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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.93 by elmex, Wed Dec 20 13:07:13 2006 UTC vs.
Revision 1.337 by root, Thu Nov 12 01:11:52 2009 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 6 *
11 * This program is free software; you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 10 * option) any later version.
15 * 11 *
16 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 15 * GNU General Public License for more details.
20 * 16 *
21 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 18 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#include <plugin_common.h> 26#if HAVE_EXECINFO_H
30#include <sounds.h> 27# include <execinfo.h>
28#endif
29
31#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
32
33#include "global.h"
34#include "loader.h"
35#include "../random_maps/random_map.h"
36#include "evthread.h"
32#include <sproto.h> 37#include "sproto.h"
33 38
34#include "cfperl.h" 39#include <unistd.h>
35#include "shstr.h" 40#if _POSIX_MEMLOCK
41# include <sys/mman.h>
42#endif
43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
36 51
37#include <EXTERN.h> 52#include <EXTERN.h>
38#include <perl.h> 53#include <perl.h>
39#include <XSUB.h> 54#include <XSUB.h>
40 55
56#include "CoroAPI.h"
41#include "perlxsi.c" 57#include "perlxsi.c"
42 58
43extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
44 60
45typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
46typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
47 63
48#if IVSIZE >= 8 64typedef std::string std__string;
49 typedef IV val64; 65
50# define newSVval64 newSViv 66static PerlInterpreter *perl;
51# define SvVAL64 SvIV 67
52#else 68tstamp NOW, runtime;
53 typedef double val64; 69
54# define newSVval64 newSVnv 70static int tick_inhibit;
55# define SvVAL64 SvNV 71static int tick_pending;
72
73global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
77
78bitset<NUM_EVENT_TYPES> ev_want_event;
79bitset<NUM_TYPES> ev_want_type;
80
81static HV
82 *stash_cf,
83 *stash_cf_object_wrap,
84 *stash_cf_object_player_wrap,
85 *stash_cf_player_wrap,
86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap,
91 *stash_cf_region_wrap,
92 *stash_cf_living_wrap;
93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static inline SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
56#endif 112#endif
57 113
58static f_plug_api gethook = cfapi_get_hooks; 114#ifndef newSVpvn_utf8
59static f_plug_api object_set_property = cfapi_object_set_property; 115static inline SV *
60static f_plug_api object_insert = cfapi_object_insert; 116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
61 120
62static PerlInterpreter *perl; 121 SV *sv = newSVpvn (s, l);
63 122
64static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
129
130// helper cast function, returns super class * or 0
131template<class super>
132static super *
133is_a (attachable *at)
134{
135 //return dynamic_cast<super *>(at); // slower, safer
136 if (typeid (*at) == typeid (super))
137 return static_cast<super *>(at);
138 else
139 return 0;
140}
65 141
66////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 142//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67 143
144unordered_vector<attachable *> attachable::mortals;
145
146attachable::~attachable ()
147{
148 assert (!self);
149 assert (!cb);
150}
151
152int
153attachable::refcnt_cnt () const
154{
155 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
156}
157
158void
159attachable::sever_self ()
160{
161 if (HV *self = this->self)
162 {
163 // keep a refcount because sv_unmagic might call attachable_free,
164 // which might clear self, causing sv_unmagic to crash on a now
165 // invalid object.
166 SvREFCNT_inc (self);
167 hv_clear (self);
168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
169 SvREFCNT_dec (self);
170
171 // self *must* be null now because that's sv_unmagic's job.
172 assert (!this->self);
173 }
174}
175
176void
177attachable::optimise ()
178{
179 if (self
180 && SvREFCNT (self) == 1
181 && !HvTOTALKEYS (self))
182 sever_self ();
183}
184
185// check wether the object really is dead
186void
187attachable::do_check ()
188{
189 if (refcnt_cnt () > 0)
190 return;
191
192 destroy ();
193}
194
195void
196attachable::do_destroy ()
197{
198 INVOKE_ATTACHABLE (DESTROY, this);
199
200 if (cb)
201 {
202 SvREFCNT_dec (cb);
203 cb = 0;
204 }
205
206 mortals.push_back (this);
207}
208
209void
210attachable::destroy ()
211{
212 if (destroyed ())
213 return;
214
215 attachable_flags |= F_DESTROYED;
216 do_destroy ();
217 sever_self ();
218}
219
220void
221attachable::check_mortals ()
222{
223 static int i = 0;
224
225 for (;;)
226 {
227 if (i >= mortals.size ())
228 {
229 i = 0;
230
231 if (mortals.size () >= 512)
232 {
233 static int last_mortalcount;
234 if (mortals.size () != last_mortalcount)
235 {
236 last_mortalcount = mortals.size ();
237 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
238
239 if (0)
240 {
241 for (int j = 0; j < mortals.size (); ++j)//D
242 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
243 fprintf (stderr, "\n");//D
244 }
245 }
246 }
247
248 break;
249 }
250
251 attachable *obj = mortals [i];
252
253#if 0
254 if (obj->self)//D make this an assert later
255 {
256 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
257 obj->sever_self ();
258 }
259#endif
260
261 if (obj->refcnt)
262 {
263 ++i; // further delay freeing
264
265 if (!(i & 0x3ff))
266 break;
267 }
268 else
269 {
270 mortals.erase (i);
271 obj->sever_self ();
272 delete obj;
273 }
274 }
275}
276
277void
278attachable::set_key (const char *key, const char *value, bool is_utf8)
279{
280 if (!self)
281 self = newHV ();
282
283 if (value)
284 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
285 else
286 hv_delete (self, key, strlen (key), G_DISCARD);
287}
288
289attachable &
290attachable::operator =(const attachable &src)
291{
292 //if (self || cb)
293 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
294
295 attach = src.attach;
296 return *this;
297}
298
299#if 0
300template<typename T>
301static bool
302find_backref (void *ptr, T *obj)
303{
304 char *s = (char *)obj;
305 while (s < (char *)obj + sizeof (T))
306 {
307 if (ptr == *(void **)s)
308 return true;
309
310 s += sizeof (void *); // assume natural alignment
311 }
312
313 return false;
314}
315
316// for debugging, find "live" objects containing this ptr
317static void
318find_backref (void *ptr)
319{
320 for_all_objects (op)
321 if (find_backref (ptr, op))
322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
323
324 for_all_players (pl)
325 if (find_backref (ptr, pl))
326 fprintf (stderr, "P %p\n", pl);
327
328 for_all_clients (ns)
329 if (find_backref (ptr, ns))
330 fprintf (stderr, "C %p\n", ns);
331}
332#endif
333
334//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
335
68static SV * 336static SV *
69newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 337newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
70{ 338{
71 SV *sv; 339 SV *sv;
72 340
73 if (!ptr) 341 if (!ptr)
74 return &PL_sv_undef; 342 return newSV (0);
75 343
76 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 344 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
77 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 345 return sv_bless (newRV_noinc ((SV *)hv), stash);
78} 346}
79 347
80template<class attachable> 348static int
81SV * 349attachable_free (pTHX_ SV *sv, MAGIC *mg)
350{
351 attachable *at = (attachable *)mg->mg_ptr;
352
353 //TODO: check if transaction behaviour is really required here
354 if (SV *self = (SV *)at->self)
355 {
356 at->self = 0;
357 SvREFCNT_dec (self);
358 }
359
360 // next line makes sense, but most objects still have refcnt 0 by default
361 //at->refcnt_chk ();
362 return 0;
363}
364
365MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
366
367static SV *
82newSVattachable (attachable *obj, const char *klass) 368newSVattachable (attachable *obj, HV *stash)
83{ 369{
84 if (!obj) 370 if (!obj)
85 return &PL_sv_undef; 371 return newSV (0);
86 372
87 if (!obj->self) 373 if (!obj->self)
88 obj->self = newSVptr (obj, klass); 374 obj->self = newHV ();
89 375
90 return newSVsv (obj->self); 376 if (!SvOBJECT (obj->self))
91} 377 {
378 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
92 379
380 // now bless the object _once_
381 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
382 return sv_bless (newRV_inc ((SV *)obj->self), stash);
383 }
384 else
385 {
386 SV *sv = newRV_inc ((SV *)obj->self);
387
388 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
389 SvAMAGIC_on (sv);
390
391 return sv;
392 }
393}
394
395#if 0 // unused
93static void 396static void
94clearSVptr (SV *sv) 397clearSVptr (SV *sv)
95{ 398{
96 if (SvROK (sv)) 399 if (SvROK (sv))
97 sv = SvRV (sv); 400 sv = SvRV (sv);
98 401
99 hv_clear ((HV *)sv); 402 hv_clear ((HV *)sv);
100 sv_unmagic (sv, PERL_MAGIC_ext); 403 sv_unmagic (sv, PERL_MAGIC_ext);
101} 404}
405#endif
406
407static long SvPTR_nc (SV *sv)
408{
409 sv = SvRV (sv);
410
411 // very important shortcut
412 if (expect_true (SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
413 return (long)SvMAGIC (sv)->mg_ptr;
414
415 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
416 return (long)mg->mg_ptr;
417
418 croak ("perl code used object, but C object is already destroyed, caught");
419}
102 420
103static long 421static long
104SvPTR (SV *sv, const char *klass) 422SvPTR (SV *sv, const char *klass)
105{ 423{
106 if (!sv_derived_from (sv, klass)) 424 if (!sv_derived_from (sv, klass))
107 croak ("object of type %s expected", klass); 425 croak ("object of type %s expected", klass);
108 426
109 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 427 return SvPTR_nc (sv);
110
111 if (!mg)
112 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
113
114 return (long)mg->mg_ptr;
115} 428}
116 429
117static long 430static long noinline
118SvPTR_ornull (SV *sv, const char *klass) 431SvPTR_ornull (SV *sv, const char *klass)
119{ 432{
120 if (SvOK (sv)) 433 if (expect_false (!SvOK (sv))) return 0;
434
121 return SvPTR (sv, klass); 435 return SvPTR (sv, klass);
122 else
123 return 0;
124} 436}
125 437
438static long noinline
439SvPTR_ornull_client (SV *sv)
440{
441 if (expect_false (!SvOK (sv))) return 0;
442
443 if (!SvROK (sv)
444 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
445 && !sv_derived_from (sv, "cf::client")))
446 croak ("object of type cf::client expected");
447
448 return SvPTR_nc (sv);
449}
450
451static long noinline
452SvPTR_ornull_object (SV *sv)
453{
454 if (expect_false (!SvOK (sv))) return 0;
455
456 if (!SvROK (sv)
457 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
458 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
459 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
460 && !sv_derived_from (sv, "cf::object")))
461 croak ("object of type cf::object expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_player (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
473 && !sv_derived_from (sv, "cf::player")))
474 croak ("object of type cf::player expected");
475
476 if (SvSTASH (SvRV (sv)) != stash_cf_player_wrap)
477 printf ("unexpected stash %s:%s\n", HvNAME(SvSTASH(SvRV(sv))));//D
478
479
480 return SvPTR_nc (sv);
481}
482
126inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 483static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
127inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 484static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
128inline SV *to_sv (bool v) { return newSViv (v); } 485static inline SV *to_sv (bool v) { return newSViv (v); }
129inline SV *to_sv ( signed char v) { return newSViv (v); } 486static inline SV *to_sv ( signed char v) { return newSViv (v); }
130inline SV *to_sv (unsigned char v) { return newSViv (v); } 487static inline SV *to_sv (unsigned char v) { return newSViv (v); }
131inline SV *to_sv ( signed short v) { return newSViv (v); } 488static inline SV *to_sv ( signed short v) { return newSViv (v); }
132inline SV *to_sv (unsigned short v) { return newSVuv (v); } 489static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
133inline SV *to_sv ( signed int v) { return newSViv (v); } 490static inline SV *to_sv ( signed int v) { return newSViv (v); }
134inline SV *to_sv (unsigned int v) { return newSVuv (v); } 491static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
135inline SV *to_sv ( signed long v) { return newSViv (v); } 492static inline SV *to_sv ( signed long v) { return newSViv (v); }
136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 493static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 494static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 495static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 496static inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 497static inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); } 498static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 499static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 500static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 501static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 502static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
503static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 504static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
147inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
148inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 505static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
506static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
149 507
150inline SV *to_sv (object & v) { return to_sv (&v); } 508static inline SV *to_sv (object & v) { return to_sv (&v); }
151inline SV *to_sv (living & v) { return to_sv (&v); } 509static inline SV *to_sv (living & v) { return to_sv (&v); }
152 510
153//TODO: 511static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
154inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 512static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
156 513
157inline SV *to_sv (UUID v) 514static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
158{
159 char buf[128];
160 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
161 return newSVpv (buf, 0);
162}
163 515
516static inline SV *to_sv (dynbuf * v)
517{
518 SV *sv = newSV (0);
519
520 sv_upgrade (sv, SVt_PV);
521 SvGROW (sv, v->size () + 1);
522 SvPOK_only (sv);
523 v->linearise (SvPVX (sv));
524 SvCUR_set (sv, v->size ());
525 *SvEND (sv) = 0;
526
527 return sv;
528}
529
530static inline SV *to_sv (dynbuf_text * v)
531{
532 SV *sv = to_sv (static_cast<dynbuf *> (v));
533 SvUTF8_on (sv);
534 return sv;
535}
536
164inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 537static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
165inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 538static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
166inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 539static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
167inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 540static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
168inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 541static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
169inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 542static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
170inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 543static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
171inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 544static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
172inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 545static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
173inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 546static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 547static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 548static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 549static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 550static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 551static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); } 552static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 553static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 554static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 555static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 556static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
557static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
558static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 559static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
185inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 560static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
561static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
562static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
563static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
187 564
188inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 565//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
189inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 566static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
190 567
191template<class T> 568template<class T>
192inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 569static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193 570
194template<int N> 571template<int N>
195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 572static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196 573
574static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
575static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
576static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
577static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
578
579static inline void sv_to (SV *sv, std::string &v)
580{
581 STRLEN len;
582 char *data = SvPVbyte (sv, len);
583 v.assign (data, len);
584}
585
197inline void sv_to (SV *sv, UUID &v) 586static inline void sv_to (SV *sv, UUID &v)
198{ 587{
199 unsigned int version; 588 if (!v.parse (SvPV_nolen (sv)))
200
201 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
202 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 589 croak ("unparsable uuid: %s", SvPV_nolen (sv));
203} 590}
591
592static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
204 593
205static SV * 594static SV *
206newSVdt_va (va_list &ap, data_type type) 595newSVdt_va (va_list &ap, data_type type)
207{ 596{
208 SV *sv; 597 SV *sv;
222 break; 611 break;
223 612
224 case DT_STRING: 613 case DT_STRING:
225 { 614 {
226 char *str = (char *)va_arg (ap, const char *); 615 char *str = (char *)va_arg (ap, const char *);
227 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 616 sv = str ? newSVpv (str, 0) : newSV (0);
228 } 617 }
229 break; 618 break;
230 619
231 case DT_DATA: 620 case DT_DATA:
232 { 621 {
233 char *str = (char *)va_arg (ap, const void *); 622 char *str = (char *)va_arg (ap, const void *);
234 int len = va_arg (ap, int); 623 int len = va_arg (ap, int);
235 sv = str ? newSVpv (str, len) : &PL_sv_undef; 624 sv = str ? newSVpv (str, len) : newSV (0);
236 } 625 }
237 break; 626 break;
238 627
239 case DT_OBJECT: 628 case DT_OBJECT:
240 sv = to_sv (va_arg (ap, object *)); 629 sv = to_sv (va_arg (ap, object *));
282 va_end (ap); 671 va_end (ap);
283 672
284 return sv; 673 return sv;
285} 674}
286 675
676// typemap support, mostly to avoid excessive inlining
677template<class type>
678static void noinline
679cf_obj_to (SV *arg, type &var)
680{
681 sv_to (arg, var);
682 if (!var)
683 croak ("must not pass invalid/null cf_obj here");
684}
685
686template<class object>
687static void noinline
688cf_obj_ornull_to (SV *arg, object *&var)
689{
690 if (SvOK (arg))
691 {
692 sv_to (arg, var);
693 if (!var)
694 croak ("unable to convert perl object to C++ object");
695 }
696 else
697 var = 0;
698}
699
700//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
701
287static SV * 702static SV *
288newSVcfapi (int type, ...)
289{
290 SV *sv;
291
292 va_list ap;
293 va_start (ap, type);
294
295 switch (type)
296 {
297 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
298 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
299 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
300 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
301 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
302 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
303 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
304 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
305 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
306 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
307
308 default:
309 assert (("unhandled type in newSVcfapi", 0));
310 }
311
312 va_end (ap);
313
314 return sv;
315}
316
317//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
318
319SV *
320registry (attachable_base *ext) 703registry (attachable *ext)
321{ 704{
322 if (!ext->cb) 705 if (!ext->cb)
323 ext->cb = newAV (); 706 ext->cb = newAV ();
324 707
325 return newRV_inc ((SV *)ext->cb); 708 return newRV_inc ((SV *)ext->cb);
326} 709}
327 710
328void attachable_base::clear ()
329{
330 if (self)
331 {
332 if (cb)
333 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
334 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
335 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
336 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
337
338 // disconnect Perl from C, to avoid crashes
339 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
340
341 // clear the perl hash, might or might not be a good idea
342 hv_clear ((HV *)SvRV ((SV *)self));
343
344 SvREFCNT_dec (self);
345 self = 0;
346 }
347
348 if (cb)
349 {
350 SvREFCNT_dec (cb);
351 cb = 0;
352 }
353
354 attach = 0;
355}
356
357void attachable_base::optimise ()
358{
359 if (!self)
360 return;
361
362 HV *hv = (HV *)SvRV ((SV *)self);
363
364 if (SvREFCNT ((SV *)self) == 1
365 && SvREFCNT ((SV *)hv) == 1
366 && !HvKEYS (hv))
367 {
368 SvREFCNT_dec ((SV *)self);
369 self = 0;
370 }
371}
372
373void attachable_base::instantiate (data_type type, void *obj)
374{
375 dSP;
376 ENTER;
377 SAVETMPS;
378 PUSHMARK (SP);
379 EXTEND (SP, 2);
380 PUSHs (sv_2mortal (newSVdt (type, obj)));
381 PUSHs (sv_2mortal (newSVpv (attach, 0)));
382
383 attach = 0;
384
385 PUTBACK;
386 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
387 FREETMPS;
388 LEAVE;
389
390 switch (type)
391 {
392 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
393 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
394 }
395}
396
397///////////////////////////////////////////////////////////////////////////// 711/////////////////////////////////////////////////////////////////////////////
398 712
399void reattach (data_type type, void *obj)
400{
401 //TODO only do this when the object has _attachment's
402
403 dSP;
404 ENTER;
405 SAVETMPS;
406 PUSHMARK (SP);
407 XPUSHs (sv_2mortal (newSVdt (type, obj)));
408 PUTBACK;
409 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
410 FREETMPS;
411 LEAVE;
412
413 switch (type)
414 {
415 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
416 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
417 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
418 }
419}
420
421template<class subclass>
422void reattach (attachable<subclass> *obj)
423{
424 obj->optimise ();
425
426 if (obj->self)
427 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
428}
429
430#include "kw_hash.h"
431
432object_freezer::object_freezer ()
433: dynbuf (128 * 1024, 64 * 1024)
434{
435 av = newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 SvREFCNT_dec (av);
441}
442
443void object_freezer::put (attachable_base *ext)
444{
445 ext->optimise ();
446
447 if (ext->self)
448 {
449 int idx = AvFILLp ((AV *)av) + 1;
450 av_store (av, idx, SvREFCNT_inc (ext->self));
451
452 add ((void *)"oid ", 4);
453 add ((sint32)idx);
454 add ('\n');
455 }
456}
457
458bool object_freezer::save (const char *filename)
459{
460 dSP;
461 ENTER;
462 SAVETMPS;
463 PUSHMARK (SP);
464 EXTEND (SP, 3);
465 PUSHs (sv_2mortal (newSVpv (filename, 0)));
466 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
467 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
468 PUTBACK;
469 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
470 FREETMPS;
471 LEAVE;
472}
473
474char *object_freezer::as_string ()
475{
476 dSP;
477 ENTER;
478 SAVETMPS;
479 PUSHMARK (SP);
480 EXTEND (SP, 3);
481 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
482 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
483 PUTBACK;
484
485 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
486 ? strdup (SvPVbyte_nolen (POPs))
487 : strdup ("[fatal error]");
488
489 FREETMPS;
490 LEAVE;
491
492 return res;
493}
494
495int fprintf (object_freezer &freezer, const char *format, ...)
496{
497 va_list ap;
498
499 va_start (ap, format);
500
501 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
502
503 if (len >= 0)
504 freezer.alloc (len);
505
506 va_end (ap);
507}
508
509int fputs (const char *s, object_freezer &freezer)
510{
511 freezer.add (s);
512}
513
514static const char thawer_eof[] = "\n\n\n\0\0\0";
515
516object_thawer::object_thawer (const char *filename)
517{
518 static const char eof[] = "\n\n\n\0\0\0";
519
520 av = 0;
521 text = 0;
522 line = 0;
523
524 if (filename)
525 {
526 dSP;
527 ENTER;
528 SAVETMPS;
529 PUSHMARK (SP);
530 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
531 PUTBACK;
532
533 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
534 {
535 SPAGAIN;
536
537 // second value - perl objects
538 {
539 SV *sv = POPs;
540 if (SvROK (sv))
541 av = (AV *)SvREFCNT_inc (SvRV (sv));
542 }
543
544 // first value - text part, pad with 3 zeroes
545 {
546 SV *sv = POPs;
547 STRLEN len;
548 char *sv_ = SvPVbyte (sv, len);
549 text = newSV (len + sizeof (eof));
550 SvCUR_set (text, len);
551 memcpy (SvPVX (text), sv_, len);
552 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
553
554 line = SvPVX (text);
555 }
556 }
557
558 PUTBACK;
559 FREETMPS;
560 LEAVE;
561 }
562}
563
564object_thawer::object_thawer (const char *data, AV *perlav)
565{
566 av = perlav;
567 text = newSVpv (data, 0);
568 sv_catpv (text, thawer_eof);
569 line = SvPVbyte_nolen (text);
570}
571
572void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
573{
574 if (!av || oid < 0) // this is actually an error of sorts
575 return;
576
577 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
578 ext->clear ();
579
580 SV **svp = av_fetch ((AV *)av, oid, 0);
581
582 if (!svp || !SvROK (*svp))
583 {
584 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
585 return;
586 }
587
588 ext->self = *svp; *svp = &PL_sv_undef;
589 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
590
591 reattach (type, obj);
592}
593
594object_thawer::~object_thawer ()
595{
596 if (text) SvREFCNT_dec (text);
597 if (av) SvREFCNT_dec (av);
598}
599
600char *fgets (char *s, int n, object_thawer &thawer)
601{
602 char *p = thawer.line;
603 char *q = s;
604
605 if (!p)
606 return 0;
607
608 while (--n)
609 {
610 if (!*p)
611 break;
612
613 *q++ = *p;
614
615 if (*p++ == '\n')
616 break;
617 }
618
619 *q = 0;
620 thawer.line = p;
621
622 return s == q ? 0 : s;
623}
624
625keyword object_thawer::get_kv ()
626{
627 if (!line)
628 return KW_EOF;
629
630 for (;;)
631 {
632 char *p = line;
633
634 if (!*p)
635 return KW_EOF;
636
637 // parse keyword
638 while (*p > ' ')
639 p++;
640
641 int klen = p - line;
642
643 if (*p++ != '\n')
644 {
645 // parse value
646 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
647 ++p;
648
649 last_value = p;
650
651 while (*p != '\n')
652 p++;
653
654 *p++ = 0;
655 }
656 else
657 last_value = 0;
658
659 line [klen] = 0;
660 keyword_idx *kw = kw_lex::match (line, klen);
661
662 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
663
664 if (kw)
665 {
666 line = p;
667 return kw->index;
668 }
669 else if (!*line || *line == '#')
670 {
671 // empty/comment line
672 line = p;
673 }
674 else
675 return KW_ERROR;
676 }
677}
678
679void object_thawer::get (shstr &sh) const
680{
681 if (last_value)
682 sh = last_value;
683 else
684 {
685 sh = "<value missing>";
686 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
687 }
688}
689
690void object_thawer::get_ml (keyword kend, shstr &sh)
691{
692 char kw[128];
693
694 int klen = keyword_len [kend];
695
696 kw [0] = '\n';
697 memcpy (kw + 1, keyword_str [kend], klen);
698 kw [klen + 1] = '\n';
699 kw [klen + 2] = 0;
700
701 // first test for completely empty msg... "endXXX\n"
702 if (!strncmp (line, kw + 1, klen + 1))
703 {
704 sh = 0;
705
706 line += klen + 1;
707
708 return;
709 }
710 else
711 {
712 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
713
714 char *end = strstr (line, kw);
715
716 if (!end)
717 {
718 sh = 0;
719 return;
720 }
721
722 *end = 0;
723 sh = line;
724
725 line = end + keyword_len [kend] + 1;
726
727 while (*line++ != '\n')
728 ;
729 }
730}
731
732sint32 object_thawer::get_sint32 () const
733{
734 char *p = last_value;
735
736 if (!p)
737 return 0;
738
739 sint32 val = 0;
740 bool negate;
741
742 if (*p == '-')
743 {
744 negate = true;
745 ++p;
746 }
747 else
748 negate = false;
749
750 do
751 {
752 val *= 10;
753 val += *p++ - '0';
754 }
755 while (*p);
756
757 return negate ? -val : val;
758}
759
760sint64 object_thawer::get_sint64 () const
761{
762 return last_value ? atoll (last_value) : 0;
763}
764
765double object_thawer::get_double () const
766{
767 return last_value ? atof (last_value) : 0;
768}
769
770/////////////////////////////////////////////////////////////////////////////
771
772extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
773{
774 return 0;
775}
776
777static CommArray_s rtn_cmd;
778
779static int
780runPluginCommand (object *obj, char *params)
781{
782 return -1;
783}
784
785extern "C" void *cfperl_getPluginProperty (int *type, ...)
786{
787 va_list args;
788 char *propname;
789 int i;
790 va_start (args, type);
791 propname = va_arg (args, char *);
792 //printf ("Property name: %s\n", propname);
793
794 if (!strcmp (propname, "command?"))
795 return NULL;
796 else if (!strcmp (propname, "Identification"))
797 {
798 va_end (args);
799 return (void *)PLUGIN_NAME;
800 }
801 else if (!strcmp (propname, "FullName"))
802 {
803 va_end (args);
804 return (void *)PLUGIN_VERSION;
805 }
806 else
807 va_end (args);
808
809 return NULL;
810}
811
812extern "C" int cfperl_postInitPlugin ()
813{
814 int hooktype = 1;
815 int rtype = 0;
816
817 cf_init_plugin (gethook);
818
819 return 0;
820}
821
822extern "C" int cfperl_closePlugin ()
823{
824 return 0;
825}
826
827void 713void
828cfperl_init () 714cfperl_init ()
829{ 715{
716 extern char **environ;
717
830 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 718 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
831 perl = perl_alloc (); 719 perl = perl_alloc ();
832 perl_construct (perl); 720 perl_construct (perl);
833 721
834 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 722 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
835 723
836 char *argv[] = { 724 const char *argv[] = {
837 "", 725 settings.argv [0],
838 "-e" 726 "-e0"
839 "use Event;" // required for bootstrap
840 "cf->bootstrap;" // required for datadir :*>
841 "unshift @INC, cf::datadir ();"
842 "require cf;"
843 }; 727 };
844 728
845 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 729 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
730 || perl_run (perl))
846 { 731 {
847 printf ("unable to initialize perl-interpreter, aborting.\n"); 732 printf ("unable to initialize perl-interpreter, aborting.\n");
848 exit (EXIT_FAILURE); 733 exit (EXIT_FAILURE);
849 } 734 }
850}
851 735
736 eval_pv (
737 "#line 1 'cfperl init'\n"
738 "use EV ();\n"
739 "use Coro ();\n"
740 "cf->bootstrap;\n"
741 "unshift @INC, cf::datadir ();\n"
742 "require cf;\n",
743 0
744 );
745
746 if (SvTRUE (ERRSV))
747 {
748 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
749 exit (EXIT_FAILURE);
750 }
751}
752
753void
852void cfperl_main () 754cfperl_main ()
853{ 755{
854 dSP; 756 dSP;
855 757
856 PUSHMARK (SP); 758 PUSHMARK (SP);
857 PUTBACK; 759 PUTBACK;
858 call_pv ("cf::main", G_DISCARD | G_VOID); 760 call_pv ("cf::main", G_DISCARD | G_VOID);
761}
762
763void
764attachable::instantiate ()
765{
766 if (attach)
767 {
768 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
769 attach = 0;
770 }
771}
772
773void
774attachable::reattach ()
775{
776 optimise ();
777 //TODO: check for _attachment's, very important for restarts
778 INVOKE_ATTACHABLE (REATTACH, this);
859} 779}
860 780
861static event_klass klass_of[NUM_EVENT_TYPES] = { 781static event_klass klass_of[NUM_EVENT_TYPES] = {
862# define def(type,name) KLASS_ ## type, 782# define def(type,name) KLASS_ ## type,
863# include "eventinc.h" 783# include "eventinc.h"
864# undef def 784# undef def
865}; 785};
866 786
867#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 787#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
868 788
869static void 789static void noinline
870gather_callbacks (AV *&callbacks, AV *registry, event_type event) 790gather_callbacks (AV *&callbacks, AV *registry, event_type event)
871{ 791{
872 // event must be in array 792 // event must be in array
873 if (event >= 0 && event <= AvFILLp (registry)) 793 if (event >= 0 && event <= AvFILLp (registry))
874 { 794 {
894 } 814 }
895 } 815 }
896 } 816 }
897} 817}
898 818
819void
820attachable::gather_callbacks (AV *&callbacks, event_type event) const
821{
822 ::gather_callbacks (callbacks, cb_attachable, event);
823
824 if (cb)
825 ::gather_callbacks (callbacks, cb, event);
826}
827
828void
829global::gather_callbacks (AV *&callbacks, event_type event) const
830{
831 ::gather_callbacks (callbacks, cb_global, event);
832}
833
834void
835object::gather_callbacks (AV *&callbacks, event_type event) const
836{
837 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
838 {
839 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
840
841 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
842 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
843 }
844
845 if (type <= AvFILLp (cb_type))
846 {
847 SV *registry = AvARRAY (cb_type)[type];
848
849 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
850 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
851 }
852
853 attachable::gather_callbacks (callbacks, event);
854 ::gather_callbacks (callbacks, cb_object, event);
855}
856
857void
858archetype::gather_callbacks (AV *&callbacks, event_type event) const
859{
860 attachable::gather_callbacks (callbacks, event);
861 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
862}
863
864void
865client::gather_callbacks (AV *&callbacks, event_type event) const
866{
867 attachable::gather_callbacks (callbacks, event);
868 ::gather_callbacks (callbacks, cb_client, event);
869}
870
871void
872player::gather_callbacks (AV *&callbacks, event_type event) const
873{
874 attachable::gather_callbacks (callbacks, event);
875 ::gather_callbacks (callbacks, cb_player, event);
876}
877
878void
879maptile::gather_callbacks (AV *&callbacks, event_type event) const
880{
881 attachable::gather_callbacks (callbacks, event);
882 ::gather_callbacks (callbacks, cb_map, event);
883}
884
885static void noinline
886_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
887{
888 for (int event = 0; event <= AvFILLp (registry); ++event)
889 {
890 SV *cbs_ = AvARRAY (registry)[event];
891
892 // element must be list of callback entries
893 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
894 {
895 AV *cbs = (AV *)SvRV (cbs_);
896
897 // no callback entries, no callbacks to call
898 if (AvFILLp (cbs) >= 0)
899 set.set (event);
900 }
901 }
902}
903
904// very slow and inefficient way to recalculate the global want bitsets
905static void
906_recalc_want ()
907{
908 ev_want_event.reset ();
909
910 _recalc_want (ev_want_event, cb_global);
911 _recalc_want (ev_want_event, cb_attachable);
912 _recalc_want (ev_want_event, cb_object);
913 _recalc_want (ev_want_event, cb_client);
914 _recalc_want (ev_want_event, cb_player);
915 _recalc_want (ev_want_event, cb_map);
916
917 ev_want_type.reset ();
918
919 for (int type = 0; type <= AvFILLp (cb_type); ++type)
920 {
921 SV *cbs_ = AvARRAY (cb_type)[type];
922
923 // element must be list of callback entries
924 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
925 {
926 AV *cbs = (AV *)SvRV (cbs_);
927
928 // no callback entries, no callbacks to call
929 if (AvFILLp (cbs) >= 0)
930 ev_want_type.set (type % NUM_TYPES);
931 }
932 }
933}
934
935bool
899bool cfperl_invoke (event_type event, ...) 936attachable::invoke (event_type event, ...)
900{ 937{
901 data_type dt; 938 data_type dt;
902 va_list ap;
903 939
904 va_start (ap, event);
905
906 AV *callbacks = 0;
907
908 object *op;
909 player *pl;
910 maptile *map;
911
912 // callback call ordering is: 940 // callback call ordering should be:
913 // 1. per-object callback 941 // 1. per-object callback
914 // 2. per-class object 942 // 2. per-class object
915 // 3. per-type callback 943 // 3. per-type callback
916 // 4. global callbacks 944 // 4. global callbacks
917 945
946 AV *callbacks = 0;
918 gather_callbacks (callbacks, cb_global, event); 947 gather_callbacks (callbacks, event);
919
920 switch (KLASS_OF (event))
921 {
922 case KLASS_GLOBAL:
923 break;
924
925 case KLASS_OBJECT:
926 dt = (data_type) va_arg (ap, int);
927 assert (("first argument must be of type object", dt == DT_OBJECT));
928 op = va_arg (ap, object *);
929
930 if (op->cb)
931 gather_callbacks (callbacks, op->cb, event);
932
933 if (op->type)
934 {
935 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
936 {
937 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
938
939 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
940 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
941 }
942
943 if (op->type <= AvFILLp (cb_type))
944 {
945 SV *registry = AvARRAY (cb_type)[op->type];
946
947 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
948 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
949 }
950 }
951
952 gather_callbacks (callbacks, cb_object, event);
953
954 break;
955
956 case KLASS_PLAYER:
957 dt = (data_type) va_arg (ap, int);
958 assert (("first argument must be of type player", dt == DT_PLAYER));
959 pl = va_arg (ap, player *);
960
961 if (pl->cb)
962 gather_callbacks (callbacks, pl->cb, event);
963
964 gather_callbacks (callbacks, cb_player, event);
965 break;
966
967 case KLASS_MAP:
968 dt = (data_type) va_arg (ap, int);
969 assert (("first argument must be of type object", dt == DT_MAP));
970 map = va_arg (ap, maptile *);
971
972 if (map->cb)
973 gather_callbacks (callbacks, map->cb, event);
974
975 gather_callbacks (callbacks, cb_map, event);
976 break;
977
978 default:
979 assert (("unsupported event klass in cfperl_invoke", 0));
980 }
981 948
982 // short-circuit processing if no callbacks found/defined 949 // short-circuit processing if no callbacks found/defined
983 if (!callbacks) 950 if (!callbacks)
984 return 0; 951 return 0;
985 952
986 dSP; 953 va_list ap;
987 ENTER; 954 va_start (ap, event);
988 SAVETMPS;
989 955
990 PUSHMARK (SP); 956 CALL_BEGIN (3);
991 EXTEND (SP, 3);
992
993 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 957 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
994 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 958 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
995 959
996 switch (KLASS_OF (event)) 960 //TODO: unhack
997 { 961 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
998 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 962 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
999 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 963 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1000 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 964 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1001 } 965 else if (global *gl = is_a<global>(this)) /*nop*/;
966 else
967 abort (); //TODO
1002 968
1003 for (;;) 969 for (;;)
1004 { 970 {
1005 dt = (data_type) va_arg (ap, int); 971 dt = (data_type) va_arg (ap, int);
1006 972
1007 if (dt == DT_END) 973 if (dt == DT_END)
1008 break; 974 break;
1009
1010 if (dt == DT_AV) 975 else if (dt == DT_AV)
1011 { 976 {
1012 AV *av = va_arg (ap, AV *); 977 AV *av = va_arg (ap, AV *);
1013 978
1014 for (int i = 0; i <= av_len (av); ++i) 979 for (int i = 0; i <= av_len (av); ++i)
1015 XPUSHs (*av_fetch (av, i, 1)); 980 XPUSHs (*av_fetch (av, i, 1));
1018 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 983 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1019 } 984 }
1020 985
1021 va_end (ap); 986 va_end (ap);
1022 987
1023 PUTBACK; 988 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1024 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1025 SPAGAIN;
1026
1027 count = count > 0 ? POPi : 0; 989 count = count > 0 ? POPi : 0;
1028 990
1029 FREETMPS; 991 CALL_END;
1030 LEAVE;
1031 992
1032 return count; 993 return count;
1033} 994}
1034 995
1035SV * 996static SV *
1036cfperl_result (int idx) 997cfperl_result (int idx)
1037{ 998{
1038 AV *av = get_av ("cfperl::invoke_results", 0); 999 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1039 if (!av) 1000 if (!av)
1040 return &PL_sv_undef; 1001 return &PL_sv_undef;
1041 1002
1042 SV **sv = av_fetch (av, idx, 0); 1003 SV **sv = av_fetch (av, idx, 0);
1043 if (!sv) 1004 if (!sv)
1057{ 1018{
1058 return SvNV (cfperl_result (idx)); 1019 return SvNV (cfperl_result (idx));
1059} 1020}
1060 1021
1061///////////////////////////////////////////////////////////////////////////// 1022/////////////////////////////////////////////////////////////////////////////
1023// various c++ => perl glue functions
1062 1024
1063struct EventAPI *watcher_base::GEventAPI;
1064
1065static void iw_dispatch (pe_event *ev)
1066{
1067 iw *w = (iw *)ev->ext_data;
1068 w->call (*w);
1069}
1070
1071void 1025void
1072iw::alloc () 1026cfperl_tick ()
1073{ 1027{
1074 pe = GEventAPI->new_idle (0, 0); 1028 tick_pending = 1;
1075 1029
1076 pe->base.callback = (void *)iw_dispatch; 1030 if (tick_inhibit)
1077 pe->base.ext_data = (void *)this; 1031 return;
1078}
1079 1032
1080static void iow_dispatch (pe_event *ev) 1033 tick_pending = 0;
1081{
1082 iow *w = (iow *)ev->ext_data;
1083 w->call (*w, ((pe_ioevent *)ev)->got);
1084}
1085 1034
1086void 1035 dSP;
1087iow::alloc ()
1088{
1089 pe = GEventAPI->new_io (0, 0);
1090 1036
1091 pe->base.callback = (void *)iow_dispatch; 1037 PUSHMARK (SP);
1092 pe->base.ext_data = (void *)this; 1038 PUTBACK;
1039 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093 1040
1094 pe->fd = -1; 1041 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095 pe->poll = 0;
1096} 1042}
1097 1043
1098void 1044void
1099iow::fd (int fd) 1045cfperl_emergency_save ()
1100{ 1046{
1101 pe->fd = fd; 1047 CALL_BEGIN (0);
1048 CALL_CALL ("cf::emergency_save", G_VOID);
1049 CALL_END;
1050}
1051
1052void
1053cfperl_cleanup (int make_core)
1054{
1055 CALL_BEGIN (1);
1056 CALL_ARG (make_core);
1057 CALL_CALL ("cf::post_cleanup", G_VOID);
1058 CALL_END;
1059}
1060
1061void
1062cfperl_make_book (object *book, int level)
1063{
1064 CALL_BEGIN (2);
1065 CALL_ARG (book);
1066 CALL_ARG (level);
1067 CALL_CALL ("ext::books::make_book", G_VOID);
1068 CALL_END;
1069}
1070
1071void
1072cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1073{
1074 CALL_BEGIN (4);
1075 CALL_ARG (ns);
1076 CALL_ARG (type);
1077 CALL_ARG_SV (newSVpv_utf8 (msg));
1078 CALL_ARG (color);
1079 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1080 CALL_END;
1102} 1081}
1103 1082
1104int 1083int
1105iow::poll () 1084cfperl_can_merge (object *ob1, object *ob2)
1106{ 1085{
1107 return pe->poll; 1086 int can;
1087
1088 CALL_BEGIN (2);
1089 CALL_ARG (ob1);
1090 CALL_ARG (ob2);
1091 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1092 can = count && SvTRUE (TOPs);
1093 CALL_END;
1094
1095 return can;
1096}
1097
1098void
1099cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1100{
1101 CALL_BEGIN (4);
1102 CALL_ARG (ob);
1103 CALL_ARG (state);
1104 CALL_ARG (activator);
1105 CALL_ARG (originator);
1106 CALL_CALL ("cf::mapscript::activate", G_VOID);
1107 CALL_END;
1108}
1109
1110player *
1111player::find (const char *name)
1112{
1113 CALL_BEGIN (1);
1114 CALL_ARG (name);
1115 CALL_CALL ("cf::player::find", G_SCALAR);
1116
1117 player *retval = 0;
1118 if (count) sv_to (POPs, retval);
1119
1120 CALL_END;
1121
1122 return retval;
1123}
1124
1125maptile *
1126find_style (const char *dirname, const char *stylename, int difficulty)
1127{
1128 CALL_BEGIN (3);
1129 CALL_ARG (dirname);
1130 CALL_ARG (stylename);
1131 CALL_ARG (difficulty);
1132 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1133
1134 maptile *retval = 0;
1135 if (count) sv_to (POPs, retval);
1136
1137 CALL_END;
1138
1139 return retval;
1140}
1141
1142maptile *
1143maptile::find_sync (const char *path, maptile *origin)
1144{
1145 CALL_BEGIN (2);
1146 CALL_ARG (path);
1147 CALL_ARG (origin);
1148 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1149
1150 maptile *retval = 0;
1151 if (count) sv_to (POPs, retval);
1152
1153 CALL_END;
1154
1155 return retval;
1156}
1157
1158maptile *
1159maptile::find_async (const char *path, maptile *origin, bool load)
1160{
1161 CALL_BEGIN (3);
1162 CALL_ARG (path);
1163 CALL_ARG (origin);
1164 CALL_ARG (load);
1165 CALL_CALL ("cf::map::find_async", G_SCALAR);
1166
1167 maptile *retval = 0;
1168 if (count) sv_to (POPs, retval);
1169
1170 CALL_END;
1171
1172 return retval;
1173}
1174
1175void
1176maptile::do_load_sync ()
1177{
1178 CALL_BEGIN (1);
1179 CALL_ARG (this);
1180 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1181 CALL_END;
1182}
1183
1184void
1185object::enter_exit (object *exit)
1186{
1187 if (type != PLAYER)
1188 return;
1189
1190 CALL_BEGIN (2);
1191 CALL_ARG (this);
1192 CALL_ARG (exit);
1193 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1194 CALL_END;
1195}
1196
1197void
1198object::player_goto (const char *path, int x, int y)
1199{
1200 if (type != PLAYER)
1201 return;
1202
1203 CALL_BEGIN (4);
1204 CALL_ARG (this);
1205 CALL_ARG (path);
1206 CALL_ARG (x);
1207 CALL_ARG (y);
1208 CALL_CALL ("cf::object::player::goto", G_VOID);
1209 CALL_END;
1210}
1211
1212const char *
1213object::ref () const
1214{
1215 if (type == PLAYER)
1216 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1217 else
1218 return 0;
1219}
1220
1221object *
1222object::deref (const char *ref)
1223{
1224 object *retval = 0;
1225
1226 if (ref)
1227 {
1228 CALL_BEGIN (1);
1229 CALL_ARG (ref);
1230 CALL_CALL ("cf::object::deref", G_SCALAR);
1231
1232 if (count)
1233 sv_to (POPs, retval);
1234
1235 CALL_END;
1236 }
1237
1238 return retval;
1239}
1240
1241void
1242log_backtrace (const char *msg)
1243{
1244#if HAVE_BACKTRACE
1245 void *addr [20];
1246 int size = backtrace (addr, 20);
1247
1248 CALL_BEGIN (size);
1249 CALL_ARG (msg);
1250 for (int i = 0; i < size; ++i)
1251 CALL_ARG ((IV)addr [i]);
1252 CALL_CALL ("cf::_log_backtrace", G_VOID);
1253 CALL_END;
1254#endif
1255}
1256
1257bool
1258is_match_expr (const char *expr)
1259{
1260 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1261}
1262
1263bool
1264match (const char *expr, object *ob, object *self, object *source, object *originator)
1265{
1266 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1267 expr += sizeof ("match ") - 1;
1268
1269 CALL_BEGIN (5);
1270 CALL_ARG (expr);
1271 CALL_ARG (ob);
1272 CALL_ARG (self);
1273 CALL_ARG (source);
1274 CALL_ARG (originator);
1275 CALL_CALL (cv_cf_match_match, G_SCALAR);
1276
1277 bool matched = count && SvTRUE (TOPs);
1278
1279 CALL_END;
1280
1281 return matched;
1282}
1283
1284object *
1285match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1286{
1287 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1288 expr += sizeof ("match ") - 1;
1289
1290 CALL_BEGIN (5);
1291 CALL_ARG (expr);
1292 CALL_ARG (ob);
1293 CALL_ARG (self);
1294 CALL_ARG (source);
1295 CALL_ARG (originator);
1296 CALL_CALL (cv_cf_match_match, G_ARRAY);
1297
1298 object *one = 0;
1299
1300 if (count)
1301 sv_to (TOPs, one);
1302
1303 CALL_END;
1304
1305 return one;
1306}
1307
1308/////////////////////////////////////////////////////////////////////////////
1309
1310struct EVAPI *evapi::GEVAPI;
1311struct CoroAPI *coroapi::GCoroAPI;
1312
1313void
1314coroapi::do_cede_to_tick ()
1315{
1316 cede_pending = 0;
1317 cede ();
1318}
1319
1320void
1321coroapi::wait_for_tick ()
1322{
1323 CALL_BEGIN (0);
1324 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1325 CALL_END;
1326}
1327
1328void
1329coroapi::wait_for_tick_begin ()
1330{
1331 CALL_BEGIN (0);
1332 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1333 CALL_END;
1108} 1334}
1109 1335
1110void 1336void
1111iow::poll (int events) 1337iow::poll (int events)
1112{ 1338{
1113 if (pe->poll != events) 1339 if (events != this->events)
1114 { 1340 {
1341 int active = ev_is_active ((ev_io *)this);
1115 if (pe->poll) stop (); 1342 if (active) stop ();
1116 pe->poll = events; 1343 ev_io_set ((ev_io *)this, fd, events);
1117 if (pe->poll) start (); 1344 if (active) start ();
1118 } 1345 }
1119} 1346}
1120 1347
1348static void
1349_connect_to_perl_1 ()
1350{
1351 stash_cf = gv_stashpv ("cf", 1);
1352
1353 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1354 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1355 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1356 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1357 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1358 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1359 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1360 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1361 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1362 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1363
1364 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1365 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1366 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1367 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1368
1369 cb_global = get_av ("cf::CB_GLOBAL", 1);
1370 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1371 cb_object = get_av ("cf::CB_OBJECT", 1);
1372 cb_player = get_av ("cf::CB_PLAYER", 1);
1373 cb_client = get_av ("cf::CB_CLIENT", 1);
1374 cb_type = get_av ("cf::CB_TYPE" , 1);
1375 cb_map = get_av ("cf::CB_MAP" , 1);
1376}
1377
1378static void
1379_connect_to_perl_2 ()
1380{
1381 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1382 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1383 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1384 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1385 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1386}
1387
1121MODULE = cf PACKAGE = cf PREFIX = cf_ 1388MODULE = cf PACKAGE = cf PREFIX = cf_
1122 1389
1123BOOT: 1390BOOT:
1124{ 1391{
1125 HV *stash = gv_stashpv ("cf", 1); 1392 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1393 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1126 1394
1127 I_EVENT_API (PACKAGE); 1395 _connect_to_perl_1 ();
1128 watcher_base::GEventAPI = GEventAPI;
1129 1396
1130 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1397 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1398
1399 //{
1400 // require_pv ("Time::HiRes");
1401 //
1402 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1403 // if (!svp) croak ("Time::HiRes is required");
1404 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1405 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1406 //}
1131 1407
1132 static const struct { 1408 static const struct {
1133 const char *name; 1409 const char *name;
1134 IV iv; 1410 IV iv;
1135 } *civ, const_iv[] = { 1411 } *civ, const_iv[] = {
1136# define const_iv(name) { # name, (IV)name }, 1412# define const_iv(name) { # name, (IV)name },
1137 const_iv (llevError) 1413 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1138 const_iv (llevInfo) 1414 const_iv (logBacktrace)
1139 const_iv (llevDebug) 1415
1140 const_iv (llevMonster) 1416 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1417
1418 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1141 1419
1142 const_iv (MAX_TIME) 1420 const_iv (MAX_TIME)
1143 const_iv (PLAYER)
1144 const_iv (TRANSPORT)
1145 const_iv (ROD)
1146 const_iv (TREASURE)
1147 const_iv (POTION)
1148 const_iv (FOOD)
1149 const_iv (POISON)
1150 const_iv (BOOK)
1151 const_iv (CLOCK) 1421 const_iv (MAXSOCKBUF)
1152 const_iv (ARROW) 1422
1153 const_iv (BOW)
1154 const_iv (WEAPON)
1155 const_iv (ARMOUR)
1156 const_iv (PEDESTAL)
1157 const_iv (ALTAR)
1158 const_iv (LOCKED_DOOR)
1159 const_iv (SPECIAL_KEY)
1160 const_iv (MAP)
1161 const_iv (DOOR)
1162 const_iv (KEY)
1163 const_iv (TIMED_GATE)
1164 const_iv (TRIGGER)
1165 const_iv (GRIMREAPER)
1166 const_iv (MAGIC_EAR)
1167 const_iv (TRIGGER_BUTTON)
1168 const_iv (TRIGGER_ALTAR)
1169 const_iv (TRIGGER_PEDESTAL)
1170 const_iv (SHIELD)
1171 const_iv (HELMET)
1172 const_iv (HORN)
1173 const_iv (MONEY)
1174 const_iv (CLASS)
1175 const_iv (GRAVESTONE)
1176 const_iv (AMULET)
1177 const_iv (PLAYERMOVER)
1178 const_iv (TELEPORTER)
1179 const_iv (CREATOR)
1180 const_iv (SKILL)
1181 const_iv (EARTHWALL)
1182 const_iv (GOLEM)
1183 const_iv (THROWN_OBJ)
1184 const_iv (BLINDNESS)
1185 const_iv (GOD)
1186 const_iv (DETECTOR)
1187 const_iv (TRIGGER_MARKER)
1188 const_iv (DEAD_OBJECT)
1189 const_iv (DRINK)
1190 const_iv (MARKER)
1191 const_iv (HOLY_ALTAR)
1192 const_iv (PLAYER_CHANGER)
1193 const_iv (BATTLEGROUND)
1194 const_iv (PEACEMAKER)
1195 const_iv (GEM)
1196 const_iv (FIREWALL)
1197 const_iv (ANVIL)
1198 const_iv (CHECK_INV)
1199 const_iv (MOOD_FLOOR) 1423 const_iv (NUM_BODY_LOCATIONS)
1200 const_iv (EXIT) 1424 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1201 const_iv (ENCOUNTER) 1425 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1202 const_iv (SHOP_FLOOR) 1426 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1203 const_iv (SHOP_MAT) 1427 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1204 const_iv (RING) 1428 const_iv (body_wrist) const_iv (body_waist)
1205 const_iv (FLOOR)
1206 const_iv (FLESH)
1207 const_iv (INORGANIC)
1208 const_iv (SKILL_TOOL)
1209 const_iv (LIGHTER)
1210 const_iv (BUILDABLE_WALL)
1211 const_iv (MISC_OBJECT)
1212 const_iv (LAMP)
1213 const_iv (DUPLICATOR)
1214 const_iv (TOOL)
1215 const_iv (SPELLBOOK)
1216 const_iv (BUILDFAC)
1217 const_iv (CLOAK)
1218 const_iv (SPINNER)
1219 const_iv (GATE)
1220 const_iv (BUTTON)
1221 const_iv (CF_HANDLE)
1222 const_iv (HOLE)
1223 const_iv (TRAPDOOR)
1224 const_iv (SIGN)
1225 const_iv (BOOTS)
1226 const_iv (GLOVES)
1227 const_iv (SPELL)
1228 const_iv (SPELL_EFFECT)
1229 const_iv (CONVERTER)
1230 const_iv (BRACERS)
1231 const_iv (POISONING)
1232 const_iv (SAVEBED)
1233 const_iv (POISONCLOUD)
1234 const_iv (FIREHOLES)
1235 const_iv (WAND)
1236 const_iv (SCROLL)
1237 const_iv (DIRECTOR)
1238 const_iv (GIRDLE)
1239 const_iv (FORCE)
1240 const_iv (POTION_EFFECT)
1241 const_iv (EVENT_CONNECTOR)
1242 const_iv (CLOSE_CON)
1243 const_iv (CONTAINER)
1244 const_iv (ARMOUR_IMPROVER)
1245 const_iv (WEAPON_IMPROVER)
1246 const_iv (SKILLSCROLL)
1247 const_iv (DEEP_SWAMP)
1248 const_iv (IDENTIFY_ALTAR)
1249 const_iv (MENU)
1250 const_iv (RUNE)
1251 const_iv (TRAP)
1252 const_iv (POWER_CRYSTAL)
1253 const_iv (CORPSE)
1254 const_iv (DISEASE)
1255 const_iv (SYMPTOM)
1256 const_iv (BUILDER)
1257 const_iv (MATERIAL)
1258 const_iv (ITEM_TRANSFORMER)
1259 1429
1260 const_iv (NUM_SUBTYPES) 1430 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1431 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1432 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1433 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1434 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1435 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1436 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1437 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1438 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1439 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1440 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1441 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1442 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1443 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1444 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1445 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1446 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1447 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1448 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1449 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1450 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1451 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1452 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1453 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1454 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1455 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1456 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1457 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1458 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1261 1459
1262 const_iv (ST_BD_BUILD) 1460 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1263 const_iv (ST_BD_REMOVE)
1264 1461
1265 const_iv (ST_MAT_FLOOR) 1462 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1266 const_iv (ST_MAT_WALL) 1463 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1267 const_iv (ST_MAT_ITEM)
1268 1464
1269 const_iv (AT_PHYSICAL) 1465 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1270 const_iv (AT_MAGIC) 1466 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1271 const_iv (AT_FIRE) 1467 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1272 const_iv (AT_ELECTRICITY) 1468 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1273 const_iv (AT_COLD) 1469 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1274 const_iv (AT_CONFUSION) 1470 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1275 const_iv (AT_ACID) 1471 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1276 const_iv (AT_DRAIN)
1277 const_iv (AT_WEAPONMAGIC)
1278 const_iv (AT_GHOSTHIT)
1279 const_iv (AT_POISON)
1280 const_iv (AT_SLOW)
1281 const_iv (AT_PARALYZE)
1282 const_iv (AT_TURN_UNDEAD)
1283 const_iv (AT_FEAR)
1284 const_iv (AT_CANCELLATION)
1285 const_iv (AT_DEPLETE)
1286 const_iv (AT_DEATH)
1287 const_iv (AT_CHAOS)
1288 const_iv (AT_COUNTERSPELL)
1289 const_iv (AT_GODPOWER)
1290 const_iv (AT_HOLYWORD)
1291 const_iv (AT_BLIND)
1292 const_iv (AT_INTERNAL)
1293 const_iv (AT_LIFE_STEALING)
1294 const_iv (AT_DISEASE)
1295 1472
1296 const_iv (WEAP_HIT) 1473 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1297 const_iv (WEAP_SLASH) 1474 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1298 const_iv (WEAP_PIERCE)
1299 const_iv (WEAP_CLEAVE)
1300 const_iv (WEAP_SLICE)
1301 const_iv (WEAP_STAB)
1302 const_iv (WEAP_WHIP)
1303 const_iv (WEAP_CRUSH)
1304 const_iv (WEAP_BLUD) 1475 const_iv (WEAP_BLUD)
1305 1476
1306 const_iv (FLAG_ALIVE) 1477 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1307 const_iv (FLAG_WIZ) 1478 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1308 const_iv (FLAG_REMOVED) 1479 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1480 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1481 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1482 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1483 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1484 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1485 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1486 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1487 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1488 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1489 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1490 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1491 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1492 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1493 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1494 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1495 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1496 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1497 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1498 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1499 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1500 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1501 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1502 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1503
1504 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1505 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1506 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1507 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1508 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1509 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1510
1511 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1512 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1513
1514 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1515
1516 const_iv (SP_RAISE_DEAD)
1309 const_iv (FLAG_FREED) 1517 const_iv (SP_RUNE)
1310 const_iv (FLAG_WAS_WIZ) 1518 const_iv (SP_MAKE_MARK)
1311 const_iv (FLAG_APPLIED) 1519 const_iv (SP_BOLT)
1312 const_iv (FLAG_UNPAID) 1520 const_iv (SP_BULLET)
1313 const_iv (FLAG_USE_SHIELD) 1521 const_iv (SP_EXPLOSION)
1314 const_iv (FLAG_NO_PICK) 1522 const_iv (SP_CONE)
1315 const_iv (FLAG_ANIMATE) 1523 const_iv (SP_BOMB)
1316 const_iv (FLAG_MONSTER) 1524 const_iv (SP_WONDER)
1317 const_iv (FLAG_FRIENDLY) 1525 const_iv (SP_SMITE)
1318 const_iv (FLAG_GENERATOR) 1526 const_iv (SP_MAGIC_MISSILE)
1319 const_iv (FLAG_IS_THROWN) 1527 const_iv (SP_SUMMON_GOLEM)
1320 const_iv (FLAG_AUTO_APPLY) 1528 const_iv (SP_DIMENSION_DOOR)
1321 const_iv (FLAG_PLAYER_SOLD) 1529 const_iv (SP_MAGIC_MAPPING)
1530 const_iv (SP_MAGIC_WALL)
1531 const_iv (SP_DESTRUCTION)
1532 const_iv (SP_PERCEIVE_SELF)
1533 const_iv (SP_WORD_OF_RECALL)
1322 const_iv (FLAG_SEE_INVISIBLE) 1534 const_iv (SP_INVISIBLE)
1323 const_iv (FLAG_CAN_ROLL)
1324 const_iv (FLAG_OVERLAY_FLOOR)
1325 const_iv (FLAG_IS_TURNABLE)
1326 const_iv (FLAG_IS_USED_UP)
1327 const_iv (FLAG_IDENTIFIED)
1328 const_iv (FLAG_REFLECTING)
1329 const_iv (FLAG_CHANGING)
1330 const_iv (FLAG_SPLITTING)
1331 const_iv (FLAG_HITBACK)
1332 const_iv (FLAG_STARTEQUIP)
1333 const_iv (FLAG_BLOCKSVIEW)
1334 const_iv (FLAG_UNDEAD)
1335 const_iv (FLAG_SCARED)
1336 const_iv (FLAG_UNAGGRESSIVE)
1337 const_iv (FLAG_REFL_MISSILE)
1338 const_iv (FLAG_REFL_SPELL)
1339 const_iv (FLAG_NO_MAGIC)
1340 const_iv (FLAG_NO_FIX_PLAYER)
1341 const_iv (FLAG_IS_LIGHTABLE)
1342 const_iv (FLAG_TEAR_DOWN)
1343 const_iv (FLAG_RUN_AWAY)
1344 const_iv (FLAG_PICK_UP)
1345 const_iv (FLAG_UNIQUE)
1346 const_iv (FLAG_NO_DROP)
1347 const_iv (FLAG_WIZCAST)
1348 const_iv (FLAG_CAST_SPELL)
1349 const_iv (FLAG_USE_SCROLL)
1350 const_iv (FLAG_USE_RANGE)
1351 const_iv (FLAG_USE_BOW)
1352 const_iv (FLAG_USE_ARMOUR)
1353 const_iv (FLAG_USE_WEAPON)
1354 const_iv (FLAG_USE_RING)
1355 const_iv (FLAG_READY_RANGE)
1356 const_iv (FLAG_READY_BOW)
1357 const_iv (FLAG_XRAYS)
1358 const_iv (FLAG_NO_APPLY)
1359 const_iv (FLAG_IS_FLOOR)
1360 const_iv (FLAG_LIFESAVE)
1361 const_iv (FLAG_NO_STRENGTH)
1362 const_iv (FLAG_SLEEP)
1363 const_iv (FLAG_STAND_STILL)
1364 const_iv (FLAG_RANDOM_MOVE)
1365 const_iv (FLAG_ONLY_ATTACK)
1366 const_iv (FLAG_CONFUSED)
1367 const_iv (FLAG_STEALTH)
1368 const_iv (FLAG_WIZPASS)
1369 const_iv (FLAG_IS_LINKED)
1370 const_iv (FLAG_CURSED)
1371 const_iv (FLAG_DAMNED)
1372 const_iv (FLAG_SEE_ANYWHERE)
1373 const_iv (FLAG_KNOWN_MAGICAL)
1374 const_iv (FLAG_KNOWN_CURSED)
1375 const_iv (FLAG_CAN_USE_SKILL)
1376 const_iv (FLAG_BEEN_APPLIED)
1377 const_iv (FLAG_READY_SCROLL)
1378 const_iv (FLAG_USE_ROD)
1379 const_iv (FLAG_USE_HORN)
1380 const_iv (FLAG_MAKE_INVIS)
1381 const_iv (FLAG_INV_LOCKED)
1382 const_iv (FLAG_IS_WOODED)
1383 const_iv (FLAG_IS_HILLY)
1384 const_iv (FLAG_READY_SKILL)
1385 const_iv (FLAG_READY_WEAPON)
1386 const_iv (FLAG_NO_SKILL_IDENT)
1387 const_iv (FLAG_BLIND)
1388 const_iv (FLAG_SEE_IN_DARK)
1389 const_iv (FLAG_IS_CAULDRON)
1390 const_iv (FLAG_NO_STEAL)
1391 const_iv (FLAG_ONE_HIT)
1392 const_iv (FLAG_CLIENT_SENT)
1393 const_iv (FLAG_BERSERK)
1394 const_iv (FLAG_NEUTRAL)
1395 const_iv (FLAG_NO_ATTACK)
1396 const_iv (FLAG_NO_DAMAGE)
1397 const_iv (FLAG_OBJ_ORIGINAL)
1398 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1399 const_iv (FLAG_ACTIVATE_ON_PUSH)
1400 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1401 const_iv (FLAG_IS_WATER)
1402 const_iv (FLAG_CONTENT_ON_GEN)
1403 const_iv (FLAG_IS_A_TEMPLATE)
1404 const_iv (FLAG_IS_BUILDABLE)
1405 const_iv (FLAG_AFK)
1406
1407 const_iv (NDI_BLACK)
1408 const_iv (NDI_WHITE)
1409 const_iv (NDI_NAVY)
1410 const_iv (NDI_RED)
1411 const_iv (NDI_ORANGE)
1412 const_iv (NDI_BLUE)
1413 const_iv (NDI_DK_ORANGE)
1414 const_iv (NDI_GREEN)
1415 const_iv (NDI_LT_GREEN)
1416 const_iv (NDI_GREY)
1417 const_iv (NDI_BROWN)
1418 const_iv (NDI_GOLD)
1419 const_iv (NDI_TAN)
1420 const_iv (NDI_MAX_COLOR)
1421 const_iv (NDI_COLOR_MASK)
1422 const_iv (NDI_UNIQUE)
1423 const_iv (NDI_ALL)
1424
1425 const_iv (UPD_LOCATION)
1426 const_iv (UPD_FLAGS)
1427 const_iv (UPD_WEIGHT)
1428 const_iv (UPD_FACE)
1429 const_iv (UPD_NAME)
1430 const_iv (UPD_ANIM)
1431 const_iv (UPD_ANIMSPEED)
1432 const_iv (UPD_NROF) 1535 const_iv (SP_PROBE)
1433
1434 const_iv (UPD_SP_MANA) 1536 const_iv (SP_HEALING)
1435 const_iv (UPD_SP_GRACE) 1537 const_iv (SP_CREATE_FOOD)
1436 const_iv (UPD_SP_DAMAGE) 1538 const_iv (SP_EARTH_TO_DUST)
1437 1539 const_iv (SP_CHANGE_ABILITY)
1438 const_iv (F_APPLIED) 1540 const_iv (SP_BLESS)
1439 const_iv (F_LOCATION)
1440 const_iv (F_UNPAID)
1441 const_iv (F_MAGIC)
1442 const_iv (F_CURSED) 1541 const_iv (SP_CURSE)
1542 const_iv (SP_SUMMON_MONSTER)
1543 const_iv (SP_CHARGING)
1544 const_iv (SP_POLYMORPH)
1545 const_iv (SP_ALCHEMY)
1546 const_iv (SP_REMOVE_CURSE)
1547 const_iv (SP_IDENTIFY)
1548 const_iv (SP_DETECTION)
1549 const_iv (SP_MOOD_CHANGE)
1550 const_iv (SP_MOVING_BALL)
1443 const_iv (F_DAMNED) 1551 const_iv (SP_SWARM)
1552 const_iv (SP_CHANGE_MANA)
1444 const_iv (F_OPEN) 1553 const_iv (SP_DISPEL_RUNE)
1445 const_iv (F_NOPICK) 1554 const_iv (SP_CREATE_MISSILE)
1555 const_iv (SP_CONSECRATE)
1556 const_iv (SP_ANIMATE_WEAPON)
1557 const_iv (SP_LIGHT)
1558 const_iv (SP_CHANGE_MAP_LIGHT)
1559 const_iv (SP_FAERY_FIRE)
1560 const_iv (SP_CAUSE_DISEASE)
1561 const_iv (SP_AURA)
1562 const_iv (SP_TOWN_PORTAL)
1563 const_iv (SP_PARTY_SPELL)
1564
1565 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1566 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1446 const_iv (F_LOCKED) 1567 const_iv (F_LOCKED)
1447 1568
1448 const_iv (F_BUY) 1569 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1449 const_iv (F_SHOP)
1450 const_iv (F_SELL)
1451 1570
1452 const_iv (P_BLOCKSVIEW) 1571 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1453 const_iv (P_PLAYER) 1572 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1454 const_iv (P_NO_MAGIC)
1455 const_iv (P_IS_ALIVE)
1456 const_iv (P_NO_CLERIC)
1457 const_iv (P_NEED_UPDATE)
1458 const_iv (P_OUT_OF_MAP)
1459 const_iv (P_NEW_MAP)
1460 1573
1461 const_iv (UP_OBJ_INSERT) 1574 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1462 const_iv (UP_OBJ_REMOVE)
1463 const_iv (UP_OBJ_CHANGE)
1464 const_iv (UP_OBJ_FACE)
1465 1575
1466 const_iv (INS_NO_MERGE) 1576 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1467 const_iv (INS_ABOVE_FLOOR_ONLY)
1468 const_iv (INS_NO_WALK_ON)
1469 const_iv (INS_ON_TOP)
1470 const_iv (INS_BELOW_ORIGINATOR) 1577 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1471 const_iv (INS_MAP_LOAD)
1472 1578
1473 const_iv (WILL_APPLY_HANDLE) 1579 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1474 const_iv (WILL_APPLY_TREASURE) 1580 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1475 const_iv (WILL_APPLY_EARTHWALL)
1476 const_iv (WILL_APPLY_DOOR)
1477 const_iv (WILL_APPLY_FOOD)
1478 1581
1479 const_iv (SAVE_MODE) 1582 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1480 const_iv (SAVE_DIR_MODE)
1481 1583
1482 const_iv (M_PAPER) 1584 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1483 const_iv (M_IRON) 1585 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1484 const_iv (M_GLASS) 1586 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1485 const_iv (M_LEATHER) 1587 const_iv (M_ICE) const_iv (M_SPECIAL)
1486 const_iv (M_WOOD)
1487 const_iv (M_ORGANIC)
1488 const_iv (M_STONE)
1489 const_iv (M_CLOTH)
1490 const_iv (M_ADAMANT)
1491 const_iv (M_LIQUID)
1492 const_iv (M_SOFT_METAL)
1493 const_iv (M_BONE)
1494 const_iv (M_ICE)
1495 const_iv (M_SPECIAL)
1496 1588
1497 const_iv (SK_EXP_ADD_SKILL) 1589 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1498 const_iv (SK_EXP_TOTAL) 1590 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1499 const_iv (SK_EXP_NONE)
1500 const_iv (SK_SUBTRACT_SKILL_EXP)
1501 const_iv (SK_EXP_SKILL_ONLY)
1502 1591
1503 const_iv (SK_LOCKPICKING) 1592 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1504 const_iv (SK_HIDING) 1593 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1505 const_iv (SK_SMITHERY) 1594 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1506 const_iv (SK_BOWYER) 1595 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1507 const_iv (SK_JEWELER) 1596 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1508 const_iv (SK_ALCHEMY) 1597 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1509 const_iv (SK_STEALING) 1598 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1510 const_iv (SK_LITERACY) 1599 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1511 const_iv (SK_BARGAINING) 1600 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1512 const_iv (SK_JUMPING) 1601 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1513 const_iv (SK_DET_MAGIC)
1514 const_iv (SK_ORATORY)
1515 const_iv (SK_SINGING)
1516 const_iv (SK_DET_CURSE)
1517 const_iv (SK_FIND_TRAPS)
1518 const_iv (SK_MEDITATION)
1519 const_iv (SK_PUNCHING)
1520 const_iv (SK_FLAME_TOUCH)
1521 const_iv (SK_KARATE)
1522 const_iv (SK_CLIMBING)
1523 const_iv (SK_WOODSMAN)
1524 const_iv (SK_INSCRIPTION)
1525 const_iv (SK_ONE_HANDED_WEAPON)
1526 const_iv (SK_MISSILE_WEAPON)
1527 const_iv (SK_THROWING)
1528 const_iv (SK_USE_MAGIC_ITEM)
1529 const_iv (SK_DISARM_TRAPS)
1530 const_iv (SK_SET_TRAP)
1531 const_iv (SK_THAUMATURGY)
1532 const_iv (SK_PRAYING)
1533 const_iv (SK_CLAWING)
1534 const_iv (SK_LEVITATION)
1535 const_iv (SK_SUMMONING)
1536 const_iv (SK_PYROMANCY)
1537 const_iv (SK_EVOCATION)
1538 const_iv (SK_SORCERY)
1539 const_iv (SK_TWO_HANDED_WEAPON)
1540 const_iv (SK_SPARK_TOUCH)
1541 const_iv (SK_SHIVER)
1542 const_iv (SK_ACID_SPLASH)
1543 const_iv (SK_POISON_NAIL) 1602 const_iv (SK_POISON_NAIL)
1544 1603
1545 const_iv (SOUND_NEW_PLAYER) 1604 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1546 const_iv (SOUND_FIRE_ARROW) 1605 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1547 const_iv (SOUND_LEARN_SPELL) 1606 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1548 const_iv (SOUND_FUMBLE_SPELL) 1607 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1549 const_iv (SOUND_WAND_POOF) 1608 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1550 const_iv (SOUND_OPEN_DOOR) 1609 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1551 const_iv (SOUND_PUSH_PLAYER)
1552 const_iv (SOUND_PLAYER_HITS1)
1553 const_iv (SOUND_PLAYER_HITS2)
1554 const_iv (SOUND_PLAYER_HITS3)
1555 const_iv (SOUND_PLAYER_HITS4)
1556 const_iv (SOUND_PLAYER_IS_HIT1)
1557 const_iv (SOUND_PLAYER_IS_HIT2)
1558 const_iv (SOUND_PLAYER_IS_HIT3)
1559 const_iv (SOUND_PLAYER_KILLS)
1560 const_iv (SOUND_PET_IS_KILLED)
1561 const_iv (SOUND_PLAYER_DIES)
1562 const_iv (SOUND_OB_EVAPORATE)
1563 const_iv (SOUND_OB_EXPLODE)
1564 const_iv (SOUND_CLOCK)
1565 const_iv (SOUND_TURN_HANDLE)
1566 const_iv (SOUND_FALL_HOLE)
1567 const_iv (SOUND_DRINK_POISON)
1568 const_iv (SOUND_CAST_SPELL_0)
1569 1610
1570 const_iv (PREFER_LOW) 1611 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1571 const_iv (PREFER_HIGH)
1572 1612
1573 const_iv (ATNR_PHYSICAL) 1613 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1574 const_iv (ATNR_MAGIC) 1614 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1575 const_iv (ATNR_FIRE) 1615 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1576 const_iv (ATNR_ELECTRICITY) 1616 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1577 const_iv (ATNR_COLD) 1617 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1578 const_iv (ATNR_CONFUSION) 1618 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1579 const_iv (ATNR_ACID) 1619 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1580 const_iv (ATNR_DRAIN)
1581 const_iv (ATNR_WEAPONMAGIC)
1582 const_iv (ATNR_GHOSTHIT)
1583 const_iv (ATNR_POISON)
1584 const_iv (ATNR_SLOW)
1585 const_iv (ATNR_PARALYZE)
1586 const_iv (ATNR_TURN_UNDEAD)
1587 const_iv (ATNR_FEAR)
1588 const_iv (ATNR_CANCELLATION)
1589 const_iv (ATNR_DEPLETE)
1590 const_iv (ATNR_DEATH)
1591 const_iv (ATNR_CHAOS)
1592 const_iv (ATNR_COUNTERSPELL)
1593 const_iv (ATNR_GODPOWER)
1594 const_iv (ATNR_HOLYWORD)
1595 const_iv (ATNR_BLIND)
1596 const_iv (ATNR_INTERNAL)
1597 const_iv (ATNR_LIFE_STEALING)
1598 const_iv (ATNR_DISEASE)
1599 1620
1600 const_iv (MAP_FLUSH) 1621 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1601 const_iv (MAP_PLAYER_UNIQUE)
1602 const_iv (MAP_BLOCK)
1603 const_iv (MAP_STYLE) 1622 const_iv (MAP_INACTIVE)
1604 const_iv (MAP_OVERLAY)
1605 1623
1606 const_iv (MAP_IN_MEMORY) 1624 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1607 const_iv (MAP_SWAPPED) 1625 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1608 const_iv (MAP_LOADING)
1609 const_iv (MAP_SAVING)
1610 1626
1611 const_iv (KLASS_GLOBAL) 1627 const_iv (VERSION_CS) const_iv (VERSION_SC)
1612 const_iv (KLASS_OBJECT) 1628
1613 const_iv (KLASS_PLAYER) 1629 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1614 const_iv (KLASS_MAP) 1630
1631 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1632
1633 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1634
1635 // random map generator
1636 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1637 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1638
1639 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1640 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1641 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1642
1643 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1644 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1645
1646 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1647 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1648
1649 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1650 const_iv (FT_RSRC) const_iv (FT_NUM)
1615 }; 1651 };
1616 1652
1617 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1653 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1618 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1654 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1619 1655
1620 static const struct { 1656 static const struct {
1621 const char *name; 1657 const char *name;
1622 int skip; 1658 int skip;
1623 IV klass; 1659 IV klass;
1634 { 1670 {
1635 AV *event = newAV (); 1671 AV *event = newAV ();
1636 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1672 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1637 av_push (event, newSViv (eiv->klass)); 1673 av_push (event, newSViv (eiv->klass));
1638 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1674 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1639 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1675 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1640 } 1676 }
1641}
1642 1677
1643void _init_vars () 1678 // used by autogenerated BOOT sections from genacc
1644 CODE: 1679 av_reflect = get_av ("cf::REFLECT", 1);
1645 cb_global = get_av ("cf::CB_GLOBAL", 1); 1680}
1646 cb_object = get_av ("cf::CB_OBJECT", 1);
1647 cb_player = get_av ("cf::CB_PLAYER", 1);
1648 cb_type = get_av ("cf::CB_TYPE" , 1);
1649 cb_map = get_av ("cf::CB_MAP" , 1);
1650 1681
1682void _gv_clear (SV *gv)
1683 CODE:
1684 assert (SvTYPE (gv) == SVt_PVGV);
1685# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1686 f (GvGP (gv)->gp_form);
1687 f (GvGP (gv)->gp_io);
1688 f (GvGP (gv)->gp_sv);
1689 f (GvGP (gv)->gp_av);
1690 f (GvGP (gv)->gp_hv);
1691 f (GvGP (gv)->gp_cv);
1692 GvCVGEN (gv) = 0;
1693 GvMULTI_off (gv);
1694# undef f
1695
1696void _connect_to_perl_1 ()
1697
1698void _connect_to_perl_2 ()
1699
1700void _recalc_want ()
1701
1702# not used by default anymore
1651void _global_reattach () 1703void _global_reattach ()
1652 CODE: 1704 CODE:
1653{ 1705{
1654 // reattach to all attachable objects in the game. 1706 // reattach to all attachable objects in the game.
1655 for (player *pl = first_player; pl; pl = pl->next) 1707 for_all_clients (ns)
1656 reattach (pl); 1708 ns->reattach ();
1657 1709
1658 for (maptile *map = first_map; map; map = map->next) 1710 for_all_objects (op)
1659 reattach (map);
1660
1661 for (object *op = object::first; op; op = op->next)
1662 reattach (op); 1711 op->reattach ();
1663} 1712}
1664 1713
1665bool 1714# support function for map-world.ext
1666add_client (int fd, const char *peername) 1715void _quantise (SV *data_sv, SV *plt_sv)
1716 CODE:
1717{
1718 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1719 croak ("_quantise called with invalid agruments");
1720
1721 plt_sv = SvRV (plt_sv);
1722 SV **plt = AvARRAY (plt_sv);
1723 int plt_count = AvFILL (plt_sv) + 1;
1724
1725 STRLEN len;
1726 char *data = SvPVbyte (data_sv, len);
1727 char *dst = data;
1728
1729 while (len >= 3)
1730 {
1731 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1732 {
1733 char *val = SvPVX (*val_sv);
1734
1735 if (val [0] == data [0]
1736 && val [1] == data [1]
1737 && val [2] == data [2])
1738 {
1739 *dst++ = val [3];
1740 goto next;
1741 }
1742 }
1743
1744 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1745 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1746 dst - SvPVX (data_sv), len);
1747
1748 next:
1749 data += 3;
1750 len -= 3;
1751 }
1752
1753 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1754}
1755
1756void init_anim ()
1757
1758void init_globals ()
1759
1760void init_experience ()
1761
1762void init_attackmess ()
1763
1764void init_dynamic ()
1765
1766void load_settings ()
1767
1768void load_materials ()
1769
1770void init_uuid ()
1771 CODE:
1772 UUID::init ();
1773
1774void init_signals ()
1775
1776void init_commands ()
1777
1778void init_skills ()
1779
1780void init_beforeplay ()
1781
1782void evthread_start (int aiofd)
1783
1784void cede_to_tick ()
1785 CODE:
1786 coroapi::cede_to_tick ();
1787
1788NV till_tick ()
1789 CODE:
1790 RETVAL = SvNVX (sv_next_tick) - now ();
1791 OUTPUT:
1792 RETVAL
1793
1794int tick_inhibit ()
1795 CODE:
1796 RETVAL = tick_inhibit;
1797 OUTPUT:
1798 RETVAL
1799
1800void tick_inhibit_inc ()
1801 CODE:
1802 ++tick_inhibit;
1803
1804void tick_inhibit_dec ()
1805 CODE:
1806 if (!--tick_inhibit)
1807 if (tick_pending)
1808 {
1809 ev_async_send (EV_DEFAULT, &tick_watcher);
1810 coroapi::cede ();
1811 }
1812
1813void server_tick ()
1814 CODE:
1815{
1816 NOW = ev_now (EV_DEFAULT);
1817 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1818 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1819 runtime = SvNVX (sv_runtime);
1820
1821 server_tick ();
1822
1823 NOW = ev_time ();
1824 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1825 runtime += TICK;
1826 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1827}
1667 1828
1668NV floor (NV x) 1829NV floor (NV x)
1669 1830
1670NV ceil (NV x) 1831NV ceil (NV x)
1671 1832
1672void server_tick () 1833NV rndm (...)
1834 ALIAS:
1835 rmg_rndm = 1
1836 CODE:
1837{
1838 rand_gen &gen = ix ? rmg_rndm : rndm;
1839 switch (items)
1840 {
1841 case 0: RETVAL = gen (); break;
1842 case 1: RETVAL = gen (SvUV (ST (0))); break;
1843 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1844 default: croak ("cf::rndm requires none, one or two parameters."); break;
1845 }
1846}
1847 OUTPUT:
1848 RETVAL
1673 1849
1850NV clamp (NV value, NV min_value, NV max_value)
1851 CODE:
1852 RETVAL = clamp (value, min_value, max_value);
1853 OUTPUT:
1854 RETVAL
1855
1856NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1857 CODE:
1858 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1859 OUTPUT:
1860 RETVAL
1861
1862void weaken (...)
1863 PROTOTYPE: @
1864 CODE:
1865 while (items > 0)
1866 sv_rvweaken (ST (--items));
1867
1674void 1868void
1675LOG (int level, char *msg) 1869log_backtrace (utf8_string msg)
1870
1871void
1872LOG (int flags, utf8_string msg)
1676 PROTOTYPE: $$ 1873 PROTOTYPE: $$
1677 C_ARGS: (LogLevel)level, "%s", msg 1874 C_ARGS: flags, "%s", msg
1678 1875
1679char *path_combine (char *base, char *path) 1876octet_string path_combine (octet_string base, octet_string path)
1680 PROTOTYPE: $$ 1877 PROTOTYPE: $$
1681 1878
1682char *path_combine_and_normalize (char *base, char *path) 1879octet_string path_combine_and_normalize (octet_string base, octet_string path)
1683 PROTOTYPE: $$ 1880 PROTOTYPE: $$
1684 1881
1685const char *
1686get_maps_directory (char *path)
1687 PROTOTYPE: $
1688 ALIAS: maps_directory = 0
1689 CODE:
1690 RETVAL = create_pathname (path);
1691 OUTPUT: RETVAL
1692
1693void 1882void
1694sub_generation_inc () 1883sub_generation_inc ()
1695 CODE: 1884 CODE:
1696 PL_sub_generation++; 1885 PL_sub_generation++;
1697 1886
1698char * 1887const_octet_string
1699mapdir () 1888mapdir ()
1700 PROTOTYPE: 1889 PROTOTYPE:
1701 ALIAS: 1890 ALIAS:
1702 mapdir = 0 1891 mapdir = 0
1703 uniquedir = 1 1892 uniquedir = 1
1717 case 5: RETVAL = settings.playerdir; break; 1906 case 5: RETVAL = settings.playerdir; break;
1718 case 6: RETVAL = settings.datadir ; break; 1907 case 6: RETVAL = settings.datadir ; break;
1719 } 1908 }
1720 OUTPUT: RETVAL 1909 OUTPUT: RETVAL
1721 1910
1911void abort ()
1912
1913void reset_signals ()
1914
1915void fork_abort (const_octet_string cause = "cf::fork_abort")
1916
1917void cleanup (const_octet_string cause, bool make_core = false)
1918
1919void emergency_save ()
1920
1722void _exit (int status = 0) 1921void _exit (int status = EXIT_SUCCESS)
1723 1922
1923#if _POSIX_MEMLOCK
1924
1925int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1926 INIT:
1927#if __GLIBC__
1928 mallopt (M_TOP_PAD, 1024 * 1024);
1929 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1930 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1931 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1932#endif
1933
1934int munlockall ()
1935
1936#endif
1937
1938int
1939malloc_trim (IV pad = 0)
1940
1941void
1942mallinfo ()
1943 PPCODE:
1944{
1945#if __GLIBC__
1946 struct mallinfo mai = mallinfo ();
1947 EXTEND (SP, 10*2);
1948 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1949 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1950 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1951 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1952 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1953 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1954 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1955 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1956 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1957 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1958#endif
1959 EXTEND (SP, 5*2);
1960 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1961 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1962 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1963 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1964 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1965}
1966
1724int find_animation (char *text) 1967int find_animation (utf8_string text)
1725 PROTOTYPE: $ 1968 PROTOTYPE: $
1726 1969
1727int random_roll (int min, int max, object *op, int goodbad); 1970int random_roll (int min, int max, object *op, int goodbad);
1728 1971
1729const char *cost_string_from_value(uint64 cost, int approx = 0) 1972const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1730
1731int invoke (int event, ...)
1732 CODE:
1733 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1734 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1735 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1736 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1737 OUTPUT: RETVAL
1738 1973
1739int 1974int
1740exp_to_level (val64 exp) 1975exp_to_level (val64 exp)
1741 CODE: 1976 CODE:
1742{ 1977{
1773 RETVAL = newSVpv (resist_plus[atnr], 0); 2008 RETVAL = newSVpv (resist_plus[atnr], 0);
1774 else 2009 else
1775 XSRETURN_UNDEF; 2010 XSRETURN_UNDEF;
1776 OUTPUT: RETVAL 2011 OUTPUT: RETVAL
1777 2012
2013UUID
2014uuid_cur ()
2015 CODE:
2016 RETVAL = UUID::cur;
2017 OUTPUT:
2018 RETVAL
2019
2020UUID
2021uuid_gen ()
2022 CODE:
2023 RETVAL = UUID::gen ();
2024 OUTPUT:
2025 RETVAL
2026
2027val64
2028uuid_seq (UUID uuid)
2029 CODE:
2030 RETVAL = uuid.seq;
2031 OUTPUT:
2032 RETVAL
2033
2034UUID
2035uuid_str (val64 seq)
2036 CODE:
2037 RETVAL.seq = seq;
2038 OUTPUT:
2039 RETVAL
2040
2041void
2042coin_names ()
2043 PPCODE:
2044 EXTEND (SP, NUM_COINS);
2045 for (int i = 0; i < NUM_COINS; ++i)
2046 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2047
2048void
2049coin_archetypes ()
2050 PPCODE:
2051 EXTEND (SP, NUM_COINS);
2052 for (int i = 0; i < NUM_COINS; ++i)
2053 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2054
2055bool
2056load_resource_file_ (octet_string filename)
2057
2058void
2059fix_weight ()
2060
2061MODULE = cf PACKAGE = cf::attachable
2062
1778int 2063int
1779_valid (SV *obj) 2064valid (SV *obj)
1780 CODE: 2065 CODE:
1781 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 2066 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1782 OUTPUT: 2067 OUTPUT:
1783 RETVAL 2068 RETVAL
1784 2069
2070void
2071debug_trace (attachable *obj, bool on = true)
2072 CODE:
2073 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
2074 if (on)
2075 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
2076
2077int mortals_size ()
2078 CODE:
2079 RETVAL = attachable::mortals.size ();
2080 OUTPUT: RETVAL
2081
2082#object *mortals (U32 index)
2083# CODE:
2084# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
2085# OUTPUT: RETVAL
2086
2087INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
2088
2089MODULE = cf PACKAGE = cf::global
2090
2091int invoke (SV *klass, int event, ...)
2092 CODE:
2093 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
2094 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2095 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2096 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
2097 OUTPUT: RETVAL
2098
1785MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 2099MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1786 2100
1787INCLUDE: $PERL genacc object ../include/object.h | 2101INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1788 2102
1789int invoke (object *op, int event, ...) 2103int invoke (object *op, int event, ...)
1790 CODE: 2104 CODE:
1791 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 2105 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1792 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2106 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1793 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2107 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1794 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 2108 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1795 OUTPUT: RETVAL 2109 OUTPUT: RETVAL
1796 2110
1797SV *registry (object *op) 2111SV *registry (object *op)
1798 2112
1799void mortals () 2113int objects_size ()
1800 PPCODE: 2114 CODE:
1801 EXTEND (SP, object::mortals.size ());
1802 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1803 PUSHs (to_sv (*i));
1804
1805object *first ()
1806 CODE:
1807 RETVAL = object::first; 2115 RETVAL = objects.size ();
1808 OUTPUT: RETVAL 2116 OUTPUT: RETVAL
1809 2117
2118object *objects (U32 index)
2119 CODE:
2120 RETVAL = index < objects.size () ? objects [index] : 0;
2121 OUTPUT: RETVAL
2122
2123int actives_size ()
2124 CODE:
2125 RETVAL = actives.size ();
2126 OUTPUT: RETVAL
2127
2128object *actives (U32 index)
2129 CODE:
2130 RETVAL = index < actives.size () ? actives [index] : 0;
2131 OUTPUT: RETVAL
2132
2133int mortals_size ()
2134 CODE:
2135 RETVAL = attachable::mortals.size ();
2136 OUTPUT: RETVAL
2137
2138const char *slot_use_name (U32 slot)
2139 ALIAS:
2140 slot_nonuse_name = 1
2141 CODE:
2142{
2143 if (slot >= NUM_BODY_LOCATIONS)
2144 croak ("body slot index out of range");
2145
2146 switch (ix)
2147 {
2148 case 0: RETVAL = body_locations[slot].use_name; break;
2149 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2150 }
2151}
2152 OUTPUT:
2153 RETVAL
2154
1810# missing properties 2155# missing properties
1811
1812int flag (object *op, int flag, int value = 1)
1813 PROTOTYPE: $$;$
1814 CODE:
1815 RETVAL = QUERY_FLAG (op, flag);
1816 if (items >= 3)
1817 if (value)
1818 SET_FLAG (op, flag);
1819 else
1820 CLEAR_FLAG (op, flag);
1821 OUTPUT: RETVAL
1822 2156
1823object *head (object *op) 2157object *head (object *op)
1824 PROTOTYPE: $ 2158 PROTOTYPE: $
1825 CODE: 2159 CODE:
1826 RETVAL = op->head ? op->head : op;
1827 OUTPUT: RETVAL
1828
1829int is_head (object *op)
1830 PROTOTYPE: $
1831 CODE:
1832 RETVAL = !op->head; 2160 RETVAL = op->head_ ();
1833 OUTPUT: RETVAL 2161 OUTPUT: RETVAL
1834 2162
1835void 2163void
1836inv (object *obj) 2164inv (object *obj)
1837 PROTOTYPE: $ 2165 PROTOTYPE: $
1838 PPCODE: 2166 PPCODE:
1839{ 2167{
1840 object *o;
1841 for (o = obj->inv; o; o = o->below) 2168 for (object *o = obj->inv; o; o = o->below)
1842 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2169 XPUSHs (sv_2mortal (to_sv (o)));
1843} 2170}
1844 2171
2172void
2173set_animation (object *op, int idx)
2174 CODE:
2175 SET_ANIMATION (op, idx);
2176
2177int
2178num_animations (object *op)
2179 CODE:
2180 RETVAL = NUM_ANIMATIONS (op);
2181 OUTPUT: RETVAL
2182
2183int slot_info (object *op, UV slot, int value = 0)
2184 ALIAS:
2185 slot_used = 1
2186 CODE:
2187{
2188 if (slot >= NUM_BODY_LOCATIONS)
2189 croak ("body slot index out of range");
2190
2191 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2192
2193 if (items > 2)
2194 if (ix)
2195 op->slot[slot].used = value;
2196 else
2197 op->slot[slot].info = value;
2198}
2199 OUTPUT:
2200 RETVAL
2201
1845object *find_best_object_match (object *op, const char *match) 2202object *find_best_object_match (object *op, utf8_string match)
1846 2203
1847object *find_marked_object (object *op) 2204object *find_marked_object (object *op)
1848 2205
1849int resistance (object *op, int rtype, int newval = 0)
1850 CODE:
1851 if (rtype < 0 || rtype >= NROFATTACKS)
1852 croak ("resistance out of bounds");
1853 RETVAL = op->resist [rtype];
1854 if (items >= 3)
1855 op->resist [rtype] = newval;
1856 OUTPUT: RETVAL
1857
1858void set_resistance (object *op, int rtype, int val)
1859 CODE:
1860 if (rtype < 0 || rtype >= NROFATTACKS)
1861 op->resist[rtype] = val;
1862
1863int need_identify (const object *obj); 2206int need_identify (object *obj);
1864 2207
1865int apply_shop_mat (object *shop_mat, object *op); 2208int apply_shop_mat (object *shop_mat, object *op);
1866 2209
1867int move (object *op, int dir, object *originator = op) 2210int move (object *op, int dir, object *originator = op)
1868 CODE: 2211 CODE:
1876 2219
1877void apply_below (object *op) 2220void apply_below (object *op)
1878 CODE: 2221 CODE:
1879 player_apply_below (op); 2222 player_apply_below (op);
1880 2223
1881void remove (object *op) 2224int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1882 CODE:
1883 op->remove ();
1884 2225
1885void 2226int casting_level (object *caster, object *spell)
1886object::destroy (int recursive = 0)
1887
1888object *cf_object_present_archname_inside (object *op, char *whatstr)
1889
1890int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1891
1892int cf_object_change_map (object *op, int x, int y, maptile *map)
1893
1894object *clone (object *op, int recursive = 0)
1895 CODE:
1896 if (recursive)
1897 RETVAL = object_create_clone (op);
1898 else
1899 {
1900 RETVAL = object::create ();
1901 op->copy_to (RETVAL);
1902 }
1903 OUTPUT: RETVAL
1904 2227
1905int pay_item (object *op, object *buyer) 2228int pay_item (object *op, object *buyer)
1906 CODE: 2229 CODE:
1907 RETVAL = pay_for_item (op, buyer); 2230 RETVAL = pay_for_item (op, buyer);
1908 OUTPUT: RETVAL 2231 OUTPUT: RETVAL
1912 RETVAL = pay_for_amount (amount, op); 2235 RETVAL = pay_for_amount (amount, op);
1913 OUTPUT: RETVAL 2236 OUTPUT: RETVAL
1914 2237
1915void pay_player (object *op, uint64 amount) 2238void pay_player (object *op, uint64 amount)
1916 2239
1917val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2240val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1918 2241
1919int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2242int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1920 2243
1921void learn_spell (object *op, object *sp, int special_prayer = 0) 2244void learn_spell (object *op, object *sp, int special_prayer = 0)
1922 CODE: 2245 CODE:
1923 do_learn_spell (op, sp, special_prayer); 2246 do_learn_spell (op, sp, special_prayer);
1924 2247
1925void forget_spell (object *op, object *sp) 2248void forget_spell (object *op, object *sp)
1926 CODE: 2249 CODE:
1927 do_forget_spell (op, query_name (sp)); 2250 do_forget_spell (op, query_name (sp));
1928 2251
1929object *check_for_spell (object *op, char *spellname) 2252object *check_for_spell (object *op, utf8_string spellname)
1930 CODE: 2253 CODE:
1931 RETVAL = check_spell_known (op, spellname); 2254 RETVAL = check_spell_known (op, spellname);
1932 OUTPUT: RETVAL 2255 OUTPUT: RETVAL
1933 2256
1934int query_money (object *op) 2257int query_money (object *op)
1935 ALIAS: money = 0 2258 ALIAS: money = 0
1936 2259
1937int query_cost (object *op, object *who, int flags) 2260val64 query_cost (object *op, object *who, int flags)
1938 ALIAS: cost = 0 2261 ALIAS: cost = 0
1939 2262
1940void spring_trap (object *op, object *victim) 2263void spring_trap (object *op, object *victim)
1941 2264
1942int check_trigger (object *op, object *cause) 2265int check_trigger (object *op, object *cause)
1943 2266
1944void drop (object *who, object *op) 2267void drop (object *who, object *op)
1945 2268
1946void pick_up (object *who, object *op) 2269void pick_up (object *who, object *op)
1947 2270
1948object *cf_object_insert_object (object *op, object *container)
1949
1950object *cf_object_insert_in_ob (object *ob, object *where)
1951
1952int cf_object_teleport (object *op, maptile *map, int x, int y)
1953
1954void update (object *op, int action) 2271void update_object (object *op, int action)
1955 CODE:
1956 update_object (op, action);
1957 2272
1958object *cf_create_object_by_name (const char *name)
1959
1960void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2273void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1961 2274
1962void player_lvl_adj (object *who, object *skill = 0) 2275void player_lvl_adj (object *who, object *skill = 0)
1963 2276
1964int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2277int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1965 2278
1966int calc_skill_exp (object *who, object *op, object *skill); 2279int calc_skill_exp (object *who, object *op, object *skill)
1967 2280
1968void push_button (object *op); 2281void push_button (object *op, object *originator)
1969 2282
1970void use_trigger (object *op); 2283void use_trigger (object *op, object *originator)
1971 2284
1972void add_button_link (object *button, maptile *map, int connected); 2285void handle_apply_yield (object *op)
1973 2286
1974void remove_button_link (object *op); 2287int convert_item (object *item, object *converter)
1975 2288
1976 2289
1977MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2290MODULE = cf PACKAGE = cf::object PREFIX = cf_
1978
1979void cf_fix_object (object *pl)
1980 ALIAS: fix = 0
1981
1982object *cf_insert_ob_in_ob (object *ob, object *where)
1983 2291
1984# no clean way to get an object from an archetype - stupid idiotic 2292# no clean way to get an object from an archetype - stupid idiotic
1985# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2293# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1986 2294
1987object *new (const char *archetype = 0) 2295object *new (utf8_string archetype = 0)
1988 PROTOTYPE: ;$ 2296 PROTOTYPE: ;$
1989 CODE: 2297 CODE:
1990 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2298 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1991 OUTPUT: 2299 OUTPUT:
1992 RETVAL 2300 RETVAL
1993 2301
2302object *find_object (U32 tag)
2303
2304# TODO: nuke
1994object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2305object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1995 PROTOTYPE: $$$$$$ 2306 PROTOTYPE: $$$$$$
1996 CODE: 2307 CODE:
1997{ 2308{
1998 int unused_type; 2309 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1999 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2000}
2001 2310
2002# syntatic sugar for easier use in event callbacks. 2311 if (RETVAL->destroyed ())
2003const char *options (object *op)
2004 CODE:
2005 RETVAL = op->name;
2006 OUTPUT:
2007 RETVAL 2312 RETVAL = 0;
2313}
2008 2314
2009player *contr (object *op) 2315shstr
2010 CODE: 2316object::kv_get (shstr key)
2011 RETVAL = op->contr;
2012 OUTPUT: RETVAL
2013 2317
2014const char *get_ob_key_value (object *op, const char *key) 2318void
2319object::kv_del (shstr key)
2015 2320
2016bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2321void
2322object::kv_set (shstr key, shstr value)
2017 2323
2018object *get_nearest_player (object *ob) 2324object *get_nearest_player (object *ob)
2019 ALIAS: nearest_player = 0 2325 ALIAS: nearest_player = 0
2020 PREINIT: 2326 PREINIT:
2021 extern object *get_nearest_player (object *); 2327 extern object *get_nearest_player (object *);
2023void rangevector (object *ob, object *other, int flags = 0) 2329void rangevector (object *ob, object *other, int flags = 0)
2024 PROTOTYPE: $$;$ 2330 PROTOTYPE: $$;$
2025 PPCODE: 2331 PPCODE:
2026{ 2332{
2027 rv_vector rv; 2333 rv_vector rv;
2334
2335 PUTBACK;
2028 get_rangevector (ob, other, &rv, flags); 2336 get_rangevector (ob, other, &rv, flags);
2337 SPAGAIN;
2338
2029 EXTEND (SP, 5); 2339 EXTEND (SP, 5);
2030 PUSHs (newSVuv (rv.distance)); 2340 PUSHs (newSVuv (rv.distance));
2031 PUSHs (newSViv (rv.distance_x)); 2341 PUSHs (newSViv (rv.distance_x));
2032 PUSHs (newSViv (rv.distance_y)); 2342 PUSHs (newSViv (rv.distance_y));
2033 PUSHs (newSViv (rv.direction)); 2343 PUSHs (newSViv (rv.direction));
2034 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2344 PUSHs (to_sv (rv.part));
2035} 2345}
2036 2346
2037bool on_same_map_as (object *ob, object *other) 2347bool on_same_map_as (object *ob, object *other)
2038 CODE: 2348 CODE:
2039 RETVAL = on_same_map (ob, other); 2349 RETVAL = on_same_map (ob, other);
2040 OUTPUT: RETVAL 2350 OUTPUT: RETVAL
2041 2351
2042const char * 2352const_utf8_string
2043base_name (object *op, int plural = op->nrof > 1) 2353base_name (object *op, int plural = op->nrof > 1)
2044 CODE: 2354 CODE:
2045 RETVAL = query_base_name (op, plural); 2355 RETVAL = query_base_name (op, plural);
2046 OUTPUT: RETVAL 2356 OUTPUT: RETVAL
2047 2357
2048object *decrease_ob_nr (object *op, unsigned long i) 2358# return the tail of an object, excluding itself
2359void
2360tail (object *op)
2361 PPCODE:
2362 while ((op = op->more))
2363 XPUSHs (sv_2mortal (to_sv (op)));
2049 2364
2050MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2365MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2051 2366
2052player *player (object *op) 2367player *player (object *op)
2053 CODE: 2368 CODE:
2054 RETVAL = op->contr; 2369 RETVAL = op->contr;
2055 OUTPUT: RETVAL 2370 OUTPUT: RETVAL
2056 2371
2372bool move_player (object *op, int dir)
2373
2374void check_score (object *op)
2375
2057void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2376void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2058 2377 CODE:
2059object *cf_player_send_inventory (object *op) 2378 new_draw_info (flags, 0, op, txt);
2060
2061char *cf_player_get_ip (object *op)
2062 ALIAS: ip = 0
2063
2064object *cf_player_get_marked_item (object *op)
2065 ALIAS: marked_item = 0
2066
2067void cf_player_set_marked_item (object *op, object *ob)
2068
2069partylist *cf_player_get_party (object *op)
2070 ALIAS: party = 0
2071
2072void cf_player_set_party (object *op, partylist *party)
2073 2379
2074void kill_player (object *op) 2380void kill_player (object *op)
2075 2381
2382void esrv_send_item (object *pl, object *item)
2383
2076void esrv_update_item (object *op, int what, object *item) 2384void esrv_update_item (object *pl, int what, object *item)
2077 C_ARGS: what, op, item 2385 C_ARGS: what, pl, item
2078 2386
2079void clear_los (object *op) 2387void esrv_del_item (object *pl, int tag)
2388 C_ARGS: pl->contr, tag
2080 2389
2081int command_reset (object *op, char *params)
2082
2083int command_teleport (object *op, char *params)
2084
2085int command_summon (object *op, char *params) 2390int command_summon (object *op, utf8_string params)
2086 2391
2087int command_arrest (object *op, char *params) 2392int command_arrest (object *op, utf8_string params)
2088
2089int command_kick (object *op, char *params)
2090
2091int command_banish (object *op, char *params)
2092 2393
2093 2394
2094MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2395MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2095 2396
2096INCLUDE: $PERL genacc player ../include/player.h | 2397INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2097 2398
2098int invoke (player *pl, int event, ...) 2399int invoke (player *pl, int event, ...)
2099 CODE: 2400 CODE:
2100 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2401 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2101 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2402 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2102 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2403 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2103 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2404 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2104 OUTPUT: RETVAL 2405 OUTPUT: RETVAL
2105 2406
2106SV *registry (player *pl) 2407SV *registry (player *pl)
2107 2408
2108player *cf_player_find (char *name) 2409void
2109 PROTOTYPE: $ 2410save_stats (player *pl)
2110
2111void cf_player_move (player *pl, int dir)
2112
2113void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2114
2115player *first ()
2116 CODE: 2411 CODE:
2117 RETVAL = first_player; 2412 pl->ob->stats.hp = pl->ob->stats.maxhp;
2118 OUTPUT: RETVAL 2413 pl->ob->stats.sp = pl->ob->stats.maxsp;
2414 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2415 pl->orig_stats = pl->ob->stats;
2119 2416
2120player *next (player *pl) 2417# should only be temporary
2121 CODE: 2418void esrv_new_player (player *pl)
2122 RETVAL = pl->next;
2123 OUTPUT: RETVAL
2124 2419
2420#d# TODO: replace by blocked_los accessor, fix code using this
2125bool 2421bool
2126cell_visible (player *pl, int dx, int dy) 2422cell_visible (player *pl, int dx, int dy)
2127 CODE: 2423 CODE:
2128 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2 2424 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2129 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2];
2130 OUTPUT: 2425 OUTPUT:
2131 RETVAL 2426 RETVAL
2132 2427
2133void 2428void
2134send (player *pl, SV *packet) 2429send (player *pl, SV *packet)
2135 CODE: 2430 CODE:
2136{ 2431{
2137 STRLEN len; 2432 STRLEN len;
2138 char *buf = SvPVbyte (packet, len); 2433 char *buf = SvPVbyte (packet, len);
2139 2434
2435 if (len > MAXSOCKBUF)
2436 pl->failmsg ("[packet too long for client]");
2437 else if (pl->ns)
2140 pl->socket->send_packet (buf, len); 2438 pl->ns->send_packet (buf, len);
2141} 2439}
2142
2143int
2144listening (player *pl, int new_value = -1)
2145 CODE:
2146 RETVAL = pl->listening;
2147 if (new_value >= 0)
2148 pl->listening = new_value;
2149 OUTPUT:
2150 RETVAL
2151 2440
2152void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2441void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2153 PROTOTYPE: $;$$$ 2442 PROTOTYPE: $;$$$
2154 PPCODE: 2443 PPCODE:
2155 if (GIMME_V != G_VOID) 2444 if (GIMME_V != G_VOID)
2164 if (y) sv_to (y, pl->bed_y); 2453 if (y) sv_to (y, pl->bed_y);
2165 2454
2166void 2455void
2167list () 2456list ()
2168 PPCODE: 2457 PPCODE:
2169{ 2458 for_all_players (pl)
2170 player *pl; 2459 XPUSHs (sv_2mortal (to_sv (pl)));
2171 for (pl = first_player; pl; pl = pl->next)
2172 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2173}
2174
2175bool
2176peaceful (player *pl, bool new_setting = 0)
2177 PROTOTYPE: $;$
2178 CODE:
2179 RETVAL = pl->peaceful;
2180 if (items > 1)
2181 pl->peaceful = new_setting;
2182 OUTPUT:
2183 RETVAL
2184
2185living *
2186orig_stats (player *pl)
2187 CODE:
2188 RETVAL = &pl->orig_stats;
2189 OUTPUT: RETVAL
2190
2191living *
2192last_stats (player *pl)
2193 CODE:
2194 RETVAL = &pl->last_stats;
2195 OUTPUT: RETVAL
2196 2460
2197 2461
2198MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2462MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2199
2200maptile *first ()
2201 PROTOTYPE:
2202 CODE:
2203 RETVAL = first_map;
2204 OUTPUT: RETVAL
2205 2463
2206int invoke (maptile *map, int event, ...) 2464int invoke (maptile *map, int event, ...)
2207 CODE: 2465 CODE:
2208 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2466 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2209 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2467 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2210 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2468 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2211 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2469 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2212 OUTPUT: RETVAL 2470 OUTPUT: RETVAL
2213 2471
2214SV *registry (maptile *map) 2472SV *registry (maptile *map)
2215 2473
2474void
2475find_tagged_objects (maptile *map, utf8_string tag = 0)
2476 PPCODE:
2477{
2478 if (!map->spaces)
2479 XSRETURN_EMPTY;
2480
2481 if (tag)
2482 {
2483 shstr_cmp tag_ (tag);
2484
2485 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2486 for (object *op = ms->bot; op; op = op->above)
2487 if (op->tag == tag_)
2488 XPUSHs (sv_2mortal (to_sv (op)));
2489 }
2490 else
2491 {
2492 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2493 for (object *op = ms->bot; op; op = op->above)
2494 if (op->tag)
2495 XPUSHs (sv_2mortal (to_sv (op)));
2496 }
2497}
2498
2216INCLUDE: $PERL genacc maptile ../include/map.h | 2499INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2217 2500
2218maptile *new (int width, int height) 2501void
2219 PROTOTYPE: 2502adjust_daylight ()
2220 CODE: 2503 CODE:
2221{ 2504 maptile::adjust_daylight ();
2222 RETVAL = get_empty_map (width, height); 2505
2223} 2506int
2507outdoor_darkness (int darkness = 0)
2508 CODE:
2509 RETVAL = maptile::outdoor_darkness;
2510 if (items)
2511 maptile::outdoor_darkness = darkness;
2224 OUTPUT: 2512 OUTPUT:
2225 RETVAL 2513 RETVAL
2226 2514
2227void delete_map (maptile *map) 2515void
2516maptile::instantiate ()
2228 2517
2229void clean_tmp_map (maptile *map) 2518maptile *new ()
2230 2519 PROTOTYPE:
2231void play_sound_map (maptile *map, int x, int y, int sound_num)
2232
2233int out_of_map (maptile *map, int x, int y)
2234
2235maptile *tile_map (maptile *map, unsigned int dir)
2236 CODE: 2520 CODE:
2237 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2521 RETVAL = new maptile;
2238 OUTPUT: 2522 OUTPUT:
2239 RETVAL 2523 RETVAL
2240 2524
2241char *tile_path (maptile *map, unsigned int dir) 2525void
2526maptile::players ()
2242 CODE: 2527 PPCODE:
2243 if (dir >= 4) 2528 if (GIMME_V == G_SCALAR)
2244 XSRETURN_UNDEF; 2529 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2245 RETVAL = map->tile_path [dir]; 2530 else if (GIMME_V == G_ARRAY)
2246 OUTPUT: 2531 {
2247 RETVAL 2532 EXTEND (SP, THIS->players);
2533 for_all_players (pl)
2534 if (pl->ob && pl->ob->map == THIS)
2535 PUSHs (sv_2mortal (to_sv (pl->ob)));
2536 }
2248 2537
2249maptile *ready_map_name (char *name, int flags = 0)
2250 PROTOTYPE: $;$
2251 ALIAS:
2252 find = 0
2253 get_map = 1
2254
2255maptile *has_been_loaded (char *name)
2256 PROTOTYPE: $
2257
2258int in_memory (maptile *map)
2259 CODE:
2260 RETVAL = map->in_memory;
2261 OUTPUT:
2262 RETVAL
2263
2264void 2538void
2265trigger (maptile *map, long connection, bool state = true) 2539maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2266 CODE: 2540 CODE:
2267 activate_connection (map, connection, state); 2541{
2542 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2543 croak ("maptile::add_underlay: palette must be arrayref");
2268 2544
2545 palette = SvRV (palette);
2546
2547 STRLEN idxlen;
2548 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2549
2550 for (int x = 0; x < THIS->width; ++x)
2551 for (int y = 0; y < THIS->height; ++y)
2552 {
2553 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2554 if (op->flag [FLAG_IS_FLOOR])
2555 goto skip_space;
2556
2557 {
2558 int offs = offset + y * stride + x;
2559 if (IN_RANGE_EXC (offs, 0, idxlen))
2560 {
2561 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2562 {
2563 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2564 ob->flag [FLAG_NO_MAP_SAVE] = true;
2565 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2566
2567 if (ob->randomitems)
2568 {
2569 if (!ob->above)
2570 {
2571 ob->create_treasure (ob->randomitems);
2572
2573 for (object *op = ob->above; op; op = op->above)
2574 op->flag [FLAG_NO_MAP_SAVE] = true;
2575 }
2576
2577 ob->randomitems = 0;
2578 }
2579 }
2580 }
2581 }
2582
2583 skip_space: ;
2584 }
2585}
2586
2269void 2587void
2270get_connection (maptile *map, long connection) 2588maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2589 CODE:
2590{
2591 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2592 croak ("maptile::set_regiondata: palette must be arrayref");
2593
2594 palette = SvRV (palette);
2595
2596 STRLEN idxlen;
2597 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2598
2599 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2600 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2601
2602 for (int i = av_len ((AV *)palette) + 1; i--; )
2603 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2604
2605 for (int y = 0; y < THIS->height; ++y)
2606 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2607
2608 sfree (THIS->regions, THIS->size ());
2609 delete [] THIS->regionmap;
2610
2611 THIS->regions = regions;
2612 THIS->regionmap = regionmap;
2613}
2614
2615void
2616maptile::create_region_treasure ()
2617 CODE:
2618 for (int x = 0; x < THIS->width; ++x)
2619 for (int y = 0; y < THIS->height; ++y)
2620 {
2621 region *rgn = THIS->region (x, y);
2622
2623 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2624 if (object *op = THIS->at (x, y).top)
2625 if (rgn->treasure && rndm () < rgn->treasure_density)
2626 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2627 }
2628
2629int out_of_map (maptile *map, int x, int y)
2630
2631void
2632find_link (maptile *map, shstr_tmp connection)
2271 PPCODE: 2633 PPCODE:
2272 oblinkpt *obp = get_connection_links (map, connection); 2634 if (oblinkpt *obp = map->find_link (connection))
2273 if (obp)
2274 for (objectlink *ol = obp->link; ol; ol = ol->next) 2635 for (objectlink *ol = obp->link; ol; ol = ol->next)
2275 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2636 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2276 2637
2277object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2278
2279object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2280
2281object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2282 C_ARGS: str, map, nx, ny
2283
2284void 2638void
2285cf_map_normalise (maptile *map, int x, int y) 2639get_map_flags (maptile *map, int x, int y)
2286 PPCODE: 2640 PPCODE:
2287{ 2641{
2288 maptile *nmap = 0; 2642 maptile *nmap = 0;
2289 I16 nx = 0, ny = 0; 2643 I16 nx = 0, ny = 0;
2644
2645 PUTBACK;
2290 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2646 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2647 SPAGAIN;
2291 2648
2292 EXTEND (SP, 4); 2649 EXTEND (SP, 4);
2293 PUSHs (sv_2mortal (newSViv (flags))); 2650 PUSHs (sv_2mortal (newSViv (flags)));
2294 2651
2295 if (GIMME_V == G_ARRAY) 2652 if (GIMME_V == G_ARRAY)
2296 { 2653 {
2297 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2654 PUSHs (sv_2mortal (to_sv (nmap)));
2298 PUSHs (sv_2mortal (newSViv (nx))); 2655 PUSHs (sv_2mortal (newSViv (nx)));
2299 PUSHs (sv_2mortal (newSViv (ny))); 2656 PUSHs (sv_2mortal (newSViv (ny)));
2300 } 2657 }
2301} 2658}
2302 2659
2660mapspace *
2661ms (maptile *map, unsigned int x, unsigned int y)
2662 PROTOTYPE: $$$
2663 CODE:
2664{
2665 maptile *nmap = 0;
2666 I16 nx, ny;
2667
2668 PUTBACK;
2669 get_map_flags (map, &nmap, x, y, &nx, &ny);
2670 SPAGAIN;
2671
2672 if (!nmap)
2673 XSRETURN_UNDEF;
2674
2675 RETVAL = &nmap->at (nx, ny);
2676}
2677 OUTPUT:
2678 RETVAL
2679
2303void 2680void
2304at (maptile *map, unsigned int x, unsigned int y) 2681at (maptile *map, unsigned int x, unsigned int y)
2305 PROTOTYPE: $$$ 2682 PROTOTYPE: $$$
2306 PPCODE: 2683 PPCODE:
2307{ 2684{
2308 object *o;
2309 maptile *nmap = 0; 2685 maptile *nmap = 0;
2310 I16 nx, ny; 2686 I16 nx, ny;
2311 2687
2688 PUTBACK;
2312 get_map_flags (map, &nmap, x, y, &nx, &ny); 2689 get_map_flags (map, &nmap, x, y, &nx, &ny);
2690 SPAGAIN;
2313 2691
2314 if (nmap) 2692 if (nmap)
2315 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2693 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2316 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2694 XPUSHs (sv_2mortal (to_sv (o)));
2317} 2695}
2318 2696
2319SV * 2697SV *
2320bot_at (maptile *obj, unsigned int x, unsigned int y) 2698bot_at (maptile *map, unsigned int x, unsigned int y)
2321 PROTOTYPE: $$$ 2699 PROTOTYPE: $$$
2322 ALIAS: 2700 ALIAS:
2323 top_at = 1 2701 top_at = 1
2324 flags_at = 2 2702 flags_at = 2
2325 light_at = 3 2703 light_at = 3
2326 move_block_at = 4 2704 move_block_at = 4
2327 move_slow_at = 5 2705 move_slow_at = 5
2328 move_on_at = 6 2706 move_on_at = 6
2329 move_off_at = 7 2707 move_off_at = 7
2330 INIT:
2331 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2332 CODE: 2708 CODE:
2709{
2710 sint16 nx = x;
2711 sint16 ny = y;
2712
2713 if (!xy_normalise (map, nx, ny))
2714 XSRETURN_UNDEF;
2715
2716 mapspace &ms = map->at (nx, ny);
2717
2718 ms.update ();
2719
2333 switch (ix) 2720 switch (ix)
2334 { 2721 {
2335 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2722 case 0: RETVAL = to_sv (ms.bot ); break;
2336 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2723 case 1: RETVAL = to_sv (ms.top ); break;
2337 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2724 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2338 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2725 case 3: RETVAL = newSViv (ms.light ); break;
2339 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2726 case 4: RETVAL = newSVuv (ms.move_block); break;
2340 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2727 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2341 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2728 case 6: RETVAL = newSVuv (ms.move_on ); break;
2342 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2729 case 7: RETVAL = newSVuv (ms.move_off ); break;
2343 } 2730 }
2731}
2344 OUTPUT: 2732 OUTPUT: RETVAL
2733
2734# worst xs function of my life
2735bool
2736_create_random_map (\
2737 maptile *self,\
2738 utf8_string wallstyle,\
2739 utf8_string wall_name,\
2740 utf8_string floorstyle,\
2741 utf8_string monsterstyle,\
2742 utf8_string treasurestyle,\
2743 utf8_string layoutstyle,\
2744 utf8_string doorstyle,\
2745 utf8_string decorstyle,\
2746 utf8_string origin_map,\
2747 utf8_string final_map,\
2748 utf8_string exitstyle,\
2749 utf8_string this_map,\
2750 utf8_string exit_on_final_map,\
2751 int xsize,\
2752 int ysize,\
2753 int expand2x,\
2754 int layoutoptions1,\
2755 int layoutoptions2,\
2756 int layoutoptions3,\
2757 int symmetry,\
2758 int difficulty,\
2759 int difficulty_given,\
2760 float difficulty_increase,\
2761 int dungeon_level,\
2762 int dungeon_depth,\
2763 int decoroptions,\
2764 int orientation,\
2765 int origin_y,\
2766 int origin_x,\
2767 U32 random_seed,\
2768 val64 total_map_hp,\
2769 int map_layout_style,\
2770 int treasureoptions,\
2771 int symmetry_used,\
2772 region *region,\
2773 utf8_string custom\
2774)
2775 CODE:
2776{
2777 random_map_params rmp;
2778
2779 assign (rmp.wallstyle , wallstyle);
2780 assign (rmp.wall_name , wall_name);
2781 assign (rmp.floorstyle , floorstyle);
2782 assign (rmp.monsterstyle , monsterstyle);
2783 assign (rmp.treasurestyle , treasurestyle);
2784 assign (rmp.layoutstyle , layoutstyle);
2785 assign (rmp.doorstyle , doorstyle);
2786 assign (rmp.decorstyle , decorstyle);
2787 assign (rmp.exitstyle , exitstyle);
2788 assign (rmp.exit_on_final_map, exit_on_final_map);
2789
2790 rmp.origin_map = origin_map;
2791 rmp.final_map = final_map;
2792 rmp.this_map = this_map;
2793 rmp.xsize = xsize;
2794 rmp.ysize = ysize;
2795 rmp.expand2x = expand2x;
2796 rmp.layoutoptions1 = layoutoptions1;
2797 rmp.layoutoptions2 = layoutoptions2;
2798 rmp.layoutoptions3 = layoutoptions3;
2799 rmp.symmetry = symmetry;
2800 rmp.difficulty = difficulty;
2801 rmp.difficulty_given = difficulty_given;
2802 rmp.difficulty_increase = difficulty_increase;
2803 rmp.dungeon_level = dungeon_level;
2804 rmp.dungeon_depth = dungeon_depth;
2805 rmp.decoroptions = decoroptions;
2806 rmp.orientation = orientation;
2807 rmp.origin_y = origin_y;
2808 rmp.origin_x = origin_x;
2809 rmp.random_seed = random_seed;
2810 rmp.total_map_hp = (uint64_t) total_map_hp;
2811 rmp.map_layout_style = map_layout_style;
2812 rmp.treasureoptions = treasureoptions;
2813 rmp.symmetry_used = symmetry_used;
2814 rmp.region = region;
2815 rmp.custom = custom;
2816
2817 RETVAL = self->generate_random_map (&rmp);
2818}
2819 OUTPUT:
2345 RETVAL 2820 RETVAL
2346 2821
2347void fix_walls (maptile *map, int x, int y) 2822MODULE = cf PACKAGE = cf::mapspace
2348 2823
2349void fix_walls_around (maptile *map, int x, int y) 2824INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2350 2825
2351MODULE = cf PACKAGE = cf::arch 2826MODULE = cf PACKAGE = cf::arch
2352 2827
2353archetype *find (const char *name) 2828int archetypes_size ()
2354 CODE: 2829 CODE:
2355 RETVAL = archetype::find (name); 2830 RETVAL = archetypes.size ();
2356 OUTPUT: 2831 OUTPUT: RETVAL
2357 RETVAL
2358 2832
2359archetype *first() 2833archetype *archetypes (U32 index)
2360 PROTOTYPE: 2834 CODE:
2361 CODE: 2835 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2362 RETVAL = first_archetype; 2836 OUTPUT: RETVAL
2837
2838object *instantiate (archetype *arch)
2839 CODE:
2840 RETVAL = arch_to_object (arch);
2841 OUTPUT:
2363 OUTPUT: RETVAL 2842 RETVAL
2364 2843
2365INCLUDE: $PERL genacc archetype ../include/object.h | 2844INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2366 2845
2367MODULE = cf PACKAGE = cf::party 2846MODULE = cf PACKAGE = cf::party
2368 2847
2369partylist *first () 2848partylist *first ()
2370 PROTOTYPE: 2849 PROTOTYPE:
2371 CODE: 2850 CODE:
2372 RETVAL = get_firstparty (); 2851 RETVAL = get_firstparty ();
2373 OUTPUT: RETVAL 2852 OUTPUT: RETVAL
2374 2853
2375partylist *next (partylist *party) 2854INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2855
2856MODULE = cf PACKAGE = cf::region
2857
2858void
2859list ()
2860 PPCODE:
2861 for_all_regions (rgn)
2862 XPUSHs (sv_2mortal (to_sv (rgn)));
2863
2864region *find (utf8_string name)
2865 PROTOTYPE: $
2376 CODE: 2866 CODE:
2377 RETVAL = party->next; 2867 RETVAL = region::find (name);
2378 OUTPUT: RETVAL 2868 OUTPUT: RETVAL
2379 2869
2380const char *name (partylist *party) 2870int specificity (region *rgn)
2381 CODE: 2871 CODE:
2382 RETVAL = party->partyname; 2872 RETVAL = 0;
2873 while (rgn = rgn->parent)
2874 RETVAL++;
2383 OUTPUT: RETVAL 2875 OUTPUT: RETVAL
2384 2876
2385const char *password (partylist *party) 2877INCLUDE: $PERL $srcdir/genacc region ../include/region.h |
2386 CODE:
2387 RETVAL = party->passwd;
2388 OUTPUT: RETVAL
2389
2390MODULE = cf PACKAGE = cf::region
2391
2392region *first ()
2393 PROTOTYPE:
2394 CODE:
2395 RETVAL = first_region;
2396 OUTPUT: RETVAL
2397
2398region *next (region *reg)
2399 CODE:
2400 RETVAL = reg->next;
2401 OUTPUT: RETVAL
2402
2403const char *name (region *reg)
2404 CODE:
2405 RETVAL = reg->name;
2406 OUTPUT: RETVAL
2407
2408region *parent (region *reg)
2409 CODE:
2410 RETVAL = reg->parent;
2411 OUTPUT: RETVAL
2412
2413const char *longname (region *reg)
2414 CODE:
2415 RETVAL = reg->longname;
2416 OUTPUT: RETVAL
2417
2418const char *msg (region *reg)
2419 CODE:
2420 RETVAL = reg->msg;
2421 OUTPUT: RETVAL
2422 2878
2423MODULE = cf PACKAGE = cf::living 2879MODULE = cf PACKAGE = cf::living
2424 2880
2425INCLUDE: $PERL genacc living ../include/living.h | 2881INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2426 2882
2427MODULE = cf PACKAGE = cf::settings 2883MODULE = cf PACKAGE = cf::settings
2428 2884
2429INCLUDE: $PERL genacc Settings ../include/global.h | 2885INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2430 2886
2431MODULE = cf PACKAGE = cf::client 2887MODULE = cf PACKAGE = cf::client
2432 2888
2433INCLUDE: $PERL genacc client ../include/client.h | 2889INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2434 2890
2435int invoke (client *ns, int event, ...) 2891int invoke (client *ns, int event, ...)
2436 CODE: 2892 CODE:
2437 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2893 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2438 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2894 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2439 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2895 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2440 RETVAL = INVOKE_((event_type)event, ARG_CLIENT (ns), ARG_AV (av)); 2896 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2441 OUTPUT: RETVAL 2897 OUTPUT: RETVAL
2442 2898
2443SV *registry (client *ns) 2899SV *registry (client *ns)
2444 2900
2445void 2901void
2446client::destroy () 2902list ()
2903 PPCODE:
2904 EXTEND (SP, clients.size ());
2905 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2906 PUSHs (sv_2mortal (to_sv (*i)));
2447 2907
2908void
2909client::send_packet (SV *packet)
2910 CODE:
2911{
2912 STRLEN len;
2913 char *buf = SvPVbyte (packet, len);
2914
2915 if (len > MAXSOCKBUF)
2916 {
2917 // ugly
2918 if (THIS->pl)
2919 THIS->pl->failmsg ("[packet too long for client]");
2920 }
2921 else
2922 THIS->send_packet (buf, len);
2923}
2924
2925faceidx
2926client::need_face (utf8_string name, int pri = 0)
2927 CODE:
2928 RETVAL = face_find (name, 0);
2929 if (RETVAL)
2930 {
2931 THIS->send_face (RETVAL, pri);
2932 THIS->flush_fx ();
2933 }
2934 OUTPUT:
2935 RETVAL
2936
2937int
2938client::fx_want (int idx, int value = -1)
2939 CODE:
2940 if (0 < idx && idx < FT_NUM)
2941 {
2942 RETVAL = THIS->fx_want [idx];
2943 if (items > 2)
2944 THIS->fx_want [idx] = value;
2945 }
2946 else
2947 RETVAL = 0;
2948 OUTPUT:
2949 RETVAL
2950
2951MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2952
2953faceidx sound_find (utf8_string name)
2954
2955void sound_set (utf8_string str, faceidx face)
2956
2957# dire hack
2958void old_sound_index (int idx, faceidx face)
2959 CODE:
2960 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2961 old_sound_index [idx] = face;
2962
2963MODULE = cf PACKAGE = cf::face PREFIX = face_
2964
2965#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2966
2967faceidx face_find (utf8_string name, faceidx defidx = 0)
2968
2969faceidx alloc (utf8_string name)
2970 CODE:
2971{
2972 do
2973 {
2974 RETVAL = faces.size ();
2975 faces.resize (RETVAL + 1);
2976 }
2977 while (!RETVAL); // crude way to leave index 0
2978
2979 faces [RETVAL].name = name;
2980 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2981
2982 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2983 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2984}
2985 OUTPUT: RETVAL
2986
2987void set_type (faceidx idx, int value)
2988 ALIAS:
2989 set_type = 0
2990 set_visibility = 1
2991 set_magicmap = 2
2992 set_smooth = 3
2993 set_smoothlevel = 4
2994 CODE:
2995 faceinfo *f = face_info (idx); assert (f);
2996 switch (ix)
2997 {
2998 case 0: f->type = value; break;
2999 case 1: f->visibility = value; break;
3000 case 2: f->magicmap = value; break;
3001 case 3: f->smooth = value; break;
3002 case 4: f->smoothlevel = value; break;
3003 }
3004
3005void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
3006 CODE:
3007{
3008 faceinfo *f = face_info (idx); assert (f);
3009 facedata *d = &(faceset ? f->data64 : f->data32);
3010 sv_to (data, d->data);
3011 STRLEN clen;
3012 char *cdata = SvPVbyte (chksum, clen);
3013 clen = min (CHKSUM_SIZE, clen);
3014
3015 if (memcmp (d->chksum, cdata, clen))
3016 {
3017 memcpy (d->chksum, cdata, clen);
3018
3019 // invalidate existing client face info
3020 for_all_clients (ns)
3021 if (ns->faceset == faceset)
3022 {
3023 ns->faces_sent [idx] = false;
3024 ns->force_newmap = true;
3025 }
3026 }
3027}
3028
3029int get_data_size (faceidx idx, int faceset = 0)
3030 CODE:
3031 facedata *d = face_data (idx, faceset);
3032 if (!d) XSRETURN_UNDEF;
3033 RETVAL = d->data.size ();
3034 OUTPUT:
3035 RETVAL
3036
3037SV *get_chksum (faceidx idx, int faceset = 0)
3038 CODE:
3039 facedata *d = face_data (idx, faceset);
3040 if (!d) XSRETURN_UNDEF;
3041 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
3042 OUTPUT:
3043 RETVAL
3044
3045SV *get_data (faceidx idx, int faceset = 0)
3046 CODE:
3047 facedata *d = face_data (idx, faceset);
3048 if (!d) XSRETURN_UNDEF;
3049 RETVAL = newSVpvn (d->data.data (), d->data.length ());
3050 OUTPUT:
3051 RETVAL
3052
3053void invalidate (faceidx idx)
3054 CODE:
3055 for_all_clients (ns)
3056 {
3057 ns->faces_sent [idx] = false;
3058 ns->force_newmap = true;
3059 }
3060
3061void invalidate_all ()
3062 CODE:
3063 for_all_clients (ns)
3064 {
3065 ns->faces_sent.reset ();
3066 ns->force_newmap = true;
3067 }
3068
3069MODULE = cf PACKAGE = cf::anim PREFIX = anim_
3070
3071#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h |
3072
3073animidx anim_find (utf8_string name)
3074 CODE:
3075 RETVAL = animation::find (name).number;
3076 OUTPUT: RETVAL
3077
3078animidx set (utf8_string name, SV *frames, int facings = 1)
3079 CODE:
3080{
3081 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
3082 croak ("frames must be an arrayref");
3083
3084 AV *av = (AV *)SvRV (frames);
3085
3086 animation *anim = &animation::find (name);
3087 if (anim->number)
3088 {
3089 anim->resize (av_len (av) + 1);
3090 anim->facings = facings;
3091 }
3092 else
3093 anim = &animation::create (name, av_len (av) + 1, facings);
3094
3095 for (int i = 0; i < anim->num_animations; ++i)
3096 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
3097}
3098 OUTPUT: RETVAL
3099
3100void invalidate_all ()
3101 CODE:
3102 for_all_clients (ns)
3103 ns->anims_sent.reset ();
3104
3105MODULE = cf PACKAGE = cf::object::freezer
3106
3107INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3108
3109SV *
3110new (char *klass)
3111 CODE:
3112 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3113 OUTPUT: RETVAL
3114
3115void
3116DESTROY (SV *sv)
3117 CODE:
3118 object_freezer *self;
3119 sv_to (sv, self);
3120 delete self;
3121
3122MODULE = cf PACKAGE = cf::object::thawer
3123
3124INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3125
3126SV *
3127new_from_file (char *klass, octet_string path)
3128 CODE:
3129 object_thawer *f = new object_thawer (path);
3130 if (!*f)
3131 {
3132 delete f;
3133 XSRETURN_UNDEF;
3134 }
3135 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3136 OUTPUT: RETVAL
3137
3138void
3139DESTROY (SV *sv)
3140 CODE:
3141 object_thawer *self;
3142 sv_to (sv, self);
3143 delete self;
3144
3145void
3146extract_tags (object_thawer *self)
3147 PPCODE:
3148 while (self->kw != KW_EOF)
3149 {
3150 PUTBACK;
3151 coroapi::cede_to_tick ();
3152 SPAGAIN;
3153
3154 if (self->kw == KW_tag)
3155 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3156
3157 self->skip ();
3158 }
3159

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