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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.249 by root, Thu Sep 6 07:00:05 2007 UTC vs.
Revision 1.337 by root, Thu Nov 12 01:11:52 2009 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 6 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 25
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 30#include <cstdarg>
38#include <sproto.h> 31#include <typeinfo>
39 32
33#include "global.h"
40#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
41#include "cfperl.h" 36#include "evthread.h"
42#include "shstr.h" 37#include "sproto.h"
43 38
44#include <unistd.h> 39#include <unistd.h>
45#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
46# include <sys/mman.h> 41# include <sys/mman.h>
47#endif 42#endif
48 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
49#include <EXTERN.h> 52#include <EXTERN.h>
50#include <perl.h> 53#include <perl.h>
51#include <XSUB.h> 54#include <XSUB.h>
52 55
53#include "CoroAPI.h" 56#include "CoroAPI.h"
58typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
60 63
61typedef std::string std__string; 64typedef std::string std__string;
62 65
63#if IVSIZE >= 8
64 typedef IV val64;
65# define newSVval64 newSViv
66# define SvVAL64 SvIV
67#else
68 typedef double val64;
69# define newSVval64 newSVnv
70# define SvVAL64 SvNV
71#endif
72
73static f_plug_api gethook = cfapi_get_hooks;
74static f_plug_api object_insert = cfapi_object_insert;
75
76static PerlInterpreter *perl; 66static PerlInterpreter *perl;
77 67
78tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
79 72
80global gbl_ev; 73global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
83 77
84bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
86 80
87static HV 81static HV
88 *stash_cf, 82 *stash_cf,
89 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
90 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
91 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
92 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
93 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
94 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
95 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
96 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
97 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
98 93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
99static inline SV * 102static inline SV *
100newSVpv_utf8 (const char *s) 103newSVpv_utf8 (const char *s)
101{ 104{
105 if (!s)
106 return newSV (0);
107
102 SV *sv = newSVpv (s, 0); 108 SV *sv = newSVpv (s, 0);
103 SvUTF8_on (sv); 109 SvUTF8_on (sv);
104 return sv; 110 return sv;
105} 111}
112#endif
106 113
114#ifndef newSVpvn_utf8
107static inline SV * 115static inline SV *
108newSVpvn_utf8 (const char *s, STRLEN l) 116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
109{ 117{
118 if (!s)
119 return newSV (0);
120
110 SV *sv = newSVpvn (s, l); 121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
111 SvUTF8_on (sv); 124 SvUTF8_on (sv);
125
112 return sv; 126 return sv;
113} 127}
128#endif
114 129
115// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
116template<class super> 131template<class super>
117static super * 132static super *
118is_a (attachable *at) 133is_a (attachable *at)
151 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
152 hv_clear (self); 167 hv_clear (self);
153 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
154 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
155 170
156 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
157 assert (!this->self); 172 assert (!this->self);
158 } 173 }
159} 174}
160 175
161void 176void
195attachable::destroy () 210attachable::destroy ()
196{ 211{
197 if (destroyed ()) 212 if (destroyed ())
198 return; 213 return;
199 214
200 flags |= F_DESTROYED; 215 attachable_flags |= F_DESTROYED;
201 do_destroy (); 216 do_destroy ();
202 sever_self (); 217 sever_self ();
203} 218}
204 219
205void 220void
279 294
280 attach = src.attach; 295 attach = src.attach;
281 return *this; 296 return *this;
282} 297}
283 298
299#if 0
284template<typename T> 300template<typename T>
285static bool 301static bool
286find_backref (void *ptr, T *obj) 302find_backref (void *ptr, T *obj)
287{ 303{
288 char *s = (char *)obj; 304 char *s = (char *)obj;
296 312
297 return false; 313 return false;
298} 314}
299 315
300// for debugging, find "live" objects containing this ptr 316// for debugging, find "live" objects containing this ptr
301void 317static void
302find_backref (void *ptr) 318find_backref (void *ptr)
303{ 319{
304 for_all_objects (op) 320 for_all_objects (op)
305 if (find_backref (ptr, op)) 321 if (find_backref (ptr, op))
306 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
310 fprintf (stderr, "P %p\n", pl); 326 fprintf (stderr, "P %p\n", pl);
311 327
312 for_all_clients (ns) 328 for_all_clients (ns)
313 if (find_backref (ptr, ns)) 329 if (find_backref (ptr, ns))
314 fprintf (stderr, "C %p\n", ns); 330 fprintf (stderr, "C %p\n", ns);
315
316} 331}
332#endif
317 333
318////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 334//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
319 335
320static SV * 336static SV *
321newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 337newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
322{ 338{
323 SV *sv; 339 SV *sv;
324 340
325 if (!ptr) 341 if (!ptr)
326 return &PL_sv_undef; 342 return newSV (0);
327 343
328 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 344 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
329 return sv_bless (newRV_noinc ((SV *)hv), stash); 345 return sv_bless (newRV_noinc ((SV *)hv), stash);
330} 346}
331 347
350 366
351static SV * 367static SV *
352newSVattachable (attachable *obj, HV *stash) 368newSVattachable (attachable *obj, HV *stash)
353{ 369{
354 if (!obj) 370 if (!obj)
355 return &PL_sv_undef; 371 return newSV (0);
356 372
357 if (!obj->self) 373 if (!obj->self)
358 obj->self = newHV (); 374 obj->self = newHV ();
359 375
360 if (!SvOBJECT (obj->self)) 376 if (!SvOBJECT (obj->self))
374 390
375 return sv; 391 return sv;
376 } 392 }
377} 393}
378 394
395#if 0 // unused
379static void 396static void
380clearSVptr (SV *sv) 397clearSVptr (SV *sv)
381{ 398{
382 if (SvROK (sv)) 399 if (SvROK (sv))
383 sv = SvRV (sv); 400 sv = SvRV (sv);
384 401
385 hv_clear ((HV *)sv); 402 hv_clear ((HV *)sv);
386 sv_unmagic (sv, PERL_MAGIC_ext); 403 sv_unmagic (sv, PERL_MAGIC_ext);
387} 404}
405#endif
406
407static long SvPTR_nc (SV *sv)
408{
409 sv = SvRV (sv);
410
411 // very important shortcut
412 if (expect_true (SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
413 return (long)SvMAGIC (sv)->mg_ptr;
414
415 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
416 return (long)mg->mg_ptr;
417
418 croak ("perl code used object, but C object is already destroyed, caught");
419}
388 420
389static long 421static long
390SvPTR (SV *sv, const char *klass) 422SvPTR (SV *sv, const char *klass)
391{ 423{
392 if (!sv_derived_from (sv, klass)) 424 if (!sv_derived_from (sv, klass))
393 croak ("object of type %s expected", klass); 425 croak ("object of type %s expected", klass);
394 426
395 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 427 return SvPTR_nc (sv);
396
397 if (!mg)
398 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
399
400 return (long)mg->mg_ptr;
401} 428}
402 429
403static long 430static long noinline
404SvPTR_ornull (SV *sv, const char *klass) 431SvPTR_ornull (SV *sv, const char *klass)
405{ 432{
406 if (SvOK (sv)) 433 if (expect_false (!SvOK (sv))) return 0;
434
407 return SvPTR (sv, klass); 435 return SvPTR (sv, klass);
408 else
409 return 0;
410} 436}
411 437
438static long noinline
439SvPTR_ornull_client (SV *sv)
440{
441 if (expect_false (!SvOK (sv))) return 0;
442
443 if (!SvROK (sv)
444 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
445 && !sv_derived_from (sv, "cf::client")))
446 croak ("object of type cf::client expected");
447
448 return SvPTR_nc (sv);
449}
450
451static long noinline
452SvPTR_ornull_object (SV *sv)
453{
454 if (expect_false (!SvOK (sv))) return 0;
455
456 if (!SvROK (sv)
457 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
458 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
459 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
460 && !sv_derived_from (sv, "cf::object")))
461 croak ("object of type cf::object expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_player (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
473 && !sv_derived_from (sv, "cf::player")))
474 croak ("object of type cf::player expected");
475
476 if (SvSTASH (SvRV (sv)) != stash_cf_player_wrap)
477 printf ("unexpected stash %s:%s\n", HvNAME(SvSTASH(SvRV(sv))));//D
478
479
480 return SvPTR_nc (sv);
481}
482
412inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } 483static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
413inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : &PL_sv_undef; } 484static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
414inline SV *to_sv (bool v) { return newSViv (v); } 485static inline SV *to_sv (bool v) { return newSViv (v); }
415inline SV *to_sv ( signed char v) { return newSViv (v); } 486static inline SV *to_sv ( signed char v) { return newSViv (v); }
416inline SV *to_sv (unsigned char v) { return newSViv (v); } 487static inline SV *to_sv (unsigned char v) { return newSViv (v); }
417inline SV *to_sv ( signed short v) { return newSViv (v); } 488static inline SV *to_sv ( signed short v) { return newSViv (v); }
418inline SV *to_sv (unsigned short v) { return newSVuv (v); } 489static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
419inline SV *to_sv ( signed int v) { return newSViv (v); } 490static inline SV *to_sv ( signed int v) { return newSViv (v); }
420inline SV *to_sv (unsigned int v) { return newSVuv (v); } 491static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
421inline SV *to_sv ( signed long v) { return newSViv (v); } 492static inline SV *to_sv ( signed long v) { return newSViv (v); }
422inline SV *to_sv (unsigned long v) { return newSVuv (v); } 493static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
423inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 494static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
424inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 495static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
425inline SV *to_sv (float v) { return newSVnv (v); } 496static inline SV *to_sv (float v) { return newSVnv (v); }
426inline SV *to_sv (double v) { return newSVnv (v); } 497static inline SV *to_sv (double v) { return newSVnv (v); }
427inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 498static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
428inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 499static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
429inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 500static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 501static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 502static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 503static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 504static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 505static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
506static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
435 507
436inline SV *to_sv (object & v) { return to_sv (&v); } 508static inline SV *to_sv (object & v) { return to_sv (&v); }
437inline SV *to_sv (living & v) { return to_sv (&v); } 509static inline SV *to_sv (living & v) { return to_sv (&v); }
438 510
439inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 511static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
440inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 512static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
441 513
442inline SV *to_sv (UUID v) 514static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
443{
444 char buf[128];
445 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
446 return newSVpv (buf, 0);
447}
448 515
516static inline SV *to_sv (dynbuf * v)
517{
518 SV *sv = newSV (0);
519
520 sv_upgrade (sv, SVt_PV);
521 SvGROW (sv, v->size () + 1);
522 SvPOK_only (sv);
523 v->linearise (SvPVX (sv));
524 SvCUR_set (sv, v->size ());
525 *SvEND (sv) = 0;
526
527 return sv;
528}
529
530static inline SV *to_sv (dynbuf_text * v)
531{
532 SV *sv = to_sv (static_cast<dynbuf *> (v));
533 SvUTF8_on (sv);
534 return sv;
535}
536
449inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 537static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
450inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 538static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
451inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 539static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
452inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 540static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
453inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 541static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
454inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 542static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
455inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 543static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
456inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 544static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 545static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
458inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 546static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 547static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
460inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 548static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
461inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 549static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
462inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 550static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
463inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 551static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
464inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 552static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
465inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 553static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
466inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 554static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
467inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 555static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
468inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 556static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
469inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 557static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
470inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 558static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
471inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 559static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
472inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 560static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
561static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
473inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 562static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
474inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 563static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
475 564
476//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 565//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
477inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 566static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
478 567
479template<class T> 568template<class T>
480inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 569static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
481 570
482template<int N> 571template<int N>
483inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 572static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
484 573
485inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 574static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
486inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 575static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
487inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 576static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
488inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 577static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
489 578
490inline void sv_to (SV *sv, std::string &v) 579static inline void sv_to (SV *sv, std::string &v)
491{ 580{
492 STRLEN len; 581 STRLEN len;
493 char *data = SvPVbyte (sv, len); 582 char *data = SvPVbyte (sv, len);
494 v.assign (data, len); 583 v.assign (data, len);
495} 584}
496 585
497inline void sv_to (SV *sv, UUID &v) 586static inline void sv_to (SV *sv, UUID &v)
498{ 587{
499 unsigned int version; 588 if (!v.parse (SvPV_nolen (sv)))
500
501 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
502 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 589 croak ("unparsable uuid: %s", SvPV_nolen (sv));
503} 590}
504 591
505inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 592static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
506 593
507static SV * 594static SV *
508newSVdt_va (va_list &ap, data_type type) 595newSVdt_va (va_list &ap, data_type type)
509{ 596{
510 SV *sv; 597 SV *sv;
524 break; 611 break;
525 612
526 case DT_STRING: 613 case DT_STRING:
527 { 614 {
528 char *str = (char *)va_arg (ap, const char *); 615 char *str = (char *)va_arg (ap, const char *);
529 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 616 sv = str ? newSVpv (str, 0) : newSV (0);
530 } 617 }
531 break; 618 break;
532 619
533 case DT_DATA: 620 case DT_DATA:
534 { 621 {
535 char *str = (char *)va_arg (ap, const void *); 622 char *str = (char *)va_arg (ap, const void *);
536 int len = va_arg (ap, int); 623 int len = va_arg (ap, int);
537 sv = str ? newSVpv (str, len) : &PL_sv_undef; 624 sv = str ? newSVpv (str, len) : newSV (0);
538 } 625 }
539 break; 626 break;
540 627
541 case DT_OBJECT: 628 case DT_OBJECT:
542 sv = to_sv (va_arg (ap, object *)); 629 sv = to_sv (va_arg (ap, object *));
584 va_end (ap); 671 va_end (ap);
585 672
586 return sv; 673 return sv;
587} 674}
588 675
676// typemap support, mostly to avoid excessive inlining
677template<class type>
678static void noinline
679cf_obj_to (SV *arg, type &var)
680{
681 sv_to (arg, var);
682 if (!var)
683 croak ("must not pass invalid/null cf_obj here");
684}
685
686template<class object>
687static void noinline
688cf_obj_ornull_to (SV *arg, object *&var)
689{
690 if (SvOK (arg))
691 {
692 sv_to (arg, var);
693 if (!var)
694 croak ("unable to convert perl object to C++ object");
695 }
696 else
697 var = 0;
698}
699
700//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
701
589static SV * 702static SV *
590newSVcfapi (int type, ...)
591{
592 SV *sv;
593
594 va_list ap;
595 va_start (ap, type);
596
597 switch (type)
598 {
599 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
600 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
601 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
602 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
603 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
604 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
605 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
606 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
607 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
608 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
609
610 default:
611 assert (("unhandled type in newSVcfapi", 0));
612 }
613
614 va_end (ap);
615
616 return sv;
617}
618
619//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
620
621SV *
622registry (attachable *ext) 703registry (attachable *ext)
623{ 704{
624 if (!ext->cb) 705 if (!ext->cb)
625 ext->cb = newAV (); 706 ext->cb = newAV ();
626 707
627 return newRV_inc ((SV *)ext->cb); 708 return newRV_inc ((SV *)ext->cb);
628} 709}
629 710
630///////////////////////////////////////////////////////////////////////////// 711/////////////////////////////////////////////////////////////////////////////
631 712
632extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
633{
634 return 0;
635}
636
637static CommArray_s rtn_cmd;
638
639static int
640runPluginCommand (object *obj, char *params)
641{
642 return -1;
643}
644
645extern "C" void *cfperl_getPluginProperty (int *type, ...)
646{
647 va_list args;
648 char *propname;
649 int i;
650 va_start (args, type);
651 propname = va_arg (args, char *);
652 //printf ("Property name: %s\n", propname);
653
654 if (!strcmp (propname, "command?"))
655 return NULL;
656 else if (!strcmp (propname, "Identification"))
657 {
658 va_end (args);
659 return (void *)PLUGIN_NAME;
660 }
661 else if (!strcmp (propname, "FullName"))
662 {
663 va_end (args);
664 return (void *)PLUGIN_VERSION;
665 }
666 else
667 va_end (args);
668
669 return NULL;
670}
671
672extern "C" int cfperl_postInitPlugin ()
673{
674 int hooktype = 1;
675 int rtype = 0;
676
677 cf_init_plugin (gethook);
678
679 return 0;
680}
681
682extern "C" int cfperl_closePlugin ()
683{
684 return 0;
685}
686
687void 713void
688cfperl_init () 714cfperl_init ()
689{ 715{
716 extern char **environ;
717
690 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 718 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
691 perl = perl_alloc (); 719 perl = perl_alloc ();
692 perl_construct (perl); 720 perl_construct (perl);
693 721
694 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 722 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
695 723
696 const char *argv[] = { 724 const char *argv[] = {
697 settings.argv [0], 725 settings.argv [0],
698 "-e" 726 "-e0"
699 "use Event; use Coro;" // required for bootstrap
700 "cf->bootstrap;" // required for datadir :*>
701 "unshift @INC, cf::datadir ();"
702 "require cf;"
703 }; 727 };
704 728
705 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 729 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
706 || perl_run (perl)) 730 || perl_run (perl))
707 { 731 {
708 printf ("unable to initialize perl-interpreter, aborting.\n"); 732 printf ("unable to initialize perl-interpreter, aborting.\n");
709 exit (EXIT_FAILURE); 733 exit (EXIT_FAILURE);
710 } 734 }
711 735
736 eval_pv (
737 "#line 1 'cfperl init'\n"
738 "use EV ();\n"
739 "use Coro ();\n"
740 "cf->bootstrap;\n"
741 "unshift @INC, cf::datadir ();\n"
742 "require cf;\n",
743 0
744 );
745
746 if (SvTRUE (ERRSV))
712 { 747 {
713 dSP; 748 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
714 749 exit (EXIT_FAILURE);
715 PUSHMARK (SP);
716 PUTBACK;
717 call_pv ("cf::init", G_DISCARD | G_VOID);
718 } 750 }
719} 751}
720 752
753void
721void cfperl_main () 754cfperl_main ()
722{ 755{
723 dSP; 756 dSP;
724 757
725 PUSHMARK (SP); 758 PUSHMARK (SP);
726 PUTBACK; 759 PUTBACK;
751# undef def 784# undef def
752}; 785};
753 786
754#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 787#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
755 788
756static void 789static void noinline
757gather_callbacks (AV *&callbacks, AV *registry, event_type event) 790gather_callbacks (AV *&callbacks, AV *registry, event_type event)
758{ 791{
759 // event must be in array 792 // event must be in array
760 if (event >= 0 && event <= AvFILLp (registry)) 793 if (event >= 0 && event <= AvFILLp (registry))
761 { 794 {
847{ 880{
848 attachable::gather_callbacks (callbacks, event); 881 attachable::gather_callbacks (callbacks, event);
849 ::gather_callbacks (callbacks, cb_map, event); 882 ::gather_callbacks (callbacks, cb_map, event);
850} 883}
851 884
852void 885static void noinline
853_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 886_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
854{ 887{
855 for (int event = 0; event <= AvFILLp (registry); ++event) 888 for (int event = 0; event <= AvFILLp (registry); ++event)
856 { 889 {
857 SV *cbs_ = AvARRAY (registry)[event]; 890 SV *cbs_ = AvARRAY (registry)[event];
867 } 900 }
868 } 901 }
869} 902}
870 903
871// very slow and inefficient way to recalculate the global want bitsets 904// very slow and inefficient way to recalculate the global want bitsets
872void 905static void
873_recalc_want () 906_recalc_want ()
874{ 907{
875 ev_want_event.reset (); 908 ev_want_event.reset ();
876 909
877 _recalc_want (ev_want_event, cb_global); 910 _recalc_want (ev_want_event, cb_global);
950 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 983 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
951 } 984 }
952 985
953 va_end (ap); 986 va_end (ap);
954 987
955 CALL_CALL ("cf::do_invoke", G_SCALAR); 988 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
956 count = count > 0 ? POPi : 0; 989 count = count > 0 ? POPi : 0;
957 990
958 CALL_END; 991 CALL_END;
959 992
960 return count; 993 return count;
961} 994}
962 995
963SV * 996static SV *
964cfperl_result (int idx) 997cfperl_result (int idx)
965{ 998{
966 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 999 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
967 if (!av) 1000 if (!av)
968 return &PL_sv_undef; 1001 return &PL_sv_undef;
986 return SvNV (cfperl_result (idx)); 1019 return SvNV (cfperl_result (idx));
987} 1020}
988 1021
989///////////////////////////////////////////////////////////////////////////// 1022/////////////////////////////////////////////////////////////////////////////
990// various c++ => perl glue functions 1023// various c++ => perl glue functions
1024
1025void
1026cfperl_tick ()
1027{
1028 tick_pending = 1;
1029
1030 if (tick_inhibit)
1031 return;
1032
1033 tick_pending = 0;
1034
1035 dSP;
1036
1037 PUSHMARK (SP);
1038 PUTBACK;
1039 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1040
1041 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1042}
991 1043
992void 1044void
993cfperl_emergency_save () 1045cfperl_emergency_save ()
994{ 1046{
995 CALL_BEGIN (0); 1047 CALL_BEGIN (0);
1022 CALL_BEGIN (4); 1074 CALL_BEGIN (4);
1023 CALL_ARG (ns); 1075 CALL_ARG (ns);
1024 CALL_ARG (type); 1076 CALL_ARG (type);
1025 CALL_ARG_SV (newSVpv_utf8 (msg)); 1077 CALL_ARG_SV (newSVpv_utf8 (msg));
1026 CALL_ARG (color); 1078 CALL_ARG (color);
1027 CALL_CALL ("cf::client::send_msg", G_VOID); 1079 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1028 CALL_END; 1080 CALL_END;
1029} 1081}
1030 1082
1031int 1083int
1032cfperl_can_merge (object *ob1, object *ob2) 1084cfperl_can_merge (object *ob1, object *ob2)
1034 int can; 1086 int can;
1035 1087
1036 CALL_BEGIN (2); 1088 CALL_BEGIN (2);
1037 CALL_ARG (ob1); 1089 CALL_ARG (ob1);
1038 CALL_ARG (ob2); 1090 CALL_ARG (ob2);
1039 CALL_CALL ("cf::_can_merge", G_SCALAR); 1091 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1040 can = count && SvTRUE (TOPs); 1092 can = count && SvTRUE (TOPs);
1041 CALL_END; 1093 CALL_END;
1042 1094
1043 return can; 1095 return can;
1096}
1097
1098void
1099cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1100{
1101 CALL_BEGIN (4);
1102 CALL_ARG (ob);
1103 CALL_ARG (state);
1104 CALL_ARG (activator);
1105 CALL_ARG (originator);
1106 CALL_CALL ("cf::mapscript::activate", G_VOID);
1107 CALL_END;
1044} 1108}
1045 1109
1046player * 1110player *
1047player::find (const char *name) 1111player::find (const char *name)
1048{ 1112{
1049 CALL_BEGIN (1); 1113 CALL_BEGIN (1);
1050 CALL_ARG (name); 1114 CALL_ARG (name);
1051 CALL_CALL ("cf::player::find", G_SCALAR); 1115 CALL_CALL ("cf::player::find", G_SCALAR);
1052 1116
1053 player *retval; 1117 player *retval = 0;
1054
1055 if (count)
1056 sv_to (POPs, retval); 1118 if (count) sv_to (POPs, retval);
1057 else 1119
1058 retval = 0; 1120 CALL_END;
1121
1122 return retval;
1123}
1124
1125maptile *
1126find_style (const char *dirname, const char *stylename, int difficulty)
1127{
1128 CALL_BEGIN (3);
1129 CALL_ARG (dirname);
1130 CALL_ARG (stylename);
1131 CALL_ARG (difficulty);
1132 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1133
1134 maptile *retval = 0;
1135 if (count) sv_to (POPs, retval);
1059 1136
1060 CALL_END; 1137 CALL_END;
1061 1138
1062 return retval; 1139 return retval;
1063} 1140}
1068 CALL_BEGIN (2); 1145 CALL_BEGIN (2);
1069 CALL_ARG (path); 1146 CALL_ARG (path);
1070 CALL_ARG (origin); 1147 CALL_ARG (origin);
1071 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1148 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1072 1149
1073 maptile *retval; 1150 maptile *retval = 0;
1074
1075 if (count)
1076 sv_to (POPs, retval); 1151 if (count) sv_to (POPs, retval);
1077 else
1078 retval = 0;
1079 1152
1080 CALL_END; 1153 CALL_END;
1081 1154
1082 return retval; 1155 return retval;
1083} 1156}
1089 CALL_ARG (path); 1162 CALL_ARG (path);
1090 CALL_ARG (origin); 1163 CALL_ARG (origin);
1091 CALL_ARG (load); 1164 CALL_ARG (load);
1092 CALL_CALL ("cf::map::find_async", G_SCALAR); 1165 CALL_CALL ("cf::map::find_async", G_SCALAR);
1093 1166
1094 maptile *retval; 1167 maptile *retval = 0;
1095
1096 if (count)
1097 sv_to (POPs, retval); 1168 if (count) sv_to (POPs, retval);
1098 else
1099 retval = 0;
1100 1169
1101 CALL_END; 1170 CALL_END;
1102 1171
1103 return retval; 1172 return retval;
1104} 1173}
1111 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1180 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1112 CALL_END; 1181 CALL_END;
1113} 1182}
1114 1183
1115void 1184void
1116maptile::change_all_map_light (int change)
1117{
1118 CALL_BEGIN (1);
1119 CALL_ARG (change);
1120 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1121 CALL_END;
1122}
1123
1124void
1125object::enter_exit (object *exit) 1185object::enter_exit (object *exit)
1126{ 1186{
1127 if (type != PLAYER) 1187 if (type != PLAYER)
1128 return; 1188 return;
1129 1189
1130 CALL_BEGIN (2); 1190 CALL_BEGIN (2);
1131 CALL_ARG (this); 1191 CALL_ARG (this);
1132 CALL_ARG (exit); 1192 CALL_ARG (exit);
1133 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1193 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1194 CALL_END;
1195}
1196
1197void
1198object::player_goto (const char *path, int x, int y)
1199{
1200 if (type != PLAYER)
1201 return;
1202
1203 CALL_BEGIN (4);
1204 CALL_ARG (this);
1205 CALL_ARG (path);
1206 CALL_ARG (x);
1207 CALL_ARG (y);
1208 CALL_CALL ("cf::object::player::goto", G_VOID);
1134 CALL_END; 1209 CALL_END;
1135} 1210}
1136 1211
1137const char * 1212const char *
1138object::ref () const 1213object::ref () const
1177 CALL_CALL ("cf::_log_backtrace", G_VOID); 1252 CALL_CALL ("cf::_log_backtrace", G_VOID);
1178 CALL_END; 1253 CALL_END;
1179#endif 1254#endif
1180} 1255}
1181 1256
1257bool
1258is_match_expr (const char *expr)
1259{
1260 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1261}
1262
1263bool
1264match (const char *expr, object *ob, object *self, object *source, object *originator)
1265{
1266 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1267 expr += sizeof ("match ") - 1;
1268
1269 CALL_BEGIN (5);
1270 CALL_ARG (expr);
1271 CALL_ARG (ob);
1272 CALL_ARG (self);
1273 CALL_ARG (source);
1274 CALL_ARG (originator);
1275 CALL_CALL (cv_cf_match_match, G_SCALAR);
1276
1277 bool matched = count && SvTRUE (TOPs);
1278
1279 CALL_END;
1280
1281 return matched;
1282}
1283
1284object *
1285match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1286{
1287 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1288 expr += sizeof ("match ") - 1;
1289
1290 CALL_BEGIN (5);
1291 CALL_ARG (expr);
1292 CALL_ARG (ob);
1293 CALL_ARG (self);
1294 CALL_ARG (source);
1295 CALL_ARG (originator);
1296 CALL_CALL (cv_cf_match_match, G_ARRAY);
1297
1298 object *one = 0;
1299
1300 if (count)
1301 sv_to (TOPs, one);
1302
1303 CALL_END;
1304
1305 return one;
1306}
1307
1182///////////////////////////////////////////////////////////////////////////// 1308/////////////////////////////////////////////////////////////////////////////
1183 1309
1184struct EventAPI *watcher_base::GEventAPI; 1310struct EVAPI *evapi::GEVAPI;
1185struct CoroAPI *coroapi::GCoroAPI; 1311struct CoroAPI *coroapi::GCoroAPI;
1186 1312
1187int coroapi::cede_counter; 1313void
1188tstamp coroapi::next_cede;
1189
1190void coroapi::do_cede_to_tick () 1314coroapi::do_cede_to_tick ()
1191{ 1315{
1192 cede_counter = 0; 1316 cede_pending = 0;
1193
1194 cede (); 1317 cede ();
1195
1196 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1197 if (next_cede > SvNV (sv_next_tick) - 0.02)
1198 next_cede = SvNV (sv_next_tick);
1199}
1200
1201void coroapi::do_cede_every ()
1202{
1203 cede_counter = 0;
1204
1205 if (coroapi::nready ())
1206 coroapi::cede ();
1207}
1208
1209void coroapi::do_cede_to_tick_every ()
1210{
1211 cede_counter = 0;
1212
1213 cede_to_tick ();
1214} 1318}
1215 1319
1216void 1320void
1217coroapi::wait_for_tick () 1321coroapi::wait_for_tick ()
1218{ 1322{
1227 CALL_BEGIN (0); 1331 CALL_BEGIN (0);
1228 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1332 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1229 CALL_END; 1333 CALL_END;
1230} 1334}
1231 1335
1336void
1337iow::poll (int events)
1338{
1339 if (events != this->events)
1340 {
1341 int active = ev_is_active ((ev_io *)this);
1342 if (active) stop ();
1343 ev_io_set ((ev_io *)this, fd, events);
1344 if (active) start ();
1345 }
1346}
1347
1232static void 1348static void
1233iw_dispatch (pe_event *ev)
1234{
1235 iw *w = (iw *)ev->ext_data;
1236 w->call (*w);
1237}
1238
1239void
1240iw::alloc ()
1241{
1242 pe = GEventAPI->new_idle (0, 0);
1243
1244 WaREENTRANT_off (pe);
1245 pe->base.callback = (void *)iw_dispatch;
1246 pe->base.ext_data = (void *)this;
1247}
1248
1249static void iow_dispatch (pe_event *ev)
1250{
1251 iow *w = (iow *)ev->ext_data;
1252 w->call (*w, ((pe_ioevent *)ev)->got);
1253}
1254
1255void
1256iow::alloc ()
1257{
1258 pe = GEventAPI->new_io (0, 0);
1259
1260 WaREENTRANT_off (pe);
1261 pe->base.callback = (void *)iow_dispatch;
1262 pe->base.ext_data = (void *)this;
1263
1264 pe->fd = -1;
1265 pe->poll = 0;
1266}
1267
1268void
1269iow::fd (int fd)
1270{
1271 pe->fd = fd;
1272}
1273
1274int
1275iow::poll ()
1276{
1277 return pe->poll;
1278}
1279
1280void
1281iow::poll (int events)
1282{
1283 if (pe->poll != events)
1284 {
1285 if (pe->poll) stop ();
1286 pe->poll = events;
1287 if (pe->poll) start ();
1288 }
1289}
1290
1291void
1292_connect_to_perl () 1349_connect_to_perl_1 ()
1293{ 1350{
1294 stash_cf = gv_stashpv ("cf" , 1); 1351 stash_cf = gv_stashpv ("cf", 1);
1295 1352
1296 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1353 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1297 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1354 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1298 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1355 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1299 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1356 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1357 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1300 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1358 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1301 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1359 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1302 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1360 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1303 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1361 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1304 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1362 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1305 1363
1364 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1306 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1365 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1366 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1307 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1367 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1308 1368
1309 cb_global = get_av ("cf::CB_GLOBAL", 1); 1369 cb_global = get_av ("cf::CB_GLOBAL", 1);
1310 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1370 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1311 cb_object = get_av ("cf::CB_OBJECT", 1); 1371 cb_object = get_av ("cf::CB_OBJECT", 1);
1312 cb_player = get_av ("cf::CB_PLAYER", 1); 1372 cb_player = get_av ("cf::CB_PLAYER", 1);
1313 cb_client = get_av ("cf::CB_CLIENT", 1); 1373 cb_client = get_av ("cf::CB_CLIENT", 1);
1314 cb_type = get_av ("cf::CB_TYPE" , 1); 1374 cb_type = get_av ("cf::CB_TYPE" , 1);
1315 cb_map = get_av ("cf::CB_MAP" , 1); 1375 cb_map = get_av ("cf::CB_MAP" , 1);
1316} 1376}
1317 1377
1378static void
1379_connect_to_perl_2 ()
1380{
1381 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1382 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1383 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1384 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1385 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1386}
1387
1318MODULE = cf PACKAGE = cf PREFIX = cf_ 1388MODULE = cf PACKAGE = cf PREFIX = cf_
1319 1389
1320BOOT: 1390BOOT:
1321{ 1391{
1322 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1392 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1323 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1393 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1324 1394
1325 _connect_to_perl (); 1395 _connect_to_perl_1 ();
1326 1396
1327 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1397 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1328 1398
1329 //{ 1399 //{
1330 // require_pv ("Time::HiRes"); 1400 // require_pv ("Time::HiRes");
1346 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1416 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1347 1417
1348 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1418 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1349 1419
1350 const_iv (MAX_TIME) 1420 const_iv (MAX_TIME)
1421 const_iv (MAXSOCKBUF)
1351 1422
1352 const_iv (NUM_BODY_LOCATIONS) 1423 const_iv (NUM_BODY_LOCATIONS)
1353 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1424 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1354 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1425 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1355 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1426 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1373 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1444 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1374 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1445 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1375 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1446 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1376 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1447 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1377 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1448 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1378 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1449 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1379 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1450 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1380 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1451 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1381 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1452 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1382 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1453 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1383 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1454 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1384 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1455 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1385 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1456 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1386 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1457 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1458 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1387 1459
1388 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1460 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1389 1461
1390 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1462 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1391 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1463 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1408 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1480 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1409 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1481 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1410 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1482 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1411 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1483 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1412 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1484 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1413 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1485 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1414 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1486 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1415 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1487 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1416 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1488 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1417 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1489 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1418 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1490 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1421 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1493 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1422 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1494 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1423 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1495 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1424 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1496 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1425 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1497 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1426 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1498 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1427 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1499 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1428 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1500 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1429 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1501 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1430 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1502 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1431 1503
1432 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1504 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1433 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1505 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1434 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1506 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1435 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1507 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1436 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1508 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1437 const_iv (NDI_NOCREATE) 1509 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1438 1510
1439 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1511 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1440 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1512 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1441 1513
1442 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1514 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1494 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1566 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1495 const_iv (F_LOCKED) 1567 const_iv (F_LOCKED)
1496 1568
1497 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1569 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1498 1570
1499 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1571 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1572 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1501 1573
1502 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1574 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1503 1575
1504 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1576 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1505 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1577 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1506 1578
1507 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1579 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1508 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1580 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1509 1581
1510 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1582 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1544 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1616 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1545 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1617 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1546 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1618 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1547 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1619 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1548 1620
1549 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1621 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1622 const_iv (MAP_INACTIVE)
1550 1623
1551 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1624 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1552 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1625 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1626
1627 const_iv (VERSION_CS) const_iv (VERSION_SC)
1553 1628
1554 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1629 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1555 1630
1556 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1631 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1557 1632
1567 1642
1568 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1643 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1569 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1644 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1570 1645
1571 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1646 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1572 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1647 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1573 const_iv (GT_MINIMAL)
1574 1648
1575 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1649 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1576 const_iv (FT_RSRC) const_iv (FT_NUM) 1650 const_iv (FT_RSRC) const_iv (FT_NUM)
1577 }; 1651 };
1578 1652
1598 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1672 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1599 av_push (event, newSViv (eiv->klass)); 1673 av_push (event, newSViv (eiv->klass));
1600 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1674 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1601 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1675 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1602 } 1676 }
1603}
1604 1677
1678 // used by autogenerated BOOT sections from genacc
1679 av_reflect = get_av ("cf::REFLECT", 1);
1680}
1681
1682void _gv_clear (SV *gv)
1683 CODE:
1684 assert (SvTYPE (gv) == SVt_PVGV);
1685# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1686 f (GvGP (gv)->gp_form);
1687 f (GvGP (gv)->gp_io);
1688 f (GvGP (gv)->gp_sv);
1689 f (GvGP (gv)->gp_av);
1690 f (GvGP (gv)->gp_hv);
1691 f (GvGP (gv)->gp_cv);
1692 GvCVGEN (gv) = 0;
1693 GvMULTI_off (gv);
1694# undef f
1695
1605void _connect_to_perl () 1696void _connect_to_perl_1 ()
1697
1698void _connect_to_perl_2 ()
1606 1699
1607void _recalc_want () 1700void _recalc_want ()
1608 1701
1702# not used by default anymore
1609void _global_reattach () 1703void _global_reattach ()
1610 CODE: 1704 CODE:
1611{ 1705{
1612 // reattach to all attachable objects in the game. 1706 // reattach to all attachable objects in the game.
1613 for_all_clients (ns) 1707 for_all_clients (ns)
1657 } 1751 }
1658 1752
1659 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1753 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1660} 1754}
1661 1755
1756void init_anim ()
1757
1758void init_globals ()
1759
1760void init_experience ()
1761
1762void init_attackmess ()
1763
1764void init_dynamic ()
1765
1766void load_settings ()
1767
1768void load_materials ()
1769
1770void init_uuid ()
1771 CODE:
1772 UUID::init ();
1773
1774void init_signals ()
1775
1776void init_commands ()
1777
1778void init_skills ()
1779
1780void init_beforeplay ()
1781
1782void evthread_start (int aiofd)
1783
1662void _post_tick () 1784void cede_to_tick ()
1663 CODE: 1785 CODE:
1664 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1786 coroapi::cede_to_tick ();
1665 1787
1666NV till_cede () 1788NV till_tick ()
1667 CODE: 1789 CODE:
1668 RETVAL = coroapi::next_cede - now (); 1790 RETVAL = SvNVX (sv_next_tick) - now ();
1669 OUTPUT: 1791 OUTPUT:
1670 RETVAL 1792 RETVAL
1671 1793
1672NV till_tick () 1794int tick_inhibit ()
1673 CODE: 1795 CODE:
1674 RETVAL = SvNV (sv_next_tick) - now (); 1796 RETVAL = tick_inhibit;
1675 OUTPUT: 1797 OUTPUT:
1676 RETVAL 1798 RETVAL
1677 1799
1800void tick_inhibit_inc ()
1801 CODE:
1802 ++tick_inhibit;
1803
1804void tick_inhibit_dec ()
1805 CODE:
1806 if (!--tick_inhibit)
1807 if (tick_pending)
1808 {
1809 ev_async_send (EV_DEFAULT, &tick_watcher);
1810 coroapi::cede ();
1811 }
1812
1813void server_tick ()
1814 CODE:
1815{
1816 NOW = ev_now (EV_DEFAULT);
1817 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1818 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1819 runtime = SvNVX (sv_runtime);
1820
1821 server_tick ();
1822
1823 NOW = ev_time ();
1824 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1825 runtime += TICK;
1826 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1827}
1828
1678NV floor (NV x) 1829NV floor (NV x)
1679 1830
1680NV ceil (NV x) 1831NV ceil (NV x)
1681 1832
1682NV rndm (...) 1833NV rndm (...)
1834 ALIAS:
1835 rmg_rndm = 1
1683 CODE: 1836 CODE:
1837{
1838 rand_gen &gen = ix ? rmg_rndm : rndm;
1684 switch (items) 1839 switch (items)
1685 { 1840 {
1686 case 0: RETVAL = rndm (); break; 1841 case 0: RETVAL = gen (); break;
1687 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1842 case 1: RETVAL = gen (SvUV (ST (0))); break;
1688 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1843 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1689 default: croak ("cf::rndm requires none, one or two parameters."); break; 1844 default: croak ("cf::rndm requires none, one or two parameters."); break;
1690 } 1845 }
1846}
1691 OUTPUT: 1847 OUTPUT:
1692 RETVAL 1848 RETVAL
1693 1849
1694NV clamp (NV value, NV min_value, NV max_value) 1850NV clamp (NV value, NV min_value, NV max_value)
1695 CODE: 1851 CODE:
1701 CODE: 1857 CODE:
1702 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1858 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1703 OUTPUT: 1859 OUTPUT:
1704 RETVAL 1860 RETVAL
1705 1861
1706void cede_to_tick () 1862void weaken (...)
1707 CODE: 1863 PROTOTYPE: @
1708 coroapi::cede_to_tick (); 1864 CODE:
1709 1865 while (items > 0)
1710void server_tick () 1866 sv_rvweaken (ST (--items));
1711 CODE:
1712 NOW = now ();
1713 runtime = SvNVx (sv_runtime);
1714 server_tick ();
1715 1867
1716void 1868void
1717log_backtrace (utf8_string msg) 1869log_backtrace (utf8_string msg)
1718 1870
1719void 1871void
1758 1910
1759void abort () 1911void abort ()
1760 1912
1761void reset_signals () 1913void reset_signals ()
1762 1914
1763void fork_abort (octet_string cause = "cf::fork_abort") 1915void fork_abort (const_octet_string cause = "cf::fork_abort")
1764 1916
1765void cleanup (octet_string cause, bool make_core = false) 1917void cleanup (const_octet_string cause, bool make_core = false)
1766 1918
1767void emergency_save () 1919void emergency_save ()
1768 1920
1769void _exit (int status = EXIT_SUCCESS) 1921void _exit (int status = EXIT_SUCCESS)
1770 1922
1771UV sv_2watcher (SV *w)
1772 CODE:
1773 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1774 OUTPUT:
1775 RETVAL
1776
1777#if _POSIX_MEMLOCK 1923#if _POSIX_MEMLOCK
1778 1924
1779int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1925int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1926 INIT:
1927#if __GLIBC__
1928 mallopt (M_TOP_PAD, 1024 * 1024);
1929 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1930 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1931 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1932#endif
1780 1933
1781int munlockall () 1934int munlockall ()
1782 1935
1783#endif 1936#endif
1937
1938int
1939malloc_trim (IV pad = 0)
1940
1941void
1942mallinfo ()
1943 PPCODE:
1944{
1945#if __GLIBC__
1946 struct mallinfo mai = mallinfo ();
1947 EXTEND (SP, 10*2);
1948 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1949 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1950 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1951 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1952 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1953 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1954 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1955 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1956 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1957 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1958#endif
1959 EXTEND (SP, 5*2);
1960 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1961 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1962 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1963 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1964 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1965}
1784 1966
1785int find_animation (utf8_string text) 1967int find_animation (utf8_string text)
1786 PROTOTYPE: $ 1968 PROTOTYPE: $
1787 1969
1788int random_roll (int min, int max, object *op, int goodbad); 1970int random_roll (int min, int max, object *op, int goodbad);
1826 RETVAL = newSVpv (resist_plus[atnr], 0); 2008 RETVAL = newSVpv (resist_plus[atnr], 0);
1827 else 2009 else
1828 XSRETURN_UNDEF; 2010 XSRETURN_UNDEF;
1829 OUTPUT: RETVAL 2011 OUTPUT: RETVAL
1830 2012
2013UUID
2014uuid_cur ()
2015 CODE:
2016 RETVAL = UUID::cur;
2017 OUTPUT:
2018 RETVAL
2019
2020UUID
2021uuid_gen ()
2022 CODE:
2023 RETVAL = UUID::gen ();
2024 OUTPUT:
2025 RETVAL
2026
2027val64
2028uuid_seq (UUID uuid)
2029 CODE:
2030 RETVAL = uuid.seq;
2031 OUTPUT:
2032 RETVAL
2033
2034UUID
2035uuid_str (val64 seq)
2036 CODE:
2037 RETVAL.seq = seq;
2038 OUTPUT:
2039 RETVAL
2040
2041void
2042coin_names ()
2043 PPCODE:
2044 EXTEND (SP, NUM_COINS);
2045 for (int i = 0; i < NUM_COINS; ++i)
2046 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2047
2048void
2049coin_archetypes ()
2050 PPCODE:
2051 EXTEND (SP, NUM_COINS);
2052 for (int i = 0; i < NUM_COINS; ++i)
2053 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2054
1831bool 2055bool
1832load_resource_file (octet_string filename) 2056load_resource_file_ (octet_string filename)
2057
2058void
2059fix_weight ()
1833 2060
1834MODULE = cf PACKAGE = cf::attachable 2061MODULE = cf PACKAGE = cf::attachable
1835 2062
1836int 2063int
1837valid (SV *obj) 2064valid (SV *obj)
1841 RETVAL 2068 RETVAL
1842 2069
1843void 2070void
1844debug_trace (attachable *obj, bool on = true) 2071debug_trace (attachable *obj, bool on = true)
1845 CODE: 2072 CODE:
1846 obj->flags &= ~attachable::F_DEBUG_TRACE; 2073 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1847 if (on) 2074 if (on)
1848 obj->flags |= attachable::F_DEBUG_TRACE; 2075 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1849 2076
1850int mortals_size () 2077int mortals_size ()
1851 CODE: 2078 CODE:
1852 RETVAL = attachable::mortals.size (); 2079 RETVAL = attachable::mortals.size ();
1853 OUTPUT: RETVAL 2080 OUTPUT: RETVAL
1901object *actives (U32 index) 2128object *actives (U32 index)
1902 CODE: 2129 CODE:
1903 RETVAL = index < actives.size () ? actives [index] : 0; 2130 RETVAL = index < actives.size () ? actives [index] : 0;
1904 OUTPUT: RETVAL 2131 OUTPUT: RETVAL
1905 2132
2133int mortals_size ()
2134 CODE:
2135 RETVAL = attachable::mortals.size ();
2136 OUTPUT: RETVAL
2137
1906const char *slot_use_name (U32 slot) 2138const char *slot_use_name (U32 slot)
1907 ALIAS: 2139 ALIAS:
1908 slot_nonuse_name = 1 2140 slot_nonuse_name = 1
1909 CODE: 2141 CODE:
1910{ 2142{
1931void 2163void
1932inv (object *obj) 2164inv (object *obj)
1933 PROTOTYPE: $ 2165 PROTOTYPE: $
1934 PPCODE: 2166 PPCODE:
1935{ 2167{
1936 object *o;
1937 for (o = obj->inv; o; o = o->below) 2168 for (object *o = obj->inv; o; o = o->below)
1938 XPUSHs (sv_2mortal (to_sv (o))); 2169 XPUSHs (sv_2mortal (to_sv (o)));
1939} 2170}
1940 2171
1941void 2172void
1942set_animation (object *op, int idx) 2173set_animation (object *op, int idx)
1974 2205
1975int need_identify (object *obj); 2206int need_identify (object *obj);
1976 2207
1977int apply_shop_mat (object *shop_mat, object *op); 2208int apply_shop_mat (object *shop_mat, object *op);
1978 2209
1979int move_player (object *op, int dir)
1980 CODE:
1981 RETVAL = move_player (op, dir);
1982 OUTPUT:
1983 RETVAL
1984
1985int move (object *op, int dir, object *originator = op) 2210int move (object *op, int dir, object *originator = op)
1986 CODE: 2211 CODE:
1987 RETVAL = move_ob (op, dir, originator); 2212 RETVAL = move_ob (op, dir, originator);
1988 OUTPUT: 2213 OUTPUT:
1989 RETVAL 2214 RETVAL
1996 CODE: 2221 CODE:
1997 player_apply_below (op); 2222 player_apply_below (op);
1998 2223
1999int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2224int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2000 2225
2001object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2226int casting_level (object *caster, object *spell)
2002
2003int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2004
2005int cf_object_change_map (object *op, int x, int y, maptile *map)
2006
2007#//TODO
2008object *clone_ (object *op, int recursive = 0)
2009 CODE:
2010 if (recursive)
2011 RETVAL = object_create_clone (op);
2012 else
2013 {
2014 RETVAL = object::create ();
2015 op->copy_to (RETVAL);
2016 }
2017 OUTPUT: RETVAL
2018 2227
2019int pay_item (object *op, object *buyer) 2228int pay_item (object *op, object *buyer)
2020 CODE: 2229 CODE:
2021 RETVAL = pay_for_item (op, buyer); 2230 RETVAL = pay_for_item (op, buyer);
2022 OUTPUT: RETVAL 2231 OUTPUT: RETVAL
2057 2266
2058void drop (object *who, object *op) 2267void drop (object *who, object *op)
2059 2268
2060void pick_up (object *who, object *op) 2269void pick_up (object *who, object *op)
2061 2270
2062int cf_object_teleport (object *op, maptile *map, int x, int y)
2063
2064void update_object (object *op, int action) 2271void update_object (object *op, int action)
2065 2272
2066object *cf_create_object_by_name (utf8_string name)
2067
2068void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2273void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2069 2274
2070void player_lvl_adj (object *who, object *skill = 0) 2275void player_lvl_adj (object *who, object *skill = 0)
2071 2276
2072int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2277int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2073 2278
2074int calc_skill_exp (object *who, object *op, object *skill); 2279int calc_skill_exp (object *who, object *op, object *skill)
2075 2280
2076void push_button (object *op); 2281void push_button (object *op, object *originator)
2077 2282
2078void use_trigger (object *op); 2283void use_trigger (object *op, object *originator)
2079 2284
2080void add_button_link (object *button, maptile *map, int connected);
2081
2082void remove_button_link (object *op);
2083
2084void handle_apply_yield (object *op); 2285void handle_apply_yield (object *op)
2286
2287int convert_item (object *item, object *converter)
2085 2288
2086 2289
2087MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2290MODULE = cf PACKAGE = cf::object PREFIX = cf_
2088
2089object *cf_insert_ob_in_ob (object *ob, object *where)
2090 2291
2091# no clean way to get an object from an archetype - stupid idiotic 2292# no clean way to get an object from an archetype - stupid idiotic
2092# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2293# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2093 2294
2094object *new (utf8_string archetype = 0) 2295object *new (utf8_string archetype = 0)
2103# TODO: nuke 2304# TODO: nuke
2104object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2305object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2105 PROTOTYPE: $$$$$$ 2306 PROTOTYPE: $$$$$$
2106 CODE: 2307 CODE:
2107{ 2308{
2108 int unused_type; 2309 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2109 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2110}
2111 2310
2112const_utf8_string get_ob_key_value (object *op, utf8_string key) 2311 if (RETVAL->destroyed ())
2312 RETVAL = 0;
2313}
2113 2314
2114bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2315shstr
2316object::kv_get (shstr key)
2317
2318void
2319object::kv_del (shstr key)
2320
2321void
2322object::kv_set (shstr key, shstr value)
2115 2323
2116object *get_nearest_player (object *ob) 2324object *get_nearest_player (object *ob)
2117 ALIAS: nearest_player = 0 2325 ALIAS: nearest_player = 0
2118 PREINIT: 2326 PREINIT:
2119 extern object *get_nearest_player (object *); 2327 extern object *get_nearest_player (object *);
2121void rangevector (object *ob, object *other, int flags = 0) 2329void rangevector (object *ob, object *other, int flags = 0)
2122 PROTOTYPE: $$;$ 2330 PROTOTYPE: $$;$
2123 PPCODE: 2331 PPCODE:
2124{ 2332{
2125 rv_vector rv; 2333 rv_vector rv;
2334
2335 PUTBACK;
2126 get_rangevector (ob, other, &rv, flags); 2336 get_rangevector (ob, other, &rv, flags);
2337 SPAGAIN;
2338
2127 EXTEND (SP, 5); 2339 EXTEND (SP, 5);
2128 PUSHs (newSVuv (rv.distance)); 2340 PUSHs (newSVuv (rv.distance));
2129 PUSHs (newSViv (rv.distance_x)); 2341 PUSHs (newSViv (rv.distance_x));
2130 PUSHs (newSViv (rv.distance_y)); 2342 PUSHs (newSViv (rv.distance_y));
2131 PUSHs (newSViv (rv.direction)); 2343 PUSHs (newSViv (rv.direction));
2132 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2344 PUSHs (to_sv (rv.part));
2133} 2345}
2134 2346
2135bool on_same_map_as (object *ob, object *other) 2347bool on_same_map_as (object *ob, object *other)
2136 CODE: 2348 CODE:
2137 RETVAL = on_same_map (ob, other); 2349 RETVAL = on_same_map (ob, other);
2141base_name (object *op, int plural = op->nrof > 1) 2353base_name (object *op, int plural = op->nrof > 1)
2142 CODE: 2354 CODE:
2143 RETVAL = query_base_name (op, plural); 2355 RETVAL = query_base_name (op, plural);
2144 OUTPUT: RETVAL 2356 OUTPUT: RETVAL
2145 2357
2146object *decrease_ob_nr (object *op, unsigned long i) 2358# return the tail of an object, excluding itself
2359void
2360tail (object *op)
2361 PPCODE:
2362 while ((op = op->more))
2363 XPUSHs (sv_2mortal (to_sv (op)));
2147 2364
2148MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2365MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2149 2366
2150player *player (object *op) 2367player *player (object *op)
2151 CODE: 2368 CODE:
2152 RETVAL = op->contr; 2369 RETVAL = op->contr;
2153 OUTPUT: RETVAL 2370 OUTPUT: RETVAL
2154 2371
2372bool move_player (object *op, int dir)
2373
2155void check_score (object *op) 2374void check_score (object *op)
2156 2375
2157void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2376void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2158 CODE: 2377 CODE:
2159 new_draw_info (flags, 0, op, txt); 2378 new_draw_info (flags, 0, op, txt);
2160 2379
2161void kill_player (object *op) 2380void kill_player (object *op)
2162 2381
2382void esrv_send_item (object *pl, object *item)
2383
2163void esrv_update_item (object *op, int what, object *item) 2384void esrv_update_item (object *pl, int what, object *item)
2164 C_ARGS: what, op, item 2385 C_ARGS: what, pl, item
2386
2387void esrv_del_item (object *pl, int tag)
2388 C_ARGS: pl->contr, tag
2165 2389
2166int command_summon (object *op, utf8_string params) 2390int command_summon (object *op, utf8_string params)
2167 2391
2168int command_arrest (object *op, utf8_string params) 2392int command_arrest (object *op, utf8_string params)
2169 2393
2188 pl->ob->stats.hp = pl->ob->stats.maxhp; 2412 pl->ob->stats.hp = pl->ob->stats.maxhp;
2189 pl->ob->stats.sp = pl->ob->stats.maxsp; 2413 pl->ob->stats.sp = pl->ob->stats.maxsp;
2190 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2414 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2191 pl->orig_stats = pl->ob->stats; 2415 pl->orig_stats = pl->ob->stats;
2192 2416
2193void clear_los (player *pl) 2417# should only be temporary
2418void esrv_new_player (player *pl)
2194 2419
2195void cf_player_move (player *pl, int dir) 2420#d# TODO: replace by blocked_los accessor, fix code using this
2196
2197bool 2421bool
2198cell_visible (player *pl, int dx, int dy) 2422cell_visible (player *pl, int dx, int dy)
2199 CODE: 2423 CODE:
2200 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2424 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2201 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2202 OUTPUT: 2425 OUTPUT:
2203 RETVAL 2426 RETVAL
2204 2427
2205void 2428void
2206send (player *pl, SV *packet) 2429send (player *pl, SV *packet)
2207 CODE: 2430 CODE:
2208{ 2431{
2209 STRLEN len; 2432 STRLEN len;
2210 char *buf = SvPVbyte (packet, len); 2433 char *buf = SvPVbyte (packet, len);
2211 2434
2435 if (len > MAXSOCKBUF)
2436 pl->failmsg ("[packet too long for client]");
2212 if (pl->ns) 2437 else if (pl->ns)
2213 pl->ns->send_packet (buf, len); 2438 pl->ns->send_packet (buf, len);
2214} 2439}
2215
2216int
2217listening (player *pl, int new_value = -1)
2218 CODE:
2219 RETVAL = pl->listening;
2220 if (new_value >= 0)
2221 pl->listening = new_value;
2222 OUTPUT:
2223 RETVAL
2224 2440
2225void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2441void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2226 PROTOTYPE: $;$$$ 2442 PROTOTYPE: $;$$$
2227 PPCODE: 2443 PPCODE:
2228 if (GIMME_V != G_VOID) 2444 if (GIMME_V != G_VOID)
2253 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2469 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2254 OUTPUT: RETVAL 2470 OUTPUT: RETVAL
2255 2471
2256SV *registry (maptile *map) 2472SV *registry (maptile *map)
2257 2473
2474void
2475find_tagged_objects (maptile *map, utf8_string tag = 0)
2476 PPCODE:
2477{
2478 if (!map->spaces)
2479 XSRETURN_EMPTY;
2480
2481 if (tag)
2482 {
2483 shstr_cmp tag_ (tag);
2484
2485 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2486 for (object *op = ms->bot; op; op = op->above)
2487 if (op->tag == tag_)
2488 XPUSHs (sv_2mortal (to_sv (op)));
2489 }
2490 else
2491 {
2492 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2493 for (object *op = ms->bot; op; op = op->above)
2494 if (op->tag)
2495 XPUSHs (sv_2mortal (to_sv (op)));
2496 }
2497}
2498
2258INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2499INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2500
2501void
2502adjust_daylight ()
2503 CODE:
2504 maptile::adjust_daylight ();
2505
2506int
2507outdoor_darkness (int darkness = 0)
2508 CODE:
2509 RETVAL = maptile::outdoor_darkness;
2510 if (items)
2511 maptile::outdoor_darkness = darkness;
2512 OUTPUT:
2513 RETVAL
2259 2514
2260void 2515void
2261maptile::instantiate () 2516maptile::instantiate ()
2262 2517
2263maptile *new () 2518maptile *new ()
2358} 2613}
2359 2614
2360void 2615void
2361maptile::create_region_treasure () 2616maptile::create_region_treasure ()
2362 CODE: 2617 CODE:
2363{
2364 object *op = object::create ();
2365 op->type = FLOOR;
2366 op->map = THIS;
2367
2368 for (int x = 0; x < THIS->width; ++x) 2618 for (int x = 0; x < THIS->width; ++x)
2369 for (int y = 0; y < THIS->height; ++y) 2619 for (int y = 0; y < THIS->height; ++y)
2370 { 2620 {
2371 region *rgn = THIS->region (x, y); 2621 region *rgn = THIS->region (x, y);
2372 2622
2373 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2623 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2624 if (object *op = THIS->at (x, y).top)
2374 if (rgn->treasure && rndm () < rgn->treasure_density) 2625 if (rgn->treasure && rndm () < rgn->treasure_density)
2375 {
2376 op->x = x;
2377 op->y = y;
2378 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2626 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2379 }
2380 } 2627 }
2381 2628
2382 op->destroy ();
2383}
2384
2385int out_of_map (maptile *map, int x, int y) 2629int out_of_map (maptile *map, int x, int y)
2386 2630
2387void 2631void
2388trigger (maptile *map, long connection, bool state = true) 2632find_link (maptile *map, shstr_tmp connection)
2389 CODE:
2390 activate_connection (map, connection, state);
2391
2392void
2393get_connection (maptile *map, long connection)
2394 PPCODE: 2633 PPCODE:
2395 oblinkpt *obp = get_connection_links (map, connection); 2634 if (oblinkpt *obp = map->find_link (connection))
2396 if (obp)
2397 for (objectlink *ol = obp->link; ol; ol = ol->next) 2635 for (objectlink *ol = obp->link; ol; ol = ol->next)
2398 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2636 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2399
2400object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2401
2402object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2403
2404object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2405 C_ARGS: str, map, nx, ny
2406 2637
2407void 2638void
2408get_map_flags (maptile *map, int x, int y) 2639get_map_flags (maptile *map, int x, int y)
2409 PPCODE: 2640 PPCODE:
2410{ 2641{
2411 maptile *nmap = 0; 2642 maptile *nmap = 0;
2412 I16 nx = 0, ny = 0; 2643 I16 nx = 0, ny = 0;
2644
2645 PUTBACK;
2413 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2646 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2647 SPAGAIN;
2414 2648
2415 EXTEND (SP, 4); 2649 EXTEND (SP, 4);
2416 PUSHs (sv_2mortal (newSViv (flags))); 2650 PUSHs (sv_2mortal (newSViv (flags)));
2417 2651
2418 if (GIMME_V == G_ARRAY) 2652 if (GIMME_V == G_ARRAY)
2419 { 2653 {
2420 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2654 PUSHs (sv_2mortal (to_sv (nmap)));
2421 PUSHs (sv_2mortal (newSViv (nx))); 2655 PUSHs (sv_2mortal (newSViv (nx)));
2422 PUSHs (sv_2mortal (newSViv (ny))); 2656 PUSHs (sv_2mortal (newSViv (ny)));
2423 } 2657 }
2424} 2658}
2425 2659
2660mapspace *
2661ms (maptile *map, unsigned int x, unsigned int y)
2662 PROTOTYPE: $$$
2663 CODE:
2664{
2665 maptile *nmap = 0;
2666 I16 nx, ny;
2667
2668 PUTBACK;
2669 get_map_flags (map, &nmap, x, y, &nx, &ny);
2670 SPAGAIN;
2671
2672 if (!nmap)
2673 XSRETURN_UNDEF;
2674
2675 RETVAL = &nmap->at (nx, ny);
2676}
2677 OUTPUT:
2678 RETVAL
2679
2426void 2680void
2427at (maptile *map, unsigned int x, unsigned int y) 2681at (maptile *map, unsigned int x, unsigned int y)
2428 PROTOTYPE: $$$ 2682 PROTOTYPE: $$$
2429 PPCODE: 2683 PPCODE:
2430{ 2684{
2431 object *o;
2432 maptile *nmap = 0; 2685 maptile *nmap = 0;
2433 I16 nx, ny; 2686 I16 nx, ny;
2434 2687
2688 PUTBACK;
2435 get_map_flags (map, &nmap, x, y, &nx, &ny); 2689 get_map_flags (map, &nmap, x, y, &nx, &ny);
2690 SPAGAIN;
2436 2691
2437 if (nmap) 2692 if (nmap)
2438 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2693 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2439 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2694 XPUSHs (sv_2mortal (to_sv (o)));
2440} 2695}
2441 2696
2442SV * 2697SV *
2443bot_at (maptile *obj, unsigned int x, unsigned int y) 2698bot_at (maptile *map, unsigned int x, unsigned int y)
2444 PROTOTYPE: $$$ 2699 PROTOTYPE: $$$
2445 ALIAS: 2700 ALIAS:
2446 top_at = 1 2701 top_at = 1
2447 flags_at = 2 2702 flags_at = 2
2448 light_at = 3 2703 light_at = 3
2449 move_block_at = 4 2704 move_block_at = 4
2450 move_slow_at = 5 2705 move_slow_at = 5
2451 move_on_at = 6 2706 move_on_at = 6
2452 move_off_at = 7 2707 move_off_at = 7
2453 INIT:
2454 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2455 CODE: 2708 CODE:
2709{
2710 sint16 nx = x;
2711 sint16 ny = y;
2712
2713 if (!xy_normalise (map, nx, ny))
2714 XSRETURN_UNDEF;
2715
2716 mapspace &ms = map->at (nx, ny);
2717
2718 ms.update ();
2719
2456 switch (ix) 2720 switch (ix)
2457 { 2721 {
2458 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2722 case 0: RETVAL = to_sv (ms.bot ); break;
2459 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2723 case 1: RETVAL = to_sv (ms.top ); break;
2460 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2724 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2461 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2725 case 3: RETVAL = newSViv (ms.light ); break;
2462 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2726 case 4: RETVAL = newSVuv (ms.move_block); break;
2463 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2727 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2464 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2728 case 6: RETVAL = newSVuv (ms.move_on ); break;
2465 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2729 case 7: RETVAL = newSVuv (ms.move_off ); break;
2466 } 2730 }
2731}
2467 OUTPUT: RETVAL 2732 OUTPUT: RETVAL
2468
2469void fix_walls (maptile *map, int x, int y)
2470
2471void fix_walls_around (maptile *map, int x, int y)
2472 2733
2473# worst xs function of my life 2734# worst xs function of my life
2474bool 2735bool
2475_create_random_map (\ 2736_create_random_map (\
2476 maptile *self,\ 2737 maptile *self,\
2556 RETVAL = self->generate_random_map (&rmp); 2817 RETVAL = self->generate_random_map (&rmp);
2557} 2818}
2558 OUTPUT: 2819 OUTPUT:
2559 RETVAL 2820 RETVAL
2560 2821
2822MODULE = cf PACKAGE = cf::mapspace
2823
2824INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2825
2561MODULE = cf PACKAGE = cf::arch 2826MODULE = cf PACKAGE = cf::arch
2562 2827
2563int archetypes_size () 2828int archetypes_size ()
2564 CODE: 2829 CODE:
2565 RETVAL = archetypes.size (); 2830 RETVAL = archetypes.size ();
2600 PROTOTYPE: $ 2865 PROTOTYPE: $
2601 CODE: 2866 CODE:
2602 RETVAL = region::find (name); 2867 RETVAL = region::find (name);
2603 OUTPUT: RETVAL 2868 OUTPUT: RETVAL
2604 2869
2605region *find_fuzzy (utf8_string name)
2606 PROTOTYPE: $
2607 CODE:
2608 RETVAL = region::find_fuzzy (name);
2609 OUTPUT: RETVAL
2610
2611int specificity (region *rgn) 2870int specificity (region *rgn)
2612 CODE: 2871 CODE:
2613 RETVAL = 0; 2872 RETVAL = 0;
2614 while (rgn = rgn->parent) 2873 while (rgn = rgn->parent)
2615 RETVAL++; 2874 RETVAL++;
2651 CODE: 2910 CODE:
2652{ 2911{
2653 STRLEN len; 2912 STRLEN len;
2654 char *buf = SvPVbyte (packet, len); 2913 char *buf = SvPVbyte (packet, len);
2655 2914
2915 if (len > MAXSOCKBUF)
2916 {
2917 // ugly
2918 if (THIS->pl)
2919 THIS->pl->failmsg ("[packet too long for client]");
2920 }
2921 else
2656 THIS->send_packet (buf, len); 2922 THIS->send_packet (buf, len);
2657} 2923}
2658 2924
2659faceidx 2925faceidx
2660client::need_face (utf8_string name, int pri = 0) 2926client::need_face (utf8_string name, int pri = 0)
2661 CODE: 2927 CODE:
2760 } 3026 }
2761} 3027}
2762 3028
2763int get_data_size (faceidx idx, int faceset = 0) 3029int get_data_size (faceidx idx, int faceset = 0)
2764 CODE: 3030 CODE:
2765 facedata *d = face_data (idx, faceset); assert (d); 3031 facedata *d = face_data (idx, faceset);
3032 if (!d) XSRETURN_UNDEF;
2766 RETVAL = d->data.size (); 3033 RETVAL = d->data.size ();
2767 OUTPUT: 3034 OUTPUT:
2768 RETVAL 3035 RETVAL
2769 3036
2770SV *get_chksum (faceidx idx, int faceset = 0) 3037SV *get_chksum (faceidx idx, int faceset = 0)
2771 CODE: 3038 CODE:
2772 facedata *d = face_data (idx, faceset); assert (d); 3039 facedata *d = face_data (idx, faceset);
3040 if (!d) XSRETURN_UNDEF;
2773 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 3041 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
3042 OUTPUT:
3043 RETVAL
3044
3045SV *get_data (faceidx idx, int faceset = 0)
3046 CODE:
3047 facedata *d = face_data (idx, faceset);
3048 if (!d) XSRETURN_UNDEF;
3049 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2774 OUTPUT: 3050 OUTPUT:
2775 RETVAL 3051 RETVAL
2776 3052
2777void invalidate (faceidx idx) 3053void invalidate (faceidx idx)
2778 CODE: 3054 CODE:
2864 CODE: 3140 CODE:
2865 object_thawer *self; 3141 object_thawer *self;
2866 sv_to (sv, self); 3142 sv_to (sv, self);
2867 delete self; 3143 delete self;
2868 3144
3145void
3146extract_tags (object_thawer *self)
3147 PPCODE:
3148 while (self->kw != KW_EOF)
3149 {
3150 PUTBACK;
3151 coroapi::cede_to_tick ();
3152 SPAGAIN;
3153
3154 if (self->kw == KW_tag)
3155 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3156
3157 self->skip ();
3158 }
3159

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