1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
|
|
6 | * |
5 | * |
7 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
9 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * option) any later version. |
9 | * option) any later version. |
… | |
… | |
29 | |
28 | |
30 | #include <cstdarg> |
29 | #include <cstdarg> |
31 | #include <typeinfo> |
30 | #include <typeinfo> |
32 | |
31 | |
33 | #include "global.h" |
32 | #include "global.h" |
34 | #include "loader.h" |
|
|
35 | #include "../random_maps/random_map.h" |
33 | #include "../random_maps/random_map.h" |
36 | #include "evthread.h" |
34 | #include "evthread.h" |
37 | #include "sproto.h" |
35 | #include "sproto.h" |
38 | |
36 | |
39 | #include <unistd.h> |
37 | #include <unistd.h> |
… | |
… | |
53 | #include <perl.h> |
51 | #include <perl.h> |
54 | #include <XSUB.h> |
52 | #include <XSUB.h> |
55 | |
53 | |
56 | #include "CoroAPI.h" |
54 | #include "CoroAPI.h" |
57 | #include "perlxsi.c" |
55 | #include "perlxsi.c" |
58 | |
|
|
59 | extern sint64 *levels; // the experience table |
|
|
60 | |
56 | |
61 | typedef object_thawer &object_thawer_ref; |
57 | typedef object_thawer &object_thawer_ref; |
62 | typedef object_freezer &object_freezer_ref; |
58 | typedef object_freezer &object_freezer_ref; |
63 | |
59 | |
64 | typedef std::string std__string; |
60 | typedef std::string std__string; |
… | |
… | |
97 | *cv_cf_client_send_msg, |
93 | *cv_cf_client_send_msg, |
98 | *cv_cf_tick, |
94 | *cv_cf_tick, |
99 | *cv_cf_match_match; |
95 | *cv_cf_match_match; |
100 | |
96 | |
101 | #ifndef newSVpv_utf8 |
97 | #ifndef newSVpv_utf8 |
102 | static inline SV * |
98 | static SV * |
103 | newSVpv_utf8 (const char *s) |
99 | newSVpv_utf8 (const char *s) |
104 | { |
100 | { |
105 | if (!s) |
101 | if (!s) |
106 | return newSV (0); |
102 | return newSV (0); |
107 | |
103 | |
… | |
… | |
110 | return sv; |
106 | return sv; |
111 | } |
107 | } |
112 | #endif |
108 | #endif |
113 | |
109 | |
114 | #ifndef newSVpvn_utf8 |
110 | #ifndef newSVpvn_utf8 |
115 | static inline SV * |
111 | static SV * |
116 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
112 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
117 | { |
113 | { |
118 | if (!s) |
114 | if (!s) |
119 | return newSV (0); |
115 | return newSV (0); |
120 | |
116 | |
… | |
… | |
124 | SvUTF8_on (sv); |
120 | SvUTF8_on (sv); |
125 | |
121 | |
126 | return sv; |
122 | return sv; |
127 | } |
123 | } |
128 | #endif |
124 | #endif |
|
|
125 | |
|
|
126 | static noinline utf8_string |
|
|
127 | cfSvPVutf8_nolen (SV *sv) |
|
|
128 | { |
|
|
129 | SvGETMAGIC (sv); |
|
|
130 | |
|
|
131 | if (SvPOK (sv)) |
|
|
132 | { |
|
|
133 | if (!SvUTF8 (sv)) |
|
|
134 | sv_utf8_upgrade_nomg (sv); |
|
|
135 | |
|
|
136 | return SvPVX (sv); |
|
|
137 | } |
|
|
138 | |
|
|
139 | return SvPV_nolen (sv); |
|
|
140 | } |
129 | |
141 | |
130 | // helper cast function, returns super class * or 0 |
142 | // helper cast function, returns super class * or 0 |
131 | template<class super> |
143 | template<class super> |
132 | static super * |
144 | static super * |
133 | is_a (attachable *at) |
145 | is_a (attachable *at) |
… | |
… | |
216 | do_destroy (); |
228 | do_destroy (); |
217 | sever_self (); |
229 | sever_self (); |
218 | } |
230 | } |
219 | |
231 | |
220 | void |
232 | void |
|
|
233 | attachable::do_delete () |
|
|
234 | { |
|
|
235 | delete this; |
|
|
236 | } |
|
|
237 | |
|
|
238 | void |
221 | attachable::check_mortals () |
239 | attachable::check_mortals () |
222 | { |
240 | { |
223 | static int i = 0; |
241 | static int i = 0; |
224 | |
242 | |
225 | for (;;) |
243 | for (;;) |
… | |
… | |
238 | |
256 | |
239 | if (0) |
257 | if (0) |
240 | { |
258 | { |
241 | for (int j = 0; j < mortals.size (); ++j)//D |
259 | for (int j = 0; j < mortals.size (); ++j)//D |
242 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
260 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
|
|
261 | |
243 | fprintf (stderr, "\n");//D |
262 | fprintf (stderr, "\n");//D |
244 | } |
263 | } |
245 | } |
264 | } |
246 | } |
265 | } |
247 | |
266 | |
… | |
… | |
267 | } |
286 | } |
268 | else |
287 | else |
269 | { |
288 | { |
270 | mortals.erase (i); |
289 | mortals.erase (i); |
271 | obj->sever_self (); |
290 | obj->sever_self (); |
272 | delete obj; |
291 | obj->do_delete (); |
273 | } |
292 | } |
274 | } |
293 | } |
275 | } |
294 | } |
276 | |
295 | |
277 | void |
296 | void |
… | |
… | |
402 | hv_clear ((HV *)sv); |
421 | hv_clear ((HV *)sv); |
403 | sv_unmagic (sv, PERL_MAGIC_ext); |
422 | sv_unmagic (sv, PERL_MAGIC_ext); |
404 | } |
423 | } |
405 | #endif |
424 | #endif |
406 | |
425 | |
407 | static long SvPTR_nc (SV *sv) |
426 | static long |
|
|
427 | SvPTR_nc (SV *sv) |
408 | { |
428 | { |
409 | sv = SvRV (sv); |
429 | sv = SvRV (sv); |
410 | |
430 | |
411 | // very important shortcut |
431 | // very important shortcut |
412 | if (expect_true (SvMAGIC (sv)->mg_type == PERL_MAGIC_ext)) |
432 | if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext)) |
413 | return (long)SvMAGIC (sv)->mg_ptr; |
433 | return (long)SvMAGIC (sv)->mg_ptr; |
414 | |
434 | |
415 | if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext)) |
435 | if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext)) |
416 | return (long)mg->mg_ptr; |
436 | return (long)mg->mg_ptr; |
417 | |
437 | |
… | |
… | |
470 | |
490 | |
471 | if (!SvROK (sv) |
491 | if (!SvROK (sv) |
472 | || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap |
492 | || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap |
473 | && !sv_derived_from (sv, "cf::player"))) |
493 | && !sv_derived_from (sv, "cf::player"))) |
474 | croak ("object of type cf::player expected"); |
494 | croak ("object of type cf::player expected"); |
475 | |
|
|
476 | if (SvSTASH (SvRV (sv)) != stash_cf_player_wrap) |
|
|
477 | printf ("unexpected stash %s:%s\n", HvNAME(SvSTASH(SvRV(sv))));//D |
|
|
478 | |
|
|
479 | |
495 | |
480 | return SvPTR_nc (sv); |
496 | return SvPTR_nc (sv); |
481 | } |
497 | } |
482 | |
498 | |
483 | static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
499 | static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
… | |
… | |
532 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
548 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
533 | SvUTF8_on (sv); |
549 | SvUTF8_on (sv); |
534 | return sv; |
550 | return sv; |
535 | } |
551 | } |
536 | |
552 | |
537 | static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
553 | static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; } |
538 | static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
554 | static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
539 | static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
555 | static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
540 | static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
556 | static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
541 | static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
557 | static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
542 | static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
558 | static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
… | |
… | |
1067 | CALL_CALL ("ext::books::make_book", G_VOID); |
1083 | CALL_CALL ("ext::books::make_book", G_VOID); |
1068 | CALL_END; |
1084 | CALL_END; |
1069 | } |
1085 | } |
1070 | |
1086 | |
1071 | void |
1087 | void |
1072 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
1088 | cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg) |
1073 | { |
1089 | { |
1074 | CALL_BEGIN (4); |
1090 | CALL_BEGIN (4); |
1075 | CALL_ARG (ns); |
1091 | CALL_ARG (ns); |
1076 | CALL_ARG (type); |
1092 | CALL_ARG (type); |
1077 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
1093 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
… | |
… | |
1106 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
1122 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
1107 | CALL_END; |
1123 | CALL_END; |
1108 | } |
1124 | } |
1109 | |
1125 | |
1110 | player * |
1126 | player * |
1111 | player::find (const char *name) |
1127 | player::find (const_utf8_string name) |
1112 | { |
1128 | { |
1113 | CALL_BEGIN (1); |
1129 | CALL_BEGIN (1); |
1114 | CALL_ARG (name); |
1130 | CALL_ARG (name); |
1115 | CALL_CALL ("cf::player::find", G_SCALAR); |
1131 | CALL_CALL ("cf::player::find", G_SCALAR); |
1116 | |
1132 | |
… | |
… | |
1121 | |
1137 | |
1122 | return retval; |
1138 | return retval; |
1123 | } |
1139 | } |
1124 | |
1140 | |
1125 | maptile * |
1141 | maptile * |
1126 | find_style (const char *dirname, const char *stylename, int difficulty) |
1142 | find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse) |
1127 | { |
1143 | { |
1128 | CALL_BEGIN (3); |
1144 | CALL_BEGIN (4); |
1129 | CALL_ARG (dirname); |
1145 | CALL_ARG (dirname); |
1130 | CALL_ARG (stylename); |
1146 | CALL_ARG (stylename); |
1131 | CALL_ARG (difficulty); |
1147 | CALL_ARG (difficulty); |
|
|
1148 | CALL_ARG (recurse); |
1132 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1149 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1133 | |
1150 | |
1134 | maptile *retval = 0; |
1151 | maptile *retval = 0; |
1135 | if (count) sv_to (POPs, retval); |
1152 | if (count) sv_to (POPs, retval); |
1136 | |
1153 | |
… | |
… | |
1138 | |
1155 | |
1139 | return retval; |
1156 | return retval; |
1140 | } |
1157 | } |
1141 | |
1158 | |
1142 | maptile * |
1159 | maptile * |
1143 | maptile::find_sync (const char *path, maptile *origin) |
1160 | maptile::find_sync (const_utf8_string path, maptile *origin) |
1144 | { |
1161 | { |
1145 | CALL_BEGIN (2); |
1162 | CALL_BEGIN (2); |
1146 | CALL_ARG (path); |
1163 | CALL_ARG (path); |
1147 | CALL_ARG (origin); |
1164 | CALL_ARG (origin); |
1148 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
1165 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
… | |
… | |
1154 | |
1171 | |
1155 | return retval; |
1172 | return retval; |
1156 | } |
1173 | } |
1157 | |
1174 | |
1158 | maptile * |
1175 | maptile * |
1159 | maptile::find_async (const char *path, maptile *origin, bool load) |
1176 | maptile::find_async (const_utf8_string path, maptile *origin, bool load) |
1160 | { |
1177 | { |
1161 | CALL_BEGIN (3); |
1178 | CALL_BEGIN (3); |
1162 | CALL_ARG (path); |
1179 | CALL_ARG (path); |
1163 | CALL_ARG (origin); |
1180 | CALL_ARG (origin); |
1164 | CALL_ARG (load); |
1181 | CALL_ARG (load); |
… | |
… | |
1193 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1210 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1194 | CALL_END; |
1211 | CALL_END; |
1195 | } |
1212 | } |
1196 | |
1213 | |
1197 | void |
1214 | void |
1198 | object::player_goto (const char *path, int x, int y) |
1215 | object::player_goto (const_utf8_string path, int x, int y) |
1199 | { |
1216 | { |
1200 | if (type != PLAYER) |
1217 | if (type != PLAYER) |
1201 | return; |
1218 | return; |
1202 | |
1219 | |
1203 | CALL_BEGIN (4); |
1220 | CALL_BEGIN (4); |
… | |
… | |
1207 | CALL_ARG (y); |
1224 | CALL_ARG (y); |
1208 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1225 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1209 | CALL_END; |
1226 | CALL_END; |
1210 | } |
1227 | } |
1211 | |
1228 | |
1212 | const char * |
1229 | const_utf8_string |
1213 | object::ref () const |
1230 | object::ref () const |
1214 | { |
1231 | { |
1215 | if (type == PLAYER) |
1232 | if (type == PLAYER) |
1216 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1233 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1217 | else |
1234 | else |
|
|
1235 | // TODO: should be able to save references within the same map, at least |
1218 | return 0; |
1236 | return 0; |
1219 | } |
1237 | } |
1220 | |
1238 | |
1221 | object * |
1239 | object * |
1222 | object::deref (const char *ref) |
1240 | object::deref (const_utf8_string ref) |
1223 | { |
1241 | { |
1224 | object *retval = 0; |
1242 | object *retval = 0; |
1225 | |
1243 | |
1226 | if (ref) |
1244 | if (ref) |
1227 | { |
1245 | { |
… | |
… | |
1237 | |
1255 | |
1238 | return retval; |
1256 | return retval; |
1239 | } |
1257 | } |
1240 | |
1258 | |
1241 | void |
1259 | void |
1242 | log_backtrace (const char *msg) |
1260 | log_backtrace (const_utf8_string msg) |
1243 | { |
1261 | { |
1244 | #if HAVE_BACKTRACE |
1262 | #if HAVE_BACKTRACE |
1245 | void *addr [20]; |
1263 | void *addr [20]; |
1246 | int size = backtrace (addr, 20); |
1264 | int size = backtrace (addr, 20); |
1247 | |
1265 | |
… | |
… | |
1253 | CALL_END; |
1271 | CALL_END; |
1254 | #endif |
1272 | #endif |
1255 | } |
1273 | } |
1256 | |
1274 | |
1257 | bool |
1275 | bool |
1258 | is_match_expr (const char *expr) |
1276 | is_match_expr (const_utf8_string expr) |
1259 | { |
1277 | { |
1260 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
1278 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
1261 | } |
1279 | } |
1262 | |
1280 | |
1263 | bool |
1281 | bool |
1264 | match (const char *expr, object *ob, object *self, object *source, object *originator) |
1282 | match (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
1265 | { |
1283 | { |
1266 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1284 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1267 | expr += sizeof ("match ") - 1; |
1285 | expr += sizeof ("match ") - 1; |
1268 | |
1286 | |
1269 | CALL_BEGIN (5); |
1287 | CALL_BEGIN (5); |
… | |
… | |
1280 | |
1298 | |
1281 | return matched; |
1299 | return matched; |
1282 | } |
1300 | } |
1283 | |
1301 | |
1284 | object * |
1302 | object * |
1285 | match_one (const char *expr, object *ob, object *self, object *source, object *originator) |
1303 | match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
1286 | { |
1304 | { |
1287 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1305 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1288 | expr += sizeof ("match ") - 1; |
1306 | expr += sizeof ("match ") - 1; |
1289 | |
1307 | |
1290 | CALL_BEGIN (5); |
1308 | CALL_BEGIN (5); |
… | |
… | |
1408 | static const struct { |
1426 | static const struct { |
1409 | const char *name; |
1427 | const char *name; |
1410 | IV iv; |
1428 | IV iv; |
1411 | } *civ, const_iv[] = { |
1429 | } *civ, const_iv[] = { |
1412 | # define const_iv(name) { # name, (IV)name }, |
1430 | # define const_iv(name) { # name, (IV)name }, |
|
|
1431 | # include "const_iv.h" |
|
|
1432 | # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc) |
|
|
1433 | # include "attackinc.h" |
|
|
1434 | # undef def |
|
|
1435 | # define def(uc, flags) const_iv (SK_ ## uc) |
|
|
1436 | # include "skillinc.h" |
|
|
1437 | # undef def |
|
|
1438 | |
1413 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1439 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1414 | const_iv (logBacktrace) |
1440 | const_iv (logBacktrace) |
1415 | |
1441 | |
1416 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1442 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1417 | |
1443 | |
1418 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1444 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1419 | |
1445 | |
1420 | const_iv (MAX_TIME) |
1446 | const_iv (MAX_TIME) |
1421 | const_iv (MAXSOCKBUF) |
1447 | const_iv (MAXSOCKBUF) |
1422 | |
1448 | |
1423 | const_iv (NUM_BODY_LOCATIONS) |
|
|
1424 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
|
|
1425 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
|
|
1426 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
|
|
1427 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
|
|
1428 | const_iv (body_wrist) const_iv (body_waist) |
|
|
1429 | |
|
|
1430 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1431 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1432 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1433 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1434 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1435 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1436 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1437 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1438 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1439 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1440 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1441 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1442 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1443 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1444 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1445 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1446 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1447 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1448 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1449 | const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1450 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1451 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1452 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1453 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1454 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1455 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1456 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1457 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
|
|
1458 | const_iv (MAPSCRIPT) const_iv (SAFE_GROUND) |
|
|
1459 | |
|
|
1460 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
|
|
1461 | |
|
|
1462 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
|
|
1463 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
|
|
1464 | |
|
|
1465 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
|
|
1466 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
|
|
1467 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
|
|
1468 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
|
|
1469 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
|
|
1470 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
|
|
1471 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
|
|
1472 | |
|
|
1473 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
|
|
1474 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
|
|
1475 | const_iv (WEAP_BLUD) |
|
|
1476 | |
|
|
1477 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
|
|
1478 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
|
|
1479 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
|
|
1480 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
|
|
1481 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
|
|
1482 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
|
|
1483 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
|
|
1484 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
|
|
1485 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE) |
|
|
1486 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
|
|
1487 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
|
|
1488 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
|
|
1489 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
|
|
1490 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
|
|
1491 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
|
|
1492 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
|
|
1493 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1494 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
|
|
1495 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
|
|
1496 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
|
|
1497 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
|
|
1498 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK) |
|
|
1499 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1500 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK) |
|
|
1501 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
|
|
1502 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
|
|
1503 | |
|
|
1504 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
|
|
1505 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
|
|
1506 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
|
|
1507 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
|
|
1508 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
|
|
1509 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM) |
|
|
1510 | |
|
|
1511 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1449 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1512 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1450 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1513 | |
1451 | |
1514 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1452 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL) |
1515 | |
|
|
1516 | const_iv (SP_RAISE_DEAD) |
|
|
1517 | const_iv (SP_RUNE) |
|
|
1518 | const_iv (SP_MAKE_MARK) |
|
|
1519 | const_iv (SP_BOLT) |
|
|
1520 | const_iv (SP_BULLET) |
|
|
1521 | const_iv (SP_EXPLOSION) |
|
|
1522 | const_iv (SP_CONE) |
|
|
1523 | const_iv (SP_BOMB) |
|
|
1524 | const_iv (SP_WONDER) |
|
|
1525 | const_iv (SP_SMITE) |
|
|
1526 | const_iv (SP_MAGIC_MISSILE) |
|
|
1527 | const_iv (SP_SUMMON_GOLEM) |
|
|
1528 | const_iv (SP_DIMENSION_DOOR) |
|
|
1529 | const_iv (SP_MAGIC_MAPPING) |
|
|
1530 | const_iv (SP_MAGIC_WALL) |
|
|
1531 | const_iv (SP_DESTRUCTION) |
|
|
1532 | const_iv (SP_PERCEIVE_SELF) |
|
|
1533 | const_iv (SP_WORD_OF_RECALL) |
|
|
1534 | const_iv (SP_INVISIBLE) |
|
|
1535 | const_iv (SP_PROBE) |
|
|
1536 | const_iv (SP_HEALING) |
|
|
1537 | const_iv (SP_CREATE_FOOD) |
|
|
1538 | const_iv (SP_EARTH_TO_DUST) |
|
|
1539 | const_iv (SP_CHANGE_ABILITY) |
|
|
1540 | const_iv (SP_BLESS) |
|
|
1541 | const_iv (SP_CURSE) |
|
|
1542 | const_iv (SP_SUMMON_MONSTER) |
|
|
1543 | const_iv (SP_CHARGING) |
|
|
1544 | const_iv (SP_POLYMORPH) |
|
|
1545 | const_iv (SP_ALCHEMY) |
|
|
1546 | const_iv (SP_REMOVE_CURSE) |
|
|
1547 | const_iv (SP_IDENTIFY) |
|
|
1548 | const_iv (SP_DETECTION) |
|
|
1549 | const_iv (SP_MOOD_CHANGE) |
|
|
1550 | const_iv (SP_MOVING_BALL) |
|
|
1551 | const_iv (SP_SWARM) |
|
|
1552 | const_iv (SP_CHANGE_MANA) |
|
|
1553 | const_iv (SP_DISPEL_RUNE) |
|
|
1554 | const_iv (SP_CREATE_MISSILE) |
|
|
1555 | const_iv (SP_CONSECRATE) |
|
|
1556 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1557 | const_iv (SP_LIGHT) |
|
|
1558 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1559 | const_iv (SP_FAERY_FIRE) |
|
|
1560 | const_iv (SP_CAUSE_DISEASE) |
|
|
1561 | const_iv (SP_AURA) |
|
|
1562 | const_iv (SP_TOWN_PORTAL) |
|
|
1563 | const_iv (SP_PARTY_SPELL) |
|
|
1564 | |
1453 | |
1565 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1454 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1566 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1455 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1567 | const_iv (F_LOCKED) |
1456 | const_iv (F_LOCKED) |
1568 | |
1457 | |
1569 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
|
|
1570 | |
|
|
1571 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1458 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1572 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1459 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1573 | |
1460 | |
1574 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
|
|
1575 | |
|
|
1576 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
|
|
1577 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) |
|
|
1578 | |
|
|
1579 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
|
|
1580 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
|
|
1581 | |
|
|
1582 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1461 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1583 | |
|
|
1584 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
|
|
1585 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
|
|
1586 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
|
|
1587 | const_iv (M_ICE) const_iv (M_SPECIAL) |
|
|
1588 | |
1462 | |
1589 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1463 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1590 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1464 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1591 | |
1465 | |
1592 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
|
|
1593 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
|
|
1594 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
|
|
1595 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
|
|
1596 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
|
|
1597 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
|
|
1598 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
|
|
1599 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
|
|
1600 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
|
|
1601 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
|
|
1602 | const_iv (SK_POISON_NAIL) |
|
|
1603 | |
|
|
1604 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
|
|
1605 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
|
|
1606 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1607 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
|
|
1608 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
|
|
1609 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
|
|
1610 | |
|
|
1611 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
|
|
1612 | |
|
|
1613 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
|
|
1614 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
|
|
1615 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
|
|
1616 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
|
|
1617 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
|
|
1618 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
|
|
1619 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
|
|
1620 | |
|
|
1621 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1466 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1622 | const_iv (MAP_INACTIVE) |
1467 | const_iv (MAP_INACTIVE) |
1623 | |
1468 | |
1624 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1469 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1625 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1470 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1626 | |
1471 | |
1627 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
|
|
1628 | |
|
|
1629 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1472 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1630 | |
1473 | |
1631 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
|
|
1632 | |
|
|
1633 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1474 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1634 | |
|
|
1635 | // random map generator |
|
|
1636 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
|
|
1637 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1638 | |
|
|
1639 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1640 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1641 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1642 | |
|
|
1643 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1644 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1645 | |
|
|
1646 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1647 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL) |
|
|
1648 | |
|
|
1649 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1650 | const_iv (FT_RSRC) const_iv (FT_NUM) |
|
|
1651 | }; |
1475 | }; |
1652 | |
1476 | |
1653 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1477 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1654 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1478 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1655 | |
1479 | |
… | |
… | |
1771 | CODE: |
1595 | CODE: |
1772 | UUID::init (); |
1596 | UUID::init (); |
1773 | |
1597 | |
1774 | void init_signals () |
1598 | void init_signals () |
1775 | |
1599 | |
1776 | void init_commands () |
|
|
1777 | |
|
|
1778 | void init_skills () |
1600 | void init_skills () |
1779 | |
1601 | |
1780 | void init_beforeplay () |
1602 | void init_beforeplay () |
1781 | |
1603 | |
1782 | void evthread_start (int aiofd) |
1604 | void evthread_start (int aiofd) |
… | |
… | |
1811 | } |
1633 | } |
1812 | |
1634 | |
1813 | void server_tick () |
1635 | void server_tick () |
1814 | CODE: |
1636 | CODE: |
1815 | { |
1637 | { |
|
|
1638 | ev_now_update (EV_DEFAULT); |
1816 | NOW = ev_now (EV_DEFAULT); |
1639 | NOW = ev_now (EV_DEFAULT); |
1817 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1640 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1818 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1641 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1819 | runtime = SvNVX (sv_runtime); |
1642 | runtime = SvNVX (sv_runtime); |
1820 | |
1643 | |
1821 | server_tick (); |
1644 | server_tick (); |
1822 | |
1645 | |
1823 | NOW = ev_time (); |
1646 | ev_now_update (EV_DEFAULT); |
|
|
1647 | NOW = ev_now (EV_DEFAULT); |
1824 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1648 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1825 | runtime += TICK; |
1649 | runtime += TICK; |
1826 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1650 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1827 | } |
1651 | } |
1828 | |
1652 | |
… | |
… | |
1839 | switch (items) |
1663 | switch (items) |
1840 | { |
1664 | { |
1841 | case 0: RETVAL = gen (); break; |
1665 | case 0: RETVAL = gen (); break; |
1842 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1666 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1843 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1667 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1844 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1668 | default: croak ("cf::rndm requires zero, one or two parameters."); break; |
1845 | } |
1669 | } |
1846 | } |
1670 | } |
1847 | OUTPUT: |
1671 | OUTPUT: |
1848 | RETVAL |
1672 | RETVAL |
1849 | |
1673 | |
… | |
… | |
1856 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1680 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1857 | CODE: |
1681 | CODE: |
1858 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1682 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1859 | OUTPUT: |
1683 | OUTPUT: |
1860 | RETVAL |
1684 | RETVAL |
|
|
1685 | |
|
|
1686 | const char *ordinal (int i) |
1861 | |
1687 | |
1862 | void weaken (...) |
1688 | void weaken (...) |
1863 | PROTOTYPE: @ |
1689 | PROTOTYPE: @ |
1864 | CODE: |
1690 | CODE: |
1865 | while (items > 0) |
1691 | while (items > 0) |
1866 | sv_rvweaken (ST (--items)); |
1692 | sv_rvweaken (ST (--items)); |
1867 | |
1693 | |
1868 | void |
1694 | void log_suspend () |
|
|
1695 | |
|
|
1696 | void log_resume () |
|
|
1697 | |
1869 | log_backtrace (utf8_string msg) |
1698 | void log_backtrace (utf8_string msg) |
1870 | |
1699 | |
1871 | void |
|
|
1872 | LOG (int flags, utf8_string msg) |
1700 | void LOG (int flags, utf8_string msg) |
1873 | PROTOTYPE: $$ |
1701 | PROTOTYPE: $$ |
1874 | C_ARGS: flags, "%s", msg |
1702 | C_ARGS: flags, "%s", msg |
1875 | |
1703 | |
1876 | octet_string path_combine (octet_string base, octet_string path) |
1704 | octet_string path_combine (octet_string base, octet_string path) |
1877 | PROTOTYPE: $$ |
1705 | PROTOTYPE: $$ |
… | |
… | |
1969 | |
1797 | |
1970 | int random_roll (int min, int max, object *op, int goodbad); |
1798 | int random_roll (int min, int max, object *op, int goodbad); |
1971 | |
1799 | |
1972 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1800 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1973 | |
1801 | |
1974 | int |
|
|
1975 | exp_to_level (val64 exp) |
1802 | int exp_to_level (val64 exp) |
1976 | CODE: |
|
|
1977 | { |
|
|
1978 | int i = 0; |
|
|
1979 | |
1803 | |
1980 | RETVAL = settings.max_level; |
|
|
1981 | |
|
|
1982 | for (i = 1; i <= settings.max_level; i++) |
|
|
1983 | { |
|
|
1984 | if (levels[i] > exp) |
|
|
1985 | { |
|
|
1986 | RETVAL = i - 1; |
|
|
1987 | break; |
|
|
1988 | } |
|
|
1989 | } |
|
|
1990 | } |
|
|
1991 | OUTPUT: RETVAL |
|
|
1992 | |
|
|
1993 | val64 |
|
|
1994 | level_to_min_exp (int level) |
1804 | val64 level_to_min_exp (int level) |
1995 | CODE: |
|
|
1996 | if (level > settings.max_level) |
|
|
1997 | RETVAL = levels[settings.max_level]; |
|
|
1998 | else if (level < 1) |
|
|
1999 | RETVAL = 0; |
|
|
2000 | else |
|
|
2001 | RETVAL = levels[level]; |
|
|
2002 | OUTPUT: RETVAL |
|
|
2003 | |
1805 | |
2004 | SV * |
1806 | SV * |
2005 | resistance_to_string (int atnr) |
1807 | resistance_to_string (int atnr) |
2006 | CODE: |
1808 | CODE: |
2007 | if (atnr >= 0 && atnr < NROFATTACKS) |
1809 | if (atnr >= 0 && atnr < NROFATTACKS) |
… | |
… | |
2082 | #object *mortals (U32 index) |
1884 | #object *mortals (U32 index) |
2083 | # CODE: |
1885 | # CODE: |
2084 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1886 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
2085 | # OUTPUT: RETVAL |
1887 | # OUTPUT: RETVAL |
2086 | |
1888 | |
2087 | INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
1889 | INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h | |
2088 | |
1890 | |
2089 | MODULE = cf PACKAGE = cf::global |
1891 | MODULE = cf PACKAGE = cf::global |
2090 | |
1892 | |
2091 | int invoke (SV *klass, int event, ...) |
1893 | int invoke (SV *klass, int event, ...) |
2092 | CODE: |
1894 | CODE: |
… | |
… | |
2096 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1898 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
2097 | OUTPUT: RETVAL |
1899 | OUTPUT: RETVAL |
2098 | |
1900 | |
2099 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1901 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
2100 | |
1902 | |
2101 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1903 | INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h | |
2102 | |
1904 | |
2103 | int invoke (object *op, int event, ...) |
1905 | int invoke (object *op, int event, ...) |
2104 | CODE: |
1906 | CODE: |
2105 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1907 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
2106 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1908 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2133 | int mortals_size () |
1935 | int mortals_size () |
2134 | CODE: |
1936 | CODE: |
2135 | RETVAL = attachable::mortals.size (); |
1937 | RETVAL = attachable::mortals.size (); |
2136 | OUTPUT: RETVAL |
1938 | OUTPUT: RETVAL |
2137 | |
1939 | |
2138 | const char *slot_use_name (U32 slot) |
1940 | const_utf8_string slot_use_name (U32 slot) |
2139 | ALIAS: |
1941 | ALIAS: |
2140 | slot_nonuse_name = 1 |
1942 | slot_nonuse_name = 1 |
2141 | CODE: |
1943 | CODE: |
2142 | { |
1944 | { |
2143 | if (slot >= NUM_BODY_LOCATIONS) |
1945 | if (slot >= NUM_BODY_LOCATIONS) |
… | |
… | |
2199 | OUTPUT: |
2001 | OUTPUT: |
2200 | RETVAL |
2002 | RETVAL |
2201 | |
2003 | |
2202 | object *find_best_object_match (object *op, utf8_string match) |
2004 | object *find_best_object_match (object *op, utf8_string match) |
2203 | |
2005 | |
2204 | object *find_marked_object (object *op) |
|
|
2205 | |
|
|
2206 | int need_identify (object *obj); |
|
|
2207 | |
|
|
2208 | int apply_shop_mat (object *shop_mat, object *op); |
2006 | int apply_shop_mat (object *shop_mat, object *op); |
2209 | |
2007 | |
2210 | int move (object *op, int dir, object *originator = op) |
2008 | int move (object *op, int dir, object *originator = op) |
2211 | CODE: |
2009 | CODE: |
2212 | RETVAL = move_ob (op, dir, originator); |
2010 | RETVAL = op->move (dir, originator); |
2213 | OUTPUT: |
2011 | OUTPUT: |
2214 | RETVAL |
2012 | RETVAL |
2215 | |
2013 | |
2216 | void apply (object *applier, object *applied, int flags = 0) |
|
|
2217 | CODE: |
|
|
2218 | manual_apply (applied, applier, flags); |
|
|
2219 | |
|
|
2220 | void apply_below (object *op) |
2014 | void apply_below (object *op) |
2221 | CODE: |
2015 | CODE: |
2222 | player_apply_below (op); |
2016 | player_apply_below (op); |
2223 | |
2017 | |
2224 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
2018 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
… | |
… | |
2284 | |
2078 | |
2285 | void handle_apply_yield (object *op) |
2079 | void handle_apply_yield (object *op) |
2286 | |
2080 | |
2287 | int convert_item (object *item, object *converter) |
2081 | int convert_item (object *item, object *converter) |
2288 | |
2082 | |
|
|
2083 | void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); |
2289 | |
2084 | |
2290 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2085 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2291 | |
2086 | |
2292 | # no clean way to get an object from an archetype - stupid idiotic |
2087 | # no clean way to get an object from an archetype - stupid idiotic |
2293 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2088 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
… | |
… | |
2297 | CODE: |
2092 | CODE: |
2298 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2093 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2299 | OUTPUT: |
2094 | OUTPUT: |
2300 | RETVAL |
2095 | RETVAL |
2301 | |
2096 | |
|
|
2097 | object *generate (utf8_string arch, object *creator) |
|
|
2098 | CODE: |
|
|
2099 | object *obj = get_archetype (arch); |
|
|
2100 | fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); |
|
|
2101 | RETVAL = obj; |
|
|
2102 | OUTPUT: |
|
|
2103 | RETVAL |
|
|
2104 | |
2302 | object *find_object (U32 tag) |
2105 | object *find_object (U32 tag) |
|
|
2106 | |
|
|
2107 | object *find_object_uuid (UUID i) |
2303 | |
2108 | |
2304 | # TODO: nuke |
2109 | # TODO: nuke |
2305 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2110 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2306 | PROTOTYPE: $$$$$$ |
2111 | PROTOTYPE: $$$$$$ |
2307 | CODE: |
2112 | CODE: |
… | |
… | |
2330 | PROTOTYPE: $$;$ |
2135 | PROTOTYPE: $$;$ |
2331 | PPCODE: |
2136 | PPCODE: |
2332 | { |
2137 | { |
2333 | rv_vector rv; |
2138 | rv_vector rv; |
2334 | |
2139 | |
2335 | PUTBACK; |
|
|
2336 | get_rangevector (ob, other, &rv, flags); |
2140 | get_rangevector (ob, other, &rv, flags); |
2337 | SPAGAIN; |
|
|
2338 | |
2141 | |
2339 | EXTEND (SP, 5); |
2142 | EXTEND (SP, 5); |
2340 | PUSHs (newSVuv (rv.distance)); |
2143 | PUSHs (sv_2mortal (newSVuv (rv.distance))); |
2341 | PUSHs (newSViv (rv.distance_x)); |
2144 | PUSHs (sv_2mortal (newSViv (rv.distance_x))); |
2342 | PUSHs (newSViv (rv.distance_y)); |
2145 | PUSHs (sv_2mortal (newSViv (rv.distance_y))); |
2343 | PUSHs (newSViv (rv.direction)); |
2146 | PUSHs (sv_2mortal (newSViv (rv.direction))); |
2344 | PUSHs (to_sv (rv.part)); |
2147 | PUSHs (sv_2mortal (to_sv (rv.part))); |
2345 | } |
2148 | } |
2346 | |
2149 | |
2347 | bool on_same_map_as (object *ob, object *other) |
2150 | bool on_same_map_as (object *ob, object *other) |
2348 | CODE: |
2151 | CODE: |
2349 | RETVAL = on_same_map (ob, other); |
2152 | RETVAL = on_same_map (ob, other); |
… | |
… | |
2369 | RETVAL = op->contr; |
2172 | RETVAL = op->contr; |
2370 | OUTPUT: RETVAL |
2173 | OUTPUT: RETVAL |
2371 | |
2174 | |
2372 | bool move_player (object *op, int dir) |
2175 | bool move_player (object *op, int dir) |
2373 | |
2176 | |
2374 | void check_score (object *op) |
|
|
2375 | |
|
|
2376 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2177 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2377 | CODE: |
2178 | CODE: |
2378 | new_draw_info (flags, 0, op, txt); |
2179 | new_draw_info (flags, 0, op, txt); |
2379 | |
2180 | |
2380 | void kill_player (object *op) |
2181 | void kill_player (object *op) |
… | |
… | |
2392 | int command_arrest (object *op, utf8_string params) |
2193 | int command_arrest (object *op, utf8_string params) |
2393 | |
2194 | |
2394 | |
2195 | |
2395 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2196 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2396 | |
2197 | |
2397 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
2198 | INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h | |
2398 | |
2199 | |
2399 | int invoke (player *pl, int event, ...) |
2200 | int invoke (player *pl, int event, ...) |
2400 | CODE: |
2201 | CODE: |
2401 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2202 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2402 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2203 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2494 | if (op->tag) |
2295 | if (op->tag) |
2495 | XPUSHs (sv_2mortal (to_sv (op))); |
2296 | XPUSHs (sv_2mortal (to_sv (op))); |
2496 | } |
2297 | } |
2497 | } |
2298 | } |
2498 | |
2299 | |
2499 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2300 | INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h | |
2500 | |
2301 | |
2501 | void |
2302 | void |
2502 | adjust_daylight () |
2303 | adjust_daylight () |
2503 | CODE: |
2304 | CODE: |
2504 | maptile::adjust_daylight (); |
2305 | maptile::adjust_daylight (); |
… | |
… | |
2550 | for (int x = 0; x < THIS->width; ++x) |
2351 | for (int x = 0; x < THIS->width; ++x) |
2551 | for (int y = 0; y < THIS->height; ++y) |
2352 | for (int y = 0; y < THIS->height; ++y) |
2552 | { |
2353 | { |
2553 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2354 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2554 | if (op->flag [FLAG_IS_FLOOR]) |
2355 | if (op->flag [FLAG_IS_FLOOR]) |
2555 | goto skip_space; |
2356 | goto skip; |
2556 | |
2357 | |
2557 | { |
2358 | { |
2558 | int offs = offset + y * stride + x; |
2359 | int offs = offset + y * stride + x; |
|
|
2360 | |
2559 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2361 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2560 | { |
2362 | { |
2561 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2363 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2562 | { |
2364 | { |
2563 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2365 | object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); |
2564 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2366 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2565 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2367 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2566 | |
2368 | |
2567 | if (ob->randomitems) |
2369 | if (ob->randomitems && !ob->above) |
2568 | { |
2370 | { |
2569 | if (!ob->above) |
|
|
2570 | { |
|
|
2571 | ob->create_treasure (ob->randomitems); |
2371 | ob->create_treasure (ob->randomitems); |
2572 | |
2372 | |
2573 | for (object *op = ob->above; op; op = op->above) |
2373 | for (object *op = ob->above; op; op = op->above) |
2574 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2374 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2575 | } |
2375 | // TODO: if this is a pickable object, then the item |
2576 | |
2376 | // will at a bit weird - saving inside the player |
2577 | ob->randomitems = 0; |
2377 | // will clear the flag, but when the player drops |
|
|
2378 | // it without logging out, it keeps the flag. |
|
|
2379 | // nobody ahs reported this, but this can be rather |
|
|
2380 | // annoying on persistent maps. |
2578 | } |
2381 | } |
2579 | } |
2382 | } |
2580 | } |
2383 | } |
2581 | } |
2384 | } |
2582 | |
2385 | |
2583 | skip_space: ; |
2386 | skip: ; |
2584 | } |
2387 | } |
2585 | } |
2388 | } |
2586 | |
2389 | |
2587 | void |
2390 | void |
2588 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
2391 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
… | |
… | |
2598 | |
2401 | |
2599 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2402 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2600 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2403 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2601 | |
2404 | |
2602 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2405 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2603 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2406 | regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2604 | |
2407 | |
2605 | for (int y = 0; y < THIS->height; ++y) |
2408 | for (int y = 0; y < THIS->height; ++y) |
2606 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2409 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2607 | |
2410 | |
2608 | sfree (THIS->regions, THIS->size ()); |
2411 | sfree (THIS->regions, THIS->size ()); |
… | |
… | |
2741 | utf8_string monsterstyle,\ |
2544 | utf8_string monsterstyle,\ |
2742 | utf8_string treasurestyle,\ |
2545 | utf8_string treasurestyle,\ |
2743 | utf8_string layoutstyle,\ |
2546 | utf8_string layoutstyle,\ |
2744 | utf8_string doorstyle,\ |
2547 | utf8_string doorstyle,\ |
2745 | utf8_string decorstyle,\ |
2548 | utf8_string decorstyle,\ |
|
|
2549 | utf8_string miningstyle,\ |
2746 | utf8_string origin_map,\ |
2550 | utf8_string origin_map,\ |
2747 | utf8_string final_map,\ |
2551 | utf8_string final_map,\ |
2748 | utf8_string exitstyle,\ |
2552 | utf8_string exitstyle,\ |
2749 | utf8_string this_map,\ |
2553 | utf8_string this_map,\ |
2750 | utf8_string exit_on_final_map,\ |
2554 | utf8_string exit_on_final_map,\ |
… | |
… | |
2782 | assign (rmp.monsterstyle , monsterstyle); |
2586 | assign (rmp.monsterstyle , monsterstyle); |
2783 | assign (rmp.treasurestyle , treasurestyle); |
2587 | assign (rmp.treasurestyle , treasurestyle); |
2784 | assign (rmp.layoutstyle , layoutstyle); |
2588 | assign (rmp.layoutstyle , layoutstyle); |
2785 | assign (rmp.doorstyle , doorstyle); |
2589 | assign (rmp.doorstyle , doorstyle); |
2786 | assign (rmp.decorstyle , decorstyle); |
2590 | assign (rmp.decorstyle , decorstyle); |
|
|
2591 | assign (rmp.miningstyle , miningstyle); |
2787 | assign (rmp.exitstyle , exitstyle); |
2592 | assign (rmp.exitstyle , exitstyle); |
2788 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2593 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2789 | |
2594 | |
2790 | rmp.origin_map = origin_map; |
2595 | rmp.origin_map = origin_map; |
2791 | rmp.final_map = final_map; |
2596 | rmp.final_map = final_map; |
… | |
… | |
2819 | OUTPUT: |
2624 | OUTPUT: |
2820 | RETVAL |
2625 | RETVAL |
2821 | |
2626 | |
2822 | MODULE = cf PACKAGE = cf::mapspace |
2627 | MODULE = cf PACKAGE = cf::mapspace |
2823 | |
2628 | |
2824 | INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h | |
2629 | INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h | |
2825 | |
2630 | |
2826 | MODULE = cf PACKAGE = cf::arch |
2631 | MODULE = cf PACKAGE = cf::arch |
2827 | |
2632 | |
2828 | int archetypes_size () |
2633 | int archetypes_size () |
2829 | CODE: |
2634 | CODE: |
… | |
… | |
2833 | archetype *archetypes (U32 index) |
2638 | archetype *archetypes (U32 index) |
2834 | CODE: |
2639 | CODE: |
2835 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2640 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2836 | OUTPUT: RETVAL |
2641 | OUTPUT: RETVAL |
2837 | |
2642 | |
2838 | object *instantiate (archetype *arch) |
|
|
2839 | CODE: |
|
|
2840 | RETVAL = arch_to_object (arch); |
|
|
2841 | OUTPUT: |
|
|
2842 | RETVAL |
|
|
2843 | |
|
|
2844 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2643 | INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h | |
2845 | |
2644 | |
2846 | MODULE = cf PACKAGE = cf::party |
2645 | MODULE = cf PACKAGE = cf::party |
2847 | |
2646 | |
2848 | partylist *first () |
2647 | partylist *first () |
2849 | PROTOTYPE: |
2648 | PROTOTYPE: |
2850 | CODE: |
2649 | CODE: |
2851 | RETVAL = get_firstparty (); |
2650 | RETVAL = get_firstparty (); |
2852 | OUTPUT: RETVAL |
2651 | OUTPUT: RETVAL |
2853 | |
2652 | |
2854 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2653 | INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h | |
2855 | |
2654 | |
2856 | MODULE = cf PACKAGE = cf::region |
2655 | MODULE = cf PACKAGE = cf::region |
2857 | |
2656 | |
2858 | void |
2657 | void |
2859 | list () |
2658 | list () |
… | |
… | |
2872 | RETVAL = 0; |
2671 | RETVAL = 0; |
2873 | while (rgn = rgn->parent) |
2672 | while (rgn = rgn->parent) |
2874 | RETVAL++; |
2673 | RETVAL++; |
2875 | OUTPUT: RETVAL |
2674 | OUTPUT: RETVAL |
2876 | |
2675 | |
2877 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2676 | INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h | |
2878 | |
2677 | |
2879 | MODULE = cf PACKAGE = cf::living |
2678 | MODULE = cf PACKAGE = cf::living |
2880 | |
2679 | |
2881 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2680 | INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h | |
2882 | |
2681 | |
2883 | MODULE = cf PACKAGE = cf::settings |
2682 | MODULE = cf PACKAGE = cf::settings |
2884 | |
2683 | |
2885 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2684 | INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h | |
2886 | |
2685 | |
2887 | MODULE = cf PACKAGE = cf::client |
2686 | MODULE = cf PACKAGE = cf::client |
2888 | |
2687 | |
2889 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2688 | INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h | |
2890 | |
2689 | |
2891 | int invoke (client *ns, int event, ...) |
2690 | int invoke (client *ns, int event, ...) |
2892 | CODE: |
2691 | CODE: |
2893 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2692 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2894 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2693 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2960 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2759 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2961 | old_sound_index [idx] = face; |
2760 | old_sound_index [idx] = face; |
2962 | |
2761 | |
2963 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2762 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2964 | |
2763 | |
2965 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2764 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h | |
2966 | |
2765 | |
2967 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2766 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2968 | |
2767 | |
2969 | faceidx alloc (utf8_string name) |
2768 | faceidx alloc (utf8_string name) |
2970 | CODE: |
2769 | CODE: |
… | |
… | |
2977 | while (!RETVAL); // crude way to leave index 0 |
2776 | while (!RETVAL); // crude way to leave index 0 |
2978 | |
2777 | |
2979 | faces [RETVAL].name = name; |
2778 | faces [RETVAL].name = name; |
2980 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2779 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2981 | |
2780 | |
2982 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2781 | if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL; |
2983 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2782 | if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL; |
|
|
2783 | if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL; |
2984 | } |
2784 | } |
2985 | OUTPUT: RETVAL |
2785 | OUTPUT: RETVAL |
2986 | |
2786 | |
2987 | void set_type (faceidx idx, int value) |
2787 | void set_type (faceidx idx, int value) |
2988 | ALIAS: |
2788 | ALIAS: |
… | |
… | |
3008 | faceinfo *f = face_info (idx); assert (f); |
2808 | faceinfo *f = face_info (idx); assert (f); |
3009 | facedata *d = &(faceset ? f->data64 : f->data32); |
2809 | facedata *d = &(faceset ? f->data64 : f->data32); |
3010 | sv_to (data, d->data); |
2810 | sv_to (data, d->data); |
3011 | STRLEN clen; |
2811 | STRLEN clen; |
3012 | char *cdata = SvPVbyte (chksum, clen); |
2812 | char *cdata = SvPVbyte (chksum, clen); |
3013 | clen = min (CHKSUM_SIZE, clen); |
2813 | clen = min (CHKSUM_MAXLEN, clen); |
3014 | |
2814 | |
|
|
2815 | assert (("cf::face::set_data must be called with a non-empty checksum", clen)); |
|
|
2816 | |
3015 | if (memcmp (d->chksum, cdata, clen)) |
2817 | if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen)) |
3016 | { |
2818 | { |
|
|
2819 | d->chksum_len = clen; |
3017 | memcpy (d->chksum, cdata, clen); |
2820 | memcpy (d->chksum, cdata, clen); |
3018 | |
2821 | |
3019 | // invalidate existing client face info |
2822 | // invalidate existing client face info |
3020 | for_all_clients (ns) |
2823 | for_all_clients (ns) |
3021 | if (ns->faceset == faceset) |
2824 | if (ns->faceset == faceset) |
… | |
… | |
3036 | |
2839 | |
3037 | SV *get_chksum (faceidx idx, int faceset = 0) |
2840 | SV *get_chksum (faceidx idx, int faceset = 0) |
3038 | CODE: |
2841 | CODE: |
3039 | facedata *d = face_data (idx, faceset); |
2842 | facedata *d = face_data (idx, faceset); |
3040 | if (!d) XSRETURN_UNDEF; |
2843 | if (!d) XSRETURN_UNDEF; |
3041 | RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
2844 | RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len); |
3042 | OUTPUT: |
2845 | OUTPUT: |
3043 | RETVAL |
2846 | RETVAL |
3044 | |
2847 | |
3045 | SV *get_data (faceidx idx, int faceset = 0) |
2848 | SV *get_data (faceidx idx, int faceset = 0) |
3046 | CODE: |
2849 | CODE: |
… | |
… | |
3066 | ns->force_newmap = true; |
2869 | ns->force_newmap = true; |
3067 | } |
2870 | } |
3068 | |
2871 | |
3069 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2872 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
3070 | |
2873 | |
3071 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
2874 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h | |
3072 | |
2875 | |
3073 | animidx anim_find (utf8_string name) |
2876 | animidx anim_find (utf8_string name) |
3074 | CODE: |
2877 | CODE: |
3075 | RETVAL = animation::find (name).number; |
2878 | RETVAL = animation::find (name).number; |
3076 | OUTPUT: RETVAL |
2879 | OUTPUT: RETVAL |
… | |
… | |
3091 | } |
2894 | } |
3092 | else |
2895 | else |
3093 | anim = &animation::create (name, av_len (av) + 1, facings); |
2896 | anim = &animation::create (name, av_len (av) + 1, facings); |
3094 | |
2897 | |
3095 | for (int i = 0; i < anim->num_animations; ++i) |
2898 | for (int i = 0; i < anim->num_animations; ++i) |
3096 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
2899 | anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1))); |
3097 | } |
2900 | } |
3098 | OUTPUT: RETVAL |
2901 | OUTPUT: RETVAL |
3099 | |
2902 | |
3100 | void invalidate_all () |
2903 | void invalidate_all () |
3101 | CODE: |
2904 | CODE: |
3102 | for_all_clients (ns) |
2905 | for_all_clients (ns) |
3103 | ns->anims_sent.reset (); |
2906 | ns->anims_sent.reset (); |
3104 | |
2907 | |
3105 | MODULE = cf PACKAGE = cf::object::freezer |
2908 | MODULE = cf PACKAGE = cf::object::freezer |
3106 | |
2909 | |
3107 | INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
2910 | INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h | |
3108 | |
2911 | |
3109 | SV * |
2912 | SV * |
3110 | new (char *klass) |
2913 | new (char *klass) |
3111 | CODE: |
2914 | CODE: |
3112 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
2915 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
… | |
… | |
3119 | sv_to (sv, self); |
2922 | sv_to (sv, self); |
3120 | delete self; |
2923 | delete self; |
3121 | |
2924 | |
3122 | MODULE = cf PACKAGE = cf::object::thawer |
2925 | MODULE = cf PACKAGE = cf::object::thawer |
3123 | |
2926 | |
3124 | INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
2927 | INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h | |
3125 | |
2928 | |
3126 | SV * |
2929 | SV * |
3127 | new_from_file (char *klass, octet_string path) |
2930 | new_from_file (char *klass, octet_string path) |
3128 | CODE: |
2931 | CODE: |
3129 | object_thawer *f = new object_thawer (path); |
2932 | object_thawer *f = new object_thawer (path); |