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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.337 by root, Thu Nov 12 01:11:52 2009 UTC vs.
Revision 1.350 by root, Mon Mar 22 00:56:57 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
6 * 5 *
7 * Deliantra is free software: you can redistribute it and/or modify it under 6 * Deliantra is free software: you can redistribute it and/or modify it under
8 * the terms of the Affero GNU General Public License as published by the 7 * the terms of the Affero GNU General Public License as published by the
9 * Free Software Foundation, either version 3 of the License, or (at your 8 * Free Software Foundation, either version 3 of the License, or (at your
10 * option) any later version. 9 * option) any later version.
29 28
30#include <cstdarg> 29#include <cstdarg>
31#include <typeinfo> 30#include <typeinfo>
32 31
33#include "global.h" 32#include "global.h"
34#include "loader.h"
35#include "../random_maps/random_map.h" 33#include "../random_maps/random_map.h"
36#include "evthread.h" 34#include "evthread.h"
37#include "sproto.h" 35#include "sproto.h"
38 36
39#include <unistd.h> 37#include <unistd.h>
97 *cv_cf_client_send_msg, 95 *cv_cf_client_send_msg,
98 *cv_cf_tick, 96 *cv_cf_tick,
99 *cv_cf_match_match; 97 *cv_cf_match_match;
100 98
101#ifndef newSVpv_utf8 99#ifndef newSVpv_utf8
102static inline SV * 100static SV *
103newSVpv_utf8 (const char *s) 101newSVpv_utf8 (const char *s)
104{ 102{
105 if (!s) 103 if (!s)
106 return newSV (0); 104 return newSV (0);
107 105
110 return sv; 108 return sv;
111} 109}
112#endif 110#endif
113 111
114#ifndef newSVpvn_utf8 112#ifndef newSVpvn_utf8
115static inline SV * 113static SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8) 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{ 115{
118 if (!s) 116 if (!s)
119 return newSV (0); 117 return newSV (0);
120 118
124 SvUTF8_on (sv); 122 SvUTF8_on (sv);
125 123
126 return sv; 124 return sv;
127} 125}
128#endif 126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
129 143
130// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
131template<class super> 145template<class super>
132static super * 146static super *
133is_a (attachable *at) 147is_a (attachable *at)
402 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
403 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
404} 418}
405#endif 419#endif
406 420
407static long SvPTR_nc (SV *sv) 421static long
422SvPTR_nc (SV *sv)
408{ 423{
409 sv = SvRV (sv); 424 sv = SvRV (sv);
410 425
411 // very important shortcut 426 // very important shortcut
412 if (expect_true (SvMAGIC (sv)->mg_type == PERL_MAGIC_ext)) 427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
413 return (long)SvMAGIC (sv)->mg_ptr; 428 return (long)SvMAGIC (sv)->mg_ptr;
414 429
415 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext)) 430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
416 return (long)mg->mg_ptr; 431 return (long)mg->mg_ptr;
417 432
470 485
471 if (!SvROK (sv) 486 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap 487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
473 && !sv_derived_from (sv, "cf::player"))) 488 && !sv_derived_from (sv, "cf::player")))
474 croak ("object of type cf::player expected"); 489 croak ("object of type cf::player expected");
475
476 if (SvSTASH (SvRV (sv)) != stash_cf_player_wrap)
477 printf ("unexpected stash %s:%s\n", HvNAME(SvSTASH(SvRV(sv))));//D
478
479 490
480 return SvPTR_nc (sv); 491 return SvPTR_nc (sv);
481} 492}
482 493
483static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
532 SV *sv = to_sv (static_cast<dynbuf *> (v)); 543 SV *sv = to_sv (static_cast<dynbuf *> (v));
533 SvUTF8_on (sv); 544 SvUTF8_on (sv);
534 return sv; 545 return sv;
535} 546}
536 547
537static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
538static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
539static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
540static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
541static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
542static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
1067 CALL_CALL ("ext::books::make_book", G_VOID); 1078 CALL_CALL ("ext::books::make_book", G_VOID);
1068 CALL_END; 1079 CALL_END;
1069} 1080}
1070 1081
1071void 1082void
1072cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1073{ 1084{
1074 CALL_BEGIN (4); 1085 CALL_BEGIN (4);
1075 CALL_ARG (ns); 1086 CALL_ARG (ns);
1076 CALL_ARG (type); 1087 CALL_ARG (type);
