ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.161 by root, Thu Feb 1 19:15:39 2007 UTC vs.
Revision 1.337 by root, Thu Nov 12 01:11:52 2009 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 6 *
11 * This program is free software; you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 10 * option) any later version.
15 * 11 *
16 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 15 * GNU General Public License for more details.
20 * 16 *
21 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 18 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#include <plugin_common.h> 26#if HAVE_EXECINFO_H
30#include <sounds.h> 27# include <execinfo.h>
28#endif
29
31#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
32
33#include "global.h"
34#include "loader.h"
35#include "../random_maps/random_map.h"
36#include "evthread.h"
32#include <sproto.h> 37#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 38
37#include <unistd.h> 39#include <unistd.h>
38#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
39# include <sys/mman.h> 41# include <sys/mman.h>
40#endif 42#endif
41 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
42#include <EXTERN.h> 52#include <EXTERN.h>
43#include <perl.h> 53#include <perl.h>
44#include <XSUB.h> 54#include <XSUB.h>
45 55
46#include "CoroAPI.h" 56#include "CoroAPI.h"
47#include "perlxsi.c" 57#include "perlxsi.c"
48 58
49extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
50 60
51typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
52typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
53 63
54#if IVSIZE >= 8 64typedef std::string std__string;
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 65
68static PerlInterpreter *perl; 66static PerlInterpreter *perl;
69 67
70double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
71 72
72global gbl_ev; 73global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
77
78bitset<NUM_EVENT_TYPES> ev_want_event;
79bitset<NUM_TYPES> ev_want_type;
75 80
76static HV 81static HV
77 *stash_cf, 82 *stash_cf,
78 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static inline SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static inline SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
87 129
88// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
89template<class super> 131template<class super>
90static super * 132static super *
91is_a (attachable *at) 133is_a (attachable *at)
124 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
125 hv_clear (self); 167 hv_clear (self);
126 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
128 170
129 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
130 assert (!this->self); 172 assert (!this->self);
131 } 173 }
132} 174}
133 175
134void 176void
151} 193}
152 194
153void 195void
154attachable::do_destroy () 196attachable::do_destroy ()
155{ 197{
156 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 198 INVOKE_ATTACHABLE (DESTROY, this);
157 199
158 if (cb) 200 if (cb)
159 { 201 {
160 SvREFCNT_dec (cb); 202 SvREFCNT_dec (cb);
161 cb = 0; 203 cb = 0;
162 } 204 }
163 205
164 if (self)
165 sever_self ();
166
167 mortals.push_back (this); 206 mortals.push_back (this);
168} 207}
169 208
170void 209void
171attachable::destroy () 210attachable::destroy ()
172{ 211{
173 if (destroyed ()) 212 if (destroyed ())
174 return; 213 return;
175 214
176 flags |= F_DESTROYED; 215 attachable_flags |= F_DESTROYED;
177 do_destroy (); 216 do_destroy ();
217 sever_self ();
178} 218}
179 219
180void 220void
181attachable::check_mortals () 221attachable::check_mortals ()
182{ 222{
186 { 226 {
187 if (i >= mortals.size ()) 227 if (i >= mortals.size ())
188 { 228 {
189 i = 0; 229 i = 0;
190 230
191 if (mortals.size () > 1000) 231 if (mortals.size () >= 512)
192 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 232 {
233 static int last_mortalcount;
234 if (mortals.size () != last_mortalcount)
235 {
236 last_mortalcount = mortals.size ();
237 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
238
239 if (0)
240 {
241 for (int j = 0; j < mortals.size (); ++j)//D
242 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
243 fprintf (stderr, "\n");//D
244 }
245 }
246 }
193 247
194 break; 248 break;
195 } 249 }
196 250
197 attachable *obj = mortals [i]; 251 attachable *obj = mortals [i];
198 252
199 obj->refcnt_chk (); // unborrow from perl, if necessary 253#if 0
200 254 if (obj->self)//D make this an assert later
201 //if (obj->refcnt > 0 || obj->self)
202 if (obj->refcnt || obj->self)
203 { 255 {
204//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 256 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
257 obj->sever_self ();
258 }
259#endif
260
261 if (obj->refcnt)
262 {
205 ++i; // further delay freeing 263 ++i; // further delay freeing
206 264
207 if (!(i & 0x3ff)) 265 if (!(i & 0x3ff))
208 break; 266 break;
209 } 267 }
210 else 268 else
211 { 269 {
212 mortals.erase (i); 270 mortals.erase (i);
271 obj->sever_self ();
213 delete obj; 272 delete obj;
214 } 273 }
215 } 274 }
216} 275}
217 276
277void
278attachable::set_key (const char *key, const char *value, bool is_utf8)
279{
280 if (!self)
281 self = newHV ();
282
283 if (value)
284 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
285 else
286 hv_delete (self, key, strlen (key), G_DISCARD);
287}
288
218attachable & 289attachable &
219attachable::operator =(const attachable &src) 290attachable::operator =(const attachable &src)
220{ 291{
221 //if (self || cb) 292 //if (self || cb)
222 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 293 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
223 294
224 attach = src.attach; 295 attach = src.attach;
225 return *this; 296 return *this;
226} 297}
227 298
299#if 0
300template<typename T>
301static bool
302find_backref (void *ptr, T *obj)
303{
304 char *s = (char *)obj;
305 while (s < (char *)obj + sizeof (T))
306 {
307 if (ptr == *(void **)s)
308 return true;
309
310 s += sizeof (void *); // assume natural alignment
311 }
312
313 return false;
314}
315
316// for debugging, find "live" objects containing this ptr
317static void
318find_backref (void *ptr)
319{
320 for_all_objects (op)
321 if (find_backref (ptr, op))
322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
323
324 for_all_players (pl)
325 if (find_backref (ptr, pl))
326 fprintf (stderr, "P %p\n", pl);
327
328 for_all_clients (ns)
329 if (find_backref (ptr, ns))
330 fprintf (stderr, "C %p\n", ns);
331}
332#endif
333
228////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 334//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
229 335
230static SV * 336static SV *
231newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 337newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
232{ 338{
233 SV *sv; 339 SV *sv;
234 340
235 if (!ptr) 341 if (!ptr)
236 return &PL_sv_undef; 342 return newSV (0);
237 343
238 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 344 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
239 return sv_bless (newRV_noinc ((SV *)hv), stash); 345 return sv_bless (newRV_noinc ((SV *)hv), stash);
240} 346}
241 347
260 366
261static SV * 367static SV *
262newSVattachable (attachable *obj, HV *stash) 368newSVattachable (attachable *obj, HV *stash)
263{ 369{
264 if (!obj) 370 if (!obj)
265 return &PL_sv_undef; 371 return newSV (0);
266 372
267 if (!obj->self) 373 if (!obj->self)
374 obj->self = newHV ();
375
376 if (!SvOBJECT (obj->self))
268 { 377 {
269 obj->self = newHV ();
270 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 378 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
271 379
272 // now bless the object _once_ 380 // now bless the object _once_
381 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
273 return sv_bless (newRV_inc ((SV *)obj->self), stash); 382 return sv_bless (newRV_inc ((SV *)obj->self), stash);
274 } 383 }
275 else 384 else
276 { 385 {
277 SV *sv = newRV_inc ((SV *)obj->self); 386 SV *sv = newRV_inc ((SV *)obj->self);
281 390
282 return sv; 391 return sv;
283 } 392 }
284} 393}
285 394
395#if 0 // unused
286static void 396static void
287clearSVptr (SV *sv) 397clearSVptr (SV *sv)
288{ 398{
289 if (SvROK (sv)) 399 if (SvROK (sv))
290 sv = SvRV (sv); 400 sv = SvRV (sv);
291 401
292 hv_clear ((HV *)sv); 402 hv_clear ((HV *)sv);
293 sv_unmagic (sv, PERL_MAGIC_ext); 403 sv_unmagic (sv, PERL_MAGIC_ext);
294} 404}
405#endif
406
407static long SvPTR_nc (SV *sv)
408{
409 sv = SvRV (sv);
410
411 // very important shortcut
412 if (expect_true (SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
413 return (long)SvMAGIC (sv)->mg_ptr;
414
415 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
416 return (long)mg->mg_ptr;
417
418 croak ("perl code used object, but C object is already destroyed, caught");
419}
295 420
296static long 421static long
297SvPTR (SV *sv, const char *klass) 422SvPTR (SV *sv, const char *klass)
298{ 423{
299 if (!sv_derived_from (sv, klass)) 424 if (!sv_derived_from (sv, klass))
300 croak ("object of type %s expected", klass); 425 croak ("object of type %s expected", klass);
301 426
302 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 427 return SvPTR_nc (sv);
303
304 if (!mg)
305 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
306
307 return (long)mg->mg_ptr;
308} 428}
309 429
310static long 430static long noinline
311SvPTR_ornull (SV *sv, const char *klass) 431SvPTR_ornull (SV *sv, const char *klass)
312{ 432{
313 if (SvOK (sv)) 433 if (expect_false (!SvOK (sv))) return 0;
434
314 return SvPTR (sv, klass); 435 return SvPTR (sv, klass);
315 else
316 return 0;
317} 436}
318 437
438static long noinline
439SvPTR_ornull_client (SV *sv)
440{
441 if (expect_false (!SvOK (sv))) return 0;
442
443 if (!SvROK (sv)
444 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
445 && !sv_derived_from (sv, "cf::client")))
446 croak ("object of type cf::client expected");
447
448 return SvPTR_nc (sv);
449}
450
451static long noinline
452SvPTR_ornull_object (SV *sv)
453{
454 if (expect_false (!SvOK (sv))) return 0;
455
456 if (!SvROK (sv)
457 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
458 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
459 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
460 && !sv_derived_from (sv, "cf::object")))
461 croak ("object of type cf::object expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_player (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
473 && !sv_derived_from (sv, "cf::player")))
474 croak ("object of type cf::player expected");
475
476 if (SvSTASH (SvRV (sv)) != stash_cf_player_wrap)
477 printf ("unexpected stash %s:%s\n", HvNAME(SvSTASH(SvRV(sv))));//D
478
479
480 return SvPTR_nc (sv);
481}
482
319inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 483static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
320inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 484static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
321inline SV *to_sv (bool v) { return newSViv (v); } 485static inline SV *to_sv (bool v) { return newSViv (v); }
322inline SV *to_sv ( signed char v) { return newSViv (v); } 486static inline SV *to_sv ( signed char v) { return newSViv (v); }
323inline SV *to_sv (unsigned char v) { return newSViv (v); } 487static inline SV *to_sv (unsigned char v) { return newSViv (v); }
324inline SV *to_sv ( signed short v) { return newSViv (v); } 488static inline SV *to_sv ( signed short v) { return newSViv (v); }
325inline SV *to_sv (unsigned short v) { return newSVuv (v); } 489static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
326inline SV *to_sv ( signed int v) { return newSViv (v); } 490static inline SV *to_sv ( signed int v) { return newSViv (v); }
327inline SV *to_sv (unsigned int v) { return newSVuv (v); } 491static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
328inline SV *to_sv ( signed long v) { return newSViv (v); } 492static inline SV *to_sv ( signed long v) { return newSViv (v); }
329inline SV *to_sv (unsigned long v) { return newSVuv (v); } 493static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
330inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 494static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
331inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 495static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
332inline SV *to_sv (float v) { return newSVnv (v); } 496static inline SV *to_sv (float v) { return newSVnv (v); }
333inline SV *to_sv (double v) { return newSVnv (v); } 497static inline SV *to_sv (double v) { return newSVnv (v); }
334inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 498static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
335inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 499static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
336inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 500static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
337inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 501static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
338inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 502static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
503static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
339inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 504static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
340inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
341inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 505static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
506static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
342 507
343inline SV *to_sv (object & v) { return to_sv (&v); } 508static inline SV *to_sv (object & v) { return to_sv (&v); }
344inline SV *to_sv (living & v) { return to_sv (&v); } 509static inline SV *to_sv (living & v) { return to_sv (&v); }
345 510
346inline SV *to_sv (facetile * v) { return to_sv (v->name); } 511static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
347inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 512static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
348 513
349inline SV *to_sv (UUID v) 514static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
350{
351 char buf[128];
352 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
353 return newSVpv (buf, 0);
354}
355 515
516static inline SV *to_sv (dynbuf * v)
517{
518 SV *sv = newSV (0);
519
520 sv_upgrade (sv, SVt_PV);
521 SvGROW (sv, v->size () + 1);
522 SvPOK_only (sv);
523 v->linearise (SvPVX (sv));
524 SvCUR_set (sv, v->size ());
525 *SvEND (sv) = 0;
526
527 return sv;
528}
529
530static inline SV *to_sv (dynbuf_text * v)
531{
532 SV *sv = to_sv (static_cast<dynbuf *> (v));
533 SvUTF8_on (sv);
534 return sv;
535}
536
356inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 537static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
357inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 538static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
358inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 539static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 540static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 541static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 542static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 543static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
363inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 544static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 545static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 546static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
366inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 547static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
367inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 548static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
368inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 549static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
369inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 550static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
370inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 551static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
371inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 552static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
372inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 553static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
373inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 554static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
374inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 555static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
375inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 556static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
557static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
376inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 558static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
377inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 559static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
378inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
379inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 560static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
561static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
562static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
563static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
380 564
381inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 565//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
382inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 566static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
383 567
384template<class T> 568template<class T>
385inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 569static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
386 570
387template<int N> 571template<int N>
388inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 572static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
389 573
390inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
391inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 574static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
392inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 575static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
393inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 576static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
394inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 577static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
395 578
579static inline void sv_to (SV *sv, std::string &v)
580{
581 STRLEN len;
582 char *data = SvPVbyte (sv, len);
583 v.assign (data, len);
584}
585
396inline void sv_to (SV *sv, UUID &v) 586static inline void sv_to (SV *sv, UUID &v)
397{ 587{
398 unsigned int version; 588 if (!v.parse (SvPV_nolen (sv)))
399
400 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
401 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 589 croak ("unparsable uuid: %s", SvPV_nolen (sv));
402} 590}
403 591
404inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 592static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
405 593
406static SV * 594static SV *
407newSVdt_va (va_list &ap, data_type type) 595newSVdt_va (va_list &ap, data_type type)
408{ 596{
409 SV *sv; 597 SV *sv;
423 break; 611 break;
424 612
425 case DT_STRING: 613 case DT_STRING:
426 { 614 {
427 char *str = (char *)va_arg (ap, const char *); 615 char *str = (char *)va_arg (ap, const char *);
428 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 616 sv = str ? newSVpv (str, 0) : newSV (0);
429 } 617 }
430 break; 618 break;
431 619
432 case DT_DATA: 620 case DT_DATA:
433 { 621 {
434 char *str = (char *)va_arg (ap, const void *); 622 char *str = (char *)va_arg (ap, const void *);
435 int len = va_arg (ap, int); 623 int len = va_arg (ap, int);
436 sv = str ? newSVpv (str, len) : &PL_sv_undef; 624 sv = str ? newSVpv (str, len) : newSV (0);
437 } 625 }
438 break; 626 break;
439 627
440 case DT_OBJECT: 628 case DT_OBJECT:
441 sv = to_sv (va_arg (ap, object *)); 629 sv = to_sv (va_arg (ap, object *));
483 va_end (ap); 671 va_end (ap);
484 672
485 return sv; 673 return sv;
486} 674}
487 675
676// typemap support, mostly to avoid excessive inlining
677template<class type>
678static void noinline
679cf_obj_to (SV *arg, type &var)
680{
681 sv_to (arg, var);
682 if (!var)
683 croak ("must not pass invalid/null cf_obj here");
684}
685
686template<class object>
687static void noinline
688cf_obj_ornull_to (SV *arg, object *&var)
689{
690 if (SvOK (arg))
691 {
692 sv_to (arg, var);
693 if (!var)
694 croak ("unable to convert perl object to C++ object");
695 }
696 else
697 var = 0;
698}
699
700//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
701
488static SV * 702static SV *
489newSVcfapi (int type, ...)
