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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.249 by root, Thu Sep 6 07:00:05 2007 UTC vs.
Revision 1.351 by elmex, Mon Mar 22 18:16:39 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
38#include <sproto.h> 35#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 36
44#include <unistd.h> 37#include <unistd.h>
45#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
46# include <sys/mman.h> 39# include <sys/mman.h>
47#endif 40#endif
48 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
49#include <EXTERN.h> 50#include <EXTERN.h>
50#include <perl.h> 51#include <perl.h>
51#include <XSUB.h> 52#include <XSUB.h>
52 53
53#include "CoroAPI.h" 54#include "CoroAPI.h"
58typedef object_thawer &object_thawer_ref; 59typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref; 60typedef object_freezer &object_freezer_ref;
60 61
61typedef std::string std__string; 62typedef std::string std__string;
62 63
63#if IVSIZE >= 8
64 typedef IV val64;
65# define newSVval64 newSViv
66# define SvVAL64 SvIV
67#else
68 typedef double val64;
69# define newSVval64 newSVnv
70# define SvVAL64 SvNV
71#endif
72
73static f_plug_api gethook = cfapi_get_hooks;
74static f_plug_api object_insert = cfapi_object_insert;
75
76static PerlInterpreter *perl; 64static PerlInterpreter *perl;
77 65
78tstamp NOW, runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
79 70
80global gbl_ev; 71global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
83 75
84bitset<NUM_EVENT_TYPES> ev_want_event; 76bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type; 77bitset<NUM_TYPES> ev_want_type;
86 78
87static HV 79static HV
88 *stash_cf, 80 *stash_cf,
89 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
90 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
91 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
92 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
93 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
94 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
95 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
96 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
97 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
98 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
99static inline SV * 100static SV *
100newSVpv_utf8 (const char *s) 101newSVpv_utf8 (const char *s)
101{ 102{
103 if (!s)
104 return newSV (0);
105
102 SV *sv = newSVpv (s, 0); 106 SV *sv = newSVpv (s, 0);
103 SvUTF8_on (sv); 107 SvUTF8_on (sv);
104 return sv; 108 return sv;
105} 109}
110#endif
106 111
112#ifndef newSVpvn_utf8
107static inline SV * 113static SV *
108newSVpvn_utf8 (const char *s, STRLEN l) 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
109{ 115{
116 if (!s)
117 return newSV (0);
118
110 SV *sv = newSVpvn (s, l); 119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
111 SvUTF8_on (sv); 122 SvUTF8_on (sv);
123
112 return sv; 124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
113} 142}
114 143
115// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
116template<class super> 145template<class super>
117static super * 146static super *
151 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
152 hv_clear (self); 181 hv_clear (self);
153 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
154 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
155 184
156 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
157 assert (!this->self); 186 assert (!this->self);
158 } 187 }
159} 188}
160 189
161void 190void
195attachable::destroy () 224attachable::destroy ()
196{ 225{
197 if (destroyed ()) 226 if (destroyed ())
198 return; 227 return;
199 228
200 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
201 do_destroy (); 230 do_destroy ();
202 sever_self (); 231 sever_self ();
203} 232}
204 233
205void 234void
279 308
280 attach = src.attach; 309 attach = src.attach;
281 return *this; 310 return *this;
282} 311}
283 312
313#if 0
284template<typename T> 314template<typename T>
285static bool 315static bool
286find_backref (void *ptr, T *obj) 316find_backref (void *ptr, T *obj)
287{ 317{
288 char *s = (char *)obj; 318 char *s = (char *)obj;
296 326
297 return false; 327 return false;
298} 328}
299 329
300// for debugging, find "live" objects containing this ptr 330// for debugging, find "live" objects containing this ptr
301void 331static void
302find_backref (void *ptr) 332find_backref (void *ptr)
303{ 333{
304 for_all_objects (op) 334 for_all_objects (op)
305 if (find_backref (ptr, op)) 335 if (find_backref (ptr, op))
306 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
310 fprintf (stderr, "P %p\n", pl); 340 fprintf (stderr, "P %p\n", pl);
311 341
312 for_all_clients (ns) 342 for_all_clients (ns)
313 if (find_backref (ptr, ns)) 343 if (find_backref (ptr, ns))
314 fprintf (stderr, "C %p\n", ns); 344 fprintf (stderr, "C %p\n", ns);
315
316} 345}
346#endif
317 347
318////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
319 349
320static SV * 350static SV *
321newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
322{ 352{
323 SV *sv; 353 SV *sv;
324 354
325 if (!ptr) 355 if (!ptr)
326 return &PL_sv_undef; 356 return newSV (0);
327 357
328 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
329 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
330} 360}
331 361
350 380
351static SV * 381static SV *
352newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
353{ 383{
354 if (!obj) 384 if (!obj)
355 return &PL_sv_undef; 385 return newSV (0);
356 386
357 if (!obj->self) 387 if (!obj->self)
358 obj->self = newHV (); 388 obj->self = newHV ();
359 389
360 if (!SvOBJECT (obj->self)) 390 if (!SvOBJECT (obj->self))
374 404
375 return sv; 405 return sv;
376 } 406 }
377} 407}
378 408
409#if 0 // unused
379static void 410static void
380clearSVptr (SV *sv) 411clearSVptr (SV *sv)
381{ 412{
382 if (SvROK (sv)) 413 if (SvROK (sv))
383 sv = SvRV (sv); 414 sv = SvRV (sv);
384 415
385 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
386 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
387} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
388 435
389static long 436static long
390SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
391{ 438{
392 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
393 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
394 441
395 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
396
397 if (!mg)
398 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
399
400 return (long)mg->mg_ptr;
401} 443}
402 444
403static long 445static long noinline
404SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
405{ 447{
406 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
407 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
408 else
409 return 0;
410} 451}
411 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
412inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
413inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : &PL_sv_undef; } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
414inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
415inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
416inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
417inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
418inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
419inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
420inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
421inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
422inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
423inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
424inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
425inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
426inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
427inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
428inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
429inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
435 518
436inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
437inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
438 521
439inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
440inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
441 524
442inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
443{
444 char buf[128];
445 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
446 return newSVpv (buf, 0);
447}
448 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
449inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
450inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
451inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
452inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
453inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
454inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
455inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
456inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
458inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
460inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
461inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
462inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
463inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
464inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
465inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
466inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
467inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
468inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
469inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
470inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
471inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
472inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
473inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
474inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
475 575
476//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
477inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
478 578
479template<class T> 579template<class T>
480inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
481 581
482template<int N> 582template<int N>
483inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
484 584
485inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
486inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
487inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
488inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
489 589
490inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
491{ 591{
492 STRLEN len; 592 STRLEN len;
493 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
494 v.assign (data, len); 594 v.assign (data, len);
495} 595}
496 596
497inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
498{ 598{
499 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
500
501 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
502 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
503} 601}
504 602
505inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
506 604
507static SV * 605static SV *
508newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
509{ 607{
510 SV *sv; 608 SV *sv;
524 break; 622 break;
525 623
526 case DT_STRING: 624 case DT_STRING:
527 { 625 {
528 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
529 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
530 } 628 }
531 break; 629 break;
532 630
533 case DT_DATA: 631 case DT_DATA:
534 { 632 {
535 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
536 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
537 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
538 } 636 }
539 break; 637 break;
540 638
541 case DT_OBJECT: 639 case DT_OBJECT:
542 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
584 va_end (ap); 682 va_end (ap);
585 683
586 return sv; 684 return sv;
587} 685}
588 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
589static SV * 713static SV *
590newSVcfapi (int type, ...)
