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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.217 by root, Sun Jun 3 17:42:39 2007 UTC vs.
Revision 1.351 by elmex, Mon Mar 22 18:16:39 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * under the terms of the GNU General Public License as published by the Free 7 * the terms of the Affero GNU General Public License as published by the
10 * Software Foundation; either version 2 of the License, or (at your option) 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, but 11 * This program is distributed in the hope that it will be useful,
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License along 16 * You should have received a copy of the Affero GNU General Public License
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 17 * and the GNU General Public License along with this program. If not, see
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
21 * 19 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 21 */
24 22
25#include "autoconf.h" 23#include "autoconf.h"
26
27#define PLUGIN_NAME "perl"
28#define PLUGIN_VERSION "cfperl 0.5"
29
30#define CEDES_PER_TICK 5
31 24
32#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
33# include <execinfo.h> 26# include <execinfo.h>
34#endif 27#endif
35 28
36#include <plugin_common.h>
37#include <sounds.h>
38#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
39#include <sproto.h> 35#include "sproto.h"
40
41#include "loader.h"
42#include "cfperl.h"
43#include "shstr.h"
44 36
45#include <unistd.h> 37#include <unistd.h>
46#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
47# include <sys/mman.h> 39# include <sys/mman.h>
48#endif 40#endif
49 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
50#include <EXTERN.h> 50#include <EXTERN.h>
51#include <perl.h> 51#include <perl.h>
52#include <XSUB.h> 52#include <XSUB.h>
53 53
54#include "CoroAPI.h" 54#include "CoroAPI.h"
55#include "perlxsi.c" 55#include "perlxsi.c"
56 56
57extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
58 58
59typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
60typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
61
62typedef char *octet_string;
63typedef char *utf8_string;
64typedef const char *const_octet_string;
65typedef const char *const_utf8_string;
66 61
67typedef std::string std__string; 62typedef std::string std__string;
68 63
69#if IVSIZE >= 8
70 typedef IV val64;
71# define newSVval64 newSViv
72# define SvVAL64 SvIV
73#else
74 typedef double val64;
75# define newSVval64 newSVnv
76# define SvVAL64 SvNV
77#endif
78
79static f_plug_api gethook = cfapi_get_hooks;
80static f_plug_api object_set_property = cfapi_object_set_property;
81static f_plug_api object_insert = cfapi_object_insert;
82
83static PerlInterpreter *perl; 64static PerlInterpreter *perl;
84 65
85double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
86 70
87global gbl_ev; 71global gbl_ev;
88static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
89static SV *sv_runtime, *sv_next_tick; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
90 75
91bitset<NUM_EVENT_TYPES> ev_want_event; 76bitset<NUM_EVENT_TYPES> ev_want_event;
92bitset<NUM_TYPES> ev_want_type; 77bitset<NUM_TYPES> ev_want_type;
93 78
94static HV 79static HV
95 *stash_cf, 80 *stash_cf,
96 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
97 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
98 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
99 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
100 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
101 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
102 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
103 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
104 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
105 143
106// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
107template<class super> 145template<class super>
108static super * 146static super *
109is_a (attachable *at) 147is_a (attachable *at)
142 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
143 hv_clear (self); 181 hv_clear (self);
144 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
145 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
146 184
147 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
148 assert (!this->self); 186 assert (!this->self);
149 } 187 }
150} 188}
151 189
152void 190void
186attachable::destroy () 224attachable::destroy ()
187{ 225{
188 if (destroyed ()) 226 if (destroyed ())
189 return; 227 return;
190 228
191 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
192 do_destroy (); 230 do_destroy ();
193 sever_self (); 231 sever_self ();
194} 232}
195 233
196void 234void
202 { 240 {
203 if (i >= mortals.size ()) 241 if (i >= mortals.size ())
204 { 242 {
205 i = 0; 243 i = 0;
206 244
207 if (mortals.size () > 1000) 245 if (mortals.size () >= 512)
246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
208 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
209 261
210 break; 262 break;
211 } 263 }
212 264
213 attachable *obj = mortals [i]; 265 attachable *obj = mortals [i];
234 delete obj; 286 delete obj;
235 } 287 }
236 } 288 }
237} 289}
238 290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
239attachable & 303attachable &
240attachable::operator =(const attachable &src) 304attachable::operator =(const attachable &src)
241{ 305{
242 //if (self || cb) 306 //if (self || cb)
243 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
244 308
245 attach = src.attach; 309 attach = src.attach;
246 return *this; 310 return *this;
247} 311}
248 312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
249////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
250 349
251static SV * 350static SV *
252newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
253{ 352{
254 SV *sv; 353 SV *sv;
255 354
256 if (!ptr) 355 if (!ptr)
257 return &PL_sv_undef; 356 return newSV (0);
258 357
259 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
260 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
261} 360}
262 361
281 380
282static SV * 381static SV *
283newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
284{ 383{
285 if (!obj) 384 if (!obj)
286 return &PL_sv_undef; 385 return newSV (0);
287 386
288 if (!obj->self) 387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
289 { 391 {
290 obj->self = newHV ();
291 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
292 393
293 // now bless the object _once_ 394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
294 return sv_bless (newRV_inc ((SV *)obj->self), stash); 396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
295 } 397 }
296 else 398 else
297 { 399 {
298 SV *sv = newRV_inc ((SV *)obj->self); 400 SV *sv = newRV_inc ((SV *)obj->self);
302 404
303 return sv; 405 return sv;
304 } 406 }
305} 407}
306 408
409#if 0 // unused
307static void 410static void
308clearSVptr (SV *sv) 411clearSVptr (SV *sv)
309{ 412{
310 if (SvROK (sv)) 413 if (SvROK (sv))
311 sv = SvRV (sv); 414 sv = SvRV (sv);
312 415
313 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
314 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
315} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
316 435
317static long 436static long
318SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
319{ 438{
320 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
321 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
322 441
323 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
324
325 if (!mg)
326 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
327
328 return (long)mg->mg_ptr;
329} 443}
330 444
331static long 445static long noinline
332SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
333{ 447{
334 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
335 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
336 else
337 return 0;
338} 451}
339 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
340inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
341inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
342inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
343inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
344inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
345inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
346inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
347inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
348inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
349inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
350inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
351inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
352inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
353inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
354inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
355inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
356inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
357inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
358inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
359inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
360inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
361inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
362inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
363 518
364inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
365inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
366 521
367inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
368inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
369 524
370inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
371{
372 char buf[128];
373 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
374 return newSVpv (buf, 0);
375}
376 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
377inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
378inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
379inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
384inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
387inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
388inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
389inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
390inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
391inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
392inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
393inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
394inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
395inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
396inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
397inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
398inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
399inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
400inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
401 575
402//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
403inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
404 578
405template<class T> 579template<class T>
406inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
407 581
408template<int N> 582template<int N>
409inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
410 584
411inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
412inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
413inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
414inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
415 589
416inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
417{ 591{
418 STRLEN len; 592 STRLEN len;
419 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
420 v.assign (data, len); 594 v.assign (data, len);
421} 595}
422 596
423inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
424{ 598{
425 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
426
427 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
428 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
429} 601}
430 602
431inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
432 604
433static SV * 605static SV *
434newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
435{ 607{
436 SV *sv; 608 SV *sv;
450 break; 622 break;
451 623
452 case DT_STRING: 624 case DT_STRING:
453 { 625 {
454 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
455 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
456 } 628 }
457 break; 629 break;
458 630
459 case DT_DATA: 631 case DT_DATA:
460 { 632 {
461 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
462 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
463 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
464 } 636 }
465 break; 637 break;
466 638
467 case DT_OBJECT: 639 case DT_OBJECT:
468 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
510 va_end (ap); 682 va_end (ap);
511 683
512 return sv; 684 return sv;
513} 685}
514 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
515static SV * 713static SV *
516newSVcfapi (int type, ...)
517{
518 SV *sv;
519
520 va_list ap;
521 va_start (ap, type);
522
523 switch (type)
524 {
525 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
526 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
527 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
528 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
529 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
530 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
531 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
532 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
533 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
534 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
535
536 default:
537 assert (("unhandled type in newSVcfapi", 0));
538 }
539
540 va_end (ap);
541
542 return sv;
543}
544
545//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
546
547SV *
548registry (attachable *ext) 714registry (attachable *ext)
549{ 715{
550 if (!ext->cb) 716 if (!ext->cb)
551 ext->cb = newAV (); 717 ext->cb = newAV ();
552 718
553 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
554} 720}
555 721
556///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
557 723
558extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
559{
560 return 0;
561}
562
563static CommArray_s rtn_cmd;
564
565static int
566runPluginCommand (object *obj, char *params)
567{
568 return -1;
569}
570
571extern "C" void *cfperl_getPluginProperty (int *type, ...)
