 | object *find_object_uuid (UUID i) |
2246 | |
2131 | |
2247 | # TODO: nuke |
2132 | # TODO: nuke |
2248 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2133 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2249 | PROTOTYPE: $$$$$$ |
2134 | PROTOTYPE: $$$$$$ |
2250 | CODE: |
2135 | CODE: |
… | |
… | |
2312 | RETVAL = op->contr; |
2197 | RETVAL = op->contr; |
2313 | OUTPUT: RETVAL |
2198 | OUTPUT: RETVAL |
2314 | |
2199 | |
2315 | bool move_player (object *op, int dir) |
2200 | bool move_player (object *op, int dir) |
2316 | |
2201 | |
2317 | void check_score (object *op) |
|
|
2318 | |
|
|
2319 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2202 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2320 | CODE: |
2203 | CODE: |
2321 | new_draw_info (flags, 0, op, txt); |
2204 | new_draw_info (flags, 0, op, txt); |
2322 | |
2205 | |
2323 | void kill_player (object *op) |
2206 | void kill_player (object *op) |
… | |
… | |
2335 | int command_arrest (object *op, utf8_string params) |
2218 | int command_arrest (object *op, utf8_string params) |
2336 | |
2219 | |
2337 | |
2220 | |
2338 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2221 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2339 | |
2222 | |
2340 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
2223 | INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h | |
2341 | |
2224 | |
2342 | int invoke (player *pl, int event, ...) |
2225 | int invoke (player *pl, int event, ...) |
2343 | CODE: |
2226 | CODE: |
2344 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2227 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2345 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2228 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2437 | if (op->tag) |
2320 | if (op->tag) |
2438 | XPUSHs (sv_2mortal (to_sv (op))); |
2321 | XPUSHs (sv_2mortal (to_sv (op))); |
2439 | } |
2322 | } |
2440 | } |
2323 | } |
2441 | |
2324 | |
2442 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2325 | INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h | |
2443 | |
2326 | |
2444 | void |
2327 | void |
2445 | adjust_daylight () |
2328 | adjust_daylight () |
2446 | CODE: |
2329 | CODE: |
2447 | maptile::adjust_daylight (); |
2330 | maptile::adjust_daylight (); |
… | |
… | |
2493 | for (int x = 0; x < THIS->width; ++x) |
2376 | for (int x = 0; x < THIS->width; ++x) |
2494 | for (int y = 0; y < THIS->height; ++y) |
2377 | for (int y = 0; y < THIS->height; ++y) |
2495 | { |
2378 | { |
2496 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2379 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2497 | if (op->flag [FLAG_IS_FLOOR]) |
2380 | if (op->flag [FLAG_IS_FLOOR]) |
2498 | goto skip_space; |
2381 | goto skip; |
2499 | |
2382 | |
2500 | { |
2383 | { |
2501 | int offs = offset + y * stride + x; |
2384 | int offs = offset + y * stride + x; |
|
|
2385 | |
2502 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2386 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2503 | { |
2387 | { |
2504 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2388 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2505 | { |
2389 | { |
2506 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2390 | object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); |
2507 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2391 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2508 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2392 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2509 | |
2393 | |
2510 | if (ob->randomitems) |
2394 | if (ob->randomitems && !ob->above) |
2511 | { |
2395 | { |
2512 | if (!ob->above) |
|
|
2513 | { |
|
|
2514 | ob->create_treasure (ob->randomitems); |
2396 | ob->create_treasure (ob->randomitems); |
2515 | |
2397 | |
2516 | for (object *op = ob->above; op; op = op->above) |
2398 | for (object *op = ob->above; op; op = op->above) |