591{
592 SV *sv;
593
594 va_list ap;
595 va_start (ap, type);
596
597 switch (type)
598 {
599 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
600 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
601 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
602 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
603 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
604 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
605 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
606 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
607 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
608 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
609
610 default:
611 assert (("unhandled type in newSVcfapi", 0));
612 }
613
614 va_end (ap);
615
616 return sv;
617}
618
619//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
620
621SV *
622registry (attachable *ext) 714registry (attachable *ext)
623{ 715{
624 if (!ext->cb) 716 if (!ext->cb)
625 ext->cb = newAV (); 717 ext->cb = newAV ();
626 718
627 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
628} 720}
629 721
630///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
631 723
632extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
633{
634 return 0;
635}
636
637static CommArray_s rtn_cmd;
638
639static int
640runPluginCommand (object *obj, char *params)
641{
642 return -1;
643}
644
645extern "C" void *cfperl_getPluginProperty (int *type, ...)
646{
647 va_list args;
648 char *propname;
649 int i;
650 va_start (args, type);
651 propname = va_arg (args, char *);
652 //printf ("Property name: %s\n", propname);
653
654 if (!strcmp (propname, "command?"))
655 return NULL;
656 else if (!strcmp (propname, "Identification"))
657 {
658 va_end (args);
659 return (void *)PLUGIN_NAME;
660 }
661 else if (!strcmp (propname, "FullName"))
662 {
663 va_end (args);
664 return (void *)PLUGIN_VERSION;
665 }
666 else
667 va_end (args);
668
669 return NULL;
670}
671
672extern "C" int cfperl_postInitPlugin ()
673{
674 int hooktype = 1;
675 int rtype = 0;
676
677 cf_init_plugin (gethook);
678
679 return 0;
680}
681
682extern "C" int cfperl_closePlugin ()
683{
684 return 0;
685}
686
687void 724void
688cfperl_init () 725cfperl_init ()
689{ 726{
727 extern char **environ;
728
690 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
691 perl = perl_alloc (); 730 perl = perl_alloc ();
692 perl_construct (perl); 731 perl_construct (perl);
693 732
694 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
695 734
696 const char *argv[] = { 735 const char *argv[] = {
697 settings.argv [0], 736 settings.argv [0],
698 "-e" 737 "-e0"
699 "use Event; use Coro;" // required for bootstrap
700 "cf->bootstrap;" // required for datadir :*>
701 "unshift @INC, cf::datadir ();"
702 "require cf;"
703 }; 738 };
704 739
705 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
706 || perl_run (perl)) 741 || perl_run (perl))
707 { 742 {
708 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
709 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
710 } 745 }
711 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
712 { 758 {
713 dSP; 759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
714 760 exit (EXIT_FAILURE);
715 PUSHMARK (SP);
716 PUTBACK;
717 call_pv ("cf::init", G_DISCARD | G_VOID);
718 } 761 }
719} 762}
720 763
764void
721void cfperl_main () 765cfperl_main ()
722{ 766{
723 dSP; 767 dSP;
724 768
725 PUSHMARK (SP); 769 PUSHMARK (SP);
726 PUTBACK; 770 PUTBACK;
751# undef def 795# undef def
752}; 796};
753 797
754#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
755 799
756static void 800static void noinline
757gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
758{ 802{
759 // event must be in array 803 // event must be in array
760 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
761 { 805 {
847{ 891{
848 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
849 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
850} 894}
851 895
852void 896static void noinline
853_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
854{ 898{
855 for (int event = 0; event <= AvFILLp (registry); ++event) 899 for (int event = 0; event <= AvFILLp (registry); ++event)
856 { 900 {
857 SV *cbs_ = AvARRAY (registry)[event]; 901 SV *cbs_ = AvARRAY (registry)[event];
867 } 911 }
868 } 912 }
869} 913}
870 914
871// very slow and inefficient way to recalculate the global want bitsets 915// very slow and inefficient way to recalculate the global want bitsets
872void 916static void
873_recalc_want () 917_recalc_want ()
874{ 918{
875 ev_want_event.reset (); 919 ev_want_event.reset ();
876 920
877 _recalc_want (ev_want_event, cb_global); 921 _recalc_want (ev_want_event, cb_global);
950 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
951 } 995 }
952 996
953 va_end (ap); 997 va_end (ap);
954 998
955 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
956 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
957 1001
958 CALL_END; 1002 CALL_END;
959 1003
960 return count; 1004 return count;
961} 1005}
962 1006
963SV * 1007static SV *
964cfperl_result (int idx) 1008cfperl_result (int idx)
965{ 1009{
966 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
967 if (!av) 1011 if (!av)
968 return &PL_sv_undef; 1012 return &PL_sv_undef;
986 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
987} 1031}
988 1032
989///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
990// various c++ => perl glue functions 1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
991 1054
992void 1055void
993cfperl_emergency_save () 1056cfperl_emergency_save ()
994{ 1057{
995 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
1015 CALL_CALL ("ext::books::make_book", G_VOID); 1078 CALL_CALL ("ext::books::make_book", G_VOID);
1016 CALL_END; 1079 CALL_END;
1017} 1080}
1018 1081
1019void 1082void
1020cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1021{ 1084{
1022 CALL_BEGIN (4); 1085 CALL_BEGIN (4);
1023 CALL_ARG (ns); 1086 CALL_ARG (ns);
1024 CALL_ARG (type); 1087 CALL_ARG (type);
1025 CALL_ARG_SV (newSVpv_utf8 (msg)); 1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1026 CALL_ARG (color); 1089 CALL_ARG (color);
1027 CALL_CALL ("cf::client::send_msg", G_VOID); 1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1028 CALL_END; 1091 CALL_END;
1029} 1092}
1030 1093
1031int 1094int
1032cfperl_can_merge (object *ob1, object *ob2) 1095cfperl_can_merge (object *ob1, object *ob2)
1034 int can; 1097 int can;
1035 1098
1036 CALL_BEGIN (2); 1099 CALL_BEGIN (2);
1037 CALL_ARG (ob1); 1100 CALL_ARG (ob1);
1038 CALL_ARG (ob2); 1101 CALL_ARG (ob2);
1039 CALL_CALL ("cf::_can_merge", G_SCALAR); 1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1040 can = count && SvTRUE (TOPs); 1103 can = count && SvTRUE (TOPs);
1041 CALL_END; 1104 CALL_END;
1042 1105
1043 return can; 1106 return can;
1044} 1107}
1045 1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1046player * 1121player *
1047player::find (const char *name) 1122player::find (const_utf8_string name)
1048{ 1123{
1049 CALL_BEGIN (1); 1124 CALL_BEGIN (1);
1050 CALL_ARG (name); 1125 CALL_ARG (name);
1051 CALL_CALL ("cf::player::find", G_SCALAR); 1126 CALL_CALL ("cf::player::find", G_SCALAR);
1052 1127
1053 player *retval; 1128 player *retval = 0;
1054
1055 if (count)
1056 sv_to (POPs, retval); 1129 if (count) sv_to (POPs, retval);
1057 else
1058 retval = 0;
1059 1130
1060 CALL_END; 1131 CALL_END;
1061 1132
1062 return retval; 1133 return retval;
1063} 1134}
1064 1135
1065maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
1066maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
1067{ 1155{
1068 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
1069 CALL_ARG (path); 1157 CALL_ARG (path);
1070 CALL_ARG (origin); 1158 CALL_ARG (origin);
1071 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1072 1160
1073 maptile *retval; 1161 maptile *retval = 0;
1074
1075 if (count)
1076 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
1077 else
1078 retval = 0;
1079 1163
1080 CALL_END; 1164 CALL_END;
1081 1165
1082 return retval; 1166 return retval;
1083} 1167}
1084 1168
1085maptile * 1169maptile *
1086maptile::find_async (const char *path, maptile *origin, bool load) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1087{ 1171{
1088 CALL_BEGIN (3); 1172 CALL_BEGIN (3);
1089 CALL_ARG (path); 1173 CALL_ARG (path);
1090 CALL_ARG (origin); 1174 CALL_ARG (origin);
1091 CALL_ARG (load); 1175 CALL_ARG (load);
1092 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
1093 1177
1094 maptile *retval; 1178 maptile *retval = 0;
1095
1096 if (count)
1097 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
1098 else
1099 retval = 0;
1100 1180
1101 CALL_END; 1181 CALL_END;
1102 1182
1103 return retval; 1183 return retval;
1104} 1184}
1107maptile::do_load_sync () 1187maptile::do_load_sync ()
1108{ 1188{
1109 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
1110 CALL_ARG (this); 1190 CALL_ARG (this);
1111 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1112 CALL_END;
1113}
1114
1115void
1116maptile::change_all_map_light (int change)
1117{
1118 CALL_BEGIN (1);
1119 CALL_ARG (change);
1120 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1121 CALL_END; 1192 CALL_END;
1122} 1193}
1123 1194
1124void 1195void
1125object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
1132 CALL_ARG (exit); 1203 CALL_ARG (exit);
1133 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1134 CALL_END; 1205 CALL_END;
1135} 1206}
1136 1207
1137const char * 1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1138object::ref () const 1224object::ref () const
1139{ 1225{
1140 if (type == PLAYER) 1226 if (type == PLAYER)
1141 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1142 else 1228 else
1143 return 0; 1229 return 0;
1144} 1230}
1145 1231
1146object * 1232object *
1147object::deref (const char *ref) 1233object::deref (const_utf8_string ref)
1148{ 1234{
1149 object *retval = 0; 1235 object *retval = 0;
1150 1236
1151 if (ref) 1237 if (ref)
1152 { 1238 {
1162 1248
1163 return retval; 1249 return retval;
1164} 1250}
1165 1251
1166void 1252void
1167log_backtrace (const char *msg) 1253log_backtrace (const_utf8_string msg)
1168{ 1254{
1169#if HAVE_BACKTRACE 1255#if HAVE_BACKTRACE
1170 void *addr [20]; 1256 void *addr [20];
1171 int size = backtrace (addr, 20); 1257 int size = backtrace (addr, 20);
1172 1258
1177 CALL_CALL ("cf::_log_backtrace", G_VOID); 1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1178 CALL_END; 1264 CALL_END;
1179#endif 1265#endif
1180} 1266}
1181 1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
1182///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
1183 1320
1184struct EventAPI *watcher_base::GEventAPI; 1321struct EVAPI *evapi::GEVAPI;
1185struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
1186 1323
1187int coroapi::cede_counter; 1324void
1188tstamp coroapi::next_cede;
1189
1190void coroapi::do_cede_to_tick () 1325coroapi::do_cede_to_tick ()
1191{ 1326{
1192 cede_counter = 0; 1327 cede_pending = 0;
1193
1194 cede (); 1328 cede ();
1195
1196 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1197 if (next_cede > SvNV (sv_next_tick) - 0.02)
1198 next_cede = SvNV (sv_next_tick);
1199}
1200
1201void coroapi::do_cede_every ()
1202{
1203 cede_counter = 0;
1204
1205 if (coroapi::nready ())
1206 coroapi::cede ();
1207}
1208
1209void coroapi::do_cede_to_tick_every ()
1210{
1211 cede_counter = 0;
1212
1213 cede_to_tick ();
1214} 1329}
1215 1330
1216void 1331void
1217coroapi::wait_for_tick () 1332coroapi::wait_for_tick ()
1218{ 1333{
1227 CALL_BEGIN (0); 1342 CALL_BEGIN (0);
1228 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1229 CALL_END; 1344 CALL_END;
1230} 1345}
1231 1346
1347void
1348iow::poll (int events)
1349{
1350 if (events != this->events)
1351 {
1352 int active = ev_is_active ((ev_io *)this);
1353 if (active) stop ();
1354 ev_io_set ((ev_io *)this, fd, events);
1355 if (active) start ();
1356 }
1357}
1358
1232static void 1359static void
1233iw_dispatch (pe_event *ev)
1234{
1235 iw *w = (iw *)ev->ext_data;
1236 w->call (*w);
1237}
1238
1239void
1240iw::alloc ()
1241{
1242 pe = GEventAPI->new_idle (0, 0);
1243
1244 WaREENTRANT_off (pe);
1245 pe->base.callback = (void *)iw_dispatch;
1246 pe->base.ext_data = (void *)this;
1247}
1248
1249static void iow_dispatch (pe_event *ev)
1250{
1251 iow *w = (iow *)ev->ext_data;
1252 w->call (*w, ((pe_ioevent *)ev)->got);
1253}
1254
1255void
1256iow::alloc ()
1257{
1258 pe = GEventAPI->new_io (0, 0);
1259
1260 WaREENTRANT_off (pe);
1261 pe->base.callback = (void *)iow_dispatch;
1262 pe->base.ext_data = (void *)this;
1263
1264 pe->fd = -1;
1265 pe->poll = 0;
1266}
1267
1268void
1269iow::fd (int fd)
1270{
1271 pe->fd = fd;
1272}
1273
1274int
1275iow::poll ()
1276{
1277 return pe->poll;
1278}
1279
1280void
1281iow::poll (int events)
1282{
1283 if (pe->poll != events)
1284 {