572{
573 va_list args;
574 char *propname;
575 int i;
576 va_start (args, type);
577 propname = va_arg (args, char *);
578 //printf ("Property name: %s\n", propname);
579
580 if (!strcmp (propname, "command?"))
581 return NULL;
582 else if (!strcmp (propname, "Identification"))
583 {
584 va_end (args);
585 return (void *)PLUGIN_NAME;
586 }
587 else if (!strcmp (propname, "FullName"))
588 {
589 va_end (args);
590 return (void *)PLUGIN_VERSION;
591 }
592 else
593 va_end (args);
594
595 return NULL;
596}
597
598extern "C" int cfperl_postInitPlugin ()
599{
600 int hooktype = 1;
601 int rtype = 0;
602
603 cf_init_plugin (gethook);
604
605 return 0;
606}
607
608extern "C" int cfperl_closePlugin ()
609{
610 return 0;
611}
612
613void 724void
614cfperl_init () 725cfperl_init ()
615{ 726{
727 extern char **environ;
728
616 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
617 perl = perl_alloc (); 730 perl = perl_alloc ();
618 perl_construct (perl); 731 perl_construct (perl);
619 732
620 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
621 734
622 const char *argv[] = { 735 const char *argv[] = {
623 settings.argv [0], 736 settings.argv [0],
624 "-e" 737 "-e0"
625 "use Event; use Coro;" // required for bootstrap
626 "cf->bootstrap;" // required for datadir :*>
627 "unshift @INC, cf::datadir ();"
628 "require cf;"
629 }; 738 };
630 739
631 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
632 || perl_run (perl)) 741 || perl_run (perl))
633 { 742 {
634 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
635 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
636 } 745 }
637 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
638 { 758 {
639 dSP; 759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
640 760 exit (EXIT_FAILURE);
641 PUSHMARK (SP);
642 PUTBACK;
643 call_pv ("cf::init", G_DISCARD | G_VOID);
644 } 761 }
645} 762}
646 763
764void
647void cfperl_main () 765cfperl_main ()
648{ 766{
649 dSP; 767 dSP;
650 768
651 PUSHMARK (SP); 769 PUSHMARK (SP);
652 PUTBACK; 770 PUTBACK;
677# undef def 795# undef def
678}; 796};
679 797
680#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
681 799
682static void 800static void noinline
683gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
684{ 802{
685 // event must be in array 803 // event must be in array
686 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
687 { 805 {
773{ 891{
774 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
775 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
776} 894}
777 895
778void 896static void noinline
779_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
780{ 898{
781 for (int event = 0; event <= AvFILLp (registry); ++event) 899 for (int event = 0; event <= AvFILLp (registry); ++event)
782 { 900 {
783 SV *cbs_ = AvARRAY (registry)[event]; 901 SV *cbs_ = AvARRAY (registry)[event];
793 } 911 }
794 } 912 }
795} 913}
796 914
797// very slow and inefficient way to recalculate the global want bitsets 915// very slow and inefficient way to recalculate the global want bitsets
798void 916static void
799_recalc_want () 917_recalc_want ()
800{ 918{
801 ev_want_event.reset (); 919 ev_want_event.reset ();
802 920
803 _recalc_want (ev_want_event, cb_global); 921 _recalc_want (ev_want_event, cb_global);
876 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
877 } 995 }
878 996
879 va_end (ap); 997 va_end (ap);
880 998
881 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
882 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
883 1001
884 CALL_END; 1002 CALL_END;
885 1003
886 return count; 1004 return count;
887} 1005}
888 1006
889SV * 1007static SV *
890cfperl_result (int idx) 1008cfperl_result (int idx)
891{ 1009{
892 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
893 if (!av) 1011 if (!av)
894 return &PL_sv_undef; 1012 return &PL_sv_undef;
895 1013
896 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
897 if (!sv) 1015 if (!sv)
911{ 1029{
912 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
913} 1031}
914 1032
915///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
916 1054
917void 1055void
918cfperl_emergency_save () 1056cfperl_emergency_save ()
919{ 1057{
920 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
939 CALL_ARG (level); 1077 CALL_ARG (level);
940 CALL_CALL ("ext::books::make_book", G_VOID); 1078 CALL_CALL ("ext::books::make_book", G_VOID);
941 CALL_END; 1079 CALL_END;
942} 1080}
943 1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
944maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
945maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
946{ 1155{
947 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
948 CALL_ARG (path); 1157 CALL_ARG (path);
949 CALL_ARG (origin); 1158 CALL_ARG (origin);
950 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
951 1160
952 maptile *retval; 1161 maptile *retval = 0;
953
954 if (count)
955 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
956 else
957 retval = 0;
958 1163
959 CALL_END; 1164 CALL_END;
960 1165
961 return retval; 1166 return retval;
962} 1167}
963 1168
964maptile * 1169maptile *
965maptile::find_async (const char *path, maptile *origin) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
966{ 1171{
967 CALL_BEGIN (2); 1172 CALL_BEGIN (3);
968 CALL_ARG (path); 1173 CALL_ARG (path);
969 CALL_ARG (origin); 1174 CALL_ARG (origin);
1175 CALL_ARG (load);
970 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
971 1177
972 maptile *retval; 1178 maptile *retval = 0;
973
974 if (count)
975 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
976 else
977 retval = 0;
978 1180
979 CALL_END; 1181 CALL_END;
980 1182
981 return retval; 1183 return retval;
982} 1184}
985maptile::do_load_sync () 1187maptile::do_load_sync ()
986{ 1188{
987 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
988 CALL_ARG (this); 1190 CALL_ARG (this);
989 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
990 CALL_END;
991}
992
993void
994maptile::change_all_map_light (int change)
995{
996 CALL_BEGIN (1);
997 CALL_ARG (change);
998 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
999 CALL_END; 1192 CALL_END;
1000} 1193}
1001 1194
1002void 1195void
1003object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
1011 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1012 CALL_END; 1205 CALL_END;
1013} 1206}
1014 1207
1015void 1208void
1016log_backtrace (const char *msg) 1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 return 0;
1230}
1231
1232object *
1233object::deref (const_utf8_string ref)
1234{
1235 object *retval = 0;
1236
1237 if (ref)
1238 {
1239 CALL_BEGIN (1);
1240 CALL_ARG (ref);
1241 CALL_CALL ("cf::object::deref", G_SCALAR);
1242
1243 if (count)
1244 sv_to (POPs, retval);
1245
1246 CALL_END;
1247 }
1248
1249 return retval;
1250}
1251
1252void
1253log_backtrace (const_utf8_string msg)
1017{ 1254{
1018#if HAVE_BACKTRACE 1255#if HAVE_BACKTRACE
1019 void *addr [20]; 1256 void *addr [20];
1020 int size = backtrace (addr, 20); 1257 int size = backtrace (addr, 20);
1021 1258
1026 CALL_CALL ("cf::_log_backtrace", G_VOID); 1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1027 CALL_END; 1264 CALL_END;
1028#endif 1265#endif
1029} 1266}
1030 1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
1031///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
1032 1320
1033struct EventAPI *watcher_base::GEventAPI; 1321struct EVAPI *evapi::GEVAPI;
1034struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
1035 1323
1036int coroapi::cede_counter; 1324void
1037double (*coroapi::time)();
1038double coroapi::next_cede;
1039
1040void coroapi::do_cede_to_tick () 1325coroapi::do_cede_to_tick ()
1041{ 1326{
1042 cede_counter = 0; 1327 cede_pending = 0;
1043
1044 cede (); 1328 cede ();
1045
1046 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1047 if (next_cede > SvNV (sv_next_tick) - 0.02)
1048 next_cede = SvNV (sv_next_tick);
1049}
1050
1051void coroapi::do_cede_every ()
1052{
1053 cede_counter = 0;
1054
1055 if (coroapi::nready ())
1056 coroapi::cede ();
1057}
1058
1059void coroapi::do_cede_to_tick_every ()
1060{
1061 cede_counter = 0;
1062
1063 cede_to_tick ();
1064} 1329}
1065 1330
1066void 1331void
1067coroapi::wait_for_tick () 1332coroapi::wait_for_tick ()
1068{ 1333{
1077 CALL_BEGIN (0); 1342 CALL_BEGIN (0);
1078 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1079 CALL_END; 1344 CALL_END;
1080} 1345}
1081 1346
1347void
1348iow::poll (int events)
1349{
1350 if (events != this->events)
1351 {
1352 int active = ev_is_active ((ev_io *)this);
1353 if (active) stop ();
1354 ev_io_set ((ev_io *)this, fd, events);
1355 if (active) start ();
1356 }
1357}
1358
1082static void 1359static void
1083iw_dispatch (pe_event *ev)
1084{
1085 iw *w = (iw *)ev->ext_data;
1086 w->call (*w);
1087}
1088
1089void
1090iw::alloc ()
1091{
1092 pe = GEventAPI->new_idle (0, 0);
1093
1094 WaREENTRANT_off (pe);
1095 pe->base.callback = (void *)iw_dispatch;
1096 pe->base.ext_data = (void *)this;
1097}
1098
1099static void iow_dispatch (pe_event *ev)
1100{
1101 iow *w = (iow *)ev->ext_data;
1102 w->call (*w, ((pe_ioevent *)ev)->got);
1103}
1104
1105void
1106iow::alloc ()
1107{
1108 pe = GEventAPI->new_io (0, 0);
1109
1110 WaREENTRANT_off (pe);
1111 pe->base.callback = (void *)iow_dispatch;
1112 pe->base.ext_data = (void *)this;
1113
1114 pe->fd = -1;
1115 pe->poll = 0;
1116}
1117
1118void
1119iow::fd (int fd)
1120{
1121 pe->fd = fd;
1122}
1123
1124int
1125iow::poll ()
1126{
1127 return pe->poll;
1128}
1129
1130void
1131iow::poll (int events)
1132{
1133 if (pe->poll != events)
1134 {
1135 if (pe->poll) stop ();
1136 pe->poll = events;
1137 if (pe->poll) start ();
1138 }
1139}
1140
1141void
1142_connect_to_perl () 1360_connect_to_perl_1 ()
1143{ 1361{
1144 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
1145 1363
1146 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1147 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1148 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1149 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1150 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1151 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1152 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1153 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1154 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1155 1374
1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1156 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1157 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1158 1379
1159 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
1160 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1161 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
1162 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
1163 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
1164 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
1165 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
1166} 1387}
1167 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
1168MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
1169 1400
1170BOOT: 1401BOOT:
1171{ 1402{
1172 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1173 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1174 1405
1175 _connect_to_perl (); 1406 _connect_to_perl_1 ();
1176 1407
1177 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1178 1409
1179 { 1410 //{
1180 require_pv ("Time::HiRes"); 1411 // require_pv ("Time::HiRes");
1181 1412 //
1182 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1413 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1183 if (!svp) croak ("Time::HiRes is required"); 1414 // if (!svp) croak ("Time::HiRes is required");
