ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.335 by root, Wed Nov 11 04:45:23 2009 UTC vs.
Revision 1.432 by root, Wed Dec 5 19:03:27 2018 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2018 Marc Alexander Lehmann / the Deliantra team
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 5 * Copyright (©) 2006,2007,2008,2009,2010,2012,2015 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
6 * 6 *
7 * Deliantra is free software: you can redistribute it and/or modify it under 7 * Deliantra is free software: you can redistribute it and/or modify it under
8 * the terms of the Affero GNU General Public License as published by the 8 * the terms of the Affero GNU General Public License as published by the
9 * Free Software Foundation, either version 3 of the License, or (at your 9 * Free Software Foundation, either version 3 of the License, or (at your
10 * option) any later version. 10 * option) any later version.
11 * 11 *
12 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details. 15 * GNU General Public License for more details.
16 * 16 *
17 * You should have received a copy of the Affero GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
18 * and the GNU General Public License along with this program. If not, see 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>. 19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25
26#define CFPERL 1
25 27
26#if HAVE_EXECINFO_H 28#if HAVE_EXECINFO_H
27# include <execinfo.h> 29# include <execinfo.h>
28#endif 30#endif
29 31
30#include <cstdarg> 32#include <cstdarg>
31#include <typeinfo> 33#include <typeinfo>
32 34
33#include "global.h" 35#include "global.h"
36#include "rmg.h"
34#include "loader.h" 37#include "noise.h"
35#include "../random_maps/random_map.h"
36#include "evthread.h" 38#include "evthread.h"
37#include "sproto.h" 39#include "sproto.h"
38 40
39#include <unistd.h> 41#include <unistd.h>
40#if _POSIX_MEMLOCK 42#if _POSIX_MEMLOCK
54#include <XSUB.h> 56#include <XSUB.h>
55 57
56#include "CoroAPI.h" 58#include "CoroAPI.h"
57#include "perlxsi.c" 59#include "perlxsi.c"
58 60
59extern sint64 *levels; // the experience table
60
61typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
62typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
63 63
64typedef std::string std__string; 64typedef std::string std__string;
65 65
70static int tick_inhibit; 70static int tick_inhibit;
71static int tick_pending; 71static int tick_pending;
72 72
73global gbl_ev; 73global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
76static AV *av_reflect; 76static AV *av_reflect;
77 77
78bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
79bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
80 80
87 *stash_cf_mapspace_wrap, 87 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 92 *stash_cf_living_wrap,
93 *stash_cf_layout_wrap,
94 *stash_ext_map_world;
93 95
94static SV 96static SV
95 *cv_cf_do_invoke, 97 *cv_cf_do_invoke,
96 *cv_cf__can_merge, 98 *cv_cf__can_merge,
97 *cv_cf_client_send_msg, 99 *cv_cf_client_send_msg,
100 *cv_cf_ix,
98 *cv_cf_tick, 101 *cv_cf_tick,
99 *cv_cf_match_match; 102 *cv_cf_match_match;
100 103
101#ifndef newSVpv_utf8 104#ifndef newSVpv_utf8
102static inline SV * 105static SV *
103newSVpv_utf8 (const char *s) 106newSVpv_utf8 (const char *s)
104{ 107{
105 if (!s) 108 if (!s)
106 return newSV (0); 109 return newSV (0);
107 110
110 return sv; 113 return sv;
111} 114}
112#endif 115#endif
113 116
114#ifndef newSVpvn_utf8 117#ifndef newSVpvn_utf8
115static inline SV * 118static SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8) 119newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{ 120{
118 if (!s) 121 if (!s)
119 return newSV (0); 122 return newSV (0);
120 123
124 SvUTF8_on (sv); 127 SvUTF8_on (sv);
125 128
126 return sv; 129 return sv;
127} 130}
128#endif 131#endif
132
133ecb_noinline utf8_string
134cfSvPVutf8_nolen (SV *sv)
135{
136 SvGETMAGIC (sv);
137
138 if (SvPOK (sv))
139 {
140 if (!SvUTF8 (sv))
141 sv_utf8_upgrade_nomg (sv);
142
143 return SvPVX (sv);
144 }
145
146 return SvPV_nolen (sv);
147}
129 148
130// helper cast function, returns super class * or 0 149// helper cast function, returns super class * or 0
131template<class super> 150template<class super>
132static super * 151static super *
133is_a (attachable *at) 152is_a (attachable *at)
210attachable::destroy () 229attachable::destroy ()
211{ 230{
212 if (destroyed ()) 231 if (destroyed ())
213 return; 232 return;
214 233
215 flags |= F_DESTROYED; 234 attachable_flags |= F_DESTROYED;
216 do_destroy (); 235 do_destroy ();
217 sever_self (); 236 sever_self ();
237}
238
239void
240attachable::do_delete ()
241{
242 delete this;
218} 243}
219 244
220void 245void
221attachable::check_mortals () 246attachable::check_mortals ()
222{ 247{
232 { 257 {
233 static int last_mortalcount; 258 static int last_mortalcount;
234 if (mortals.size () != last_mortalcount) 259 if (mortals.size () != last_mortalcount)
235 { 260 {
236 last_mortalcount = mortals.size (); 261 last_mortalcount = mortals.size ();
237 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 262 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
263
264 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
265 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
238 266
239 if (0) 267 if (0)
240 { 268 {
241 for (int j = 0; j < mortals.size (); ++j)//D 269 for (int j = 0; j < mortals.size (); ++j)//D
242 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 270 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
271
243 fprintf (stderr, "\n");//D 272 fprintf (stderr, "\n");//D
244 } 273 }
245 } 274 }
246 } 275 }
247 276
267 } 296 }
268 else 297 else
269 { 298 {
270 mortals.erase (i); 299 mortals.erase (i);
271 obj->sever_self (); 300 obj->sever_self ();
272 delete obj; 301 obj->do_delete ();
273 } 302 }
274 } 303 }
275} 304}
276 305
277void 306void
332#endif 361#endif
333 362
334////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 363//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
335 364
336static SV * 365static SV *
337newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 366newSVptr (void *ptr, HV *stash, HV *hv)
338{ 367{
339 SV *sv;
340
341 if (!ptr) 368 if (!ptr)
342 return newSV (0); 369 return newSV (0);
343 370
344 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 371 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
345 return sv_bless (newRV_noinc ((SV *)hv), stash); 372 return sv_bless (newRV_noinc ((SV *)hv), stash);
373}
374
375ecb_noinline static SV *
376newSVptr (void *ptr, HV *stash)
377{
378 return newSVptr (ptr, stash, newHV ());
346} 379}
347 380
348static int 381static int
349attachable_free (pTHX_ SV *sv, MAGIC *mg) 382attachable_free (pTHX_ SV *sv, MAGIC *mg)
350{ 383{
362 return 0; 395 return 0;
363} 396}
364 397
365MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 398MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
366 399
367static SV * 400ecb_noinline static SV *
368newSVattachable (attachable *obj, HV *stash) 401newSVattachable (attachable *obj, HV *stash)
369{ 402{
370 if (!obj) 403 if (!obj)
371 return newSV (0); 404 return newSV (0);
372 405
403 sv_unmagic (sv, PERL_MAGIC_ext); 436 sv_unmagic (sv, PERL_MAGIC_ext);
404} 437}
405#endif 438#endif
406 439
407static long 440static long
441SvPTR_nc (SV *sv)
442{
443 sv = SvRV (sv);
444
445 // very important shortcut
446 if (ecb_expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
447 return (long)SvMAGIC (sv)->mg_ptr;
448
449 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
450 return (long)mg->mg_ptr;
451
452 croak ("perl code used object, but C object is already destroyed, caught");
453}
454
455static long
408SvPTR (SV *sv, const char *klass) 456SvPTR (SV *sv, const char *klass)
409{ 457{
410 if (!sv_derived_from (sv, klass)) 458 if (!sv_derived_from (sv, klass))
411 croak ("object of type %s expected", klass); 459 croak ("object of type %s expected", klass);
412 460
413 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 461 return SvPTR_nc (sv);
414
415 if (!mg)
416 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
417
418 return (long)mg->mg_ptr;
419} 462}
420 463
421static long noinline 464ecb_noinline static long
422SvPTR_ornull (SV *sv, const char *klass) 465SvPTR_ornull (SV *sv, const char *klass)
423{ 466{
424 if (SvOK (sv)) 467 if (ecb_expect_false (!SvOK (sv))) return 0;
468
425 return SvPTR (sv, klass); 469 return SvPTR (sv, klass);
426 else 470}
427 return 0; 471
472ecb_noinline static long
473SvPTR_ornull_client (SV *sv)
474{
475 if (ecb_expect_false (!SvOK (sv))) return 0;
476
477 if (!SvROK (sv)
478 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
479 && !sv_derived_from (sv, "cf::client")))
480 croak ("object of type cf::client expected");
481
482 return SvPTR_nc (sv);
483}
484
485ecb_noinline static long
486SvPTR_ornull_object (SV *sv)
487{
488 if (ecb_expect_false (!SvOK (sv))) return 0;
489
490 if (!SvROK (sv)
491 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
492 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
493 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
494 && !sv_derived_from (sv, "cf::object")))
495 croak ("object of type cf::object expected");
496
497 return SvPTR_nc (sv);
498}
499
500ecb_noinline static long
501SvPTR_ornull_maptile (SV *sv)
502{
503 if (ecb_expect_false (!SvOK (sv))) return 0;
504
505 if (!SvROK (sv)
506 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
507 && SvSTASH (SvRV (sv)) != stash_ext_map_world
508 && !sv_derived_from (sv, "cf::map")))
509 croak ("object of type cf::map expected");
510
511 return SvPTR_nc (sv);
512}
513
514ecb_noinline static long
515SvPTR_ornull_player (SV *sv)
516{
517 if (ecb_expect_false (!SvOK (sv))) return 0;
518
519 if (!SvROK (sv)
520 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
521 && !sv_derived_from (sv, "cf::player")))
522 croak ("object of type cf::player expected");
523
524 return SvPTR_nc (sv);
428} 525}
429 526
430static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } 527static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
431static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 528static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
432static inline SV *to_sv (bool v) { return newSViv (v); } 529static inline SV *to_sv (bool v) { return newSViv (v); }
442static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 539static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
443static inline SV *to_sv (float v) { return newSVnv (v); } 540static inline SV *to_sv (float v) { return newSVnv (v); }
444static inline SV *to_sv (double v) { return newSVnv (v); } 541static inline SV *to_sv (double v) { return newSVnv (v); }
445static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 542static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
446static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 543static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
544// gcc dislikes noinline on to_sv
447static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 545ecb_noinline static SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
546static inline SV *to_sv (object * v) { return to_sv_ni (v); }
448static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 547static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
449static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 548static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
450static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 549static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
451static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 550static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
452static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 551static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
453static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } 552static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
553static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
454 554
455static inline SV *to_sv (object & v) { return to_sv (&v); } 555static inline SV *to_sv (object & v) { return to_sv (&v); }
456static inline SV *to_sv (living & v) { return to_sv (&v); } 556static inline SV *to_sv (living & v) { return to_sv (&v); }
457 557
458static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 558static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
479 SV *sv = to_sv (static_cast<dynbuf *> (v)); 579 SV *sv = to_sv (static_cast<dynbuf *> (v));
480 SvUTF8_on (sv); 580 SvUTF8_on (sv);
481 return sv; 581 return sv;
482} 582}
483 583
484static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 584static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
485static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 585static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
486static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
487static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
488static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
489static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
494static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 594static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
495static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 595static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
496static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 596static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