490{
491 SV *sv;
492
493 va_list ap;
494 va_start (ap, type);
495
496 switch (type)
497 {
498 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
499 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
500 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
501 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
502 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
503 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
504 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
505 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
506 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
507 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
508
509 default:
510 assert (("unhandled type in newSVcfapi", 0));
511 }
512
513 va_end (ap);
514
515 return sv;
516}
517
518//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
519
520SV *
521registry (attachable *ext) 703registry (attachable *ext)
522{ 704{
523 if (!ext->cb) 705 if (!ext->cb)
524 ext->cb = newAV (); 706 ext->cb = newAV ();
525 707
526 return newRV_inc ((SV *)ext->cb); 708 return newRV_inc ((SV *)ext->cb);
527} 709}
528 710
529///////////////////////////////////////////////////////////////////////////// 711/////////////////////////////////////////////////////////////////////////////
530 712
531extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
532{
533 return 0;
534}
535
536static CommArray_s rtn_cmd;
537
538static int
539runPluginCommand (object *obj, char *params)
540{
541 return -1;
542}
543
544extern "C" void *cfperl_getPluginProperty (int *type, ...)
545{
546 va_list args;
547 char *propname;
548 int i;
549 va_start (args, type);
550 propname = va_arg (args, char *);
551 //printf ("Property name: %s\n", propname);
552
553 if (!strcmp (propname, "command?"))
554 return NULL;
555 else if (!strcmp (propname, "Identification"))
556 {
557 va_end (args);
558 return (void *)PLUGIN_NAME;
559 }
560 else if (!strcmp (propname, "FullName"))
561 {
562 va_end (args);
563 return (void *)PLUGIN_VERSION;
564 }
565 else
566 va_end (args);
567
568 return NULL;
569}
570
571extern "C" int cfperl_postInitPlugin ()
572{
573 int hooktype = 1;
574 int rtype = 0;
575
576 cf_init_plugin (gethook);
577
578 return 0;
579}
580
581extern "C" int cfperl_closePlugin ()
582{
583 return 0;
584}
585
586void 713void
587cfperl_init () 714cfperl_init ()
588{ 715{
716 extern char **environ;
717
589 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 718 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
590 perl = perl_alloc (); 719 perl = perl_alloc ();
591 perl_construct (perl); 720 perl_construct (perl);
592 721
593 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 722 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
594 723
595 char *argv[] = { 724 const char *argv[] = {
596 "", 725 settings.argv [0],
597 "-e" 726 "-e0"
598 "use Event; use Coro;" // required for bootstrap
599 "cf->bootstrap;" // required for datadir :*>
600 "unshift @INC, cf::datadir ();"
601 "require cf;"
602 }; 727 };
603 728
604 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 729 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
730 || perl_run (perl))
605 { 731 {
606 printf ("unable to initialize perl-interpreter, aborting.\n"); 732 printf ("unable to initialize perl-interpreter, aborting.\n");
607 exit (EXIT_FAILURE); 733 exit (EXIT_FAILURE);
608 } 734 }
609}
610 735
736 eval_pv (
737 "#line 1 'cfperl init'\n"
738 "use EV ();\n"
739 "use Coro ();\n"
740 "cf->bootstrap;\n"
741 "unshift @INC, cf::datadir ();\n"
742 "require cf;\n",
743 0
744 );
745
746 if (SvTRUE (ERRSV))
747 {
748 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
749 exit (EXIT_FAILURE);
750 }
751}
752
753void
611void cfperl_main () 754cfperl_main ()
612{ 755{
613 dSP; 756 dSP;
614 757
615 PUSHMARK (SP); 758 PUSHMARK (SP);
616 PUTBACK; 759 PUTBACK;
620void 763void
621attachable::instantiate () 764attachable::instantiate ()
622{ 765{
623 if (attach) 766 if (attach)
624 { 767 {
625 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 768 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
626 attach = 0; 769 attach = 0;
627 } 770 }
628} 771}
629 772
630void 773void
631attachable::reattach () 774attachable::reattach ()
632{ 775{
633 optimise (); 776 optimise ();
634 //TODO: check for _attachment's, very important for restarts 777 //TODO: check for _attachment's, very important for restarts
635 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 778 INVOKE_ATTACHABLE (REATTACH, this);
636} 779}
637 780
638static event_klass klass_of[NUM_EVENT_TYPES] = { 781static event_klass klass_of[NUM_EVENT_TYPES] = {
639# define def(type,name) KLASS_ ## type, 782# define def(type,name) KLASS_ ## type,
640# include "eventinc.h" 783# include "eventinc.h"
641# undef def 784# undef def
642}; 785};
643 786
644#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 787#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
645 788
646static void 789static void noinline
647gather_callbacks (AV *&callbacks, AV *registry, event_type event) 790gather_callbacks (AV *&callbacks, AV *registry, event_type event)
648{ 791{
649 // event must be in array 792 // event must be in array
650 if (event >= 0 && event <= AvFILLp (registry)) 793 if (event >= 0 && event <= AvFILLp (registry))
651 { 794 {
683} 826}
684 827
685void 828void
686global::gather_callbacks (AV *&callbacks, event_type event) const 829global::gather_callbacks (AV *&callbacks, event_type event) const
687{ 830{
688 ::gather_callbacks (callbacks, cb_object, event); 831 ::gather_callbacks (callbacks, cb_global, event);
689} 832}
690 833
691void 834void
692object::gather_callbacks (AV *&callbacks, event_type event) const 835object::gather_callbacks (AV *&callbacks, event_type event) const
693{ 836{
694 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 837 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
695 { 838 {
696 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 839 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
697 840
698 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 841 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
699 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 842 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
700 } 843 }
701 844
737{ 880{
738 attachable::gather_callbacks (callbacks, event); 881 attachable::gather_callbacks (callbacks, event);
739 ::gather_callbacks (callbacks, cb_map, event); 882 ::gather_callbacks (callbacks, cb_map, event);
740} 883}
741 884
885static void noinline
886_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
887{
888 for (int event = 0; event <= AvFILLp (registry); ++event)
889 {
890 SV *cbs_ = AvARRAY (registry)[event];
891
892 // element must be list of callback entries
893 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
894 {
895 AV *cbs = (AV *)SvRV (cbs_);
896
897 // no callback entries, no callbacks to call
898 if (AvFILLp (cbs) >= 0)
899 set.set (event);
900 }
901 }
902}
903
904// very slow and inefficient way to recalculate the global want bitsets
905static void
906_recalc_want ()
907{
908 ev_want_event.reset ();
909
910 _recalc_want (ev_want_event, cb_global);
911 _recalc_want (ev_want_event, cb_attachable);
912 _recalc_want (ev_want_event, cb_object);
913 _recalc_want (ev_want_event, cb_client);
914 _recalc_want (ev_want_event, cb_player);
915 _recalc_want (ev_want_event, cb_map);
916
917 ev_want_type.reset ();
918
919 for (int type = 0; type <= AvFILLp (cb_type); ++type)
920 {
921 SV *cbs_ = AvARRAY (cb_type)[type];
922
923 // element must be list of callback entries
924 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
925 {
926 AV *cbs = (AV *)SvRV (cbs_);
927
928 // no callback entries, no callbacks to call
929 if (AvFILLp (cbs) >= 0)
930 ev_want_type.set (type % NUM_TYPES);
931 }
932 }
933}
934
742bool 935bool
743attachable::invoke (event_type event, ...) 936attachable::invoke (event_type event, ...)
744{ 937{
745 data_type dt; 938 data_type dt;
746 va_list ap;
747
748 va_start (ap, event);
749 939
750 // callback call ordering should be: 940 // callback call ordering should be:
751 // 1. per-object callback 941 // 1. per-object callback
752 // 2. per-class object 942 // 2. per-class object
753 // 3. per-type callback 943 // 3. per-type callback
757 gather_callbacks (callbacks, event); 947 gather_callbacks (callbacks, event);
758 948
759 // short-circuit processing if no callbacks found/defined 949 // short-circuit processing if no callbacks found/defined
760 if (!callbacks) 950 if (!callbacks)
761 return 0; 951 return 0;
952
953 va_list ap;
954 va_start (ap, event);
762 955
763 CALL_BEGIN (3); 956 CALL_BEGIN (3);
764 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 957 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
765 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 958 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
766 959
790 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 983 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
791 } 984 }
792 985
793 va_end (ap); 986 va_end (ap);
794 987
795 CALL_CALL ("cf::do_invoke", G_SCALAR); 988 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
796 count = count > 0 ? POPi : 0; 989 count = count > 0 ? POPi : 0;
797 990
798 CALL_END; 991 CALL_END;
799 992
800 return count; 993 return count;
801} 994}
802 995
803SV * 996static SV *
804cfperl_result (int idx) 997cfperl_result (int idx)
805{ 998{
806 AV *av = get_av ("cfperl::invoke_results", 0); 999 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
807 if (!av) 1000 if (!av)
808 return &PL_sv_undef; 1001 return &PL_sv_undef;
809 1002
810 SV **sv = av_fetch (av, idx, 0); 1003 SV **sv = av_fetch (av, idx, 0);
811 if (!sv) 1004 if (!sv)
825{ 1018{
826 return SvNV (cfperl_result (idx)); 1019 return SvNV (cfperl_result (idx));
827} 1020}
828 1021
829///////////////////////////////////////////////////////////////////////////// 1022/////////////////////////////////////////////////////////////////////////////
1023// various c++ => perl glue functions
1024
1025void
1026cfperl_tick ()
1027{
1028 tick_pending = 1;
1029
1030 if (tick_inhibit)
1031 return;
1032
1033 tick_pending = 0;
1034
1035 dSP;
1036
1037 PUSHMARK (SP);
1038 PUTBACK;
1039 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1040
1041 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1042}
830 1043
831void 1044void
832cfperl_emergency_save () 1045cfperl_emergency_save ()
833{ 1046{
834 CALL_BEGIN (0); 1047 CALL_BEGIN (0);
835 CALL_CALL ("cf::emergency_save", G_VOID); 1048 CALL_CALL ("cf::emergency_save", G_VOID);
836 CALL_END; 1049 CALL_END;
1050}
1051
1052void
1053cfperl_cleanup (int make_core)
1054{
1055 CALL_BEGIN (1);
1056 CALL_ARG (make_core);
1057 CALL_CALL ("cf::post_cleanup", G_VOID);
1058 CALL_END;
1059}
1060
1061void
1062cfperl_make_book (object *book, int level)
1063{
1064 CALL_BEGIN (2);
1065 CALL_ARG (book);
1066 CALL_ARG (level);
1067 CALL_CALL ("ext::books::make_book", G_VOID);
1068 CALL_END;
1069}
1070
1071void
1072cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1073{
1074 CALL_BEGIN (4);
1075 CALL_ARG (ns);
1076 CALL_ARG (type);
1077 CALL_ARG_SV (newSVpv_utf8 (msg));
1078 CALL_ARG (color);
1079 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1080 CALL_END;
1081}
1082
1083int
1084cfperl_can_merge (object *ob1, object *ob2)
1085{
1086 int can;
1087
1088 CALL_BEGIN (2);
1089 CALL_ARG (ob1);
1090 CALL_ARG (ob2);
1091 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1092 can = count && SvTRUE (TOPs);
1093 CALL_END;
1094
1095 return can;
1096}
1097
1098void
1099cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1100{
1101 CALL_BEGIN (4);
1102 CALL_ARG (ob);
1103 CALL_ARG (state);
1104 CALL_ARG (activator);
1105 CALL_ARG (originator);
1106 CALL_CALL ("cf::mapscript::activate", G_VOID);
1107 CALL_END;
1108}
1109
1110player *
1111player::find (const char *name)
1112{
1113 CALL_BEGIN (1);
1114 CALL_ARG (name);
1115 CALL_CALL ("cf::player::find", G_SCALAR);
1116
1117 player *retval = 0;
1118 if (count) sv_to (POPs, retval);
1119
1120 CALL_END;
1121
1122 return retval;
1123}
1124
1125maptile *
1126find_style (const char *dirname, const char *stylename, int difficulty)
1127{
1128 CALL_BEGIN (3);
1129 CALL_ARG (dirname);
1130 CALL_ARG (stylename);
1131 CALL_ARG (difficulty);
1132 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1133
1134 maptile *retval = 0;
1135 if (count) sv_to (POPs, retval);
1136
1137 CALL_END;
1138
1139 return retval;
837} 1140}
838 1141
839maptile * 1142maptile *
840maptile::find_sync (const char *path, maptile *origin) 1143maptile::find_sync (const char *path, maptile *origin)
841{ 1144{
842 CALL_BEGIN (2); 1145 CALL_BEGIN (2);
843 CALL_ARG (path); 1146 CALL_ARG (path);
844 CALL_ARG (origin); 1147 CALL_ARG (origin);
845 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1148 CALL_CALL ("cf::map::find_sync", G_SCALAR);
846 1149
847 maptile *retval; 1150 maptile *retval = 0;
848
849 if (count)
850 sv_to (POPs, retval); 1151 if (count) sv_to (POPs, retval);
