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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.247 by root, Tue Sep 4 05:43:21 2007 UTC vs.
Revision 1.335 by root, Wed Nov 11 04:45:23 2009 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 6 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 25
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 30#include <cstdarg>
38#include <sproto.h> 31#include <typeinfo>
39 32
33#include "global.h"
40#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
41#include "cfperl.h" 36#include "evthread.h"
42#include "shstr.h" 37#include "sproto.h"
43 38
44#include <unistd.h> 39#include <unistd.h>
45#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
46# include <sys/mman.h> 41# include <sys/mman.h>
47#endif 42#endif
48 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
49#include <EXTERN.h> 52#include <EXTERN.h>
50#include <perl.h> 53#include <perl.h>
51#include <XSUB.h> 54#include <XSUB.h>
52 55
53#include "CoroAPI.h" 56#include "CoroAPI.h"
58typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
60 63
61typedef std::string std__string; 64typedef std::string std__string;
62 65
63#if IVSIZE >= 8
64 typedef IV val64;
65# define newSVval64 newSViv
66# define SvVAL64 SvIV
67#else
68 typedef double val64;
69# define newSVval64 newSVnv
70# define SvVAL64 SvNV
71#endif
72
73static f_plug_api gethook = cfapi_get_hooks;
74static f_plug_api object_insert = cfapi_object_insert;
75
76static PerlInterpreter *perl; 66static PerlInterpreter *perl;
77 67
78tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
79 72
80global gbl_ev; 73global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
83 77
84bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
86 80
87static HV 81static HV
88 *stash_cf, 82 *stash_cf,
89 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
90 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
91 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
92 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
93 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
94 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
95 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
96 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
97 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
98 93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
99static inline SV * 102static inline SV *
100newSVpv_utf8 (const char *s) 103newSVpv_utf8 (const char *s)
101{ 104{
105 if (!s)
106 return newSV (0);
107
102 SV *sv = newSVpv (s, 0); 108 SV *sv = newSVpv (s, 0);
103 SvUTF8_on (sv); 109 SvUTF8_on (sv);
104 return sv; 110 return sv;
105} 111}
112#endif
106 113
114#ifndef newSVpvn_utf8
107static inline SV * 115static inline SV *
108newSVpvn_utf8 (const char *s, STRLEN l) 116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
109{ 117{
118 if (!s)
119 return newSV (0);
120
110 SV *sv = newSVpvn (s, l); 121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
111 SvUTF8_on (sv); 124 SvUTF8_on (sv);
125
112 return sv; 126 return sv;
113} 127}
128#endif
114 129
115// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
116template<class super> 131template<class super>
117static super * 132static super *
118is_a (attachable *at) 133is_a (attachable *at)
151 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
152 hv_clear (self); 167 hv_clear (self);
153 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
154 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
155 170
156 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
157 assert (!this->self); 172 assert (!this->self);
158 } 173 }
159} 174}
160 175
161void 176void
279 294
280 attach = src.attach; 295 attach = src.attach;
281 return *this; 296 return *this;
282} 297}
283 298
299#if 0
284template<typename T> 300template<typename T>
285static bool 301static bool
286find_backref (void *ptr, T *obj) 302find_backref (void *ptr, T *obj)
287{ 303{
288 char *s = (char *)obj; 304 char *s = (char *)obj;
296 312
297 return false; 313 return false;
298} 314}
299 315
300// for debugging, find "live" objects containing this ptr 316// for debugging, find "live" objects containing this ptr
301void 317static void
302find_backref (void *ptr) 318find_backref (void *ptr)
303{ 319{
304 for_all_objects (op) 320 for_all_objects (op)
305 if (find_backref (ptr, op)) 321 if (find_backref (ptr, op))
306 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
310 fprintf (stderr, "P %p\n", pl); 326 fprintf (stderr, "P %p\n", pl);
311 327
312 for_all_clients (ns) 328 for_all_clients (ns)
313 if (find_backref (ptr, ns)) 329 if (find_backref (ptr, ns))
314 fprintf (stderr, "C %p\n", ns); 330 fprintf (stderr, "C %p\n", ns);
315
316} 331}
332#endif
317 333
318////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 334//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
319 335
320static SV * 336static SV *
321newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 337newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
322{ 338{
323 SV *sv; 339 SV *sv;
324 340
325 if (!ptr) 341 if (!ptr)
326 return &PL_sv_undef; 342 return newSV (0);
327 343
328 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 344 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
329 return sv_bless (newRV_noinc ((SV *)hv), stash); 345 return sv_bless (newRV_noinc ((SV *)hv), stash);
330} 346}
331 347
350 366
351static SV * 367static SV *
352newSVattachable (attachable *obj, HV *stash) 368newSVattachable (attachable *obj, HV *stash)
353{ 369{
354 if (!obj) 370 if (!obj)
355 return &PL_sv_undef; 371 return newSV (0);
356 372
357 if (!obj->self) 373 if (!obj->self)
358 obj->self = newHV (); 374 obj->self = newHV ();
359 375
360 if (!SvOBJECT (obj->self)) 376 if (!SvOBJECT (obj->self))
374 390
375 return sv; 391 return sv;
376 } 392 }
377} 393}
378 394
395#if 0 // unused
379static void 396static void
380clearSVptr (SV *sv) 397clearSVptr (SV *sv)
381{ 398{
382 if (SvROK (sv)) 399 if (SvROK (sv))
383 sv = SvRV (sv); 400 sv = SvRV (sv);
384 401
385 hv_clear ((HV *)sv); 402 hv_clear ((HV *)sv);
386 sv_unmagic (sv, PERL_MAGIC_ext); 403 sv_unmagic (sv, PERL_MAGIC_ext);
387} 404}
405#endif
388 406
389static long 407static long
390SvPTR (SV *sv, const char *klass) 408SvPTR (SV *sv, const char *klass)
391{ 409{
392 if (!sv_derived_from (sv, klass)) 410 if (!sv_derived_from (sv, klass))
398 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 416 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
399 417
400 return (long)mg->mg_ptr; 418 return (long)mg->mg_ptr;
401} 419}
402 420
403static long 421static long noinline
404SvPTR_ornull (SV *sv, const char *klass) 422SvPTR_ornull (SV *sv, const char *klass)
405{ 423{
406 if (SvOK (sv)) 424 if (SvOK (sv))
407 return SvPTR (sv, klass); 425 return SvPTR (sv, klass);
408 else 426 else
409 return 0; 427 return 0;
410} 428}
411 429
412inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } 430static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
413inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 431static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
414inline SV *to_sv (bool v) { return newSViv (v); } 432static inline SV *to_sv (bool v) { return newSViv (v); }
415inline SV *to_sv ( signed char v) { return newSViv (v); } 433static inline SV *to_sv ( signed char v) { return newSViv (v); }
416inline SV *to_sv (unsigned char v) { return newSViv (v); } 434static inline SV *to_sv (unsigned char v) { return newSViv (v); }
417inline SV *to_sv ( signed short v) { return newSViv (v); } 435static inline SV *to_sv ( signed short v) { return newSViv (v); }
418inline SV *to_sv (unsigned short v) { return newSVuv (v); } 436static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
419inline SV *to_sv ( signed int v) { return newSViv (v); } 437static inline SV *to_sv ( signed int v) { return newSViv (v); }
420inline SV *to_sv (unsigned int v) { return newSVuv (v); } 438static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
421inline SV *to_sv ( signed long v) { return newSViv (v); } 439static inline SV *to_sv ( signed long v) { return newSViv (v); }
422inline SV *to_sv (unsigned long v) { return newSVuv (v); } 440static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
423inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 441static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
424inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 442static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
425inline SV *to_sv (float v) { return newSVnv (v); } 443static inline SV *to_sv (float v) { return newSVnv (v); }
426inline SV *to_sv (double v) { return newSVnv (v); } 444static inline SV *to_sv (double v) { return newSVnv (v); }
427inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 445static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
428inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 446static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
429inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 447static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 448static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 449static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 450static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 451static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 452static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
453static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
435 454
436inline SV *to_sv (object & v) { return to_sv (&v); } 455static inline SV *to_sv (object & v) { return to_sv (&v); }
437inline SV *to_sv (living & v) { return to_sv (&v); } 456static inline SV *to_sv (living & v) { return to_sv (&v); }
438 457
439inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 458static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
440inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 459static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
441 460
442inline SV *to_sv (UUID v) 461static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
443{
444 char buf[128];
