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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.163 by root, Thu Feb 8 13:11:18 2007 UTC vs.
Revision 1.337 by root, Thu Nov 12 01:11:52 2009 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 6 *
11 * This program is free software; you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 10 * option) any later version.
15 * 11 *
16 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 15 * GNU General Public License for more details.
20 * 16 *
21 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 18 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#include <plugin_common.h> 26#if HAVE_EXECINFO_H
30#include <sounds.h> 27# include <execinfo.h>
28#endif
29
31#include <cstdarg> 30#include <cstdarg>
32#include <sproto.h> 31#include <typeinfo>
33 32
33#include "global.h"
34#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
35#include "cfperl.h" 36#include "evthread.h"
36#include "shstr.h" 37#include "sproto.h"
37 38
38#include <unistd.h> 39#include <unistd.h>
39#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
40# include <sys/mman.h> 41# include <sys/mman.h>
41#endif 42#endif
42 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
43#include <EXTERN.h> 52#include <EXTERN.h>
44#include <perl.h> 53#include <perl.h>
45#include <XSUB.h> 54#include <XSUB.h>
46 55
47#include "CoroAPI.h" 56#include "CoroAPI.h"
48#include "perlxsi.c" 57#include "perlxsi.c"
49 58
50extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
51 60
52typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
53typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
54 63
55#if IVSIZE >= 8 64typedef std::string std__string;
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60 typedef double val64;
61# define newSVval64 newSVnv
62# define SvVAL64 SvNV
63#endif
64
65static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api object_insert = cfapi_object_insert;
68 65
69static PerlInterpreter *perl; 66static PerlInterpreter *perl;
70 67
71double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
72 72
73global gbl_ev; 73global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
77
78bitset<NUM_EVENT_TYPES> ev_want_event;
79bitset<NUM_TYPES> ev_want_type;
76 80
77static HV 81static HV
78 *stash_cf, 82 *stash_cf,
79 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
82 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
83 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
86 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
87 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
88 93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static inline SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static inline SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
129
89// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
90template<class super> 131template<class super>
91static super * 132static super *
92is_a (attachable *at) 133is_a (attachable *at)
93{ 134{
115} 156}
116 157
117void 158void
118attachable::sever_self () 159attachable::sever_self ()
119{ 160{
120 if (self) 161 if (HV *self = this->self)
121 { 162 {
122 // keep a refcount because sv_unmagic might call attachable_free, 163 // keep a refcount because sv_unmagic might call attachable_free,
123 // which might clear self, causing sv_unmagic to crash on a now 164 // which might clear self, causing sv_unmagic to crash on a now
124 // invalid object. 165 // invalid object.
125 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
126 hv_clear (self); 167 hv_clear (self);
127 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
128 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
129 170
130 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
131 assert (!self); 172 assert (!this->self);
132 flags |= 0x80; // severed //D
133 } 173 }
134} 174}
135 175
136void 176void
137attachable::optimise () 177attachable::optimise ()
138{ 178{
139 if (self 179 if (self
140 && SvREFCNT (self) == 1 180 && SvREFCNT (self) == 1
141 && !HvTOTALKEYS (self)) 181 && !HvTOTALKEYS (self))
142 flags |= 0x40,//D
143 sever_self (); 182 sever_self ();
144} 183}
145 184
146// check wether the object really is dead 185// check wether the object really is dead
147void 186void
154} 193}
155 194
156void 195void
157attachable::do_destroy () 196attachable::do_destroy ()
158{ 197{
159 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 198 INVOKE_ATTACHABLE (DESTROY, this);
160 199
161 if (cb) 200 if (cb)
162 { 201 {
163 SvREFCNT_dec (cb); 202 SvREFCNT_dec (cb);
164 cb = 0; 203 cb = 0;
165 } 204 }
166 205
167 if (self)
168 sever_self ();
169
170 flags |= 0x20; //D
171 mortals.push_back (this); 206 mortals.push_back (this);
172} 207}
173 208
174void 209void
175attachable::destroy () 210attachable::destroy ()
176{ 211{
177 if (destroyed ()) 212 if (destroyed ())
178 return; 213 return;
179 214
180 flags |= F_DESTROYED; 215 attachable_flags |= F_DESTROYED;
181 do_destroy (); 216 do_destroy ();
217 sever_self ();
182} 218}
183 219
184void 220void
185attachable::check_mortals () 221attachable::check_mortals ()
186{ 222{
190 { 226 {
191 if (i >= mortals.size ()) 227 if (i >= mortals.size ())
192 { 228 {
193 i = 0; 229 i = 0;
194 230
195 if (mortals.size () > 1000) 231 if (mortals.size () >= 512)
196 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 232 {
233 static int last_mortalcount;
234 if (mortals.size () != last_mortalcount)
235 {
236 last_mortalcount = mortals.size ();
237 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
238
239 if (0)
240 {
241 for (int j = 0; j < mortals.size (); ++j)//D
242 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
243 fprintf (stderr, "\n");//D
244 }
245 }
246 }
197 247
198 break; 248 break;
199 } 249 }
200 250
201 attachable *obj = mortals [i]; 251 attachable *obj = mortals [i];
202 252
203 obj->refcnt_chk (); // unborrow from perl, if necessary 253#if 0
204 254 if (obj->self)//D make this an assert later
205 //if (obj->refcnt > 0 || obj->self)
206 if (obj->refcnt || obj->self)
207 { 255 {
208//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 256 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
257 obj->sever_self ();
258 }
259#endif
260
261 if (obj->refcnt)
262 {
209 ++i; // further delay freeing 263 ++i; // further delay freeing
210 264
211 if (!(i & 0x3ff)) 265 if (!(i & 0x3ff))
212 break; 266 break;
213 } 267 }
214 else 268 else
215 { 269 {
216 mortals.erase (i); 270 mortals.erase (i);
271 obj->sever_self ();
217 delete obj; 272 delete obj;
218 } 273 }
219 } 274 }
220} 275}
221 276
277void
278attachable::set_key (const char *key, const char *value, bool is_utf8)
279{
280 if (!self)
281 self = newHV ();
282
283 if (value)
284 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
285 else
286 hv_delete (self, key, strlen (key), G_DISCARD);
287}
288
222attachable & 289attachable &
223attachable::operator =(const attachable &src) 290attachable::operator =(const attachable &src)
224{ 291{
225 //if (self || cb) 292 //if (self || cb)
226 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 293 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
227 294
228 attach = src.attach; 295 attach = src.attach;
229 return *this; 296 return *this;
230} 297}
231 298
299#if 0
300template<typename T>
301static bool
302find_backref (void *ptr, T *obj)
303{
304 char *s = (char *)obj;
305 while (s < (char *)obj + sizeof (T))
306 {
307 if (ptr == *(void **)s)
308 return true;
309
310 s += sizeof (void *); // assume natural alignment
311 }
312
313 return false;
314}
315
316// for debugging, find "live" objects containing this ptr
317static void
318find_backref (void *ptr)
319{
320 for_all_objects (op)
321 if (find_backref (ptr, op))
322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
323
324 for_all_players (pl)
325 if (find_backref (ptr, pl))
326 fprintf (stderr, "P %p\n", pl);
327
328 for_all_clients (ns)
329 if (find_backref (ptr, ns))
330 fprintf (stderr, "C %p\n", ns);
331}
332#endif
333
232////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 334//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
233 335
234static SV * 336static SV *
235newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 337newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
236{ 338{
237 SV *sv; 339 SV *sv;
238 340
239 if (!ptr) 341 if (!ptr)
240 return &PL_sv_undef; 342 return newSV (0);
241 343
242 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 344 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
243 return sv_bless (newRV_noinc ((SV *)hv), stash); 345 return sv_bless (newRV_noinc ((SV *)hv), stash);
244} 346}
245 347
264 366
265static SV * 367static SV *
266newSVattachable (attachable *obj, HV *stash) 368newSVattachable (attachable *obj, HV *stash)
267{ 369{
268 if (!obj) 370 if (!obj)
269 return &PL_sv_undef; 371 return newSV (0);
270 372
271 if (!obj->self) 373 if (!obj->self)
374 obj->self = newHV ();
375
376 if (!SvOBJECT (obj->self))
272 { 377 {
273 obj->self = newHV ();
274 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 378 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
275 obj->flags &= ~0xc0;//D
276 obj->flags |= 0x10;//D
277 379
278 // now bless the object _once_ 380 // now bless the object _once_
381 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
279 return sv_bless (newRV_inc ((SV *)obj->self), stash); 382 return sv_bless (newRV_inc ((SV *)obj->self), stash);
280 } 383 }
281 else 384 else
282 { 385 {
283 SV *sv = newRV_inc ((SV *)obj->self); 386 SV *sv = newRV_inc ((SV *)obj->self);
287 390
288 return sv; 391 return sv;
289 } 392 }
290} 393}
291 394
395#if 0 // unused
292static void 396static void
293clearSVptr (SV *sv) 397clearSVptr (SV *sv)
294{ 398{
295 if (SvROK (sv)) 399 if (SvROK (sv))
296 sv = SvRV (sv); 400 sv = SvRV (sv);
297 401
298 hv_clear ((HV *)sv); 402 hv_clear ((HV *)sv);
299 sv_unmagic (sv, PERL_MAGIC_ext); 403 sv_unmagic (sv, PERL_MAGIC_ext);
300} 404}
405#endif
406
407static long SvPTR_nc (SV *sv)
408{
409 sv = SvRV (sv);
410
411 // very important shortcut
412 if (expect_true (SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
413 return (long)SvMAGIC (sv)->mg_ptr;
414
415 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
416 return (long)mg->mg_ptr;
417
418 croak ("perl code used object, but C object is already destroyed, caught");
419}
301 420
302static long 421static long
303SvPTR (SV *sv, const char *klass) 422SvPTR (SV *sv, const char *klass)
304{ 423{
305 if (!sv_derived_from (sv, klass)) 424 if (!sv_derived_from (sv, klass))
306 croak ("object of type %s expected", klass); 425 croak ("object of type %s expected", klass);
307 426
308 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 427 return SvPTR_nc (sv);
309
310 if (!mg)
311 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
312
313 return (long)mg->mg_ptr;
314} 428}
315 429
316static long 430static long noinline
317SvPTR_ornull (SV *sv, const char *klass) 431SvPTR_ornull (SV *sv, const char *klass)
318{ 432{
319 if (SvOK (sv)) 433 if (expect_false (!SvOK (sv))) return 0;
434
320 return SvPTR (sv, klass); 435 return SvPTR (sv, klass);
321 else
322 return 0;
323} 436}
324 437
438static long noinline
439SvPTR_ornull_client (SV *sv)
440{
441 if (expect_false (!SvOK (sv))) return 0;
442
443 if (!SvROK (sv)
444 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
445 && !sv_derived_from (sv, "cf::client")))
446 croak ("object of type cf::client expected");
447
448 return SvPTR_nc (sv);
449}
450
451static long noinline
452SvPTR_ornull_object (SV *sv)
453{
454 if (expect_false (!SvOK (sv))) return 0;
455
456 if (!SvROK (sv)
457 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
458 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
459 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
460 && !sv_derived_from (sv, "cf::object")))
461 croak ("object of type cf::object expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_player (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
473 && !sv_derived_from (sv, "cf::player")))
474 croak ("object of type cf::player expected");
475
476 if (SvSTASH (SvRV (sv)) != stash_cf_player_wrap)
477 printf ("unexpected stash %s:%s\n", HvNAME(SvSTASH(SvRV(sv))));//D
478
479
480 return SvPTR_nc (sv);
481}
482
325inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 483static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
326inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 484static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
327inline SV *to_sv (bool v) { return newSViv (v); } 485static inline SV *to_sv (bool v) { return newSViv (v); }
328inline SV *to_sv ( signed char v) { return newSViv (v); } 486static inline SV *to_sv ( signed char v) { return newSViv (v); }
329inline SV *to_sv (unsigned char v) { return newSViv (v); } 487static inline SV *to_sv (unsigned char v) { return newSViv (v); }
330inline SV *to_sv ( signed short v) { return newSViv (v); } 488static inline SV *to_sv ( signed short v) { return newSViv (v); }
331inline SV *to_sv (unsigned short v) { return newSVuv (v); } 489static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
332inline SV *to_sv ( signed int v) { return newSViv (v); } 490static inline SV *to_sv ( signed int v) { return newSViv (v); }
333inline SV *to_sv (unsigned int v) { return newSVuv (v); } 491static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
334inline SV *to_sv ( signed long v) { return newSViv (v); } 492static inline SV *to_sv ( signed long v) { return newSViv (v); }
335inline SV *to_sv (unsigned long v) { return newSVuv (v); } 493static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
336inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 494static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
337inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 495static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
338inline SV *to_sv (float v) { return newSVnv (v); } 496static inline SV *to_sv (float v) { return newSVnv (v); }
339inline SV *to_sv (double v) { return newSVnv (v); } 497static inline SV *to_sv (double v) { return newSVnv (v); }
340inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 498static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
341inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 499static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
342inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 500static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
343inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 501static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
344inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 502static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
503static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
345inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 504static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
346inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
347inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 505static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
506static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
348 507
349inline SV *to_sv (object & v) { return to_sv (&v); } 508static inline SV *to_sv (object & v) { return to_sv (&v); }
350inline SV *to_sv (living & v) { return to_sv (&v); } 509static inline SV *to_sv (living & v) { return to_sv (&v); }
351 510
352inline SV *to_sv (facetile * v) { return to_sv (v->name); } 511static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
353inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 512static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
354 513
355inline SV *to_sv (UUID v) 514static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
356{
357 char buf[128];
358 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
359 return newSVpv (buf, 0);
360}
361 515
516static inline SV *to_sv (dynbuf * v)
517{
518 SV *sv = newSV (0);
519
520 sv_upgrade (sv, SVt_PV);
521 SvGROW (sv, v->size () + 1);
522 SvPOK_only (sv);
523 v->linearise (SvPVX (sv));
524 SvCUR_set (sv, v->size ());
525 *SvEND (sv) = 0;
526
527 return sv;
528}
529
530static inline SV *to_sv (dynbuf_text * v)
531{
532 SV *sv = to_sv (static_cast<dynbuf *> (v));
533 SvUTF8_on (sv);
534 return sv;
535}
536
362inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 537static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
363inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 538static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
364inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 539static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
365inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 540static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
366inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 541static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
367inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 542static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 543static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 544static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 545static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
371inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 546static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 547static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
373inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 548static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
374inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 549static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
375inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 550static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
376inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 551static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
377inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 552static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
378inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 553static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
379inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 554static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
380inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 555static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
381inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 556static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
557static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
382inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 558static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
383inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 559static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
384inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
385inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 560static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
561static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
562static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
563static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
386 564
387inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 565//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
388inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 566static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
389 567
390template<class T> 568template<class T>
391inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 569static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
392 570
393template<int N> 571template<int N>
394inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 572static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
395 573
396inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
397inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 574static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
398inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 575static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
399inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 576static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
400inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 577static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
401 578
579static inline void sv_to (SV *sv, std::string &v)
580{
581 STRLEN len;
582 char *data = SvPVbyte (sv, len);
583 v.assign (data, len);
584}
585
402inline void sv_to (SV *sv, UUID &v) 586static inline void sv_to (SV *sv, UUID &v)
403{ 587{
404 unsigned int version; 588 if (!v.parse (SvPV_nolen (sv)))
405
406 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
407 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 589 croak ("unparsable uuid: %s", SvPV_nolen (sv));
408} 590}
409 591
410inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 592static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
411 593
412static SV * 594static SV *
413newSVdt_va (va_list &ap, data_type type) 595newSVdt_va (va_list &ap, data_type type)
414{ 596{
415 SV *sv; 597 SV *sv;
429 break; 611 break;
430 612
431 case DT_STRING: 613 case DT_STRING:
432 { 614 {
433 char *str = (char *)va_arg (ap, const char *); 615 char *str = (char *)va_arg (ap, const char *);
434 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 616 sv = str ? newSVpv (str, 0) : newSV (0);
435 } 617 }
436 break; 618 break;
437 619
438 case DT_DATA: 620 case DT_DATA:
439 { 621 {
440 char *str = (char *)va_arg (ap, const void *); 622 char *str = (char *)va_arg (ap, const void *);
441 int len = va_arg (ap, int); 623 int len = va_arg (ap, int);
442 sv = str ? newSVpv (str, len) : &PL_sv_undef; 624 sv = str ? newSVpv (str, len) : newSV (0);
443 } 625 }
444 break; 626 break;
445 627
446 case DT_OBJECT: 628 case DT_OBJECT:
447 sv = to_sv (va_arg (ap, object *)); 629 sv = to_sv (va_arg (ap, object *));
489 va_end (ap); 671 va_end (ap);
490 672
491 return sv; 673 return sv;
492} 674}
493 675
676// typemap support, mostly to avoid excessive inlining
677template<class type>
678static void noinline
679cf_obj_to (SV *arg, type &var)
680{
681 sv_to (arg, var);
682 if (!var)
683 croak ("must not pass invalid/null cf_obj here");
684}
685
686template<class object>
687static void noinline
688cf_obj_ornull_to (SV *arg, object *&var)
689{
690 if (SvOK (arg))
691 {
692 sv_to (arg, var);
693 if (!var)
694 croak ("unable to convert perl object to C++ object");
695 }
696 else
697 var = 0;
698}
699
700//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
701
494static SV * 702static SV *
495newSVcfapi (int type, ...)