497static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 597static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
498static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 598static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
499static inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 599static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
500static inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 600static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
501static inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 601static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
602static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
502static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 603static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
503static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
504static inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 604static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
505static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 605static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
506static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 606static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
507static inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 607static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
508static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); } 608static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
609static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
509static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 610static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
510static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 611static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
511 612
512//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 613//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
513static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 614static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
514 615
515template<class T> 616template<class T>
526static inline void sv_to (SV *sv, std::string &v) 627static inline void sv_to (SV *sv, std::string &v)
527{ 628{
528 STRLEN len; 629 STRLEN len;
529 char *data = SvPVbyte (sv, len); 630 char *data = SvPVbyte (sv, len);
530 v.assign (data, len); 631 v.assign (data, len);
632}
633
634static inline void sv_to (SV *sv, refcnt_buf &v)
635{
636 STRLEN len;
637 char *data = SvPVbyte (sv, len);
638 refcnt_buf buf (data, len);
639 v = buf;
531} 640}
532 641
533static inline void sv_to (SV *sv, UUID &v) 642static inline void sv_to (SV *sv, UUID &v)
534{ 643{
535 if (!v.parse (SvPV_nolen (sv))) 644 if (!v.parse (SvPV_nolen (sv)))
620 return sv; 729 return sv;
621} 730}
622 731
623// typemap support, mostly to avoid excessive inlining 732// typemap support, mostly to avoid excessive inlining
624template<class type> 733template<class type>
625static void noinline 734ecb_noinline static void
626cf_obj_to (SV *arg, type &var) 735cf_obj_to (SV *arg, type &var)
627{ 736{
628 sv_to (arg, var); 737 sv_to (arg, var);
629 if (!var) 738 if (ecb_expect_false (!var))
630 croak ("must not pass invalid/null cf_obj here"); 739 croak ("must not pass invalid/null cf_obj here");
631} 740}
632 741
633template<class object> 742template<class object>
634static void noinline 743ecb_noinline static void
635cf_obj_ornull_to (SV *arg, object *&var) 744cf_obj_ornull_to (SV *arg, object *&var)
636{ 745{
637 if (SvOK (arg)) 746 if (SvOK (arg))
638 { 747 {
639 sv_to (arg, var); 748 sv_to (arg, var);
640 if (!var) 749 if (ecb_expect_false (!var))
641 croak ("unable to convert perl object to C++ object"); 750 croak ("unable to convert perl object to C++ object");
642 } 751 }
643 else 752 else
644 var = 0; 753 var = 0;
645} 754}
680 exit (EXIT_FAILURE); 789 exit (EXIT_FAILURE);
681 } 790 }
682 791
683 eval_pv ( 792 eval_pv (
684 "#line 1 'cfperl init'\n" 793 "#line 1 'cfperl init'\n"
685 "use EV ();\n" 794 "use EV ();\n" // required by bootstrap
686 "use Coro ();\n" 795 "use Coro ();\n" // required by bootstrap
687 "cf->bootstrap;\n" 796 "cf->bootstrap;\n" // required for cf::datadir
688 "unshift @INC, cf::datadir ();\n" 797 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
689 "require cf;\n", 798 "require cf;\n",
690 0 799 0
691 ); 800 );
692 801
693 if (SvTRUE (ERRSV)) 802 if (SvTRUE (ERRSV))
731# undef def 840# undef def
732}; 841};
733 842
734#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 843#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
735 844
736static void noinline 845ecb_noinline static void
737gather_callbacks (AV *&callbacks, AV *registry, event_type event) 846gather_callbacks (AV *&callbacks, AV *registry, event_type event)
738{ 847{
739 // event must be in array 848 // event must be in array
740 if (event >= 0 && event <= AvFILLp (registry)) 849 if (event >= 0 && event <= AvFILLp (registry))
741 { 850 {
827{ 936{
828 attachable::gather_callbacks (callbacks, event); 937 attachable::gather_callbacks (callbacks, event);
829 ::gather_callbacks (callbacks, cb_map, event); 938 ::gather_callbacks (callbacks, cb_map, event);
830} 939}
831 940
832static void noinline 941ecb_noinline static void
833_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 942_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
834{ 943{
835 for (int event = 0; event <= AvFILLp (registry); ++event) 944 for (int event = 0; event <= AvFILLp (registry); ++event)
836 { 945 {
837 SV *cbs_ = AvARRAY (registry)[event]; 946 SV *cbs_ = AvARRAY (registry)[event];
1014 CALL_CALL ("ext::books::make_book", G_VOID); 1123 CALL_CALL ("ext::books::make_book", G_VOID);
1015 CALL_END; 1124 CALL_END;
1016} 1125}
1017 1126
1018void 1127void
1019cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1128cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1020{ 1129{
1021 CALL_BEGIN (4); 1130 CALL_BEGIN (4);
1022 CALL_ARG (ns); 1131 CALL_ARG (ns);
1023 CALL_ARG (type); 1132 CALL_ARG (type);
1024 CALL_ARG_SV (newSVpv_utf8 (msg)); 1133 CALL_ARG_SV (newSVpv_utf8 (msg));
1052 CALL_ARG (originator); 1161 CALL_ARG (originator);
1053 CALL_CALL ("cf::mapscript::activate", G_VOID); 1162 CALL_CALL ("cf::mapscript::activate", G_VOID);
1054 CALL_END; 1163 CALL_END;
1055} 1164}
1056 1165
1166void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1167{
1168 CALL_BEGIN (3);
1169 CALL_ARG (ns);
1170 CALL_ARG (set);
1171 CALL_ARG (idx);
1172 CALL_ARG (pri);
1173 CALL_CALL (cv_cf_ix, G_VOID);
1174 CALL_END;
1175}
1176
1057player * 1177player *
1058player::find (const char *name) 1178player::find (const_utf8_string name)
1059{ 1179{
1060 CALL_BEGIN (1); 1180 CALL_BEGIN (1);
1061 CALL_ARG (name); 1181 CALL_ARG (name);
1062 CALL_CALL ("cf::player::find", G_SCALAR); 1182 CALL_CALL ("cf::player::find", G_SCALAR);
1063 1183
1068 1188
1069 return retval; 1189 return retval;
1070} 1190}
1071 1191
1072maptile * 1192maptile *
1073find_style (const char *dirname, const char *stylename, int difficulty) 1193find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1074{ 1194{
1075 CALL_BEGIN (3); 1195 CALL_BEGIN (4);
1076 CALL_ARG (dirname); 1196 CALL_ARG (dirname);
1077 CALL_ARG (stylename); 1197 CALL_ARG (stylename);
1078 CALL_ARG (difficulty); 1198 CALL_ARG (difficulty);
1199 CALL_ARG (recurse);
1079 CALL_CALL ("ext::map_random::find_style", G_SCALAR); 1200 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1080 1201
1081 maptile *retval = 0; 1202 maptile *retval = 0;
1082 if (count) sv_to (POPs, retval); 1203 if (count) sv_to (POPs, retval);
1083 1204
1085 1206
1086 return retval; 1207 return retval;
1087} 1208}
1088 1209
1089maptile * 1210maptile *
1090maptile::find_sync (const char *path, maptile *origin) 1211maptile::find_sync (const_utf8_string path, maptile *origin)
1091{ 1212{
1092 CALL_BEGIN (2); 1213 CALL_BEGIN (2);
1093 CALL_ARG (path); 1214 CALL_ARG (path);
1094 CALL_ARG (origin); 1215 CALL_ARG (origin);
1095 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1216 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1101 1222
1102 return retval; 1223 return retval;
1103} 1224}
1104 1225
1105maptile * 1226maptile *
1106maptile::find_async (const char *path, maptile *origin, bool load) 1227maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1107{ 1228{
1108 CALL_BEGIN (3); 1229 CALL_BEGIN (3);
1109 CALL_ARG (path); 1230 CALL_ARG (path);
1110 CALL_ARG (origin); 1231 CALL_ARG (origin);
1111 CALL_ARG (load); 1232 CALL_ARG (load);
1140 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1261 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1141 CALL_END; 1262 CALL_END;
1142} 1263}
1143 1264
1144void 1265void
1145object::player_goto (const char *path, int x, int y) 1266object::player_goto (const_utf8_string path, int x, int y)
1146{ 1267{
1147 if (type != PLAYER) 1268 if (type != PLAYER)
1148 return; 1269 return;
1149 1270
1150 CALL_BEGIN (4); 1271 CALL_BEGIN (4);
1154 CALL_ARG (y); 1275 CALL_ARG (y);
1155 CALL_CALL ("cf::object::player::goto", G_VOID); 1276 CALL_CALL ("cf::object::player::goto", G_VOID);
1156 CALL_END; 1277 CALL_END;
1157} 1278}
1158 1279
1159const char * 1280const_utf8_string
1160object::ref () const 1281object::ref () const
1161{ 1282{
1162 if (type == PLAYER) 1283 if (type == PLAYER)
1163 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1284 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1164 else 1285 else
1286 // TODO: should be able to save references within the same map, at least
1165 return 0; 1287 return 0;
1166} 1288}
1167 1289
1168object * 1290object *
1169object::deref (const char *ref) 1291object::deref (const_utf8_string ref)
1170{ 1292{
1171 object *retval = 0; 1293 object *retval = 0;
1172 1294
1173 if (ref) 1295 if (ref)
1174 { 1296 {
1184 1306
1185 return retval; 1307 return retval;
1186} 1308}
1187 1309
1188void 1310void
1189log_backtrace (const char *msg) 1311log_backtrace (const_utf8_string msg)
1190{ 1312{
1191#if HAVE_BACKTRACE 1313#if HAVE_BACKTRACE
1192 void *addr [20]; 1314 void *addr [20];
1193 int size = backtrace (addr, 20); 1315 int size = backtrace (addr, 20);
1194 1316
1200 CALL_END; 1322 CALL_END;
1201#endif 1323#endif
1202} 1324}
1203 1325
1204bool 1326bool
1205is_match_expr (const char *expr) 1327is_match_expr (const_utf8_string expr)
1206{ 1328{
1207 return !strncmp (expr, "match ", sizeof ("match ") - 1); 1329 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1208} 1330}
1209 1331
1210bool 1332bool
1211match (const char *expr, object *ob, object *self, object *source, object *originator) 1333match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1212{ 1334{
1213 if (!strncmp (expr, "match ", sizeof ("match ") - 1)) 1335 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1214 expr += sizeof ("match ") - 1; 1336 expr += sizeof ("match ") - 1;
1215 1337
1216 CALL_BEGIN (5); 1338 CALL_BEGIN (5);
1227 1349
1228 return matched; 1350 return matched;
1229} 1351}
1230 1352
1231object * 1353object *
1232match_one (const char *expr, object *ob, object *self, object *source, object *originator) 1354match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1233{ 1355{
1234 if (!strncmp (expr, "match ", sizeof ("match ") - 1)) 1356 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1235 expr += sizeof ("match ") - 1; 1357 expr += sizeof ("match ") - 1;
1236 1358
1237 CALL_BEGIN (5); 1359 CALL_BEGIN (5);
1305 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1427 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1306 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1428 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1307 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1429 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1308 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1430 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1309 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1431 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1432 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1433 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1310 1434
1311 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1435 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1312 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1436 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1437 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1313 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); 1438 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1314 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); 1439 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1315 1440
1316 cb_global = get_av ("cf::CB_GLOBAL", 1); 1441 cb_global = get_av ("cf::CB_GLOBAL", 1);
1317 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1442 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1318 cb_object = get_av ("cf::CB_OBJECT", 1); 1443 cb_object = get_av ("cf::CB_OBJECT", 1);
1319 cb_player = get_av ("cf::CB_PLAYER", 1); 1444 cb_player = get_av ("cf::CB_PLAYER", 1);
1326_connect_to_perl_2 () 1451_connect_to_perl_2 ()
1327{ 1452{
1328 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke); 1453 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1329 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge); 1454 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1330 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg); 1455 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1456 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1331 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick); 1457 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1332 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match); 1458 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1333} 1459}