445 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
446 return newSVpv (buf, 0);
447}
448 462
463static inline SV *to_sv (dynbuf * v)
464{
465 SV *sv = newSV (0);
466
467 sv_upgrade (sv, SVt_PV);
468 SvGROW (sv, v->size () + 1);
469 SvPOK_only (sv);
470 v->linearise (SvPVX (sv));
471 SvCUR_set (sv, v->size ());
472 *SvEND (sv) = 0;
473
474 return sv;
475}
476
477static inline SV *to_sv (dynbuf_text * v)
478{
479 SV *sv = to_sv (static_cast<dynbuf *> (v));
480 SvUTF8_on (sv);
481 return sv;
482}
483
449inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 484static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
450inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 485static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
451inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 486static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
452inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 487static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
453inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 488static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
454inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 489static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
455inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 490static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
456inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 491static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 492static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
458inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 493static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 494static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
460inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 495static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
461inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 496static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
462inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 497static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
463inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 498static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
464inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 499static inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
465inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 500static inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
466inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 501static inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
467inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 502static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
468inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 503static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
469inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 504static inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
470inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 505static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
471inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 506static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
472inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 507static inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
508static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
473inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 509static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
474inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 510static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
475 511
476//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 512//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
477inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 513static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
478 514
479template<class T> 515template<class T>
480inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 516static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
481 517
482template<int N> 518template<int N>
483inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 519static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
484 520
485inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 521static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
486inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 522static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
487inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 523static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
488inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 524static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
489 525
490inline void sv_to (SV *sv, std::string &v) 526static inline void sv_to (SV *sv, std::string &v)
491{ 527{
492 STRLEN len; 528 STRLEN len;
493 char *data = SvPVbyte (sv, len); 529 char *data = SvPVbyte (sv, len);
494 v.assign (data, len); 530 v.assign (data, len);
495} 531}
496 532
497inline void sv_to (SV *sv, UUID &v) 533static inline void sv_to (SV *sv, UUID &v)
498{ 534{
499 unsigned int version; 535 if (!v.parse (SvPV_nolen (sv)))
500
501 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
502 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 536 croak ("unparsable uuid: %s", SvPV_nolen (sv));
503} 537}
504 538
505inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 539static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
506 540
507static SV * 541static SV *
508newSVdt_va (va_list &ap, data_type type) 542newSVdt_va (va_list &ap, data_type type)
509{ 543{
510 SV *sv; 544 SV *sv;
524 break; 558 break;
525 559
526 case DT_STRING: 560 case DT_STRING:
527 { 561 {
528 char *str = (char *)va_arg (ap, const char *); 562 char *str = (char *)va_arg (ap, const char *);
529 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 563 sv = str ? newSVpv (str, 0) : newSV (0);
530 } 564 }
531 break; 565 break;
532 566
533 case DT_DATA: 567 case DT_DATA:
534 { 568 {
535 char *str = (char *)va_arg (ap, const void *); 569 char *str = (char *)va_arg (ap, const void *);
536 int len = va_arg (ap, int); 570 int len = va_arg (ap, int);
537 sv = str ? newSVpv (str, len) : &PL_sv_undef; 571 sv = str ? newSVpv (str, len) : newSV (0);
538 } 572 }
539 break; 573 break;
540 574
541 case DT_OBJECT: 575 case DT_OBJECT:
542 sv = to_sv (va_arg (ap, object *)); 576 sv = to_sv (va_arg (ap, object *));
584 va_end (ap); 618 va_end (ap);
585 619
586 return sv; 620 return sv;
587} 621}
588 622
623// typemap support, mostly to avoid excessive inlining
624template<class type>
625static void noinline
626cf_obj_to (SV *arg, type &var)
627{
628 sv_to (arg, var);
629 if (!var)
630 croak ("must not pass invalid/null cf_obj here");
631}
632
633template<class object>
634static void noinline
635cf_obj_ornull_to (SV *arg, object *&var)
636{
637 if (SvOK (arg))
638 {
639 sv_to (arg, var);
640 if (!var)
641 croak ("unable to convert perl object to C++ object");
642 }
643 else
644 var = 0;
645}
646
647//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
648
589static SV * 649static SV *
590newSVcfapi (int type, ...)
591{
592 SV *sv;
593
594 va_list ap;
595 va_start (ap, type);
596
597 switch (type)
598 {
599 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
600 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
601 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
602 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
603 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
604 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
605 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
606 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
607 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
608 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
609
610 default:
611 assert (("unhandled type in newSVcfapi", 0));
612 }
613
614 va_end (ap);
615
616 return sv;
617}
618
619//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
620
621SV *
622registry (attachable *ext) 650registry (attachable *ext)
623{ 651{
624 if (!ext->cb) 652 if (!ext->cb)
625 ext->cb = newAV (); 653 ext->cb = newAV ();
626 654
627 return newRV_inc ((SV *)ext->cb); 655 return newRV_inc ((SV *)ext->cb);
628} 656}
629 657
630///////////////////////////////////////////////////////////////////////////// 658/////////////////////////////////////////////////////////////////////////////
631 659
632extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
633{
634 return 0;
635}
636
637static CommArray_s rtn_cmd;
638
639static int
640runPluginCommand (object *obj, char *params)
641{
642 return -1;
643}
644
645extern "C" void *cfperl_getPluginProperty (int *type, ...)
646{
647 va_list args;
648 char *propname;
649 int i;
650 va_start (args, type);
651 propname = va_arg (args, char *);
652 //printf ("Property name: %s\n", propname);
653
654 if (!strcmp (propname, "command?"))
655 return NULL;
656 else if (!strcmp (propname, "Identification"))
657 {
658 va_end (args);
659 return (void *)PLUGIN_NAME;
660 }
661 else if (!strcmp (propname, "FullName"))
662 {
663 va_end (args);
664 return (void *)PLUGIN_VERSION;
665 }
666 else
667 va_end (args);
668
669 return NULL;
670}
671
672extern "C" int cfperl_postInitPlugin ()
673{
674 int hooktype = 1;
675 int rtype = 0;
676
677 cf_init_plugin (gethook);
678
679 return 0;
680}
681
682extern "C" int cfperl_closePlugin ()
683{
684 return 0;
685}
686
687void 660void
688cfperl_init () 661cfperl_init ()
689{ 662{
663 extern char **environ;
664
690 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 665 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
691 perl = perl_alloc (); 666 perl = perl_alloc ();
692 perl_construct (perl); 667 perl_construct (perl);
693 668
694 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 669 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
695 670
696 const char *argv[] = { 671 const char *argv[] = {
697 settings.argv [0], 672 settings.argv [0],
698 "-e" 673 "-e0"
699 "use Event; use Coro;" // required for bootstrap
700 "cf->bootstrap;" // required for datadir :*>
701 "unshift @INC, cf::datadir ();"
702 "require cf;"
703 }; 674 };
704 675
705 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 676 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
706 || perl_run (perl)) 677 || perl_run (perl))
707 { 678 {
708 printf ("unable to initialize perl-interpreter, aborting.\n"); 679 printf ("unable to initialize perl-interpreter, aborting.\n");
709 exit (EXIT_FAILURE); 680 exit (EXIT_FAILURE);
710 } 681 }
711 682
683 eval_pv (
684 "#line 1 'cfperl init'\n"
685 "use EV ();\n"
686 "use Coro ();\n"
687 "cf->bootstrap;\n"
688 "unshift @INC, cf::datadir ();\n"
689 "require cf;\n",
690 0
691 );
692
693 if (SvTRUE (ERRSV))
712 { 694 {
713 dSP; 695 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
714 696 exit (EXIT_FAILURE);
715 PUSHMARK (SP);
716 PUTBACK;
717 call_pv ("cf::init", G_DISCARD | G_VOID);
718 } 697 }
719} 698}
720 699
700void
721void cfperl_main () 701cfperl_main ()
722{ 702{
723 dSP; 703 dSP;
724 704
725 PUSHMARK (SP); 705 PUSHMARK (SP);
726 PUTBACK; 706 PUTBACK;
751# undef def 731# undef def
752}; 732};
753 733
754#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 734#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
755 735
756static void 736static void noinline
757gather_callbacks (AV *&callbacks, AV *registry, event_type event) 737gather_callbacks (AV *&callbacks, AV *registry, event_type event)
758{ 738{
759 // event must be in array 739 // event must be in array
760 if (event >= 0 && event <= AvFILLp (registry)) 740 if (event >= 0 && event <= AvFILLp (registry))
761 { 741 {
847{ 827{
848 attachable::gather_callbacks (callbacks, event); 828 attachable::gather_callbacks (callbacks, event);
849 ::gather_callbacks (callbacks, cb_map, event); 829 ::gather_callbacks (callbacks, cb_map, event);
850} 830}
851 831
852void 832static void noinline
853_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 833_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
854{ 834{
855 for (int event = 0; event <= AvFILLp (registry); ++event) 835 for (int event = 0; event <= AvFILLp (registry); ++event)
856 { 836 {
857 SV *cbs_ = AvARRAY (registry)[event]; 837 SV *cbs_ = AvARRAY (registry)[event];
867 } 847 }
868 } 848 }
869} 849}
870 850
871// very slow and inefficient way to recalculate the global want bitsets 851// very slow and inefficient way to recalculate the global want bitsets
872void 852static void
873_recalc_want () 853_recalc_want ()
874{ 854{
875 ev_want_event.reset (); 855 ev_want_event.reset ();
876 856
877 _recalc_want (ev_want_event, cb_global); 857 _recalc_want (ev_want_event, cb_global);
950 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 930 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
951 } 931 }
952 932
953 va_end (ap); 933 va_end (ap);
954 934
955 CALL_CALL ("cf::do_invoke", G_SCALAR); 935 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
956 count = count > 0 ? POPi : 0; 936 count = count > 0 ? POPi : 0;
957 937
958 CALL_END; 938 CALL_END;
959 939
960 return count; 940 return count;
961} 941}
962 942
963SV * 943static SV *
964cfperl_result (int idx) 944cfperl_result (int idx)
965{ 945{
966 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 946 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
967 if (!av) 947 if (!av)
968 return &PL_sv_undef; 948 return &PL_sv_undef;
986 return SvNV (cfperl_result (idx)); 966 return SvNV (cfperl_result (idx));
987} 967}
988 968
989///////////////////////////////////////////////////////////////////////////// 969/////////////////////////////////////////////////////////////////////////////
990// various c++ => perl glue functions 970// various c++ => perl glue functions
971
972void
973cfperl_tick ()
974{
975 tick_pending = 1;
976
977 if (tick_inhibit)
978 return;
979
980 tick_pending = 0;
981
982 dSP;
983
984 PUSHMARK (SP);
985 PUTBACK;
986 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
987
988 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
989}
991 990
992void 991void
993cfperl_emergency_save () 992cfperl_emergency_save ()
994{ 993{
995 CALL_BEGIN (0); 994 CALL_BEGIN (0);
1022 CALL_BEGIN (4); 1021 CALL_BEGIN (4);
1023 CALL_ARG (ns); 1022 CALL_ARG (ns);
1024 CALL_ARG (type); 1023 CALL_ARG (type);
1025 CALL_ARG_SV (newSVpv_utf8 (msg)); 1024 CALL_ARG_SV (newSVpv_utf8 (msg));
1026 CALL_ARG (color); 1025 CALL_ARG (color);
1027 CALL_CALL ("cf::client::send_msg", G_VOID); 1026 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1028 CALL_END; 1027 CALL_END;
1029} 1028}
1030 1029
1031int 1030int
1032cfperl_can_merge (object *ob1, object *ob2) 1031cfperl_can_merge (object *ob1, object *ob2)
1034 int can; 1033 int can;
1035 1034
1036 CALL_BEGIN (2); 1035 CALL_BEGIN (2);
1037 CALL_ARG (ob1); 1036 CALL_ARG (ob1);
1038 CALL_ARG (ob2); 1037 CALL_ARG (ob2);
1039 CALL_CALL ("cf::_can_merge", G_SCALAR); 1038 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1040 can = count && SvTRUE (TOPs); 1039 can = count && SvTRUE (TOPs);
1041 CALL_END; 1040 CALL_END;
1042 1041
1043 return can; 1042 return can;
1043}
1044
1045void
1046cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1047{
1048 CALL_BEGIN (4);
1049 CALL_ARG (ob);
1050 CALL_ARG (state);
1051 CALL_ARG (activator);
1052 CALL_ARG (originator);
1053 CALL_CALL ("cf::mapscript::activate", G_VOID);
1054 CALL_END;
1044} 1055}
1045 1056
1046player * 1057player *
1047player::find (const char *name) 1058player::find (const char *name)
1048{ 1059{
1049 CALL_BEGIN (1); 1060 CALL_BEGIN (1);
1050 CALL_ARG (name); 1061 CALL_ARG (name);
1051 CALL_CALL ("cf::player::find", G_SCALAR); 1062 CALL_CALL ("cf::player::find", G_SCALAR);
1052 1063
1053 player *retval; 1064 player *retval = 0;
1054
1055 if (count)
1056 sv_to (POPs, retval); 1065 if (count) sv_to (POPs, retval);
1057 else 1066
1058 retval = 0; 1067 CALL_END;
1068
1069 return retval;
1070}
1071
1072maptile *
1073find_style (const char *dirname, const char *stylename, int difficulty)
1074{
1075 CALL_BEGIN (3);
1076 CALL_ARG (dirname);
1077 CALL_ARG (stylename);
1078 CALL_ARG (difficulty);
1079 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1080
1081 maptile *retval = 0;
1082 if (count) sv_to (POPs, retval);
1059 1083
1060 CALL_END; 1084 CALL_END;
1061 1085
1062 return retval; 1086 return retval;
1063} 1087}
1068 CALL_BEGIN (2); 1092 CALL_BEGIN (2);
1069 CALL_ARG (path); 1093 CALL_ARG (path);
1070 CALL_ARG (origin); 1094 CALL_ARG (origin);
1071 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1095 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1072 1096
1073 maptile *retval; 1097 maptile *retval = 0;
1074
1075 if (count)
1076 sv_to (POPs, retval); 1098 if (count) sv_to (POPs, retval);
1077 else
1078 retval = 0;
1079 1099
1080 CALL_END; 1100 CALL_END;
1081 1101
1082 return retval; 1102 return retval;
1083} 1103}
1089 CALL_ARG (path); 1109 CALL_ARG (path);
1090 CALL_ARG (origin); 1110 CALL_ARG (origin);
1091 CALL_ARG (load); 1111 CALL_ARG (load);
1092 CALL_CALL ("cf::map::find_async", G_SCALAR); 1112 CALL_CALL ("cf::map::find_async", G_SCALAR);
1093 1113
1094 maptile *retval; 1114 maptile *retval = 0;
1095
1096 if (count)
1097 sv_to (POPs, retval); 1115 if (count) sv_to (POPs, retval);
1098 else
1099 retval = 0;
1100 1116
1101 CALL_END; 1117 CALL_END;
1102 1118
1103 return retval; 1119 return retval;
1104} 1120}
1107maptile::do_load_sync () 1123maptile::do_load_sync ()
1108{ 1124{
1109 CALL_BEGIN (1); 1125 CALL_BEGIN (1);
1110 CALL_ARG (this); 1126 CALL_ARG (this);
1111 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1127 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1112 CALL_END;
1113}
1114
1115void
1116maptile::change_all_map_light (int change)
1117{
1118 CALL_BEGIN (1);
1119 CALL_ARG (change);
1120 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1121 CALL_END; 1128 CALL_END;
1122} 1129}
1123 1130
1124void 1131void
1125object::enter_exit (object *exit) 1132object::enter_exit (object *exit)
1132 CALL_ARG (exit); 1139 CALL_ARG (exit);
1133 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1140 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1134 CALL_END; 1141 CALL_END;
1135} 1142}
1136 1143
1144void
1145object::player_goto (const char *path, int x, int y)
1146{
1147 if (type != PLAYER)
1148 return;
1149
1150 CALL_BEGIN (4);
1151 CALL_ARG (this);
1152 CALL_ARG (path);
1153 CALL_ARG (x);
1154 CALL_ARG (y);
1155 CALL_CALL ("cf::object::player::goto", G_VOID);
1156 CALL_END;
1157}
1158
1137const char * 1159const char *
1138object::ref () const 1160object::ref () const
1139{ 1161{
1140 if (type == PLAYER) 1162 if (type == PLAYER)
1141 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1163 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1144} 1166}
1145 1167
1146object * 1168object *
1147object::deref (const char *ref) 1169object::deref (const char *ref)
1148{ 1170{
1149 object *retval; 1171 object *retval = 0;
1150 1172
1173 if (ref)
1174 {
1151 CALL_BEGIN (1); 1175 CALL_BEGIN (1);
1152 CALL_ARG (ref); 1176 CALL_ARG (ref);
1153 CALL_CALL ("cf::object::deref", G_SCALAR); 1177 CALL_CALL ("cf::object::deref", G_SCALAR);
1154 1178
1155 if (count) 1179 if (count)
1156 sv_to (POPs, retval); 1180 sv_to (POPs, retval);
1157 else
1158 retval = 0;
1159 1181
1160 CALL_END; 1182 CALL_END;
1183 }
1161 1184
1162 return retval; 1185 return retval;
1163} 1186}
1164 1187
1165void 1188void
1176 CALL_CALL ("cf::_log_backtrace", G_VOID); 1199 CALL_CALL ("cf::_log_backtrace", G_VOID);
1177 CALL_END; 1200 CALL_END;
1178#endif 1201#endif
1179} 1202}
1180 1203
1204bool
1205is_match_expr (const char *expr)
1206{
1207 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1208}
1209
1210bool
1211match (const char *expr, object *ob, object *self, object *source, object *originator)
1212{
1213 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1214 expr += sizeof ("match ") - 1;
1215
1216 CALL_BEGIN (5);
1217 CALL_ARG (expr);
1218 CALL_ARG (ob);
1219 CALL_ARG (self);
1220 CALL_ARG (source);
1221 CALL_ARG (originator);
1222 CALL_CALL (cv_cf_match_match, G_SCALAR);
1223
1224 bool matched = count && SvTRUE (TOPs);
1225
1226 CALL_END;
1227
1228 return matched;
1229}
1230
1231object *
1232match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1233{
1234 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1235 expr += sizeof ("match ") - 1;
1236
1237 CALL_BEGIN (5);
1238 CALL_ARG (expr);
1239 CALL_ARG (ob);
1240 CALL_ARG (self);
1241 CALL_ARG (source);
1242 CALL_ARG (originator);
1243 CALL_CALL (cv_cf_match_match, G_ARRAY);
1244
1245 object *one = 0;
1246
1247 if (count)
1248 sv_to (TOPs, one);
1249
1250 CALL_END;
1251
1252 return one;
1253}
1254
1181///////////////////////////////////////////////////////////////////////////// 1255/////////////////////////////////////////////////////////////////////////////
1182 1256
1183struct EventAPI *watcher_base::GEventAPI; 1257struct EVAPI *evapi::GEVAPI;
1184struct CoroAPI *coroapi::GCoroAPI; 1258struct CoroAPI *coroapi::GCoroAPI;
1185 1259
1186int coroapi::cede_counter; 1260void
1187tstamp coroapi::next_cede;
1188
1189void coroapi::do_cede_to_tick () 1261coroapi::do_cede_to_tick ()
1190{ 1262{
1191 cede_counter = 0; 1263 cede_pending = 0;
1192
1193 cede (); 1264 cede ();
1194
1195 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1196 if (next_cede > SvNV (sv_next_tick) - 0.02)
1197 next_cede = SvNV (sv_next_tick);
1198}
1199
1200void coroapi::do_cede_every ()
1201{
1202 cede_counter = 0;
1203
1204 if (coroapi::nready ())
1205 coroapi::cede ();
1206}
1207
1208void coroapi::do_cede_to_tick_every ()
1209{
1210 cede_counter = 0;
1211
1212 cede_to_tick ();
1213} 1265}
1214 1266
1215void 1267void
1216coroapi::wait_for_tick () 1268coroapi::wait_for_tick ()
1217{ 1269{
1226 CALL_BEGIN (0); 1278 CALL_BEGIN (0);
1227 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1279 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1228 CALL_END; 1280 CALL_END;
1229} 1281}
1230 1282
1283void
1284iow::poll (int events)
1285{
1286 if (events != this->events)
1287 {
1288 int active = ev_is_active ((ev_io *)this);
1289 if (active) stop ();
1290 ev_io_set ((ev_io *)this, fd, events);
1291 if (active) start ();
1292 }
1293}
1294
1231static void 1295static void
1232iw_dispatch (pe_event *ev)
1233{
1234 iw *w = (iw *)ev->ext_data;
1235 w->call (*w);
1236}
1237
1238void
1239iw::alloc ()
1240{
1241 pe = GEventAPI->new_idle (0, 0);
1242
1243 WaREENTRANT_off (pe);
1244 pe->base.callback = (void *)iw_dispatch;
1245 pe->base.ext_data = (void *)this;
1246}
1247
1248static void iow_dispatch (pe_event *ev)
1249{
1250 iow *w = (iow *)ev->ext_data;
1251 w->call (*w, ((pe_ioevent *)ev)->got);
1252}
1253
1254void
1255iow::alloc ()
1256{
1257 pe = GEventAPI->new_io (0, 0);
1258
1259 WaREENTRANT_off (pe);
1260 pe->base.callback = (void *)iow_dispatch;
1261 pe->base.ext_data = (void *)this;
1262
1263 pe->fd = -1;
1264 pe->poll = 0;
1265}
1266
1267void
1268iow::fd (int fd)
1269{
1270 pe->fd = fd;
1271}
1272
1273int
1274iow::poll ()
1275{
1276 return pe->poll;
1277}
1278
1279void
1280iow::poll (int events)
1281{
1282 if (pe->poll != events)
1283 {
1284 if (pe->poll) stop ();
1285 pe->poll = events;
1286 if (pe->poll) start ();
1287 }
1288}
1289
1290void
1291_connect_to_perl () 1296_connect_to_perl_1 ()
1292{ 1297{
1293 stash_cf = gv_stashpv ("cf" , 1); 1298 stash_cf = gv_stashpv ("cf", 1);
1294 1299
1295 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1300 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1296 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1301 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1297 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1302 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1298 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1303 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1304 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1299 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1305 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1300 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1306 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1301 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1307 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1302 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1308 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1303 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1309 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1304 1310
1311 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1305 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1312 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1313 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1306 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1314 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1307 1315
1308 cb_global = get_av ("cf::CB_GLOBAL", 1); 1316 cb_global = get_av ("cf::CB_GLOBAL", 1);
1309 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1317 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1310 cb_object = get_av ("cf::CB_OBJECT", 1); 1318 cb_object = get_av ("cf::CB_OBJECT", 1);
1311 cb_player = get_av ("cf::CB_PLAYER", 1); 1319 cb_player = get_av ("cf::CB_PLAYER", 1);
1312 cb_client = get_av ("cf::CB_CLIENT", 1); 1320 cb_client = get_av ("cf::CB_CLIENT", 1);
1313 cb_type = get_av ("cf::CB_TYPE" , 1); 1321 cb_type = get_av ("cf::CB_TYPE" , 1);
1314 cb_map = get_av ("cf::CB_MAP" , 1); 1322 cb_map = get_av ("cf::CB_MAP" , 1);
1315} 1323}
1316 1324
1325static void
1326_connect_to_perl_2 ()
1327{
1328 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1329 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1330 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1331 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1332 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1333}
1334
1317MODULE = cf PACKAGE = cf PREFIX = cf_ 1335MODULE = cf PACKAGE = cf PREFIX = cf_
1318 1336
1319BOOT: 1337BOOT:
1320{ 1338{
1321 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1339 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1322 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1340 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1323 1341
1324 _connect_to_perl (); 1342 _connect_to_perl_1 ();
1325 1343
1326 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1344 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1327 1345
1328 //{ 1346 //{
1329 // require_pv ("Time::HiRes"); 1347 // require_pv ("Time::HiRes");
1345 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1363 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1346 1364
1347 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1365 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1348 1366
1349 const_iv (MAX_TIME) 1367 const_iv (MAX_TIME)
1368 const_iv (MAXSOCKBUF)
1350 1369
1351 const_iv (NUM_BODY_LOCATIONS) 1370 const_iv (NUM_BODY_LOCATIONS)
1352 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1371 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1353 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1372 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1354 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1373 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1372 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1391 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1373 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1392 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1374 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1393 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1375 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1394 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1376 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1395 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1377 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1396 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1378 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1397 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1379 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1398 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1380 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1399 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1381 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1400 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1382 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1401 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1383 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1402 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1384 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1403 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1385 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1404 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1405 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1386 1406
1387 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1407 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1388 1408
1389 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1409 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1390 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1410 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1407 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1427 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1408 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1428 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1409 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1429 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1410 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1430 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1411 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1431 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1412 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1432 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1413 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1433 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1414 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1434 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1415 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1435 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1416 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1436 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1417 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1437 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1420 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1440 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1421 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1441 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1422 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1442 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1423 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1443 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1424 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1444 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1425 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1445 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1426 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1446 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1427 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1447 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1428 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1448 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1429 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1449 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1430 1450
1431 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1451 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1432 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1452 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1433 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1453 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1434 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1454 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1435 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1455 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1436 const_iv (NDI_NOCREATE) 1456 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1437 1457
1438 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1458 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1439 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1459 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1440 1460
1441 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1461 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1493 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1513 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1494 const_iv (F_LOCKED) 1514 const_iv (F_LOCKED)
1495 1515
1496 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1516 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1497 1517
1498 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1518 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1499 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1519 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1500 1520
1501 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1521 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1502 1522
1503 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1523 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1504 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1524 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1505 1525
1506 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1526 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1507 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1527 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1508 1528
1509 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1529 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1543 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1563 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1544 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1564 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1545 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1565 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1546 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1566 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1547 1567
1548 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1568 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1569 const_iv (MAP_INACTIVE)
1549 1570
1550 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1571 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1551 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1572 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1573
1574 const_iv (VERSION_CS) const_iv (VERSION_SC)
1552 1575
1553 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1576 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1554 1577
1555 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1578 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1556 1579
1566 1589
1567 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1590 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1568 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1591 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1569 1592
1570 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1593 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1571 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1594 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1572 const_iv (GT_MINIMAL)
1573 1595
1574 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1596 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1575 const_iv (FT_RSRC) const_iv (FT_NUM) 1597 const_iv (FT_RSRC) const_iv (FT_NUM)
1576 }; 1598 };
1577 1599
1597 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1619 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1598 av_push (event, newSViv (eiv->klass)); 1620 av_push (event, newSViv (eiv->klass));
1599 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1621 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1600 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1622 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1601 } 1623 }
1602}
1603 1624
1625 // used by autogenerated BOOT sections from genacc
1626 av_reflect = get_av ("cf::REFLECT", 1);
1627}
1628
1629void _gv_clear (SV *gv)
1630 CODE:
1631 assert (SvTYPE (gv) == SVt_PVGV);
1632# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1633 f (GvGP (gv)->gp_form);
1634 f (GvGP (gv)->gp_io);
1635 f (GvGP (gv)->gp_sv);
1636 f (GvGP (gv)->gp_av);
1637 f (GvGP (gv)->gp_hv);
1638 f (GvGP (gv)->gp_cv);
1639 GvCVGEN (gv) = 0;
1640 GvMULTI_off (gv);
1641# undef f
1642
1604void _connect_to_perl () 1643void _connect_to_perl_1 ()
1644
1645void _connect_to_perl_2 ()
1605 1646
1606void _recalc_want () 1647void _recalc_want ()
1607 1648
1649# not used by default anymore
1608void _global_reattach () 1650void _global_reattach ()
1609 CODE: 1651 CODE:
1610{ 1652{
1611 // reattach to all attachable objects in the game. 1653 // reattach to all attachable objects in the game.
1612 for_all_clients (ns) 1654 for_all_clients (ns)
1656 } 1698 }
1657 1699
1658 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1700 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1659} 1701}
1660 1702
1703void init_anim ()
1704
1705void init_globals ()
1706
1707void init_experience ()
1708
1709void init_attackmess ()
1710
1711void init_dynamic ()
1712
1713void load_settings ()
1714
1715void load_materials ()
1716
1717void init_uuid ()
1718 CODE:
1719 UUID::init ();
1720
1721void init_signals ()
1722
1723void init_commands ()
1724
1725void init_skills ()
1726
1727void init_beforeplay ()
1728
1729void evthread_start (int aiofd)
1730
1661void _post_tick () 1731void cede_to_tick ()
1662 CODE: 1732 CODE:
1663 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1733 coroapi::cede_to_tick ();
1664 1734
1665NV till_cede () 1735NV till_tick ()
1666 CODE: 1736 CODE:
1667 RETVAL = coroapi::next_cede - now (); 1737 RETVAL = SvNVX (sv_next_tick) - now ();
1668 OUTPUT: 1738 OUTPUT:
1669 RETVAL 1739 RETVAL
1670 1740
1671NV till_tick () 1741int tick_inhibit ()
1672 CODE: 1742 CODE:
1673 RETVAL = SvNV (sv_next_tick) - now (); 1743 RETVAL = tick_inhibit;
1674 OUTPUT: 1744 OUTPUT:
1675 RETVAL 1745 RETVAL
1676 1746
1747void tick_inhibit_inc ()
1748 CODE:
1749 ++tick_inhibit;
1750
1751void tick_inhibit_dec ()
1752 CODE:
1753 if (!--tick_inhibit)
1754 if (tick_pending)
1755 {
1756 ev_async_send (EV_DEFAULT, &tick_watcher);
1757 coroapi::cede ();
1758 }
1759
1760void server_tick ()
1761 CODE:
1762{
1763 NOW = ev_now (EV_DEFAULT);
1764 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1765 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1766 runtime = SvNVX (sv_runtime);
1767
1768 server_tick ();
1769
1770 NOW = ev_time ();
1771 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1772 runtime += TICK;
1773 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1774}
1775
1677NV floor (NV x) 1776NV floor (NV x)
1678 1777
1679NV ceil (NV x) 1778NV ceil (NV x)
1680 1779
1681NV rndm (...) 1780NV rndm (...)
1781 ALIAS:
1782 rmg_rndm = 1
1682 CODE: 1783 CODE:
1784{
1785 rand_gen &gen = ix ? rmg_rndm : rndm;
1683 switch (items) 1786 switch (items)
1684 { 1787 {
1685 case 0: RETVAL = rndm (); break; 1788 case 0: RETVAL = gen (); break;
1686 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1789 case 1: RETVAL = gen (SvUV (ST (0))); break;
1687 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1790 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1688 default: croak ("cf::rndm requires none, one or two parameters."); break; 1791 default: croak ("cf::rndm requires none, one or two parameters."); break;
1689 } 1792 }
1793}
1690 OUTPUT: 1794 OUTPUT:
1691 RETVAL 1795 RETVAL
1692 1796
1693NV clamp (NV value, NV min_value, NV max_value) 1797NV clamp (NV value, NV min_value, NV max_value)
1694 CODE: 1798 CODE:
1700 CODE: 1804 CODE:
1701 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1805 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1702 OUTPUT: 1806 OUTPUT:
1703 RETVAL 1807 RETVAL
1704 1808
1705void cede_to_tick () 1809void weaken (...)