496{
497 SV *sv;
498
499 va_list ap;
500 va_start (ap, type);
501
502 switch (type)
503 {
504 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
505 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
506 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
507 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
508 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
509 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
510 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
511 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
512 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
513 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
514
515 default:
516 assert (("unhandled type in newSVcfapi", 0));
517 }
518
519 va_end (ap);
520
521 return sv;
522}
523
524//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
525
526SV *
527registry (attachable *ext) 703registry (attachable *ext)
528{ 704{
529 if (!ext->cb) 705 if (!ext->cb)
530 ext->cb = newAV (); 706 ext->cb = newAV ();
531 707
532 return newRV_inc ((SV *)ext->cb); 708 return newRV_inc ((SV *)ext->cb);
533} 709}
534 710
535///////////////////////////////////////////////////////////////////////////// 711/////////////////////////////////////////////////////////////////////////////
536 712
537extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
538{
539 return 0;
540}
541
542static CommArray_s rtn_cmd;
543
544static int
545runPluginCommand (object *obj, char *params)
546{
547 return -1;
548}
549
550extern "C" void *cfperl_getPluginProperty (int *type, ...)
551{
552 va_list args;
553 char *propname;
554 int i;
555 va_start (args, type);
556 propname = va_arg (args, char *);
557 //printf ("Property name: %s\n", propname);
558
559 if (!strcmp (propname, "command?"))
560 return NULL;
561 else if (!strcmp (propname, "Identification"))
562 {
563 va_end (args);
564 return (void *)PLUGIN_NAME;
565 }
566 else if (!strcmp (propname, "FullName"))
567 {
568 va_end (args);
569 return (void *)PLUGIN_VERSION;
570 }
571 else
572 va_end (args);
573
574 return NULL;
575}
576
577extern "C" int cfperl_postInitPlugin ()
578{
579 int hooktype = 1;
580 int rtype = 0;
581
582 cf_init_plugin (gethook);
583
584 return 0;
585}
586
587extern "C" int cfperl_closePlugin ()
588{
589 return 0;
590}
591
592void 713void
593cfperl_init () 714cfperl_init ()
594{ 715{
716 extern char **environ;
717
595 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 718 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
596 perl = perl_alloc (); 719 perl = perl_alloc ();
597 perl_construct (perl); 720 perl_construct (perl);
598 721
599 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 722 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
600 723
601 char *argv[] = { 724 const char *argv[] = {
602 "", 725 settings.argv [0],
603 "-e" 726 "-e0"
604 "use Event; use Coro;" // required for bootstrap
605 "cf->bootstrap;" // required for datadir :*>
606 "unshift @INC, cf::datadir ();"
607 "require cf;"
608 }; 727 };
609 728
610 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 729 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
730 || perl_run (perl))
611 { 731 {
612 printf ("unable to initialize perl-interpreter, aborting.\n"); 732 printf ("unable to initialize perl-interpreter, aborting.\n");
613 exit (EXIT_FAILURE); 733 exit (EXIT_FAILURE);
614 } 734 }
615 735
736 eval_pv (
737 "#line 1 'cfperl init'\n"
738 "use EV ();\n"
739 "use Coro ();\n"
740 "cf->bootstrap;\n"
741 "unshift @INC, cf::datadir ();\n"
742 "require cf;\n",
743 0
744 );
745
746 if (SvTRUE (ERRSV))
616 { 747 {
617 dSP; 748 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
618 749 exit (EXIT_FAILURE);
619 PUSHMARK (SP);
620 PUTBACK;
621 call_pv ("cf::init", G_DISCARD | G_VOID);
622 } 750 }
623} 751}
624 752
753void
625void cfperl_main () 754cfperl_main ()
626{ 755{
627 dSP; 756 dSP;
628 757
629 PUSHMARK (SP); 758 PUSHMARK (SP);
630 PUTBACK; 759 PUTBACK;
634void 763void
635attachable::instantiate () 764attachable::instantiate ()
636{ 765{
637 if (attach) 766 if (attach)
638 { 767 {
639 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 768 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
640 attach = 0; 769 attach = 0;
641 } 770 }
642} 771}
643 772
644void 773void
645attachable::reattach () 774attachable::reattach ()
646{ 775{
647 optimise (); 776 optimise ();
648 //TODO: check for _attachment's, very important for restarts 777 //TODO: check for _attachment's, very important for restarts
649 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 778 INVOKE_ATTACHABLE (REATTACH, this);
650} 779}
651 780
652static event_klass klass_of[NUM_EVENT_TYPES] = { 781static event_klass klass_of[NUM_EVENT_TYPES] = {
653# define def(type,name) KLASS_ ## type, 782# define def(type,name) KLASS_ ## type,
654# include "eventinc.h" 783# include "eventinc.h"
655# undef def 784# undef def
656}; 785};
657 786
658#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 787#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
659 788
660static void 789static void noinline
661gather_callbacks (AV *&callbacks, AV *registry, event_type event) 790gather_callbacks (AV *&callbacks, AV *registry, event_type event)
662{ 791{
663 // event must be in array 792 // event must be in array
664 if (event >= 0 && event <= AvFILLp (registry)) 793 if (event >= 0 && event <= AvFILLp (registry))
665 { 794 {
697} 826}
698 827
699void 828void
700global::gather_callbacks (AV *&callbacks, event_type event) const 829global::gather_callbacks (AV *&callbacks, event_type event) const
701{ 830{
702 ::gather_callbacks (callbacks, cb_object, event); 831 ::gather_callbacks (callbacks, cb_global, event);
703} 832}
704 833
705void 834void
706object::gather_callbacks (AV *&callbacks, event_type event) const 835object::gather_callbacks (AV *&callbacks, event_type event) const
707{ 836{
708 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 837 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
709 { 838 {
710 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 839 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
711 840
712 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 841 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
713 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 842 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
714 } 843 }
715 844
751{ 880{
752 attachable::gather_callbacks (callbacks, event); 881 attachable::gather_callbacks (callbacks, event);
753 ::gather_callbacks (callbacks, cb_map, event); 882 ::gather_callbacks (callbacks, cb_map, event);
754} 883}
755 884
885static void noinline
886_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
887{
888 for (int event = 0; event <= AvFILLp (registry); ++event)
889 {
890 SV *cbs_ = AvARRAY (registry)[event];
891
892 // element must be list of callback entries
893 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
894 {
895 AV *cbs = (AV *)SvRV (cbs_);
896
897 // no callback entries, no callbacks to call
898 if (AvFILLp (cbs) >= 0)
899 set.set (event);
900 }
901 }
902}
903
904// very slow and inefficient way to recalculate the global want bitsets
905static void
906_recalc_want ()
907{
908 ev_want_event.reset ();
909
910 _recalc_want (ev_want_event, cb_global);
911 _recalc_want (ev_want_event, cb_attachable);
912 _recalc_want (ev_want_event, cb_object);
913 _recalc_want (ev_want_event, cb_client);
914 _recalc_want (ev_want_event, cb_player);
915 _recalc_want (ev_want_event, cb_map);
916
917 ev_want_type.reset ();
918
919 for (int type = 0; type <= AvFILLp (cb_type); ++type)
920 {
921 SV *cbs_ = AvARRAY (cb_type)[type];
922
923 // element must be list of callback entries
924 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
925 {
926 AV *cbs = (AV *)SvRV (cbs_);
927
928 // no callback entries, no callbacks to call
929 if (AvFILLp (cbs) >= 0)
930 ev_want_type.set (type % NUM_TYPES);
931 }
932 }
933}
934
756bool 935bool
757attachable::invoke (event_type event, ...) 936attachable::invoke (event_type event, ...)
758{ 937{
759 data_type dt; 938 data_type dt;
760 va_list ap;
761
762 va_start (ap, event);
763 939
764 // callback call ordering should be: 940 // callback call ordering should be:
765 // 1. per-object callback 941 // 1. per-object callback
766 // 2. per-class object 942 // 2. per-class object
767 // 3. per-type callback 943 // 3. per-type callback
771 gather_callbacks (callbacks, event); 947 gather_callbacks (callbacks, event);
772 948
773 // short-circuit processing if no callbacks found/defined 949 // short-circuit processing if no callbacks found/defined
774 if (!callbacks) 950 if (!callbacks)
775 return 0; 951 return 0;
952
953 va_list ap;
954 va_start (ap, event);
776 955
777 CALL_BEGIN (3); 956 CALL_BEGIN (3);
778 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 957 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
779 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 958 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
780 959
804 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 983 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
805 } 984 }
806 985
807 va_end (ap); 986 va_end (ap);
808 987
809 CALL_CALL ("cf::do_invoke", G_SCALAR); 988 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
810 count = count > 0 ? POPi : 0; 989 count = count > 0 ? POPi : 0;
811 990
812 CALL_END; 991 CALL_END;
813 992
814 return count; 993 return count;
815} 994}
816 995
817SV * 996static SV *
818cfperl_result (int idx) 997cfperl_result (int idx)
819{ 998{
820 AV *av = get_av ("cfperl::invoke_results", 0); 999 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
821 if (!av) 1000 if (!av)
822 return &PL_sv_undef; 1001 return &PL_sv_undef;
823 1002
824 SV **sv = av_fetch (av, idx, 0); 1003 SV **sv = av_fetch (av, idx, 0);
825 if (!sv) 1004 if (!sv)
839{ 1018{
840 return SvNV (cfperl_result (idx)); 1019 return SvNV (cfperl_result (idx));
841} 1020}
842 1021
843///////////////////////////////////////////////////////////////////////////// 1022/////////////////////////////////////////////////////////////////////////////
1023// various c++ => perl glue functions
1024
1025void
1026cfperl_tick ()
1027{
1028 tick_pending = 1;
1029
1030 if (tick_inhibit)
1031 return;
1032
1033 tick_pending = 0;
1034
1035 dSP;
1036
1037 PUSHMARK (SP);
1038 PUTBACK;
1039 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1040
1041 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1042}
844 1043
845void 1044void
846cfperl_emergency_save () 1045cfperl_emergency_save ()
847{ 1046{
848 CALL_BEGIN (0); 1047 CALL_BEGIN (0);
849 CALL_CALL ("cf::emergency_save", G_VOID); 1048 CALL_CALL ("cf::emergency_save", G_VOID);
850 CALL_END; 1049 CALL_END;
1050}
1051
1052void
1053cfperl_cleanup (int make_core)
1054{
1055 CALL_BEGIN (1);
1056 CALL_ARG (make_core);
1057 CALL_CALL ("cf::post_cleanup", G_VOID);
1058 CALL_END;
1059}
1060
1061void
1062cfperl_make_book (object *book, int level)
1063{
1064 CALL_BEGIN (2);
1065 CALL_ARG (book);
1066 CALL_ARG (level);
1067 CALL_CALL ("ext::books::make_book", G_VOID);
1068 CALL_END;
1069}
1070
1071void
1072cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1073{
1074 CALL_BEGIN (4);
1075 CALL_ARG (ns);
1076 CALL_ARG (type);
1077 CALL_ARG_SV (newSVpv_utf8 (msg));
1078 CALL_ARG (color);
1079 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1080 CALL_END;
1081}
1082
1083int
1084cfperl_can_merge (object *ob1, object *ob2)
1085{
1086 int can;
1087
1088 CALL_BEGIN (2);
1089 CALL_ARG (ob1);
1090 CALL_ARG (ob2);
1091 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1092 can = count && SvTRUE (TOPs);
1093 CALL_END;
1094
1095 return can;
1096}
1097
1098void
1099cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1100{
1101 CALL_BEGIN (4);
1102 CALL_ARG (ob);
1103 CALL_ARG (state);
1104 CALL_ARG (activator);
1105 CALL_ARG (originator);
1106 CALL_CALL ("cf::mapscript::activate", G_VOID);
1107 CALL_END;
1108}
1109
1110player *
1111player::find (const char *name)
1112{
1113 CALL_BEGIN (1);
1114 CALL_ARG (name);
1115 CALL_CALL ("cf::player::find", G_SCALAR);
1116
1117 player *retval = 0;
1118 if (count) sv_to (POPs, retval);
1119
1120 CALL_END;
1121
1122 return retval;
1123}
1124
1125maptile *
1126find_style (const char *dirname, const char *stylename, int difficulty)
1127{
1128 CALL_BEGIN (3);
1129 CALL_ARG (dirname);
1130 CALL_ARG (stylename);
1131 CALL_ARG (difficulty);
1132 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1133
1134 maptile *retval = 0;
1135 if (count) sv_to (POPs, retval);
1136
1137 CALL_END;
1138
1139 return retval;
851} 1140}
852 1141
853maptile * 1142maptile *
854maptile::find_sync (const char *path, maptile *origin) 1143maptile::find_sync (const char *path, maptile *origin)
855{ 1144{
856 CALL_BEGIN (2); 1145 CALL_BEGIN (2);
857 CALL_ARG (path); 1146 CALL_ARG (path);
858 CALL_ARG (origin); 1147 CALL_ARG (origin);
859 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1148 CALL_CALL ("cf::map::find_sync", G_SCALAR);
860 1149
861 maptile *retval; 1150 maptile *retval = 0;