1334 1460
1335MODULE = cf PACKAGE = cf PREFIX = cf_ 1461MODULE = cf PACKAGE = cf PREFIX = cf_
1340 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1466 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1341 1467
1342 _connect_to_perl_1 (); 1468 _connect_to_perl_1 ();
1343 1469
1344 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1470 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1345
1346 //{
1347 // require_pv ("Time::HiRes");
1348 //
1349 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1350 // if (!svp) croak ("Time::HiRes is required");
1351 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1352 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1353 //}
1354 1471
1355 static const struct { 1472 static const struct {
1356 const char *name; 1473 const char *name;
1357 IV iv; 1474 IV iv;
1358 } *civ, const_iv[] = { 1475 } *civ, const_iv[] = {
1359# define const_iv(name) { # name, (IV)name }, 1476# define const_iv(name) { # name, (IV)name },
1360 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1477# include "const_iv.h"
1361 const_iv (logBacktrace) 1478# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1362 1479# include "attackinc.h"
1363 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1480# undef def
1481# define def(uc, flags) const_iv (SK_ ## uc)
1482# include "skillinc.h"
1483# undef def
1484# define def(name, use, nonuse) const_iv (body_ ## name)
1485# include "slotinc.h"
1486# undef def
1364 1487
1365 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1488 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1366 1489
1367 const_iv (MAX_TIME) 1490 const_iv (MAX_TIME)
1368 const_iv (MAXSOCKBUF) 1491 const_iv (MAXSOCKBUF)
1369 1492
1370 const_iv (NUM_BODY_LOCATIONS)
1371 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1372 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1373 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1374 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1375 const_iv (body_wrist) const_iv (body_waist)
1376
1377 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1378 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1379 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1380 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1381 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1382 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1383 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1384 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1385 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1386 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1387 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1388 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1389 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1390 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1391 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1392 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1393 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1394 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1395 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1396 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1397 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1398 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1399 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1400 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1401 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1402 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1403 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1404 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1405 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1406
1407 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1408
1409 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1410 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1411
1412 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1413 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1414 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1415 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1416 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1417 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1418 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1419
1420 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1421 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1422 const_iv (WEAP_BLUD)
1423
1424 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1425 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1426 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1427 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1428 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1429 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1430 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1431 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1432 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1433 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1434 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1435 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1436 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1437 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1438 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1439 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1440 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1441 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1442 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1443 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1444 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1445 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1446 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1447 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1448 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1449 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1450
1451 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1452 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1453 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1454 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1455 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1456 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1457
1458 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1493 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1459 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1494 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1460 1495
1461 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1496 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1462
1463 const_iv (SP_RAISE_DEAD)
1464 const_iv (SP_RUNE)
1465 const_iv (SP_MAKE_MARK)
1466 const_iv (SP_BOLT)
1467 const_iv (SP_BULLET)
1468 const_iv (SP_EXPLOSION)
1469 const_iv (SP_CONE)
1470 const_iv (SP_BOMB)
1471 const_iv (SP_WONDER)
1472 const_iv (SP_SMITE)
1473 const_iv (SP_MAGIC_MISSILE)
1474 const_iv (SP_SUMMON_GOLEM)
1475 const_iv (SP_DIMENSION_DOOR)
1476 const_iv (SP_MAGIC_MAPPING)
1477 const_iv (SP_MAGIC_WALL)
1478 const_iv (SP_DESTRUCTION)
1479 const_iv (SP_PERCEIVE_SELF)
1480 const_iv (SP_WORD_OF_RECALL)
1481 const_iv (SP_INVISIBLE)
1482 const_iv (SP_PROBE)
1483 const_iv (SP_HEALING)
1484 const_iv (SP_CREATE_FOOD)
1485 const_iv (SP_EARTH_TO_DUST)
1486 const_iv (SP_CHANGE_ABILITY)
1487 const_iv (SP_BLESS)
1488 const_iv (SP_CURSE)
1489 const_iv (SP_SUMMON_MONSTER)
1490 const_iv (SP_CHARGING)
1491 const_iv (SP_POLYMORPH)
1492 const_iv (SP_ALCHEMY)
1493 const_iv (SP_REMOVE_CURSE)
1494 const_iv (SP_IDENTIFY)
1495 const_iv (SP_DETECTION)
1496 const_iv (SP_MOOD_CHANGE)
1497 const_iv (SP_MOVING_BALL)
1498 const_iv (SP_SWARM)
1499 const_iv (SP_CHANGE_MANA)
1500 const_iv (SP_DISPEL_RUNE)
1501 const_iv (SP_CREATE_MISSILE)
1502 const_iv (SP_CONSECRATE)
1503 const_iv (SP_ANIMATE_WEAPON)
1504 const_iv (SP_LIGHT)
1505 const_iv (SP_CHANGE_MAP_LIGHT)
1506 const_iv (SP_FAERY_FIRE)
1507 const_iv (SP_CAUSE_DISEASE)
1508 const_iv (SP_AURA)
1509 const_iv (SP_TOWN_PORTAL)
1510 const_iv (SP_PARTY_SPELL)
1511 1497
1512 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1498 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1513 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1499 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1514 const_iv (F_LOCKED) 1500 const_iv (F_LOCKED)
1515 1501
1516 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1517
1518 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1502 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1519 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1503 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1520 1504
1521 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1522
1523 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1524 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1525
1526 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1527 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1528
1529 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1505 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1530
1531 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1532 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1533 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1534 const_iv (M_ICE) const_iv (M_SPECIAL)
1535 1506
1536 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1507 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1537 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1508 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1538 1509
1539 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1540 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1541 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1542 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1543 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1544 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1545 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1546 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1547 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1548 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1549 const_iv (SK_POISON_NAIL)
1550
1551 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1552 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1553 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1554 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1555 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1556 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1557
1558 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1559
1560 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1561 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1562 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1563 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1564 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1565 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1566 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1567
1568 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1569 const_iv (MAP_INACTIVE)
1570
1571 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1510 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1572 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1511 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1573 1512
1574 const_iv (VERSION_CS) const_iv (VERSION_SC)
1575
1576 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1513 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1577 1514
1578 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1579
1580 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1515 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1581
1582 // random map generator
1583 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1584 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1585
1586 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1587 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1588 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1589
1590 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1591 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1592
1593 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1594 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1595
1596 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1597 const_iv (FT_RSRC) const_iv (FT_NUM)
1598 }; 1516 };
1599 1517
1600 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1518 for (civ = const_iv + ecb_array_length (const_iv); civ-- > const_iv; )
1601 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1519 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1602 1520
1603 static const struct { 1521 static const struct {
1604 const char *name; 1522 const char *name;
1605 int skip; 1523 int skip;
1611# undef def 1529# undef def
1612 }; 1530 };
1613 1531
1614 AV *av = get_av ("cf::EVENT", 1); 1532 AV *av = get_av ("cf::EVENT", 1);
1615 1533
1616 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1534 for (eiv = event_iv + ecb_array_length (event_iv); eiv-- > event_iv; )
1617 { 1535 {
1618 AV *event = newAV (); 1536 AV *event = newAV ();