1285 if (pe->poll) stop ();
1286 pe->poll = events;
1287 if (pe->poll) start ();
1288 }
1289}
1290
1291void
1292_connect_to_perl () 1360_connect_to_perl_1 ()
1293{ 1361{
1294 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
1295 1363
1296 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1297 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1298 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1299 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1300 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1301 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1302 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1303 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1304 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1305 1374
1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1306 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1307 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1308 1379
1309 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
1310 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1311 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
1312 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
1313 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
1314 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
1315 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
1316} 1387}
1317 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
1318MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
1319 1400
1320BOOT: 1401BOOT:
1321{ 1402{
1322 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1323 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1324 1405
1325 _connect_to_perl (); 1406 _connect_to_perl_1 ();
1326 1407
1327 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1328 1409
1329 //{ 1410 //{
1330 // require_pv ("Time::HiRes"); 1411 // require_pv ("Time::HiRes");
1346 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1427 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1347 1428
1348 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1429 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1349 1430
1350 const_iv (MAX_TIME) 1431 const_iv (MAX_TIME)
1432 const_iv (MAXSOCKBUF)
1351 1433
1352 const_iv (NUM_BODY_LOCATIONS) 1434 const_iv (NUM_BODY_LOCATIONS)
1353 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1435 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1354 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1436 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1355 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1437 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1373 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1455 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1374 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1456 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1375 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1457 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1376 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1458 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1377 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1459 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1378 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1460 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1379 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1461 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1380 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1462 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1381 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1463 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1382 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1464 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1383 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1465 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1384 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1466 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1385 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1467 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1386 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1468 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1469 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1387 1470
1388 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1471 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1389 1472
1390 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1473 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1391 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1474 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1408 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1491 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1409 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1492 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1410 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1493 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1411 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1494 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1412 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1495 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1413 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1496 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1414 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1497 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1415 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1498 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1416 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1499 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1417 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1500 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1418 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1501 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1421 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1504 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1422 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1505 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1423 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1506 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1424 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1507 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1425 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1508 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1426 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1509 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1427 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1510 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1428 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1511 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1429 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1512 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1430 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1513 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1431 1514
1432 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1515 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1433 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1516 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1434 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1517 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1435 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1518 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1436 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1519 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1437 const_iv (NDI_NOCREATE) 1520 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1438 1521
1439 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1522 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1440 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1523 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1441 1524
1442 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1525 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1443 1526
1444 const_iv (SP_RAISE_DEAD) 1527 const_iv (SP_RAISE_DEAD)
1445 const_iv (SP_RUNE) 1528 const_iv (SP_RUNE)
1446 const_iv (SP_MAKE_MARK) 1529 const_iv (SP_MAKE_MARK)
1447 const_iv (SP_BOLT) 1530 const_iv (SP_BOLT)
1494 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1577 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1495 const_iv (F_LOCKED) 1578 const_iv (F_LOCKED)
1496 1579
1497 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1580 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1498 1581
1499 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1582 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1583 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1501 1584
1502 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1585 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1503 1586
1504 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1587 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1505 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1588 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1506 1589
1507 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1590 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1508 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1591 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1509 1592
1510 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1593 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1544 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1627 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1545 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1628 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1546 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1629 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1547 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1630 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1548 1631
1549 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1632 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1633 const_iv (MAP_INACTIVE)
1550 1634
1551 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1635 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1552 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1636 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1637
1638 const_iv (VERSION_CS) const_iv (VERSION_SC)
1553 1639
1554 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1640 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1555 1641
1556 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1642 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1557 1643
1567 1653
1568 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1654 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1569 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1655 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1570 1656
1571 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1657 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1572 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1658 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1573 const_iv (GT_MINIMAL)
1574 1659
1575 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1660 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1576 const_iv (FT_RSRC) const_iv (FT_NUM) 1661 const_iv (FT_RSRC) const_iv (FT_NUM)
1577 }; 1662 };
1578 1663
1598 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1683 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1599 av_push (event, newSViv (eiv->klass)); 1684 av_push (event, newSViv (eiv->klass));
1600 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1685 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1601 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1686 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1602 } 1687 }
1603}
1604 1688
1689 // used by autogenerated BOOT sections from genacc
1690 av_reflect = get_av ("cf::REFLECT", 1);
1691}
1692
1693void _gv_clear (SV *gv)
1694 CODE:
1695 assert (SvTYPE (gv) == SVt_PVGV);
1696# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1697 f (GvGP (gv)->gp_form);
1698 f (GvGP (gv)->gp_io);
1699 f (GvGP (gv)->gp_sv);
1700 f (GvGP (gv)->gp_av);
1701 f (GvGP (gv)->gp_hv);
1702 f (GvGP (gv)->gp_cv);
1703 GvCVGEN (gv) = 0;
1704 GvMULTI_off (gv);
1705# undef f
1706
1605void _connect_to_perl () 1707void _connect_to_perl_1 ()
1708
1709void _connect_to_perl_2 ()
1606 1710
1607void _recalc_want () 1711void _recalc_want ()
1608 1712
1713# not used by default anymore
1609void _global_reattach () 1714void _global_reattach ()
1610 CODE: 1715 CODE:
1611{ 1716{
1612 // reattach to all attachable objects in the game. 1717 // reattach to all attachable objects in the game.
1613 for_all_clients (ns) 1718 for_all_clients (ns)
1657 } 1762 }
1658 1763
1659 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1764 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1660} 1765}
1661 1766
1767void init_anim ()
1768
1769void init_globals ()
1770
1771void init_experience ()
1772
1773void init_attackmess ()
1774
1775void init_dynamic ()
1776
1777void load_settings ()
1778
1779void load_materials ()
1780
1781void init_uuid ()
1782 CODE:
1783 UUID::init ();
1784
1785void init_signals ()
1786
1787void init_commands ()
1788
1789void init_skills ()
1790
1791void init_beforeplay ()
1792
1793void evthread_start (int aiofd)
1794
1662void _post_tick () 1795void cede_to_tick ()
1663 CODE: 1796 CODE:
1664 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1797 coroapi::cede_to_tick ();
1665 1798
1666NV till_cede () 1799NV till_tick ()
1667 CODE: 1800 CODE:
1668 RETVAL = coroapi::next_cede - now (); 1801 RETVAL = SvNVX (sv_next_tick) - now ();
1669 OUTPUT: 1802 OUTPUT:
1670 RETVAL 1803 RETVAL
1671 1804
1672NV till_tick () 1805int tick_inhibit ()
1673 CODE: 1806 CODE:
1674 RETVAL = SvNV (sv_next_tick) - now (); 1807 RETVAL = tick_inhibit;
1675 OUTPUT: 1808 OUTPUT:
1676 RETVAL 1809 RETVAL
1677 1810
1811void tick_inhibit_inc ()
1812 CODE:
1813 ++tick_inhibit;
1814
1815void tick_inhibit_dec ()
1816 CODE:
1817 if (!--tick_inhibit)
1818 if (tick_pending)
1819 {
1820 ev_async_send (EV_DEFAULT, &tick_watcher);
1821 coroapi::cede ();
1822 }
1823
1824void server_tick ()
1825 CODE:
1826{
1827 ev_now_update (EV_DEFAULT);
1828 NOW = ev_now (EV_DEFAULT);
1829 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1830 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1831 runtime = SvNVX (sv_runtime);
1832
1833 server_tick ();
1834
1835 ev_now_update (EV_DEFAULT);
1836 NOW = ev_now (EV_DEFAULT);
1837 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1838 runtime += TICK;
1839 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1840}
1841
1678NV floor (NV x) 1842NV floor (NV x)
1679 1843
1680NV ceil (NV x) 1844NV ceil (NV x)
1681 1845
1682NV rndm (...) 1846NV rndm (...)
1847 ALIAS:
1848 rmg_rndm = 1
1683 CODE: 1849 CODE:
1850{
1851 rand_gen &gen = ix ? rmg_rndm : rndm;
1684 switch (items) 1852 switch (items)
1685 { 1853 {
1686 case 0: RETVAL = rndm (); break; 1854 case 0: RETVAL = gen (); break;
1687 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1855 case 1: RETVAL = gen (SvUV (ST (0))); break;
1688 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1856 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1689 default: croak ("cf::rndm requires none, one or two parameters."); break; 1857 default: croak ("cf::rndm requires none, one or two parameters."); break;
1690 } 1858 }
1859}
1691 OUTPUT: 1860 OUTPUT:
1692 RETVAL 1861 RETVAL
1693 1862
1694NV clamp (NV value, NV min_value, NV max_value) 1863NV clamp (NV value, NV min_value, NV max_value)
1695 CODE: 1864 CODE:
1701 CODE: 1870 CODE:
1702 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1871 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1703 OUTPUT: 1872 OUTPUT:
1704 RETVAL 1873 RETVAL
1705 1874
1706void cede_to_tick () 1875void weaken (...)
1707 CODE: 1876 PROTOTYPE: @
1708 coroapi::cede_to_tick (); 1877 CODE:
1709 1878 while (items > 0)
1710void server_tick () 1879 sv_rvweaken (ST (--items));
1711 CODE:
1712 NOW = now ();
1713 runtime = SvNVx (sv_runtime);
1714 server_tick ();
1715 1880
1716void 1881void
1717log_backtrace (utf8_string msg) 1882log_backtrace (utf8_string msg)
1718 1883
1719void 1884void
1758 1923
1759void abort () 1924void abort ()
1760 1925
1761void reset_signals () 1926void reset_signals ()
1762 1927
1763void fork_abort (octet_string cause = "cf::fork_abort") 1928void fork_abort (const_octet_string cause = "cf::fork_abort")
1764 1929
1765void cleanup (octet_string cause, bool make_core = false) 1930void cleanup (const_octet_string cause, bool make_core = false)
1766 1931
1767void emergency_save () 1932void emergency_save ()
1768 1933
1769void _exit (int status = EXIT_SUCCESS) 1934void _exit (int status = EXIT_SUCCESS)
1770 1935
1771UV sv_2watcher (SV *w)
1772 CODE:
1773 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1774 OUTPUT:
1775 RETVAL
1776
1777#if _POSIX_MEMLOCK 1936#if _POSIX_MEMLOCK
1778 1937
1779int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1938int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1939 INIT:
1940#if __GLIBC__
1941 mallopt (M_TOP_PAD, 1024 * 1024);
1942 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1943 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1944 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1945#endif
1780 1946
1781int munlockall () 1947int munlockall ()
1782 1948
1783#endif 1949#endif
1950
1951int
1952malloc_trim (IV pad = 0)
1953
1954void
1955mallinfo ()
1956 PPCODE:
1957{
1958#if __GLIBC__
1959 struct mallinfo mai = mallinfo ();
1960 EXTEND (SP, 10*2);
1961 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1962 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1963 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1964 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1965 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1966 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1967 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1968 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1969 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1970 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1971#endif
1972 EXTEND (SP, 5*2);
1973 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1974 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1975 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1976 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1977 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1978}
1784 1979
1785int find_animation (utf8_string text) 1980int find_animation (utf8_string text)
1786 PROTOTYPE: $ 1981 PROTOTYPE: $
1787 1982
1788int random_roll (int min, int max, object *op, int goodbad); 1983int random_roll (int min, int max, object *op, int goodbad);
1826 RETVAL = newSVpv (resist_plus[atnr], 0); 2021 RETVAL = newSVpv (resist_plus[atnr], 0);
1827 else 2022 else
1828 XSRETURN_UNDEF; 2023 XSRETURN_UNDEF;
1829 OUTPUT: RETVAL 2024 OUTPUT: RETVAL
1830 2025
2026UUID
2027uuid_cur ()
2028 CODE:
2029 RETVAL = UUID::cur;
2030 OUTPUT:
2031 RETVAL
2032
2033UUID
2034uuid_gen ()
2035 CODE:
2036 RETVAL = UUID::gen ();
2037 OUTPUT:
2038 RETVAL
2039
2040val64
2041uuid_seq (UUID uuid)
2042 CODE:
2043 RETVAL = uuid.seq;
2044 OUTPUT:
2045 RETVAL
2046
2047UUID
2048uuid_str (val64 seq)
2049 CODE:
2050 RETVAL.seq = seq;
2051 OUTPUT:
2052 RETVAL
2053
2054void
2055coin_names ()
2056 PPCODE:
2057 EXTEND (SP, NUM_COINS);
2058 for (int i = 0; i < NUM_COINS; ++i)
2059 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2060
2061void
2062coin_archetypes ()
2063 PPCODE:
2064 EXTEND (SP, NUM_COINS);
2065 for (int i = 0; i < NUM_COINS; ++i)
2066 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2067
1831bool 2068bool
1832load_resource_file (octet_string filename) 2069load_resource_file_ (octet_string filename)
2070
2071void
2072fix_weight ()
1833 2073
1834MODULE = cf PACKAGE = cf::attachable 2074MODULE = cf PACKAGE = cf::attachable
1835 2075
1836int 2076int
1837valid (SV *obj) 2077valid (SV *obj)
1841 RETVAL 2081 RETVAL
1842 2082
1843void 2083void
1844debug_trace (attachable *obj, bool on = true) 2084debug_trace (attachable *obj, bool on = true)
1845 CODE: 2085 CODE:
1846 obj->flags &= ~attachable::F_DEBUG_TRACE; 2086 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1847 if (on) 2087 if (on)
1848 obj->flags |= attachable::F_DEBUG_TRACE; 2088 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1849 2089
1850int mortals_size () 2090int mortals_size ()
1851 CODE: 2091 CODE:
1852 RETVAL = attachable::mortals.size (); 2092 RETVAL = attachable::mortals.size ();
1853 OUTPUT: RETVAL 2093 OUTPUT: RETVAL
1901object *actives (U32 index) 2141object *actives (U32 index)
1902 CODE: 2142 CODE:
1903 RETVAL = index < actives.size () ? actives [index] : 0; 2143 RETVAL = index < actives.size () ? actives [index] : 0;
1904 OUTPUT: RETVAL 2144 OUTPUT: RETVAL
1905 2145
2146int mortals_size ()
2147 CODE:
2148 RETVAL = attachable::mortals.size ();
2149 OUTPUT: RETVAL
2150
1906const char *slot_use_name (U32 slot) 2151const_utf8_string slot_use_name (U32 slot)
1907 ALIAS: 2152 ALIAS:
1908 slot_nonuse_name = 1 2153 slot_nonuse_name = 1
1909 CODE: 2154 CODE:
1910{ 2155{
1911 if (slot >= NUM_BODY_LOCATIONS) 2156 if (slot >= NUM_BODY_LOCATIONS)
1931void 2176void
1932inv (object *obj) 2177inv (object *obj)
1933 PROTOTYPE: $ 2178 PROTOTYPE: $
1934 PPCODE: 2179 PPCODE:
1935{ 2180{
1936 object *o;
1937 for (o = obj->inv; o; o = o->below) 2181 for (object *o = obj->inv; o; o = o->below)
1938 XPUSHs (sv_2mortal (to_sv (o))); 2182 XPUSHs (sv_2mortal (to_sv (o)));
1939} 2183}
1940 2184
1941void 2185void
1942set_animation (object *op, int idx) 2186set_animation (object *op, int idx)
1974 2218
1975int need_identify (object *obj); 2219int need_identify (object *obj);
1976 2220
1977int apply_shop_mat (object *shop_mat, object *op); 2221int apply_shop_mat (object *shop_mat, object *op);
1978 2222
1979int move_player (object *op, int dir)
1980 CODE:
1981 RETVAL = move_player (op, dir);
1982 OUTPUT:
1983 RETVAL
1984
1985int move (object *op, int dir, object *originator = op) 2223int move (object *op, int dir, object *originator = op)
1986 CODE: 2224 CODE:
1987 RETVAL = move_ob (op, dir, originator); 2225 RETVAL = move_ob (op, dir, originator);
1988 OUTPUT: 2226 OUTPUT:
1989 RETVAL 2227 RETVAL
1996 CODE: 2234 CODE:
1997 player_apply_below (op); 2235 player_apply_below (op);
1998 2236
1999int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2237int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2000 2238
2001object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2239int casting_level (object *caster, object *spell)
2002
2003int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2004
2005int cf_object_change_map (object *op, int x, int y, maptile *map)
2006
2007#//TODO
2008object *clone_ (object *op, int recursive = 0)
2009 CODE:
2010 if (recursive)
2011 RETVAL = object_create_clone (op);
2012 else
2013 {
2014 RETVAL = object::create ();
2015 op->copy_to (RETVAL);
2016 }
2017 OUTPUT: RETVAL
2018 2240
2019int pay_item (object *op, object *buyer) 2241int pay_item (object *op, object *buyer)
2020 CODE: 2242 CODE:
2021 RETVAL = pay_for_item (op, buyer); 2243 RETVAL = pay_for_item (op, buyer);
2022 OUTPUT: RETVAL 2244 OUTPUT: RETVAL
2057 2279
2058void drop (object *who, object *op) 2280void drop (object *who, object *op)
2059 2281
2060void pick_up (object *who, object *op) 2282void pick_up (object *who, object *op)
2061 2283
2062int cf_object_teleport (object *op, maptile *map, int x, int y)
2063
2064void update_object (object *op, int action) 2284void update_object (object *op, int action)
2065 2285
2066object *cf_create_object_by_name (utf8_string name)
2067
2068void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2286void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2069 2287
2070void player_lvl_adj (object *who, object *skill = 0) 2288void player_lvl_adj (object *who, object *skill = 0)
2071 2289
2072int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2290int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2073 2291
2074int calc_skill_exp (object *who, object *op, object *skill); 2292int calc_skill_exp (object *who, object *op, object *skill)
2075 2293
2076void push_button (object *op); 2294void push_button (object *op, object *originator)
2077 2295
2078void use_trigger (object *op); 2296void use_trigger (object *op, object *originator)
2079 2297
2080void add_button_link (object *button, maptile *map, int connected);
2081
2082void remove_button_link (object *op);
2083
2084void handle_apply_yield (object *op); 2298void handle_apply_yield (object *op)
2299
2300int convert_item (object *item, object *converter)
2085 2301
2086 2302
2087MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2303MODULE = cf PACKAGE = cf::object PREFIX = cf_
2088
2089object *cf_insert_ob_in_ob (object *ob, object *where)
2090 2304
2091# no clean way to get an object from an archetype - stupid idiotic 2305# no clean way to get an object from an archetype - stupid idiotic
2092# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2306# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2093 2307