851 else
852 retval = 0;
853 1152
854 CALL_END; 1153 CALL_END;
855 1154
856 return retval; 1155 return retval;
857} 1156}
858 1157
859maptile * 1158maptile *
860maptile::find_async (const char *path, maptile *origin) 1159maptile::find_async (const char *path, maptile *origin, bool load)
861{ 1160{
862 CALL_BEGIN (2); 1161 CALL_BEGIN (3);
863 CALL_ARG (path); 1162 CALL_ARG (path);
864 CALL_ARG (origin); 1163 CALL_ARG (origin);
1164 CALL_ARG (load);
865 CALL_CALL ("cf::map::find_async", G_SCALAR); 1165 CALL_CALL ("cf::map::find_async", G_SCALAR);
866 1166
867 maptile *retval; 1167 maptile *retval = 0;
868
869 if (count)
870 sv_to (POPs, retval); 1168 if (count) sv_to (POPs, retval);
871 else
872 retval = 0;
873 1169
874 CALL_END; 1170 CALL_END;
875 1171
876 return retval; 1172 return retval;
877} 1173}
880maptile::do_load_sync () 1176maptile::do_load_sync ()
881{ 1177{
882 CALL_BEGIN (1); 1178 CALL_BEGIN (1);
883 CALL_ARG (this); 1179 CALL_ARG (this);
884 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1180 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
885 CALL_END;
886}
887
888void
889maptile::change_all_map_light (int change)
890{
891 CALL_BEGIN (1);
892 CALL_ARG (change);
893 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
894 CALL_END; 1181 CALL_END;
895} 1182}
896 1183
897void 1184void
898object::enter_exit (object *exit) 1185object::enter_exit (object *exit)
905 CALL_ARG (exit); 1192 CALL_ARG (exit);
906 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1193 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
907 CALL_END; 1194 CALL_END;
908} 1195}
909 1196
1197void
1198object::player_goto (const char *path, int x, int y)
1199{
1200 if (type != PLAYER)
1201 return;
1202
1203 CALL_BEGIN (4);
1204 CALL_ARG (this);
1205 CALL_ARG (path);
1206 CALL_ARG (x);
1207 CALL_ARG (y);
1208 CALL_CALL ("cf::object::player::goto", G_VOID);
1209 CALL_END;
1210}
1211
1212const char *
1213object::ref () const
1214{
1215 if (type == PLAYER)
1216 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1217 else
1218 return 0;
1219}
1220
1221object *
1222object::deref (const char *ref)
1223{
1224 object *retval = 0;
1225
1226 if (ref)
1227 {
1228 CALL_BEGIN (1);
1229 CALL_ARG (ref);
1230 CALL_CALL ("cf::object::deref", G_SCALAR);
1231
1232 if (count)
1233 sv_to (POPs, retval);
1234
1235 CALL_END;
1236 }
1237
1238 return retval;
1239}
1240
1241void
1242log_backtrace (const char *msg)
1243{
1244#if HAVE_BACKTRACE
1245 void *addr [20];
1246 int size = backtrace (addr, 20);
1247
1248 CALL_BEGIN (size);
1249 CALL_ARG (msg);
1250 for (int i = 0; i < size; ++i)
1251 CALL_ARG ((IV)addr [i]);
1252 CALL_CALL ("cf::_log_backtrace", G_VOID);
1253 CALL_END;
1254#endif
1255}
1256
1257bool
1258is_match_expr (const char *expr)
1259{
1260 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1261}
1262
1263bool
1264match (const char *expr, object *ob, object *self, object *source, object *originator)
1265{
1266 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1267 expr += sizeof ("match ") - 1;
1268
1269 CALL_BEGIN (5);
1270 CALL_ARG (expr);
1271 CALL_ARG (ob);
1272 CALL_ARG (self);
1273 CALL_ARG (source);
1274 CALL_ARG (originator);
1275 CALL_CALL (cv_cf_match_match, G_SCALAR);
1276
1277 bool matched = count && SvTRUE (TOPs);
1278
1279 CALL_END;
1280
1281 return matched;
1282}
1283
1284object *
1285match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1286{
1287 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1288 expr += sizeof ("match ") - 1;
1289
1290 CALL_BEGIN (5);
1291 CALL_ARG (expr);
1292 CALL_ARG (ob);
1293 CALL_ARG (self);
1294 CALL_ARG (source);
1295 CALL_ARG (originator);
1296 CALL_CALL (cv_cf_match_match, G_ARRAY);
1297
1298 object *one = 0;
1299
1300 if (count)
1301 sv_to (TOPs, one);
1302
1303 CALL_END;
1304
1305 return one;
1306}
1307
910///////////////////////////////////////////////////////////////////////////// 1308/////////////////////////////////////////////////////////////////////////////
911 1309
912struct EventAPI *watcher_base::GEventAPI; 1310struct EVAPI *evapi::GEVAPI;
913struct CoroAPI *coroapi::GCoroAPI; 1311struct CoroAPI *coroapi::GCoroAPI;
914 1312
915int coroapi::cede_counter;
916
917static void iw_dispatch (pe_event *ev)
918{
919 iw *w = (iw *)ev->ext_data;
920 w->call (*w);
921}
922
923void 1313void
924iw::alloc () 1314coroapi::do_cede_to_tick ()
925{ 1315{
926 pe = GEventAPI->new_idle (0, 0); 1316 cede_pending = 0;
927 1317 cede ();
928 WaREENTRANT_off (pe);
929 pe->base.callback = (void *)iw_dispatch;
930 pe->base.ext_data = (void *)this;
931} 1318}
932 1319
933static void iow_dispatch (pe_event *ev)
934{
935 iow *w = (iow *)ev->ext_data;
936 w->call (*w, ((pe_ioevent *)ev)->got);
937}
938
939void 1320void
940iow::alloc () 1321coroapi::wait_for_tick ()
941{ 1322{
942 pe = GEventAPI->new_io (0, 0); 1323 CALL_BEGIN (0);
943 1324 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
944 WaREENTRANT_off (pe); 1325 CALL_END;
945 pe->base.callback = (void *)iow_dispatch;
946 pe->base.ext_data = (void *)this;
947
948 pe->fd = -1;
949 pe->poll = 0;
950} 1326}
951 1327
952void 1328void
953iow::fd (int fd) 1329coroapi::wait_for_tick_begin ()
954{ 1330{
955 pe->fd = fd; 1331 CALL_BEGIN (0);
956} 1332 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
957 1333 CALL_END;
958int
959iow::poll ()
960{
961 return pe->poll;
962} 1334}
963 1335
964void 1336void
965iow::poll (int events) 1337iow::poll (int events)
966{ 1338{
967 if (pe->poll != events) 1339 if (events != this->events)
968 { 1340 {
1341 int active = ev_is_active ((ev_io *)this);
969 if (pe->poll) stop (); 1342 if (active) stop ();
970 pe->poll = events; 1343 ev_io_set ((ev_io *)this, fd, events);
971 if (pe->poll) start (); 1344 if (active) start ();
972 } 1345 }
973} 1346}
974 1347
975void 1348static void
976_connect_to_perl () 1349_connect_to_perl_1 ()
977{ 1350{
978 stash_cf = gv_stashpv ("cf" , 1); 1351 stash_cf = gv_stashpv ("cf", 1);
979 1352
980 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1353 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
981 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1354 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
982 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1355 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
983 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1356 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1357 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
984 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1358 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
985 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1359 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
986 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1360 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
987 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1361 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
988 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1362 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
989 1363
990 sv_runtime = get_sv ("cf::RUNTIME", 1); 1364 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
991 sv_upgrade (sv_runtime, SVt_NV); 1365 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1366 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1367 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
992 1368
993 cb_global = get_av ("cf::CB_GLOBAL", 1); 1369 cb_global = get_av ("cf::CB_GLOBAL", 1);
994 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1370 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
995 cb_object = get_av ("cf::CB_OBJECT", 1); 1371 cb_object = get_av ("cf::CB_OBJECT", 1);
996 cb_player = get_av ("cf::CB_PLAYER", 1); 1372 cb_player = get_av ("cf::CB_PLAYER", 1);
997 cb_client = get_av ("cf::CB_CLIENT", 1); 1373 cb_client = get_av ("cf::CB_CLIENT", 1);
998 cb_type = get_av ("cf::CB_TYPE" , 1); 1374 cb_type = get_av ("cf::CB_TYPE" , 1);
999 cb_map = get_av ("cf::CB_MAP" , 1); 1375 cb_map = get_av ("cf::CB_MAP" , 1);
1000} 1376}
1001 1377
1378static void
1379_connect_to_perl_2 ()
1380{
1381 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1382 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1383 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1384 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1385 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1386}
1387
1002MODULE = cf PACKAGE = cf PREFIX = cf_ 1388MODULE = cf PACKAGE = cf PREFIX = cf_
1003 1389
1004BOOT: 1390BOOT:
1005{ 1391{
1392 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1393 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1394
1006 _connect_to_perl (); 1395 _connect_to_perl_1 ();
1007
1008 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1009 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1010 1396
1011 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1397 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1398
1399 //{
1400 // require_pv ("Time::HiRes");
1401 //
1402 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1403 // if (!svp) croak ("Time::HiRes is required");
1404 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1405 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1406 //}
1012 1407
1013 static const struct { 1408 static const struct {
1014 const char *name; 1409 const char *name;
1015 IV iv; 1410 IV iv;
1016 } *civ, const_iv[] = { 1411 } *civ, const_iv[] = {
1017# define const_iv(name) { # name, (IV)name }, 1412# define const_iv(name) { # name, (IV)name },
1018 const_iv (llevError) 1413 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1019 const_iv (llevInfo) 1414 const_iv (logBacktrace)
1020 const_iv (llevDebug) 1415
1021 const_iv (llevMonster) 1416 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1417
1418 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1022 1419
1023 const_iv (MAX_TIME) 1420 const_iv (MAX_TIME)
1024 const_iv (PLAYER)
1025 const_iv (TRANSPORT)
1026 const_iv (ROD)
1027 const_iv (TREASURE)
1028 const_iv (POTION)
1029 const_iv (FOOD)
1030 const_iv (POISON)
1031 const_iv (BOOK)
1032 const_iv (CLOCK) 1421 const_iv (MAXSOCKBUF)
1033 const_iv (ARROW) 1422
1034 const_iv (BOW)
1035 const_iv (WEAPON)
1036 const_iv (ARMOUR)
1037 const_iv (PEDESTAL)
1038 const_iv (ALTAR)
1039 const_iv (LOCKED_DOOR)
1040 const_iv (SPECIAL_KEY)
1041 const_iv (MAP)
1042 const_iv (DOOR)
1043 const_iv (KEY)
1044 const_iv (TIMED_GATE)
1045 const_iv (TRIGGER)
1046 const_iv (GRIMREAPER)
1047 const_iv (MAGIC_EAR)
1048 const_iv (TRIGGER_BUTTON)
1049 const_iv (TRIGGER_ALTAR)
1050 const_iv (TRIGGER_PEDESTAL)
1051 const_iv (SHIELD)
1052 const_iv (HELMET)
1053 const_iv (HORN)
1054 const_iv (MONEY)
1055 const_iv (CLASS)
1056 const_iv (GRAVESTONE)
1057 const_iv (AMULET)
1058 const_iv (PLAYERMOVER)
1059 const_iv (TELEPORTER)
1060 const_iv (CREATOR)
1061 const_iv (SKILL)
1062 const_iv (EARTHWALL)
1063 const_iv (GOLEM)
1064 const_iv (THROWN_OBJ)
1065 const_iv (BLINDNESS)
1066 const_iv (GOD)
1067 const_iv (DETECTOR)
1068 const_iv (TRIGGER_MARKER)
1069 const_iv (DEAD_OBJECT)
1070 const_iv (DRINK)
1071 const_iv (MARKER)
1072 const_iv (HOLY_ALTAR)
1073 const_iv (PLAYER_CHANGER)
1074 const_iv (BATTLEGROUND)
1075 const_iv (PEACEMAKER)
1076 const_iv (GEM)
1077 const_iv (FIREWALL)
1078 const_iv (ANVIL)
1079 const_iv (CHECK_INV)
1080 const_iv (MOOD_FLOOR) 1423 const_iv (NUM_BODY_LOCATIONS)
1081 const_iv (EXIT) 1424 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1082 const_iv (ENCOUNTER) 1425 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1083 const_iv (SHOP_FLOOR) 1426 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1084 const_iv (SHOP_MAT) 1427 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1085 const_iv (RING) 1428 const_iv (body_wrist) const_iv (body_waist)
1086 const_iv (FLOOR)
1087 const_iv (FLESH)
1088 const_iv (INORGANIC)
1089 const_iv (SKILL_TOOL)
1090 const_iv (LIGHTER)
1091 const_iv (BUILDABLE_WALL)
1092 const_iv (MISC_OBJECT)
1093 const_iv (LAMP)
1094 const_iv (DUPLICATOR)
1095 const_iv (SPELLBOOK)
1096 const_iv (CLOAK)
1097 const_iv (SPINNER)
1098 const_iv (GATE)
1099 const_iv (BUTTON)
1100 const_iv (CF_HANDLE)
1101 const_iv (HOLE)
1102 const_iv (TRAPDOOR)
1103 const_iv (SIGN)
1104 const_iv (BOOTS)
1105 const_iv (GLOVES)
1106 const_iv (SPELL)
1107 const_iv (SPELL_EFFECT)
1108 const_iv (CONVERTER)
1109 const_iv (BRACERS)
1110 const_iv (POISONING)
1111 const_iv (SAVEBED)
1112 const_iv (WAND)
1113 const_iv (SCROLL)
1114 const_iv (DIRECTOR)
1115 const_iv (GIRDLE)
1116 const_iv (FORCE)
1117 const_iv (POTION_EFFECT)
1118 const_iv (EVENT_CONNECTOR)
1119 const_iv (CLOSE_CON)
1120 const_iv (CONTAINER)
1121 const_iv (ARMOUR_IMPROVER)
1122 const_iv (WEAPON_IMPROVER)
1123 const_iv (SKILLSCROLL)
1124 const_iv (DEEP_SWAMP)
1125 const_iv (IDENTIFY_ALTAR)
1126 const_iv (MENU)
1127 const_iv (RUNE)
1128 const_iv (TRAP)
1129 const_iv (POWER_CRYSTAL)
1130 const_iv (CORPSE)
1131 const_iv (DISEASE)
1132 const_iv (SYMPTOM)
1133 const_iv (BUILDER)
1134 const_iv (MATERIAL)