2517 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2399 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2518 | } |
2400 | // TODO: if this is a pickable object, then the item |
2519 | |
2401 | // will at a bit weird - saving inside the player |
2520 | ob->randomitems = 0; |
2402 | // will clear the flag, but when the player drops |
|
|
2403 | // it without logging out, it keeps the flag. |
|
|
2404 | // nobody ahs reported this, but this can be rather |
|
|
2405 | // annoying on persistent maps. |
2521 | } |
2406 | } |
2522 | } |
2407 | } |
2523 | } |
2408 | } |
2524 | } |
2409 | } |
2525 | |
2410 | |
2526 | skip_space: ; |
2411 | skip: ; |
2527 | } |
2412 | } |
2528 | } |
2413 | } |
2529 | |
2414 | |
2530 | void |
2415 | void |
2531 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
2416 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
… | |
… | |
2541 | |
2426 | |
2542 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2427 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2543 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2428 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2544 | |
2429 | |
2545 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2430 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2546 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2431 | regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2547 | |
2432 | |
2548 | for (int y = 0; y < THIS->height; ++y) |
2433 | for (int y = 0; y < THIS->height; ++y) |
2549 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2434 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2550 | |
2435 | |
2551 | sfree (THIS->regions, THIS->size ()); |
2436 | sfree (THIS->regions, THIS->size ()); |
… | |
… | |
2684 | utf8_string monsterstyle,\ |
2569 | utf8_string monsterstyle,\ |
2685 | utf8_string treasurestyle,\ |
2570 | utf8_string treasurestyle,\ |
2686 | utf8_string layoutstyle,\ |
2571 | utf8_string layoutstyle,\ |
2687 | utf8_string doorstyle,\ |
2572 | utf8_string doorstyle,\ |
2688 | utf8_string decorstyle,\ |
2573 | utf8_string decorstyle,\ |
|
|
2574 | utf8_string miningstyle,\ |
2689 | utf8_string origin_map,\ |
2575 | utf8_string origin_map,\ |
2690 | utf8_string final_map,\ |
2576 | utf8_string final_map,\ |
2691 | utf8_string exitstyle,\ |
2577 | utf8_string exitstyle,\ |
2692 | utf8_string this_map,\ |
2578 | utf8_string this_map,\ |
2693 | utf8_string exit_on_final_map,\ |
2579 | utf8_string exit_on_final_map,\ |
… | |
… | |
2725 | assign (rmp.monsterstyle , monsterstyle); |
2611 | assign (rmp.monsterstyle , monsterstyle); |
2726 | assign (rmp.treasurestyle , treasurestyle); |
2612 | assign (rmp.treasurestyle , treasurestyle); |
2727 | assign (rmp.layoutstyle , layoutstyle); |
2613 | assign (rmp.layoutstyle , layoutstyle); |
2728 | assign (rmp.doorstyle , doorstyle); |
2614 | assign (rmp.doorstyle , doorstyle); |
2729 | assign (rmp.decorstyle , decorstyle); |
2615 | assign (rmp.decorstyle , decorstyle); |
|
|
2616 | assign (rmp.miningstyle , miningstyle); |
2730 | assign (rmp.exitstyle , exitstyle); |
2617 | assign (rmp.exitstyle , exitstyle); |
2731 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2618 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2732 | |
2619 | |
2733 | rmp.origin_map = origin_map; |
2620 | rmp.origin_map = origin_map; |
2734 | rmp.final_map = final_map; |
2621 | rmp.final_map = final_map; |
… | |
… | |
2762 | OUTPUT: |
2649 | OUTPUT: |
2763 | RETVAL |
2650 | RETVAL |
2764 | |
2651 | |
2765 | MODULE = cf PACKAGE = cf::mapspace |
2652 | MODULE = cf PACKAGE = cf::mapspace |
2766 | |
2653 | |
2767 | INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h | |
2654 | INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h | |
2768 | |
2655 | |
2769 | MODULE = cf PACKAGE = cf::arch |
2656 | MODULE = cf PACKAGE = cf::arch |
2770 | |
2657 | |
2771 | int archetypes_size () |
2658 | int archetypes_size () |
2772 | CODE: |
2659 | CODE: |
… | |
… | |
2776 | archetype *archetypes (U32 index) |
2663 | archetype *archetypes (U32 index) |
2777 | CODE: |
2664 | CODE: |
2778 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2665 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2779 | OUTPUT: RETVAL |
2666 | OUTPUT: RETVAL |
2780 | |
2667 | |
2781 | object *instantiate (archetype *arch) |
|
|
2782 | CODE: |
|
|
2783 | RETVAL = arch_to_object (arch); |
|
|
2784 | OUTPUT: |
|
|
2785 | RETVAL |
|
|
2786 | |
|
|
2787 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2668 | INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h | |
2788 | |
2669 | |
2789 | MODULE = cf PACKAGE = cf::party |
2670 | MODULE = cf PACKAGE = cf::party |
2790 | |
2671 | |
2791 | partylist *first () |
2672 | partylist *first () |
2792 | PROTOTYPE: |
2673 | PROTOTYPE: |
2793 | CODE: |
2674 | CODE: |
2794 | RETVAL = get_firstparty (); |
2675 | RETVAL = get_firstparty (); |
2795 | OUTPUT: RETVAL |
2676 | OUTPUT: RETVAL |
2796 | |
2677 | |
2797 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2678 | INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h | |
2798 | |
2679 | |
2799 | MODULE = cf PACKAGE = cf::region |
2680 | MODULE = cf PACKAGE = cf::region |
2800 | |
2681 | |
2801 | void |
2682 | void |
2802 | list () |
2683 | list () |
… | |
… | |
2815 | RETVAL = 0; |
2696 | RETVAL = 0; |
2816 | while (rgn = rgn->parent) |
2697 | while (rgn = rgn->parent) |
2817 | RETVAL++; |
2698 | RETVAL++; |
2818 | OUTPUT: RETVAL |
2699 | OUTPUT: RETVAL |
2819 | |
2700 | |
2820 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2701 | INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h | |
2821 | |
2702 | |
2822 | MODULE = cf PACKAGE = cf::living |
2703 | MODULE = cf PACKAGE = cf::living |
2823 | |
2704 | |
2824 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2705 | INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h | |
2825 | |
2706 | |
2826 | MODULE = cf PACKAGE = cf::settings |
2707 | MODULE = cf PACKAGE = cf::settings |
2827 | |
2708 | |
2828 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2709 | INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h | |
2829 | |
2710 | |
2830 | MODULE = cf PACKAGE = cf::client |
2711 | MODULE = cf PACKAGE = cf::client |
2831 | |
2712 | |
2832 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2713 | INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h | |
2833 | |
2714 | |
2834 | int invoke (client *ns, int event, ...) |
2715 | int invoke (client *ns, int event, ...) |
2835 | CODE: |
2716 | CODE: |
2836 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2717 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2837 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2718 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2903 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2784 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2904 | old_sound_index [idx] = face; |
2785 | old_sound_index [idx] = face; |
2905 | |
2786 | |
2906 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2787 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2907 | |
2788 | |
2908 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2789 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h | |
2909 | |
2790 | |
2910 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2791 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2911 | |
2792 | |
2912 | faceidx alloc (utf8_string name) |
2793 | faceidx alloc (utf8_string name) |
2913 | CODE: |
2794 | CODE: |
… | |
… | |
2951 | faceinfo *f = face_info (idx); assert (f); |
2832 | faceinfo *f = face_info (idx); assert (f); |
2952 | facedata *d = &(faceset ? f->data64 : f->data32); |
2833 | facedata *d = &(faceset ? f->data64 : f->data32); |
2953 | sv_to (data, d->data); |
2834 | sv_to (data, d->data); |
2954 | STRLEN clen; |
2835 | STRLEN clen; |
2955 | char *cdata = SvPVbyte (chksum, clen); |
2836 | char *cdata = SvPVbyte (chksum, clen); |
2956 | clen = min (CHKSUM_SIZE, clen); |
2837 | clen = min (CHKSUM_MAXLEN, clen); |
2957 | |
2838 | |
|
|
2839 | assert (("cf::face::set_data must be called with a non-empty checksum", clen)); |
|
|
2840 | |
2958 | if (memcmp (d->chksum, cdata, clen)) |
2841 | if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen)) |
2959 | { |
2842 | { |
|
|
2843 | d->chksum_len = clen; |
2960 | memcpy (d->chksum, cdata, clen); |
2844 | memcpy (d->chksum, cdata, clen); |
2961 | |
2845 | |
2962 | // invalidate existing client face info |
2846 | // invalidate existing client face info |
2963 | for_all_clients (ns) |
2847 | for_all_clients (ns) |
2964 | if (ns->faceset == faceset) |
2848 | if (ns->faceset == faceset) |
… | |
… | |
2979 | |
2863 | |
2980 | SV *get_chksum (faceidx idx, int faceset = 0) |
2864 | SV *get_chksum (faceidx idx, int faceset = 0) |
2981 | CODE: |
2865 | CODE: |
2982 | facedata *d = face_data (idx, faceset); |
2866 | facedata *d = face_data (idx, faceset); |
2983 | if (!d) XSRETURN_UNDEF; |
2867 | if (!d) XSRETURN_UNDEF; |
2984 | RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
2868 | RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len); |
2985 | OUTPUT: |
2869 | OUTPUT: |
2986 | RETVAL |
2870 | RETVAL |
2987 | |
2871 | |
2988 | SV *get_data (faceidx idx, int faceset = 0) |
2872 | SV *get_data (faceidx idx, int faceset = 0) |
2989 | CODE: |
2873 | CODE: |
… | |
… | |
3009 | ns->force_newmap = true; |
2893 | ns->force_newmap = true; |
3010 | } |
2894 | } |
3011 | |
2895 | |
3012 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2896 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
3013 | |
2897 | |
3014 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
2898 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h | |
3015 | |
2899 | |
3016 | animidx anim_find (utf8_string name) |
2900 | animidx anim_find (utf8_string name) |
3017 | CODE: |
2901 | CODE: |
3018 | RETVAL = animation::find (name).number; |
2902 | RETVAL = animation::find (name).number; |
3019 | OUTPUT: RETVAL |
2903 | OUTPUT: RETVAL |
… | |
… | |
3034 | } |
2918 | } |
3035 | else |
2919 | else |
3036 | anim = &animation::create (name, av_len (av) + 1, facings); |
2920 | anim = &animation::create (name, av_len (av) + 1, facings); |
3037 | |
2921 | |
3038 | for (int i = 0; i < anim->num_animations; ++i) |
2922 | for (int i = 0; i < anim->num_animations; ++i) |
3039 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
2923 | anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1))); |
3040 | } |
2924 | } |
3041 | OUTPUT: RETVAL |
2925 | OUTPUT: RETVAL |
3042 | |
2926 | |
3043 | void invalidate_all () |
2927 | void invalidate_all () |
3044 | CODE: |
2928 | CODE: |
3045 | for_all_clients (ns) |
2929 | for_all_clients (ns) |
3046 | ns->anims_sent.reset (); |
2930 | ns->anims_sent.reset (); |
3047 | |
2931 | |
3048 | MODULE = cf PACKAGE = cf::object::freezer |
2932 | MODULE = cf PACKAGE = cf::object::freezer |
3049 | |
2933 | |
3050 | INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
2934 | INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h | |
3051 | |
2935 | |
3052 | SV * |
2936 | SV * |
3053 | new (char *klass) |
2937 | new (char *klass) |
3054 | CODE: |
2938 | CODE: |
3055 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
2939 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
… | |
… | |
3062 | sv_to (sv, self); |
2946 | sv_to (sv, self); |
3063 | delete self; |
2947 | delete self; |
3064 | |
2948 | |
3065 | MODULE = cf PACKAGE = cf::object::thawer |
2949 | MODULE = cf PACKAGE = cf::object::thawer |
3066 | |
2950 | |
3067 | INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
2951 | INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h | |
3068 | |
2952 | |
3069 | SV * |
2953 | SV * |
3070 | new_from_file (char *klass, octet_string path) |
2954 | new_from_file (char *klass, octet_string path) |
3071 | CODE: |
2955 | CODE: |
3072 | object_thawer *f = new object_thawer (path); |
2956 | object_thawer *f = new object_thawer (path); |