2094object *new (utf8_string archetype = 0) 2308object *new (utf8_string archetype = 0)
2096 CODE: 2310 CODE:
2097 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2311 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2098 OUTPUT: 2312 OUTPUT:
2099 RETVAL 2313 RETVAL
2100 2314
2315object *generate (utf8_string arch, object *creator)
2316 CODE:
2317 object *obj = get_archetype (arch);
2318 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2319 RETVAL = obj;
2320 OUTPUT:
2321 RETVAL
2322
2101object *find_object (U32 tag) 2323object *find_object (U32 tag)
2324
2325object *find_object_uuid (UUID i)
2102 2326
2103# TODO: nuke 2327# TODO: nuke
2104object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2328object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2105 PROTOTYPE: $$$$$$ 2329 PROTOTYPE: $$$$$$
2106 CODE: 2330 CODE:
2107{ 2331{
2108 int unused_type; 2332 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2109 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2110}
2111 2333
2112const_utf8_string get_ob_key_value (object *op, utf8_string key) 2334 if (RETVAL->destroyed ())
2335 RETVAL = 0;
2336}
2113 2337
2114bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2338shstr
2339object::kv_get (shstr key)
2340
2341void
2342object::kv_del (shstr key)
2343
2344void
2345object::kv_set (shstr key, shstr value)
2115 2346
2116object *get_nearest_player (object *ob) 2347object *get_nearest_player (object *ob)
2117 ALIAS: nearest_player = 0 2348 ALIAS: nearest_player = 0
2118 PREINIT: 2349 PREINIT:
2119 extern object *get_nearest_player (object *); 2350 extern object *get_nearest_player (object *);
2121void rangevector (object *ob, object *other, int flags = 0) 2352void rangevector (object *ob, object *other, int flags = 0)
2122 PROTOTYPE: $$;$ 2353 PROTOTYPE: $$;$
2123 PPCODE: 2354 PPCODE:
2124{ 2355{
2125 rv_vector rv; 2356 rv_vector rv;
2357
2358 PUTBACK;
2126 get_rangevector (ob, other, &rv, flags); 2359 get_rangevector (ob, other, &rv, flags);
2360 SPAGAIN;
2361
2127 EXTEND (SP, 5); 2362 EXTEND (SP, 5);
2128 PUSHs (newSVuv (rv.distance)); 2363 PUSHs (newSVuv (rv.distance));
2129 PUSHs (newSViv (rv.distance_x)); 2364 PUSHs (newSViv (rv.distance_x));
2130 PUSHs (newSViv (rv.distance_y)); 2365 PUSHs (newSViv (rv.distance_y));
2131 PUSHs (newSViv (rv.direction)); 2366 PUSHs (newSViv (rv.direction));
2132 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2367 PUSHs (to_sv (rv.part));
2133} 2368}
2134 2369
2135bool on_same_map_as (object *ob, object *other) 2370bool on_same_map_as (object *ob, object *other)
2136 CODE: 2371 CODE:
2137 RETVAL = on_same_map (ob, other); 2372 RETVAL = on_same_map (ob, other);
2141base_name (object *op, int plural = op->nrof > 1) 2376base_name (object *op, int plural = op->nrof > 1)
2142 CODE: 2377 CODE:
2143 RETVAL = query_base_name (op, plural); 2378 RETVAL = query_base_name (op, plural);
2144 OUTPUT: RETVAL 2379 OUTPUT: RETVAL
2145 2380
2146object *decrease_ob_nr (object *op, unsigned long i) 2381# return the tail of an object, excluding itself
2382void
2383tail (object *op)
2384 PPCODE:
2385 while ((op = op->more))
2386 XPUSHs (sv_2mortal (to_sv (op)));
2147 2387
2148MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2388MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2149 2389
2150player *player (object *op) 2390player *player (object *op)
2151 CODE: 2391 CODE:
2152 RETVAL = op->contr; 2392 RETVAL = op->contr;
2153 OUTPUT: RETVAL 2393 OUTPUT: RETVAL
2154 2394
2155void check_score (object *op) 2395bool move_player (object *op, int dir)
2156 2396
2157void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2397void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2158 CODE: 2398 CODE:
2159 new_draw_info (flags, 0, op, txt); 2399 new_draw_info (flags, 0, op, txt);
2160 2400
2161void kill_player (object *op) 2401void kill_player (object *op)
2162 2402
2403void esrv_send_item (object *pl, object *item)
2404
2163void esrv_update_item (object *op, int what, object *item) 2405void esrv_update_item (object *pl, int what, object *item)
2164 C_ARGS: what, op, item 2406 C_ARGS: what, pl, item
2407
2408void esrv_del_item (object *pl, int tag)
2409 C_ARGS: pl->contr, tag
2165 2410
2166int command_summon (object *op, utf8_string params) 2411int command_summon (object *op, utf8_string params)
2167 2412
2168int command_arrest (object *op, utf8_string params) 2413int command_arrest (object *op, utf8_string params)
2169 2414
2188 pl->ob->stats.hp = pl->ob->stats.maxhp; 2433 pl->ob->stats.hp = pl->ob->stats.maxhp;
2189 pl->ob->stats.sp = pl->ob->stats.maxsp; 2434 pl->ob->stats.sp = pl->ob->stats.maxsp;
2190 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2435 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2191 pl->orig_stats = pl->ob->stats; 2436 pl->orig_stats = pl->ob->stats;
2192 2437
2193void clear_los (player *pl) 2438# should only be temporary
2439void esrv_new_player (player *pl)
2194 2440
2195void cf_player_move (player *pl, int dir) 2441#d# TODO: replace by blocked_los accessor, fix code using this
2196
2197bool 2442bool
2198cell_visible (player *pl, int dx, int dy) 2443cell_visible (player *pl, int dx, int dy)
2199 CODE: 2444 CODE:
2200 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2445 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2201 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2202 OUTPUT: 2446 OUTPUT:
2203 RETVAL 2447 RETVAL
2204 2448
2205void 2449void
2206send (player *pl, SV *packet) 2450send (player *pl, SV *packet)
2207 CODE: 2451 CODE:
2208{ 2452{
2209 STRLEN len; 2453 STRLEN len;
2210 char *buf = SvPVbyte (packet, len); 2454 char *buf = SvPVbyte (packet, len);
2211 2455
2456 if (len > MAXSOCKBUF)
2457 pl->failmsg ("[packet too long for client]");
2212 if (pl->ns) 2458 else if (pl->ns)
2213 pl->ns->send_packet (buf, len); 2459 pl->ns->send_packet (buf, len);
2214} 2460}
2215
2216int
2217listening (player *pl, int new_value = -1)
2218 CODE:
2219 RETVAL = pl->listening;
2220 if (new_value >= 0)
2221 pl->listening = new_value;
2222 OUTPUT:
2223 RETVAL
2224 2461
2225void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2462void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2226 PROTOTYPE: $;$$$ 2463 PROTOTYPE: $;$$$
2227 PPCODE: 2464 PPCODE:
2228 if (GIMME_V != G_VOID) 2465 if (GIMME_V != G_VOID)
2253 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2490 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2254 OUTPUT: RETVAL 2491 OUTPUT: RETVAL
2255 2492
2256SV *registry (maptile *map) 2493SV *registry (maptile *map)
2257 2494
2495void
2496find_tagged_objects (maptile *map, utf8_string tag = 0)
2497 PPCODE:
2498{
2499 if (!map->spaces)
2500 XSRETURN_EMPTY;
2501
2502 if (tag)
2503 {
2504 shstr_cmp tag_ (tag);
2505
2506 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2507 for (object *op = ms->bot; op; op = op->above)
2508 if (op->tag == tag_)
2509 XPUSHs (sv_2mortal (to_sv (op)));
2510 }
2511 else
2512 {
2513 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2514 for (object *op = ms->bot; op; op = op->above)
2515 if (op->tag)
2516 XPUSHs (sv_2mortal (to_sv (op)));
2517 }
2518}
2519
2258INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2520INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2521
2522void
2523adjust_daylight ()
2524 CODE:
2525 maptile::adjust_daylight ();
2526
2527int
2528outdoor_darkness (int darkness = 0)
2529 CODE:
2530 RETVAL = maptile::outdoor_darkness;
2531 if (items)
2532 maptile::outdoor_darkness = darkness;
2533 OUTPUT:
2534 RETVAL
2259 2535
2260void 2536void
2261maptile::instantiate () 2537maptile::instantiate ()
2262 2538
2263maptile *new () 2539maptile *new ()
2295 for (int x = 0; x < THIS->width; ++x) 2571 for (int x = 0; x < THIS->width; ++x)
2296 for (int y = 0; y < THIS->height; ++y) 2572 for (int y = 0; y < THIS->height; ++y)
2297 { 2573 {
2298 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2574 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2299 if (op->flag [FLAG_IS_FLOOR]) 2575 if (op->flag [FLAG_IS_FLOOR])
2300 goto skip_space; 2576 goto skip;
2301 2577
2302 { 2578 {
2303 int offs = offset + y * stride + x; 2579 int offs = offset + y * stride + x;
2580
2304 if (IN_RANGE_EXC (offs, 0, idxlen)) 2581 if (IN_RANGE_EXC (offs, 0, idxlen))
2305 { 2582 {
2306 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2583 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2307 { 2584 {
2308 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2585 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2309 ob->flag [FLAG_NO_MAP_SAVE] = true; 2586 ob->flag [FLAG_NO_MAP_SAVE] = true;
2310 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2587 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2311 2588
2312 if (ob->randomitems) 2589 if (ob->randomitems && !ob->above)
2313 { 2590 {
2314 if (!ob->above)
2315 {
2316 ob->create_treasure (ob->randomitems); 2591 ob->create_treasure (ob->randomitems);
2317 2592
2318 for (object *op = ob->above; op; op = op->above) 2593 for (object *op = ob->above; op; op = op->above)
2319 op->flag [FLAG_NO_MAP_SAVE] = true; 2594 op->flag [FLAG_NO_MAP_SAVE] = true;
2320 } 2595 // TODO: if this is a pickable object, then the item
2321 2596 // will at a bit weird - saving inside the player
2322 ob->randomitems = 0; 2597 // will clear the flag, but when the player drops
2598 // it without logging out, it keeps the flag.