1135 const_iv (ITEM_TRANSFORMER)
1136 1429
1137 const_iv (NUM_SUBTYPES) 1430 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1431 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1432 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1433 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1434 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1435 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1436 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1437 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1438 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1439 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1440 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1441 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1442 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1443 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1444 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1445 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1446 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1447 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1448 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1449 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1450 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1451 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1452 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1453 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1454 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1455 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1456 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1457 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1458 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1138 1459
1139 const_iv (ST_BD_BUILD) 1460 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1140 const_iv (ST_BD_REMOVE)
1141 1461
1142 const_iv (ST_MAT_FLOOR) 1462 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1143 const_iv (ST_MAT_WALL) 1463 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1144 const_iv (ST_MAT_ITEM)
1145 1464
1146 const_iv (AT_PHYSICAL) 1465 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1147 const_iv (AT_MAGIC) 1466 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1148 const_iv (AT_FIRE) 1467 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1149 const_iv (AT_ELECTRICITY) 1468 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1150 const_iv (AT_COLD) 1469 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1151 const_iv (AT_CONFUSION) 1470 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1152 const_iv (AT_ACID) 1471 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1153 const_iv (AT_DRAIN)
1154 const_iv (AT_WEAPONMAGIC)
1155 const_iv (AT_GHOSTHIT)
1156 const_iv (AT_POISON)
1157 const_iv (AT_SLOW)
1158 const_iv (AT_PARALYZE)
1159 const_iv (AT_TURN_UNDEAD)
1160 const_iv (AT_FEAR)
1161 const_iv (AT_CANCELLATION)
1162 const_iv (AT_DEPLETE)
1163 const_iv (AT_DEATH)
1164 const_iv (AT_CHAOS)
1165 const_iv (AT_COUNTERSPELL)
1166 const_iv (AT_GODPOWER)
1167 const_iv (AT_HOLYWORD)
1168 const_iv (AT_BLIND)
1169 const_iv (AT_INTERNAL)
1170 const_iv (AT_LIFE_STEALING)
1171 const_iv (AT_DISEASE)
1172 1472
1173 const_iv (WEAP_HIT) 1473 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1174 const_iv (WEAP_SLASH) 1474 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1175 const_iv (WEAP_PIERCE)
1176 const_iv (WEAP_CLEAVE)
1177 const_iv (WEAP_SLICE)
1178 const_iv (WEAP_STAB)
1179 const_iv (WEAP_WHIP)
1180 const_iv (WEAP_CRUSH)
1181 const_iv (WEAP_BLUD) 1475 const_iv (WEAP_BLUD)
1182 1476
1183 const_iv (FLAG_ALIVE) 1477 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1184 const_iv (FLAG_WIZ) 1478 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1185 const_iv (FLAG_REMOVED) 1479 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1480 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1481 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1482 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1483 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1484 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1485 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1486 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1487 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1488 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1489 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1490 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1491 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1492 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1493 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1494 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1495 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1496 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1497 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1498 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1499 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1500 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1501 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1502 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1503
1504 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1505 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1506 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1507 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1508 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1509 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1510
1511 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1512 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1513
1514 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1515
1516 const_iv (SP_RAISE_DEAD)
1186 const_iv (FLAG_FREED) 1517 const_iv (SP_RUNE)
1187 const_iv (FLAG_WAS_WIZ) 1518 const_iv (SP_MAKE_MARK)
1188 const_iv (FLAG_APPLIED) 1519 const_iv (SP_BOLT)
1189 const_iv (FLAG_UNPAID) 1520 const_iv (SP_BULLET)
1190 const_iv (FLAG_USE_SHIELD) 1521 const_iv (SP_EXPLOSION)
1191 const_iv (FLAG_NO_PICK) 1522 const_iv (SP_CONE)
1192 const_iv (FLAG_ANIMATE) 1523 const_iv (SP_BOMB)
1193 const_iv (FLAG_MONSTER) 1524 const_iv (SP_WONDER)
1194 const_iv (FLAG_FRIENDLY) 1525 const_iv (SP_SMITE)
1195 const_iv (FLAG_GENERATOR) 1526 const_iv (SP_MAGIC_MISSILE)
1196 const_iv (FLAG_IS_THROWN) 1527 const_iv (SP_SUMMON_GOLEM)
1197 const_iv (FLAG_AUTO_APPLY) 1528 const_iv (SP_DIMENSION_DOOR)
1198 const_iv (FLAG_PLAYER_SOLD) 1529 const_iv (SP_MAGIC_MAPPING)
1530 const_iv (SP_MAGIC_WALL)
1531 const_iv (SP_DESTRUCTION)
1532 const_iv (SP_PERCEIVE_SELF)
1533 const_iv (SP_WORD_OF_RECALL)
1199 const_iv (FLAG_SEE_INVISIBLE) 1534 const_iv (SP_INVISIBLE)
1200 const_iv (FLAG_CAN_ROLL)
1201 const_iv (FLAG_OVERLAY_FLOOR)
1202 const_iv (FLAG_IS_TURNABLE)
1203 const_iv (FLAG_IS_USED_UP)
1204 const_iv (FLAG_IDENTIFIED)
1205 const_iv (FLAG_REFLECTING)
1206 const_iv (FLAG_CHANGING)
1207 const_iv (FLAG_SPLITTING)
1208 const_iv (FLAG_HITBACK)
1209 const_iv (FLAG_STARTEQUIP)
1210 const_iv (FLAG_BLOCKSVIEW)
1211 const_iv (FLAG_UNDEAD)
1212 const_iv (FLAG_SCARED)
1213 const_iv (FLAG_UNAGGRESSIVE)
1214 const_iv (FLAG_REFL_MISSILE)
1215 const_iv (FLAG_REFL_SPELL)
1216 const_iv (FLAG_NO_MAGIC)
1217 const_iv (FLAG_NO_FIX_PLAYER)
1218 const_iv (FLAG_IS_LIGHTABLE)
1219 const_iv (FLAG_TEAR_DOWN)
1220 const_iv (FLAG_RUN_AWAY)
1221 const_iv (FLAG_PICK_UP)
1222 const_iv (FLAG_UNIQUE)
1223 const_iv (FLAG_NO_DROP)
1224 const_iv (FLAG_WIZCAST)
1225 const_iv (FLAG_CAST_SPELL)
1226 const_iv (FLAG_USE_SCROLL)
1227 const_iv (FLAG_USE_RANGE)
1228 const_iv (FLAG_USE_BOW)
1229 const_iv (FLAG_USE_ARMOUR)
1230 const_iv (FLAG_USE_WEAPON)
1231 const_iv (FLAG_USE_RING)
1232 const_iv (FLAG_READY_RANGE)
1233 const_iv (FLAG_READY_BOW)
1234 const_iv (FLAG_XRAYS)
1235 const_iv (FLAG_NO_APPLY)
1236 const_iv (FLAG_IS_FLOOR)
1237 const_iv (FLAG_LIFESAVE)
1238 const_iv (FLAG_NO_STRENGTH)
1239 const_iv (FLAG_SLEEP)
1240 const_iv (FLAG_STAND_STILL)
1241 const_iv (FLAG_RANDOM_MOVE)
1242 const_iv (FLAG_ONLY_ATTACK)
1243 const_iv (FLAG_CONFUSED)
1244 const_iv (FLAG_STEALTH)
1245 const_iv (FLAG_WIZPASS)
1246 const_iv (FLAG_IS_LINKED)
1247 const_iv (FLAG_CURSED)
1248 const_iv (FLAG_DAMNED)
1249 const_iv (FLAG_SEE_ANYWHERE)
1250 const_iv (FLAG_KNOWN_MAGICAL)
1251 const_iv (FLAG_KNOWN_CURSED)
1252 const_iv (FLAG_CAN_USE_SKILL)
1253 const_iv (FLAG_BEEN_APPLIED)
1254 const_iv (FLAG_READY_SCROLL)
1255 const_iv (FLAG_USE_ROD)
1256 const_iv (FLAG_USE_HORN)
1257 const_iv (FLAG_MAKE_INVIS)
1258 const_iv (FLAG_INV_LOCKED)
1259 const_iv (FLAG_IS_WOODED)
1260 const_iv (FLAG_IS_HILLY)
1261 const_iv (FLAG_READY_SKILL)
1262 const_iv (FLAG_READY_WEAPON)
1263 const_iv (FLAG_NO_SKILL_IDENT)
1264 const_iv (FLAG_BLIND)
1265 const_iv (FLAG_SEE_IN_DARK)
1266 const_iv (FLAG_IS_CAULDRON)
1267 const_iv (FLAG_NO_STEAL)
1268 const_iv (FLAG_ONE_HIT)
1269 const_iv (FLAG_CLIENT_SENT)
1270 const_iv (FLAG_BERSERK)
1271 const_iv (FLAG_NEUTRAL)
1272 const_iv (FLAG_NO_ATTACK)
1273 const_iv (FLAG_NO_DAMAGE)
1274 const_iv (FLAG_OBJ_ORIGINAL)
1275 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1276 const_iv (FLAG_ACTIVATE_ON_PUSH)
1277 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1278 const_iv (FLAG_IS_WATER)
1279 const_iv (FLAG_CONTENT_ON_GEN)
1280 const_iv (FLAG_IS_A_TEMPLATE)
1281 const_iv (FLAG_IS_BUILDABLE)
1282 const_iv (FLAG_DESTROY_ON_DEATH)
1283 const_iv (FLAG_NO_MAP_SAVE)
1284
1285 const_iv (NDI_BLACK)
1286 const_iv (NDI_WHITE)
1287 const_iv (NDI_NAVY)
1288 const_iv (NDI_RED)
1289 const_iv (NDI_ORANGE)
1290 const_iv (NDI_BLUE)
1291 const_iv (NDI_DK_ORANGE)
1292 const_iv (NDI_GREEN)
1293 const_iv (NDI_LT_GREEN)
1294 const_iv (NDI_GREY)
1295 const_iv (NDI_BROWN)
1296 const_iv (NDI_GOLD)
1297 const_iv (NDI_TAN)
1298 const_iv (NDI_MAX_COLOR)
1299 const_iv (NDI_COLOR_MASK)
1300 const_iv (NDI_UNIQUE)
1301 const_iv (NDI_ALL)
1302
1303 const_iv (UPD_LOCATION)
1304 const_iv (UPD_FLAGS)
1305 const_iv (UPD_WEIGHT)
1306 const_iv (UPD_FACE)
1307 const_iv (UPD_NAME)
1308 const_iv (UPD_ANIM)
1309 const_iv (UPD_ANIMSPEED)
1310 const_iv (UPD_NROF) 1535 const_iv (SP_PROBE)
1311
1312 const_iv (UPD_SP_MANA) 1536 const_iv (SP_HEALING)
1313 const_iv (UPD_SP_GRACE) 1537 const_iv (SP_CREATE_FOOD)
1314 const_iv (UPD_SP_DAMAGE) 1538 const_iv (SP_EARTH_TO_DUST)
1315 1539 const_iv (SP_CHANGE_ABILITY)
1316 const_iv (F_APPLIED) 1540 const_iv (SP_BLESS)
1317 const_iv (F_LOCATION)
1318 const_iv (F_UNPAID)
1319 const_iv (F_MAGIC)
1320 const_iv (F_CURSED) 1541 const_iv (SP_CURSE)
1542 const_iv (SP_SUMMON_MONSTER)
1543 const_iv (SP_CHARGING)
1544 const_iv (SP_POLYMORPH)
1545 const_iv (SP_ALCHEMY)
1546 const_iv (SP_REMOVE_CURSE)
1547 const_iv (SP_IDENTIFY)
1548 const_iv (SP_DETECTION)
1549 const_iv (SP_MOOD_CHANGE)
1550 const_iv (SP_MOVING_BALL)
1321 const_iv (F_DAMNED) 1551 const_iv (SP_SWARM)
1552 const_iv (SP_CHANGE_MANA)
1322 const_iv (F_OPEN) 1553 const_iv (SP_DISPEL_RUNE)
1323 const_iv (F_NOPICK) 1554 const_iv (SP_CREATE_MISSILE)
1555 const_iv (SP_CONSECRATE)
1556 const_iv (SP_ANIMATE_WEAPON)
1557 const_iv (SP_LIGHT)
1558 const_iv (SP_CHANGE_MAP_LIGHT)
1559 const_iv (SP_FAERY_FIRE)
1560 const_iv (SP_CAUSE_DISEASE)
1561 const_iv (SP_AURA)
1562 const_iv (SP_TOWN_PORTAL)
1563 const_iv (SP_PARTY_SPELL)
1564
1565 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1566 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1324 const_iv (F_LOCKED) 1567 const_iv (F_LOCKED)
1325 1568
1326 const_iv (F_BUY) 1569 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1327 const_iv (F_SHOP)
1328 const_iv (F_SELL)
1329 1570
1330 const_iv (P_BLOCKSVIEW) 1571 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1331 const_iv (P_PLAYER) 1572 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1332 const_iv (P_NO_MAGIC)
1333 const_iv (P_IS_ALIVE)
1334 const_iv (P_NO_CLERIC)
1335 const_iv (P_OUT_OF_MAP)
1336 const_iv (P_NEW_MAP)
1337 const_iv (P_UPTODATE)
1338 1573
1339 const_iv (UP_OBJ_INSERT) 1574 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1340 const_iv (UP_OBJ_REMOVE)
1341 const_iv (UP_OBJ_CHANGE)
1342 const_iv (UP_OBJ_FACE)
1343 1575
1344 const_iv (INS_NO_MERGE) 1576 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1345 const_iv (INS_ABOVE_FLOOR_ONLY)
1346 const_iv (INS_NO_WALK_ON)
1347 const_iv (INS_ON_TOP)
1348 const_iv (INS_BELOW_ORIGINATOR) 1577 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1349 const_iv (INS_MAP_LOAD)
1350 1578
1351 const_iv (WILL_APPLY_HANDLE) 1579 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1352 const_iv (WILL_APPLY_TREASURE) 1580 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1353 const_iv (WILL_APPLY_EARTHWALL)
1354 const_iv (WILL_APPLY_DOOR)
1355 const_iv (WILL_APPLY_FOOD)
1356 1581
1357 const_iv (SAVE_MODE) 1582 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1358 const_iv (SAVE_DIR_MODE)
1359 1583
1360 const_iv (M_PAPER) 1584 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1361 const_iv (M_IRON) 1585 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1362 const_iv (M_GLASS) 1586 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1363 const_iv (M_LEATHER) 1587 const_iv (M_ICE) const_iv (M_SPECIAL)