1184 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1415 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1185 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1416 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1186 } 1417 //}
1187 1418
1188 static const struct { 1419 static const struct {
1189 const char *name; 1420 const char *name;
1190 IV iv; 1421 IV iv;
1191 } *civ, const_iv[] = { 1422 } *civ, const_iv[] = {
1196 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1427 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1197 1428
1198 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1429 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1199 1430
1200 const_iv (MAX_TIME) 1431 const_iv (MAX_TIME)
1432 const_iv (MAXSOCKBUF)
1201 1433
1202 const_iv (NUM_BODY_LOCATIONS) 1434 const_iv (NUM_BODY_LOCATIONS)
1203 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1435 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1204 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1436 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1205 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1437 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1223 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1455 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1224 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1456 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1225 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1457 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1226 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1458 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1227 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1459 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1228 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1460 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1229 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1461 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1230 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1462 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1231 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1463 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1232 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1464 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1233 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1465 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1234 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1466 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1235 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1467 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1236 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1468 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1469 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1237 1470
1238 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1471 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1239 1472
1240 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1473 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1241 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1474 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1258 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1491 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1259 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1492 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1260 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1493 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1261 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1494 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1262 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1495 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1263 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1496 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1264 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1497 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1265 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1498 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1266 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1499 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1267 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1500 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1268 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1501 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1271 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1504 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1272 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1505 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1273 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1506 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1274 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1507 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1275 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1508 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1276 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1509 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1277 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1510 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1278 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1511 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1279 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1512 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1280 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1513 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1281 1514
1282 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1515 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1283 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1516 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1284 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1517 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1285 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1518 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1286 const_iv (NDI_ALL) 1519 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1520 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1287 1521
1288 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1522 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1289 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1523 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1290 1524
1291 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1525 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1292 1526
1293 const_iv (SP_RAISE_DEAD) 1527 const_iv (SP_RAISE_DEAD)
1294 const_iv (SP_RUNE) 1528 const_iv (SP_RUNE)
1295 const_iv (SP_MAKE_MARK) 1529 const_iv (SP_MAKE_MARK)
1296 const_iv (SP_BOLT) 1530 const_iv (SP_BOLT)
1343 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1577 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1344 const_iv (F_LOCKED) 1578 const_iv (F_LOCKED)
1345 1579
1346 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1580 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1347 1581
1348 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1582 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1349 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1583 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1350 1584
1351 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1585 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1352 1586
1353 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1587 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1354 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1588 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1355 1589
1356 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1590 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1357 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1591 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1358 1592
1359 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1593 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1393 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1627 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1394 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1628 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1395 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1629 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1396 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1630 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1397 1631
1398 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1632 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1633 const_iv (MAP_INACTIVE)
1399 1634
1400 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1635 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1401 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1636 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1637
1638 const_iv (VERSION_CS) const_iv (VERSION_SC)
1402 1639
1403 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1640 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1404 1641
1405 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1642 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1406 1643
1416 1653
1417 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1654 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1418 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1655 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1419 1656
1420 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1657 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1421 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1658 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1422 const_iv (GT_MINIMAL) 1659
1660 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1661 const_iv (FT_RSRC) const_iv (FT_NUM)
1423 }; 1662 };
1424 1663
1425 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1664 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1426 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1665 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1427 1666
1444 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1683 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1445 av_push (event, newSViv (eiv->klass)); 1684 av_push (event, newSViv (eiv->klass));
1446 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1685 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1447 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1686 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1448 } 1687 }
1449}
1450 1688
1689 // used by autogenerated BOOT sections from genacc
1690 av_reflect = get_av ("cf::REFLECT", 1);
1691}
1692
1693void _gv_clear (SV *gv)
1694 CODE:
1695 assert (SvTYPE (gv) == SVt_PVGV);
1696# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1697 f (GvGP (gv)->gp_form);
1698 f (GvGP (gv)->gp_io);
1699 f (GvGP (gv)->gp_sv);
1700 f (GvGP (gv)->gp_av);
1701 f (GvGP (gv)->gp_hv);
1702 f (GvGP (gv)->gp_cv);
1703 GvCVGEN (gv) = 0;
1704 GvMULTI_off (gv);
1705# undef f
1706
1451void _connect_to_perl () 1707void _connect_to_perl_1 ()
1708
1709void _connect_to_perl_2 ()
1452 1710
1453void _recalc_want () 1711void _recalc_want ()
1454 1712
1713# not used by default anymore
1455void _global_reattach () 1714void _global_reattach ()
1456 CODE: 1715 CODE:
1457{ 1716{
1458 // reattach to all attachable objects in the game. 1717 // reattach to all attachable objects in the game.