1077 CALL_ARG_SV (newSVpv_utf8 (msg)); 1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1106 CALL_CALL ("cf::mapscript::activate", G_VOID); 1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1107 CALL_END; 1118 CALL_END;
1108} 1119}
1109 1120
1110player * 1121player *
1111player::find (const char *name) 1122player::find (const_utf8_string name)
1112{ 1123{
1113 CALL_BEGIN (1); 1124 CALL_BEGIN (1);
1114 CALL_ARG (name); 1125 CALL_ARG (name);
1115 CALL_CALL ("cf::player::find", G_SCALAR); 1126 CALL_CALL ("cf::player::find", G_SCALAR);
1116 1127
1121 1132
1122 return retval; 1133 return retval;
1123} 1134}
1124 1135
1125maptile * 1136maptile *
1126find_style (const char *dirname, const char *stylename, int difficulty) 1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1127{ 1138{
1128 CALL_BEGIN (3); 1139 CALL_BEGIN (3);
1129 CALL_ARG (dirname); 1140 CALL_ARG (dirname);
1130 CALL_ARG (stylename); 1141 CALL_ARG (stylename);
1131 CALL_ARG (difficulty); 1142 CALL_ARG (difficulty);
1138 1149
1139 return retval; 1150 return retval;
1140} 1151}
1141 1152
1142maptile * 1153maptile *
1143maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
1144{ 1155{
1145 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
1146 CALL_ARG (path); 1157 CALL_ARG (path);
1147 CALL_ARG (origin); 1158 CALL_ARG (origin);
1148 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1154 1165
1155 return retval; 1166 return retval;
1156} 1167}
1157 1168
1158maptile * 1169maptile *
1159maptile::find_async (const char *path, maptile *origin, bool load) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1160{ 1171{
1161 CALL_BEGIN (3); 1172 CALL_BEGIN (3);
1162 CALL_ARG (path); 1173 CALL_ARG (path);
1163 CALL_ARG (origin); 1174 CALL_ARG (origin);
1164 CALL_ARG (load); 1175 CALL_ARG (load);
1193 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1194 CALL_END; 1205 CALL_END;
1195} 1206}
1196 1207
1197void 1208void
1198object::player_goto (const char *path, int x, int y) 1209object::player_goto (const_utf8_string path, int x, int y)
1199{ 1210{
1200 if (type != PLAYER) 1211 if (type != PLAYER)
1201 return; 1212 return;
1202 1213
1203 CALL_BEGIN (4); 1214 CALL_BEGIN (4);
1207 CALL_ARG (y); 1218 CALL_ARG (y);
1208 CALL_CALL ("cf::object::player::goto", G_VOID); 1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1209 CALL_END; 1220 CALL_END;
1210} 1221}
1211 1222
1212const char * 1223const_utf8_string
1213object::ref () const 1224object::ref () const
1214{ 1225{
1215 if (type == PLAYER) 1226 if (type == PLAYER)
1216 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1217 else 1228 else
1218 return 0; 1229 return 0;
1219} 1230}
1220 1231
1221object * 1232object *
1222object::deref (const char *ref) 1233object::deref (const_utf8_string ref)
1223{ 1234{
1224 object *retval = 0; 1235 object *retval = 0;
1225 1236
1226 if (ref) 1237 if (ref)
1227 { 1238 {
1237 1248
1238 return retval; 1249 return retval;
1239} 1250}
1240 1251
1241void 1252void
1242log_backtrace (const char *msg) 1253log_backtrace (const_utf8_string msg)
1243{ 1254{
1244#if HAVE_BACKTRACE 1255#if HAVE_BACKTRACE
1245 void *addr [20]; 1256 void *addr [20];
1246 int size = backtrace (addr, 20); 1257 int size = backtrace (addr, 20);
1247 1258
1253 CALL_END; 1264 CALL_END;
1254#endif 1265#endif
1255} 1266}
1256 1267
1257bool 1268bool
1258is_match_expr (const char *expr) 1269is_match_expr (const_utf8_string expr)
1259{ 1270{
1260 return !strncmp (expr, "match ", sizeof ("match ") - 1); 1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1261} 1272}
1262 1273
1263bool 1274bool
1264match (const char *expr, object *ob, object *self, object *source, object *originator) 1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1265{ 1276{
1266 if (!strncmp (expr, "match ", sizeof ("match ") - 1)) 1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1267 expr += sizeof ("match ") - 1; 1278 expr += sizeof ("match ") - 1;
1268 1279
1269 CALL_BEGIN (5); 1280 CALL_BEGIN (5);
1280 1291
1281 return matched; 1292 return matched;
1282} 1293}
1283 1294
1284object * 1295object *
1285match_one (const char *expr, object *ob, object *self, object *source, object *originator) 1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1286{ 1297{
1287 if (!strncmp (expr, "match ", sizeof ("match ") - 1)) 1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1288 expr += sizeof ("match ") - 1; 1299 expr += sizeof ("match ") - 1;
1289 1300
1290 CALL_BEGIN (5); 1301 CALL_BEGIN (5);
1509 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM) 1520 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1510 1521
