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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.244 by root, Sat Aug 25 22:19:26 2007 UTC vs.
Revision 1.346 by root, Sat Jan 16 17:41:01 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
38#include <sproto.h> 35#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 36
44#include <unistd.h> 37#include <unistd.h>
45#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
46# include <sys/mman.h> 39# include <sys/mman.h>
47#endif 40#endif
48 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
49#include <EXTERN.h> 50#include <EXTERN.h>
50#include <perl.h> 51#include <perl.h>
51#include <XSUB.h> 52#include <XSUB.h>
52 53
53#include "CoroAPI.h" 54#include "CoroAPI.h"
54#include "perlxsi.c" 55#include "perlxsi.c"
55 56
56extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
57 58
58typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
59typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 61
66typedef std::string std__string; 62typedef std::string std__string;
67 63
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_insert = cfapi_object_insert;
80
81static PerlInterpreter *perl; 64static PerlInterpreter *perl;
82 65
83tstamp NOW, runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
84 70
85global gbl_ev; 71global gbl_ev;
86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
87static SV *sv_runtime, *sv_next_tick; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
88 75
89bitset<NUM_EVENT_TYPES> ev_want_event; 76bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type; 77bitset<NUM_TYPES> ev_want_type;
91 78
92static HV 79static HV
93 *stash_cf, 80 *stash_cf,
94 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
103 143
104// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
105template<class super> 145template<class super>
106static super * 146static super *
107is_a (attachable *at) 147is_a (attachable *at)
140 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
141 hv_clear (self); 181 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
144 184
145 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 186 assert (!this->self);
147 } 187 }
148} 188}
149 189
150void 190void
184attachable::destroy () 224attachable::destroy ()
185{ 225{
186 if (destroyed ()) 226 if (destroyed ())
187 return; 227 return;
188 228
189 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
190 do_destroy (); 230 do_destroy ();
191 sever_self (); 231 sever_self ();
192} 232}
193 233
194void 234void
247 } 287 }
248 } 288 }
249} 289}
250 290
251void 291void
252attachable::set_key (const char *key, const char *value) 292attachable::set_key (const char *key, const char *value, bool is_utf8)
253{ 293{
254 if (!self) 294 if (!self)
255 self = newHV (); 295 self = newHV ();
256 296
257 if (value) 297 if (value)
258 hv_store (self, key, strlen (key), newSVpv (value, 0), 0); 298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
259 else 299 else
260 hv_delete (self, key, strlen (key), G_DISCARD); 300 hv_delete (self, key, strlen (key), G_DISCARD);
261} 301}
262 302
263attachable & 303attachable &
268 308
269 attach = src.attach; 309 attach = src.attach;
270 return *this; 310 return *this;
271} 311}
272 312
313#if 0
273template<typename T> 314template<typename T>
274static bool 315static bool
275find_backref (void *ptr, T *obj) 316find_backref (void *ptr, T *obj)
276{ 317{
277 char *s = (char *)obj; 318 char *s = (char *)obj;
285 326
286 return false; 327 return false;
287} 328}
288 329
289// for debugging, find "live" objects containing this ptr 330// for debugging, find "live" objects containing this ptr
290void 331static void
291find_backref (void *ptr) 332find_backref (void *ptr)
292{ 333{
293 for_all_objects (op) 334 for_all_objects (op)
294 if (find_backref (ptr, op)) 335 if (find_backref (ptr, op))
295 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
299 fprintf (stderr, "P %p\n", pl); 340 fprintf (stderr, "P %p\n", pl);
300 341
301 for_all_clients (ns) 342 for_all_clients (ns)
302 if (find_backref (ptr, ns)) 343 if (find_backref (ptr, ns))
303 fprintf (stderr, "C %p\n", ns); 344 fprintf (stderr, "C %p\n", ns);
304
305} 345}
346#endif
306 347
307////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
308 349
309static SV * 350static SV *
310newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
311{ 352{
312 SV *sv; 353 SV *sv;
313 354
314 if (!ptr) 355 if (!ptr)
315 return &PL_sv_undef; 356 return newSV (0);
316 357
317 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
318 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
319} 360}
320 361
339 380
340static SV * 381static SV *
341newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
342{ 383{
343 if (!obj) 384 if (!obj)
344 return &PL_sv_undef; 385 return newSV (0);
345 386
346 if (!obj->self) 387 if (!obj->self)
347 obj->self = newHV (); 388 obj->self = newHV ();
348 389
349 if (!SvOBJECT (obj->self)) 390 if (!SvOBJECT (obj->self))
363 404
364 return sv; 405 return sv;
365 } 406 }
366} 407}
367 408
409#if 0 // unused
368static void 410static void
369clearSVptr (SV *sv) 411clearSVptr (SV *sv)
370{ 412{
371 if (SvROK (sv)) 413 if (SvROK (sv))
372 sv = SvRV (sv); 414 sv = SvRV (sv);
373 415
374 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
375 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
376} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
377 435
378static long 436static long
379SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
380{ 438{
381 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
382 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
383 441
384 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
385
386 if (!mg)
387 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
388
389 return (long)mg->mg_ptr;
390} 443}
391 444
392static long 445static long noinline
393SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
394{ 447{
395 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
396 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
397 else
398 return 0;
399} 451}
400 452
401static inline SV * 453static long noinline
402newSVpv_utf8 (const char *s) 454SvPTR_ornull_client (SV *sv)
403{ 455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
496static inline SV *to_sv (bool v) { return newSViv (v); }
497static inline SV *to_sv ( signed char v) { return newSViv (v); }
498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
499static inline SV *to_sv ( signed short v) { return newSViv (v); }
500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
501static inline SV *to_sv ( signed int v) { return newSViv (v); }
502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
503static inline SV *to_sv ( signed long v) { return newSViv (v); }
504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
507static inline SV *to_sv (float v) { return newSVnv (v); }
508static inline SV *to_sv (double v) { return newSVnv (v); }
509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
518
519static inline SV *to_sv (object & v) { return to_sv (&v); }
520static inline SV *to_sv (living & v) { return to_sv (&v); }
521
522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
524
525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
526
527static inline SV *to_sv (dynbuf * v)
528{
404 SV *sv = newSVpv (s, 0); 529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
405 SvUTF8_on (sv); 544 SvUTF8_on (sv);
406 return sv; 545 return sv;
407} 546}
408 547
409static inline SV *
410newSVpvn_utf8 (const char *s, STRLEN l)
411{
412 SV *sv = newSVpvn (s, l);
413 SvUTF8_on (sv);
414 return sv;
415}
416
417inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
418inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
419inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424inline SV *to_sv ( signed int v) { return newSViv (v); }
425inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426inline SV *to_sv ( signed long v) { return newSViv (v); }
427inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430inline SV *to_sv (float v) { return newSVnv (v); }
431inline SV *to_sv (double v) { return newSVnv (v); }
432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
440
441inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); }
443
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446
447inline SV *to_sv (UUID v)
448{
449 char buf[128];
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
478 575
479//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
480inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
481 578
482template<class T> 579template<class T>
483inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
484 581
485template<int N> 582template<int N>
486inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
487 584
488inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
489inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
490inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
491inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
492 589
493inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
494{ 591{
495 STRLEN len; 592 STRLEN len;
496 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
497 v.assign (data, len); 594 v.assign (data, len);
498} 595}
499 596
500inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
501{ 598{
502 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
503
504 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
505 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
506} 601}
507 602
508inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
509 604
510static SV * 605static SV *
511newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
512{ 607{
513 SV *sv; 608 SV *sv;
527 break; 622 break;
528 623
529 case DT_STRING: 624 case DT_STRING:
530 { 625 {
531 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
532 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
533 } 628 }
534 break; 629 break;
535 630
536 case DT_DATA: 631 case DT_DATA:
537 { 632 {
538 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
539 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
540 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
541 } 636 }
542 break; 637 break;
543 638
544 case DT_OBJECT: 639 case DT_OBJECT:
545 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
587 va_end (ap); 682 va_end (ap);
588 683
589 return sv; 684 return sv;
590} 685}
591 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
592static SV * 713static SV *
593newSVcfapi (int type, ...)
