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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.273 by root, Sun Apr 6 16:13:22 2008 UTC vs.
Revision 1.337 by root, Thu Nov 12 01:11:52 2009 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 6 *
8 * Deliantra is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
30# include <execinfo.h> 27# include <execinfo.h>
31#endif 28#endif
32 29
33#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
34 32
35#include "global.h" 33#include "global.h"
36#include "loader.h" 34#include "loader.h"
37#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
38#include "evthread.h" 36#include "evthread.h"
45 43
46#if HAVE_MALLOC_H 44#if HAVE_MALLOC_H
47# include <malloc.h> 45# include <malloc.h>
48#endif 46#endif
49 47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
50#include <EXTERN.h> 52#include <EXTERN.h>
51#include <perl.h> 53#include <perl.h>
52#include <XSUB.h> 54#include <XSUB.h>
53 55
54#include "CoroAPI.h" 56#include "CoroAPI.h"
59typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
60typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
61 63
62typedef std::string std__string; 64typedef std::string std__string;
63 65
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static PerlInterpreter *perl; 66static PerlInterpreter *perl;
75 67
76tstamp NOW, runtime; 68tstamp NOW, runtime;
77 69
78static int tick_inhibit; 70static int tick_inhibit;
79static int tick_pending; 71static int tick_pending;
80 72
81global gbl_ev; 73global gbl_ev;
82static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
83static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
84 77
85bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
86bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
87 80
88static HV 81static HV
89 *stash_cf, 82 *stash_cf,
90 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
91 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
92 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
93 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
94 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
95 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
96 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
97 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
98 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
99 93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
100static inline SV * 102static inline SV *
101newSVpv_utf8 (const char *s) 103newSVpv_utf8 (const char *s)
102{ 104{
103 if (!s) 105 if (!s)
104 return newSV (0); 106 return newSV (0);
105 107
106 SV *sv = newSVpv (s, 0); 108 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv); 109 SvUTF8_on (sv);
108 return sv; 110 return sv;
109} 111}
112#endif
110 113
114#ifndef newSVpvn_utf8
111static inline SV * 115static inline SV *
112newSVpvn_utf8 (const char *s, STRLEN l) 116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
113{ 117{
114 if (!s) 118 if (!s)
115 return newSV (0); 119 return newSV (0);
116 120
117 SV *sv = newSVpvn (s, l); 121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
118 SvUTF8_on (sv); 124 SvUTF8_on (sv);
125
119 return sv; 126 return sv;
120} 127}
128#endif
121 129
122// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
123template<class super> 131template<class super>
124static super * 132static super *
125is_a (attachable *at) 133is_a (attachable *at)
158 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
159 hv_clear (self); 167 hv_clear (self);
160 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
161 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
162 170
163 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
164 assert (!this->self); 172 assert (!this->self);
165 } 173 }
166} 174}
167 175
168void 176void
202attachable::destroy () 210attachable::destroy ()
203{ 211{
204 if (destroyed ()) 212 if (destroyed ())
205 return; 213 return;
206 214
207 flags |= F_DESTROYED; 215 attachable_flags |= F_DESTROYED;
208 do_destroy (); 216 do_destroy ();
209 sever_self (); 217 sever_self ();
210} 218}
211 219
212void 220void
286 294
287 attach = src.attach; 295 attach = src.attach;
288 return *this; 296 return *this;
289} 297}
290 298
299#if 0
291template<typename T> 300template<typename T>
292static bool 301static bool
293find_backref (void *ptr, T *obj) 302find_backref (void *ptr, T *obj)
294{ 303{
295 char *s = (char *)obj; 304 char *s = (char *)obj;
303 312
304 return false; 313 return false;
305} 314}
306 315
307// for debugging, find "live" objects containing this ptr 316// for debugging, find "live" objects containing this ptr
308void 317static void
309find_backref (void *ptr) 318find_backref (void *ptr)
310{ 319{
311 for_all_objects (op) 320 for_all_objects (op)
312 if (find_backref (ptr, op)) 321 if (find_backref (ptr, op))
313 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
317 fprintf (stderr, "P %p\n", pl); 326 fprintf (stderr, "P %p\n", pl);
318 327
319 for_all_clients (ns) 328 for_all_clients (ns)
320 if (find_backref (ptr, ns)) 329 if (find_backref (ptr, ns))
321 fprintf (stderr, "C %p\n", ns); 330 fprintf (stderr, "C %p\n", ns);
322
323} 331}
332#endif
324 333
325////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 334//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
326 335
327static SV * 336static SV *
328newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 337newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
381 390
382 return sv; 391 return sv;
383 } 392 }
384} 393}
385 394
395#if 0 // unused
386static void 396static void
387clearSVptr (SV *sv) 397clearSVptr (SV *sv)
388{ 398{
389 if (SvROK (sv)) 399 if (SvROK (sv))
390 sv = SvRV (sv); 400 sv = SvRV (sv);
391 401
392 hv_clear ((HV *)sv); 402 hv_clear ((HV *)sv);
393 sv_unmagic (sv, PERL_MAGIC_ext); 403 sv_unmagic (sv, PERL_MAGIC_ext);
394} 404}
405#endif
406
407static long SvPTR_nc (SV *sv)
408{
409 sv = SvRV (sv);
410
411 // very important shortcut
412 if (expect_true (SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
413 return (long)SvMAGIC (sv)->mg_ptr;
414
415 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
416 return (long)mg->mg_ptr;
417
418 croak ("perl code used object, but C object is already destroyed, caught");
419}
395 420
396static long 421static long
397SvPTR (SV *sv, const char *klass) 422SvPTR (SV *sv, const char *klass)
398{ 423{
399 if (!sv_derived_from (sv, klass)) 424 if (!sv_derived_from (sv, klass))
400 croak ("object of type %s expected", klass); 425 croak ("object of type %s expected", klass);
401 426
402 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 427 return SvPTR_nc (sv);
403
404 if (!mg)
405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
406
407 return (long)mg->mg_ptr;
408} 428}
409 429
410static long 430static long noinline
411SvPTR_ornull (SV *sv, const char *klass) 431SvPTR_ornull (SV *sv, const char *klass)
412{ 432{
413 if (SvOK (sv)) 433 if (expect_false (!SvOK (sv))) return 0;
434
414 return SvPTR (sv, klass); 435 return SvPTR (sv, klass);
415 else
416 return 0;
417} 436}
418 437
438static long noinline
439SvPTR_ornull_client (SV *sv)
440{
441 if (expect_false (!SvOK (sv))) return 0;
442
443 if (!SvROK (sv)
444 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
445 && !sv_derived_from (sv, "cf::client")))
446 croak ("object of type cf::client expected");
447
448 return SvPTR_nc (sv);
449}
450
451static long noinline
452SvPTR_ornull_object (SV *sv)
453{
454 if (expect_false (!SvOK (sv))) return 0;
455
456 if (!SvROK (sv)
457 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
458 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
459 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
460 && !sv_derived_from (sv, "cf::object")))
461 croak ("object of type cf::object expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_player (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
473 && !sv_derived_from (sv, "cf::player")))
474 croak ("object of type cf::player expected");
475
476 if (SvSTASH (SvRV (sv)) != stash_cf_player_wrap)
477 printf ("unexpected stash %s:%s\n", HvNAME(SvSTASH(SvRV(sv))));//D
478
479
480 return SvPTR_nc (sv);
481}
482
419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 483static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 484static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
421inline SV *to_sv (bool v) { return newSViv (v); } 485static inline SV *to_sv (bool v) { return newSViv (v); }
422inline SV *to_sv ( signed char v) { return newSViv (v); } 486static inline SV *to_sv ( signed char v) { return newSViv (v); }
423inline SV *to_sv (unsigned char v) { return newSViv (v); } 487static inline SV *to_sv (unsigned char v) { return newSViv (v); }
424inline SV *to_sv ( signed short v) { return newSViv (v); } 488static inline SV *to_sv ( signed short v) { return newSViv (v); }
425inline SV *to_sv (unsigned short v) { return newSVuv (v); } 489static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
426inline SV *to_sv ( signed int v) { return newSViv (v); } 490static inline SV *to_sv ( signed int v) { return newSViv (v); }
427inline SV *to_sv (unsigned int v) { return newSVuv (v); } 491static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
428inline SV *to_sv ( signed long v) { return newSViv (v); } 492static inline SV *to_sv ( signed long v) { return newSViv (v); }
429inline SV *to_sv (unsigned long v) { return newSVuv (v); } 493static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
430inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 494static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
431inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 495static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
432inline SV *to_sv (float v) { return newSVnv (v); } 496static inline SV *to_sv (float v) { return newSVnv (v); }
433inline SV *to_sv (double v) { return newSVnv (v); } 497static inline SV *to_sv (double v) { return newSVnv (v); }
434inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 498static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
435inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 499static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
436inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 500static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 501static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 502static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 503static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 504static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 505static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
506static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
442 507
443inline SV *to_sv (object & v) { return to_sv (&v); } 508static inline SV *to_sv (object & v) { return to_sv (&v); }
444inline SV *to_sv (living & v) { return to_sv (&v); } 509static inline SV *to_sv (living & v) { return to_sv (&v); }
445 510
446inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 511static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
447inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 512static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
448 513
449inline SV *to_sv (UUID v) 514static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
450{
451 char buf[128];
452 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
453 return newSVpv (buf, 0);
454}
455 515
516static inline SV *to_sv (dynbuf * v)
517{
518 SV *sv = newSV (0);
519
520 sv_upgrade (sv, SVt_PV);
521 SvGROW (sv, v->size () + 1);
522 SvPOK_only (sv);
523 v->linearise (SvPVX (sv));
524 SvCUR_set (sv, v->size ());
525 *SvEND (sv) = 0;
526
527 return sv;
528}
529
530static inline SV *to_sv (dynbuf_text * v)
531{
532 SV *sv = to_sv (static_cast<dynbuf *> (v));
533 SvUTF8_on (sv);
534 return sv;
535}
536
456inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 537static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
457inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 538static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
458inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 539static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 540static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 541static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 542static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 543static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
463inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 544static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 545static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 546static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
466inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 547static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
467inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 548static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
468inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 549static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
469inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 550static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
470inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 551static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
471inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 552static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
472inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 553static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
473inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 554static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
474inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 555static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
475inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 556static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
476inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 557static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
477inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 558static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
478inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 559static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
479inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 560static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
561static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
480inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 562static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
481inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 563static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
482 564
483//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 565//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
484inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 566static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
485 567
486template<class T> 568template<class T>
487inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 569static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
488 570
489template<int N> 571template<int N>
490inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 572static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
491 573
492inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 574static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
493inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 575static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
494inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 576static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
495inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 577static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
496 578
497inline void sv_to (SV *sv, std::string &v) 579static inline void sv_to (SV *sv, std::string &v)
498{ 580{
499 STRLEN len; 581 STRLEN len;
500 char *data = SvPVbyte (sv, len); 582 char *data = SvPVbyte (sv, len);
501 v.assign (data, len); 583 v.assign (data, len);
502} 584}
503 585
504inline void sv_to (SV *sv, UUID &v) 586static inline void sv_to (SV *sv, UUID &v)
505{ 587{
506 unsigned int version; 588 if (!v.parse (SvPV_nolen (sv)))
507
508 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
509 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 589 croak ("unparsable uuid: %s", SvPV_nolen (sv));
510} 590}
511 591
512inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 592static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
513 593
514static SV * 594static SV *
515newSVdt_va (va_list &ap, data_type type) 595newSVdt_va (va_list &ap, data_type type)
516{ 596{
517 SV *sv; 597 SV *sv;
591 va_end (ap); 671 va_end (ap);
592 672
593 return sv; 673 return sv;
594} 674}
595 675
676// typemap support, mostly to avoid excessive inlining
677template<class type>
678static void noinline
679cf_obj_to (SV *arg, type &var)
680{
681 sv_to (arg, var);
682 if (!var)
683 croak ("must not pass invalid/null cf_obj here");
684}
685
686template<class object>
687static void noinline
688cf_obj_ornull_to (SV *arg, object *&var)
689{
690 if (SvOK (arg))
691 {
692 sv_to (arg, var);
693 if (!var)
694 croak ("unable to convert perl object to C++ object");
695 }
696 else
697 var = 0;
698}
699
596////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 700//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
597 701
598SV * 702static SV *
599registry (attachable *ext) 703registry (attachable *ext)
600{ 704{
601 if (!ext->cb) 705 if (!ext->cb)
602 ext->cb = newAV (); 706 ext->cb = newAV ();
603 707
617 721
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 722 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 723
620 const char *argv[] = { 724 const char *argv[] = {
621 settings.argv [0], 725 settings.argv [0],
622 "-e" 726 "-e0"
623 "use EV; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();"
626 "require cf;"
627 }; 727 };
628 728
629 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 729 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 730 || perl_run (perl))
631 { 731 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 732 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 733 exit (EXIT_FAILURE);
634 } 734 }
635 735
736 eval_pv (
737 "#line 1 'cfperl init'\n"
738 "use EV ();\n"
739 "use Coro ();\n"
740 "cf->bootstrap;\n"
741 "unshift @INC, cf::datadir ();\n"
742 "require cf;\n",
743 0
744 );
745
746 if (SvTRUE (ERRSV))
636 { 747 {
637 dSP; 748 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
638 749 exit (EXIT_FAILURE);
639 PUSHMARK (SP);
640 PUTBACK;
641 call_pv ("cf::init", G_DISCARD | G_VOID);
642 } 750 }
643} 751}
644 752
753void
645void cfperl_main () 754cfperl_main ()
646{ 755{
647 dSP; 756 dSP;
648 757
649 PUSHMARK (SP); 758 PUSHMARK (SP);
650 PUTBACK; 759 PUTBACK;
675# undef def 784# undef def
676}; 785};
677 786
678#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 787#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
679 788
680static void 789static void noinline
681gather_callbacks (AV *&callbacks, AV *registry, event_type event) 790gather_callbacks (AV *&callbacks, AV *registry, event_type event)
682{ 791{
683 // event must be in array 792 // event must be in array
684 if (event >= 0 && event <= AvFILLp (registry)) 793 if (event >= 0 && event <= AvFILLp (registry))
685 { 794 {
771{ 880{
772 attachable::gather_callbacks (callbacks, event); 881 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 882 ::gather_callbacks (callbacks, cb_map, event);
774} 883}
775 884
776void 885static void noinline
777_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 886_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
778{ 887{
779 for (int event = 0; event <= AvFILLp (registry); ++event) 888 for (int event = 0; event <= AvFILLp (registry); ++event)
780 { 889 {
781 SV *cbs_ = AvARRAY (registry)[event]; 890 SV *cbs_ = AvARRAY (registry)[event];
791 } 900 }
792 } 901 }
793} 902}
794 903
795// very slow and inefficient way to recalculate the global want bitsets 904// very slow and inefficient way to recalculate the global want bitsets
796void 905static void
797_recalc_want () 906_recalc_want ()
798{ 907{
799 ev_want_event.reset (); 908 ev_want_event.reset ();
800 909
801 _recalc_want (ev_want_event, cb_global); 910 _recalc_want (ev_want_event, cb_global);
874 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 983 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
875 } 984 }
876 985
877 va_end (ap); 986 va_end (ap);
878 987
879 CALL_CALL ("cf::do_invoke", G_SCALAR); 988 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
880 count = count > 0 ? POPi : 0; 989 count = count > 0 ? POPi : 0;
881 990
882 CALL_END; 991 CALL_END;
883 992
884 return count; 993 return count;
885} 994}
886 995
887SV * 996static SV *
888cfperl_result (int idx) 997cfperl_result (int idx)
889{ 998{
890 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 999 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
891 if (!av) 1000 if (!av)
892 return &PL_sv_undef; 1001 return &PL_sv_undef;
911} 1020}
912 1021
913///////////////////////////////////////////////////////////////////////////// 1022/////////////////////////////////////////////////////////////////////////////
914// various c++ => perl glue functions 1023// various c++ => perl glue functions
915 1024
1025void
916void cfperl_tick () 1026cfperl_tick ()
917{ 1027{
918 tick_pending = 1; 1028 tick_pending = 1;
919 1029
920 if (tick_inhibit) 1030 if (tick_inhibit)
921 return; 1031 return;
924 1034
925 dSP; 1035 dSP;
926 1036
927 PUSHMARK (SP); 1037 PUSHMARK (SP);
928 PUTBACK; 1038 PUTBACK;
929 call_pv ("cf::tick", G_DISCARD | G_VOID); 1039 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
930 1040
931 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 1041 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
932} 1042}
933 1043
934void 1044void
964 CALL_BEGIN (4); 1074 CALL_BEGIN (4);
965 CALL_ARG (ns); 1075 CALL_ARG (ns);
966 CALL_ARG (type); 1076 CALL_ARG (type);
967 CALL_ARG_SV (newSVpv_utf8 (msg)); 1077 CALL_ARG_SV (newSVpv_utf8 (msg));
968 CALL_ARG (color); 1078 CALL_ARG (color);
969 CALL_CALL ("cf::client::send_msg", G_VOID); 1079 CALL_CALL (cv_cf_client_send_msg, G_VOID);
970 CALL_END; 1080 CALL_END;
971} 1081}
972 1082
973int 1083int
974cfperl_can_merge (object *ob1, object *ob2) 1084cfperl_can_merge (object *ob1, object *ob2)
976 int can; 1086 int can;
977 1087
978 CALL_BEGIN (2); 1088 CALL_BEGIN (2);
979 CALL_ARG (ob1); 1089 CALL_ARG (ob1);
980 CALL_ARG (ob2); 1090 CALL_ARG (ob2);
981 CALL_CALL ("cf::_can_merge", G_SCALAR); 1091 CALL_CALL (cv_cf__can_merge, G_SCALAR);
982 can = count && SvTRUE (TOPs); 1092 can = count && SvTRUE (TOPs);
983 CALL_END; 1093 CALL_END;
984 1094
985 return can; 1095 return can;
1096}
1097
1098void
1099cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1100{
1101 CALL_BEGIN (4);
1102 CALL_ARG (ob);
1103 CALL_ARG (state);
1104 CALL_ARG (activator);
1105 CALL_ARG (originator);
1106 CALL_CALL ("cf::mapscript::activate", G_VOID);
1107 CALL_END;
986} 1108}
987 1109
988player * 1110player *
989player::find (const char *name) 1111player::find (const char *name)
990{ 1112{
991 CALL_BEGIN (1); 1113 CALL_BEGIN (1);
992 CALL_ARG (name); 1114 CALL_ARG (name);
993 CALL_CALL ("cf::player::find", G_SCALAR); 1115 CALL_CALL ("cf::player::find", G_SCALAR);
994 1116
995 player *retval; 1117 player *retval = 0;
996
997 if (count)
998 sv_to (POPs, retval); 1118 if (count) sv_to (POPs, retval);
999 else 1119
1000 retval = 0; 1120 CALL_END;
1121
1122 return retval;
1123}
1124
1125maptile *
1126find_style (const char *dirname, const char *stylename, int difficulty)
1127{
1128 CALL_BEGIN (3);
1129 CALL_ARG (dirname);
1130 CALL_ARG (stylename);
1131 CALL_ARG (difficulty);
1132 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1133
1134 maptile *retval = 0;
1135 if (count) sv_to (POPs, retval);
1001 1136
1002 CALL_END; 1137 CALL_END;
1003 1138
1004 return retval; 1139 return retval;
1005} 1140}
1010 CALL_BEGIN (2); 1145 CALL_BEGIN (2);
1011 CALL_ARG (path); 1146 CALL_ARG (path);
1012 CALL_ARG (origin); 1147 CALL_ARG (origin);
1013 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1148 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1014 1149
1015 maptile *retval; 1150 maptile *retval = 0;
1016
1017 if (count)
1018 sv_to (POPs, retval); 1151 if (count) sv_to (POPs, retval);
1019 else
1020 retval = 0;
1021 1152
1022 CALL_END; 1153 CALL_END;
1023 1154
1024 return retval; 1155 return retval;
1025} 1156}
1031 CALL_ARG (path); 1162 CALL_ARG (path);
1032 CALL_ARG (origin); 1163 CALL_ARG (origin);
1033 CALL_ARG (load); 1164 CALL_ARG (load);
1034 CALL_CALL ("cf::map::find_async", G_SCALAR); 1165 CALL_CALL ("cf::map::find_async", G_SCALAR);
1035 1166
1036 maptile *retval; 1167 maptile *retval = 0;
1037
1038 if (count)
1039 sv_to (POPs, retval); 1168 if (count) sv_to (POPs, retval);
1040 else
1041 retval = 0;
1042 1169
1043 CALL_END; 1170 CALL_END;
1044 1171
1045 return retval; 1172 return retval;
1046} 1173}
1053 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1180 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1054 CALL_END; 1181 CALL_END;
1055} 1182}
1056 1183
1057void 1184void
1058maptile::change_all_map_light (int change)
1059{
1060 CALL_BEGIN (1);
1061 CALL_ARG (change);
1062 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1063 CALL_END;
1064}
1065
1066void
1067object::enter_exit (object *exit) 1185object::enter_exit (object *exit)
1068{ 1186{
1069 if (type != PLAYER) 1187 if (type != PLAYER)
1070 return; 1188 return;
1071 1189
1072 CALL_BEGIN (2); 1190 CALL_BEGIN (2);
1073 CALL_ARG (this); 1191 CALL_ARG (this);
1074 CALL_ARG (exit); 1192 CALL_ARG (exit);
1075 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1193 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1194 CALL_END;
1195}
1196
1197void
1198object::player_goto (const char *path, int x, int y)
1199{
1200 if (type != PLAYER)
1201 return;
1202
1203 CALL_BEGIN (4);
1204 CALL_ARG (this);
1205 CALL_ARG (path);
1206 CALL_ARG (x);
1207 CALL_ARG (y);
1208 CALL_CALL ("cf::object::player::goto", G_VOID);
1076 CALL_END; 1209 CALL_END;
1077} 1210}
1078 1211
1079const char * 1212const char *
1080object::ref () const 1213object::ref () const
1119 CALL_CALL ("cf::_log_backtrace", G_VOID); 1252 CALL_CALL ("cf::_log_backtrace", G_VOID);
1120 CALL_END; 1253 CALL_END;
1121#endif 1254#endif
1122} 1255}
1123 1256
1257bool
1258is_match_expr (const char *expr)
1259{
1260 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1261}
1262
1263bool
1264match (const char *expr, object *ob, object *self, object *source, object *originator)
1265{
1266 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1267 expr += sizeof ("match ") - 1;
1268
1269 CALL_BEGIN (5);
1270 CALL_ARG (expr);
1271 CALL_ARG (ob);
1272 CALL_ARG (self);
1273 CALL_ARG (source);
1274 CALL_ARG (originator);
1275 CALL_CALL (cv_cf_match_match, G_SCALAR);
1276
1277 bool matched = count && SvTRUE (TOPs);
1278
1279 CALL_END;
1280
1281 return matched;
1282}
1283
1284object *
1285match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1286{
1287 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1288 expr += sizeof ("match ") - 1;
1289
1290 CALL_BEGIN (5);
1291 CALL_ARG (expr);
1292 CALL_ARG (ob);
1293 CALL_ARG (self);
1294 CALL_ARG (source);
1295 CALL_ARG (originator);
1296 CALL_CALL (cv_cf_match_match, G_ARRAY);
1297
1298 object *one = 0;
1299
1300 if (count)
1301 sv_to (TOPs, one);
1302
1303 CALL_END;
1304
1305 return one;
1306}
1307
1124///////////////////////////////////////////////////////////////////////////// 1308/////////////////////////////////////////////////////////////////////////////
1125 1309
1126struct EVAPI *evapi::GEVAPI; 1310struct EVAPI *evapi::GEVAPI;
1127struct CoroAPI *coroapi::GCoroAPI; 1311struct CoroAPI *coroapi::GCoroAPI;
1128 1312
1313void
1129void coroapi::do_cede_to_tick () 1314coroapi::do_cede_to_tick ()
1130{ 1315{
1131 cede_pending = 0; 1316 cede_pending = 0;
1132 cede (); 1317 cede ();
1133} 1318}
1134 1319
1158 ev_io_set ((ev_io *)this, fd, events); 1343 ev_io_set ((ev_io *)this, fd, events);
1159 if (active) start (); 1344 if (active) start ();
1160 } 1345 }
1161} 1346}
1162 1347
1163void 1348static void
1164_connect_to_perl () 1349_connect_to_perl_1 ()
1165{ 1350{
1166 stash_cf = gv_stashpv ("cf", 1); 1351 stash_cf = gv_stashpv ("cf", 1);
1167 1352
1168 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1353 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1169 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1354 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1170 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1355 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1171 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1356 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1357 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1172 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1358 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1173 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1359 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1174 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1360 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1175 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1361 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1176 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1362 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1187 cb_client = get_av ("cf::CB_CLIENT", 1); 1373 cb_client = get_av ("cf::CB_CLIENT", 1);
1188 cb_type = get_av ("cf::CB_TYPE" , 1); 1374 cb_type = get_av ("cf::CB_TYPE" , 1);
1189 cb_map = get_av ("cf::CB_MAP" , 1); 1375 cb_map = get_av ("cf::CB_MAP" , 1);
1190} 1376}
1191 1377
1378static void
1379_connect_to_perl_2 ()
1380{
1381 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1382 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1383 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1384 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1385 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1386}
1387
1192MODULE = cf PACKAGE = cf PREFIX = cf_ 1388MODULE = cf PACKAGE = cf PREFIX = cf_
1193 1389
1194BOOT: 1390BOOT:
1195{ 1391{
1196 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1392 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1197 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1393 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1198 1394
1199 _connect_to_perl (); 1395 _connect_to_perl_1 ();
1200 1396
1201 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1397 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1202 1398
1203 //{ 1399 //{
1204 // require_pv ("Time::HiRes"); 1400 // require_pv ("Time::HiRes");
1248 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1444 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1249 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1445 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1250 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1446 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1251 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1447 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1252 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1448 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1253 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1449 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1254 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1450 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1255 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1451 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1256 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1452 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1257 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1453 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1258 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1454 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1259 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1455 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1260 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1456 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1261 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1457 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1458 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1262 1459
1263 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1460 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1264 1461
1265 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1462 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1266 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1463 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1283 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1480 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1284 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1481 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1285 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1482 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1286 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1483 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1287 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1484 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1288 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1485 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1289 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1486 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1290 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1487 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1291 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1488 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1292 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1489 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1293 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1490 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1296 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1493 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1297 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1494 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1298 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1495 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1299 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1496 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1300 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1497 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1301 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1498 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1302 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1499 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1303 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1500 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1304 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1501 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1305 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1502 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1306 1503
1307 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1504 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1308 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1505 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1309 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1506 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1310 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1507 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1311 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1508 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1312 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1509 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1313 1510
1314 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1511 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1315 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1512 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1316 1513
1317 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1514 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1369 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1566 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1370 const_iv (F_LOCKED) 1567 const_iv (F_LOCKED)
1371 1568
1372 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1569 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1373 1570
1374 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1571 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1572 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1376 1573
1377 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1574 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1378 1575
1379 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1576 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1419 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1616 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1420 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1617 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1421 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1618 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1422 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1619 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1423 1620
1424 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1621 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1622 const_iv (MAP_INACTIVE)
1425 1623
1426 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1624 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1427 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1625 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1428 1626
1429 const_iv (VERSION_CS) const_iv (VERSION_SC) 1627 const_iv (VERSION_CS) const_iv (VERSION_SC)
1444 1642
1445 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1643 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1446 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1644 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1447 1645
1448 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1646 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1449 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1647 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1450 const_iv (GT_MINIMAL)
1451 1648
1452 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1649 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1453 const_iv (FT_RSRC) const_iv (FT_NUM) 1650 const_iv (FT_RSRC) const_iv (FT_NUM)
1454 }; 1651 };
1455 1652
1475 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1672 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1476 av_push (event, newSViv (eiv->klass)); 1673 av_push (event, newSViv (eiv->klass));
1477 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1674 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1478 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1675 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1479 } 1676 }
1480}
1481 1677
1678 // used by autogenerated BOOT sections from genacc
1679 av_reflect = get_av ("cf::REFLECT", 1);
1680}
1681
1682void _gv_clear (SV *gv)
1683 CODE:
1684 assert (SvTYPE (gv) == SVt_PVGV);
1685# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1686 f (GvGP (gv)->gp_form);
1687 f (GvGP (gv)->gp_io);
1688 f (GvGP (gv)->gp_sv);
1689 f (GvGP (gv)->gp_av);
1690 f (GvGP (gv)->gp_hv);
1691 f (GvGP (gv)->gp_cv);
1692 GvCVGEN (gv) = 0;
1693 GvMULTI_off (gv);
1694# undef f
1695
1482void _connect_to_perl () 1696void _connect_to_perl_1 ()
1697
1698void _connect_to_perl_2 ()
1483 1699
1484void _recalc_want () 1700void _recalc_want ()
1485 1701
1702# not used by default anymore
1486void _global_reattach () 1703void _global_reattach ()
1487 CODE: 1704 CODE:
1488{ 1705{
1489 // reattach to all attachable objects in the game. 1706 // reattach to all attachable objects in the game.
1490 for_all_clients (ns) 1707 for_all_clients (ns)
1534 } 1751 }
1535 1752
1536 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1753 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1537} 1754}
1538 1755
1756void init_anim ()
1757
1758void init_globals ()
1759
1760void init_experience ()
1761
1762void init_attackmess ()
1763
1764void init_dynamic ()
1765
1766void load_settings ()
1767
1768void load_materials ()
1769
1770void init_uuid ()
1771 CODE:
1772 UUID::init ();
1773
1774void init_signals ()
1775
1776void init_commands ()
1777
1778void init_skills ()
1779
1780void init_beforeplay ()
1781
1539void evthread_start (int aiofd) 1782void evthread_start (int aiofd)
1540 1783
1541void cede_to_tick () 1784void cede_to_tick ()
1542 CODE: 1785 CODE:
1543 coroapi::cede_to_tick (); 1786 coroapi::cede_to_tick ();
1586NV floor (NV x) 1829NV floor (NV x)
1587 1830
1588NV ceil (NV x) 1831NV ceil (NV x)
1589 1832
1590NV rndm (...) 1833NV rndm (...)
1834 ALIAS:
1835 rmg_rndm = 1
1591 CODE: 1836 CODE:
1837{
1838 rand_gen &gen = ix ? rmg_rndm : rndm;
1592 switch (items) 1839 switch (items)
1593 { 1840 {
1594 case 0: RETVAL = rndm (); break; 1841 case 0: RETVAL = gen (); break;
1595 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1842 case 1: RETVAL = gen (SvUV (ST (0))); break;
1596 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1843 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1597 default: croak ("cf::rndm requires none, one or two parameters."); break; 1844 default: croak ("cf::rndm requires none, one or two parameters."); break;
1598 } 1845 }
1846}
1599 OUTPUT: 1847 OUTPUT:
1600 RETVAL 1848 RETVAL
1601 1849
1602NV clamp (NV value, NV min_value, NV max_value) 1850NV clamp (NV value, NV min_value, NV max_value)
1603 CODE: 1851 CODE:
1628octet_string path_combine (octet_string base, octet_string path) 1876octet_string path_combine (octet_string base, octet_string path)
1629 PROTOTYPE: $$ 1877 PROTOTYPE: $$
1630 1878
1631octet_string path_combine_and_normalize (octet_string base, octet_string path) 1879octet_string path_combine_and_normalize (octet_string base, octet_string path)
1632 PROTOTYPE: $$ 1880 PROTOTYPE: $$
1633
1634void
1635mallinfo ()
1636 PPCODE:
1637{
1638#if __GLIBC__
1639 struct mallinfo mai = mallinfo ();
1640 EXTEND (SP, 10*2);
1641 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1642 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1643 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1644 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1645 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1646 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1647 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1648 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1649 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1650 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1651#endif
1652 EXTEND (SP, 2*2);
1653 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1654 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1655}
1656 1881
1657void 1882void
1658sub_generation_inc () 1883sub_generation_inc ()
1659 CODE: 1884 CODE:
1660 PL_sub_generation++; 1885 PL_sub_generation++;
1697 1922
1698#if _POSIX_MEMLOCK 1923#if _POSIX_MEMLOCK
1699 1924
1700int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1925int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1701 INIT: 1926 INIT:
1927#if __GLIBC__
1928 mallopt (M_TOP_PAD, 1024 * 1024);
1929 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1930 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1702 mallopt (M_PERTURB, 0xaa); // bug-workaround for linux glibc+mlockall+calloc 1931 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1932#endif
1703 1933
1704int munlockall () 1934int munlockall ()
1705 1935
1706#endif 1936#endif
1937
1938int
1939malloc_trim (IV pad = 0)
1940
1941void
1942mallinfo ()
1943 PPCODE:
1944{
1945#if __GLIBC__
1946 struct mallinfo mai = mallinfo ();
1947 EXTEND (SP, 10*2);
1948 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1949 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1950 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1951 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1952 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1953 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1954 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1955 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1956 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1957 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1958#endif
1959 EXTEND (SP, 5*2);
1960 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1961 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1962 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1963 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1964 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1965}
1707 1966
1708int find_animation (utf8_string text) 1967int find_animation (utf8_string text)
1709 PROTOTYPE: $ 1968 PROTOTYPE: $
1710 1969
1711int random_roll (int min, int max, object *op, int goodbad); 1970int random_roll (int min, int max, object *op, int goodbad);
1749 RETVAL = newSVpv (resist_plus[atnr], 0); 2008 RETVAL = newSVpv (resist_plus[atnr], 0);
1750 else 2009 else
1751 XSRETURN_UNDEF; 2010 XSRETURN_UNDEF;
1752 OUTPUT: RETVAL 2011 OUTPUT: RETVAL
1753 2012
2013UUID
2014uuid_cur ()
2015 CODE:
2016 RETVAL = UUID::cur;
2017 OUTPUT:
2018 RETVAL
2019
2020UUID
2021uuid_gen ()
2022 CODE:
2023 RETVAL = UUID::gen ();
2024 OUTPUT:
2025 RETVAL
2026