1619 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1537 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1620 av_push (event, newSViv (eiv->klass)); 1538 av_push (event, newSViv (eiv->klass));
1621 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1539 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1628 1546
1629void _gv_clear (SV *gv) 1547void _gv_clear (SV *gv)
1630 CODE: 1548 CODE:
1631 assert (SvTYPE (gv) == SVt_PVGV); 1549 assert (SvTYPE (gv) == SVt_PVGV);
1632# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); } 1550# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1551 SvREFCNT_inc (gv);
1633 f (GvGP (gv)->gp_form); 1552 f (GvGP (gv)->gp_form);
1634 f (GvGP (gv)->gp_io); 1553 f (GvGP (gv)->gp_io);
1635 f (GvGP (gv)->gp_sv); 1554 f (GvGP (gv)->gp_sv);
1636 f (GvGP (gv)->gp_av); 1555 f (GvGP (gv)->gp_av);
1637 f (GvGP (gv)->gp_hv); 1556 f (GvGP (gv)->gp_hv);
1638 f (GvGP (gv)->gp_cv); 1557 f (GvGP (gv)->gp_cv);
1639 GvCVGEN (gv) = 0; 1558 GvCVGEN (gv) = 0;
1640 GvMULTI_off (gv); 1559 GvMULTI_off (gv);
1560 SvREFCNT_dec (gv);
1641# undef f 1561# undef f
1642 1562
1643void _connect_to_perl_1 () 1563void _connect_to_perl_1 ()
1644 1564
1645void _connect_to_perl_2 () 1565void _connect_to_perl_2 ()
1656 1576
1657 for_all_objects (op) 1577 for_all_objects (op)
1658 op->reattach (); 1578 op->reattach ();
1659} 1579}
1660 1580
1661# support function for map-world.ext
1662void _quantise (SV *data_sv, SV *plt_sv)
1663 CODE:
1664{
1665 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1666 croak ("_quantise called with invalid agruments");
1667
1668 plt_sv = SvRV (plt_sv);
1669 SV **plt = AvARRAY (plt_sv);
1670 int plt_count = AvFILL (plt_sv) + 1;
1671
1672 STRLEN len;
1673 char *data = SvPVbyte (data_sv, len);
1674 char *dst = data;
1675
1676 while (len >= 3)
1677 {
1678 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1679 {
1680 char *val = SvPVX (*val_sv);
1681
1682 if (val [0] == data [0]
1683 && val [1] == data [1]
1684 && val [2] == data [2])
1685 {
1686 *dst++ = val [3];
1687 goto next;
1688 }
1689 }
1690
1691 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1692 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1693 dst - SvPVX (data_sv), len);
1694
1695 next:
1696 data += 3;
1697 len -= 3;
1698 }
1699
1700 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1701}
1702
1703void init_anim () 1581void init_anim ()
1704 1582
1705void init_globals () 1583void init_globals ()
1706 1584
1707void init_experience ()
1708
1709void init_attackmess () 1585void init_attackmess ()
1710 1586
1711void init_dynamic () 1587void init_dynamic ()
1712 1588
1713void load_settings () 1589void load_settings ()
1714 1590
1591void _reload_exp_table ()
1592
1715void load_materials () 1593void _reload_materials ()
1716 1594
1717void init_uuid () 1595void init_uuid ()
1718 CODE: 1596 CODE:
1719 UUID::init (); 1597 UUID::init ();
1720 1598
1721void init_signals () 1599void init_signals ()
1722 1600
1723void init_commands ()
1724
1725void init_skills () 1601void init_skills ()
1726 1602
1727void init_beforeplay () 1603void init_beforeplay ()
1728 1604
1729void evthread_start (int aiofd) 1605void evthread_start (int aiofd)
1733 coroapi::cede_to_tick (); 1609 coroapi::cede_to_tick ();
1734 1610
1735NV till_tick () 1611NV till_tick ()
1736 CODE: 1612 CODE:
1737 RETVAL = SvNVX (sv_next_tick) - now (); 1613 RETVAL = SvNVX (sv_next_tick) - now ();
1738 OUTPUT: 1614 OUTPUT: RETVAL
1739 RETVAL
1740 1615
1741int tick_inhibit () 1616int tick_inhibit ()
1742 CODE: 1617 CODE:
1743 RETVAL = tick_inhibit; 1618 RETVAL = tick_inhibit;
1744 OUTPUT: 1619 OUTPUT: RETVAL
1745 RETVAL
1746 1620
1747void tick_inhibit_inc () 1621void tick_inhibit_inc ()
1748 CODE: 1622 CODE:
1749 ++tick_inhibit; 1623 ++tick_inhibit;
1750 1624
1755 { 1629 {
1756 ev_async_send (EV_DEFAULT, &tick_watcher); 1630 ev_async_send (EV_DEFAULT, &tick_watcher);
1757 coroapi::cede (); 1631 coroapi::cede ();
1758 } 1632 }
1759 1633
1760void server_tick () 1634void one_tick ()
1761 CODE: 1635 CODE:
1762{ 1636{
1637 ev_now_update (EV_DEFAULT);
1763 NOW = ev_now (EV_DEFAULT); 1638 NOW = ev_now (EV_DEFAULT);
1764 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1639 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1765 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1640 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1766 runtime = SvNVX (sv_runtime); 1641 runtime = SvNVX (sv_runtime);
1767 1642
1643 one_tick ();
1644
1768 server_tick (); 1645 ++server_tick;
1646 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1769 1647
1770 NOW = ev_time (); 1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1771 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651
1772 runtime += TICK; 1652 runtime += TICK;
1773 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1653 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1774} 1654}
1775 1655
1776NV floor (NV x) 1656NV floor (NV x)
1780NV rndm (...) 1660NV rndm (...)
1781 ALIAS: 1661 ALIAS:
1782 rmg_rndm = 1 1662 rmg_rndm = 1
1783 CODE: 1663 CODE:
1784{ 1664{
1785 rand_gen &gen = ix ? rmg_rndm : rndm; 1665 rand_gen &gen = ix ? rmg_rndm : rndm;
1786 switch (items) 1666 switch (items)
1787 { 1667 {
1788 case 0: RETVAL = gen (); break; 1668 case 0: RETVAL = gen (); break;
1789 case 1: RETVAL = gen (SvUV (ST (0))); break; 1669 case 1: RETVAL = gen (SvUV (ST (0))); break;
1790 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; 1670 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1791 default: croak ("cf::rndm requires none, one or two parameters."); break; 1671 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1792 } 1672 }
1793} 1673}
1794 OUTPUT: 1674 OUTPUT: RETVAL
1795 RETVAL
1796 1675
1797NV clamp (NV value, NV min_value, NV max_value) 1676NV clamp (NV value, NV min_value, NV max_value)
1798 CODE: 1677 CODE:
1799 RETVAL = clamp (value, min_value, max_value); 1678 RETVAL = clamp (value, min_value, max_value);
1800 OUTPUT: 1679 OUTPUT: RETVAL
1801 RETVAL
1802 1680
1803NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) 1681NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1804 CODE: 1682 CODE:
1805 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1683 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1806 OUTPUT: 1684 OUTPUT: RETVAL
1807 RETVAL 1685
1686const char *ordinal (int i)
1808 1687
1809void weaken (...) 1688void weaken (...)
1810 PROTOTYPE: @ 1689 PROTOTYPE: @
1811 CODE: 1690 CODE:
1812 while (items > 0) 1691 while (items > 0)
1813 sv_rvweaken (ST (--items)); 1692 sv_rvweaken (ST (--items));
1814 1693
1815void 1694void log_suspend ()
1695
1696void log_resume ()
1697
1816log_backtrace (utf8_string msg) 1698void log_backtrace (utf8_string msg)
1817 1699
1818void
1819LOG (int flags, utf8_string msg) 1700void LOG (int flags, utf8_string msg)
1820 PROTOTYPE: $$ 1701 PROTOTYPE: $$
1821 C_ARGS: flags, "%s", msg 1702 C_ARGS: flags, "%s", msg
1822 1703
1823octet_string path_combine (octet_string base, octet_string path) 1704octet_string path_combine (octet_string base, octet_string path)
1824 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1871 1752
1872int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1753int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1873 INIT: 1754 INIT:
1874#if __GLIBC__ 1755#if __GLIBC__
1875 mallopt (M_TOP_PAD, 1024 * 1024); 1756 mallopt (M_TOP_PAD, 1024 * 1024);
1876 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); 1757 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1877 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory 1758 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1759 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1878 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1879#endif 1761#endif
1880 1762
1881int munlockall () 1763int munlockall ()
1882 1764
1883#endif 1765#endif
1906 EXTEND (SP, 5*2); 1788 EXTEND (SP, 5*2);
1907 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1789 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1908 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1790 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1909 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); 1791 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1910 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count))); 1792 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1911 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1912} 1793}
1913
1914int find_animation (utf8_string text)
1915 PROTOTYPE: $
1916 1794
1917int random_roll (int min, int max, object *op, int goodbad); 1795int random_roll (int min, int max, object *op, int goodbad);
1918 1796
1919const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1797const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1920 1798
1799int exp_to_level (val64 exp)
1800
1801val64 level_to_min_exp (int level)
1802
1803const_utf8_string
1804spellpathnames (int idx)
1805 CODE:
1806 RETVAL = spellpathnames [idx];
1807 OUTPUT: RETVAL
1808
1809SV *
1810attacktype_name (int atnr)
1811 CODE:
1812 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1813 ? newSVpv (attacktype_name [atnr], 0)
1814 : &PL_sv_undef;
1815 OUTPUT: RETVAL
1816
1817SV *
1818attacktype_desc (int atnr)
1819 CODE:
1820 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1821 ? newSVpv (attacktype_desc [atnr], 0)
1822 : &PL_sv_undef;
1823 OUTPUT: RETVAL
1824
1825SV *
1826resist_plus (int atnr)
1827 CODE:
1828 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1829 ? newSVpv (resist_plus [atnr], 0)
1830 : &PL_sv_undef;
1831 OUTPUT: RETVAL
1832
1833SV *
1834change_resist_msg (int atnr)
1835 CODE:
1836 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1837 ? newSVpv (change_resist_msg [atnr], 0)
1838 : &PL_sv_undef;
1839 OUTPUT: RETVAL
1840
1921int 1841int
1922exp_to_level (val64 exp) 1842skill_flags (int idx)
1923 CODE: 1843 CODE:
1924{ 1844 if (idx < 0 || idx >= ecb_array_length (skill_flags))
1925 int i = 0; 1845 croak ("skill_flags: index out of bounds");
1926 1846 RETVAL = skill_flags [idx];
1927 RETVAL = settings.max_level;
1928
1929 for (i = 1; i <= settings.max_level; i++)
1930 {
1931 if (levels[i] > exp)
1932 {
1933 RETVAL = i - 1;
1934 break;
1935 }
1936 }
1937}
1938 OUTPUT: RETVAL
1939
1940val64
1941level_to_min_exp (int level)
1942 CODE:
1943 if (level > settings.max_level)
1944 RETVAL = levels[settings.max_level];
1945 else if (level < 1)
1946 RETVAL = 0;
1947 else
1948 RETVAL = levels[level];
1949 OUTPUT: RETVAL 1847 OUTPUT: RETVAL
1950
1951SV *
1952resistance_to_string (int atnr)
1953 CODE:
1954 if (atnr >= 0 && atnr < NROFATTACKS)
1955 RETVAL = newSVpv (resist_plus[atnr], 0);
1956 else
1957 XSRETURN_UNDEF;
1958 OUTPUT: RETVAL
1959 1848
1960UUID 1849UUID
1961uuid_cur () 1850uuid_cur ()
1962 CODE: 1851 CODE:
1963 RETVAL = UUID::cur; 1852 RETVAL = UUID::cur;
1964 OUTPUT: 1853 OUTPUT: RETVAL
1965 RETVAL
1966 1854
1967UUID 1855UUID
1968uuid_gen () 1856uuid_gen ()
1969 CODE: 1857 CODE:
1970 RETVAL = UUID::gen (); 1858 RETVAL = UUID::gen ();
1971 OUTPUT: 1859 OUTPUT: RETVAL
1972 RETVAL
1973 1860
1974val64 1861val64
1975uuid_seq (UUID uuid) 1862uuid_seq (UUID uuid)
1976 CODE: 1863 CODE:
1977 RETVAL = uuid.seq; 1864 RETVAL = uuid.seq;
1978 OUTPUT: 1865 OUTPUT: RETVAL
1979 RETVAL
1980 1866
1981UUID 1867UUID
1982uuid_str (val64 seq) 1868uuid_str (val64 seq)
1983 CODE: 1869 CODE:
1984 RETVAL.seq = seq; 1870 RETVAL.seq = seq;
1985 OUTPUT: 1871 OUTPUT: RETVAL
1986 RETVAL
1987 1872
1988void 1873void
1989coin_names () 1874coin_names ()
1990 PPCODE: 1875 PPCODE:
1991 EXTEND (SP, NUM_COINS); 1876 EXTEND (SP, NUM_COINS);
2003load_resource_file_ (octet_string filename) 1888load_resource_file_ (octet_string filename)
2004 1889
2005void 1890void
2006fix_weight () 1891fix_weight ()
2007 1892
1893utf8_string
1894expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1895 PPCODE:
1896 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1897
2008MODULE = cf PACKAGE = cf::attachable 1898MODULE = cf PACKAGE = cf::attachable
2009 1899
2010int 1900int
2011valid (SV *obj) 1901valid (SV *obj)
2012 CODE: 1902 CODE:
2013 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1903 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
2014 OUTPUT: 1904 OUTPUT: RETVAL
2015 RETVAL 1905
1906bool should_invoke (attachable *obj, int event)
1907 CODE:
1908 RETVAL = obj->should_invoke ((event_type)event);
1909 OUTPUT: RETVAL
2016 1910
2017void 1911void
2018debug_trace (attachable *obj, bool on = true) 1912debug_trace (attachable *obj, bool on = true)
2019 CODE: 1913 CODE:
2020 obj->flags &= ~attachable::F_DEBUG_TRACE; 1914 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
2021 if (on) 1915 if (on)
2022 obj->flags |= attachable::F_DEBUG_TRACE; 1916 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
2023 1917
2024int mortals_size () 1918int mortals_size ()
2025 CODE: 1919 CODE:
2026 RETVAL = attachable::mortals.size (); 1920 RETVAL = attachable::mortals.size ();
2027 OUTPUT: RETVAL 1921 OUTPUT: RETVAL
2029#object *mortals (U32 index) 1923#object *mortals (U32 index)
2030# CODE: 1924# CODE:
2031# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1925# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
2032# OUTPUT: RETVAL 1926# OUTPUT: RETVAL
2033 1927
2034INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1928INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
2035 1929
2036MODULE = cf PACKAGE = cf::global 1930MODULE = cf PACKAGE = cf::global
2037 1931
2038int invoke (SV *klass, int event, ...) 1932int invoke (SV *klass, int event, ...)
2039 CODE: 1933 CODE:
2043 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1937 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
2044 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
2045 1939
2046MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1940MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
2047 1941
2048INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1942INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
2049 1943
2050int invoke (object *op, int event, ...) 1944int invoke (object *op, int event, ...)
2051 CODE: 1945 CODE:
2052 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1946 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
2053 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1947 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2080int mortals_size () 1974int mortals_size ()
2081 CODE: 1975 CODE:
2082 RETVAL = attachable::mortals.size (); 1976 RETVAL = attachable::mortals.size ();
2083 OUTPUT: RETVAL 1977 OUTPUT: RETVAL
2084 1978
2085const char *slot_use_name (U32 slot) 1979const_utf8_string slot_name (U32 slot)
2086 ALIAS: 1980 ALIAS:
1981 slot_name = 0
1982 slot_use_name = 1
2087 slot_nonuse_name = 1 1983 slot_nonuse_name = 2
2088 CODE: 1984 CODE:
2089{ 1985{
2090 if (slot >= NUM_BODY_LOCATIONS) 1986 if (slot >= NUM_BODY_LOCATIONS)
2091 croak ("body slot index out of range"); 1987 croak ("body slot index out of range");
2092 1988
2093 switch (ix) 1989 switch (ix)
2094 { 1990 {
1991 case 0: RETVAL = body_locations[slot].name ; break;
2095 case 0: RETVAL = body_locations[slot].use_name; break; 1992 case 1: RETVAL = body_locations[slot].use_name ; break;
2096 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1993 case 2: RETVAL = body_locations[slot].nonuse_name; break;
2097 } 1994 }
2098} 1995}
2099 OUTPUT: 1996 OUTPUT: RETVAL
2100 RETVAL
2101 1997
2102# missing properties 1998# missing properties
2103 1999
2104object *head (object *op) 2000object *head (object *op)
2105 PROTOTYPE: $ 2001 PROTOTYPE: $
2113 PPCODE: 2009 PPCODE:
2114{ 2010{
2115 for (object *o = obj->inv; o; o = o->below) 2011 for (object *o = obj->inv; o; o = o->below)
2116 XPUSHs (sv_2mortal (to_sv (o))); 2012 XPUSHs (sv_2mortal (to_sv (o)));
2117} 2013}
2118
2119void
2120set_animation (object *op, int idx)
2121 CODE:
2122 SET_ANIMATION (op, idx);
2123
2124int
2125num_animations (object *op)
2126 CODE:
2127 RETVAL = NUM_ANIMATIONS (op);
2128 OUTPUT: RETVAL
2129 2014
2130int slot_info (object *op, UV slot, int value = 0) 2015int slot_info (object *op, UV slot, int value = 0)
2131 ALIAS: 2016 ALIAS:
2132 slot_used = 1 2017 slot_used = 1
2133 CODE: 2018 CODE:
2141 if (ix) 2026 if (ix)
2142 op->slot[slot].used = value; 2027 op->slot[slot].used = value;
2143 else 2028 else
2144 op->slot[slot].info = value; 2029 op->slot[slot].info = value;
2145} 2030}
2146 OUTPUT: 2031 OUTPUT: RETVAL
2147 RETVAL
2148 2032
2149object *find_best_object_match (object *op, utf8_string match) 2033object *find_best_object_match (object *op, utf8_string match)
2150 2034
2151object *find_marked_object (object *op)
2152
2153int need_identify (object *obj);
2154
2155int apply_shop_mat (object *shop_mat, object *op); 2035int apply_shop_mat (object *shop_mat, object *op);
2156 2036
2157int move (object *op, int dir, object *originator = op) 2037int move (object *op, int dir, object *originator = op)
2158 CODE: 2038 CODE:
2159 RETVAL = move_ob (op, dir, originator); 2039 RETVAL = op->move (dir, originator);
2160 OUTPUT: 2040 OUTPUT: RETVAL
2161 RETVAL
2162
2163void apply (object *applier, object *applied, int flags = 0)
2164 CODE:
2165 manual_apply (applied, applier, flags);
2166 2041
2167void apply_below (object *op) 2042void apply_below (object *op)
2168 CODE: 2043 CODE:
2169 player_apply_below (op); 2044 player_apply_below (op);
2170 2045
2215 2090
2216void pick_up (object *who, object *op) 2091void pick_up (object *who, object *op)
2217 2092
2218void update_object (object *op, int action) 2093void update_object (object *op, int action)
2219 2094
2220void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2221 2096
2222void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
2223 2098
2224int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2225 2100
2231 2106
2232void handle_apply_yield (object *op) 2107void handle_apply_yield (object *op)
2233 2108
2234int convert_item (object *item, object *converter) 2109int convert_item (object *item, object *converter)
2235 2110
2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2236 2112
2237MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
2238
2239# no clean way to get an object from an archetype - stupid idiotic
2240# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2241 2114
2242object *new (utf8_string archetype = 0) 2115object *new (utf8_string archetype = 0)
2243 PROTOTYPE: ;$ 2116 PROTOTYPE: ;$
2244 CODE: 2117 CODE:
2245 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2118 RETVAL = archetype
2119 ? archetype::get (archetype)
2120 : object::create ();
2246 OUTPUT: 2121 OUTPUT: RETVAL
2247 RETVAL 2122
2123object *generate (utf8_string arch, object *creator)
2124 CODE:
2125 object *obj = archetype::get (arch);
2126 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2127 RETVAL = obj;
2128 OUTPUT: RETVAL
2248 2129
2249object *find_object (U32 tag) 2130object *find_object (U32 tag)
2131
2132object *find_object_uuid (UUID i)
2250 2133
2251# TODO: nuke 2134# TODO: nuke
2252object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2135object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2253 PROTOTYPE: $$$$$$ 2136 PROTOTYPE: $$$$$$
2254 CODE: 2137 CODE:
2256 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2139 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2257 2140
2258 if (RETVAL->destroyed ()) 2141 if (RETVAL->destroyed ())
2259 RETVAL = 0; 2142 RETVAL = 0;
2260} 2143}
2144 OUTPUT: RETVAL
2261 2145
2262shstr 2146shstr
2263object::kv_get (shstr key) 2147object::kv_get (shstr key)
2148 CODE:
2149 RETVAL = THIS->kv.get (key);
2150 OUTPUT: RETVAL
2264 2151
2265void 2152void
2266object::kv_del (shstr key) 2153object::kv_del (shstr key)
2154 CODE:
2155 THIS->kv.del (key);
2267 2156
2268void 2157void
2269object::kv_set (shstr key, shstr value) 2158object::kv_set (shstr key, shstr value)
2159 CODE:
2160 THIS->kv.set (key, value);
2270 2161
2271object *get_nearest_player (object *ob) 2162object *get_nearest_player (object *ob)
2272 ALIAS: nearest_player = 0 2163 ALIAS: nearest_player = 0
2273 PREINIT: 2164 PREINIT:
2274 extern object *get_nearest_player (object *); 2165 extern object *get_nearest_player (object *);
2277 PROTOTYPE: $$;$ 2168 PROTOTYPE: $$;$
2278 PPCODE: 2169 PPCODE:
2279{ 2170{
2280 rv_vector rv; 2171 rv_vector rv;
2281 2172
2282 PUTBACK;
2283 get_rangevector (ob, other, &rv, flags); 2173 get_rangevector (ob, other, &rv, flags);
2284 SPAGAIN;
2285 2174
2286 EXTEND (SP, 5); 2175 EXTEND (SP, 5);
2287 PUSHs (newSVuv (rv.distance)); 2176 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2288 PUSHs (newSViv (rv.distance_x)); 2177 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2289 PUSHs (newSViv (rv.distance_y)); 2178 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2290 PUSHs (newSViv (rv.direction)); 2179 PUSHs (sv_2mortal (newSViv (rv.direction)));
2291 PUSHs (to_sv (rv.part)); 2180 PUSHs (sv_2mortal (to_sv (rv.part)));
2292} 2181}
2293 2182
2294bool on_same_map_as (object *ob, object *other) 2183bool on_same_map_as (object *ob, object *other)
2295 CODE: 2184 CODE:
2296 RETVAL = on_same_map (ob, other); 2185 RETVAL = on_same_map (ob, other);
2316 RETVAL = op->contr; 2205 RETVAL = op->contr;
2317 OUTPUT: RETVAL 2206 OUTPUT: RETVAL
2318 2207
2319bool move_player (object *op, int dir) 2208bool move_player (object *op, int dir)
2320 2209
2321void check_score (object *op)
2322
2323void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2210void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2324 CODE: 2211 CODE:
2325 new_draw_info (flags, 0, op, txt); 2212 new_draw_info (flags, 0, op, txt);
2326 2213
2327void kill_player (object *op) 2214void kill_player (object *op)
2339int command_arrest (object *op, utf8_string params) 2226int command_arrest (object *op, utf8_string params)
2340 2227
2341 2228
2342MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2229MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2343 2230
2344INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2231INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2345 2232
2346int invoke (player *pl, int event, ...) 2233int invoke (player *pl, int event, ...)
2347 CODE: 2234 CODE:
2348 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2235 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2349 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2236 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2367#d# TODO: replace by blocked_los accessor, fix code using this 2254#d# TODO: replace by blocked_los accessor, fix code using this
2368bool 2255bool
2369cell_visible (player *pl, int dx, int dy) 2256cell_visible (player *pl, int dx, int dy)
2370 CODE: 2257 CODE:
2371 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED; 2258 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2372 OUTPUT: 2259 OUTPUT: RETVAL
2373 RETVAL
2374 2260
2375void 2261void
2376send (player *pl, SV *packet) 2262send (player *pl, SV *packet)
2377 CODE: 2263 CODE:
2378{ 2264{
2441 if (op->tag) 2327 if (op->tag)
2442 XPUSHs (sv_2mortal (to_sv (op))); 2328 XPUSHs (sv_2mortal (to_sv (op)));
2443 } 2329 }
2444} 2330}
2445 2331
2446INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2332INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2447 2333
2448void 2334void
2449adjust_daylight () 2335adjust_daylight ()
2450 CODE: 2336 CODE:
2451 maptile::adjust_daylight (); 2337 maptile::adjust_daylight ();
2454outdoor_darkness (int darkness = 0) 2340outdoor_darkness (int darkness = 0)
2455 CODE: 2341 CODE:
2456 RETVAL = maptile::outdoor_darkness; 2342 RETVAL = maptile::outdoor_darkness;
2457 if (items) 2343 if (items)
2458 maptile::outdoor_darkness = darkness; 2344 maptile::outdoor_darkness = darkness;
2459 OUTPUT: 2345 OUTPUT: RETVAL
2460 RETVAL
2461 2346
2462void 2347void
2463maptile::instantiate () 2348maptile::instantiate ()
2464 2349
2465maptile *new () 2350maptile *new ()
2466 PROTOTYPE: 2351 PROTOTYPE:
2467 CODE: 2352 CODE:
2468 RETVAL = new maptile; 2353 RETVAL = new maptile;
2469 OUTPUT: 2354 OUTPUT: RETVAL
2470 RETVAL
2471 2355
2472void 2356void
2473maptile::players () 2357maptile::players ()
2474 PPCODE: 2358 PPCODE:
2475 if (GIMME_V == G_SCALAR) 2359 if (GIMME_V == G_SCALAR)
2481 if (pl->ob && pl->ob->map == THIS) 2365 if (pl->ob && pl->ob->map == THIS)
2482 PUSHs (sv_2mortal (to_sv (pl->ob))); 2366 PUSHs (sv_2mortal (to_sv (pl->ob)));
2483 } 2367 }
2484 2368
2485void 2369void
2370maptile::gen_quadmap (int x, int y, int z)
2371 CODE:
2372 gen_quadmap (THIS, x * 50, y * 50, z);
2373
2374void
2486maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2375maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2487 CODE: 2376 CODE:
2488{ 2377{
2489 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2378 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2490 croak ("maptile::add_underlay: palette must be arrayref"); 2379 croak ("maptile::add_underlay: palette must be arrayref");
2491 2380
2492 palette = SvRV (palette); 2381 palette = SvRV (palette);
2493 2382
2494 STRLEN idxlen; 2383 STRLEN idxlen;
2495 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2384 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2496 2385
2497 for (int x = 0; x < THIS->width; ++x) 2386 for (int x = 0; x < THIS->width; ++x)
2498 for (int y = 0; y < THIS->height; ++y) 2387 for (int y = 0; y < THIS->height; ++y)
2499 { 2388 {
2500 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2389 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2501 if (op->flag [FLAG_IS_FLOOR]) 2390 if (op->flag [FLAG_IS_FLOOR])
2502 goto skip_space; 2391 goto skip;
2503 2392
2504 { 2393 {
2505 int offs = offset + y * stride + x; 2394 int offs = offset + y * stride + x;
2395
2506 if (IN_RANGE_EXC (offs, 0, idxlen)) 2396 if (IN_RANGE_EXC (offs, 0, idxlen))
2507 { 2397 {
2508 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2398 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2509 { 2399 {
2510 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2400 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2511 ob->flag [FLAG_NO_MAP_SAVE] = true; 2401 ob->flag [FLAG_NO_MAP_SAVE] = true;
2512 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2402 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2513 2403
2514 if (ob->randomitems) 2404 if (ob->randomitems && !ob->above)
2515 { 2405 {
2516 if (!ob->above)
2517 {
2518 ob->create_treasure (ob->randomitems); 2406 ob->create_treasure (ob->randomitems);
2519 2407
2520 for (object *op = ob->above; op; op = op->above) 2408 for (object *op = ob->above; op; op = op->above)
2521 op->flag [FLAG_NO_MAP_SAVE] = true; 2409 op->flag [FLAG_NO_MAP_SAVE] = true;
2522 } 2410 // TODO: if this is a pickable object, then the item
2523 2411 // will at a bit weird - saving inside the player
2524 ob->randomitems = 0; 2412 // will clear the flag, but when the player drops
2413 // it without logging out, it keeps the flag.
2414 // nobody has reported this, but this can be rather
2415 // annoying on persistent maps.
2525 } 2416 }
2526 } 2417 }
2527 } 2418 }
2528 } 2419 }
2529
2530 skip_space: ; 2420 skip: ;
2531 } 2421 }
2532} 2422}
2533 2423
2534void 2424void
2535maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2425maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2539 croak ("maptile::set_regiondata: palette must be arrayref"); 2429 croak ("maptile::set_regiondata: palette must be arrayref");
2540 2430
2541 palette = SvRV (palette); 2431 palette = SvRV (palette);
2542 2432
2543 STRLEN idxlen; 2433 STRLEN idxlen;
2544 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2434 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2545 2435
2546 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2436 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2547 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2437 uint8 *regions = salloc<uint8_t> (THIS->size ());
2548 2438
2549 for (int i = av_len ((AV *)palette) + 1; i--; ) 2439 for (int i = av_len ((AV *)palette) + 1; i--; )
2550 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2440 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2551 2441
2552 for (int y = 0; y < THIS->height; ++y) 2442 for (int y = 0; y < THIS->height; ++y)
2553 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2443 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2554 2444
2555 sfree (THIS->regions, THIS->size ()); 2445 sfree (THIS->regions, THIS->size ());
2565 for (int x = 0; x < THIS->width; ++x) 2455 for (int x = 0; x < THIS->width; ++x)
2566 for (int y = 0; y < THIS->height; ++y) 2456 for (int y = 0; y < THIS->height; ++y)
2567 { 2457 {
2568 region *rgn = THIS->region (x, y); 2458 region *rgn = THIS->region (x, y);
2569 2459
2570 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2571 if (object *op = THIS->at (x, y).top) 2460 if (object *op = THIS->at (x, y).top)
2572 if (rgn->treasure && rndm () < rgn->treasure_density) 2461 if (rgn->treasure && rndm () < rgn->treasure_density)
2573 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2462 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2574 } 2463 }
2575 2464
2581 if (oblinkpt *obp = map->find_link (connection)) 2470 if (oblinkpt *obp = map->find_link (connection))
2582 for (objectlink *ol = obp->link; ol; ol = ol->next) 2471 for (objectlink *ol = obp->link; ol; ol = ol->next)
2583 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2472 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2584 2473
2585void 2474void
2586get_map_flags (maptile *map, int x, int y) 2475xy_normalise (maptile *map, int x, int y, int dir = 0)
2587 PPCODE: 2476 PPCODE:
2588{ 2477{
2589 maptile *nmap = 0; 2478 mapxy pos (map, x, y);
2590 I16 nx = 0, ny = 0; 2479 if (!pos.move (dir).normalise ())
2480 XSRETURN_EMPTY;
2591 2481
2592 PUTBACK;
2593 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2594 SPAGAIN;
2595
2596 EXTEND (SP, 4); 2482 EXTEND (SP, 3);
2597 PUSHs (sv_2mortal (newSViv (flags)));
2598
2599 if (GIMME_V == G_ARRAY)
2600 {
2601 PUSHs (sv_2mortal (to_sv (nmap))); 2483 PUSHs (sv_2mortal (to_sv (pos.m)));
2602 PUSHs (sv_2mortal (newSViv (nx))); 2484 PUSHs (sv_2mortal (to_sv (pos.x)));
2603 PUSHs (sv_2mortal (newSViv (ny))); 2485 PUSHs (sv_2mortal (to_sv (pos.y)));
2604 }
2605} 2486}
2606 2487
2607mapspace * 2488mapspace *