862
863 if (count)
864 sv_to (POPs, retval); 1151 if (count) sv_to (POPs, retval);
865 else
866 retval = 0;
867 1152
868 CALL_END; 1153 CALL_END;
869 1154
870 return retval; 1155 return retval;
871} 1156}
872 1157
873maptile * 1158maptile *
874maptile::find_async (const char *path, maptile *origin) 1159maptile::find_async (const char *path, maptile *origin, bool load)
875{ 1160{
876 CALL_BEGIN (2); 1161 CALL_BEGIN (3);
877 CALL_ARG (path); 1162 CALL_ARG (path);
878 CALL_ARG (origin); 1163 CALL_ARG (origin);
1164 CALL_ARG (load);
879 CALL_CALL ("cf::map::find_async", G_SCALAR); 1165 CALL_CALL ("cf::map::find_async", G_SCALAR);
880 1166
881 maptile *retval; 1167 maptile *retval = 0;
882
883 if (count)
884 sv_to (POPs, retval); 1168 if (count) sv_to (POPs, retval);
885 else
886 retval = 0;
887 1169
888 CALL_END; 1170 CALL_END;
889 1171
890 return retval; 1172 return retval;
891} 1173}
894maptile::do_load_sync () 1176maptile::do_load_sync ()
895{ 1177{
896 CALL_BEGIN (1); 1178 CALL_BEGIN (1);
897 CALL_ARG (this); 1179 CALL_ARG (this);
898 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1180 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
899 CALL_END;
900}
901
902void
903maptile::change_all_map_light (int change)
904{
905 CALL_BEGIN (1);
906 CALL_ARG (change);
907 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
908 CALL_END; 1181 CALL_END;
909} 1182}
910 1183
911void 1184void
912object::enter_exit (object *exit) 1185object::enter_exit (object *exit)
919 CALL_ARG (exit); 1192 CALL_ARG (exit);
920 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1193 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
921 CALL_END; 1194 CALL_END;
922} 1195}
923 1196
1197void
1198object::player_goto (const char *path, int x, int y)
1199{
1200 if (type != PLAYER)
1201 return;
1202
1203 CALL_BEGIN (4);
1204 CALL_ARG (this);
1205 CALL_ARG (path);
1206 CALL_ARG (x);
1207 CALL_ARG (y);
1208 CALL_CALL ("cf::object::player::goto", G_VOID);
1209 CALL_END;
1210}
1211
1212const char *
1213object::ref () const
1214{
1215 if (type == PLAYER)
1216 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1217 else
1218 return 0;
1219}
1220
1221object *
1222object::deref (const char *ref)
1223{
1224 object *retval = 0;
1225
1226 if (ref)
1227 {
1228 CALL_BEGIN (1);
1229 CALL_ARG (ref);
1230 CALL_CALL ("cf::object::deref", G_SCALAR);
1231
1232 if (count)
1233 sv_to (POPs, retval);
1234
1235 CALL_END;
1236 }
1237
1238 return retval;
1239}
1240
1241void
1242log_backtrace (const char *msg)
1243{
1244#if HAVE_BACKTRACE
1245 void *addr [20];
1246 int size = backtrace (addr, 20);
1247
1248 CALL_BEGIN (size);
1249 CALL_ARG (msg);
1250 for (int i = 0; i < size; ++i)
1251 CALL_ARG ((IV)addr [i]);
1252 CALL_CALL ("cf::_log_backtrace", G_VOID);
1253 CALL_END;
1254#endif
1255}
1256
1257bool
1258is_match_expr (const char *expr)
1259{
1260 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1261}
1262
1263bool
1264match (const char *expr, object *ob, object *self, object *source, object *originator)
1265{
1266 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1267 expr += sizeof ("match ") - 1;
1268
1269 CALL_BEGIN (5);
1270 CALL_ARG (expr);
1271 CALL_ARG (ob);
1272 CALL_ARG (self);
1273 CALL_ARG (source);
1274 CALL_ARG (originator);
1275 CALL_CALL (cv_cf_match_match, G_SCALAR);
1276
1277 bool matched = count && SvTRUE (TOPs);
1278
1279 CALL_END;
1280
1281 return matched;
1282}
1283
1284object *
1285match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1286{
1287 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1288 expr += sizeof ("match ") - 1;
1289
1290 CALL_BEGIN (5);
1291 CALL_ARG (expr);
1292 CALL_ARG (ob);
1293 CALL_ARG (self);
1294 CALL_ARG (source);
1295 CALL_ARG (originator);
1296 CALL_CALL (cv_cf_match_match, G_ARRAY);
1297
1298 object *one = 0;
1299
1300 if (count)
1301 sv_to (TOPs, one);
1302
1303 CALL_END;
1304
1305 return one;
1306}
1307
924///////////////////////////////////////////////////////////////////////////// 1308/////////////////////////////////////////////////////////////////////////////
925 1309
926struct EventAPI *watcher_base::GEventAPI; 1310struct EVAPI *evapi::GEVAPI;
927struct CoroAPI *coroapi::GCoroAPI; 1311struct CoroAPI *coroapi::GCoroAPI;
928 1312
929int coroapi::cede_counter;
930
931static void iw_dispatch (pe_event *ev)
932{
933 iw *w = (iw *)ev->ext_data;
934 w->call (*w);
935}
936
937void 1313void
938iw::alloc () 1314coroapi::do_cede_to_tick ()
939{ 1315{
940 pe = GEventAPI->new_idle (0, 0); 1316 cede_pending = 0;
941 1317 cede ();
942 WaREENTRANT_off (pe);
943 pe->base.callback = (void *)iw_dispatch;
944 pe->base.ext_data = (void *)this;
945} 1318}
946 1319
947static void iow_dispatch (pe_event *ev)
948{
949 iow *w = (iow *)ev->ext_data;
950 w->call (*w, ((pe_ioevent *)ev)->got);
951}
952
953void 1320void
954iow::alloc () 1321coroapi::wait_for_tick ()
955{ 1322{
956 pe = GEventAPI->new_io (0, 0); 1323 CALL_BEGIN (0);
957 1324 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
958 WaREENTRANT_off (pe); 1325 CALL_END;
959 pe->base.callback = (void *)iow_dispatch;
960 pe->base.ext_data = (void *)this;
961
962 pe->fd = -1;
963 pe->poll = 0;
964} 1326}
965 1327
966void 1328void
967iow::fd (int fd) 1329coroapi::wait_for_tick_begin ()
968{ 1330{
969 pe->fd = fd; 1331 CALL_BEGIN (0);
970} 1332 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
971 1333 CALL_END;
972int
973iow::poll ()
974{
975 return pe->poll;
976} 1334}
977 1335
978void 1336void
979iow::poll (int events) 1337iow::poll (int events)
980{ 1338{
981 if (pe->poll != events) 1339 if (events != this->events)
982 { 1340 {
1341 int active = ev_is_active ((ev_io *)this);
983 if (pe->poll) stop (); 1342 if (active) stop ();
984 pe->poll = events; 1343 ev_io_set ((ev_io *)this, fd, events);
985 if (pe->poll) start (); 1344 if (active) start ();
986 } 1345 }
987} 1346}
988 1347
989void 1348static void
990_connect_to_perl () 1349_connect_to_perl_1 ()
991{ 1350{
992 stash_cf = gv_stashpv ("cf" , 1); 1351 stash_cf = gv_stashpv ("cf", 1);
993 1352
994 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1353 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
995 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1354 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
996 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1355 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
997 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1356 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1357 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
998 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1358 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
999 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1359 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1000 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1360 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1001 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1361 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1002 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1362 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1003 1363
1004 sv_runtime = get_sv ("cf::RUNTIME", 1); 1364 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1005 sv_upgrade (sv_runtime, SVt_NV); 1365 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1366 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1367 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1006 1368
1007 cb_global = get_av ("cf::CB_GLOBAL", 1); 1369 cb_global = get_av ("cf::CB_GLOBAL", 1);
1008 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1370 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1009 cb_object = get_av ("cf::CB_OBJECT", 1); 1371 cb_object = get_av ("cf::CB_OBJECT", 1);
1010 cb_player = get_av ("cf::CB_PLAYER", 1); 1372 cb_player = get_av ("cf::CB_PLAYER", 1);
1011 cb_client = get_av ("cf::CB_CLIENT", 1); 1373 cb_client = get_av ("cf::CB_CLIENT", 1);
1012 cb_type = get_av ("cf::CB_TYPE" , 1); 1374 cb_type = get_av ("cf::CB_TYPE" , 1);
1013 cb_map = get_av ("cf::CB_MAP" , 1); 1375 cb_map = get_av ("cf::CB_MAP" , 1);
1014} 1376}
1015 1377
1378static void
1379_connect_to_perl_2 ()
1380{
1381 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1382 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1383 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1384 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1385 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1386}
1387
1016MODULE = cf PACKAGE = cf PREFIX = cf_ 1388MODULE = cf PACKAGE = cf PREFIX = cf_
1017 1389
1018BOOT: 1390BOOT:
1019{ 1391{
1392 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1393 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1394
1020 _connect_to_perl (); 1395 _connect_to_perl_1 ();
1021
1022 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1023 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1024 1396
1025 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1397 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1398
1399 //{
1400 // require_pv ("Time::HiRes");
1401 //
1402 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1403 // if (!svp) croak ("Time::HiRes is required");
1404 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1405 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1406 //}
1026 1407
1027 static const struct { 1408 static const struct {
1028 const char *name; 1409 const char *name;
1029 IV iv; 1410 IV iv;
1030 } *civ, const_iv[] = { 1411 } *civ, const_iv[] = {
1031# define const_iv(name) { # name, (IV)name }, 1412# define const_iv(name) { # name, (IV)name },
1032 const_iv (llevError) 1413 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1033 const_iv (llevInfo) 1414 const_iv (logBacktrace)
1034 const_iv (llevDebug) 1415
1035 const_iv (llevMonster) 1416 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1417
1418 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1036 1419
1037 const_iv (MAX_TIME) 1420 const_iv (MAX_TIME)
1038 const_iv (PLAYER)
1039 const_iv (TRANSPORT)
1040 const_iv (ROD)
1041 const_iv (TREASURE)
1042 const_iv (POTION)
1043 const_iv (FOOD)
1044 const_iv (POISON)
1045 const_iv (BOOK)
1046 const_iv (CLOCK) 1421 const_iv (MAXSOCKBUF)
1047 const_iv (ARROW) 1422
1048 const_iv (BOW)
1049 const_iv (WEAPON)
1050 const_iv (ARMOUR)
1051 const_iv (PEDESTAL)
1052 const_iv (ALTAR)
1053 const_iv (LOCKED_DOOR)
1054 const_iv (SPECIAL_KEY)
1055 const_iv (MAP)
1056 const_iv (DOOR)
1057 const_iv (KEY)
1058 const_iv (TIMED_GATE)
1059 const_iv (TRIGGER)
1060 const_iv (GRIMREAPER)
1061 const_iv (MAGIC_EAR)
1062 const_iv (TRIGGER_BUTTON)
1063 const_iv (TRIGGER_ALTAR)
1064 const_iv (TRIGGER_PEDESTAL)
1065 const_iv (SHIELD)
1066 const_iv (HELMET)
1067 const_iv (HORN)
1068 const_iv (MONEY)
1069 const_iv (CLASS)
1070 const_iv (GRAVESTONE)
1071 const_iv (AMULET)
1072 const_iv (PLAYERMOVER)
1073 const_iv (TELEPORTER)
1074 const_iv (CREATOR)
1075 const_iv (SKILL)
1076 const_iv (EARTHWALL)
1077 const_iv (GOLEM)
1078 const_iv (THROWN_OBJ)
1079 const_iv (BLINDNESS)
1080 const_iv (GOD)
1081 const_iv (DETECTOR)
1082 const_iv (TRIGGER_MARKER)
1083 const_iv (DEAD_OBJECT)
1084 const_iv (DRINK)
1085 const_iv (MARKER)
1086 const_iv (HOLY_ALTAR)
1087 const_iv (PLAYER_CHANGER)
1088 const_iv (BATTLEGROUND)
1089 const_iv (PEACEMAKER)
1090 const_iv (GEM)
1091 const_iv (FIREWALL)
1092 const_iv (ANVIL)
1093 const_iv (CHECK_INV)
1094 const_iv (MOOD_FLOOR) 1423 const_iv (NUM_BODY_LOCATIONS)
1095 const_iv (EXIT) 1424 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1096 const_iv (ENCOUNTER) 1425 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1097 const_iv (SHOP_FLOOR) 1426 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1098 const_iv (SHOP_MAT) 1427 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1099 const_iv (RING) 1428 const_iv (body_wrist) const_iv (body_waist)
1100 const_iv (FLOOR)
1101 const_iv (FLESH)
1102 const_iv (INORGANIC)
1103 const_iv (SKILL_TOOL)
1104 const_iv (LIGHTER)
1105 const_iv (BUILDABLE_WALL)
1106 const_iv (MISC_OBJECT)
1107 const_iv (LAMP)
1108 const_iv (DUPLICATOR)
1109 const_iv (SPELLBOOK)
1110 const_iv (CLOAK)
1111 const_iv (SPINNER)
1112 const_iv (GATE)
1113 const_iv (BUTTON)
1114 const_iv (CF_HANDLE)
1115 const_iv (HOLE)
1116 const_iv (TRAPDOOR)
1117 const_iv (SIGN)
1118 const_iv (BOOTS)
1119 const_iv (GLOVES)
1120 const_iv (SPELL)
1121 const_iv (SPELL_EFFECT)
1122 const_iv (CONVERTER)
1123 const_iv (BRACERS)
1124 const_iv (POISONING)
1125 const_iv (SAVEBED)
1126 const_iv (WAND)
1127 const_iv (SCROLL)
1128 const_iv (DIRECTOR)
1129 const_iv (GIRDLE)
1130 const_iv (FORCE)
1131 const_iv (POTION_EFFECT)
1132 const_iv (EVENT_CONNECTOR)
1133 const_iv (CLOSE_CON)
1134 const_iv (CONTAINER)
1135 const_iv (ARMOUR_IMPROVER)
1136 const_iv (WEAPON_IMPROVER)
1137 const_iv (SKILLSCROLL)
1138 const_iv (DEEP_SWAMP)
1139 const_iv (IDENTIFY_ALTAR)
1140 const_iv (MENU)
1141 const_iv (RUNE)
1142 const_iv (TRAP)
1143 const_iv (POWER_CRYSTAL)
1144 const_iv (CORPSE)
1145 const_iv (DISEASE)
1146 const_iv (SYMPTOM)
1147 const_iv (BUILDER)
1148 const_iv (MATERIAL)
1149 const_iv (ITEM_TRANSFORMER)
1150 1429
1151 const_iv (NUM_SUBTYPES) 1430 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1431 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1432 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1433 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1434 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1435 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1436 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1437 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1438 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1439 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1440 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1441 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1442 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1443 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1444 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1445 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1446 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1447 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1448 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1449 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1450 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1451 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1452 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1453 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1454 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1455 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1456 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1457 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1458 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1152 1459
1153 const_iv (ST_BD_BUILD) 1460 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1154 const_iv (ST_BD_REMOVE)
1155 1461
1156 const_iv (ST_MAT_FLOOR) 1462 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1157 const_iv (ST_MAT_WALL) 1463 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1158 const_iv (ST_MAT_ITEM)
1159 1464
1160 const_iv (AT_PHYSICAL) 1465 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1161 const_iv (AT_MAGIC) 1466 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1162 const_iv (AT_FIRE) 1467 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1163 const_iv (AT_ELECTRICITY) 1468 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1164 const_iv (AT_COLD) 1469 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1165 const_iv (AT_CONFUSION) 1470 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1166 const_iv (AT_ACID) 1471 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1167 const_iv (AT_DRAIN)
1168 const_iv (AT_WEAPONMAGIC)
1169 const_iv (AT_GHOSTHIT)
1170 const_iv (AT_POISON)
1171 const_iv (AT_SLOW)
1172 const_iv (AT_PARALYZE)
1173 const_iv (AT_TURN_UNDEAD)
1174 const_iv (AT_FEAR)
1175 const_iv (AT_CANCELLATION)
1176 const_iv (AT_DEPLETE)
1177 const_iv (AT_DEATH)
1178 const_iv (AT_CHAOS)
1179 const_iv (AT_COUNTERSPELL)
1180 const_iv (AT_GODPOWER)
1181 const_iv (AT_HOLYWORD)
1182 const_iv (AT_BLIND)
1183 const_iv (AT_INTERNAL)
1184 const_iv (AT_LIFE_STEALING)
1185 const_iv (AT_DISEASE)
1186 1472
1187 const_iv (WEAP_HIT) 1473 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1188 const_iv (WEAP_SLASH) 1474 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1189 const_iv (WEAP_PIERCE)
1190 const_iv (WEAP_CLEAVE)
1191 const_iv (WEAP_SLICE)
1192 const_iv (WEAP_STAB)
1193 const_iv (WEAP_WHIP)
1194 const_iv (WEAP_CRUSH)
1195 const_iv (WEAP_BLUD) 1475 const_iv (WEAP_BLUD)
1196 1476
1197 const_iv (FLAG_ALIVE) 1477 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1198 const_iv (FLAG_WIZ) 1478 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1199 const_iv (FLAG_REMOVED) 1479 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1480 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1481 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1482 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1483 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1484 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1485 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1486 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1487 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1488 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1489 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1490 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1491 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1492 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1493 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1494 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1495 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1496 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1497 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1498 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1499 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1500 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1501 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1502 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1503
1504 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1505 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1506 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1507 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1508 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1509 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1510
1511 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1512 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1513
1514 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1515
1516 const_iv (SP_RAISE_DEAD)
1200 const_iv (FLAG_FREED) 1517 const_iv (SP_RUNE)
1201 const_iv (FLAG_WAS_WIZ) 1518 const_iv (SP_MAKE_MARK)
1202 const_iv (FLAG_APPLIED) 1519 const_iv (SP_BOLT)
1203 const_iv (FLAG_UNPAID) 1520 const_iv (SP_BULLET)
1204 const_iv (FLAG_USE_SHIELD) 1521 const_iv (SP_EXPLOSION)
1205 const_iv (FLAG_NO_PICK) 1522 const_iv (SP_CONE)
1206 const_iv (FLAG_ANIMATE) 1523 const_iv (SP_BOMB)
1207 const_iv (FLAG_MONSTER) 1524 const_iv (SP_WONDER)
1208 const_iv (FLAG_FRIENDLY) 1525 const_iv (SP_SMITE)
1209 const_iv (FLAG_GENERATOR) 1526 const_iv (SP_MAGIC_MISSILE)
1210 const_iv (FLAG_IS_THROWN) 1527 const_iv (SP_SUMMON_GOLEM)
1211 const_iv (FLAG_AUTO_APPLY) 1528 const_iv (SP_DIMENSION_DOOR)
1212 const_iv (FLAG_PLAYER_SOLD) 1529 const_iv (SP_MAGIC_MAPPING)
1530 const_iv (SP_MAGIC_WALL)
1531 const_iv (SP_DESTRUCTION)
1532 const_iv (SP_PERCEIVE_SELF)
1533 const_iv (SP_WORD_OF_RECALL)
1213 const_iv (FLAG_SEE_INVISIBLE) 1534 const_iv (SP_INVISIBLE)
1214 const_iv (FLAG_CAN_ROLL)
1215 const_iv (FLAG_OVERLAY_FLOOR)
1216 const_iv (FLAG_IS_TURNABLE)
1217 const_iv (FLAG_IS_USED_UP)
1218 const_iv (FLAG_IDENTIFIED)
1219 const_iv (FLAG_REFLECTING)
1220 const_iv (FLAG_CHANGING)
1221 const_iv (FLAG_SPLITTING)
1222 const_iv (FLAG_HITBACK)
1223 const_iv (FLAG_STARTEQUIP)
1224 const_iv (FLAG_BLOCKSVIEW)
1225 const_iv (FLAG_UNDEAD)
1226 const_iv (FLAG_SCARED)
1227 const_iv (FLAG_UNAGGRESSIVE)
1228 const_iv (FLAG_REFL_MISSILE)
1229 const_iv (FLAG_REFL_SPELL)
1230 const_iv (FLAG_NO_MAGIC)
1231 const_iv (FLAG_NO_FIX_PLAYER)
1232 const_iv (FLAG_IS_LIGHTABLE)
1233 const_iv (FLAG_TEAR_DOWN)
1234 const_iv (FLAG_RUN_AWAY)
1235 const_iv (FLAG_PICK_UP)
1236 const_iv (FLAG_UNIQUE)
1237 const_iv (FLAG_NO_DROP)
1238 const_iv (FLAG_WIZCAST)
1239 const_iv (FLAG_CAST_SPELL)
1240 const_iv (FLAG_USE_SCROLL)
1241 const_iv (FLAG_USE_RANGE)
1242 const_iv (FLAG_USE_BOW)
1243 const_iv (FLAG_USE_ARMOUR)
1244 const_iv (FLAG_USE_WEAPON)
1245 const_iv (FLAG_USE_RING)
1246 const_iv (FLAG_READY_RANGE)
1247 const_iv (FLAG_READY_BOW)
1248 const_iv (FLAG_XRAYS)
1249 const_iv (FLAG_NO_APPLY)
1250 const_iv (FLAG_IS_FLOOR)
1251 const_iv (FLAG_LIFESAVE)
1252 const_iv (FLAG_NO_STRENGTH)
1253 const_iv (FLAG_SLEEP)
1254 const_iv (FLAG_STAND_STILL)
1255 const_iv (FLAG_RANDOM_MOVE)
1256 const_iv (FLAG_ONLY_ATTACK)
1257 const_iv (FLAG_CONFUSED)
1258 const_iv (FLAG_STEALTH)
1259 const_iv (FLAG_WIZPASS)
1260 const_iv (FLAG_IS_LINKED)
1261 const_iv (FLAG_CURSED)
1262 const_iv (FLAG_DAMNED)
1263 const_iv (FLAG_SEE_ANYWHERE)
1264 const_iv (FLAG_KNOWN_MAGICAL)
1265 const_iv (FLAG_KNOWN_CURSED)
1266 const_iv (FLAG_CAN_USE_SKILL)
1267 const_iv (FLAG_BEEN_APPLIED)
1268 const_iv (FLAG_READY_SCROLL)
1269 const_iv (FLAG_USE_ROD)
1270 const_iv (FLAG_USE_HORN)
1271 const_iv (FLAG_MAKE_INVIS)
1272 const_iv (FLAG_INV_LOCKED)
1273 const_iv (FLAG_IS_WOODED)
1274 const_iv (FLAG_IS_HILLY)
1275 const_iv (FLAG_READY_SKILL)
1276 const_iv (FLAG_READY_WEAPON)
1277 const_iv (FLAG_NO_SKILL_IDENT)
1278 const_iv (FLAG_BLIND)
1279 const_iv (FLAG_SEE_IN_DARK)
1280 const_iv (FLAG_IS_CAULDRON)
1281 const_iv (FLAG_NO_STEAL)
1282 const_iv (FLAG_ONE_HIT)
1283 const_iv (FLAG_CLIENT_SENT)
1284 const_iv (FLAG_BERSERK)
1285 const_iv (FLAG_NEUTRAL)
1286 const_iv (FLAG_NO_ATTACK)
1287 const_iv (FLAG_NO_DAMAGE)
1288 const_iv (FLAG_OBJ_ORIGINAL)
1289 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1290 const_iv (FLAG_ACTIVATE_ON_PUSH)
1291 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1292 const_iv (FLAG_IS_WATER)
1293 const_iv (FLAG_CONTENT_ON_GEN)
1294 const_iv (FLAG_IS_A_TEMPLATE)
1295 const_iv (FLAG_IS_BUILDABLE)
1296 const_iv (FLAG_DESTROY_ON_DEATH)
1297 const_iv (FLAG_NO_MAP_SAVE)
1298
1299 const_iv (NDI_BLACK)
1300 const_iv (NDI_WHITE)
1301 const_iv (NDI_NAVY)
1302 const_iv (NDI_RED)
1303 const_iv (NDI_ORANGE)
1304 const_iv (NDI_BLUE)
1305 const_iv (NDI_DK_ORANGE)
1306 const_iv (NDI_GREEN)
1307 const_iv (NDI_LT_GREEN)
1308 const_iv (NDI_GREY)
1309 const_iv (NDI_BROWN)
1310 const_iv (NDI_GOLD)
1311 const_iv (NDI_TAN)
1312 const_iv (NDI_MAX_COLOR)
1313 const_iv (NDI_COLOR_MASK)
1314 const_iv (NDI_UNIQUE)
1315 const_iv (NDI_ALL)
1316
1317 const_iv (UPD_LOCATION)
1318 const_iv (UPD_FLAGS)
1319 const_iv (UPD_WEIGHT)
1320 const_iv (UPD_FACE)
1321 const_iv (UPD_NAME)
1322 const_iv (UPD_ANIM)
1323 const_iv (UPD_ANIMSPEED)
1324 const_iv (UPD_NROF) 1535 const_iv (SP_PROBE)
1325
1326 const_iv (UPD_SP_MANA) 1536 const_iv (SP_HEALING)
1327 const_iv (UPD_SP_GRACE) 1537 const_iv (SP_CREATE_FOOD)
1328 const_iv (UPD_SP_DAMAGE) 1538 const_iv (SP_EARTH_TO_DUST)
1329 1539 const_iv (SP_CHANGE_ABILITY)
1330 const_iv (F_APPLIED) 1540 const_iv (SP_BLESS)
1331 const_iv (F_LOCATION)
1332 const_iv (F_UNPAID)
1333 const_iv (F_MAGIC)
1334 const_iv (F_CURSED) 1541 const_iv (SP_CURSE)
1542 const_iv (SP_SUMMON_MONSTER)
1543 const_iv (SP_CHARGING)
1544 const_iv (SP_POLYMORPH)
1545 const_iv (SP_ALCHEMY)
1546 const_iv (SP_REMOVE_CURSE)
1547 const_iv (SP_IDENTIFY)
1548 const_iv (SP_DETECTION)
1549 const_iv (SP_MOOD_CHANGE)
1550 const_iv (SP_MOVING_BALL)
1335 const_iv (F_DAMNED) 1551 const_iv (SP_SWARM)
1552 const_iv (SP_CHANGE_MANA)
1336 const_iv (F_OPEN) 1553 const_iv (SP_DISPEL_RUNE)
1337 const_iv (F_NOPICK) 1554 const_iv (SP_CREATE_MISSILE)
1555 const_iv (SP_CONSECRATE)
1556 const_iv (SP_ANIMATE_WEAPON)
1557 const_iv (SP_LIGHT)
1558 const_iv (SP_CHANGE_MAP_LIGHT)
1559 const_iv (SP_FAERY_FIRE)
1560 const_iv (SP_CAUSE_DISEASE)
1561 const_iv (SP_AURA)
1562 const_iv (SP_TOWN_PORTAL)
1563 const_iv (SP_PARTY_SPELL)
1564
1565 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1566 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1338 const_iv (F_LOCKED) 1567 const_iv (F_LOCKED)
1339 1568
1340 const_iv (F_BUY) 1569 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1341 const_iv (F_SHOP)
1342 const_iv (F_SELL)
1343 1570
1344 const_iv (P_BLOCKSVIEW) 1571 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1345 const_iv (P_PLAYER) 1572 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1346 const_iv (P_NO_MAGIC)
1347 const_iv (P_IS_ALIVE)
1348 const_iv (P_NO_CLERIC)
1349 const_iv (P_OUT_OF_MAP)
1350 const_iv (P_NEW_MAP)
1351 const_iv (P_UPTODATE)
1352 1573
1353 const_iv (UP_OBJ_INSERT) 1574 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1354 const_iv (UP_OBJ_REMOVE)
1355 const_iv (UP_OBJ_CHANGE)
1356 const_iv (UP_OBJ_FACE)
1357 1575
1358 const_iv (INS_NO_MERGE) 1576 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1359 const_iv (INS_ABOVE_FLOOR_ONLY)
1360 const_iv (INS_NO_WALK_ON)
1361 const_iv (INS_ON_TOP)
1362 const_iv (INS_BELOW_ORIGINATOR) 1577 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1363 const_iv (INS_MAP_LOAD)
1364 1578
1365 const_iv (WILL_APPLY_HANDLE) 1579 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1366 const_iv (WILL_APPLY_TREASURE) 1580 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1367 const_iv (WILL_APPLY_EARTHWALL)
1368 const_iv (WILL_APPLY_DOOR)
1369 const_iv (WILL_APPLY_FOOD)
1370 1581
1371 const_iv (SAVE_MODE) 1582 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1372 const_iv (SAVE_DIR_MODE)
1373 1583
1374 const_iv (M_PAPER) 1584 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1375 const_iv (M_IRON) 1585 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1376 const_iv (M_GLASS) 1586 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1377 const_iv (M_LEATHER) 1587 const_iv (M_ICE) const_iv (M_SPECIAL)
1378 const_iv (M_WOOD)
1379 const_iv (M_ORGANIC)
1380 const_iv (M_STONE)
1381 const_iv (M_CLOTH)
1382 const_iv (M_ADAMANT)
1383 const_iv (M_LIQUID)
1384 const_iv (M_SOFT_METAL)
1385 const_iv (M_BONE)
1386 const_iv (M_ICE)
1387 const_iv (M_SPECIAL)
1388 1588
1389 const_iv (SK_EXP_ADD_SKILL) 1589 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1390 const_iv (SK_EXP_TOTAL) 1590 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1391 const_iv (SK_EXP_NONE)
1392 const_iv (SK_SUBTRACT_SKILL_EXP)
1393 const_iv (SK_EXP_SKILL_ONLY)
1394 1591
1395 const_iv (SK_LOCKPICKING) 1592 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1396 const_iv (SK_HIDING) 1593 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1397 const_iv (SK_SMITHERY) 1594 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1398 const_iv (SK_BOWYER) 1595 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1399 const_iv (SK_JEWELER) 1596 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1400 const_iv (SK_ALCHEMY) 1597 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1401 const_iv (SK_STEALING) 1598 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1402 const_iv (SK_LITERACY) 1599 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1403 const_iv (SK_BARGAINING) 1600 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1404 const_iv (SK_JUMPING) 1601 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1405 const_iv (SK_DET_MAGIC)
1406 const_iv (SK_ORATORY)
1407 const_iv (SK_SINGING)
1408 const_iv (SK_DET_CURSE)
1409 const_iv (SK_FIND_TRAPS)
1410 const_iv (SK_MEDITATION)
1411 const_iv (SK_PUNCHING)
1412 const_iv (SK_FLAME_TOUCH)
1413 const_iv (SK_KARATE)
1414 const_iv (SK_CLIMBING)
1415 const_iv (SK_WOODSMAN)
1416 const_iv (SK_INSCRIPTION)
1417 const_iv (SK_ONE_HANDED_WEAPON)
1418 const_iv (SK_MISSILE_WEAPON)
1419 const_iv (SK_THROWING)
1420 const_iv (SK_USE_MAGIC_ITEM)
1421 const_iv (SK_DISARM_TRAPS)
1422 const_iv (SK_SET_TRAP)
1423 const_iv (SK_THAUMATURGY)
1424 const_iv (SK_PRAYING)
1425 const_iv (SK_CLAWING)
1426 const_iv (SK_LEVITATION)
1427 const_iv (SK_SUMMONING)
1428 const_iv (SK_PYROMANCY)
1429 const_iv (SK_EVOCATION)
1430 const_iv (SK_SORCERY)
1431 const_iv (SK_TWO_HANDED_WEAPON)
1432 const_iv (SK_SPARK_TOUCH)
1433 const_iv (SK_SHIVER)
1434 const_iv (SK_ACID_SPLASH)
1435 const_iv (SK_POISON_NAIL) 1602 const_iv (SK_POISON_NAIL)
1436 1603
1437 const_iv (SOUND_NEW_PLAYER) 1604 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1438 const_iv (SOUND_FIRE_ARROW) 1605 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1439 const_iv (SOUND_LEARN_SPELL) 1606 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1440 const_iv (SOUND_FUMBLE_SPELL) 1607 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1441 const_iv (SOUND_WAND_POOF) 1608 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1442 const_iv (SOUND_OPEN_DOOR) 1609 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1443 const_iv (SOUND_PUSH_PLAYER)
1444 const_iv (SOUND_PLAYER_HITS1)
1445 const_iv (SOUND_PLAYER_HITS2)
1446 const_iv (SOUND_PLAYER_HITS3)
1447 const_iv (SOUND_PLAYER_HITS4)
1448 const_iv (SOUND_PLAYER_IS_HIT1)
1449 const_iv (SOUND_PLAYER_IS_HIT2)
1450 const_iv (SOUND_PLAYER_IS_HIT3)
1451 const_iv (SOUND_PLAYER_KILLS)
1452 const_iv (SOUND_PET_IS_KILLED)
1453 const_iv (SOUND_PLAYER_DIES)
1454 const_iv (SOUND_OB_EVAPORATE)
1455 const_iv (SOUND_OB_EXPLODE)
1456 const_iv (SOUND_CLOCK)
1457 const_iv (SOUND_TURN_HANDLE)
1458 const_iv (SOUND_FALL_HOLE)
1459 const_iv (SOUND_DRINK_POISON)
1460 const_iv (SOUND_CAST_SPELL_0)
1461 1610
1462 const_iv (PREFER_LOW) 1611 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1463 const_iv (PREFER_HIGH)
1464 1612
1465 const_iv (ATNR_PHYSICAL) 1613 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1466 const_iv (ATNR_MAGIC) 1614 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1467 const_iv (ATNR_FIRE) 1615 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1468 const_iv (ATNR_ELECTRICITY) 1616 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1469 const_iv (ATNR_COLD) 1617 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1470 const_iv (ATNR_CONFUSION) 1618 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1471 const_iv (ATNR_ACID) 1619 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1472 const_iv (ATNR_DRAIN)
1473 const_iv (ATNR_WEAPONMAGIC)
1474 const_iv (ATNR_GHOSTHIT)
1475 const_iv (ATNR_POISON)
1476 const_iv (ATNR_SLOW)
1477 const_iv (ATNR_PARALYZE)
1478 const_iv (ATNR_TURN_UNDEAD)
1479 const_iv (ATNR_FEAR)
1480 const_iv (ATNR_CANCELLATION)
1481 const_iv (ATNR_DEPLETE)
1482 const_iv (ATNR_DEATH)
1483 const_iv (ATNR_CHAOS)
1484 const_iv (ATNR_COUNTERSPELL)
1485 const_iv (ATNR_GODPOWER)
1486 const_iv (ATNR_HOLYWORD)
1487 const_iv (ATNR_BLIND)
1488 const_iv (ATNR_INTERNAL)
1489 const_iv (ATNR_LIFE_STEALING)
1490 const_iv (ATNR_DISEASE)
1491 1620
1492 const_iv (MAP_IN_MEMORY) 1621 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1493 const_iv (MAP_SWAPPED)
1494 const_iv (MAP_LOADING)
1495 const_iv (MAP_SAVING) 1622 const_iv (MAP_INACTIVE)
1496 1623
1497 const_iv (KLASS_ATTACHABLE) 1624 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1498 const_iv (KLASS_GLOBAL) 1625 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1499 const_iv (KLASS_OBJECT)
1500 const_iv (KLASS_CLIENT)
1501 const_iv (KLASS_PLAYER)
1502 const_iv (KLASS_MAP)
1503 1626
1504 const_iv (CS_QUERY_YESNO) 1627 const_iv (VERSION_CS) const_iv (VERSION_SC)
1505 const_iv (CS_QUERY_SINGLECHAR)
1506 const_iv (CS_QUERY_HIDEINPUT)
1507 1628
1508 const_iv (ST_DEAD) 1629 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1509 const_iv (ST_SETUP)
1510 const_iv (ST_PLAYING)
1511 const_iv (ST_CUSTOM)
1512 1630
1513 const_iv (ST_CHANGE_CLASS) 1631 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1514 1632
1515 const_iv (IO_HEADER) 1633 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1516 const_iv (IO_OBJECTS)
1517 const_iv (IO_UNIQUES)
1518 1634
1519 // random map generator 1635 // random map generator
1520 const_iv (LAYOUT_NONE) 1636 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1521 const_iv (LAYOUT_ONION) 1637 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1522 const_iv (LAYOUT_MAZE)
1523 const_iv (LAYOUT_SPIRAL)
1524 const_iv (LAYOUT_ROGUELIKE)
1525 const_iv (LAYOUT_SNAKE)
1526 const_iv (LAYOUT_SQUARE_SPIRAL)
1527 1638
1528 const_iv (RMOPT_RANDOM) 1639 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1529 const_iv (RMOPT_CENTERED) 1640 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1530 const_iv (RMOPT_LINEAR) 1641 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1531 const_iv (RMOPT_BOTTOM_C)
1532 const_iv (RMOPT_BOTTOM_R)
1533 const_iv (RMOPT_IRR_SPACE)
1534 const_iv (RMOPT_WALL_OFF)
1535 const_iv (RMOPT_WALLS_ONLY)
1536 const_iv (RMOPT_NO_DOORS)
1537 1642
1538 const_iv (SYMMETRY_RANDOM) 1643 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1539 const_iv (SYMMETRY_NONE) 1644 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1540 const_iv (SYMMETRY_X) 1645
1541 const_iv (SYMMETRY_Y) 1646 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1542 const_iv (SYMMETRY_XY) 1647 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1648
1649 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1650 const_iv (FT_RSRC) const_iv (FT_NUM)
1543 }; 1651 };
1544 1652
1545 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1653 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1546 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1654 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1547 1655
1564 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1672 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1565 av_push (event, newSViv (eiv->klass)); 1673 av_push (event, newSViv (eiv->klass));
1566 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1674 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1567 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1675 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1568 } 1676 }
1569}
1570 1677
1678 // used by autogenerated BOOT sections from genacc
1679 av_reflect = get_av ("cf::REFLECT", 1);
1680}
1681
1682void _gv_clear (SV *gv)
1683 CODE:
1684 assert (SvTYPE (gv) == SVt_PVGV);
1685# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1686 f (GvGP (gv)->gp_form);
1687 f (GvGP (gv)->gp_io);
1688 f (GvGP (gv)->gp_sv);
1689 f (GvGP (gv)->gp_av);
1690 f (GvGP (gv)->gp_hv);
1691 f (GvGP (gv)->gp_cv);
1692 GvCVGEN (gv) = 0;
1693 GvMULTI_off (gv);
1694# undef f
1695
1571void _connect_to_perl () 1696void _connect_to_perl_1 ()
1572 1697
1698void _connect_to_perl_2 ()
1699
1700void _recalc_want ()
1701
1702# not used by default anymore
1573void _global_reattach () 1703void _global_reattach ()
1574 CODE: 1704 CODE:
1575{ 1705{
1576 // reattach to all attachable objects in the game. 1706 // reattach to all attachable objects in the game.
1577 for_all_clients (ns) 1707 for_all_clients (ns)
1578 ns->reattach (); 1708 ns->reattach ();
1579 1709
1580 for_all_players (pl)
1581 pl->reattach ();
1582
1583 //TODO
1584 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1585 // i->second->reattach ();
1586
1587 for_all_objects (op) 1710 for_all_objects (op)
1588 op->reattach (); 1711 op->reattach ();
1589} 1712}
1590 1713
1714# support function for map-world.ext
1715void _quantise (SV *data_sv, SV *plt_sv)
1716 CODE:
1717{
1718 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1719 croak ("_quantise called with invalid agruments");
1720
1721 plt_sv = SvRV (plt_sv);
1722 SV **plt = AvARRAY (plt_sv);
1723 int plt_count = AvFILL (plt_sv) + 1;
1724
1725 STRLEN len;
1726 char *data = SvPVbyte (data_sv, len);
1727 char *dst = data;
1728
1729 while (len >= 3)
1730 {
1731 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1732 {
1733 char *val = SvPVX (*val_sv);
1734
1735 if (val [0] == data [0]
1736 && val [1] == data [1]
1737 && val [2] == data [2])
1738 {
1739 *dst++ = val [3];
1740 goto next;
1741 }
1742 }
1743
1744 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1745 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1746 dst - SvPVX (data_sv), len);
1747
1748 next:
1749 data += 3;
1750 len -= 3;
1751 }
1752
1753 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1754}
1755
1756void init_anim ()
1757
1758void init_globals ()
1759
1760void init_experience ()
1761
1762void init_attackmess ()
1763
1764void init_dynamic ()
1765
1766void load_settings ()
1767
1768void load_materials ()
1769
1770void init_uuid ()
1771 CODE:
1772 UUID::init ();
1773
1774void init_signals ()
1775
1776void init_commands ()
1777
1778void init_skills ()
1779
1780void init_beforeplay ()
1781
1782void evthread_start (int aiofd)
1783
1784void cede_to_tick ()
1785 CODE:
1786 coroapi::cede_to_tick ();
1787
1788NV till_tick ()
1789 CODE:
1790 RETVAL = SvNVX (sv_next_tick) - now ();
1791 OUTPUT:
1792 RETVAL
1793
1794int tick_inhibit ()
1795 CODE:
1796 RETVAL = tick_inhibit;
1797 OUTPUT:
1798 RETVAL
1799
1800void tick_inhibit_inc ()
1801 CODE:
1802 ++tick_inhibit;
1803
1804void tick_inhibit_dec ()
1805 CODE:
1806 if (!--tick_inhibit)
1807 if (tick_pending)
1808 {
1809 ev_async_send (EV_DEFAULT, &tick_watcher);
1810 coroapi::cede ();
1811 }
1812
1813void server_tick ()
1814 CODE:
1815{
1816 NOW = ev_now (EV_DEFAULT);
1817 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1818 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1819 runtime = SvNVX (sv_runtime);
1820
1821 server_tick ();
1822
1823 NOW = ev_time ();
1824 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1825 runtime += TICK;
1826 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1827}
1828
1591NV floor (NV x) 1829NV floor (NV x)
1592 1830
1593NV ceil (NV x) 1831NV ceil (NV x)
1594 1832
1595NV rndm (...) 1833NV rndm (...)
1834 ALIAS:
1835 rmg_rndm = 1
1596 CODE: 1836 CODE:
1837{
1838 rand_gen &gen = ix ? rmg_rndm : rndm;
1597 switch (items) 1839 switch (items)
1598 { 1840 {
1599 case 0: RETVAL = rndm (); break; 1841 case 0: RETVAL = gen (); break;
1600 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1842 case 1: RETVAL = gen (SvUV (ST (0))); break;
1601 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1843 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1602 default: croak ("cf::rndm requires none, one or two parameters."); break; 1844 default: croak ("cf::rndm requires none, one or two parameters."); break;
1603 } 1845 }
1846}
1604 OUTPUT: 1847 OUTPUT:
1605 RETVAL 1848 RETVAL
1606 1849
1607void server_tick () 1850NV clamp (NV value, NV min_value, NV max_value)
1608 CODE: 1851 CODE:
1609 runtime = SvNVx (sv_runtime); 1852 RETVAL = clamp (value, min_value, max_value);
1610 server_tick (); 1853 OUTPUT:
1854 RETVAL
1611 1855
1856NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1857 CODE:
1858 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1859 OUTPUT:
1860 RETVAL
1861
1862void weaken (...)
1863 PROTOTYPE: @
1864 CODE:
1865 while (items > 0)
1866 sv_rvweaken (ST (--items));
1867
1612void 1868void
1613LOG (int level, char *msg) 1869log_backtrace (utf8_string msg)
1870
1871void
1872LOG (int flags, utf8_string msg)
1614 PROTOTYPE: $$ 1873 PROTOTYPE: $$
1615 C_ARGS: (LogLevel)level, "%s", msg 1874 C_ARGS: flags, "%s", msg
1616 1875
1617char *path_combine (char *base, char *path) 1876octet_string path_combine (octet_string base, octet_string path)
1618 PROTOTYPE: $$ 1877 PROTOTYPE: $$
1619 1878
1620char *path_combine_and_normalize (char *base, char *path) 1879octet_string path_combine_and_normalize (octet_string base, octet_string path)
1621 PROTOTYPE: $$ 1880 PROTOTYPE: $$
1622 1881
1623const char *
1624get_maps_directory (char *path)
1625 PROTOTYPE: $
1626 ALIAS: maps_directory = 0
1627 CODE:
1628 RETVAL = create_pathname (path);
1629 OUTPUT: RETVAL
1630
1631void 1882void
1632sub_generation_inc () 1883sub_generation_inc ()
1633 CODE: 1884 CODE:
1634 PL_sub_generation++; 1885 PL_sub_generation++;
1635 1886
1636char * 1887const_octet_string
1637mapdir () 1888mapdir ()
1638 PROTOTYPE: 1889 PROTOTYPE:
1639 ALIAS: 1890 ALIAS:
1640 mapdir = 0 1891 mapdir = 0
1641 uniquedir = 1 1892 uniquedir = 1
1657 } 1908 }
1658 OUTPUT: RETVAL 1909 OUTPUT: RETVAL
1659 1910
1660void abort () 1911void abort ()
1661 1912
1913void reset_signals ()
1914
1662void fork_abort (char *cause = "cf::fork_abort") 1915void fork_abort (const_octet_string cause = "cf::fork_abort")
1663 1916
1664void cleanup (const char *cause, bool make_core = false) 1917void cleanup (const_octet_string cause, bool make_core = false)
1665 1918
1666void emergency_save () 1919void emergency_save ()
1667 1920
1668void _exit (int status = EXIT_SUCCESS) 1921void _exit (int status = EXIT_SUCCESS)
1669 1922
1670UV sv_2watcher (SV *w)
1671 CODE:
1672 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1673 OUTPUT:
1674 RETVAL
1675
1676#if _POSIX_MEMLOCK 1923#if _POSIX_MEMLOCK
1677 1924
1678int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1925int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1926 INIT:
1927#if __GLIBC__
1928 mallopt (M_TOP_PAD, 1024 * 1024);
1929 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1930 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1931 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1932#endif
1679 1933
1680int munlockall () 1934int munlockall ()
1681 1935
1682#endif 1936#endif
1683 1937
1938int
1939malloc_trim (IV pad = 0)
1940
1941void
1942mallinfo ()
1943 PPCODE:
1944{
1945#if __GLIBC__
1946 struct mallinfo mai = mallinfo ();
1947 EXTEND (SP, 10*2);
1948 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1949 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1950 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1951 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1952 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1953 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1954 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1955 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1956 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1957 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1958#endif
1959 EXTEND (SP, 5*2);
1960 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1961 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1962 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1963 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1964 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1965}
1966
1684int find_animation (char *text) 1967int find_animation (utf8_string text)
1685 PROTOTYPE: $ 1968 PROTOTYPE: $
1686 1969
1687int random_roll (int min, int max, object *op, int goodbad); 1970int random_roll (int min, int max, object *op, int goodbad);
1688 1971
1689const char *cost_string_from_value(uint64 cost, int approx = 0) 1972const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1690 1973
1691int 1974int
1692exp_to_level (val64 exp) 1975exp_to_level (val64 exp)
1693 CODE: 1976 CODE:
1694{ 1977{
1725 RETVAL = newSVpv (resist_plus[atnr], 0); 2008 RETVAL = newSVpv (resist_plus[atnr], 0);
1726 else 2009 else
1727 XSRETURN_UNDEF; 2010 XSRETURN_UNDEF;
1728 OUTPUT: RETVAL 2011 OUTPUT: RETVAL
1729 2012
2013UUID
2014uuid_cur ()
2015 CODE:
2016 RETVAL = UUID::cur;
2017 OUTPUT:
2018 RETVAL
2019
2020UUID
2021uuid_gen ()
2022 CODE:
2023 RETVAL = UUID::gen ();
2024 OUTPUT:
2025 RETVAL
2026
2027val64
2028uuid_seq (UUID uuid)
2029 CODE:
2030 RETVAL = uuid.seq;
2031 OUTPUT:
2032 RETVAL
2033
2034UUID
2035uuid_str (val64 seq)
2036 CODE:
2037 RETVAL.seq = seq;
2038 OUTPUT:
2039 RETVAL
2040
2041void
2042coin_names ()
2043 PPCODE:
2044 EXTEND (SP, NUM_COINS);
2045 for (int i = 0; i < NUM_COINS; ++i)
2046 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2047
2048void
2049coin_archetypes ()
2050 PPCODE:
2051 EXTEND (SP, NUM_COINS);
2052 for (int i = 0; i < NUM_COINS; ++i)
2053 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2054
1730bool 2055bool
1731load_regions (const char *filename) 2056load_resource_file_ (octet_string filename)
1732 CODE: 2057
1733 RETVAL = loader_region ().load (filename); 2058void
1734 OUTPUT: RETVAL 2059fix_weight ()
1735 2060
1736MODULE = cf PACKAGE = cf::attachable 2061MODULE = cf PACKAGE = cf::attachable
1737 2062
1738int 2063int
1739valid (SV *obj) 2064valid (SV *obj)
1740 CODE: 2065 CODE:
1741 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 2066 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1742 OUTPUT: 2067 OUTPUT:
1743 RETVAL 2068 RETVAL
2069
2070void
2071debug_trace (attachable *obj, bool on = true)
2072 CODE:
2073 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
2074 if (on)
2075 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1744 2076
1745int mortals_size () 2077int mortals_size ()
1746 CODE: 2078 CODE:
1747 RETVAL = attachable::mortals.size (); 2079 RETVAL = attachable::mortals.size ();
1748 OUTPUT: RETVAL 2080 OUTPUT: RETVAL
1750#object *mortals (U32 index) 2082#object *mortals (U32 index)
1751# CODE: 2083# CODE:
1752# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2084# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1753# OUTPUT: RETVAL 2085# OUTPUT: RETVAL
1754 2086
1755INCLUDE: $PERL genacc attachable ../include/cfperl.h | 2087INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1756 2088
1757MODULE = cf PACKAGE = cf::global 2089MODULE = cf PACKAGE = cf::global
1758 2090
1759int invoke (SV *klass, int event, ...) 2091int invoke (SV *klass, int event, ...)
1760 CODE: 2092 CODE:
1764 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 2096 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1765 OUTPUT: RETVAL 2097 OUTPUT: RETVAL
1766 2098
1767MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 2099MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1768 2100
1769INCLUDE: $PERL genacc object ../include/object.h | 2101INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1770 2102
1771int invoke (object *op, int event, ...) 2103int invoke (object *op, int event, ...)
1772 CODE: 2104 CODE:
1773 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 2105 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1774 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2106 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1796object *actives (U32 index) 2128object *actives (U32 index)
1797 CODE: 2129 CODE:
1798 RETVAL = index < actives.size () ? actives [index] : 0; 2130 RETVAL = index < actives.size () ? actives [index] : 0;
1799 OUTPUT: RETVAL 2131 OUTPUT: RETVAL
1800 2132
2133int mortals_size ()
2134 CODE:
2135 RETVAL = attachable::mortals.size ();
2136 OUTPUT: RETVAL
2137
2138const char *slot_use_name (U32 slot)
2139 ALIAS:
2140 slot_nonuse_name = 1
2141 CODE:
2142{
2143 if (slot >= NUM_BODY_LOCATIONS)
2144 croak ("body slot index out of range");
2145
2146 switch (ix)
2147 {
2148 case 0: RETVAL = body_locations[slot].use_name; break;
2149 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2150 }
2151}
2152 OUTPUT:
2153 RETVAL
2154
1801# missing properties 2155# missing properties
1802 2156
1803object *head (object *op) 2157object *head (object *op)
1804 PROTOTYPE: $ 2158 PROTOTYPE: $
1805 CODE: 2159 CODE:
1806 RETVAL = op->head_ (); 2160 RETVAL = op->head_ ();
1807 OUTPUT: RETVAL
1808
1809int is_head (object *op)
1810 PROTOTYPE: $
1811 CODE:
1812 RETVAL = op->head_ () == op;
1813 OUTPUT: RETVAL 2161 OUTPUT: RETVAL
1814 2162
1815void 2163void
1816inv (object *obj) 2164inv (object *obj)
1817 PROTOTYPE: $ 2165 PROTOTYPE: $
1818 PPCODE: 2166 PPCODE:
1819{ 2167{
1820 object *o;
1821 for (o = obj->inv; o; o = o->below) 2168 for (object *o = obj->inv; o; o = o->below)
1822 XPUSHs (sv_2mortal (to_sv (o))); 2169 XPUSHs (sv_2mortal (to_sv (o)));
1823} 2170}
1824 2171
1825void 2172void
1826set_animation (object *op, int idx) 2173set_animation (object *op, int idx)
1831num_animations (object *op) 2178num_animations (object *op)
1832 CODE: 2179 CODE:
1833 RETVAL = NUM_ANIMATIONS (op); 2180 RETVAL = NUM_ANIMATIONS (op);
1834 OUTPUT: RETVAL 2181 OUTPUT: RETVAL
1835 2182
2183int slot_info (object *op, UV slot, int value = 0)
2184 ALIAS:
2185 slot_used = 1
2186 CODE:
2187{
2188 if (slot >= NUM_BODY_LOCATIONS)
2189 croak ("body slot index out of range");
2190
2191 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2192
2193 if (items > 2)
2194 if (ix)
2195 op->slot[slot].used = value;
2196 else
2197 op->slot[slot].info = value;
2198}
2199 OUTPUT:
2200 RETVAL
2201
1836object *find_best_object_match (object *op, const char *match) 2202object *find_best_object_match (object *op, utf8_string match)
1837 2203
1838object *find_marked_object (object *op) 2204object *find_marked_object (object *op)
1839 2205
1840int need_identify (object *obj); 2206int need_identify (object *obj);
1841 2207
1853 2219
1854void apply_below (object *op) 2220void apply_below (object *op)
1855 CODE: 2221 CODE:
1856 player_apply_below (op); 2222 player_apply_below (op);
1857 2223
1858object *cf_object_present_archname_inside (object *op, char *whatstr) 2224int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1859 2225
1860int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2226int casting_level (object *caster, object *spell)
1861
1862int cf_object_change_map (object *op, int x, int y, maptile *map)
1863
1864#//TODO
1865object *clone_ (object *op, int recursive = 0)
1866 CODE:
1867 if (recursive)
1868 RETVAL = object_create_clone (op);
1869 else
1870 {
1871 RETVAL = object::create ();
1872 op->copy_to (RETVAL);
1873 }
1874 OUTPUT: RETVAL
1875 2227
1876int pay_item (object *op, object *buyer) 2228int pay_item (object *op, object *buyer)
1877 CODE: 2229 CODE:
1878 RETVAL = pay_for_item (op, buyer); 2230 RETVAL = pay_for_item (op, buyer);
1879 OUTPUT: RETVAL 2231 OUTPUT: RETVAL
1883 RETVAL = pay_for_amount (amount, op); 2235 RETVAL = pay_for_amount (amount, op);
1884 OUTPUT: RETVAL 2236 OUTPUT: RETVAL
1885 2237
1886void pay_player (object *op, uint64 amount) 2238void pay_player (object *op, uint64 amount)
1887 2239
1888val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2240val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1889 2241
1890int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2242int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1891 2243
1892void learn_spell (object *op, object *sp, int special_prayer = 0) 2244void learn_spell (object *op, object *sp, int special_prayer = 0)
1893 CODE: 2245 CODE:
1894 do_learn_spell (op, sp, special_prayer); 2246 do_learn_spell (op, sp, special_prayer);
1895 2247
1896void forget_spell (object *op, object *sp) 2248void forget_spell (object *op, object *sp)
1897 CODE: 2249 CODE:
1898 do_forget_spell (op, query_name (sp)); 2250 do_forget_spell (op, query_name (sp));
1899 2251
1900object *check_for_spell (object *op, char *spellname) 2252object *check_for_spell (object *op, utf8_string spellname)
1901 CODE: 2253 CODE:
1902 RETVAL = check_spell_known (op, spellname); 2254 RETVAL = check_spell_known (op, spellname);
1903 OUTPUT: RETVAL 2255 OUTPUT: RETVAL
1904 2256
1905int query_money (object *op) 2257int query_money (object *op)
1914 2266
1915void drop (object *who, object *op) 2267void drop (object *who, object *op)
1916 2268
1917void pick_up (object *who, object *op) 2269void pick_up (object *who, object *op)
1918 2270
1919int cf_object_teleport (object *op, maptile *map, int x, int y)
1920
1921void update_object (object *op, int action) 2271void update_object (object *op, int action)
1922 2272
1923object *cf_create_object_by_name (const char *name)
1924
1925void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2273void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1926 2274
1927void player_lvl_adj (object *who, object *skill = 0) 2275void player_lvl_adj (object *who, object *skill = 0)
1928 2276
1929int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2277int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1930 2278
1931int calc_skill_exp (object *who, object *op, object *skill); 2279int calc_skill_exp (object *who, object *op, object *skill)
1932 2280
1933void push_button (object *op); 2281void push_button (object *op, object *originator)
1934 2282
1935void use_trigger (object *op); 2283void use_trigger (object *op, object *originator)
1936 2284
1937void add_button_link (object *button, maptile *map, int connected); 2285void handle_apply_yield (object *op)
1938 2286
1939void remove_button_link (object *op); 2287int convert_item (object *item, object *converter)
1940 2288
1941 2289
1942MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2290MODULE = cf PACKAGE = cf::object PREFIX = cf_
1943
1944object *cf_insert_ob_in_ob (object *ob, object *where)
1945 2291
1946# no clean way to get an object from an archetype - stupid idiotic 2292# no clean way to get an object from an archetype - stupid idiotic
1947# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2293# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1948 2294
1949object *new (const char *archetype = 0) 2295object *new (utf8_string archetype = 0)
1950 PROTOTYPE: ;$ 2296 PROTOTYPE: ;$
1951 CODE: 2297 CODE:
1952 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2298 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1953 OUTPUT: 2299 OUTPUT:
1954 RETVAL 2300 RETVAL
1955 2301
2302object *find_object (U32 tag)
2303
2304# TODO: nuke
1956object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2305object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1957 PROTOTYPE: $$$$$$ 2306 PROTOTYPE: $$$$$$
1958 CODE: 2307 CODE:
1959{ 2308{
1960 int unused_type; 2309 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1961 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1962}
1963 2310
1964# syntatic sugar for easier use in event callbacks. 2311 if (RETVAL->destroyed ())
1965const char *options (object *op)
1966 CODE:
1967 RETVAL = op->name;
1968 OUTPUT:
1969 RETVAL 2312 RETVAL = 0;
2313}
1970 2314
1971player *contr (object *op) 2315shstr
1972 CODE: 2316object::kv_get (shstr key)
1973 RETVAL = op->contr;
1974 OUTPUT: RETVAL
1975 2317
1976const char *get_ob_key_value (object *op, const char *key) 2318void
2319object::kv_del (shstr key)
1977 2320
1978bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2321void
2322object::kv_set (shstr key, shstr value)
1979 2323
1980object *get_nearest_player (object *ob) 2324object *get_nearest_player (object *ob)
1981 ALIAS: nearest_player = 0 2325 ALIAS: nearest_player = 0
1982 PREINIT: 2326 PREINIT:
1983 extern object *get_nearest_player (object *); 2327 extern object *get_nearest_player (object *);
1985void rangevector (object *ob, object *other, int flags = 0) 2329void rangevector (object *ob, object *other, int flags = 0)
1986 PROTOTYPE: $$;$ 2330 PROTOTYPE: $$;$
1987 PPCODE: 2331 PPCODE:
1988{ 2332{
1989 rv_vector rv; 2333 rv_vector rv;
2334
2335 PUTBACK;
1990 get_rangevector (ob, other, &rv, flags); 2336 get_rangevector (ob, other, &rv, flags);
2337 SPAGAIN;
2338
1991 EXTEND (SP, 5); 2339 EXTEND (SP, 5);
1992 PUSHs (newSVuv (rv.distance)); 2340 PUSHs (newSVuv (rv.distance));
1993 PUSHs (newSViv (rv.distance_x)); 2341 PUSHs (newSViv (rv.distance_x));
1994 PUSHs (newSViv (rv.distance_y)); 2342 PUSHs (newSViv (rv.distance_y));
1995 PUSHs (newSViv (rv.direction)); 2343 PUSHs (newSViv (rv.direction));
1996 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2344 PUSHs (to_sv (rv.part));
1997} 2345}
1998 2346
1999bool on_same_map_as (object *ob, object *other) 2347bool on_same_map_as (object *ob, object *other)
2000 CODE: 2348 CODE:
2001 RETVAL = on_same_map (ob, other); 2349 RETVAL = on_same_map (ob, other);
2002 OUTPUT: RETVAL 2350 OUTPUT: RETVAL
2003 2351
2004const char * 2352const_utf8_string
2005base_name (object *op, int plural = op->nrof > 1) 2353base_name (object *op, int plural = op->nrof > 1)
2006 CODE: 2354 CODE:
2007 RETVAL = query_base_name (op, plural); 2355 RETVAL = query_base_name (op, plural);
2008 OUTPUT: RETVAL 2356 OUTPUT: RETVAL
2009 2357
2010object *decrease_ob_nr (object *op, unsigned long i) 2358# return the tail of an object, excluding itself
2359void
2360tail (object *op)
2361 PPCODE:
2362 while ((op = op->more))
2363 XPUSHs (sv_2mortal (to_sv (op)));
2011 2364
2012MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2365MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2013 2366
2014player *player (object *op) 2367player *player (object *op)
2015 CODE: 2368 CODE:
2016 RETVAL = op->contr; 2369 RETVAL = op->contr;
2017 OUTPUT: RETVAL 2370 OUTPUT: RETVAL
2018 2371
2372bool move_player (object *op, int dir)
2373
2019void check_score (object *op) 2374void check_score (object *op)
2020 2375
2021void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2376void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2022 CODE: 2377 CODE:
2023 new_draw_info (flags, 0, op, txt); 2378 new_draw_info (flags, 0, op, txt);
2024 2379
2025object *cf_player_send_inventory (object *op)
2026
2027char *cf_player_get_ip (object *op)
2028 ALIAS: ip = 0
2029
2030object *cf_player_get_marked_item (object *op)
2031 ALIAS: marked_item = 0
2032
2033void cf_player_set_marked_item (object *op, object *ob)
2034
2035partylist *cf_player_get_party (object *op)
2036 ALIAS: party = 0
2037
2038void cf_player_set_party (object *op, partylist *party)
2039
2040void kill_player (object *op) 2380void kill_player (object *op)
2041 2381
2382void esrv_send_item (object *pl, object *item)
2383
2042void esrv_update_item (object *op, int what, object *item) 2384void esrv_update_item (object *pl, int what, object *item)
2043 C_ARGS: what, op, item 2385 C_ARGS: what, pl, item
2044 2386
2045void clear_los (object *op) 2387void esrv_del_item (object *pl, int tag)
2388 C_ARGS: pl->contr, tag
2046 2389
2047int command_summon (object *op, char *params) 2390int command_summon (object *op, utf8_string params)
2048 2391
2049int command_arrest (object *op, char *params) 2392int command_arrest (object *op, utf8_string params)
2050
2051int command_kick (object *op, char *params)
2052
2053int command_banish (object *op, char *params)
2054 2393
2055 2394
2056MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2395MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2057 2396
2058INCLUDE: $PERL genacc player ../include/player.h | 2397INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2059 2398
2060int invoke (player *pl, int event, ...) 2399int invoke (player *pl, int event, ...)
