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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.292 by root, Tue Jul 29 02:00:55 2008 UTC vs.
Revision 1.351 by elmex, Mon Mar 22 18:16:39 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
29 28
30#include <cstdarg> 29#include <cstdarg>
31#include <typeinfo> 30#include <typeinfo>
32 31
33#include "global.h" 32#include "global.h"
34#include "loader.h"
35#include "../random_maps/random_map.h" 33#include "../random_maps/random_map.h"
36#include "evthread.h" 34#include "evthread.h"
37#include "sproto.h" 35#include "sproto.h"
38 36
39#include <unistd.h> 37#include <unistd.h>
71static int tick_pending; 69static int tick_pending;
72 70
73global gbl_ev; 71global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
76 75
77bitset<NUM_EVENT_TYPES> ev_want_event; 76bitset<NUM_EVENT_TYPES> ev_want_event;
78bitset<NUM_TYPES> ev_want_type; 77bitset<NUM_TYPES> ev_want_type;
79 78
80static HV 79static HV
81 *stash_cf, 80 *stash_cf,
82 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
83 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
84 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
85 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
86 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
87 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
88 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
89 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
90 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
91 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
92static inline SV * 100static SV *
93newSVpv_utf8 (const char *s) 101newSVpv_utf8 (const char *s)
94{ 102{
95 if (!s) 103 if (!s)
96 return newSV (0); 104 return newSV (0);
97 105
98 SV *sv = newSVpv (s, 0); 106 SV *sv = newSVpv (s, 0);
99 SvUTF8_on (sv); 107 SvUTF8_on (sv);
100 return sv; 108 return sv;
101} 109}
110#endif
102 111
112#ifndef newSVpvn_utf8
103static inline SV * 113static SV *
104newSVpvn_utf8 (const char *s, STRLEN l) 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
105{ 115{
106 if (!s) 116 if (!s)
107 return newSV (0); 117 return newSV (0);
108 118
109 SV *sv = newSVpvn (s, l); 119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
110 SvUTF8_on (sv); 122 SvUTF8_on (sv);
123
111 return sv; 124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
112} 142}
113 143
114// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
115template<class super> 145template<class super>
116static super * 146static super *
150 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
151 hv_clear (self); 181 hv_clear (self);
152 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
153 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
154 184
155 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
156 assert (!this->self); 186 assert (!this->self);
157 } 187 }
158} 188}
159 189
160void 190void
194attachable::destroy () 224attachable::destroy ()
195{ 225{
196 if (destroyed ()) 226 if (destroyed ())
197 return; 227 return;
198 228
199 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
200 do_destroy (); 230 do_destroy ();
201 sever_self (); 231 sever_self ();
202} 232}
203 233
204void 234void
278 308
279 attach = src.attach; 309 attach = src.attach;
280 return *this; 310 return *this;
281} 311}
282 312
313#if 0
283template<typename T> 314template<typename T>
284static bool 315static bool
285find_backref (void *ptr, T *obj) 316find_backref (void *ptr, T *obj)
286{ 317{
287 char *s = (char *)obj; 318 char *s = (char *)obj;
295 326
296 return false; 327 return false;
297} 328}
298 329
299// for debugging, find "live" objects containing this ptr 330// for debugging, find "live" objects containing this ptr
300void 331static void
301find_backref (void *ptr) 332find_backref (void *ptr)
302{ 333{
303 for_all_objects (op) 334 for_all_objects (op)
304 if (find_backref (ptr, op)) 335 if (find_backref (ptr, op))
305 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
309 fprintf (stderr, "P %p\n", pl); 340 fprintf (stderr, "P %p\n", pl);
310 341
311 for_all_clients (ns) 342 for_all_clients (ns)
312 if (find_backref (ptr, ns)) 343 if (find_backref (ptr, ns))
313 fprintf (stderr, "C %p\n", ns); 344 fprintf (stderr, "C %p\n", ns);
314
315} 345}
346#endif
316 347
317////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
318 349
319static SV * 350static SV *
320newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
373 404
374 return sv; 405 return sv;
375 } 406 }
376} 407}
377 408
409#if 0 // unused
378static void 410static void
379clearSVptr (SV *sv) 411clearSVptr (SV *sv)
380{ 412{
381 if (SvROK (sv)) 413 if (SvROK (sv))
382 sv = SvRV (sv); 414 sv = SvRV (sv);
383 415
384 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
385 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
386} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
387 435
388static long 436static long
389SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
390{ 438{
391 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
392 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
393 441
394 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
395
396 if (!mg)
397 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
398
399 return (long)mg->mg_ptr;
400} 443}
401 444
402static long 445static long noinline
403SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
404{ 447{
405 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
406 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
407 else
408 return 0;
409} 451}
410 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
411inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
412inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
413inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
414inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
415inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
416inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
417inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
418inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
419inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
420inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
421inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
422inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
423inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
424inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
425inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
426inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
427inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
428inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
429inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
430inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
431inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
432inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
433inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
434 518
435inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
436inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
437 521
438inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
439inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
440 524
441inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