2608ms (maptile *map, unsigned int x, unsigned int y) 2489ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2609 PROTOTYPE: $$$ 2490 PROTOTYPE: $$$;$
2610 CODE: 2491 CODE:
2611{ 2492{
2612 maptile *nmap = 0; 2493 mapxy pos (map, x, y);
2613 I16 nx, ny; 2494 if (!pos.move (dir).normalise ())
2614
2615 PUTBACK;
2616 get_map_flags (map, &nmap, x, y, &nx, &ny);
2617 SPAGAIN;
2618
2619 if (!nmap)
2620 XSRETURN_UNDEF; 2495 XSRETURN_UNDEF;
2621 2496
2622 RETVAL = &nmap->at (nx, ny);
2623}
2624 OUTPUT:
2625 RETVAL 2497 RETVAL = &*pos;
2498}
2499 OUTPUT: RETVAL
2626 2500
2627void 2501void
2628at (maptile *map, unsigned int x, unsigned int y) 2502at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2629 PROTOTYPE: $$$ 2503 PROTOTYPE: $$$;$
2630 PPCODE: 2504 PPCODE:
2631{ 2505 mapxy pos (map, x, y);
2632 maptile *nmap = 0; 2506 if (pos.move (dir).normalise ())
2633 I16 nx, ny;
2634
2635 PUTBACK;
2636 get_map_flags (map, &nmap, x, y, &nx, &ny);
2637 SPAGAIN;
2638
2639 if (nmap)
2640 for (object *o = nmap->at (nx, ny).bot; o; o = o->above) 2507 for (object *o = pos->bot; o; o = o->above)
2641 XPUSHs (sv_2mortal (to_sv (o))); 2508 XPUSHs (sv_2mortal (to_sv (o)));
2642}
2643 2509
2644SV * 2510SV *
2645bot_at (maptile *map, unsigned int x, unsigned int y) 2511bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2646 PROTOTYPE: $$$ 2512 PROTOTYPE: $$$;$
2647 ALIAS: 2513 ALIAS:
2648 top_at = 1 2514 top_at = 1
2649 flags_at = 2 2515 flags_at = 2
2650 light_at = 3 2516 light_at = 3
2651 move_block_at = 4 2517 move_block_at = 4
2652 move_slow_at = 5 2518 move_slow_at = 5
2653 move_on_at = 6 2519 move_on_at = 6
2654 move_off_at = 7 2520 move_off_at = 7
2655 CODE: 2521 CODE:
2656{ 2522{
2657 sint16 nx = x; 2523 mapxy pos (map, x, y);
2658 sint16 ny = y; 2524 if (!pos.move (dir).normalise ())
2659
2660 if (!xy_normalise (map, nx, ny))
2661 XSRETURN_UNDEF; 2525 XSRETURN_UNDEF;
2662 2526
2663 mapspace &ms = map->at (nx, ny); 2527 mapspace &ms = *pos;
2664 2528
2665 ms.update (); 2529 ms.update ();
2666 2530
2667 switch (ix) 2531 switch (ix)
2668 { 2532 {
2678} 2542}
2679 OUTPUT: RETVAL 2543 OUTPUT: RETVAL
2680 2544
2681# worst xs function of my life 2545# worst xs function of my life
2682bool 2546bool
2683_create_random_map (\ 2547_create_random_map (maptile *self, SV *options)
2684 maptile *self,\
2685 utf8_string wallstyle,\
2686 utf8_string wall_name,\
2687 utf8_string floorstyle,\
2688 utf8_string monsterstyle,\
2689 utf8_string treasurestyle,\
2690 utf8_string layoutstyle,\
2691 utf8_string doorstyle,\
2692 utf8_string decorstyle,\
2693 utf8_string origin_map,\
2694 utf8_string final_map,\
2695 utf8_string exitstyle,\
2696 utf8_string this_map,\
2697 utf8_string exit_on_final_map,\
2698 int xsize,\
2699 int ysize,\
2700 int expand2x,\
2701 int layoutoptions1,\
2702 int layoutoptions2,\
2703 int layoutoptions3,\
2704 int symmetry,\
2705 int difficulty,\
2706 int difficulty_given,\
2707 float difficulty_increase,\
2708 int dungeon_level,\
2709 int dungeon_depth,\
2710 int decoroptions,\
2711 int orientation,\
2712 int origin_y,\
2713 int origin_x,\
2714 U32 random_seed,\
2715 val64 total_map_hp,\
2716 int map_layout_style,\
2717 int treasureoptions,\
2718 int symmetry_used,\
2719 region *region,\
2720 utf8_string custom\
2721)
2722 CODE: 2548 CODE:
2723{ 2549{
2724 random_map_params rmp; 2550 random_map_params rmp ((HV *)SvRV (options));
2725
2726 assign (rmp.wallstyle , wallstyle);
2727 assign (rmp.wall_name , wall_name);
2728 assign (rmp.floorstyle , floorstyle);
2729 assign (rmp.monsterstyle , monsterstyle);
2730 assign (rmp.treasurestyle , treasurestyle);
2731 assign (rmp.layoutstyle , layoutstyle);
2732 assign (rmp.doorstyle , doorstyle);
2733 assign (rmp.decorstyle , decorstyle);
2734 assign (rmp.exitstyle , exitstyle);
2735 assign (rmp.exit_on_final_map, exit_on_final_map);
2736
2737 rmp.origin_map = origin_map;
2738 rmp.final_map = final_map;
2739 rmp.this_map = this_map;
2740 rmp.xsize = xsize;
2741 rmp.ysize = ysize;
2742 rmp.expand2x = expand2x;
2743 rmp.layoutoptions1 = layoutoptions1;
2744 rmp.layoutoptions2 = layoutoptions2;
2745 rmp.layoutoptions3 = layoutoptions3;
2746 rmp.symmetry = symmetry;
2747 rmp.difficulty = difficulty;
2748 rmp.difficulty_given = difficulty_given;
2749 rmp.difficulty_increase = difficulty_increase;
2750 rmp.dungeon_level = dungeon_level;
2751 rmp.dungeon_depth = dungeon_depth;
2752 rmp.decoroptions = decoroptions;
2753 rmp.orientation = orientation;
2754 rmp.origin_y = origin_y;
2755 rmp.origin_x = origin_x;
2756 rmp.random_seed = random_seed;
2757 rmp.total_map_hp = (uint64_t) total_map_hp;
2758 rmp.map_layout_style = map_layout_style;
2759 rmp.treasureoptions = treasureoptions;
2760 rmp.symmetry_used = symmetry_used;
2761 rmp.region = region;
2762 rmp.custom = custom;
2763
2764 RETVAL = self->generate_random_map (&rmp); 2551 RETVAL = self->generate_random_map (&rmp);
2765} 2552}
2766 OUTPUT: 2553 OUTPUT: RETVAL
2767 RETVAL
2768 2554
2769MODULE = cf PACKAGE = cf::mapspace 2555MODULE = cf PACKAGE = cf::mapspace
2770 2556
2771INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h | 2557INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2772 2558
2773MODULE = cf PACKAGE = cf::arch 2559MODULE = cf PACKAGE = cf::arch
2774 2560
2775int archetypes_size () 2561int archetypes_size ()
2776 CODE: 2562 CODE:
2780archetype *archetypes (U32 index) 2566archetype *archetypes (U32 index)
2781 CODE: 2567 CODE:
2782 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2568 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2783 OUTPUT: RETVAL 2569 OUTPUT: RETVAL
2784 2570
2785object *instantiate (archetype *arch) 2571int skillvec_size ()
2786 CODE: 2572 CODE:
2787 RETVAL = arch_to_object (arch); 2573 RETVAL = skillvec.size ();
2788 OUTPUT: 2574 OUTPUT: RETVAL
2789 RETVAL
2790 2575
2576archetype *skillvec (U32 index)
2577 CODE:
2578 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2579 OUTPUT: RETVAL
2580
2581void
2582find_by_type (int type)
2583 PPCODE:
2584 for_all_archetypes (arch)
2585 if (arch->type == type)
2586 XPUSHs (sv_2mortal (to_sv (arch)));
2587
2791INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2588INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2792 2589
2793MODULE = cf PACKAGE = cf::party 2590MODULE = cf PACKAGE = cf::party
2794 2591
2795partylist *first () 2592partylist *first ()
2796 PROTOTYPE: 2593 PROTOTYPE:
2797 CODE: 2594 CODE:
2798 RETVAL = get_firstparty (); 2595 RETVAL = get_firstparty ();
2799 OUTPUT: RETVAL 2596 OUTPUT: RETVAL
2800 2597
2801INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2598INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2802 2599
2803MODULE = cf PACKAGE = cf::region 2600MODULE = cf PACKAGE = cf::region
2804 2601
2805void 2602void
2806list () 2603list ()
2807 PPCODE: 2604 PPCODE:
2808 for_all_regions (rgn) 2605 for_all_regions (rgn)
2809 XPUSHs (sv_2mortal (to_sv (rgn))); 2606 XPUSHs (sv_2mortal (to_sv (rgn)));
2810 2607
2811region *find (utf8_string name)
2812 PROTOTYPE: $
2813 CODE:
2814 RETVAL = region::find (name);
2815 OUTPUT: RETVAL
2816
2817int specificity (region *rgn) 2608int specificity (region *rgn)
2818 CODE: 2609 CODE:
2819 RETVAL = 0; 2610 RETVAL = 0;
2820 while (rgn = rgn->parent) 2611 while (rgn = rgn->parent)
2821 RETVAL++; 2612 RETVAL++;
2822 OUTPUT: RETVAL 2613 OUTPUT: RETVAL
2823 2614
2824INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2615INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2825 2616
2826MODULE = cf PACKAGE = cf::living 2617MODULE = cf PACKAGE = cf::living
2827 2618
2828INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2619INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2829 2620
2830MODULE = cf PACKAGE = cf::settings 2621MODULE = cf PACKAGE = cf::settings
2831 2622
2832INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2623INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2833 2624
2834MODULE = cf PACKAGE = cf::client 2625MODULE = cf PACKAGE = cf::client
2835 2626
2836INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2627INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2837 2628
2838int invoke (client *ns, int event, ...) 2629int invoke (client *ns, int event, ...)