1364 const_iv (M_WOOD)
1365 const_iv (M_ORGANIC)
1366 const_iv (M_STONE)
1367 const_iv (M_CLOTH)
1368 const_iv (M_ADAMANT)
1369 const_iv (M_LIQUID)
1370 const_iv (M_SOFT_METAL)
1371 const_iv (M_BONE)
1372 const_iv (M_ICE)
1373 const_iv (M_SPECIAL)
1374 1588
1375 const_iv (SK_EXP_ADD_SKILL) 1589 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1376 const_iv (SK_EXP_TOTAL) 1590 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1377 const_iv (SK_EXP_NONE)
1378 const_iv (SK_SUBTRACT_SKILL_EXP)
1379 const_iv (SK_EXP_SKILL_ONLY)
1380 1591
1381 const_iv (SK_LOCKPICKING) 1592 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1382 const_iv (SK_HIDING) 1593 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1383 const_iv (SK_SMITHERY) 1594 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1384 const_iv (SK_BOWYER) 1595 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1385 const_iv (SK_JEWELER) 1596 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1386 const_iv (SK_ALCHEMY) 1597 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1387 const_iv (SK_STEALING) 1598 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1388 const_iv (SK_LITERACY) 1599 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1389 const_iv (SK_BARGAINING) 1600 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1390 const_iv (SK_JUMPING) 1601 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1391 const_iv (SK_DET_MAGIC)
1392 const_iv (SK_ORATORY)
1393 const_iv (SK_SINGING)
1394 const_iv (SK_DET_CURSE)
1395 const_iv (SK_FIND_TRAPS)
1396 const_iv (SK_MEDITATION)
1397 const_iv (SK_PUNCHING)
1398 const_iv (SK_FLAME_TOUCH)
1399 const_iv (SK_KARATE)
1400 const_iv (SK_CLIMBING)
1401 const_iv (SK_WOODSMAN)
1402 const_iv (SK_INSCRIPTION)
1403 const_iv (SK_ONE_HANDED_WEAPON)
1404 const_iv (SK_MISSILE_WEAPON)
1405 const_iv (SK_THROWING)
1406 const_iv (SK_USE_MAGIC_ITEM)
1407 const_iv (SK_DISARM_TRAPS)
1408 const_iv (SK_SET_TRAP)
1409 const_iv (SK_THAUMATURGY)
1410 const_iv (SK_PRAYING)
1411 const_iv (SK_CLAWING)
1412 const_iv (SK_LEVITATION)
1413 const_iv (SK_SUMMONING)
1414 const_iv (SK_PYROMANCY)
1415 const_iv (SK_EVOCATION)
1416 const_iv (SK_SORCERY)
1417 const_iv (SK_TWO_HANDED_WEAPON)
1418 const_iv (SK_SPARK_TOUCH)
1419 const_iv (SK_SHIVER)
1420 const_iv (SK_ACID_SPLASH)
1421 const_iv (SK_POISON_NAIL) 1602 const_iv (SK_POISON_NAIL)
1422 1603
1423 const_iv (SOUND_NEW_PLAYER) 1604 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1424 const_iv (SOUND_FIRE_ARROW) 1605 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1425 const_iv (SOUND_LEARN_SPELL) 1606 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1426 const_iv (SOUND_FUMBLE_SPELL) 1607 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1427 const_iv (SOUND_WAND_POOF) 1608 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1428 const_iv (SOUND_OPEN_DOOR) 1609 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1429 const_iv (SOUND_PUSH_PLAYER)
1430 const_iv (SOUND_PLAYER_HITS1)
1431 const_iv (SOUND_PLAYER_HITS2)
1432 const_iv (SOUND_PLAYER_HITS3)
1433 const_iv (SOUND_PLAYER_HITS4)
1434 const_iv (SOUND_PLAYER_IS_HIT1)
1435 const_iv (SOUND_PLAYER_IS_HIT2)
1436 const_iv (SOUND_PLAYER_IS_HIT3)
1437 const_iv (SOUND_PLAYER_KILLS)
1438 const_iv (SOUND_PET_IS_KILLED)
1439 const_iv (SOUND_PLAYER_DIES)
1440 const_iv (SOUND_OB_EVAPORATE)
1441 const_iv (SOUND_OB_EXPLODE)
1442 const_iv (SOUND_CLOCK)
1443 const_iv (SOUND_TURN_HANDLE)
1444 const_iv (SOUND_FALL_HOLE)
1445 const_iv (SOUND_DRINK_POISON)
1446 const_iv (SOUND_CAST_SPELL_0)
1447 1610
1448 const_iv (PREFER_LOW) 1611 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1449 const_iv (PREFER_HIGH)
1450 1612
1451 const_iv (ATNR_PHYSICAL) 1613 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1452 const_iv (ATNR_MAGIC) 1614 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1453 const_iv (ATNR_FIRE) 1615 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1454 const_iv (ATNR_ELECTRICITY) 1616 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1455 const_iv (ATNR_COLD) 1617 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1456 const_iv (ATNR_CONFUSION) 1618 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1457 const_iv (ATNR_ACID) 1619 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1458 const_iv (ATNR_DRAIN)
1459 const_iv (ATNR_WEAPONMAGIC)
1460 const_iv (ATNR_GHOSTHIT)
1461 const_iv (ATNR_POISON)
1462 const_iv (ATNR_SLOW)
1463 const_iv (ATNR_PARALYZE)
1464 const_iv (ATNR_TURN_UNDEAD)
1465 const_iv (ATNR_FEAR)
1466 const_iv (ATNR_CANCELLATION)
1467 const_iv (ATNR_DEPLETE)
1468 const_iv (ATNR_DEATH)
1469 const_iv (ATNR_CHAOS)
1470 const_iv (ATNR_COUNTERSPELL)
1471 const_iv (ATNR_GODPOWER)
1472 const_iv (ATNR_HOLYWORD)
1473 const_iv (ATNR_BLIND)
1474 const_iv (ATNR_INTERNAL)
1475 const_iv (ATNR_LIFE_STEALING)
1476 const_iv (ATNR_DISEASE)
1477 1620
1478 const_iv (MAP_IN_MEMORY) 1621 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1479 const_iv (MAP_SWAPPED)
1480 const_iv (MAP_LOADING)
1481 const_iv (MAP_SAVING) 1622 const_iv (MAP_INACTIVE)
1482 1623
1483 const_iv (KLASS_ATTACHABLE) 1624 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1484 const_iv (KLASS_GLOBAL) 1625 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1485 const_iv (KLASS_OBJECT)
1486 const_iv (KLASS_CLIENT)
1487 const_iv (KLASS_PLAYER)
1488 const_iv (KLASS_MAP)
1489 1626
1490 const_iv (CS_QUERY_YESNO) 1627 const_iv (VERSION_CS) const_iv (VERSION_SC)
1491 const_iv (CS_QUERY_SINGLECHAR)
1492 const_iv (CS_QUERY_HIDEINPUT)
1493 1628
1494 const_iv (ST_DEAD) 1629 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1495 const_iv (ST_SETUP)
1496 const_iv (ST_PLAYING)
1497 const_iv (ST_CUSTOM)
1498 1630
1499 const_iv (ST_CHANGE_CLASS) 1631 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1500 1632
1501 const_iv (IO_HEADER) 1633 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1502 const_iv (IO_OBJECTS)
1503 const_iv (IO_UNIQUES)
1504 1634
1505 // random map generator 1635 // random map generator
1506 const_iv (LAYOUT_NONE) 1636 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1507 const_iv (LAYOUT_ONION) 1637 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1508 const_iv (LAYOUT_MAZE)
1509 const_iv (LAYOUT_SPIRAL)
1510 const_iv (LAYOUT_ROGUELIKE)
1511 const_iv (LAYOUT_SNAKE)
1512 const_iv (LAYOUT_SQUARE_SPIRAL)
1513 1638
1514 const_iv (RMOPT_RANDOM) 1639 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1515 const_iv (RMOPT_CENTERED) 1640 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1516 const_iv (RMOPT_LINEAR) 1641 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1517 const_iv (RMOPT_BOTTOM_C)
1518 const_iv (RMOPT_BOTTOM_R)
1519 const_iv (RMOPT_IRR_SPACE)
1520 const_iv (RMOPT_WALL_OFF)
1521 const_iv (RMOPT_WALLS_ONLY)
1522 const_iv (RMOPT_NO_DOORS)
1523 1642
1524 const_iv (SYMMETRY_RANDOM) 1643 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1525 const_iv (SYMMETRY_NONE) 1644 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1526 const_iv (SYMMETRY_X) 1645
1527 const_iv (SYMMETRY_Y) 1646 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1528 const_iv (SYMMETRY_XY) 1647 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1648
1649 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1650 const_iv (FT_RSRC) const_iv (FT_NUM)
1529 }; 1651 };
1530 1652
1531 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1653 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1532 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1654 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1533 1655
1550 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1672 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1551 av_push (event, newSViv (eiv->klass)); 1673 av_push (event, newSViv (eiv->klass));
1552 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1674 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1553 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1675 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1554 } 1676 }
1555}
1556 1677
1678 // used by autogenerated BOOT sections from genacc
1679 av_reflect = get_av ("cf::REFLECT", 1);
1680}
1681
1682void _gv_clear (SV *gv)
1683 CODE:
1684 assert (SvTYPE (gv) == SVt_PVGV);
1685# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1686 f (GvGP (gv)->gp_form);
1687 f (GvGP (gv)->gp_io);
1688 f (GvGP (gv)->gp_sv);
1689 f (GvGP (gv)->gp_av);
1690 f (GvGP (gv)->gp_hv);
1691 f (GvGP (gv)->gp_cv);
1692 GvCVGEN (gv) = 0;
1693 GvMULTI_off (gv);
1694# undef f
1695
1557void _connect_to_perl () 1696void _connect_to_perl_1 ()
1558 1697
1698void _connect_to_perl_2 ()
1699
1700void _recalc_want ()
1701
1702# not used by default anymore
1559void _global_reattach () 1703void _global_reattach ()
1560 CODE: 1704 CODE:
1561{ 1705{
1562 // reattach to all attachable objects in the game. 1706 // reattach to all attachable objects in the game.
1563 for_all_clients (ns) 1707 for_all_clients (ns)
1564 ns->reattach (); 1708 ns->reattach ();
1565 1709
1566 for_all_players (pl)
1567 pl->reattach ();
1568
1569 //TODO
1570 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1571 // i->second->reattach ();
1572
1573 for_all_objects (op) 1710 for_all_objects (op)
1574 op->reattach (); 1711 op->reattach ();
1575} 1712}
1576 1713
1714# support function for map-world.ext
1715void _quantise (SV *data_sv, SV *plt_sv)
1716 CODE:
1717{
1718 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1719 croak ("_quantise called with invalid agruments");
1720
1721 plt_sv = SvRV (plt_sv);
1722 SV **plt = AvARRAY (plt_sv);
1723 int plt_count = AvFILL (plt_sv) + 1;
1724
1725 STRLEN len;
1726 char *data = SvPVbyte (data_sv, len);
1727 char *dst = data;
1728
1729 while (len >= 3)
1730 {
1731 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1732 {
1733 char *val = SvPVX (*val_sv);
1734
1735 if (val [0] == data [0]
1736 && val [1] == data [1]
1737 && val [2] == data [2])
1738 {
1739 *dst++ = val [3];
1740 goto next;
1741 }
1742 }
1743
1744 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1745 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1746 dst - SvPVX (data_sv), len);
1747
1748 next:
1749 data += 3;
1750 len -= 3;
1751 }
1752
1753 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1754}
1755
1756void init_anim ()
1757
1758void init_globals ()
1759
1760void init_experience ()
1761
1762void init_attackmess ()
1763
1764void init_dynamic ()
1765
1766void load_settings ()
1767
1768void load_materials ()
1769
1770void init_uuid ()
1771 CODE:
1772 UUID::init ();
1773
1774void init_signals ()
1775
1776void init_commands ()
1777
1778void init_skills ()
1779
1780void init_beforeplay ()
1781
1782void evthread_start (int aiofd)
1783
1784void cede_to_tick ()
1785 CODE:
1786 coroapi::cede_to_tick ();
1787
1788NV till_tick ()
1789 CODE:
1790 RETVAL = SvNVX (sv_next_tick) - now ();
1791 OUTPUT:
1792 RETVAL
1793
1794int tick_inhibit ()
1795 CODE:
1796 RETVAL = tick_inhibit;
1797 OUTPUT:
1798 RETVAL
1799
1800void tick_inhibit_inc ()
1801 CODE:
1802 ++tick_inhibit;
1803
1804void tick_inhibit_dec ()
1805 CODE:
1806 if (!--tick_inhibit)
1807 if (tick_pending)
1808 {
1809 ev_async_send (EV_DEFAULT, &tick_watcher);
1810 coroapi::cede ();
1811 }
1812
1813void server_tick ()
1814 CODE:
1815{
1816 NOW = ev_now (EV_DEFAULT);
1817 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1818 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1819 runtime = SvNVX (sv_runtime);
1820
1821 server_tick ();
1822
1823 NOW = ev_time ();
1824 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1825 runtime += TICK;
1826 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1827}
1828
1577NV floor (NV x) 1829NV floor (NV x)
1578 1830
1579NV ceil (NV x) 1831NV ceil (NV x)
1580 1832
1581NV rndm (...) 1833NV rndm (...)
1834 ALIAS:
1835 rmg_rndm = 1
1582 CODE: 1836 CODE:
1837{
1838 rand_gen &gen = ix ? rmg_rndm : rndm;
1583 switch (items) 1839 switch (items)
1584 { 1840 {
1585 case 0: RETVAL = rndm (); break; 1841 case 0: RETVAL = gen (); break;
1586 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1842 case 1: RETVAL = gen (SvUV (ST (0))); break;
1587 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1843 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1588 default: croak ("cf::rndm requires none, one or two parameters."); break; 1844 default: croak ("cf::rndm requires none, one or two parameters."); break;
1589 } 1845 }
1846}
1590 OUTPUT: 1847 OUTPUT:
1591 RETVAL 1848 RETVAL
1592 1849
1593void server_tick () 1850NV clamp (NV value, NV min_value, NV max_value)
1594 CODE: 1851 CODE:
1595 runtime = SvNVx (sv_runtime); 1852 RETVAL = clamp (value, min_value, max_value);
1596 server_tick (); 1853 OUTPUT:
1854 RETVAL
1597 1855
1856NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1857 CODE:
1858 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1859 OUTPUT:
1860 RETVAL
1861
1862void weaken (...)