2061 CODE: 2400 CODE:
2062 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2401 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2063 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2402 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2073 pl->ob->stats.hp = pl->ob->stats.maxhp; 2412 pl->ob->stats.hp = pl->ob->stats.maxhp;
2074 pl->ob->stats.sp = pl->ob->stats.maxsp; 2413 pl->ob->stats.sp = pl->ob->stats.maxsp;
2075 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2414 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2076 pl->orig_stats = pl->ob->stats; 2415 pl->orig_stats = pl->ob->stats;
2077 2416
2078void cf_player_move (player *pl, int dir) 2417# should only be temporary
2418void esrv_new_player (player *pl)
2079 2419
2080void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2420#d# TODO: replace by blocked_los accessor, fix code using this
2081
2082bool 2421bool
2083cell_visible (player *pl, int dx, int dy) 2422cell_visible (player *pl, int dx, int dy)
2084 CODE: 2423 CODE:
2085 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2424 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2086 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2087 OUTPUT: 2425 OUTPUT:
2088 RETVAL 2426 RETVAL
2089 2427
2090void 2428void
2091send (player *pl, SV *packet) 2429send (player *pl, SV *packet)
2092 CODE: 2430 CODE:
2093{ 2431{
2094 STRLEN len; 2432 STRLEN len;
2095 char *buf = SvPVbyte (packet, len); 2433 char *buf = SvPVbyte (packet, len);
2096 2434
2435 if (len > MAXSOCKBUF)
2436 pl->failmsg ("[packet too long for client]");
2097 if (pl->ns) 2437 else if (pl->ns)
2098 pl->ns->send_packet (buf, len); 2438 pl->ns->send_packet (buf, len);
2099} 2439}
2100
2101int
2102listening (player *pl, int new_value = -1)
2103 CODE:
2104 RETVAL = pl->listening;
2105 if (new_value >= 0)
2106 pl->listening = new_value;
2107 OUTPUT:
2108 RETVAL
2109 2440
2110void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2441void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2111 PROTOTYPE: $;$$$ 2442 PROTOTYPE: $;$$$
2112 PPCODE: 2443 PPCODE:
2113 if (GIMME_V != G_VOID) 2444 if (GIMME_V != G_VOID)
2138 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2469 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2139 OUTPUT: RETVAL 2470 OUTPUT: RETVAL
2140 2471
2141SV *registry (maptile *map) 2472SV *registry (maptile *map)
2142 2473
2474void
2475find_tagged_objects (maptile *map, utf8_string tag = 0)
2476 PPCODE:
2477{
2478 if (!map->spaces)
2479 XSRETURN_EMPTY;
2480
2481 if (tag)
2482 {
2483 shstr_cmp tag_ (tag);
2484
2485 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2486 for (object *op = ms->bot; op; op = op->above)
2487 if (op->tag == tag_)
2488 XPUSHs (sv_2mortal (to_sv (op)));
2489 }
2490 else
2491 {
2492 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2493 for (object *op = ms->bot; op; op = op->above)
2494 if (op->tag)
2495 XPUSHs (sv_2mortal (to_sv (op)));
2496 }
2497}
2498
2143INCLUDE: $PERL genacc maptile ../include/map.h | 2499INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2500
2501void
2502adjust_daylight ()
2503 CODE:
2504 maptile::adjust_daylight ();
2505
2506int
2507outdoor_darkness (int darkness = 0)
2508 CODE:
2509 RETVAL = maptile::outdoor_darkness;
2510 if (items)
2511 maptile::outdoor_darkness = darkness;
2512 OUTPUT:
2513 RETVAL
2144 2514
2145void 2515void
2146maptile::instantiate () 2516maptile::instantiate ()
2147 2517
2148maptile *new () 2518maptile *new ()
2164 if (pl->ob && pl->ob->map == THIS) 2534 if (pl->ob && pl->ob->map == THIS)
2165 PUSHs (sv_2mortal (to_sv (pl->ob))); 2535 PUSHs (sv_2mortal (to_sv (pl->ob)));
2166 } 2536 }
2167 2537
2168void 2538void
2169maptile::set_regiondata (SV *data, SV *plt) 2539maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2170 CODE: 2540 CODE:
2171{ 2541{
2172 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV) 2542 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2543 croak ("maptile::add_underlay: palette must be arrayref");
2544
2545 palette = SvRV (palette);
2546
2547 STRLEN idxlen;
2548 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2549
2550 for (int x = 0; x < THIS->width; ++x)
2551 for (int y = 0; y < THIS->height; ++y)
2552 {
2553 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2554 if (op->flag [FLAG_IS_FLOOR])
2555 goto skip_space;
2556
2557 {
2558 int offs = offset + y * stride + x;
2559 if (IN_RANGE_EXC (offs, 0, idxlen))
2560 {
2561 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2562 {
2563 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2564 ob->flag [FLAG_NO_MAP_SAVE] = true;
2565 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2566
2567 if (ob->randomitems)
2568 {
2569 if (!ob->above)
2570 {
2571 ob->create_treasure (ob->randomitems);
2572
2573 for (object *op = ob->above; op; op = op->above)
2574 op->flag [FLAG_NO_MAP_SAVE] = true;
2575 }
2576
2577 ob->randomitems = 0;
2578 }
2579 }
2580 }
2581 }
2582
2583 skip_space: ;
2584 }
2585}
2586
2587void
2588maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2589 CODE:
2590{
2591 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2173 croak ("maptile::set_regiondata needs arrayref as plt arg"); 2592 croak ("maptile::set_regiondata: palette must be arrayref");
2174 2593
2175 AV *av = (AV *)SvRV (plt); 2594 palette = SvRV (palette);
2176 2595
2177 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *)); 2596 STRLEN idxlen;
2597 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2178 2598
2599 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2600 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2601
2179 for (int i = av_len (av) + 1; i--; ) 2602 for (int i = av_len ((AV *)palette) + 1; i--; )
2180 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2603 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2181 2604
2182 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data)); 2605 for (int y = 0; y < THIS->height; ++y)
2606 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2607
2608 sfree (THIS->regions, THIS->size ());
2609 delete [] THIS->regionmap;
2610
2611 THIS->regions = regions;
2183 THIS->regionmap = regionmap; 2612 THIS->regionmap = regionmap;
2184} 2613}
2185 2614
2186void play_sound_map (maptile *map, int x, int y, int sound_num) 2615void
2616maptile::create_region_treasure ()
2617 CODE:
2618 for (int x = 0; x < THIS->width; ++x)
2619 for (int y = 0; y < THIS->height; ++y)
2620 {
2621 region *rgn = THIS->region (x, y);
2622
2623 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2624 if (object *op = THIS->at (x, y).top)
2625 if (rgn->treasure && rndm () < rgn->treasure_density)
2626 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2627 }
2187 2628
2188int out_of_map (maptile *map, int x, int y) 2629int out_of_map (maptile *map, int x, int y)
2189 2630
2190void 2631void
2191trigger (maptile *map, long connection, bool state = true) 2632find_link (maptile *map, shstr_tmp connection)
2192 CODE:
2193 activate_connection (map, connection, state);
2194
2195void
2196get_connection (maptile *map, long connection)
2197 PPCODE: 2633 PPCODE:
2198 oblinkpt *obp = get_connection_links (map, connection); 2634 if (oblinkpt *obp = map->find_link (connection))
2199 if (obp)
2200 for (objectlink *ol = obp->link; ol; ol = ol->next) 2635 for (objectlink *ol = obp->link; ol; ol = ol->next)
2201 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2636 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2202
2203object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2204
2205object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2206
2207object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2208 C_ARGS: str, map, nx, ny
2209 2637
2210void 2638void
2211get_map_flags (maptile *map, int x, int y) 2639get_map_flags (maptile *map, int x, int y)
2212 PPCODE: 2640 PPCODE:
2213{ 2641{
2214 maptile *nmap = 0; 2642 maptile *nmap = 0;
2215 I16 nx = 0, ny = 0; 2643 I16 nx = 0, ny = 0;
2644
2645 PUTBACK;
2216 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2646 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2647 SPAGAIN;
2217 2648
2218 EXTEND (SP, 4); 2649 EXTEND (SP, 4);
2219 PUSHs (sv_2mortal (newSViv (flags))); 2650 PUSHs (sv_2mortal (newSViv (flags)));
2220 2651
2221 if (GIMME_V == G_ARRAY) 2652 if (GIMME_V == G_ARRAY)
2222 { 2653 {
2223 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2654 PUSHs (sv_2mortal (to_sv (nmap)));
2224 PUSHs (sv_2mortal (newSViv (nx))); 2655 PUSHs (sv_2mortal (newSViv (nx)));
2225 PUSHs (sv_2mortal (newSViv (ny))); 2656 PUSHs (sv_2mortal (newSViv (ny)));
2226 } 2657 }
2227} 2658}
2228 2659
2660mapspace *
2661ms (maptile *map, unsigned int x, unsigned int y)
2662 PROTOTYPE: $$$
2663 CODE:
2664{
2665 maptile *nmap = 0;
2666 I16 nx, ny;
2667
2668 PUTBACK;
2669 get_map_flags (map, &nmap, x, y, &nx, &ny);
2670 SPAGAIN;
2671
2672 if (!nmap)
2673 XSRETURN_UNDEF;
2674
2675 RETVAL = &nmap->at (nx, ny);
2676}
2677 OUTPUT:
2678 RETVAL
2679
2229void 2680void
2230at (maptile *map, unsigned int x, unsigned int y) 2681at (maptile *map, unsigned int x, unsigned int y)
2231 PROTOTYPE: $$$ 2682 PROTOTYPE: $$$
2232 PPCODE: 2683 PPCODE:
2233{ 2684{
2234 object *o;
2235 maptile *nmap = 0; 2685 maptile *nmap = 0;
2236 I16 nx, ny; 2686 I16 nx, ny;
2237 2687
2688 PUTBACK;
2238 get_map_flags (map, &nmap, x, y, &nx, &ny); 2689 get_map_flags (map, &nmap, x, y, &nx, &ny);
2690 SPAGAIN;
2239 2691
2240 if (nmap) 2692 if (nmap)
2241 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2693 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2242 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2694 XPUSHs (sv_2mortal (to_sv (o)));
2243} 2695}
2244 2696
2245SV * 2697SV *
2246bot_at (maptile *obj, unsigned int x, unsigned int y) 2698bot_at (maptile *map, unsigned int x, unsigned int y)
2247 PROTOTYPE: $$$ 2699 PROTOTYPE: $$$
2248 ALIAS: 2700 ALIAS:
2249 top_at = 1 2701 top_at = 1
2250 flags_at = 2 2702 flags_at = 2
2251 light_at = 3 2703 light_at = 3
2252 move_block_at = 4 2704 move_block_at = 4
2253 move_slow_at = 5 2705 move_slow_at = 5
2254 move_on_at = 6 2706 move_on_at = 6
2255 move_off_at = 7 2707 move_off_at = 7
2256 INIT:
2257 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2258 CODE: 2708 CODE:
2709{
2710 sint16 nx = x;
2711 sint16 ny = y;
2712
2713 if (!xy_normalise (map, nx, ny))
2714 XSRETURN_UNDEF;
2715
2716 mapspace &ms = map->at (nx, ny);
2717
2718 ms.update ();
2719
2259 switch (ix) 2720 switch (ix)
2260 { 2721 {
2261 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2722 case 0: RETVAL = to_sv (ms.bot ); break;
2262 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2723 case 1: RETVAL = to_sv (ms.top ); break;
2263 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2724 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2264 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2725 case 3: RETVAL = newSViv (ms.light ); break;
2265 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2726 case 4: RETVAL = newSVuv (ms.move_block); break;
2266 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2727 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2267 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2728 case 6: RETVAL = newSVuv (ms.move_on ); break;
2268 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2729 case 7: RETVAL = newSVuv (ms.move_off ); break;
2269 } 2730 }
2731}
2270 OUTPUT: RETVAL 2732 OUTPUT: RETVAL
2271
2272void fix_walls (maptile *map, int x, int y)
2273
2274void fix_walls_around (maptile *map, int x, int y)
2275 2733
2276# worst xs function of my life 2734# worst xs function of my life
2277bool 2735bool
2278_create_random_map (\ 2736_create_random_map (\
2279 maptile *self,\ 2737 maptile *self,\
2280 char *wallstyle,\ 2738 utf8_string wallstyle,\
2281 char *wall_name,\ 2739 utf8_string wall_name,\
2282 char *floorstyle,\ 2740 utf8_string floorstyle,\
2283 char *monsterstyle,\ 2741 utf8_string monsterstyle,\
2284 char *treasurestyle,\ 2742 utf8_string treasurestyle,\
2285 char *layoutstyle,\ 2743 utf8_string layoutstyle,\
2286 char *doorstyle,\ 2744 utf8_string doorstyle,\
2287 char *decorstyle,\ 2745 utf8_string decorstyle,\
2288 char *origin_map,\ 2746 utf8_string origin_map,\
2289 char *final_map,\ 2747 utf8_string final_map,\
2290 char *exitstyle,\ 2748 utf8_string exitstyle,\
2291 char *this_map,\ 2749 utf8_string this_map,\
2292 char *exit_on_final_map,\ 2750 utf8_string exit_on_final_map,\
2293 int xsize,\ 2751 int xsize,\
2294 int ysize,\ 2752 int ysize,\
2295 int expand2x,\ 2753 int expand2x,\
2296 int layoutoptions1,\ 2754 int layoutoptions1,\
2297 int layoutoptions2,\ 2755 int layoutoptions2,\
2310 val64 total_map_hp,\ 2768 val64 total_map_hp,\
2311 int map_layout_style,\ 2769 int map_layout_style,\
2312 int treasureoptions,\ 2770 int treasureoptions,\
2313 int symmetry_used,\ 2771 int symmetry_used,\
2314 region *region,\ 2772 region *region,\
2315 char *custom\ 2773 utf8_string custom\
2316) 2774)
2317 CODE: 2775 CODE:
2318{ 2776{
2319 random_map_params rmp; 2777 random_map_params rmp;
2320 2778
2347 rmp.decoroptions = decoroptions; 2805 rmp.decoroptions = decoroptions;
2348 rmp.orientation = orientation; 2806 rmp.orientation = orientation;
2349 rmp.origin_y = origin_y; 2807 rmp.origin_y = origin_y;
2350 rmp.origin_x = origin_x; 2808 rmp.origin_x = origin_x;
2351 rmp.random_seed = random_seed; 2809 rmp.random_seed = random_seed;
2352 rmp.total_map_hp = total_map_hp; 2810 rmp.total_map_hp = (uint64_t) total_map_hp;
2353 rmp.map_layout_style = map_layout_style; 2811 rmp.map_layout_style = map_layout_style;
2354 rmp.treasureoptions = treasureoptions; 2812 rmp.treasureoptions = treasureoptions;
2355 rmp.symmetry_used = symmetry_used; 2813 rmp.symmetry_used = symmetry_used;
2356 rmp.region = region; 2814 rmp.region = region;
2357 rmp.custom = custom; 2815 rmp.custom = custom;
2359 RETVAL = self->generate_random_map (&rmp); 2817 RETVAL = self->generate_random_map (&rmp);
2360} 2818}
2361 OUTPUT: 2819 OUTPUT:
2362 RETVAL 2820 RETVAL
2363 2821
2822MODULE = cf PACKAGE = cf::mapspace
2823
2824INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2825
2364MODULE = cf PACKAGE = cf::arch 2826MODULE = cf PACKAGE = cf::arch
2365 2827
2366archetype *find (const char *name) 2828int archetypes_size ()
2367 CODE: 2829 CODE:
2368 RETVAL = archetype::find (name); 2830 RETVAL = archetypes.size ();
2369 OUTPUT: 2831 OUTPUT: RETVAL
2370 RETVAL
2371 2832
2372archetype *first() 2833archetype *archetypes (U32 index)
2373 PROTOTYPE: 2834 CODE:
2374 CODE: 2835 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2375 RETVAL = first_archetype; 2836 OUTPUT: RETVAL
2837
2838object *instantiate (archetype *arch)
2839 CODE:
2840 RETVAL = arch_to_object (arch);
2841 OUTPUT:
2376 OUTPUT: RETVAL 2842 RETVAL
2377 2843
2378INCLUDE: $PERL genacc archetype ../include/object.h | 2844INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2379 2845
2380MODULE = cf PACKAGE = cf::party 2846MODULE = cf PACKAGE = cf::party
2381 2847
2382partylist *first () 2848partylist *first ()
2383 PROTOTYPE: 2849 PROTOTYPE:
2384 CODE: 2850 CODE:
2385 RETVAL = get_firstparty (); 2851 RETVAL = get_firstparty ();
2386 OUTPUT: RETVAL 2852 OUTPUT: RETVAL
2387 2853
2388INCLUDE: $PERL genacc partylist ../include/player.h | 2854INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2389 2855
2390MODULE = cf PACKAGE = cf::region 2856MODULE = cf PACKAGE = cf::region
2391 2857
2392void 2858void
2393list () 2859list ()
2394 PPCODE: 2860 PPCODE:
2395 for_all_regions (rgn) 2861 for_all_regions (rgn)
2396 XPUSHs (sv_2mortal (to_sv (rgn))); 2862 XPUSHs (sv_2mortal (to_sv (rgn)));
2397 2863
2398region *find (char *name) 2864region *find (utf8_string name)
2399 PROTOTYPE: $ 2865 PROTOTYPE: $
2400 CODE: 2866 CODE:
2401 RETVAL = region::find (name); 2867 RETVAL = region::find (name);
2402 OUTPUT: RETVAL 2868 OUTPUT: RETVAL
2403 2869
2404region *find_fuzzy (char *name) 2870int specificity (region *rgn)
2405 PROTOTYPE: $ 2871 CODE:
2406 CODE: 2872 RETVAL = 0;
2407 RETVAL = region::find_fuzzy (name); 2873 while (rgn = rgn->parent)
2874 RETVAL++;
2408 OUTPUT: RETVAL 2875 OUTPUT: RETVAL
2409 2876
2410INCLUDE: $PERL genacc region ../include/map.h | 2877INCLUDE: $PERL $srcdir/genacc region ../include/region.h |
2411 2878
2412MODULE = cf PACKAGE = cf::living 2879MODULE = cf PACKAGE = cf::living
2413 2880
2414INCLUDE: $PERL genacc living ../include/living.h | 2881INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2415 2882
2416MODULE = cf PACKAGE = cf::settings 2883MODULE = cf PACKAGE = cf::settings
2417 2884
2418INCLUDE: $PERL genacc Settings ../include/global.h | 2885INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2419 2886
2420MODULE = cf PACKAGE = cf::client 2887MODULE = cf PACKAGE = cf::client
2421 2888
2422INCLUDE: $PERL genacc client ../include/client.h | 2889INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2423 2890
2424int invoke (client *ns, int event, ...) 2891int invoke (client *ns, int event, ...)
2425 CODE: 2892 CODE:
2426 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2893 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2427 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2894 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2443 CODE: 2910 CODE:
2444{ 2911{
2445 STRLEN len; 2912 STRLEN len;
2446 char *buf = SvPVbyte (packet, len); 2913 char *buf = SvPVbyte (packet, len);
2447 2914
2915 if (len > MAXSOCKBUF)
2916 {
2917 // ugly
2918 if (THIS->pl)
2919 THIS->pl->failmsg ("[packet too long for client]");
2920 }
2921 else
2448 THIS->send_packet (buf, len); 2922 THIS->send_packet (buf, len);
2449} 2923}
2450 2924
2925faceidx
2926client::need_face (utf8_string name, int pri = 0)
2927 CODE:
2928 RETVAL = face_find (name, 0);
2929 if (RETVAL)
2930 {
2931 THIS->send_face (RETVAL, pri);
2932 THIS->flush_fx ();
2933 }
2934 OUTPUT:
2935 RETVAL
2936
2937int
2938client::fx_want (int idx, int value = -1)
2939 CODE:
2940 if (0 < idx && idx < FT_NUM)
2941 {
2942 RETVAL = THIS->fx_want [idx];
2943 if (items > 2)
2944 THIS->fx_want [idx] = value;
2945 }
2946 else
2947 RETVAL = 0;
2948 OUTPUT:
2949 RETVAL
2950
2951MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2952
2953faceidx sound_find (utf8_string name)
2954
2955void sound_set (utf8_string str, faceidx face)
2956
2957# dire hack
2958void old_sound_index (int idx, faceidx face)
2959 CODE:
2960 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2961 old_sound_index [idx] = face;
2962
2963MODULE = cf PACKAGE = cf::face PREFIX = face_
2964
2965#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2966
2967faceidx face_find (utf8_string name, faceidx defidx = 0)
2968
2969faceidx alloc (utf8_string name)
2970 CODE:
2971{
2972 do
2973 {
2974 RETVAL = faces.size ();
2975 faces.resize (RETVAL + 1);
2976 }
2977 while (!RETVAL); // crude way to leave index 0
2978
2979 faces [RETVAL].name = name;
2980 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2981
2982 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2983 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2984}
2985 OUTPUT: RETVAL
2986
2987void set_type (faceidx idx, int value)
2988 ALIAS:
2989 set_type = 0
2990 set_visibility = 1
2991 set_magicmap = 2
2992 set_smooth = 3
2993 set_smoothlevel = 4
2994 CODE:
2995 faceinfo *f = face_info (idx); assert (f);
2996 switch (ix)
2997 {
2998 case 0: f->type = value; break;
2999 case 1: f->visibility = value; break;
3000 case 2: f->magicmap = value; break;
3001 case 3: f->smooth = value; break;
3002 case 4: f->smoothlevel = value; break;
3003 }
3004
3005void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
3006 CODE:
3007{
3008 faceinfo *f = face_info (idx); assert (f);
3009 facedata *d = &(faceset ? f->data64 : f->data32);
3010 sv_to (data, d->data);
3011 STRLEN clen;
3012 char *cdata = SvPVbyte (chksum, clen);
3013 clen = min (CHKSUM_SIZE, clen);
3014
3015 if (memcmp (d->chksum, cdata, clen))
3016 {
3017 memcpy (d->chksum, cdata, clen);
3018
3019 // invalidate existing client face info
3020 for_all_clients (ns)
3021 if (ns->faceset == faceset)
3022 {
3023 ns->faces_sent [idx] = false;
3024 ns->force_newmap = true;
3025 }
3026 }
3027}
3028
3029int get_data_size (faceidx idx, int faceset = 0)
3030 CODE:
3031 facedata *d = face_data (idx, faceset);
3032 if (!d) XSRETURN_UNDEF;
3033 RETVAL = d->data.size ();
3034 OUTPUT:
3035 RETVAL
3036
3037SV *get_chksum (faceidx idx, int faceset = 0)
3038 CODE:
3039 facedata *d = face_data (idx, faceset);
3040 if (!d) XSRETURN_UNDEF;
3041 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
3042 OUTPUT:
3043 RETVAL
3044
3045SV *get_data (faceidx idx, int faceset = 0)
3046 CODE:
3047 facedata *d = face_data (idx, faceset);
3048 if (!d) XSRETURN_UNDEF;
3049 RETVAL = newSVpvn (d->data.data (), d->data.length ());
3050 OUTPUT:
3051 RETVAL
3052
3053void invalidate (faceidx idx)
3054 CODE:
3055 for_all_clients (ns)
3056 {
3057 ns->faces_sent [idx] = false;
3058 ns->force_newmap = true;
3059 }
3060
3061void invalidate_all ()
3062 CODE:
3063 for_all_clients (ns)
3064 {
3065 ns->faces_sent.reset ();
3066 ns->force_newmap = true;
3067 }
3068
3069MODULE = cf PACKAGE = cf::anim PREFIX = anim_
3070
3071#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h |
3072
3073animidx anim_find (utf8_string name)
3074 CODE:
3075 RETVAL = animation::find (name).number;
3076 OUTPUT: RETVAL
3077
3078animidx set (utf8_string name, SV *frames, int facings = 1)
3079 CODE:
3080{
3081 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
3082 croak ("frames must be an arrayref");
3083
3084 AV *av = (AV *)SvRV (frames);
3085
3086 animation *anim = &animation::find (name);
3087 if (anim->number)
3088 {
3089 anim->resize (av_len (av) + 1);
3090 anim->facings = facings;
3091 }
3092 else
3093 anim = &animation::create (name, av_len (av) + 1, facings);
3094
3095 for (int i = 0; i < anim->num_animations; ++i)
3096 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
3097}
3098 OUTPUT: RETVAL
3099
3100void invalidate_all ()
3101 CODE:
3102 for_all_clients (ns)
3103 ns->anims_sent.reset ();
3104
3105MODULE = cf PACKAGE = cf::object::freezer
3106
3107INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3108
3109SV *
3110new (char *klass)
3111 CODE:
3112 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3113 OUTPUT: RETVAL
3114
3115void
3116DESTROY (SV *sv)
3117 CODE:
3118 object_freezer *self;
3119 sv_to (sv, self);
3120 delete self;
3121
3122MODULE = cf PACKAGE = cf::object::thawer
3123
3124INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3125
3126SV *
3127new_from_file (char *klass, octet_string path)
3128 CODE:
3129 object_thawer *f = new object_thawer (path);
3130 if (!*f)
3131 {
3132 delete f;
3133 XSRETURN_UNDEF;
3134 }
3135 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3136 OUTPUT: RETVAL
3137
3138void
3139DESTROY (SV *sv)
3140 CODE:
3141 object_thawer *self;
3142 sv_to (sv, self);
3143 delete self;
3144
3145void
3146extract_tags (object_thawer *self)
3147 PPCODE:
3148 while (self->kw != KW_EOF)
3149 {
3150 PUTBACK;
3151 coroapi::cede_to_tick ();
3152 SPAGAIN;
3153
3154 if (self->kw == KW_tag)
3155 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3156
3157 self->skip ();
3158 }
3159

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