1459 for_all_clients (ns) 1718 for_all_clients (ns)
1460 ns->reattach (); 1719 ns->reattach ();
1461 1720
1462 for_all_objects (op) 1721 for_all_objects (op)
1463 op->reattach (); 1722 op->reattach ();
1464} 1723}
1465
1466void _post_tick ()
1467 CODE:
1468 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1469 1724
1470# support function for map-world.ext 1725# support function for map-world.ext
1471void _quantise (SV *data_sv, SV *plt_sv) 1726void _quantise (SV *data_sv, SV *plt_sv)
1472 CODE: 1727 CODE:
1473{ 1728{
1507 } 1762 }
1508 1763
1509 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1764 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1510} 1765}
1511 1766
1767void init_anim ()
1768
1769void init_globals ()
1770
1771void init_experience ()
1772
1773void init_attackmess ()
1774
1775void init_dynamic ()
1776
1777void load_settings ()
1778
1779void load_materials ()
1780
1781void init_uuid ()
1782 CODE:
1783 UUID::init ();
1784
1785void init_signals ()
1786
1787void init_commands ()
1788
1789void init_skills ()
1790
1791void init_beforeplay ()
1792
1793void evthread_start (int aiofd)
1794
1795void cede_to_tick ()
1796 CODE:
1797 coroapi::cede_to_tick ();
1798
1799NV till_tick ()
1800 CODE:
1801 RETVAL = SvNVX (sv_next_tick) - now ();
1802 OUTPUT:
1803 RETVAL
1804
1805int tick_inhibit ()
1806 CODE:
1807 RETVAL = tick_inhibit;
1808 OUTPUT:
1809 RETVAL
1810
1811void tick_inhibit_inc ()
1812 CODE:
1813 ++tick_inhibit;
1814
1815void tick_inhibit_dec ()
1816 CODE:
1817 if (!--tick_inhibit)
1818 if (tick_pending)
1819 {
1820 ev_async_send (EV_DEFAULT, &tick_watcher);
1821 coroapi::cede ();
1822 }
1823
1824void server_tick ()
1825 CODE:
1826{
1827 ev_now_update (EV_DEFAULT);
1828 NOW = ev_now (EV_DEFAULT);
1829 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1830 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1831 runtime = SvNVX (sv_runtime);
1832
1833 server_tick ();
1834
1835 ev_now_update (EV_DEFAULT);
1836 NOW = ev_now (EV_DEFAULT);
1837 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1838 runtime += TICK;
1839 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1840}
1841
1512NV floor (NV x) 1842NV floor (NV x)
1513 1843
1514NV ceil (NV x) 1844NV ceil (NV x)
1515 1845
1516NV rndm (...) 1846NV rndm (...)
1847 ALIAS:
1848 rmg_rndm = 1
1517 CODE: 1849 CODE:
1850{
1851 rand_gen &gen = ix ? rmg_rndm : rndm;
1518 switch (items) 1852 switch (items)
1519 { 1853 {
1520 case 0: RETVAL = rndm (); break; 1854 case 0: RETVAL = gen (); break;
1521 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1855 case 1: RETVAL = gen (SvUV (ST (0))); break;
1522 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1856 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1523 default: croak ("cf::rndm requires none, one or two parameters."); break; 1857 default: croak ("cf::rndm requires none, one or two parameters."); break;
1524 } 1858 }
1859}
1525 OUTPUT: 1860 OUTPUT:
1526 RETVAL 1861 RETVAL
1527 1862
1528NV clamp (NV value, NV min_value, NV max_value) 1863NV clamp (NV value, NV min_value, NV max_value)
1529 CODE: 1864 CODE:
1535 CODE: 1870 CODE:
1536 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1871 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1537 OUTPUT: 1872 OUTPUT:
1538 RETVAL 1873 RETVAL
1539 1874
1540void cede_to_tick () 1875void weaken (...)
1541 CODE: 1876 PROTOTYPE: @
1542 coroapi::cede_to_tick (); 1877 CODE:
1543 1878 while (items > 0)
1544void server_tick () 1879 sv_rvweaken (ST (--items));
1545 CODE:
1546 runtime = SvNVx (sv_runtime);
1547 server_tick ();
1548 1880
1549void 1881void
1550log_backtrace (utf8_string msg) 1882log_backtrace (utf8_string msg)
1551 1883
1552void 1884void
1557octet_string path_combine (octet_string base, octet_string path) 1889octet_string path_combine (octet_string base, octet_string path)
1558 PROTOTYPE: $$ 1890 PROTOTYPE: $$
1559 1891
1560octet_string path_combine_and_normalize (octet_string base, octet_string path) 1892octet_string path_combine_and_normalize (octet_string base, octet_string path)
1561 PROTOTYPE: $$ 1893 PROTOTYPE: $$
1562
1563const_octet_string
1564get_maps_directory (octet_string path)
1565 PROTOTYPE: $
1566 ALIAS: maps_directory = 0
1567 CODE:
1568 RETVAL = create_pathname (path);
1569 OUTPUT: RETVAL
1570 1894
1571void 1895void
1572sub_generation_inc () 1896sub_generation_inc ()
1573 CODE: 1897 CODE:
1574 PL_sub_generation++; 1898 PL_sub_generation++;
1599 1923
1600void abort () 1924void abort ()
1601 1925
1602void reset_signals () 1926void reset_signals ()
1603 1927
1604void fork_abort (octet_string cause = "cf::fork_abort") 1928void fork_abort (const_octet_string cause = "cf::fork_abort")
1605 1929
1606void cleanup (octet_string cause, bool make_core = false) 1930void cleanup (const_octet_string cause, bool make_core = false)
1607 1931
1608void emergency_save () 1932void emergency_save ()
1609 1933
1610void _exit (int status = EXIT_SUCCESS) 1934void _exit (int status = EXIT_SUCCESS)
1611 1935
1612UV sv_2watcher (SV *w)
1613 CODE:
1614 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1615 OUTPUT:
1616 RETVAL
1617
1618#if _POSIX_MEMLOCK 1936#if _POSIX_MEMLOCK
1619 1937
1620int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1938int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1939 INIT:
1940#if __GLIBC__
1941 mallopt (M_TOP_PAD, 1024 * 1024);
1942 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1943 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1944 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1945#endif
1621 1946
1622int munlockall () 1947int munlockall ()
1623 1948
1624#endif 1949#endif
1950
1951int
1952malloc_trim (IV pad = 0)
1953
1954void
1955mallinfo ()
1956 PPCODE:
1957{
1958#if __GLIBC__
1959 struct mallinfo mai = mallinfo ();
1960 EXTEND (SP, 10*2);
1961 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1962 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1963 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1964 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1965 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1966 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1967 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1968 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1969 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1970 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1971#endif
1972 EXTEND (SP, 5*2);
1973 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1974 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1975 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1976 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1977 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1978}
1625 1979
1626int find_animation (utf8_string text) 1980int find_animation (utf8_string text)
1627 PROTOTYPE: $ 1981 PROTOTYPE: $
1628 1982
1629int random_roll (int min, int max, object *op, int goodbad); 1983int random_roll (int min, int max, object *op, int goodbad);
1667 RETVAL = newSVpv (resist_plus[atnr], 0); 2021 RETVAL = newSVpv (resist_plus[atnr], 0);
1668 else 2022 else
1669 XSRETURN_UNDEF; 2023 XSRETURN_UNDEF;
1670 OUTPUT: RETVAL 2024 OUTPUT: RETVAL
1671 2025
2026UUID
2027uuid_cur ()
2028 CODE:
2029 RETVAL = UUID::cur;
2030 OUTPUT:
2031 RETVAL
2032
2033UUID
2034uuid_gen ()
2035 CODE:
2036 RETVAL = UUID::gen ();
2037 OUTPUT:
2038 RETVAL
2039
2040val64
2041uuid_seq (UUID uuid)
2042 CODE:
2043 RETVAL = uuid.seq;
2044 OUTPUT:
2045 RETVAL
2046
2047UUID
2048uuid_str (val64 seq)
2049 CODE:
2050 RETVAL.seq = seq;
2051 OUTPUT:
2052 RETVAL
2053
2054void
2055coin_names ()
2056 PPCODE:
2057 EXTEND (SP, NUM_COINS);
2058 for (int i = 0; i < NUM_COINS; ++i)
2059 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2060
2061void
2062coin_archetypes ()
2063 PPCODE:
2064 EXTEND (SP, NUM_COINS);
2065 for (int i = 0; i < NUM_COINS; ++i)
2066 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2067
1672bool 2068bool
1673load_resource_file (octet_string filename) 2069load_resource_file_ (octet_string filename)
2070
2071void
2072fix_weight ()
1674 2073
1675MODULE = cf PACKAGE = cf::attachable 2074MODULE = cf PACKAGE = cf::attachable
1676 2075
1677int 2076int
1678valid (SV *obj) 2077valid (SV *obj)
1682 RETVAL 2081 RETVAL
1683 2082
1684void 2083void
1685debug_trace (attachable *obj, bool on = true) 2084debug_trace (attachable *obj, bool on = true)
1686 CODE: 2085 CODE:
1687 obj->flags &= ~attachable::F_DEBUG_TRACE; 2086 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1688 if (on) 2087 if (on)
1689 obj->flags |= attachable::F_DEBUG_TRACE; 2088 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1690 2089
1691int mortals_size () 2090int mortals_size ()
1692 CODE: 2091 CODE:
1693 RETVAL = attachable::mortals.size (); 2092 RETVAL = attachable::mortals.size ();
1694 OUTPUT: RETVAL 2093 OUTPUT: RETVAL
1696#object *mortals (U32 index) 2095#object *mortals (U32 index)
1697# CODE: 2096# CODE:
1698# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2097# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1699# OUTPUT: RETVAL 2098# OUTPUT: RETVAL
1700 2099
1701INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 2100INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1702 2101
1703MODULE = cf PACKAGE = cf::global 2102MODULE = cf PACKAGE = cf::global
1704 2103
1705int invoke (SV *klass, int event, ...) 2104int invoke (SV *klass, int event, ...)
1706 CODE: 2105 CODE:
1742object *actives (U32 index) 2141object *actives (U32 index)
1743 CODE: 2142 CODE:
1744 RETVAL = index < actives.size () ? actives [index] : 0; 2143 RETVAL = index < actives.size () ? actives [index] : 0;
1745 OUTPUT: RETVAL 2144 OUTPUT: RETVAL
1746 2145
2146int mortals_size ()
2147 CODE:
2148 RETVAL = attachable::mortals.size ();
2149 OUTPUT: RETVAL
2150
1747const char *slot_use_name (U32 slot) 2151const_utf8_string slot_use_name (U32 slot)
1748 ALIAS: 2152 ALIAS:
1749 slot_nonuse_name = 1 2153 slot_nonuse_name = 1
1750 CODE: 2154 CODE:
1751{ 2155{
1752 if (slot >= NUM_BODY_LOCATIONS) 2156 if (slot >= NUM_BODY_LOCATIONS)
1767 PROTOTYPE: $ 2171 PROTOTYPE: $
1768 CODE: 2172 CODE:
1769 RETVAL = op->head_ (); 2173 RETVAL = op->head_ ();
1770 OUTPUT: RETVAL 2174 OUTPUT: RETVAL
1771 2175
1772int is_head (object *op)
1773 PROTOTYPE: $
1774 CODE:
1775 RETVAL = op->head_ () == op;
1776 OUTPUT: RETVAL
1777
1778void 2176void
1779inv (object *obj) 2177inv (object *obj)
1780 PROTOTYPE: $ 2178 PROTOTYPE: $
1781 PPCODE: 2179 PPCODE:
1782{ 2180{
1783 object *o;
1784 for (o = obj->inv; o; o = o->below) 2181 for (object *o = obj->inv; o; o = o->below)
1785 XPUSHs (sv_2mortal (to_sv (o))); 2182 XPUSHs (sv_2mortal (to_sv (o)));
1786} 2183}
1787 2184
1788void 2185void
1789set_animation (object *op, int idx) 2186set_animation (object *op, int idx)
1821 2218
1822int need_identify (object *obj); 2219int need_identify (object *obj);
1823 2220
1824int apply_shop_mat (object *shop_mat, object *op); 2221int apply_shop_mat (object *shop_mat, object *op);
1825 2222
1826int move_player (object *op, int dir)
1827 CODE:
1828 RETVAL = move_player (op, dir);
1829 OUTPUT:
1830 RETVAL
1831
1832int move (object *op, int dir, object *originator = op) 2223int move (object *op, int dir, object *originator = op)
1833 CODE: 2224 CODE:
1834 RETVAL = move_ob (op, dir, originator); 2225 RETVAL = move_ob (op, dir, originator);
1835 OUTPUT: 2226 OUTPUT:
1836 RETVAL 2227 RETVAL
1843 CODE: 2234 CODE:
1844 player_apply_below (op); 2235 player_apply_below (op);
1845 2236
1846int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2237int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1847 2238
1848object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2239int casting_level (object *caster, object *spell)
1849
1850int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1851
1852int cf_object_change_map (object *op, int x, int y, maptile *map)
1853
1854#//TODO
1855object *clone_ (object *op, int recursive = 0)
1856 CODE:
1857 if (recursive)
1858 RETVAL = object_create_clone (op);
1859 else
1860 {
1861 RETVAL = object::create ();
1862 op->copy_to (RETVAL);
1863 }
1864 OUTPUT: RETVAL
1865 2240
1866int pay_item (object *op, object *buyer) 2241int pay_item (object *op, object *buyer)
1867 CODE: 2242 CODE:
1868 RETVAL = pay_for_item (op, buyer); 2243 RETVAL = pay_for_item (op, buyer);
1869 OUTPUT: RETVAL 2244 OUTPUT: RETVAL
1904 2279
1905void drop (object *who, object *op) 2280void drop (object *who, object *op)
1906 2281
1907void pick_up (object *who, object *op) 2282void pick_up (object *who, object *op)
1908 2283
1909int cf_object_teleport (object *op, maptile *map, int x, int y)
1910
1911void update_object (object *op, int action) 2284void update_object (object *op, int action)
1912 2285
1913object *cf_create_object_by_name (utf8_string name)
1914
1915void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2286void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1916 2287
1917void player_lvl_adj (object *who, object *skill = 0) 2288void player_lvl_adj (object *who, object *skill = 0)
1918 2289
1919int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2290int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1920 2291
1921int calc_skill_exp (object *who, object *op, object *skill); 2292int calc_skill_exp (object *who, object *op, object *skill)
1922 2293
1923void push_button (object *op); 2294void push_button (object *op, object *originator)
1924 2295
1925void use_trigger (object *op); 2296void use_trigger (object *op, object *originator)
1926 2297
1927void add_button_link (object *button, maptile *map, int connected); 2298void handle_apply_yield (object *op)
1928 2299
1929void remove_button_link (object *op); 2300int convert_item (object *item, object *converter)
1930 2301
1931 2302
1932MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2303MODULE = cf PACKAGE = cf::object PREFIX = cf_
1933
1934object *cf_insert_ob_in_ob (object *ob, object *where)
1935 2304
1936# no clean way to get an object from an archetype - stupid idiotic 2305# no clean way to get an object from an archetype - stupid idiotic
1937# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2306# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1938 2307
1939object *new (utf8_string archetype = 0) 2308object *new (utf8_string archetype = 0)
1940 PROTOTYPE: ;$ 2309 PROTOTYPE: ;$
1941 CODE: 2310 CODE:
1942 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2311 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1943 OUTPUT: 2312 OUTPUT:
1944 RETVAL 2313 RETVAL
1945 2314
2315object *generate (utf8_string arch, object *creator)
2316 CODE:
2317 object *obj = get_archetype (arch);
2318 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2319 RETVAL = obj;
2320 OUTPUT:
2321 RETVAL
2322
2323object *find_object (U32 tag)
2324
2325object *find_object_uuid (UUID i)
2326
2327# TODO: nuke
1946object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2328object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1947 PROTOTYPE: $$$$$$ 2329 PROTOTYPE: $$$$$$
1948 CODE: 2330 CODE:
1949{ 2331{
1950 int unused_type; 2332 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1951 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1952}
1953 2333
1954player *contr (object *op) 2334 if (RETVAL->destroyed ())
1955 CODE:
1956 RETVAL = op->contr; 2335 RETVAL = 0;
1957 OUTPUT: RETVAL 2336}
1958 2337
1959const_utf8_string get_ob_key_value (object *op, utf8_string key) 2338shstr
2339object::kv_get (shstr key)
1960 2340
1961bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2341void
2342object::kv_del (shstr key)
2343
2344void
2345object::kv_set (shstr key, shstr value)
1962 2346
1963object *get_nearest_player (object *ob) 2347object *get_nearest_player (object *ob)
1964 ALIAS: nearest_player = 0 2348 ALIAS: nearest_player = 0
1965 PREINIT: 2349 PREINIT:
1966 extern object *get_nearest_player (object *); 2350 extern object *get_nearest_player (object *);
1968void rangevector (object *ob, object *other, int flags = 0) 2352void rangevector (object *ob, object *other, int flags = 0)
1969 PROTOTYPE: $$;$ 2353 PROTOTYPE: $$;$
1970 PPCODE: 2354 PPCODE:
1971{ 2355{
1972 rv_vector rv; 2356 rv_vector rv;
2357
2358 PUTBACK;
1973 get_rangevector (ob, other, &rv, flags); 2359 get_rangevector (ob, other, &rv, flags);
2360 SPAGAIN;
2361
1974 EXTEND (SP, 5); 2362 EXTEND (SP, 5);
1975 PUSHs (newSVuv (rv.distance)); 2363 PUSHs (newSVuv (rv.distance));
1976 PUSHs (newSViv (rv.distance_x)); 2364 PUSHs (newSViv (rv.distance_x));
1977 PUSHs (newSViv (rv.distance_y)); 2365 PUSHs (newSViv (rv.distance_y));
1978 PUSHs (newSViv (rv.direction)); 2366 PUSHs (newSViv (rv.direction));
1979 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2367 PUSHs (to_sv (rv.part));
1980} 2368}
1981 2369
1982bool on_same_map_as (object *ob, object *other) 2370bool on_same_map_as (object *ob, object *other)
1983 CODE: 2371 CODE:
1984 RETVAL = on_same_map (ob, other); 2372 RETVAL = on_same_map (ob, other);
1988base_name (object *op, int plural = op->nrof > 1) 2376base_name (object *op, int plural = op->nrof > 1)
1989 CODE: 2377 CODE:
1990 RETVAL = query_base_name (op, plural); 2378 RETVAL = query_base_name (op, plural);
1991 OUTPUT: RETVAL 2379 OUTPUT: RETVAL
1992 2380
1993object *decrease_ob_nr (object *op, unsigned long i) 2381# return the tail of an object, excluding itself
2382void
2383tail (object *op)
2384 PPCODE:
2385 while ((op = op->more))
2386 XPUSHs (sv_2mortal (to_sv (op)));
1994 2387
1995MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2388MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1996 2389
1997player *player (object *op) 2390player *player (object *op)
1998 CODE: 2391 CODE:
1999 RETVAL = op->contr; 2392 RETVAL = op->contr;
2000 OUTPUT: RETVAL 2393 OUTPUT: RETVAL
2001 2394
2002void check_score (object *op) 2395bool move_player (object *op, int dir)
2003 2396
2004void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2397void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2005 CODE: 2398 CODE:
2006 new_draw_info (flags, 0, op, txt); 2399 new_draw_info (flags, 0, op, txt);
2007 2400
2008void kill_player (object *op) 2401void kill_player (object *op)
2009 2402
2403void esrv_send_item (object *pl, object *item)
2404
2010void esrv_update_item (object *op, int what, object *item) 2405void esrv_update_item (object *pl, int what, object *item)
2011 C_ARGS: what, op, item 2406 C_ARGS: what, pl, item
2407
2408void esrv_del_item (object *pl, int tag)
2409 C_ARGS: pl->contr, tag
2012 2410
2013int command_summon (object *op, utf8_string params) 2411int command_summon (object *op, utf8_string params)
2014 2412
2015int command_arrest (object *op, utf8_string params) 2413int command_arrest (object *op, utf8_string params)
2016 2414
2035 pl->ob->stats.hp = pl->ob->stats.maxhp; 2433 pl->ob->stats.hp = pl->ob->stats.maxhp;
2036 pl->ob->stats.sp = pl->ob->stats.maxsp; 2434 pl->ob->stats.sp = pl->ob->stats.maxsp;
2037 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2435 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2038 pl->orig_stats = pl->ob->stats; 2436 pl->orig_stats = pl->ob->stats;
2039 2437
2040void clear_los (player *pl) 2438# should only be temporary
2439void esrv_new_player (player *pl)
2041 2440
2042void cf_player_move (player *pl, int dir) 2441#d# TODO: replace by blocked_los accessor, fix code using this
2043
2044void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2045
2046bool 2442bool
2047cell_visible (player *pl, int dx, int dy) 2443cell_visible (player *pl, int dx, int dy)
2048 CODE: 2444 CODE:
2049 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2445 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2050 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2051 OUTPUT: 2446 OUTPUT:
2052 RETVAL 2447 RETVAL
2053 2448
2054void 2449void
2055send (player *pl, SV *packet) 2450send (player *pl, SV *packet)
2056 CODE: 2451 CODE:
2057{ 2452{
2058 STRLEN len; 2453 STRLEN len;
2059 char *buf = SvPVbyte (packet, len); 2454 char *buf = SvPVbyte (packet, len);
2060 2455
2456 if (len > MAXSOCKBUF)
2457 pl->failmsg ("[packet too long for client]");
2061 if (pl->ns) 2458 else if (pl->ns)
2062 pl->ns->send_packet (buf, len); 2459 pl->ns->send_packet (buf, len);
2063} 2460}
2064
2065int
2066listening (player *pl, int new_value = -1)
2067 CODE:
2068 RETVAL = pl->listening;
2069 if (new_value >= 0)
2070 pl->listening = new_value;
2071 OUTPUT:
2072 RETVAL
2073 2461
2074void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2462void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2075 PROTOTYPE: $;$$$ 2463 PROTOTYPE: $;$$$
2076 PPCODE: 2464 PPCODE:
2077 if (GIMME_V != G_VOID) 2465 if (GIMME_V != G_VOID)
2102 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2490 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2103 OUTPUT: RETVAL 2491 OUTPUT: RETVAL
2104 2492
2105SV *registry (maptile *map) 2493SV *registry (maptile *map)
2106 2494
2495void
2496find_tagged_objects (maptile *map, utf8_string tag = 0)
2497 PPCODE:
2498{
2499 if (!map->spaces)
2500 XSRETURN_EMPTY;
2501
2502 if (tag)
2503 {
2504 shstr_cmp tag_ (tag);
2505
2506 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2507 for (object *op = ms->bot; op; op = op->above)
2508 if (op->tag == tag_)
2509 XPUSHs (sv_2mortal (to_sv (op)));
2510 }
2511 else
2512 {
2513 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2514 for (object *op = ms->bot; op; op = op->above)
2515 if (op->tag)
2516 XPUSHs (sv_2mortal (to_sv (op)));
2517 }
2518}
2519
2107INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2520INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2521
2522void
2523adjust_daylight ()
2524 CODE:
2525 maptile::adjust_daylight ();
2526
2527int
2528outdoor_darkness (int darkness = 0)
2529 CODE:
2530 RETVAL = maptile::outdoor_darkness;
2531 if (items)
2532 maptile::outdoor_darkness = darkness;
2533 OUTPUT:
2534 RETVAL
2108 2535
2109void 2536void
2110maptile::instantiate () 2537maptile::instantiate ()
2111 2538
2112maptile *new () 2539maptile *new ()
2144 for (int x = 0; x < THIS->width; ++x) 2571 for (int x = 0; x < THIS->width; ++x)
2145 for (int y = 0; y < THIS->height; ++y) 2572 for (int y = 0; y < THIS->height; ++y)
2146 { 2573 {
2147 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2574 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2148 if (op->flag [FLAG_IS_FLOOR]) 2575 if (op->flag [FLAG_IS_FLOOR])
2149 goto skip_space; 2576 goto skip;
2150 2577
2151 { 2578 {
2152 int offs = offset + y * stride + x; 2579 int offs = offset + y * stride + x;
2580
2153 if (IN_RANGE_EXC (offs, 0, idxlen)) 2581 if (IN_RANGE_EXC (offs, 0, idxlen))
2154 { 2582 {
2155 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2583 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2156 { 2584 {
2157 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2585 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2158 ob->flag [FLAG_NO_MAP_SAVE] = true; 2586 ob->flag [FLAG_NO_MAP_SAVE] = true;
2159 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2587 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2160 2588
2161 if (ob->randomitems) 2589 if (ob->randomitems && !ob->above)
2162 { 2590 {
2163 if (!ob->above)
2164 {
2165 ob->create_treasure (ob->randomitems); 2591 ob->create_treasure (ob->randomitems);
2166 2592
2167 for (object *op = ob->above; op; op = op->above) 2593 for (object *op = ob->above; op; op = op->above)
2168 op->flag [FLAG_NO_MAP_SAVE] = true; 2594 op->flag [FLAG_NO_MAP_SAVE] = true;
2169 } 2595 // TODO: if this is a pickable object, then the item
2170 2596 // will at a bit weird - saving inside the player
2171 ob->randomitems = 0; 2597 // will clear the flag, but when the player drops
2598 // it without logging out, it keeps the flag.
2599 // nobody ahs reported this, but this can be rather
2600 // annoying on persistent maps.
