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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.248 by root, Thu Sep 6 06:53:08 2007 UTC vs.
Revision 1.346 by root, Sat Jan 16 17:41:01 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
38#include <sproto.h> 35#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 36
44#include <unistd.h> 37#include <unistd.h>
45#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
46# include <sys/mman.h> 39# include <sys/mman.h>
47#endif 40#endif
48 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
49#include <EXTERN.h> 50#include <EXTERN.h>
50#include <perl.h> 51#include <perl.h>
51#include <XSUB.h> 52#include <XSUB.h>
52 53
53#include "CoroAPI.h" 54#include "CoroAPI.h"
58typedef object_thawer &object_thawer_ref; 59typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref; 60typedef object_freezer &object_freezer_ref;
60 61
61typedef std::string std__string; 62typedef std::string std__string;
62 63
63#if IVSIZE >= 8
64 typedef IV val64;
65# define newSVval64 newSViv
66# define SvVAL64 SvIV
67#else
68 typedef double val64;
69# define newSVval64 newSVnv
70# define SvVAL64 SvNV
71#endif
72
73static f_plug_api gethook = cfapi_get_hooks;
74static f_plug_api object_insert = cfapi_object_insert;
75
76static PerlInterpreter *perl; 64static PerlInterpreter *perl;
77 65
78tstamp NOW, runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
79 70
80global gbl_ev; 71global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
83 75
84bitset<NUM_EVENT_TYPES> ev_want_event; 76bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type; 77bitset<NUM_TYPES> ev_want_type;
86 78
87static HV 79static HV
88 *stash_cf, 80 *stash_cf,
89 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
90 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
91 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
92 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
93 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
94 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
95 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
96 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
97 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
98 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
99static inline SV * 100static SV *
100newSVpv_utf8 (const char *s) 101newSVpv_utf8 (const char *s)
101{ 102{
103 if (!s)
104 return newSV (0);
105
102 SV *sv = newSVpv (s, 0); 106 SV *sv = newSVpv (s, 0);
103 SvUTF8_on (sv); 107 SvUTF8_on (sv);
104 return sv; 108 return sv;
105} 109}
110#endif
106 111
112#ifndef newSVpvn_utf8
107static inline SV * 113static SV *
108newSVpvn_utf8 (const char *s, STRLEN l) 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
109{ 115{
116 if (!s)
117 return newSV (0);
118
110 SV *sv = newSVpvn (s, l); 119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
111 SvUTF8_on (sv); 122 SvUTF8_on (sv);
123
112 return sv; 124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
113} 142}
114 143
115// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
116template<class super> 145template<class super>
117static super * 146static super *
151 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
152 hv_clear (self); 181 hv_clear (self);
153 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
154 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
155 184
156 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
157 assert (!this->self); 186 assert (!this->self);
158 } 187 }
159} 188}
160 189
161void 190void
195attachable::destroy () 224attachable::destroy ()
196{ 225{
197 if (destroyed ()) 226 if (destroyed ())
198 return; 227 return;
199 228
200 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
201 do_destroy (); 230 do_destroy ();
202 sever_self (); 231 sever_self ();
203} 232}
204 233
205void 234void
279 308
280 attach = src.attach; 309 attach = src.attach;
281 return *this; 310 return *this;
282} 311}
283 312
313#if 0
284template<typename T> 314template<typename T>
285static bool 315static bool
286find_backref (void *ptr, T *obj) 316find_backref (void *ptr, T *obj)
287{ 317{
288 char *s = (char *)obj; 318 char *s = (char *)obj;
296 326
297 return false; 327 return false;
298} 328}
299 329
300// for debugging, find "live" objects containing this ptr 330// for debugging, find "live" objects containing this ptr
301void 331static void
302find_backref (void *ptr) 332find_backref (void *ptr)
303{ 333{
304 for_all_objects (op) 334 for_all_objects (op)
305 if (find_backref (ptr, op)) 335 if (find_backref (ptr, op))
306 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
310 fprintf (stderr, "P %p\n", pl); 340 fprintf (stderr, "P %p\n", pl);
311 341
312 for_all_clients (ns) 342 for_all_clients (ns)
313 if (find_backref (ptr, ns)) 343 if (find_backref (ptr, ns))
314 fprintf (stderr, "C %p\n", ns); 344 fprintf (stderr, "C %p\n", ns);
315
316} 345}
346#endif
317 347
318////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
319 349
320static SV * 350static SV *
321newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
322{ 352{
323 SV *sv; 353 SV *sv;
324 354
325 if (!ptr) 355 if (!ptr)
326 return &PL_sv_undef; 356 return newSV (0);
327 357
328 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
329 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
330} 360}
331 361
350 380
351static SV * 381static SV *
352newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
353{ 383{
354 if (!obj) 384 if (!obj)
355 return &PL_sv_undef; 385 return newSV (0);
356 386
357 if (!obj->self) 387 if (!obj->self)
358 obj->self = newHV (); 388 obj->self = newHV ();
359 389
360 if (!SvOBJECT (obj->self)) 390 if (!SvOBJECT (obj->self))
374 404
375 return sv; 405 return sv;
376 } 406 }
377} 407}
378 408
409#if 0 // unused
379static void 410static void
380clearSVptr (SV *sv) 411clearSVptr (SV *sv)
381{ 412{
382 if (SvROK (sv)) 413 if (SvROK (sv))
383 sv = SvRV (sv); 414 sv = SvRV (sv);
384 415
385 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
386 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
387} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
388 435
389static long 436static long
390SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
391{ 438{
392 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
393 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
394 441
395 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
396
397 if (!mg)
398 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
399
400 return (long)mg->mg_ptr;
401} 443}
402 444
403static long 445static long noinline
404SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
405{ 447{
406 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
407 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
408 else
409 return 0;
410} 451}
411 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
412inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
413inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : &PL_sv_undef; } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
414inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
415inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
416inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
417inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
418inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
419inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
420inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
421inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
422inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
423inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
424inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
425inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
426inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
427inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
428inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
429inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
435 518
436inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
437inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
438 521
439inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
440inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
441 524
442inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
443{
444 char buf[128];
445 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
446 return newSVpv (buf, 0);
447}
448 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
449inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
450inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
451inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
452inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
453inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
454inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
455inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
456inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
458inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
460inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
461inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
462inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
463inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
464inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
465inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
466inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
467inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
468inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
469inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
470inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
471inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
472inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
473inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
474inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
475 575
476//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
477inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
478 578
479template<class T> 579template<class T>
480inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
481 581
482template<int N> 582template<int N>
483inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
484 584
485inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
486inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
487inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
488inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
489 589
490inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
491{ 591{
492 STRLEN len; 592 STRLEN len;
493 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
494 v.assign (data, len); 594 v.assign (data, len);
495} 595}
496 596
497inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
498{ 598{
499 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
500
501 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
502 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
503} 601}
504 602
505inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
506 604
507static SV * 605static SV *
508newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
509{ 607{
510 SV *sv; 608 SV *sv;
524 break; 622 break;
525 623
526 case DT_STRING: 624 case DT_STRING:
527 { 625 {
528 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
529 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
530 } 628 }
531 break; 629 break;
532 630
533 case DT_DATA: 631 case DT_DATA:
534 { 632 {
535 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
536 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
537 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
538 } 636 }
539 break; 637 break;
540 638
541 case DT_OBJECT: 639 case DT_OBJECT:
542 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
584 va_end (ap); 682 va_end (ap);
585 683
586 return sv; 684 return sv;
587} 685}
588 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
589static SV * 713static SV *
590newSVcfapi (int type, ...)