1706 CODE: 1810 PROTOTYPE: @
1707 coroapi::cede_to_tick (); 1811 CODE:
1708 1812 while (items > 0)
1709void server_tick () 1813 sv_rvweaken (ST (--items));
1710 CODE:
1711 NOW = now ();
1712 runtime = SvNVx (sv_runtime);
1713 server_tick ();
1714 1814
1715void 1815void
1716log_backtrace (utf8_string msg) 1816log_backtrace (utf8_string msg)
1717 1817
1718void 1818void
1757 1857
1758void abort () 1858void abort ()
1759 1859
1760void reset_signals () 1860void reset_signals ()
1761 1861
1762void fork_abort (octet_string cause = "cf::fork_abort") 1862void fork_abort (const_octet_string cause = "cf::fork_abort")
1763 1863
1764void cleanup (octet_string cause, bool make_core = false) 1864void cleanup (const_octet_string cause, bool make_core = false)
1765 1865
1766void emergency_save () 1866void emergency_save ()
1767 1867
1768void _exit (int status = EXIT_SUCCESS) 1868void _exit (int status = EXIT_SUCCESS)
1769 1869
1770UV sv_2watcher (SV *w)
1771 CODE:
1772 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1773 OUTPUT:
1774 RETVAL
1775
1776#if _POSIX_MEMLOCK 1870#if _POSIX_MEMLOCK
1777 1871
1778int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1872int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1873 INIT:
1874#if __GLIBC__
1875 mallopt (M_TOP_PAD, 1024 * 1024);
1876 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1877 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1878 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1879#endif
1779 1880
1780int munlockall () 1881int munlockall ()
1781 1882
1782#endif 1883#endif
1884
1885int
1886malloc_trim (IV pad = 0)
1887
1888void
1889mallinfo ()
1890 PPCODE:
1891{
1892#if __GLIBC__
1893 struct mallinfo mai = mallinfo ();
1894 EXTEND (SP, 10*2);
1895 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1896 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1897 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1898 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1899 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1900 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1901 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1902 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1903 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1904 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1905#endif
1906 EXTEND (SP, 5*2);
1907 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1908 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1909 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1910 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1911 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1912}
1783 1913
1784int find_animation (utf8_string text) 1914int find_animation (utf8_string text)
1785 PROTOTYPE: $ 1915 PROTOTYPE: $
1786 1916
1787int random_roll (int min, int max, object *op, int goodbad); 1917int random_roll (int min, int max, object *op, int goodbad);
1825 RETVAL = newSVpv (resist_plus[atnr], 0); 1955 RETVAL = newSVpv (resist_plus[atnr], 0);
1826 else 1956 else
1827 XSRETURN_UNDEF; 1957 XSRETURN_UNDEF;
1828 OUTPUT: RETVAL 1958 OUTPUT: RETVAL
1829 1959
1960UUID
1961uuid_cur ()
1962 CODE:
1963 RETVAL = UUID::cur;
1964 OUTPUT:
1965 RETVAL
1966
1967UUID
1968uuid_gen ()
1969 CODE:
1970 RETVAL = UUID::gen ();
1971 OUTPUT:
1972 RETVAL
1973
1974val64
1975uuid_seq (UUID uuid)
1976 CODE:
1977 RETVAL = uuid.seq;
1978 OUTPUT:
1979 RETVAL
1980
1981UUID
1982uuid_str (val64 seq)
1983 CODE:
1984 RETVAL.seq = seq;
1985 OUTPUT:
1986 RETVAL
1987
1988void
1989coin_names ()
1990 PPCODE:
1991 EXTEND (SP, NUM_COINS);
1992 for (int i = 0; i < NUM_COINS; ++i)
1993 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1994
1995void
1996coin_archetypes ()
1997 PPCODE:
1998 EXTEND (SP, NUM_COINS);
1999 for (int i = 0; i < NUM_COINS; ++i)
2000 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2001
1830bool 2002bool
1831load_resource_file (octet_string filename) 2003load_resource_file_ (octet_string filename)
2004
2005void
2006fix_weight ()
1832 2007
1833MODULE = cf PACKAGE = cf::attachable 2008MODULE = cf PACKAGE = cf::attachable
1834 2009
1835int 2010int
1836valid (SV *obj) 2011valid (SV *obj)
1900object *actives (U32 index) 2075object *actives (U32 index)
1901 CODE: 2076 CODE:
1902 RETVAL = index < actives.size () ? actives [index] : 0; 2077 RETVAL = index < actives.size () ? actives [index] : 0;
1903 OUTPUT: RETVAL 2078 OUTPUT: RETVAL
1904 2079
2080int mortals_size ()
2081 CODE:
2082 RETVAL = attachable::mortals.size ();
2083 OUTPUT: RETVAL
2084
1905const char *slot_use_name (U32 slot) 2085const char *slot_use_name (U32 slot)
1906 ALIAS: 2086 ALIAS:
1907 slot_nonuse_name = 1 2087 slot_nonuse_name = 1
1908 CODE: 2088 CODE:
1909{ 2089{
1930void 2110void
1931inv (object *obj) 2111inv (object *obj)
1932 PROTOTYPE: $ 2112 PROTOTYPE: $
1933 PPCODE: 2113 PPCODE:
1934{ 2114{
1935 object *o;
1936 for (o = obj->inv; o; o = o->below) 2115 for (object *o = obj->inv; o; o = o->below)
1937 XPUSHs (sv_2mortal (to_sv (o))); 2116 XPUSHs (sv_2mortal (to_sv (o)));
1938} 2117}
1939 2118
1940void 2119void
1941set_animation (object *op, int idx) 2120set_animation (object *op, int idx)
1973 2152
1974int need_identify (object *obj); 2153int need_identify (object *obj);
1975 2154
1976int apply_shop_mat (object *shop_mat, object *op); 2155int apply_shop_mat (object *shop_mat, object *op);
1977 2156
1978int move_player (object *op, int dir)
1979 CODE:
1980 RETVAL = move_player (op, dir);
1981 OUTPUT:
1982 RETVAL
1983
1984int move (object *op, int dir, object *originator = op) 2157int move (object *op, int dir, object *originator = op)
1985 CODE: 2158 CODE:
1986 RETVAL = move_ob (op, dir, originator); 2159 RETVAL = move_ob (op, dir, originator);
1987 OUTPUT: 2160 OUTPUT:
1988 RETVAL 2161 RETVAL
1995 CODE: 2168 CODE:
1996 player_apply_below (op); 2169 player_apply_below (op);
1997 2170
1998int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2171int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1999 2172
2000object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2173int casting_level (object *caster, object *spell)
2001
2002int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2003
2004int cf_object_change_map (object *op, int x, int y, maptile *map)
2005
2006#//TODO
2007object *clone_ (object *op, int recursive = 0)
2008 CODE:
2009 if (recursive)
2010 RETVAL = object_create_clone (op);
2011 else
2012 {
2013 RETVAL = object::create ();
2014 op->copy_to (RETVAL);
2015 }
2016 OUTPUT: RETVAL
2017 2174
2018int pay_item (object *op, object *buyer) 2175int pay_item (object *op, object *buyer)
2019 CODE: 2176 CODE:
2020 RETVAL = pay_for_item (op, buyer); 2177 RETVAL = pay_for_item (op, buyer);
2021 OUTPUT: RETVAL 2178 OUTPUT: RETVAL
2056 2213
2057void drop (object *who, object *op) 2214void drop (object *who, object *op)
2058 2215
2059void pick_up (object *who, object *op) 2216void pick_up (object *who, object *op)
2060 2217
2061int cf_object_teleport (object *op, maptile *map, int x, int y)
2062
2063void update_object (object *op, int action) 2218void update_object (object *op, int action)
2064 2219
2065object *cf_create_object_by_name (utf8_string name)
2066
2067void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2220void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2068 2221
2069void player_lvl_adj (object *who, object *skill = 0) 2222void player_lvl_adj (object *who, object *skill = 0)
2070 2223
2071int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2224int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2072 2225
2073int calc_skill_exp (object *who, object *op, object *skill); 2226int calc_skill_exp (object *who, object *op, object *skill)
2074 2227
2075void push_button (object *op); 2228void push_button (object *op, object *originator)
2076 2229
2077void use_trigger (object *op); 2230void use_trigger (object *op, object *originator)
2078 2231
2079void add_button_link (object *button, maptile *map, int connected);
2080
2081void remove_button_link (object *op);
2082
2083void handle_apply_yield (object *op); 2232void handle_apply_yield (object *op)
2233
2234int convert_item (object *item, object *converter)
2084 2235
2085 2236
2086MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2237MODULE = cf PACKAGE = cf::object PREFIX = cf_
2087
2088object *cf_insert_ob_in_ob (object *ob, object *where)
2089 2238
2090# no clean way to get an object from an archetype - stupid idiotic 2239# no clean way to get an object from an archetype - stupid idiotic
2091# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2240# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2092 2241
2093object *new (utf8_string archetype = 0) 2242object *new (utf8_string archetype = 0)
2102# TODO: nuke 2251# TODO: nuke
2103object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2252object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2104 PROTOTYPE: $$$$$$ 2253 PROTOTYPE: $$$$$$
2105 CODE: 2254 CODE:
2106{ 2255{
2107 int unused_type; 2256 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2108 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2109}
2110 2257
2111const_utf8_string get_ob_key_value (object *op, utf8_string key) 2258 if (RETVAL->destroyed ())
2259 RETVAL = 0;
2260}
2112 2261
2113bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2262shstr
2263object::kv_get (shstr key)
2264
2265void
2266object::kv_del (shstr key)
2267
2268void
2269object::kv_set (shstr key, shstr value)
2114 2270
2115object *get_nearest_player (object *ob) 2271object *get_nearest_player (object *ob)
2116 ALIAS: nearest_player = 0 2272 ALIAS: nearest_player = 0
2117 PREINIT: 2273 PREINIT:
2118 extern object *get_nearest_player (object *); 2274 extern object *get_nearest_player (object *);
2120void rangevector (object *ob, object *other, int flags = 0) 2276void rangevector (object *ob, object *other, int flags = 0)
2121 PROTOTYPE: $$;$ 2277 PROTOTYPE: $$;$
2122 PPCODE: 2278 PPCODE:
2123{ 2279{
2124 rv_vector rv; 2280 rv_vector rv;
2281
2282 PUTBACK;
2125 get_rangevector (ob, other, &rv, flags); 2283 get_rangevector (ob, other, &rv, flags);
2284 SPAGAIN;
2285
2126 EXTEND (SP, 5); 2286 EXTEND (SP, 5);
2127 PUSHs (newSVuv (rv.distance)); 2287 PUSHs (newSVuv (rv.distance));
2128 PUSHs (newSViv (rv.distance_x)); 2288 PUSHs (newSViv (rv.distance_x));
2129 PUSHs (newSViv (rv.distance_y)); 2289 PUSHs (newSViv (rv.distance_y));
2130 PUSHs (newSViv (rv.direction)); 2290 PUSHs (newSViv (rv.direction));
2131 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2291 PUSHs (to_sv (rv.part));
2132} 2292}
2133 2293
2134bool on_same_map_as (object *ob, object *other) 2294bool on_same_map_as (object *ob, object *other)
2135 CODE: 2295 CODE:
2136 RETVAL = on_same_map (ob, other); 2296 RETVAL = on_same_map (ob, other);
2140base_name (object *op, int plural = op->nrof > 1) 2300base_name (object *op, int plural = op->nrof > 1)
2141 CODE: 2301 CODE:
2142 RETVAL = query_base_name (op, plural); 2302 RETVAL = query_base_name (op, plural);
2143 OUTPUT: RETVAL 2303 OUTPUT: RETVAL
2144 2304
2145object *decrease_ob_nr (object *op, unsigned long i) 2305# return the tail of an object, excluding itself
2306void
2307tail (object *op)
2308 PPCODE:
2309 while ((op = op->more))
2310 XPUSHs (sv_2mortal (to_sv (op)));
2146 2311
2147MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2312MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2148 2313
2149player *player (object *op) 2314player *player (object *op)
2150 CODE: 2315 CODE:
2151 RETVAL = op->contr; 2316 RETVAL = op->contr;
2152 OUTPUT: RETVAL 2317 OUTPUT: RETVAL
2153 2318
2319bool move_player (object *op, int dir)
2320
2154void check_score (object *op) 2321void check_score (object *op)
2155 2322
2156void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2323void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2157 CODE: 2324 CODE:
2158 new_draw_info (flags, 0, op, txt); 2325 new_draw_info (flags, 0, op, txt);
2159 2326
2160void kill_player (object *op) 2327void kill_player (object *op)
2161 2328
2329void esrv_send_item (object *pl, object *item)
2330
2162void esrv_update_item (object *op, int what, object *item) 2331void esrv_update_item (object *pl, int what, object *item)
2163 C_ARGS: what, op, item 2332 C_ARGS: what, pl, item
2333
2334void esrv_del_item (object *pl, int tag)
2335 C_ARGS: pl->contr, tag
2164 2336
2165int command_summon (object *op, utf8_string params) 2337int command_summon (object *op, utf8_string params)
2166 2338
2167int command_arrest (object *op, utf8_string params) 2339int command_arrest (object *op, utf8_string params)
2168 2340
2187 pl->ob->stats.hp = pl->ob->stats.maxhp; 2359 pl->ob->stats.hp = pl->ob->stats.maxhp;
2188 pl->ob->stats.sp = pl->ob->stats.maxsp; 2360 pl->ob->stats.sp = pl->ob->stats.maxsp;
2189 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2361 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2190 pl->orig_stats = pl->ob->stats; 2362 pl->orig_stats = pl->ob->stats;
2191 2363
2192void clear_los (player *pl) 2364# should only be temporary
2365void esrv_new_player (player *pl)
2193 2366
2194void cf_player_move (player *pl, int dir) 2367#d# TODO: replace by blocked_los accessor, fix code using this
2195
2196bool 2368bool
2197cell_visible (player *pl, int dx, int dy) 2369cell_visible (player *pl, int dx, int dy)
2198 CODE: 2370 CODE:
2199 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2371 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2200 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2201 OUTPUT: 2372 OUTPUT:
2202 RETVAL 2373 RETVAL
2203 2374
2204void 2375void
2205send (player *pl, SV *packet) 2376send (player *pl, SV *packet)
2206 CODE: 2377 CODE:
2207{ 2378{
2208 STRLEN len; 2379 STRLEN len;
2209 char *buf = SvPVbyte (packet, len); 2380 char *buf = SvPVbyte (packet, len);
2210 2381
2382 if (len > MAXSOCKBUF)
2383 pl->failmsg ("[packet too long for client]");
2211 if (pl->ns) 2384 else if (pl->ns)
2212 pl->ns->send_packet (buf, len); 2385 pl->ns->send_packet (buf, len);
2213} 2386}
2214
2215int
2216listening (player *pl, int new_value = -1)
2217 CODE:
2218 RETVAL = pl->listening;
2219 if (new_value >= 0)
2220 pl->listening = new_value;
2221 OUTPUT:
2222 RETVAL
2223 2387
2224void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2388void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2225 PROTOTYPE: $;$$$ 2389 PROTOTYPE: $;$$$
2226 PPCODE: 2390 PPCODE:
2227 if (GIMME_V != G_VOID) 2391 if (GIMME_V != G_VOID)
2252 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2416 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2253 OUTPUT: RETVAL 2417 OUTPUT: RETVAL
2254 2418
2255SV *registry (maptile *map) 2419SV *registry (maptile *map)
2256 2420
2421void
2422find_tagged_objects (maptile *map, utf8_string tag = 0)
2423 PPCODE:
2424{
2425 if (!map->spaces)
2426 XSRETURN_EMPTY;
2427
2428 if (tag)
2429 {
2430 shstr_cmp tag_ (tag);
2431
2432 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2433 for (object *op = ms->bot; op; op = op->above)
2434 if (op->tag == tag_)
2435 XPUSHs (sv_2mortal (to_sv (op)));
2436 }
2437 else
2438 {
2439 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2440 for (object *op = ms->bot; op; op = op->above)
2441 if (op->tag)
2442 XPUSHs (sv_2mortal (to_sv (op)));
2443 }
2444}
2445
2257INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2446INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2447
2448void
2449adjust_daylight ()
2450 CODE:
2451 maptile::adjust_daylight ();
2452
2453int
2454outdoor_darkness (int darkness = 0)
2455 CODE:
2456 RETVAL = maptile::outdoor_darkness;
2457 if (items)
2458 maptile::outdoor_darkness = darkness;
2459 OUTPUT:
2460 RETVAL
2258 2461
2259void 2462void
2260maptile::instantiate () 2463maptile::instantiate ()
2261 2464
2262maptile *new () 2465maptile *new ()
2357} 2560}
2358 2561
2359void 2562void
2360maptile::create_region_treasure () 2563maptile::create_region_treasure ()
2361 CODE: 2564 CODE:
2362{
2363 object *op = object::create ();
2364 op->type = FLOOR;
2365 op->map = THIS;
2366
2367 for (int x = 0; x < THIS->width; ++x) 2565 for (int x = 0; x < THIS->width; ++x)
2368 for (int y = 0; y < THIS->height; ++y) 2566 for (int y = 0; y < THIS->height; ++y)
2369 { 2567 {
2370 region *rgn = THIS->region (x, y); 2568 region *rgn = THIS->region (x, y);
2371 2569
2372 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2570 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2571 if (object *op = THIS->at (x, y).top)
2373 if (rgn->treasure && rndm () < rgn->treasure_density) 2572 if (rgn->treasure && rndm () < rgn->treasure_density)
2374 {
2375 op->x = x;
2376 op->y = y;
2377 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2573 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2378 }
2379 } 2574 }
2380 2575
2381 op->destroy ();
2382}
2383
2384int out_of_map (maptile *map, int x, int y) 2576int out_of_map (maptile *map, int x, int y)
2385 2577
2386void 2578void
2387trigger (maptile *map, long connection, bool state = true) 2579find_link (maptile *map, shstr_tmp connection)
2388 CODE:
2389 activate_connection (map, connection, state);
2390
2391void
2392get_connection (maptile *map, long connection)
2393 PPCODE: 2580 PPCODE:
2394 oblinkpt *obp = get_connection_links (map, connection); 2581 if (oblinkpt *obp = map->find_link (connection))
2395 if (obp)
2396 for (objectlink *ol = obp->link; ol; ol = ol->next) 2582 for (objectlink *ol = obp->link; ol; ol = ol->next)
2397 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2583 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2398
2399object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2400
2401object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2402
2403object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2404 C_ARGS: str, map, nx, ny
2405 2584
2406void 2585void
2407get_map_flags (maptile *map, int x, int y) 2586get_map_flags (maptile *map, int x, int y)
2408 PPCODE: 2587 PPCODE:
2409{ 2588{
2410 maptile *nmap = 0; 2589 maptile *nmap = 0;
2411 I16 nx = 0, ny = 0; 2590 I16 nx = 0, ny = 0;
2591
2592 PUTBACK;
2412 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2593 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2594 SPAGAIN;
2413 2595
2414 EXTEND (SP, 4); 2596 EXTEND (SP, 4);
2415 PUSHs (sv_2mortal (newSViv (flags))); 2597 PUSHs (sv_2mortal (newSViv (flags)));
2416 2598
2417 if (GIMME_V == G_ARRAY) 2599 if (GIMME_V == G_ARRAY)
2418 { 2600 {
2419 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2601 PUSHs (sv_2mortal (to_sv (nmap)));
2420 PUSHs (sv_2mortal (newSViv (nx))); 2602 PUSHs (sv_2mortal (newSViv (nx)));
2421 PUSHs (sv_2mortal (newSViv (ny))); 2603 PUSHs (sv_2mortal (newSViv (ny)));
2422 } 2604 }
2423} 2605}
2424 2606
2607mapspace *
2608ms (maptile *map, unsigned int x, unsigned int y)
2609 PROTOTYPE: $$$
2610 CODE:
2611{
2612 maptile *nmap = 0;
2613 I16 nx, ny;
2614
2615 PUTBACK;
2616 get_map_flags (map, &nmap, x, y, &nx, &ny);
2617 SPAGAIN;
2618
2619 if (!nmap)
2620 XSRETURN_UNDEF;
2621
2622 RETVAL = &nmap->at (nx, ny);
2623}
2624 OUTPUT:
2625 RETVAL
2626
2425void 2627void
2426at (maptile *map, unsigned int x, unsigned int y) 2628at (maptile *map, unsigned int x, unsigned int y)
2427 PROTOTYPE: $$$ 2629 PROTOTYPE: $$$
2428 PPCODE: 2630 PPCODE:
2429{ 2631{
2430 object *o;
2431 maptile *nmap = 0; 2632 maptile *nmap = 0;
2432 I16 nx, ny; 2633 I16 nx, ny;
2433 2634
2635 PUTBACK;
2434 get_map_flags (map, &nmap, x, y, &nx, &ny); 2636 get_map_flags (map, &nmap, x, y, &nx, &ny);
2637 SPAGAIN;
2435 2638
2436 if (nmap) 2639 if (nmap)
2437 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2640 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2438 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2641 XPUSHs (sv_2mortal (to_sv (o)));
2439} 2642}
2440 2643
2441SV * 2644SV *
2442bot_at (maptile *obj, unsigned int x, unsigned int y) 2645bot_at (maptile *map, unsigned int x, unsigned int y)
2443 PROTOTYPE: $$$ 2646 PROTOTYPE: $$$
2444 ALIAS: 2647 ALIAS:
2445 top_at = 1 2648 top_at = 1
2446 flags_at = 2 2649 flags_at = 2
2447 light_at = 3 2650 light_at = 3
2448 move_block_at = 4 2651 move_block_at = 4
2449 move_slow_at = 5 2652 move_slow_at = 5
2450 move_on_at = 6 2653 move_on_at = 6
2451 move_off_at = 7 2654 move_off_at = 7
2452 INIT:
2453 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2454 CODE: 2655 CODE:
2656{
2657 sint16 nx = x;
2658 sint16 ny = y;
2659
2660 if (!xy_normalise (map, nx, ny))
2661 XSRETURN_UNDEF;
2662
2663 mapspace &ms = map->at (nx, ny);
2664
2665 ms.update ();
2666
2455 switch (ix) 2667 switch (ix)
2456 { 2668 {
2457 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2669 case 0: RETVAL = to_sv (ms.bot ); break;
2458 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2670 case 1: RETVAL = to_sv (ms.top ); break;
2459 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2671 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2460 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2672 case 3: RETVAL = newSViv (ms.light ); break;
2461 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2673 case 4: RETVAL = newSVuv (ms.move_block); break;
2462 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2674 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2463 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2675 case 6: RETVAL = newSVuv (ms.move_on ); break;
2464 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2676 case 7: RETVAL = newSVuv (ms.move_off ); break;
2465 } 2677 }
2678}
2466 OUTPUT: RETVAL 2679 OUTPUT: RETVAL
2467
2468void fix_walls (maptile *map, int x, int y)
2469
2470void fix_walls_around (maptile *map, int x, int y)
2471 2680
2472# worst xs function of my life 2681# worst xs function of my life
2473bool 2682bool
2474_create_random_map (\ 2683_create_random_map (\
2475 maptile *self,\ 2684 maptile *self,\
2555 RETVAL = self->generate_random_map (&rmp); 2764 RETVAL = self->generate_random_map (&rmp);
2556} 2765}
2557 OUTPUT: 2766 OUTPUT:
2558 RETVAL 2767 RETVAL
2559 2768
2769MODULE = cf PACKAGE = cf::mapspace
2770
2771INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2772
2560MODULE = cf PACKAGE = cf::arch 2773MODULE = cf PACKAGE = cf::arch
2561 2774
2562int archetypes_size () 2775int archetypes_size ()
2563 CODE: 2776 CODE:
2564 RETVAL = archetypes.size (); 2777 RETVAL = archetypes.size ();
2599 PROTOTYPE: $ 2812 PROTOTYPE: $
2600 CODE: 2813 CODE:
2601 RETVAL = region::find (name); 2814 RETVAL = region::find (name);
2602 OUTPUT: RETVAL 2815 OUTPUT: RETVAL
2603 2816
2604region *find_fuzzy (utf8_string name)
2605 PROTOTYPE: $
2606 CODE:
2607 RETVAL = region::find_fuzzy (name);
2608 OUTPUT: RETVAL
2609
2610int specificity (region *rgn) 2817int specificity (region *rgn)
2611 CODE: 2818 CODE:
2612 RETVAL = 0; 2819 RETVAL = 0;
2613 while (rgn = rgn->parent) 2820 while (rgn = rgn->parent)
2614 RETVAL++; 2821 RETVAL++;
2650 CODE: 2857 CODE:
2651{ 2858{
2652 STRLEN len; 2859 STRLEN len;
2653 char *buf = SvPVbyte (packet, len); 2860 char *buf = SvPVbyte (packet, len);
2654 2861
2862 if (len > MAXSOCKBUF)
2863 {
2864 // ugly
2865 if (THIS->pl)
2866 THIS->pl->failmsg ("[packet too long for client]");
2867 }
2868 else
2655 THIS->send_packet (buf, len); 2869 THIS->send_packet (buf, len);
2656} 2870}
2657 2871
2658faceidx 2872faceidx
2659client::need_face (utf8_string name, int pri = 0) 2873client::need_face (utf8_string name, int pri = 0)
2660 CODE: 2874 CODE:
2759 } 2973 }
2760} 2974}
2761 2975
2762int get_data_size (faceidx idx, int faceset = 0) 2976int get_data_size (faceidx idx, int faceset = 0)
2763 CODE: 2977 CODE:
2764 facedata *d = face_data (idx, faceset); assert (d); 2978 facedata *d = face_data (idx, faceset);
2979 if (!d) XSRETURN_UNDEF;
2765 RETVAL = d->data.size (); 2980 RETVAL = d->data.size ();
2766 OUTPUT: 2981 OUTPUT:
2767 RETVAL 2982 RETVAL
2768 2983
2769SV *get_chksum (faceidx idx, int faceset = 0) 2984SV *get_chksum (faceidx idx, int faceset = 0)
2770 CODE: 2985 CODE:
2771 facedata *d = face_data (idx, faceset); assert (d); 2986 facedata *d = face_data (idx, faceset);
2987 if (!d) XSRETURN_UNDEF;
2772 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2988 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2989 OUTPUT:
2990 RETVAL
2991
2992SV *get_data (faceidx idx, int faceset = 0)
2993 CODE:
2994 facedata *d = face_data (idx, faceset);
2995 if (!d) XSRETURN_UNDEF;
2996 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2773 OUTPUT: 2997 OUTPUT:
2774 RETVAL 2998 RETVAL
2775 2999
2776void invalidate (faceidx idx) 3000void invalidate (faceidx idx)
2777 CODE: 3001 CODE:
2863 CODE: 3087 CODE:
2864 object_thawer *self; 3088 object_thawer *self;
2865 sv_to (sv, self); 3089 sv_to (sv, self);
2866 delete self; 3090 delete self;
2867 3091
3092void
3093extract_tags (object_thawer *self)
3094 PPCODE:
3095 while (self->kw != KW_EOF)
3096 {
3097 PUTBACK;
3098 coroapi::cede_to_tick ();
3099 SPAGAIN;
3100
3101 if (self->kw == KW_tag)
3102 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3103
3104 self->skip ();
3105 }
3106

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