2027val64
2028uuid_seq (UUID uuid)
2029 CODE:
2030 RETVAL = uuid.seq;
2031 OUTPUT:
2032 RETVAL
2033
2034UUID
2035uuid_str (val64 seq)
2036 CODE:
2037 RETVAL.seq = seq;
2038 OUTPUT:
2039 RETVAL
2040
2041void
2042coin_names ()
2043 PPCODE:
2044 EXTEND (SP, NUM_COINS);
2045 for (int i = 0; i < NUM_COINS; ++i)
2046 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2047
2048void
2049coin_archetypes ()
2050 PPCODE:
2051 EXTEND (SP, NUM_COINS);
2052 for (int i = 0; i < NUM_COINS; ++i)
2053 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2054
1754bool 2055bool
1755load_resource_file (octet_string filename) 2056load_resource_file_ (octet_string filename)
2057
2058void
2059fix_weight ()
1756 2060
1757MODULE = cf PACKAGE = cf::attachable 2061MODULE = cf PACKAGE = cf::attachable
1758 2062
1759int 2063int
1760valid (SV *obj) 2064valid (SV *obj)
1764 RETVAL 2068 RETVAL
1765 2069
1766void 2070void
1767debug_trace (attachable *obj, bool on = true) 2071debug_trace (attachable *obj, bool on = true)
1768 CODE: 2072 CODE:
1769 obj->flags &= ~attachable::F_DEBUG_TRACE; 2073 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1770 if (on) 2074 if (on)
1771 obj->flags |= attachable::F_DEBUG_TRACE; 2075 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1772 2076
1773int mortals_size () 2077int mortals_size ()
1774 CODE: 2078 CODE:
1775 RETVAL = attachable::mortals.size (); 2079 RETVAL = attachable::mortals.size ();
1776 OUTPUT: RETVAL 2080 OUTPUT: RETVAL
1824object *actives (U32 index) 2128object *actives (U32 index)
1825 CODE: 2129 CODE:
1826 RETVAL = index < actives.size () ? actives [index] : 0; 2130 RETVAL = index < actives.size () ? actives [index] : 0;
1827 OUTPUT: RETVAL 2131 OUTPUT: RETVAL
1828 2132
2133int mortals_size ()
2134 CODE:
2135 RETVAL = attachable::mortals.size ();
2136 OUTPUT: RETVAL
2137
1829const char *slot_use_name (U32 slot) 2138const char *slot_use_name (U32 slot)
1830 ALIAS: 2139 ALIAS:
1831 slot_nonuse_name = 1 2140 slot_nonuse_name = 1
1832 CODE: 2141 CODE:
1833{ 2142{
1912 CODE: 2221 CODE:
1913 player_apply_below (op); 2222 player_apply_below (op);
1914 2223
1915int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2224int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1916 2225
1917#//TODO 2226int casting_level (object *caster, object *spell)
1918object *clone_ (object *op, int recursive = 0)
1919 CODE:
1920 if (recursive)
1921 RETVAL = object_create_clone (op);
1922 else
1923 {
1924 RETVAL = object::create ();
1925 op->copy_to (RETVAL);
1926 }
1927 OUTPUT: RETVAL
1928 2227
1929int pay_item (object *op, object *buyer) 2228int pay_item (object *op, object *buyer)
1930 CODE: 2229 CODE:
1931 RETVAL = pay_for_item (op, buyer); 2230 RETVAL = pay_for_item (op, buyer);
1932 OUTPUT: RETVAL 2231 OUTPUT: RETVAL
1975 2274
1976void player_lvl_adj (object *who, object *skill = 0) 2275void player_lvl_adj (object *who, object *skill = 0)
1977 2276
1978int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2277int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1979 2278
1980int calc_skill_exp (object *who, object *op, object *skill); 2279int calc_skill_exp (object *who, object *op, object *skill)
1981 2280
1982void push_button (object *op); 2281void push_button (object *op, object *originator)
1983 2282
1984void use_trigger (object *op); 2283void use_trigger (object *op, object *originator)
1985 2284
1986void add_button_link (object *button, maptile *map, int connected);
1987
1988void remove_button_link (object *op);
1989
1990void handle_apply_yield (object *op); 2285void handle_apply_yield (object *op)
2286
2287int convert_item (object *item, object *converter)
1991 2288
1992 2289
1993MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2290MODULE = cf PACKAGE = cf::object PREFIX = cf_
1994 2291
1995# no clean way to get an object from an archetype - stupid idiotic 2292# no clean way to get an object from an archetype - stupid idiotic
2008object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2305object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2009 PROTOTYPE: $$$$$$ 2306 PROTOTYPE: $$$$$$
2010 CODE: 2307 CODE:
2011{ 2308{
2012 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2309 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2013}
2014 2310
2015const_utf8_string get_ob_key_value (object *op, utf8_string key) 2311 if (RETVAL->destroyed ())
2312 RETVAL = 0;
2313}
2016 2314
2017bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2315shstr
2316object::kv_get (shstr key)
2317
2318void
2319object::kv_del (shstr key)
2320
2321void
2322object::kv_set (shstr key, shstr value)
2018 2323
2019object *get_nearest_player (object *ob) 2324object *get_nearest_player (object *ob)
2020 ALIAS: nearest_player = 0 2325 ALIAS: nearest_player = 0
2021 PREINIT: 2326 PREINIT:
2022 extern object *get_nearest_player (object *); 2327 extern object *get_nearest_player (object *);
2024void rangevector (object *ob, object *other, int flags = 0) 2329void rangevector (object *ob, object *other, int flags = 0)
2025 PROTOTYPE: $$;$ 2330 PROTOTYPE: $$;$
2026 PPCODE: 2331 PPCODE:
2027{ 2332{
2028 rv_vector rv; 2333 rv_vector rv;
2334
2335 PUTBACK;
2029 get_rangevector (ob, other, &rv, flags); 2336 get_rangevector (ob, other, &rv, flags);
2337 SPAGAIN;
2338
2030 EXTEND (SP, 5); 2339 EXTEND (SP, 5);
2031 PUSHs (newSVuv (rv.distance)); 2340 PUSHs (newSVuv (rv.distance));
2032 PUSHs (newSViv (rv.distance_x)); 2341 PUSHs (newSViv (rv.distance_x));
2033 PUSHs (newSViv (rv.distance_y)); 2342 PUSHs (newSViv (rv.distance_y));
2034 PUSHs (newSViv (rv.direction)); 2343 PUSHs (newSViv (rv.direction));
2044base_name (object *op, int plural = op->nrof > 1) 2353base_name (object *op, int plural = op->nrof > 1)
2045 CODE: 2354 CODE:
2046 RETVAL = query_base_name (op, plural); 2355 RETVAL = query_base_name (op, plural);
2047 OUTPUT: RETVAL 2356 OUTPUT: RETVAL
2048 2357
2049object *decrease_ob_nr (object *op, unsigned long i)
2050
2051# return the tail of an object, excluding itself 2358# return the tail of an object, excluding itself
2052void 2359void
2053tail (object *op) 2360tail (object *op)
2054 PPCODE: 2361 PPCODE:
2055 while ((op = op->more)) 2362 while ((op = op->more))
2105 pl->ob->stats.hp = pl->ob->stats.maxhp; 2412 pl->ob->stats.hp = pl->ob->stats.maxhp;
2106 pl->ob->stats.sp = pl->ob->stats.maxsp; 2413 pl->ob->stats.sp = pl->ob->stats.maxsp;
2107 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2414 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2108 pl->orig_stats = pl->ob->stats; 2415 pl->orig_stats = pl->ob->stats;
2109 2416
2110void clear_los (player *pl) 2417# should only be temporary
2418void esrv_new_player (player *pl)
2111 2419
2420#d# TODO: replace by blocked_los accessor, fix code using this
2112bool 2421bool
2113cell_visible (player *pl, int dx, int dy) 2422cell_visible (player *pl, int dx, int dy)
2114 CODE: 2423 CODE:
2115 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2424 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2116 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2117 OUTPUT: 2425 OUTPUT:
2118 RETVAL 2426 RETVAL
2119 2427
2120void 2428void
2121send (player *pl, SV *packet) 2429send (player *pl, SV *packet)
2127 if (len > MAXSOCKBUF) 2435 if (len > MAXSOCKBUF)
2128 pl->failmsg ("[packet too long for client]"); 2436 pl->failmsg ("[packet too long for client]");
2129 else if (pl->ns) 2437 else if (pl->ns)
2130 pl->ns->send_packet (buf, len); 2438 pl->ns->send_packet (buf, len);
2131} 2439}
2132
2133int
2134listening (player *pl, int new_value = -1)
2135 CODE:
2136 RETVAL = pl->listening;
2137 if (new_value >= 0)