1863 PROTOTYPE: @
1864 CODE:
1865 while (items > 0)
1866 sv_rvweaken (ST (--items));
1867
1598void 1868void
1599LOG (int level, char *msg) 1869log_backtrace (utf8_string msg)
1870
1871void
1872LOG (int flags, utf8_string msg)
1600 PROTOTYPE: $$ 1873 PROTOTYPE: $$
1601 C_ARGS: (LogLevel)level, "%s", msg 1874 C_ARGS: flags, "%s", msg
1602 1875
1603char *path_combine (char *base, char *path) 1876octet_string path_combine (octet_string base, octet_string path)
1604 PROTOTYPE: $$ 1877 PROTOTYPE: $$
1605 1878
1606char *path_combine_and_normalize (char *base, char *path) 1879octet_string path_combine_and_normalize (octet_string base, octet_string path)
1607 PROTOTYPE: $$ 1880 PROTOTYPE: $$
1608 1881
1609const char *
1610get_maps_directory (char *path)
1611 PROTOTYPE: $
1612 ALIAS: maps_directory = 0
1613 CODE:
1614 RETVAL = create_pathname (path);
1615 OUTPUT: RETVAL
1616
1617void 1882void
1618sub_generation_inc () 1883sub_generation_inc ()
1619 CODE: 1884 CODE:
1620 PL_sub_generation++; 1885 PL_sub_generation++;
1621 1886
1622char * 1887const_octet_string
1623mapdir () 1888mapdir ()
1624 PROTOTYPE: 1889 PROTOTYPE:
1625 ALIAS: 1890 ALIAS:
1626 mapdir = 0 1891 mapdir = 0
1627 uniquedir = 1 1892 uniquedir = 1
1643 } 1908 }
1644 OUTPUT: RETVAL 1909 OUTPUT: RETVAL
1645 1910
1646void abort () 1911void abort ()
1647 1912
1913void reset_signals ()
1914
1648void fork_abort (char *cause = "cf::fork_abort") 1915void fork_abort (const_octet_string cause = "cf::fork_abort")
1649 1916
1650void cleanup (const char *cause, bool make_core = false) 1917void cleanup (const_octet_string cause, bool make_core = false)
1651 1918
1652void emergency_save () 1919void emergency_save ()
1653 1920
1654void _exit (int status = EXIT_SUCCESS) 1921void _exit (int status = EXIT_SUCCESS)
1655 1922
1656UV sv_2watcher (SV *w)
1657 CODE:
1658 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1659 OUTPUT:
1660 RETVAL
1661
1662#if _POSIX_MEMLOCK 1923#if _POSIX_MEMLOCK
1663 1924
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1925int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1926 INIT:
1927#if __GLIBC__
1928 mallopt (M_TOP_PAD, 1024 * 1024);
1929 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1930 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1931 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1932#endif
1665 1933
1666int munlockall () 1934int munlockall ()
1667 1935
1668#endif 1936#endif
1669 1937
1938int
1939malloc_trim (IV pad = 0)
1940
1941void
1942mallinfo ()
1943 PPCODE:
1944{
1945#if __GLIBC__
1946 struct mallinfo mai = mallinfo ();
1947 EXTEND (SP, 10*2);
1948 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1949 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1950 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1951 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1952 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1953 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1954 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1955 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1956 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1957 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1958#endif
1959 EXTEND (SP, 5*2);
1960 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1961 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1962 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1963 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1964 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1965}
1966
1670int find_animation (char *text) 1967int find_animation (utf8_string text)
1671 PROTOTYPE: $ 1968 PROTOTYPE: $
1672 1969
1673int random_roll (int min, int max, object *op, int goodbad); 1970int random_roll (int min, int max, object *op, int goodbad);
1674 1971
1675const char *cost_string_from_value(uint64 cost, int approx = 0) 1972const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1676 1973
1677int 1974int
1678exp_to_level (val64 exp) 1975exp_to_level (val64 exp)
1679 CODE: 1976 CODE:
1680{ 1977{
1711 RETVAL = newSVpv (resist_plus[atnr], 0); 2008 RETVAL = newSVpv (resist_plus[atnr], 0);
1712 else 2009 else
1713 XSRETURN_UNDEF; 2010 XSRETURN_UNDEF;
1714 OUTPUT: RETVAL 2011 OUTPUT: RETVAL
1715 2012
2013UUID
2014uuid_cur ()
2015 CODE:
2016 RETVAL = UUID::cur;
2017 OUTPUT:
2018 RETVAL
2019
2020UUID
2021uuid_gen ()
2022 CODE:
2023 RETVAL = UUID::gen ();
2024 OUTPUT:
2025 RETVAL
2026
2027val64
2028uuid_seq (UUID uuid)
2029 CODE:
2030 RETVAL = uuid.seq;
2031 OUTPUT:
2032 RETVAL
2033
2034UUID
2035uuid_str (val64 seq)
2036 CODE:
2037 RETVAL.seq = seq;
2038 OUTPUT:
2039 RETVAL
2040
2041void
2042coin_names ()
2043 PPCODE:
2044 EXTEND (SP, NUM_COINS);
2045 for (int i = 0; i < NUM_COINS; ++i)
2046 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2047
2048void
2049coin_archetypes ()
2050 PPCODE:
2051 EXTEND (SP, NUM_COINS);
2052 for (int i = 0; i < NUM_COINS; ++i)
2053 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2054
2055bool
2056load_resource_file_ (octet_string filename)
2057
2058void
2059fix_weight ()
2060
1716MODULE = cf PACKAGE = cf::attachable 2061MODULE = cf PACKAGE = cf::attachable
1717 2062
1718int 2063int
1719valid (SV *obj) 2064valid (SV *obj)
1720 CODE: 2065 CODE:
1721 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 2066 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1722 OUTPUT: 2067 OUTPUT:
1723 RETVAL 2068 RETVAL
2069
2070void
2071debug_trace (attachable *obj, bool on = true)
2072 CODE:
2073 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
2074 if (on)
2075 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1724 2076
1725int mortals_size () 2077int mortals_size ()
1726 CODE: 2078 CODE:
1727 RETVAL = attachable::mortals.size (); 2079 RETVAL = attachable::mortals.size ();
1728 OUTPUT: RETVAL 2080 OUTPUT: RETVAL
1730#object *mortals (U32 index) 2082#object *mortals (U32 index)
1731# CODE: 2083# CODE:
1732# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2084# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1733# OUTPUT: RETVAL 2085# OUTPUT: RETVAL
1734 2086
1735INCLUDE: $PERL genacc attachable ../include/cfperl.h | 2087INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1736 2088
1737MODULE = cf PACKAGE = cf::global 2089MODULE = cf PACKAGE = cf::global
1738 2090
1739int invoke (SV *klass, int event, ...) 2091int invoke (SV *klass, int event, ...)
1740 CODE: 2092 CODE:
1744 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 2096 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1745 OUTPUT: RETVAL 2097 OUTPUT: RETVAL
1746 2098
1747MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 2099MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1748 2100
1749INCLUDE: $PERL genacc object ../include/object.h | 2101INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1750 2102
1751int invoke (object *op, int event, ...) 2103int invoke (object *op, int event, ...)
1752 CODE: 2104 CODE:
1753 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 2105 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1754 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2106 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1776object *actives (U32 index) 2128object *actives (U32 index)
1777 CODE: 2129 CODE:
1778 RETVAL = index < actives.size () ? actives [index] : 0; 2130 RETVAL = index < actives.size () ? actives [index] : 0;
1779 OUTPUT: RETVAL 2131 OUTPUT: RETVAL
1780 2132
2133int mortals_size ()
2134 CODE:
2135 RETVAL = attachable::mortals.size ();
2136 OUTPUT: RETVAL
2137
2138const char *slot_use_name (U32 slot)
2139 ALIAS:
2140 slot_nonuse_name = 1
2141 CODE:
2142{
2143 if (slot >= NUM_BODY_LOCATIONS)
2144 croak ("body slot index out of range");
2145
2146 switch (ix)
2147 {
2148 case 0: RETVAL = body_locations[slot].use_name; break;
2149 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2150 }
2151}
2152 OUTPUT:
2153 RETVAL
2154
1781# missing properties 2155# missing properties
1782 2156
1783object *head (object *op) 2157object *head (object *op)
1784 PROTOTYPE: $ 2158 PROTOTYPE: $
1785 CODE: 2159 CODE:
1786 RETVAL = op->head_ (); 2160 RETVAL = op->head_ ();
1787 OUTPUT: RETVAL
1788
1789int is_head (object *op)
1790 PROTOTYPE: $
1791 CODE:
1792 RETVAL = op->head_ () == op;
1793 OUTPUT: RETVAL 2161 OUTPUT: RETVAL
1794 2162
1795void 2163void
1796inv (object *obj) 2164inv (object *obj)
1797 PROTOTYPE: $ 2165 PROTOTYPE: $
1798 PPCODE: 2166 PPCODE:
1799{ 2167{
1800 object *o;
1801 for (o = obj->inv; o; o = o->below) 2168 for (object *o = obj->inv; o; o = o->below)
1802 XPUSHs (sv_2mortal (to_sv (o))); 2169 XPUSHs (sv_2mortal (to_sv (o)));
1803} 2170}
1804 2171
1805void 2172void
1806set_animation (object *op, int idx) 2173set_animation (object *op, int idx)
1811num_animations (object *op) 2178num_animations (object *op)
1812 CODE: 2179 CODE:
1813 RETVAL = NUM_ANIMATIONS (op); 2180 RETVAL = NUM_ANIMATIONS (op);
1814 OUTPUT: RETVAL 2181 OUTPUT: RETVAL
1815 2182
2183int slot_info (object *op, UV slot, int value = 0)
2184 ALIAS:
2185 slot_used = 1
2186 CODE:
2187{
2188 if (slot >= NUM_BODY_LOCATIONS)
2189 croak ("body slot index out of range");
2190
2191 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2192
2193 if (items > 2)
2194 if (ix)
2195 op->slot[slot].used = value;
2196 else
2197 op->slot[slot].info = value;
2198}
2199 OUTPUT:
2200 RETVAL
2201
1816object *find_best_object_match (object *op, const char *match) 2202object *find_best_object_match (object *op, utf8_string match)
1817 2203
1818object *find_marked_object (object *op) 2204object *find_marked_object (object *op)
1819 2205
1820int need_identify (object *obj); 2206int need_identify (object *obj);
1821 2207
1833 2219
1834void apply_below (object *op) 2220void apply_below (object *op)
1835 CODE: 2221 CODE:
1836 player_apply_below (op); 2222 player_apply_below (op);
1837 2223
1838object *cf_object_present_archname_inside (object *op, char *whatstr) 2224int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1839 2225
1840int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2226int casting_level (object *caster, object *spell)
1841
1842int cf_object_change_map (object *op, int x, int y, maptile *map)
1843
1844#//TODO
1845object *clone_ (object *op, int recursive = 0)
1846 CODE:
1847 if (recursive)
1848 RETVAL = object_create_clone (op);
1849 else
1850 {
1851 RETVAL = object::create ();
1852 op->copy_to (RETVAL);
1853 }
1854 OUTPUT: RETVAL
1855 2227
1856int pay_item (object *op, object *buyer) 2228int pay_item (object *op, object *buyer)
1857 CODE: 2229 CODE:
1858 RETVAL = pay_for_item (op, buyer); 2230 RETVAL = pay_for_item (op, buyer);
1859 OUTPUT: RETVAL 2231 OUTPUT: RETVAL
1863 RETVAL = pay_for_amount (amount, op); 2235 RETVAL = pay_for_amount (amount, op);
1864 OUTPUT: RETVAL 2236 OUTPUT: RETVAL
1865 2237
1866void pay_player (object *op, uint64 amount) 2238void pay_player (object *op, uint64 amount)
1867 2239
1868val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2240val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1869 2241
1870int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2242int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1871 2243
1872void learn_spell (object *op, object *sp, int special_prayer = 0) 2244void learn_spell (object *op, object *sp, int special_prayer = 0)
1873 CODE: 2245 CODE:
1874 do_learn_spell (op, sp, special_prayer); 2246 do_learn_spell (op, sp, special_prayer);
1875 2247
1876void forget_spell (object *op, object *sp) 2248void forget_spell (object *op, object *sp)
1877 CODE: 2249 CODE:
1878 do_forget_spell (op, query_name (sp)); 2250 do_forget_spell (op, query_name (sp));
1879 2251
1880object *check_for_spell (object *op, char *spellname) 2252object *check_for_spell (object *op, utf8_string spellname)
1881 CODE: 2253 CODE:
1882 RETVAL = check_spell_known (op, spellname); 2254 RETVAL = check_spell_known (op, spellname);
1883 OUTPUT: RETVAL 2255 OUTPUT: RETVAL
1884 2256
1885int query_money (object *op) 2257int query_money (object *op)
1894 2266
1895void drop (object *who, object *op) 2267void drop (object *who, object *op)
1896 2268
1897void pick_up (object *who, object *op) 2269void pick_up (object *who, object *op)
1898 2270
1899int cf_object_teleport (object *op, maptile *map, int x, int y)
1900
1901void update_object (object *op, int action) 2271void update_object (object *op, int action)
1902 2272
1903object *cf_create_object_by_name (const char *name)
1904
1905void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2273void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1906 2274
1907void player_lvl_adj (object *who, object *skill = 0) 2275void player_lvl_adj (object *who, object *skill = 0)
1908 2276
1909int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2277int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1910 2278
1911int calc_skill_exp (object *who, object *op, object *skill); 2279int calc_skill_exp (object *who, object *op, object *skill)
1912 2280
1913void push_button (object *op); 2281void push_button (object *op, object *originator)
1914 2282
1915void use_trigger (object *op); 2283void use_trigger (object *op, object *originator)
1916 2284
1917void add_button_link (object *button, maptile *map, int connected); 2285void handle_apply_yield (object *op)
1918 2286
1919void remove_button_link (object *op); 2287int convert_item (object *item, object *converter)
1920 2288
1921 2289
1922MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2290MODULE = cf PACKAGE = cf::object PREFIX = cf_
1923
1924object *cf_insert_ob_in_ob (object *ob, object *where)
1925 2291
1926# no clean way to get an object from an archetype - stupid idiotic 2292# no clean way to get an object from an archetype - stupid idiotic
1927# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2293# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1928 2294
1929object *new (const char *archetype = 0) 2295object *new (utf8_string archetype = 0)
1930 PROTOTYPE: ;$ 2296 PROTOTYPE: ;$
1931 CODE: 2297 CODE:
1932 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2298 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1933 OUTPUT: 2299 OUTPUT:
1934 RETVAL 2300 RETVAL
1935 2301
2302object *find_object (U32 tag)
2303
2304# TODO: nuke
1936object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2305object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1937 PROTOTYPE: $$$$$$ 2306 PROTOTYPE: $$$$$$
1938 CODE: 2307 CODE:
1939{ 2308{
1940 int unused_type; 2309 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1941 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1942}
1943 2310
1944# syntatic sugar for easier use in event callbacks. 2311 if (RETVAL->destroyed ())
1945const char *options (object *op)
1946 CODE:
1947 RETVAL = op->name;
1948 OUTPUT:
1949 RETVAL 2312 RETVAL = 0;
2313}
1950 2314
1951player *contr (object *op) 2315shstr
1952 CODE: 2316object::kv_get (shstr key)
1953 RETVAL = op->contr;
1954 OUTPUT: RETVAL
1955 2317
1956const char *get_ob_key_value (object *op, const char *key) 2318void
2319object::kv_del (shstr key)
1957 2320
1958bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2321void
2322object::kv_set (shstr key, shstr value)
1959 2323
1960object *get_nearest_player (object *ob) 2324object *get_nearest_player (object *ob)
1961 ALIAS: nearest_player = 0 2325 ALIAS: nearest_player = 0
1962 PREINIT: 2326 PREINIT:
1963 extern object *get_nearest_player (object *); 2327 extern object *get_nearest_player (object *);
1965void rangevector (object *ob, object *other, int flags = 0) 2329void rangevector (object *ob, object *other, int flags = 0)
1966 PROTOTYPE: $$;$ 2330 PROTOTYPE: $$;$
1967 PPCODE: 2331 PPCODE:
1968{ 2332{
1969 rv_vector rv; 2333 rv_vector rv;
2334
2335 PUTBACK;
1970 get_rangevector (ob, other, &rv, flags); 2336 get_rangevector (ob, other, &rv, flags);
2337 SPAGAIN;
2338
1971 EXTEND (SP, 5); 2339 EXTEND (SP, 5);
1972 PUSHs (newSVuv (rv.distance)); 2340 PUSHs (newSVuv (rv.distance));
1973 PUSHs (newSViv (rv.distance_x)); 2341 PUSHs (newSViv (rv.distance_x));
1974 PUSHs (newSViv (rv.distance_y)); 2342 PUSHs (newSViv (rv.distance_y));
1975 PUSHs (newSViv (rv.direction)); 2343 PUSHs (newSViv (rv.direction));
1976 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2344 PUSHs (to_sv (rv.part));
1977} 2345}
1978 2346
1979bool on_same_map_as (object *ob, object *other) 2347bool on_same_map_as (object *ob, object *other)
1980 CODE: 2348 CODE:
1981 RETVAL = on_same_map (ob, other); 2349 RETVAL = on_same_map (ob, other);
1982 OUTPUT: RETVAL 2350 OUTPUT: RETVAL
1983 2351
1984const char * 2352const_utf8_string
1985base_name (object *op, int plural = op->nrof > 1) 2353base_name (object *op, int plural = op->nrof > 1)
1986 CODE: 2354 CODE:
1987 RETVAL = query_base_name (op, plural); 2355 RETVAL = query_base_name (op, plural);
1988 OUTPUT: RETVAL 2356 OUTPUT: RETVAL
1989 2357
1990object *decrease_ob_nr (object *op, unsigned long i) 2358# return the tail of an object, excluding itself
2359void
2360tail (object *op)
2361 PPCODE:
2362 while ((op = op->more))
2363 XPUSHs (sv_2mortal (to_sv (op)));
1991 2364
1992MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2365MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1993 2366
1994player *player (object *op) 2367player *player (object *op)
1995 CODE: 2368 CODE:
1996 RETVAL = op->contr; 2369 RETVAL = op->contr;
1997 OUTPUT: RETVAL 2370 OUTPUT: RETVAL
1998 2371
2372bool move_player (object *op, int dir)
2373
1999void check_score (object *op) 2374void check_score (object *op)
2000 2375
2001void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2376void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2002 CODE: 2377 CODE:
2003 new_draw_info (flags, 0, op, txt); 2378 new_draw_info (flags, 0, op, txt);
2004 2379
2005object *cf_player_send_inventory (object *op)
2006
2007char *cf_player_get_ip (object *op)
2008 ALIAS: ip = 0
2009
2010object *cf_player_get_marked_item (object *op)
2011 ALIAS: marked_item = 0
2012
2013void cf_player_set_marked_item (object *op, object *ob)
2014
2015partylist *cf_player_get_party (object *op)
2016 ALIAS: party = 0
2017
2018void cf_player_set_party (object *op, partylist *party)
2019
2020void kill_player (object *op) 2380void kill_player (object *op)
2021 2381
2382void esrv_send_item (object *pl, object *item)
2383
2022void esrv_update_item (object *op, int what, object *item) 2384void esrv_update_item (object *pl, int what, object *item)
2023 C_ARGS: what, op, item 2385 C_ARGS: what, pl, item
2024 2386
2025void clear_los (object *op) 2387void esrv_del_item (object *pl, int tag)
2388 C_ARGS: pl->contr, tag
2026 2389
2027int command_summon (object *op, char *params) 2390int command_summon (object *op, utf8_string params)
2028 2391
2029int command_arrest (object *op, char *params) 2392int command_arrest (object *op, utf8_string params)
2030
2031int command_kick (object *op, char *params)
2032
2033int command_banish (object *op, char *params)
2034 2393
2035 2394
2036MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2395MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2037 2396
2038INCLUDE: $PERL genacc player ../include/player.h | 2397INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2039 2398
2040int invoke (player *pl, int event, ...) 2399int invoke (player *pl, int event, ...)
