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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.297 by root, Mon Sep 8 11:27:25 2008 UTC vs.
Revision 1.335 by root, Wed Nov 11 04:45:23 2009 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 6 *
8 * Deliantra is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
71static int tick_pending; 71static int tick_pending;
72 72
73global gbl_ev; 73global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
76 77
77bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
78bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
79 80
80static HV 81static HV
88 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
89 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
90 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
91 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
92 93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
93static inline SV * 102static inline SV *
94newSVpv_utf8 (const char *s) 103newSVpv_utf8 (const char *s)
95{ 104{
96 if (!s) 105 if (!s)
97 return newSV (0); 106 return newSV (0);
98 107
99 SV *sv = newSVpv (s, 0); 108 SV *sv = newSVpv (s, 0);
100 SvUTF8_on (sv); 109 SvUTF8_on (sv);
101 return sv; 110 return sv;
102} 111}
112#endif
103 113
114#ifndef newSVpvn_utf8
104static inline SV * 115static inline SV *
105newSVpvn_utf8 (const char *s, STRLEN l) 116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
106{ 117{
107 if (!s) 118 if (!s)
108 return newSV (0); 119 return newSV (0);
109 120
110 SV *sv = newSVpvn (s, l); 121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
111 SvUTF8_on (sv); 124 SvUTF8_on (sv);
125
112 return sv; 126 return sv;
113} 127}
128#endif
114 129
115// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
116template<class super> 131template<class super>
117static super * 132static super *
118is_a (attachable *at) 133is_a (attachable *at)
151 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
152 hv_clear (self); 167 hv_clear (self);
153 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
154 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
155 170
156 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
157 assert (!this->self); 172 assert (!this->self);
158 } 173 }
159} 174}
160 175
161void 176void
279 294
280 attach = src.attach; 295 attach = src.attach;
281 return *this; 296 return *this;
282} 297}
283 298
299#if 0
284template<typename T> 300template<typename T>
285static bool 301static bool
286find_backref (void *ptr, T *obj) 302find_backref (void *ptr, T *obj)
287{ 303{
288 char *s = (char *)obj; 304 char *s = (char *)obj;
296 312
297 return false; 313 return false;
298} 314}
299 315
300// for debugging, find "live" objects containing this ptr 316// for debugging, find "live" objects containing this ptr
301void 317static void
302find_backref (void *ptr) 318find_backref (void *ptr)
303{ 319{
304 for_all_objects (op) 320 for_all_objects (op)
305 if (find_backref (ptr, op)) 321 if (find_backref (ptr, op))
306 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
310 fprintf (stderr, "P %p\n", pl); 326 fprintf (stderr, "P %p\n", pl);
311 327
312 for_all_clients (ns) 328 for_all_clients (ns)
313 if (find_backref (ptr, ns)) 329 if (find_backref (ptr, ns))
314 fprintf (stderr, "C %p\n", ns); 330 fprintf (stderr, "C %p\n", ns);
315
316} 331}
332#endif
317 333
318////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 334//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
319 335
320static SV * 336static SV *
321newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 337newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
374 390
375 return sv; 391 return sv;
376 } 392 }
377} 393}
378 394
395#if 0 // unused
379static void 396static void
380clearSVptr (SV *sv) 397clearSVptr (SV *sv)
381{ 398{
382 if (SvROK (sv)) 399 if (SvROK (sv))
383 sv = SvRV (sv); 400 sv = SvRV (sv);
384 401
385 hv_clear ((HV *)sv); 402 hv_clear ((HV *)sv);
386 sv_unmagic (sv, PERL_MAGIC_ext); 403 sv_unmagic (sv, PERL_MAGIC_ext);
387} 404}
405#endif
388 406
389static long 407static long
390SvPTR (SV *sv, const char *klass) 408SvPTR (SV *sv, const char *klass)
391{ 409{
392 if (!sv_derived_from (sv, klass)) 410 if (!sv_derived_from (sv, klass))
398 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 416 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
399 417
400 return (long)mg->mg_ptr; 418 return (long)mg->mg_ptr;
401} 419}
402 420
403static long 421static long noinline
404SvPTR_ornull (SV *sv, const char *klass) 422SvPTR_ornull (SV *sv, const char *klass)
405{ 423{
406 if (SvOK (sv)) 424 if (SvOK (sv))
407 return SvPTR (sv, klass); 425 return SvPTR (sv, klass);
408 else 426 else
409 return 0; 427 return 0;
410} 428}
411 429
412inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 430static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
413inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 431static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
414inline SV *to_sv (bool v) { return newSViv (v); } 432static inline SV *to_sv (bool v) { return newSViv (v); }
415inline SV *to_sv ( signed char v) { return newSViv (v); } 433static inline SV *to_sv ( signed char v) { return newSViv (v); }
416inline SV *to_sv (unsigned char v) { return newSViv (v); } 434static inline SV *to_sv (unsigned char v) { return newSViv (v); }
417inline SV *to_sv ( signed short v) { return newSViv (v); } 435static inline SV *to_sv ( signed short v) { return newSViv (v); }
418inline SV *to_sv (unsigned short v) { return newSVuv (v); } 436static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
419inline SV *to_sv ( signed int v) { return newSViv (v); } 437static inline SV *to_sv ( signed int v) { return newSViv (v); }
420inline SV *to_sv (unsigned int v) { return newSVuv (v); } 438static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
421inline SV *to_sv ( signed long v) { return newSViv (v); } 439static inline SV *to_sv ( signed long v) { return newSViv (v); }
422inline SV *to_sv (unsigned long v) { return newSVuv (v); } 440static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
423inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 441static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
424inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 442static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
425inline SV *to_sv (float v) { return newSVnv (v); } 443static inline SV *to_sv (float v) { return newSVnv (v); }
426inline SV *to_sv (double v) { return newSVnv (v); } 444static inline SV *to_sv (double v) { return newSVnv (v); }
427inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 445static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
428inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 446static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
429inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 447static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 448static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 449static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 450static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 451static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 452static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
435inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } 453static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
436 454
437inline SV *to_sv (object & v) { return to_sv (&v); } 455static inline SV *to_sv (object & v) { return to_sv (&v); }
438inline SV *to_sv (living & v) { return to_sv (&v); } 456static inline SV *to_sv (living & v) { return to_sv (&v); }
439 457
440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 458static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 459static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
442 460
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 461static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444 462
445inline SV *to_sv (dynbuf * v) 463static inline SV *to_sv (dynbuf * v)
446{ 464{
447 SV *sv = newSV (0); 465 SV *sv = newSV (0);
448 466
449 sv_upgrade (sv, SVt_PV); 467 sv_upgrade (sv, SVt_PV);
450 SvGROW (sv, v->size () + 1); 468 SvGROW (sv, v->size () + 1);
454 *SvEND (sv) = 0; 472 *SvEND (sv) = 0;
455 473
456 return sv; 474 return sv;
457} 475}
458 476
459inline SV *to_sv (dynbuf_text * v) 477static inline SV *to_sv (dynbuf_text * v)
460{ 478{
461 SV *sv = to_sv (static_cast<dynbuf *> (v)); 479 SV *sv = to_sv (static_cast<dynbuf *> (v));
462 SvUTF8_on (sv); 480 SvUTF8_on (sv);
463 return sv; 481 return sv;
464} 482}
465 483
466inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 484static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
467inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 485static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
468inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 486static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
469inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 487static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
470inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 488static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
471inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 489static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
472inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 490static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
473inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 491static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
474inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 492static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
475inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 493static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
476inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 494static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
477inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 495static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
478inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 496static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
479inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 497static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
480inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 498static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
481inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 499static inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
482inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 500static inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
483inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 501static inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
484inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 502static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
485inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 503static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
486inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 504static inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
487inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 505static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
488inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 506static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
489inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 507static inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
490inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); } 508static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
491inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 509static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
492inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 510static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
493 511
494//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 512//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
495inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 513static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
496 514
497template<class T> 515template<class T>
498inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 516static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
499 517
500template<int N> 518template<int N>
501inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 519static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
502 520
503inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 521static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
504inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 522static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
505inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 523static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
506inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 524static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
507 525
508inline void sv_to (SV *sv, std::string &v) 526static inline void sv_to (SV *sv, std::string &v)
509{ 527{
510 STRLEN len; 528 STRLEN len;
511 char *data = SvPVbyte (sv, len); 529 char *data = SvPVbyte (sv, len);
512 v.assign (data, len); 530 v.assign (data, len);
513} 531}
514 532
515inline void sv_to (SV *sv, UUID &v) 533static inline void sv_to (SV *sv, UUID &v)
516{ 534{
517 if (!v.parse (SvPV_nolen (sv))) 535 if (!v.parse (SvPV_nolen (sv)))
518 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 536 croak ("unparsable uuid: %s", SvPV_nolen (sv));
519} 537}
520 538
521inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 539static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
522 540
523static SV * 541static SV *
524newSVdt_va (va_list &ap, data_type type) 542newSVdt_va (va_list &ap, data_type type)
525{ 543{
526 SV *sv; 544 SV *sv;
600 va_end (ap); 618 va_end (ap);
601 619
602 return sv; 620 return sv;
603} 621}
604 622
623// typemap support, mostly to avoid excessive inlining
624template<class type>
625static void noinline
626cf_obj_to (SV *arg, type &var)
627{
628 sv_to (arg, var);
629 if (!var)
630 croak ("must not pass invalid/null cf_obj here");
631}
632
633template<class object>
634static void noinline
635cf_obj_ornull_to (SV *arg, object *&var)
636{
637 if (SvOK (arg))
638 {
639 sv_to (arg, var);
640 if (!var)
641 croak ("unable to convert perl object to C++ object");
642 }
643 else
644 var = 0;
645}
646
605////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 647//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
606 648
607SV * 649static SV *
608registry (attachable *ext) 650registry (attachable *ext)
609{ 651{
610 if (!ext->cb) 652 if (!ext->cb)
611 ext->cb = newAV (); 653 ext->cb = newAV ();
612 654
626 668
627 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 669 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
628 670
629 const char *argv[] = { 671 const char *argv[] = {
630 settings.argv [0], 672 settings.argv [0],
631 "-e" 673 "-e0"
632 "use EV; use Coro;" // required for bootstrap
633 "cf->bootstrap;" // required for datadir :*>
634 "unshift @INC, cf::datadir ();"
635 "require cf;"
636 }; 674 };
637 675
638 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 676 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
639 || perl_run (perl)) 677 || perl_run (perl))
640 { 678 {
641 printf ("unable to initialize perl-interpreter, aborting.\n"); 679 printf ("unable to initialize perl-interpreter, aborting.\n");
642 exit (EXIT_FAILURE); 680 exit (EXIT_FAILURE);
643 } 681 }
644 682
683 eval_pv (
684 "#line 1 'cfperl init'\n"
685 "use EV ();\n"
686 "use Coro ();\n"
687 "cf->bootstrap;\n"
688 "unshift @INC, cf::datadir ();\n"
689 "require cf;\n",
690 0
691 );
692
693 if (SvTRUE (ERRSV))
645 { 694 {
646 dSP; 695 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
647 696 exit (EXIT_FAILURE);
648 PUSHMARK (SP);
649 PUTBACK;
650 call_pv ("cf::init", G_DISCARD | G_VOID);
651 } 697 }
652} 698}
653 699
700void
654void cfperl_main () 701cfperl_main ()
655{ 702{
656 dSP; 703 dSP;
657 704
658 PUSHMARK (SP); 705 PUSHMARK (SP);
659 PUTBACK; 706 PUTBACK;
684# undef def 731# undef def
685}; 732};
686 733
687#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 734#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
688 735
689static void 736static void noinline
690gather_callbacks (AV *&callbacks, AV *registry, event_type event) 737gather_callbacks (AV *&callbacks, AV *registry, event_type event)
691{ 738{
692 // event must be in array 739 // event must be in array
693 if (event >= 0 && event <= AvFILLp (registry)) 740 if (event >= 0 && event <= AvFILLp (registry))
694 { 741 {
780{ 827{
781 attachable::gather_callbacks (callbacks, event); 828 attachable::gather_callbacks (callbacks, event);
782 ::gather_callbacks (callbacks, cb_map, event); 829 ::gather_callbacks (callbacks, cb_map, event);
783} 830}
784 831
785void 832static void noinline
786_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 833_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
787{ 834{
788 for (int event = 0; event <= AvFILLp (registry); ++event) 835 for (int event = 0; event <= AvFILLp (registry); ++event)
789 { 836 {
790 SV *cbs_ = AvARRAY (registry)[event]; 837 SV *cbs_ = AvARRAY (registry)[event];
800 } 847 }
801 } 848 }
802} 849}
803 850
804// very slow and inefficient way to recalculate the global want bitsets 851// very slow and inefficient way to recalculate the global want bitsets
805void 852static void
806_recalc_want () 853_recalc_want ()
807{ 854{
808 ev_want_event.reset (); 855 ev_want_event.reset ();
809 856
810 _recalc_want (ev_want_event, cb_global); 857 _recalc_want (ev_want_event, cb_global);
883 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 930 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
884 } 931 }
885 932
886 va_end (ap); 933 va_end (ap);
887 934
888 CALL_CALL ("cf::do_invoke", G_SCALAR); 935 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
889 count = count > 0 ? POPi : 0; 936 count = count > 0 ? POPi : 0;
890 937
891 CALL_END; 938 CALL_END;
892 939
893 return count; 940 return count;
894} 941}
895 942
896SV * 943static SV *
897cfperl_result (int idx) 944cfperl_result (int idx)
898{ 945{
899 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 946 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
900 if (!av) 947 if (!av)
901 return &PL_sv_undef; 948 return &PL_sv_undef;
920} 967}
921 968
922///////////////////////////////////////////////////////////////////////////// 969/////////////////////////////////////////////////////////////////////////////
923// various c++ => perl glue functions 970// various c++ => perl glue functions
924 971
972void
925void cfperl_tick () 973cfperl_tick ()
926{ 974{
927 tick_pending = 1; 975 tick_pending = 1;
928 976
929 if (tick_inhibit) 977 if (tick_inhibit)
930 return; 978 return;
933 981
934 dSP; 982 dSP;
935 983
936 PUSHMARK (SP); 984 PUSHMARK (SP);
937 PUTBACK; 985 PUTBACK;
938 call_pv ("cf::tick", G_DISCARD | G_VOID); 986 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
939 987
940 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 988 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
941} 989}
942 990
943void 991void
973 CALL_BEGIN (4); 1021 CALL_BEGIN (4);
974 CALL_ARG (ns); 1022 CALL_ARG (ns);
975 CALL_ARG (type); 1023 CALL_ARG (type);
976 CALL_ARG_SV (newSVpv_utf8 (msg)); 1024 CALL_ARG_SV (newSVpv_utf8 (msg));
977 CALL_ARG (color); 1025 CALL_ARG (color);
978 CALL_CALL ("cf::client::send_msg", G_VOID); 1026 CALL_CALL (cv_cf_client_send_msg, G_VOID);
979 CALL_END; 1027 CALL_END;
980} 1028}
981 1029
982int 1030int
983cfperl_can_merge (object *ob1, object *ob2) 1031cfperl_can_merge (object *ob1, object *ob2)
985 int can; 1033 int can;
986 1034
987 CALL_BEGIN (2); 1035 CALL_BEGIN (2);
988 CALL_ARG (ob1); 1036 CALL_ARG (ob1);
989 CALL_ARG (ob2); 1037 CALL_ARG (ob2);
990 CALL_CALL ("cf::_can_merge", G_SCALAR); 1038 CALL_CALL (cv_cf__can_merge, G_SCALAR);
991 can = count && SvTRUE (TOPs); 1039 can = count && SvTRUE (TOPs);
992 CALL_END; 1040 CALL_END;
993 1041
994 return can; 1042 return can;
1043}
1044
1045void
1046cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1047{
1048 CALL_BEGIN (4);
1049 CALL_ARG (ob);
1050 CALL_ARG (state);
1051 CALL_ARG (activator);
1052 CALL_ARG (originator);
1053 CALL_CALL ("cf::mapscript::activate", G_VOID);
1054 CALL_END;
995} 1055}
996 1056
997player * 1057player *
998player::find (const char *name) 1058player::find (const char *name)
999{ 1059{
1063maptile::do_load_sync () 1123maptile::do_load_sync ()
1064{ 1124{
1065 CALL_BEGIN (1); 1125 CALL_BEGIN (1);
1066 CALL_ARG (this); 1126 CALL_ARG (this);
1067 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1127 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1068 CALL_END;
1069}
1070
1071void
1072maptile::change_all_map_light (int change)
1073{
1074 CALL_BEGIN (1);
1075 CALL_ARG (change);
1076 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1077 CALL_END; 1128 CALL_END;
1078} 1129}
1079 1130
1080void 1131void
1081object::enter_exit (object *exit) 1132object::enter_exit (object *exit)
1148 CALL_CALL ("cf::_log_backtrace", G_VOID); 1199 CALL_CALL ("cf::_log_backtrace", G_VOID);
1149 CALL_END; 1200 CALL_END;
1150#endif 1201#endif
1151} 1202}
1152 1203
1204bool
1205is_match_expr (const char *expr)
1206{
1207 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1208}
1209
1210bool
1211match (const char *expr, object *ob, object *self, object *source, object *originator)
1212{
1213 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1214 expr += sizeof ("match ") - 1;
1215
1216 CALL_BEGIN (5);
1217 CALL_ARG (expr);
1218 CALL_ARG (ob);
1219 CALL_ARG (self);
1220 CALL_ARG (source);
1221 CALL_ARG (originator);
1222 CALL_CALL (cv_cf_match_match, G_SCALAR);
1223
1224 bool matched = count && SvTRUE (TOPs);
1225
1226 CALL_END;
1227
1228 return matched;
1229}
1230
1231object *
1232match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1233{
1234 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1235 expr += sizeof ("match ") - 1;
1236
1237 CALL_BEGIN (5);
1238 CALL_ARG (expr);
1239 CALL_ARG (ob);
1240 CALL_ARG (self);
1241 CALL_ARG (source);
1242 CALL_ARG (originator);
1243 CALL_CALL (cv_cf_match_match, G_ARRAY);
1244
1245 object *one = 0;
1246
1247 if (count)
1248 sv_to (TOPs, one);
1249
1250 CALL_END;
1251
1252 return one;
1253}
1254
1153///////////////////////////////////////////////////////////////////////////// 1255/////////////////////////////////////////////////////////////////////////////
1154 1256
1155struct EVAPI *evapi::GEVAPI; 1257struct EVAPI *evapi::GEVAPI;
1156struct CoroAPI *coroapi::GCoroAPI; 1258struct CoroAPI *coroapi::GCoroAPI;
1157 1259
1260void
1158void coroapi::do_cede_to_tick () 1261coroapi::do_cede_to_tick ()
1159{ 1262{
1160 cede_pending = 0; 1263 cede_pending = 0;
1161 cede (); 1264 cede ();
1162} 1265}
1163 1266
1187 ev_io_set ((ev_io *)this, fd, events); 1290 ev_io_set ((ev_io *)this, fd, events);
1188 if (active) start (); 1291 if (active) start ();
1189 } 1292 }
1190} 1293}
1191 1294
1192void 1295static void
1193_connect_to_perl () 1296_connect_to_perl_1 ()
1194{ 1297{
1195 stash_cf = gv_stashpv ("cf", 1); 1298 stash_cf = gv_stashpv ("cf", 1);
1196 1299
1197 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1300 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1198 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1301 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1217 cb_client = get_av ("cf::CB_CLIENT", 1); 1320 cb_client = get_av ("cf::CB_CLIENT", 1);
1218 cb_type = get_av ("cf::CB_TYPE" , 1); 1321 cb_type = get_av ("cf::CB_TYPE" , 1);
1219 cb_map = get_av ("cf::CB_MAP" , 1); 1322 cb_map = get_av ("cf::CB_MAP" , 1);
1220} 1323}
1221 1324
1325static void
1326_connect_to_perl_2 ()
1327{
1328 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1329 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1330 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1331 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1332 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1333}
1334
1222MODULE = cf PACKAGE = cf PREFIX = cf_ 1335MODULE = cf PACKAGE = cf PREFIX = cf_
1223 1336
1224BOOT: 1337BOOT:
1225{ 1338{
1226 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1339 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1227 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1340 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1228 1341
1229 _connect_to_perl (); 1342 _connect_to_perl_1 ();
1230 1343
1231 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1344 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1232 1345
1233 //{ 1346 //{
1234 // require_pv ("Time::HiRes"); 1347 // require_pv ("Time::HiRes");
1278 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1391 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1279 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1392 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1280 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1393 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1281 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1394 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1282 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1395 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1283 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1396 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1284 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1397 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1285 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1398 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1286 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1399 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1287 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1400 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1288 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1401 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1289 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1402 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1290 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1403 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1291 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1404 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1405 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1292 1406
1293 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1407 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1294 1408
1295 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1409 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1296 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1410 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1313 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1427 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1314 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1428 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1315 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1429 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1316 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1430 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1317 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1431 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1318 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1432 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1319 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1433 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1320 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1434 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1321 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1435 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1322 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1436 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1323 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1437 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1326 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1440 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1327 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1441 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1328 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1442 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1329 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1443 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1330 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1444 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1331 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_BERSERK) 1445 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1332 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1446 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1333 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1447 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1334 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1448 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1335 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1449 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1336 1450
1337 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1451 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1338 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1452 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1339 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1453 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1340 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1454 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1341 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1455 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1342 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1456 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1343 1457
1344 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1458 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1345 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1459 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1346 1460
1347 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1461 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1505 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1619 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1506 av_push (event, newSViv (eiv->klass)); 1620 av_push (event, newSViv (eiv->klass));
1507 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1621 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1508 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1622 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1509 } 1623 }
1624
1625 // used by autogenerated BOOT sections from genacc
1626 av_reflect = get_av ("cf::REFLECT", 1);
1510} 1627}
1511 1628
1512void _gv_clear (SV *gv) 1629void _gv_clear (SV *gv)
1513 CODE: 1630 CODE:
1514 assert (SvTYPE (gv) == SVt_PVGV); 1631 assert (SvTYPE (gv) == SVt_PVGV);
1521 f (GvGP (gv)->gp_cv); 1638 f (GvGP (gv)->gp_cv);
1522 GvCVGEN (gv) = 0; 1639 GvCVGEN (gv) = 0;
1523 GvMULTI_off (gv); 1640 GvMULTI_off (gv);
1524# undef f 1641# undef f
1525 1642
1526
1527void _connect_to_perl () 1643void _connect_to_perl_1 ()
1644
1645void _connect_to_perl_2 ()
1528 1646
1529void _recalc_want () 1647void _recalc_want ()
1530 1648
1649# not used by default anymore
1531void _global_reattach () 1650void _global_reattach ()
1532 CODE: 1651 CODE:
1533{ 1652{
1534 // reattach to all attachable objects in the game. 1653 // reattach to all attachable objects in the game.
1535 for_all_clients (ns) 1654 for_all_clients (ns)
1578 len -= 3; 1697 len -= 3;
1579 } 1698 }
1580 1699
1581 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1700 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1582} 1701}
1702
1703void init_anim ()
1704
1705void init_globals ()
1706
1707void init_experience ()
1708
1709void init_attackmess ()
1710
1711void init_dynamic ()
1712
1713void load_settings ()
1714
1715void load_materials ()
1716
1717void init_uuid ()
1718 CODE:
1719 UUID::init ();
1720
1721void init_signals ()
1722
1723void init_commands ()
1724
1725void init_skills ()
1726
1727void init_beforeplay ()
1583 1728
1584void evthread_start (int aiofd) 1729void evthread_start (int aiofd)
1585 1730
1586void cede_to_tick () 1731void cede_to_tick ()
1587 CODE: 1732 CODE:
1725#if _POSIX_MEMLOCK 1870#if _POSIX_MEMLOCK
1726 1871
1727int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1872int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1728 INIT: 1873 INIT:
1729#if __GLIBC__ 1874#if __GLIBC__
1875 mallopt (M_TOP_PAD, 1024 * 1024);
1876 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1877 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1730 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1878 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1731#endif 1879#endif
1732 1880
1733int munlockall () 1881int munlockall ()
1734 1882
1753 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); 1901 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1754 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); 1902 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1755 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); 1903 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1756 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); 1904 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1757#endif 1905#endif
1758 EXTEND (SP, 2*2); 1906 EXTEND (SP, 5*2);
1759 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1907 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1760 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1908 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1761 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); 1909 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1910 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1911 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1762} 1912}
1763 1913
1764int find_animation (utf8_string text) 1914int find_animation (utf8_string text)
1765 PROTOTYPE: $ 1915 PROTOTYPE: $
1766 1916
2018 CODE: 2168 CODE:
2019 player_apply_below (op); 2169 player_apply_below (op);
2020 2170
2021int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2171int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2022 2172
2173int casting_level (object *caster, object *spell)
2174
2023int pay_item (object *op, object *buyer) 2175int pay_item (object *op, object *buyer)
2024 CODE: 2176 CODE:
2025 RETVAL = pay_for_item (op, buyer); 2177 RETVAL = pay_for_item (op, buyer);
2026 OUTPUT: RETVAL 2178 OUTPUT: RETVAL
2027 2179
2069 2221
2070void player_lvl_adj (object *who, object *skill = 0) 2222void player_lvl_adj (object *who, object *skill = 0)
2071 2223
2072int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2224int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2073 2225
2074int calc_skill_exp (object *who, object *op, object *skill); 2226int calc_skill_exp (object *who, object *op, object *skill)
2075 2227
2076void push_button (object *op); 2228void push_button (object *op, object *originator)
2077 2229
2078void use_trigger (object *op); 2230void use_trigger (object *op, object *originator)
2079 2231
2080void add_button_link (object *button, maptile *map, int connected);
2081
2082void remove_button_link (object *op);
2083
2084void handle_apply_yield (object *op); 2232void handle_apply_yield (object *op)
2233
2234int convert_item (object *item, object *converter)
2085 2235
2086 2236
2087MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2237MODULE = cf PACKAGE = cf::object PREFIX = cf_
2088 2238
2089# no clean way to get an object from an archetype - stupid idiotic 2239# no clean way to get an object from an archetype - stupid idiotic
2102object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2252object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2103 PROTOTYPE: $$$$$$ 2253 PROTOTYPE: $$$$$$
2104 CODE: 2254 CODE:
2105{ 2255{
2106 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2256 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2257
2258 if (RETVAL->destroyed ())
2259 RETVAL = 0;
2107} 2260}
2108 2261
2109shstr 2262shstr
2110object::kv_get (shstr key) 2263object::kv_get (shstr key)
2111 2264
2206 pl->ob->stats.hp = pl->ob->stats.maxhp; 2359 pl->ob->stats.hp = pl->ob->stats.maxhp;
2207 pl->ob->stats.sp = pl->ob->stats.maxsp; 2360 pl->ob->stats.sp = pl->ob->stats.maxsp;
2208 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2361 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2209 pl->orig_stats = pl->ob->stats; 2362 pl->orig_stats = pl->ob->stats;
2210 2363
2211void clear_los (player *pl) 2364# should only be temporary
2365void esrv_new_player (player *pl)
2212 2366
2367#d# TODO: replace by blocked_los accessor, fix code using this
2213bool 2368bool
2214cell_visible (player *pl, int dx, int dy) 2369cell_visible (player *pl, int dx, int dy)
2215 CODE: 2370 CODE:
2216 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2371 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2217 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2218 OUTPUT: 2372 OUTPUT:
2219 RETVAL 2373 RETVAL
2220 2374
2221void 2375void
2222send (player *pl, SV *packet) 2376send (player *pl, SV *packet)
2290} 2444}
2291 2445
2292INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2446INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2293 2447
2294void 2448void
2449adjust_daylight ()
2450 CODE:
2451 maptile::adjust_daylight ();
2452
2453int
2454outdoor_darkness (int darkness = 0)
2455 CODE:
2456 RETVAL = maptile::outdoor_darkness;
2457 if (items)
2458 maptile::outdoor_darkness = darkness;
2459 OUTPUT:
2460 RETVAL
2461
2462void
2295maptile::instantiate () 2463maptile::instantiate ()
2296 2464
2297maptile *new () 2465maptile *new ()
2298 PROTOTYPE: 2466 PROTOTYPE:
2299 CODE: 2467 CODE:
2392} 2560}
2393 2561
2394void 2562void
2395maptile::create_region_treasure () 2563maptile::create_region_treasure ()
2396 CODE: 2564 CODE:
2397{
2398 object *op = object::create ();
2399 op->type = FLOOR;
2400 op->map = THIS;
2401
2402 for (int x = 0; x < THIS->width; ++x) 2565 for (int x = 0; x < THIS->width; ++x)
2403 for (int y = 0; y < THIS->height; ++y) 2566 for (int y = 0; y < THIS->height; ++y)
2404 { 2567 {
2405 region *rgn = THIS->region (x, y); 2568 region *rgn = THIS->region (x, y);
2406 2569
2407 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2570 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2571 if (object *op = THIS->at (x, y).top)
2408 if (rgn->treasure && rndm () < rgn->treasure_density) 2572 if (rgn->treasure && rndm () < rgn->treasure_density)
2409 {
2410 op->x = x;
2411 op->y = y;
2412 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2573 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2413 }
2414 } 2574 }
2415 2575
2416 op->destroy ();
2417}
2418
2419int out_of_map (maptile *map, int x, int y) 2576int out_of_map (maptile *map, int x, int y)
2420 2577
2421void 2578void
2422trigger (maptile *map, long connection, bool state = true) 2579find_link (maptile *map, shstr_tmp connection)
2423 CODE:
2424 activate_connection (map, connection, state);
2425
2426void
2427get_connection (maptile *map, long connection)
2428 PPCODE: 2580 PPCODE:
2429 oblinkpt *obp = get_connection_links (map, connection); 2581 if (oblinkpt *obp = map->find_link (connection))
2430 if (obp)
2431 for (objectlink *ol = obp->link; ol; ol = ol->next) 2582 for (objectlink *ol = obp->link; ol; ol = ol->next)
2432 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2583 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2433 2584
2434void 2585void
2435get_map_flags (maptile *map, int x, int y) 2586get_map_flags (maptile *map, int x, int y)
2489 for (object *o = nmap->at (nx, ny).bot; o; o = o->above) 2640 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2490 XPUSHs (sv_2mortal (to_sv (o))); 2641 XPUSHs (sv_2mortal (to_sv (o)));
2491} 2642}
2492 2643
2493SV * 2644SV *
2494bot_at (maptile *obj, unsigned int x, unsigned int y) 2645bot_at (maptile *map, unsigned int x, unsigned int y)
2495 PROTOTYPE: $$$ 2646 PROTOTYPE: $$$
2496 ALIAS: 2647 ALIAS:
2497 top_at = 1 2648 top_at = 1
2498 flags_at = 2 2649 flags_at = 2
2499 light_at = 3 2650 light_at = 3
2500 move_block_at = 4 2651 move_block_at = 4
2501 move_slow_at = 5 2652 move_slow_at = 5
2502 move_on_at = 6 2653 move_on_at = 6
2503 move_off_at = 7 2654 move_off_at = 7
2504 INIT:
2505 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2506 CODE: 2655 CODE:
2656{
2657 sint16 nx = x;
2658 sint16 ny = y;
2659
2660 if (!xy_normalise (map, nx, ny))
2661 XSRETURN_UNDEF;
2662
2663 mapspace &ms = map->at (nx, ny);
2664
2665 ms.update ();
2666
2507 switch (ix) 2667 switch (ix)
2508 { 2668 {
2509 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2669 case 0: RETVAL = to_sv (ms.bot ); break;
2510 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2670 case 1: RETVAL = to_sv (ms.top ); break;
2511 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2671 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2512 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2672 case 3: RETVAL = newSViv (ms.light ); break;
2513 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2673 case 4: RETVAL = newSVuv (ms.move_block); break;
2514 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2674 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2515 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2675 case 6: RETVAL = newSVuv (ms.move_on ); break;
2516 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2676 case 7: RETVAL = newSVuv (ms.move_off ); break;
2517 } 2677 }
2678}
2518 OUTPUT: RETVAL 2679 OUTPUT: RETVAL
2519
2520void fix_walls (maptile *map, int x, int y)
2521
2522void fix_walls_around (maptile *map, int x, int y)
2523 2680
2524# worst xs function of my life 2681# worst xs function of my life
2525bool 2682bool
2526_create_random_map (\ 2683_create_random_map (\
2527 maptile *self,\ 2684 maptile *self,\
2655 PROTOTYPE: $ 2812 PROTOTYPE: $
2656 CODE: 2813 CODE:
2657 RETVAL = region::find (name); 2814 RETVAL = region::find (name);
2658 OUTPUT: RETVAL 2815 OUTPUT: RETVAL
2659 2816
2660region *find_fuzzy (utf8_string name)
2661 PROTOTYPE: $
2662 CODE:
2663 RETVAL = region::find_fuzzy (name);
2664 OUTPUT: RETVAL
2665
2666int specificity (region *rgn) 2817int specificity (region *rgn)
2667 CODE: 2818 CODE:
2668 RETVAL = 0; 2819 RETVAL = 0;
2669 while (rgn = rgn->parent) 2820 while (rgn = rgn->parent)
2670 RETVAL++; 2821 RETVAL++;

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