2839 CODE: 2630 CODE:
2840 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2631 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2841 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2632 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2849list () 2640list ()
2850 PPCODE: 2641 PPCODE:
2851 EXTEND (SP, clients.size ()); 2642 EXTEND (SP, clients.size ());
2852 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2643 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2853 PUSHs (sv_2mortal (to_sv (*i))); 2644 PUSHs (sv_2mortal (to_sv (*i)));
2645
2646STRLEN
2647client::inbuf_append (SV *data)
2648 CODE:
2649{
2650 STRLEN len;
2651 char *ptr = SvPVbyte (data, len);
2652
2653 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2654 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2655 THIS->inbuf_len += len;
2656
2657 THIS->inbuf_handle ();
2658
2659 RETVAL = len;
2660}
2661 OUTPUT: RETVAL
2854 2662
2855void 2663void
2856client::send_packet (SV *packet) 2664client::send_packet (SV *packet)
2857 CODE: 2665 CODE:
2858{ 2666{
2876 if (RETVAL) 2684 if (RETVAL)
2877 { 2685 {
2878 THIS->send_face (RETVAL, pri); 2686 THIS->send_face (RETVAL, pri);
2879 THIS->flush_fx (); 2687 THIS->flush_fx ();
2880 } 2688 }
2881 OUTPUT: 2689 OUTPUT: RETVAL
2882 RETVAL
2883 2690
2884int 2691int
2885client::fx_want (int idx, int value = -1) 2692client::fx_want (int idx, int value = -1)
2886 CODE: 2693 CODE:
2887 if (0 < idx && idx < FT_NUM) 2694 if (0 < idx && idx < FT_NUM)
2890 if (items > 2) 2697 if (items > 2)
2891 THIS->fx_want [idx] = value; 2698 THIS->fx_want [idx] = value;
2892 } 2699 }
2893 else 2700 else
2894 RETVAL = 0; 2701 RETVAL = 0;
2895 OUTPUT: 2702 OUTPUT: RETVAL
2896 RETVAL
2897 2703
2898MODULE = cf PACKAGE = cf::sound PREFIX = sound_ 2704MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2899 2705
2900faceidx sound_find (utf8_string name) 2706faceidx sound_find (utf8_string name)
2901 2707
2907 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2713 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2908 old_sound_index [idx] = face; 2714 old_sound_index [idx] = face;
2909 2715
2910MODULE = cf PACKAGE = cf::face PREFIX = face_ 2716MODULE = cf PACKAGE = cf::face PREFIX = face_
2911 2717
2912#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2718#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2913 2719
2914faceidx face_find (utf8_string name, faceidx defidx = 0) 2720faceidx face_find (utf8_string name, faceidx defidx = 0)
2915 2721
2916faceidx alloc (utf8_string name) 2722faceidx alloc (utf8_string name)
2917 CODE: 2723 CODE:
2918{ 2724{
2919 do 2725 RETVAL = face_alloc ();
2920 {
2921 RETVAL = faces.size ();
2922 faces.resize (RETVAL + 1);
2923 }
2924 while (!RETVAL); // crude way to leave index 0
2925 2726
2926 faces [RETVAL].name = name; 2727 faces [RETVAL].name = name;
2927 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2728 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2928 2729
2929 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2730 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2930 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2731 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2732 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2931} 2733}
2734 OUTPUT: RETVAL
2735
2736faceidx faces_size ()
2737 CODE:
2738 RETVAL = faces.size ();
2932 OUTPUT: RETVAL 2739 OUTPUT: RETVAL
2933 2740
2934void set_type (faceidx idx, int value) 2741void set_type (faceidx idx, int value)
2935 ALIAS: 2742 ALIAS:
2936 set_type = 0 2743 set_type = 0
2947 case 2: f->magicmap = value; break; 2754 case 2: f->magicmap = value; break;
2948 case 3: f->smooth = value; break; 2755 case 3: f->smooth = value; break;
2949 case 4: f->smoothlevel = value; break; 2756 case 4: f->smoothlevel = value; break;
2950 } 2757 }
2951 2758
2952void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2759void set_csum (faceidx idx, int faceset, SV *chksum)
2953 CODE: 2760 CODE:
2954{ 2761{
2955 faceinfo *f = face_info (idx); assert (f); 2762 faceinfo *f = face_info (idx); assert (f);
2956 facedata *d = &(faceset ? f->data64 : f->data32); 2763 facedata *d = f->face + faceset;
2957 sv_to (data, d->data);
2958 STRLEN clen; 2764 STRLEN clen;
2959 char *cdata = SvPVbyte (chksum, clen); 2765 char *cdata = SvPVbyte (chksum, clen);
2960 clen = min (CHKSUM_SIZE, clen);
2961 2766
2767 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2768 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2769
2962 if (memcmp (d->chksum, cdata, clen)) 2770 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2963 { 2771 {
2772 d->chksum_len = clen;
2964 memcpy (d->chksum, cdata, clen); 2773 memcpy (d->chksum, cdata, clen);
2965 2774
2966 // invalidate existing client face info 2775 // invalidate existing client face info
2967 for_all_clients (ns) 2776 for_all_clients (ns)
2968 if (ns->faceset == faceset) 2777 ns->invalidate_face (idx);
2969 {
2970 ns->faces_sent [idx] = false;
2971 ns->force_newmap = true;
2972 }
2973 } 2778 }
2974} 2779}
2975 2780
2781SV *mangle_csum (SV *chksum)
2782 CODE:
2783 STRLEN len;
2784 char *data = SvPVbyte (chksum, len);
2785 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2786 OUTPUT: RETVAL
2787
2976int get_data_size (faceidx idx, int faceset = 0) 2788SV *get_csum (faceidx idx, int faceset = 0)
2977 CODE: 2789 CODE:
2978 facedata *d = face_data (idx, faceset); 2790 facedata *d = face_data (idx, faceset);
2979 if (!d) XSRETURN_UNDEF; 2791 if (!d) XSRETURN_UNDEF;
2980 RETVAL = d->data.size (); 2792 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2981 OUTPUT: 2793 OUTPUT: RETVAL
2982 RETVAL
2983 2794
2984SV *get_chksum (faceidx idx, int faceset = 0) 2795int get_type (faceidx idx)
2985 CODE: 2796 CODE:
2986 facedata *d = face_data (idx, faceset); 2797 faceinfo *f = face_info (idx);
2987 if (!d) XSRETURN_UNDEF; 2798 if (!f) XSRETURN_UNDEF;
2988 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2799 RETVAL = f->type;
2989 OUTPUT: 2800 OUTPUT: RETVAL
2990 RETVAL
2991 2801
2992SV *get_data (faceidx idx, int faceset = 0) 2802SV *get_name (faceidx idx)
2993 CODE: 2803 CODE:
2994 facedata *d = face_data (idx, faceset); 2804 faceinfo *f = face_info (idx);
2995 if (!d) XSRETURN_UNDEF; 2805 if (!f) XSRETURN_UNDEF;
2996 RETVAL = newSVpvn (d->data.data (), d->data.length ()); 2806 RETVAL = to_sv (f->name);
2997 OUTPUT: 2807 OUTPUT: RETVAL
2998 RETVAL
2999 2808
3000void invalidate (faceidx idx) 2809void invalidate (faceidx idx)
3001 CODE: 2810 CODE:
3002 for_all_clients (ns) 2811 for_all_clients (ns)
3003 { 2812 ns->invalidate_face (idx);
3004 ns->faces_sent [idx] = false;
3005 ns->force_newmap = true;
3006 }
3007 2813
3008void invalidate_all () 2814void invalidate_all ()
3009 CODE: 2815 CODE:
3010 for_all_clients (ns) 2816 for_all_clients (ns)
3011 { 2817 ns->invalidate_all_faces ();
3012 ns->faces_sent.reset ();
3013 ns->force_newmap = true;
3014 }
3015 2818
3016MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2819MODULE = cf PACKAGE = cf::anim PREFIX = anim_
3017 2820
3018#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2821#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
3019 2822
3020animidx anim_find (utf8_string name) 2823animidx anim_find (utf8_string name)
3021 CODE: 2824 CODE:
3022 RETVAL = animation::find (name).number; 2825 RETVAL = animation::find (name).number;
3023 OUTPUT: RETVAL 2826 OUTPUT: RETVAL
3024 2827
3025animidx set (utf8_string name, SV *frames, int facings = 1) 2828animidx set (utf8_string name, SV *frames, int facings = 1)
3026 CODE: 2829 CODE:
3027{ 2830{
3028 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2831 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
3029 croak ("frames must be an arrayref"); 2832 croak ("frames must be an arrayref");
3030 2833
3031 AV *av = (AV *)SvRV (frames); 2834 AV *av = (AV *)SvRV (frames);
3032 2835
3033 animation *anim = &animation::find (name); 2836 animation *anim = &animation::find (name);
3034 if (anim->number) 2837 if (anim->number)
3035 { 2838 {
3036 anim->resize (av_len (av) + 1); 2839 anim->resize (av_len (av) + 1);
3037 anim->facings = facings; 2840 anim->facings = facings;
3038 } 2841 }
3039 else 2842 else
3040 anim = &animation::create (name, av_len (av) + 1, facings); 2843 anim = &animation::create (name, av_len (av) + 1, facings);
3041 2844
3042 for (int i = 0; i < anim->num_animations; ++i) 2845 for (int i = 0; i < anim->num_animations; ++i)
3043 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2846 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
3044} 2847}
3045 OUTPUT: RETVAL 2848 OUTPUT: RETVAL
3046 2849
3047void invalidate_all () 2850void invalidate_all ()
3048 CODE: 2851 CODE:
3049 for_all_clients (ns) 2852 for_all_clients (ns)
3050 ns->anims_sent.reset (); 2853 ns->anims_sent.reset ();
3051 2854
3052MODULE = cf PACKAGE = cf::object::freezer 2855MODULE = cf PACKAGE = cf::object::freezer
3053 2856
3054INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2857INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
3055 2858
3056SV * 2859SV *
3057new (char *klass) 2860new (char *klass)
3058 CODE: 2861 CODE:
3059 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2862 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3066 sv_to (sv, self); 2869 sv_to (sv, self);
3067 delete self; 2870 delete self;
3068 2871
3069MODULE = cf PACKAGE = cf::object::thawer 2872MODULE = cf PACKAGE = cf::object::thawer
3070 2873
3071INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2874INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2875
2876bool
2877errors_are_fatal (bool fatal)
2878 CODE:
2879 RETVAL = object_thawer::errors_are_fatal;
2880 object_thawer::errors_are_fatal = fatal;
2881 OUTPUT: RETVAL
3072 2882
3073SV * 2883SV *
3074new_from_file (char *klass, octet_string path) 2884new_from_file (char *klass, octet_string path)
3075 CODE: 2885 CODE:
3076 object_thawer *f = new object_thawer (path); 2886 object_thawer *f = new object_thawer (path);
3102 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2912 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3103 2913
3104 self->skip (); 2914 self->skip ();
3105 } 2915 }
3106 2916
2917MODULE = cf PACKAGE = cf::treasurelist
2918
2919# quick hack, because I didn't want to implement accessors for treasurelist.
2920# this asks for even more autogen, actually.
2921
2922void
2923expand (treasurelist *list)
2924 PPCODE:
2925 EXTEND (SP, 3);
2926 PUSHs (sv_2mortal (to_sv (list->name)));
2927 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2928 AV *av = newAV ();
2929 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2930 for (treasure *item = list->items; item; item = item->next)
2931 {
2932 AV *iav = newAV ();
2933 av_push (av, newRV_noinc ((SV *)iav));
2934
2935 av_extend (iav, 7);
2936 av_push (iav, to_sv (item->item));
2937 av_push (iav, to_sv (item->name));
2938 av_push (iav, to_sv (item->change_arch.name));
2939 av_push (iav, to_sv (item->change_arch.title));
2940 av_push (iav, to_sv (item->change_arch.slaying));
2941 av_push (iav, to_sv (item->chance));
2942 av_push (iav, to_sv (item->nrof));
2943 av_push (iav, to_sv (item->magic));
2944 }
2945
2946MODULE = cf PACKAGE = cf::layout
2947
2948INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2949

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines