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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.192 by root, Tue Apr 17 20:41:15 2007 UTC vs.
Revision 1.346 by root, Sat Jan 16 17:41:01 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#define CEDES_PER_TICK 5 25#if HAVE_EXECINFO_H
26# include <execinfo.h>
27#endif
30 28
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
34#include <sproto.h> 35#include "sproto.h"
35
36#include "loader.h"
37#include "cfperl.h"
38#include "shstr.h"
39 36
40#include <unistd.h> 37#include <unistd.h>
41#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
42# include <sys/mman.h> 39# include <sys/mman.h>
43#endif 40#endif
44 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
45#include <EXTERN.h> 50#include <EXTERN.h>
46#include <perl.h> 51#include <perl.h>
47#include <XSUB.h> 52#include <XSUB.h>
48 53
49#include "CoroAPI.h" 54#include "CoroAPI.h"
50#include "perlxsi.c" 55#include "perlxsi.c"
51 56
52extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
53 58
54typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
56 61
57typedef char *octet_string; 62typedef std::string std__string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61
62#if IVSIZE >= 8
63 typedef IV val64;
64# define newSVval64 newSViv
65# define SvVAL64 SvIV
66#else
67 typedef double val64;
68# define newSVval64 newSVnv
69# define SvVAL64 SvNV
70#endif
71
72static f_plug_api gethook = cfapi_get_hooks;
73static f_plug_api object_set_property = cfapi_object_set_property;
74static f_plug_api object_insert = cfapi_object_insert;
75 63
76static PerlInterpreter *perl; 64static PerlInterpreter *perl;
77 65
78double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
79 70
80global gbl_ev; 71global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
83 78
84static HV 79static HV
85 *stash_cf, 80 *stash_cf,
86 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
87 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
88 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
89 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
90 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
91 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
92 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
93 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
94 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
95 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
96// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
97template<class super> 145template<class super>
98static super * 146static super *
99is_a (attachable *at) 147is_a (attachable *at)
100{ 148{
109 157
110unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
111 159
112attachable::~attachable () 160attachable::~attachable ()
113{ 161{
114 flags |=0x3300;//D
115 assert (!self); 162 assert (!self);
116 assert (!cb); 163 assert (!cb);
117} 164}
118 165
119int 166int
133 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
134 hv_clear (self); 181 hv_clear (self);
135 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
136 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
137 184
138 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
139 assert (!this->self); 186 assert (!this->self);
140 flags |= 0x80; // severed //D
141 } 187 }
142} 188}
143 189
144void 190void
145attachable::optimise () 191attachable::optimise ()
146{ 192{
147 if (self 193 if (self
148 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
149 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
150 flags |= 0x40,//D
151 sever_self (); 196 sever_self ();
152} 197}
153 198
154// check wether the object really is dead 199// check wether the object really is dead
155void 200void
162} 207}
163 208
164void 209void
165attachable::do_destroy () 210attachable::do_destroy ()
166{ 211{
167 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
168 213
169 if (cb) 214 if (cb)
170 { 215 {
171 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
172 cb = 0; 217 cb = 0;
173 } 218 }
174 219
175 if (self)
176 sever_self ();
177
178 flags |= 0x20; //D
179 mortals.push_back (this); 220 mortals.push_back (this);
180} 221}
181 222
182void 223void
183attachable::destroy () 224attachable::destroy ()
184{ 225{
185 if (destroyed ()) 226 if (destroyed ())
186 return; 227 return;
187 228
188 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
189 do_destroy (); 230 do_destroy ();
231 sever_self ();
190} 232}
191 233
192void 234void
193attachable::check_mortals () 235attachable::check_mortals ()
194{ 236{
198 { 240 {
199 if (i >= mortals.size ()) 241 if (i >= mortals.size ())
200 { 242 {
201 i = 0; 243 i = 0;
202 244
203 if (mortals.size () > 1000) 245 if (mortals.size () >= 512)
204 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
205 261
206 break; 262 break;
207 } 263 }
208 264
209 attachable *obj = mortals [i]; 265 attachable *obj = mortals [i];
210 266
211 obj->refcnt_chk (); // unborrow from perl, if necessary 267#if 0
212 268 if (obj->self)//D make this an assert later
213 //if (obj->refcnt > 0 || obj->self)
214 if (obj->refcnt || obj->self)
215 { 269 {
216//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 270 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
271 obj->sever_self ();
272 }
273#endif
274
275 if (obj->refcnt)
276 {
217 ++i; // further delay freeing 277 ++i; // further delay freeing
218 278
219 if (!(i & 0x3ff)) 279 if (!(i & 0x3ff))
220 break; 280 break;
221 } 281 }
222 else 282 else
223 { 283 {
224 mortals.erase (i); 284 mortals.erase (i);
285 obj->sever_self ();
225 delete obj; 286 delete obj;
226 } 287 }
227 } 288 }
228} 289}
229 290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
230attachable & 303attachable &
231attachable::operator =(const attachable &src) 304attachable::operator =(const attachable &src)
232{ 305{
233 //if (self || cb) 306 //if (self || cb)
234 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
235 308
236 attach = src.attach; 309 attach = src.attach;
237 return *this; 310 return *this;
238} 311}
239 312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
240////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
241 349
242static SV * 350static SV *
243newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
244{ 352{
245 SV *sv; 353 SV *sv;
246 354
247 if (!ptr) 355 if (!ptr)
248 return &PL_sv_undef; 356 return newSV (0);
249 357
250 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
251 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
252} 360}
253 361
272 380
273static SV * 381static SV *
274newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
275{ 383{
276 if (!obj) 384 if (!obj)
277 return &PL_sv_undef; 385 return newSV (0);
278 386
279 if (!obj->self) 387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
280 { 391 {
281 obj->self = newHV ();
282 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
283 obj->flags |= (obj->flags & 0xc0) << 8;
284 obj->flags &= ~0xc0;//D
285 obj->flags |= 0x10;//D
286 393
287 // now bless the object _once_ 394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
288 return sv_bless (newRV_inc ((SV *)obj->self), stash); 396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
289 } 397 }
290 else 398 else
291 { 399 {
292 SV *sv = newRV_inc ((SV *)obj->self); 400 SV *sv = newRV_inc ((SV *)obj->self);
296 404
297 return sv; 405 return sv;
298 } 406 }
299} 407}
300 408
409#if 0 // unused
301static void 410static void
302clearSVptr (SV *sv) 411clearSVptr (SV *sv)
303{ 412{
304 if (SvROK (sv)) 413 if (SvROK (sv))
305 sv = SvRV (sv); 414 sv = SvRV (sv);
306 415
307 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
308 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
309} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
310 435
311static long 436static long
312SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
313{ 438{
314 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
315 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
316 441
317 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
318
319 if (!mg)
320 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
321
322 return (long)mg->mg_ptr;
323} 443}
324 444
325static long 445static long noinline
326SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
327{ 447{
328 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
329 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
330 else
331 return 0;
332} 451}
333 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
334inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
335inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
336inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
337inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
338inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
339inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
340inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
341inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
342inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
343inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
344inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
345inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
346inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
347inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
348inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
349inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
350inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
351inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
352inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
353inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
354inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
355inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
356inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
357 518
358inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
359inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
360 521
361//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
362inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
363inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
364 524
365inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
366{
367 char buf[128];
368 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
369 return newSVpv (buf, 0);
370}
371 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
372inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
373inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
374inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
381inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
383inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
384inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
385inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
386inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
387inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
388inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
389inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
390inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
391inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
392inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
393inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
394inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
396 575
397//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
398inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
399 578
400template<class T> 579template<class T>
401inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
402 581
403template<int N> 582template<int N>
404inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
405 584
406inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
407inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
408inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
409inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
410inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
411 589
412inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
413{ 591{
414 STRLEN len; 592 STRLEN len;
415 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
416 v.assign (data, len); 594 v.assign (data, len);
417} 595}
418 596
419inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
420{ 598{
421 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
422
423 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
424 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
425} 601}
426 602
427inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
428 604
429static SV * 605static SV *
430newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
431{ 607{
432 SV *sv; 608 SV *sv;
446 break; 622 break;
447 623
448 case DT_STRING: 624 case DT_STRING:
449 { 625 {
450 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
451 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
452 } 628 }
453 break; 629 break;
454 630
455 case DT_DATA: 631 case DT_DATA:
456 { 632 {
457 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
458 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
459 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
460 } 636 }
461 break; 637 break;
462 638
463 case DT_OBJECT: 639 case DT_OBJECT:
464 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
506 va_end (ap); 682 va_end (ap);
507 683
508 return sv; 684 return sv;
509} 685}
510 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
511static SV * 713static SV *
512newSVcfapi (int type, ...)
513{
514 SV *sv;
515
516 va_list ap;
517 va_start (ap, type);
518
519 switch (type)
520 {
521 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
522 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
523 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
524 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
525 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
526 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
527 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
528 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
529 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
530 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
531
532 default:
533 assert (("unhandled type in newSVcfapi", 0));
534 }
535
536 va_end (ap);
537
538 return sv;
539}
540
541//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
542
543SV *
544registry (attachable *ext) 714registry (attachable *ext)
545{ 715{
546 if (!ext->cb) 716 if (!ext->cb)
547 ext->cb = newAV (); 717 ext->cb = newAV ();
548 718
549 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
550} 720}
551 721
552///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
553 723
554extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
555{
556 return 0;
557}
558
559static CommArray_s rtn_cmd;
560
561static int
562runPluginCommand (object *obj, char *params)
563{
564 return -1;
565}
566
567extern "C" void *cfperl_getPluginProperty (int *type, ...)
568{
569 va_list args;
570 char *propname;
571 int i;
572 va_start (args, type);
573 propname = va_arg (args, char *);
574 //printf ("Property name: %s\n", propname);
575
576 if (!strcmp (propname, "command?"))
577 return NULL;
578 else if (!strcmp (propname, "Identification"))
579 {
580 va_end (args);
581 return (void *)PLUGIN_NAME;
582 }
583 else if (!strcmp (propname, "FullName"))
584 {
585 va_end (args);
586 return (void *)PLUGIN_VERSION;
587 }
588 else
589 va_end (args);
590
591 return NULL;
592}
593
594extern "C" int cfperl_postInitPlugin ()
595{
596 int hooktype = 1;
597 int rtype = 0;
598
599 cf_init_plugin (gethook);
600
601 return 0;
602}
603
604extern "C" int cfperl_closePlugin ()
605{
606 return 0;
607}
608
609void 724void
610cfperl_init () 725cfperl_init ()
611{ 726{
727 extern char **environ;
728
612 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
613 perl = perl_alloc (); 730 perl = perl_alloc ();
614 perl_construct (perl); 731 perl_construct (perl);
615 732
616 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
617 734
618 const char *argv[] = { 735 const char *argv[] = {
619 "", 736 settings.argv [0],
620 "-e" 737 "-e0"
621 "use Event; use Coro;" // required for bootstrap
622 "cf->bootstrap;" // required for datadir :*>
623 "unshift @INC, cf::datadir ();"
624 "require cf;"
625 }; 738 };
626 739
627 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
628 || perl_run (perl)) 741 || perl_run (perl))
629 { 742 {
630 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
631 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
632 } 745 }
633 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
634 { 758 {
635 dSP; 759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
636 760 exit (EXIT_FAILURE);
637 PUSHMARK (SP);
638 PUTBACK;
639 call_pv ("cf::init", G_DISCARD | G_VOID);
640 } 761 }
641} 762}
642 763
764void
643void cfperl_main () 765cfperl_main ()
644{ 766{
645 dSP; 767 dSP;
646 768
647 PUSHMARK (SP); 769 PUSHMARK (SP);
648 PUTBACK; 770 PUTBACK;
652void 774void
653attachable::instantiate () 775attachable::instantiate ()
654{ 776{
655 if (attach) 777 if (attach)
656 { 778 {
657 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
658 attach = 0; 780 attach = 0;
659 } 781 }
660} 782}
661 783
662void 784void
663attachable::reattach () 785attachable::reattach ()
664{ 786{
665 optimise (); 787 optimise ();
666 //TODO: check for _attachment's, very important for restarts 788 //TODO: check for _attachment's, very important for restarts
667 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 789 INVOKE_ATTACHABLE (REATTACH, this);
668} 790}
669 791
670static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
671# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
672# include "eventinc.h" 794# include "eventinc.h"
673# undef def 795# undef def
674}; 796};
675 797
676#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
677 799
678static void 800static void noinline
679gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
680{ 802{
681 // event must be in array 803 // event must be in array
682 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
683 { 805 {
715} 837}
716 838
717void 839void
718global::gather_callbacks (AV *&callbacks, event_type event) const 840global::gather_callbacks (AV *&callbacks, event_type event) const
719{ 841{
720 ::gather_callbacks (callbacks, cb_object, event); 842 ::gather_callbacks (callbacks, cb_global, event);
721} 843}
722 844
723void 845void
724object::gather_callbacks (AV *&callbacks, event_type event) const 846object::gather_callbacks (AV *&callbacks, event_type event) const
725{ 847{
726 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
727 { 849 {
728 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
729 851
730 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
731 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
732 } 854 }
733 855
769{ 891{
770 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
771 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
772} 894}
773 895
896static void noinline
897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898{
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913}
914
915// very slow and inefficient way to recalculate the global want bitsets
916static void
917_recalc_want ()
918{
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944}
945
774bool 946bool
775attachable::invoke (event_type event, ...) 947attachable::invoke (event_type event, ...)
776{ 948{
777 data_type dt; 949 data_type dt;
778 va_list ap;
779
780 va_start (ap, event);
781 950
782 // callback call ordering should be: 951 // callback call ordering should be:
783 // 1. per-object callback 952 // 1. per-object callback
784 // 2. per-class object 953 // 2. per-class object
785 // 3. per-type callback 954 // 3. per-type callback
789 gather_callbacks (callbacks, event); 958 gather_callbacks (callbacks, event);
790 959
791 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
792 if (!callbacks) 961 if (!callbacks)
793 return 0; 962 return 0;
963
964 va_list ap;
965 va_start (ap, event);
794 966
795 CALL_BEGIN (3); 967 CALL_BEGIN (3);
796 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
797 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
798 970
822 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
823 } 995 }
824 996
825 va_end (ap); 997 va_end (ap);
826 998
827 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
828 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
829 1001
830 CALL_END; 1002 CALL_END;
831 1003
832 return count; 1004 return count;
833} 1005}
834 1006
835SV * 1007static SV *
836cfperl_result (int idx) 1008cfperl_result (int idx)
837{ 1009{
838 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
839 if (!av) 1011 if (!av)
840 return &PL_sv_undef; 1012 return &PL_sv_undef;
841 1013
842 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
843 if (!sv) 1015 if (!sv)
857{ 1029{
858 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
859} 1031}
860 1032
861///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
862 1054
863void 1055void
864cfperl_emergency_save () 1056cfperl_emergency_save ()
865{ 1057{
866 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
875 CALL_ARG (make_core); 1067 CALL_ARG (make_core);
876 CALL_CALL ("cf::post_cleanup", G_VOID); 1068 CALL_CALL ("cf::post_cleanup", G_VOID);
877 CALL_END; 1069 CALL_END;
878} 1070}
879 1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
880maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
881maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
882{ 1155{
883 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
884 CALL_ARG (path); 1157 CALL_ARG (path);
885 CALL_ARG (origin); 1158 CALL_ARG (origin);
886 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
887 1160
888 maptile *retval; 1161 maptile *retval = 0;
889
890 if (count)
891 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
892 else
893 retval = 0;
894 1163
895 CALL_END; 1164 CALL_END;
896 1165
897 return retval; 1166 return retval;
898} 1167}
899 1168
900maptile * 1169maptile *
901maptile::find_async (const char *path, maptile *origin) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
902{ 1171{
903 CALL_BEGIN (2); 1172 CALL_BEGIN (3);
904 CALL_ARG (path); 1173 CALL_ARG (path);
905 CALL_ARG (origin); 1174 CALL_ARG (origin);
1175 CALL_ARG (load);
906 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
907 1177
908 maptile *retval; 1178 maptile *retval = 0;
909
910 if (count)
911 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
912 else
913 retval = 0;
914 1180
915 CALL_END; 1181 CALL_END;
916 1182
917 return retval; 1183 return retval;
918} 1184}
921maptile::do_load_sync () 1187maptile::do_load_sync ()
922{ 1188{
923 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
924 CALL_ARG (this); 1190 CALL_ARG (this);
925 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
926 CALL_END;
927}
928
929void
930maptile::change_all_map_light (int change)
931{
932 CALL_BEGIN (1);
933 CALL_ARG (change);
934 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
935 CALL_END; 1192 CALL_END;
936} 1193}
937 1194
938void 1195void
939object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
946 CALL_ARG (exit); 1203 CALL_ARG (exit);
947 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
948 CALL_END; 1205 CALL_END;
949} 1206}
950 1207
1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 return 0;
1230}
1231
1232object *
1233object::deref (const_utf8_string ref)
1234{
1235 object *retval = 0;
1236
1237 if (ref)
1238 {
1239 CALL_BEGIN (1);
1240 CALL_ARG (ref);
1241 CALL_CALL ("cf::object::deref", G_SCALAR);
1242
1243 if (count)
1244 sv_to (POPs, retval);
1245
1246 CALL_END;
1247 }
1248
1249 return retval;
1250}
1251
1252void
1253log_backtrace (const_utf8_string msg)
1254{
1255#if HAVE_BACKTRACE
1256 void *addr [20];
1257 int size = backtrace (addr, 20);
1258
1259 CALL_BEGIN (size);
1260 CALL_ARG (msg);
1261 for (int i = 0; i < size; ++i)
1262 CALL_ARG ((IV)addr [i]);
1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1264 CALL_END;
1265#endif
1266}
1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
951///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
952 1320
953struct EventAPI *watcher_base::GEventAPI; 1321struct EVAPI *evapi::GEVAPI;
954struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
955 1323
956int coroapi::cede_counter; 1324void
957double (*coroapi::time)();
958double coroapi::next_cede;
959
960void coroapi::do_cede_to_tick () 1325coroapi::do_cede_to_tick ()
961{ 1326{
962 cede_counter = 0; 1327 cede_pending = 0;
963
964 cede (); 1328 cede ();
965
966 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
967 if (next_cede > SvNV (sv_next_tick) - 0.02)
968 next_cede = SvNV (sv_next_tick);
969}
970
971void coroapi::do_cede_every ()
972{
973 cede_counter = 0;
974
975 if (coroapi::nready ())
976 coroapi::cede ();
977}
978
979void coroapi::do_cede_to_tick_every ()
980{
981 cede_counter = 0;
982
983 cede_to_tick ();
984} 1329}
985 1330
986void 1331void
987coroapi::wait_for_tick () 1332coroapi::wait_for_tick ()
988{ 1333{
997 CALL_BEGIN (0); 1342 CALL_BEGIN (0);
998 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
999 CALL_END; 1344 CALL_END;
1000} 1345}
1001 1346
1347void
1348iow::poll (int events)
1349{
1350 if (events != this->events)
1351 {
1352 int active = ev_is_active ((ev_io *)this);
1353 if (active) stop ();
1354 ev_io_set ((ev_io *)this, fd, events);
1355 if (active) start ();
1356 }
1357}
1358
1002static void 1359static void
1003iw_dispatch (pe_event *ev)
1004{
1005 iw *w = (iw *)ev->ext_data;
1006 w->call (*w);
1007}
1008
1009void
1010iw::alloc ()
1011{
1012 pe = GEventAPI->new_idle (0, 0);
1013
1014 WaREENTRANT_off (pe);
1015 pe->base.callback = (void *)iw_dispatch;
1016 pe->base.ext_data = (void *)this;
1017}
1018
1019static void iow_dispatch (pe_event *ev)
1020{
1021 iow *w = (iow *)ev->ext_data;
1022 w->call (*w, ((pe_ioevent *)ev)->got);
1023}
1024
1025void
1026iow::alloc ()
1027{
1028 pe = GEventAPI->new_io (0, 0);
1029
1030 WaREENTRANT_off (pe);
1031 pe->base.callback = (void *)iow_dispatch;
1032 pe->base.ext_data = (void *)this;
1033
1034 pe->fd = -1;
1035 pe->poll = 0;
1036}
1037
1038void
1039iow::fd (int fd)
1040{
1041 pe->fd = fd;
1042}
1043
1044int
1045iow::poll ()
1046{
1047 return pe->poll;
1048}
1049
1050void
1051iow::poll (int events)
1052{
1053 if (pe->poll != events)
1054 {
1055 if (pe->poll) stop ();
1056 pe->poll = events;
1057 if (pe->poll) start ();
1058 }
1059}
1060
1061void
1062_connect_to_perl () 1360_connect_to_perl_1 ()
1063{ 1361{
1064 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
1065 1363
1066 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1067 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1068 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1069 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1070 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1071 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1072 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1073 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1074 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1075 1374
1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1076 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1077 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1078 1379
1079 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
1080 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1081 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
1082 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
1083 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
1084 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
1085 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
1086} 1387}
1087 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
1088MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
1089 1400
1090BOOT: 1401BOOT:
1091{ 1402{
1092 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1093 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1094 1405
1095 _connect_to_perl (); 1406 _connect_to_perl_1 ();
1096 1407
1097 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1098 1409
1099 { 1410 //{
1100 require_pv ("Time::HiRes"); 1411 // require_pv ("Time::HiRes");
1101 1412 //
1102 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1413 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1103 if (!svp) croak ("Time::HiRes is required"); 1414 // if (!svp) croak ("Time::HiRes is required");
1104 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1415 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1105 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1416 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1106 } 1417 //}
1107 1418
1108 static const struct { 1419 static const struct {
1109 const char *name; 1420 const char *name;
1110 IV iv; 1421 IV iv;
1111 } *civ, const_iv[] = { 1422 } *civ, const_iv[] = {
1112# define const_iv(name) { # name, (IV)name }, 1423# define const_iv(name) { # name, (IV)name },
1113 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1424 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1425 const_iv (logBacktrace)
1114 1426
1115 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1427 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1116 1428
1117 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1429 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1118 1430
1119 const_iv (MAX_TIME) 1431 const_iv (MAX_TIME)
1432 const_iv (MAXSOCKBUF)
1433
1434 const_iv (NUM_BODY_LOCATIONS)
1435 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1436 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1437 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1438 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1439 const_iv (body_wrist) const_iv (body_waist)
1120 1440
1121 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1441 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1122 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1442 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1123 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1443 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1124 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1444 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1135 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1455 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1136 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1456 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1137 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1457 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1138 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1458 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1139 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1459 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1140 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1460 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1141 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1461 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1142 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1462 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1143 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1463 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1144 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1464 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1145 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1465 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1146 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1466 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1147 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1467 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1148 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1468 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1469 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1149 1470
1150 const_iv (NUM_SUBTYPES) 1471 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1151 1472
1152 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1473 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1153 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1474 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1154 1475
1155 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1476 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1163 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1484 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1164 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1485 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1165 const_iv (WEAP_BLUD) 1486 const_iv (WEAP_BLUD)
1166 1487
1167 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1488 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1168 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1489 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1169 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1490 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1170 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1491 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1171 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1492 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1172 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1493 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1173 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1494 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1174 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1495 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1175 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1496 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1176 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1497 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1177 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1498 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1178 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1499 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1179 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1500 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1180 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1501 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1183 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1504 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1184 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1505 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1185 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1506 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1186 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1507 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1187 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1508 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1188 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1509 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1189 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1510 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1190 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1511 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1191 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1512 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1192 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1513 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1193 1514
1194 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1515 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1195 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1516 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1196 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1517 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1197 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1518 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1198 const_iv (NDI_ALL) 1519 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1520 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1199 1521
1200 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1522 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1201 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1523 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1202 1524
1203 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1525 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1526
1527 const_iv (SP_RAISE_DEAD)
1528 const_iv (SP_RUNE)
1529 const_iv (SP_MAKE_MARK)
1530 const_iv (SP_BOLT)
1531 const_iv (SP_BULLET)
1532 const_iv (SP_EXPLOSION)
1533 const_iv (SP_CONE)
1534 const_iv (SP_BOMB)
1535 const_iv (SP_WONDER)
1536 const_iv (SP_SMITE)
1537 const_iv (SP_MAGIC_MISSILE)
1538 const_iv (SP_SUMMON_GOLEM)
1539 const_iv (SP_DIMENSION_DOOR)
1540 const_iv (SP_MAGIC_MAPPING)
1541 const_iv (SP_MAGIC_WALL)
1542 const_iv (SP_DESTRUCTION)
1543 const_iv (SP_PERCEIVE_SELF)
1544 const_iv (SP_WORD_OF_RECALL)
1545 const_iv (SP_INVISIBLE)
1546 const_iv (SP_PROBE)
1547 const_iv (SP_HEALING)
1548 const_iv (SP_CREATE_FOOD)
1549 const_iv (SP_EARTH_TO_DUST)
1550 const_iv (SP_CHANGE_ABILITY)
1551 const_iv (SP_BLESS)
1552 const_iv (SP_CURSE)
1553 const_iv (SP_SUMMON_MONSTER)
1554 const_iv (SP_CHARGING)
1555 const_iv (SP_POLYMORPH)
1556 const_iv (SP_ALCHEMY)
1557 const_iv (SP_REMOVE_CURSE)
1558 const_iv (SP_IDENTIFY)
1559 const_iv (SP_DETECTION)
1560 const_iv (SP_MOOD_CHANGE)
1561 const_iv (SP_MOVING_BALL)
1562 const_iv (SP_SWARM)
1563 const_iv (SP_CHANGE_MANA)
1564 const_iv (SP_DISPEL_RUNE)
1565 const_iv (SP_CREATE_MISSILE)
1566 const_iv (SP_CONSECRATE)
1567 const_iv (SP_ANIMATE_WEAPON)
1568 const_iv (SP_LIGHT)
1569 const_iv (SP_CHANGE_MAP_LIGHT)
1570 const_iv (SP_FAERY_FIRE)
1571 const_iv (SP_CAUSE_DISEASE)
1572 const_iv (SP_AURA)
1573 const_iv (SP_TOWN_PORTAL)
1574 const_iv (SP_PARTY_SPELL)
1204 1575
1205 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1576 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1206 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1577 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1207 const_iv (F_LOCKED) 1578 const_iv (F_LOCKED)
1208 1579
1209 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1580 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1210 1581
1211 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1582 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1212 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1583 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1213 1584
1214 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1585 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1215 1586
1216 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1587 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1217 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1588 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1218 1589
1219 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1590 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1220 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1591 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1221 1592
1222 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1593 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1256 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1627 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1257 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1628 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1258 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1629 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1259 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1630 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1260 1631
1261 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1632 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1633 const_iv (MAP_INACTIVE)
1262 1634
1263 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1635 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1264 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1636 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1265 1637
1638 const_iv (VERSION_CS) const_iv (VERSION_SC)
1639
1266 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1640 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1267 1641
1268 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1642 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1269
1270 const_iv (ST_CHANGE_CLASS)
1271 1643
1272 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1644 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1273 1645
1274 // random map generator 1646 // random map generator
1275 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) 1647 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1279 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) 1651 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1280 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) 1652 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1281 1653
1282 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1654 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1283 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1655 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1656
1657 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1658 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1659
1660 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1661 const_iv (FT_RSRC) const_iv (FT_NUM)
1284 }; 1662 };
1285 1663
1286 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1664 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1287 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1665 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1288 1666
1305 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1683 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1306 av_push (event, newSViv (eiv->klass)); 1684 av_push (event, newSViv (eiv->klass));
1307 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1685 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1308 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1686 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1309 } 1687 }
1310}
1311 1688
1689 // used by autogenerated BOOT sections from genacc
1690 av_reflect = get_av ("cf::REFLECT", 1);
1691}
1692
1693void _gv_clear (SV *gv)
1694 CODE:
1695 assert (SvTYPE (gv) == SVt_PVGV);
1696# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1697 f (GvGP (gv)->gp_form);
1698 f (GvGP (gv)->gp_io);
1699 f (GvGP (gv)->gp_sv);
1700 f (GvGP (gv)->gp_av);
1701 f (GvGP (gv)->gp_hv);
1702 f (GvGP (gv)->gp_cv);
1703 GvCVGEN (gv) = 0;
1704 GvMULTI_off (gv);
1705# undef f
1706
1312void _connect_to_perl () 1707void _connect_to_perl_1 ()
1313 1708
1709void _connect_to_perl_2 ()
1710
1711void _recalc_want ()
1712
1713# not used by default anymore
1314void _global_reattach () 1714void _global_reattach ()
1315 CODE: 1715 CODE:
1316{ 1716{
1317 // reattach to all attachable objects in the game. 1717 // reattach to all attachable objects in the game.
1318 for_all_clients (ns) 1718 for_all_clients (ns)
1319 ns->reattach (); 1719 ns->reattach ();
1320 1720
1321 for_all_objects (op) 1721 for_all_objects (op)
1322 op->reattach (); 1722 op->reattach ();
1323} 1723}
1324
1325void _post_tick ()
1326 CODE:
1327 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1328 1724
1329# support function for map-world.ext 1725# support function for map-world.ext
1330void _quantise (SV *data_sv, SV *plt_sv) 1726void _quantise (SV *data_sv, SV *plt_sv)
1331 CODE: 1727 CODE:
1332{ 1728{
1366 } 1762 }
1367 1763
1368 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1764 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1369} 1765}
1370 1766
1767void init_anim ()
1768
1769void init_globals ()
1770
1771void init_experience ()
1772
1773void init_attackmess ()
1774
1775void init_dynamic ()
1776
1777void load_settings ()
1778
1779void load_materials ()
1780
1781void init_uuid ()
1782 CODE:
1783 UUID::init ();
1784
1785void init_signals ()
1786
1787void init_commands ()
1788
1789void init_skills ()
1790
1791void init_beforeplay ()
1792
1793void evthread_start (int aiofd)
1794
1795void cede_to_tick ()
1796 CODE:
1797 coroapi::cede_to_tick ();
1798
1799NV till_tick ()
1800 CODE:
1801 RETVAL = SvNVX (sv_next_tick) - now ();
1802 OUTPUT:
1803 RETVAL
1804
1805int tick_inhibit ()
1806 CODE:
1807 RETVAL = tick_inhibit;
1808 OUTPUT:
1809 RETVAL
1810
1811void tick_inhibit_inc ()
1812 CODE:
1813 ++tick_inhibit;
1814
1815void tick_inhibit_dec ()
1816 CODE:
1817 if (!--tick_inhibit)
1818 if (tick_pending)
1819 {
1820 ev_async_send (EV_DEFAULT, &tick_watcher);
1821 coroapi::cede ();
1822 }
1823
1824void server_tick ()
1825 CODE:
1826{
1827 NOW = ev_now (EV_DEFAULT);
1828 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1829 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1830 runtime = SvNVX (sv_runtime);
1831
1832 server_tick ();
1833
1834 NOW = ev_time ();
1835 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1836 runtime += TICK;
1837 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1838}
1839
1371NV floor (NV x) 1840NV floor (NV x)
1372 1841
1373NV ceil (NV x) 1842NV ceil (NV x)
1374 1843
1375NV rndm (...) 1844NV rndm (...)
1845 ALIAS:
1846 rmg_rndm = 1
1376 CODE: 1847 CODE:
1848{
1849 rand_gen &gen = ix ? rmg_rndm : rndm;
1377 switch (items) 1850 switch (items)
1378 { 1851 {
1379 case 0: RETVAL = rndm (); break; 1852 case 0: RETVAL = gen (); break;
1380 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1853 case 1: RETVAL = gen (SvUV (ST (0))); break;
1381 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1854 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1382 default: croak ("cf::rndm requires none, one or two parameters."); break; 1855 default: croak ("cf::rndm requires none, one or two parameters."); break;
1383 } 1856 }
1857}
1384 OUTPUT: 1858 OUTPUT:
1385 RETVAL 1859 RETVAL
1386 1860
1387void server_tick () 1861NV clamp (NV value, NV min_value, NV max_value)
1388 CODE: 1862 CODE:
1389 runtime = SvNVx (sv_runtime); 1863 RETVAL = clamp (value, min_value, max_value);
1390 server_tick (); 1864 OUTPUT:
1865 RETVAL
1391 1866
1867NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1868 CODE:
1869 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1870 OUTPUT:
1871 RETVAL
1872
1873void weaken (...)
1874 PROTOTYPE: @
1875 CODE:
1876 while (items > 0)
1877 sv_rvweaken (ST (--items));
1878
1392void 1879void
1880log_backtrace (utf8_string msg)
1881
1882void
1393LOG (int level, utf8_string msg) 1883LOG (int flags, utf8_string msg)
1394 PROTOTYPE: $$ 1884 PROTOTYPE: $$
1395 C_ARGS: (LogLevel)level, "%s", msg 1885 C_ARGS: flags, "%s", msg
1396 1886
1397octet_string path_combine (octet_string base, octet_string path) 1887octet_string path_combine (octet_string base, octet_string path)
1398 PROTOTYPE: $$ 1888 PROTOTYPE: $$
1399 1889
1400octet_string path_combine_and_normalize (octet_string base, octet_string path) 1890octet_string path_combine_and_normalize (octet_string base, octet_string path)
1401 PROTOTYPE: $$ 1891 PROTOTYPE: $$
1402
1403const_octet_string
1404get_maps_directory (octet_string path)
1405 PROTOTYPE: $
1406 ALIAS: maps_directory = 0
1407 CODE:
1408 RETVAL = create_pathname (path);
1409 OUTPUT: RETVAL
1410 1892
1411void 1893void
1412sub_generation_inc () 1894sub_generation_inc ()
1413 CODE: 1895 CODE:
1414 PL_sub_generation++; 1896 PL_sub_generation++;
1437 } 1919 }
1438 OUTPUT: RETVAL 1920 OUTPUT: RETVAL
1439 1921
1440void abort () 1922void abort ()
1441 1923
1924void reset_signals ()
1925
1442void fork_abort (octet_string cause = "cf::fork_abort") 1926void fork_abort (const_octet_string cause = "cf::fork_abort")
1443 1927
1444void cleanup (octet_string cause, bool make_core = false) 1928void cleanup (const_octet_string cause, bool make_core = false)
1445 1929
1446void emergency_save () 1930void emergency_save ()
1447 1931
1448void _exit (int status = EXIT_SUCCESS) 1932void _exit (int status = EXIT_SUCCESS)
1449 1933
1450UV sv_2watcher (SV *w)
1451 CODE:
1452 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1453 OUTPUT:
1454 RETVAL
1455
1456#if _POSIX_MEMLOCK 1934#if _POSIX_MEMLOCK
1457 1935
1458int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1936int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1937 INIT:
1938#if __GLIBC__
1939 mallopt (M_TOP_PAD, 1024 * 1024);
1940 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1941 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1942 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1943#endif
1459 1944
1460int munlockall () 1945int munlockall ()
1461 1946
1462#endif 1947#endif
1948
1949int
1950malloc_trim (IV pad = 0)
1951
1952void
1953mallinfo ()
1954 PPCODE:
1955{
1956#if __GLIBC__
1957 struct mallinfo mai = mallinfo ();
1958 EXTEND (SP, 10*2);
1959 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1960 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1961 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1962 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1963 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1964 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1965 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1966 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1967 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1968 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1969#endif
1970 EXTEND (SP, 5*2);
1971 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1972 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1973 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1974 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1975 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1976}
1463 1977
1464int find_animation (utf8_string text) 1978int find_animation (utf8_string text)
1465 PROTOTYPE: $ 1979 PROTOTYPE: $
1466 1980
1467int random_roll (int min, int max, object *op, int goodbad); 1981int random_roll (int min, int max, object *op, int goodbad);
1505 RETVAL = newSVpv (resist_plus[atnr], 0); 2019 RETVAL = newSVpv (resist_plus[atnr], 0);
1506 else 2020 else
1507 XSRETURN_UNDEF; 2021 XSRETURN_UNDEF;
1508 OUTPUT: RETVAL 2022 OUTPUT: RETVAL
1509 2023
2024UUID
2025uuid_cur ()
2026 CODE:
2027 RETVAL = UUID::cur;
2028 OUTPUT:
2029 RETVAL
2030
2031UUID
2032uuid_gen ()
2033 CODE:
2034 RETVAL = UUID::gen ();
2035 OUTPUT:
2036 RETVAL
2037
2038val64
2039uuid_seq (UUID uuid)
2040 CODE:
2041 RETVAL = uuid.seq;
2042 OUTPUT:
2043 RETVAL
2044
2045UUID
2046uuid_str (val64 seq)
2047 CODE:
2048 RETVAL.seq = seq;
2049 OUTPUT:
2050 RETVAL
2051
2052void
2053coin_names ()
2054 PPCODE:
2055 EXTEND (SP, NUM_COINS);
2056 for (int i = 0; i < NUM_COINS; ++i)
2057 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2058
2059void
2060coin_archetypes ()
2061 PPCODE:
2062 EXTEND (SP, NUM_COINS);
2063 for (int i = 0; i < NUM_COINS; ++i)
2064 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2065
1510bool 2066bool
1511load_resource_file (octet_string filename) 2067load_resource_file_ (octet_string filename)
2068
2069void
2070fix_weight ()
1512 2071
1513MODULE = cf PACKAGE = cf::attachable 2072MODULE = cf PACKAGE = cf::attachable
1514 2073
1515int 2074int
1516valid (SV *obj) 2075valid (SV *obj)
1520 RETVAL 2079 RETVAL
1521 2080
1522void 2081void
1523debug_trace (attachable *obj, bool on = true) 2082debug_trace (attachable *obj, bool on = true)
1524 CODE: 2083 CODE:
1525 obj->flags &= ~attachable::F_DEBUG_TRACE; 2084 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1526 if (on) 2085 if (on)
1527 obj->flags |= attachable::F_DEBUG_TRACE; 2086 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1528 2087
1529int mortals_size () 2088int mortals_size ()
1530 CODE: 2089 CODE:
1531 RETVAL = attachable::mortals.size (); 2090 RETVAL = attachable::mortals.size ();
1532 OUTPUT: RETVAL 2091 OUTPUT: RETVAL
1534#object *mortals (U32 index) 2093#object *mortals (U32 index)
1535# CODE: 2094# CODE:
1536# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2095# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1537# OUTPUT: RETVAL 2096# OUTPUT: RETVAL
1538 2097
1539INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 2098INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1540 2099
1541MODULE = cf PACKAGE = cf::global 2100MODULE = cf PACKAGE = cf::global
1542 2101
1543int invoke (SV *klass, int event, ...) 2102int invoke (SV *klass, int event, ...)
1544 CODE: 2103 CODE:
1580object *actives (U32 index) 2139object *actives (U32 index)
1581 CODE: 2140 CODE:
1582 RETVAL = index < actives.size () ? actives [index] : 0; 2141 RETVAL = index < actives.size () ? actives [index] : 0;
1583 OUTPUT: RETVAL 2142 OUTPUT: RETVAL
1584 2143
2144int mortals_size ()
2145 CODE:
2146 RETVAL = attachable::mortals.size ();
2147 OUTPUT: RETVAL
2148
2149const_utf8_string slot_use_name (U32 slot)
2150 ALIAS:
2151 slot_nonuse_name = 1
2152 CODE:
2153{
2154 if (slot >= NUM_BODY_LOCATIONS)
2155 croak ("body slot index out of range");
2156
2157 switch (ix)
2158 {
2159 case 0: RETVAL = body_locations[slot].use_name; break;
2160 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2161 }
2162}
2163 OUTPUT:
2164 RETVAL
2165
1585# missing properties 2166# missing properties
1586 2167
1587object *head (object *op) 2168object *head (object *op)
1588 PROTOTYPE: $ 2169 PROTOTYPE: $
1589 CODE: 2170 CODE:
1590 RETVAL = op->head_ (); 2171 RETVAL = op->head_ ();
1591 OUTPUT: RETVAL
1592
1593int is_head (object *op)
1594 PROTOTYPE: $
1595 CODE:
1596 RETVAL = op->head_ () == op;
1597 OUTPUT: RETVAL 2172 OUTPUT: RETVAL
1598 2173
1599void 2174void
1600inv (object *obj) 2175inv (object *obj)
1601 PROTOTYPE: $ 2176 PROTOTYPE: $
1602 PPCODE: 2177 PPCODE:
1603{ 2178{
1604 object *o;
1605 for (o = obj->inv; o; o = o->below) 2179 for (object *o = obj->inv; o; o = o->below)
1606 XPUSHs (sv_2mortal (to_sv (o))); 2180 XPUSHs (sv_2mortal (to_sv (o)));
1607} 2181}
1608 2182
1609void 2183void
1610set_animation (object *op, int idx) 2184set_animation (object *op, int idx)
1615num_animations (object *op) 2189num_animations (object *op)
1616 CODE: 2190 CODE:
1617 RETVAL = NUM_ANIMATIONS (op); 2191 RETVAL = NUM_ANIMATIONS (op);
1618 OUTPUT: RETVAL 2192 OUTPUT: RETVAL
1619 2193
2194int slot_info (object *op, UV slot, int value = 0)
2195 ALIAS:
2196 slot_used = 1
2197 CODE:
2198{
2199 if (slot >= NUM_BODY_LOCATIONS)
2200 croak ("body slot index out of range");
2201
2202 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2203
2204 if (items > 2)
2205 if (ix)
2206 op->slot[slot].used = value;
2207 else
2208 op->slot[slot].info = value;
2209}
2210 OUTPUT:
2211 RETVAL
2212
1620object *find_best_object_match (object *op, utf8_string match) 2213object *find_best_object_match (object *op, utf8_string match)
1621 2214
1622object *find_marked_object (object *op) 2215object *find_marked_object (object *op)
1623 2216
1624int need_identify (object *obj); 2217int need_identify (object *obj);
1625 2218
1626int apply_shop_mat (object *shop_mat, object *op); 2219int apply_shop_mat (object *shop_mat, object *op);
1627
1628int move_player (object *op, int dir)
1629 CODE:
1630 RETVAL = move_player (op, dir);
1631 OUTPUT:
1632 RETVAL
1633 2220
1634int move (object *op, int dir, object *originator = op) 2221int move (object *op, int dir, object *originator = op)
1635 CODE: 2222 CODE:
1636 RETVAL = move_ob (op, dir, originator); 2223 RETVAL = move_ob (op, dir, originator);
1637 OUTPUT: 2224 OUTPUT:
1645 CODE: 2232 CODE:
1646 player_apply_below (op); 2233 player_apply_below (op);
1647 2234
1648int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2235int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1649 2236
1650object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2237int casting_level (object *caster, object *spell)
1651
1652int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1653
1654int cf_object_change_map (object *op, int x, int y, maptile *map)
1655
1656#//TODO
1657object *clone_ (object *op, int recursive = 0)
1658 CODE:
1659 if (recursive)
1660 RETVAL = object_create_clone (op);
1661 else
1662 {
1663 RETVAL = object::create ();
1664 op->copy_to (RETVAL);
1665 }
1666 OUTPUT: RETVAL
1667 2238
1668int pay_item (object *op, object *buyer) 2239int pay_item (object *op, object *buyer)
1669 CODE: 2240 CODE:
1670 RETVAL = pay_for_item (op, buyer); 2241 RETVAL = pay_for_item (op, buyer);
1671 OUTPUT: RETVAL 2242 OUTPUT: RETVAL
1706 2277
1707void drop (object *who, object *op) 2278void drop (object *who, object *op)
1708 2279
1709void pick_up (object *who, object *op) 2280void pick_up (object *who, object *op)
1710 2281
1711int cf_object_teleport (object *op, maptile *map, int x, int y)
1712
1713void update_object (object *op, int action) 2282void update_object (object *op, int action)
1714 2283
1715object *cf_create_object_by_name (utf8_string name)
1716
1717void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2284void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1718 2285
1719void player_lvl_adj (object *who, object *skill = 0) 2286void player_lvl_adj (object *who, object *skill = 0)
1720 2287
1721int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2288int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1722 2289
1723int calc_skill_exp (object *who, object *op, object *skill); 2290int calc_skill_exp (object *who, object *op, object *skill)
1724 2291
1725void push_button (object *op); 2292void push_button (object *op, object *originator)
1726 2293
1727void use_trigger (object *op); 2294void use_trigger (object *op, object *originator)
1728 2295
1729void add_button_link (object *button, maptile *map, int connected); 2296void handle_apply_yield (object *op)
1730 2297
1731void remove_button_link (object *op); 2298int convert_item (object *item, object *converter)
1732 2299
1733 2300
1734MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2301MODULE = cf PACKAGE = cf::object PREFIX = cf_
1735
1736object *cf_insert_ob_in_ob (object *ob, object *where)
1737 2302
1738# no clean way to get an object from an archetype - stupid idiotic 2303# no clean way to get an object from an archetype - stupid idiotic
1739# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2304# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1740 2305
1741object *new (utf8_string archetype = 0) 2306object *new (utf8_string archetype = 0)
1742 PROTOTYPE: ;$ 2307 PROTOTYPE: ;$
1743 CODE: 2308 CODE:
1744 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2309 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1745 OUTPUT: 2310 OUTPUT:
1746 RETVAL 2311 RETVAL
1747 2312
2313object *find_object (U32 tag)
2314
2315# TODO: nuke
1748object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2316object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1749 PROTOTYPE: $$$$$$ 2317 PROTOTYPE: $$$$$$
1750 CODE: 2318 CODE:
1751{ 2319{
1752 int unused_type; 2320 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1753 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1754}
1755 2321
1756player *contr (object *op) 2322 if (RETVAL->destroyed ())
1757 CODE:
1758 RETVAL = op->contr; 2323 RETVAL = 0;
1759 OUTPUT: RETVAL 2324}
1760 2325
1761const_utf8_string get_ob_key_value (object *op, utf8_string key) 2326shstr
2327object::kv_get (shstr key)
1762 2328
1763bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2329void
2330object::kv_del (shstr key)
2331
2332void
2333object::kv_set (shstr key, shstr value)
1764 2334
1765object *get_nearest_player (object *ob) 2335object *get_nearest_player (object *ob)
1766 ALIAS: nearest_player = 0 2336 ALIAS: nearest_player = 0
1767 PREINIT: 2337 PREINIT:
1768 extern object *get_nearest_player (object *); 2338 extern object *get_nearest_player (object *);
1770void rangevector (object *ob, object *other, int flags = 0) 2340void rangevector (object *ob, object *other, int flags = 0)
1771 PROTOTYPE: $$;$ 2341 PROTOTYPE: $$;$
1772 PPCODE: 2342 PPCODE:
1773{ 2343{
1774 rv_vector rv; 2344 rv_vector rv;
2345
2346 PUTBACK;
1775 get_rangevector (ob, other, &rv, flags); 2347 get_rangevector (ob, other, &rv, flags);
2348 SPAGAIN;
2349
1776 EXTEND (SP, 5); 2350 EXTEND (SP, 5);
1777 PUSHs (newSVuv (rv.distance)); 2351 PUSHs (newSVuv (rv.distance));
1778 PUSHs (newSViv (rv.distance_x)); 2352 PUSHs (newSViv (rv.distance_x));
1779 PUSHs (newSViv (rv.distance_y)); 2353 PUSHs (newSViv (rv.distance_y));
1780 PUSHs (newSViv (rv.direction)); 2354 PUSHs (newSViv (rv.direction));
1781 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2355 PUSHs (to_sv (rv.part));
1782} 2356}
1783 2357
1784bool on_same_map_as (object *ob, object *other) 2358bool on_same_map_as (object *ob, object *other)
1785 CODE: 2359 CODE:
1786 RETVAL = on_same_map (ob, other); 2360 RETVAL = on_same_map (ob, other);
1790base_name (object *op, int plural = op->nrof > 1) 2364base_name (object *op, int plural = op->nrof > 1)
1791 CODE: 2365 CODE:
1792 RETVAL = query_base_name (op, plural); 2366 RETVAL = query_base_name (op, plural);
1793 OUTPUT: RETVAL 2367 OUTPUT: RETVAL
1794 2368
1795object *decrease_ob_nr (object *op, unsigned long i) 2369# return the tail of an object, excluding itself
2370void
2371tail (object *op)
2372 PPCODE:
2373 while ((op = op->more))
2374 XPUSHs (sv_2mortal (to_sv (op)));
1796 2375
1797MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2376MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1798 2377
1799player *player (object *op) 2378player *player (object *op)
1800 CODE: 2379 CODE:
1801 RETVAL = op->contr; 2380 RETVAL = op->contr;
1802 OUTPUT: RETVAL 2381 OUTPUT: RETVAL
1803 2382
2383bool move_player (object *op, int dir)
2384
1804void check_score (object *op) 2385void check_score (object *op)
1805 2386
1806void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2387void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1807 CODE: 2388 CODE:
1808 new_draw_info (flags, 0, op, txt); 2389 new_draw_info (flags, 0, op, txt);
1809 2390
1810object *cf_player_send_inventory (object *op)
1811
1812octet_string cf_player_get_ip (object *op)
1813 ALIAS: ip = 0
1814
1815object *cf_player_get_marked_item (object *op)
1816 ALIAS: marked_item = 0
1817
1818void cf_player_set_marked_item (object *op, object *ob)
1819
1820partylist *cf_player_get_party (object *op)
1821 ALIAS: party = 0
1822
1823void cf_player_set_party (object *op, partylist *party)
1824
1825void kill_player (object *op) 2391void kill_player (object *op)
1826 2392
2393void esrv_send_item (object *pl, object *item)
2394
1827void esrv_update_item (object *op, int what, object *item) 2395void esrv_update_item (object *pl, int what, object *item)
1828 C_ARGS: what, op, item 2396 C_ARGS: what, pl, item
1829 2397
1830void clear_los (object *op) 2398void esrv_del_item (object *pl, int tag)
2399 C_ARGS: pl->contr, tag
1831 2400
1832int command_summon (object *op, utf8_string params) 2401int command_summon (object *op, utf8_string params)
1833 2402
1834int command_arrest (object *op, utf8_string params) 2403int command_arrest (object *op, utf8_string params)
1835 2404
1854 pl->ob->stats.hp = pl->ob->stats.maxhp; 2423 pl->ob->stats.hp = pl->ob->stats.maxhp;
1855 pl->ob->stats.sp = pl->ob->stats.maxsp; 2424 pl->ob->stats.sp = pl->ob->stats.maxsp;
1856 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2425 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1857 pl->orig_stats = pl->ob->stats; 2426 pl->orig_stats = pl->ob->stats;
1858 2427
1859void cf_player_move (player *pl, int dir) 2428# should only be temporary
2429void esrv_new_player (player *pl)
1860 2430
1861void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2431#d# TODO: replace by blocked_los accessor, fix code using this
1862
1863bool 2432bool
1864cell_visible (player *pl, int dx, int dy) 2433cell_visible (player *pl, int dx, int dy)
1865 CODE: 2434 CODE:
1866 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2435 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1867 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1868 OUTPUT: 2436 OUTPUT:
1869 RETVAL 2437 RETVAL
1870 2438
1871void 2439void
1872send (player *pl, SV *packet) 2440send (player *pl, SV *packet)
1873 CODE: 2441 CODE:
1874{ 2442{
1875 STRLEN len; 2443 STRLEN len;
1876 char *buf = SvPVbyte (packet, len); 2444 char *buf = SvPVbyte (packet, len);
1877 2445
2446 if (len > MAXSOCKBUF)
2447 pl->failmsg ("[packet too long for client]");
1878 if (pl->ns) 2448 else if (pl->ns)
1879 pl->ns->send_packet (buf, len); 2449 pl->ns->send_packet (buf, len);
1880} 2450}
1881
1882int
1883listening (player *pl, int new_value = -1)
1884 CODE:
1885 RETVAL = pl->listening;
1886 if (new_value >= 0)
1887 pl->listening = new_value;
1888 OUTPUT:
1889 RETVAL
1890 2451
1891void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2452void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1892 PROTOTYPE: $;$$$ 2453 PROTOTYPE: $;$$$
1893 PPCODE: 2454 PPCODE:
1894 if (GIMME_V != G_VOID) 2455 if (GIMME_V != G_VOID)
1919 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2480 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1920 OUTPUT: RETVAL 2481 OUTPUT: RETVAL
1921 2482
1922SV *registry (maptile *map) 2483SV *registry (maptile *map)
1923 2484
2485void
2486find_tagged_objects (maptile *map, utf8_string tag = 0)
2487 PPCODE:
2488{
2489 if (!map->spaces)
2490 XSRETURN_EMPTY;
2491
2492 if (tag)
2493 {
2494 shstr_cmp tag_ (tag);
2495
2496 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2497 for (object *op = ms->bot; op; op = op->above)
2498 if (op->tag == tag_)
2499 XPUSHs (sv_2mortal (to_sv (op)));
2500 }
2501 else
2502 {
2503 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2504 for (object *op = ms->bot; op; op = op->above)
2505 if (op->tag)
2506 XPUSHs (sv_2mortal (to_sv (op)));
2507 }
2508}
2509
1924INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2510INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2511
2512void
2513adjust_daylight ()
2514 CODE:
2515 maptile::adjust_daylight ();
2516
2517int
2518outdoor_darkness (int darkness = 0)
2519 CODE:
2520 RETVAL = maptile::outdoor_darkness;
2521 if (items)
2522 maptile::outdoor_darkness = darkness;
2523 OUTPUT:
2524 RETVAL
1925 2525
1926void 2526void
1927maptile::instantiate () 2527maptile::instantiate ()
1928 2528
1929maptile *new () 2529maptile *new ()
1961 for (int x = 0; x < THIS->width; ++x) 2561 for (int x = 0; x < THIS->width; ++x)
1962 for (int y = 0; y < THIS->height; ++y) 2562 for (int y = 0; y < THIS->height; ++y)
1963 { 2563 {
1964 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2564 for (object *op = THIS->at (x, y).bot; op; op = op->above)
1965 if (op->flag [FLAG_IS_FLOOR]) 2565 if (op->flag [FLAG_IS_FLOOR])
1966 goto skip_space; 2566 goto skip;
1967 2567
1968 { 2568 {
1969 int offs = offset + y * stride + x; 2569 int offs = offset + y * stride + x;
2570
1970 if (IN_RANGE_EXC (offs, 0, idxlen)) 2571 if (IN_RANGE_EXC (offs, 0, idxlen))
1971 { 2572 {
1972 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2573 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1973 { 2574 {
1974 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2575 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
1975 ob->flag [FLAG_NO_MAP_SAVE] = true; 2576 ob->flag [FLAG_NO_MAP_SAVE] = true;
1976 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2577 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2578
2579 if (ob->randomitems && !ob->above)
2580 {
2581 ob->create_treasure (ob->randomitems);
2582
2583 for (object *op = ob->above; op; op = op->above)
2584 op->flag [FLAG_NO_MAP_SAVE] = true;
2585 // TODO: if this is a pickable object, then the item
2586 // will at a bit weird - saving inside the player
2587 // will clear the flag, but when the player drops
2588 // it without logging out, it keeps the flag.
2589 // nobody ahs reported this, but this can be rather
2590 // annoying on persistent maps.
2591 }
1977 } 2592 }
1978 } 2593 }
1979 } 2594 }
1980 2595
1981 skip_space: ; 2596 skip: ;
1982 } 2597 }
1983} 2598}
1984 2599
1985void 2600void
1986maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2601maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
1992 palette = SvRV (palette); 2607 palette = SvRV (palette);
1993 2608
1994 STRLEN idxlen; 2609 STRLEN idxlen;
1995 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2610 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1996 2611
1997 region **regionmap = (region **)malloc ( 2612 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1998 (av_len ((AV *)palette) + 1) * sizeof (region *));
1999 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2613 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2000 2614
2001 for (int i = av_len ((AV *)palette) + 1; i--; ) 2615 for (int i = av_len ((AV *)palette) + 1; i--; )
2002 regionmap [i] = region::find ( 2616 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2003 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2004 2617
2005 for (int y = 0; y < THIS->height; ++y) 2618 for (int y = 0; y < THIS->height; ++y)
2006 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2619 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2007 2620
2008 sfree (THIS->regions, THIS->size ()); 2621 sfree (THIS->regions, THIS->size ());
2009 free (THIS->regionmap); 2622 delete [] THIS->regionmap;
2010 2623
2011 THIS->regions = regions; 2624 THIS->regions = regions;
2012 THIS->regionmap = regionmap; 2625 THIS->regionmap = regionmap;
2013} 2626}
2014 2627
2015void play_sound_map (maptile *map, int x, int y, int sound_num) 2628void
2629maptile::create_region_treasure ()
2630 CODE:
2631 for (int x = 0; x < THIS->width; ++x)
2632 for (int y = 0; y < THIS->height; ++y)
2633 {
2634 region *rgn = THIS->region (x, y);
2635
2636 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2637 if (object *op = THIS->at (x, y).top)
2638 if (rgn->treasure && rndm () < rgn->treasure_density)
2639 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2640 }
2016 2641
2017int out_of_map (maptile *map, int x, int y) 2642int out_of_map (maptile *map, int x, int y)
2018 2643
2019void 2644void
2020trigger (maptile *map, long connection, bool state = true) 2645find_link (maptile *map, shstr_tmp connection)
2021 CODE:
2022 activate_connection (map, connection, state);
2023
2024void
2025get_connection (maptile *map, long connection)
2026 PPCODE: 2646 PPCODE:
2027 oblinkpt *obp = get_connection_links (map, connection); 2647 if (oblinkpt *obp = map->find_link (connection))
2028 if (obp)
2029 for (objectlink *ol = obp->link; ol; ol = ol->next) 2648 for (objectlink *ol = obp->link; ol; ol = ol->next)
2030 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2649 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2031
2032object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2033
2034object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2035
2036object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2037 C_ARGS: str, map, nx, ny
2038 2650
2039void 2651void
2040get_map_flags (maptile *map, int x, int y) 2652get_map_flags (maptile *map, int x, int y)
2041 PPCODE: 2653 PPCODE:
2042{ 2654{
2043 maptile *nmap = 0; 2655 maptile *nmap = 0;
2044 I16 nx = 0, ny = 0; 2656 I16 nx = 0, ny = 0;
2657
2658 PUTBACK;
2045 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2659 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2660 SPAGAIN;
2046 2661
2047 EXTEND (SP, 4); 2662 EXTEND (SP, 4);
2048 PUSHs (sv_2mortal (newSViv (flags))); 2663 PUSHs (sv_2mortal (newSViv (flags)));
2049 2664
2050 if (GIMME_V == G_ARRAY) 2665 if (GIMME_V == G_ARRAY)
2051 { 2666 {
2052 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2667 PUSHs (sv_2mortal (to_sv (nmap)));
2053 PUSHs (sv_2mortal (newSViv (nx))); 2668 PUSHs (sv_2mortal (newSViv (nx)));
2054 PUSHs (sv_2mortal (newSViv (ny))); 2669 PUSHs (sv_2mortal (newSViv (ny)));
2055 } 2670 }
2056} 2671}
2057 2672
2673mapspace *
2674ms (maptile *map, unsigned int x, unsigned int y)
2675 PROTOTYPE: $$$
2676 CODE:
2677{
2678 maptile *nmap = 0;
2679 I16 nx, ny;
2680
2681 PUTBACK;
2682 get_map_flags (map, &nmap, x, y, &nx, &ny);
2683 SPAGAIN;
2684
2685 if (!nmap)
2686 XSRETURN_UNDEF;
2687
2688 RETVAL = &nmap->at (nx, ny);
2689}
2690 OUTPUT:
2691 RETVAL
2692
2058void 2693void
2059at (maptile *map, unsigned int x, unsigned int y) 2694at (maptile *map, unsigned int x, unsigned int y)
2060 PROTOTYPE: $$$ 2695 PROTOTYPE: $$$
2061 PPCODE: 2696 PPCODE:
2062{ 2697{
2063 object *o;
2064 maptile *nmap = 0; 2698 maptile *nmap = 0;
2065 I16 nx, ny; 2699 I16 nx, ny;
2066 2700
2701 PUTBACK;
2067 get_map_flags (map, &nmap, x, y, &nx, &ny); 2702 get_map_flags (map, &nmap, x, y, &nx, &ny);
2703 SPAGAIN;
2068 2704
2069 if (nmap) 2705 if (nmap)
2070 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2706 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2071 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2707 XPUSHs (sv_2mortal (to_sv (o)));
2072} 2708}
2073 2709
2074SV * 2710SV *
2075bot_at (maptile *obj, unsigned int x, unsigned int y) 2711bot_at (maptile *map, unsigned int x, unsigned int y)
2076 PROTOTYPE: $$$ 2712 PROTOTYPE: $$$
2077 ALIAS: 2713 ALIAS:
2078 top_at = 1 2714 top_at = 1
2079 flags_at = 2 2715 flags_at = 2
2080 light_at = 3 2716 light_at = 3
2081 move_block_at = 4 2717 move_block_at = 4
2082 move_slow_at = 5 2718 move_slow_at = 5
2083 move_on_at = 6 2719 move_on_at = 6
2084 move_off_at = 7 2720 move_off_at = 7
2085 INIT:
2086 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2087 CODE: 2721 CODE:
2722{
2723 sint16 nx = x;
2724 sint16 ny = y;
2725
2726 if (!xy_normalise (map, nx, ny))
2727 XSRETURN_UNDEF;
2728
2729 mapspace &ms = map->at (nx, ny);
2730
2731 ms.update ();
2732
2088 switch (ix) 2733 switch (ix)
2089 { 2734 {
2090 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2735 case 0: RETVAL = to_sv (ms.bot ); break;
2091 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2736 case 1: RETVAL = to_sv (ms.top ); break;
2092 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2737 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2093 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2738 case 3: RETVAL = newSViv (ms.light ); break;
2094 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2739 case 4: RETVAL = newSVuv (ms.move_block); break;
2095 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2740 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2096 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2741 case 6: RETVAL = newSVuv (ms.move_on ); break;
2097 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2742 case 7: RETVAL = newSVuv (ms.move_off ); break;
2098 } 2743 }
2744}
2099 OUTPUT: RETVAL 2745 OUTPUT: RETVAL
2100
2101void fix_walls (maptile *map, int x, int y)
2102
2103void fix_walls_around (maptile *map, int x, int y)
2104 2746
2105# worst xs function of my life 2747# worst xs function of my life
2106bool 2748bool
2107_create_random_map (\ 2749_create_random_map (\
2108 maptile *self,\ 2750 maptile *self,\
2176 rmp.decoroptions = decoroptions; 2818 rmp.decoroptions = decoroptions;
2177 rmp.orientation = orientation; 2819 rmp.orientation = orientation;
2178 rmp.origin_y = origin_y; 2820 rmp.origin_y = origin_y;
2179 rmp.origin_x = origin_x; 2821 rmp.origin_x = origin_x;
2180 rmp.random_seed = random_seed; 2822 rmp.random_seed = random_seed;
2181 rmp.total_map_hp = total_map_hp; 2823 rmp.total_map_hp = (uint64_t) total_map_hp;
2182 rmp.map_layout_style = map_layout_style; 2824 rmp.map_layout_style = map_layout_style;
2183 rmp.treasureoptions = treasureoptions; 2825 rmp.treasureoptions = treasureoptions;
2184 rmp.symmetry_used = symmetry_used; 2826 rmp.symmetry_used = symmetry_used;
2185 rmp.region = region; 2827 rmp.region = region;
2186 rmp.custom = custom; 2828 rmp.custom = custom;
2188 RETVAL = self->generate_random_map (&rmp); 2830 RETVAL = self->generate_random_map (&rmp);
2189} 2831}
2190 OUTPUT: 2832 OUTPUT:
2191 RETVAL 2833 RETVAL
2192 2834
2835MODULE = cf PACKAGE = cf::mapspace
2836
2837INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2838
2193MODULE = cf PACKAGE = cf::arch 2839MODULE = cf PACKAGE = cf::arch
2194 2840
2195archetype *find (utf8_string name) 2841int archetypes_size ()
2196 CODE: 2842 CODE:
2197 RETVAL = archetype::find (name); 2843 RETVAL = archetypes.size ();
2198 OUTPUT:
2199 RETVAL
2200
2201archetype *first()
2202 PROTOTYPE:
2203 CODE:
2204 RETVAL = first_archetype;
2205 OUTPUT: RETVAL 2844 OUTPUT: RETVAL
2845
2846archetype *archetypes (U32 index)
2847 CODE:
2848 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2849 OUTPUT: RETVAL
2206 2850
2207INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2851INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2208 2852
2209MODULE = cf PACKAGE = cf::party 2853MODULE = cf PACKAGE = cf::party
2210 2854
2228 PROTOTYPE: $ 2872 PROTOTYPE: $
2229 CODE: 2873 CODE:
2230 RETVAL = region::find (name); 2874 RETVAL = region::find (name);
2231 OUTPUT: RETVAL 2875 OUTPUT: RETVAL
2232 2876
2233region *find_fuzzy (utf8_string name)
2234 PROTOTYPE: $
2235 CODE:
2236 RETVAL = region::find_fuzzy (name);
2237 OUTPUT: RETVAL
2238
2239int specificity (region *rgn) 2877int specificity (region *rgn)
2240 CODE: 2878 CODE:
2241 RETVAL = 0; 2879 RETVAL = 0;
2242 while (rgn = rgn->parent) 2880 while (rgn = rgn->parent)
2243 RETVAL++; 2881 RETVAL++;
2244 OUTPUT: RETVAL 2882 OUTPUT: RETVAL
2245 2883
2246INCLUDE: $PERL $srcdir/genacc region ../include/map.h | 2884INCLUDE: $PERL $srcdir/genacc region ../include/region.h |
2247 2885
2248MODULE = cf PACKAGE = cf::living 2886MODULE = cf PACKAGE = cf::living
2249 2887
2250INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2888INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2251 2889
2279 CODE: 2917 CODE:
2280{ 2918{
2281 STRLEN len; 2919 STRLEN len;
2282 char *buf = SvPVbyte (packet, len); 2920 char *buf = SvPVbyte (packet, len);
2283 2921
2922 if (len > MAXSOCKBUF)
2923 {
2924 // ugly
2925 if (THIS->pl)
2926 THIS->pl->failmsg ("[packet too long for client]");
2927 }
2928 else
2284 THIS->send_packet (buf, len); 2929 THIS->send_packet (buf, len);
2285} 2930}
2931
2932faceidx
2933client::need_face (utf8_string name, int pri = 0)
2934 CODE:
2935 RETVAL = face_find (name, 0);
2936 if (RETVAL)
2937 {
2938 THIS->send_face (RETVAL, pri);
2939 THIS->flush_fx ();
2940 }
2941 OUTPUT:
2942 RETVAL
2943
2944int
2945client::fx_want (int idx, int value = -1)
2946 CODE:
2947 if (0 < idx && idx < FT_NUM)
2948 {
2949 RETVAL = THIS->fx_want [idx];
2950 if (items > 2)
2951 THIS->fx_want [idx] = value;
2952 }
2953 else
2954 RETVAL = 0;
2955 OUTPUT:
2956 RETVAL
2957
2958MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2959
2960faceidx sound_find (utf8_string name)
2961
2962void sound_set (utf8_string str, faceidx face)
2963
2964# dire hack
2965void old_sound_index (int idx, faceidx face)
2966 CODE:
2967 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2968 old_sound_index [idx] = face;
2286 2969
2287MODULE = cf PACKAGE = cf::face PREFIX = face_ 2970MODULE = cf PACKAGE = cf::face PREFIX = face_
2288 2971
2289#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2972#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2290 2973
2306 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2989 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2307 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2990 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2308} 2991}
2309 OUTPUT: RETVAL 2992 OUTPUT: RETVAL
2310 2993
2311void set (faceidx idx, int visibility, int magicmap) 2994void set_type (faceidx idx, int value)
2312 CODE: 2995 ALIAS:
2313 faceinfo *f = face_info (idx); 2996 set_type = 0
2314 assert (f); 2997 set_visibility = 1
2315 f->visibility = visibility; 2998 set_magicmap = 2
2316 f->magicmap = magicmap; 2999 set_smooth = 3
2317 3000 set_smoothlevel = 4
2318void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2319 CODE: 3001 CODE:
2320 faceinfo *f = face_info (idx); assert (f); 3002 faceinfo *f = face_info (idx); assert (f);
2321 f->smooth = smooth; 3003 switch (ix)
2322 f->smoothlevel = smoothlevel; 3004 {
3005 case 0: f->type = value; break;
3006 case 1: f->visibility = value; break;
3007 case 2: f->magicmap = value; break;
3008 case 3: f->smooth = value; break;
3009 case 4: f->smoothlevel = value; break;
3010 }
2323 3011
2324void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 3012void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2325 CODE: 3013 CODE:
2326{ 3014{
2327 facedata *d = face_data (idx, faceset); 3015 faceinfo *f = face_info (idx); assert (f);
2328 assert (d); 3016 facedata *d = &(faceset ? f->data64 : f->data32);
2329 sv_to (data, d->data); 3017 sv_to (data, d->data);
2330 STRLEN clen; 3018 STRLEN clen;
2331 char *cdata = SvPVbyte (chksum, clen); 3019 char *cdata = SvPVbyte (chksum, clen);
2332 clen = min (CHKSUM_SIZE, clen); 3020 clen = min (CHKSUM_MAXLEN, clen);
2333 3021
3022 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
3023
2334 if (memcmp (d->chksum, cdata, clen)) 3024 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2335 { 3025 {
3026 d->chksum_len = clen;
2336 memcpy (d->chksum, cdata, clen); 3027 memcpy (d->chksum, cdata, clen);
2337 3028
2338 // invalidate existing client face info 3029 // invalidate existing client face info
2339 for_all_clients (ns) 3030 for_all_clients (ns)
2340 if (ns->faceset == faceset) 3031 if (ns->faceset == faceset)
2343 ns->force_newmap = true; 3034 ns->force_newmap = true;
2344 } 3035 }
2345 } 3036 }
2346} 3037}
2347 3038
3039int get_data_size (faceidx idx, int faceset = 0)
3040 CODE:
3041 facedata *d = face_data (idx, faceset);
3042 if (!d) XSRETURN_UNDEF;
3043 RETVAL = d->data.size ();
3044 OUTPUT:
3045 RETVAL
3046
3047SV *get_chksum (faceidx idx, int faceset = 0)
3048 CODE:
3049 facedata *d = face_data (idx, faceset);
3050 if (!d) XSRETURN_UNDEF;
3051 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
3052 OUTPUT:
3053 RETVAL
3054
3055SV *get_data (faceidx idx, int faceset = 0)
3056 CODE:
3057 facedata *d = face_data (idx, faceset);
3058 if (!d) XSRETURN_UNDEF;
3059 RETVAL = newSVpvn (d->data.data (), d->data.length ());
3060 OUTPUT:
3061 RETVAL
3062
2348void invalidate (faceidx idx) 3063void invalidate (faceidx idx)
2349 CODE: 3064 CODE:
2350 for_all_clients (ns) 3065 for_all_clients (ns)
2351 { 3066 {
2352 ns->faces_sent [idx] = false; 3067 ns->faces_sent [idx] = false;
2386 } 3101 }
2387 else 3102 else
2388 anim = &animation::create (name, av_len (av) + 1, facings); 3103 anim = &animation::create (name, av_len (av) + 1, facings);
2389 3104
2390 for (int i = 0; i < anim->num_animations; ++i) 3105 for (int i = 0; i < anim->num_animations; ++i)
2391 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 3106 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2392} 3107}
2393 OUTPUT: RETVAL 3108 OUTPUT: RETVAL
2394 3109
2395void invalidate_all () 3110void invalidate_all ()
2396 CODE: 3111 CODE:
2397 for_all_clients (ns) 3112 for_all_clients (ns)
2398 ns->anims_sent.reset (); 3113 ns->anims_sent.reset ();
2399 3114
3115MODULE = cf PACKAGE = cf::object::freezer
3116
3117INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3118
3119SV *
3120new (char *klass)
3121 CODE:
3122 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3123 OUTPUT: RETVAL
3124
3125void
3126DESTROY (SV *sv)
3127 CODE:
3128 object_freezer *self;
3129 sv_to (sv, self);
3130 delete self;
3131
3132MODULE = cf PACKAGE = cf::object::thawer
3133
3134INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3135
3136SV *
3137new_from_file (char *klass, octet_string path)
3138 CODE:
3139 object_thawer *f = new object_thawer (path);
3140 if (!*f)
3141 {
3142 delete f;
3143 XSRETURN_UNDEF;
3144 }
3145 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3146 OUTPUT: RETVAL
3147
3148void
3149DESTROY (SV *sv)
3150 CODE:
3151 object_thawer *self;
3152 sv_to (sv, self);
3153 delete self;
3154
3155void
3156extract_tags (object_thawer *self)
3157 PPCODE:
3158 while (self->kw != KW_EOF)
3159 {
3160 PUTBACK;
3161 coroapi::cede_to_tick ();
3162 SPAGAIN;
3163
3164 if (self->kw == KW_tag)
3165 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3166
3167 self->skip ();
3168 }
3169

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