442 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
443inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
444inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
445inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
446inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
447inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
448inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
449inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
450inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
451inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
452inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
453inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
454inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
455inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
456inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
457inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
458inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
459inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
460inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
461inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
462inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
463inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
464inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
465inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
466inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
467inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
468inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
469 575
470//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
471inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
472 578
473template<class T> 579template<class T>
474inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
475 581
476template<int N> 582template<int N>
477inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
478 584
479inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
480inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
481inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
482inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
483 589
484inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
485{ 591{
486 STRLEN len; 592 STRLEN len;
487 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
488 v.assign (data, len); 594 v.assign (data, len);
489} 595}
490 596
491inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
492{ 598{
493 if (!v.parse (SvPV_nolen (sv))) 599 if (!v.parse (SvPV_nolen (sv)))
494 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
495} 601}
496 602
497inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
498 604
499static SV * 605static SV *
500newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
501{ 607{
502 SV *sv; 608 SV *sv;
576 va_end (ap); 682 va_end (ap);
577 683
578 return sv; 684 return sv;
579} 685}
580 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
581////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
582 712
583SV * 713static SV *
584registry (attachable *ext) 714registry (attachable *ext)
585{ 715{
586 if (!ext->cb) 716 if (!ext->cb)
587 ext->cb = newAV (); 717 ext->cb = newAV ();
588 718
602 732
603 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
604 734
605 const char *argv[] = { 735 const char *argv[] = {
606 settings.argv [0], 736 settings.argv [0],
607 "-e" 737 "-e0"
608 "use EV; use Coro;" // required for bootstrap
609 "cf->bootstrap;" // required for datadir :*>
610 "unshift @INC, cf::datadir ();"
611 "require cf;"
612 }; 738 };
613 739
614 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
615 || perl_run (perl)) 741 || perl_run (perl))
616 { 742 {
617 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
618 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
619 } 745 }
620 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
621 { 758 {
622 dSP; 759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
623 760 exit (EXIT_FAILURE);
624 PUSHMARK (SP);
625 PUTBACK;
626 call_pv ("cf::init", G_DISCARD | G_VOID);
627 } 761 }
628} 762}
629 763
764void
630void cfperl_main () 765cfperl_main ()
631{ 766{
632 dSP; 767 dSP;
633 768
634 PUSHMARK (SP); 769 PUSHMARK (SP);
635 PUTBACK; 770 PUTBACK;
660# undef def 795# undef def
661}; 796};
662 797
663#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
664 799
665static void 800static void noinline
666gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
667{ 802{
668 // event must be in array 803 // event must be in array
669 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
670 { 805 {
756{ 891{
757 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
758 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
759} 894}
760 895
761void 896static void noinline
762_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
763{ 898{
764 for (int event = 0; event <= AvFILLp (registry); ++event) 899 for (int event = 0; event <= AvFILLp (registry); ++event)
765 { 900 {
766 SV *cbs_ = AvARRAY (registry)[event]; 901 SV *cbs_ = AvARRAY (registry)[event];
776 } 911 }
777 } 912 }
778} 913}
779 914
780// very slow and inefficient way to recalculate the global want bitsets 915// very slow and inefficient way to recalculate the global want bitsets
781void 916static void
782_recalc_want () 917_recalc_want ()
783{ 918{
784 ev_want_event.reset (); 919 ev_want_event.reset ();
785 920
786 _recalc_want (ev_want_event, cb_global); 921 _recalc_want (ev_want_event, cb_global);
859 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
860 } 995 }
861 996
862 va_end (ap); 997 va_end (ap);
863 998
864 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
865 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
866 1001
867 CALL_END; 1002 CALL_END;
868 1003
869 return count; 1004 return count;
870} 1005}
871 1006
872SV * 1007static SV *
873cfperl_result (int idx) 1008cfperl_result (int idx)
874{ 1009{
875 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
876 if (!av) 1011 if (!av)
877 return &PL_sv_undef; 1012 return &PL_sv_undef;
896} 1031}
897 1032
898///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
899// various c++ => perl glue functions 1034// various c++ => perl glue functions
900 1035
1036void
901void cfperl_tick () 1037cfperl_tick ()
902{ 1038{
903 tick_pending = 1; 1039 tick_pending = 1;
904 1040
905 if (tick_inhibit) 1041 if (tick_inhibit)
906 return; 1042 return;
909 1045
910 dSP; 1046 dSP;
911 1047
912 PUSHMARK (SP); 1048 PUSHMARK (SP);
913 PUTBACK; 1049 PUTBACK;
914 call_pv ("cf::tick", G_DISCARD | G_VOID); 1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
915 1051
916 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
917} 1053}
918 1054
919void 1055void
942 CALL_CALL ("ext::books::make_book", G_VOID); 1078 CALL_CALL ("ext::books::make_book", G_VOID);
943 CALL_END; 1079 CALL_END;
944} 1080}
945 1081
946void 1082void
947cfperl_expand_cfpod (player *pl, std::string &msg)
948{
949 CALL_BEGIN (2);
950 CALL_ARG (pl);
951 CALL_ARG_SV (newSVpvn_utf8 (msg.data (), msg.size ()));
952 CALL_CALL ("cf::player::expand_cfpod", G_SCALAR);
953
954 if (count)
955 {
956 STRLEN len;
957 char *data = SvPVutf8 (TOPs, len);
958 msg.assign (data, len);
959 }
960
961 CALL_END;
962}
963
964void
965cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