1511 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1522 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1512 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1523 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1513 1524
1514 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1525 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1515 1526
1516 const_iv (SP_RAISE_DEAD) 1527 const_iv (SP_RAISE_DEAD)
1517 const_iv (SP_RUNE) 1528 const_iv (SP_RUNE)
1518 const_iv (SP_MAKE_MARK) 1529 const_iv (SP_MAKE_MARK)
1519 const_iv (SP_BOLT) 1530 const_iv (SP_BOLT)
1811 } 1822 }
1812 1823
1813void server_tick () 1824void server_tick ()
1814 CODE: 1825 CODE:
1815{ 1826{
1827 ev_now_update (EV_DEFAULT);
1816 NOW = ev_now (EV_DEFAULT); 1828 NOW = ev_now (EV_DEFAULT);
1817 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1829 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1818 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1830 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1819 runtime = SvNVX (sv_runtime); 1831 runtime = SvNVX (sv_runtime);
1820 1832
1821 server_tick (); 1833 server_tick ();
1822 1834
1823 NOW = ev_time (); 1835 ev_now_update (EV_DEFAULT);
1836 NOW = ev_now (EV_DEFAULT);
1824 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1837 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1825 runtime += TICK; 1838 runtime += TICK;
1826 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1839 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1827} 1840}
1828 1841
2133int mortals_size () 2146int mortals_size ()
2134 CODE: 2147 CODE:
2135 RETVAL = attachable::mortals.size (); 2148 RETVAL = attachable::mortals.size ();
2136 OUTPUT: RETVAL 2149 OUTPUT: RETVAL
2137 2150
2138const char *slot_use_name (U32 slot) 2151const_utf8_string slot_use_name (U32 slot)
2139 ALIAS: 2152 ALIAS:
2140 slot_nonuse_name = 1 2153 slot_nonuse_name = 1
2141 CODE: 2154 CODE:
2142{ 2155{
2143 if (slot >= NUM_BODY_LOCATIONS) 2156 if (slot >= NUM_BODY_LOCATIONS)
2299 OUTPUT: 2312 OUTPUT:
2300 RETVAL 2313 RETVAL
2301 2314
2302object *find_object (U32 tag) 2315object *find_object (U32 tag)
2303 2316
2317object *find_object_uuid (UUID i)
2318
2304# TODO: nuke 2319# TODO: nuke
2305object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2320object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2306 PROTOTYPE: $$$$$$ 2321 PROTOTYPE: $$$$$$
2307 CODE: 2322 CODE:
2308{ 2323{
2368 CODE: 2383 CODE:
2369 RETVAL = op->contr; 2384 RETVAL = op->contr;
2370 OUTPUT: RETVAL 2385 OUTPUT: RETVAL
2371 2386
2372bool move_player (object *op, int dir) 2387bool move_player (object *op, int dir)
2373
2374void check_score (object *op)
2375 2388
2376void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2389void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2377 CODE: 2390 CODE:
2378 new_draw_info (flags, 0, op, txt); 2391 new_draw_info (flags, 0, op, txt);
2379 2392
2550 for (int x = 0; x < THIS->width; ++x) 2563 for (int x = 0; x < THIS->width; ++x)
2551 for (int y = 0; y < THIS->height; ++y) 2564 for (int y = 0; y < THIS->height; ++y)
2552 { 2565 {
2553 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2566 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2554 if (op->flag [FLAG_IS_FLOOR]) 2567 if (op->flag [FLAG_IS_FLOOR])
2555 goto skip_space; 2568 goto skip;
2556 2569
2557 { 2570 {
2558 int offs = offset + y * stride + x; 2571 int offs = offset + y * stride + x;
2572
2559 if (IN_RANGE_EXC (offs, 0, idxlen)) 2573 if (IN_RANGE_EXC (offs, 0, idxlen))
2560 { 2574 {
2561 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2575 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2562 { 2576 {
2563 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2577 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2564 ob->flag [FLAG_NO_MAP_SAVE] = true; 2578 ob->flag [FLAG_NO_MAP_SAVE] = true;
2565 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2579 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2566 2580
2567 if (ob->randomitems) 2581 if (ob->randomitems && !ob->above)
2568 { 2582 {
2569 if (!ob->above)
2570 {
2571 ob->create_treasure (ob->randomitems); 2583 ob->create_treasure (ob->randomitems);
2572 2584
2573 for (object *op = ob->above; op; op = op->above) 2585 for (object *op = ob->above; op; op = op->above)
2574 op->flag [FLAG_NO_MAP_SAVE] = true; 2586 op->flag [FLAG_NO_MAP_SAVE] = true;
2575 } 2587 // TODO: if this is a pickable object, then the item
2576 2588 // will at a bit weird - saving inside the player
2577 ob->randomitems = 0; 2589 // will clear the flag, but when the player drops
2590 // it without logging out, it keeps the flag.