2599 // nobody ahs reported this, but this can be rather
2600 // annoying on persistent maps.
2323 } 2601 }
2324 } 2602 }
2325 } 2603 }
2326 } 2604 }
2327 2605
2328 skip_space: ; 2606 skip: ;
2329 } 2607 }
2330} 2608}
2331 2609
2332void 2610void
2333maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2611maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2343 2621
2344 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2622 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2345 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2623 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2346 2624
2347 for (int i = av_len ((AV *)palette) + 1; i--; ) 2625 for (int i = av_len ((AV *)palette) + 1; i--; )
2348 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2626 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2349 2627
2350 for (int y = 0; y < THIS->height; ++y) 2628 for (int y = 0; y < THIS->height; ++y)
2351 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2629 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2352 2630
2353 sfree (THIS->regions, THIS->size ()); 2631 sfree (THIS->regions, THIS->size ());
2358} 2636}
2359 2637
2360void 2638void
2361maptile::create_region_treasure () 2639maptile::create_region_treasure ()
2362 CODE: 2640 CODE:
2363{
2364 object *op = object::create ();
2365 op->type = FLOOR;
2366 op->map = THIS;
2367
2368 for (int x = 0; x < THIS->width; ++x) 2641 for (int x = 0; x < THIS->width; ++x)
2369 for (int y = 0; y < THIS->height; ++y) 2642 for (int y = 0; y < THIS->height; ++y)
2370 { 2643 {
2371 region *rgn = THIS->region (x, y); 2644 region *rgn = THIS->region (x, y);
2372 2645
2373 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2646 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2647 if (object *op = THIS->at (x, y).top)
2374 if (rgn->treasure && rndm () < rgn->treasure_density) 2648 if (rgn->treasure && rndm () < rgn->treasure_density)
2375 {
2376 op->x = x;
2377 op->y = y;
2378 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2649 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2379 }
2380 } 2650 }
2381 2651
2382 op->destroy ();
2383}
2384
2385int out_of_map (maptile *map, int x, int y) 2652int out_of_map (maptile *map, int x, int y)
2386 2653
2387void 2654void
2388trigger (maptile *map, long connection, bool state = true) 2655find_link (maptile *map, shstr_tmp connection)
2389 CODE:
2390 activate_connection (map, connection, state);
2391
2392void
2393get_connection (maptile *map, long connection)
2394 PPCODE: 2656 PPCODE:
2395 oblinkpt *obp = get_connection_links (map, connection); 2657 if (oblinkpt *obp = map->find_link (connection))
2396 if (obp)
2397 for (objectlink *ol = obp->link; ol; ol = ol->next) 2658 for (objectlink *ol = obp->link; ol; ol = ol->next)
2398 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2659 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2399
2400object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2401
2402object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2403
2404object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2405 C_ARGS: str, map, nx, ny
2406 2660
2407void 2661void
2408get_map_flags (maptile *map, int x, int y) 2662get_map_flags (maptile *map, int x, int y)
2409 PPCODE: 2663 PPCODE:
2410{ 2664{
2411 maptile *nmap = 0; 2665 maptile *nmap = 0;
2412 I16 nx = 0, ny = 0; 2666 I16 nx = 0, ny = 0;
2667
2668 PUTBACK;
2413 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2669 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2670 SPAGAIN;
2414 2671
2415 EXTEND (SP, 4); 2672 EXTEND (SP, 4);
2416 PUSHs (sv_2mortal (newSViv (flags))); 2673 PUSHs (sv_2mortal (newSViv (flags)));
2417 2674
2418 if (GIMME_V == G_ARRAY) 2675 if (GIMME_V == G_ARRAY)
2419 { 2676 {
2420 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2677 PUSHs (sv_2mortal (to_sv (nmap)));
2421 PUSHs (sv_2mortal (newSViv (nx))); 2678 PUSHs (sv_2mortal (newSViv (nx)));
2422 PUSHs (sv_2mortal (newSViv (ny))); 2679 PUSHs (sv_2mortal (newSViv (ny)));
2423 } 2680 }
2424} 2681}
2425 2682
2683mapspace *
2684ms (maptile *map, unsigned int x, unsigned int y)
2685 PROTOTYPE: $$$
2686 CODE:
2687{
2688 maptile *nmap = 0;
2689 I16 nx, ny;
2690
2691 PUTBACK;
2692 get_map_flags (map, &nmap, x, y, &nx, &ny);
2693 SPAGAIN;
2694
2695 if (!nmap)
2696 XSRETURN_UNDEF;
2697
2698 RETVAL = &nmap->at (nx, ny);
2699}
2700 OUTPUT:
2701 RETVAL
2702
2426void 2703void
2427at (maptile *map, unsigned int x, unsigned int y) 2704at (maptile *map, unsigned int x, unsigned int y)
2428 PROTOTYPE: $$$ 2705 PROTOTYPE: $$$
2429 PPCODE: 2706 PPCODE:
2430{ 2707{
2431 object *o;
2432 maptile *nmap = 0; 2708 maptile *nmap = 0;
2433 I16 nx, ny; 2709 I16 nx, ny;
2434 2710
2711 PUTBACK;
2435 get_map_flags (map, &nmap, x, y, &nx, &ny); 2712 get_map_flags (map, &nmap, x, y, &nx, &ny);
2713 SPAGAIN;
2436 2714
2437 if (nmap) 2715 if (nmap)
2438 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2716 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2439 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2717 XPUSHs (sv_2mortal (to_sv (o)));
2440} 2718}
2441 2719
2442SV * 2720SV *
2443bot_at (maptile *obj, unsigned int x, unsigned int y) 2721bot_at (maptile *map, unsigned int x, unsigned int y)
2444 PROTOTYPE: $$$ 2722 PROTOTYPE: $$$
2445 ALIAS: 2723 ALIAS:
2446 top_at = 1 2724 top_at = 1
2447 flags_at = 2 2725 flags_at = 2
2448 light_at = 3 2726 light_at = 3
2449 move_block_at = 4 2727 move_block_at = 4
2450 move_slow_at = 5 2728 move_slow_at = 5
2451 move_on_at = 6 2729 move_on_at = 6
2452 move_off_at = 7 2730 move_off_at = 7
2453 INIT:
2454 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2455 CODE: 2731 CODE:
2732{
2733 sint16 nx = x;
2734 sint16 ny = y;
2735
2736 if (!xy_normalise (map, nx, ny))
2737 XSRETURN_UNDEF;
2738
2739 mapspace &ms = map->at (nx, ny);
2740
2741 ms.update ();
2742
2456 switch (ix) 2743 switch (ix)
2457 { 2744 {
2458 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2745 case 0: RETVAL = to_sv (ms.bot ); break;
2459 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2746 case 1: RETVAL = to_sv (ms.top ); break;
2460 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2747 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2461 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2748 case 3: RETVAL = newSViv (ms.light ); break;
2462 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2749 case 4: RETVAL = newSVuv (ms.move_block); break;
2463 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2750 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2464 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2751 case 6: RETVAL = newSVuv (ms.move_on ); break;
2465 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2752 case 7: RETVAL = newSVuv (ms.move_off ); break;
2466 } 2753 }
2754}
2467 OUTPUT: RETVAL 2755 OUTPUT: RETVAL
2468
2469void fix_walls (maptile *map, int x, int y)
2470
2471void fix_walls_around (maptile *map, int x, int y)
2472 2756
2473# worst xs function of my life 2757# worst xs function of my life
2474bool 2758bool
2475_create_random_map (\ 2759_create_random_map (\
2476 maptile *self,\ 2760 maptile *self,\
2556 RETVAL = self->generate_random_map (&rmp); 2840 RETVAL = self->generate_random_map (&rmp);
2557} 2841}
2558 OUTPUT: 2842 OUTPUT:
2559 RETVAL 2843 RETVAL
2560 2844
2845MODULE = cf PACKAGE = cf::mapspace
2846
2847INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2848
2561MODULE = cf PACKAGE = cf::arch 2849MODULE = cf PACKAGE = cf::arch
2562 2850
2563int archetypes_size () 2851int archetypes_size ()
2564 CODE: 2852 CODE:
2565 RETVAL = archetypes.size (); 2853 RETVAL = archetypes.size ();
2567 2855
2568archetype *archetypes (U32 index) 2856archetype *archetypes (U32 index)
2569 CODE: 2857 CODE:
2570 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2858 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2571 OUTPUT: RETVAL 2859 OUTPUT: RETVAL
2572
2573object *instantiate (archetype *arch)
2574 CODE:
2575 RETVAL = arch_to_object (arch);
2576 OUTPUT:
2577 RETVAL
2578 2860
2579INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2861INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2580 2862
2581MODULE = cf PACKAGE = cf::party 2863MODULE = cf PACKAGE = cf::party
2582 2864
2600 PROTOTYPE: $ 2882 PROTOTYPE: $
2601 CODE: 2883 CODE:
2602 RETVAL = region::find (name); 2884 RETVAL = region::find (name);
2603 OUTPUT: RETVAL 2885 OUTPUT: RETVAL
2604 2886
2605region *find_fuzzy (utf8_string name)
2606 PROTOTYPE: $
2607 CODE:
2608 RETVAL = region::find_fuzzy (name);
2609 OUTPUT: RETVAL
2610
2611int specificity (region *rgn) 2887int specificity (region *rgn)
2612 CODE: 2888 CODE:
2613 RETVAL = 0; 2889 RETVAL = 0;
2614 while (rgn = rgn->parent) 2890 while (rgn = rgn->parent)
2615 RETVAL++; 2891 RETVAL++;
2651 CODE: 2927 CODE:
2652{ 2928{
2653 STRLEN len; 2929 STRLEN len;
2654 char *buf = SvPVbyte (packet, len); 2930 char *buf = SvPVbyte (packet, len);
2655 2931
2932 if (len > MAXSOCKBUF)
2933 {
2934 // ugly
2935 if (THIS->pl)
2936 THIS->pl->failmsg ("[packet too long for client]");
2937 }
2938 else
2656 THIS->send_packet (buf, len); 2939 THIS->send_packet (buf, len);
2657} 2940}
2658 2941
2659faceidx 2942faceidx
2660client::need_face (utf8_string name, int pri = 0) 2943client::need_face (utf8_string name, int pri = 0)
2661 CODE: 2944 CODE:
2742 faceinfo *f = face_info (idx); assert (f); 3025 faceinfo *f = face_info (idx); assert (f);
2743 facedata *d = &(faceset ? f->data64 : f->data32); 3026 facedata *d = &(faceset ? f->data64 : f->data32);
2744 sv_to (data, d->data); 3027 sv_to (data, d->data);
2745 STRLEN clen; 3028 STRLEN clen;
2746 char *cdata = SvPVbyte (chksum, clen); 3029 char *cdata = SvPVbyte (chksum, clen);
2747 clen = min (CHKSUM_SIZE, clen); 3030 clen = min (CHKSUM_MAXLEN, clen);
2748 3031
3032 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
3033
2749 if (memcmp (d->chksum, cdata, clen)) 3034 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2750 { 3035 {
3036 d->chksum_len = clen;
2751 memcpy (d->chksum, cdata, clen); 3037 memcpy (d->chksum, cdata, clen);
2752 3038
2753 // invalidate existing client face info 3039 // invalidate existing client face info
2754 for_all_clients (ns) 3040 for_all_clients (ns)
2755 if (ns->faceset == faceset) 3041 if (ns->faceset == faceset)
2760 } 3046 }
2761} 3047}
2762 3048
2763int get_data_size (faceidx idx, int faceset = 0) 3049int get_data_size (faceidx idx, int faceset = 0)
2764 CODE: 3050 CODE:
2765 facedata *d = face_data (idx, faceset); assert (d); 3051 facedata *d = face_data (idx, faceset);
3052 if (!d) XSRETURN_UNDEF;
2766 RETVAL = d->data.size (); 3053 RETVAL = d->data.size ();
2767 OUTPUT: 3054 OUTPUT:
2768 RETVAL 3055 RETVAL
2769 3056
2770SV *get_chksum (faceidx idx, int faceset = 0) 3057SV *get_chksum (faceidx idx, int faceset = 0)
2771 CODE: 3058 CODE:
2772 facedata *d = face_data (idx, faceset); assert (d); 3059 facedata *d = face_data (idx, faceset);
3060 if (!d) XSRETURN_UNDEF;
2773 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 3061 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
3062 OUTPUT:
3063 RETVAL
3064
3065SV *get_data (faceidx idx, int faceset = 0)
3066 CODE:
3067 facedata *d = face_data (idx, faceset);
3068 if (!d) XSRETURN_UNDEF;
3069 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2774 OUTPUT: 3070 OUTPUT:
2775 RETVAL 3071 RETVAL
2776 3072
2777void invalidate (faceidx idx) 3073void invalidate (faceidx idx)
2778 CODE: 3074 CODE:
2815 } 3111 }
2816 else 3112 else
2817 anim = &animation::create (name, av_len (av) + 1, facings); 3113 anim = &animation::create (name, av_len (av) + 1, facings);
2818 3114
2819 for (int i = 0; i < anim->num_animations; ++i) 3115 for (int i = 0; i < anim->num_animations; ++i)
2820 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 3116 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2821} 3117}
2822 OUTPUT: RETVAL 3118 OUTPUT: RETVAL
2823 3119
2824void invalidate_all () 3120void invalidate_all ()
2825 CODE: 3121 CODE:
2864 CODE: 3160 CODE:
2865 object_thawer *self; 3161 object_thawer *self;
2866 sv_to (sv, self); 3162 sv_to (sv, self);
2867 delete self; 3163 delete self;
2868 3164
3165void
3166extract_tags (object_thawer *self)
3167 PPCODE:
3168 while (self->kw != KW_EOF)
3169 {
3170 PUTBACK;
3171 coroapi::cede_to_tick ();
3172 SPAGAIN;
3173
3174 if (self->kw == KW_tag)
3175 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3176
3177 self->skip ();
3178 }
3179

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