591{
592 SV *sv;
593
594 va_list ap;
595 va_start (ap, type);
596
597 switch (type)
598 {
599 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
600 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
601 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
602 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
603 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
604 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
605 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
606 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
607 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
608 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
609
610 default:
611 assert (("unhandled type in newSVcfapi", 0));
612 }
613
614 va_end (ap);
615
616 return sv;
617}
618
619//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
620
621SV *
622registry (attachable *ext) 714registry (attachable *ext)
623{ 715{
624 if (!ext->cb) 716 if (!ext->cb)
625 ext->cb = newAV (); 717 ext->cb = newAV ();
626 718
627 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
628} 720}
629 721
630///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
631 723
632extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
633{
634 return 0;
635}
636
637static CommArray_s rtn_cmd;
638
639static int
640runPluginCommand (object *obj, char *params)
641{
642 return -1;
643}
644
645extern "C" void *cfperl_getPluginProperty (int *type, ...)
646{
647 va_list args;
648 char *propname;
649 int i;
650 va_start (args, type);
651 propname = va_arg (args, char *);
652 //printf ("Property name: %s\n", propname);
653
654 if (!strcmp (propname, "command?"))
655 return NULL;
656 else if (!strcmp (propname, "Identification"))
657 {
658 va_end (args);
659 return (void *)PLUGIN_NAME;
660 }
661 else if (!strcmp (propname, "FullName"))
662 {
663 va_end (args);
664 return (void *)PLUGIN_VERSION;
665 }
666 else
667 va_end (args);
668
669 return NULL;
670}
671
672extern "C" int cfperl_postInitPlugin ()
673{
674 int hooktype = 1;
675 int rtype = 0;
676
677 cf_init_plugin (gethook);
678
679 return 0;
680}
681
682extern "C" int cfperl_closePlugin ()
683{
684 return 0;
685}
686
687void 724void
688cfperl_init () 725cfperl_init ()
689{ 726{
727 extern char **environ;
728
690 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
691 perl = perl_alloc (); 730 perl = perl_alloc ();
692 perl_construct (perl); 731 perl_construct (perl);
693 732
694 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
695 734
696 const char *argv[] = { 735 const char *argv[] = {
697 settings.argv [0], 736 settings.argv [0],
698 "-e" 737 "-e0"
699 "use Event; use Coro;" // required for bootstrap
700 "cf->bootstrap;" // required for datadir :*>
701 "unshift @INC, cf::datadir ();"
702 "require cf;"
703 }; 738 };
704 739
705 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
706 || perl_run (perl)) 741 || perl_run (perl))
707 { 742 {
708 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
709 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
710 } 745 }
711 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
712 { 758 {
713 dSP; 759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
714 760 exit (EXIT_FAILURE);
715 PUSHMARK (SP);
716 PUTBACK;
717 call_pv ("cf::init", G_DISCARD | G_VOID);
718 } 761 }
719} 762}
720 763
764void
721void cfperl_main () 765cfperl_main ()
722{ 766{
723 dSP; 767 dSP;
724 768
725 PUSHMARK (SP); 769 PUSHMARK (SP);
726 PUTBACK; 770 PUTBACK;
751# undef def 795# undef def
752}; 796};
753 797
754#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
755 799
756static void 800static void noinline
757gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
758{ 802{
759 // event must be in array 803 // event must be in array
760 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
761 { 805 {
847{ 891{
848 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
849 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
850} 894}
851 895
852void 896static void noinline
853_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
854{ 898{
855 for (int event = 0; event <= AvFILLp (registry); ++event) 899 for (int event = 0; event <= AvFILLp (registry); ++event)
856 { 900 {
857 SV *cbs_ = AvARRAY (registry)[event]; 901 SV *cbs_ = AvARRAY (registry)[event];
867 } 911 }
868 } 912 }
869} 913}
870 914
871// very slow and inefficient way to recalculate the global want bitsets 915// very slow and inefficient way to recalculate the global want bitsets
872void 916static void
873_recalc_want () 917_recalc_want ()
874{ 918{
875 ev_want_event.reset (); 919 ev_want_event.reset ();
876 920
877 _recalc_want (ev_want_event, cb_global); 921 _recalc_want (ev_want_event, cb_global);
950 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
951 } 995 }
952 996
953 va_end (ap); 997 va_end (ap);
954 998
955 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
956 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
957 1001
958 CALL_END; 1002 CALL_END;
959 1003
960 return count; 1004 return count;
961} 1005}
962 1006
963SV * 1007static SV *
964cfperl_result (int idx) 1008cfperl_result (int idx)
965{ 1009{
966 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
967 if (!av) 1011 if (!av)
968 return &PL_sv_undef; 1012 return &PL_sv_undef;
986 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
987} 1031}
988 1032
989///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
990// various c++ => perl glue functions 1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
991 1054
992void 1055void
993cfperl_emergency_save () 1056cfperl_emergency_save ()
994{ 1057{
995 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
1015 CALL_CALL ("ext::books::make_book", G_VOID); 1078 CALL_CALL ("ext::books::make_book", G_VOID);
1016 CALL_END; 1079 CALL_END;
1017} 1080}
1018 1081
1019void 1082void
1020cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1021{ 1084{
1022 CALL_BEGIN (4); 1085 CALL_BEGIN (4);
1023 CALL_ARG (ns); 1086 CALL_ARG (ns);
1024 CALL_ARG (type); 1087 CALL_ARG (type);
1025 CALL_ARG_SV (newSVpv_utf8 (msg)); 1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1026 CALL_ARG (color); 1089 CALL_ARG (color);
1027 CALL_CALL ("cf::client::send_msg", G_VOID); 1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1028 CALL_END; 1091 CALL_END;
1029} 1092}
1030 1093
1031int 1094int
1032cfperl_can_merge (object *ob1, object *ob2) 1095cfperl_can_merge (object *ob1, object *ob2)
1034 int can; 1097 int can;
1035 1098
1036 CALL_BEGIN (2); 1099 CALL_BEGIN (2);
1037 CALL_ARG (ob1); 1100 CALL_ARG (ob1);
1038 CALL_ARG (ob2); 1101 CALL_ARG (ob2);
1039 CALL_CALL ("cf::_can_merge", G_SCALAR); 1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1040 can = count && SvTRUE (TOPs); 1103 can = count && SvTRUE (TOPs);
1041 CALL_END; 1104 CALL_END;
1042 1105
1043 return can; 1106 return can;
1044} 1107}
1045 1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1046player * 1121player *
1047player::find (const char *name) 1122player::find (const_utf8_string name)
1048{ 1123{
1049 CALL_BEGIN (1); 1124 CALL_BEGIN (1);
1050 CALL_ARG (name); 1125 CALL_ARG (name);
1051 CALL_CALL ("cf::player::find", G_SCALAR); 1126 CALL_CALL ("cf::player::find", G_SCALAR);
1052 1127
1053 player *retval; 1128 player *retval = 0;
1054
1055 if (count)
1056 sv_to (POPs, retval); 1129 if (count) sv_to (POPs, retval);
1057 else
1058 retval = 0;
1059 1130
1060 CALL_END; 1131 CALL_END;
1061 1132
1062 return retval; 1133 return retval;
1063} 1134}
1064 1135
1065maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
1066maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
1067{ 1155{
1068 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
1069 CALL_ARG (path); 1157 CALL_ARG (path);
1070 CALL_ARG (origin); 1158 CALL_ARG (origin);
1071 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1072 1160
1073 maptile *retval; 1161 maptile *retval = 0;
1074
1075 if (count)
1076 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
1077 else
1078 retval = 0;
1079 1163
1080 CALL_END; 1164 CALL_END;
1081 1165
1082 return retval; 1166 return retval;
1083} 1167}
1084 1168
1085maptile * 1169maptile *
1086maptile::find_async (const char *path, maptile *origin, bool load) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1087{ 1171{
1088 CALL_BEGIN (3); 1172 CALL_BEGIN (3);
1089 CALL_ARG (path); 1173 CALL_ARG (path);
1090 CALL_ARG (origin); 1174 CALL_ARG (origin);
1091 CALL_ARG (load); 1175 CALL_ARG (load);
1092 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
1093 1177
1094 maptile *retval; 1178 maptile *retval = 0;
1095
1096 if (count)
1097 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
1098 else
1099 retval = 0;
1100 1180
1101 CALL_END; 1181 CALL_END;
1102 1182
1103 return retval; 1183 return retval;
1104} 1184}
1107maptile::do_load_sync () 1187maptile::do_load_sync ()
1108{ 1188{
1109 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
1110 CALL_ARG (this); 1190 CALL_ARG (this);
1111 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1112 CALL_END;
1113}
1114
1115void
1116maptile::change_all_map_light (int change)
1117{
1118 CALL_BEGIN (1);
1119 CALL_ARG (change);
1120 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1121 CALL_END; 1192 CALL_END;
1122} 1193}
1123 1194
1124void 1195void
1125object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
1132 CALL_ARG (exit); 1203 CALL_ARG (exit);
1133 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1134 CALL_END; 1205 CALL_END;
1135} 1206}
1136 1207
1137const char * 1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1138object::ref () const 1224object::ref () const
1139{ 1225{
1140 if (type == PLAYER) 1226 if (type == PLAYER)
1141 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1142 else 1228 else
1143 return 0; 1229 return 0;
1144} 1230}
1145 1231
1146object * 1232object *
1147object::deref (const char *ref) 1233object::deref (const_utf8_string ref)
1148{ 1234{
1149 object *retval; 1235 object *retval = 0;
1150 1236
1237 if (ref)
1238 {
1151 CALL_BEGIN (1); 1239 CALL_BEGIN (1);
1152 CALL_ARG (ref); 1240 CALL_ARG (ref);
1153 CALL_CALL ("cf::object::deref", G_SCALAR); 1241 CALL_CALL ("cf::object::deref", G_SCALAR);
1154 1242
1155 if (count) 1243 if (count)
1156 sv_to (POPs, retval); 1244 sv_to (POPs, retval);
1157 else
1158 retval = 0;
1159 1245
1160 CALL_END; 1246 CALL_END;
1247 }
1161 1248
1162 return retval; 1249 return retval;
1163} 1250}
1164 1251
1165void 1252void
1166log_backtrace (const char *msg) 1253log_backtrace (const_utf8_string msg)
1167{ 1254{
1168#if HAVE_BACKTRACE 1255#if HAVE_BACKTRACE
1169 void *addr [20]; 1256 void *addr [20];
1170 int size = backtrace (addr, 20); 1257 int size = backtrace (addr, 20);
1171 1258
1176 CALL_CALL ("cf::_log_backtrace", G_VOID); 1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1177 CALL_END; 1264 CALL_END;
1178#endif 1265#endif
1179} 1266}
1180 1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
1181///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
1182 1320
1183struct EventAPI *watcher_base::GEventAPI; 1321struct EVAPI *evapi::GEVAPI;
1184struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
1185 1323
1186int coroapi::cede_counter; 1324void
1187tstamp coroapi::next_cede;
1188
1189void coroapi::do_cede_to_tick () 1325coroapi::do_cede_to_tick ()
1190{ 1326{
1191 cede_counter = 0; 1327 cede_pending = 0;
1192
1193 cede (); 1328 cede ();
1194
1195 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1196 if (next_cede > SvNV (sv_next_tick) - 0.02)
1197 next_cede = SvNV (sv_next_tick);
1198}
1199
1200void coroapi::do_cede_every ()
1201{
1202 cede_counter = 0;
1203
1204 if (coroapi::nready ())
1205 coroapi::cede ();
1206}
1207
1208void coroapi::do_cede_to_tick_every ()
1209{
1210 cede_counter = 0;
1211
1212 cede_to_tick ();
1213} 1329}
1214 1330
1215void 1331void
1216coroapi::wait_for_tick () 1332coroapi::wait_for_tick ()
1217{ 1333{
1226 CALL_BEGIN (0); 1342 CALL_BEGIN (0);
1227 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1228 CALL_END; 1344 CALL_END;
1229} 1345}
1230 1346
1347void
1348iow::poll (int events)
1349{
1350 if (events != this->events)
1351 {
1352 int active = ev_is_active ((ev_io *)this);
1353 if (active) stop ();
1354 ev_io_set ((ev_io *)this, fd, events);
1355 if (active) start ();
1356 }
1357}
1358
1231static void 1359static void
1232iw_dispatch (pe_event *ev)
1233{
1234 iw *w = (iw *)ev->ext_data;
1235 w->call (*w);
1236}
1237
1238void
1239iw::alloc ()
1240{
1241 pe = GEventAPI->new_idle (0, 0);
1242
1243 WaREENTRANT_off (pe);
1244 pe->base.callback = (void *)iw_dispatch;
1245 pe->base.ext_data = (void *)this;
1246}
1247
1248static void iow_dispatch (pe_event *ev)
1249{
1250 iow *w = (iow *)ev->ext_data;
1251 w->call (*w, ((pe_ioevent *)ev)->got);
1252}
1253
1254void
1255iow::alloc ()
1256{
1257 pe = GEventAPI->new_io (0, 0);
1258
1259 WaREENTRANT_off (pe);
1260 pe->base.callback = (void *)iow_dispatch;
1261 pe->base.ext_data = (void *)this;
1262
1263 pe->fd = -1;
1264 pe->poll = 0;
1265}
1266
1267void
1268iow::fd (int fd)
1269{
1270 pe->fd = fd;
1271}
1272
1273int
1274iow::poll ()
1275{
1276 return pe->poll;
1277}
1278
1279void
1280iow::poll (int events)
1281{
1282 if (pe->poll != events)
1283 {
1284 if (pe->poll) stop ();
1285 pe->poll = events;
1286 if (pe->poll) start ();
1287 }
1288}
1289
1290void
1291_connect_to_perl () 1360_connect_to_perl_1 ()
1292{ 1361{
1293 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
1294 1363
1295 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1296 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1297 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1298 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1299 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1300 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1301 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1302 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1303 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1304 1374
1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1305 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1306 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1307 1379
1308 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
1309 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1310 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
1311 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
1312 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
1313 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
1314 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
1315} 1387}
1316 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
1317MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
1318 1400
1319BOOT: 1401BOOT:
1320{ 1402{
1321 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1322 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1323 1405
1324 _connect_to_perl (); 1406 _connect_to_perl_1 ();
1325 1407
1326 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1327 1409
1328 //{ 1410 //{
1329 // require_pv ("Time::HiRes"); 1411 // require_pv ("Time::HiRes");
1345 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1427 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1346 1428
1347 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1429 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1348 1430
1349 const_iv (MAX_TIME) 1431 const_iv (MAX_TIME)
1432 const_iv (MAXSOCKBUF)
1350 1433
1351 const_iv (NUM_BODY_LOCATIONS) 1434 const_iv (NUM_BODY_LOCATIONS)
1352 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1435 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1353 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1436 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1354 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1437 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1372 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1455 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1373 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1456 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1374 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1457 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1375 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1458 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1376 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1459 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1377 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1460 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1378 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1461 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1379 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1462 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1380 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1463 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1381 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1464 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1382 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1465 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1383 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1466 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1384 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1467 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1385 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1468 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1469 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1386 1470
1387 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1471 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1388 1472
1389 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1473 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1390 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1474 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1407 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1491 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1408 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1492 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1409 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1493 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1410 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1494 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1411 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1495 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1412 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1496 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1413 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1497 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1414 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1498 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1415 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1499 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1416 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1500 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1417 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1501 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1420 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1504 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1421 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1505 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1422 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1506 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1423 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1507 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1424 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1508 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1425 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1509 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1426 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1510 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1427 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1511 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1428 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1512 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1429 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1513 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1430 1514
1431 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1515 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1432 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1516 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1433 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1517 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1434 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1518 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1435 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1519 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1436 const_iv (NDI_NOCREATE) 1520 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1437 1521
1438 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1522 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1439 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1523 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1440 1524
1441 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1525 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1493 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1577 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1494 const_iv (F_LOCKED) 1578 const_iv (F_LOCKED)
1495 1579
1496 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1580 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1497 1581
1498 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1582 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1499 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1583 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1500 1584
1501 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1585 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1502 1586
1503 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1587 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1504 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1588 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1505 1589
1506 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1590 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1507 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1591 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1508 1592
1509 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1593 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1543 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1627 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1544 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1628 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1545 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1629 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1546 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1630 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1547 1631
1548 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1632 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1633 const_iv (MAP_INACTIVE)
1549 1634
1550 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1635 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1551 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1636 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1637
1638 const_iv (VERSION_CS) const_iv (VERSION_SC)
1552 1639
1553 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1640 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1554 1641
1555 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1642 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1556 1643
1566 1653
1567 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1654 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1568 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1655 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1569 1656
1570 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1657 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1571 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1658 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1572 const_iv (GT_MINIMAL)
1573 1659
1574 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1660 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1575 const_iv (FT_RSRC) const_iv (FT_NUM) 1661 const_iv (FT_RSRC) const_iv (FT_NUM)
1576 }; 1662 };
1577 1663
1597 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1683 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1598 av_push (event, newSViv (eiv->klass)); 1684 av_push (event, newSViv (eiv->klass));
1599 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1685 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1600 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1686 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1601 } 1687 }
1602}
1603 1688
1689 // used by autogenerated BOOT sections from genacc
1690 av_reflect = get_av ("cf::REFLECT", 1);
1691}
1692
1693void _gv_clear (SV *gv)
1694 CODE:
1695 assert (SvTYPE (gv) == SVt_PVGV);
1696# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1697 f (GvGP (gv)->gp_form);
1698 f (GvGP (gv)->gp_io);
1699 f (GvGP (gv)->gp_sv);
1700 f (GvGP (gv)->gp_av);
1701 f (GvGP (gv)->gp_hv);
1702 f (GvGP (gv)->gp_cv);
1703 GvCVGEN (gv) = 0;
1704 GvMULTI_off (gv);
1705# undef f
1706
1604void _connect_to_perl () 1707void _connect_to_perl_1 ()
1708
1709void _connect_to_perl_2 ()
1605 1710
1606void _recalc_want () 1711void _recalc_want ()
1607 1712
1713# not used by default anymore
1608void _global_reattach () 1714void _global_reattach ()
1609 CODE: 1715 CODE:
1610{ 1716{
1611 // reattach to all attachable objects in the game. 1717 // reattach to all attachable objects in the game.
1612 for_all_clients (ns) 1718 for_all_clients (ns)
1656 } 1762 }
1657 1763
1658 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1764 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1659} 1765}
1660 1766
1767void init_anim ()
1768
1769void init_globals ()
1770
1771void init_experience ()
1772
1773void init_attackmess ()
1774
1775void init_dynamic ()
1776
1777void load_settings ()
1778
1779void load_materials ()
1780
1781void init_uuid ()
1782 CODE:
1783 UUID::init ();
1784
1785void init_signals ()
1786
1787void init_commands ()
1788
1789void init_skills ()
1790
1791void init_beforeplay ()
1792
1793void evthread_start (int aiofd)
1794
1661void _post_tick () 1795void cede_to_tick ()
1662 CODE: 1796 CODE:
1663 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1797 coroapi::cede_to_tick ();
1664 1798
1665NV till_cede () 1799NV till_tick ()
1666 CODE: 1800 CODE:
1667 RETVAL = coroapi::next_cede - now (); 1801 RETVAL = SvNVX (sv_next_tick) - now ();
1668 OUTPUT: 1802 OUTPUT:
1669 RETVAL 1803 RETVAL
1670 1804
1671NV till_tick () 1805int tick_inhibit ()
1672 CODE: 1806 CODE:
1673 RETVAL = SvNV (sv_next_tick) - now (); 1807 RETVAL = tick_inhibit;
1674 OUTPUT: 1808 OUTPUT:
1675 RETVAL 1809 RETVAL
1676 1810
1811void tick_inhibit_inc ()
1812 CODE:
1813 ++tick_inhibit;
1814
1815void tick_inhibit_dec ()
1816 CODE:
1817 if (!--tick_inhibit)
1818 if (tick_pending)
1819 {
1820 ev_async_send (EV_DEFAULT, &tick_watcher);
1821 coroapi::cede ();
1822 }
1823
1824void server_tick ()
1825 CODE:
1826{
1827 NOW = ev_now (EV_DEFAULT);
1828 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1829 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1830 runtime = SvNVX (sv_runtime);
1831
1832 server_tick ();
1833
1834 NOW = ev_time ();
1835 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1836 runtime += TICK;
1837 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1838}
1839
1677NV floor (NV x) 1840NV floor (NV x)
1678 1841
1679NV ceil (NV x) 1842NV ceil (NV x)
1680 1843
1681NV rndm (...) 1844NV rndm (...)
1845 ALIAS:
1846 rmg_rndm = 1
1682 CODE: 1847 CODE:
1848{
1849 rand_gen &gen = ix ? rmg_rndm : rndm;
1683 switch (items) 1850 switch (items)
1684 { 1851 {
1685 case 0: RETVAL = rndm (); break; 1852 case 0: RETVAL = gen (); break;
1686 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1853 case 1: RETVAL = gen (SvUV (ST (0))); break;
1687 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1854 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1688 default: croak ("cf::rndm requires none, one or two parameters."); break; 1855 default: croak ("cf::rndm requires none, one or two parameters."); break;
1689 } 1856 }
1857}
1690 OUTPUT: 1858 OUTPUT:
1691 RETVAL 1859 RETVAL
1692 1860
1693NV clamp (NV value, NV min_value, NV max_value) 1861NV clamp (NV value, NV min_value, NV max_value)
1694 CODE: 1862 CODE:
1700 CODE: 1868 CODE:
1701 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1869 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1702 OUTPUT: 1870 OUTPUT:
1703 RETVAL 1871 RETVAL
1704 1872
1705void cede_to_tick () 1873void weaken (...)
1706 CODE: 1874 PROTOTYPE: @
1707 coroapi::cede_to_tick (); 1875 CODE:
1708 1876 while (items > 0)
1709void server_tick () 1877 sv_rvweaken (ST (--items));
1710 CODE:
1711 NOW = now ();
1712 runtime = SvNVx (sv_runtime);
1713 server_tick ();
1714 1878
1715void 1879void
1716log_backtrace (utf8_string msg) 1880log_backtrace (utf8_string msg)
1717 1881
1718void 1882void
1757 1921
1758void abort () 1922void abort ()
1759 1923
1760void reset_signals () 1924void reset_signals ()
1761 1925
1762void fork_abort (octet_string cause = "cf::fork_abort") 1926void fork_abort (const_octet_string cause = "cf::fork_abort")
1763 1927
1764void cleanup (octet_string cause, bool make_core = false) 1928void cleanup (const_octet_string cause, bool make_core = false)
1765 1929
1766void emergency_save () 1930void emergency_save ()
1767 1931
1768void _exit (int status = EXIT_SUCCESS) 1932void _exit (int status = EXIT_SUCCESS)
1769 1933
1770UV sv_2watcher (SV *w)
1771 CODE:
1772 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1773 OUTPUT:
1774 RETVAL
1775
1776#if _POSIX_MEMLOCK 1934#if _POSIX_MEMLOCK
1777 1935
1778int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1936int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1937 INIT:
1938#if __GLIBC__
1939 mallopt (M_TOP_PAD, 1024 * 1024);
1940 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1941 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1942 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1943#endif
1779 1944
1780int munlockall () 1945int munlockall ()
1781 1946
1782#endif 1947#endif
1948
1949int
1950malloc_trim (IV pad = 0)
1951
1952void
1953mallinfo ()
1954 PPCODE:
1955{
1956#if __GLIBC__
1957 struct mallinfo mai = mallinfo ();
1958 EXTEND (SP, 10*2);
1959 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1960 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1961 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1962 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1963 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1964 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1965 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1966 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1967 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1968 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1969#endif
1970 EXTEND (SP, 5*2);
1971 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1972 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1973 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1974 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1975 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1976}
1783 1977
1784int find_animation (utf8_string text) 1978int find_animation (utf8_string text)
1785 PROTOTYPE: $ 1979 PROTOTYPE: $
1786 1980
1787int random_roll (int min, int max, object *op, int goodbad); 1981int random_roll (int min, int max, object *op, int goodbad);
1825 RETVAL = newSVpv (resist_plus[atnr], 0); 2019 RETVAL = newSVpv (resist_plus[atnr], 0);
1826 else 2020 else
1827 XSRETURN_UNDEF; 2021 XSRETURN_UNDEF;
1828 OUTPUT: RETVAL 2022 OUTPUT: RETVAL
1829 2023
2024UUID
2025uuid_cur ()
2026 CODE:
2027 RETVAL = UUID::cur;
2028 OUTPUT:
2029 RETVAL
2030
2031UUID
2032uuid_gen ()
2033 CODE:
2034 RETVAL = UUID::gen ();
2035 OUTPUT:
2036 RETVAL
2037
2038val64
2039uuid_seq (UUID uuid)
2040 CODE:
2041 RETVAL = uuid.seq;
2042 OUTPUT:
2043 RETVAL
2044
2045UUID
2046uuid_str (val64 seq)
2047 CODE:
2048 RETVAL.seq = seq;
2049 OUTPUT:
2050 RETVAL
2051
2052void
2053coin_names ()
2054 PPCODE:
2055 EXTEND (SP, NUM_COINS);
2056 for (int i = 0; i < NUM_COINS; ++i)
2057 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2058
2059void
2060coin_archetypes ()
2061 PPCODE:
2062 EXTEND (SP, NUM_COINS);
2063 for (int i = 0; i < NUM_COINS; ++i)
2064 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2065
1830bool 2066bool
1831load_resource_file (octet_string filename) 2067load_resource_file_ (octet_string filename)
2068
2069void
2070fix_weight ()
1832 2071
1833MODULE = cf PACKAGE = cf::attachable 2072MODULE = cf PACKAGE = cf::attachable
1834 2073
1835int 2074int
1836valid (SV *obj) 2075valid (SV *obj)
1840 RETVAL 2079 RETVAL
1841 2080
1842void 2081void
1843debug_trace (attachable *obj, bool on = true) 2082debug_trace (attachable *obj, bool on = true)
1844 CODE: 2083 CODE:
1845 obj->flags &= ~attachable::F_DEBUG_TRACE; 2084 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1846 if (on) 2085 if (on)
1847 obj->flags |= attachable::F_DEBUG_TRACE; 2086 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1848 2087
1849int mortals_size () 2088int mortals_size ()
1850 CODE: 2089 CODE:
1851 RETVAL = attachable::mortals.size (); 2090 RETVAL = attachable::mortals.size ();
1852 OUTPUT: RETVAL 2091 OUTPUT: RETVAL
1900object *actives (U32 index) 2139object *actives (U32 index)
1901 CODE: 2140 CODE:
1902 RETVAL = index < actives.size () ? actives [index] : 0; 2141 RETVAL = index < actives.size () ? actives [index] : 0;
1903 OUTPUT: RETVAL 2142 OUTPUT: RETVAL
1904 2143
2144int mortals_size ()
2145 CODE:
2146 RETVAL = attachable::mortals.size ();
2147 OUTPUT: RETVAL
2148
1905const char *slot_use_name (U32 slot) 2149const_utf8_string slot_use_name (U32 slot)
1906 ALIAS: 2150 ALIAS:
1907 slot_nonuse_name = 1 2151 slot_nonuse_name = 1
1908 CODE: 2152 CODE:
1909{ 2153{
1910 if (slot >= NUM_BODY_LOCATIONS) 2154 if (slot >= NUM_BODY_LOCATIONS)
1930void 2174void
1931inv (object *obj) 2175inv (object *obj)
1932 PROTOTYPE: $ 2176 PROTOTYPE: $
1933 PPCODE: 2177 PPCODE:
1934{ 2178{
1935 object *o;
1936 for (o = obj->inv; o; o = o->below) 2179 for (object *o = obj->inv; o; o = o->below)
1937 XPUSHs (sv_2mortal (to_sv (o))); 2180 XPUSHs (sv_2mortal (to_sv (o)));
1938} 2181}
1939 2182
1940void 2183void
1941set_animation (object *op, int idx) 2184set_animation (object *op, int idx)
1973 2216
1974int need_identify (object *obj); 2217int need_identify (object *obj);
1975 2218
1976int apply_shop_mat (object *shop_mat, object *op); 2219int apply_shop_mat (object *shop_mat, object *op);
1977 2220
1978int move_player (object *op, int dir)
1979 CODE:
1980 RETVAL = move_player (op, dir);
1981 OUTPUT:
1982 RETVAL
1983
1984int move (object *op, int dir, object *originator = op) 2221int move (object *op, int dir, object *originator = op)
1985 CODE: 2222 CODE:
1986 RETVAL = move_ob (op, dir, originator); 2223 RETVAL = move_ob (op, dir, originator);
1987 OUTPUT: 2224 OUTPUT:
1988 RETVAL 2225 RETVAL
1995 CODE: 2232 CODE:
1996 player_apply_below (op); 2233 player_apply_below (op);
1997 2234
1998int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2235int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1999 2236
2000object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2237int casting_level (object *caster, object *spell)
2001
2002int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2003
2004int cf_object_change_map (object *op, int x, int y, maptile *map)
2005
2006#//TODO
2007object *clone_ (object *op, int recursive = 0)
2008 CODE:
2009 if (recursive)
2010 RETVAL = object_create_clone (op);
2011 else
2012 {
2013 RETVAL = object::create ();
2014 op->copy_to (RETVAL);
2015 }
2016 OUTPUT: RETVAL
2017 2238
2018int pay_item (object *op, object *buyer) 2239int pay_item (object *op, object *buyer)
2019 CODE: 2240 CODE:
2020 RETVAL = pay_for_item (op, buyer); 2241 RETVAL = pay_for_item (op, buyer);
2021 OUTPUT: RETVAL 2242 OUTPUT: RETVAL
2056 2277
2057void drop (object *who, object *op) 2278void drop (object *who, object *op)
2058 2279
2059void pick_up (object *who, object *op) 2280void pick_up (object *who, object *op)
2060 2281
2061int cf_object_teleport (object *op, maptile *map, int x, int y)
2062
2063void update_object (object *op, int action) 2282void update_object (object *op, int action)
2064 2283
2065object *cf_create_object_by_name (utf8_string name)
2066
2067void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2284void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2068 2285
2069void player_lvl_adj (object *who, object *skill = 0) 2286void player_lvl_adj (object *who, object *skill = 0)
2070 2287
2071int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2288int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2072 2289
2073int calc_skill_exp (object *who, object *op, object *skill); 2290int calc_skill_exp (object *who, object *op, object *skill)
2074 2291
2075void push_button (object *op); 2292void push_button (object *op, object *originator)
2076 2293
2077void use_trigger (object *op); 2294void use_trigger (object *op, object *originator)
2078 2295
2079void add_button_link (object *button, maptile *map, int connected);
2080
2081void remove_button_link (object *op);
2082
2083void handle_apply_yield (object *op); 2296void handle_apply_yield (object *op)
2297
2298int convert_item (object *item, object *converter)
2084 2299
2085 2300
2086MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2301MODULE = cf PACKAGE = cf::object PREFIX = cf_
2087
2088object *cf_insert_ob_in_ob (object *ob, object *where)
2089 2302
2090# no clean way to get an object from an archetype - stupid idiotic 2303# no clean way to get an object from an archetype - stupid idiotic
2091# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2304# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2092 2305
2093object *new (utf8_string archetype = 0) 2306object *new (utf8_string archetype = 0)
2102# TODO: nuke 2315# TODO: nuke
2103object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2316object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2104 PROTOTYPE: $$$$$$ 2317 PROTOTYPE: $$$$$$
2105 CODE: 2318 CODE:
2106{ 2319{
2107 int unused_type; 2320 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2108 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2109}
2110 2321
2111const_utf8_string get_ob_key_value (object *op, utf8_string key) 2322 if (RETVAL->destroyed ())
2323 RETVAL = 0;
2324}
2112 2325
2113bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2326shstr
2327object::kv_get (shstr key)
2328
2329void
2330object::kv_del (shstr key)
2331
2332void
2333object::kv_set (shstr key, shstr value)
2114 2334
2115object *get_nearest_player (object *ob) 2335object *get_nearest_player (object *ob)
2116 ALIAS: nearest_player = 0 2336 ALIAS: nearest_player = 0
2117 PREINIT: 2337 PREINIT:
2118 extern object *get_nearest_player (object *); 2338 extern object *get_nearest_player (object *);
2120void rangevector (object *ob, object *other, int flags = 0) 2340void rangevector (object *ob, object *other, int flags = 0)
2121 PROTOTYPE: $$;$ 2341 PROTOTYPE: $$;$
2122 PPCODE: 2342 PPCODE:
2123{ 2343{
2124 rv_vector rv; 2344 rv_vector rv;
2345
2346 PUTBACK;
2125 get_rangevector (ob, other, &rv, flags); 2347 get_rangevector (ob, other, &rv, flags);
2348 SPAGAIN;
2349
2126 EXTEND (SP, 5); 2350 EXTEND (SP, 5);
2127 PUSHs (newSVuv (rv.distance)); 2351 PUSHs (newSVuv (rv.distance));
2128 PUSHs (newSViv (rv.distance_x)); 2352 PUSHs (newSViv (rv.distance_x));
2129 PUSHs (newSViv (rv.distance_y)); 2353 PUSHs (newSViv (rv.distance_y));
2130 PUSHs (newSViv (rv.direction)); 2354 PUSHs (newSViv (rv.direction));
2131 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2355 PUSHs (to_sv (rv.part));
2132} 2356}
2133 2357
2134bool on_same_map_as (object *ob, object *other) 2358bool on_same_map_as (object *ob, object *other)
2135 CODE: 2359 CODE:
2136 RETVAL = on_same_map (ob, other); 2360 RETVAL = on_same_map (ob, other);
2140base_name (object *op, int plural = op->nrof > 1) 2364base_name (object *op, int plural = op->nrof > 1)
2141 CODE: 2365 CODE:
2142 RETVAL = query_base_name (op, plural); 2366 RETVAL = query_base_name (op, plural);
2143 OUTPUT: RETVAL 2367 OUTPUT: RETVAL
2144 2368
2145object *decrease_ob_nr (object *op, unsigned long i) 2369# return the tail of an object, excluding itself
2370void
2371tail (object *op)
2372 PPCODE:
2373 while ((op = op->more))
2374 XPUSHs (sv_2mortal (to_sv (op)));
2146 2375
2147MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2376MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2148 2377
2149player *player (object *op) 2378player *player (object *op)
2150 CODE: 2379 CODE:
2151 RETVAL = op->contr; 2380 RETVAL = op->contr;
2152 OUTPUT: RETVAL 2381 OUTPUT: RETVAL
2153 2382
2383bool move_player (object *op, int dir)
2384
2154void check_score (object *op) 2385void check_score (object *op)
2155 2386
2156void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2387void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2157 CODE: 2388 CODE:
2158 new_draw_info (flags, 0, op, txt); 2389 new_draw_info (flags, 0, op, txt);
2159 2390
2160void kill_player (object *op) 2391void kill_player (object *op)
2161 2392
2393void esrv_send_item (object *pl, object *item)
2394
2162void esrv_update_item (object *op, int what, object *item) 2395void esrv_update_item (object *pl, int what, object *item)
2163 C_ARGS: what, op, item 2396 C_ARGS: what, pl, item
2397
2398void esrv_del_item (object *pl, int tag)
2399 C_ARGS: pl->contr, tag
2164 2400
2165int command_summon (object *op, utf8_string params) 2401int command_summon (object *op, utf8_string params)
2166 2402
2167int command_arrest (object *op, utf8_string params) 2403int command_arrest (object *op, utf8_string params)
2168 2404
2187 pl->ob->stats.hp = pl->ob->stats.maxhp; 2423 pl->ob->stats.hp = pl->ob->stats.maxhp;
2188 pl->ob->stats.sp = pl->ob->stats.maxsp; 2424 pl->ob->stats.sp = pl->ob->stats.maxsp;
2189 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2425 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2190 pl->orig_stats = pl->ob->stats; 2426 pl->orig_stats = pl->ob->stats;
2191 2427
2192void clear_los (player *pl) 2428# should only be temporary
2429void esrv_new_player (player *pl)
2193 2430
2194void cf_player_move (player *pl, int dir) 2431#d# TODO: replace by blocked_los accessor, fix code using this
2195
2196bool 2432bool
2197cell_visible (player *pl, int dx, int dy) 2433cell_visible (player *pl, int dx, int dy)
2198 CODE: 2434 CODE:
2199 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2435 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2200 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2201 OUTPUT: 2436 OUTPUT:
2202 RETVAL 2437 RETVAL
2203 2438
2204void 2439void
2205send (player *pl, SV *packet) 2440send (player *pl, SV *packet)
2206 CODE: 2441 CODE:
2207{ 2442{
2208 STRLEN len; 2443 STRLEN len;
2209 char *buf = SvPVbyte (packet, len); 2444 char *buf = SvPVbyte (packet, len);
2210 2445
2446 if (len > MAXSOCKBUF)
2447 pl->failmsg ("[packet too long for client]");
2211 if (pl->ns) 2448 else if (pl->ns)
2212 pl->ns->send_packet (buf, len); 2449 pl->ns->send_packet (buf, len);
2213} 2450}
2214
2215int
2216listening (player *pl, int new_value = -1)
2217 CODE:
2218 RETVAL = pl->listening;
2219 if (new_value >= 0)
2220 pl->listening = new_value;
2221 OUTPUT:
2222 RETVAL
2223 2451
2224void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2452void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2225 PROTOTYPE: $;$$$ 2453 PROTOTYPE: $;$$$
2226 PPCODE: 2454 PPCODE:
2227 if (GIMME_V != G_VOID) 2455 if (GIMME_V != G_VOID)
2252 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2480 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2253 OUTPUT: RETVAL 2481 OUTPUT: RETVAL
2254 2482
2255SV *registry (maptile *map) 2483SV *registry (maptile *map)
2256 2484
2485void
2486find_tagged_objects (maptile *map, utf8_string tag = 0)
2487 PPCODE:
2488{
2489 if (!map->spaces)
2490 XSRETURN_EMPTY;
2491
2492 if (tag)
2493 {
2494 shstr_cmp tag_ (tag);
2495
2496 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2497 for (object *op = ms->bot; op; op = op->above)
2498 if (op->tag == tag_)
2499 XPUSHs (sv_2mortal (to_sv (op)));
2500 }
2501 else
2502 {
2503 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2504 for (object *op = ms->bot; op; op = op->above)
2505 if (op->tag)
2506 XPUSHs (sv_2mortal (to_sv (op)));
2507 }
2508}
2509
2257INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2510INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2511
2512void
2513adjust_daylight ()
2514 CODE:
2515 maptile::adjust_daylight ();
2516
2517int
2518outdoor_darkness (int darkness = 0)
2519 CODE:
2520 RETVAL = maptile::outdoor_darkness;
2521 if (items)
2522 maptile::outdoor_darkness = darkness;
2523 OUTPUT:
2524 RETVAL
2258 2525
2259void 2526void
2260maptile::instantiate () 2527maptile::instantiate ()
2261 2528
2262maptile *new () 2529maptile *new ()
2294 for (int x = 0; x < THIS->width; ++x) 2561 for (int x = 0; x < THIS->width; ++x)
2295 for (int y = 0; y < THIS->height; ++y) 2562 for (int y = 0; y < THIS->height; ++y)
2296 { 2563 {
2297 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2564 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2298 if (op->flag [FLAG_IS_FLOOR]) 2565 if (op->flag [FLAG_IS_FLOOR])
2299 goto skip_space; 2566 goto skip;
2300 2567
2301 { 2568 {
2302 int offs = offset + y * stride + x; 2569 int offs = offset + y * stride + x;
2570
2303 if (IN_RANGE_EXC (offs, 0, idxlen)) 2571 if (IN_RANGE_EXC (offs, 0, idxlen))
2304 { 2572 {
2305 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2573 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2306 { 2574 {
2307 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2575 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2308 ob->flag [FLAG_NO_MAP_SAVE] = true; 2576 ob->flag [FLAG_NO_MAP_SAVE] = true;
2309 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2577 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2310 2578
2311 if (ob->randomitems) 2579 if (ob->randomitems && !ob->above)
2312 { 2580 {
2313 if (!ob->above)
2314 {
2315 ob->create_treasure (ob->randomitems); 2581 ob->create_treasure (ob->randomitems);
2316 2582
2317 for (object *op = ob->above; op; op = op->above) 2583 for (object *op = ob->above; op; op = op->above)
2318 op->flag [FLAG_NO_MAP_SAVE] = true; 2584 op->flag [FLAG_NO_MAP_SAVE] = true;
2319 } 2585 // TODO: if this is a pickable object, then the item
2320 2586 // will at a bit weird - saving inside the player
2321 ob->randomitems = 0; 2587 // will clear the flag, but when the player drops
2588 // it without logging out, it keeps the flag.
2589 // nobody ahs reported this, but this can be rather
2590 // annoying on persistent maps.
2322 } 2591 }
2323 } 2592 }
2324 } 2593 }
2325 } 2594 }
2326 2595
2327 skip_space: ; 2596 skip: ;
2328 } 2597 }
2329} 2598}
2330 2599
2331void 2600void
2332maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2601maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2342 2611
2343 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2612 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2344 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2613 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2345 2614
2346 for (int i = av_len ((AV *)palette) + 1; i--; ) 2615 for (int i = av_len ((AV *)palette) + 1; i--; )
2347 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2616 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2348 2617
2349 for (int y = 0; y < THIS->height; ++y) 2618 for (int y = 0; y < THIS->height; ++y)
2350 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2619 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2351 2620
2352 sfree (THIS->regions, THIS->size ()); 2621 sfree (THIS->regions, THIS->size ());
2357} 2626}
2358 2627
2359void 2628void
2360maptile::create_region_treasure () 2629maptile::create_region_treasure ()
2361 CODE: 2630 CODE:
2362{
2363 object *op = object::create ();
2364 op->type = FLOOR;
2365 op->map = THIS;
2366
2367 for (int x = 0; x < THIS->width; ++x) 2631 for (int x = 0; x < THIS->width; ++x)
2368 for (int y = 0; y < THIS->height; ++y) 2632 for (int y = 0; y < THIS->height; ++y)
2369 { 2633 {
2370 region *rgn = THIS->region (x, y); 2634 region *rgn = THIS->region (x, y);
2371 2635
2372 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2636 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2637 if (object *op = THIS->at (x, y).top)
2373 if (rgn->treasure && rndm () < rgn->treasure_density) 2638 if (rgn->treasure && rndm () < rgn->treasure_density)
2374 {
2375 op->x = x;
2376 op->y = y;
2377 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2639 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2378 }
2379 } 2640 }
2380 2641
2381 op->destroy ();
2382}
2383
2384int out_of_map (maptile *map, int x, int y) 2642int out_of_map (maptile *map, int x, int y)
2385 2643
2386void 2644void
2387trigger (maptile *map, long connection, bool state = true) 2645find_link (maptile *map, shstr_tmp connection)
2388 CODE:
2389 activate_connection (map, connection, state);
2390
2391void
2392get_connection (maptile *map, long connection)
2393 PPCODE: 2646 PPCODE:
2394 oblinkpt *obp = get_connection_links (map, connection); 2647 if (oblinkpt *obp = map->find_link (connection))
2395 if (obp)
2396 for (objectlink *ol = obp->link; ol; ol = ol->next) 2648 for (objectlink *ol = obp->link; ol; ol = ol->next)
2397 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2649 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2398
2399object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2400
2401object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2402
2403object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2404 C_ARGS: str, map, nx, ny
2405 2650
2406void 2651void
2407get_map_flags (maptile *map, int x, int y) 2652get_map_flags (maptile *map, int x, int y)
2408 PPCODE: 2653 PPCODE:
2409{ 2654{
2410 maptile *nmap = 0; 2655 maptile *nmap = 0;
2411 I16 nx = 0, ny = 0; 2656 I16 nx = 0, ny = 0;
2657
2658 PUTBACK;
2412 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2659 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2660 SPAGAIN;
2413 2661
2414 EXTEND (SP, 4); 2662 EXTEND (SP, 4);
2415 PUSHs (sv_2mortal (newSViv (flags))); 2663 PUSHs (sv_2mortal (newSViv (flags)));
2416 2664
2417 if (GIMME_V == G_ARRAY) 2665 if (GIMME_V == G_ARRAY)
2418 { 2666 {
2419 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2667 PUSHs (sv_2mortal (to_sv (nmap)));
2420 PUSHs (sv_2mortal (newSViv (nx))); 2668 PUSHs (sv_2mortal (newSViv (nx)));
2421 PUSHs (sv_2mortal (newSViv (ny))); 2669 PUSHs (sv_2mortal (newSViv (ny)));
2422 } 2670 }
2423} 2671}
2424 2672
2673mapspace *
2674ms (maptile *map, unsigned int x, unsigned int y)
2675 PROTOTYPE: $$$
2676 CODE:
2677{
2678 maptile *nmap = 0;
2679 I16 nx, ny;
2680
2681 PUTBACK;
2682 get_map_flags (map, &nmap, x, y, &nx, &ny);
2683 SPAGAIN;
2684
2685 if (!nmap)
2686 XSRETURN_UNDEF;
2687
2688 RETVAL = &nmap->at (nx, ny);
2689}
2690 OUTPUT:
2691 RETVAL
2692
2425void 2693void
2426at (maptile *map, unsigned int x, unsigned int y) 2694at (maptile *map, unsigned int x, unsigned int y)
2427 PROTOTYPE: $$$ 2695 PROTOTYPE: $$$
2428 PPCODE: 2696 PPCODE:
2429{ 2697{
2430 object *o;
2431 maptile *nmap = 0; 2698 maptile *nmap = 0;
2432 I16 nx, ny; 2699 I16 nx, ny;
2433 2700
2701 PUTBACK;
2434 get_map_flags (map, &nmap, x, y, &nx, &ny); 2702 get_map_flags (map, &nmap, x, y, &nx, &ny);
2703 SPAGAIN;
2435 2704
2436 if (nmap) 2705 if (nmap)
2437 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2706 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2438 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2707 XPUSHs (sv_2mortal (to_sv (o)));
2439} 2708}
2440 2709
2441SV * 2710SV *
2442bot_at (maptile *obj, unsigned int x, unsigned int y) 2711bot_at (maptile *map, unsigned int x, unsigned int y)
2443 PROTOTYPE: $$$ 2712 PROTOTYPE: $$$
2444 ALIAS: 2713 ALIAS:
2445 top_at = 1 2714 top_at = 1
2446 flags_at = 2 2715 flags_at = 2
2447 light_at = 3 2716 light_at = 3
2448 move_block_at = 4 2717 move_block_at = 4
2449 move_slow_at = 5 2718 move_slow_at = 5
2450 move_on_at = 6 2719 move_on_at = 6
2451 move_off_at = 7 2720 move_off_at = 7
2452 INIT:
2453 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2454 CODE: 2721 CODE:
2722{
2723 sint16 nx = x;
2724 sint16 ny = y;
2725
2726 if (!xy_normalise (map, nx, ny))
2727 XSRETURN_UNDEF;
2728
2729 mapspace &ms = map->at (nx, ny);
2730
2731 ms.update ();
2732
2455 switch (ix) 2733 switch (ix)
2456 { 2734 {
2457 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2735 case 0: RETVAL = to_sv (ms.bot ); break;
2458 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2736 case 1: RETVAL = to_sv (ms.top ); break;
2459 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2737 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2460 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2738 case 3: RETVAL = newSViv (ms.light ); break;
2461 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2739 case 4: RETVAL = newSVuv (ms.move_block); break;
2462 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2740 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2463 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2741 case 6: RETVAL = newSVuv (ms.move_on ); break;
2464 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2742 case 7: RETVAL = newSVuv (ms.move_off ); break;
2465 } 2743 }
2744}
2466 OUTPUT: RETVAL 2745 OUTPUT: RETVAL
2467
2468void fix_walls (maptile *map, int x, int y)
2469
2470void fix_walls_around (maptile *map, int x, int y)
2471 2746
2472# worst xs function of my life 2747# worst xs function of my life
2473bool 2748bool
2474_create_random_map (\ 2749_create_random_map (\
2475 maptile *self,\ 2750 maptile *self,\
2555 RETVAL = self->generate_random_map (&rmp); 2830 RETVAL = self->generate_random_map (&rmp);
2556} 2831}
2557 OUTPUT: 2832 OUTPUT:
2558 RETVAL 2833 RETVAL
2559 2834
2835MODULE = cf PACKAGE = cf::mapspace
2836
2837INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2838
2560MODULE = cf PACKAGE = cf::arch 2839MODULE = cf PACKAGE = cf::arch
2561 2840
2562int archetypes_size () 2841int archetypes_size ()
2563 CODE: 2842 CODE:
2564 RETVAL = archetypes.size (); 2843 RETVAL = archetypes.size ();
2566 2845
2567archetype *archetypes (U32 index) 2846archetype *archetypes (U32 index)
2568 CODE: 2847 CODE:
2569 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2848 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2570 OUTPUT: RETVAL 2849 OUTPUT: RETVAL
2571
2572object *instantiate (archetype *arch)
2573 CODE:
2574 RETVAL = arch_to_object (arch);
2575 OUTPUT:
2576 RETVAL
2577 2850
2578INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2851INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2579 2852
2580MODULE = cf PACKAGE = cf::party 2853MODULE = cf PACKAGE = cf::party
2581 2854
2599 PROTOTYPE: $ 2872 PROTOTYPE: $
2600 CODE: 2873 CODE:
2601 RETVAL = region::find (name); 2874 RETVAL = region::find (name);
2602 OUTPUT: RETVAL 2875 OUTPUT: RETVAL
2603 2876
2604region *find_fuzzy (utf8_string name)
2605 PROTOTYPE: $
2606 CODE:
2607 RETVAL = region::find_fuzzy (name);
2608 OUTPUT: RETVAL
2609
2610int specificity (region *rgn) 2877int specificity (region *rgn)
2611 CODE: 2878 CODE:
2612 RETVAL = 0; 2879 RETVAL = 0;
2613 while (rgn = rgn->parent) 2880 while (rgn = rgn->parent)
2614 RETVAL++; 2881 RETVAL++;
2650 CODE: 2917 CODE:
2651{ 2918{
2652 STRLEN len; 2919 STRLEN len;
2653 char *buf = SvPVbyte (packet, len); 2920 char *buf = SvPVbyte (packet, len);
2654 2921
2922 if (len > MAXSOCKBUF)
2923 {
2924 // ugly
2925 if (THIS->pl)
2926 THIS->pl->failmsg ("[packet too long for client]");
2927 }
2928 else
2655 THIS->send_packet (buf, len); 2929 THIS->send_packet (buf, len);
2656} 2930}
2657 2931
2658faceidx 2932faceidx
2659client::need_face (utf8_string name, int pri = 0) 2933client::need_face (utf8_string name, int pri = 0)
2660 CODE: 2934 CODE:
2741 faceinfo *f = face_info (idx); assert (f); 3015 faceinfo *f = face_info (idx); assert (f);
2742 facedata *d = &(faceset ? f->data64 : f->data32); 3016 facedata *d = &(faceset ? f->data64 : f->data32);
2743 sv_to (data, d->data); 3017 sv_to (data, d->data);
2744 STRLEN clen; 3018 STRLEN clen;
2745 char *cdata = SvPVbyte (chksum, clen); 3019 char *cdata = SvPVbyte (chksum, clen);
2746 clen = min (CHKSUM_SIZE, clen); 3020 clen = min (CHKSUM_MAXLEN, clen);
2747 3021
3022 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
3023
2748 if (memcmp (d->chksum, cdata, clen)) 3024 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2749 { 3025 {
3026 d->chksum_len = clen;
2750 memcpy (d->chksum, cdata, clen); 3027 memcpy (d->chksum, cdata, clen);
2751 3028
2752 // invalidate existing client face info 3029 // invalidate existing client face info
2753 for_all_clients (ns) 3030 for_all_clients (ns)
2754 if (ns->faceset == faceset) 3031 if (ns->faceset == faceset)
2759 } 3036 }
2760} 3037}
2761 3038
2762int get_data_size (faceidx idx, int faceset = 0) 3039int get_data_size (faceidx idx, int faceset = 0)
2763 CODE: 3040 CODE:
2764 facedata *d = face_data (idx, faceset); assert (d); 3041 facedata *d = face_data (idx, faceset);
3042 if (!d) XSRETURN_UNDEF;
2765 RETVAL = d->data.size (); 3043 RETVAL = d->data.size ();
2766 OUTPUT: 3044 OUTPUT:
2767 RETVAL 3045 RETVAL
2768 3046
2769SV *get_chksum (faceidx idx, int faceset = 0) 3047SV *get_chksum (faceidx idx, int faceset = 0)
2770 CODE: 3048 CODE:
2771 facedata *d = face_data (idx, faceset); assert (d); 3049 facedata *d = face_data (idx, faceset);
3050 if (!d) XSRETURN_UNDEF;
2772 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 3051 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
3052 OUTPUT:
3053 RETVAL
3054
3055SV *get_data (faceidx idx, int faceset = 0)
3056 CODE:
3057 facedata *d = face_data (idx, faceset);
3058 if (!d) XSRETURN_UNDEF;
3059 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2773 OUTPUT: 3060 OUTPUT:
2774 RETVAL 3061 RETVAL
2775 3062
2776void invalidate (faceidx idx) 3063void invalidate (faceidx idx)
2777 CODE: 3064 CODE:
2814 } 3101 }
2815 else 3102 else
2816 anim = &animation::create (name, av_len (av) + 1, facings); 3103 anim = &animation::create (name, av_len (av) + 1, facings);
2817 3104
2818 for (int i = 0; i < anim->num_animations; ++i) 3105 for (int i = 0; i < anim->num_animations; ++i)
2819 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 3106 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2820} 3107}
2821 OUTPUT: RETVAL 3108 OUTPUT: RETVAL
2822 3109
2823void invalidate_all () 3110void invalidate_all ()
2824 CODE: 3111 CODE:
2863 CODE: 3150 CODE:
2864 object_thawer *self; 3151 object_thawer *self;
2865 sv_to (sv, self); 3152 sv_to (sv, self);
2866 delete self; 3153 delete self;
2867 3154
3155void
3156extract_tags (object_thawer *self)
3157 PPCODE:
3158 while (self->kw != KW_EOF)
3159 {
3160 PUTBACK;
3161 coroapi::cede_to_tick ();
3162 SPAGAIN;
3163
3164 if (self->kw == KW_tag)
3165 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3166
3167 self->skip ();
3168 }
3169

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