2172 } 2601 }
2173 } 2602 }
2174 } 2603 }
2175 } 2604 }
2176 2605
2177 skip_space: ; 2606 skip: ;
2178 } 2607 }
2179} 2608}
2180 2609
2181void 2610void
2182maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2611maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2188 palette = SvRV (palette); 2617 palette = SvRV (palette);
2189 2618
2190 STRLEN idxlen; 2619 STRLEN idxlen;
2191 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2620 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2192 2621
2193 region **regionmap = (region **)malloc ( 2622 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2194 (av_len ((AV *)palette) + 1) * sizeof (region *));
2195 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2623 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2196 2624
2197 for (int i = av_len ((AV *)palette) + 1; i--; ) 2625 for (int i = av_len ((AV *)palette) + 1; i--; )
2198 regionmap [i] = region::find ( 2626 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2199 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2200 2627
2201 for (int y = 0; y < THIS->height; ++y) 2628 for (int y = 0; y < THIS->height; ++y)
2202 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2629 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2203 2630
2204 sfree (THIS->regions, THIS->size ()); 2631 sfree (THIS->regions, THIS->size ());
2205 free (THIS->regionmap); 2632 delete [] THIS->regionmap;
2206 2633
2207 THIS->regions = regions; 2634 THIS->regions = regions;
2208 THIS->regionmap = regionmap; 2635 THIS->regionmap = regionmap;
2209} 2636}
2210 2637
2211void 2638void
2212maptile::create_region_treasure () 2639maptile::create_region_treasure ()
2213 CODE: 2640 CODE:
2214{
2215 object *op = object::create ();
2216 op->type = FLOOR;
2217 op->map = THIS;
2218
2219 for (int x = 0; x < THIS->width; ++x) 2641 for (int x = 0; x < THIS->width; ++x)
2220 for (int y = 0; y < THIS->height; ++y) 2642 for (int y = 0; y < THIS->height; ++y)
2221 { 2643 {
2222 region *rgn = THIS->region (x, y); 2644 region *rgn = THIS->region (x, y);
2223 2645
2224 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2646 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2647 if (object *op = THIS->at (x, y).top)
2225 if (rgn->treasure && rndm () < rgn->treasure_density) 2648 if (rgn->treasure && rndm () < rgn->treasure_density)
2226 {
2227 op->x = x;
2228 op->y = y;
2229 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2649 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2230 }
2231 } 2650 }
2232 2651
2233 op->destroy ();
2234}
2235
2236void play_sound_map (maptile *map, int x, int y, int sound_num)
2237
2238int out_of_map (maptile *map, int x, int y) 2652int out_of_map (maptile *map, int x, int y)
2239 2653
2240void 2654void
2241trigger (maptile *map, long connection, bool state = true) 2655find_link (maptile *map, shstr_tmp connection)
2242 CODE:
2243 activate_connection (map, connection, state);
2244
2245void
2246get_connection (maptile *map, long connection)
2247 PPCODE: 2656 PPCODE:
2248 oblinkpt *obp = get_connection_links (map, connection); 2657 if (oblinkpt *obp = map->find_link (connection))
2249 if (obp)
2250 for (objectlink *ol = obp->link; ol; ol = ol->next) 2658 for (objectlink *ol = obp->link; ol; ol = ol->next)
2251 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2659 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2252
2253object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2254
2255object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2256
2257object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2258 C_ARGS: str, map, nx, ny
2259 2660
2260void 2661void
2261get_map_flags (maptile *map, int x, int y) 2662get_map_flags (maptile *map, int x, int y)
2262 PPCODE: 2663 PPCODE:
2263{ 2664{
2264 maptile *nmap = 0; 2665 maptile *nmap = 0;
2265 I16 nx = 0, ny = 0; 2666 I16 nx = 0, ny = 0;
2667
2668 PUTBACK;
2266 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2669 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2670 SPAGAIN;
2267 2671
2268 EXTEND (SP, 4); 2672 EXTEND (SP, 4);
2269 PUSHs (sv_2mortal (newSViv (flags))); 2673 PUSHs (sv_2mortal (newSViv (flags)));
2270 2674
2271 if (GIMME_V == G_ARRAY) 2675 if (GIMME_V == G_ARRAY)
2272 { 2676 {
2273 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2677 PUSHs (sv_2mortal (to_sv (nmap)));
2274 PUSHs (sv_2mortal (newSViv (nx))); 2678 PUSHs (sv_2mortal (newSViv (nx)));
2275 PUSHs (sv_2mortal (newSViv (ny))); 2679 PUSHs (sv_2mortal (newSViv (ny)));
2276 } 2680 }
2277} 2681}
2278 2682
2683mapspace *
2684ms (maptile *map, unsigned int x, unsigned int y)
2685 PROTOTYPE: $$$
2686 CODE:
2687{
2688 maptile *nmap = 0;
2689 I16 nx, ny;
2690
2691 PUTBACK;
2692 get_map_flags (map, &nmap, x, y, &nx, &ny);
2693 SPAGAIN;
2694
2695 if (!nmap)
2696 XSRETURN_UNDEF;
2697
2698 RETVAL = &nmap->at (nx, ny);
2699}
2700 OUTPUT:
2701 RETVAL
2702
2279void 2703void
2280at (maptile *map, unsigned int x, unsigned int y) 2704at (maptile *map, unsigned int x, unsigned int y)
2281 PROTOTYPE: $$$ 2705 PROTOTYPE: $$$
2282 PPCODE: 2706 PPCODE:
2283{ 2707{
2284 object *o;
2285 maptile *nmap = 0; 2708 maptile *nmap = 0;
2286 I16 nx, ny; 2709 I16 nx, ny;
2287 2710
2711 PUTBACK;
2288 get_map_flags (map, &nmap, x, y, &nx, &ny); 2712 get_map_flags (map, &nmap, x, y, &nx, &ny);
2713 SPAGAIN;
2289 2714
2290 if (nmap) 2715 if (nmap)
2291 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2716 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2292 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2717 XPUSHs (sv_2mortal (to_sv (o)));
2293} 2718}
2294 2719
2295SV * 2720SV *
2296bot_at (maptile *obj, unsigned int x, unsigned int y) 2721bot_at (maptile *map, unsigned int x, unsigned int y)
2297 PROTOTYPE: $$$ 2722 PROTOTYPE: $$$
2298 ALIAS: 2723 ALIAS:
2299 top_at = 1 2724 top_at = 1
2300 flags_at = 2 2725 flags_at = 2
2301 light_at = 3 2726 light_at = 3
2302 move_block_at = 4 2727 move_block_at = 4
2303 move_slow_at = 5 2728 move_slow_at = 5
2304 move_on_at = 6 2729 move_on_at = 6
2305 move_off_at = 7 2730 move_off_at = 7
2306 INIT:
2307 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2308 CODE: 2731 CODE:
2732{
2733 sint16 nx = x;
2734 sint16 ny = y;
2735
2736 if (!xy_normalise (map, nx, ny))
2737 XSRETURN_UNDEF;
2738
2739 mapspace &ms = map->at (nx, ny);
2740
2741 ms.update ();
2742
2309 switch (ix) 2743 switch (ix)
2310 { 2744 {
2311 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2745 case 0: RETVAL = to_sv (ms.bot ); break;
2312 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2746 case 1: RETVAL = to_sv (ms.top ); break;
2313 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2747 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2314 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2748 case 3: RETVAL = newSViv (ms.light ); break;
2315 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2749 case 4: RETVAL = newSVuv (ms.move_block); break;
2316 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2750 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2317 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2751 case 6: RETVAL = newSVuv (ms.move_on ); break;
2318 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2752 case 7: RETVAL = newSVuv (ms.move_off ); break;
2319 } 2753 }
2754}
2320 OUTPUT: RETVAL 2755 OUTPUT: RETVAL
2321
2322void fix_walls (maptile *map, int x, int y)
2323
2324void fix_walls_around (maptile *map, int x, int y)
2325 2756
2326# worst xs function of my life 2757# worst xs function of my life
2327bool 2758bool
2328_create_random_map (\ 2759_create_random_map (\
2329 maptile *self,\ 2760 maptile *self,\
2409 RETVAL = self->generate_random_map (&rmp); 2840 RETVAL = self->generate_random_map (&rmp);
2410} 2841}
2411 OUTPUT: 2842 OUTPUT:
2412 RETVAL 2843 RETVAL
2413 2844
2845MODULE = cf PACKAGE = cf::mapspace
2846
2847INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2848