2138 pl->listening = new_value;
2139 OUTPUT:
2140 RETVAL
2141 2440
2142void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2441void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2143 PROTOTYPE: $;$$$ 2442 PROTOTYPE: $;$$$
2144 PPCODE: 2443 PPCODE:
2145 if (GIMME_V != G_VOID) 2444 if (GIMME_V != G_VOID)
2198} 2497}
2199 2498
2200INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2499INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2201 2500
2202void 2501void
2502adjust_daylight ()
2503 CODE:
2504 maptile::adjust_daylight ();
2505
2506int
2507outdoor_darkness (int darkness = 0)
2508 CODE:
2509 RETVAL = maptile::outdoor_darkness;
2510 if (items)
2511 maptile::outdoor_darkness = darkness;
2512 OUTPUT:
2513 RETVAL
2514
2515void
2203maptile::instantiate () 2516maptile::instantiate ()
2204 2517
2205maptile *new () 2518maptile *new ()
2206 PROTOTYPE: 2519 PROTOTYPE:
2207 CODE: 2520 CODE:
2300} 2613}
2301 2614
2302void 2615void
2303maptile::create_region_treasure () 2616maptile::create_region_treasure ()
2304 CODE: 2617 CODE:
2305{
2306 object *op = object::create ();
2307 op->type = FLOOR;
2308 op->map = THIS;
2309
2310 for (int x = 0; x < THIS->width; ++x) 2618 for (int x = 0; x < THIS->width; ++x)
2311 for (int y = 0; y < THIS->height; ++y) 2619 for (int y = 0; y < THIS->height; ++y)
2312 { 2620 {
2313 region *rgn = THIS->region (x, y); 2621 region *rgn = THIS->region (x, y);
2314 2622
2315 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2623 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2624 if (object *op = THIS->at (x, y).top)
2316 if (rgn->treasure && rndm () < rgn->treasure_density) 2625 if (rgn->treasure && rndm () < rgn->treasure_density)
2317 {
2318 op->x = x;
2319 op->y = y;
2320 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2626 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2321 }
2322 } 2627 }
2323 2628
2324 op->destroy ();
2325}
2326
2327int out_of_map (maptile *map, int x, int y) 2629int out_of_map (maptile *map, int x, int y)
2328 2630
2329void 2631void
2330trigger (maptile *map, long connection, bool state = true) 2632find_link (maptile *map, shstr_tmp connection)
2331 CODE:
2332 activate_connection (map, connection, state);
2333
2334void
2335get_connection (maptile *map, long connection)
2336 PPCODE: 2633 PPCODE:
2337 oblinkpt *obp = get_connection_links (map, connection); 2634 if (oblinkpt *obp = map->find_link (connection))
2338 if (obp)
2339 for (objectlink *ol = obp->link; ol; ol = ol->next) 2635 for (objectlink *ol = obp->link; ol; ol = ol->next)
2340 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2636 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2341 2637
2342void 2638void
2343get_map_flags (maptile *map, int x, int y) 2639get_map_flags (maptile *map, int x, int y)
2344 PPCODE: 2640 PPCODE:
2345{ 2641{
2346 maptile *nmap = 0; 2642 maptile *nmap = 0;
2347 I16 nx = 0, ny = 0; 2643 I16 nx = 0, ny = 0;
2644
2645 PUTBACK;
2348 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2646 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2647 SPAGAIN;
2349 2648
2350 EXTEND (SP, 4); 2649 EXTEND (SP, 4);
2351 PUSHs (sv_2mortal (newSViv (flags))); 2650 PUSHs (sv_2mortal (newSViv (flags)));
2352 2651
2353 if (GIMME_V == G_ARRAY) 2652 if (GIMME_V == G_ARRAY)
2356 PUSHs (sv_2mortal (newSViv (nx))); 2655 PUSHs (sv_2mortal (newSViv (nx)));
2357 PUSHs (sv_2mortal (newSViv (ny))); 2656 PUSHs (sv_2mortal (newSViv (ny)));
2358 } 2657 }
2359} 2658}
2360 2659
2660mapspace *
2661ms (maptile *map, unsigned int x, unsigned int y)
2662 PROTOTYPE: $$$
2663 CODE:
2664{
2665 maptile *nmap = 0;
2666 I16 nx, ny;
2667
2668 PUTBACK;
2669 get_map_flags (map, &nmap, x, y, &nx, &ny);
2670 SPAGAIN;
2671
2672 if (!nmap)
2673 XSRETURN_UNDEF;
2674
2675 RETVAL = &nmap->at (nx, ny);
2676}
2677 OUTPUT:
2678 RETVAL
2679
2361void 2680void
2362at (maptile *map, unsigned int x, unsigned int y) 2681at (maptile *map, unsigned int x, unsigned int y)
2363 PROTOTYPE: $$$ 2682 PROTOTYPE: $$$
2364 PPCODE: 2683 PPCODE:
2365{ 2684{
2366 object *o;
2367 maptile *nmap = 0; 2685 maptile *nmap = 0;
2368 I16 nx, ny; 2686 I16 nx, ny;
2369 2687
2688 PUTBACK;
2370 get_map_flags (map, &nmap, x, y, &nx, &ny); 2689 get_map_flags (map, &nmap, x, y, &nx, &ny);
2690 SPAGAIN;
2371 2691
2372 if (nmap) 2692 if (nmap)
2373 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2693 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2374 XPUSHs (sv_2mortal (to_sv (o))); 2694 XPUSHs (sv_2mortal (to_sv (o)));
2375} 2695}
2376 2696
2377SV * 2697SV *
2378bot_at (maptile *obj, unsigned int x, unsigned int y) 2698bot_at (maptile *map, unsigned int x, unsigned int y)
2379 PROTOTYPE: $$$ 2699 PROTOTYPE: $$$
2380 ALIAS: 2700 ALIAS:
2381 top_at = 1 2701 top_at = 1
2382 flags_at = 2 2702 flags_at = 2
2383 light_at = 3 2703 light_at = 3
2384 move_block_at = 4 2704 move_block_at = 4
2385 move_slow_at = 5 2705 move_slow_at = 5
2386 move_on_at = 6 2706 move_on_at = 6
2387 move_off_at = 7 2707 move_off_at = 7
2388 INIT:
2389 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2390 CODE: 2708 CODE:
2709{
2710 sint16 nx = x;
2711 sint16 ny = y;
2712
2713 if (!xy_normalise (map, nx, ny))
2714 XSRETURN_UNDEF;
2715
2716 mapspace &ms = map->at (nx, ny);
2717
2718 ms.update ();
2719
2391 switch (ix) 2720 switch (ix)
2392 { 2721 {
2393 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2722 case 0: RETVAL = to_sv (ms.bot ); break;
2394 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2723 case 1: RETVAL = to_sv (ms.top ); break;
2395 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2724 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2396 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2725 case 3: RETVAL = newSViv (ms.light ); break;
2397 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2726 case 4: RETVAL = newSVuv (ms.move_block); break;
2398 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2727 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2399 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2728 case 6: RETVAL = newSVuv (ms.move_on ); break;
2400 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2729 case 7: RETVAL = newSVuv (ms.move_off ); break;
2401 } 2730 }
2731}
2402 OUTPUT: RETVAL 2732 OUTPUT: RETVAL
2403
2404void fix_walls (maptile *map, int x, int y)
2405
2406void fix_walls_around (maptile *map, int x, int y)
2407 2733
2408# worst xs function of my life 2734# worst xs function of my life
2409bool 2735bool
2410_create_random_map (\ 2736_create_random_map (\
2411 maptile *self,\ 2737 maptile *self,\
2491 RETVAL = self->generate_random_map (&rmp); 2817 RETVAL = self->generate_random_map (&rmp);
2492} 2818}
2493 OUTPUT: 2819 OUTPUT:
2494 RETVAL 2820 RETVAL
2495 2821
2822MODULE = cf PACKAGE = cf::mapspace
2823
2824INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2825
2496MODULE = cf PACKAGE = cf::arch 2826MODULE = cf PACKAGE = cf::arch
2497 2827
2498int archetypes_size () 2828int archetypes_size ()
2499 CODE: 2829 CODE:
2500 RETVAL = archetypes.size (); 2830 RETVAL = archetypes.size ();
2533 2863
2534region *find (utf8_string name) 2864region *find (utf8_string name)
2535 PROTOTYPE: $ 2865 PROTOTYPE: $
2536 CODE: 2866 CODE:
2537 RETVAL = region::find (name); 2867 RETVAL = region::find (name);
2538 OUTPUT: RETVAL
2539
2540region *find_fuzzy (utf8_string name)
2541 PROTOTYPE: $
2542 CODE:
2543 RETVAL = region::find_fuzzy (name);
2544 OUTPUT: RETVAL 2868 OUTPUT: RETVAL
2545 2869
2546int specificity (region *rgn) 2870int specificity (region *rgn)
2547 CODE: 2871 CODE:
2548 RETVAL = 0; 2872 RETVAL = 0;

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