2591 // nobody ahs reported this, but this can be rather
2592 // annoying on persistent maps.
2578 } 2593 }
2579 } 2594 }
2580 } 2595 }
2581 } 2596 }
2582 2597
2583 skip_space: ; 2598 skip: ;
2584 } 2599 }
2585} 2600}
2586 2601
2587void 2602void
2588maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2603maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2598 2613
2599 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2614 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2600 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2615 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2601 2616
2602 for (int i = av_len ((AV *)palette) + 1; i--; ) 2617 for (int i = av_len ((AV *)palette) + 1; i--; )
2603 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2618 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2604 2619
2605 for (int y = 0; y < THIS->height; ++y) 2620 for (int y = 0; y < THIS->height; ++y)
2606 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2621 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2607 2622
2608 sfree (THIS->regions, THIS->size ()); 2623 sfree (THIS->regions, THIS->size ());
2833archetype *archetypes (U32 index) 2848archetype *archetypes (U32 index)
2834 CODE: 2849 CODE:
2835 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2850 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2836 OUTPUT: RETVAL 2851 OUTPUT: RETVAL
2837 2852
2838object *instantiate (archetype *arch)
2839 CODE:
2840 RETVAL = arch_to_object (arch);
2841 OUTPUT:
2842 RETVAL
2843
2844INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2853INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2845 2854
2846MODULE = cf PACKAGE = cf::party 2855MODULE = cf PACKAGE = cf::party
2847 2856
2848partylist *first () 2857partylist *first ()
3008 faceinfo *f = face_info (idx); assert (f); 3017 faceinfo *f = face_info (idx); assert (f);
3009 facedata *d = &(faceset ? f->data64 : f->data32); 3018 facedata *d = &(faceset ? f->data64 : f->data32);
3010 sv_to (data, d->data); 3019 sv_to (data, d->data);
3011 STRLEN clen; 3020 STRLEN clen;
3012 char *cdata = SvPVbyte (chksum, clen); 3021 char *cdata = SvPVbyte (chksum, clen);
3013 clen = min (CHKSUM_SIZE, clen); 3022 clen = min (CHKSUM_MAXLEN, clen);
3014 3023
3024 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
3025
3015 if (memcmp (d->chksum, cdata, clen)) 3026 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
3016 { 3027 {
3028 d->chksum_len = clen;
3017 memcpy (d->chksum, cdata, clen); 3029 memcpy (d->chksum, cdata, clen);
3018 3030
3019 // invalidate existing client face info 3031 // invalidate existing client face info
3020 for_all_clients (ns) 3032 for_all_clients (ns)
3021 if (ns->faceset == faceset) 3033 if (ns->faceset == faceset)
3036 3048
3037SV *get_chksum (faceidx idx, int faceset = 0) 3049SV *get_chksum (faceidx idx, int faceset = 0)
3038 CODE: 3050 CODE:
3039 facedata *d = face_data (idx, faceset); 3051 facedata *d = face_data (idx, faceset);
3040 if (!d) XSRETURN_UNDEF; 3052 if (!d) XSRETURN_UNDEF;
3041 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 3053 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
3042 OUTPUT: 3054 OUTPUT:
3043 RETVAL 3055 RETVAL
3044 3056
3045SV *get_data (faceidx idx, int faceset = 0) 3057SV *get_data (faceidx idx, int faceset = 0)
3046 CODE: 3058 CODE:
3091 } 3103 }
3092 else 3104 else
3093 anim = &animation::create (name, av_len (av) + 1, facings); 3105 anim = &animation::create (name, av_len (av) + 1, facings);
3094 3106
3095 for (int i = 0; i < anim->num_animations; ++i) 3107 for (int i = 0; i < anim->num_animations; ++i)
3096 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 3108 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
3097} 3109}
3098 OUTPUT: RETVAL 3110 OUTPUT: RETVAL
3099 3111
3100void invalidate_all () 3112void invalidate_all ()
3101 CODE: 3113 CODE:

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