2041 CODE: 2400 CODE:
2042 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2401 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2043 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2402 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2053 pl->ob->stats.hp = pl->ob->stats.maxhp; 2412 pl->ob->stats.hp = pl->ob->stats.maxhp;
2054 pl->ob->stats.sp = pl->ob->stats.maxsp; 2413 pl->ob->stats.sp = pl->ob->stats.maxsp;
2055 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2414 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2056 pl->orig_stats = pl->ob->stats; 2415 pl->orig_stats = pl->ob->stats;
2057 2416
2058void cf_player_move (player *pl, int dir) 2417# should only be temporary
2418void esrv_new_player (player *pl)
2059 2419
2060void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2420#d# TODO: replace by blocked_los accessor, fix code using this
2061
2062bool 2421bool
2063cell_visible (player *pl, int dx, int dy) 2422cell_visible (player *pl, int dx, int dy)
2064 CODE: 2423 CODE:
2065 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2424 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2066 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2067 OUTPUT: 2425 OUTPUT:
2068 RETVAL 2426 RETVAL
2069 2427
2070void 2428void
2071send (player *pl, SV *packet) 2429send (player *pl, SV *packet)
2072 CODE: 2430 CODE:
2073{ 2431{
2074 STRLEN len; 2432 STRLEN len;
2075 char *buf = SvPVbyte (packet, len); 2433 char *buf = SvPVbyte (packet, len);
2076 2434
2435 if (len > MAXSOCKBUF)
2436 pl->failmsg ("[packet too long for client]");
2077 if (pl->ns) 2437 else if (pl->ns)
2078 pl->ns->send_packet (buf, len); 2438 pl->ns->send_packet (buf, len);
2079} 2439}
2080
2081int
2082listening (player *pl, int new_value = -1)
2083 CODE:
2084 RETVAL = pl->listening;
2085 if (new_value >= 0)
2086 pl->listening = new_value;
2087 OUTPUT:
2088 RETVAL
2089 2440
2090void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2441void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2091 PROTOTYPE: $;$$$ 2442 PROTOTYPE: $;$$$
2092 PPCODE: 2443 PPCODE:
2093 if (GIMME_V != G_VOID) 2444 if (GIMME_V != G_VOID)
2118 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2469 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2119 OUTPUT: RETVAL 2470 OUTPUT: RETVAL
2120 2471
2121SV *registry (maptile *map) 2472SV *registry (maptile *map)
2122 2473
2474void
2475find_tagged_objects (maptile *map, utf8_string tag = 0)
2476 PPCODE:
2477{
2478 if (!map->spaces)
2479 XSRETURN_EMPTY;
2480
2481 if (tag)
2482 {
2483 shstr_cmp tag_ (tag);
2484
2485 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2486 for (object *op = ms->bot; op; op = op->above)
2487 if (op->tag == tag_)
2488 XPUSHs (sv_2mortal (to_sv (op)));
2489 }
2490 else
2491 {
2492 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2493 for (object *op = ms->bot; op; op = op->above)
2494 if (op->tag)
2495 XPUSHs (sv_2mortal (to_sv (op)));
2496 }
2497}
2498
2123INCLUDE: $PERL genacc maptile ../include/map.h | 2499INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2500
2501void
2502adjust_daylight ()
2503 CODE:
2504 maptile::adjust_daylight ();
2505
2506int
2507outdoor_darkness (int darkness = 0)
2508 CODE:
2509 RETVAL = maptile::outdoor_darkness;
2510 if (items)
2511 maptile::outdoor_darkness = darkness;
2512 OUTPUT:
2513 RETVAL
2124 2514
2125void 2515void
2126maptile::instantiate () 2516maptile::instantiate ()
2127 2517
2128maptile *new () 2518maptile *new ()
2144 if (pl->ob && pl->ob->map == THIS) 2534 if (pl->ob && pl->ob->map == THIS)
2145 PUSHs (sv_2mortal (to_sv (pl->ob))); 2535 PUSHs (sv_2mortal (to_sv (pl->ob)));
2146 } 2536 }
2147 2537
2148void 2538void
2149maptile::set_regiondata (SV *data, SV *plt) 2539maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2150 CODE: 2540 CODE:
2151{ 2541{
2152 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV) 2542 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2543 croak ("maptile::add_underlay: palette must be arrayref");
2544
2545 palette = SvRV (palette);
2546
2547 STRLEN idxlen;
2548 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2549
2550 for (int x = 0; x < THIS->width; ++x)
2551 for (int y = 0; y < THIS->height; ++y)
2552 {
2553 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2554 if (op->flag [FLAG_IS_FLOOR])
2555 goto skip_space;
2556
2557 {
2558 int offs = offset + y * stride + x;
2559 if (IN_RANGE_EXC (offs, 0, idxlen))
2560 {
2561 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2562 {
2563 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2564 ob->flag [FLAG_NO_MAP_SAVE] = true;
2565 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2566
2567 if (ob->randomitems)
2568 {
2569 if (!ob->above)
2570 {
2571 ob->create_treasure (ob->randomitems);
2572
2573 for (object *op = ob->above; op; op = op->above)
2574 op->flag [FLAG_NO_MAP_SAVE] = true;
2575 }
2576
2577 ob->randomitems = 0;
2578 }
2579 }
2580 }
2581 }
2582
2583 skip_space: ;
2584 }
2585}
2586
2587void
2588maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2589 CODE:
2590{
2591 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2153 croak ("maptile::set_regiondata needs arrayref as plt arg"); 2592 croak ("maptile::set_regiondata: palette must be arrayref");
2154 2593
2155 AV *av = (AV *)SvRV (plt); 2594 palette = SvRV (palette);
2156 2595
2157 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *)); 2596 STRLEN idxlen;
2597 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2158 2598
2599 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2600 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2601
2159 for (int i = av_len (av) + 1; i--; ) 2602 for (int i = av_len ((AV *)palette) + 1; i--; )
2160 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2603 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2161 2604
2162 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data)); 2605 for (int y = 0; y < THIS->height; ++y)
2606 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2607
2608 sfree (THIS->regions, THIS->size ());
2609 delete [] THIS->regionmap;
2610
2611 THIS->regions = regions;
2163 THIS->regionmap = regionmap; 2612 THIS->regionmap = regionmap;
2164} 2613}
2165 2614
2166void play_sound_map (maptile *map, int x, int y, int sound_num) 2615void
2616maptile::create_region_treasure ()
2617 CODE:
2618 for (int x = 0; x < THIS->width; ++x)
2619 for (int y = 0; y < THIS->height; ++y)
2620 {
2621 region *rgn = THIS->region (x, y);
2622
2623 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2624 if (object *op = THIS->at (x, y).top)
2625 if (rgn->treasure && rndm () < rgn->treasure_density)
2626 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2627 }
2167 2628
2168int out_of_map (maptile *map, int x, int y) 2629int out_of_map (maptile *map, int x, int y)
2169 2630
2170void 2631void
2171trigger (maptile *map, long connection, bool state = true) 2632find_link (maptile *map, shstr_tmp connection)
2172 CODE:
2173 activate_connection (map, connection, state);
2174
2175void
2176get_connection (maptile *map, long connection)
2177 PPCODE: 2633 PPCODE:
2178 oblinkpt *obp = get_connection_links (map, connection); 2634 if (oblinkpt *obp = map->find_link (connection))
2179 if (obp)
2180 for (objectlink *ol = obp->link; ol; ol = ol->next) 2635 for (objectlink *ol = obp->link; ol; ol = ol->next)
2181 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2636 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2182
2183object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2184
2185object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2186
2187object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2188 C_ARGS: str, map, nx, ny
2189 2637
2190void 2638void
2191get_map_flags (maptile *map, int x, int y) 2639get_map_flags (maptile *map, int x, int y)
2192 PPCODE: 2640 PPCODE:
2193{ 2641{
2194 maptile *nmap = 0; 2642 maptile *nmap = 0;
2195 I16 nx = 0, ny = 0; 2643 I16 nx = 0, ny = 0;
2644
2645 PUTBACK;
2196 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2646 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2647 SPAGAIN;
2197 2648
2198 EXTEND (SP, 4); 2649 EXTEND (SP, 4);
2199 PUSHs (sv_2mortal (newSViv (flags))); 2650 PUSHs (sv_2mortal (newSViv (flags)));
2200 2651
2201 if (GIMME_V == G_ARRAY) 2652 if (GIMME_V == G_ARRAY)
2202 { 2653 {
2203 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2654 PUSHs (sv_2mortal (to_sv (nmap)));
2204 PUSHs (sv_2mortal (newSViv (nx))); 2655 PUSHs (sv_2mortal (newSViv (nx)));
2205 PUSHs (sv_2mortal (newSViv (ny))); 2656 PUSHs (sv_2mortal (newSViv (ny)));
2206 } 2657 }
2207} 2658}
2208 2659
2660mapspace *
2661ms (maptile *map, unsigned int x, unsigned int y)
2662 PROTOTYPE: $$$
2663 CODE:
2664{
2665 maptile *nmap = 0;
2666 I16 nx, ny;
2667
2668 PUTBACK;
2669 get_map_flags (map, &nmap, x, y, &nx, &ny);
2670 SPAGAIN;
2671
2672 if (!nmap)
2673 XSRETURN_UNDEF;
2674
2675 RETVAL = &nmap->at (nx, ny);
2676}
2677 OUTPUT:
2678 RETVAL
2679
2209void 2680void
2210at (maptile *map, unsigned int x, unsigned int y) 2681at (maptile *map, unsigned int x, unsigned int y)
2211 PROTOTYPE: $$$ 2682 PROTOTYPE: $$$
2212 PPCODE: 2683 PPCODE:
2213{ 2684{
2214 object *o;
2215 maptile *nmap = 0; 2685 maptile *nmap = 0;
2216 I16 nx, ny; 2686 I16 nx, ny;
2217 2687
2688 PUTBACK;
2218 get_map_flags (map, &nmap, x, y, &nx, &ny); 2689 get_map_flags (map, &nmap, x, y, &nx, &ny);
2690 SPAGAIN;
2219 2691
2220 if (nmap) 2692 if (nmap)
2221 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2693 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2222 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2694 XPUSHs (sv_2mortal (to_sv (o)));
2223} 2695}
2224 2696
2225SV * 2697SV *
2226bot_at (maptile *obj, unsigned int x, unsigned int y) 2698bot_at (maptile *map, unsigned int x, unsigned int y)
2227 PROTOTYPE: $$$ 2699 PROTOTYPE: $$$
2228 ALIAS: 2700 ALIAS:
2229 top_at = 1 2701 top_at = 1
2230 flags_at = 2 2702 flags_at = 2
2231 light_at = 3 2703 light_at = 3
2232 move_block_at = 4 2704 move_block_at = 4
2233 move_slow_at = 5 2705 move_slow_at = 5
2234 move_on_at = 6 2706 move_on_at = 6
2235 move_off_at = 7 2707 move_off_at = 7
2236 INIT:
2237 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2238 CODE: 2708 CODE:
2709{
2710 sint16 nx = x;
2711 sint16 ny = y;
2712
2713 if (!xy_normalise (map, nx, ny))
2714 XSRETURN_UNDEF;
2715
2716 mapspace &ms = map->at (nx, ny);
2717
2718 ms.update ();
2719
2239 switch (ix) 2720 switch (ix)
2240 { 2721 {
2241 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2722 case 0: RETVAL = to_sv (ms.bot ); break;
2242 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2723 case 1: RETVAL = to_sv (ms.top ); break;
2243 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2724 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2244 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2725 case 3: RETVAL = newSViv (ms.light ); break;
2245 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2726 case 4: RETVAL = newSVuv (ms.move_block); break;
2246 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2727 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2247 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2728 case 6: RETVAL = newSVuv (ms.move_on ); break;
2248 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2729 case 7: RETVAL = newSVuv (ms.move_off ); break;
2249 } 2730 }
2731}
2250 OUTPUT: RETVAL 2732 OUTPUT: RETVAL
2251
2252void fix_walls (maptile *map, int x, int y)
2253
2254void fix_walls_around (maptile *map, int x, int y)
2255 2733
2256# worst xs function of my life 2734# worst xs function of my life
2257bool 2735bool
2258_create_random_map (\ 2736_create_random_map (\
2259 maptile *self,\ 2737 maptile *self,\
2260 char *wallstyle,\ 2738 utf8_string wallstyle,\
2261 char *wall_name,\ 2739 utf8_string wall_name,\
2262 char *floorstyle,\ 2740 utf8_string floorstyle,\
2263 char *monsterstyle,\ 2741 utf8_string monsterstyle,\
2264 char *treasurestyle,\ 2742 utf8_string treasurestyle,\
2265 char *layoutstyle,\ 2743 utf8_string layoutstyle,\
2266 char *doorstyle,\ 2744 utf8_string doorstyle,\
2267 char *decorstyle,\ 2745 utf8_string decorstyle,\
2268 char *origin_map,\ 2746 utf8_string origin_map,\
2269 char *final_map,\ 2747 utf8_string final_map,\
2270 char *exitstyle,\ 2748 utf8_string exitstyle,\
2271 char *this_map,\ 2749 utf8_string this_map,\
2272 char *exit_on_final_map,\ 2750 utf8_string exit_on_final_map,\
2273 int xsize,\ 2751 int xsize,\
2274 int ysize,\ 2752 int ysize,\
2275 int expand2x,\ 2753 int expand2x,\
2276 int layoutoptions1,\ 2754 int layoutoptions1,\
2277 int layoutoptions2,\ 2755 int layoutoptions2,\
2290 val64 total_map_hp,\ 2768 val64 total_map_hp,\
2291 int map_layout_style,\ 2769 int map_layout_style,\
2292 int treasureoptions,\ 2770 int treasureoptions,\
2293 int symmetry_used,\ 2771 int symmetry_used,\
2294 region *region,\ 2772 region *region,\
2295 char *custom\ 2773 utf8_string custom\
2296) 2774)
2297 CODE: 2775 CODE:
2298{ 2776{
2299 random_map_params rmp; 2777 random_map_params rmp;
2300 2778
2327 rmp.decoroptions = decoroptions; 2805 rmp.decoroptions = decoroptions;
2328 rmp.orientation = orientation; 2806 rmp.orientation = orientation;
2329 rmp.origin_y = origin_y; 2807 rmp.origin_y = origin_y;
2330 rmp.origin_x = origin_x; 2808 rmp.origin_x = origin_x;
2331 rmp.random_seed = random_seed; 2809 rmp.random_seed = random_seed;
2332 rmp.total_map_hp = total_map_hp; 2810 rmp.total_map_hp = (uint64_t) total_map_hp;
2333 rmp.map_layout_style = map_layout_style; 2811 rmp.map_layout_style = map_layout_style;
2334 rmp.treasureoptions = treasureoptions; 2812 rmp.treasureoptions = treasureoptions;
2335 rmp.symmetry_used = symmetry_used; 2813 rmp.symmetry_used = symmetry_used;
2336 rmp.region = region; 2814 rmp.region = region;
2337 rmp.custom = custom; 2815 rmp.custom = custom;
2339 RETVAL = self->generate_random_map (&rmp); 2817 RETVAL = self->generate_random_map (&rmp);
2340} 2818}
2341 OUTPUT: 2819 OUTPUT:
2342 RETVAL 2820 RETVAL
2343 2821
2822MODULE = cf PACKAGE = cf::mapspace
2823
2824INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2825
2344MODULE = cf PACKAGE = cf::arch 2826MODULE = cf PACKAGE = cf::arch
2345 2827
2346archetype *find (const char *name) 2828int archetypes_size ()
2347 CODE: 2829 CODE:
2348 RETVAL = archetype::find (name); 2830 RETVAL = archetypes.size ();
2349 OUTPUT: 2831 OUTPUT: RETVAL
2350 RETVAL
2351 2832
2352archetype *first() 2833archetype *archetypes (U32 index)
2353 PROTOTYPE: 2834 CODE:
2354 CODE: 2835 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2355 RETVAL = first_archetype; 2836 OUTPUT: RETVAL
2837
2838object *instantiate (archetype *arch)
2839 CODE:
2840 RETVAL = arch_to_object (arch);
2841 OUTPUT:
2356 OUTPUT: RETVAL 2842 RETVAL
2357 2843
2358INCLUDE: $PERL genacc archetype ../include/object.h | 2844INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2359 2845
2360MODULE = cf PACKAGE = cf::party 2846MODULE = cf PACKAGE = cf::party
2361 2847
2362partylist *first () 2848partylist *first ()
2363 PROTOTYPE: 2849 PROTOTYPE:
2364 CODE: 2850 CODE:
2365 RETVAL = get_firstparty (); 2851 RETVAL = get_firstparty ();
2366 OUTPUT: RETVAL 2852 OUTPUT: RETVAL
2367 2853
2368INCLUDE: $PERL genacc partylist ../include/player.h | 2854INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2369 2855
2370MODULE = cf PACKAGE = cf::region 2856MODULE = cf PACKAGE = cf::region
2371 2857
2372void 2858void
2373list () 2859list ()
2374 PPCODE: 2860 PPCODE:
2375 for_all_regions (rgn) 2861 for_all_regions (rgn)
2376 XPUSHs (sv_2mortal (to_sv (rgn))); 2862 XPUSHs (sv_2mortal (to_sv (rgn)));
2377 2863
2378region *find (char *name) 2864region *find (utf8_string name)
2379 PROTOTYPE: $ 2865 PROTOTYPE: $
2380 CODE: 2866 CODE:
2381 RETVAL = region::find (name); 2867 RETVAL = region::find (name);
2382 OUTPUT: RETVAL 2868 OUTPUT: RETVAL
2383 2869
2384region *find_fuzzy (char *name) 2870int specificity (region *rgn)
2385 PROTOTYPE: $ 2871 CODE:
2386 CODE: 2872 RETVAL = 0;
2387 RETVAL = region::find_fuzzy (name); 2873 while (rgn = rgn->parent)
2874 RETVAL++;
2388 OUTPUT: RETVAL 2875 OUTPUT: RETVAL
2389 2876
2390INCLUDE: $PERL genacc region ../include/map.h | 2877INCLUDE: $PERL $srcdir/genacc region ../include/region.h |
2391 2878
2392MODULE = cf PACKAGE = cf::living 2879MODULE = cf PACKAGE = cf::living
2393 2880
2394INCLUDE: $PERL genacc living ../include/living.h | 2881INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2395 2882
2396MODULE = cf PACKAGE = cf::settings 2883MODULE = cf PACKAGE = cf::settings
2397 2884
2398INCLUDE: $PERL genacc Settings ../include/global.h | 2885INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2399 2886
2400MODULE = cf PACKAGE = cf::client 2887MODULE = cf PACKAGE = cf::client
2401 2888
2402INCLUDE: $PERL genacc client ../include/client.h | 2889INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2403 2890
2404int invoke (client *ns, int event, ...) 2891int invoke (client *ns, int event, ...)
2405 CODE: 2892 CODE:
2406 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2893 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2407 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2894 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2423 CODE: 2910 CODE:
2424{ 2911{
2425 STRLEN len; 2912 STRLEN len;
2426 char *buf = SvPVbyte (packet, len); 2913 char *buf = SvPVbyte (packet, len);
2427 2914
2915 if (len > MAXSOCKBUF)
2916 {
2917 // ugly
2918 if (THIS->pl)
2919 THIS->pl->failmsg ("[packet too long for client]");
2920 }
2921 else
2428 THIS->send_packet (buf, len); 2922 THIS->send_packet (buf, len);
2429} 2923}
2430 2924
2925faceidx
2926client::need_face (utf8_string name, int pri = 0)
2927 CODE:
2928 RETVAL = face_find (name, 0);
2929 if (RETVAL)
2930 {
2931 THIS->send_face (RETVAL, pri);
2932 THIS->flush_fx ();
2933 }
2934 OUTPUT:
2935 RETVAL
2936
2937int
2938client::fx_want (int idx, int value = -1)
2939 CODE:
2940 if (0 < idx && idx < FT_NUM)
2941 {
2942 RETVAL = THIS->fx_want [idx];
2943 if (items > 2)
2944 THIS->fx_want [idx] = value;
2945 }
2946 else
2947 RETVAL = 0;
2948 OUTPUT:
2949 RETVAL
2950
2951MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2952
2953faceidx sound_find (utf8_string name)
2954
2955void sound_set (utf8_string str, faceidx face)
2956
2957# dire hack
2958void old_sound_index (int idx, faceidx face)
2959 CODE:
2960 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2961 old_sound_index [idx] = face;
2962
2963MODULE = cf PACKAGE = cf::face PREFIX = face_
2964
2965#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2966
2967faceidx face_find (utf8_string name, faceidx defidx = 0)
2968
2969faceidx alloc (utf8_string name)
2970 CODE:
2971{
2972 do
2973 {
2974 RETVAL = faces.size ();
2975 faces.resize (RETVAL + 1);
2976 }
2977 while (!RETVAL); // crude way to leave index 0
2978
2979 faces [RETVAL].name = name;
2980 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2981
2982 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2983 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2984}
2985 OUTPUT: RETVAL
2986
2987void set_type (faceidx idx, int value)
2988 ALIAS:
2989 set_type = 0
2990 set_visibility = 1
2991 set_magicmap = 2
2992 set_smooth = 3
2993 set_smoothlevel = 4
2994 CODE:
2995 faceinfo *f = face_info (idx); assert (f);
2996 switch (ix)
2997 {
2998 case 0: f->type = value; break;
2999 case 1: f->visibility = value; break;
3000 case 2: f->magicmap = value; break;
3001 case 3: f->smooth = value; break;
3002 case 4: f->smoothlevel = value; break;
3003 }
3004
3005void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
3006 CODE:
3007{
3008 faceinfo *f = face_info (idx); assert (f);
3009 facedata *d = &(faceset ? f->data64 : f->data32);
3010 sv_to (data, d->data);
3011 STRLEN clen;
3012 char *cdata = SvPVbyte (chksum, clen);
3013 clen = min (CHKSUM_SIZE, clen);
3014
3015 if (memcmp (d->chksum, cdata, clen))
3016 {
3017 memcpy (d->chksum, cdata, clen);
3018
3019 // invalidate existing client face info
3020 for_all_clients (ns)
3021 if (ns->faceset == faceset)
3022 {
3023 ns->faces_sent [idx] = false;
3024 ns->force_newmap = true;
3025 }
3026 }
3027}
3028
3029int get_data_size (faceidx idx, int faceset = 0)
3030 CODE:
3031 facedata *d = face_data (idx, faceset);
3032 if (!d) XSRETURN_UNDEF;
3033 RETVAL = d->data.size ();
3034 OUTPUT:
3035 RETVAL
3036
3037SV *get_chksum (faceidx idx, int faceset = 0)
3038 CODE:
3039 facedata *d = face_data (idx, faceset);
3040 if (!d) XSRETURN_UNDEF;
3041 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
3042 OUTPUT:
3043 RETVAL
3044
3045SV *get_data (faceidx idx, int faceset = 0)
3046 CODE:
3047 facedata *d = face_data (idx, faceset);
3048 if (!d) XSRETURN_UNDEF;
3049 RETVAL = newSVpvn (d->data.data (), d->data.length ());
3050 OUTPUT:
3051 RETVAL
3052
3053void invalidate (faceidx idx)
3054 CODE:
3055 for_all_clients (ns)
3056 {
3057 ns->faces_sent [idx] = false;
3058 ns->force_newmap = true;
3059 }
3060
3061void invalidate_all ()
3062 CODE:
3063 for_all_clients (ns)
3064 {
3065 ns->faces_sent.reset ();
3066 ns->force_newmap = true;
3067 }
3068
3069MODULE = cf PACKAGE = cf::anim PREFIX = anim_
3070
3071#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h |
3072
3073animidx anim_find (utf8_string name)
3074 CODE:
3075 RETVAL = animation::find (name).number;
3076 OUTPUT: RETVAL
3077
3078animidx set (utf8_string name, SV *frames, int facings = 1)
3079 CODE:
3080{
3081 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
3082 croak ("frames must be an arrayref");
3083
3084 AV *av = (AV *)SvRV (frames);
3085
3086 animation *anim = &animation::find (name);
3087 if (anim->number)
3088 {
3089 anim->resize (av_len (av) + 1);
3090 anim->facings = facings;
3091 }
3092 else
3093 anim = &animation::create (name, av_len (av) + 1, facings);
3094
3095 for (int i = 0; i < anim->num_animations; ++i)
3096 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
3097}
3098 OUTPUT: RETVAL
3099
3100void invalidate_all ()
3101 CODE:
3102 for_all_clients (ns)
3103 ns->anims_sent.reset ();
3104
3105MODULE = cf PACKAGE = cf::object::freezer
3106
3107INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3108
3109SV *
3110new (char *klass)
3111 CODE:
3112 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3113 OUTPUT: RETVAL
3114
3115void
3116DESTROY (SV *sv)
3117 CODE:
3118 object_freezer *self;
3119 sv_to (sv, self);
3120 delete self;
3121
3122MODULE = cf PACKAGE = cf::object::thawer
3123
3124INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3125
3126SV *
3127new_from_file (char *klass, octet_string path)
3128 CODE:
3129 object_thawer *f = new object_thawer (path);
3130 if (!*f)
3131 {
3132 delete f;
3133 XSRETURN_UNDEF;
3134 }
3135 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3136 OUTPUT: RETVAL
3137
3138void
3139DESTROY (SV *sv)
3140 CODE:
3141 object_thawer *self;
3142 sv_to (sv, self);
3143 delete self;
3144
3145void
3146extract_tags (object_thawer *self)
3147 PPCODE:
3148 while (self->kw != KW_EOF)
3149 {
3150 PUTBACK;
3151 coroapi::cede_to_tick ();
3152 SPAGAIN;
3153
3154 if (self->kw == KW_tag)
3155 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3156
3157 self->skip ();
3158 }
3159

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines