1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
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6 | * |
5 | * |
7 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
9 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * option) any later version. |
9 | * option) any later version. |
… | |
… | |
29 | |
28 | |
30 | #include <cstdarg> |
29 | #include <cstdarg> |
31 | #include <typeinfo> |
30 | #include <typeinfo> |
32 | |
31 | |
33 | #include "global.h" |
32 | #include "global.h" |
34 | #include "loader.h" |
33 | #include "rmg.h" |
35 | #include "../random_maps/random_map.h" |
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36 | #include "evthread.h" |
34 | #include "evthread.h" |
37 | #include "sproto.h" |
35 | #include "sproto.h" |
38 | |
36 | |
39 | #include <unistd.h> |
37 | #include <unistd.h> |
40 | #if _POSIX_MEMLOCK |
38 | #if _POSIX_MEMLOCK |
… | |
… | |
53 | #include <perl.h> |
51 | #include <perl.h> |
54 | #include <XSUB.h> |
52 | #include <XSUB.h> |
55 | |
53 | |
56 | #include "CoroAPI.h" |
54 | #include "CoroAPI.h" |
57 | #include "perlxsi.c" |
55 | #include "perlxsi.c" |
58 | |
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59 | extern sint64 *levels; // the experience table |
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60 | |
56 | |
61 | typedef object_thawer &object_thawer_ref; |
57 | typedef object_thawer &object_thawer_ref; |
62 | typedef object_freezer &object_freezer_ref; |
58 | typedef object_freezer &object_freezer_ref; |
63 | |
59 | |
64 | typedef std::string std__string; |
60 | typedef std::string std__string; |
… | |
… | |
87 | *stash_cf_mapspace_wrap, |
83 | *stash_cf_mapspace_wrap, |
88 | *stash_cf_client_wrap, |
84 | *stash_cf_client_wrap, |
89 | *stash_cf_arch_wrap, |
85 | *stash_cf_arch_wrap, |
90 | *stash_cf_party_wrap, |
86 | *stash_cf_party_wrap, |
91 | *stash_cf_region_wrap, |
87 | *stash_cf_region_wrap, |
92 | *stash_cf_living_wrap; |
88 | *stash_cf_living_wrap, |
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89 | *stash_cf_layout_wrap, |
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90 | *stash_ext_map_world; |
93 | |
91 | |
94 | static SV |
92 | static SV |
95 | *cv_cf_do_invoke, |
93 | *cv_cf_do_invoke, |
96 | *cv_cf__can_merge, |
94 | *cv_cf__can_merge, |
97 | *cv_cf_client_send_msg, |
95 | *cv_cf_client_send_msg, |
98 | *cv_cf_tick, |
96 | *cv_cf_tick, |
99 | *cv_cf_match_match; |
97 | *cv_cf_match_match; |
100 | |
98 | |
101 | #ifndef newSVpv_utf8 |
99 | #ifndef newSVpv_utf8 |
102 | static inline SV * |
100 | static SV * |
103 | newSVpv_utf8 (const char *s) |
101 | newSVpv_utf8 (const char *s) |
104 | { |
102 | { |
105 | if (!s) |
103 | if (!s) |
106 | return newSV (0); |
104 | return newSV (0); |
107 | |
105 | |
… | |
… | |
110 | return sv; |
108 | return sv; |
111 | } |
109 | } |
112 | #endif |
110 | #endif |
113 | |
111 | |
114 | #ifndef newSVpvn_utf8 |
112 | #ifndef newSVpvn_utf8 |
115 | static inline SV * |
113 | static SV * |
116 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
114 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
117 | { |
115 | { |
118 | if (!s) |
116 | if (!s) |
119 | return newSV (0); |
117 | return newSV (0); |
120 | |
118 | |
… | |
… | |
124 | SvUTF8_on (sv); |
122 | SvUTF8_on (sv); |
125 | |
123 | |
126 | return sv; |
124 | return sv; |
127 | } |
125 | } |
128 | #endif |
126 | #endif |
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127 | |
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128 | noinline utf8_string |
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129 | cfSvPVutf8_nolen (SV *sv) |
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130 | { |
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131 | SvGETMAGIC (sv); |
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132 | |
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133 | if (SvPOK (sv)) |
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134 | { |
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135 | if (!SvUTF8 (sv)) |
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136 | sv_utf8_upgrade_nomg (sv); |
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137 | |
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138 | return SvPVX (sv); |
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139 | } |
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140 | |
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141 | return SvPV_nolen (sv); |
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142 | } |
129 | |
143 | |
130 | // helper cast function, returns super class * or 0 |
144 | // helper cast function, returns super class * or 0 |
131 | template<class super> |
145 | template<class super> |
132 | static super * |
146 | static super * |
133 | is_a (attachable *at) |
147 | is_a (attachable *at) |
… | |
… | |
216 | do_destroy (); |
230 | do_destroy (); |
217 | sever_self (); |
231 | sever_self (); |
218 | } |
232 | } |
219 | |
233 | |
220 | void |
234 | void |
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235 | attachable::do_delete () |
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236 | { |
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237 | delete this; |
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238 | } |
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239 | |
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240 | void |
221 | attachable::check_mortals () |
241 | attachable::check_mortals () |
222 | { |
242 | { |
223 | static int i = 0; |
243 | static int i = 0; |
224 | |
244 | |
225 | for (;;) |
245 | for (;;) |
… | |
… | |
238 | |
258 | |
239 | if (0) |
259 | if (0) |
240 | { |
260 | { |
241 | for (int j = 0; j < mortals.size (); ++j)//D |
261 | for (int j = 0; j < mortals.size (); ++j)//D |
242 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
262 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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263 | |
243 | fprintf (stderr, "\n");//D |
264 | fprintf (stderr, "\n");//D |
244 | } |
265 | } |
245 | } |
266 | } |
246 | } |
267 | } |
247 | |
268 | |
… | |
… | |
267 | } |
288 | } |
268 | else |
289 | else |
269 | { |
290 | { |
270 | mortals.erase (i); |
291 | mortals.erase (i); |
271 | obj->sever_self (); |
292 | obj->sever_self (); |
272 | delete obj; |
293 | obj->do_delete (); |
273 | } |
294 | } |
274 | } |
295 | } |
275 | } |
296 | } |
276 | |
297 | |
277 | void |
298 | void |
… | |
… | |
332 | #endif |
353 | #endif |
333 | |
354 | |
334 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
355 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
335 | |
356 | |
336 | static SV * |
357 | static SV * |
337 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
358 | newSVptr (void *ptr, HV *stash, HV *hv) |
338 | { |
359 | { |
339 | SV *sv; |
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340 | |
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341 | if (!ptr) |
360 | if (!ptr) |
342 | return newSV (0); |
361 | return newSV (0); |
343 | |
362 | |
344 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
363 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
345 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
364 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
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365 | } |
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366 | |
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367 | static SV * noinline |
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368 | newSVptr (void *ptr, HV *stash) |
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369 | { |
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370 | return newSVptr (ptr, stash, newHV ()); |
346 | } |
371 | } |
347 | |
372 | |
348 | static int |
373 | static int |
349 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
374 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
350 | { |
375 | { |
… | |
… | |
362 | return 0; |
387 | return 0; |
363 | } |
388 | } |
364 | |
389 | |
365 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
390 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
366 | |
391 | |
367 | static SV * |
392 | static SV * noinline |
368 | newSVattachable (attachable *obj, HV *stash) |
393 | newSVattachable (attachable *obj, HV *stash) |
369 | { |
394 | { |
370 | if (!obj) |
395 | if (!obj) |
371 | return newSV (0); |
396 | return newSV (0); |
372 | |
397 | |
… | |
… | |
402 | hv_clear ((HV *)sv); |
427 | hv_clear ((HV *)sv); |
403 | sv_unmagic (sv, PERL_MAGIC_ext); |
428 | sv_unmagic (sv, PERL_MAGIC_ext); |
404 | } |
429 | } |
405 | #endif |
430 | #endif |
406 | |
431 | |
407 | static long SvPTR_nc (SV *sv) |
432 | static long |
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433 | SvPTR_nc (SV *sv) |
408 | { |
434 | { |
409 | sv = SvRV (sv); |
435 | sv = SvRV (sv); |
410 | |
436 | |
411 | // very important shortcut |
437 | // very important shortcut |
412 | if (expect_true (SvMAGIC (sv)->mg_type == PERL_MAGIC_ext)) |
438 | if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext)) |
413 | return (long)SvMAGIC (sv)->mg_ptr; |
439 | return (long)SvMAGIC (sv)->mg_ptr; |
414 | |
440 | |
415 | if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext)) |
441 | if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext)) |
416 | return (long)mg->mg_ptr; |
442 | return (long)mg->mg_ptr; |
417 | |
443 | |
… | |
… | |
462 | |
488 | |
463 | return SvPTR_nc (sv); |
489 | return SvPTR_nc (sv); |
464 | } |
490 | } |
465 | |
491 | |
466 | static long noinline |
492 | static long noinline |
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493 | SvPTR_ornull_maptile (SV *sv) |
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494 | { |
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495 | if (expect_false (!SvOK (sv))) return 0; |
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496 | |
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497 | if (!SvROK (sv) |
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498 | || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap |
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499 | && SvSTASH (SvRV (sv)) != stash_ext_map_world |
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500 | && !sv_derived_from (sv, "cf::map"))) |
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501 | croak ("object of type cf::map expected"); |
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502 | |
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503 | return SvPTR_nc (sv); |
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504 | } |
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505 | |
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506 | static long noinline |
467 | SvPTR_ornull_player (SV *sv) |
507 | SvPTR_ornull_player (SV *sv) |
468 | { |
508 | { |
469 | if (expect_false (!SvOK (sv))) return 0; |
509 | if (expect_false (!SvOK (sv))) return 0; |
470 | |
510 | |
471 | if (!SvROK (sv) |
511 | if (!SvROK (sv) |
472 | || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap |
512 | || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap |
473 | && !sv_derived_from (sv, "cf::player"))) |
513 | && !sv_derived_from (sv, "cf::player"))) |
474 | croak ("object of type cf::player expected"); |
514 | croak ("object of type cf::player expected"); |
475 | |
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476 | if (SvSTASH (SvRV (sv)) != stash_cf_player_wrap) |
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477 | printf ("unexpected stash %s:%s\n", HvNAME(SvSTASH(SvRV(sv))));//D |
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478 | |
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479 | |
515 | |
480 | return SvPTR_nc (sv); |
516 | return SvPTR_nc (sv); |
481 | } |
517 | } |
482 | |
518 | |
483 | static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
519 | static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
… | |
… | |
495 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
531 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
496 | static inline SV *to_sv (float v) { return newSVnv (v); } |
532 | static inline SV *to_sv (float v) { return newSVnv (v); } |
497 | static inline SV *to_sv (double v) { return newSVnv (v); } |
533 | static inline SV *to_sv (double v) { return newSVnv (v); } |
498 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
534 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
499 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
535 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
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536 | // gcc dislikes noilnine on to_sv |
500 | static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
537 | static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
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538 | static inline SV *to_sv (object * v) { return to_sv_ni (v); } |
501 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
539 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
502 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
540 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
503 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
541 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
504 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
542 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
505 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
543 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
506 | static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
544 | static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
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545 | static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); } |
507 | |
546 | |
508 | static inline SV *to_sv (object & v) { return to_sv (&v); } |
547 | static inline SV *to_sv (object & v) { return to_sv (&v); } |
509 | static inline SV *to_sv (living & v) { return to_sv (&v); } |
548 | static inline SV *to_sv (living & v) { return to_sv (&v); } |
510 | |
549 | |
511 | static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
550 | static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
… | |
… | |
532 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
571 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
533 | SvUTF8_on (sv); |
572 | SvUTF8_on (sv); |
534 | return sv; |
573 | return sv; |
535 | } |
574 | } |
536 | |
575 | |
537 | static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
576 | static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; } |
538 | static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
577 | static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
539 | static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
578 | static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
540 | static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
579 | static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
541 | static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
580 | static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
542 | static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
581 | static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
… | |
… | |
547 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
586 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
548 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
587 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
549 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
588 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
550 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
589 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
551 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
590 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
552 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
591 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
553 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
592 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
554 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
593 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
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594 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); } |
555 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
595 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
556 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); } |
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557 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
596 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
558 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
597 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
559 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
598 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
560 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
599 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
561 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
600 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
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601 | static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); } |
562 | static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } |
602 | static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } |
563 | static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } |
603 | static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } |
564 | |
604 | |
565 | //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
605 | //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
566 | static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
606 | static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
… | |
… | |
677 | template<class type> |
717 | template<class type> |
678 | static void noinline |
718 | static void noinline |
679 | cf_obj_to (SV *arg, type &var) |
719 | cf_obj_to (SV *arg, type &var) |
680 | { |
720 | { |
681 | sv_to (arg, var); |
721 | sv_to (arg, var); |
682 | if (!var) |
722 | if (expect_false (!var)) |
683 | croak ("must not pass invalid/null cf_obj here"); |
723 | croak ("must not pass invalid/null cf_obj here"); |
684 | } |
724 | } |
685 | |
725 | |
686 | template<class object> |
726 | template<class object> |
687 | static void noinline |
727 | static void noinline |
688 | cf_obj_ornull_to (SV *arg, object *&var) |
728 | cf_obj_ornull_to (SV *arg, object *&var) |
689 | { |
729 | { |
690 | if (SvOK (arg)) |
730 | if (SvOK (arg)) |
691 | { |
731 | { |
692 | sv_to (arg, var); |
732 | sv_to (arg, var); |
693 | if (!var) |
733 | if (expect_false (!var)) |
694 | croak ("unable to convert perl object to C++ object"); |
734 | croak ("unable to convert perl object to C++ object"); |
695 | } |
735 | } |
696 | else |
736 | else |
697 | var = 0; |
737 | var = 0; |
698 | } |
738 | } |
… | |
… | |
733 | exit (EXIT_FAILURE); |
773 | exit (EXIT_FAILURE); |
734 | } |
774 | } |
735 | |
775 | |
736 | eval_pv ( |
776 | eval_pv ( |
737 | "#line 1 'cfperl init'\n" |
777 | "#line 1 'cfperl init'\n" |
738 | "use EV ();\n" |
778 | "use EV ();\n" // required by bootstrap |
739 | "use Coro ();\n" |
779 | "use Coro ();\n" // required by bootstrap |
740 | "cf->bootstrap;\n" |
780 | "cf->bootstrap;\n" // required for cf::datadir |
741 | "unshift @INC, cf::datadir ();\n" |
781 | "unshift @INC, cf::datadir ();\n" // required for 'require' :) |
742 | "require cf;\n", |
782 | "require cf;\n", |
743 | 0 |
783 | 0 |
744 | ); |
784 | ); |
745 | |
785 | |
746 | if (SvTRUE (ERRSV)) |
786 | if (SvTRUE (ERRSV)) |
… | |
… | |
1067 | CALL_CALL ("ext::books::make_book", G_VOID); |
1107 | CALL_CALL ("ext::books::make_book", G_VOID); |
1068 | CALL_END; |
1108 | CALL_END; |
1069 | } |
1109 | } |
1070 | |
1110 | |
1071 | void |
1111 | void |
1072 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
1112 | cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg) |
1073 | { |
1113 | { |
1074 | CALL_BEGIN (4); |
1114 | CALL_BEGIN (4); |
1075 | CALL_ARG (ns); |
1115 | CALL_ARG (ns); |
1076 | CALL_ARG (type); |
1116 | CALL_ARG (type); |
1077 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
1117 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
… | |
… | |
1106 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
1146 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
1107 | CALL_END; |
1147 | CALL_END; |
1108 | } |
1148 | } |
1109 | |
1149 | |
1110 | player * |
1150 | player * |
1111 | player::find (const char *name) |
1151 | player::find (const_utf8_string name) |
1112 | { |
1152 | { |
1113 | CALL_BEGIN (1); |
1153 | CALL_BEGIN (1); |
1114 | CALL_ARG (name); |
1154 | CALL_ARG (name); |
1115 | CALL_CALL ("cf::player::find", G_SCALAR); |
1155 | CALL_CALL ("cf::player::find", G_SCALAR); |
1116 | |
1156 | |
… | |
… | |
1121 | |
1161 | |
1122 | return retval; |
1162 | return retval; |
1123 | } |
1163 | } |
1124 | |
1164 | |
1125 | maptile * |
1165 | maptile * |
1126 | find_style (const char *dirname, const char *stylename, int difficulty) |
1166 | find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse) |
1127 | { |
1167 | { |
1128 | CALL_BEGIN (3); |
1168 | CALL_BEGIN (4); |
1129 | CALL_ARG (dirname); |
1169 | CALL_ARG (dirname); |
1130 | CALL_ARG (stylename); |
1170 | CALL_ARG (stylename); |
1131 | CALL_ARG (difficulty); |
1171 | CALL_ARG (difficulty); |
|
|
1172 | CALL_ARG (recurse); |
1132 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1173 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1133 | |
1174 | |
1134 | maptile *retval = 0; |
1175 | maptile *retval = 0; |
1135 | if (count) sv_to (POPs, retval); |
1176 | if (count) sv_to (POPs, retval); |
1136 | |
1177 | |
… | |
… | |
1138 | |
1179 | |
1139 | return retval; |
1180 | return retval; |
1140 | } |
1181 | } |
1141 | |
1182 | |
1142 | maptile * |
1183 | maptile * |
1143 | maptile::find_sync (const char *path, maptile *origin) |
1184 | maptile::find_sync (const_utf8_string path, maptile *origin) |
1144 | { |
1185 | { |
1145 | CALL_BEGIN (2); |
1186 | CALL_BEGIN (2); |
1146 | CALL_ARG (path); |
1187 | CALL_ARG (path); |
1147 | CALL_ARG (origin); |
1188 | CALL_ARG (origin); |
1148 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
1189 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
… | |
… | |
1154 | |
1195 | |
1155 | return retval; |
1196 | return retval; |
1156 | } |
1197 | } |
1157 | |
1198 | |
1158 | maptile * |
1199 | maptile * |
1159 | maptile::find_async (const char *path, maptile *origin, bool load) |
1200 | maptile::find_async (const_utf8_string path, maptile *origin, bool load) |
1160 | { |
1201 | { |
1161 | CALL_BEGIN (3); |
1202 | CALL_BEGIN (3); |
1162 | CALL_ARG (path); |
1203 | CALL_ARG (path); |
1163 | CALL_ARG (origin); |
1204 | CALL_ARG (origin); |
1164 | CALL_ARG (load); |
1205 | CALL_ARG (load); |
… | |
… | |
1193 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1234 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1194 | CALL_END; |
1235 | CALL_END; |
1195 | } |
1236 | } |
1196 | |
1237 | |
1197 | void |
1238 | void |
1198 | object::player_goto (const char *path, int x, int y) |
1239 | object::player_goto (const_utf8_string path, int x, int y) |
1199 | { |
1240 | { |
1200 | if (type != PLAYER) |
1241 | if (type != PLAYER) |
1201 | return; |
1242 | return; |
1202 | |
1243 | |
1203 | CALL_BEGIN (4); |
1244 | CALL_BEGIN (4); |
… | |
… | |
1207 | CALL_ARG (y); |
1248 | CALL_ARG (y); |
1208 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1249 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1209 | CALL_END; |
1250 | CALL_END; |
1210 | } |
1251 | } |
1211 | |
1252 | |
1212 | const char * |
1253 | const_utf8_string |
1213 | object::ref () const |
1254 | object::ref () const |
1214 | { |
1255 | { |
1215 | if (type == PLAYER) |
1256 | if (type == PLAYER) |
1216 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1257 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1217 | else |
1258 | else |
|
|
1259 | // TODO: should be able to save references within the same map, at least |
1218 | return 0; |
1260 | return 0; |
1219 | } |
1261 | } |
1220 | |
1262 | |
1221 | object * |
1263 | object * |
1222 | object::deref (const char *ref) |
1264 | object::deref (const_utf8_string ref) |
1223 | { |
1265 | { |
1224 | object *retval = 0; |
1266 | object *retval = 0; |
1225 | |
1267 | |
1226 | if (ref) |
1268 | if (ref) |
1227 | { |
1269 | { |
… | |
… | |
1237 | |
1279 | |
1238 | return retval; |
1280 | return retval; |
1239 | } |
1281 | } |
1240 | |
1282 | |
1241 | void |
1283 | void |
1242 | log_backtrace (const char *msg) |
1284 | log_backtrace (const_utf8_string msg) |
1243 | { |
1285 | { |
1244 | #if HAVE_BACKTRACE |
1286 | #if HAVE_BACKTRACE |
1245 | void *addr [20]; |
1287 | void *addr [20]; |
1246 | int size = backtrace (addr, 20); |
1288 | int size = backtrace (addr, 20); |
1247 | |
1289 | |
… | |
… | |
1253 | CALL_END; |
1295 | CALL_END; |
1254 | #endif |
1296 | #endif |
1255 | } |
1297 | } |
1256 | |
1298 | |
1257 | bool |
1299 | bool |
1258 | is_match_expr (const char *expr) |
1300 | is_match_expr (const_utf8_string expr) |
1259 | { |
1301 | { |
1260 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
1302 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
1261 | } |
1303 | } |
1262 | |
1304 | |
1263 | bool |
1305 | bool |
1264 | match (const char *expr, object *ob, object *self, object *source, object *originator) |
1306 | match (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
1265 | { |
1307 | { |
1266 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1308 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1267 | expr += sizeof ("match ") - 1; |
1309 | expr += sizeof ("match ") - 1; |
1268 | |
1310 | |
1269 | CALL_BEGIN (5); |
1311 | CALL_BEGIN (5); |
… | |
… | |
1280 | |
1322 | |
1281 | return matched; |
1323 | return matched; |
1282 | } |
1324 | } |
1283 | |
1325 | |
1284 | object * |
1326 | object * |
1285 | match_one (const char *expr, object *ob, object *self, object *source, object *originator) |
1327 | match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
1286 | { |
1328 | { |
1287 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1329 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1288 | expr += sizeof ("match ") - 1; |
1330 | expr += sizeof ("match ") - 1; |
1289 | |
1331 | |
1290 | CALL_BEGIN (5); |
1332 | CALL_BEGIN (5); |
… | |
… | |
1358 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1400 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1359 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1401 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1360 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1402 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1361 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1403 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1362 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1404 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
|
|
1405 | stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1); |
|
|
1406 | stash_ext_map_world = gv_stashpv ("ext::map_world" , 1); |
1363 | |
1407 | |
1364 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1408 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1365 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
1409 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
1366 | sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); |
1410 | sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); |
1367 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
1411 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
… | |
… | |
1408 | static const struct { |
1452 | static const struct { |
1409 | const char *name; |
1453 | const char *name; |
1410 | IV iv; |
1454 | IV iv; |
1411 | } *civ, const_iv[] = { |
1455 | } *civ, const_iv[] = { |
1412 | # define const_iv(name) { # name, (IV)name }, |
1456 | # define const_iv(name) { # name, (IV)name }, |
1413 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1457 | # include "const_iv.h" |
1414 | const_iv (logBacktrace) |
1458 | # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc) |
1415 | |
1459 | # include "attackinc.h" |
1416 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1460 | # undef def |
|
|
1461 | # define def(uc, flags) const_iv (SK_ ## uc) |
|
|
1462 | # include "skillinc.h" |
|
|
1463 | # undef def |
|
|
1464 | # define def(name, use, nonuse) const_iv (body_ ## name) |
|
|
1465 | # include "slotinc.h" |
|
|
1466 | # undef def |
1417 | |
1467 | |
1418 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1468 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1419 | |
1469 | |
1420 | const_iv (MAX_TIME) |
1470 | const_iv (MAX_TIME) |
1421 | const_iv (MAXSOCKBUF) |
1471 | const_iv (MAXSOCKBUF) |
1422 | |
1472 | |
1423 | const_iv (NUM_BODY_LOCATIONS) |
|
|
1424 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
|
|
1425 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
|
|
1426 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
|
|
1427 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
|
|
1428 | const_iv (body_wrist) const_iv (body_waist) |
|
|
1429 | |
|
|
1430 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1431 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1432 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1433 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1434 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1435 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1436 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1437 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1438 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1439 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1440 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1441 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1442 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1443 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1444 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1445 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1446 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1447 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1448 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1449 | const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1450 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1451 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1452 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1453 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1454 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1455 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1456 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1457 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
|
|
1458 | const_iv (MAPSCRIPT) const_iv (SAFE_GROUND) |
|
|
1459 | |
|
|
1460 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
|
|
1461 | |
|
|
1462 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
|
|
1463 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
|
|
1464 | |
|
|
1465 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
|
|
1466 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
|
|
1467 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
|
|
1468 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
|
|
1469 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
|
|
1470 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
|
|
1471 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
|
|
1472 | |
|
|
1473 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
|
|
1474 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
|
|
1475 | const_iv (WEAP_BLUD) |
|
|
1476 | |
|
|
1477 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
|
|
1478 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
|
|
1479 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
|
|
1480 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
|
|
1481 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
|
|
1482 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
|
|
1483 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
|
|
1484 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
|
|
1485 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE) |
|
|
1486 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
|
|
1487 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
|
|
1488 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
|
|
1489 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
|
|
1490 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
|
|
1491 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
|
|
1492 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
|
|
1493 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1494 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
|
|
1495 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
|
|
1496 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
|
|
1497 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
|
|
1498 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK) |
|
|
1499 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1500 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK) |
|
|
1501 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
|
|
1502 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
|
|
1503 | |
|
|
1504 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
|
|
1505 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
|
|
1506 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
|
|
1507 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
|
|
1508 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
|
|
1509 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM) |
|
|
1510 | |
|
|
1511 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1473 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1512 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1474 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1513 | |
1475 | |
1514 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1476 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL) |
1515 | |
|
|
1516 | const_iv (SP_RAISE_DEAD) |
|
|
1517 | const_iv (SP_RUNE) |
|
|
1518 | const_iv (SP_MAKE_MARK) |
|
|
1519 | const_iv (SP_BOLT) |
|
|
1520 | const_iv (SP_BULLET) |
|
|
1521 | const_iv (SP_EXPLOSION) |
|
|
1522 | const_iv (SP_CONE) |
|
|
1523 | const_iv (SP_BOMB) |
|
|
1524 | const_iv (SP_WONDER) |
|
|
1525 | const_iv (SP_SMITE) |
|
|
1526 | const_iv (SP_MAGIC_MISSILE) |
|
|
1527 | const_iv (SP_SUMMON_GOLEM) |
|
|
1528 | const_iv (SP_DIMENSION_DOOR) |
|
|
1529 | const_iv (SP_MAGIC_MAPPING) |
|
|
1530 | const_iv (SP_MAGIC_WALL) |
|
|
1531 | const_iv (SP_DESTRUCTION) |
|
|
1532 | const_iv (SP_PERCEIVE_SELF) |
|
|
1533 | const_iv (SP_WORD_OF_RECALL) |
|
|
1534 | const_iv (SP_INVISIBLE) |
|
|
1535 | const_iv (SP_PROBE) |
|
|
1536 | const_iv (SP_HEALING) |
|
|
1537 | const_iv (SP_CREATE_FOOD) |
|
|
1538 | const_iv (SP_EARTH_TO_DUST) |
|
|
1539 | const_iv (SP_CHANGE_ABILITY) |
|
|
1540 | const_iv (SP_BLESS) |
|
|
1541 | const_iv (SP_CURSE) |
|
|
1542 | const_iv (SP_SUMMON_MONSTER) |
|
|
1543 | const_iv (SP_CHARGING) |
|
|
1544 | const_iv (SP_POLYMORPH) |
|
|
1545 | const_iv (SP_ALCHEMY) |
|
|
1546 | const_iv (SP_REMOVE_CURSE) |
|
|
1547 | const_iv (SP_IDENTIFY) |
|
|
1548 | const_iv (SP_DETECTION) |
|
|
1549 | const_iv (SP_MOOD_CHANGE) |
|
|
1550 | const_iv (SP_MOVING_BALL) |
|
|
1551 | const_iv (SP_SWARM) |
|
|
1552 | const_iv (SP_CHANGE_MANA) |
|
|
1553 | const_iv (SP_DISPEL_RUNE) |
|
|
1554 | const_iv (SP_CREATE_MISSILE) |
|
|
1555 | const_iv (SP_CONSECRATE) |
|
|
1556 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1557 | const_iv (SP_LIGHT) |
|
|
1558 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1559 | const_iv (SP_FAERY_FIRE) |
|
|
1560 | const_iv (SP_CAUSE_DISEASE) |
|
|
1561 | const_iv (SP_AURA) |
|
|
1562 | const_iv (SP_TOWN_PORTAL) |
|
|
1563 | const_iv (SP_PARTY_SPELL) |
|
|
1564 | |
1477 | |
1565 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1478 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1566 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1479 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1567 | const_iv (F_LOCKED) |
1480 | const_iv (F_LOCKED) |
1568 | |
1481 | |
1569 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
|
|
1570 | |
|
|
1571 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1482 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1572 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1483 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1573 | |
1484 | |
1574 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
|
|
1575 | |
|
|
1576 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
|
|
1577 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) |
|
|
1578 | |
|
|
1579 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
|
|
1580 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
|
|
1581 | |
|
|
1582 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1485 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1583 | |
|
|
1584 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
|
|
1585 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
|
|
1586 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
|
|
1587 | const_iv (M_ICE) const_iv (M_SPECIAL) |
|
|
1588 | |
1486 | |
1589 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1487 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1590 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1488 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1591 | |
1489 | |
1592 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
|
|
1593 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
|
|
1594 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
|
|
1595 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
|
|
1596 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
|
|
1597 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
|
|
1598 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
|
|
1599 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
|
|
1600 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
|
|
1601 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
|
|
1602 | const_iv (SK_POISON_NAIL) |
|
|
1603 | |
|
|
1604 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
|
|
1605 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
|
|
1606 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1607 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
|
|
1608 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
|
|
1609 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
|
|
1610 | |
|
|
1611 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
|
|
1612 | |
|
|
1613 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
|
|
1614 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
|
|
1615 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
|
|
1616 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
|
|
1617 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
|
|
1618 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
|
|
1619 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
|
|
1620 | |
|
|
1621 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1490 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1622 | const_iv (MAP_INACTIVE) |
1491 | const_iv (MAP_INACTIVE) |
1623 | |
1492 | |
1624 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1493 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1625 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1494 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1626 | |
1495 | |
1627 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
|
|
1628 | |
|
|
1629 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1496 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1630 | |
1497 | |
1631 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
|
|
1632 | |
|
|
1633 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1498 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1634 | |
|
|
1635 | // random map generator |
|
|
1636 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
|
|
1637 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1638 | |
|
|
1639 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1640 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1641 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1642 | |
|
|
1643 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1644 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1645 | |
|
|
1646 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1647 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL) |
|
|
1648 | |
|
|
1649 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1650 | const_iv (FT_RSRC) const_iv (FT_NUM) |
|
|
1651 | }; |
1499 | }; |
1652 | |
1500 | |
1653 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1501 | for (civ = const_iv + array_length (const_iv); civ-- > const_iv; ) |
1654 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1502 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1655 | |
1503 | |
1656 | static const struct { |
1504 | static const struct { |
1657 | const char *name; |
1505 | const char *name; |
1658 | int skip; |
1506 | int skip; |
… | |
… | |
1664 | # undef def |
1512 | # undef def |
1665 | }; |
1513 | }; |
1666 | |
1514 | |
1667 | AV *av = get_av ("cf::EVENT", 1); |
1515 | AV *av = get_av ("cf::EVENT", 1); |
1668 | |
1516 | |
1669 | for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) |
1517 | for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; ) |
1670 | { |
1518 | { |
1671 | AV *event = newAV (); |
1519 | AV *event = newAV (); |
1672 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1520 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1673 | av_push (event, newSViv (eiv->klass)); |
1521 | av_push (event, newSViv (eiv->klass)); |
1674 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1522 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
… | |
… | |
1755 | |
1603 | |
1756 | void init_anim () |
1604 | void init_anim () |
1757 | |
1605 | |
1758 | void init_globals () |
1606 | void init_globals () |
1759 | |
1607 | |
1760 | void init_experience () |
|
|
1761 | |
|
|
1762 | void init_attackmess () |
1608 | void init_attackmess () |
1763 | |
1609 | |
1764 | void init_dynamic () |
1610 | void init_dynamic () |
1765 | |
1611 | |
1766 | void load_settings () |
1612 | void load_settings () |
1767 | |
1613 | |
|
|
1614 | void reload_exp_table () |
|
|
1615 | |
1768 | void load_materials () |
1616 | void reload_materials () |
1769 | |
1617 | |
1770 | void init_uuid () |
1618 | void init_uuid () |
1771 | CODE: |
1619 | CODE: |
1772 | UUID::init (); |
1620 | UUID::init (); |
1773 | |
1621 | |
1774 | void init_signals () |
1622 | void init_signals () |
1775 | |
|
|
1776 | void init_commands () |
|
|
1777 | |
1623 | |
1778 | void init_skills () |
1624 | void init_skills () |
1779 | |
1625 | |
1780 | void init_beforeplay () |
1626 | void init_beforeplay () |
1781 | |
1627 | |
… | |
… | |
1811 | } |
1657 | } |
1812 | |
1658 | |
1813 | void server_tick () |
1659 | void server_tick () |
1814 | CODE: |
1660 | CODE: |
1815 | { |
1661 | { |
|
|
1662 | ev_now_update (EV_DEFAULT); |
1816 | NOW = ev_now (EV_DEFAULT); |
1663 | NOW = ev_now (EV_DEFAULT); |
1817 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1664 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1818 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1665 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1819 | runtime = SvNVX (sv_runtime); |
1666 | runtime = SvNVX (sv_runtime); |
1820 | |
1667 | |
1821 | server_tick (); |
1668 | server_tick (); |
1822 | |
1669 | |
1823 | NOW = ev_time (); |
1670 | ev_now_update (EV_DEFAULT); |
|
|
1671 | NOW = ev_now (EV_DEFAULT); |
1824 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1672 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1825 | runtime += TICK; |
1673 | runtime += TICK; |
1826 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1674 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1827 | } |
1675 | } |
1828 | |
1676 | |
… | |
… | |
1839 | switch (items) |
1687 | switch (items) |
1840 | { |
1688 | { |
1841 | case 0: RETVAL = gen (); break; |
1689 | case 0: RETVAL = gen (); break; |
1842 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1690 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1843 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1691 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1844 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1692 | default: croak ("cf::rndm requires zero, one or two parameters."); break; |
1845 | } |
1693 | } |
1846 | } |
1694 | } |
1847 | OUTPUT: |
1695 | OUTPUT: |
1848 | RETVAL |
1696 | RETVAL |
1849 | |
1697 | |
… | |
… | |
1856 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1704 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1857 | CODE: |
1705 | CODE: |
1858 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1706 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1859 | OUTPUT: |
1707 | OUTPUT: |
1860 | RETVAL |
1708 | RETVAL |
|
|
1709 | |
|
|
1710 | const char *ordinal (int i) |
1861 | |
1711 | |
1862 | void weaken (...) |
1712 | void weaken (...) |
1863 | PROTOTYPE: @ |
1713 | PROTOTYPE: @ |
1864 | CODE: |
1714 | CODE: |
1865 | while (items > 0) |
1715 | while (items > 0) |
1866 | sv_rvweaken (ST (--items)); |
1716 | sv_rvweaken (ST (--items)); |
1867 | |
1717 | |
1868 | void |
1718 | void log_suspend () |
|
|
1719 | |
|
|
1720 | void log_resume () |
|
|
1721 | |
1869 | log_backtrace (utf8_string msg) |
1722 | void log_backtrace (utf8_string msg) |
1870 | |
1723 | |
1871 | void |
|
|
1872 | LOG (int flags, utf8_string msg) |
1724 | void LOG (int flags, utf8_string msg) |
1873 | PROTOTYPE: $$ |
1725 | PROTOTYPE: $$ |
1874 | C_ARGS: flags, "%s", msg |
1726 | C_ARGS: flags, "%s", msg |
1875 | |
1727 | |
1876 | octet_string path_combine (octet_string base, octet_string path) |
1728 | octet_string path_combine (octet_string base, octet_string path) |
1877 | PROTOTYPE: $$ |
1729 | PROTOTYPE: $$ |
… | |
… | |
1924 | |
1776 | |
1925 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1777 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1926 | INIT: |
1778 | INIT: |
1927 | #if __GLIBC__ |
1779 | #if __GLIBC__ |
1928 | mallopt (M_TOP_PAD, 1024 * 1024); |
1780 | mallopt (M_TOP_PAD, 1024 * 1024); |
1929 | mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); |
1781 | mallopt (M_MMAP_THRESHOLD, 1024 * 1024); |
1930 | mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory |
1782 | mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory |
|
|
1783 | if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10)) |
1931 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1784 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1932 | #endif |
1785 | #endif |
1933 | |
1786 | |
1934 | int munlockall () |
1787 | int munlockall () |
1935 | |
1788 | |
1936 | #endif |
1789 | #endif |
… | |
… | |
1969 | |
1822 | |
1970 | int random_roll (int min, int max, object *op, int goodbad); |
1823 | int random_roll (int min, int max, object *op, int goodbad); |
1971 | |
1824 | |
1972 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1825 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1973 | |
1826 | |
1974 | int |
|
|
1975 | exp_to_level (val64 exp) |
1827 | int exp_to_level (val64 exp) |
|
|
1828 | |
|
|
1829 | val64 level_to_min_exp (int level) |
|
|
1830 | |
|
|
1831 | SV * |
|
|
1832 | attacktype_name (int atnr) |
1976 | CODE: |
1833 | CODE: |
1977 | { |
1834 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
1978 | int i = 0; |
1835 | ? newSVpv (attacktype_name [atnr], 0) |
1979 | |
1836 | : &PL_sv_undef; |
1980 | RETVAL = settings.max_level; |
|
|
1981 | |
|
|
1982 | for (i = 1; i <= settings.max_level; i++) |
|
|
1983 | { |
|
|
1984 | if (levels[i] > exp) |
|
|
1985 | { |
|
|
1986 | RETVAL = i - 1; |
|
|
1987 | break; |
|
|
1988 | } |
|
|
1989 | } |
|
|
1990 | } |
|
|
1991 | OUTPUT: RETVAL |
1837 | OUTPUT: RETVAL |
1992 | |
1838 | |
1993 | val64 |
|
|
1994 | level_to_min_exp (int level) |
|
|
1995 | CODE: |
|
|
1996 | if (level > settings.max_level) |
|
|
1997 | RETVAL = levels[settings.max_level]; |
|
|
1998 | else if (level < 1) |
|
|
1999 | RETVAL = 0; |
|
|
2000 | else |
|
|
2001 | RETVAL = levels[level]; |
|
|
2002 | OUTPUT: RETVAL |
|
|
2003 | |
|
|
2004 | SV * |
1839 | SV * |
2005 | resistance_to_string (int atnr) |
1840 | attacktype_desc (int atnr) |
2006 | CODE: |
1841 | CODE: |
2007 | if (atnr >= 0 && atnr < NROFATTACKS) |
1842 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
|
|
1843 | ? newSVpv (attacktype_desc [atnr], 0) |
|
|
1844 | : &PL_sv_undef; |
|
|
1845 | OUTPUT: RETVAL |
|
|
1846 | |
|
|
1847 | SV * |
|
|
1848 | resist_plus (int atnr) |
|
|
1849 | CODE: |
|
|
1850 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
2008 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1851 | ? newSVpv (resist_plus [atnr], 0) |
2009 | else |
1852 | : &PL_sv_undef; |
2010 | XSRETURN_UNDEF; |
1853 | OUTPUT: RETVAL |
|
|
1854 | |
|
|
1855 | SV * |
|
|
1856 | change_resist_msg (int atnr) |
|
|
1857 | CODE: |
|
|
1858 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
|
|
1859 | ? newSVpv (change_resist_msg [atnr], 0) |
|
|
1860 | : &PL_sv_undef; |
2011 | OUTPUT: RETVAL |
1861 | OUTPUT: RETVAL |
2012 | |
1862 | |
2013 | UUID |
1863 | UUID |
2014 | uuid_cur () |
1864 | uuid_cur () |
2015 | CODE: |
1865 | CODE: |
… | |
… | |
2065 | CODE: |
1915 | CODE: |
2066 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1916 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
2067 | OUTPUT: |
1917 | OUTPUT: |
2068 | RETVAL |
1918 | RETVAL |
2069 | |
1919 | |
|
|
1920 | bool should_invoke (attachable *obj, int event) |
|
|
1921 | CODE: |
|
|
1922 | RETVAL = obj->should_invoke ((event_type)event); |
|
|
1923 | OUTPUT: RETVAL |
|
|
1924 | |
2070 | void |
1925 | void |
2071 | debug_trace (attachable *obj, bool on = true) |
1926 | debug_trace (attachable *obj, bool on = true) |
2072 | CODE: |
1927 | CODE: |
2073 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
1928 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
2074 | if (on) |
1929 | if (on) |
… | |
… | |
2082 | #object *mortals (U32 index) |
1937 | #object *mortals (U32 index) |
2083 | # CODE: |
1938 | # CODE: |
2084 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1939 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
2085 | # OUTPUT: RETVAL |
1940 | # OUTPUT: RETVAL |
2086 | |
1941 | |
2087 | INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
1942 | INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h | |
2088 | |
1943 | |
2089 | MODULE = cf PACKAGE = cf::global |
1944 | MODULE = cf PACKAGE = cf::global |
2090 | |
1945 | |
2091 | int invoke (SV *klass, int event, ...) |
1946 | int invoke (SV *klass, int event, ...) |
2092 | CODE: |
1947 | CODE: |
… | |
… | |
2096 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1951 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
2097 | OUTPUT: RETVAL |
1952 | OUTPUT: RETVAL |
2098 | |
1953 | |
2099 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1954 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
2100 | |
1955 | |
2101 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1956 | INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h | |
2102 | |
1957 | |
2103 | int invoke (object *op, int event, ...) |
1958 | int invoke (object *op, int event, ...) |
2104 | CODE: |
1959 | CODE: |
2105 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1960 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
2106 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1961 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2133 | int mortals_size () |
1988 | int mortals_size () |
2134 | CODE: |
1989 | CODE: |
2135 | RETVAL = attachable::mortals.size (); |
1990 | RETVAL = attachable::mortals.size (); |
2136 | OUTPUT: RETVAL |
1991 | OUTPUT: RETVAL |
2137 | |
1992 | |
2138 | const char *slot_use_name (U32 slot) |
1993 | const_utf8_string slot_name (U32 slot) |
2139 | ALIAS: |
1994 | ALIAS: |
|
|
1995 | slot_name = 0 |
|
|
1996 | slot_use_name = 1 |
2140 | slot_nonuse_name = 1 |
1997 | slot_nonuse_name = 2 |
2141 | CODE: |
1998 | CODE: |
2142 | { |
1999 | { |
2143 | if (slot >= NUM_BODY_LOCATIONS) |
2000 | if (slot >= NUM_BODY_LOCATIONS) |
2144 | croak ("body slot index out of range"); |
2001 | croak ("body slot index out of range"); |
2145 | |
2002 | |
2146 | switch (ix) |
2003 | switch (ix) |
2147 | { |
2004 | { |
|
|
2005 | case 0: RETVAL = body_locations[slot].name ; break; |
2148 | case 0: RETVAL = body_locations[slot].use_name; break; |
2006 | case 1: RETVAL = body_locations[slot].use_name ; break; |
2149 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
2007 | case 2: RETVAL = body_locations[slot].nonuse_name; break; |
2150 | } |
2008 | } |
2151 | } |
2009 | } |
2152 | OUTPUT: |
2010 | OUTPUT: |
2153 | RETVAL |
2011 | RETVAL |
2154 | |
2012 | |
… | |
… | |
2199 | OUTPUT: |
2057 | OUTPUT: |
2200 | RETVAL |
2058 | RETVAL |
2201 | |
2059 | |
2202 | object *find_best_object_match (object *op, utf8_string match) |
2060 | object *find_best_object_match (object *op, utf8_string match) |
2203 | |
2061 | |
2204 | object *find_marked_object (object *op) |
|
|
2205 | |
|
|
2206 | int need_identify (object *obj); |
|
|
2207 | |
|
|
2208 | int apply_shop_mat (object *shop_mat, object *op); |
2062 | int apply_shop_mat (object *shop_mat, object *op); |
2209 | |
2063 | |
2210 | int move (object *op, int dir, object *originator = op) |
2064 | int move (object *op, int dir, object *originator = op) |
2211 | CODE: |
2065 | CODE: |
2212 | RETVAL = move_ob (op, dir, originator); |
2066 | RETVAL = op->move (dir, originator); |
2213 | OUTPUT: |
2067 | OUTPUT: |
2214 | RETVAL |
2068 | RETVAL |
2215 | |
2069 | |
2216 | void apply (object *applier, object *applied, int flags = 0) |
|
|
2217 | CODE: |
|
|
2218 | manual_apply (applied, applier, flags); |
|
|
2219 | |
|
|
2220 | void apply_below (object *op) |
2070 | void apply_below (object *op) |
2221 | CODE: |
2071 | CODE: |
2222 | player_apply_below (op); |
2072 | player_apply_below (op); |
2223 | |
2073 | |
2224 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
2074 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
… | |
… | |
2268 | |
2118 | |
2269 | void pick_up (object *who, object *op) |
2119 | void pick_up (object *who, object *op) |
2270 | |
2120 | |
2271 | void update_object (object *op, int action) |
2121 | void update_object (object *op, int action) |
2272 | |
2122 | |
2273 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
2123 | void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0) |
2274 | |
2124 | |
2275 | void player_lvl_adj (object *who, object *skill = 0) |
2125 | void player_lvl_adj (object *who, object *skill = 0) |
2276 | |
2126 | |
2277 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2127 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2278 | |
2128 | |
… | |
… | |
2284 | |
2134 | |
2285 | void handle_apply_yield (object *op) |
2135 | void handle_apply_yield (object *op) |
2286 | |
2136 | |
2287 | int convert_item (object *item, object *converter) |
2137 | int convert_item (object *item, object *converter) |
2288 | |
2138 | |
|
|
2139 | void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); |
2289 | |
2140 | |
2290 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2141 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2291 | |
2142 | |
2292 | # no clean way to get an object from an archetype - stupid idiotic |
2143 | # no clean way to get an object from an archetype - stupid idiotic |
2293 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2144 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
… | |
… | |
2297 | CODE: |
2148 | CODE: |
2298 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2149 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2299 | OUTPUT: |
2150 | OUTPUT: |
2300 | RETVAL |
2151 | RETVAL |
2301 | |
2152 | |
|
|
2153 | object *generate (utf8_string arch, object *creator) |
|
|
2154 | CODE: |
|
|
2155 | object *obj = get_archetype (arch); |
|
|
2156 | fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); |
|
|
2157 | RETVAL = obj; |
|
|
2158 | OUTPUT: |
|
|
2159 | RETVAL |
|
|
2160 | |
2302 | object *find_object (U32 tag) |
2161 | object *find_object (U32 tag) |
|
|
2162 | |
|
|
2163 | object *find_object_uuid (UUID i) |
2303 | |
2164 | |
2304 | # TODO: nuke |
2165 | # TODO: nuke |
2305 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2166 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2306 | PROTOTYPE: $$$$$$ |
2167 | PROTOTYPE: $$$$$$ |
2307 | CODE: |
2168 | CODE: |
… | |
… | |
2330 | PROTOTYPE: $$;$ |
2191 | PROTOTYPE: $$;$ |
2331 | PPCODE: |
2192 | PPCODE: |
2332 | { |
2193 | { |
2333 | rv_vector rv; |
2194 | rv_vector rv; |
2334 | |
2195 | |
2335 | PUTBACK; |
|
|
2336 | get_rangevector (ob, other, &rv, flags); |
2196 | get_rangevector (ob, other, &rv, flags); |
2337 | SPAGAIN; |
|
|
2338 | |
2197 | |
2339 | EXTEND (SP, 5); |
2198 | EXTEND (SP, 5); |
2340 | PUSHs (newSVuv (rv.distance)); |
2199 | PUSHs (sv_2mortal (newSVuv (rv.distance))); |
2341 | PUSHs (newSViv (rv.distance_x)); |
2200 | PUSHs (sv_2mortal (newSViv (rv.distance_x))); |
2342 | PUSHs (newSViv (rv.distance_y)); |
2201 | PUSHs (sv_2mortal (newSViv (rv.distance_y))); |
2343 | PUSHs (newSViv (rv.direction)); |
2202 | PUSHs (sv_2mortal (newSViv (rv.direction))); |
2344 | PUSHs (to_sv (rv.part)); |
2203 | PUSHs (sv_2mortal (to_sv (rv.part))); |
2345 | } |
2204 | } |
2346 | |
2205 | |
2347 | bool on_same_map_as (object *ob, object *other) |
2206 | bool on_same_map_as (object *ob, object *other) |
2348 | CODE: |
2207 | CODE: |
2349 | RETVAL = on_same_map (ob, other); |
2208 | RETVAL = on_same_map (ob, other); |
… | |
… | |
2369 | RETVAL = op->contr; |
2228 | RETVAL = op->contr; |
2370 | OUTPUT: RETVAL |
2229 | OUTPUT: RETVAL |
2371 | |
2230 | |
2372 | bool move_player (object *op, int dir) |
2231 | bool move_player (object *op, int dir) |
2373 | |
2232 | |
2374 | void check_score (object *op) |
|
|
2375 | |
|
|
2376 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2233 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2377 | CODE: |
2234 | CODE: |
2378 | new_draw_info (flags, 0, op, txt); |
2235 | new_draw_info (flags, 0, op, txt); |
2379 | |
2236 | |
2380 | void kill_player (object *op) |
2237 | void kill_player (object *op) |
… | |
… | |
2392 | int command_arrest (object *op, utf8_string params) |
2249 | int command_arrest (object *op, utf8_string params) |
2393 | |
2250 | |
2394 | |
2251 | |
2395 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2252 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2396 | |
2253 | |
2397 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
2254 | INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h | |
2398 | |
2255 | |
2399 | int invoke (player *pl, int event, ...) |
2256 | int invoke (player *pl, int event, ...) |
2400 | CODE: |
2257 | CODE: |
2401 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2258 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2402 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2259 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2494 | if (op->tag) |
2351 | if (op->tag) |
2495 | XPUSHs (sv_2mortal (to_sv (op))); |
2352 | XPUSHs (sv_2mortal (to_sv (op))); |
2496 | } |
2353 | } |
2497 | } |
2354 | } |
2498 | |
2355 | |
2499 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2356 | INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h | |
2500 | |
2357 | |
2501 | void |
2358 | void |
2502 | adjust_daylight () |
2359 | adjust_daylight () |
2503 | CODE: |
2360 | CODE: |
2504 | maptile::adjust_daylight (); |
2361 | maptile::adjust_daylight (); |
… | |
… | |
2550 | for (int x = 0; x < THIS->width; ++x) |
2407 | for (int x = 0; x < THIS->width; ++x) |
2551 | for (int y = 0; y < THIS->height; ++y) |
2408 | for (int y = 0; y < THIS->height; ++y) |
2552 | { |
2409 | { |
2553 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2410 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2554 | if (op->flag [FLAG_IS_FLOOR]) |
2411 | if (op->flag [FLAG_IS_FLOOR]) |
2555 | goto skip_space; |
2412 | goto skip; |
2556 | |
2413 | |
2557 | { |
2414 | { |
2558 | int offs = offset + y * stride + x; |
2415 | int offs = offset + y * stride + x; |
|
|
2416 | |
2559 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2417 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2560 | { |
2418 | { |
2561 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2419 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2562 | { |
2420 | { |
2563 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2421 | object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); |
2564 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2422 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2565 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2423 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2566 | |
2424 | |
2567 | if (ob->randomitems) |
2425 | if (ob->randomitems && !ob->above) |
2568 | { |
2426 | { |
2569 | if (!ob->above) |
|
|
2570 | { |
|
|
2571 | ob->create_treasure (ob->randomitems); |
2427 | ob->create_treasure (ob->randomitems); |
2572 | |
2428 | |
2573 | for (object *op = ob->above; op; op = op->above) |
2429 | for (object *op = ob->above; op; op = op->above) |
2574 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2430 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2575 | } |
2431 | // TODO: if this is a pickable object, then the item |
2576 | |
2432 | // will at a bit weird - saving inside the player |
2577 | ob->randomitems = 0; |
2433 | // will clear the flag, but when the player drops |
|
|
2434 | // it without logging out, it keeps the flag. |
|
|
2435 | // nobody ahs reported this, but this can be rather |
|
|
2436 | // annoying on persistent maps. |
2578 | } |
2437 | } |
2579 | } |
2438 | } |
2580 | } |
2439 | } |
2581 | } |
2440 | } |
2582 | |
2441 | |
2583 | skip_space: ; |
2442 | skip: ; |
2584 | } |
2443 | } |
2585 | } |
2444 | } |
2586 | |
2445 | |
2587 | void |
2446 | void |
2588 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
2447 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
… | |
… | |
2598 | |
2457 | |
2599 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2458 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2600 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2459 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2601 | |
2460 | |
2602 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2461 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2603 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2462 | regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2604 | |
2463 | |
2605 | for (int y = 0; y < THIS->height; ++y) |
2464 | for (int y = 0; y < THIS->height; ++y) |
2606 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2465 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2607 | |
2466 | |
2608 | sfree (THIS->regions, THIS->size ()); |
2467 | sfree (THIS->regions, THIS->size ()); |
… | |
… | |
2618 | for (int x = 0; x < THIS->width; ++x) |
2477 | for (int x = 0; x < THIS->width; ++x) |
2619 | for (int y = 0; y < THIS->height; ++y) |
2478 | for (int y = 0; y < THIS->height; ++y) |
2620 | { |
2479 | { |
2621 | region *rgn = THIS->region (x, y); |
2480 | region *rgn = THIS->region (x, y); |
2622 | |
2481 | |
2623 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2624 | if (object *op = THIS->at (x, y).top) |
2482 | if (object *op = THIS->at (x, y).top) |
2625 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2483 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2626 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2484 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2627 | } |
2485 | } |
2628 | |
2486 | |
… | |
… | |
2634 | if (oblinkpt *obp = map->find_link (connection)) |
2492 | if (oblinkpt *obp = map->find_link (connection)) |
2635 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2493 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2636 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2494 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2637 | |
2495 | |
2638 | void |
2496 | void |
2639 | get_map_flags (maptile *map, int x, int y) |
2497 | xy_normalise (maptile *map, int x, int y, int dir = 0) |
2640 | PPCODE: |
2498 | PPCODE: |
2641 | { |
2499 | { |
2642 | maptile *nmap = 0; |
2500 | mapxy pos (map, x, y); |
2643 | I16 nx = 0, ny = 0; |
2501 | if (!pos.move (dir).normalise ()) |
|
|
2502 | XSRETURN_EMPTY; |
2644 | |
2503 | |
2645 | PUTBACK; |
|
|
2646 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2647 | SPAGAIN; |
|
|
2648 | |
|
|
2649 | EXTEND (SP, 4); |
2504 | EXTEND (SP, 3); |
2650 | PUSHs (sv_2mortal (newSViv (flags))); |
|
|
2651 | |
|
|
2652 | if (GIMME_V == G_ARRAY) |
|
|
2653 | { |
|
|
2654 | PUSHs (sv_2mortal (to_sv (nmap))); |
2505 | PUSHs (sv_2mortal (to_sv (pos.m))); |
2655 | PUSHs (sv_2mortal (newSViv (nx))); |
2506 | PUSHs (sv_2mortal (to_sv (pos.x))); |
2656 | PUSHs (sv_2mortal (newSViv (ny))); |
2507 | PUSHs (sv_2mortal (to_sv (pos.y))); |
2657 | } |
|
|
2658 | } |
2508 | } |
2659 | |
2509 | |
2660 | mapspace * |
2510 | mapspace * |
2661 | ms (maptile *map, unsigned int x, unsigned int y) |
2511 | ms (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2662 | PROTOTYPE: $$$ |
2512 | PROTOTYPE: $$$;$ |
2663 | CODE: |
2513 | CODE: |
2664 | { |
2514 | { |
2665 | maptile *nmap = 0; |
2515 | mapxy pos (map, x, y); |
2666 | I16 nx, ny; |
2516 | if (!pos.move (dir).normalise ()) |
2667 | |
|
|
2668 | PUTBACK; |
|
|
2669 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2670 | SPAGAIN; |
|
|
2671 | |
|
|
2672 | if (!nmap) |
|
|
2673 | XSRETURN_UNDEF; |
2517 | XSRETURN_UNDEF; |
2674 | |
2518 | |
2675 | RETVAL = &nmap->at (nx, ny); |
2519 | RETVAL = &*pos; |
2676 | } |
2520 | } |
2677 | OUTPUT: |
2521 | OUTPUT: |
2678 | RETVAL |
2522 | RETVAL |
2679 | |
2523 | |
2680 | void |
2524 | void |
2681 | at (maptile *map, unsigned int x, unsigned int y) |
2525 | at (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2682 | PROTOTYPE: $$$ |
2526 | PROTOTYPE: $$$;$ |
2683 | PPCODE: |
2527 | PPCODE: |
2684 | { |
2528 | mapxy pos (map, x, y); |
2685 | maptile *nmap = 0; |
2529 | if (pos.move (dir).normalise ()) |
2686 | I16 nx, ny; |
|
|
2687 | |
|
|
2688 | PUTBACK; |
|
|
2689 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2690 | SPAGAIN; |
|
|
2691 | |
|
|
2692 | if (nmap) |
|
|
2693 | for (object *o = nmap->at (nx, ny).bot; o; o = o->above) |
2530 | for (object *o = pos->bot; o; o = o->above) |
2694 | XPUSHs (sv_2mortal (to_sv (o))); |
2531 | XPUSHs (sv_2mortal (to_sv (o))); |
2695 | } |
|
|
2696 | |
2532 | |
2697 | SV * |
2533 | SV * |
2698 | bot_at (maptile *map, unsigned int x, unsigned int y) |
2534 | bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2699 | PROTOTYPE: $$$ |
2535 | PROTOTYPE: $$$;$ |
2700 | ALIAS: |
2536 | ALIAS: |
2701 | top_at = 1 |
2537 | top_at = 1 |
2702 | flags_at = 2 |
2538 | flags_at = 2 |
2703 | light_at = 3 |
2539 | light_at = 3 |
2704 | move_block_at = 4 |
2540 | move_block_at = 4 |
2705 | move_slow_at = 5 |
2541 | move_slow_at = 5 |
2706 | move_on_at = 6 |
2542 | move_on_at = 6 |
2707 | move_off_at = 7 |
2543 | move_off_at = 7 |
2708 | CODE: |
2544 | CODE: |
2709 | { |
2545 | { |
2710 | sint16 nx = x; |
2546 | mapxy pos (map, x, y); |
2711 | sint16 ny = y; |
2547 | if (!pos.move (dir).normalise ()) |
2712 | |
|
|
2713 | if (!xy_normalise (map, nx, ny)) |
|
|
2714 | XSRETURN_UNDEF; |
2548 | XSRETURN_UNDEF; |
2715 | |
2549 | |
2716 | mapspace &ms = map->at (nx, ny); |
2550 | mapspace &ms = *pos; |
2717 | |
2551 | |
2718 | ms.update (); |
2552 | ms.update (); |
2719 | |
2553 | |
2720 | switch (ix) |
2554 | switch (ix) |
2721 | { |
2555 | { |
… | |
… | |
2731 | } |
2565 | } |
2732 | OUTPUT: RETVAL |
2566 | OUTPUT: RETVAL |
2733 | |
2567 | |
2734 | # worst xs function of my life |
2568 | # worst xs function of my life |
2735 | bool |
2569 | bool |
2736 | _create_random_map (\ |
2570 | _create_random_map (maptile *self, SV *options) |
2737 | maptile *self,\ |
|
|
2738 | utf8_string wallstyle,\ |
|
|
2739 | utf8_string wall_name,\ |
|
|
2740 | utf8_string floorstyle,\ |
|
|
2741 | utf8_string monsterstyle,\ |
|
|
2742 | utf8_string treasurestyle,\ |
|
|
2743 | utf8_string layoutstyle,\ |
|
|
2744 | utf8_string doorstyle,\ |
|
|
2745 | utf8_string decorstyle,\ |
|
|
2746 | utf8_string origin_map,\ |
|
|
2747 | utf8_string final_map,\ |
|
|
2748 | utf8_string exitstyle,\ |
|
|
2749 | utf8_string this_map,\ |
|
|
2750 | utf8_string exit_on_final_map,\ |
|
|
2751 | int xsize,\ |
|
|
2752 | int ysize,\ |
|
|
2753 | int expand2x,\ |
|
|
2754 | int layoutoptions1,\ |
|
|
2755 | int layoutoptions2,\ |
|
|
2756 | int layoutoptions3,\ |
|
|
2757 | int symmetry,\ |
|
|
2758 | int difficulty,\ |
|
|
2759 | int difficulty_given,\ |
|
|
2760 | float difficulty_increase,\ |
|
|
2761 | int dungeon_level,\ |
|
|
2762 | int dungeon_depth,\ |
|
|
2763 | int decoroptions,\ |
|
|
2764 | int orientation,\ |
|
|
2765 | int origin_y,\ |
|
|
2766 | int origin_x,\ |
|
|
2767 | U32 random_seed,\ |
|
|
2768 | val64 total_map_hp,\ |
|
|
2769 | int map_layout_style,\ |
|
|
2770 | int treasureoptions,\ |
|
|
2771 | int symmetry_used,\ |
|
|
2772 | region *region,\ |
|
|
2773 | utf8_string custom\ |
|
|
2774 | ) |
|
|
2775 | CODE: |
2571 | CODE: |
2776 | { |
2572 | { |
2777 | random_map_params rmp; |
2573 | random_map_params rmp ((HV *)SvRV (options)); |
2778 | |
|
|
2779 | assign (rmp.wallstyle , wallstyle); |
|
|
2780 | assign (rmp.wall_name , wall_name); |
|
|
2781 | assign (rmp.floorstyle , floorstyle); |
|
|
2782 | assign (rmp.monsterstyle , monsterstyle); |
|
|
2783 | assign (rmp.treasurestyle , treasurestyle); |
|
|
2784 | assign (rmp.layoutstyle , layoutstyle); |
|
|
2785 | assign (rmp.doorstyle , doorstyle); |
|
|
2786 | assign (rmp.decorstyle , decorstyle); |
|
|
2787 | assign (rmp.exitstyle , exitstyle); |
|
|
2788 | assign (rmp.exit_on_final_map, exit_on_final_map); |
|
|
2789 | |
|
|
2790 | rmp.origin_map = origin_map; |
|
|
2791 | rmp.final_map = final_map; |
|
|
2792 | rmp.this_map = this_map; |
|
|
2793 | rmp.xsize = xsize; |
|
|
2794 | rmp.ysize = ysize; |
|
|
2795 | rmp.expand2x = expand2x; |
|
|
2796 | rmp.layoutoptions1 = layoutoptions1; |
|
|
2797 | rmp.layoutoptions2 = layoutoptions2; |
|
|
2798 | rmp.layoutoptions3 = layoutoptions3; |
|
|
2799 | rmp.symmetry = symmetry; |
|
|
2800 | rmp.difficulty = difficulty; |
|
|
2801 | rmp.difficulty_given = difficulty_given; |
|
|
2802 | rmp.difficulty_increase = difficulty_increase; |
|
|
2803 | rmp.dungeon_level = dungeon_level; |
|
|
2804 | rmp.dungeon_depth = dungeon_depth; |
|
|
2805 | rmp.decoroptions = decoroptions; |
|
|
2806 | rmp.orientation = orientation; |
|
|
2807 | rmp.origin_y = origin_y; |
|
|
2808 | rmp.origin_x = origin_x; |
|
|
2809 | rmp.random_seed = random_seed; |
|
|
2810 | rmp.total_map_hp = (uint64_t) total_map_hp; |
|
|
2811 | rmp.map_layout_style = map_layout_style; |
|
|
2812 | rmp.treasureoptions = treasureoptions; |
|
|
2813 | rmp.symmetry_used = symmetry_used; |
|
|
2814 | rmp.region = region; |
|
|
2815 | rmp.custom = custom; |
|
|
2816 | |
|
|
2817 | RETVAL = self->generate_random_map (&rmp); |
2574 | RETVAL = self->generate_random_map (&rmp); |
2818 | } |
2575 | } |
2819 | OUTPUT: |
2576 | OUTPUT: |
2820 | RETVAL |
2577 | RETVAL |
2821 | |
2578 | |
2822 | MODULE = cf PACKAGE = cf::mapspace |
2579 | MODULE = cf PACKAGE = cf::mapspace |
2823 | |
2580 | |
2824 | INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h | |
2581 | INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h | |
2825 | |
2582 | |
2826 | MODULE = cf PACKAGE = cf::arch |
2583 | MODULE = cf PACKAGE = cf::arch |
2827 | |
2584 | |
2828 | int archetypes_size () |
2585 | int archetypes_size () |
2829 | CODE: |
2586 | CODE: |
… | |
… | |
2833 | archetype *archetypes (U32 index) |
2590 | archetype *archetypes (U32 index) |
2834 | CODE: |
2591 | CODE: |
2835 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2592 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2836 | OUTPUT: RETVAL |
2593 | OUTPUT: RETVAL |
2837 | |
2594 | |
2838 | object *instantiate (archetype *arch) |
|
|
2839 | CODE: |
|
|
2840 | RETVAL = arch_to_object (arch); |
|
|
2841 | OUTPUT: |
|
|
2842 | RETVAL |
|
|
2843 | |
|
|
2844 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2595 | INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h | |
2845 | |
2596 | |
2846 | MODULE = cf PACKAGE = cf::party |
2597 | MODULE = cf PACKAGE = cf::party |
2847 | |
2598 | |
2848 | partylist *first () |
2599 | partylist *first () |
2849 | PROTOTYPE: |
2600 | PROTOTYPE: |
2850 | CODE: |
2601 | CODE: |
2851 | RETVAL = get_firstparty (); |
2602 | RETVAL = get_firstparty (); |
2852 | OUTPUT: RETVAL |
2603 | OUTPUT: RETVAL |
2853 | |
2604 | |
2854 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2605 | INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h | |
2855 | |
2606 | |
2856 | MODULE = cf PACKAGE = cf::region |
2607 | MODULE = cf PACKAGE = cf::region |
2857 | |
2608 | |
2858 | void |
2609 | void |
2859 | list () |
2610 | list () |
2860 | PPCODE: |
2611 | PPCODE: |
2861 | for_all_regions (rgn) |
2612 | for_all_regions (rgn) |
2862 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2613 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2863 | |
2614 | |
2864 | region *find (utf8_string name) |
|
|
2865 | PROTOTYPE: $ |
|
|
2866 | CODE: |
|
|
2867 | RETVAL = region::find (name); |
|
|
2868 | OUTPUT: RETVAL |
|
|
2869 | |
|
|
2870 | int specificity (region *rgn) |
2615 | int specificity (region *rgn) |
2871 | CODE: |
2616 | CODE: |
2872 | RETVAL = 0; |
2617 | RETVAL = 0; |
2873 | while (rgn = rgn->parent) |
2618 | while (rgn = rgn->parent) |
2874 | RETVAL++; |
2619 | RETVAL++; |
2875 | OUTPUT: RETVAL |
2620 | OUTPUT: RETVAL |
2876 | |
2621 | |
2877 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2622 | INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h | |
2878 | |
2623 | |
2879 | MODULE = cf PACKAGE = cf::living |
2624 | MODULE = cf PACKAGE = cf::living |
2880 | |
2625 | |
2881 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2626 | INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h | |
2882 | |
2627 | |
2883 | MODULE = cf PACKAGE = cf::settings |
2628 | MODULE = cf PACKAGE = cf::settings |
2884 | |
2629 | |
2885 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2630 | INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h | |
2886 | |
2631 | |
2887 | MODULE = cf PACKAGE = cf::client |
2632 | MODULE = cf PACKAGE = cf::client |
2888 | |
2633 | |
2889 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2634 | INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h | |
2890 | |
2635 | |
2891 | int invoke (client *ns, int event, ...) |
2636 | int invoke (client *ns, int event, ...) |
2892 | CODE: |
2637 | CODE: |
2893 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2638 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2894 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2639 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2960 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2705 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2961 | old_sound_index [idx] = face; |
2706 | old_sound_index [idx] = face; |
2962 | |
2707 | |
2963 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2708 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2964 | |
2709 | |
2965 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2710 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h | |
2966 | |
2711 | |
2967 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2712 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2968 | |
2713 | |
2969 | faceidx alloc (utf8_string name) |
2714 | faceidx alloc (utf8_string name) |
2970 | CODE: |
2715 | CODE: |
… | |
… | |
2977 | while (!RETVAL); // crude way to leave index 0 |
2722 | while (!RETVAL); // crude way to leave index 0 |
2978 | |
2723 | |
2979 | faces [RETVAL].name = name; |
2724 | faces [RETVAL].name = name; |
2980 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2725 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2981 | |
2726 | |
2982 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2727 | if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL; |
2983 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2728 | if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL; |
|
|
2729 | if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL; |
2984 | } |
2730 | } |
2985 | OUTPUT: RETVAL |
2731 | OUTPUT: RETVAL |
2986 | |
2732 | |
2987 | void set_type (faceidx idx, int value) |
2733 | void set_type (faceidx idx, int value) |
2988 | ALIAS: |
2734 | ALIAS: |
… | |
… | |
3004 | |
2750 | |
3005 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2751 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
3006 | CODE: |
2752 | CODE: |
3007 | { |
2753 | { |
3008 | faceinfo *f = face_info (idx); assert (f); |
2754 | faceinfo *f = face_info (idx); assert (f); |
3009 | facedata *d = &(faceset ? f->data64 : f->data32); |
2755 | facedata *d = f->face + faceset; |
3010 | sv_to (data, d->data); |
2756 | sv_to (data, d->data); |
3011 | STRLEN clen; |
2757 | STRLEN clen; |
3012 | char *cdata = SvPVbyte (chksum, clen); |
2758 | char *cdata = SvPVbyte (chksum, clen); |
3013 | clen = min (CHKSUM_SIZE, clen); |
2759 | clen = min (CHKSUM_MAXLEN, clen); |
3014 | |
2760 | |
|
|
2761 | assert (("cf::face::set_data must be called with a non-empty checksum", clen)); |
|
|
2762 | |
3015 | if (memcmp (d->chksum, cdata, clen)) |
2763 | if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen)) |
3016 | { |
2764 | { |
|
|
2765 | d->chksum_len = clen; |
3017 | memcpy (d->chksum, cdata, clen); |
2766 | memcpy (d->chksum, cdata, clen); |
3018 | |
2767 | |
3019 | // invalidate existing client face info |
2768 | // invalidate existing client face info |
3020 | for_all_clients (ns) |
2769 | for_all_clients (ns) |
3021 | if (ns->faceset == faceset) |
2770 | if (ns->faceset == faceset) |
… | |
… | |
3036 | |
2785 | |
3037 | SV *get_chksum (faceidx idx, int faceset = 0) |
2786 | SV *get_chksum (faceidx idx, int faceset = 0) |
3038 | CODE: |
2787 | CODE: |
3039 | facedata *d = face_data (idx, faceset); |
2788 | facedata *d = face_data (idx, faceset); |
3040 | if (!d) XSRETURN_UNDEF; |
2789 | if (!d) XSRETURN_UNDEF; |
3041 | RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
2790 | RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len); |
3042 | OUTPUT: |
2791 | OUTPUT: |
3043 | RETVAL |
2792 | RETVAL |
3044 | |
2793 | |
3045 | SV *get_data (faceidx idx, int faceset = 0) |
2794 | SV *get_data (faceidx idx, int faceset = 0) |
3046 | CODE: |
2795 | CODE: |
… | |
… | |
3066 | ns->force_newmap = true; |
2815 | ns->force_newmap = true; |
3067 | } |
2816 | } |
3068 | |
2817 | |
3069 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2818 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
3070 | |
2819 | |
3071 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
2820 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h | |
3072 | |
2821 | |
3073 | animidx anim_find (utf8_string name) |
2822 | animidx anim_find (utf8_string name) |
3074 | CODE: |
2823 | CODE: |
3075 | RETVAL = animation::find (name).number; |
2824 | RETVAL = animation::find (name).number; |
3076 | OUTPUT: RETVAL |
2825 | OUTPUT: RETVAL |
… | |
… | |
3091 | } |
2840 | } |
3092 | else |
2841 | else |
3093 | anim = &animation::create (name, av_len (av) + 1, facings); |
2842 | anim = &animation::create (name, av_len (av) + 1, facings); |
3094 | |
2843 | |
3095 | for (int i = 0; i < anim->num_animations; ++i) |
2844 | for (int i = 0; i < anim->num_animations; ++i) |
3096 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
2845 | anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1))); |
3097 | } |
2846 | } |
3098 | OUTPUT: RETVAL |
2847 | OUTPUT: RETVAL |
3099 | |
2848 | |
3100 | void invalidate_all () |
2849 | void invalidate_all () |
3101 | CODE: |
2850 | CODE: |
3102 | for_all_clients (ns) |
2851 | for_all_clients (ns) |
3103 | ns->anims_sent.reset (); |
2852 | ns->anims_sent.reset (); |
3104 | |
2853 | |
3105 | MODULE = cf PACKAGE = cf::object::freezer |
2854 | MODULE = cf PACKAGE = cf::object::freezer |
3106 | |
2855 | |
3107 | INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
2856 | INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h | |
3108 | |
2857 | |
3109 | SV * |
2858 | SV * |
3110 | new (char *klass) |
2859 | new (char *klass) |
3111 | CODE: |
2860 | CODE: |
3112 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
2861 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
… | |
… | |
3119 | sv_to (sv, self); |
2868 | sv_to (sv, self); |
3120 | delete self; |
2869 | delete self; |
3121 | |
2870 | |
3122 | MODULE = cf PACKAGE = cf::object::thawer |
2871 | MODULE = cf PACKAGE = cf::object::thawer |
3123 | |
2872 | |
3124 | INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
2873 | INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h | |
|
|
2874 | |
|
|
2875 | bool |
|
|
2876 | errors_are_fatal (bool fatal) |
|
|
2877 | CODE: |
|
|
2878 | RETVAL = object_thawer::errors_are_fatal; |
|
|
2879 | object_thawer::errors_are_fatal = fatal; |
|
|
2880 | OUTPUT: |
|
|
2881 | RETVAL |
3125 | |
2882 | |
3126 | SV * |
2883 | SV * |
3127 | new_from_file (char *klass, octet_string path) |
2884 | new_from_file (char *klass, octet_string path) |
3128 | CODE: |
2885 | CODE: |
3129 | object_thawer *f = new object_thawer (path); |
2886 | object_thawer *f = new object_thawer (path); |
… | |
… | |
3155 | XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); |
2912 | XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); |
3156 | |
2913 | |
3157 | self->skip (); |
2914 | self->skip (); |
3158 | } |
2915 | } |
3159 | |
2916 | |
|
|
2917 | MODULE = cf PACKAGE = cf::layout |
|
|
2918 | |
|
|
2919 | INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h | |
|
|
2920 | |