966{ 1084{
967 CALL_BEGIN (4); 1085 CALL_BEGIN (4);
968 CALL_ARG (ns); 1086 CALL_ARG (ns);
969 CALL_ARG (type); 1087 CALL_ARG (type);
970 CALL_ARG_SV (newSVpv_utf8 (msg)); 1088 CALL_ARG_SV (newSVpv_utf8 (msg));
971 CALL_ARG (color); 1089 CALL_ARG (color);
972 CALL_CALL ("cf::client::send_msg", G_VOID); 1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
973 CALL_END; 1091 CALL_END;
974} 1092}
975 1093
976int 1094int
977cfperl_can_merge (object *ob1, object *ob2) 1095cfperl_can_merge (object *ob1, object *ob2)
979 int can; 1097 int can;
980 1098
981 CALL_BEGIN (2); 1099 CALL_BEGIN (2);
982 CALL_ARG (ob1); 1100 CALL_ARG (ob1);
983 CALL_ARG (ob2); 1101 CALL_ARG (ob2);
984 CALL_CALL ("cf::_can_merge", G_SCALAR); 1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
985 can = count && SvTRUE (TOPs); 1103 can = count && SvTRUE (TOPs);
986 CALL_END; 1104 CALL_END;
987 1105
988 return can; 1106 return can;
989} 1107}
990 1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
991player * 1121player *
992player::find (const char *name) 1122player::find (const_utf8_string name)
993{ 1123{
994 CALL_BEGIN (1); 1124 CALL_BEGIN (1);
995 CALL_ARG (name); 1125 CALL_ARG (name);
996 CALL_CALL ("cf::player::find", G_SCALAR); 1126 CALL_CALL ("cf::player::find", G_SCALAR);
997 1127
1002 1132
1003 return retval; 1133 return retval;
1004} 1134}
1005 1135
1006maptile * 1136maptile *
1007find_style (const char *dirname, const char *stylename, int difficulty) 1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1008{ 1138{
1009 CALL_BEGIN (3); 1139 CALL_BEGIN (3);
1010 CALL_ARG (dirname); 1140 CALL_ARG (dirname);
1011 CALL_ARG (stylename); 1141 CALL_ARG (stylename);
1012 CALL_ARG (difficulty); 1142 CALL_ARG (difficulty);
1019 1149
1020 return retval; 1150 return retval;
1021} 1151}
1022 1152
1023maptile * 1153maptile *
1024maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
1025{ 1155{
1026 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
1027 CALL_ARG (path); 1157 CALL_ARG (path);
1028 CALL_ARG (origin); 1158 CALL_ARG (origin);
1029 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1035 1165
1036 return retval; 1166 return retval;
1037} 1167}
1038 1168
1039maptile * 1169maptile *
1040maptile::find_async (const char *path, maptile *origin, bool load) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1041{ 1171{
1042 CALL_BEGIN (3); 1172 CALL_BEGIN (3);
1043 CALL_ARG (path); 1173 CALL_ARG (path);
1044 CALL_ARG (origin); 1174 CALL_ARG (origin);
1045 CALL_ARG (load); 1175 CALL_ARG (load);
1061 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1062 CALL_END; 1192 CALL_END;
1063} 1193}
1064 1194
1065void 1195void
1066maptile::change_all_map_light (int change)
1067{
1068 CALL_BEGIN (1);
1069 CALL_ARG (change);
1070 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1071 CALL_END;
1072}
1073
1074void
1075object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
1076{ 1197{
1077 if (type != PLAYER) 1198 if (type != PLAYER)
1078 return; 1199 return;
1079 1200
1083 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1084 CALL_END; 1205 CALL_END;
1085} 1206}
1086 1207
1087void 1208void
1088object::player_goto (const char *path, int x, int y) 1209object::player_goto (const_utf8_string path, int x, int y)
1089{ 1210{
1090 if (type != PLAYER) 1211 if (type != PLAYER)
1091 return; 1212 return;
1092 1213
1093 CALL_BEGIN (4); 1214 CALL_BEGIN (4);
1097 CALL_ARG (y); 1218 CALL_ARG (y);
1098 CALL_CALL ("cf::object::player::goto", G_VOID); 1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1099 CALL_END; 1220 CALL_END;
1100} 1221}
1101 1222
1102const char * 1223const_utf8_string
1103object::ref () const 1224object::ref () const
1104{ 1225{
1105 if (type == PLAYER) 1226 if (type == PLAYER)
1106 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1107 else 1228 else
1108 return 0; 1229 return 0;
1109} 1230}
1110 1231
1111object * 1232object *
1112object::deref (const char *ref) 1233object::deref (const_utf8_string ref)
1113{ 1234{
1114 object *retval = 0; 1235 object *retval = 0;
1115 1236
1116 if (ref) 1237 if (ref)
1117 { 1238 {
1127 1248
1128 return retval; 1249 return retval;
1129} 1250}
1130 1251
1131void 1252void
1132log_backtrace (const char *msg) 1253log_backtrace (const_utf8_string msg)
1133{ 1254{
1134#if HAVE_BACKTRACE 1255#if HAVE_BACKTRACE
1135 void *addr [20]; 1256 void *addr [20];
1136 int size = backtrace (addr, 20); 1257 int size = backtrace (addr, 20);
1137 1258
1142 CALL_CALL ("cf::_log_backtrace", G_VOID); 1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1143 CALL_END; 1264 CALL_END;
1144#endif 1265#endif
1145} 1266}
1146 1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
1147///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
1148 1320
1149struct EVAPI *evapi::GEVAPI; 1321struct EVAPI *evapi::GEVAPI;
1150struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
1151 1323
1324void
1152void coroapi::do_cede_to_tick () 1325coroapi::do_cede_to_tick ()
1153{ 1326{
1154 cede_pending = 0; 1327 cede_pending = 0;
1155 cede (); 1328 cede ();
1156} 1329}
1157 1330
1181 ev_io_set ((ev_io *)this, fd, events); 1354 ev_io_set ((ev_io *)this, fd, events);
1182 if (active) start (); 1355 if (active) start ();
1183 } 1356 }
1184} 1357}
1185 1358
1186void 1359static void
1187_connect_to_perl () 1360_connect_to_perl_1 ()
1188{ 1361{
1189 stash_cf = gv_stashpv ("cf", 1); 1362 stash_cf = gv_stashpv ("cf", 1);
1190 1363
1191 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1192 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1193 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1194 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1195 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1196 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1197 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1198 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1199 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1210 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
1211 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
1212 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
1213} 1387}
1214 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
1215MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
1216 1400
1217BOOT: 1401BOOT:
1218{ 1402{
1219 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1220 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1221 1405
1222 _connect_to_perl (); 1406 _connect_to_perl_1 ();
1223 1407
1224 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1225 1409
1226 //{ 1410 //{
1227 // require_pv ("Time::HiRes"); 1411 // require_pv ("Time::HiRes");
1271 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1455 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1272 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1456 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1273 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1457 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1274 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1458 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1275 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1459 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1276 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1460 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1277 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1461 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1278 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1462 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1279 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1463 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1280 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1464 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1281 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1465 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1282 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1466 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1283 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1467 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1284 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1468 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1469 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1285 1470
1286 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1471 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1287 1472
1288 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1473 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1289 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1474 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1306 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1491 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1307 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1492 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1308 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1493 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1309 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1494 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1310 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1495 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1311 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1496 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1312 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1497 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1313 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1498 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1314 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1499 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1315 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1500 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1316 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1501 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1319 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1504 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1320 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1505 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1321 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1506 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1322 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1507 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1323 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1508 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1324 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1509 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1325 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1510 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1326 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1511 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1327 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1512 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1328 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1513 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1329 1514
1330 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1515 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1331 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1516 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1332 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1517 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1333 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1518 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1334 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1519 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1335 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1520 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1336 1521
1337 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1522 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1338 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1523 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1339 1524
1340 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1525 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1341 1526
1342 const_iv (SP_RAISE_DEAD) 1527 const_iv (SP_RAISE_DEAD)
1343 const_iv (SP_RUNE) 1528 const_iv (SP_RUNE)
1344 const_iv (SP_MAKE_MARK) 1529 const_iv (SP_MAKE_MARK)
1345 const_iv (SP_BOLT) 1530 const_iv (SP_BOLT)
1392 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1577 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1393 const_iv (F_LOCKED) 1578 const_iv (F_LOCKED)
1394 1579
1395 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1580 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1396 1581
1397 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1582 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1398 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1583 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1399 1584
1400 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1585 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1401 1586
1402 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1587 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1498 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1683 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1499 av_push (event, newSViv (eiv->klass)); 1684 av_push (event, newSViv (eiv->klass));
1500 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1685 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1501 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1686 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1502 } 1687 }
1503}
1504 1688
1689 // used by autogenerated BOOT sections from genacc
1690 av_reflect = get_av ("cf::REFLECT", 1);
1691}
1692
1693void _gv_clear (SV *gv)
1694 CODE:
1695 assert (SvTYPE (gv) == SVt_PVGV);
1696# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1697 f (GvGP (gv)->gp_form);
1698 f (GvGP (gv)->gp_io);
1699 f (GvGP (gv)->gp_sv);
1700 f (GvGP (gv)->gp_av);
1701 f (GvGP (gv)->gp_hv);
1702 f (GvGP (gv)->gp_cv);
1703 GvCVGEN (gv) = 0;
1704 GvMULTI_off (gv);
1705# undef f
1706
1505void _connect_to_perl () 1707void _connect_to_perl_1 ()
1708
1709void _connect_to_perl_2 ()
1506 1710
1507void _recalc_want () 1711void _recalc_want ()
1508 1712
1713# not used by default anymore
1509void _global_reattach () 1714void _global_reattach ()
1510 CODE: 1715 CODE:
1511{ 1716{
1512 // reattach to all attachable objects in the game. 1717 // reattach to all attachable objects in the game.
1513 for_all_clients (ns) 1718 for_all_clients (ns)
1557 } 1762 }
1558 1763
1559 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1764 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1560} 1765}
1561 1766
1767void init_anim ()
1768
1769void init_globals ()
1770
1771void init_experience ()
1772
1773void init_attackmess ()
1774
1775void init_dynamic ()
1776
1777void load_settings ()
1778
1779void load_materials ()
1780
1781void init_uuid ()
1782 CODE:
1783 UUID::init ();
1784
1785void init_signals ()
1786
1787void init_commands ()
1788
1789void init_skills ()
1790
1791void init_beforeplay ()
1792
1562void evthread_start (int aiofd) 1793void evthread_start (int aiofd)
1563 1794
1564void cede_to_tick () 1795void cede_to_tick ()
1565 CODE: 1796 CODE:
1566 coroapi::cede_to_tick (); 1797 coroapi::cede_to_tick ();
1591 } 1822 }
1592 1823
1593void server_tick () 1824void server_tick ()
1594 CODE: 1825 CODE:
1595{ 1826{
1827 ev_now_update (EV_DEFAULT);
1596 NOW = ev_now (EV_DEFAULT); 1828 NOW = ev_now (EV_DEFAULT);
1597 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1829 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1598 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1830 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1599 runtime = SvNVX (sv_runtime); 1831 runtime = SvNVX (sv_runtime);
1600 1832
1601 server_tick (); 1833 server_tick ();
1602 1834
1603 NOW = ev_time (); 1835 ev_now_update (EV_DEFAULT);
1836 NOW = ev_now (EV_DEFAULT);
1604 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1837 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1605 runtime += TICK; 1838 runtime += TICK;
1606 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1839 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1607} 1840}
1608 1841
1703#if _POSIX_MEMLOCK 1936#if _POSIX_MEMLOCK
1704 1937
1705int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1938int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1706 INIT: 1939 INIT:
1707#if __GLIBC__ 1940#if __GLIBC__
1941 mallopt (M_TOP_PAD, 1024 * 1024);
1942 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1943 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1708 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1944 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1709#endif 1945#endif
1710 1946
1711int munlockall () 1947int munlockall ()
1712 1948
1731 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); 1967 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1732 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); 1968 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1733 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); 1969 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1734 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); 1970 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1735#endif 1971#endif
1736 EXTEND (SP, 2*2); 1972 EXTEND (SP, 5*2);
1737 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1973 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1738 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1974 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1739 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); 1975 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1976 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1977 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1740} 1978}
1741 1979
1742int find_animation (utf8_string text) 1980int find_animation (utf8_string text)
1743 PROTOTYPE: $ 1981 PROTOTYPE: $
1744 1982
1843 RETVAL 2081 RETVAL
1844 2082
1845void 2083void
1846debug_trace (attachable *obj, bool on = true) 2084debug_trace (attachable *obj, bool on = true)
1847 CODE: 2085 CODE:
1848 obj->flags &= ~attachable::F_DEBUG_TRACE; 2086 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1849 if (on) 2087 if (on)
1850 obj->flags |= attachable::F_DEBUG_TRACE; 2088 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1851 2089
1852int mortals_size () 2090int mortals_size ()
1853 CODE: 2091 CODE:
1854 RETVAL = attachable::mortals.size (); 2092 RETVAL = attachable::mortals.size ();
1855 OUTPUT: RETVAL 2093 OUTPUT: RETVAL
1908int mortals_size () 2146int mortals_size ()
1909 CODE: 2147 CODE:
1910 RETVAL = attachable::mortals.size (); 2148 RETVAL = attachable::mortals.size ();
1911 OUTPUT: RETVAL 2149 OUTPUT: RETVAL
1912 2150
1913const char *slot_use_name (U32 slot) 2151const_utf8_string slot_use_name (U32 slot)
1914 ALIAS: 2152 ALIAS:
1915 slot_nonuse_name = 1 2153 slot_nonuse_name = 1
1916 CODE: 2154 CODE:
1917{ 2155{
1918 if (slot >= NUM_BODY_LOCATIONS) 2156 if (slot >= NUM_BODY_LOCATIONS)
1996 CODE: 2234 CODE:
1997 player_apply_below (op); 2235 player_apply_below (op);
1998 2236
1999int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2237int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2000 2238
2239int casting_level (object *caster, object *spell)
2240
2001int pay_item (object *op, object *buyer) 2241int pay_item (object *op, object *buyer)
2002 CODE: 2242 CODE:
2003 RETVAL = pay_for_item (op, buyer); 2243 RETVAL = pay_for_item (op, buyer);
2004 OUTPUT: RETVAL 2244 OUTPUT: RETVAL
2005 2245
2047 2287
2048void player_lvl_adj (object *who, object *skill = 0) 2288void player_lvl_adj (object *who, object *skill = 0)
2049 2289
2050int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2290int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2051 2291
2052int calc_skill_exp (object *who, object *op, object *skill); 2292int calc_skill_exp (object *who, object *op, object *skill)
2053 2293
2054void push_button (object *op); 2294void push_button (object *op, object *originator)
2055 2295
2056void use_trigger (object *op); 2296void use_trigger (object *op, object *originator)
2057 2297
2058void add_button_link (object *button, maptile *map, int connected);
2059
2060void remove_button_link (object *op);
2061
2062void handle_apply_yield (object *op); 2298void handle_apply_yield (object *op)
2299
2300int convert_item (object *item, object *converter)
2063 2301
2064 2302
2065MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2303MODULE = cf PACKAGE = cf::object PREFIX = cf_
2066 2304
2067# no clean way to get an object from an archetype - stupid idiotic 2305# no clean way to get an object from an archetype - stupid idiotic
2072 CODE: 2310 CODE:
2073 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2311 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2074 OUTPUT: 2312 OUTPUT:
2075 RETVAL 2313 RETVAL
2076 2314
2315object *generate (utf8_string arch, object *creator)
2316 CODE:
2317 object *obj = get_archetype (arch);
2318 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2319 RETVAL = obj;
2320 OUTPUT:
2321 RETVAL
2322
2077object *find_object (U32 tag) 2323object *find_object (U32 tag)
2324
2325object *find_object_uuid (UUID i)
2078 2326
2079# TODO: nuke 2327# TODO: nuke
2080object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2328object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2081 PROTOTYPE: $$$$$$ 2329 PROTOTYPE: $$$$$$
2082 CODE: 2330 CODE:
2083{ 2331{
2084 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2332 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2333
2334 if (RETVAL->destroyed ())
2335 RETVAL = 0;
2085} 2336}
2086 2337
2087shstr 2338shstr
2088object::kv_get (shstr key) 2339object::kv_get (shstr key)
2089 2340
2141 RETVAL = op->contr; 2392 RETVAL = op->contr;
2142 OUTPUT: RETVAL 2393 OUTPUT: RETVAL
2143 2394
2144bool move_player (object *op, int dir) 2395bool move_player (object *op, int dir)
2145 2396
2146void check_score (object *op)
2147
2148void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2397void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2149 CODE: 2398 CODE:
2150 new_draw_info (flags, 0, op, txt); 2399 new_draw_info (flags, 0, op, txt);
2151 2400
2152void kill_player (object *op) 2401void kill_player (object *op)
2184 pl->ob->stats.hp = pl->ob->stats.maxhp; 2433 pl->ob->stats.hp = pl->ob->stats.maxhp;
2185 pl->ob->stats.sp = pl->ob->stats.maxsp; 2434 pl->ob->stats.sp = pl->ob->stats.maxsp;
2186 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2435 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2187 pl->orig_stats = pl->ob->stats; 2436 pl->orig_stats = pl->ob->stats;
2188 2437
2189void clear_los (player *pl) 2438# should only be temporary
2439void esrv_new_player (player *pl)
2190 2440
2441#d# TODO: replace by blocked_los accessor, fix code using this
2191bool 2442bool
2192cell_visible (player *pl, int dx, int dy) 2443cell_visible (player *pl, int dx, int dy)
2193 CODE: 2444 CODE:
2194 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2445 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2195 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2196 OUTPUT: 2446 OUTPUT:
2197 RETVAL 2447 RETVAL
2198 2448
2199void 2449void
2200send (player *pl, SV *packet) 2450send (player *pl, SV *packet)
2206 if (len > MAXSOCKBUF) 2456 if (len > MAXSOCKBUF)
2207 pl->failmsg ("[packet too long for client]"); 2457 pl->failmsg ("[packet too long for client]");
2208 else if (pl->ns) 2458 else if (pl->ns)
2209 pl->ns->send_packet (buf, len); 2459 pl->ns->send_packet (buf, len);
2210} 2460}
2211
2212int
2213listening (player *pl, int new_value = -1)
2214 CODE:
2215 RETVAL = pl->listening;
2216 if (new_value >= 0)
2217 pl->listening = new_value;
2218 OUTPUT:
2219 RETVAL
2220 2461
2221void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2462void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2222 PROTOTYPE: $;$$$ 2463 PROTOTYPE: $;$$$
2223 PPCODE: 2464 PPCODE:
2224 if (GIMME_V != G_VOID) 2465 if (GIMME_V != G_VOID)
2277} 2518}
2278 2519
2279INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2520INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2280 2521
2281void 2522void
2523adjust_daylight ()
2524 CODE:
2525 maptile::adjust_daylight ();
2526
2527int
2528outdoor_darkness (int darkness = 0)
2529 CODE:
2530 RETVAL = maptile::outdoor_darkness;
2531 if (items)
2532 maptile::outdoor_darkness = darkness;
2533 OUTPUT:
2534 RETVAL
2535
2536void
2282maptile::instantiate () 2537maptile::instantiate ()
2283 2538
2284maptile *new () 2539maptile *new ()
2285 PROTOTYPE: 2540 PROTOTYPE:
2286 CODE: 2541 CODE:
2316 for (int x = 0; x < THIS->width; ++x) 2571 for (int x = 0; x < THIS->width; ++x)
2317 for (int y = 0; y < THIS->height; ++y) 2572 for (int y = 0; y < THIS->height; ++y)
2318 { 2573 {
2319 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2574 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2320 if (op->flag [FLAG_IS_FLOOR]) 2575 if (op->flag [FLAG_IS_FLOOR])
2321 goto skip_space; 2576 goto skip;
2322 2577
2323 { 2578 {
2324 int offs = offset + y * stride + x; 2579 int offs = offset + y * stride + x;
2580
2325 if (IN_RANGE_EXC (offs, 0, idxlen)) 2581 if (IN_RANGE_EXC (offs, 0, idxlen))
2326 { 2582 {
2327 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2583 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2328 { 2584 {
2329 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2585 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2330 ob->flag [FLAG_NO_MAP_SAVE] = true; 2586 ob->flag [FLAG_NO_MAP_SAVE] = true;
2331 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2587 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2332 2588
2333 if (ob->randomitems) 2589 if (ob->randomitems && !ob->above)
2334 { 2590 {
2335 if (!ob->above)
2336 {
2337 ob->create_treasure (ob->randomitems); 2591 ob->create_treasure (ob->randomitems);
2338 2592
2339 for (object *op = ob->above; op; op = op->above) 2593 for (object *op = ob->above; op; op = op->above)
2340 op->flag [FLAG_NO_MAP_SAVE] = true; 2594 op->flag [FLAG_NO_MAP_SAVE] = true;
2341 } 2595 // TODO: if this is a pickable object, then the item
2342 2596 // will at a bit weird - saving inside the player
2343 ob->randomitems = 0; 2597 // will clear the flag, but when the player drops
2598 // it without logging out, it keeps the flag.
2599 // nobody ahs reported this, but this can be rather
2600 // annoying on persistent maps.
2344 } 2601 }
2345 } 2602 }
2346 } 2603 }
2347 } 2604 }
2348 2605
2349 skip_space: ; 2606 skip: ;
2350 } 2607 }
2351} 2608}
2352 2609
2353void 2610void
2354maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2611maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2364 2621
2365 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2622 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2366 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2623 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2367 2624
2368 for (int i = av_len ((AV *)palette) + 1; i--; ) 2625 for (int i = av_len ((AV *)palette) + 1; i--; )
2369 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2626 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2370 2627
2371 for (int y = 0; y < THIS->height; ++y) 2628 for (int y = 0; y < THIS->height; ++y)
2372 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2629 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2373 2630
2374 sfree (THIS->regions, THIS->size ()); 2631 sfree (THIS->regions, THIS->size ());
2379} 2636}
2380 2637
2381void 2638void
2382maptile::create_region_treasure () 2639maptile::create_region_treasure ()
2383 CODE: 2640 CODE:
2384{
2385 object *op = object::create ();
2386 op->type = FLOOR;
2387 op->map = THIS;
2388
2389 for (int x = 0; x < THIS->width; ++x) 2641 for (int x = 0; x < THIS->width; ++x)
2390 for (int y = 0; y < THIS->height; ++y) 2642 for (int y = 0; y < THIS->height; ++y)
2391 { 2643 {
2392 region *rgn = THIS->region (x, y); 2644 region *rgn = THIS->region (x, y);
2393 2645
2394 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2646 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2647 if (object *op = THIS->at (x, y).top)
2395 if (rgn->treasure && rndm () < rgn->treasure_density) 2648 if (rgn->treasure && rndm () < rgn->treasure_density)
2396 {
2397 op->x = x;
2398 op->y = y;
2399 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2649 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2400 }
2401 } 2650 }
2402 2651
2403 op->destroy ();
2404}
2405
2406int out_of_map (maptile *map, int x, int y) 2652int out_of_map (maptile *map, int x, int y)
2407 2653
2408void 2654void
2409trigger (maptile *map, long connection, bool state = true) 2655find_link (maptile *map, shstr_tmp connection)
2410 CODE:
2411 activate_connection (map, connection, state);
2412
2413void
2414get_connection (maptile *map, long connection)
2415 PPCODE: 2656 PPCODE:
2416 oblinkpt *obp = get_connection_links (map, connection); 2657 if (oblinkpt *obp = map->find_link (connection))
2417 if (obp)
2418 for (objectlink *ol = obp->link; ol; ol = ol->next) 2658 for (objectlink *ol = obp->link; ol; ol = ol->next)
2419 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2659 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2420 2660
2421void 2661void
2422get_map_flags (maptile *map, int x, int y) 2662get_map_flags (maptile *map, int x, int y)
2438 PUSHs (sv_2mortal (newSViv (nx))); 2678 PUSHs (sv_2mortal (newSViv (nx)));
2439 PUSHs (sv_2mortal (newSViv (ny))); 2679 PUSHs (sv_2mortal (newSViv (ny)));
2440 } 2680 }
2441} 2681}
2442 2682
2683mapspace *
2684ms (maptile *map, unsigned int x, unsigned int y)
2685 PROTOTYPE: $$$
2686 CODE:
2687{
2688 maptile *nmap = 0;
2689 I16 nx, ny;
2690
2691 PUTBACK;
2692 get_map_flags (map, &nmap, x, y, &nx, &ny);
2693 SPAGAIN;
2694
2695 if (!nmap)
2696 XSRETURN_UNDEF;
2697
2698 RETVAL = &nmap->at (nx, ny);
2699}
2700 OUTPUT:
2701 RETVAL
2702
2443void 2703void
2444at (maptile *map, unsigned int x, unsigned int y) 2704at (maptile *map, unsigned int x, unsigned int y)
2445 PROTOTYPE: $$$ 2705 PROTOTYPE: $$$
2446 PPCODE: 2706 PPCODE:
2447{ 2707{
2456 for (object *o = nmap->at (nx, ny).bot; o; o = o->above) 2716 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2457 XPUSHs (sv_2mortal (to_sv (o))); 2717 XPUSHs (sv_2mortal (to_sv (o)));
2458} 2718}
2459 2719
2460SV * 2720SV *
2461bot_at (maptile *obj, unsigned int x, unsigned int y) 2721bot_at (maptile *map, unsigned int x, unsigned int y)
2462 PROTOTYPE: $$$ 2722 PROTOTYPE: $$$
2463 ALIAS: 2723 ALIAS:
2464 top_at = 1 2724 top_at = 1
2465 flags_at = 2 2725 flags_at = 2
2466 light_at = 3 2726 light_at = 3
2467 move_block_at = 4 2727 move_block_at = 4
2468 move_slow_at = 5 2728 move_slow_at = 5
2469 move_on_at = 6 2729 move_on_at = 6
2470 move_off_at = 7 2730 move_off_at = 7
2471 INIT:
2472 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2473 CODE: 2731 CODE:
2732{
2733 sint16 nx = x;
2734 sint16 ny = y;
2735
2736 if (!xy_normalise (map, nx, ny))
2737 XSRETURN_UNDEF;
2738
2739 mapspace &ms = map->at (nx, ny);
2740
2741 ms.update ();
2742
2474 switch (ix) 2743 switch (ix)
2475 { 2744 {
2476 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2745 case 0: RETVAL = to_sv (ms.bot ); break;
2477 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2746 case 1: RETVAL = to_sv (ms.top ); break;
2478 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2747 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2479 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2748 case 3: RETVAL = newSViv (ms.light ); break;
2480 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2749 case 4: RETVAL = newSVuv (ms.move_block); break;
2481 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2750 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2482 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2751 case 6: RETVAL = newSVuv (ms.move_on ); break;
2483 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2752 case 7: RETVAL = newSVuv (ms.move_off ); break;
2484 } 2753 }
2754}
2485 OUTPUT: RETVAL 2755 OUTPUT: RETVAL
2486
2487void fix_walls (maptile *map, int x, int y)
2488
2489void fix_walls_around (maptile *map, int x, int y)
2490 2756
2491# worst xs function of my life 2757# worst xs function of my life
2492bool 2758bool
2493_create_random_map (\ 2759_create_random_map (\
2494 maptile *self,\ 2760 maptile *self,\
2574 RETVAL = self->generate_random_map (&rmp); 2840 RETVAL = self->generate_random_map (&rmp);
2575} 2841}
2576 OUTPUT: 2842 OUTPUT:
2577 RETVAL 2843 RETVAL
2578 2844
2845MODULE = cf PACKAGE = cf::mapspace
2846
2847INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2848
2579MODULE = cf PACKAGE = cf::arch 2849MODULE = cf PACKAGE = cf::arch
2580 2850
2581int archetypes_size () 2851int archetypes_size ()
2582 CODE: 2852 CODE:
2583 RETVAL = archetypes.size (); 2853 RETVAL = archetypes.size ();
2585 2855
2586archetype *archetypes (U32 index) 2856archetype *archetypes (U32 index)
2587 CODE: 2857 CODE:
2588 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2858 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2589 OUTPUT: RETVAL 2859 OUTPUT: RETVAL
2590
2591object *instantiate (archetype *arch)
2592 CODE:
2593 RETVAL = arch_to_object (arch);
2594 OUTPUT:
2595 RETVAL
2596 2860
2597INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2861INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2598 2862
2599MODULE = cf PACKAGE = cf::party 2863MODULE = cf PACKAGE = cf::party
2600 2864
2616 2880
2617region *find (utf8_string name) 2881region *find (utf8_string name)
2618 PROTOTYPE: $ 2882 PROTOTYPE: $
2619 CODE: 2883 CODE:
2620 RETVAL = region::find (name); 2884 RETVAL = region::find (name);
2621 OUTPUT: RETVAL
2622
2623region *find_fuzzy (utf8_string name)
2624 PROTOTYPE: $
2625 CODE:
2626 RETVAL = region::find_fuzzy (name);
2627 OUTPUT: RETVAL 2885 OUTPUT: RETVAL
2628 2886
2629int specificity (region *rgn) 2887int specificity (region *rgn)
2630 CODE: 2888 CODE:
2631 RETVAL = 0; 2889 RETVAL = 0;
2767 faceinfo *f = face_info (idx); assert (f); 3025 faceinfo *f = face_info (idx); assert (f);
2768 facedata *d = &(faceset ? f->data64 : f->data32); 3026 facedata *d = &(faceset ? f->data64 : f->data32);
2769 sv_to (data, d->data); 3027 sv_to (data, d->data);
2770 STRLEN clen; 3028 STRLEN clen;
2771 char *cdata = SvPVbyte (chksum, clen); 3029 char *cdata = SvPVbyte (chksum, clen);
2772 clen = min (CHKSUM_SIZE, clen); 3030 clen = min (CHKSUM_MAXLEN, clen);
2773 3031
3032 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
3033
2774 if (memcmp (d->chksum, cdata, clen)) 3034 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2775 { 3035 {
3036 d->chksum_len = clen;
2776 memcpy (d->chksum, cdata, clen); 3037 memcpy (d->chksum, cdata, clen);
2777 3038
2778 // invalidate existing client face info 3039 // invalidate existing client face info
2779 for_all_clients (ns) 3040 for_all_clients (ns)
2780 if (ns->faceset == faceset) 3041 if (ns->faceset == faceset)
2795 3056
2796SV *get_chksum (faceidx idx, int faceset = 0) 3057SV *get_chksum (faceidx idx, int faceset = 0)
2797 CODE: 3058 CODE:
2798 facedata *d = face_data (idx, faceset); 3059 facedata *d = face_data (idx, faceset);
2799 if (!d) XSRETURN_UNDEF; 3060 if (!d) XSRETURN_UNDEF;
2800 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 3061 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2801 OUTPUT: 3062 OUTPUT:
2802 RETVAL 3063 RETVAL
2803 3064
2804SV *get_data (faceidx idx, int faceset = 0) 3065SV *get_data (faceidx idx, int faceset = 0)
2805 CODE: 3066 CODE:
2850 } 3111 }
2851 else 3112 else
2852 anim = &animation::create (name, av_len (av) + 1, facings); 3113 anim = &animation::create (name, av_len (av) + 1, facings);
2853 3114
2854 for (int i = 0; i < anim->num_animations; ++i) 3115 for (int i = 0; i < anim->num_animations; ++i)
2855 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 3116 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2856} 3117}
2857 OUTPUT: RETVAL 3118 OUTPUT: RETVAL
2858 3119
2859void invalidate_all () 3120void invalidate_all ()
2860 CODE: 3121 CODE:

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