2414MODULE = cf PACKAGE = cf::arch 2849MODULE = cf PACKAGE = cf::arch
2415 2850
2416archetype *find (utf8_string name) 2851int archetypes_size ()
2417 CODE: 2852 CODE:
2418 RETVAL = archetype::find (name); 2853 RETVAL = archetypes.size ();
2419 OUTPUT:
2420 RETVAL
2421
2422archetype *first()
2423 PROTOTYPE:
2424 CODE:
2425 RETVAL = first_archetype;
2426 OUTPUT: RETVAL 2854 OUTPUT: RETVAL
2427 2855
2428object *instantiate (archetype *arch) 2856archetype *archetypes (U32 index)
2429 CODE: 2857 CODE:
2430 RETVAL = arch_to_object (arch); 2858 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2431 OUTPUT: 2859 OUTPUT: RETVAL
2432 RETVAL
2433 2860
2434INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2861INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2435 2862
2436MODULE = cf PACKAGE = cf::party 2863MODULE = cf PACKAGE = cf::party
2437 2864
2455 PROTOTYPE: $ 2882 PROTOTYPE: $
2456 CODE: 2883 CODE:
2457 RETVAL = region::find (name); 2884 RETVAL = region::find (name);
2458 OUTPUT: RETVAL 2885 OUTPUT: RETVAL
2459 2886
2460region *find_fuzzy (utf8_string name)
2461 PROTOTYPE: $
2462 CODE:
2463 RETVAL = region::find_fuzzy (name);
2464 OUTPUT: RETVAL
2465
2466int specificity (region *rgn) 2887int specificity (region *rgn)
2467 CODE: 2888 CODE:
2468 RETVAL = 0; 2889 RETVAL = 0;
2469 while (rgn = rgn->parent) 2890 while (rgn = rgn->parent)
2470 RETVAL++; 2891 RETVAL++;
2506 CODE: 2927 CODE:
2507{ 2928{
2508 STRLEN len; 2929 STRLEN len;
2509 char *buf = SvPVbyte (packet, len); 2930 char *buf = SvPVbyte (packet, len);
2510 2931
2932 if (len > MAXSOCKBUF)
2933 {
2934 // ugly
2935 if (THIS->pl)
2936 THIS->pl->failmsg ("[packet too long for client]");
2937 }
2938 else
2511 THIS->send_packet (buf, len); 2939 THIS->send_packet (buf, len);
2512} 2940}
2941
2942faceidx
2943client::need_face (utf8_string name, int pri = 0)
2944 CODE:
2945 RETVAL = face_find (name, 0);
2946 if (RETVAL)
2947 {
2948 THIS->send_face (RETVAL, pri);
2949 THIS->flush_fx ();
2950 }
2951 OUTPUT:
2952 RETVAL
2953
2954int
2955client::fx_want (int idx, int value = -1)
2956 CODE:
2957 if (0 < idx && idx < FT_NUM)
2958 {
2959 RETVAL = THIS->fx_want [idx];
2960 if (items > 2)
2961 THIS->fx_want [idx] = value;
2962 }
2963 else
2964 RETVAL = 0;
2965 OUTPUT:
2966 RETVAL
2967
2968MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2969
2970faceidx sound_find (utf8_string name)
2971
2972void sound_set (utf8_string str, faceidx face)
2973
2974# dire hack
2975void old_sound_index (int idx, faceidx face)
2976 CODE:
2977 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2978 old_sound_index [idx] = face;
2513 2979
2514MODULE = cf PACKAGE = cf::face PREFIX = face_ 2980MODULE = cf PACKAGE = cf::face PREFIX = face_
2515 2981
2516#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2982#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2517 2983
2533 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2999 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2534 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 3000 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2535} 3001}
2536 OUTPUT: RETVAL 3002 OUTPUT: RETVAL
2537 3003
2538void set (faceidx idx, int visibility, int magicmap) 3004void set_type (faceidx idx, int value)
2539 CODE: 3005 ALIAS:
2540 faceinfo *f = face_info (idx); 3006 set_type = 0
2541 assert (f); 3007 set_visibility = 1
2542 f->visibility = visibility; 3008 set_magicmap = 2
2543 f->magicmap = magicmap; 3009 set_smooth = 3
2544 3010 set_smoothlevel = 4
2545void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2546 CODE: 3011 CODE:
2547 faceinfo *f = face_info (idx); assert (f); 3012 faceinfo *f = face_info (idx); assert (f);
2548 f->smooth = smooth; 3013 switch (ix)
2549 f->smoothlevel = smoothlevel; 3014 {
3015 case 0: f->type = value; break;
3016 case 1: f->visibility = value; break;
3017 case 2: f->magicmap = value; break;
3018 case 3: f->smooth = value; break;
3019 case 4: f->smoothlevel = value; break;
3020 }
2550 3021
2551void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 3022void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2552 CODE: 3023 CODE:
2553{ 3024{
2554 facedata *d = face_data (idx, faceset); 3025 faceinfo *f = face_info (idx); assert (f);
2555 assert (d); 3026 facedata *d = &(faceset ? f->data64 : f->data32);
2556 sv_to (data, d->data); 3027 sv_to (data, d->data);
2557 STRLEN clen; 3028 STRLEN clen;
2558 char *cdata = SvPVbyte (chksum, clen); 3029 char *cdata = SvPVbyte (chksum, clen);
2559 clen = min (CHKSUM_SIZE, clen); 3030 clen = min (CHKSUM_MAXLEN, clen);
2560 3031
3032 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
3033
2561 if (memcmp (d->chksum, cdata, clen)) 3034 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2562 { 3035 {
3036 d->chksum_len = clen;
2563 memcpy (d->chksum, cdata, clen); 3037 memcpy (d->chksum, cdata, clen);
2564 3038
2565 // invalidate existing client face info 3039 // invalidate existing client face info
2566 for_all_clients (ns) 3040 for_all_clients (ns)
2567 if (ns->faceset == faceset) 3041 if (ns->faceset == faceset)
2570 ns->force_newmap = true; 3044 ns->force_newmap = true;
2571 } 3045 }
2572 } 3046 }
2573} 3047}
2574 3048
3049int get_data_size (faceidx idx, int faceset = 0)
3050 CODE:
3051 facedata *d = face_data (idx, faceset);
3052 if (!d) XSRETURN_UNDEF;
3053 RETVAL = d->data.size ();
3054 OUTPUT:
3055 RETVAL
3056
3057SV *get_chksum (faceidx idx, int faceset = 0)
3058 CODE:
3059 facedata *d = face_data (idx, faceset);
3060 if (!d) XSRETURN_UNDEF;
3061 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
3062 OUTPUT:
3063 RETVAL
3064
3065SV *get_data (faceidx idx, int faceset = 0)
3066 CODE:
3067 facedata *d = face_data (idx, faceset);
3068 if (!d) XSRETURN_UNDEF;
3069 RETVAL = newSVpvn (d->data.data (), d->data.length ());
3070 OUTPUT:
3071 RETVAL
3072
2575void invalidate (faceidx idx) 3073void invalidate (faceidx idx)
2576 CODE: 3074 CODE:
2577 for_all_clients (ns) 3075 for_all_clients (ns)
2578 { 3076 {
2579 ns->faces_sent [idx] = false; 3077 ns->faces_sent [idx] = false;
2613 } 3111 }
2614 else 3112 else
2615 anim = &animation::create (name, av_len (av) + 1, facings); 3113 anim = &animation::create (name, av_len (av) + 1, facings);
2616 3114
2617 for (int i = 0; i < anim->num_animations; ++i) 3115 for (int i = 0; i < anim->num_animations; ++i)
2618 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 3116 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2619} 3117}
2620 OUTPUT: RETVAL 3118 OUTPUT: RETVAL
2621 3119
2622void invalidate_all () 3120void invalidate_all ()
2623 CODE: 3121 CODE:
2624 for_all_clients (ns) 3122 for_all_clients (ns)
2625 ns->anims_sent.reset (); 3123 ns->anims_sent.reset ();
2626 3124
3125MODULE = cf PACKAGE = cf::object::freezer
3126
3127INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3128
3129SV *
3130new (char *klass)
3131 CODE:
3132 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3133 OUTPUT: RETVAL
3134
3135void
3136DESTROY (SV *sv)
3137 CODE:
3138 object_freezer *self;
3139 sv_to (sv, self);
3140 delete self;
3141
3142MODULE = cf PACKAGE = cf::object::thawer
3143
3144INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3145
3146SV *
3147new_from_file (char *klass, octet_string path)
3148 CODE:
3149 object_thawer *f = new object_thawer (path);
3150 if (!*f)
3151 {
3152 delete f;
3153 XSRETURN_UNDEF;
3154 }
3155 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3156 OUTPUT: RETVAL
3157
3158void
3159DESTROY (SV *sv)
3160 CODE:
3161 object_thawer *self;
3162 sv_to (sv, self);
3163 delete self;
3164
3165void
3166extract_tags (object_thawer *self)
3167 PPCODE:
3168 while (self->kw != KW_EOF)
3169 {
3170 PUTBACK;
3171 coroapi::cede_to_tick ();
3172 SPAGAIN;
3173
3174 if (self->kw == KW_tag)
3175 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3176
3177 self->skip ();
3178 }
3179

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