594{
595 SV *sv;
596
597 va_list ap;
598 va_start (ap, type);
599
600 switch (type)
601 {
602 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
603 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
604 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
605 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
606 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
607 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
608 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
609 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
610 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
611 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
612
613 default:
614 assert (("unhandled type in newSVcfapi", 0));
615 }
616
617 va_end (ap);
618
619 return sv;
620}
621
622//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
623
624SV *
625registry (attachable *ext) 714registry (attachable *ext)
626{ 715{
627 if (!ext->cb) 716 if (!ext->cb)
628 ext->cb = newAV (); 717 ext->cb = newAV ();
629 718
630 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
631} 720}
632 721
633///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
634 723
635extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
636{
637 return 0;
638}
639
640static CommArray_s rtn_cmd;
641
642static int
643runPluginCommand (object *obj, char *params)
644{
645 return -1;
646}
647
648extern "C" void *cfperl_getPluginProperty (int *type, ...)
649{
650 va_list args;
651 char *propname;
652 int i;
653 va_start (args, type);
654 propname = va_arg (args, char *);
655 //printf ("Property name: %s\n", propname);
656
657 if (!strcmp (propname, "command?"))
658 return NULL;
659 else if (!strcmp (propname, "Identification"))
660 {
661 va_end (args);
662 return (void *)PLUGIN_NAME;
663 }
664 else if (!strcmp (propname, "FullName"))
665 {
666 va_end (args);
667 return (void *)PLUGIN_VERSION;
668 }
669 else
670 va_end (args);
671
672 return NULL;
673}
674
675extern "C" int cfperl_postInitPlugin ()
676{
677 int hooktype = 1;
678 int rtype = 0;
679
680 cf_init_plugin (gethook);
681
682 return 0;
683}
684
685extern "C" int cfperl_closePlugin ()
686{
687 return 0;
688}
689
690void 724void
691cfperl_init () 725cfperl_init ()
692{ 726{
727 extern char **environ;
728
693 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
694 perl = perl_alloc (); 730 perl = perl_alloc ();
695 perl_construct (perl); 731 perl_construct (perl);
696 732
697 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
698 734
699 const char *argv[] = { 735 const char *argv[] = {
700 settings.argv [0], 736 settings.argv [0],
701 "-e" 737 "-e0"
702 "use Event; use Coro;" // required for bootstrap
703 "cf->bootstrap;" // required for datadir :*>
704 "unshift @INC, cf::datadir ();"
705 "require cf;"
706 }; 738 };
707 739
708 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
709 || perl_run (perl)) 741 || perl_run (perl))
710 { 742 {
711 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
712 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
713 } 745 }
714 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
715 { 758 {
716 dSP; 759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
717 760 exit (EXIT_FAILURE);
718 PUSHMARK (SP);
719 PUTBACK;
720 call_pv ("cf::init", G_DISCARD | G_VOID);
721 } 761 }
722} 762}
723 763
764void
724void cfperl_main () 765cfperl_main ()
725{ 766{
726 dSP; 767 dSP;
727 768
728 PUSHMARK (SP); 769 PUSHMARK (SP);
729 PUTBACK; 770 PUTBACK;
754# undef def 795# undef def
755}; 796};
756 797
757#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
758 799
759static void 800static void noinline
760gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
761{ 802{
762 // event must be in array 803 // event must be in array
763 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
764 { 805 {
850{ 891{
851 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
852 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
853} 894}
854 895
855void 896static void noinline
856_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
857{ 898{
858 for (int event = 0; event <= AvFILLp (registry); ++event) 899 for (int event = 0; event <= AvFILLp (registry); ++event)
859 { 900 {
860 SV *cbs_ = AvARRAY (registry)[event]; 901 SV *cbs_ = AvARRAY (registry)[event];
870 } 911 }
871 } 912 }
872} 913}
873 914
874// very slow and inefficient way to recalculate the global want bitsets 915// very slow and inefficient way to recalculate the global want bitsets
875void 916static void
876_recalc_want () 917_recalc_want ()
877{ 918{
878 ev_want_event.reset (); 919 ev_want_event.reset ();
879 920
880 _recalc_want (ev_want_event, cb_global); 921 _recalc_want (ev_want_event, cb_global);
953 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
954 } 995 }
955 996
956 va_end (ap); 997 va_end (ap);
957 998
958 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
959 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
960 1001
961 CALL_END; 1002 CALL_END;
962 1003
963 return count; 1004 return count;
964} 1005}
965 1006
966SV * 1007static SV *
967cfperl_result (int idx) 1008cfperl_result (int idx)
968{ 1009{
969 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
970 if (!av) 1011 if (!av)
971 return &PL_sv_undef; 1012 return &PL_sv_undef;
988{ 1029{
989 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
990} 1031}
991 1032
992///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
993 1054
994void 1055void
995cfperl_emergency_save () 1056cfperl_emergency_save ()
996{ 1057{
997 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
1017 CALL_CALL ("ext::books::make_book", G_VOID); 1078 CALL_CALL ("ext::books::make_book", G_VOID);
1018 CALL_END; 1079 CALL_END;
1019} 1080}
1020 1081
1021void 1082void
1022cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1023{ 1084{
1024 CALL_BEGIN (4); 1085 CALL_BEGIN (4);
1025 CALL_ARG (ns); 1086 CALL_ARG (ns);
1026 CALL_ARG (type); 1087 CALL_ARG (type);
1027 CALL_ARG_SV (newSVpv_utf8 (msg)); 1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1028 CALL_ARG (color); 1089 CALL_ARG (color);
1029 CALL_CALL ("cf::client::send_msg", G_VOID); 1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1030 CALL_END; 1091 CALL_END;
1031} 1092}
1032 1093
1033int 1094int
1034cfperl_can_merge (object *ob1, object *ob2) 1095cfperl_can_merge (object *ob1, object *ob2)
1036 int can; 1097 int can;
1037 1098
1038 CALL_BEGIN (2); 1099 CALL_BEGIN (2);
1039 CALL_ARG (ob1); 1100 CALL_ARG (ob1);
1040 CALL_ARG (ob2); 1101 CALL_ARG (ob2);
1041 CALL_CALL ("cf::_can_merge", G_SCALAR); 1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1042 can = count && SvTRUE (TOPs); 1103 can = count && SvTRUE (TOPs);
1043 CALL_END; 1104 CALL_END;
1044 1105
1045 return can; 1106 return can;
1046} 1107}
1047 1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1048player * 1121player *
1049player::find (const char *name) 1122player::find (const_utf8_string name)
1050{ 1123{
1051 CALL_BEGIN (1); 1124 CALL_BEGIN (1);
1052 CALL_ARG (name); 1125 CALL_ARG (name);
1053 CALL_CALL ("cf::player::find", G_SCALAR); 1126 CALL_CALL ("cf::player::find", G_SCALAR);
1054 1127
1055 player *retval; 1128 player *retval = 0;
1056
1057 if (count)
1058 sv_to (POPs, retval); 1129 if (count) sv_to (POPs, retval);
1059 else
1060 retval = 0;
1061 1130
1062 CALL_END; 1131 CALL_END;
1063 1132
1064 return retval; 1133 return retval;
1065} 1134}
1066 1135
1067maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
1068maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
1069{ 1155{
1070 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
1071 CALL_ARG (path); 1157 CALL_ARG (path);
1072 CALL_ARG (origin); 1158 CALL_ARG (origin);
1073 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1074 1160
1075 maptile *retval; 1161 maptile *retval = 0;
1076
1077 if (count)
1078 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
1079 else
1080 retval = 0;
1081 1163
1082 CALL_END; 1164 CALL_END;
1083 1165
1084 return retval; 1166 return retval;
1085} 1167}
1086 1168
1087maptile * 1169maptile *
1088maptile::find_async (const char *path, maptile *origin, bool load) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1089{ 1171{
1090 CALL_BEGIN (3); 1172 CALL_BEGIN (3);
1091 CALL_ARG (path); 1173 CALL_ARG (path);
1092 CALL_ARG (origin); 1174 CALL_ARG (origin);
1093 CALL_ARG (load); 1175 CALL_ARG (load);
1094 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
1095 1177
1096 maptile *retval; 1178 maptile *retval = 0;
1097
1098 if (count)
1099 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
1100 else
1101 retval = 0;
1102 1180
1103 CALL_END; 1181 CALL_END;
1104 1182
1105 return retval; 1183 return retval;
1106} 1184}
1109maptile::do_load_sync () 1187maptile::do_load_sync ()
1110{ 1188{
1111 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
1112 CALL_ARG (this); 1190 CALL_ARG (this);
1113 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1114 CALL_END;
1115}
1116
1117void
1118maptile::change_all_map_light (int change)
1119{
1120 CALL_BEGIN (1);
1121 CALL_ARG (change);
1122 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1123 CALL_END; 1192 CALL_END;
1124} 1193}
1125 1194
1126void 1195void
1127object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
1135 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1136 CALL_END; 1205 CALL_END;
1137} 1206}
1138 1207
1139void 1208void
1140log_backtrace (const char *msg) 1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 return 0;
1230}
1231
1232object *
1233object::deref (const_utf8_string ref)
1234{
1235 object *retval = 0;
1236
1237 if (ref)
1238 {
1239 CALL_BEGIN (1);
1240 CALL_ARG (ref);
1241 CALL_CALL ("cf::object::deref", G_SCALAR);
1242
1243 if (count)
1244 sv_to (POPs, retval);
1245
1246 CALL_END;
1247 }
1248
1249 return retval;
1250}
1251
1252void
1253log_backtrace (const_utf8_string msg)
1141{ 1254{
1142#if HAVE_BACKTRACE 1255#if HAVE_BACKTRACE
1143 void *addr [20]; 1256 void *addr [20];
1144 int size = backtrace (addr, 20); 1257 int size = backtrace (addr, 20);
1145 1258
1150 CALL_CALL ("cf::_log_backtrace", G_VOID); 1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1151 CALL_END; 1264 CALL_END;
1152#endif 1265#endif
1153} 1266}
1154 1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
1155///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
1156 1320
1157struct EventAPI *watcher_base::GEventAPI; 1321struct EVAPI *evapi::GEVAPI;
1158struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
1159 1323
1160int coroapi::cede_counter; 1324void
1161tstamp coroapi::next_cede;
1162
1163void coroapi::do_cede_to_tick () 1325coroapi::do_cede_to_tick ()
1164{ 1326{
1165 cede_counter = 0; 1327 cede_pending = 0;
1166
1167 cede (); 1328 cede ();
1168
1169 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1170 if (next_cede > SvNV (sv_next_tick) - 0.02)
1171 next_cede = SvNV (sv_next_tick);
1172}
1173
1174void coroapi::do_cede_every ()
1175{
1176 cede_counter = 0;
1177
1178 if (coroapi::nready ())
1179 coroapi::cede ();
1180}
1181
1182void coroapi::do_cede_to_tick_every ()
1183{
1184 cede_counter = 0;
1185
1186 cede_to_tick ();
1187} 1329}
1188 1330
1189void 1331void
1190coroapi::wait_for_tick () 1332coroapi::wait_for_tick ()
1191{ 1333{
1200 CALL_BEGIN (0); 1342 CALL_BEGIN (0);
1201 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1202 CALL_END; 1344 CALL_END;
1203} 1345}
1204 1346
1347void
1348iow::poll (int events)
1349{
1350 if (events != this->events)
1351 {
1352 int active = ev_is_active ((ev_io *)this);
1353 if (active) stop ();
1354 ev_io_set ((ev_io *)this, fd, events);
1355 if (active) start ();
1356 }
1357}
1358
1205static void 1359static void
1206iw_dispatch (pe_event *ev)
1207{
1208 iw *w = (iw *)ev->ext_data;
1209 w->call (*w);
1210}
1211
1212void
1213iw::alloc ()
1214{
1215 pe = GEventAPI->new_idle (0, 0);
1216
1217 WaREENTRANT_off (pe);
1218 pe->base.callback = (void *)iw_dispatch;
1219 pe->base.ext_data = (void *)this;
1220}
1221
1222static void iow_dispatch (pe_event *ev)
1223{
1224 iow *w = (iow *)ev->ext_data;
1225 w->call (*w, ((pe_ioevent *)ev)->got);
1226}
1227
1228void
1229iow::alloc ()
1230{
1231 pe = GEventAPI->new_io (0, 0);
1232
1233 WaREENTRANT_off (pe);
1234 pe->base.callback = (void *)iow_dispatch;
1235 pe->base.ext_data = (void *)this;
1236
1237 pe->fd = -1;
1238 pe->poll = 0;
1239}
1240
1241void
1242iow::fd (int fd)
1243{
1244 pe->fd = fd;
1245}
1246
1247int
1248iow::poll ()
1249{
1250 return pe->poll;
1251}
1252
1253void
1254iow::poll (int events)
1255{
1256 if (pe->poll != events)
1257 {
1258 if (pe->poll) stop ();
1259 pe->poll = events;
1260 if (pe->poll) start ();
1261 }
1262}
1263
1264void
1265_connect_to_perl () 1360_connect_to_perl_1 ()
1266{ 1361{
1267 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
1268 1363
1269 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1270 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1271 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1272 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1273 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1274 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1275 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1276 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1277 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1278 1374
1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1279 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1280 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1281 1379
1282 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
1283 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1284 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
1285 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
1286 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
1287 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
1288 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
1289} 1387}
1290 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
1291MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
1292 1400
1293BOOT: 1401BOOT:
1294{ 1402{
1295 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1296 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1297 1405
1298 _connect_to_perl (); 1406 _connect_to_perl_1 ();
1299 1407
1300 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1301 1409
1302 //{ 1410 //{
1303 // require_pv ("Time::HiRes"); 1411 // require_pv ("Time::HiRes");
1319 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1427 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1320 1428
1321 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1429 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1322 1430
1323 const_iv (MAX_TIME) 1431 const_iv (MAX_TIME)
1432 const_iv (MAXSOCKBUF)
1324 1433
1325 const_iv (NUM_BODY_LOCATIONS) 1434 const_iv (NUM_BODY_LOCATIONS)
1326 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1435 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1327 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1436 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1328 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1437 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1346 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1455 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1347 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1456 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1348 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1457 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1349 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1458 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1350 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1459 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1351 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1460 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1352 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1461 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1353 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1462 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1354 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1463 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1355 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1464 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1356 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1465 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1357 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1466 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1358 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1467 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1359 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1468 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1469 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1360 1470
1361 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1471 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1362 1472
1363 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1473 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1364 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1474 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1381 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1491 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1382 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1492 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1383 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1493 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1384 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1494 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1385 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1495 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1386 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1496 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1387 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1497 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1388 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1498 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1389 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1499 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1390 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1500 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1391 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1501 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1394 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1504 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1395 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1505 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1396 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1506 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1397 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1507 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1398 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1508 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1399 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1509 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1400 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1510 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1401 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1511 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1402 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1512 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1403 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1513 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1404 1514
1405 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1515 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1406 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1516 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1407 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1517 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1408 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1518 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1409 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1519 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1410 const_iv (NDI_NOCREATE) 1520 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1411 1521
1412 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1522 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1413 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1523 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1414 1524
1415 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1525 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1467 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1577 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1468 const_iv (F_LOCKED) 1578 const_iv (F_LOCKED)
1469 1579
1470 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1580 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1471 1581
1472 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1582 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1473 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1583 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1474 1584
1475 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1585 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1476 1586
1477 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1587 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1478 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1588 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1479 1589
1480 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1590 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1481 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1591 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1482 1592
1483 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1593 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1517 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1627 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1518 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1628 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1519 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1629 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1520 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1630 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1521 1631
1522 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1632 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1633 const_iv (MAP_INACTIVE)
1523 1634
1524 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1635 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1525 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1636 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1637
1638 const_iv (VERSION_CS) const_iv (VERSION_SC)
1526 1639
1527 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1640 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1528 1641
1529 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1642 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1530 1643
1540 1653
1541 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1654 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1542 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1655 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1543 1656
1544 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1657 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1545 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1658 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1546 const_iv (GT_MINIMAL)
1547 1659
1548 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1660 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1549 const_iv (FT_RSRC) const_iv (FT_NUM) 1661 const_iv (FT_RSRC) const_iv (FT_NUM)
1550 }; 1662 };
1551 1663
1571 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1683 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1572 av_push (event, newSViv (eiv->klass)); 1684 av_push (event, newSViv (eiv->klass));
1573 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1685 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1574 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1686 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1575 } 1687 }
1576}
1577 1688
1689 // used by autogenerated BOOT sections from genacc
1690 av_reflect = get_av ("cf::REFLECT", 1);
1691}
1692
1693void _gv_clear (SV *gv)
1694 CODE:
1695 assert (SvTYPE (gv) == SVt_PVGV);
1696# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1697 f (GvGP (gv)->gp_form);
1698 f (GvGP (gv)->gp_io);
1699 f (GvGP (gv)->gp_sv);
1700 f (GvGP (gv)->gp_av);
1701 f (GvGP (gv)->gp_hv);
1702 f (GvGP (gv)->gp_cv);
1703 GvCVGEN (gv) = 0;
1704 GvMULTI_off (gv);
1705# undef f
1706
1578void _connect_to_perl () 1707void _connect_to_perl_1 ()
1708
1709void _connect_to_perl_2 ()
1579 1710
1580void _recalc_want () 1711void _recalc_want ()
1581 1712
1713# not used by default anymore
1582void _global_reattach () 1714void _global_reattach ()
1583 CODE: 1715 CODE:
1584{ 1716{
1585 // reattach to all attachable objects in the game. 1717 // reattach to all attachable objects in the game.
1586 for_all_clients (ns) 1718 for_all_clients (ns)
1630 } 1762 }
1631 1763
1632 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1764 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1633} 1765}
1634 1766
1767void init_anim ()
1768
1769void init_globals ()
1770
1771void init_experience ()
1772
1773void init_attackmess ()
1774
1775void init_dynamic ()
1776
1777void load_settings ()
1778
1779void load_materials ()
1780
1781void init_uuid ()
1782 CODE:
1783 UUID::init ();
1784
1785void init_signals ()
1786
1787void init_commands ()
1788
1789void init_skills ()
1790
1791void init_beforeplay ()
1792
1793void evthread_start (int aiofd)
1794
1635void _post_tick () 1795void cede_to_tick ()
1636 CODE: 1796 CODE:
1637 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1797 coroapi::cede_to_tick ();
1638 1798
1639NV till_cede () 1799NV till_tick ()
1640 CODE: 1800 CODE:
1641 RETVAL = coroapi::next_cede - now (); 1801 RETVAL = SvNVX (sv_next_tick) - now ();
1642 OUTPUT: 1802 OUTPUT:
1643 RETVAL 1803 RETVAL
1644 1804
1645NV till_tick () 1805int tick_inhibit ()
1646 CODE: 1806 CODE:
1647 RETVAL = SvNV (sv_next_tick) - now (); 1807 RETVAL = tick_inhibit;
1648 OUTPUT: 1808 OUTPUT:
1649 RETVAL 1809 RETVAL
1650 1810
1811void tick_inhibit_inc ()
1812 CODE:
1813 ++tick_inhibit;
1814
1815void tick_inhibit_dec ()
1816 CODE:
1817 if (!--tick_inhibit)
1818 if (tick_pending)
1819 {
1820 ev_async_send (EV_DEFAULT, &tick_watcher);
1821 coroapi::cede ();
1822 }
1823
1824void server_tick ()
1825 CODE:
1826{
1827 NOW = ev_now (EV_DEFAULT);
1828 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1829 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1830 runtime = SvNVX (sv_runtime);
1831
1832 server_tick ();
1833
1834 NOW = ev_time ();
1835 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1836 runtime += TICK;
1837 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1838}
1839
1651NV floor (NV x) 1840NV floor (NV x)
1652 1841
1653NV ceil (NV x) 1842NV ceil (NV x)
1654 1843
1655NV rndm (...) 1844NV rndm (...)
1845 ALIAS:
1846 rmg_rndm = 1
1656 CODE: 1847 CODE:
1848{
1849 rand_gen &gen = ix ? rmg_rndm : rndm;
1657 switch (items) 1850 switch (items)
1658 { 1851 {
1659 case 0: RETVAL = rndm (); break; 1852 case 0: RETVAL = gen (); break;
1660 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1853 case 1: RETVAL = gen (SvUV (ST (0))); break;
1661 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1854 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1662 default: croak ("cf::rndm requires none, one or two parameters."); break; 1855 default: croak ("cf::rndm requires none, one or two parameters."); break;
1663 } 1856 }
1857}
1664 OUTPUT: 1858 OUTPUT:
1665 RETVAL 1859 RETVAL
1666 1860
1667NV clamp (NV value, NV min_value, NV max_value) 1861NV clamp (NV value, NV min_value, NV max_value)
1668 CODE: 1862 CODE:
1674 CODE: 1868 CODE:
1675 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1869 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1676 OUTPUT: 1870 OUTPUT:
1677 RETVAL 1871 RETVAL
1678 1872
1679void cede_to_tick () 1873void weaken (...)
1680 CODE: 1874 PROTOTYPE: @
1681 coroapi::cede_to_tick (); 1875 CODE:
1682 1876 while (items > 0)
1683void server_tick () 1877 sv_rvweaken (ST (--items));
1684 CODE:
1685 NOW = now ();
1686 runtime = SvNVx (sv_runtime);
1687 server_tick ();
1688 1878
1689void 1879void
1690log_backtrace (utf8_string msg) 1880log_backtrace (utf8_string msg)
1691 1881
1692void 1882void
1731 1921
1732void abort () 1922void abort ()
1733 1923
1734void reset_signals () 1924void reset_signals ()
1735 1925
1736void fork_abort (octet_string cause = "cf::fork_abort") 1926void fork_abort (const_octet_string cause = "cf::fork_abort")
1737 1927
1738void cleanup (octet_string cause, bool make_core = false) 1928void cleanup (const_octet_string cause, bool make_core = false)
1739 1929
1740void emergency_save () 1930void emergency_save ()
1741 1931
1742void _exit (int status = EXIT_SUCCESS) 1932void _exit (int status = EXIT_SUCCESS)
1743 1933
1744UV sv_2watcher (SV *w)
1745 CODE:
1746 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1747 OUTPUT:
1748 RETVAL
1749
1750#if _POSIX_MEMLOCK 1934#if _POSIX_MEMLOCK
1751 1935
1752int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1936int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1937 INIT:
1938#if __GLIBC__
1939 mallopt (M_TOP_PAD, 1024 * 1024);
1940 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1941 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1942 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1943#endif
1753 1944
1754int munlockall () 1945int munlockall ()
1755 1946
1756#endif 1947#endif
1948
1949int
1950malloc_trim (IV pad = 0)
1951
1952void
1953mallinfo ()
1954 PPCODE:
1955{
1956#if __GLIBC__
1957 struct mallinfo mai = mallinfo ();
1958 EXTEND (SP, 10*2);
1959 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1960 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1961 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1962 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1963 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1964 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1965 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1966 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1967 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1968 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1969#endif
1970 EXTEND (SP, 5*2);
1971 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1972 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1973 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1974 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1975 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1976}
1757 1977
1758int find_animation (utf8_string text) 1978int find_animation (utf8_string text)
1759 PROTOTYPE: $ 1979 PROTOTYPE: $
1760 1980
1761int random_roll (int min, int max, object *op, int goodbad); 1981int random_roll (int min, int max, object *op, int goodbad);
1799 RETVAL = newSVpv (resist_plus[atnr], 0); 2019 RETVAL = newSVpv (resist_plus[atnr], 0);
1800 else 2020 else
1801 XSRETURN_UNDEF; 2021 XSRETURN_UNDEF;
1802 OUTPUT: RETVAL 2022 OUTPUT: RETVAL
1803 2023
2024UUID
2025uuid_cur ()
2026 CODE:
2027 RETVAL = UUID::cur;
2028 OUTPUT:
2029 RETVAL
2030
2031UUID
2032uuid_gen ()
2033 CODE:
2034 RETVAL = UUID::gen ();
2035 OUTPUT:
2036 RETVAL
2037
2038val64
2039uuid_seq (UUID uuid)
2040 CODE:
2041 RETVAL = uuid.seq;
2042 OUTPUT:
2043 RETVAL
2044
2045UUID
2046uuid_str (val64 seq)
2047 CODE:
2048 RETVAL.seq = seq;
2049 OUTPUT:
2050 RETVAL
2051
2052void
2053coin_names ()
2054 PPCODE:
2055 EXTEND (SP, NUM_COINS);
2056 for (int i = 0; i < NUM_COINS; ++i)
2057 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2058
2059void
2060coin_archetypes ()
2061 PPCODE:
2062 EXTEND (SP, NUM_COINS);
2063 for (int i = 0; i < NUM_COINS; ++i)
2064 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2065
1804bool 2066bool
1805load_resource_file (octet_string filename) 2067load_resource_file_ (octet_string filename)
2068
2069void
2070fix_weight ()
1806 2071
1807MODULE = cf PACKAGE = cf::attachable 2072MODULE = cf PACKAGE = cf::attachable
1808 2073
1809int 2074int
1810valid (SV *obj) 2075valid (SV *obj)
1814 RETVAL 2079 RETVAL
1815 2080
1816void 2081void
1817debug_trace (attachable *obj, bool on = true) 2082debug_trace (attachable *obj, bool on = true)
1818 CODE: 2083 CODE:
1819 obj->flags &= ~attachable::F_DEBUG_TRACE; 2084 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1820 if (on) 2085 if (on)
1821 obj->flags |= attachable::F_DEBUG_TRACE; 2086 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1822 2087
1823int mortals_size () 2088int mortals_size ()
1824 CODE: 2089 CODE:
1825 RETVAL = attachable::mortals.size (); 2090 RETVAL = attachable::mortals.size ();
1826 OUTPUT: RETVAL 2091 OUTPUT: RETVAL
1874object *actives (U32 index) 2139object *actives (U32 index)
1875 CODE: 2140 CODE:
1876 RETVAL = index < actives.size () ? actives [index] : 0; 2141 RETVAL = index < actives.size () ? actives [index] : 0;
1877 OUTPUT: RETVAL 2142 OUTPUT: RETVAL
1878 2143
2144int mortals_size ()
2145 CODE:
2146 RETVAL = attachable::mortals.size ();
2147 OUTPUT: RETVAL
2148
1879const char *slot_use_name (U32 slot) 2149const_utf8_string slot_use_name (U32 slot)
1880 ALIAS: 2150 ALIAS:
1881 slot_nonuse_name = 1 2151 slot_nonuse_name = 1
1882 CODE: 2152 CODE:
1883{ 2153{
1884 if (slot >= NUM_BODY_LOCATIONS) 2154 if (slot >= NUM_BODY_LOCATIONS)
1904void 2174void
1905inv (object *obj) 2175inv (object *obj)
1906 PROTOTYPE: $ 2176 PROTOTYPE: $
1907 PPCODE: 2177 PPCODE:
1908{ 2178{
1909 object *o;
1910 for (o = obj->inv; o; o = o->below) 2179 for (object *o = obj->inv; o; o = o->below)
1911 XPUSHs (sv_2mortal (to_sv (o))); 2180 XPUSHs (sv_2mortal (to_sv (o)));
1912} 2181}
1913 2182
1914void 2183void
1915set_animation (object *op, int idx) 2184set_animation (object *op, int idx)
1947 2216
1948int need_identify (object *obj); 2217int need_identify (object *obj);
1949 2218
1950int apply_shop_mat (object *shop_mat, object *op); 2219int apply_shop_mat (object *shop_mat, object *op);
1951 2220
1952int move_player (object *op, int dir)
1953 CODE:
1954 RETVAL = move_player (op, dir);
1955 OUTPUT:
1956 RETVAL
1957
1958int move (object *op, int dir, object *originator = op) 2221int move (object *op, int dir, object *originator = op)
1959 CODE: 2222 CODE:
1960 RETVAL = move_ob (op, dir, originator); 2223 RETVAL = move_ob (op, dir, originator);
1961 OUTPUT: 2224 OUTPUT:
1962 RETVAL 2225 RETVAL
1969 CODE: 2232 CODE:
1970 player_apply_below (op); 2233 player_apply_below (op);
1971 2234
1972int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2235int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1973 2236
1974object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2237int casting_level (object *caster, object *spell)
1975
1976int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1977
1978int cf_object_change_map (object *op, int x, int y, maptile *map)
1979
1980#//TODO
1981object *clone_ (object *op, int recursive = 0)
1982 CODE:
1983 if (recursive)
1984 RETVAL = object_create_clone (op);
1985 else
1986 {
1987 RETVAL = object::create ();
1988 op->copy_to (RETVAL);
1989 }
1990 OUTPUT: RETVAL
1991 2238
1992int pay_item (object *op, object *buyer) 2239int pay_item (object *op, object *buyer)
1993 CODE: 2240 CODE:
1994 RETVAL = pay_for_item (op, buyer); 2241 RETVAL = pay_for_item (op, buyer);
1995 OUTPUT: RETVAL 2242 OUTPUT: RETVAL
2030 2277
2031void drop (object *who, object *op) 2278void drop (object *who, object *op)
2032 2279
2033void pick_up (object *who, object *op) 2280void pick_up (object *who, object *op)
2034 2281
2035int cf_object_teleport (object *op, maptile *map, int x, int y)
2036
2037void update_object (object *op, int action) 2282void update_object (object *op, int action)
2038 2283
2039object *cf_create_object_by_name (utf8_string name)
2040
2041void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2284void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2042 2285
2043void player_lvl_adj (object *who, object *skill = 0) 2286void player_lvl_adj (object *who, object *skill = 0)
2044 2287
2045int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2288int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2046 2289
2047int calc_skill_exp (object *who, object *op, object *skill); 2290int calc_skill_exp (object *who, object *op, object *skill)
2048 2291
2049void push_button (object *op); 2292void push_button (object *op, object *originator)
2050 2293
2051void use_trigger (object *op); 2294void use_trigger (object *op, object *originator)
2052 2295
2053void add_button_link (object *button, maptile *map, int connected);
2054
2055void remove_button_link (object *op);
2056
2057void handle_apply_yield (object *op); 2296void handle_apply_yield (object *op)
2297
2298int convert_item (object *item, object *converter)
2058 2299
2059 2300
2060MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2301MODULE = cf PACKAGE = cf::object PREFIX = cf_
2061
2062object *cf_insert_ob_in_ob (object *ob, object *where)
2063 2302
2064# no clean way to get an object from an archetype - stupid idiotic 2303# no clean way to get an object from an archetype - stupid idiotic
2065# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2304# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2066 2305
2067object *new (utf8_string archetype = 0) 2306object *new (utf8_string archetype = 0)
2076# TODO: nuke 2315# TODO: nuke
2077object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2316object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2078 PROTOTYPE: $$$$$$ 2317 PROTOTYPE: $$$$$$
2079 CODE: 2318 CODE:
2080{ 2319{
2081 int unused_type; 2320 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2082 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2083}
2084 2321
2085const_utf8_string get_ob_key_value (object *op, utf8_string key) 2322 if (RETVAL->destroyed ())
2323 RETVAL = 0;
2324}
2086 2325
2087bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2326shstr
2327object::kv_get (shstr key)
2328
2329void
2330object::kv_del (shstr key)
2331
2332void
2333object::kv_set (shstr key, shstr value)
2088 2334
2089object *get_nearest_player (object *ob) 2335object *get_nearest_player (object *ob)
2090 ALIAS: nearest_player = 0 2336 ALIAS: nearest_player = 0
2091 PREINIT: 2337 PREINIT:
2092 extern object *get_nearest_player (object *); 2338 extern object *get_nearest_player (object *);
2094void rangevector (object *ob, object *other, int flags = 0) 2340void rangevector (object *ob, object *other, int flags = 0)
2095 PROTOTYPE: $$;$ 2341 PROTOTYPE: $$;$
2096 PPCODE: 2342 PPCODE:
2097{ 2343{
2098 rv_vector rv; 2344 rv_vector rv;
2345
2346 PUTBACK;
2099 get_rangevector (ob, other, &rv, flags); 2347 get_rangevector (ob, other, &rv, flags);
2348 SPAGAIN;
2349
2100 EXTEND (SP, 5); 2350 EXTEND (SP, 5);
2101 PUSHs (newSVuv (rv.distance)); 2351 PUSHs (newSVuv (rv.distance));
2102 PUSHs (newSViv (rv.distance_x)); 2352 PUSHs (newSViv (rv.distance_x));
2103 PUSHs (newSViv (rv.distance_y)); 2353 PUSHs (newSViv (rv.distance_y));
2104 PUSHs (newSViv (rv.direction)); 2354 PUSHs (newSViv (rv.direction));
2105 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2355 PUSHs (to_sv (rv.part));
2106} 2356}
2107 2357
2108bool on_same_map_as (object *ob, object *other) 2358bool on_same_map_as (object *ob, object *other)
2109 CODE: 2359 CODE:
2110 RETVAL = on_same_map (ob, other); 2360 RETVAL = on_same_map (ob, other);
2114base_name (object *op, int plural = op->nrof > 1) 2364base_name (object *op, int plural = op->nrof > 1)
2115 CODE: 2365 CODE:
2116 RETVAL = query_base_name (op, plural); 2366 RETVAL = query_base_name (op, plural);
2117 OUTPUT: RETVAL 2367 OUTPUT: RETVAL
2118 2368
2119object *decrease_ob_nr (object *op, unsigned long i) 2369# return the tail of an object, excluding itself
2370void
2371tail (object *op)
2372 PPCODE:
2373 while ((op = op->more))
2374 XPUSHs (sv_2mortal (to_sv (op)));
2120 2375
2121MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2376MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2122 2377
2123player *player (object *op) 2378player *player (object *op)
2124 CODE: 2379 CODE:
2125 RETVAL = op->contr; 2380 RETVAL = op->contr;
2126 OUTPUT: RETVAL 2381 OUTPUT: RETVAL
2127 2382
2383bool move_player (object *op, int dir)
2384
2128void check_score (object *op) 2385void check_score (object *op)
2129 2386
2130void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2387void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2131 CODE: 2388 CODE:
2132 new_draw_info (flags, 0, op, txt); 2389 new_draw_info (flags, 0, op, txt);
2133 2390
2134void kill_player (object *op) 2391void kill_player (object *op)
2135 2392
2393void esrv_send_item (object *pl, object *item)
2394
2136void esrv_update_item (object *op, int what, object *item) 2395void esrv_update_item (object *pl, int what, object *item)
2137 C_ARGS: what, op, item 2396 C_ARGS: what, pl, item
2397
2398void esrv_del_item (object *pl, int tag)
2399 C_ARGS: pl->contr, tag
2138 2400
2139int command_summon (object *op, utf8_string params) 2401int command_summon (object *op, utf8_string params)
2140 2402
2141int command_arrest (object *op, utf8_string params) 2403int command_arrest (object *op, utf8_string params)
2142 2404
2161 pl->ob->stats.hp = pl->ob->stats.maxhp; 2423 pl->ob->stats.hp = pl->ob->stats.maxhp;
2162 pl->ob->stats.sp = pl->ob->stats.maxsp; 2424 pl->ob->stats.sp = pl->ob->stats.maxsp;
2163 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2425 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2164 pl->orig_stats = pl->ob->stats; 2426 pl->orig_stats = pl->ob->stats;
2165 2427
2166void clear_los (player *pl) 2428# should only be temporary
2429void esrv_new_player (player *pl)
2167 2430
2168void cf_player_move (player *pl, int dir) 2431#d# TODO: replace by blocked_los accessor, fix code using this
2169
2170bool 2432bool
2171cell_visible (player *pl, int dx, int dy) 2433cell_visible (player *pl, int dx, int dy)
2172 CODE: 2434 CODE:
2173 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2435 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2174 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2175 OUTPUT: 2436 OUTPUT:
2176 RETVAL 2437 RETVAL
2177 2438
2178void 2439void
2179send (player *pl, SV *packet) 2440send (player *pl, SV *packet)
2180 CODE: 2441 CODE:
2181{ 2442{
2182 STRLEN len; 2443 STRLEN len;
2183 char *buf = SvPVbyte (packet, len); 2444 char *buf = SvPVbyte (packet, len);
2184 2445
2446 if (len > MAXSOCKBUF)
2447 pl->failmsg ("[packet too long for client]");
2185 if (pl->ns) 2448 else if (pl->ns)
2186 pl->ns->send_packet (buf, len); 2449 pl->ns->send_packet (buf, len);
2187} 2450}
2188
2189int
2190listening (player *pl, int new_value = -1)
2191 CODE:
2192 RETVAL = pl->listening;
2193 if (new_value >= 0)
2194 pl->listening = new_value;
2195 OUTPUT:
2196 RETVAL
2197 2451
2198void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2452void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2199 PROTOTYPE: $;$$$ 2453 PROTOTYPE: $;$$$
2200 PPCODE: 2454 PPCODE:
2201 if (GIMME_V != G_VOID) 2455 if (GIMME_V != G_VOID)
2226 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2480 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2227 OUTPUT: RETVAL 2481 OUTPUT: RETVAL
2228 2482
2229SV *registry (maptile *map) 2483SV *registry (maptile *map)
2230 2484
2485void
2486find_tagged_objects (maptile *map, utf8_string tag = 0)
2487 PPCODE:
2488{
2489 if (!map->spaces)
2490 XSRETURN_EMPTY;
2491
2492 if (tag)
2493 {
2494 shstr_cmp tag_ (tag);
2495
2496 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2497 for (object *op = ms->bot; op; op = op->above)
2498 if (op->tag == tag_)
2499 XPUSHs (sv_2mortal (to_sv (op)));
2500 }
2501 else
2502 {
2503 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2504 for (object *op = ms->bot; op; op = op->above)
2505 if (op->tag)
2506 XPUSHs (sv_2mortal (to_sv (op)));
2507 }
2508}
2509
2231INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2510INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2511
2512void
2513adjust_daylight ()
2514 CODE:
2515 maptile::adjust_daylight ();
2516
2517int
2518outdoor_darkness (int darkness = 0)
2519 CODE:
2520 RETVAL = maptile::outdoor_darkness;
2521 if (items)
2522 maptile::outdoor_darkness = darkness;
2523 OUTPUT:
2524 RETVAL
2232 2525
2233void 2526void
2234maptile::instantiate () 2527maptile::instantiate ()
2235 2528
2236maptile *new () 2529maptile *new ()
2268 for (int x = 0; x < THIS->width; ++x) 2561 for (int x = 0; x < THIS->width; ++x)
2269 for (int y = 0; y < THIS->height; ++y) 2562 for (int y = 0; y < THIS->height; ++y)
2270 { 2563 {
2271 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2564 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2272 if (op->flag [FLAG_IS_FLOOR]) 2565 if (op->flag [FLAG_IS_FLOOR])
2273 goto skip_space; 2566 goto skip;
2274 2567
2275 { 2568 {
2276 int offs = offset + y * stride + x; 2569 int offs = offset + y * stride + x;
2570
2277 if (IN_RANGE_EXC (offs, 0, idxlen)) 2571 if (IN_RANGE_EXC (offs, 0, idxlen))
2278 { 2572 {
2279 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2573 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2280 { 2574 {
2281 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2575 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2282 ob->flag [FLAG_NO_MAP_SAVE] = true; 2576 ob->flag [FLAG_NO_MAP_SAVE] = true;
2283 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2577 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2284 2578
2285 if (ob->randomitems) 2579 if (ob->randomitems && !ob->above)
2286 { 2580 {
2287 if (!ob->above)
2288 {
2289 ob->create_treasure (ob->randomitems); 2581 ob->create_treasure (ob->randomitems);
2290 2582
2291 for (object *op = ob->above; op; op = op->above) 2583 for (object *op = ob->above; op; op = op->above)
2292 op->flag [FLAG_NO_MAP_SAVE] = true; 2584 op->flag [FLAG_NO_MAP_SAVE] = true;
2293 } 2585 // TODO: if this is a pickable object, then the item
2294 2586 // will at a bit weird - saving inside the player
2295 ob->randomitems = 0; 2587 // will clear the flag, but when the player drops
2588 // it without logging out, it keeps the flag.
2589 // nobody ahs reported this, but this can be rather
2590 // annoying on persistent maps.
2296 } 2591 }
2297 } 2592 }
2298 } 2593 }
2299 } 2594 }
2300 2595
2301 skip_space: ; 2596 skip: ;
2302 } 2597 }
2303} 2598}
2304 2599
2305void 2600void
2306maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2601maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2316 2611
2317 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2612 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2318 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2613 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2319 2614
2320 for (int i = av_len ((AV *)palette) + 1; i--; ) 2615 for (int i = av_len ((AV *)palette) + 1; i--; )
2321 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2616 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2322 2617
2323 for (int y = 0; y < THIS->height; ++y) 2618 for (int y = 0; y < THIS->height; ++y)
2324 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2619 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2325 2620
2326 sfree (THIS->regions, THIS->size ()); 2621 sfree (THIS->regions, THIS->size ());
2331} 2626}
2332 2627
2333void 2628void
2334maptile::create_region_treasure () 2629maptile::create_region_treasure ()
2335 CODE: 2630 CODE:
2336{
2337 object *op = object::create ();
2338 op->type = FLOOR;
2339 op->map = THIS;
2340
2341 for (int x = 0; x < THIS->width; ++x) 2631 for (int x = 0; x < THIS->width; ++x)
2342 for (int y = 0; y < THIS->height; ++y) 2632 for (int y = 0; y < THIS->height; ++y)
2343 { 2633 {
2344 region *rgn = THIS->region (x, y); 2634 region *rgn = THIS->region (x, y);
2345 2635
2346 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2636 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2637 if (object *op = THIS->at (x, y).top)
2347 if (rgn->treasure && rndm () < rgn->treasure_density) 2638 if (rgn->treasure && rndm () < rgn->treasure_density)
2348 {
2349 op->x = x;
2350 op->y = y;
2351 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2639 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2352 }
2353 } 2640 }
2354 2641
2355 op->destroy ();
2356}
2357
2358int out_of_map (maptile *map, int x, int y) 2642int out_of_map (maptile *map, int x, int y)
2359 2643
2360void 2644void
2361trigger (maptile *map, long connection, bool state = true) 2645find_link (maptile *map, shstr_tmp connection)
2362 CODE:
2363 activate_connection (map, connection, state);
2364
2365void
2366get_connection (maptile *map, long connection)
2367 PPCODE: 2646 PPCODE:
2368 oblinkpt *obp = get_connection_links (map, connection); 2647 if (oblinkpt *obp = map->find_link (connection))
2369 if (obp)
2370 for (objectlink *ol = obp->link; ol; ol = ol->next) 2648 for (objectlink *ol = obp->link; ol; ol = ol->next)
2371 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2649 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2372
2373object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2374
2375object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2376
2377object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2378 C_ARGS: str, map, nx, ny
2379 2650
2380void 2651void
2381get_map_flags (maptile *map, int x, int y) 2652get_map_flags (maptile *map, int x, int y)
2382 PPCODE: 2653 PPCODE:
2383{ 2654{
2384 maptile *nmap = 0; 2655 maptile *nmap = 0;
2385 I16 nx = 0, ny = 0; 2656 I16 nx = 0, ny = 0;
2657
2658 PUTBACK;
2386 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2659 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2660 SPAGAIN;
2387 2661
2388 EXTEND (SP, 4); 2662 EXTEND (SP, 4);
2389 PUSHs (sv_2mortal (newSViv (flags))); 2663 PUSHs (sv_2mortal (newSViv (flags)));
2390 2664
2391 if (GIMME_V == G_ARRAY) 2665 if (GIMME_V == G_ARRAY)
2392 { 2666 {
2393 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2667 PUSHs (sv_2mortal (to_sv (nmap)));
2394 PUSHs (sv_2mortal (newSViv (nx))); 2668 PUSHs (sv_2mortal (newSViv (nx)));
2395 PUSHs (sv_2mortal (newSViv (ny))); 2669 PUSHs (sv_2mortal (newSViv (ny)));
2396 } 2670 }
2397} 2671}
2398 2672
2673mapspace *
2674ms (maptile *map, unsigned int x, unsigned int y)
2675 PROTOTYPE: $$$
2676 CODE:
2677{
2678 maptile *nmap = 0;
2679 I16 nx, ny;
2680
2681 PUTBACK;
2682 get_map_flags (map, &nmap, x, y, &nx, &ny);
2683 SPAGAIN;
2684
2685 if (!nmap)
2686 XSRETURN_UNDEF;
2687
2688 RETVAL = &nmap->at (nx, ny);
2689}
2690 OUTPUT:
2691 RETVAL
2692
2399void 2693void
2400at (maptile *map, unsigned int x, unsigned int y) 2694at (maptile *map, unsigned int x, unsigned int y)
2401 PROTOTYPE: $$$ 2695 PROTOTYPE: $$$
2402 PPCODE: 2696 PPCODE:
2403{ 2697{
2404 object *o;
2405 maptile *nmap = 0; 2698 maptile *nmap = 0;
2406 I16 nx, ny; 2699 I16 nx, ny;
2407 2700
2701 PUTBACK;
2408 get_map_flags (map, &nmap, x, y, &nx, &ny); 2702 get_map_flags (map, &nmap, x, y, &nx, &ny);
2703 SPAGAIN;
2409 2704
2410 if (nmap) 2705 if (nmap)
2411 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2706 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2412 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2707 XPUSHs (sv_2mortal (to_sv (o)));
2413} 2708}
2414 2709
2415SV * 2710SV *
2416bot_at (maptile *obj, unsigned int x, unsigned int y) 2711bot_at (maptile *map, unsigned int x, unsigned int y)
2417 PROTOTYPE: $$$ 2712 PROTOTYPE: $$$
2418 ALIAS: 2713 ALIAS:
2419 top_at = 1 2714 top_at = 1
2420 flags_at = 2 2715 flags_at = 2
2421 light_at = 3 2716 light_at = 3
2422 move_block_at = 4 2717 move_block_at = 4
2423 move_slow_at = 5 2718 move_slow_at = 5
2424 move_on_at = 6 2719 move_on_at = 6
2425 move_off_at = 7 2720 move_off_at = 7
2426 INIT:
2427 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2428 CODE: 2721 CODE:
2722{
2723 sint16 nx = x;
2724 sint16 ny = y;
2725
2726 if (!xy_normalise (map, nx, ny))
2727 XSRETURN_UNDEF;
2728
2729 mapspace &ms = map->at (nx, ny);
2730
2731 ms.update ();
2732
2429 switch (ix) 2733 switch (ix)
2430 { 2734 {
2431 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2735 case 0: RETVAL = to_sv (ms.bot ); break;
2432 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2736 case 1: RETVAL = to_sv (ms.top ); break;
2433 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2737 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2434 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2738 case 3: RETVAL = newSViv (ms.light ); break;
2435 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2739 case 4: RETVAL = newSVuv (ms.move_block); break;
2436 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2740 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2437 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2741 case 6: RETVAL = newSVuv (ms.move_on ); break;
2438 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2742 case 7: RETVAL = newSVuv (ms.move_off ); break;
2439 } 2743 }
2744}
2440 OUTPUT: RETVAL 2745 OUTPUT: RETVAL
2441
2442void fix_walls (maptile *map, int x, int y)
2443
2444void fix_walls_around (maptile *map, int x, int y)
2445 2746
2446# worst xs function of my life 2747# worst xs function of my life
2447bool 2748bool
2448_create_random_map (\ 2749_create_random_map (\
2449 maptile *self,\ 2750 maptile *self,\
2529 RETVAL = self->generate_random_map (&rmp); 2830 RETVAL = self->generate_random_map (&rmp);
2530} 2831}
2531 OUTPUT: 2832 OUTPUT:
2532 RETVAL 2833 RETVAL
2533 2834
2835MODULE = cf PACKAGE = cf::mapspace
2836
2837INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2838
2534MODULE = cf PACKAGE = cf::arch 2839MODULE = cf PACKAGE = cf::arch
2535
2536archetype *find (utf8_string name)
2537 CODE:
2538 RETVAL = archetype::find (name);
2539 OUTPUT:
2540 RETVAL
2541 2840
2542int archetypes_size () 2841int archetypes_size ()
2543 CODE: 2842 CODE:
2544 RETVAL = archetypes.size (); 2843 RETVAL = archetypes.size ();
2545 OUTPUT: RETVAL 2844 OUTPUT: RETVAL
2546 2845
2547archetype *archetypes (U32 index) 2846archetype *archetypes (U32 index)
2548 CODE: 2847 CODE:
2549 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2848 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2550 OUTPUT: RETVAL 2849 OUTPUT: RETVAL
2551
2552object *instantiate (archetype *arch)
2553 CODE:
2554 RETVAL = arch_to_object (arch);
2555 OUTPUT:
2556 RETVAL
2557 2850
2558INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2851INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2559 2852
2560MODULE = cf PACKAGE = cf::party 2853MODULE = cf PACKAGE = cf::party
2561 2854
2579 PROTOTYPE: $ 2872 PROTOTYPE: $
2580 CODE: 2873 CODE:
2581 RETVAL = region::find (name); 2874 RETVAL = region::find (name);
2582 OUTPUT: RETVAL 2875 OUTPUT: RETVAL
2583 2876
2584region *find_fuzzy (utf8_string name)
2585 PROTOTYPE: $
2586 CODE:
2587 RETVAL = region::find_fuzzy (name);
2588 OUTPUT: RETVAL
2589
2590int specificity (region *rgn) 2877int specificity (region *rgn)
2591 CODE: 2878 CODE:
2592 RETVAL = 0; 2879 RETVAL = 0;
2593 while (rgn = rgn->parent) 2880 while (rgn = rgn->parent)
2594 RETVAL++; 2881 RETVAL++;
2630 CODE: 2917 CODE:
2631{ 2918{
2632 STRLEN len; 2919 STRLEN len;
2633 char *buf = SvPVbyte (packet, len); 2920 char *buf = SvPVbyte (packet, len);
2634 2921
2922 if (len > MAXSOCKBUF)
2923 {
2924 // ugly
2925 if (THIS->pl)
2926 THIS->pl->failmsg ("[packet too long for client]");
2927 }
2928 else
2635 THIS->send_packet (buf, len); 2929 THIS->send_packet (buf, len);
2636} 2930}
2637 2931
2638faceidx 2932faceidx
2639client::need_face (utf8_string name, int pri = 0) 2933client::need_face (utf8_string name, int pri = 0)
2640 CODE: 2934 CODE:
2721 faceinfo *f = face_info (idx); assert (f); 3015 faceinfo *f = face_info (idx); assert (f);
2722 facedata *d = &(faceset ? f->data64 : f->data32); 3016 facedata *d = &(faceset ? f->data64 : f->data32);
2723 sv_to (data, d->data); 3017 sv_to (data, d->data);
2724 STRLEN clen; 3018 STRLEN clen;
2725 char *cdata = SvPVbyte (chksum, clen); 3019 char *cdata = SvPVbyte (chksum, clen);
2726 clen = min (CHKSUM_SIZE, clen); 3020 clen = min (CHKSUM_MAXLEN, clen);
2727 3021
3022 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
3023
2728 if (memcmp (d->chksum, cdata, clen)) 3024 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2729 { 3025 {
3026 d->chksum_len = clen;
2730 memcpy (d->chksum, cdata, clen); 3027 memcpy (d->chksum, cdata, clen);
2731 3028
2732 // invalidate existing client face info 3029 // invalidate existing client face info
2733 for_all_clients (ns) 3030 for_all_clients (ns)
2734 if (ns->faceset == faceset) 3031 if (ns->faceset == faceset)
2739 } 3036 }
2740} 3037}
2741 3038
2742int get_data_size (faceidx idx, int faceset = 0) 3039int get_data_size (faceidx idx, int faceset = 0)
2743 CODE: 3040 CODE:
2744 facedata *d = face_data (idx, faceset); assert (d); 3041 facedata *d = face_data (idx, faceset);
3042 if (!d) XSRETURN_UNDEF;
2745 RETVAL = d->data.size (); 3043 RETVAL = d->data.size ();
2746 OUTPUT: 3044 OUTPUT:
2747 RETVAL 3045 RETVAL
2748 3046
2749SV *get_chksum (faceidx idx, int faceset = 0) 3047SV *get_chksum (faceidx idx, int faceset = 0)
2750 CODE: 3048 CODE:
2751 facedata *d = face_data (idx, faceset); assert (d); 3049 facedata *d = face_data (idx, faceset);
3050 if (!d) XSRETURN_UNDEF;
2752 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 3051 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
3052 OUTPUT:
3053 RETVAL
3054
3055SV *get_data (faceidx idx, int faceset = 0)
3056 CODE:
3057 facedata *d = face_data (idx, faceset);
3058 if (!d) XSRETURN_UNDEF;
3059 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2753 OUTPUT: 3060 OUTPUT:
2754 RETVAL 3061 RETVAL
2755 3062
2756void invalidate (faceidx idx) 3063void invalidate (faceidx idx)
2757 CODE: 3064 CODE:
2794 } 3101 }
2795 else 3102 else
2796 anim = &animation::create (name, av_len (av) + 1, facings); 3103 anim = &animation::create (name, av_len (av) + 1, facings);
2797 3104
2798 for (int i = 0; i < anim->num_animations; ++i) 3105 for (int i = 0; i < anim->num_animations; ++i)
2799 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 3106 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2800} 3107}
2801 OUTPUT: RETVAL 3108 OUTPUT: RETVAL
2802 3109
2803void invalidate_all () 3110void invalidate_all ()
2804 CODE: 3111 CODE:
2805 for_all_clients (ns) 3112 for_all_clients (ns)
2806 ns->anims_sent.reset (); 3113 ns->anims_sent.reset ();
2807 3114
3115MODULE = cf PACKAGE = cf::object::freezer
3116
3117INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3118
3119SV *
3120new (char *klass)
3121 CODE:
3122 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3123 OUTPUT: RETVAL
3124
3125void
3126DESTROY (SV *sv)
3127 CODE:
3128 object_freezer *self;
3129 sv_to (sv, self);
3130 delete self;
3131
3132MODULE = cf PACKAGE = cf::object::thawer
3133
3134INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3135
3136SV *
3137new_from_file (char *klass, octet_string path)
3138 CODE:
3139 object_thawer *f = new object_thawer (path);
3140 if (!*f)
3141 {
3142 delete f;
3143 XSRETURN_UNDEF;
3144 }
3145 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3146 OUTPUT: RETVAL
3147
3148void
3149DESTROY (SV *sv)
3150 CODE:
3151 object_thawer *self;
3152 sv_to (sv, self);
3153 delete self;
3154
3155void
3156extract_tags (object_thawer *self)
3157 PPCODE:
3158 while (self->kw != KW_EOF)
3159 {
3160 PUTBACK;
3161 coroapi::cede_to_tick ();
3162 SPAGAIN;
3163
3164 if (self->kw == KW_tag)
3165 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3166
3167 self->skip ();
3168 }
3169

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