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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.337 by root, Thu Nov 12 01:11:52 2009 UTC vs.
Revision 1.429 by root, Sat Nov 17 23:33:18 2018 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2018 Marc Alexander Lehmann / the Deliantra team
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 5 * Copyright (©) 2006,2007,2008,2009,2010,2012,2015 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
6 * 6 *
7 * Deliantra is free software: you can redistribute it and/or modify it under 7 * Deliantra is free software: you can redistribute it and/or modify it under
8 * the terms of the Affero GNU General Public License as published by the 8 * the terms of the Affero GNU General Public License as published by the
9 * Free Software Foundation, either version 3 of the License, or (at your 9 * Free Software Foundation, either version 3 of the License, or (at your
10 * option) any later version. 10 * option) any later version.
11 * 11 *
12 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details. 15 * GNU General Public License for more details.
16 * 16 *
17 * You should have received a copy of the Affero GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
18 * and the GNU General Public License along with this program. If not, see 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>. 19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25
26#define CFPERL 1
25 27
26#if HAVE_EXECINFO_H 28#if HAVE_EXECINFO_H
27# include <execinfo.h> 29# include <execinfo.h>
28#endif 30#endif
29 31
30#include <cstdarg> 32#include <cstdarg>
31#include <typeinfo> 33#include <typeinfo>
32 34
33#include "global.h" 35#include "global.h"
36#include "rmg.h"
34#include "loader.h" 37#include "noise.h"
35#include "../random_maps/random_map.h"
36#include "evthread.h" 38#include "evthread.h"
37#include "sproto.h" 39#include "sproto.h"
38 40
39#include <unistd.h> 41#include <unistd.h>
40#if _POSIX_MEMLOCK 42#if _POSIX_MEMLOCK
54#include <XSUB.h> 56#include <XSUB.h>
55 57
56#include "CoroAPI.h" 58#include "CoroAPI.h"
57#include "perlxsi.c" 59#include "perlxsi.c"
58 60
59extern sint64 *levels; // the experience table
60
61typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
62typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
63 63
64typedef std::string std__string; 64typedef std::string std__string;
65 65
70static int tick_inhibit; 70static int tick_inhibit;
71static int tick_pending; 71static int tick_pending;
72 72
73global gbl_ev; 73global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
76static AV *av_reflect; 76static AV *av_reflect;
77 77
78bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
79bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
80 80
87 *stash_cf_mapspace_wrap, 87 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 92 *stash_cf_living_wrap,
93 *stash_cf_layout_wrap,
94 *stash_ext_map_world;
93 95
94static SV 96static SV
95 *cv_cf_do_invoke, 97 *cv_cf_do_invoke,
96 *cv_cf__can_merge, 98 *cv_cf__can_merge,
97 *cv_cf_client_send_msg, 99 *cv_cf_client_send_msg,
100 *cv_cf_ix,
98 *cv_cf_tick, 101 *cv_cf_tick,
99 *cv_cf_match_match; 102 *cv_cf_match_match;
100 103
101#ifndef newSVpv_utf8 104#ifndef newSVpv_utf8
102static inline SV * 105static SV *
103newSVpv_utf8 (const char *s) 106newSVpv_utf8 (const char *s)
104{ 107{
105 if (!s) 108 if (!s)
106 return newSV (0); 109 return newSV (0);
107 110
110 return sv; 113 return sv;
111} 114}
112#endif 115#endif
113 116
114#ifndef newSVpvn_utf8 117#ifndef newSVpvn_utf8
115static inline SV * 118static SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8) 119newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{ 120{
118 if (!s) 121 if (!s)
119 return newSV (0); 122 return newSV (0);
120 123
124 SvUTF8_on (sv); 127 SvUTF8_on (sv);
125 128
126 return sv; 129 return sv;
127} 130}
128#endif 131#endif
132
133ecb_noinline utf8_string
134cfSvPVutf8_nolen (SV *sv)
135{
136 SvGETMAGIC (sv);
137
138 if (SvPOK (sv))
139 {
140 if (!SvUTF8 (sv))
141 sv_utf8_upgrade_nomg (sv);
142
143 return SvPVX (sv);
144 }
145
146 return SvPV_nolen (sv);
147}
129 148
130// helper cast function, returns super class * or 0 149// helper cast function, returns super class * or 0
131template<class super> 150template<class super>
132static super * 151static super *
133is_a (attachable *at) 152is_a (attachable *at)
216 do_destroy (); 235 do_destroy ();
217 sever_self (); 236 sever_self ();
218} 237}
219 238
220void 239void
240attachable::do_delete ()
241{
242 delete this;
243}
244
245void
221attachable::check_mortals () 246attachable::check_mortals ()
222{ 247{
223 static int i = 0; 248 static int i = 0;
224 249
225 for (;;) 250 for (;;)
232 { 257 {
233 static int last_mortalcount; 258 static int last_mortalcount;
234 if (mortals.size () != last_mortalcount) 259 if (mortals.size () != last_mortalcount)
235 { 260 {
236 last_mortalcount = mortals.size (); 261 last_mortalcount = mortals.size ();
237 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 262 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
263
264 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
265 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
238 266
239 if (0) 267 if (0)
240 { 268 {
241 for (int j = 0; j < mortals.size (); ++j)//D 269 for (int j = 0; j < mortals.size (); ++j)//D
242 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 270 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
271
243 fprintf (stderr, "\n");//D 272 fprintf (stderr, "\n");//D
244 } 273 }
245 } 274 }
246 } 275 }
247 276
267 } 296 }
268 else 297 else
269 { 298 {
270 mortals.erase (i); 299 mortals.erase (i);
271 obj->sever_self (); 300 obj->sever_self ();
272 delete obj; 301 obj->do_delete ();
273 } 302 }
274 } 303 }
275} 304}
276 305
277void 306void
332#endif 361#endif
333 362
334////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 363//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
335 364
336static SV * 365static SV *
337newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 366newSVptr (void *ptr, HV *stash, HV *hv)
338{ 367{
339 SV *sv;
340
341 if (!ptr) 368 if (!ptr)
342 return newSV (0); 369 return newSV (0);
343 370
344 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 371 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
345 return sv_bless (newRV_noinc ((SV *)hv), stash); 372 return sv_bless (newRV_noinc ((SV *)hv), stash);
373}
374
375ecb_noinline static SV *
376newSVptr (void *ptr, HV *stash)
377{
378 return newSVptr (ptr, stash, newHV ());
346} 379}
347 380
348static int 381static int
349attachable_free (pTHX_ SV *sv, MAGIC *mg) 382attachable_free (pTHX_ SV *sv, MAGIC *mg)
350{ 383{
362 return 0; 395 return 0;
363} 396}
364 397
365MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 398MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
366 399
367static SV * 400ecb_noinline static SV *
368newSVattachable (attachable *obj, HV *stash) 401newSVattachable (attachable *obj, HV *stash)
369{ 402{
370 if (!obj) 403 if (!obj)
371 return newSV (0); 404 return newSV (0);
372 405
402 hv_clear ((HV *)sv); 435 hv_clear ((HV *)sv);
403 sv_unmagic (sv, PERL_MAGIC_ext); 436 sv_unmagic (sv, PERL_MAGIC_ext);
404} 437}
405#endif 438#endif
406 439
407static long SvPTR_nc (SV *sv) 440static long
441SvPTR_nc (SV *sv)
408{ 442{
409 sv = SvRV (sv); 443 sv = SvRV (sv);
410 444
411 // very important shortcut 445 // very important shortcut
412 if (expect_true (SvMAGIC (sv)->mg_type == PERL_MAGIC_ext)) 446 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
413 return (long)SvMAGIC (sv)->mg_ptr; 447 return (long)SvMAGIC (sv)->mg_ptr;
414 448
415 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext)) 449 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
416 return (long)mg->mg_ptr; 450 return (long)mg->mg_ptr;
417 451
425 croak ("object of type %s expected", klass); 459 croak ("object of type %s expected", klass);
426 460
427 return SvPTR_nc (sv); 461 return SvPTR_nc (sv);
428} 462}
429 463
430static long noinline 464ecb_noinline static long
431SvPTR_ornull (SV *sv, const char *klass) 465SvPTR_ornull (SV *sv, const char *klass)
432{ 466{
433 if (expect_false (!SvOK (sv))) return 0; 467 if (expect_false (!SvOK (sv))) return 0;
434 468
435 return SvPTR (sv, klass); 469 return SvPTR (sv, klass);
436} 470}
437 471
438static long noinline 472ecb_noinline static long
439SvPTR_ornull_client (SV *sv) 473SvPTR_ornull_client (SV *sv)
440{ 474{
441 if (expect_false (!SvOK (sv))) return 0; 475 if (expect_false (!SvOK (sv))) return 0;
442 476
443 if (!SvROK (sv) 477 if (!SvROK (sv)
446 croak ("object of type cf::client expected"); 480 croak ("object of type cf::client expected");
447 481
448 return SvPTR_nc (sv); 482 return SvPTR_nc (sv);
449} 483}
450 484
451static long noinline 485ecb_noinline static long
452SvPTR_ornull_object (SV *sv) 486SvPTR_ornull_object (SV *sv)
453{ 487{
454 if (expect_false (!SvOK (sv))) return 0; 488 if (expect_false (!SvOK (sv))) return 0;
455 489
456 if (!SvROK (sv) 490 if (!SvROK (sv)
461 croak ("object of type cf::object expected"); 495 croak ("object of type cf::object expected");
462 496
463 return SvPTR_nc (sv); 497 return SvPTR_nc (sv);
464} 498}
465 499
466static long noinline 500ecb_noinline static long
501SvPTR_ornull_maptile (SV *sv)
502{
503 if (expect_false (!SvOK (sv))) return 0;
504
505 if (!SvROK (sv)
506 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
507 && SvSTASH (SvRV (sv)) != stash_ext_map_world
508 && !sv_derived_from (sv, "cf::map")))
509 croak ("object of type cf::map expected");
510
511 return SvPTR_nc (sv);
512}
513
514ecb_noinline static long
467SvPTR_ornull_player (SV *sv) 515SvPTR_ornull_player (SV *sv)
468{ 516{
469 if (expect_false (!SvOK (sv))) return 0; 517 if (expect_false (!SvOK (sv))) return 0;
470 518
471 if (!SvROK (sv) 519 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap 520 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
473 && !sv_derived_from (sv, "cf::player"))) 521 && !sv_derived_from (sv, "cf::player")))
474 croak ("object of type cf::player expected"); 522 croak ("object of type cf::player expected");
475
476 if (SvSTASH (SvRV (sv)) != stash_cf_player_wrap)
477 printf ("unexpected stash %s:%s\n", HvNAME(SvSTASH(SvRV(sv))));//D
478
479 523
480 return SvPTR_nc (sv); 524 return SvPTR_nc (sv);
481} 525}
482 526
483static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } 527static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
495static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 539static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
496static inline SV *to_sv (float v) { return newSVnv (v); } 540static inline SV *to_sv (float v) { return newSVnv (v); }
497static inline SV *to_sv (double v) { return newSVnv (v); } 541static inline SV *to_sv (double v) { return newSVnv (v); }
498static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 542static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
499static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 543static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
544// gcc dislikes noinline on to_sv
500static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 545ecb_noinline static SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
546static inline SV *to_sv (object * v) { return to_sv_ni (v); }
501static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 547static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
502static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 548static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
503static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 549static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
504static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 550static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
505static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 551static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
506static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } 552static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
553static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
507 554
508static inline SV *to_sv (object & v) { return to_sv (&v); } 555static inline SV *to_sv (object & v) { return to_sv (&v); }
509static inline SV *to_sv (living & v) { return to_sv (&v); } 556static inline SV *to_sv (living & v) { return to_sv (&v); }
510 557
511static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 558static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
532 SV *sv = to_sv (static_cast<dynbuf *> (v)); 579 SV *sv = to_sv (static_cast<dynbuf *> (v));
533 SvUTF8_on (sv); 580 SvUTF8_on (sv);
534 return sv; 581 return sv;
535} 582}
536 583
537static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 584static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
538static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 585static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
539static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
540static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
541static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
542static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
547static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 594static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
548static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 595static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
549static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 596static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
550static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 597static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
551static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 598static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
552static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } 599static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
553static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } 600static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
554static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } 601static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
602static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
555static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 603static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
556static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
557static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } 604static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
558static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 605static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
559static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } 606static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
560static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } 607static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
561static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } 608static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
609static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
562static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } 610static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
563static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } 611static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
564 612
565//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 613//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
566static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 614static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
579static inline void sv_to (SV *sv, std::string &v) 627static inline void sv_to (SV *sv, std::string &v)
580{ 628{
581 STRLEN len; 629 STRLEN len;
582 char *data = SvPVbyte (sv, len); 630 char *data = SvPVbyte (sv, len);
583 v.assign (data, len); 631 v.assign (data, len);
632}
633
634static inline void sv_to (SV *sv, refcnt_buf &v)
635{
636 STRLEN len;
637 char *data = SvPVbyte (sv, len);
638 refcnt_buf buf (data, len);
639 v = buf;
584} 640}
585 641
586static inline void sv_to (SV *sv, UUID &v) 642static inline void sv_to (SV *sv, UUID &v)
587{ 643{
588 if (!v.parse (SvPV_nolen (sv))) 644 if (!v.parse (SvPV_nolen (sv)))
673 return sv; 729 return sv;
674} 730}
675 731
676// typemap support, mostly to avoid excessive inlining 732// typemap support, mostly to avoid excessive inlining
677template<class type> 733template<class type>
678static void noinline 734ecb_noinline static void
679cf_obj_to (SV *arg, type &var) 735cf_obj_to (SV *arg, type &var)
680{ 736{
681 sv_to (arg, var); 737 sv_to (arg, var);
682 if (!var) 738 if (expect_false (!var))
683 croak ("must not pass invalid/null cf_obj here"); 739 croak ("must not pass invalid/null cf_obj here");
684} 740}
685 741
686template<class object> 742template<class object>
687static void noinline 743ecb_noinline static void
688cf_obj_ornull_to (SV *arg, object *&var) 744cf_obj_ornull_to (SV *arg, object *&var)
689{ 745{
690 if (SvOK (arg)) 746 if (SvOK (arg))
691 { 747 {
692 sv_to (arg, var); 748 sv_to (arg, var);
693 if (!var) 749 if (expect_false (!var))
694 croak ("unable to convert perl object to C++ object"); 750 croak ("unable to convert perl object to C++ object");
695 } 751 }
696 else 752 else
697 var = 0; 753 var = 0;
698} 754}
733 exit (EXIT_FAILURE); 789 exit (EXIT_FAILURE);
734 } 790 }
735 791
736 eval_pv ( 792 eval_pv (
737 "#line 1 'cfperl init'\n" 793 "#line 1 'cfperl init'\n"
738 "use EV ();\n" 794 "use EV ();\n" // required by bootstrap
739 "use Coro ();\n" 795 "use Coro ();\n" // required by bootstrap
740 "cf->bootstrap;\n" 796 "cf->bootstrap;\n" // required for cf::datadir
741 "unshift @INC, cf::datadir ();\n" 797 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
742 "require cf;\n", 798 "require cf;\n",
743 0 799 0
744 ); 800 );
745 801
746 if (SvTRUE (ERRSV)) 802 if (SvTRUE (ERRSV))
784# undef def 840# undef def
785}; 841};
786 842
787#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 843#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
788 844
789static void noinline 845ecb_noinline static void
790gather_callbacks (AV *&callbacks, AV *registry, event_type event) 846gather_callbacks (AV *&callbacks, AV *registry, event_type event)
791{ 847{
792 // event must be in array 848 // event must be in array
793 if (event >= 0 && event <= AvFILLp (registry)) 849 if (event >= 0 && event <= AvFILLp (registry))
794 { 850 {
880{ 936{
881 attachable::gather_callbacks (callbacks, event); 937 attachable::gather_callbacks (callbacks, event);
882 ::gather_callbacks (callbacks, cb_map, event); 938 ::gather_callbacks (callbacks, cb_map, event);
883} 939}
884 940
885static void noinline 941ecb_noinline static void
886_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 942_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
887{ 943{
888 for (int event = 0; event <= AvFILLp (registry); ++event) 944 for (int event = 0; event <= AvFILLp (registry); ++event)
889 { 945 {
890 SV *cbs_ = AvARRAY (registry)[event]; 946 SV *cbs_ = AvARRAY (registry)[event];
1067 CALL_CALL ("ext::books::make_book", G_VOID); 1123 CALL_CALL ("ext::books::make_book", G_VOID);
1068 CALL_END; 1124 CALL_END;
1069} 1125}
1070 1126
1071void 1127void
1072cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1128cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1073{ 1129{
1074 CALL_BEGIN (4); 1130 CALL_BEGIN (4);
1075 CALL_ARG (ns); 1131 CALL_ARG (ns);
1076 CALL_ARG (type); 1132 CALL_ARG (type);
1077 CALL_ARG_SV (newSVpv_utf8 (msg)); 1133 CALL_ARG_SV (newSVpv_utf8 (msg));
1105 CALL_ARG (originator); 1161 CALL_ARG (originator);
1106 CALL_CALL ("cf::mapscript::activate", G_VOID); 1162 CALL_CALL ("cf::mapscript::activate", G_VOID);
1107 CALL_END; 1163 CALL_END;
1108} 1164}
1109 1165
1166void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1167{
1168 CALL_BEGIN (3);
1169 CALL_ARG (ns);
1170 CALL_ARG (set);
1171 CALL_ARG (idx);
1172 CALL_ARG (pri);
1173 CALL_CALL (cv_cf_ix, G_VOID);
1174 CALL_END;
1175}
1176
1110player * 1177player *
1111player::find (const char *name) 1178player::find (const_utf8_string name)
1112{ 1179{
1113 CALL_BEGIN (1); 1180 CALL_BEGIN (1);
1114 CALL_ARG (name); 1181 CALL_ARG (name);
1115 CALL_CALL ("cf::player::find", G_SCALAR); 1182 CALL_CALL ("cf::player::find", G_SCALAR);
1116 1183
1121 1188
1122 return retval; 1189 return retval;
1123} 1190}
1124 1191
1125maptile * 1192maptile *
1126find_style (const char *dirname, const char *stylename, int difficulty) 1193find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1127{ 1194{
1128 CALL_BEGIN (3); 1195 CALL_BEGIN (4);
1129 CALL_ARG (dirname); 1196 CALL_ARG (dirname);
1130 CALL_ARG (stylename); 1197 CALL_ARG (stylename);
1131 CALL_ARG (difficulty); 1198 CALL_ARG (difficulty);
1199 CALL_ARG (recurse);
1132 CALL_CALL ("ext::map_random::find_style", G_SCALAR); 1200 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1133 1201
1134 maptile *retval = 0; 1202 maptile *retval = 0;
1135 if (count) sv_to (POPs, retval); 1203 if (count) sv_to (POPs, retval);
1136 1204
1138 1206
1139 return retval; 1207 return retval;
1140} 1208}
1141 1209
1142maptile * 1210maptile *
1143maptile::find_sync (const char *path, maptile *origin) 1211maptile::find_sync (const_utf8_string path, maptile *origin)
1144{ 1212{
1145 CALL_BEGIN (2); 1213 CALL_BEGIN (2);
1146 CALL_ARG (path); 1214 CALL_ARG (path);
1147 CALL_ARG (origin); 1215 CALL_ARG (origin);
1148 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1216 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1154 1222
1155 return retval; 1223 return retval;
1156} 1224}
1157 1225
1158maptile * 1226maptile *
1159maptile::find_async (const char *path, maptile *origin, bool load) 1227maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1160{ 1228{
1161 CALL_BEGIN (3); 1229 CALL_BEGIN (3);
1162 CALL_ARG (path); 1230 CALL_ARG (path);
1163 CALL_ARG (origin); 1231 CALL_ARG (origin);
1164 CALL_ARG (load); 1232 CALL_ARG (load);
1193 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1261 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1194 CALL_END; 1262 CALL_END;
1195} 1263}
1196 1264
1197void 1265void
1198object::player_goto (const char *path, int x, int y) 1266object::player_goto (const_utf8_string path, int x, int y)
1199{ 1267{
1200 if (type != PLAYER) 1268 if (type != PLAYER)
1201 return; 1269 return;
1202 1270
1203 CALL_BEGIN (4); 1271 CALL_BEGIN (4);
1207 CALL_ARG (y); 1275 CALL_ARG (y);
1208 CALL_CALL ("cf::object::player::goto", G_VOID); 1276 CALL_CALL ("cf::object::player::goto", G_VOID);
1209 CALL_END; 1277 CALL_END;
1210} 1278}
1211 1279
1212const char * 1280const_utf8_string
1213object::ref () const 1281object::ref () const
1214{ 1282{
1215 if (type == PLAYER) 1283 if (type == PLAYER)
1216 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1284 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1217 else 1285 else
1286 // TODO: should be able to save references within the same map, at least
1218 return 0; 1287 return 0;
1219} 1288}
1220 1289
1221object * 1290object *
1222object::deref (const char *ref) 1291object::deref (const_utf8_string ref)
1223{ 1292{
1224 object *retval = 0; 1293 object *retval = 0;
1225 1294
1226 if (ref) 1295 if (ref)
1227 { 1296 {
1237 1306
1238 return retval; 1307 return retval;
1239} 1308}
1240 1309
1241void 1310void
1242log_backtrace (const char *msg) 1311log_backtrace (const_utf8_string msg)
1243{ 1312{
1244#if HAVE_BACKTRACE 1313#if HAVE_BACKTRACE
1245 void *addr [20]; 1314 void *addr [20];
1246 int size = backtrace (addr, 20); 1315 int size = backtrace (addr, 20);
1247 1316
1253 CALL_END; 1322 CALL_END;
1254#endif 1323#endif
1255} 1324}
1256 1325
1257bool 1326bool
1258is_match_expr (const char *expr) 1327is_match_expr (const_utf8_string expr)
1259{ 1328{
1260 return !strncmp (expr, "match ", sizeof ("match ") - 1); 1329 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1261} 1330}
1262 1331
1263bool 1332bool
1264match (const char *expr, object *ob, object *self, object *source, object *originator) 1333match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1265{ 1334{
1266 if (!strncmp (expr, "match ", sizeof ("match ") - 1)) 1335 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1267 expr += sizeof ("match ") - 1; 1336 expr += sizeof ("match ") - 1;
1268 1337
1269 CALL_BEGIN (5); 1338 CALL_BEGIN (5);
1280 1349
1281 return matched; 1350 return matched;
1282} 1351}
1283 1352
1284object * 1353object *
1285match_one (const char *expr, object *ob, object *self, object *source, object *originator) 1354match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1286{ 1355{
1287 if (!strncmp (expr, "match ", sizeof ("match ") - 1)) 1356 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1288 expr += sizeof ("match ") - 1; 1357 expr += sizeof ("match ") - 1;
1289 1358
1290 CALL_BEGIN (5); 1359 CALL_BEGIN (5);
1358 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1427 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1359 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1428 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1360 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1429 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1361 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1430 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1362 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1431 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1432 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1433 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1363 1434
1364 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1435 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1365 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1436 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1437 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1366 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); 1438 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1367 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); 1439 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1368 1440
1369 cb_global = get_av ("cf::CB_GLOBAL", 1); 1441 cb_global = get_av ("cf::CB_GLOBAL", 1);
1370 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1442 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1371 cb_object = get_av ("cf::CB_OBJECT", 1); 1443 cb_object = get_av ("cf::CB_OBJECT", 1);
1372 cb_player = get_av ("cf::CB_PLAYER", 1); 1444 cb_player = get_av ("cf::CB_PLAYER", 1);
1379_connect_to_perl_2 () 1451_connect_to_perl_2 ()
1380{ 1452{
1381 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke); 1453 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1382 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge); 1454 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1383 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg); 1455 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1456 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1384 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick); 1457 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1385 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match); 1458 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1386} 1459}
1387 1460
1388MODULE = cf PACKAGE = cf PREFIX = cf_ 1461MODULE = cf PACKAGE = cf PREFIX = cf_
1393 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1466 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1394 1467
1395 _connect_to_perl_1 (); 1468 _connect_to_perl_1 ();
1396 1469
1397 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1470 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1398
1399 //{
1400 // require_pv ("Time::HiRes");
1401 //
1402 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1403 // if (!svp) croak ("Time::HiRes is required");
1404 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1405 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1406 //}
1407 1471
1408 static const struct { 1472 static const struct {
1409 const char *name; 1473 const char *name;
1410 IV iv; 1474 IV iv;
1411 } *civ, const_iv[] = { 1475 } *civ, const_iv[] = {
1412# define const_iv(name) { # name, (IV)name }, 1476# define const_iv(name) { # name, (IV)name },
1413 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1477# include "const_iv.h"
1414 const_iv (logBacktrace) 1478# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1415 1479# include "attackinc.h"
1416 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1480# undef def
1481# define def(uc, flags) const_iv (SK_ ## uc)
1482# include "skillinc.h"
1483# undef def
1484# define def(name, use, nonuse) const_iv (body_ ## name)
1485# include "slotinc.h"
1486# undef def
1417 1487
1418 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1488 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1419 1489
1420 const_iv (MAX_TIME) 1490 const_iv (MAX_TIME)
1421 const_iv (MAXSOCKBUF) 1491 const_iv (MAXSOCKBUF)
1422 1492
1423 const_iv (NUM_BODY_LOCATIONS)
1424 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1425 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1426 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1427 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1428 const_iv (body_wrist) const_iv (body_waist)
1429
1430 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1431 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1432 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1433 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1434 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1435 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1436 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1437 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1438 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1439 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1440 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1441 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1442 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1443 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1444 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1445 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1446 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1447 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1448 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1449 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1450 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1451 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1452 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1453 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1454 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1455 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1456 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1457 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1458 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1459
1460 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1461
1462 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1463 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1464
1465 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1466 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1467 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1468 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1469 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1470 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1471 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1472
1473 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1474 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1475 const_iv (WEAP_BLUD)
1476
1477 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1478 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1479 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1480 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1481 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1482 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1483 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1484 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1485 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1486 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1487 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1488 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1489 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1490 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1491 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1492 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1493 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1494 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1495 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1496 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1497 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1498 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1499 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1500 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1501 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1502 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1503
1504 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1505 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1506 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1507 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1508 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1509 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1510
1511 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1493 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1512 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1494 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1513 1495
1514 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1496 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1515
1516 const_iv (SP_RAISE_DEAD)
1517 const_iv (SP_RUNE)
1518 const_iv (SP_MAKE_MARK)
1519 const_iv (SP_BOLT)
1520 const_iv (SP_BULLET)
1521 const_iv (SP_EXPLOSION)
1522 const_iv (SP_CONE)
1523 const_iv (SP_BOMB)
1524 const_iv (SP_WONDER)
1525 const_iv (SP_SMITE)
1526 const_iv (SP_MAGIC_MISSILE)
1527 const_iv (SP_SUMMON_GOLEM)
1528 const_iv (SP_DIMENSION_DOOR)
1529 const_iv (SP_MAGIC_MAPPING)
1530 const_iv (SP_MAGIC_WALL)
1531 const_iv (SP_DESTRUCTION)
1532 const_iv (SP_PERCEIVE_SELF)
1533 const_iv (SP_WORD_OF_RECALL)
1534 const_iv (SP_INVISIBLE)
1535 const_iv (SP_PROBE)
1536 const_iv (SP_HEALING)
1537 const_iv (SP_CREATE_FOOD)
1538 const_iv (SP_EARTH_TO_DUST)
1539 const_iv (SP_CHANGE_ABILITY)
1540 const_iv (SP_BLESS)
1541 const_iv (SP_CURSE)
1542 const_iv (SP_SUMMON_MONSTER)
1543 const_iv (SP_CHARGING)
1544 const_iv (SP_POLYMORPH)
1545 const_iv (SP_ALCHEMY)
1546 const_iv (SP_REMOVE_CURSE)
1547 const_iv (SP_IDENTIFY)
1548 const_iv (SP_DETECTION)
1549 const_iv (SP_MOOD_CHANGE)
1550 const_iv (SP_MOVING_BALL)
1551 const_iv (SP_SWARM)
1552 const_iv (SP_CHANGE_MANA)
1553 const_iv (SP_DISPEL_RUNE)
1554 const_iv (SP_CREATE_MISSILE)
1555 const_iv (SP_CONSECRATE)
1556 const_iv (SP_ANIMATE_WEAPON)
1557 const_iv (SP_LIGHT)
1558 const_iv (SP_CHANGE_MAP_LIGHT)
1559 const_iv (SP_FAERY_FIRE)
1560 const_iv (SP_CAUSE_DISEASE)
1561 const_iv (SP_AURA)
1562 const_iv (SP_TOWN_PORTAL)
1563 const_iv (SP_PARTY_SPELL)
1564 1497
1565 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1498 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1566 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1499 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1567 const_iv (F_LOCKED) 1500 const_iv (F_LOCKED)
1568 1501
1569 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1570
1571 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1502 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1572 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1503 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1573 1504
1574 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1575
1576 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1577 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1578
1579 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1580 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1581
1582 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1505 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1583
1584 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1585 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1586 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1587 const_iv (M_ICE) const_iv (M_SPECIAL)
1588 1506
1589 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1507 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1590 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1508 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1591 1509
1592 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1593 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1594 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1595 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1596 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1597 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1598 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1599 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1600 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1601 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1602 const_iv (SK_POISON_NAIL)
1603
1604 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1605 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1606 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1607 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1608 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1609 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1610
1611 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1612
1613 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1614 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1615 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1616 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1617 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1618 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1619 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1620
1621 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1622 const_iv (MAP_INACTIVE)
1623
1624 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1510 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1625 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1511 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1626 1512
1627 const_iv (VERSION_CS) const_iv (VERSION_SC)
1628
1629 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1513 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1630 1514
1631 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1632
1633 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1515 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1634
1635 // random map generator
1636 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1637 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1638
1639 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1640 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1641 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1642
1643 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1644 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1645
1646 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1647 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1648
1649 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1650 const_iv (FT_RSRC) const_iv (FT_NUM)
1651 }; 1516 };
1652 1517
1653 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1518 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1654 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1519 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1655 1520
1656 static const struct { 1521 static const struct {
1657 const char *name; 1522 const char *name;
1658 int skip; 1523 int skip;
1664# undef def 1529# undef def
1665 }; 1530 };
1666 1531
1667 AV *av = get_av ("cf::EVENT", 1); 1532 AV *av = get_av ("cf::EVENT", 1);
1668 1533
1669 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1534 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1670 { 1535 {
1671 AV *event = newAV (); 1536 AV *event = newAV ();
1672 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1537 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1673 av_push (event, newSViv (eiv->klass)); 1538 av_push (event, newSViv (eiv->klass));
1674 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1539 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1681 1546
1682void _gv_clear (SV *gv) 1547void _gv_clear (SV *gv)
1683 CODE: 1548 CODE:
1684 assert (SvTYPE (gv) == SVt_PVGV); 1549 assert (SvTYPE (gv) == SVt_PVGV);
1685# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); } 1550# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1551 SvREFCNT_inc (gv);
1686 f (GvGP (gv)->gp_form); 1552 f (GvGP (gv)->gp_form);
1687 f (GvGP (gv)->gp_io); 1553 f (GvGP (gv)->gp_io);
1688 f (GvGP (gv)->gp_sv); 1554 f (GvGP (gv)->gp_sv);
1689 f (GvGP (gv)->gp_av); 1555 f (GvGP (gv)->gp_av);
1690 f (GvGP (gv)->gp_hv); 1556 f (GvGP (gv)->gp_hv);
1691 f (GvGP (gv)->gp_cv); 1557 f (GvGP (gv)->gp_cv);
1692 GvCVGEN (gv) = 0; 1558 GvCVGEN (gv) = 0;
1693 GvMULTI_off (gv); 1559 GvMULTI_off (gv);
1560 SvREFCNT_dec (gv);
1694# undef f 1561# undef f
1695 1562
1696void _connect_to_perl_1 () 1563void _connect_to_perl_1 ()
1697 1564
1698void _connect_to_perl_2 () 1565void _connect_to_perl_2 ()
1709 1576
1710 for_all_objects (op) 1577 for_all_objects (op)
1711 op->reattach (); 1578 op->reattach ();
1712} 1579}
1713 1580
1714# support function for map-world.ext
1715void _quantise (SV *data_sv, SV *plt_sv)
1716 CODE:
1717{
1718 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1719 croak ("_quantise called with invalid agruments");
1720
1721 plt_sv = SvRV (plt_sv);
1722 SV **plt = AvARRAY (plt_sv);
1723 int plt_count = AvFILL (plt_sv) + 1;
1724
1725 STRLEN len;
1726 char *data = SvPVbyte (data_sv, len);
1727 char *dst = data;
1728
1729 while (len >= 3)
1730 {
1731 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1732 {
1733 char *val = SvPVX (*val_sv);
1734
1735 if (val [0] == data [0]
1736 && val [1] == data [1]
1737 && val [2] == data [2])
1738 {
1739 *dst++ = val [3];
1740 goto next;
1741 }
1742 }
1743
1744 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1745 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1746 dst - SvPVX (data_sv), len);
1747
1748 next:
1749 data += 3;
1750 len -= 3;
1751 }
1752
1753 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1754}
1755
1756void init_anim () 1581void init_anim ()
1757 1582
1758void init_globals () 1583void init_globals ()
1759 1584
1760void init_experience ()
1761
1762void init_attackmess () 1585void init_attackmess ()
1763 1586
1764void init_dynamic () 1587void init_dynamic ()
1765 1588
1766void load_settings () 1589void load_settings ()
1767 1590
1591void _reload_exp_table ()
1592
1768void load_materials () 1593void _reload_materials ()
1769 1594
1770void init_uuid () 1595void init_uuid ()
1771 CODE: 1596 CODE:
1772 UUID::init (); 1597 UUID::init ();
1773 1598
1774void init_signals () 1599void init_signals ()
1775 1600
1776void init_commands ()
1777
1778void init_skills () 1601void init_skills ()
1779 1602
1780void init_beforeplay () 1603void init_beforeplay ()
1781 1604
1782void evthread_start (int aiofd) 1605void evthread_start (int aiofd)
1786 coroapi::cede_to_tick (); 1609 coroapi::cede_to_tick ();
1787 1610
1788NV till_tick () 1611NV till_tick ()
1789 CODE: 1612 CODE:
1790 RETVAL = SvNVX (sv_next_tick) - now (); 1613 RETVAL = SvNVX (sv_next_tick) - now ();
1791 OUTPUT: 1614 OUTPUT: RETVAL
1792 RETVAL
1793 1615
1794int tick_inhibit () 1616int tick_inhibit ()
1795 CODE: 1617 CODE:
1796 RETVAL = tick_inhibit; 1618 RETVAL = tick_inhibit;
1797 OUTPUT: 1619 OUTPUT: RETVAL
1798 RETVAL
1799 1620
1800void tick_inhibit_inc () 1621void tick_inhibit_inc ()
1801 CODE: 1622 CODE:
1802 ++tick_inhibit; 1623 ++tick_inhibit;
1803 1624
1808 { 1629 {
1809 ev_async_send (EV_DEFAULT, &tick_watcher); 1630 ev_async_send (EV_DEFAULT, &tick_watcher);
1810 coroapi::cede (); 1631 coroapi::cede ();
1811 } 1632 }
1812 1633
1813void server_tick () 1634void one_tick ()
1814 CODE: 1635 CODE:
1815{ 1636{
1637 ev_now_update (EV_DEFAULT);
1816 NOW = ev_now (EV_DEFAULT); 1638 NOW = ev_now (EV_DEFAULT);
1817 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1639 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1818 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1640 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1819 runtime = SvNVX (sv_runtime); 1641 runtime = SvNVX (sv_runtime);
1820 1642
1643 one_tick ();
1644
1821 server_tick (); 1645 ++server_tick;
1646 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1822 1647
1823 NOW = ev_time (); 1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1824 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651
1825 runtime += TICK; 1652 runtime += TICK;
1826 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1653 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1827} 1654}
1828 1655
1829NV floor (NV x) 1656NV floor (NV x)
1833NV rndm (...) 1660NV rndm (...)
1834 ALIAS: 1661 ALIAS:
1835 rmg_rndm = 1 1662 rmg_rndm = 1
1836 CODE: 1663 CODE:
1837{ 1664{
1838 rand_gen &gen = ix ? rmg_rndm : rndm; 1665 rand_gen &gen = ix ? rmg_rndm : rndm;
1839 switch (items) 1666 switch (items)
1840 { 1667 {
1841 case 0: RETVAL = gen (); break; 1668 case 0: RETVAL = gen (); break;
1842 case 1: RETVAL = gen (SvUV (ST (0))); break; 1669 case 1: RETVAL = gen (SvUV (ST (0))); break;
1843 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; 1670 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1844 default: croak ("cf::rndm requires none, one or two parameters."); break; 1671 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1845 } 1672 }
1846} 1673}
1847 OUTPUT: 1674 OUTPUT: RETVAL
1848 RETVAL
1849 1675
1850NV clamp (NV value, NV min_value, NV max_value) 1676NV clamp (NV value, NV min_value, NV max_value)
1851 CODE: 1677 CODE:
1852 RETVAL = clamp (value, min_value, max_value); 1678 RETVAL = clamp (value, min_value, max_value);
1853 OUTPUT: 1679 OUTPUT: RETVAL
1854 RETVAL
1855 1680
1856NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) 1681NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1857 CODE: 1682 CODE:
1858 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1683 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1859 OUTPUT: 1684 OUTPUT: RETVAL
1860 RETVAL 1685
1686const char *ordinal (int i)
1861 1687
1862void weaken (...) 1688void weaken (...)
1863 PROTOTYPE: @ 1689 PROTOTYPE: @
1864 CODE: 1690 CODE:
1865 while (items > 0) 1691 while (items > 0)
1866 sv_rvweaken (ST (--items)); 1692 sv_rvweaken (ST (--items));
1867 1693
1868void 1694void log_suspend ()
1695
1696void log_resume ()
1697
1869log_backtrace (utf8_string msg) 1698void log_backtrace (utf8_string msg)
1870 1699
1871void
1872LOG (int flags, utf8_string msg) 1700void LOG (int flags, utf8_string msg)
1873 PROTOTYPE: $$ 1701 PROTOTYPE: $$
1874 C_ARGS: flags, "%s", msg 1702 C_ARGS: flags, "%s", msg
1875 1703
1876octet_string path_combine (octet_string base, octet_string path) 1704octet_string path_combine (octet_string base, octet_string path)
1877 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1924 1752
1925int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1753int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1926 INIT: 1754 INIT:
1927#if __GLIBC__ 1755#if __GLIBC__
1928 mallopt (M_TOP_PAD, 1024 * 1024); 1756 mallopt (M_TOP_PAD, 1024 * 1024);
1929 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); 1757 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1930 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory 1758 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1759 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1931 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1932#endif 1761#endif
1933 1762
1934int munlockall () 1763int munlockall ()
1935 1764
1936#endif 1765#endif
1959 EXTEND (SP, 5*2); 1788 EXTEND (SP, 5*2);
1960 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1789 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1961 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1790 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1962 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); 1791 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1963 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count))); 1792 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1964 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1965} 1793}
1966
1967int find_animation (utf8_string text)
1968 PROTOTYPE: $
1969 1794
1970int random_roll (int min, int max, object *op, int goodbad); 1795int random_roll (int min, int max, object *op, int goodbad);
1971 1796
1972const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1797const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1973 1798
1799int exp_to_level (val64 exp)
1800
1801val64 level_to_min_exp (int level)
1802
1803const_utf8_string
1804spellpathnames (int idx)
1805 CODE:
1806 RETVAL = spellpathnames [idx];
1807 OUTPUT: RETVAL
1808
1809SV *
1810attacktype_name (int atnr)
1811 CODE:
1812 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1813 ? newSVpv (attacktype_name [atnr], 0)
1814 : &PL_sv_undef;
1815 OUTPUT: RETVAL
1816
1817SV *
1818attacktype_desc (int atnr)
1819 CODE:
1820 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1821 ? newSVpv (attacktype_desc [atnr], 0)
1822 : &PL_sv_undef;
1823 OUTPUT: RETVAL
1824
1825SV *
1826resist_plus (int atnr)
1827 CODE:
1828 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1829 ? newSVpv (resist_plus [atnr], 0)
1830 : &PL_sv_undef;
1831 OUTPUT: RETVAL
1832
1833SV *
1834change_resist_msg (int atnr)
1835 CODE:
1836 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1837 ? newSVpv (change_resist_msg [atnr], 0)
1838 : &PL_sv_undef;
1839 OUTPUT: RETVAL
1840
1974int 1841int
1975exp_to_level (val64 exp) 1842skill_flags (int idx)
1976 CODE: 1843 CODE:
1977{ 1844 if (idx < 0 || idx >= array_length (skill_flags))
1978 int i = 0; 1845 croak ("skill_flags: index out of bounds");
1979 1846 RETVAL = skill_flags [idx];
1980 RETVAL = settings.max_level;
1981
1982 for (i = 1; i <= settings.max_level; i++)
1983 {
1984 if (levels[i] > exp)
1985 {
1986 RETVAL = i - 1;
1987 break;
1988 }
1989 }
1990}
1991 OUTPUT: RETVAL
1992
1993val64
1994level_to_min_exp (int level)
1995 CODE:
1996 if (level > settings.max_level)
1997 RETVAL = levels[settings.max_level];
1998 else if (level < 1)
1999 RETVAL = 0;
2000 else
2001 RETVAL = levels[level];
2002 OUTPUT: RETVAL 1847 OUTPUT: RETVAL
2003
2004SV *
2005resistance_to_string (int atnr)
2006 CODE:
2007 if (atnr >= 0 && atnr < NROFATTACKS)
2008 RETVAL = newSVpv (resist_plus[atnr], 0);
2009 else
2010 XSRETURN_UNDEF;
2011 OUTPUT: RETVAL
2012 1848
2013UUID 1849UUID
2014uuid_cur () 1850uuid_cur ()
2015 CODE: 1851 CODE:
2016 RETVAL = UUID::cur; 1852 RETVAL = UUID::cur;
2017 OUTPUT: 1853 OUTPUT: RETVAL
2018 RETVAL
2019 1854
2020UUID 1855UUID
2021uuid_gen () 1856uuid_gen ()
2022 CODE: 1857 CODE:
2023 RETVAL = UUID::gen (); 1858 RETVAL = UUID::gen ();
2024 OUTPUT: 1859 OUTPUT: RETVAL
2025 RETVAL
2026 1860
2027val64 1861val64
2028uuid_seq (UUID uuid) 1862uuid_seq (UUID uuid)
2029 CODE: 1863 CODE:
2030 RETVAL = uuid.seq; 1864 RETVAL = uuid.seq;
2031 OUTPUT: 1865 OUTPUT: RETVAL
2032 RETVAL
2033 1866
2034UUID 1867UUID
2035uuid_str (val64 seq) 1868uuid_str (val64 seq)
2036 CODE: 1869 CODE:
2037 RETVAL.seq = seq; 1870 RETVAL.seq = seq;
2038 OUTPUT: 1871 OUTPUT: RETVAL
2039 RETVAL
2040 1872
2041void 1873void
2042coin_names () 1874coin_names ()
2043 PPCODE: 1875 PPCODE:
2044 EXTEND (SP, NUM_COINS); 1876 EXTEND (SP, NUM_COINS);
2056load_resource_file_ (octet_string filename) 1888load_resource_file_ (octet_string filename)
2057 1889
2058void 1890void
2059fix_weight () 1891fix_weight ()
2060 1892
1893utf8_string
1894expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1895 PPCODE:
1896 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1897
2061MODULE = cf PACKAGE = cf::attachable 1898MODULE = cf PACKAGE = cf::attachable
2062 1899
2063int 1900int
2064valid (SV *obj) 1901valid (SV *obj)
2065 CODE: 1902 CODE:
2066 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1903 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
2067 OUTPUT: 1904 OUTPUT: RETVAL
2068 RETVAL 1905
1906bool should_invoke (attachable *obj, int event)
1907 CODE:
1908 RETVAL = obj->should_invoke ((event_type)event);
1909 OUTPUT: RETVAL
2069 1910
2070void 1911void
2071debug_trace (attachable *obj, bool on = true) 1912debug_trace (attachable *obj, bool on = true)
2072 CODE: 1913 CODE:
2073 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; 1914 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
2082#object *mortals (U32 index) 1923#object *mortals (U32 index)
2083# CODE: 1924# CODE:
2084# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1925# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
2085# OUTPUT: RETVAL 1926# OUTPUT: RETVAL
2086 1927
2087INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1928INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
2088 1929
2089MODULE = cf PACKAGE = cf::global 1930MODULE = cf PACKAGE = cf::global
2090 1931
2091int invoke (SV *klass, int event, ...) 1932int invoke (SV *klass, int event, ...)
2092 CODE: 1933 CODE:
2096 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1937 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
2097 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
2098 1939
2099MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1940MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
2100 1941
2101INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1942INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
2102 1943
2103int invoke (object *op, int event, ...) 1944int invoke (object *op, int event, ...)
2104 CODE: 1945 CODE:
2105 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1946 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
2106 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1947 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2133int mortals_size () 1974int mortals_size ()
2134 CODE: 1975 CODE:
2135 RETVAL = attachable::mortals.size (); 1976 RETVAL = attachable::mortals.size ();
2136 OUTPUT: RETVAL 1977 OUTPUT: RETVAL
2137 1978
2138const char *slot_use_name (U32 slot) 1979const_utf8_string slot_name (U32 slot)
2139 ALIAS: 1980 ALIAS:
1981 slot_name = 0
1982 slot_use_name = 1
2140 slot_nonuse_name = 1 1983 slot_nonuse_name = 2
2141 CODE: 1984 CODE:
2142{ 1985{
2143 if (slot >= NUM_BODY_LOCATIONS) 1986 if (slot >= NUM_BODY_LOCATIONS)
2144 croak ("body slot index out of range"); 1987 croak ("body slot index out of range");
2145 1988
2146 switch (ix) 1989 switch (ix)
2147 { 1990 {
1991 case 0: RETVAL = body_locations[slot].name ; break;
2148 case 0: RETVAL = body_locations[slot].use_name; break; 1992 case 1: RETVAL = body_locations[slot].use_name ; break;
2149 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1993 case 2: RETVAL = body_locations[slot].nonuse_name; break;
2150 } 1994 }
2151} 1995}
2152 OUTPUT: 1996 OUTPUT: RETVAL
2153 RETVAL
2154 1997
2155# missing properties 1998# missing properties
2156 1999
2157object *head (object *op) 2000object *head (object *op)
2158 PROTOTYPE: $ 2001 PROTOTYPE: $
2194 if (ix) 2037 if (ix)
2195 op->slot[slot].used = value; 2038 op->slot[slot].used = value;
2196 else 2039 else
2197 op->slot[slot].info = value; 2040 op->slot[slot].info = value;
2198} 2041}
2199 OUTPUT: 2042 OUTPUT: RETVAL
2200 RETVAL
2201 2043
2202object *find_best_object_match (object *op, utf8_string match) 2044object *find_best_object_match (object *op, utf8_string match)
2203 2045
2204object *find_marked_object (object *op)
2205
2206int need_identify (object *obj);
2207
2208int apply_shop_mat (object *shop_mat, object *op); 2046int apply_shop_mat (object *shop_mat, object *op);
2209 2047
2210int move (object *op, int dir, object *originator = op) 2048int move (object *op, int dir, object *originator = op)
2211 CODE: 2049 CODE:
2212 RETVAL = move_ob (op, dir, originator); 2050 RETVAL = op->move (dir, originator);
2213 OUTPUT: 2051 OUTPUT: RETVAL
2214 RETVAL
2215
2216void apply (object *applier, object *applied, int flags = 0)
2217 CODE:
2218 manual_apply (applied, applier, flags);
2219 2052
2220void apply_below (object *op) 2053void apply_below (object *op)
2221 CODE: 2054 CODE:
2222 player_apply_below (op); 2055 player_apply_below (op);
2223 2056
2268 2101
2269void pick_up (object *who, object *op) 2102void pick_up (object *who, object *op)
2270 2103
2271void update_object (object *op, int action) 2104void update_object (object *op, int action)
2272 2105
2273void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2106void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2274 2107
2275void player_lvl_adj (object *who, object *skill = 0) 2108void player_lvl_adj (object *who, object *skill = 0)
2276 2109
2277int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2110int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2278 2111
2284 2117
2285void handle_apply_yield (object *op) 2118void handle_apply_yield (object *op)
2286 2119
2287int convert_item (object *item, object *converter) 2120int convert_item (object *item, object *converter)
2288 2121
2122void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2289 2123
2290MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2124MODULE = cf PACKAGE = cf::object PREFIX = cf_
2291
2292# no clean way to get an object from an archetype - stupid idiotic
2293# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2294 2125
2295object *new (utf8_string archetype = 0) 2126object *new (utf8_string archetype = 0)
2296 PROTOTYPE: ;$ 2127 PROTOTYPE: ;$
2297 CODE: 2128 CODE:
2298 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2129 RETVAL = archetype
2130 ? archetype::get (archetype)
2131 : object::create ();
2299 OUTPUT: 2132 OUTPUT: RETVAL
2300 RETVAL 2133
2134object *generate (utf8_string arch, object *creator)
2135 CODE:
2136 object *obj = archetype::get (arch);
2137 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2138 RETVAL = obj;
2139 OUTPUT: RETVAL
2301 2140
2302object *find_object (U32 tag) 2141object *find_object (U32 tag)
2142
2143object *find_object_uuid (UUID i)
2303 2144
2304# TODO: nuke 2145# TODO: nuke
2305object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2146object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2306 PROTOTYPE: $$$$$$ 2147 PROTOTYPE: $$$$$$
2307 CODE: 2148 CODE:
2309 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2150 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2310 2151
2311 if (RETVAL->destroyed ()) 2152 if (RETVAL->destroyed ())
2312 RETVAL = 0; 2153 RETVAL = 0;
2313} 2154}
2155 OUTPUT: RETVAL
2314 2156
2315shstr 2157shstr
2316object::kv_get (shstr key) 2158object::kv_get (shstr key)
2159 CODE:
2160 RETVAL = THIS->kv.get (key);
2161 OUTPUT: RETVAL
2317 2162
2318void 2163void
2319object::kv_del (shstr key) 2164object::kv_del (shstr key)
2165 CODE:
2166 THIS->kv.del (key);
2320 2167
2321void 2168void
2322object::kv_set (shstr key, shstr value) 2169object::kv_set (shstr key, shstr value)
2170 CODE:
2171 THIS->kv.set (key, value);
2323 2172
2324object *get_nearest_player (object *ob) 2173object *get_nearest_player (object *ob)
2325 ALIAS: nearest_player = 0 2174 ALIAS: nearest_player = 0
2326 PREINIT: 2175 PREINIT:
2327 extern object *get_nearest_player (object *); 2176 extern object *get_nearest_player (object *);
2330 PROTOTYPE: $$;$ 2179 PROTOTYPE: $$;$
2331 PPCODE: 2180 PPCODE:
2332{ 2181{
2333 rv_vector rv; 2182 rv_vector rv;
2334 2183
2335 PUTBACK;
2336 get_rangevector (ob, other, &rv, flags); 2184 get_rangevector (ob, other, &rv, flags);
2337 SPAGAIN;
2338 2185
2339 EXTEND (SP, 5); 2186 EXTEND (SP, 5);
2340 PUSHs (newSVuv (rv.distance)); 2187 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2341 PUSHs (newSViv (rv.distance_x)); 2188 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2342 PUSHs (newSViv (rv.distance_y)); 2189 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2343 PUSHs (newSViv (rv.direction)); 2190 PUSHs (sv_2mortal (newSViv (rv.direction)));
2344 PUSHs (to_sv (rv.part)); 2191 PUSHs (sv_2mortal (to_sv (rv.part)));
2345} 2192}
2346 2193
2347bool on_same_map_as (object *ob, object *other) 2194bool on_same_map_as (object *ob, object *other)
2348 CODE: 2195 CODE:
2349 RETVAL = on_same_map (ob, other); 2196 RETVAL = on_same_map (ob, other);
2369 RETVAL = op->contr; 2216 RETVAL = op->contr;
2370 OUTPUT: RETVAL 2217 OUTPUT: RETVAL
2371 2218
2372bool move_player (object *op, int dir) 2219bool move_player (object *op, int dir)
2373 2220
2374void check_score (object *op)
2375
2376void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2221void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2377 CODE: 2222 CODE:
2378 new_draw_info (flags, 0, op, txt); 2223 new_draw_info (flags, 0, op, txt);
2379 2224
2380void kill_player (object *op) 2225void kill_player (object *op)
2392int command_arrest (object *op, utf8_string params) 2237int command_arrest (object *op, utf8_string params)
2393 2238
2394 2239
2395MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2240MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2396 2241
2397INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2242INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2398 2243
2399int invoke (player *pl, int event, ...) 2244int invoke (player *pl, int event, ...)
2400 CODE: 2245 CODE:
2401 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2246 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2402 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2247 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2420#d# TODO: replace by blocked_los accessor, fix code using this 2265#d# TODO: replace by blocked_los accessor, fix code using this
2421bool 2266bool
2422cell_visible (player *pl, int dx, int dy) 2267cell_visible (player *pl, int dx, int dy)
2423 CODE: 2268 CODE:
2424 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED; 2269 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2425 OUTPUT: 2270 OUTPUT: RETVAL
2426 RETVAL
2427 2271
2428void 2272void
2429send (player *pl, SV *packet) 2273send (player *pl, SV *packet)
2430 CODE: 2274 CODE:
2431{ 2275{
2494 if (op->tag) 2338 if (op->tag)
2495 XPUSHs (sv_2mortal (to_sv (op))); 2339 XPUSHs (sv_2mortal (to_sv (op)));
2496 } 2340 }
2497} 2341}
2498 2342
2499INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2343INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2500 2344
2501void 2345void
2502adjust_daylight () 2346adjust_daylight ()
2503 CODE: 2347 CODE:
2504 maptile::adjust_daylight (); 2348 maptile::adjust_daylight ();
2507outdoor_darkness (int darkness = 0) 2351outdoor_darkness (int darkness = 0)
2508 CODE: 2352 CODE:
2509 RETVAL = maptile::outdoor_darkness; 2353 RETVAL = maptile::outdoor_darkness;
2510 if (items) 2354 if (items)
2511 maptile::outdoor_darkness = darkness; 2355 maptile::outdoor_darkness = darkness;
2512 OUTPUT: 2356 OUTPUT: RETVAL
2513 RETVAL
2514 2357
2515void 2358void
2516maptile::instantiate () 2359maptile::instantiate ()
2517 2360
2518maptile *new () 2361maptile *new ()
2519 PROTOTYPE: 2362 PROTOTYPE:
2520 CODE: 2363 CODE:
2521 RETVAL = new maptile; 2364 RETVAL = new maptile;
2522 OUTPUT: 2365 OUTPUT: RETVAL
2523 RETVAL
2524 2366
2525void 2367void
2526maptile::players () 2368maptile::players ()
2527 PPCODE: 2369 PPCODE:
2528 if (GIMME_V == G_SCALAR) 2370 if (GIMME_V == G_SCALAR)
2534 if (pl->ob && pl->ob->map == THIS) 2376 if (pl->ob && pl->ob->map == THIS)
2535 PUSHs (sv_2mortal (to_sv (pl->ob))); 2377 PUSHs (sv_2mortal (to_sv (pl->ob)));
2536 } 2378 }
2537 2379
2538void 2380void
2381maptile::gen_quadmap (int x, int y, int z)
2382 CODE:
2383 gen_quadmap (THIS, x * 50, y * 50, z);
2384
2385void
2539maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2386maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2540 CODE: 2387 CODE:
2541{ 2388{
2542 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2389 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2543 croak ("maptile::add_underlay: palette must be arrayref"); 2390 croak ("maptile::add_underlay: palette must be arrayref");
2544 2391
2545 palette = SvRV (palette); 2392 palette = SvRV (palette);
2546 2393
2547 STRLEN idxlen; 2394 STRLEN idxlen;
2548 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2395 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2549 2396
2550 for (int x = 0; x < THIS->width; ++x) 2397 for (int x = 0; x < THIS->width; ++x)
2551 for (int y = 0; y < THIS->height; ++y) 2398 for (int y = 0; y < THIS->height; ++y)
2552 { 2399 {
2553 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2400 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2554 if (op->flag [FLAG_IS_FLOOR]) 2401 if (op->flag [FLAG_IS_FLOOR])
2555 goto skip_space; 2402 goto skip;
2556 2403
2557 { 2404 {
2558 int offs = offset + y * stride + x; 2405 int offs = offset + y * stride + x;
2406
2559 if (IN_RANGE_EXC (offs, 0, idxlen)) 2407 if (IN_RANGE_EXC (offs, 0, idxlen))
2560 { 2408 {
2561 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2409 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2562 { 2410 {
2563 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2411 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2564 ob->flag [FLAG_NO_MAP_SAVE] = true; 2412 ob->flag [FLAG_NO_MAP_SAVE] = true;
2565 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2413 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2566 2414
2567 if (ob->randomitems) 2415 if (ob->randomitems && !ob->above)
2568 { 2416 {
2569 if (!ob->above)
2570 {
2571 ob->create_treasure (ob->randomitems); 2417 ob->create_treasure (ob->randomitems);
2572 2418
2573 for (object *op = ob->above; op; op = op->above) 2419 for (object *op = ob->above; op; op = op->above)
2574 op->flag [FLAG_NO_MAP_SAVE] = true; 2420 op->flag [FLAG_NO_MAP_SAVE] = true;
2575 } 2421 // TODO: if this is a pickable object, then the item
2576 2422 // will at a bit weird - saving inside the player
2577 ob->randomitems = 0; 2423 // will clear the flag, but when the player drops
2424 // it without logging out, it keeps the flag.
2425 // nobody has reported this, but this can be rather
2426 // annoying on persistent maps.
2578 } 2427 }
2579 } 2428 }
2580 } 2429 }
2581 } 2430 }
2582
2583 skip_space: ; 2431 skip: ;
2584 } 2432 }
2585} 2433}
2586 2434
2587void 2435void
2588maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2436maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2592 croak ("maptile::set_regiondata: palette must be arrayref"); 2440 croak ("maptile::set_regiondata: palette must be arrayref");
2593 2441
2594 palette = SvRV (palette); 2442 palette = SvRV (palette);
2595 2443
2596 STRLEN idxlen; 2444 STRLEN idxlen;
2597 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2445 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2598 2446
2599 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2447 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2600 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2448 uint8 *regions = salloc<uint8_t> (THIS->size ());
2601 2449
2602 for (int i = av_len ((AV *)palette) + 1; i--; ) 2450 for (int i = av_len ((AV *)palette) + 1; i--; )
2603 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2451 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2604 2452
2605 for (int y = 0; y < THIS->height; ++y) 2453 for (int y = 0; y < THIS->height; ++y)
2606 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2454 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2607 2455
2608 sfree (THIS->regions, THIS->size ()); 2456 sfree (THIS->regions, THIS->size ());
2618 for (int x = 0; x < THIS->width; ++x) 2466 for (int x = 0; x < THIS->width; ++x)
2619 for (int y = 0; y < THIS->height; ++y) 2467 for (int y = 0; y < THIS->height; ++y)
2620 { 2468 {
2621 region *rgn = THIS->region (x, y); 2469 region *rgn = THIS->region (x, y);
2622 2470
2623 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2624 if (object *op = THIS->at (x, y).top) 2471 if (object *op = THIS->at (x, y).top)
2625 if (rgn->treasure && rndm () < rgn->treasure_density) 2472 if (rgn->treasure && rndm () < rgn->treasure_density)
2626 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2473 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2627 } 2474 }
2628 2475
2634 if (oblinkpt *obp = map->find_link (connection)) 2481 if (oblinkpt *obp = map->find_link (connection))
2635 for (objectlink *ol = obp->link; ol; ol = ol->next) 2482 for (objectlink *ol = obp->link; ol; ol = ol->next)
2636 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2483 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2637 2484
2638void 2485void
2639get_map_flags (maptile *map, int x, int y) 2486xy_normalise (maptile *map, int x, int y, int dir = 0)
2640 PPCODE: 2487 PPCODE:
2641{ 2488{
2642 maptile *nmap = 0; 2489 mapxy pos (map, x, y);
2643 I16 nx = 0, ny = 0; 2490 if (!pos.move (dir).normalise ())
2491 XSRETURN_EMPTY;
2644 2492
2645 PUTBACK;
2646 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2647 SPAGAIN;
2648
2649 EXTEND (SP, 4); 2493 EXTEND (SP, 3);
2650 PUSHs (sv_2mortal (newSViv (flags)));
2651
2652 if (GIMME_V == G_ARRAY)
2653 {
2654 PUSHs (sv_2mortal (to_sv (nmap))); 2494 PUSHs (sv_2mortal (to_sv (pos.m)));
2655 PUSHs (sv_2mortal (newSViv (nx))); 2495 PUSHs (sv_2mortal (to_sv (pos.x)));
2656 PUSHs (sv_2mortal (newSViv (ny))); 2496 PUSHs (sv_2mortal (to_sv (pos.y)));
2657 }
2658} 2497}
2659 2498
2660mapspace * 2499mapspace *
2661ms (maptile *map, unsigned int x, unsigned int y) 2500ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2662 PROTOTYPE: $$$ 2501 PROTOTYPE: $$$;$
2663 CODE: 2502 CODE:
2664{ 2503{
2665 maptile *nmap = 0; 2504 mapxy pos (map, x, y);
2666 I16 nx, ny; 2505 if (!pos.move (dir).normalise ())
2667
2668 PUTBACK;
2669 get_map_flags (map, &nmap, x, y, &nx, &ny);
2670 SPAGAIN;
2671
2672 if (!nmap)
2673 XSRETURN_UNDEF; 2506 XSRETURN_UNDEF;
2674 2507
2675 RETVAL = &nmap->at (nx, ny);
2676}
2677 OUTPUT:
2678 RETVAL 2508 RETVAL = &*pos;
2509}
2510 OUTPUT: RETVAL
2679 2511
2680void 2512void
2681at (maptile *map, unsigned int x, unsigned int y) 2513at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2682 PROTOTYPE: $$$ 2514 PROTOTYPE: $$$;$
2683 PPCODE: 2515 PPCODE:
2684{ 2516 mapxy pos (map, x, y);
2685 maptile *nmap = 0; 2517 if (pos.move (dir).normalise ())
2686 I16 nx, ny;
2687
2688 PUTBACK;
2689 get_map_flags (map, &nmap, x, y, &nx, &ny);
2690 SPAGAIN;
2691
2692 if (nmap)
2693 for (object *o = nmap->at (nx, ny).bot; o; o = o->above) 2518 for (object *o = pos->bot; o; o = o->above)
2694 XPUSHs (sv_2mortal (to_sv (o))); 2519 XPUSHs (sv_2mortal (to_sv (o)));
2695}
2696 2520
2697SV * 2521SV *
2698bot_at (maptile *map, unsigned int x, unsigned int y) 2522bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2699 PROTOTYPE: $$$ 2523 PROTOTYPE: $$$;$
2700 ALIAS: 2524 ALIAS:
2701 top_at = 1 2525 top_at = 1
2702 flags_at = 2 2526 flags_at = 2
2703 light_at = 3 2527 light_at = 3
2704 move_block_at = 4 2528 move_block_at = 4
2705 move_slow_at = 5 2529 move_slow_at = 5
2706 move_on_at = 6 2530 move_on_at = 6
2707 move_off_at = 7 2531 move_off_at = 7
2708 CODE: 2532 CODE:
2709{ 2533{
2710 sint16 nx = x; 2534 mapxy pos (map, x, y);
2711 sint16 ny = y; 2535 if (!pos.move (dir).normalise ())
2712
2713 if (!xy_normalise (map, nx, ny))
2714 XSRETURN_UNDEF; 2536 XSRETURN_UNDEF;
2715 2537
2716 mapspace &ms = map->at (nx, ny); 2538 mapspace &ms = *pos;
2717 2539
2718 ms.update (); 2540 ms.update ();
2719 2541
2720 switch (ix) 2542 switch (ix)
2721 { 2543 {
2731} 2553}
2732 OUTPUT: RETVAL 2554 OUTPUT: RETVAL
2733 2555
2734# worst xs function of my life 2556# worst xs function of my life
2735bool 2557bool
2736_create_random_map (\ 2558_create_random_map (maptile *self, SV *options)
2737 maptile *self,\
2738 utf8_string wallstyle,\
2739 utf8_string wall_name,\
2740 utf8_string floorstyle,\
2741 utf8_string monsterstyle,\
2742 utf8_string treasurestyle,\
2743 utf8_string layoutstyle,\
2744 utf8_string doorstyle,\
2745 utf8_string decorstyle,\
2746 utf8_string origin_map,\
2747 utf8_string final_map,\
2748 utf8_string exitstyle,\
2749 utf8_string this_map,\
2750 utf8_string exit_on_final_map,\
2751 int xsize,\
2752 int ysize,\
2753 int expand2x,\
2754 int layoutoptions1,\
2755 int layoutoptions2,\
2756 int layoutoptions3,\
2757 int symmetry,\
2758 int difficulty,\
2759 int difficulty_given,\
2760 float difficulty_increase,\
2761 int dungeon_level,\
2762 int dungeon_depth,\
2763 int decoroptions,\
2764 int orientation,\
2765 int origin_y,\
2766 int origin_x,\
2767 U32 random_seed,\
2768 val64 total_map_hp,\
2769 int map_layout_style,\
2770 int treasureoptions,\
2771 int symmetry_used,\
2772 region *region,\
2773 utf8_string custom\
2774)
2775 CODE: 2559 CODE:
2776{ 2560{
2777 random_map_params rmp; 2561 random_map_params rmp ((HV *)SvRV (options));
2778
2779 assign (rmp.wallstyle , wallstyle);
2780 assign (rmp.wall_name , wall_name);
2781 assign (rmp.floorstyle , floorstyle);
2782 assign (rmp.monsterstyle , monsterstyle);
2783 assign (rmp.treasurestyle , treasurestyle);
2784 assign (rmp.layoutstyle , layoutstyle);
2785 assign (rmp.doorstyle , doorstyle);
2786 assign (rmp.decorstyle , decorstyle);
2787 assign (rmp.exitstyle , exitstyle);
2788 assign (rmp.exit_on_final_map, exit_on_final_map);
2789
2790 rmp.origin_map = origin_map;
2791 rmp.final_map = final_map;
2792 rmp.this_map = this_map;
2793 rmp.xsize = xsize;
2794 rmp.ysize = ysize;
2795 rmp.expand2x = expand2x;
2796 rmp.layoutoptions1 = layoutoptions1;
2797 rmp.layoutoptions2 = layoutoptions2;
2798 rmp.layoutoptions3 = layoutoptions3;
2799 rmp.symmetry = symmetry;
2800 rmp.difficulty = difficulty;
2801 rmp.difficulty_given = difficulty_given;
2802 rmp.difficulty_increase = difficulty_increase;
2803 rmp.dungeon_level = dungeon_level;
2804 rmp.dungeon_depth = dungeon_depth;
2805 rmp.decoroptions = decoroptions;
2806 rmp.orientation = orientation;
2807 rmp.origin_y = origin_y;
2808 rmp.origin_x = origin_x;
2809 rmp.random_seed = random_seed;
2810 rmp.total_map_hp = (uint64_t) total_map_hp;
2811 rmp.map_layout_style = map_layout_style;
2812 rmp.treasureoptions = treasureoptions;
2813 rmp.symmetry_used = symmetry_used;
2814 rmp.region = region;
2815 rmp.custom = custom;
2816
2817 RETVAL = self->generate_random_map (&rmp); 2562 RETVAL = self->generate_random_map (&rmp);
2818} 2563}
2819 OUTPUT: 2564 OUTPUT: RETVAL
2820 RETVAL
2821 2565
2822MODULE = cf PACKAGE = cf::mapspace 2566MODULE = cf PACKAGE = cf::mapspace
2823 2567
2824INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h | 2568INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2825 2569
2826MODULE = cf PACKAGE = cf::arch 2570MODULE = cf PACKAGE = cf::arch
2827 2571
2828int archetypes_size () 2572int archetypes_size ()
2829 CODE: 2573 CODE:
2833archetype *archetypes (U32 index) 2577archetype *archetypes (U32 index)
2834 CODE: 2578 CODE:
2835 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2579 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2836 OUTPUT: RETVAL 2580 OUTPUT: RETVAL
2837 2581
2838object *instantiate (archetype *arch) 2582int skillvec_size ()
2839 CODE: 2583 CODE:
2840 RETVAL = arch_to_object (arch); 2584 RETVAL = skillvec.size ();
2841 OUTPUT: 2585 OUTPUT: RETVAL
2842 RETVAL
2843 2586
2587archetype *skillvec (U32 index)
2588 CODE:
2589 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2590 OUTPUT: RETVAL
2591
2592void
2593find_by_type (int type)
2594 PPCODE:
2595 for_all_archetypes (arch)
2596 if (arch->type == type)
2597 XPUSHs (sv_2mortal (to_sv (arch)));
2598
2844INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2599INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2845 2600
2846MODULE = cf PACKAGE = cf::party 2601MODULE = cf PACKAGE = cf::party
2847 2602
2848partylist *first () 2603partylist *first ()
2849 PROTOTYPE: 2604 PROTOTYPE:
2850 CODE: 2605 CODE:
2851 RETVAL = get_firstparty (); 2606 RETVAL = get_firstparty ();
2852 OUTPUT: RETVAL 2607 OUTPUT: RETVAL
2853 2608
2854INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2609INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2855 2610
2856MODULE = cf PACKAGE = cf::region 2611MODULE = cf PACKAGE = cf::region
2857 2612
2858void 2613void
2859list () 2614list ()
2860 PPCODE: 2615 PPCODE:
2861 for_all_regions (rgn) 2616 for_all_regions (rgn)
2862 XPUSHs (sv_2mortal (to_sv (rgn))); 2617 XPUSHs (sv_2mortal (to_sv (rgn)));
2863 2618
2864region *find (utf8_string name)
2865 PROTOTYPE: $
2866 CODE:
2867 RETVAL = region::find (name);
2868 OUTPUT: RETVAL
2869
2870int specificity (region *rgn) 2619int specificity (region *rgn)
2871 CODE: 2620 CODE:
2872 RETVAL = 0; 2621 RETVAL = 0;
2873 while (rgn = rgn->parent) 2622 while (rgn = rgn->parent)
2874 RETVAL++; 2623 RETVAL++;
2875 OUTPUT: RETVAL 2624 OUTPUT: RETVAL
2876 2625
2877INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2626INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2878 2627
2879MODULE = cf PACKAGE = cf::living 2628MODULE = cf PACKAGE = cf::living
2880 2629
2881INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2630INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2882 2631
2883MODULE = cf PACKAGE = cf::settings 2632MODULE = cf PACKAGE = cf::settings
2884 2633
2885INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2634INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2886 2635
2887MODULE = cf PACKAGE = cf::client 2636MODULE = cf PACKAGE = cf::client
2888 2637
2889INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2638INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2890 2639
2891int invoke (client *ns, int event, ...) 2640int invoke (client *ns, int event, ...)
2892 CODE: 2641 CODE:
2893 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2642 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2894 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2643 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2902list () 2651list ()
2903 PPCODE: 2652 PPCODE:
2904 EXTEND (SP, clients.size ()); 2653 EXTEND (SP, clients.size ());
2905 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2654 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2906 PUSHs (sv_2mortal (to_sv (*i))); 2655 PUSHs (sv_2mortal (to_sv (*i)));
2656
2657STRLEN
2658client::inbuf_append (SV *data)
2659 CODE:
2660{
2661 STRLEN len;
2662 char *ptr = SvPVbyte (data, len);
2663
2664 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2665 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2666 THIS->inbuf_len += len;
2667
2668 THIS->inbuf_handle ();
2669
2670 RETVAL = len;
2671}
2672 OUTPUT: RETVAL
2907 2673
2908void 2674void
2909client::send_packet (SV *packet) 2675client::send_packet (SV *packet)
2910 CODE: 2676 CODE:
2911{ 2677{
2929 if (RETVAL) 2695 if (RETVAL)
2930 { 2696 {
2931 THIS->send_face (RETVAL, pri); 2697 THIS->send_face (RETVAL, pri);
2932 THIS->flush_fx (); 2698 THIS->flush_fx ();
2933 } 2699 }
2934 OUTPUT: 2700 OUTPUT: RETVAL
2935 RETVAL
2936 2701
2937int 2702int
2938client::fx_want (int idx, int value = -1) 2703client::fx_want (int idx, int value = -1)
2939 CODE: 2704 CODE:
2940 if (0 < idx && idx < FT_NUM) 2705 if (0 < idx && idx < FT_NUM)
2943 if (items > 2) 2708 if (items > 2)
2944 THIS->fx_want [idx] = value; 2709 THIS->fx_want [idx] = value;
2945 } 2710 }
2946 else 2711 else
2947 RETVAL = 0; 2712 RETVAL = 0;
2948 OUTPUT: 2713 OUTPUT: RETVAL
2949 RETVAL
2950 2714
2951MODULE = cf PACKAGE = cf::sound PREFIX = sound_ 2715MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2952 2716
2953faceidx sound_find (utf8_string name) 2717faceidx sound_find (utf8_string name)
2954 2718
2960 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2724 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2961 old_sound_index [idx] = face; 2725 old_sound_index [idx] = face;
2962 2726
2963MODULE = cf PACKAGE = cf::face PREFIX = face_ 2727MODULE = cf PACKAGE = cf::face PREFIX = face_
2964 2728
2965#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2729#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2966 2730
2967faceidx face_find (utf8_string name, faceidx defidx = 0) 2731faceidx face_find (utf8_string name, faceidx defidx = 0)
2968 2732
2969faceidx alloc (utf8_string name) 2733faceidx alloc (utf8_string name)
2970 CODE: 2734 CODE:
2971{ 2735{
2972 do 2736 RETVAL = face_alloc ();
2973 {
2974 RETVAL = faces.size ();
2975 faces.resize (RETVAL + 1);
2976 }
2977 while (!RETVAL); // crude way to leave index 0
2978 2737
2979 faces [RETVAL].name = name; 2738 faces [RETVAL].name = name;
2980 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2739 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2981 2740
2982 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2741 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2983 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2742 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2743 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2984} 2744}
2745 OUTPUT: RETVAL
2746
2747faceidx faces_size ()
2748 CODE:
2749 RETVAL = faces.size ();
2985 OUTPUT: RETVAL 2750 OUTPUT: RETVAL
2986 2751
2987void set_type (faceidx idx, int value) 2752void set_type (faceidx idx, int value)
2988 ALIAS: 2753 ALIAS:
2989 set_type = 0 2754 set_type = 0
3000 case 2: f->magicmap = value; break; 2765 case 2: f->magicmap = value; break;
3001 case 3: f->smooth = value; break; 2766 case 3: f->smooth = value; break;
3002 case 4: f->smoothlevel = value; break; 2767 case 4: f->smoothlevel = value; break;
3003 } 2768 }
3004 2769
3005void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2770void set_csum (faceidx idx, int faceset, SV *chksum)
3006 CODE: 2771 CODE:
3007{ 2772{
3008 faceinfo *f = face_info (idx); assert (f); 2773 faceinfo *f = face_info (idx); assert (f);
3009 facedata *d = &(faceset ? f->data64 : f->data32); 2774 facedata *d = f->face + faceset;
3010 sv_to (data, d->data);
3011 STRLEN clen; 2775 STRLEN clen;
3012 char *cdata = SvPVbyte (chksum, clen); 2776 char *cdata = SvPVbyte (chksum, clen);
3013 clen = min (CHKSUM_SIZE, clen);
3014 2777
2778 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2779 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2780
3015 if (memcmp (d->chksum, cdata, clen)) 2781 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
3016 { 2782 {
2783 d->chksum_len = clen;
3017 memcpy (d->chksum, cdata, clen); 2784 memcpy (d->chksum, cdata, clen);
3018 2785
3019 // invalidate existing client face info 2786 // invalidate existing client face info
3020 for_all_clients (ns) 2787 for_all_clients (ns)
3021 if (ns->faceset == faceset) 2788 ns->invalidate_face (idx);
3022 {
3023 ns->faces_sent [idx] = false;
3024 ns->force_newmap = true;
3025 }
3026 } 2789 }
3027} 2790}
3028 2791
2792SV *mangle_csum (SV *chksum)
2793 CODE:
2794 STRLEN len;
2795 char *data = SvPVbyte (chksum, len);
2796 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2797 OUTPUT: RETVAL
2798
3029int get_data_size (faceidx idx, int faceset = 0) 2799SV *get_csum (faceidx idx, int faceset = 0)
3030 CODE: 2800 CODE:
3031 facedata *d = face_data (idx, faceset); 2801 facedata *d = face_data (idx, faceset);
3032 if (!d) XSRETURN_UNDEF; 2802 if (!d) XSRETURN_UNDEF;
3033 RETVAL = d->data.size (); 2803 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
3034 OUTPUT: 2804 OUTPUT: RETVAL
3035 RETVAL
3036 2805
3037SV *get_chksum (faceidx idx, int faceset = 0) 2806int get_type (faceidx idx)
3038 CODE: 2807 CODE:
3039 facedata *d = face_data (idx, faceset); 2808 faceinfo *f = face_info (idx);
3040 if (!d) XSRETURN_UNDEF; 2809 if (!f) XSRETURN_UNDEF;
3041 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2810 RETVAL = f->type;
3042 OUTPUT: 2811 OUTPUT: RETVAL
3043 RETVAL
3044 2812
3045SV *get_data (faceidx idx, int faceset = 0) 2813SV *get_name (faceidx idx)
3046 CODE: 2814 CODE:
3047 facedata *d = face_data (idx, faceset); 2815 faceinfo *f = face_info (idx);
3048 if (!d) XSRETURN_UNDEF; 2816 if (!f) XSRETURN_UNDEF;
3049 RETVAL = newSVpvn (d->data.data (), d->data.length ()); 2817 RETVAL = to_sv (f->name);
3050 OUTPUT: 2818 OUTPUT: RETVAL
3051 RETVAL
3052 2819
3053void invalidate (faceidx idx) 2820void invalidate (faceidx idx)
3054 CODE: 2821 CODE:
3055 for_all_clients (ns) 2822 for_all_clients (ns)
3056 { 2823 ns->invalidate_face (idx);
3057 ns->faces_sent [idx] = false;
3058 ns->force_newmap = true;
3059 }
3060 2824
3061void invalidate_all () 2825void invalidate_all ()
3062 CODE: 2826 CODE:
3063 for_all_clients (ns) 2827 for_all_clients (ns)
3064 { 2828 ns->invalidate_all_faces ();
3065 ns->faces_sent.reset ();
3066 ns->force_newmap = true;
3067 }
3068 2829
3069MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2830MODULE = cf PACKAGE = cf::anim PREFIX = anim_
3070 2831
3071#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2832#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
3072 2833
3073animidx anim_find (utf8_string name) 2834animidx anim_find (utf8_string name)
3074 CODE: 2835 CODE:
3075 RETVAL = animation::find (name).number; 2836 RETVAL = animation::find (name).number;
3076 OUTPUT: RETVAL 2837 OUTPUT: RETVAL
3077 2838
3078animidx set (utf8_string name, SV *frames, int facings = 1) 2839animidx set (utf8_string name, SV *frames, int facings = 1)
3079 CODE: 2840 CODE:
3080{ 2841{
3081 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2842 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
3082 croak ("frames must be an arrayref"); 2843 croak ("frames must be an arrayref");
3083 2844
3084 AV *av = (AV *)SvRV (frames); 2845 AV *av = (AV *)SvRV (frames);
3085 2846
3086 animation *anim = &animation::find (name); 2847 animation *anim = &animation::find (name);
3087 if (anim->number) 2848 if (anim->number)
3088 { 2849 {
3089 anim->resize (av_len (av) + 1); 2850 anim->resize (av_len (av) + 1);
3090 anim->facings = facings; 2851 anim->facings = facings;
3091 } 2852 }
3092 else 2853 else
3093 anim = &animation::create (name, av_len (av) + 1, facings); 2854 anim = &animation::create (name, av_len (av) + 1, facings);
3094 2855
3095 for (int i = 0; i < anim->num_animations; ++i) 2856 for (int i = 0; i < anim->num_animations; ++i)
3096 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2857 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
3097} 2858}
3098 OUTPUT: RETVAL 2859 OUTPUT: RETVAL
3099 2860
3100void invalidate_all () 2861void invalidate_all ()
3101 CODE: 2862 CODE:
3102 for_all_clients (ns) 2863 for_all_clients (ns)
3103 ns->anims_sent.reset (); 2864 ns->anims_sent.reset ();
3104 2865
3105MODULE = cf PACKAGE = cf::object::freezer 2866MODULE = cf PACKAGE = cf::object::freezer
3106 2867
3107INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2868INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
3108 2869
3109SV * 2870SV *
3110new (char *klass) 2871new (char *klass)
3111 CODE: 2872 CODE:
3112 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2873 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3119 sv_to (sv, self); 2880 sv_to (sv, self);
3120 delete self; 2881 delete self;
3121 2882
3122MODULE = cf PACKAGE = cf::object::thawer 2883MODULE = cf PACKAGE = cf::object::thawer
3123 2884
3124INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2885INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2886
2887bool
2888errors_are_fatal (bool fatal)
2889 CODE:
2890 RETVAL = object_thawer::errors_are_fatal;
2891 object_thawer::errors_are_fatal = fatal;
2892 OUTPUT: RETVAL
3125 2893
3126SV * 2894SV *
3127new_from_file (char *klass, octet_string path) 2895new_from_file (char *klass, octet_string path)
3128 CODE: 2896 CODE:
3129 object_thawer *f = new object_thawer (path); 2897 object_thawer *f = new object_thawer (path);
3155 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2923 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3156 2924
3157 self->skip (); 2925 self->skip ();
3158 } 2926 }
3159 2927
2928MODULE = cf PACKAGE = cf::treasurelist
2929
2930# quick hack, because I didn't want to implement accessors for treasurelist.
2931# this asks for even more autogen, actually.
2932
2933void
2934expand (treasurelist *list)
2935 PPCODE:
2936 EXTEND (SP, 3);
2937 PUSHs (sv_2mortal (to_sv (list->name)));
2938 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2939 AV *av = newAV ();
2940 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2941 for (treasure *item = list->items; item; item = item->next)
2942 {
2943 AV *iav = newAV ();
2944 av_push (av, newRV_noinc ((SV *)iav));
2945
2946 av_extend (iav, 7);
2947 av_push (iav, to_sv (item->item));
2948 av_push (iav, to_sv (item->name));
2949 av_push (iav, to_sv (item->change_arch.name));
2950 av_push (iav, to_sv (item->change_arch.title));
2951 av_push (iav, to_sv (item->change_arch.slaying));
2952 av_push (iav, to_sv (item->chance));
2953 av_push (iav, to_sv (item->nrof));
2954 av_push (iav, to_sv (item->magic));
2955 }
2956
2957MODULE = cf PACKAGE = cf::layout
2958
2959INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2960

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